local L = LibStub("AceLocale-3.0"):NewLocale("EnhanceQoL", "enUS", true)

L["%s - place on your bar (updates outside combat)"] = "%s - place on your bar (updates outside combat)"
L["24-hour format"] = "24-hour format"
L["Abandon House"] = "Abandon House"
L["Absolute threshold colors"] = "Absolute threshold colors"
L["Absorb"] = "Absorb"
L["Absorb color"] = "Absorb color"
L["Absorb overfill"] = "Overfill absorb bar"
L["Absorb overlay height"] = "Absorb overlay height"
L["Absorb reverse fill"] = "Absorb reverse fill"
L["Absorb texture"] = "Absorb texture"
L["AbsorbBar"] = "Absorb Bar"
L["Achievements"] = "Achievements"
L["actionBarAnchorDropdown"] = "Action Bar %d button anchor"
L["actionBarAnchorEnable"] = "Modify Action Bar anchor"
L["actionBarAnchorEnableDesc"] = "Choose how each action bar grows when new buttons are added."
L["actionBarAnchorSectionTitle"] = "Button growth"
L["actionBarAnchorWarning"] = "Warning: Enabling this will cause protected action errors when switching specs or opening Edit Mode."
L["actionBarAppearanceHeader"] = "Button appearance"
L["actionBarBorderColoring"] = "Border coloring"
L["actionBarBorderColoringDesc"] = "Choose how custom action button borders are colored."
L["actionBarBorderDefault"] = "Default (Blizzard)"
L["actionBarBorderEdgeSizeDesc"] = "Edge size for SharedMedia borders (e.g., Blizzard Tooltip)."
L["actionBarBorderPadding"] = "Border padding"
L["actionBarBorderPaddingDesc"] = "Adjust border padding (positive grows, negative shrinks)."
L["actionBarBorderQuickslot"] = "Quickslot (Bartender-style)"
L["actionBarBorderStyle"] = "Action button border"
L["actionBarBorderStyleDesc"] = "Pick a custom border for action buttons. Selecting a custom border hides the Blizzard border."
L["actionBarCountAnchor"] = "Charge/stack anchor"
L["actionBarCountFontColor"] = "Charge/stack text color"
L["actionBarCountFontLabel"] = "Charge/stack font"
L["actionBarCountFontOverride"] = "Change charge/stack font"
L["actionBarCountFontSize"] = "Charge/stack font size"
L["actionBarCountOffsetX"] = "Charge/stack offset X"
L["actionBarCountOffsetY"] = "Charge/stack offset Y"
L["actionBarExtraActionButton"] = "Extra Action Button"
L["actionBarFadeStrengthDesc"] = "Controls how far action bars fade when hidden. 0% keeps them fully visible; 100% hides them completely while faded."
L["actionBarFontDefault"] = "Blizzard font"
L["actionBarHideAssistedRotation"] = "Hide Assisted Combat Rotation overlay"
L["actionBarHideAssistedRotationDesc"] = "Hide the Assisted Combat Rotation helper glow on action buttons."
L["actionBarHideBorders"] = "Hide action button borders"
L["actionBarHideBordersDesc"] = "Remove the default border texture around action buttons."
L["actionBarHideHotkeysDesc"] = "Toggle whether keybinds are shown on each bar individually."
L["actionBarHideHotkeysGroup"] = "Hide keybinds per bar"
L["actionBarHotkeyAnchor"] = "Keybind anchor"
L["actionBarHotkeyFontColor"] = "Keybind text color"
L["actionBarHotkeyFontLabel"] = "Keybind font"
L["actionBarHotkeyFontOverride"] = "Change keybind font"
L["actionBarHotkeyFontSize"] = "Keybind font size"
L["actionBarHotkeyOffsetX"] = "Keybind offset X"
L["actionBarHotkeyOffsetY"] = "Keybind offset Y"
L["actionBarKeybindVisibilityHeader"] = "Keybind label visibility"
L["actionBarLabelGroupTitle"] = "Button text"
L["actionBarMacroFontColor"] = "Macro text color"
L["actionBarMacroFontLabel"] = "Macro name font"
L["actionBarMacroFontOverride"] = "Change macro font"
L["actionBarMacroFontSize"] = "Macro font size"
L["actionBarMouseoverShowAll"] = "Show all action bars on mouseover"
L["actionBarMouseoverShowAllDesc"] = "When any action bar is hovered, show every action bar that uses the Mouseover rule. Fade animations are disabled while this is enabled."
L["ActionBarsAndButtons"] = "Action Bars & Buttons"
L["actionBarShortHotkeys"] = "Shorten keybind text"
L["actionBarShortHotkeysDesc"] = "Displays abbreviations such as SM3 for Shift + Mouse Button 3."
L["ActionbarVisibilityExplain2"] = '|cff99e599Set the action bar to "%s" in %s to use the options below.|r\
|cff99e599You can combine mouseover, in-combat, and out-of-combat visibility.|r'
L["ActionTracker"] = "Action Tracker"
L["actionTrackerDesc"] = "Shows your most recently cast spells as icons."
L["actionTrackerEditModeHint"] = "Use Edit Mode to move the tracker and adjust size, spacing, direction, and fade."
L["actionTrackerEnabled"] = "Enable Action Tracker"
L["actionTrackerFadeDuration"] = "Fade duration"
L["actionTrackerMaxIcons"] = "Max icons"
L["actionTrackerShowElapsed"] = "Show time since last action"
L["Active profile"] = "Active profile"
L["Activities"] = "Activities"
L["ActualTalents"] = "Current Talents"
L["Add Friend"] = "Add Friend"
L["Add Panel"] = "Add Panel"
L["Add SpellID"] = "Add SpellID"
L["AddOn"] = "AddOn"
L["Addon List"] = "Addon List"
L["Addons"] = "AddOns"
L["advancedTrackingInfo"] = "When enabled, only the spells you have added to the tracker will be shown, instead of every spell as in the default behaviour."
L["Affect charged background"] = "Affect charged background"
L["Affect charged fill"] = "Affect charged fill"
L["affix"] = "Affix"
L["Aggro highlight"] = "Aggro highlight"
L["alchemy"] = "Alchemy"
L["All"] = "All"
L["All bars"] = "All bars"
L["All classes"] = "All classes"
L["All specs"] = "All specializations"
L["allowRecuperate"] = "Allow Recuperate for Healing"
L["allowRecuperateDesc"] = "Lets classes with the Recuperate spell heal themselves; this spell does not restore mana."
L["Alpha"] = "Alpha"
L["Always"] = "Always"
L["Always in combat"] = "Always in combat"
L["Always out of combat"] = "Always out of combat"
L["Always show"] = "Always show"
L["alwaysShow"] = ". It will always show "
L["alwaysUserCurExpAuctionHouse"] = 'Always set the filter for "%s"'
L["alwaysUserCurExpCraftingOrders"] = 'Always set the filter for "%s" on Crafting Orders'
L["Amount"] = "Amount"
L["Anchor"] = "Anchor"
L["Anchor offset X"] = "Anchor offset X"
L["Anchor offset Y"] = "Anchor offset Y"
L["Anchor overlay to top"] = "Anchor overlay to top"
L["Anchor outside frame"] = "Anchor outside frame"
L["Anchor point"] = "Anchor point"
L["Anchor to"] = "Anchor to"
L["Anchor to Friends list"] = "Anchor to Friends list"
L["AnchorLoop"] = 'Anchor loop detected for "%s". Resetting to UIParent.'
L["andWord"] = "and"
L["Animation speed"] = "Animation speed"
L["Appearance only"] = "Appearance only"
L["AppliedGlobalMainProfile"] = "Applied global main profile"
L["AppliedGlobalProfile"] = "Applied global profile for %s"
L["Apply to"] = "Apply to"
L["ApplyGlobalMainProfile"] = "Apply global main profile"
L["ApplyGlobalProfile"] = "Apply global %s profile"
L["Artifact"] = "Artifact"
L["Ascending"] = "Ascending"
L["Assist icon anchor"] = "Assist icon anchor"
L["Assist icon offset X"] = "Assist icon offset X"
L["Assist icon offset Y"] = "Assist icon offset Y"
L["Assist icon size"] = "Assist icon size"
L["Auction House"] = "Auction House"
L["Auction House Mount"] = "Auction House Mount"
L["audioDeviceSection"] = "Audio device"
L["Aura anchor"] = "Aura anchor"
L["Aura border render mode"] = "Aura border render mode"
L["Aura border texture"] = "Aura border texture"
L["Aura debuff size"] = "Aura debuff size"
L["Aura Offset X"] = "Aura Offset X"
L["Aura Offset Y"] = "Aura Offset Y"
L["Aura per row"] = "Auras per row"
L["Aura size"] = "Aura size"
L["Aura spacing"] = "Aura spacing"
L["Aura stack offset X"] = "Aura stack offset X"
L["Aura stack offset Y"] = "Aura stack offset Y"
L["Aura stack outline"] = "Aura stack outline"
L["Aura stack position"] = "Aura stack position"
L["Aura stack size"] = "Aura stack size"
L["Aura stack size (buffs)"] = "Aura stack size (buffs)"
L["Aura stack size (debuffs)"] = "Aura stack size (debuffs)"
L["Auras"] = "Auras"
L["Auto"] = "Auto"
L["Auto charged background alpha"] = "Auto charged background alpha boost (%)"
L["Auto charged background highlight"] = "Auto charged background highlight (%)"
L["Auto charged fill alpha"] = "Auto charged fill alpha boost (%)"
L["Auto charged fill highlight"] = "Auto charged fill highlight (%)"
L["Auto-Repair"] = "Auto-Repair"
L["autoAcceptGroupInvite"] = "Automatically accept group invites"
L["autoAcceptGroupInviteGuildOnly"] = "Guild members"
L["autoAcceptResurrection"] = "Automatically accept resurrection"
L["autoAcceptResurrectionDesc"] = "Accepts resurrection requests automatically. Use the exclusions below to avoid combat or afterlife resurrections."
L["autoAcceptResurrectionExcludeAfterlife"] = "Don't accept afterlife resurrections"
L["autoAcceptResurrectionExcludeCombat"] = "Don't accept while in combat"
L["autoAcceptSummon"] = "Automatically accept summons"
L["autoAcceptSummonDesc"] = "Accepts summon requests automatically while you are out of combat."
L["autoCancelCinematic"] = "Automatically skip cinematics if possible"
L["autoCancelCinematicDesc"] = "Skips cinematics automatically"
L["autoCancelDruidFlightForm"] = "Auto-cancel travel Form"
L["autoCancelDruidFlightFormDesc"] = "Automatically cancels Travel Form to switch to Flight form when you enter a flyable area while shapeshifted."
L["autoChooseDelvePower"] = "Automatically select delve power when only 1 option"
L["autoChooseQuest"] = "Automatically accept and complete Quests"
L["autoChooseQuestDesc"] = "Automatically accept and complete quests. Optional: require a modifier to be held."
L["autoDismount"] = "Enable autodismount when using abilities"
L["AutoEnableAllBars"] = "Auto-enable bars for new characters"
L["AutoEnableMain"] = "Main resource"
L["AutoEnableSecondary"] = "Secondary resources"
L["autoHideBossBanner"] = "Auto-hide boss-kill banner"
L["autoHideBossBannerDesc"] = "Hides the loot/victory banner that pops up after a boss kill"
L["autoKeyStart"] = "Start key automatically after Pull Timer"
L["Automatically insert keystone"] = "Automatically insert keystone"
L["automaticallyOpenContainer"] = "Automatically open Container items in bag"
L["AutoPushSpellToActionBar"] = "Automatically place new spells on your action bars"
L["autoQuickLoot"] = "Quick loot items"
L["autoQuickLootDesc"] = "Fixes a default-UI bug that sometimes prevents you from looting. For best results, turn off WoW’s built-in Auto Loot option."
L["autoQuickLootWithShift"] = "Only quick loot while holding Shift"
L["autoReleasePvP"] = "Auto-release in PvP"
L["autoReleasePvPDelay"] = "Auto-release delay (ms)"
L["autoReleasePvPDelayDesc"] = "Delay in milliseconds before auto-releasing. Set to 0 for instant release."
L["autoReleasePvPDesc"] = "Automatically release your spirit in battlegrounds and supported world PvP zones unless you can self-resurrect."
L["autoReleasePvPExcludeAlterac"] = "Exclude Alterac Valley"
L["autoReleasePvPExcludeAshran"] = "Exclude Ashran"
L["autoReleasePvPExcludeTolBarad"] = "Exclude Tol Barad (PvP)"
L["autoReleasePvPExcludeWintergrasp"] = "Exclude Wintergrasp"
L["autoRepair"] = "Automatically repair all items"
L["autoRepairDesc"] = "Repairs your equipment automatically when you visit a merchant"
L["autoRepairGuildBank"] = "Use guild bank funds for repairs"
L["autoRepairGuildBankDesc"] = "When auto-repair is enabled, try to repair using the guild bank whenever guild repairs are available"
L["autoUnwrapMounts"] = "Automatically unwrap mounts, pets, and toys"
L["autoUnwrapMountsDesc"] = "Clear mount, pet, and toy fanfare automatically and dismiss the collection alert."
L["autoWarbandGold"] = "Auto-sync character gold with Warband bank"
L["autoWarbandGoldDeposited"] = "Deposited %s to Warband bank."
L["autoWarbandGoldDesc"] = "When opening a bank, automatically deposit or withdraw to keep your character at the configured target gold."
L["autoWarbandGoldIgnoredCharacters"] = "Ignored characters"
L["autoWarbandGoldIgnoredCharactersDesc"] = "Checked characters are ignored by the auto-sync feature and will not deposit to or withdraw from the Warband bank."
L["autoWarbandGoldRemoveCharacter"] = "Remove tracked character"
L["autoWarbandGoldRemoveCharacterConfirm"] = "Remove %s from Economy Bank settings? Press Accept to delete this entry."
L["autoWarbandGoldRemoveCharacterDesc"] = "Deletes the selected character from tracked gold, ignore status, and per-character target gold."
L["autoWarbandGoldTargetCharacter"] = "Character target profile"
L["autoWarbandGoldTargetCharacterDesc"] = "Select a tracked character and adjust the target just for that character."
L["autoWarbandGoldTargetDefaultGold"] = "Default target character gold"
L["autoWarbandGoldTargetDefaultGoldDesc"] = "Fallback target used for characters without an individual target."
L["autoWarbandGoldTargetGold"] = "Target character gold"
L["autoWarbandGoldTargetGoldDesc"] = "Amount of gold to keep on this character."
L["autoWarbandGoldTargetGoldPerCharacter"] = "Selected character target gold"
L["autoWarbandGoldTargetGoldPerCharacterDesc"] = "Overrides the default target for the selected character."
L["autoWarbandGoldWithdraw"] = "Allow automatic withdraw"
L["autoWarbandGoldWithdrawDesc"] = "If your character is below the target amount, withdraw from the Warband bank up to the target."
L["autoWarbandGoldWithdrawn"] = "Withdrew %s from Warband bank."
L["Backdrop color"] = "Backdrop color"
L["Backdrop texture"] = "Backdrop texture"
L["Background"] = "Background"
L["Background alpha"] = "Background alpha"
L["Background color"] = "Background color"
L["Background color change"] = "Background color change"
L["Background inset"] = "Background inset"
L["Background texture"] = "Background texture"
L["Bag"] = "Bag"
L["Bag Space"] = "Bag Space"
L["bagDisplayElements"] = "Bag indicators"
L["bagFilterBindType"] = "Bind Type"
L["bagFilterDockFrameLock"] = "Click to dock the filter window to your bags"
L["bagFilterDockFrameUnlock"] = "Click to undock the filter window from your bags"
L["bagFilterEquip"] = "Equipment Only"
L["bagFilterResetFilters"] = "Reset all filters"
L["bagFilterSpec"] = "Recommended for Specialization"
L["bagFilterUpgradeLevel"] = "Upgrade Level"
L["bagFilterUpgradeOnly"] = "Upgrades Only"
L["bagItemLevelTargets"] = "Item level targets"
L["bagLootOrderDefault"] = "Default (Right-to-Left)"
L["bagLootOrderDirection"] = "Loot order direction"
L["bagLootOrderEnabled"] = "Change loot order"
L["bagLootOrderEnabledDesc"] = "Overrides the loot start position when enabled."
L["bagLootOrderReverse"] = "Reverse (Left-to-Right)"
L["bagOrderHeader"] = "Bag sort & loot order"
L["bagOrderHint"] = "These options only change which bag position sorting/looting starts in. Bags still fill top-left to bottom-right."
L["Bags & Bank"] = "Bags & Bank"
L["Bags Bar"] = "Bags Bar"
L["bagSortOrderDefault"] = "Default (Left-to-Right)"
L["bagSortOrderDirection"] = "Sort order direction"
L["bagSortOrderEnabled"] = "Change sort order"
L["bagSortOrderEnabledDesc"] = "Overrides the clean-up bags start position when enabled."
L["bagSortOrderReverse"] = "Reverse (Right-to-Left)"
L["bagSpaceDisplay"] = "Bag space display"
L["bagSpaceDisplayFree"] = "Free"
L["bagSpaceDisplayFreeMax"] = "Free/Max"
L["bagSpaceIgnoreComponentsBag"] = "Ignore components bag"
L["bagUpgradeIconPosition"] = "Upgrade icon position"
L["banlu"] = "Ban-Lu"
L["BAR"] = "BAR"
L["Bar"] = "Bar"
L["Bar color"] = "Bar color"
L["Bar height"] = "Bar height"
L["Bar length"] = "Bar length"
L["Bar spacing"] = "Bar spacing"
L["Bar style"] = "Bar style"
L["Bar Texture"] = "Bar Texture"
L["Bar texture"] = "Bar texture"
L["Bar thickness"] = "Bar thickness"
L["Bar to copy"] = "Bar to copy"
L["Bar width"] = "Bar width"
L["Bars to show"] = "Bars to show"
L["BarsAndResources"] = "Bars & Resources"
L["BattleResAvailable"] = "Battle Res available"
L["Bear"] = "Bear"
L["Behavior"] = "Behavior"
L["Below Minimap Widgets"] = "Below Minimap Widgets (UI Widgets)"
L["BestMythic+run"] = "Best run"
L["Blacklisted Items"] = "Blacklisted Items"
L["Blink"] = "Blink"
L["Blink rate (s)"] = "Blink rate (s)"
L["Blizzard"] = "Blizzard"
L["Blizzard Pull Timer"] = "Blizzard Pull Timer"
L["Blizzard Raid Frame"] = "Blizzard Raid Frame"
L["Blizzard Shop"] = "Blizzard Shop"
L["blockDuelRequests"] = "Block duel requests"
L["blockPartyInvites"] = "Block party invites"
L["blockPetBattleRequests"] = "Block pet battle duel requests"
L["bloodlust"] = "Bloodlust/Heroism sounds"
L["BloodlustAvailable"] = "Bloodlust available"
L["Border"] = "Border"
L["Border & backdrop"] = "Border & backdrop"
L["Border color"] = "Border color"
L["Border frame level offset"] = "Border frame level offset"
L["Border offset"] = "Border offset"
L["Border offset (Edge)"] = "Border offset (Edge)"
L["Border Size"] = "Border Size"
L["Border size"] = "Border size"
L["Border size (Edge)"] = "Border size (Edge)"
L["Border strata"] = "Border strata"
L["Border texture"] = "Border texture"
L["Boss frame count"] = "Boss frame count"
L["Boss time"] = "Boss time"
L["BossHealthText"] = "Boss health text"
L["Bottom"] = "Bottom"
L["Bottom Left"] = "Bottom Left"
L["Bottom left"] = "Bottom left"
L["Bottom Right"] = "Bottom Right"
L["Bottom right"] = "Bottom right"
L["Bottom to top"] = "Bottom to top"
L["bReloadInterface"] = "You need to reload your interface to apply changes"
L["BRTracker"] = "Combat Resurrection"
L["brTrackerHeadline"] = "Adds a Combat Resurrection tracker in Mythic+ dungeons"
L["Buff"] = "Buff"
L["Buff anchor"] = "Buff anchor"
L["Buff Food Macro"] = "Buff Food Macro"
L["Buff Frame"] = "Buff Frame"
L["Buff growth direction"] = "Buff growth direction"
L["Buff max"] = "Buff max"
L["Buff offset X"] = "Buff offset X"
L["Buff offset Y"] = "Buff offset Y"
L["Buff per row"] = "Buff per row"
L["Buff size"] = "Buff size"
L["Buff spacing"] = "Buff spacing"
L["Buff_Debuff"] = "Buff/Debuff"
L["buffFoodMacroLimitReached"] = "Buff Food Macro: Macro limit reached. Please free a slot."
L["Buffs"] = "Buffs"
L["Button Size"] = "Button Size"
L["Calendar"] = "Calendar"
L["Calendar Event"] = "Calendar Event"
L["Calendar Holiday"] = "Calendar Holiday"
L["Cast bar border"] = "Cast bar border"
L["Cast bar height"] = "Cast bar height"
L["Cast color"] = "Cast color"
L["Cast icon border"] = "Cast icon border"
L["Cast texture"] = "Cast texture"
L["Castbar"] = "Castbar"
L["castBar_focus"] = "Focus"
L["castBar_target"] = "Target"
L["CastBars2"] = "Castbars"
L["CastbarsAndCooldowns"] = "Castbars & Cooldowns"
L["castBarsToHide2"] = "Castbars to hide"
L["CastTracker"] = "Cast Tracker"
L["CastTrackerColor"] = "Bar Color"
L["castTrackerCustomText"] = "Custom text"
L["CastTrackerHeight"] = "Bar Height"
L["castTrackerOnlyOnMe"] = "Show only when cast on me"
L["castTrackerShowCustomText"] = "Use custom text"
L["castTrackerSoundsEnabled"] = "Enable custom sounds"
L["CastTrackerSpells"] = "Tracked Spells"
L["CastTrackerTextColor"] = "Text Color"
L["castTrackerTreeName"] = "Tree name"
L["castTrackerUseAltSpellIcon"] = "Use spellcast icon for alternate spells"
L["CastTrackerWidth"] = "Bar Width"
L["Cat"] = "Cat"
L["Catalyst"] = "The Catalyst"
L["Catalyst Charges"] = "Catalyst Charges"
L["CategoryCombatPotions"] = "Combat potions"
L["CategoryHealthstones"] = "Healthstones"
L["CategoryPotions"] = "Potions"
L["Center"] = "Center"
L["center"] = "CENTER"
L["Center horizontal"] = "Center horizontal"
L["Center text"] = "Center text"
L["Center text offset X"] = "Center text offset X"
L["Center text offset Y"] = "Center text offset Y"
L["Center vertical"] = "Center vertical"
L["CH_BINDING_TOGGLE"] = "Toggle Chat History"
L["CH_CLEAR_HELP_DESC"] = "Right-click a character or channel to clear only that history. The current-scope clear action affects just what you are viewing."
L["CH_CLEAR_SCOPE"] = "Clear history in current scope"
L["CH_COPY_HINT"] = "Copy all currently displayed lines into a text box."
L["CH_COPY_TITLE"] = "Copy Chat"
L["CH_FACTION_SELECTED_LABEL"] = "[EQOL] Faction selected:"
L["CH_FILTER_CAT_SYSTEM"] = "System"
L["CH_FILTER_INVERT"] = "Invert"
L["CH_HELP_ACTIONS"] = "Shift + Left-click on a channel: enable only that channel."
L["CH_HELP_DELETE"] = 'Right-click a character or channel to clear its history. "Clear history in current scope" clears only what you’re viewing.'
L["CH_HELP_HINT_HOVER"] = "Hover over log: highlights the line for easier targeting"
L["CH_HELP_HINT_LINE"] = "Right-click a line: copy message to popup"
L["CH_HELP_HINT_NAME"] = "Right-click a name: context menu (invite, ignore, copy, links)"
L["CH_HELP_TITLE"] = "Chat History Help"
L["CH_LOG_INFO"] = "%s • Lines: %d / %d"
L["CH_OPTION_ENABLE"] = "Enable Chat History"
L["CH_OPTION_ENABLE_DESC"] = "Collect chat lines per channel/character and browse them in the Chat History window."
L["CH_OPTION_FILTER_SELECTION"] = "Logged chat categories"
L["CH_OPTION_FILTER_SELECTION_DESC"] = "Pick which chat channels and systems are stored in Chat History. All are enabled by default."
L["CH_OPTION_FONT"] = "Log font size"
L["CH_OPTION_FONT_DESC"] = "Adjust the font size used in the Chat History log."
L["CH_OPTION_FRAME_LEVEL"] = "History window frame level"
L["CH_OPTION_FRAME_LEVEL_DESC"] = "Control the frame level of the Chat History window (higher draws on top)."
L["CH_OPTION_FRAME_STRATA"] = "History window strata"
L["CH_OPTION_FRAME_STRATA_DESC"] = "Control the frame strata of the Chat History window."
L["CH_OPTION_HIDE_UNLOGGED"] = "Hide unlogged channels"
L["CH_OPTION_HIDE_UNLOGGED_DESC"] = "Hide channels that are not being logged from the Channel Filters list."
L["CH_OPTION_LOOT_MIN_RARITY"] = "Loot qualities to store"
L["CH_OPTION_LOOT_MIN_RARITY_DESC"] = "Store loot messages only if they contain items with one of the selected qualities. Messages without item links are always stored. Leave empty to allow all."
L["CH_OPTION_MAX_LINES"] = "Max lines per channel / character"
L["CH_OPTION_MAX_VIEW"] = "Max lines shown in history view"
L["CH_OPTION_RESTORE_LOGIN"] = "Restore chat on login"
L["CH_OPTION_RESTORE_LOGIN_DESC"] = "Re-add recent messages for the current character to the default chat frame on login."
L["CH_REALM_SELECTED_LABEL"] = "[EQOL] Realm selected:"
L["CH_SCOPE_ALL_LABEL"] = "[EQOL] Scope: All"
L["CH_SEARCH_CHAR_REALM"] = "Search character / realm..."
L["CH_SEARCH_LOGS"] = "Search logs..."
L["CH_SELECTED_LABEL"] = "[EQOL] Selected:"
L["CH_TITLE_FILTERS"] = "Channel Filters"
L["CH_TITLE_HISTORY"] = "Chat History"
L["CH_TITLE_SCOPE"] = "Scope / Characters"
L["CH_TO_PREFIX"] = "To"
L["changeTab"] = "UI tab switch sound"
L["Character & Inspect Info"] = "Character & Inspect Info"
L["Charged combo point styling"] = "Charged combo point styling"
L["Charges"] = "Charges"
L["Chat"] = "Chat"
L["Chat Settings"] = "Chat Settings"
L["chatBubbleFontOverride"] = "Override chat bubble font"
L["chatBubbleFontOverrideDesc"] = "Enable to change the font size used for chat bubbles."
L["chatBubbleFontSize"] = "Chat bubble font size"
L["ChatBubbles"] = "Chat Bubbles"
L["chatEditBoxOnTop"] = "Move editbox to top"
L["chatEditBoxOnTopDesc"] = "Move the chat input box to the top of each chat window."
L["chatFrameFadeDurationText"] = "Fade animation duration"
L["chatFrameFadeEnabled"] = "Enable chat fading"
L["chatFrameFadeTimeVisibleText"] = "Text remains visible for"
L["chatFrameMaxLines2000"] = "Chat window history: 2000 lines"
L["chatFrameMaxLines2000Desc"] = "Sets the default chat window history size to 2000 lines."
L["chatHideCombatLogTab"] = "Hide combat log tab"
L["chatHideCombatLogTabDesc"] = "Hide the Combat Log tab when it is docked."
L["chatHideCombatLogTabUndocked"] = "Combat log tab cannot be hidden while undocked."
L["chatHideLearnUnlearn"] = "Hide learn/unlearn messages"
L["chatHideLearnUnlearnDesc"] = "Hide system messages like 'You have learned …' and 'You have unlearned …' from the chat frame"
L["ChatIMCustomSound"] = "Whisper sound"
L["chatIMHideInCombat"] = "Hide Instant Messenger in combat"
L["chatIMHideInCombatDesc"] = "Suppress the IM window and sounds while you are in combat"
L["chatIMIncomingMessageColor"] = "Incoming message color"
L["ChatIMHistoryClearAll"] = "Clear all history"
L["ChatIMHistoryClearConfirm"] = "Delete all stored IM history?"
L["ChatIMHistoryDeleteConfirm"] = "Delete all history with %s?"
L["ChatIMHistoryLimit"] = "Maximum stored messages per player"
L["ChatIMHistoryPlayer"] = "History for"
L["ChatIMMenuNoOpenChats"] = "No open chats"
L["chatIMOutgoingMessageColor"] = "Outgoing message color"
L["chatIMUseAnimation"] = "Animate window"
L["chatIMUseAnimationDesc"] = "Slide the window in and out when showing or hiding"
L["chatItemLevelInLink"] = "Show item level in item links"
L["chatItemLevelInLinkDesc"] = "Append the item level to item links in chat messages"
L["chatItemLevelLocation"] = "Show item location"
L["chatItemLevelLocationDesc"] = "Include the equip location (Head, Trinket, etc.) next to the item level"
L["chatItemTooltipOnHover"] = "Show item tooltips on hover"
L["chatItemTooltipOnHoverDesc"] = "Show the item tooltip when hovering item links in chat."
L["chatLootCurrencyIcons"] = "Show item and currency icons in chat"
L["chatLootCurrencyIconsDesc"] = "Add icons in front of item and currency links in chat messages"
L["chatMouseScroll"] = "Enable mouse scroll in chat"
L["chatUnclampFrame"] = "Unclamp chat frame"
L["chatUnclampFrameDesc"] = "Allow chat windows to be moved beyond the screen edges."
L["chatUseArrowKeys"] = "Use arrow keys in chat"
L["chatUseArrowKeysDesc"] = "Allow the arrow keys to move the cursor in chat without holding Alt."
L["ChatWindow"] = "Chat Window"
L["Check power"] = "Check power"
L["cinderbrew_meadery_npc"] = "Cinderbrew Meadery NPCs"
L["Cinematics"] = "Cinematics"
L["Clamp backdrop to missing health"] = "Clamp backdrop to missing health"
L["class"] = "Class"
L["Class Buff Reminder"] = "Class Buff Reminder"
L["Class colors"] = "Class colors"
L["class_warlock"] = "Warlock"
L["class_warlock_succubus_butt_slap"] = "Succubus whip"
L["class_warlock_summon"] = "Summoning"
L["class_warlock_summon_felguard"] = "Summon Felguard"
L["class_warlock_summon_imp"] = "Summon Imp"
L["class_warlock_summon_succubus"] = "Summon Succubus"
L["ClassBuffReminderAugmentRune"] = "Augment Rune"
L["ClassBuffReminderCountOnlyFmt"] = "%d/%d"
L["ClassBuffReminderDesc"] = "Shows how many group members are missing the class buff your class can provide."
L["ClassBuffReminderDisplayModeFull"] = "Full"
L["ClassBuffReminderDisplayModeIconOnly"] = "Icon only (X/Y)"
L["ClassBuffReminderEditModeHint"] = "Use Edit Mode to position the reminder."
L["ClassBuffReminderEnable"] = "Enable class buff reminder"
L["ClassBuffReminderFiltersDesc"] = "Responsibility filters only affect group buff duties. Personal self-buff reminders remain visible."
L["ClassBuffReminderFlaskSharedHint"] = "Flask preferences are shared with Flask Macro (Gameplay -> Macros & Consumables)."
L["ClassBuffReminderGlow"] = "Glow when missing"
L["ClassBuffReminderHideForDamager"] = "Hide reminder for damage dealers"
L["ClassBuffReminderHideForHealer"] = "Hide reminder for healers"
L["ClassBuffReminderHideForNoRole"] = "Hide reminder for unassigned roles"
L["ClassBuffReminderHideForTank"] = "Hide reminder for tanks"
L["ClassBuffReminderHideInRestedArea"] = "Don't show in rested areas"
L["ClassBuffReminderHideInRestedAreaDesc"] = "Suppresses the entire reminder while you are in a rested area."
L["ClassBuffReminderHidePetReminderText"] = "Hide pet reminder text"
L["ClassBuffReminderHidePetReminderTextDesc"] = "Hides the small text shown on pet state reminder icons."
L["ClassBuffReminderIgnorePetDefensive"] = "Ignore defensive pet stance"
L["ClassBuffReminderIgnorePetPassive"] = "Ignore passive pet stance"
L["ClassBuffReminderMissing"] = "Missing"
L["ClassBuffReminderMissingFmt"] = "%d/%d missing"
L["ClassBuffReminderMissingSound"] = "Missing sound"
L["ClassBuffReminderMissingSoundAlarm"] = "Alarm"
L["ClassBuffReminderMissingSoundRaidWarning"] = "Raid warning"
L["ClassBuffReminderMissingSoundTell"] = "Tell"
L["ClassBuffReminderNoProvider"] = "No class buff configured for this class"
L["ClassBuffReminderOnlyOutOfCombat"] = "Only show out of combat"
L["ClassBuffReminderOpenFlaskSettings"] = "Open Flask settings"
L["ClassBuffReminderOpenFlaskSettingsDesc"] = "Jumps to Gameplay -> Macros & Consumables and focuses Flask Macro settings."
L["ClassBuffReminderOpenFoodSettings"] = "Open Food settings"
L["ClassBuffReminderOpenFoodSettingsDesc"] = "Jumps to Gameplay -> Macros & Consumables and focuses Buff Food Macro settings."
L["ClassBuffReminderPetDefensive"] = "Pet Defensive"
L["ClassBuffReminderPetDefensiveShort"] = "Pet\nDefensive"
L["ClassBuffReminderPetMissing"] = "Pet Missing"
L["ClassBuffReminderPetPassive"] = "Pet Passive"
L["ClassBuffReminderPetPassiveShort"] = "Pet\nPassive"
L["ClassBuffReminderRoleFilterContext"] = "Apply role filter in"
L["ClassBuffReminderRoleFilterContextAnyGroup"] = "Any group"
L["ClassBuffReminderRoleFilterContextPartyOnly"] = "Party only"
L["ClassBuffReminderRoleFilterContextRaidOnly"] = "Raid only"
L["ClassBuffReminderRoleFilterEnabled"] = "Enable role responsibility filter"
L["ClassBuffReminderSectionAnchorSize"] = "Anchor & Size"
L["ClassBuffReminderSectionClassBuffs"] = "Class Buffs"
L["ClassBuffReminderSectionFilters"] = "Tracking Filters"
L["ClassBuffReminderSectionFlasks"] = "Flasks"
L["ClassBuffReminderSectionFood"] = "Food"
L["ClassBuffReminderSectionPets"] = "Pets"
L["ClassBuffReminderSectionRunes"] = "Augment Runes"
L["ClassBuffReminderSectionWeaponBuffs"] = "Weapon Buffs"
L["ClassBuffReminderShowIfOnlyProvider"] = "Show when I am the only class provider"
L["ClassBuffReminderShowParty"] = "Track in party"
L["ClassBuffReminderShowRaid"] = "Track in raid"
L["ClassBuffReminderShowSolo"] = "Show while solo"
L["ClassBuffReminderSoundOnMissing"] = "Play sound when missing"
L["ClassBuffReminderTrackFlasks"] = "Track missing flask buff"
L["ClassBuffReminderTrackFlasksDesc"] = "Shows a flask reminder only when a matching flask is available in your bags."
L["ClassBuffReminderTrackFood"] = "Track missing food buff"
L["ClassBuffReminderTrackFoodDesc"] = "Shows a food reminder only when a matching buff food is available in your bags."
L["ClassBuffReminderTrackPets"] = "Track pet reminders"
L["ClassBuffReminderTrackPetsDesc"] = "Shows a reminder when your expected pet is missing, passive, or defensive."
L["ClassBuffReminderTrackingContent"] = "Active in content"
L["ClassBuffReminderTrackingContentDesc"] = "Choose where this reminder should be active. Multiple entries can be selected."
L["ClassBuffReminderTrackRunes"] = "Track missing augment rune"
L["ClassBuffReminderTrackRunesDesc"] = "Shows an augment rune reminder only when a matching augment rune is available in your bags."
L["ClassBuffReminderTrackWeaponBuffs"] = "Track missing weapon oil/stone"
L["ClassBuffReminderTrackWeaponBuffsDesc"] = "Shows a weapon buff reminder only when a supported oil, stone, or similar temporary weapon buff item is available in your bags."
L["ClassBuffReminderWeaponBuff"] = "Weapon buff"
L["ClassBuffReminderXYTextColor"] = "X/Y text color"
L["ClassBuffReminderXYTextOffsetX"] = "X/Y offset X"
L["ClassBuffReminderXYTextOffsetY"] = "X/Y offset Y"
L["ClassBuffReminderXYTextOutline"] = "X/Y text outline"
L["ClassBuffReminderXYTextSize"] = "X/Y text size"
L["ClassColor"] = "Class color"
L["ClassResource"] = "Class Resource"
L["Clear World Marker"] = "Clear all World Marker"
L["Click-through"] = "Click-through"
L["close"] = "Close sound"
L["Close all bags on keystone insert"] = "Close all bags on keystone insert"
L["closeBagsOnAuctionHouse"] = "Close bags at Auction House"
L["closeBagsOnAuctionHouseDesc"] = "Close all bags when opening the Auction House."
L["coinsound"] = "Coin sounds (looting/buying)"
L["collapse"] = "Collapse"
L["Collections"] = "Collections"
L["Colors"] = "Colors"
L["Column spacing"] = "Column spacing"
L["Combat feedback damage"] = "Damage"
L["Combat feedback energize"] = "Energize"
L["Combat feedback heal"] = "Heal"
L["Combat time"] = "Combat time"
L["CombatDungeons"] = "Combat & Dungeons"
L["combatLogAuto"] = "Auto combat logging in instances"
L["combatLogAutoDesc"] = "Automatically start or stop combat logging based on the selections below."
L["combatLogDelayStop"] = "Delayed log stop"
L["combatLogDelayStopDesc"] = "Delay stopping combat logging by 30 seconds."
L["combatLogDelve"] = "Delves"
L["combatLogDelveDesc"] = "Automatically toggle combat logging in delves."
L["combatLogDisabledMsg"] = "Combat logging disabled."
L["combatLogDungeon"] = "Dungeons"
L["combatLogEnabledMsg"] = "Combat logging enabled."
L["combatLogListDesc"] = "Enable difficulties here to automatically toggle combat logging for that content type."
L["combatLogPvpDesc"] = "Automatically toggle combat logging in PvP instances."
L["combatLogRaid"] = "Raids"
L["combatLogRaidCurrentExpansionOnly"] = "Only current expansion raids"
L["combatLogRaidCurrentExpansionOnlyDesc"] = "Automatically toggle combat logging for raids only when the raid belongs to the current expansion."
L["combatLogScenario"] = "Scenarios"
L["combatLogScenarioDesc"] = "Automatically toggle combat logging in scenarios."
L["combatLogSection"] = "Combat logging"
L["CombatText"] = "Combat text"
L["combatTextAlwaysVisible"] = "Always show combat text"
L["combatTextAlwaysVisibleDesc"] = "Keeps the combat text visible until the next combat state change."
L["combatTextAlwaysVisibleMode"] = "Always-show mode"
L["combatTextAlwaysVisibleModeCombatOnly"] = "Only while in combat (+Combat)"
L["combatTextAlwaysVisibleModeDesc"] = "Choose whether always-show mode is only active in combat, or shows + and - permanently."
L["combatTextAlwaysVisibleModeStatus"] = "Always show status (+/-Combat)"
L["combatTextDesc"] = "Shows +Combat when you enter combat and -Combat when you leave."
L["combatTextDuration"] = "Display duration"
L["combatTextEditModeHint"] = "Configure text size, font, entering/leaving colors, and position in Edit Mode."
L["combatTextEnabled"] = "Enable combat text"
L["combatTextEnter"] = "+Combat"
L["combatTextEnterColor"] = "Entering combat color"
L["combatTextEnterText"] = "Entering combat text"
L["combatTextEnterTextDesc"] = "Custom text shown when entering combat. Leave empty to use the localized default."
L["combatTextLeave"] = "-Combat"
L["combatTextLeaveColor"] = "Leaving combat color"
L["combatTextLeaveText"] = "Leaving combat text"
L["combatTextLeaveTextDesc"] = "Custom text shown when leaving combat. Leave empty to use the localized default."
L["combatTimeBossOnTop"] = "Boss timer on top"
L["combatTimeShowBoss"] = "Show boss timer"
L["combatTimeShowLabels"] = "Show labels"
L["combatTimeStacked"] = "Stack timers"
L["Combine Show when rules with AND"] = "Combine Show when rules with AND"
L["Combined Bags"] = "Combined Bags"
L["Communities"] = "Communities"
L["Community & Guild Finder"] = "Community & Guild Finder"
L["Community Notification Settings"] = "Community Notification Settings"
L["Community Recruitment"] = "Community Recruitment"
L["communityChatPrivacy"] = "Hide Communities chat"
L["communityChatPrivacyDesc"] =
	"Hide the Communities chat output and member list. Use the eye button to show them temporarily. Always: hide again when the window closes. Session: stay shown until you hide them again."
L["communityChatPrivacyEyeHide"] = "Hide Communities chat and members"
L["communityChatPrivacyEyeShow"] = "Show Communities chat and members"
L["communityChatPrivacyModeAlwaysDesc"] = "Hide again when the Communities window closes."
L["communityChatPrivacyModeSession"] = "Session"
L["communityChatPrivacyModeSessionDesc"] = "Stay visible until you hide it again."
L["communityChatPrivacyOverlay"] = "Click the eye in the top right corner to reveal chat"
L["communityWarningLink"] = "This link must be opened in Blizzard’s default chat. It has been added to your chat frame."
L["Completed"] = "Completed"
L["Confirmations"] = "Confirmations"
L["confirmHighCostItem"] = "High-cost purchases"
L["confirmHighCostItemDesc"] = "Skips the confirmation dialog when buying expensive items from a vendor"
L["confirmPatronOrderDialog"] = "Use own materials for %s orders"
L["confirmPatronOrderDialogDesc"] = "Skips the materials confirmation dialog when placing orders"
L["confirmPurchaseTokenItem"] = "Token purchases"
L["confirmPurchaseTokenItemDesc"] = "Skips the confirmation dialog when buying token-style items that prompt for confirmation"
L["confirmSocketReplace"] = "Replace sockets"
L["confirmSocketReplaceDesc"] = "Skips the confirmation dialog when replacing sockets"
L["confirmTimerRemovalTrade"] = "Trade timer removal"
L["confirmTimerRemovalTradeDesc"] = "Confirms timer removal automatically when trading bound loot"
L["ContainerActions"] = "Container Actions"
L["containerActionsAnchorButton"] = "Unlock container action button"
L["containerActionsAnchorButtonLock"] = "Lock container action button"
L["containerActionsAnchorHelp"] = "Use Edit Mode to drag the container action button."
L["containerActionsAnchorLabel"] = "Container Action Button"
L["containerActionsAnchorLockedCombat"] = "Cannot unlock the container action button while in combat."
L["containerActionsAreaHeader"] = "Hide Button In"
L["containerActionsBanTooltip"] = "Shift-Right-Click to ban the current item from this button."
L["containerActionsBlacklistAdded"] = "Blocked %s (%d)."
L["containerActionsBlacklistAddLabel"] = "Add Item to Blacklist"
L["containerActionsBlacklistAddPlaceholder"] = "Paste an item link or enter an item ID"
L["containerActionsBlacklistCombat"] = "Cannot modify the blacklist while in combat."
L["containerActionsBlacklistDesc"] = "Manage the list of item IDs that should never appear on the container action button."
L["containerActionsBlacklistEmpty"] = "No blacklisted items."
L["containerActionsBlacklistEntry"] = "%s - ID %d"
L["containerActionsBlacklistExists"] = "%s (%d) is already on the blacklist."
L["containerActionsBlacklistHint"] = "Tip: Shift-Right-Click the container action button to add the currently shown item to the blacklist."
L["containerActionsBlacklistInvalid"] = "Enter a valid item link or numeric ID to add it to the blacklist."
L["containerActionsBlacklistMissing"] = "%s (%d) is not currently on the blacklist."
L["containerActionsBlacklistRemove"] = "Remove Selected"
L["containerActionsBlacklistRemoveConfirm"] = "Remove %s (ID %d) from the blacklist? Press Accept to delete this entry."
L["containerActionsBlacklistRemoved"] = "Unblocked %s (%d)."
L["containerActionsButtonTooltip"] = "Click to use this item."
L["containerActionsChunkNote"] = "Consumes %d at a time."
L["containerActionsChunkSuffix"] = " (per %d)"
L["containerActionsCropIcon"] = "Crop icon to Blizzard style"
L["containerActionsEditModeHint"] = "Position the container action button through Edit Mode."
L["containerActionsFeatureDesc2"] = "When enabled, items that require a secure click are queued on the container action button. \
Place the anchor where you want it and click the button to use the next queued item."
L["containerActionsNoItems"] = "No secure container items detected."
L["containerActionsNoManagedItems"] = "No managed items registered."
L["Context menu modifier"] = "Context menu modifier"
L["Context menu modifier: None"] = "No modifier (allow plain right-click)"
L["Convenience"] = "Convenience"
L["Cooldown"] = "Cooldown"
L["Cooldown font"] = "Cooldown font"
L["Cooldown Panels"] = "Cooldown Panels"
L["Cooldown text"] = "Cooldown text"
L["Cooldown text anchor"] = "Cooldown text anchor"
L["Cooldown text color"] = "Cooldown text color"
L["Cooldown text font"] = "Cooldown text font"
L["Cooldown text offset X"] = "Cooldown text offset X"
L["Cooldown text offset Y"] = "Cooldown text offset Y"
L["Cooldown text outline"] = "Cooldown text outline"
L["Cooldown Text Size"] = "Cooldown Text Size"
L["Cooldown text size"] = "Cooldown text size"
L["Cooldown text size (buffs)"] = "Cooldown text size (buffs)"
L["Cooldown text size (debuffs)"] = "Cooldown text size (debuffs)"
L["Cooldown text X offset"] = "Cooldown text X offset"
L["Cooldown text Y offset"] = "Cooldown text Y offset"
L["CooldownIgnoreSpell"] = "Ignore this spell"
L["cooldownManagerSharedHover"] = "Shared mouseover"
L["cooldownManagerSharedHoverDesc"] = "Show all cooldown viewer elements that are set to mouseover, whenever any element set to show on mouseover is hovered."
L["cooldownManagerShowDesc"] = "Requires the Blizzard Cooldown Viewer to be enabled in the in-game options. Visible while any selected condition is true. Always hidden overrides every other rule."
L["cooldownManagerShowHealthMissing"] = "Health missing"
L["cooldownManagerShowMounted"] = "Mounted (incl. Druid travel/stag forms)"
L["cooldownManagerShowMouseover"] = "On mouseover"
L["CooldownNotify"] = "Cooldown Notify"
L["CooldownPanelActivationOverlayColor"] = "Activation overlay color"
L["CooldownPanelActivationOverlayGlow"] = "Glow during activation"
L["CooldownPanelActivationOverlayOnly"] = "Only show during activation"
L["CooldownPanelActivationOverlayReverse"] = "Reverse activation swipe"
L["CooldownPanelAddGroup"] = "Add Group"
L["CooldownPanelAddItemID"] = "Add Item ID"
L["CooldownPanelAddRacial"] = "Racial"
L["CooldownPanelAddRacials"] = "Racials"
L["CooldownPanelAddSlot"] = "Add more"
L["CooldownPanelAddSpellID"] = "Add Spell ID"
L["CooldownPanelAddSubgroup"] = "Add Subgroup"
L["CooldownPanelAddToGroup"] = "Add to group"
L["CooldownPanelBarBorderEnabled"] = "Enable border"
L["CooldownPanelBarChargesGap"] = "Charges gap"
L["CooldownPanelBarChargesSegmented"] = "Segment charges"
L["CooldownPanelBarIconPosition"] = "Icon position"
L["CooldownPanelBarLabelAnchor"] = "Label anchor"
L["CooldownPanelBarLabelColor"] = "Label color"
L["CooldownPanelBarLabelFont"] = "Label font"
L["CooldownPanelBarLabelHeader"] = "Label"
L["CooldownPanelBarLabelOffsetX"] = "Label X"
L["CooldownPanelBarLabelOffsetY"] = "Label Y"
L["CooldownPanelBarLabelSize"] = "Label size"
L["CooldownPanelBarLabelStyle"] = "Label style"
L["CooldownPanelBarOffsetX"] = "Bar X"
L["CooldownPanelBarOffsetY"] = "Bar Y"
L["CooldownPanelBarOptions"] = "Bar options"
L["CooldownPanelBarOrientation"] = "Bar orientation"
L["CooldownPanelBarProcGlowColor"] = "Proc glow color"
L["CooldownPanelBarReservedCharge"] = "CHARGE"
L["CooldownPanelBarReservedStack"] = "STACK"
L["CooldownPanelBarReverseFill"] = "Reverse fill direction"
L["CooldownPanelBars"] = "Bars"
L["CooldownPanelBarSegmentDirection"] = "Segment direction"
L["CooldownPanelBarSegmentReverse"] = "Reverse segment order"
L["CooldownPanelBarShowLabel"] = "Show label"
L["CooldownPanelBarShowValueText"] = "Show value"
L["CooldownPanelBarSpan"] = "Span"
L["CooldownPanelBarStackColor"] = "Stack color"
L["CooldownPanelBarStackDividerColor"] = "Divider color"
L["CooldownPanelBarStackMax"] = "Max stacks"
L["CooldownPanelBarStackOffsetX"] = "Stack X"
L["CooldownPanelBarStackOffsetY"] = "Stack Y"
L["CooldownPanelBarStacksSegmented"] = "Segment stacks"
L["CooldownPanelBarStackStyle"] = "Stack style"
L["CooldownPanelBarUseModeColor"] = "Use mode color"
L["CooldownPanelBarValueAnchor"] = "Value anchor"
L["CooldownPanelBarValueColor"] = "Value color"
L["CooldownPanelBarValueFont"] = "Value font"
L["CooldownPanelBarValueOffsetX"] = "Value X"
L["CooldownPanelBarValueOffsetY"] = "Value Y"
L["CooldownPanelBarValueSize"] = "Value size"
L["CooldownPanelBarValueStyle"] = "Value style"
L["CooldownPanelBarWidthSlots"] = "Width (slots)"
L["CooldownPanelBindingToggle"] = "Toggle Cooldown Panel Editor"
L["CooldownPanelAutoDuration"] = "Automatic duration on activation"
L["CooldownPanelCDMAuraAdd"] = "Tracked Aura (CDM)"
L["CooldownPanelCDMAuraAllAdded"] = "All tracked auras are already in this panel."
L["CooldownPanelCDMAuraAlwaysShowMode"] = "Tracked aura display"
L["CooldownPanelCDMAuraAlwaysShowModeDesaturate"] = "Always show (desaturate if inactive)"
L["CooldownPanelCDMAuraAlwaysShowModeDesaturateActive"] = "Always show (desaturate when active)"
L["CooldownPanelCDMAuraAlwaysShowModeHide"] = "Only show when active"
L["CooldownPanelCDMAuraAlwaysShowModeHideDesaturateActive"] = "Only show when active (desaturated)"
L["CooldownPanelCDMAuraCooldownID"] = "Cooldown ID: %s"
L["CooldownPanelCDMAuraHelpTitle"] = "Tracked Auras"
L["CooldownPanelCDMAuraHelpTooltip"] = "Auras must be enabled in WoW's Cooldown Manager before EnhanceQoL can display them."
L["CooldownPanelCDMAuraNoBuffs"] = "No tracked auras found."
L["CooldownPanelCDMAuraNotFound"] = "Tracked aura not found in Cooldown Manager."
L["CooldownPanelCDMAuraOverlay"] = "Show aura overlay"
L["CooldownPanelCDMAuraOverlayPanel"] = "Show aura overlay for supported spells"
L["CooldownPanelCDMAuraOverlayReverse"] = "Reverse aura swipe"
L["CooldownPanelCDMAuraPickerNote"] = "Add auras in Cooldown Manager to show them here."
L["CooldownPanelCDMAuraPickerTitle"] = "Tracked Auras from Cooldown Manager"
L["CooldownPanelCDMAuraRescan"] = "Rescan tracked buffs"
L["CooldownPanelCDMAuraSource"] = "Source"
L["CooldownPanelCDMAuraSourceBar"] = "CDM bar frame"
L["CooldownPanelCDMAuraSourceIcon"] = "CDM icon frame"
L["CooldownPanelCDMAuraSourceStatus"] = "Available CDM frames: %s"
L["CooldownPanelCDMAuraSourceStatusBar"] = "Bar frame"
L["CooldownPanelCDMAuraSourceStatusBoth"] = "Icon + Bar frame"
L["CooldownPanelCDMAuraSourceStatusIcon"] = "Icon frame"
L["CooldownPanelCDMAuraType"] = "Tracked Aura"
L["CooldownPanelCDMQuickSetupAccept"] = "Quick Setup & Reload"
L["CooldownPanelCDMQuickSetupApplied"] = "Cooldown Manager Quick Setup applied."
L["CooldownPanelCDMQuickSetupCombat"] = "Cooldown Manager Quick Setup cannot run in combat."
L["CooldownPanelCDMQuickSetupIgnore"] = "Ignore"
L["CooldownPanelCDMQuickSetupLater"] = "Later"
L["CooldownPanelCDMQuickSetupPopup"] = "EnhanceQoL needs WoW's Cooldown Manager for tracked auras.\n\nQuick Setup will adjust the required settings and reload the UI."
L["CooldownPanelChargesAnchor"] = "Charges anchor"
L["CooldownPanelChargesOffsetX"] = "Charges X"
L["CooldownPanelChargesOffsetY"] = "Charges Y"
L["CooldownPanelCopyEntryStyle"] = "Copy entry style"
L["CooldownPanelCopySettingsConfirm"] = "Copy settings from %s to this panel?"
L["CooldownPanelCopySettingsNone"] = "No other panels"
L["CooldownPanelCountAnchor"] = "Count anchor"
L["CooldownPanelCountOffsetX"] = "Count X"
L["CooldownPanelCountOffsetY"] = "Count Y"
L["CooldownPanelCreateGroupPrompt"] = "Create group"
L["CooldownPanelCreatePanel"] = "Create a Panel"
L["CooldownPanelCustomDuration"] = "Custom duration on activation"
L["CooldownPanelCustomDurationSeconds"] = "Custom duration (sec)"
L["CooldownPanelDeleteGroupPrompt"] = "Delete group %s? Panels and subgroups move up one level."
L["CooldownPanelDeletePanel"] = "Delete Panel"
L["CooldownPanelDrawBling"] = "Draw bling"
L["CooldownPanelDrawBlingGcd"] = "Draw bling on GCD"
L["CooldownPanelDrawEdge"] = "Draw edge"
L["CooldownPanelDrawEdgeGcd"] = "Draw edge on GCD"
L["CooldownPanelDrawSwipe"] = "Draw swipe"
L["CooldownPanelDrawSwipeGcd"] = "Draw swipe on GCD"
L["CooldownPanelDropHint"] = "Drop items/spells here to add"
L["CooldownPanelDropZone"] = "Add entries"
L["CooldownPanelDuplicate"] = "Duplicate"
L["CooldownPanelDynamic"] = "Dynamic"
L["CooldownPanelEditor"] = "Cooldown Panel Editor"
L["CooldownPanelEntries"] = "Entries"
L["CooldownPanelEntriesHint"] = "Drag entries to reorder"
L["CooldownPanelEntriesHintFixed"] = "Drag entries or preview icons onto slots"
L["CooldownPanelEntry"] = "Entry"
L["CooldownPanelEntryStyleClipboardEmpty"] = "No entry style copied."
L["CooldownPanelEntryStyleCopied"] = "Entry style copied."
L["CooldownPanelEntryStylePasted"] = "Entry style pasted."
L["CooldownPanelExportGroup"] = "Export Group"
L["CooldownPanelExportPanel"] = "Export Panel"
L["CooldownPanelFixedGridRows"] = "Grid rows"
L["CooldownPanelFixedGroupFull"] = "Fixed group is full."
L["CooldownPanelFixedGroupIconSizeInvalid"] = "Icon size must be between 12 and 128."
L["CooldownPanelFixedGroupIconSizePrompt"] = "Set group icon size (leave empty for panel size)"
L["CooldownPanelFixedPanelFull"] = "Fixed panel is full."
L["CooldownPanelFixedSlotCount"] = "Grid columns"
L["CooldownPanelFixedTargetInvalid"] = "Target slot is outside the valid area."
L["CooldownPanelFontStyle"] = "Font style"
L["CooldownPanelGlowActive"] = "Glow when active"
L["CooldownPanelGlowColor"] = "Ready glow color"
L["CooldownPanelGlowColorPandemic"] = "Pandemic glow color"
L["CooldownPanelGlowDuration"] = "Glow duration"
L["CooldownPanelGlowInsetPandemic"] = "Pandemic glow inset"
L["CooldownPanelGlowPandemic"] = "Pandemic glow"
L["CooldownPanelGlowReady"] = "Glow when ready"
L["CooldownPanelGlowStylePandemic"] = "Pandemic glow style"
L["CooldownPanelGrowthPoint"] = "Growth point"
L["CooldownPanelHideEmptyGroups"] = "Hide empty groups"
L["CooldownPanelHideGlowOutOfCombat"] = "Hide glow out of combat"
L["CooldownPanelHideOnCooldown"] = "Hide on CD"
L["CooldownPanelHideWhenNoResource"] = "Hide when no resource"
L["CooldownPanelHideWhenZero"] = "Hide when 0"
L["CooldownPanelIconBorder"] = "Icon border"
L["CooldownPanelIconBorderBlizzard"] = "Original Blizzard"
L["CooldownPanelIconHeight"] = "Icon height"
L["CooldownPanelIconWidth"] = "Icon width"
L["CooldownPanelImportCDM"] = "Import CDM"
L["CooldownPanelImportCDMBuffBar"] = "Buff Bar"
L["CooldownPanelImportCDMBuffIcon"] = "Buff Icon"
L["CooldownPanelImportCDMConfirm"] = "Import all entries from %s?"
L["CooldownPanelImportCDMEssential"] = "Essential Cooldowns"
L["CooldownPanelImportCDMMenuTitle"] = "Import from Cooldown Manager"
L["CooldownPanelImportCDMNoPanel"] = "No panel selected."
L["CooldownPanelImportCDMNoSource"] = "Cooldown Manager data not found for %s."
L["CooldownPanelImportCDMResult"] = "Imported %d entries from %s (%d duplicates, %d skipped)."
L["CooldownPanelImportCDMUtility"] = "Utility Cooldowns"
L["CooldownPanelImportConfirm"] = "Import a cooldown panel or group?"
L["CooldownPanelImportFailed"] = "Cooldown panel import failed."
L["CooldownPanelImportPanel"] = "Import Panel"
L["CooldownPanelImportSuccess"] = "Cooldown panel imported."
L["CooldownPanelKeybindsAnchor"] = "Keybind anchor"
L["CooldownPanelKeybindsHeader"] = "Keybinds"
L["CooldownPanelKeybindsIgnoreItems"] = "Ignore items"
L["CooldownPanelKeybindsOffsetX"] = "Keybind X"
L["CooldownPanelKeybindsOffsetY"] = "Keybind Y"
L["CooldownPanelLayoutEdit"] = "Layout edit"
L["CooldownPanelLayoutEditDone"] = "Done"
L["CooldownPanelLayoutMode"] = "Layout mode"
L["CooldownPanelLayoutModeFixed"] = "Fixed slots"
L["CooldownPanelLayoutModeGrid"] = "Grid"
L["CooldownPanelLayoutModeRadial"] = "Radial"
L["CooldownPanelMoveToGroup"] = "Move to group"
L["CooldownPanelNewGroup"] = "New Group"
L["CooldownPanelNewPanel"] = "New Panel"
L["CooldownPanelNoDesaturation"] = "No desaturation"
L["CooldownPanelNoGroups"] = "No groups"
L["CooldownPanelOnlyMyClass"] = "Only show Panels of my Class"
L["CooldownPanelOnlyMySpec"] = "Only show Panels of my Spec"
L["CooldownPanelOpacityInCombat"] = "Opacity (in combat)"
L["CooldownPanelOpacityOutOfCombat"] = "Opacity (out of combat)"
L["CooldownPanelOpenEditor"] = "Open Cooldown Panel Editor"
L["CooldownPanelOverlaysHeader"] = "Overlays"
L["CooldownPanelOverwriteGlobalDefault"] = "Overwrite global default"
L["CooldownPanelOverwriteGlobalSize"] = "Overwrite global size"
L["CooldownPanelOverwritePanelCDMAuraAlwaysShow"] = "Overwrite panel tracked aura display"
L["CooldownPanelOverwritePanelCheckPower"] = "Overwrite panel power check"
L["CooldownPanelOverwritePanelHideWhenNoResource"] = "Overwrite panel hide when no resource"
L["CooldownPanelOverwritePanelProcGlow"] = "Overwrite panel proc glow"
L["CooldownPanelPanelFilters"] = "Panel filters"
L["CooldownPanelPanelName"] = "Panel name"
L["CooldownPanelPasteEntryStyle"] = "Paste entry style"
L["CooldownPanelPreview"] = "Preview"
L["CooldownPanelPreviewHint"] = "Drag spells/items here to add"
L["CooldownPanelPreviewHintFixed"] = "Drag entries or icons onto slots to place them"
L["CooldownPanelProcGlow"] = "Proc glow"
L["CooldownPanelProcGlowInset"] = "Proc glow inset"
L["CooldownPanelProcGlowStyle"] = "Proc glow style"
L["CooldownPanelQuickSetupCooldownAboveTextBelow"] = "Cooldown above, text below"
L["CooldownPanelQuickSetupCooldownLeftTextRight"] = "Cooldown left, text right"
L["CooldownPanelQuickSetupTextAboveCooldownBelow"] = "Text above, cooldown below"
L["CooldownPanelQuickSetupTextAlwaysWithCooldown"] = "Text always with cooldown"
L["CooldownPanelQuickSetupTextInfoOnCooldown"] = "Text info on cooldown"
L["CooldownPanelQuickSetupTextInfoWhenReady"] = "Text info when ready"
L["CooldownPanelQuickSetupTextLeftCooldownRight"] = "Text left, cooldown right"
L["CooldownPanelQuickSetups"] = "Quick setups"
L["CooldownPanelRacialExclusions"] = "Excluded racials"
L["CooldownPanelRadialArcDegrees"] = "Arc degrees"
L["CooldownPanelRadialRadius"] = "Radius"
L["CooldownPanelRadialRotation"] = "Rotation"
L["CooldownPanelRangeOverlay"] = "Show range overlay"
L["CooldownPanelRangeOverlayHeader"] = "Range overlay"
L["CooldownPanelReadyGlowCheckPower"] = "Require resource for ready glow"
L["CooldownPanelRemoveEntry"] = "Remove entry"
L["CooldownPanelRename"] = "Rename"
L["CooldownPanelRenameGroupPrompt"] = "Rename group"
L["CooldownPanelRowSize"] = "Row %d size"
L["CooldownPanelRowSizesHeader"] = "Row sizes"
L["CooldownPanelSelectEntry"] = "Select an entry."
L["CooldownPanelSelectEntryHint"] = "Click a spell/item/macro/slot/stance to modify"
L["CooldownPanelSelectPanel"] = "Select a panel to edit."
L["CooldownPanelSeparateIconSize"] = "Separate icon width/height"
L["CooldownPanelShowChargesCooldown"] = "Show charges cooldown"
L["CooldownPanelShowCooldown"] = "Show cooldown"
L["CooldownPanelShowIconTexture"] = "Show icon texture"
L["CooldownPanelShowItemCount"] = "Show item count"
L["CooldownPanelShowItemUses"] = "Show item uses"
L["CooldownPanelShowKeybinds"] = "Show keybinds"
L["CooldownPanelShowOnCooldown"] = "Show only on cooldown"
L["CooldownPanelShowStacks"] = "Show stack count"
L["CooldownPanelShowTooltips"] = "Show Tooltip (disables clickthrough)"
L["CooldownPanelShowWhenEmpty"] = "Show when empty"
L["CooldownPanelShowWhenMissing"] = "Show when missing"
L["CooldownPanelShowWhenNoCooldown"] = "Show even without cooldown"
L["CooldownPanelSlotMainHand"] = "Main Hand"
L["CooldownPanelSlotOffHand"] = "Off Hand"
L["CooldownPanelSlotTrinket1"] = "Trinket 1"
L["CooldownPanelSlotTrinket2"] = "Trinket 2"
L["CooldownPanelSlotType"] = "Slot"
L["CooldownPanelSlotTypePlural"] = "Slots"
L["CooldownPanelSoundReady"] = "Sound when ready"
L["CooldownPanelSpecAllCasters"] = "All casters"
L["CooldownPanelSpecAllHealers"] = "All healers"
L["CooldownPanelSpecAllMelee"] = "All melee"
L["CooldownPanelSpecAllTanks"] = "All tanks"
L["CooldownPanelSpecAny"] = "All specs"
L["CooldownPanelSpecFilter"] = "Show only for spec"
L["CooldownPanelSpecQuickSelect"] = "Quick select"
L["CooldownPanelSpellInvalid"] = "Spell does not exist."
L["CooldownPanelStacksHeader"] = "Stacks / Item Count"
L["CooldownPanelStanceBattleStance"] = "Battle Stance"
L["CooldownPanelStanceBearForm"] = "Bear Form"
L["CooldownPanelStanceBerserkerStance"] = "Berserker Stance"
L["CooldownPanelStanceCatForm"] = "Cat Form"
L["CooldownPanelStanceConcentrationAura"] = "Concentration Aura"
L["CooldownPanelStanceCrusaderAura"] = "Crusader Aura"
L["CooldownPanelStanceDefensiveStance"] = "Defensive Stance"
L["CooldownPanelStanceDevotionAura"] = "Devotion Aura"
L["CooldownPanelStanceMoonkinForm"] = "Moonkin Form"
L["CooldownPanelStanceShadowform"] = "Shadowform"
L["CooldownPanelStanceStealth"] = "Stealth"
L["CooldownPanelStanceType"] = "Stance"
L["CooldownPanelStandaloneEntryTitle"] = "%s - %s"
L["CooldownPanelStartPoint"] = "Start point"
L["CooldownPanelStateTexture"] = "State texture"
L["CooldownPanelStateTextureAngle"] = "Texture angle"
L["CooldownPanelStateTextureDouble"] = "Double texture"
L["CooldownPanelStateTextureHeight"] = "Texture height"
L["CooldownPanelStateTextureInput"] = "Texture ID / Atlas"
L["CooldownPanelStateTextureInvalid"] = "Texture '%s' was not found. Use a valid atlas name or FileDataID."
L["CooldownPanelStateTextureMirror"] = "Mirror texture"
L["CooldownPanelStateTextureMirrorSecond"] = "Mirror second texture"
L["CooldownPanelStateTextureMirrorVertical"] = "Mirror texture vertically"
L["CooldownPanelStateTextureMirrorVerticalSecond"] = "Mirror second texture vertically"
L["CooldownPanelStateTextureScale"] = "Texture scale"
L["CooldownPanelStateTextureShowWithoutProc"] = "Show without proc"
L["CooldownPanelStateTextureShowWithoutProcTooltip"] = "Shows the configured Spell State texture even when the spell has no active proc overlay. Leave this disabled to keep the texture proc-only."
L["CooldownPanelStateTextureSpacingX"] = "Texture spacing X"
L["CooldownPanelStateTextureSpacingY"] = "Texture spacing Y"
L["CooldownPanelStateTextureWidth"] = "Texture width"
L["CooldownPanelStatic"] = "Static"
L["CooldownPanelStaticText"] = "Static text"
L["CooldownPanelStaticTextColor"] = "Static text color"
L["CooldownPanelStaticTextDuringCD"] = "Show text during CD"
L["CooldownPanelSwitchToBar"] = "Switch to Bar"
L["CooldownPanelSwitchToButton"] = "Switch to Button"
L["CooldownPanelSwitchToButtonShort"] = "BTN"
L["CooldownPanelTopLevel"] = "Top level"
L["CooldownPanelTrackPassiveSpell"] = "Track passive spell"
L["CooldownPanelUngrouped"] = "Ungrouped"
L["CooldownPanelUseCustomIconSize"] = "Use custom icon size"
L["CooldownPanelUseHighestRank"] = "Use highest rank"
L["CooldownPanelUsePanelSize"] = "Use panel size"
L["cooldownViewerBuffBar"] = "Buff Bar Cooldown Viewer"
L["cooldownViewerBuffIcon"] = "Buff Icon Cooldown Viewer"
L["cooldownViewerEssential"] = "Essential Cooldown Viewer"
L["cooldownViewerFadeStrengthDesc"] = "Controls how far the Cooldown Viewer fades when hidden. 0% keeps it fully visible; 100% hides it completely while faded."
L["cooldownViewerUtility"] = "Utility Cooldown Viewer"
L["Coordinates"] = "Coordinates"
L["Coordinates update interval (s)"] = "Coordinates update interval (s)"
L["Copy"] = "Copy"
L["Copy from spec"] = "Copy from specialization"
L["Copy scope"] = "Copy scope"
L["Copy Settings"] = "Copy Settings"
L["Copy settings"] = "Copy settings"
L["Copy settings from profile"] = "Copy settings from profile"
L["Copy settings info"] = "Copies all bar settings from the selected specialization."
L["Copy settings missing bar"] = "The selected specialization has no saved settings for that bar."
L["Copy settings unavailable"] = "Configure another specialization first to copy its settings."
L["CopyWowheadURL"] = "Copy Wowhead URL"
L["Covenant Mission Frame"] = "Covenant Mission Frame"
L["Covenant Preview Frame"] = "Covenant Preview Frame"
L["Covenant Renown Frame"] = "Covenant Renown Frame"
L["Covenant Sanctum Frame"] = "Covenant Sanctum Frame"
L["Currency ID"] = "Currency ID"
L["Currency Transfer"] = "Currency Transfer"
L["CurrencyFormatFull"] = "Full (13,343)"
L["CurrencyFormatShort0"] = "Short (13k)"
L["CurrencyFormatShort1"] = "Short (13.3k)"
L["CurrencyFormatShort2"] = "Short (13.34k)"
L["CurrencyFormatShort3"] = "Short (13.343k)"
L["CurrencyID"] = "CurrencyID"
L["Current"] = "Current"
L["Current - Percent"] = "Current - Percent"
L["Current / Percent"] = "Current / Percent"
L["Current/Max"] = "Current/Max"
L["Current/Max Percent"] = "Current/Max (percent)"
L["currentExpensionMythicPlusWarning"] = "For Mythic+ items from legacy dungeons, the results may be inaccurate."
L["CursorCenter"] = "Centered on Cursor"
L["CursorLeft"] = "Left of Cursor"
L["CursorRight"] = "Right of Cursor"
L["Custom absorb color"] = "Custom absorb color"
L["Custom bar color"] = "Custom bar color"
L["Custom charged background color"] = "Custom charged background color"
L["Custom charged fill color"] = "Custom charged fill color"
L["Custom color"] = "Custom color"
L["Custom glow color"] = "Custom glow color"
L["Custom heal absorb color"] = "Custom heal absorb color"
L["Custom health color"] = "Custom health color"
L["Custom separator color"] = "Custom separator color"
L["Custom Spells"] = "Custom Spells"
L["Customer Orders"] = "Crafting Orders"
L["Customer Support"] = "Customer Support"
L["CustomUnitFrames"] = "EQoL Unit Frames"
L["CVar"] = "CVar"
L["cvarCategoryMisc"] = "Miscellaneous"
L["cvarCategoryMovementInput"] = "Movement & Input"
L["cvarCategoryUtility"] = "Utility"
L["cvarPersistence"] = "Persist CVar values"
L["cvarPersistenceDesc"] = "When enabled, EnhanceQoL remembers the selected CVars and restores them automatically after logging in or whenever they change."
L["cvarPersistenceHeader"] = "Persistence"
L["Cycle sample size (10/20/30/40)"] = "Cycle sample size (10/20/30/40)"
L["Cycle World Marker"] = "Cycle World Marker"
L["dagran_thaurissan_ii"] = "Dagran Thaurissan II"
L["damageMeterAbbreviation"] = "Number format"
L["damageMeterAbbreviationFull"] = "Full numbers"
L["damageMeterAbbreviationShort"] = "Abbreviated"
L["damageMeterAddWindow"] = "Add new window"
L["damageMeterAlwaysShowPlayer"] = "Always show player"
L["damageMeterAmountColumnWidth"] = "Amount column width"
L["damageMeterAnchorToWindow"] = "Anchor to window"
L["damageMeterAutomaticClear"] = "Automatic clear"
L["damageMeterAutomaticClearAlways"] = "Always"
L["damageMeterAutomaticClearAsk"] = "Ask"
L["damageMeterAutomaticClearConfirm"] = "Clear all Damage Meter data for this instance?"
L["damageMeterAutomaticClearIn"] = "Clear in"
L["damageMeterAutomaticClearNever"] = "Never"
L["damageMeterAutomaticClearRaidEncounterStart"] = "Raid encounter start"
L["damageMeterBarAnchor"] = "Bar anchor"
L["damageMeterBarBackgroundColor"] = "Background color"
L["damageMeterBarBackgroundCustomTexture"] = "Atlas name or texture ID"
L["damageMeterBarBackgroundTexture"] = "Background texture"
L["damageMeterBarBackgroundUseCustomTexture"] = "Custom background texture"
L["damageMeterBackdropCustomTexture"] = "Atlas name or texture ID"
L["damageMeterBackdropOffsetX"] = "X offset"
L["damageMeterBackdropOffsetY"] = "Y offset"
L["damageMeterBackdropSizeOffsetX"] = "Width offset"
L["damageMeterBackdropSizeOffsetY"] = "Height offset"
L["damageMeterBackdropUseCustomTexture"] = "Custom texture"
L["damageMeterBarBorder"] = "Bar border"
L["damageMeterBarBorderColor"] = "Bar border color"
L["damageMeterBarBorderOffset"] = "Bar border offset"
L["damageMeterBarBorderSize"] = "Bar border size"
L["damageMeterBarBorderTexture"] = "Bar border texture"
L["damageMeterBarColor"] = "Color"
L["damageMeterBarHeight"] = "Bar height"
L["damageMeterBarOpacity"] = "Bar opacity"
L["damageMeterBarSpacing"] = "Bar spacing"
L["damageMeterBarWidthOffset"] = "Bar width offset"
L["damageMeterBorderAdvancedOffsets"] = "Separate border offsets"
L["damageMeterBorderHeightOffset"] = "Border height offset"
L["damageMeterBorderOffsetX"] = "Border X offset"
L["damageMeterBorderOffsetY"] = "Border Y offset"
L["damageMeterBorderWidthOffset"] = "Border width offset"
L["damageMeterChangeBarSize"] = "Change bar size"
L["damageMeterChangeIconSize"] = "Change icon size"
L["damageMeterColumnGap"] = "Column gap"
L["damageMeterCombat"] = "Combat"
L["damageMeterContentBackground"] = "Content background"
L["damageMeterContentBackgroundColor"] = "Color"
L["damageMeterContentBackgroundCustomTexture"] = "Atlas name or texture ID"
L["damageMeterContentBackgroundOffsetX"] = "X offset"
L["damageMeterContentBackgroundOffsetY"] = "Y offset"
L["damageMeterContentBackgroundSizeOffsetX"] = "Width offset"
L["damageMeterContentBackgroundSizeOffsetY"] = "Height offset"
L["damageMeterContentBackgroundTexture"] = "Texture"
L["damageMeterContentBackgroundUseCustomTexture"] = "Custom texture"
L["damageMeterCopySettingsFrom"] = "Copy settings from"
L["damageMeterCopyWindowConfirm"] = "Copy settings from Damage Meter %s to Damage Meter %s?"
L["damageMeterCurrent"] = "Current"
L["damageMeterCustomClassIconTexture"] = "Class icon texture path"
L["damageMeterCustomClassIconTextureDesc"] = "Enter a texture path for a class icon sheet. The sheet must match Blizzard class icon coordinates."
L["damageMeterDamageDone"] = "Damage Done"
L["damageMeterDifferentRaidRows"] = "Different settings in raid"
L["damageMeterDpsType"] = "DPS type"
L["damageMeterEditModeHint"] = "Shows a custom damage meter using Blizzard damage meter data. Move it in Edit Mode."
L["damageMeterEditModeSample"] = "Show sample data in Edit Mode"
L["damageMeterEditModeSampleDesc"] = "Shows sample rows while Edit Mode is open so styling changes are visible without active combat."
L["damageMeterEnabled"] = "Enable Damage Meter"
L["damageMeterFooter"] = "Footer"
L["damageMeterFooterBackground"] = "Footer background"
L["damageMeterFooterBackgroundColor"] = "Color"
L["damageMeterFooterBackgroundOffsetX"] = "X offset"
L["damageMeterFooterBackgroundOffsetY"] = "Y offset"
L["damageMeterFooterBackgroundSizeOffsetX"] = "Width offset"
L["damageMeterFooterBackgroundSizeOffsetY"] = "Height offset"
L["damageMeterFooterBackgroundCustomTexture"] = "Atlas name or texture ID"
L["damageMeterFooterBackgroundTexture"] = "Texture"
L["damageMeterFooterBackgroundUseCustomTexture"] = "Custom texture"
L["damageMeterFooterFont"] = "Footer font"
L["damageMeterFooterFontOutline"] = "Footer font outline"
L["damageMeterFooterFontSize"] = "Footer font size"
L["damageMeterHeaderBackground"] = "Header background"
L["damageMeterHeaderBackgroundColor"] = "Color"
L["damageMeterHeaderBackgroundCustomTexture"] = "Atlas name or texture ID"
L["damageMeterHeaderBackgroundCustomTextureDesc"] = "Enter an atlas name, texture file ID, or texture path."
L["damageMeterHeaderBackgroundOffsetX"] = "X offset"
L["damageMeterHeaderBackgroundOffsetY"] = "Y offset"
L["damageMeterHeaderBackgroundSizeOffsetX"] = "Width offset"
L["damageMeterHeaderBackgroundSizeOffsetY"] = "Height offset"
L["damageMeterHeaderBackgroundTexture"] = "Texture"
L["damageMeterHeaderBackgroundUseCustomTexture"] = "Custom texture"
L["damageMeterHeaderButtonAlpha"] = "Header button opacity"
L["damageMeterHeaderButtonColor"] = "Header button color"
L["damageMeterHeaderButtonFade"] = "Fade header buttons"
L["damageMeterHeaderButtonFadeAlpha"] = "Faded button opacity"
L["damageMeterHeaderButtonOffsetX"] = "Header button X offset"
L["damageMeterHeaderButtonOffsetY"] = "Header button Y offset"
L["damageMeterHeaderButtonSize"] = "Header button size"
L["damageMeterHeaderColor"] = "Header color"
L["damageMeterHeaderFormat"] = "Header format"
L["damageMeterHeaderFormatTimeTypeDash"] = "<combat time> - <type>"
L["damageMeterHeaderFormatTimeTypeSpace"] = "<combat time> <type>"
L["damageMeterHeaderFormatTypeTimeDash"] = "<type> - <combat time>"
L["damageMeterHeaderFormatTypeTimeSpace"] = "<type> <combat time>"
L["damageMeterHeaderHistoryHover"] = "Open history on hover"
L["damageMeterHeaderPosition"] = "Header position"
L["damageMeterHeaderTextOffsetX"] = "Header text X offset"
L["damageMeterHeaderTextOffsetY"] = "Header text Y offset"
L["damageMeterHeaderTimeFormat"] = "Time format"
L["damageMeterHeaderTimeFormatClock"] = "1:05"
L["damageMeterHeaderTimeFormatSeconds"] = "65s"
L["damageMeterHeaderTimeFormatSmart"] = "1:05 after 60s"
L["damageMeterHealerType"] = "Healer type"
L["damageMeterHeightOffset"] = "Height offset"
L["damageMeterHideRealmNames"] = "Hide realm names"
L["damageMeterHighestBarBottom"] = "Highest bar on bottom"
L["damageMeterHighestBarTop"] = "Highest bar on top"
L["damageMeterIcon"] = "Icon"
L["damageMeterIconBorder"] = "Icon border"
L["damageMeterIconBorderColor"] = "Icon border color"
L["damageMeterIconBorderOffset"] = "Icon border offset"
L["damageMeterIconBorderSize"] = "Icon border size"
L["damageMeterIconBorderTexture"] = "Icon border texture"
L["damageMeterIconGap"] = "Icon gap"
L["damageMeterIconSizeOffset"] = "Icon size offset"
L["damageMeterIconType"] = "Icon type"
L["damageMeterIconTypeClass"] = "Class icon"
L["damageMeterIconTypeSpec"] = "Spec icon"
L["damageMeterImportConfirm"] = "Importing will overwrite your Damage Meter settings in the active profile."
L["damageMeterImportSuccess"] = "Damage Meter settings imported."
L["damageMeterMinimumNameWidth"] = "Minimum name width"
L["damageMeterNameAnchorV"] = "Name vertical anchor"
L["damageMeterNameColor"] = "Name color"
L["damageMeterNameFont"] = "Name font"
L["damageMeterNameFontOutline"] = "Name font outline"
L["damageMeterNameFontSize"] = "Name font size"
L["damageMeterNameNoEllipsis"] = "Truncate without ellipsis"
L["damageMeterNameOffsetX"] = "Name X offset"
L["damageMeterNameOffsetY"] = "Name Y offset"
L["damageMeterNameUseClassColor"] = "Use class color for names"
L["damageMeterNameValueGap"] = "Name/value gap"
L["damageMeterNames"] = "Names"
L["damageMeterNoData"] = "No data"
L["damageMeterOverall"] = "Overall"
L["damageMeterPercentColumnWidth"] = "Percent column width"
L["damageMeterPrefixRankInName"] = "Prefix rank in name"
L["damageMeterQuickSwitch"] = "Quick switch"
L["damageMeterQuickSwitchTooltip"] = "Left-click cycles through selected quick switch favorites. Right-click switches between Current and Overall."
L["damageMeterRaidVisibleRows"] = "Raid visible rows"
L["damageMeterRankAnchorH"] = "Rank horizontal anchor"
L["damageMeterRankAnchorV"] = "Rank vertical anchor"
L["damageMeterRankColor"] = "Rank color"
L["damageMeterRankFont"] = "Rank font"
L["damageMeterRankFontOutline"] = "Rank font outline"
L["damageMeterRankFontSize"] = "Rank font size"
L["damageMeterRankGap"] = "Rank gap"
L["damageMeterRankOffsetX"] = "Rank X offset"
L["damageMeterRankOffsetY"] = "Rank Y offset"
L["damageMeterRankUseClassColor"] = "Use class color for ranks"
L["damageMeterRateColumnWidth"] = "Rate column width"
L["damageMeterRemoveWindow"] = "Remove window"
L["damageMeterRemoveWindowConfirm"] = "Remove Damage Meter window %s?"
L["damageMeterReport"] = "Report"
L["damageMeterReportChannel"] = "Channel"
L["damageMeterReportChannelUnavailable"] = "That report channel is not available right now."
L["damageMeterReportLines"] = "Data lines"
L["damageMeterReportNoData"] = "No reportable Damage Meter data."
L["damageMeterReportRestricted"] = "Report data is restricted right now."
L["damageMeterReportTarget"] = "Whisper target"
L["damageMeterReportTitle"] = "Report Damage Meter"
L["damageMeterResetData"] = "Reset data"
L["damageMeterResetDataConfirm"] = "Reset all Damage Meter data?"
L["damageMeterResetTemporarySelection"] = "Reset temporary selection"
L["damageMeterRoleSpecificType"] = "Role-specific type"
L["damageMeterRowBorder"] = "Row border"
L["damageMeterRowBorderColor"] = "Row border color"
L["damageMeterRowBorderOffset"] = "Row border offset"
L["damageMeterRowBorderSize"] = "Row border size"
L["damageMeterRowBorderTexture"] = "Row border texture"
L["damageMeterRowGrowth"] = "Rows grow"
L["damageMeterRowHeight"] = "Row height"
L["damageMeterRowSort"] = "Row order"
L["damageMeterRowsGrowDown"] = "Down"
L["damageMeterRowsGrowUp"] = "Up"
L["damageMeterSession"] = "Session"
L["damageMeterSettings"] = "Settings"
L["damageMeterShowHeader"] = "Show header"
L["damageMeterShowHeaderButtons"] = "Show header buttons"
L["damageMeterShowHeaderSession"] = "Show session"
L["damageMeterShowHeaderTime"] = "Show combat time"
L["damageMeterShowHeaderType"] = "Show type"
L["damageMeterShowFooter"] = "Show footer"
L["damageMeterShowFooterQuickSwitch"] = "Show quick switch"
L["damageMeterShowHistory"] = "Show history"
L["damageMeterShowIcons"] = "Show icons"
L["damageMeterShowNames"] = "Show names"
L["damageMeterShowNoData"] = "Show no data text"
L["damageMeterShowPercent"] = "Show percent"
L["damageMeterShowRanks"] = "Show ranks"
L["damageMeterShowReportButton"] = "Show report button"
L["damageMeterShowStatus"] = "Show quick switch"
L["damageMeterSmoothBars"] = "Smooth bars"
L["damageMeterStatusFont"] = "Quick switch font"
L["damageMeterStatusFontOutline"] = "Quick switch font outline"
L["damageMeterStatusFontSize"] = "Quick switch font size"
L["damageMeterSyncSettings"] = "Sync settings"
L["damageMeterSyncSettingsDesc"] = "When enabled, choose a source window first. Damage Meter windows then share layout and styling settings. Behavior settings stay separate per window."
L["damageMeterSyncSourceButton"] = "Use window %d"
L["damageMeterSyncSourceDesc"] = "Choose which Damage Meter window should provide the initial shared layout and styling settings. Behavior settings stay separate per window."
L["damageMeterSyncSourceTitle"] = "Choose sync source"
L["damageMeterTankType"] = "Tank type"
L["damageMeterTemporaryType"] = "Temporary type"
L["damageMeterTitle"] = "Damage Meter"
L["damageMeterTitleFont"] = "Title font"
L["damageMeterTitleFontOutline"] = "Title font outline"
L["damageMeterTitleFontSize"] = "Title font size"
L["damageMeterTooltip"] = "Tooltip"
L["damageMeterTooltipAmount"] = "Amount"
L["damageMeterTooltipAnchor"] = "Anchor"
L["damageMeterTooltipBackgroundColor"] = "Background color"
L["damageMeterTooltipBackgroundTexture"] = "Background texture"
L["damageMeterTooltipBarColor"] = "Bar color"
L["damageMeterTooltipBarTexture"] = "Bar texture"
L["damageMeterTooltipBarUseClassColor"] = "Use class color"
L["damageMeterTooltipBorderColor"] = "Border color"
L["damageMeterTooltipBorderOffset"] = "Border offset"
L["damageMeterTooltipBorderSize"] = "Border size"
L["damageMeterTooltipBorderTexture"] = "Border texture"
L["damageMeterTooltipClickToPin"] = "Click to pin"
L["damageMeterTooltipCreatureNameColor"] = "Creature name color"
L["damageMeterTooltipDPS"] = "DPS"
L["damageMeterTooltipEnabled"] = "Enabled"
L["damageMeterTooltipFont"] = "Font"
L["damageMeterTooltipFontOutline"] = "Font outline"
L["damageMeterTooltipFontSize"] = "Font size"
L["damageMeterTooltipGrow"] = "Grow"
L["damageMeterTooltipMaxLines"] = "Max lines"
L["damageMeterTooltipNoData"] = "No details available"
L["damageMeterTooltipOffsetX"] = "X offset"
L["damageMeterTooltipOffsetY"] = "Y offset"
L["damageMeterTooltipPlayers"] = "Players"
L["damageMeterTooltipPreview"] = "Preview"
L["damageMeterTooltipShowAmount"] = "Show amount"
L["damageMeterTooltipShowBars"] = "Show bars"
L["damageMeterTooltipShowCreatureName"] = "Show creature name"
L["damageMeterTooltipShowDPS"] = "Show DPS"
L["damageMeterTooltipShowPercent"] = "Show percent"
L["damageMeterTooltipShowTargets"] = "Show targets"
L["damageMeterTooltipSpellName"] = "Spell Name"
L["damageMeterTooltipTargets"] = "Targets"
L["damageMeterTooltipVerticalAnchor"] = "Vertical anchor"
L["damageMeterTooltipWidth"] = "Width"
L["damageMeterUnclampWindow"] = "Unclamp window"
L["damageMeterUpdateRate"] = "Update rate"
L["damageMeterUpdateRateDesc"] = "How often the damage meter refreshes while live data changes."
L["damageMeterUseClassColor"] = "Use class color"
L["damageMeterUseClassColors"] = "Use class colors"
L["damageMeterUseCustomClassIconTexture"] = "Use custom class icon texture"
L["damageMeterUseCustomClassIconTextureDesc"] = "Use a class icon sheet with the same coordinate layout as Blizzard class icons."
L["damageMeterValueAnchorV"] = "Value vertical anchor"
L["damageMeterValueColor"] = "Value color"
L["damageMeterValueFont"] = "Value font"
L["damageMeterValueFontOutline"] = "Value font outline"
L["damageMeterValueFontSize"] = "Value font size"
L["damageMeterValueFormat"] = "Value format"
L["damageMeterValueFormatParentheses"] = "<total> (<DPS>)"
L["damageMeterValueFormatSlash"] = "<total> / <DPS>"
L["damageMeterValueLayout"] = "Value layout"
L["damageMeterValueLayoutColumns"] = "Columns"
L["damageMeterValueLayoutCombined"] = "Combined"
L["damageMeterValueMode"] = "Value display"
L["damageMeterValueModeAuto"] = "Automatic"
L["damageMeterValueModeBoth"] = "Total and rate"
L["damageMeterValueModeRate"] = "Rate only"
L["damageMeterValueModeTotal"] = "Total only"
L["damageMeterValueOffsetX"] = "Value X offset"
L["damageMeterValueOffsetY"] = "Value Y offset"
L["damageMeterValues"] = "Values"
L["damageMeterVisibility"] = "Show when"
L["damageMeterVisibilityFadeAlpha"] = "Faded opacity"
L["damageMeterVisibilityFadeMode"] = "Fade"
L["damageMeterVisibilityFadeMouseover"] = "Fade until mouseover"
L["damageMeterVisibilityFadeNone"] = "None"
L["damageMeterVisibilityInMythicPlus"] = "In Mythic+"
L["damageMeterVisibilityNotInInstance"] = "Not in instance"
L["damageMeterVisibleRows"] = "Visible rows"
L["damageMeterWindowAnchorPoint"] = "Anchor point"
L["damageMeterWindowOffsetX"] = "Window X offset"
L["damageMeterWindowOffsetY"] = "Window Y offset"
L["damageMeterWindowRelativePoint"] = "Relative point"
L["DataExportEmpty"] = "No saved data to export."
L["DataExportFailed"] = "Export failed."
L["DataImportFailed"] = "Import failed."
L["DataPanel"] = "Data Panels"
L["DataPanelBackgroundCustomTexture"] = "Atlas name or texture ID"
L["DataPanelBackgroundCustomTextureDesc"] = "Enter an atlas name, texture file ID, or texture path."
L["DataPanelBackgroundOffsetX"] = "X offset"
L["DataPanelBackgroundOffsetY"] = "Y offset"
L["DataPanelBackgroundSizeOffsetX"] = "Width offset"
L["DataPanelBackgroundSizeOffsetY"] = "Height offset"
L["DataPanelBackgroundUseCustomTexture"] = "Custom texture"
L["DataPanelContentAlignment"] = "Content alignment"
L["DataPanelDelete"] = "Delete panel"
L["DataPanelDeleteConfirm"] = 'Are you sure you want to delete "%s"? This cannot be undone.'
L["DataPanelEditModeHint"] = "Configure DataPanels in Edit Mode. Move, resize, and delete panels there."
L["DataPanelFontStyle"] = "Font style"
L["DataPanelHeight"] = "Panel height"
L["DataPanelOpacityInCombat"] = "Opacity in combat"
L["DataPanelOpacityOutOfCombat"] = "Opacity out of combat"
L["DataPanelShowTooltips"] = "Show tooltips"
L["DataPanelStreamGap"] = "Stream gap"
L["DataPanelStreams"] = "Streams"
L["DataPanelTextShadow"] = "Text shadow"
L["DataPanelUseClassTextColor"] = "Use class text color"
L["DataPanelWidth"] = "Panel width"
L["DBM / BigWigs Pull Timer"] = "DBM / BigWigs Pull Timer"
L["deathknight_HideRuneFrame"] = "Hide Runeframe"
L["DeathResurrect"] = "Death & Resurrect"
L["Debuff"] = "Debuff"
L["Debuff anchor"] = "Debuff anchor"
L["Debuff Frame"] = "Debuff Frame"
L["Debuff Growth Direction"] = "Debuff Growth Direction"
L["Debuff growth direction"] = "Debuff growth direction"
L["Debuff max"] = "Debuff max"
L["Debuff Offset X"] = "Debuff Offset X"
L["Debuff offset X"] = "Debuff offset X"
L["Debuff Offset Y"] = "Debuff Offset Y"
L["Debuff offset Y"] = "Debuff offset Y"
L["Debuff per row"] = "Debuff per row"
L["Debuff size"] = "Debuff size"
L["Debuff spacing"] = "Debuff spacing"
L["Debuffs"] = "Debuffs"
L["Default"] = "Default"
L["Delete history"] = "Delete history"
L["Delete profile"] = "Delete profile"
L["DeletedLoadout"] = "Deleted Talent Loadout"
L["deleteItemFillDialog"] = 'Add "%s" to delete dialog'
L["deleteItemFillDialogDesc"] = "Automatically fills the required text when destroying items"
L["Delimiter"] = "Delimiter"
L["Delves Companion"] = "Delves Companion"
L["Delves Companion Abilities"] = "Delves Companion Abilities"
L["den_of_nalorakk_zuljarra"] = "Zul'Jarra (Den of Nalorakk)"
L["Deplete (remaining time)"] = "Deplete (remaining time)"
L["Descending"] = "Descending"
L["detachedButtonSinkMoveModifier"] = "Detached move modifier"
L["detachedButtonSinkMoveModifierDesc"] = "Optional modifier required for left-dragging the detached toggle. Middle-drag always moves it."
L["detachedButtonSinkScale"] = "Detached toggle scale"
L["detachedButtonSinkScaleDesc"] = "Scale of the detached Button Sink toggle."
L["dialogAutoConfirm"] = "Auto-confirm dialogs"
L["DialogsAndConfirmations"] = "Dialogs & Confirmations"
L["Difficulty menu click hint"] = "Left-click to change difficulty"
L["Dispel color"] = "Dispel color"
L["DurabilityWarning"] = "Durability Warning"
L["DurabilityWarningEnable"] = "Low durability warning"
L["DurabilityWarningEnableDesc"] = "Shows a movable warning text when your equipped gear durability is low."
L["DurabilityWarningReadyCheckEnabled"] = "Show on ready check"
L["DurabilityWarningReadyCheckDuration"] = "Ready check display time"
L["DurabilityWarningReadyCheckThreshold"] = "Ready check threshold"
L["DurabilityWarningText"] = "%d%% Durability"
L["DurabilityWarningThreshold"] = "Show below durability"
L["Display"] = "Display"
L["Display larger role-specific debuffs"] = "Display larger role-specific debuffs"
L["Display vertically"] = "Display vertically"
L["Don't overflow health bar"] = "Don't overflow health bar"
L["Double Space"] = "Double space"
L["Down"] = "Down"
L["DR anchor"] = "DR anchor"
L["DR color"] = "DR color"
L["DR font"] = "DR font"
L["DR font outline"] = "DR font outline"
L["DR font size"] = "DR font size"
L["DR offset X"] = "DR offset X"
L["DR offset Y"] = "DR offset Y"
L["Draw cooldown bling"] = "Draw cooldown bling"
L["Draw cooldown edge"] = "Draw cooldown edge"
L["Draw cooldown swipe"] = "Draw cooldown swipe"
L["Dressing Room"] = "Dressing Room"
L["Drink Macro"] = "Drink Macro"
L["drinkMacroLimitReached"] = "Drink Macro: Macro limit reached. Please free a slot."
L["Drinks & Food"] = "Drinks & Food"
L["Drop shadow"] = "Drop shadow"
L["dundun"] = "Abundance (Dundun talking head only)"
L["Dungeon"] = "Dungeon"
L["Dungeon Ready Dialog"] = "Dungeon Ready Dialog"
L["DungeonCompendium"] = "Teleport Compendium"
L["dungeonJournalLootSpecAnchor"] = "Anchor position"
L["dungeonJournalLootSpecCompressRoles"] = "Combine full role coverage"
L["dungeonJournalLootSpecCompressRolesDesc"] = "Show a role icon when every specialization for that role can use the item."
L["dungeonJournalLootSpecCompressSpecs"] = "Combine full class coverage"
L["dungeonJournalLootSpecCompressSpecsDesc"] = "Show a single class icon when every specialization for that class can use the item."
L["dungeonJournalLootSpecIcons"] = "Encounter Journal loot spec icons"
L["dungeonJournalLootSpecIconsDesc"] = "Show specialization icons next to loot entries inside the Encounter Journal."
L["dungeonJournalLootSpecScale"] = "Icon scale"
L["dungeonJournalLootSpecShowAll"] = "Show specs for every class"
L["dungeonJournalLootSpecShowAllDesc"] = "Always show every specialization instead of limiting the list to your class."
L["DungeonsMythicPlus"] = "Dungeons & Mythic+"
L["durabilityHighColor"] = "High durability color"
L["durabilityLowColor"] = "Low durability color"
L["durabilityMidColor"] = "Medium durability color"
L["durabilityShowCritical"] = "Show critical warning"
L["Duration"] = "Duration"
L["Duration anchor"] = "Duration anchor"
L["Duration offset X"] = "Duration offset X"
L["Duration offset Y"] = "Duration offset Y"
L["Duration X Offset"] = "Duration X Offset"
L["Duration Y Offset"] = "Duration Y Offset"
L["eating"] = "Eating"
L["Economy"] = "Economy"
L["Edge"] = "Edge"
L["Edit custom sort order"] = "Edit custom sort order"
L["emotes"] = "Emotes"
L["Enable a bar above to configure options."] = "Enable a bar above to configure options."
L["Enable absorb bar"] = "Enable absorb bar"
L["Enable advanced ignore list"] = "Enable advanced ignore list"
L["Enable aggro highlight"] = "Enable aggro highlight"
L["Enable Buff Food Macro"] = "Enable Buff Food Macro"
L["Enable Buff Food Macro Desc"] = "Creates/updates EnhanceQoLBuffFoodMacro and uses your role/spec selection with the best matching current buff food from your bags."
L["Enable buffs"] = "Enable buffs"
L["Enable debuffs"] = "Enable debuffs"
L["Enable Drink Macro"] = "Enable Drink Macro"
L["Enable externals"] = "Enable externals"
L["Enable Flask Macro"] = "Enable Flask Macro"
L["Enable Flask Macro Desc"] = "Creates/updates EnhanceQoLFlaskMacro and uses your role/spec selection with the highest usable rank from your bags."
L["Enable glow"] = "Enable glow"
L["Enable Health Macro"] = "Enable Health Macro"
L["Enable hover highlight"] = "Enable hover highlight"
L["Enable moving for"] = "Enable moving for"
L["Enable overlay"] = "Enable overlay"
L["Enable portrait"] = "Enable portrait"
L["Enable private auras"] = "Enable private auras"
L["Enable Resource frame"] = "Enable Resource frame"
L["Enable role icons"] = "Enable role icons"
L["Enable scaling for"] = "Enable scaling for"
L["Enable target highlight"] = "Enable target highlight"
L["Enable tint"] = "Enable tint"
L["enableChatIM"] = "Enable Instant Messenger"
L["enableChatIMDesc"] = "Open whispers in a compact IM-style window.\
/eim to open the frame"
L["enableChatIMFade"] = "Fade Instant Messenger when unfocused"
L["enableChatIMFadeDesc"] = "Reduce the window’s opacity when it loses focus"
L["enableChatIMRaiderIO"] = "Enable Raider.IO link in Context Menu"
L["enableChatIMWCL"] = "Enable Warcraftlogs link in Context Menu"
L["enableClickCastSlashCommand"] = "Enable click cast slash commands"
L["enableClickCastSlashCommandDesc"] = "Registers /ccb and /clickcast to open Click Cast Bindings. Skips if another add-on already claims the command."
L["enableCooldownManagerSlashCommand"] = "Enable cooldown viewer slash commands"
L["enableCooldownManagerSlashCommandDesc"] = "Registers /cdm and /wa to open the Cooldown Viewer settings. Skips if another add-on already claims the command."
L["EnableCooldownNotify"] = 'Enable Cooldown Notify "%s"'
L["Enabled"] = "Enabled"
L["enableEditModeSlashCommand"] = "Enable edit mode slash commands"
L["enableEditModeSlashCommandDesc"] = "Registers /em, /edit, and /editmode to open Edit Mode. Skips if another add-on already claims the command."
L["enableExtendedMerchant"] = "Expand merchant frame (20 items per page)"
L["enableExtendedMerchantDesc"] = "Expands the merchant window to show 20 items (2x10). Disabling requires a reload."
L["enableGemHelper"] = "Enable Gem-Socket Helper"
L["enableGemHelperDesc"] = "Displays a helper panel when you open the socketing UI.\
Left-click a gem to pick it up."
L["enableGroupLootAnchorDesc"] = "Unlocks the anchor and layout controls for group loot and bonus roll frames."
L["enableGroupLootAnchorOption"] = "Move group loot roll frames"
L["enableKeystoneHelper"] = "Enable Keystone Helper"
L["enableKeystoneHelperDesc"] = "Adds ready check and pull timer buttons to the Keystone frame. Requires party leader privileges"
L["enableLandingPageMenu"] = "Enable Landing Page context menu"
L["enableLandingPageMenuDesc"] = "Adds a right-click menu to expansion and garrison minimap buttons"
L["enableLootspecQuickswitch"] = "Enable quick switching for loot and active specializations on the Minimap"
L["enableLootspecQuickswitchDesc"] = "Left-click a specialization to set your loot spec, or right-click to change your active specialization."
L["enableLootToastCustomSound"] = "Use custom loot sound"
L["enableLootToastCustomSoundDesc"] = "Play a custom sound when loot toasts appear"
L["enableLootToastFilter"] = "Enable custom loot-toast filter"
L["enableLootToastFilterDesc"] = "Lets you control which loot toasts appear and how they behave"
L["enableMailboxAddressBook"] = "Enable mailbox address book"
L["enableMailboxAddressBookDesc"] = "Adds a searchable list of your characters next to the Send Mail panel. Click a name to fill the recipient."
L["enableMinimapButtonBin"] = "Enable Button Sink"
L["enableMinimapButtonBinDesc"] = "Collect minimap buttons into the Button Sink."
L["enableMinimapClusterScale"] = "Enable minimap cluster scale"
L["enableMinimapClusterScaleDesc"] = "Lets you set a custom scale for the minimap cluster."
L["enableMoneyTracker"] = "Enable to track your money across all characters"
L["enableMoneyTrackerDesc"] = "When you mouse over your gold in your bags, you can see the gold of all characters"
L["enablePullTimerSlashCommand"] = "Enable pull timer slash command"
L["enablePullTimerSlashCommandDesc"] = "Registers /pull to start the Blizzard pull countdown. Skips if another add-on already claims the command."
L["enableQuickKeybindSlashCommand"] = "Enable quick keybind slash command"
L["enableQuickKeybindSlashCommandDesc"] = "Registers /kb to open Quick Keybind Mode. Skips if another add-on already claims the command."
L["enableReloadUISlashCommand"] = "Enable reload UI slash command"
L["enableReloadUISlashCommandDesc"] = "Registers /rl to reload the UI. Skips if another add-on already claims the command."
L["enableSquareMinimap"] = "Use a square minimap instead of the normal round"
L["enableSquareMinimapBackground"] = "Enable square minimap background panel"
L["enableSquareMinimapBackgroundDesc"] = "Adds a colored panel behind the square minimap. Increase the offset to create a shadow-like backdrop."
L["enableSquareMinimapBorder"] = "Add a thin border around the square minimap"
L["enableSquareMinimapBorderDesc"] = "Adds a subtle border when the square minimap is enabled"
L["enableSquareMinimapDesc"] = "This option required a reload"
L["enableSquareMinimapLayout"] = "Re-anchor minimap for the square layout"
L["enableSquareMinimapLayoutDesc"] = "Repositions the minimap, zoom buttons, addon compartment, mail icon, and difficulty indicator to better fit the square minimap."
L["enableSquareMinimapStats"] = "Enable minimap stats around the square minimap"
L["enableSquareMinimapStatsDesc"] = "Adds configurable minimap stats and utility elements (time, FPS, latency, location, coordinates, tracking button) around the minimap."
L["enableWayCommand"] = "Enable /way command"
L["enableWayCommandDesc"] = "Checks whether another add-on already claims /way before registering it."
L["Enemies"] = "Enemies"
L["enhancedRarityGlow"] = "Greater rarity glow"
L["enhancedRarityGlowDesc"] = "Adds a stronger item-quality border to bags and the character panel."
L["enterQueue"] = "Queue entry sound (PvP/Dungeon)"
L["Equipment Sets"] = "Equipment Sets"
L["Event Toasts"] = "Event Toasts"
L["Events"] = "Events"
L["evoker_HideEssence"] = "Hide Essencebar"
L["Exclude"] = "Exclude"
L["Excluded NPCs"] = "Excluded NPCs"
L["Expansion Landing Page"] = "Expansion Landing Page"
L["ExperienceBar"] = "Experience Bar"
L["Export"] = "Export"
L["Export / Import"] = "Export / Import"
L["Export Healer Buff Placement"] = "Export Healer Buff Placement"
L["Export profile"] = "Export profile"
L["ExportProfileEmpty"] = "Nothing to export for this selection."
L["ExportProfileFailed"] = "Could not create an export code."
L["ExportProfileSpecEmpty"] = "The selected specialization does not have any saved settings yet."
L["ExportProfileTitle"] = "Export Resource Bars"
L["Extend border over portrait"] = "Extend border over portrait"
L["External anchor"] = "External anchor"
L["External growth direction"] = "External growth direction"
L["External max"] = "External max"
L["External offset X"] = "External offset X"
L["External offset Y"] = "External offset Y"
L["External per row"] = "External per row"
L["External size"] = "External size"
L["External spacing"] = "External spacing"
L["Externals"] = "Externals"
L["Fade amount"] = "Fade amount"
L["Fade In"] = "Fade in"
L["Fade Out"] = "Fade out"
L["fadeBagQualityIcons"] = "Fade quality icons on search"
L["fadeBagQualityIconsDesc"] = "Fade profession quality icons during search and filtering."
L["ffxDeath"] = "Disable death effects"
L["Fill"] = "Fill"
L["Fill (elapsed time)"] = "Fill (elapsed time)"
L["Fill color"] = "Fill color"
L["Fill direction"] = "Fill direction"
L["Fill opacity"] = "Fill opacity"
L["Flash"] = "Flash"
L["Flask Macro"] = "Flask Macro"
L["flaskMacroLimitReached"] = "Flask Macro: Macro limit reached. Please free a slot."
L["FlaskSharedWithClassReminder"] = "Flask preferences are shared with Class Buff Reminder flask tracking."
L["FlaskUseRoleSetting"] = "Use role setting"
L["Flight Map"] = "Flight Map"
L["floatingCombatTextCombatDamage_v2"] = "Show floating combat text: combat damage"
L["floatingCombatTextCombatHealing_v2"] = "Show floating combat text: combat healing"
L["flyoutIlvlPosition"] = "Equipment flyout item level position"
L["FocusInterruptTracker"] = "Focus Interrupt Tracker"
L["FocusInterruptTrackerAnchorAuto"] = "Auto focus frame"
L["FocusInterruptTrackerAnchorBlizzard"] = "Blizzard: Focus Frame"
L["FocusInterruptTrackerAnchorElvUI"] = "ElvUI: Focus Frame"
L["FocusInterruptTrackerAnchorEQOL"] = "EQOL: Focus Frame"
L["FocusInterruptTrackerAnchorMSUF"] = "MSUF: Focus Frame"
L["FocusInterruptTrackerAnchorTarget"] = "Anchor target"
L["FocusInterruptTrackerAnchorUUF"] = "UUF: Focus Frame"
L["FocusInterruptTrackerCustomIcon"] = "Custom icon"
L["focusInterruptTrackerDesc"] = "Shows an interrupt indicator near the focus frame when your interrupt is ready and the focus cast can be interrupted."
L["focusInterruptTrackerEditModeHint"] = "Configure display mode, icon, font, anchor, and border in Edit Mode."
L["focusInterruptTrackerEnabled"] = "Enable Focus interrupt tracker"
L["focusInterruptTrackerSoundEnabled"] = "Play sound on focus cast"
L["focusInterruptTrackerSoundEnabledDesc"] = "Plays a sound when your focus starts casting while your interrupt is ready."
L["focusInterruptTrackerSoundFileDesc"] = "SharedMedia sound to play for new focus casts."
L["focusInterruptTrackerSoundWarning"] = "Sound also plays for non-interruptible casts because the interruptibility flag is secret."
L["FocusInterruptTrackerText"] = "Tracker text"
L["Font"] = "Font"
L["Font color"] = "Font color"
L["Font of Power"] = "Mythic+ Keystone (Font of Power)"
L["Font outline"] = "Font outline"
L["Force square background"] = "Force square background"
L["Format"] = "Format"
L["FPS smoothing window (s)"] = "FPS smoothing window (s)"
L["FPS update interval (s)"] = "FPS update interval (s)"
L["Frame"] = "Frame"
L["Frame & Background"] = "Frame & Background"
L["Frame strata"] = "Frame strata"
L["Frame texture"] = "Frame texture"
L["frameFadeStrengthDesc"] = "Controls how far frames fade when hidden. 0% keeps them fully visible; 100% hides them completely while faded."
L["frameLock"] = "Click to lock this window to its default position.\
Does not work in combat."
L["Frames"] = "Frames"
L["frameUnlock"] = "Click to unlock this window. Hold Shift and drag to move; position is saved.\
Does not work in combat."
L["Friendly"] = "Friendly"
L["Friends"] = "Friends"
L["Friends/Guild display"] = "Show friends + guild"
L["Friends/Guild display single line"] = "Single-line layout"
L["FriendsAndCommunities"] = "Friends & Communities"
L["friendsListDecorEnabledDesc"] = "Adds class colors, location text, and styling tweaks to the friends list."
L["friendsListDecorEnabledLabel"] = "Enhanced friends list styling"
L["friendsListDecorGroup"] = "Friends list enhancements"
L["friendsListDecorHideOwnRealm"] = "Hide your home realm"
L["friendsListDecorNameFontSize"] = "Friend name font size"
L["friendsListDecorShowLocation"] = "Show area and realm"
L["fullButtonRangeColoring"] = "Full button range coloring"
L["fullButtonRangeColoringDesc"] = "Tint the entire action button when out of range"
L["Game Menu"] = "Game Menu"
L["Garrison"] = "Garrison / Order Hall"
L["Garrison Landing Page"] = "Garrison Landing Page"
L["GCDBar"] = "GCD Bar"
L["gcdBarDesc"] = "Shows the global cooldown as a bar."
L["gcdBarEditModeHint"] = "Configure size, texture, color, and spark in Edit Mode."
L["gcdBarEnabled"] = "Enable GCD bar"
L["gcdBarProgressMode"] = "Progress mode"
L["gcdBarSparkEnabled"] = "Show spark"
L["gearDisplayElements"] = "Elements"
L["gearDisplayOptionCatalystDesc"] = "Show Catalyst charges on the character frame."
L["gearDisplayOptionDurabilityDesc"] = "Show durability on the character frame."
L["gearDisplayOptionEnchantsDesc"] = "Show enchants on items."
L["gearDisplayOptionGemsDesc"] = "Show socketed gems on items."
L["gearDisplayOptionGemTooltipDesc"] = "Show gem tooltips on sockets."
L["gearDisplayOptionItemLevelDesc"] = "Show item level on gear slots."
L["gearDisplayOptionMissingEnchantOverlay"] = "Show missing enchant overlay"
L["gearDisplayOptionMissingEnchantOverlayColor"] = "Missing enchant overlay color"
L["gearDisplayOptionMovementSpeedDesc"] = "Show movement speed on the character frame."
L["gearDisplayOptionStatsFormat"] = "Stat formatting"
L["gearDisplayOptionStatsFormatDesc"] = "Show rating and percent together for secondary stats."
L["gearDisplayOptionTracks"] = "Upgrade tracks"
L["gearDisplayOptionTracksDesc"] = "Show the localized first letter of the upgrade track on equipped gear slots."
L["gearEnchantDisplayMode"] = "Enchant display"
L["gearEnchantDisplayModeAppliedIcon"] = "Applied text + missing icon"
L["gearEnchantDisplayModeAppliedOnly"] = "Applied only"
L["gearEnchantDisplayModeBadge"] = "Badge (E)"
L["gearEnchantDisplayModeBadgeIcon"] = "Badge (E) + missing icon"
L["gearEnchantDisplayModeDesc"] = "Choose whether applied enchants, missing enchants, and the missing enchant icon should be shown."
L["gearEnchantDisplayModeFull"] = "Full text"
L["gearEnchantDisplayModeFullIcon"] = "Full text + missing icon"
L["gearEnchantDisplayModeWarningIcon"] = "Missing text + icon"
L["gearEnchantDisplayModeWarningOnly"] = "Missing text only"
L["GearUpgrades"] = "Gear & Upgrades"
L["Gem slot tooltip"] = "Gem slot tooltip"
L["gemHelperHideTracker"] = "Hide socketed gem tracker"
L["gemHelperHideTrackerDesc"] = "Hide the tracker above the character frame that summarizes currently socketed gems."
L["General"] = "General"
L["GILActivePopup"] = "Advanced ignore disabled because GlobalIgnoreList is active. Disable that addon and re-enable the option."
L["Global Move Enabled"] = "Enable moving (global)"
L["Global Move Enabled Desc"] = "Adds drag handles to supported frames so they can be repositioned."
L["Global profile"] = "Default profile"
L["Global Scale Enabled"] = "Enable scaling for all frames"
L["Global Scale Enabled Desc"] = "Enable scaling with the mouse wheel on the move handle."
L["Global Settings"] = "Global Settings"
L["globalFontConfigLabel"] = "Global font"
L["globalFontStyleConfigLabel"] = "Global font style"
L["GlobalProfileApplyFailed"] = "Could not apply global profile."
L["GlobalProfileMissing"] = "No global profile saved for this bar."
L["GlobalProfileSaveFailed"] = "Could not save global profile."
L["Glow color"] = "Glow color"
L["Glow effect"] = "Glow effect"
L["Glow inset"] = "Glow inset"
L["Glow style"] = "Glow style"
L["goldPanelClickHintOpenBags"] = "Left-click to open bags"
L["goldPanelDisplay"] = "Gold display"
L["goldPanelDisplayAccount"] = "Account total"
L["goldPanelLeftClickOpenBags"] = "Open bags"
L["goldPanelLeftClickToggleDisplay"] = "Toggle gold display"
L["goldPanelShowSilverCopper"] = "Show silver and copper"
L["GoldTracking"] = "Tracking (Money)"
L["Gossip"] = "NPC Dialog (Gossip)"
L["Gradient at end of bar"] = "Pin end color to bar end (late color shift)"
L["Gradient direction"] = "Gradient direction"
L["Gradient end color"] = "Gradient end color"
L["Gradient mode"] = "Gradient behavior"
L["Gradient start color"] = "Gradient start color"
L["Gradient with castbar"] = "Follow cast progress (early color shift)"
L["grand_expedition_yak"] = "Grand Expedition Yak Merchants"
L["Great Vault"] = "Great Vault"
L["Group"] = "Group"
L["Group by"] = "Group by"
L["Group Finder"] = "Group Finder"
L["Group Growth"] = "Group Growth"
L["Group icons"] = "Group icons"
L["groupfinderAppText"] = 'Hide the group finder text "Your group is currently forming"'
L["groupfinderMoveResetButton"] = "Shift the 'Reset Filter' button in the Dungeon Browser to the left side"
L["groupfinderShowDungeonScoreFrame"] = "Show %s frame next to the Dungeon Finder"
L["groupfinderShowPartyKeystone"] = "Display your party members Mythic+ Keystone info"
L["groupfinderShowPartyKeystoneDesc"] = "Allows you to click on the keyinfo icon to teleport to that dungeon"
L["groupfinderSkipRolecheckHeadline"] = "Automatic role assignment"
L["groupfinderSkipRolecheckUseLFD"] = "Use roles from Dungeon Finder"
L["groupfinderSkipRolecheckUseSpec"] = "Use your current spec's role (e.g. Blood Death Knight = Tank)"
L["groupfinderSkipRoleSelect"] = "Skip role selection"
L["groupLootAnchorLabel"] = "Group Loot Anchor"
L["groupLootRollFrames"] = "Group loot roll frames"
L["groupLootScale"] = "Loot roll frame scale"

L["groupToolsCombatAlertsSection"] = "Combat Alerts"
L["groupToolsDeathAlert"] = "Death Alert"
L["groupToolsDeathAlertDefaultSuffix"] = "died"
L["groupToolsDeathAlertDisableTextFor"] = "Disable text for %s"
L["groupToolsDeathAlertEditModeHint"] = "Configure text, sound, TTS, role overrides, font, and position in Edit Mode."
L["groupToolsDeathAlertShowText"] = "Show text alert"
L["groupToolsDisplayDuration"] = "Display duration"
L["groupToolsDisplayText"] = "Display text"
L["groupToolsFocusMarker"] = "Focus marker macro"
L["groupToolsFocusMarkerAnnounce"] = "Announce on ready check"
L["groupToolsFocusMarkerAnnounceMessage"] = "Ready check message"
L["groupToolsFocusMarkerEditModeHint"] = "Configure marker, ready-check announcement, and update the secure macro below."
L["groupToolsFocusMarkerMacroCombat"] = "Focus marker macro updates after combat."
L["groupToolsFocusMarkerMarker"] = "Focus marker"
L["groupToolsFocusMarkerReadyTemplate"] = "My focus marker: {%s}"
L["groupToolsFocusMarkerSection"] = "Focus Marker"
L["groupToolsFocusMarkerUpdateMacro"] = "Update macro"
L["groupToolsHealerManaEditModeHint"] = "Configure dungeon/raid visibility, font, color, and position in Edit Mode."
L["groupToolsHealerManaEnableDungeons"] = "Enable in dungeons"
L["groupToolsHealerManaEnableRaids"] = "Enable in raids"
L["groupToolsHealerManaGrowUpwards"] = "Grow upwards"
L["groupToolsHealerManaIndicator"] = "Healer Mana Indicator"
L["groupToolsHealerManaShowName"] = "Show name"
L["groupToolsNoTargetDefaultText"] = "No target"
L["groupToolsNoTargetEditModeHint"] = "Configure text, sound, font, target handling, and position in Edit Mode."
L["groupToolsNoTargetFriendly"] = "Treat friendly targets as valid"
L["groupToolsNoTargetIndicator"] = "No Target Indicator"
L["groupToolsNoTargetShowText"] = "Show text"
L["groupToolsPlaySound"] = "Play sound"
L["groupToolsPlayTTS"] = "Play TTS"
L["groupToolsPreviewTTS"] = "Preview TTS"
L["groupToolsTTSMessage"] = "TTS message"
L["groupToolsTTSVoice"] = "TTS voice"
L["groupToolsTTSVolume"] = "TTS volume"

L["Grow from center"] = "Grow from center"
L["Growth"] = "Growth"
L["Growth direction"] = "Growth direction"
L["GrowthDirection"] = "Growth Direction"
L["Guild Finder"] = "Guild Finder"
L["Guild Log"] = "Guild Log"
L["Guild News Filters"] = "Guild News Filters"
L["Guild Repair"] = "Guild Repair"
L["Guild Text Edit"] = "Guild Text Edit"
L["GuildRank"] = "Guild rank"
L["HBPImportConfirm"] = "Importing will overwrite your Healer Buff Placement settings."
L["HBPImportSuccess"] = "Healer Buff Placement imported."
L["Header"] = "Header"
L["headerClassInfo"] = "These settings only apply to %s"
L["Heal absorb"] = "Heal absorb"
L["Heal absorb color"] = "Heal absorb color"
L["Heal absorb overlay height"] = "Heal absorb overlay height"
L["Heal absorb reverse fill"] = "Heal absorb reverse fill"
L["Heal absorb texture"] = "Heal absorb texture"
L["HealAbsorbBar"] = "Heal Absorb Bar"
L["Healer Buff Placement"] = "Healer Buff Placement"
L["Health"] = "Health"
L["Health color"] = "Health color"
L["Health delimiter"] = "Health delimiter"
L["Health Macro"] = "Health Macro"
L["Health secondary delimiter"] = "Health secondary delimiter"
L["Health tertiary delimiter"] = "Health tertiary delimiter"
L["Health Text"] = "Health Text"
L["Health text color"] = "Health text color"
L["HealthBar"] = "Health Bar"
L["healthCustomSpellsHint"] = "Selecting a spell in the dropdown removes it (the field stays blank by design).\
The macro uses any custom spells you know."
L["healthMacroLimitReached"] = "Health Macro: Macro limit reached. Please free a slot."
L["healthMacroTipReset"] = "Tip: To potentially reuse Demonic Healthstone in-combat, use Reset: 60s."
L["healthMacroWillUse"] = "Will use (in order): %s"
L["HealthTextExplain2"] = "%s follows Blizzard 'Status Text'.\
Any other mode shows your chosen format for Player, Target, and Boss frames."
L["Hearthstone"] = "Hearthstone"
L["Height"] = "Height"
L["herbalism"] = "Herbalism"
L["Hero Talents"] = "Hero Talents"
L["Hide % symbol"] = "Hide % symbol"
L["Hide border"] = "Hide border"
L["Hide Combopointbar"] = "Hide Combopointbar"
L["Hide coordinates in instances"] = "Hide coordinates in instances"
L["Hide ellipsis"] = "Hide ellipsis"
L["Hide Group number per Frame"] = "Hide Group number per Frame"
L["Hide health text when offline"] = "Hide health text when offline"
L["Hide icon"] = "Hide icon"
L["Hide in client scenes"] = "Hide resource bars in client scenes"
L["Hide in pet battles"] = "Hide resource bars in pet battles"
L["Hide in vehicles"] = "Hide resource bars in vehicles"
L["Hide level at max"] = "Hide level at max"
L["Hide Minimap Button"] = "Hide Minimap Button"
L["Hide out of combat"] = "Hide resource bars out of combat"
L["Hide percent (%)"] = "Hide percent (%)"
L["Hide percent symbol"] = "Hide percent symbol"
L["Hide permanent buffs"] = "Hide permanent buffs"
L["Hide permanent debuffs"] = "Hide permanent debuffs"
L["Hide prefix"] = "Hide prefix"
L["Hide Raid Tools in Party"] = "Hide Raid Tools in Party"
L["Hide when mounted"] = "Hide resource bars while mounted"
L["Hide while skyriding"] = "Hide while skyriding"
L["hideAzeriteToast"] = "Disable Azerite power toast"
L["hideAzeriteToastDesc"] = "Suppresses the Azerite level-up toast"
L["hideBagsBar"] = "Hide Bagsbar"
L["hideBuffFrame"] = "Hide Buff Frame"
L["hideDebuffFrame"] = "Hide Debuff Frame"
L["hideEventToasts"] = "Hide Event Toasts"
L["hideEventToastsDesc"] = "Suppresses Blizzard event toasts such as scenario and activity banners."
L["hideExtraActionArtwork"] = "Hide Extra Action / Zone Ability artwork"
L["hideExtraActionArtworkDesc"] = "Hide the decorative frame behind the Extra Action Button and Zone Ability button and disable mouse input on the Extra Action bar."
L["hideHitIndicatorPet"] = "Hide floating combat text (damage and healing) over your pet"
L["hideHitIndicatorPlayer"] = "Hide floating combat text (damage and healing) over your character"
L["hideMacroNames"] = "Hide macro names"
L["hideMacroNamesDesc"] = "Hide the name text on action buttons when a macro is assigned"
L["hideMicroMenu"] = "Hide Micro Menu"
L["hideMicroMenuNotificationOverlay"] = "Hide micro menu notification diamonds"
L["hideMicroMenuNotificationOverlayDesc"] = "Removes the small diamond notification overlay on the Blizzard micro menu buttons."
L["hidePartyFrameTitle"] = "Hide party frame title"
L["hidePlayerFrame"] = "Hide Player Frame"
L["hideQuickJoinToast"] = "Hide Quick Join toast button"
L["hideRestingGlow"] = "Hide resting animation and glow"
L["hideRestingGlowDesc"] = "Removes the 'ZZZ' status texture and the resting glow on the player frame while resting"
L["hideScreenshotStatus"] = "Hide screenshot status"
L["hideScreenshotStatusDesc"] = "Disables the screenshot status notifications (started/succeeded/failed)."
L["HideTracker"] = "Hide"
L["hideZoneText"] = "Hide zone-change text"
L["High color"] = "High color"
L["Highlight"] = "Highlight"
L["Highlight dispellable"] = "Highlight dispellable"
L["Hold Time"] = "Hold time"
L["Home + World"] = "Home + World"
L["Home + World (vertical)"] = "Home + World (vertical)"
L["Horizontal"] = "Horizontal"
L["Horizontal offset"] = "Horizontal offset"
L["House Finder"] = "House Finder"
L["House List"] = "House List"
L["Housing Controls"] = "Housing Controls"
L["Housing Cornerstone Visitor"] = "Housing Cornerstone Visitor"
L["Housing Dashboard"] = "Housing Dashboard"
L["Housing Model Preview"] = "Housing Model Preview"
L["Housing Settings"] = "Housing Settings"
L["Hover highlight"] = "Hover highlight"
L["Humanoid"] = "Humanoid"
L["Icicles"] = "Icicles"
L["Icon"] = "Icon"
L["Icon direction"] = "Icon direction"
L["Icon gap"] = "Icon gap"
L["Icon size"] = "Icon size"
L["Icon spacing"] = "Icon spacing"
L["Icon X"] = "Icon X"
L["Icon X Offset"] = "Icon X Offset"
L["Icon X offset"] = "Icon X offset"
L["Icon Y"] = "Icon Y"
L["Icon Y offset"] = "Icon Y offset"
L["Icon zoom"] = "Icon zoom"
L["IconID"] = "IconID"
L["Ignore List"] = "Ignore List"
L["IgnoreAdded"] = "%s has been added to your ignore list"
L["IgnoreAddSave"] = "Add / Save"
L["IgnoreAnchorFriendsDesc"] = "Attach the enhanced ignore list to the Friends window."
L["IgnoreAttachFriendsDesc"] = "Automatically show or hide the enhanced ignore list when the Friends list opens or closes."
L["ignoreDailyQuests"] = "Don't automatically handle daily/weekly %s"
L["IgnoreDay"] = "%s %d day"
L["IgnoreDesc2"] = 'Blocks duel, pet-battle, trade, invite and whisper requests from ignored players. \
Automatically adds same-realm names to Blizzard’s ignore list when space is available.\
In the Dungeon Finder ignored players are shown as "!!! <Name> !!!".\
\
Open the list with /eil.'
L["ignoredQuestNPCRemoveConfirm"] = 'Remove "%s" from the ignored quest NPC list? Press Accept to delete this entry.'
L["ignoredQuestNPCs"] = "Ignored quest NPCs"
L["IgnoreEntries"] = "Entries: %d"
L["IgnoreExpiredRemoved"] = "%s was removed from your ignore list (expired)"
L["IgnoreExpires"] = "Expires"
L["IgnoreExpiresDays"] = "Expires (days)"
L["IgnoreGroupPopupText"] = "The following ignored players are in your group:\
%s"
L["IgnoreListed"] = "Added"
L["ignoreMinimapSinkHole"] = "Exclude minimap buttons from the Button Sink"
L["IgnoreNote"] = "Ignore note"
L["IgnoreNoteDesc"] = "Show note in tooltip. Adjust maximum characters and words per line."
L["ignoreNPCTipp"] = "Add a NPC to the exclude list by right clicking the target frame and choose Ignore"
L["IgnoreRemoved"] = "%s has been removed from your ignore list"
L["ignoreTalkingHead"] = "Automatically hide Talking Head Frame"
L["ignoreTalkingHeadN"] = "Automatically hide %s Frame"
L["IgnoreTooltipMaxChars"] = "Ignore note max characters"
L["IgnoreTooltipWordsPerLine"] = "Ignore note words per line"
L["ignoreTrivialQuests"] = "Don't automatically handle trivial %s"
L["ignoreWarbandCompleted"] = "Don't automatically handle %s %s"
L["IgnoreWindowTitle"] = "Enhanced Ignore"
L["ilvlCustomColor"] = "Custom item level color"
L["ilvlFontLabel"] = "Item level font"
L["ilvlFontOutline"] = "Item level font outline"
L["ilvlFontSize"] = "Item level font size"
L["ilvlTextStyleHeader"] = "Item level text style"
L["ilvlUseQualityColor"] = "Use item-quality colors"
L["Import"] = "Import"
L["Import Healer Buff Placement"] = "Import Healer Buff Placement"
L["Import profile"] = "Import profile"
L["ImportGILAccept"] = "Import & Reload"
L["ImportGILDialog"] = "GlobalIgnoreList data found. Import its entries and disable that addon? Both addons cannot be active at the same time."
L["ImportProfileFailed"] = "Could not import the Resource Bars profile."
L["ImportProfileMissingSpec"] = "The code does not contain settings for that specialization."
L["ImportProfileNoSpecs"] = "The code does not contain any Resource Bars settings."
L["ImportProfileSuccess"] = "Resource Bars updated for: %s"
L["ImportProfileSuccessGeneric"] = "Resource Bars profile imported."
L["ImportProfileTitle"] = "Import Resource Bars"
L["ImportProfileWrongClass"] = "This profile belongs to %s."
L["In combat"] = "In combat"
L["In party"] = "In party"
L["In party/raid"] = "In party/raid"
L["In raid"] = "In raid"
L["Include"] = "Include"
L["includeInfoLoot"] = "Enter any item ID here to trigger a Toast when that item is looted."
L["IncludeVendorList"] = "Itemlist"
L["Incoming heal color"] = "Incoming heal color"
L["Incoming heal texture"] = "Incoming heal texture"
L["Incoming heals"] = "Incoming heals"
L["Index"] = "Index"
L["instanceDifficultyFontSize"] = "Difficulty label size"
L["InstanceDifficultyIndicator"] = "Instance Difficulty Indicator"
L["instanceDifficultyUseColors"] = "Use custom difficulty colors"
L["Instant Catalyst"] = "Instant Catalyst"
L["Instant Chats"] = "Instant Chats"
L["instantCatalystEnabled"] = "Instant Catalyst button"
L["instantCatalystEnabledDesc"] = "Adds a button to instantly convert an item at the Revival Catalyst"
L["InstantMessenger"] = "Instant Messenger"
L["interface"] = "Interface"
L["InterfaceTweaks"] = "Interface Tweaks"
L["Interrupt feedback color"] = "Interrupt feedback color"
L["interruptWithShift"] = "Hold shift to interrupt that feature"
L["Item"] = "Item"
L["Item id does not exist"] = "Item id does not exist"
L["Item id or drag item"] = "Item id or drag item"
L["Item level position"] = "Item level position"
L["Item Upgrade"] = "Item Upgrade"
L["Itemcount"] = "Itemcount"
L["ItemID"] = "ItemID"
L["itemLevelShowAverage"] = "Show average item level"
L["ItemsInventory"] = "Bags & Inventory"
L["keepAudioSynced"] = "Keep audio synced"
L["keepAudioSyncedDesc"] =
	"If checked, when you change the audio output device in your operating system, the game audio output device will change automatically as long as a cinematic is not playing at the time.|n|nFor this to work, the game audio output device will be set to system default."
L["Keystone"] = "Keystone"
L["labelExplainedline"] = "This means it automatically sells %s items with an ilvl of %s and lower %s"
L["labelExplainedlineTLE"] = "Talent Loadout Ex (TLE) builds are also displayed here"
L["labelItemQualityline"] = "This enabled you to automatically sell %s items based on of filter criteria when at a merchant"
L["LandingPage"] = "Landing Page"
L["landingPageHide"] = "Enable this option to hide the Expansion Landing Page button on the minimap."
L["Latency"] = "Latency"
L["latencyPanelDisplay"] = "Panel display"
L["latencyPanelDisplayBoth"] = "FPS + Latency"
L["latencyPanelDisplayFPS"] = "FPS only"
L["latencyPanelDisplayPing"] = "Latency only"
L["latencyPingColorSection"] = "Ping colors"
L["latencyPingHighColor"] = "High ping color"
L["latencyPingLowColor"] = "Low ping color"
L["latencyPingMidColor"] = "Mid ping color"
L["latencyPingMidThreshold"] = "Mid threshold (ms)"
L["Layout"] = "Layout"
L["Leader icon anchor"] = "Leader icon anchor"
L["Leader icon offset X"] = "Leader icon offset X"
L["Leader icon offset Y"] = "Leader icon offset Y"
L["Leader icon size"] = "Leader icon size"
L["Left"] = "Left"
L["Left text"] = "Left text"
L["Left text offset X"] = "Left text offset X"
L["Left text offset Y"] = "Left text offset Y"
L["Left to right"] = "Left to right"
L["Left X Offset"] = "Left X Offset"
L["Left Y Offset"] = "Left Y Offset"
L["Left-click action"] = "Left-click action"
L["Left-Click to show options"] = "Left-Click to show options"
L["Left-click to toggle warband/character gold"] = "Left-click to toggle warband/character gold"
L["Level"] = "Level"
L["Level / Percent"] = "Level / Percent"
L["Level / Percent / Current"] = "Level / Percent / Current"
L["Level / Percent / Current / Max"] = "Level / Percent / Current / Max"
L["Level / Percent / Max"] = "Level / Percent / Max"
L["Level anchor"] = "Level anchor"
L["Level class color"] = "Level class color"
L["Level color"] = "Level color"
L["Level font"] = "Level font"
L["Level font outline"] = "Level font outline"
L["Level font size"] = "Level font size"
L["Level offset X"] = "Level offset X"
L["Level offset Y"] = "Level offset Y"
L["Leveling in"] = "Leveling in"
L["LFG List Invite Dialog"] = "LFG List Invite Dialog"
L["lfgSortByRio"] = "Sort Mythic Dungeon Applicants by Mythic Score"
L["Local time"] = "Local time"
L["Location"] = "Location"
L["lockMinimapButtonBin"] = "Lock Button Sink frame"
L["lockMinimapButtonBinDesc"] = "Prevent moving the Button Sink frame or detached toggle."
L["Loot"] = "Loot & Rewards"
L["Loot spec click hint"] = "Left-click to change loot and active specialization"
L["LootPopups"] = "Loot popups"
L["LootspecAndLandingPage"] = "Lootspec & Landing Page"
L["lootToastAlwaysShow"] = "Always show for..."
L["lootToastAlwaysShowPets"] = "Pets"
L["lootToastAlwaysShowUpgrades"] = "Upgrades"
L["lootToastAnchorButton"] = "Show loot-toast anchor"
L["lootToastAnchorEditModeHint"] = "Enable the anchor and use Edit Mode to reposition loot toasts."
L["lootToastAnchorLabel"] = "Loot Toast Anchor"
L["lootToastAnchorManualHint"] = "Click to show a draggable anchor for loot toasts. Drag to reposition, then click again to hide."
L["lootToastCheckIlvl"] = "Check item level"
L["lootToastCustomSound"] = "Toast sound"
L["lootToastExplanation"] =
	"Only loot toasts that match at least one filter will be shown. Items on the include list always trigger a toast. If rarity filtering is enabled the selected rarities also apply to mounts, pets, and upgrades. Item level is ignored for mounts, pets, and upgrades."
L["lootToastExtrasUpgrades"] = "upgrades"
L["lootToastFilterSettings"] = "Loot toast filter"
L["lootToastItemAdded"] = "Added %s (%d) to the include list"
L["lootToastItemLevel"] = "Item level threshold"
L["lootToastSectionTitle"] = "Loot toast"
L["lootToastSummaryIlvl"] = "Shows loot toasts for items with an item level of %d or higher%s."
L["lootToastSummaryNoIlvl"] = "Shows loot toasts for items%s."
L["Low threshold (ms)"] = "Low threshold (ms)"
L["Macro Popup"] = "Macro Popup"
L["MacroID"] = "MacroID"
L["Macros"] = "Macros"
L["MacrosAndConsumables"] = "Macros & Consumables"
L["mageFoodLeaveText"] = "Leave follower Dungeon\
\
Click to leave group"
L["mageFoodReminder"] = "Show reminder to get mage food from follower dungeon"
L["mageFoodReminderDefaultSound"] = "Default sound"
L["mageFoodReminderDesc2"] = "Click the reminder to automatically queue for a follower dungeon.\
Hold Alt to move the icon."
L["mageFoodReminderEditModeHint"] = "Configure Food Reminder details via Edit Mode."
L["MageFoodReminderHeadline"] = "Mage food reminder for Healer"
L["mageFoodReminderJoinSound"] = "Join sound"
L["mageFoodReminderLeaveSound"] = "Leave sound"
L["mageFoodReminderReset"] = "Reset position"
L["mageFoodReminderSize"] = "Reminder scale"
L["mageFoodReminderSound"] = "Play sound when reminder appears"
L["mageFoodReminderText"] = "Get Mage food from follower Dungeon\
\
Click to automatically queue"
L["mageFoodReminderUseCustomSound"] = "Use custom reminder sounds"
L["Mail"] = "Mailbox"
L["mailboxopen"] = "Mailbox opening sound"
L["mailboxRememberLastRecipient"] = "Remember last recipient"
L["mailboxRememberLastRecipientDesc"] = "Keeps the last recipient in the To field after sending mail until you close the mailbox."
L["mailboxRemoveConfirm"] = "Remove %s from the mailbox address book? Press Accept to delete this entry."
L["mailboxRemoveHeader"] = "Remove character"
L["mailboxRemoveSelect"] = "Select character"
L["MailboxWindowTitle"] = "Address Book"
L["majorFactionsRenownToastAnchorEditModeHint"] = "Enable the anchor and use Edit Mode to reposition Renown toasts."
L["majorFactionsRenownToastAnchorLabel"] = "Renown Toast Anchor"
L["MapBasics"] = "Map Basics"
L["MapNavigation"] = "Minimap & World Map"
L["Marching ants"] = "Marching ants"
L["Mark Bar"] = "Mark Bar"
L["MarkBarTargets"] = "Mark Bar: Target Icons"
L["MarkBarUtility"] = "Mark Bar: Pings + Checks"
L["MarkBarWorld"] = "Mark Bar: World Markers"
L["markCollectedPetsOnMerchant"] = "Dim collected battle pets at vendors"
L["markCollectedPetsOnMerchantDesc"] = "Greys out vendor items that teach a battle pet you already have (at least 1 collected)."
L["Markers"] = "Markers"
L["markKnownOnMerchant"] = "Highlight already-known vendor items"
L["markKnownOnMerchantDesc"] = "Adds a green checkmark to collectibles you already learned (recipes, toys, transmogs, etc.)."
L["Match relative frame width"] = "Match relative frame width"
L["MatchRelativeFrameWidth"] = "Match Relative Frame width"
L["Max"] = "Max"
L["Max / Percent"] = "Max / Percent"
L["Max color"] = "Maximum color"
L["Max columns"] = "Max columns"
L["Max(home, world)"] = "Max(home, world)"
L["mechagon_npc"] = "Mechagon Workshop NPCs"
L["Media"] = "Media"
L["Media & Sound"] = "Media & Sound"
L["MerchantUI"] = "Merchant UI"
L["MerchantWindowClosed"] = "Merchant window is closed. Stopping sales"
L["Micro Bar"] = "Micro Bar"
L["Micro Menu"] = "Micro Menu"
L["MicroBarButtonBackdrop"] = "Show button backdrop"
L["MicroBarButtonBorderColor"] = "Button border color"
L["MicroBarButtonSize"] = "Button size"
L["MicroBarDisplayModeInline"] = "Show icons in DataPanel"
L["MicroBarDisplayModeMenu"] = "Show as menu"
L["MicroBarEqualButtons"] = "Use equal button size"
L["MicroBarNoEntries"] = "No entries visible"
L["MicroBarVisibleEntries"] = "Visible icons"
L["microMenuHeader"] = "Micro menu"
L["MinimapButtonBin"] = "Minimap Button Bin"
L["minimapButtonBinAnchor"] = "Flyout direction"
L["minimapButtonBinAnchorDesc"] = "Preferred direction for the minimap toggle flyout. Auto flips to stay on screen."
L["minimapButtonBinColumns"] = "Columns"
L["minimapButtonBinColumnsDesc"] = "Number of columns in the Button Sink."
L["minimapButtonBinHideBackground"] = "Hide background"
L["minimapButtonBinHideBackgroundDesc"] = "Hide the Button Sink background."
L["minimapButtonBinHideBorderDesc"] = "Hide the Button Sink border."
L["minimapButtonBinIconClickToggle"] = "Click toggles flyout"
L["minimapButtonBinIconClickToggleDesc"] = "Use left-click on the minimap toggle to open/close the Button Sink instead of hover."
L["MinimapButtonsAndCluster"] = "Minimap Buttons & Cluster"
L["MinimapButtonSinkGroup"] = "Button Sink"
L["minimapButtonsMouseover"] = "Hide addon buttons until mouseover"
L["minimapButtonsMouseoverDesc"] = "Fade out addon minimap buttons until you hover the minimap."
L["minimapClusterScale"] = "Minimap cluster scale"
L["minimapClusterScaleDesc"] = "1.0 is the default size."
L["minimapHideElements"] = "Minimap elements to hide"
L["minimapHideElements_AddonCompartment"] = "Addon compartment"
L["minimapHideElements_Clock"] = "Clock"
L["minimapHideElements_Mail"] = "Mail icon"
L["minimapHideElements_Tracking"] = "Tracking icon"
L["minimapHideElements_ZoneInfo"] = "Zone info"
L["Minimum dynamic scale"] = "Minimum dynamic scale"
L["Minimum mana restore for food"] = "Minimum mana restore for food"
L["mining"] = "Mining"
L["misc"] = "Misc"
L["misc_auctionhouse_sellable"] = "Can Sell in Auction House"
L["misc_sellable"] = "Can Vendor item"
L["MissingEnchant"] = "Enchant"
L["MissingTalentLoadout"] = "Some Talent Loadouts used by Talent Reminder\
have been removed and can no longer be used:"
L["Mode"] = "Mode"
L["modifyXPRepBar"] = "Modify XP and Reputation bar"
L["moneyTrackerRemoveConfirm"] = "Remove %s from the money tracker? Press Accept to delete this entry."
L["moneyTrackerRemovePlayer"] = "All known characters"
L["monk"] = "Monk"
L["monk_HideHarmonyBar"] = "Hide Harmonybar"
L["Monochrome"] = "Monochrome"
L["Monochrome Outline"] = "Monochrome Outline"
L["Monochrome outline"] = "Monochrome outline"
L["Monochrome Thick"] = "Monochrome Thick"
L["Ranking"] = "Ranking"
L["Slug"] = "Slug"
L["Slug Outline"] = "Slug Outline"
L["Slug Thick Outline"] = "Slug Thick Outline"
L["Slug Monochrome"] = "Slug Monochrome"
L["Slug Monochrome Outline"] = "Slug Monochrome Outline"
L["Slug Monochrome Thick"] = "Slug Monochrome Thick"
L["Moonkin"] = "Moonkin"
L["mount_chopper"] = "Chopper"
L["mount_g99_breakneck"] = "G-99 Breakneck"
L["mount_mimiron_head"] = "Mimiron's Head"
L["mount_storm_gryphon"] = "Storm Gryphon summoning"
L["mount_the_dreadwake"] = "The Dreadwake"
L["Mounted"] = "Mounted"
L["Mounts"] = "Mounts"
L["MouseAndAccessibility"] = "Mouse & Accessibility"
L["mouseCrosshair"] = "Screen crosshair"
L["mouseCrosshairAlpha"] = "Crosshair opacity"
L["mouseCrosshairBorderSize"] = "Crosshair border size"
L["mouseCrosshairColor"] = "Crosshair color"
L["mouseCrosshairEditModeHint"] = "Configure crosshair options in Edit Mode."
L["mouseCrosshairEnabled"] = "Enable screen crosshair"
L["mouseCrosshairHideInLegacyRaidInstances"] = "Hide in legacy raid instances"
L["mouseCrosshairLength"] = "Crosshair inner length"
L["mouseCrosshairRuleInAnyInstance"] = "In any instance"
L["mouseCrosshairRuleInPartyInstance"] = "In party instances (5-man)"
L["mouseCrosshairRuleInRaidInstance"] = "In raid instances"
L["mouseCrosshairThickness"] = "Crosshair thickness"
L["mouseCrosshairTitle"] = "Crosshair"
L["mouseCrosshairUseClassColor"] = "Use class color for crosshair"
L["Mouseover"] = "Mouseover"
L["mouseRing"] = "Mouse ring"
L["mouseRingCastProgress"] = "Show cast progress on ring"
L["mouseRingCastProgressColor"] = "Cast progress color"
L["mouseRingCastProgressShowOutsideCombat"] = "Show cast progress outside combat"
L["mouseRingCombatOverlay"] = "Show extra ring in combat"
L["mouseRingCombatOverlayColor"] = "Combat overlay color"
L["mouseRingCombatOverlaySize"] = "Combat overlay size"
L["mouseRingCombatOverride"] = "Change ring color/size in combat"
L["mouseRingCombatOverrideColor"] = "Combat ring color"
L["mouseRingCombatOverrideSize"] = "Combat ring size"
L["mouseRingEnabled"] = "Enable visible ring around the mouse cursor"
L["mouseRingGCDProgress"] = "Show GCD progress on ring"
L["mouseRingGCDProgressColor"] = "GCD progress color"
L["mouseRingGCDProgressMode"] = "GCD progress mode"
L["mouseRingHideDot"] = "Hide dot in cursor ring"
L["mouseRingOnlyInCombat"] = "Show ring only in combat"
L["mouseRingOnlyOnRightClick"] = "Show ring only while right-clicking"
L["mouseRingProgressHideDuringSwipe"] = "Hide base ring during swipe"
L["mouseRingProgressShowEdge"] = "Show swipe edge line"
L["mouseRingProgressStyle"] = "Progress style"
L["mouseRingProgressStyleDot"] = "Moving point"
L["mouseRingProgressStyleRing"] = "Ring swipe"
L["mouseRingSize"] = "Ring size"
L["mouseRingUseClassColor"] = "Use class color for ring"
L["mouseTrail"] = "Mouse trail"
L["mouseTrailDensity"] = "Mouse trail density"
L["mouseTrailEnabled"] = "Enable visible trail while moving the mouse cursor"
L["mouseTrailOnlyInCombat"] = "Show trail only in combat"
L["mouseTrailUseClassColor"] = "Use class color for trail"
L["Movable while holding SHIFT"] = "Movable while holding SHIFT"
L["Move"] = "Mover"
L["Move Modifier"] = "Move modifier key"
L["Move Modifier Desc"] = "Choose the modifier key required for dragging."
L["moveLootToast"] = "Move loot toast"
L["moveLootToastDesc"] = "Enable a movable anchor for loot toasts."
L["moveMajorFactionsRenownToast"] = "Move Renown toast"
L["moveMajorFactionsRenownToastDesc"] = "Enable a movable anchor for Major Factions Renown toasts."
L["MovementSpeedInfo"] = "Show %s in the character frame"
L["MoverQuestDialog"] = "NPC Dialog (Quest)"
L["MoverResetHint"] = "Tip: Hold the scale modifier and right-click a move handle to reset scale and position to default.\
Reset uses the scale modifier even when scaling is disabled."
L["routesJournelCombatBlocked"] = "Cannot share routes while in combat."
L["routesJournelCommentLabel"] = "Comment"
L["routesJournelDecodeError"] = "Could not decode MDT string."
L["routesJournelDecompressError"] = "Could not decompress MDT string."
L["routesJournelDeleteConfirm"] = "Delete this route?"
L["routesJournelDeleted"] = "Route deleted."
L["routesJournelDeserializeError"] = "Could not read MDT data."
L["routesJournelDungeons"] = "Dungeons"
L["routesJournelDuplicate"] = "This route is already saved."
L["routesJournelEmpty"] = "No saved routes."
L["routesJournelFilters"] = "Filters"
L["routesJournelImportAllFromMDT"] = "Import all (%d)"
L["routesJournelImportFromMDT"] = "Import from MDT"
L["routesJournelImportedFromMDT"] = "Imported current MDT route."
L["routesJournelImportedFromMDTCount"] = "Imported %d MDT routes. Skipped %d duplicates."
L["routesJournelInvalidPreset"] = "Invalid MDT route string."
L["routesJournelInvalidStoredRoute"] = "This saved route is invalid."
L["routesJournelLegacyUnsupported"] = "Legacy MDT strings are not supported."
L["routesJournelMDTNoRoute"] = "MDT has no importable current route."
L["routesJournelMDTNoRoutesForDungeon"] = "MDT has no importable routes for this dungeon."
L["routesJournelMDTNotLoaded"] = "Mythic Dungeon Tools is not loaded."
L["routesJournelMinimapTooltip"] = "Left-click to open routes. Right-click for options."
L["routesJournelNameLabel"] = "Route name"
L["routesJournelNew"] = "New Route"
L["routesJournelNoGroup"] = "You are not in a party or raid."
L["routesJournelOpenedInMDT"] = "Opened route in MDT."
L["routesJournelOptionInvisShroud"] = "Invis/Shroud"
L["routesJournelOptionSleepwalk"] = "Sleepwalk"
L["routesJournelOptionWarlock"] = "Warlock"
L["routesJournelOptionalRequirements"] = "Optional requirements"
L["routesJournelPullCount"] = "%d pulls"
L["routesJournelSave"] = "Save Route"
L["routesJournelSaved"] = "Route saved."
L["routesJournelSavedRoutes"] = "Saved routes"
L["routesJournelSeasonOverview"] = "Season Overview"
L["routesJournelSelectRoute"] = "Select a route."
L["routesJournelShare"] = "Share"
L["routesJournelShared"] = "Route shared."
L["routesJournelShowMinimapButton"] = "Show Minimap Button"
L["routesJournelStringLabel"] = "MDT export string"
L["routesJournelTitle"] = "Routes Journel"
L["routesJournelUnknownDungeon"] = "Unknown MDT dungeon index."
L["routesJournelUnnamed"] = "Unnamed route"
L["murder_row_belath_dawnblade"] = "Belath Dawnblade (Murder Row)"
L["Mythic+ Key"] = "Mythic+ Key"
L["Mythic+ Rating"] = "Mythic+ Rating"
L["mythicPlusBloodlustTrackerActiveLabel"] = "LOCKED"
L["mythicPlusBloodlustTrackerAnchor"] = "Bloodlust Tracker Anchor"
L["mythicPlusBloodlustTrackerDebuffSound"] = "Active lockout sound"
L["mythicPlusBloodlustTrackerEditModeHint"] = "Shows your Bloodlust lockout (Sated/Exhaustion). Position and size are configurable in Edit Mode."
L["mythicPlusBloodlustTrackerEnabled"] = "Enable Bloodlust lockout tracker"
L["mythicPlusBloodlustTrackerFadeSound"] = "Lockout fade sound"
L["mythicPlusBloodlustTrackerOnlyInInstances"] = "Only show in instances"
L["mythicPlusBloodlustTrackerReadyLabel"] = "READY"
L["mythicPlusBloodlustTrackerReadySound"] = "Ready reminder sound"
L["mythicPlusBloodlustTrackerReadySoundOnEncounterStart"] = "Play sound on ENCOUNTER_START when Bloodlust is ready"
L["mythicPlusBloodlustTrackerSoundOnDebuffActive"] = "Play sound when Bloodlust lockout becomes active"
L["mythicPlusBloodlustTrackerSoundOnDebuffFade"] = "Play sound when Bloodlust lockout fades"
L["mythicPlusBloodlustTrackerUseCustomDebuffSound"] = "Use custom sound for active lockout"
L["mythicPlusBloodlustTrackerUseCustomFadeSound"] = "Use custom sound for lockout fade"
L["mythicPlusBloodlustTrackerUseCustomReadySound"] = "Use custom sound for ready reminder"
L["mythicPlusBRTrackerAnchor"] = "BR Tracker Anchor"
L["mythicPlusBRTrackerChargesFont"] = "Charges font"
L["mythicPlusBRTrackerChargesTextColor"] = "Charges text color"
L["mythicPlusBRTrackerChargesTextOffsetX"] = "Charges text X offset"
L["mythicPlusBRTrackerChargesTextOffsetY"] = "Charges text Y offset"
L["mythicPlusBRTrackerChargesTextOutline"] = "Charges text outline"
L["mythicPlusBRTrackerChargesTextPoint"] = "Charges text anchor"
L["mythicPlusBRTrackerChargesTextSize"] = "Charges text size"
L["mythicPlusBRTrackerEditModeHint"] = "Adjust the button's position and size via Edit Mode."
L["mythicPlusBRTrackerEnabled"] = "Enable Combat Resurrection tracker"
L["mythicPlusEnableDungeonFilter"] = "Add advanced filters to the Dungeon Finder"
L["mythicPlusEnableDungeonFilterClearReset"] = "Clear the extended filters when the default Blizzard filter is reset"
L["mythicPlusEnableDungeonFilterDesc"] =
	"Adds advanced filters to the Dungeon Finder (party fit, Bloodlust/Battle Res, same-spec etc.). While this is enabled, the \"%s\" control is adjusted to prevent Blizzard UI 'taint' errors."
L["mythicPlusEnableObjectiveTracker"] = "Automate Objective Tracker"
L["mythicPlusEnableObjectiveTrackerDesc"] = "At the start of a Mythic+ run, automatically hide / collapse all objective tracker blocks."
L["mythicPlusShowChestTimers"] = "Show Mythic+ chest timers"
L["mythicPlusShowChestTimersDesc"] = "Display +2/+3 upgrade timers alongside the dungeon timer."
L["MythicScorePartsLabel"] = "Mythic+ details to show"
L["Name"] = "Name"
L["Name anchor"] = "Name anchor"
L["Name class color"] = "Name class color"
L["Name color"] = "Name color"
L["Name font"] = "Name font"
L["Name font outline"] = "Name font outline"
L["Name font size"] = "Name font size"
L["Name max width"] = "Name max width"
L["Name offset X"] = "Name offset X"
L["Name offset Y"] = "Name offset Y"
L["Name X Offset"] = "Name X Offset"
L["Name Y Offset"] = "Name Y Offset"
L["nameplateAuraClickthrough"] = "Make nameplate auras click-through"
L["nameplateAuraClickthroughDesc"] = "Makes default nameplate aura icons click-through while enabled."
L["nameplateMobColorBoss"] = "Boss color"
L["nameplateMobColorCaster"] = "Caster color"
L["nameplateMobColorMelee"] = "Melee color"
L["nameplateMobColorMiniboss"] = "Mini-boss color"
L["nameplateMobColorNeutral"] = "Neutral color"
L["nameplateMobColorTankMode"] = "Tank mode color"
L["nameplateEliteMarkerAnchor"] = "Elite marker anchor"
L["nameplateEliteMarkerAnchorDesc"] = "Choose where the elite marker is attached to the default nameplate."
L["nameplateEliteMarkers"] = "Show elite markers on default nameplates"
L["nameplateEliteMarkersDesc"] = "Shows a classification marker on default nameplates for elite, rare elite, and world boss units."
L["nameplateEliteMarkerSize"] = "Elite marker size"
L["nameplateEliteMarkerSizeDesc"] = "Sets the size of the elite marker on default nameplates."
L["nameplateFocusHealthbarTexture"] = "Focus healthbar texture"
L["nameplateFocusHealthbarTextureDesc"] = "Changes the healthbar texture of the focused default nameplate. Set to None to keep Blizzard's texture."
L["nameplateFriendlyPlayerClassColorNames"] = "Use class colors for friendly player names"
L["nameplateFriendlyPlayerClassColorNamesDesc"] = "Colors friendly player nameplate names by class."
L["nameplateFriendlyPlayerNamesOnly"] = "Show only names for friendly player nameplates"
L["nameplateFriendlyPlayerNamesOnlyDesc"] = "Shows only the name text on friendly player nameplates instead of the full health bar."
L["nameplateHideFriendlyPlayerRealms"] = "Hide realms on friendly player nameplates"
L["nameplateHideFriendlyPlayerRealmsDesc"] = "Removes realm names from friendly player nameplates."
L["nameplateMobColors"] = "Color default nameplates"
L["nameplateMobColorsDesc"] = "Colors default enemy nameplates by unit type while enabled. PvP and arena contexts are ignored."
L["nameplateMobColorsInDungeons"] = "Apply in instances"
L["nameplateMobColorsInDungeonsDesc"] = "Keeps nameplate mob coloring active in instanced PvE content such as dungeons, raids, and delves."
L["nameplateMobColorsOutsideDungeons"] = "Also apply outside instances"
L["nameplateMobColorsOutsideDungeonsDesc"] = "Allows nameplate mob coloring outside instances, such as in the open world. PvP and arena contexts stay ignored."
L["nameplateMobTankMode"] = "Tank mode color"
L["nameplateMobTankModeDesc"] = "When you are tanking, colors enemies currently in combat with you using a dedicated color instead of the normal mob coloring."
L["nameplateMobColorThreatLost"] = "Threat lost color"
L["nameplateMobColorThreatWarning"] = "Threat warning color"
L["nameplateMobColorTrivial"] = "Trivial color"
L["nameplateQuestMarkerAnchor"] = "Quest icon anchor"
L["nameplateQuestMarkerAnchorDesc"] = "Choose where the quest icon is attached to the default nameplate."
L["nameplateQuestMarkers"] = "Show quest icons on default nameplates"
L["nameplateQuestMarkersDesc"] = "Shows a quest icon above default nameplates for units that still provide objective progress."
L["nameplateQuestMarkerSize"] = "Quest icon size"
L["nameplateQuestMarkerSizeDesc"] = "Sets the size of the quest icon on default nameplates."
L["nameplateSlugOutline"] = "Customize default nameplate text"
L["nameplateSlugOutlineDesc"] = "Enables outline and size customization for default nameplate text."
L["nameplateTextCustomFont"] = "Override nameplate text font"
L["nameplateTextCustomFontDesc"] = "Changes the font used by default nameplate text. Disable this to keep Blizzard's locale font while still applying outline or size changes."
L["nameplateTextFont"] = "Nameplate text font"
L["nameplateTextFontDesc"] = "Choose the font used by default nameplate text."
L["nameplateTextOutline"] = "Nameplate text outline"
L["nameplateTextOutlineDesc"] = "Choose the font outline style used by default nameplate text."
L["nameplateTextSize"] = "Nameplate text size"
L["nameplateTextSizeDesc"] = "Sets the default nameplate text size. Use 0 to keep Blizzard's size."
L["nameplateTargetMarkers"] = "Show target markers on default nameplates"
L["nameplateTargetMarkersDesc"] = "Shows arrow markers on both sides of the targeted default nameplate."
L["nameplateTargetMarkerAtlas"] = "Target marker style"
L["nameplateTargetMarkerAtlasDesc"] = "Choose the arrow style used for target markers on default nameplates."
L["nameplateTargetMarkerSize"] = "Target marker size"
L["nameplateTargetMarkerSizeDesc"] = "Sets the size of the target arrow markers on default nameplates."
L["Nameplates"] = "Nameplates"
L["NameplatesAndNames"] = "Nameplates & Names"
L["No currency tracking"] = "No currency tracking"
L["No Keystone"] = "No Keystone"
L["No Mythic+ rating"] = "No Mythic+ rating"
L["No override"] = "No override"
L["No saved loadouts"] = "No saved loadouts"
L["No Set Equipped"] = "No Set Equipped"
L["NoBloodlust"] = "No Bloodlust in Group"
L["noChatOnPullTimer"] = "No chatmessage on Pull Timer"
L["NoKeystone"] = "No Info"
L["NoSameSpec"] = "No %s in Group"
L["Not interruptible color"] = "Not interruptible color"
L["Not mounted"] = "Not mounted"
L["NPCID"] = "ID"
L["Number of lines"] = "Number of lines"
L["Number of thresholds"] = "Number of thresholds"
L["objectiveTrackerScope"] = "Objective Tracker scope"
L["objectiveTrackerScopeDesc"] = "Choose in which instance types the Objective Tracker automation should hide or collapse tracker blocks."
L["objectiveTrackerScopeScenarioDelve"] = "Scenarios / Delves"
L["Off"] = "Off"
L["Offset"] = "Offset"
L["Offset X"] = "Offset X"
L["Offset Y"] = "Offset Y"
L["Only in dungeons/raids"] = "Only in dungeons/raids"
L["Only with modifier"] = "Only with modifier"
L["open"] = "Open sound"
L["Open Talents"] = "Open talents"
L["Open with Friends list"] = "Open with Friends list"
L["openCharframeOnUpgrade"] = "Open character frame on upgrade"
L["openCharframeOnUpgradeDesc"] = "Open the character frame when upgrading items at a vendor."
L["OpenMail"] = "Open Mail"
L["OpenTalents"] = "Open Talents"
L["Other"] = "Other"
L["Out of combat"] = "Out of combat"
L["Outline"] = "Outline"
L["Outside"] = "Outside"
L["outsideNearGems"] = "Outside (next to gems)"
L["Overlay"] = "Overlay"
L["OverwriteAllFontsToGlobal"] = "Fonts global"
L["OverwriteAllFontsToGlobalConfirm"] = "Use global font for all supported settings in the active profile? Reload required."
L["OverwriteAllFontStylingToGlobal"] = "Styles global"
L["OverwriteAllFontStylingToGlobalConfirm"] = "Use global font styling for all supported settings in the active profile? Reload required."
L["OverwriteGlobalMainProfile"] = "Overwrite global main profile?"
L["OverwriteGlobalProfile"] = "Overwrite global profile for %s?"
L["paladin_HideHolyPower"] = "Hide Holypowerbar"
L["Panel"] = "Panel"
L["Panel Name"] = "Panel Name"
L["Panels"] = "Panels"
L["Party"] = "Party"
L["Partyfit"] = "Party fits"
L["peafowl"] = "Peafowl cry"
L["Per-currency tooltips"] = "Per-currency tooltips"
L["Percent"] = "Percent"
L["Percent / Current"] = "Percent / Current"
L["Percent / Current / Max"] = "Percent / Current / Max"
L["Percent / Max"] = "Percent / Max"
L["Percent rounding"] = "Percent rounding"
L["Persist LFG signup note"] = "Persist LFG signup note"
L["persistAuctionHouseFilter"] = "Remember Auction House filters for this session"
L["Pet Missing"] = "Pet Missing"
L["Pet Tracker"] = "Pet Tracker"
L["petTrackerHideWhileRested"] = "Hide while rested"
L["petTrackerLayout"] = "Reminder layout"
L["petTrackerLayoutInline"] = "Icon left of text"
L["petTrackerLayoutTextAbove"] = "Text above icon"
L["petTrackerLayoutTextBelow"] = "Text below icon"
L["ping"] = "Ping"
L["Ping display"] = "Ping display"
L["Ping update interval (s)"] = "Ping update interval (s)"
L["ping_assist"] = "Ping: Assist"
L["ping_attack"] = "Ping: Attack"
L["ping_minimap"] = "Minimap Ping"
L["ping_omw"] = "Ping: On My Way"
L["ping_ping"] = "Default Ping"
L["ping_warning"] = "Ping: Warning"
L["Pixel"] = "Pixel"
L["Player Castbar"] = "Player Castbar"
L["Player Choice"] = "Player Choice"
L["Player is casting"] = "Player is casting"
L["PlayerHealthText"] = "Player health text"
L["Please enter a code to import."] = "Please enter a code to import."
L["Point %d color"] = "Point %d color"
L["PopupsAndUITweaks"] = "Popups & UI Tweaks"
L["portalHideMissing"] = "Hide missing Teleports"
L["portalShowTooltip"] = "Show tooltip on Teleport buttons"
L["Portrait"] = "Portrait"
L["Portrait side"] = "Portrait side"
L["Position Persistence"] = "Position persistence"
L["Position Persistence Close"] = "Until close of the frame"
L["Position Persistence Close Tooltip"] = "Does not save the position and resets when the frame closes."
L["Position Persistence Disabled"] = "Disabled"
L["Position Persistence Disabled Tooltip"] = "Does not save or restore a custom position for this frame."
L["Position Persistence Global"] = "Use global setting"
L["Position Persistence Global Tooltip"] = "Uses the global position persistence setting."
L["Position Persistence Lockout"] = "Until logout"
L["Position Persistence Lockout Tooltip"] = "Saves the position only until you log out."
L["Position Persistence Reset"] = "Until reset"
L["Position Persistence Reset Tooltip"] = "Saves the position until you reset it."
L["Power"] = "Power"
L["Power Bar Widgets"] = "Power Bar Widgets (UI Widgets)"
L["Power delimiter"] = "Power delimiter"
L["Power height"] = "Power height"
L["Power secondary delimiter"] = "Power secondary delimiter"
L["Power tertiary delimiter"] = "Power tertiary delimiter"
L["Power text center"] = "Power text center"
L["Power text left"] = "Power text left"
L["Power text right"] = "Power text right"
L["Power texture"] = "Power texture"
L["PowerBar"] = "Power Bar"
L["Prefer Cauldrons"] = "Prefer cauldrons"
L["Prefer Cauldrons Desc"] = "Prioritizes fleeting (cauldron-style) flasks first; when disabled, only the normal flask path is used."
L["Prefer Healthstone first"] = "Prefer Healthstone first"
L["Prefer Hearty Food"] = "Prefer Hearty food"
L["Prefer Hearty Food Desc"] = "Prioritizes Hearty buff food first; when unavailable, the macro falls back to the normal version."
L["Prefer mage food"] = "Prefer mage food"
L["Preferred flask for %s"] = "Preferred flask for %s"
L["Preferred flask for role %s"] = "Preferred flask for role %s"
L["Prefix"] = "Prefix"
L["Presence"] = "Presence"
L["Preserve content size"] = "Preserve content size"
L["Preview sound"] = "Preview sound"
L["PriorityOrder"] = "Priority order"
L["PrioritySlot"] = "Priority %d"
L["priory_of_the_sacred_flame_npc"] = "Priory of the Sacred Flame NPCs"
L["PrivacyBlockingIgnore"] = "Privacy, Blocking & Ignore"
L["Private Auras"] = "Private Auras"
L["Professions"] = "Professions"
L["Professions Book"] = "Professions Book"
L["ProfileApplyDefaultToAll"] = "Profile global"
L["ProfileApplyDefaultToAllConfirm"] = "Apply default profile \"%s\" to all known characters?"
L["ProfileApplyDefaultToAllDesc"] = "Sets the active profile of every known character to the default profile. Reload required."
L["ProfileApplyDefaultToAllDone"] = "Applied default profile to %d characters. Reload required."
L["ProfileActiveDesc"] = "Profile used by this character. This overrides the default profile."
L["ProfileDefaultDesc"] = "Profile used for new characters that do not have an active profile assigned yet."
L["ProfileCopyDesc"] = 'Are you sure to copy the settings of "%s" to your active profile?'
L["ProfileDeleteDesc"] = 'Are you sure to delete profile "%s"?'
L["ProfileDeleteDesc2"] = "You can only delete profiles not used as default or active"
L["ProfileExportEmpty"] = "Active profile has no saved settings to export."
L["ProfileExportFailed"] = "Profile export failed."
L["ProfileExportNoActive"] = "No active profile found to export."
L["ProfileImportConfirm"] = "Importing will overwrite your active profile and reload the UI. Large imports can cause a brief freeze."
L["ProfileImportEmpty"] = "Please paste a code to import."
L["ProfileImportFailed"] = "Profile import failed."
L["ProfileImportProtection"] = "Protected import sections"
L["ProfileImportProtectionActionBars"] = "Action Bars"
L["ProfileImportProtectionBags"] = "Bags"
L["ProfileImportProtectionCastbars"] = "Castbars"
L["ProfileImportProtectionCooldownPanels"] = "Cooldown Panels"
L["ProfileImportProtectionDamageMeter"] = "Damage Meter"
L["ProfileImportProtectionDataPanels"] = "Data Panels"
L["ProfileImportProtectionDesc"] = "Selected sections stay unchanged when importing full profiles or external installer profiles."
L["ProfileImportProtectionDungeonCombat"] = "Dungeon & Combat Tools"
L["ProfileImportProtectionHBP"] = "Healer Buff Placement"
L["ProfileImportProtectionInstanceDifficulty"] = "Instance Difficulty"
L["ProfileImportProtectionMouseAccessibility"] = "Mouse & Accessibility"
L["ProfileImportProtectionMover"] = "Mover"
L["ProfileImportProtectionQuickAccept"] = "Quick Accept"
L["ProfileImportProtectionResourceBars"] = "Resource Bars"
L["ProfileImportProtectionUnitFrames"] = "Unit Frames"
L["ProfileImportSuccess"] = "Profile imported. Reloading UI..."
L["ProfileMenuTitle"] = "Addon profile"
L["ProfileName"] = "Add a new Profile"
L["Profiles"] = "Profiles"
L["ProfileScope"] = "Profile scope"
L["ProfileSetActiveReload"] = "Switched addon profile to %s. Reloading UI..."
L["ProfileUseGlobalDesc"] = "Used for new characters that do not have an active profile assigned yet."
L["Pull Timer"] = "Pull Timer"
L["pullSlashUnavailableInCombat"] = "EnhanceQoL: /pull is unavailable in combat."
L["PvP"] = "PvP"
L["PvP Match Results"] = "PvP Match Results"
L["PvPAutoRelease"] = "PvP Auto Release"
L["queryRestrictionApplied"] = "Restriction CVars set to %d."
L["queryRestrictionEnvironment"] = "AddOn Restrictions"
L["queryRestrictionPrintValues"] = "Print CVar values"
L["queryRestrictionStatusLabel"] = "Restriction CVars: %s"
L["queryRestrictionStatusMixed"] = "mixed"
L["queryRestrictionStatusOff"] = "off"
L["queryRestrictionStatusOn"] = "on"
L["queryRestrictionToggleDisable"] = "Disable forced restrictions"
L["queryRestrictionToggleEnable"] = "Enable forced restrictions"
L["Quest"] = "Quest"
L["quest_complete"] = "Quest completed"
L["questAddNPCToExclude"] = "Add targetted NPC/opened Gossipwindow to exclude"
L["questAutomationModifier"] = "Quest automation modifier"
L["questAutomationModifierDesc"] = "Choose a modifier to require holding it for quest automation. Set to None to keep it always on (hold Shift to pause)."
L["Questing"] = "Questing"
L["QuestingAndCinematics"] = "Questing & Cinematics"
L["questTrackerMinimizeButtonAnchor"] = "Minimized '+' anchor"
L["questTrackerMinimizeButtonAnchor_desc"] = "When minimized to '+', choose which corner of the tracker to anchor the button to."
L["questTrackerMinimizeButtonOnly"] = "Minimize to '+' only"
L["questTrackerMinimizeButtonOnly_desc"] = "When the Objective Tracker is collapsed, hide the header bar and show only the (+) button."
L["questTrackerOptions"] = "Quest Tracker"
L["questTrackerRememberState"] = "Remember Quest Tracker state"
L["questTrackerRememberState_desc"] = "Restores the Objective Tracker's collapsed/expanded state after login or reload."
L["questTrackerShowQuestCount"] = "Show quest count under tracker"
L["questTrackerShowQuestCount_desc"] = "Displays your current quest total versus the maximum directly beneath the Quest Tracker header."
L["questWowheadLink"] = "Enable Wowhead link in quest context menus"
L["Queue Status Button"] = "Queue Status Button"
L["Quick signup"] = "Quick signup"
L["quickSkipCinematic"] = "Quick skip cinematics"
L["quickSkipCinematicDesc"] = "Confirms the skip prompt when you press Esc, Space, or Enter during cinematics or movies"
L["Raid"] = "Raid"
L["Raid Info"] = "Raid Info"
L["Raid marker"] = "Raid marker"
L["Raid marker anchor"] = "Raid marker anchor"
L["Raid marker offset X"] = "Raid marker offset X"
L["Raid marker offset Y"] = "Raid marker offset Y"
L["Raid marker size"] = "Raid marker size"
L["RaiderIOUrl"] = "Copy Raider.IO URL"
L["RaidTargetIcon"] = "Raid Target Icon"
L["Random Mount"] = "Random Mount"
L["randomMountCastSlowFallWhenFalling"] = "Cast Slow Fall/Levitate/Travel Form while falling"
L["randomMountCastSlowFallWhenFallingDesc"] = "Only applies to Mages (Slow Fall), Druids (Travel Form) and Priests (Levitate)."
L["randomMountDracthyrVisageBeforeMount"] = "Turn to Visage form as Dracthyr before mounting"
L["randomMountDracthyrVisageBeforeMountDesc"] = "Only applies to Dracthyr characters."
L["randomMountDruidNoShiftWhileMounted"] = "Don't shift to Travel/Cat Form while mounted"
L["rangeOverlayColor"] = "Overlay color"
L["rangeOverlayShape"] = "Overlay shape"
L["rangeOverlayShapeRound"] = "Rounded"
L["Re-anchor Totem Frame"] = "Re-anchor Totem Frame"
L["Ready Check"] = "Ready Check"
L["Ready check"] = "Ready check"
L["readycheck"] = "Ready Check sound"
L["readyCheckUnavailableInCombat"] = "EnhanceQoL: Ready Check is unavailable in combat."
L["Realm"] = "Realm"
L["Recruit A Friend"] = "Recruit A Friend"
L["Recruit A Friend Rewards"] = "Recruit A Friend Rewards"
L["Relative Frame"] = "Relative Frame"
L["Relative Point"] = "Relative Point"
L["Relative point"] = "Relative point"
L["ReleaseTimer"] = "Release Timer"
L["ReloadLoadouts"] = "Reload TLE loadouts"
L["Remove %s from the include list?"] = "Remove %s from the include list?"
L["Remove Panel"] = "Remove Panel"
L["Renown"] = "Renown"
L["repair"] = "Repair sound"
L["Repair Cost"] = "Repair Cost"
L["Repair Info"] = "Repair Info"
L["Repair Mount"] = "Repair Mount"
L["repairCost"] = "Repaired items for "
L["repairFromGuildBank"] = "Repaired from guild bank."
L["Require Modifier For Move"] = "Require a modifier key to move frames"
L["Require Modifier For Move Desc"] = "When enabled, you must hold the move modifier to drag frames."
L["RequiredTalents"] = "Required Talents"
L["Reset condition"] = "Reset condition"
L["Reset: 10s"] = "After 10s"
L["Reset: 30s"] = "After 30s"
L["Reset: 60s"] = "After 60s"
L["Reset: Combat"] = "On combat end"
L["Reset: Target"] = "On target change"
L["Resource Bars"] = "Resource Bars"
L["ResourceBarsDefaultMode"] = "Default mode for new specs"
L["ResourceBarsDefaultPowerColor"] = "Default power color"
L["ResourceBarsEnableSharedAllClasses"] = "Enable Shared for all classes"
L["ResourceBarsEnableSharedAllClassesConfirm"] = "Enable Shared mode for all specs of all classes?"
L["ResourceBarsEnableSharedAllSpecs"] = "Enable Shared for all specs"
L["ResourceBarsEnableSharedAllSpecsConfirm"] = "Enable Shared mode for all specs of this class?"
L["ResourceBarsModeForSpec"] = "%s mode"
L["ResourceBarsModeShared"] = "Shared"
L["ResourceBarsModeSpec"] = "Classic"
L["ResourceBarsOverridePowerColor"] = "Override selected power type"
L["ResourceBarsPowerColor"] = "Power overrides"
L["ResourceBarsPowerColorType"] = "Power type"
L["ResourceBarsSpecHint"] = "After enabling, use the specialization dropdowns to choose which bars you want to see."
L["ResourceBarsTertiary"] = "Tertiary"
L["Resurrection"] = "Resurrection"
L["Reverse absorb fill"] = "Reverse absorb fill"
L["Reverse fill"] = "Reverse fill"
L["Reverse heal absorb fill"] = "Reverse heal absorb fill"
L["Right"] = "Right"
L["Right text"] = "Right text"
L["Right text offset X"] = "Right text offset X"
L["Right text offset Y"] = "Right text offset Y"
L["Right to left"] = "Right to left"
L["Right X Offset"] = "Right X Offset"
L["Right Y Offset"] = "Right Y Offset"
L["Right-Click for options"] = "Right-click for options"
L["RightClickCloseTab"] = "Right-click a tab to close it.\
Previous messages are saved in a per-player history.\
Right-click a name for actions like Invite, Raider.IO link etc."
L["Ring Color"] = "Ring color"
L["Role"] = "Role"
L["Role icon anchor"] = "Role icon anchor"
L["Role icon offset X"] = "Role icon offset X"
L["Role icon offset Y"] = "Role icon offset Y"
L["Role icon size"] = "Role icon size"
L["Role icon style"] = "Role icon style"
L["Role icons"] = "Role icons"
L["rookery_npc"] = "Rookery NPCs"
L["rootSlashCommandAuctionMountDesc"] = "Use Auction House mount."
L["rootSlashCommandAutoGossipAddDesc"] = "Add auto gossip ID."
L["rootSlashCommandAutoGossipListDesc"] = "List current gossip IDs."
L["rootSlashCommandAutoGossipRemoveDesc"] = "Remove auto gossip ID."
L["rootSlashCommandClickCastDesc"] = "Open Click Cast Bindings."
L["rootSlashCommandCooldownPanelsDesc"] = "Open Cooldown Panels editor."
L["rootSlashCommandCooldownViewerDesc"] = "Open Cooldown Viewer settings."
L["rootSlashCommandEditModeDesc"] = "Open Edit Mode."
L["rootSlashCommandHealerBuffPlacementDesc"] = "Open healer buff editor."
L["rootSlashCommandIgnoreDesc"] = "Open Ignore list."
L["rootSlashCommandInstantMessengerDesc"] = "Open Instant Messenger."
L["rootSlashCommandNoteChatIMEnabled"] = "Only if Instant Messenger is enabled."
L["rootSlashCommandNoteIgnoreEnabled"] = "Only if Ignore is enabled."
L["rootSlashCommandNoteSettingEnabled"] = "Only if enabled in settings."
L["rootSlashCommandNoteUseInMacro"] = "Use this in a macro."
L["rootSlashCommandPullTimerDesc"] = "Start pull timer."
L["rootSlashCommandQuickKeybindDesc"] = "Open Quick Keybind Mode."
L["rootSlashCommandRandomHearthstoneDesc"] = "Use random hearthstone."
L["rootSlashCommandRandomMountDesc"] = "Use random mount."
L["rootSlashCommandReloadUIDesc"] = "Reload UI."
L["rootSlashCommandRepairMountDesc"] = "Use repair mount."
L["rootSlashCommandsConflictDesc"] = "Aliases may be taken by another add-on."
L["rootSlashCommandsDesc"] = "Type these in chat."
L["rootSlashCommandsDiagnosticsHeader"] = "Diagnostics & Utilities"
L["rootSlashCommandSettingsDesc"] = "Open settings."
L["rootSlashCommandsHeader"] = "Slash Commands"
L["rootSlashCommandsMacroHeader"] = "Macro Examples"
L["rootSlashCommandsNavigationHeader"] = "Navigation & Group"
L["rootSlashCommandsSocialHeader"] = "Chat & Social"
L["rootSlashCommandsUIHeader"] = "UI & Editors"
L["rootSlashCommandWayDesc"] = "Set waypoint."
L["Round down"] = "Round down"
L["Round percent values"] = "Round percent values"
L["Round to nearest"] = "Round to nearest"
L["Rune cooldown color"] = "Rune cooldown color"
L["Sample"] = "Sample"
L["Sample Cast"] = "Sample Cast extra long text"
L["SavedGlobalMainProfile"] = "Saved global main profile"
L["SavedGlobalProfile"] = "Saved global profile for %s"
L["Scale"] = "Scale"
L["Scale Modifier"] = "Scale modifier key"
L["Scale Modifier Desc"] = "Choose the modifier key used for scaling."
L["ScaleInstructions"] = "Hold %s and use the Mouse Wheel to scale. Hold %s and right-click to reset."
L["Screen (UIParent)"] = "Screen (UIParent)"
L["scriptErrors"] = "Show LUA-Error on UI"
L["SeasonDungeons"] = "All season dungeons"
L["Secondary Delimiter"] = "Secondary delimiter"
L["Selected bar only"] = "Selected bar only"
L["sellAllJunk"] = "Automatically sell all junk items"
L["sellAllJunkDesc"] = "Sells all poor-quality items whenever a merchant window opens"
L["SellingAndShopping"] = "Vendor Options"
L["SellJunkIgnoredBag"] = "You have ignored junk on %d bags.\
This may prevent selling all junk items automatically."
L["Separate Melee & Ranged DPS"] = "Separate Melee & Ranged DPS"
L["Separated offset"] = "Separated offset"
L["Separator Color"] = "Separator Color"
L["Separator color"] = "Separator color"
L["Separator size"] = "Separator size"
L["Separator thickness"] = "Separator thickness"
L["Server + Local"] = "Server + Local"
L["Server time"] = "Server time"
L["Set:"] = "Set:"
L["Settings"] = "Settings"
L["SettingsDataPanelCreate"] = "Create new panel"
L["SettingsLootAddInclude"] = "Add item to include list"
L["SettingsLootHeaderToasts"] = "Loot toast preferences"
L["SettingsQuestHeaderIgnoredNPCAdd"] = "Ignore Quest automation"
L["SettingsQuestHeaderIgnoredNPCRemove"] = "Unignore Quest automation"
L["Shadow Outline"] = "Shadow Outline"
L["Shadow Thick"] = "Shadow Thick"
L["Slug Shadow"] = "Slug Shadow"
L["Slug Shadow Outline"] = "Slug Shadow Outline"
L["Slug Shadow Thick"] = "Slug Shadow Thick"
L["shaman_HideTotem"] = "Hide Totembar"
L["Shine"] = "Shine"
L["Short numbers"] = "Short numbers"
L["Show"] = "Show"
L["Show absorb bar"] = "Show absorb bar"
L["Show AFK"] = "Show AFK"
L["Show assist icon"] = "Show assist icon"
L["Show backdrop"] = "Show backdrop"
L["Show bar backdrop"] = "Show bar backdrop"
L["Show border"] = "Show border"
L["Show buffs"] = "Show buffs"
L["Show button border"] = "Show button border"
L["Show cast bar"] = "Show cast bar"
L["Show cast duration"] = "Show cast duration"
L["Show cast target"] = "Show cast target"
L["Show charges"] = "Show charges"
L["Show class resource"] = "Show class resource"
L["Show cooldown text"] = "Show cooldown text"
L["Show cooldown text (buffs)"] = "Show cooldown text (buffs)"
L["Show cooldown text (debuffs)"] = "Show cooldown text (debuffs)"
L["Show countdown frame"] = "Show countdown frame"
L["Show countdown numbers"] = "Show countdown numbers"
L["Show custom text"] = "Show custom text"
L["Show dead"] = "Show dead"
L["Show debuffs"] = "Show debuffs"
L["Show description in tooltip"] = "Show description in tooltip"
L["Show dispel icon"] = "Show dispel icon"
L["Show dispel type"] = "Show dispel type"
L["Show DND"] = "Show DND"
L["Show DR %"] = "Show DR %"
L["Show duration"] = "Show duration"
L["Show for role"] = "Show for role"
L["Show ghost"] = "Show ghost"
L["Show heal absorb bar"] = "Show heal absorb bar"
L["Show icon"] = "Show icon"
L["Show ignore note in tooltip"] = "Show ignore note in tooltip"
L["Show in"] = "Show in"
L["Show incoming heal bar"] = "Show incoming heal bar"
L["Show indicator"] = "Show indicator"
L["Show interrupt feedback"] = "Show interrupt feedback"
L["Show interrupt feedback glow"] = "Show interrupt feedback glow"
L["Show leader icon"] = "Show leader icon"
L["Show level"] = "Show level"
L["Show name"] = "Show name"
L["Show offline"] = "Show offline"
L["Show on Character Frame"] = "Show on Character Frame"
L["Show on Inspect Frame"] = "Show on Inspect Frame"
L["Show options tooltip hint"] = 'Show "Right-click for options" tooltip hint'
L["Show player"] = "Show player"
L["Show power bar"] = "Show power bar"
L["Show power for roles"] = "Show power for roles"
L["Show power for specs"] = "Show power for specs"
L["Show raid marker"] = "Show raid marker"
L["Show raid target icon"] = "Show raid target icon"
L["Show role icons for roles"] = "Show role icons for roles"
L["Show sample"] = "Show sample"
L["Show sample absorb"] = "Show sample absorb"
L["Show sample cast"] = "Show sample cast"
L["Show sample heal absorb"] = "Show sample heal absorb"
L["Show sample in Edit Mode"] = "Show sample in Edit Mode"
L["Show sample incoming heals"] = "Show sample incoming heals"
L["Show seconds"] = "Show seconds"
L["Show separator"] = "Show separator"
L["Show solo"] = "Show solo"
L["Show spell icon"] = "Show spell icon"
L["Show spell name"] = "Show spell name"
L["Show stacks"] = "Show stacks"
L["Show status text"] = "Show status text"
L["Show subzone"] = "Show subzone"
L["Show temporary max health loss"] = "Show temporary max health loss"
L["Show threshold lines"] = "Show threshold lines"
L["Show tooltip"] = "Show tooltip"
L["Show tooltip for auras"] = "Show tooltip for auras"
L["Show tooltip for private auras"] = "Show tooltip for private auras"
L["Show when"] = "Show when"
L["showBagFilterMenu"] = "Enable item filter in bags"
L["showBagFilterMenuDesc"] = "Only usable when Combined Bags is enabled. Hold %s to move the frame"
L["showBindOnBagItems"] = "Bind tags"
L["showBindOnBagItemsDesc"] = "Show %s (BoE), %s (WuE), and %s (WB) tags on equippable items."
L["showCatalystChargesOnCharframe"] = "Display Catalyst charges on Character Equipment Frame"
L["ShowCooldownName"] = "Show Cooldown Name"
L["showDurabilityOnCharframe"] = "Display Durability on Character Equipment Frame"
L["showEnchantOnCharframe"] = "Display enchants on Character Equipment Frame"
L["showGemsOnCharframe"] = "Display gem slots on Character Equipment Frame"
L["showGemsTooltipOnCharframe"] = "Display gem slots tooltip on Character Equipment Frame"
L["showIlvlOnBagItems"] = "Item level"
L["showIlvlOnBagItemsDesc"] = "Show item level on equipment in bags."
L["showIlvlOnBankFrameDesc"] = "Show item level on the Bank frame."
L["showIlvlOnCharframe"] = "Display item level on Character Equipment Frame"
L["showIlvlOnMerchantframeDesc"] = "Show item level on merchant items."
L["showInstanceDifficulty"] = "Show instance difficulty"
L["showInstanceDifficultyDesc"] = "Replace the default icon with a short text label (NM, HC, M, M+, LFR) showing the current instance difficulty."
L["showOnlyGoldOnMoney"] = "Show account gold only (hide silver and copper)"
L["showTrainAllButton"] = "Show train all button"
L["showTrainAllButtonDesc"] = "Adds a Train All button to the trainer window to learn all available skills at once."
L["showUpgradeArrowOnBagItems"] = "Upgrade arrow"
L["showUpgradeArrowOnBagItemsDesc"] = "Show upgrade arrows on equippable items."
L["showUpgradeTrackOnBagItems"] = "Upgrade track"
L["showUpgradeTrackOnBagItemsDesc"] = "Show the upgrade track abbreviation on equippable bag items."
L["showWorldMapCoordinates"] = "Show coordinates on the World Map"
L["showWorldMapCoordinatesDesc"] = "Displays player and cursor coordinates near the World Map title while the map is open."
L["Size"] = "Size"
L["skinning"] = "Skinning"
L["sliderShortTime"] = "Pull Timer rightclick"
L["Smooth fill"] = "Smooth fill"
L["Sort direction"] = "Sort direction"
L["Sort method"] = "Sort method"
L["soundDropdownPlaceholder"] = "Select a sound"
L["soundExtraEnable"] = "Enable extra sounds"
L["soundExtraEnableDesc"] = "Play an additional sound for selected events."
L["soundExtraEventAchievementEarned"] = "Achievement earned"
L["soundExtraEventChallengeDeaths"] = "Mythic+ death count update"
L["soundExtraEventChallengeLeaverTimer"] = "Mythic+ leaver timer"
L["soundExtraEventChatBNWhisper"] = "Battle.net whisper"
L["soundExtraEventCraftingOrdersNew"] = "Personal crafting order added"
L["soundExtraEventCraftingOrdersRemoved"] = "Personal crafting order removed"
L["soundExtraEventEnterCombat"] = "Enter combat"
L["soundExtraEventGroupInviteConfirm"] = "Group invite confirmation"
L["soundExtraEventLeaveCombat"] = "Leave combat"
L["soundExtraEventLFGQueueStatus"] = "LFG queue status update"
L["soundExtraEventLootLegendary"] = "Legendary loot toast"
L["soundExtraEventLootRollWon"] = "Loot roll won"
L["soundExtraEventLootUpgrade"] = "Loot upgrade toast"
L["soundExtraEventNewMail"] = "New mail"
L["soundExtraEventPartyInvite"] = "Party invite"
L["soundExtraEventPlayerCountdown"] = "Pull countdown started"
L["soundExtraEventResurrect"] = "Resurrection request"
L["soundExtraEventRoleCheck"] = "Role check"
L["soundExtraSection"] = "Additional sounds"
L["soundMuteExplained"] = "Enabling any setting below will mute the associated sound effect"
L["soundMuteGazeOfTheAlnseer"] = "Gaze of the Alnseer"
L["soundMuteSection"] = "Sounds to mute"
L["Space"] = "Space"
L["Spacing"] = "Spacing"
L["SpecAndIlvl"] = "Spec & Item Level"
L["Specialization & Talents"] = "Specialization & Talents"
L["Spell"] = "Spell"
L["Spell name"] = "Spell name"
L["spellActivationOverlayActiveAlpha"] = "Active alpha"
L["spellActivationOverlayDesc"] = "Visible while any selected condition is true."
L["spellActivationOverlayFrame"] = "Spell Activation Overlay"
L["spellActivationOverlayHeader"] = "Spell activation overlay"
L["spellActivationOverlayHiddenAlpha"] = "Hidden alpha"
L["spellActivationOverlayUseCustomAlpha"] = "Use custom alpha"
L["SpellID"] = "SpellID"
L["spells"] = "Spells"
L["Square"] = "Square"
L["SquareMinimap"] = "Square Minimap"
L["squareMinimapBackgroundColor"] = "Square minimap background color"
L["squareMinimapBackgroundOffset"] = "Square minimap background offset"
L["squareMinimapBorderColor"] = "Square minimap border color"
L["squareMinimapBorderOffset"] = "Square minimap border offset"
L["squareMinimapBorderSize"] = "Square minimap border size"
L["squareMinimapBorderTexture"] = "Square minimap border texture"
L["SquareMinimapStats"] = "Square Minimap Stats"
L["squareMinimapStatsColorLow"] = "Low color"
L["squareMinimapStatsColorMid"] = "Medium color"
L["squareMinimapStatsCoordinatesDecimals"] = "Precision (decimals)"
L["squareMinimapStatsCoordinatesHideInInstance"] = "Hide in instances"
L["squareMinimapStatsFont"] = "Font (all stats)"
L["squareMinimapStatsFPS"] = "FPS"
L["squareMinimapStatsFPSThresholdHigh"] = "High threshold (FPS)"
L["squareMinimapStatsFPSThresholdMedium"] = "Medium threshold (FPS)"
L["squareMinimapStatsLatencyMode"] = "Latency display mode"
L["squareMinimapStatsLatencyModeHome"] = "Home"
L["squareMinimapStatsLatencyThresholdMid"] = "Medium threshold (ms)"
L["squareMinimapStatsLocationShowZone"] = "Show zone"
L["squareMinimapStatsLocationSubzoneBelowZone"] = "Show subzone below zone"
L["squareMinimapStatsOutline"] = "Outline (all stats)"
L["squareMinimapStatsTimeUse24Hour"] = "Use 24-hour format"
L["squareMinimapStatsTrackingButton"] = "Tracking Button"
L["squareMinimapStatsTrackingButtonDesc"] = "Moves the Blizzard tracking button onto the minimap as a configurable stats element and hides the default tracking slot while active."
L["squareMinimapStatsTrackingButtonScale"] = "Button scale"
L["squareMinimapStatsTrackingButtonShowBackground"] = "Show border/background"
L["squareMinimapStatsUpdateInterval"] = "Update interval (s)"
L["Stack anchor"] = "Stack anchor"
L["Stack font"] = "Stack font"
L["Stack offset X"] = "Stack offset X"
L["Stack offset Y"] = "Stack offset Y"
L["Stack outline"] = "Stack outline"
L["Stack size"] = "Stack size"
L["Stacks"] = "Stacks"
L["Stag"] = "Stag"
L["Stagger bar max value"] = "Max value %"
L["Stagger critical color"] = "Critical color"
L["Stagger critical threshold"] = "Critical %"
L["Stagger deadly color"] = "Deadly color"
L["Stagger extreme color"] = "Extreme color"
L["Stagger extreme threshold"] = "Extreme %"
L["Stagger high color"] = "High color"
L["Stagger high threshold"] = "High %"
L["Stagger low color"] = "Low color"
L["Stagger low threshold"] = "Low %"
L["Stagger medium color"] = "Medium color"
L["Stagger medium threshold"] = "Medium %"
L["Stagger very high color"] = "Very high color"
L["Stagger very high threshold"] = "Very high %"
L["StatDisplayModeBoth"] = "Rating + Percent"
L["StatDisplayModePercent"] = "Percentage"
L["StatDisplayModeRating"] = "Rating"
L["StatDisplayShowSecondaryPercent"] = "Show second percent value"
L["Static Popups"] = "Static Popups"
L["Status"] = "Status"
L["Status text"] = "Status text"
L["stonevault"] = "The Stonevault"
L["Strong drop shadow"] = "Strong drop shadow"
L["summoning_stone"] = "Summoning Stone"
L["Support"] = "Support"
L["SystemAndDebug"] = "System & Debug"
L["T33_Jackpot_Sound"] = "T33 Jackpot buff"
L["Talent loadout click hint"] = "Left-click to switch loadout"
L["Talent prefix color"] = "Prefix color"
L["Talent use prefix color"] = "Use custom prefix color"
L["TalentbuildLabel"] = "Talentbuild: %s"
L["TalentReminder"] = "Talent Reminder"
L["talentReminderCustomSound"] = "Reminder sound"
L["talentReminderEnabled"] = "Enable Talent Reminder"
L["talentReminderEnabledDesc"] = "Only checks in %s difficulty in preparation for %s"
L["talentReminderHint"] = "Configure in %s"
L["talentReminderLoadOnReadyCheck"] = "Only check talents on %s"
L["talentReminderLockActiveBuild"] = "Lock active build text"
L["talentReminderShowActiveBuild"] = "Show active talent build name"
L["talentReminderShowActiveBuildDropdown"] = "Show text only in"
L["talentReminderShowActiveBuildInstance"] = "Instances"
L["talentReminderSoundOnDifference"] = "Play a sound if talents differ from the saved setup"
L["talentReminderUseCustomSound"] = "Use custom reminder sound"
L["Talents & Spellbook"] = "Talents & Spellbook"
L["Talents & Spells"] = "Talents & Spells"
L["Target highlight"] = "Target highlight"
L["TargetHealthText"] = "Target health text"
L["teleportCompendiumHeadline"] = "Hide teleports from specific expansions"
L["teleportEnabled"] = "Enable Teleport Frame"
L["teleportEnabledDesc"] = "Shows current Mythic+ season teleports in the PVE frame"
L["teleportOtherVariants"] = "%d other variants available"
L["Teleports"] = "Teleports"
L["teleportsHeadline"] = "This adds a frame with Dungeon Teleports to your PVEFrame"
L["teleportsPreferredHearthstone"] = "Favorite Hearthstones"
L["teleportsPreferredHearthstoneDesc"] = "Select one or more Hearthstones for random teleport usage. Leave this empty to use all owned Hearthstones."
L["teleportsPreferredHearthstoneRandom"] = "All owned Hearthstones"
L["teleportsRandomHearthstoneBinding"] = "Random Hearthstone"
L["teleportsWorldMapBinding"] = "Toggle World Map Teleport panel"
L["teleportsWorldMapEnabled"] = "Enable World Map Teleport panel"
L["teleportsWorldMapEnabledDesc"] = "Adds a new tab to the World Map listing all available teleport options"
L["teleportsWorldMapHelp"] = "Right-click to display the teleport destination\
Shift+Right-click to toggle favorite"
L["teleportsWorldMapShowSeason"] = "Show current season dungeons on World Map"
L["teleportsWorldMapShowSeasonDesc"] = "Adds the classic current-season list to the World Map panel (duplicates teleports)."
L["Temp. EnchantID"] = "Temp. Enchant ID"
L["Tertiary Delimiter"] = "Tertiary delimiter"
L["Test"] = "Test"
L["Text"] = "Text"
L["Text anchor"] = "Text anchor"
L["Text color"] = "Text color"
L["Text font"] = "Text font"
L["Text only mode"] = "Text only mode"
L["Text outline"] = "Text outline"
L["Text scale"] = "Text scale"
L["Text Size"] = "Text Size"
L["Text size"] = "Text size"
L["Text X Offset"] = "Text X Offset"
L["Text X offset"] = "Text X offset"
L["Text Y Offset"] = "Text Y Offset"
L["Text Y offset"] = "Text Y offset"
L["TextCenterOffsetX"] = "Center text X offset"
L["TextCenterOffsetY"] = "Center text Y offset"
L["TextLeftOffsetX"] = "Left text X offset"
L["TextLeftOffsetY"] = "Left text Y offset"
L["TextRightOffsetX"] = "Right text X offset"
L["TextRightOffsetY"] = "Right text Y offset"
L["Texture"] = "Texture"
L["The code could not be read."] = "The code could not be read."
L["Thick Outline"] = "Thick Outline"
L["Thick outline"] = "Thick outline"
L["Thickness"] = "Thickness"
L["Threshold 1"] = "Threshold 1"
L["Threshold 2"] = "Threshold 2"
L["Threshold 3"] = "Threshold 3"
L["Threshold 4"] = "Threshold 4"
L["Threshold colors"] = "Threshold colors"
L["Threshold line thickness"] = "Threshold line thickness"
L["Threshold point %d value"] = "Point %d value"
L["Threshold point %d value (%%)"] = "Point %d value (%%)"
L["Threshold points"] = "Threshold points"
L["Time"] = "Time"
L["Time color"] = "Time color"
L["Time display"] = "Time display"
L["Time left-click hint calendar"] = "Left-click to open calendar"
L["Time left-click hint clock"] = "Left-click to open stopwatch"
L["Time left-click opens calendar"] = "Open calendar"
L["Time left-click opens stopwatch"] = "Open stopwatch"
L["Time Manager"] = "Time Manager"
L["Time this level"] = "Time this level"
L["timeoutRelease"] = "Hold-to-release confirmation"
L["timeoutReleaseDesc"] = "Show the Release Spirit button but only trigger it after holding a modifier for the chosen duration."
L["timeoutReleaseGroupDungeonFollower"] = "Dungeon - Follower"
L["timeoutReleaseGroupDungeonHeroic"] = "Dungeon - Heroic"
L["timeoutReleaseGroupDungeonMythic"] = "Dungeon - Mythic"
L["timeoutReleaseGroupDungeonMythicPlus"] = "Dungeon - Mythic+ (Keystone)"
L["timeoutReleaseGroupDungeonNormal"] = "Dungeon - Normal / Timewalking"
L["timeoutReleaseGroupPvP"] = "PvP instances"
L["timeoutReleaseGroupRaidHeroic"] = "Raid - Heroic"
L["timeoutReleaseGroupRaidMythic"] = "Raid - Mythic"
L["timeoutReleaseGroupRaidNormal"] = "Raid - Normal / Raid Finder / Timewalking"
L["timeoutReleaseGroupScenario"] = "Scenario content"
L["timeoutReleaseGroupWorld"] = "World (outdoor & world bosses)"
L["timeoutReleaseHeadline"] = "Enable Hold-to-release only in"
L["timeoutReleaseHoldHint"] = "Hold %s to release"
L["timeoutReleaseModifierLabel"] = "Modifier to hold"
L["timeoutReleaseOnlyIn"] = "Only apply in"
L["timeoutReleasePrefixScenario"] = "Scenario"
L["Tint alpha"] = "Tint alpha"
L["TL_ACTION_DELETE_ALL"] = "Delete All Data"
L["TL_ACTION_EXPORT_CSV"] = "Export CSV"
L["TL_CLEAR_CONFIRM"] = "Delete all log entries?"
L["TL_FILTER_CHARACTER_ONLY"] = "This character only"
L["TL_FILTER_RECEIVED_ONLY"] = "Received"
L["TL_FILTER_SENT_ONLY"] = "Sent"
L["TL_MAIL_LOG_TITLE"] = "Mail Log"
L["TL_STATUS_CANCELLED"] = "Cancelled"
L["TL_TRADE_LOG_TITLE"] = "Trade Log"
L["Toggle sample"] = "Toggle sample"
L["Toggle sample auras"] = "Toggle sample auras"
L["Toggle sample frames"] = "Toggle sample frames"
L["Toggle status text"] = "Toggle status text"
L["Tooltip"] = "Tooltip"
L["Tooltip growth"] = "Tooltip growth"
L["Tooltip modifier"] = "Tooltip modifier"
L["TooltipAnchorOffsetX"] = "Horizontal Offset"
L["TooltipAnchorOffsetY"] = "Vertical Offset"
L["TooltipAnchorType"] = "Tooltip Position"
L["TooltipBuffHideType"] = "Hide tooltip on Buff/Debuff"
L["TooltipColorGuildName"] = "Color guild name on tooltips"
L["TooltipDebuffHideType"] = "Hide tooltip on Debuff"
L["TooltipGuildNameColor"] = "Guild name color"
L["TooltipGuildRankColor"] = "Guild rank color"
L["TooltipHideFaction"] = "Hide faction line on unit tooltips"
L["TooltipHideInCombat"] = "Only hide it in combat"
L["TooltipHideInDungeon"] = "Only hide it in dungeons"
L["TooltipHideOverride"] = "Show hidden tooltips with a modifier"
L["TooltipHidePVP"] = "Hide PvP status line on unit tooltips"
L["TooltipHousingAutoPreview"] = "Auto-preview housing items"
L["TooltipHousingAutoPreviewDesc"] = "Automatically opens the housing model preview when hovering housing items."
L["TooltipIDModifier"] = "ID modifier"
L["TooltipIDRequireModifier"] = "Only show IDs with modifier"
L["TooltipIDRequireModifierDesc"] = "Keeps tooltip ID lines hidden until the selected modifier is held. Applies to item, currency, spell, icon, NPC, quest, and temporary enchant IDs."
L["TooltipItemHideType"] = "Hide tooltip on Items"
L["TooltipItemIconSize"] = "Item icon size"
L["TooltipModifierForMultiple"] = "Required modifier for: %s"
L["TooltipMount"] = "Mount"
L["TooltipMythicScoreModifier"] = "Required modifier for %s"
L["TooltipMythicScoreRequireModifier"] = "Only show %s details when holding a modifier"
L["TooltipOFF"] = "OFF"
L["TooltipON"] = "ON"
L["TooltipPlayerAdditionalOptions"] = "Additional options"
L["TooltipPlayerDetailsLabel"] = "Player details to show"
L["TooltipRealmConnected"] = "Connected realms"
L["TooltipRealmFields"] = "Realm info fields"
L["TooltipRealmFieldsDesc"] = "Choose which realm details are shown in tooltips."
L["TooltipRealmLanguage"] = "Realm language"
L["TooltipRealmLFGDisplay"] = "Dungeon Finder realm info"
L["TooltipRealmLFGDisplayDesc"] = "Choose where realm info is shown in Dungeon Finder."
L["TooltipRealmLFGListingFlag"] = "Listing language prefix"
L["TooltipRealmLFGTooltip"] = "Dungeon Finder tooltip"
L["TooltipRealmShowConnected"] = "Show connected realms"
L["TooltipRealmShowLanguage"] = "Show realm language"
L["TooltipRealmShowTimezone"] = "Show realm timezone"
L["TooltipRealmShowType"] = "Show realm type"
L["TooltipRealmTimezone"] = "Realm timezone"
L["TooltipRealmType"] = "Realm type"
L["TooltipScale"] = "Tooltip scale"
L["TooltipShowClassColor"] = "Show class color on Tooltip"
L["TooltipShowCurrencyAccountWide"] = "Show account-wide currency on tooltip"
L["TooltipShowCurrencyID"] = "Show currency ID on Tooltip"
L["TooltipShowGuildRank"] = "Show guild rank on unit tooltips"
L["TooltipShowItemCount"] = "Show item count on Tooltip"
L["TooltipShowItemIcon"] = "Show item icon next to the tooltip"
L["TooltipShowItemID"] = "Show ItemID on Tooltip"
L["TooltipShowMount"] = "Show mount on Tooltip (players)"
L["TooltipShowMythicScore"] = "Show %s on Tooltip"
L["TooltipShowNPCID"] = "Show NPC ID"
L["TooltipShowNPCWowheadLink"] = "Add Wowhead link to target menu"
L["TooltipShowNPCWowheadLink_desc"] = "Adds a context menu entry on your current target to copy a Wowhead URL for that NPC."
L["TooltipShowQuestID"] = "Show Quest ID"
L["TooltipShowQuestIDInQuestLog"] = "Show Quest ID in Quest Log"
L["TooltipShowRealmInfo"] = "Show realm info on Tooltip"
L["TooltipShowRealmInfoDesc"] = "Shows language, type, timezone, and connected realms for player tooltips."
L["TooltipShowSeperateItemCount"] = "Show item count separated per location"
L["TooltipShowSpellIcon"] = "Show Spell Icon ID on Tooltip"
L["TooltipShowSpellIconInline"] = "Show spell icon inline on Tooltip"
L["TooltipShowSpellID"] = "Show SpellID on Tooltip"
L["TooltipShowTargetOfTarget"] = "Show target's target on Tooltip"
L["TooltipShowTempEnchant"] = "Show temporary weapon-enchant ID"
L["TooltipShowTempEnchantDesc"] = "Displays the spell ID of temporary weapon enchants (sharpening stones, mana oils, shaman imbues, etc.)."
L["TooltipSpellHideType"] = "Hide tooltip on Spells"
L["TooltipTargeting"] = "Targeting"
L["TooltipUnitHideHealthBar"] = "Hide health bar on Tooltip"
L["TooltipUnitHideRightClickInstruction"] = "Hide %s on unit Tooltip"
L["TooltipUnitHideType"] = "Hide tooltip on Unit"
L["TooltipUnitInspectRequireModifier"] = "Only show specialization/item level when holding a modifier"
L["TooltipUnitNPCGroup"] = "NPCs"
L["TooltipUnitShowItemLevel"] = "Show item level on Tooltip"
L["TooltipUnitShowSpec"] = "Show specialization on Tooltip"
L["TooltipUnitShowSpec_desc"] = "Loads via Inspect on first hover (only outside combat). It may take a brief moment; values are cached for a short time."
L["Top"] = "Top"
L["Top Center Widgets"] = "Top Center Widgets (UI Widgets)"
L["Top Left"] = "Top Left"
L["Top left"] = "Top left"
L["Top Right"] = "Top Right"
L["Top right"] = "Top right"
L["Top to bottom"] = "Top to bottom"
L["TotalAbsorbTracker"] = "Total Absorb Tracker"
L["totalAbsorbTrackerDesc"] = "Shows your current player absorb amount in a standalone icon tracker."
L["totalAbsorbTrackerEditModeHint"] = "Configure icon, text, text-only mode, anchor, and offsets in Edit Mode."
L["totalAbsorbTrackerEnabled"] = "Enable Total Absorb tracker"
L["Totem Frame"] = "Totem Frame"
L["Tracker icon"] = "Tracker icon"
L["Trail Color"] = "Trail color"
L["Trailinfo"] = "Depending on your hardware this could have a performance impact"
L["train"] = "Train emotes"
L["trainAllButtonLabel"] = "Train All"
L["trainAllButtonTooltipMulti"] = "Train %d skills for %s"
L["trainAllButtonTooltipSingle"] = "Train %d skill for %s"
L["TransmogFrame"] = "Transmog Frame"
L["Travel"] = "Travel"
L["tReloadInterface"] = "Interface Reload Required"
L["trinkets"] = "Trinkets"
L["Truncate loot spec"] = "Truncate loot spec"
L["tww"] = "The War Within"
L["UberTooltips"] = "Enable enhanced tooltips"
L["UFAggroHighlightModeNonTanks"] = "Only non-tanks"
L["UFAllSettings"] = "All settings"
L["UFAuraEnemyDebuffFilter"] = "Enemy debuff filter"
L["UFAuraEnemyDebuffFilterAll"] = "All debuffs"
L["UFAuraEnemyDebuffFilterPlayer"] = "Only my debuffs"
L["UFAuraRenderer"] = "Aura renderer"
L["UFAuraRendererBlizzard"] = "Blizzard"
L["UFAuraRendererBlizzardDispelBorderIcons"] = "Dispel border icons"
L["UFAuraRendererBlizzardDispelMode"] = "Dispel indicator mode"
L["UFAuraRendererBlizzardDispelModeAll"] = "All"
L["UFAuraRendererBlizzardDispelModeByMe"] = "Dispellable by me"
L["UFAuraRendererBlizzardDispelModeTooltip"] = "Only affects the Blizzard dispel indicator for private aura dispels."
L["UFAuraRendererBlizzardDispelOverlay"] = "Dispel overlay"
L["UFAuraRendererBlizzardHideDuration"] = "Hide duration"
L["UFAuraRendererBlizzardMaxDispelDebuffs"] = "Max dispel icons"
L["UFAuraRendererBlizzardOnlyDispellableDebuffs"] = "Only dispellable debuffs"
L["UFAuraRendererBlizzardOrganization"] = "Aura organization"
L["UFAuraRendererBlizzardOrganizationBuffsRightDebuffsLeft"] = "Buffs right, debuffs left"
L["UFAuraRendererBlizzardOrganizationBuffsTopDebuffsBottom"] = "Buffs top, debuffs bottom"
L["UFAuraRendererBlizzardOrganizationLegacy"] = "Legacy"
L["UFAuraRendererBlizzardPowerBarHeight"] = "Power bar aura offset"
L["UFAuraRendererBlizzardPowerBarHeightCustom"] = "Custom"
L["UFAuraRendererBlizzardPowerBarHeightFrame"] = "Frame power height"
L["UFAuraRendererBlizzardPowerBarHeightVisible"] = "Visible power only"
L["UFAuraRendererBlizzardPowerBarHeightZero"] = "Ignore power bar"
L["UFAuraRendererBlizzardTypes"] = "Rendered by Blizzard"
L["UFAuraRendererCustom"] = "EnhanceQoL"
L["UFAurasEnabled"] = "Enable auras"
L["UFBossEnable"] = "Enable boss frame"
L["UFBossFrame"] = "Boss Frame"
L["UFBossSpacing"] = "Boss spacing"
L["UFCastDurationElapsedTotal"] = "Elapsed/Total"
L["UFCastDurationFormat"] = "Cast duration format"
L["UFCastDurationRemaining"] = "Remaining"
L["UFCastDurationRemainingTotal"] = "Remaining/Total"
L["UFCastFrameLevelOffset"] = "Castbar frame level offset"
L["UFCastNameAnchor"] = "Cast name anchor"
L["UFCastNameMaxChars"] = "Cast name max width"
L["UFCastStrata"] = "Castbar strata"
L["UFClassificationIconHideText"] = "Hide elite/rare text indicators"
L["UFClassificationIconOffsetX"] = "Elite/rare icon X offset"
L["UFClassificationIconOffsetY"] = "Elite/rare icon Y offset"
L["UFClassResourceFrameLevelOffset"] = "Class resource frame level offset"
L["UFClassResourceSelector"] = "Resource"
L["UFClassResourceStrata"] = "Class resource strata"
L["UFClassResourceVisibleResources"] = "Visible resources"
L["UFCombatFeedback"] = "Combat feedback"
L["UFCombatFeedbackEnable"] = "Enable"
L["UFCombatFeedbackSampleAmount"] = "Sample amount"
L["UFCombatFeedbackSampleType"] = "Sample type"
L["UFCombatIndicator"] = "Show combat indicator"
L["UFCombatIndicatorOffsetX"] = "Combat indicator X offset"
L["UFCombatIndicatorOffsetY"] = "Combat indicator Y offset"
L["UFCombatIndicatorSize"] = "Combat indicator size"
L["UFCurveTypeCosine"] = "Cosine"
L["UFCurveTypeLinear"] = "Linear"
L["UFCurveTypeStep"] = "Step"
L["UFDataBar"] = "Data bar"
L["UFDataBarAbove"] = "Above"
L["UFDataBarBelow"] = "Below"
L["UFDataBarColor"] = "Data bar color"
L["UFDataBarEnable"] = "Enable data bar"
L["UFDataBarGap"] = "Data bar gap"
L["UFDataBarHeight"] = "Data bar height"
L["UFDataBarPosition"] = "Data bar position"
L["UFDataBarTextColor"] = "Data bar text color"
L["UFDetachedPowerLevelOffset"] = "Frame level offset"
L["UFDetachedPowerStrata"] = "Strata"
L["UFDispelGlowOverOverlay"] = "Glow over overlay"
L["UFDispelIndicator"] = "Dispel indicator"
L["UFExportProfileEmpty"] = "No unit frame settings to export."
L["UFExportProfileFailed"] = "Could not create a Unit Frame export code."
L["UFExportProfileScopeEmpty"] = "That frame does not have any saved settings yet."
L["UFExportProfileTitle"] = "Export Unit Frames"
L["UFFocusEnable"] = "Enable focus frame"
L["UFFocusFrame"] = "Focus Frame"
L["UFFrameLevel"] = "Frame level"
L["UFGlobalAuraIgnoreDeserter"] = "Deserter Debuffs"
L["UFGlobalAuraIgnoreEditModeButton"] = "Edit aura ignore"
L["UFGlobalAuraIgnoreEditorEnabled"] = "Enable global aura ignore"
L["UFGlobalAuraIgnoreEditorFamilies"] = "Healer buff spell families"
L["UFGlobalAuraIgnoreEditorSpecial"] = "Special debuff categories"
L["UFGlobalAuraIgnoreEditorSubtitle"] = "Ignore selected auras per frame (Player/Target/Focus/Party/Raid)."
L["UFGlobalAuraIgnoreEditorTitle"] = "Global Aura Ignore"
L["UFGlobalAuraIgnoreSatedExhaustion"] = "Sated/Exhaustion Debuffs"
L["UFGroupBuffFilter"] = "Buff filter"
L["UFGroupBuffFilterRaid"] = "Helpful effects"
L["UFGroupBuffFilterRaidInCombat"] = "Healer buffs"
L["UFGroupCustomSortPlayerFirstInRole"] = "Player first in role"
L["UFGroupDebuffFilter"] = "Debuff filters"
L["UFGroupDebuffFilterAll"] = "All debuffs"
L["UFGroupDebuffFilterCrowdControl"] = "Crowd control"
L["UFGroupDebuffFilterDispel"] = "Dispellable"
L["UFGroupDebuffFilterImportant"] = "Important spells"
L["UFGroupDebuffFilterRaid"] = "Raid debuffs"
L["UFGroupDebuffFilterRaidInCombat"] = "Raid in combat"
L["UFGroupFramesEnable"] = "Enable party/raid group frames"
L["UFGroupFramesMAEnable"] = "Enable Main Assist frames"
L["UFGroupFramesMTEnable"] = "Enable Main Tank frames"
L["UFGroupFramesPartyEnable"] = "Enable party frames"
L["UFGroupFramesRaidEnable"] = "Enable raid frames"
L["UFGroupGlobalAuraIgnoreEditModeButton"] = "Edit global aura ignore"
L["UFGroupHealerBuffEditModeButton"] = "Edit healer buff placement"
L["UFGroupHealerBuffEditorAddAll"] = "Add all"
L["UFGroupHealerBuffEditorAddAllSpells"] = "Add all spells"
L["UFGroupHealerBuffEditorBarDrainAnimation"] = "Drain Animation (First Match)"
L["UFGroupHealerBuffEditorBarFillFrame"] = "Fill Full Frame"
L["UFGroupHealerBuffEditorBarLevel"] = "Level"
L["UFGroupHealerBuffEditorBarOrientation"] = "Bar Orientation"
L["UFGroupHealerBuffEditorBarReverseFill"] = "Reverse"
L["UFGroupHealerBuffEditorBarStrata"] = "Strata"
L["UFGroupHealerBuffEditorBarThickness"] = "Bar Thickness"
L["UFGroupHealerBuffEditorBorderLevel"] = "Level"
L["UFGroupHealerBuffEditorBorderStrata"] = "Strata"
L["UFGroupHealerBuffEditorChargeTextSize"] = "Charge Size"
L["UFGroupHealerBuffEditorCooldownBling"] = "Draw Bling"
L["UFGroupHealerBuffEditorCooldownEdge"] = "Draw Edge"
L["UFGroupHealerBuffEditorCooldownSwipe"] = "Cooldown Swipe"
L["UFGroupHealerBuffEditorCooldownTextSize"] = "Cooldown Size"
L["UFGroupHealerBuffEditorCreate"] = "Create"
L["UFGroupHealerBuffEditorDelete"] = "Delete"
L["UFGroupHealerBuffEditorEnabled"] = "Enable Healer Buff Placement"
L["UFGroupHealerBuffEditorGroupRowFormat"] = "%d. %s  [%s]"
L["UFGroupHealerBuffEditorHideChargeText"] = "Hide Charge Text"
L["UFGroupHealerBuffEditorHideCooldownText"] = "Hide Cooldown Text"
L["UFGroupHealerBuffEditorIconRuleMode"] = "Icon Rule Mode"
L["UFGroupHealerBuffEditorIconSize"] = "Icon Size"
L["UFGroupHealerBuffEditorIndicatorBorderColor"] = "Border Color"
L["UFGroupHealerBuffEditorIndicatorBorderEnabled"] = "Indicator Border"
L["UFGroupHealerBuffEditorIndicatorBorderOffset"] = "Border Offset"
L["UFGroupHealerBuffEditorIndicatorBorderTexture"] = "Border Texture"
L["UFGroupHealerBuffEditorIndicatorBorderTextureDefault"] = "Default (Border)"
L["UFGroupHealerBuffEditorIndicatorNameFormat"] = "Indicator %s"
L["UFGroupHealerBuffEditorIndicators"] = "Indicators"
L["UFGroupHealerBuffEditorIndicatorSettings"] = "Indicator Settings"
L["UFGroupHealerBuffEditorInset"] = "Inset"
L["UFGroupHealerBuffEditorLivePreview"] = "Live Preview"
L["UFGroupHealerBuffEditorLoopLivePreview"] = "Loop Live Preview"
L["UFGroupHealerBuffEditorPerRow"] = "Per Row"
L["UFGroupHealerBuffEditorPreviewUnit"] = "Preview Unit"
L["UFGroupHealerBuffEditorRuleEnabled"] = "Rule enabled"
L["UFGroupHealerBuffEditorRuleInfoBarDrain"] = "Showing rules for %s. Scope is set per rule (Party/Raid). Drain animation follows the first active timed aura in this list."
L["UFGroupHealerBuffEditorRuleInfoBarDrainColor"] =
	"Showing rules for %s. Scope is set per rule (Party/Raid). Color follows the first active rule in this list. Drain animation follows the first active timed aura in this list. Spell Color overrides are per rule (right click to reset)."
L["UFGroupHealerBuffEditorRuleInfoDefault"] = "Showing rules for %s. Scope is set per rule (Party/Raid). Add via +, remove via x."
L["UFGroupHealerBuffEditorRuleInfoDefaultHint"] = "Add rules via + and remove them via x in the list."
L["UFGroupHealerBuffEditorRuleInfoIcon"] = "Showing rules for %s. Scope is set per rule (Party/Raid). Priority follows the rule order in this list."
L["UFGroupHealerBuffEditorRuleInfoSquare"] =
	"Showing rules for %s. Scope is set per rule (Party/Raid). Priority follows the rule order in this list. Spell Color overrides are per rule (right click to reset)."
L["UFGroupHealerBuffEditorRuleInfoTint"] = "Showing rules for %s. Scope is set per rule (Party/Raid). Tint can require any or all active spells."
L["UFGroupHealerBuffEditorRuleInfoTintColor"] =
	"Showing rules for %s. Scope is set per rule (Party/Raid). Tint can require any or all active spells. When multiple rules are active, color follows the first matching rule in this list. Spell Color overrides are per rule (right click to reset)."
L["UFGroupHealerBuffEditorRuleMarkerNot"] = " [NOT]"
L["UFGroupHealerBuffEditorRuleMarkerOff"] = " [OFF]"
L["UFGroupHealerBuffEditorRuleMissingDesaturate"] = "Desaturate missing icon"
L["UFGroupHealerBuffEditorRuleNot"] = "NOT (active when missing)"
L["UFGroupHealerBuffEditorRuleRowFormat"] = "%d. %s%s%s%s"
L["UFGroupHealerBuffEditorRuleSettings"] = "Rule Settings"
L["UFGroupHealerBuffEditorScopeLabel"] = "Scope:"
L["UFGroupHealerBuffEditorScopeMarkerNone"] = " [NONE]"
L["UFGroupHealerBuffEditorScopeMarkerParty"] = " [P]"
L["UFGroupHealerBuffEditorScopeMarkerPartyRaid"] = " [P/R]"
L["UFGroupHealerBuffEditorScopeMarkerRaid"] = " [R]"
L["UFGroupHealerBuffEditorScopeShared"] = "Shared (Party + Raid)"
L["UFGroupHealerBuffEditorSelect"] = "Select"
L["UFGroupHealerBuffEditorSelectedIndicator"] = "selected indicator"
L["UFGroupHealerBuffEditorSpellColor"] = "Spell Color"
L["UFGroupHealerBuffEditorSpellRules"] = "Spell Rules"
L["UFGroupHealerBuffEditorSpellRulesGroupFormat"] = "Spell Rules - %s"
L["UFGroupHealerBuffEditorStyleLocked"] = "Style (locked)"
L["UFGroupHealerBuffEditorSubtitle"] = "Configure shared spell-family placements for Party and Raid frames."
L["UFGroupHealerBuffEditorTintTrigger"] = "Tint Trigger"
L["UFGroupHealerBuffEditorTitle"] = "Healer Buff Placement"
L["UFGroupHealerBuffGrowthDownLeft"] = "Down Left"
L["UFGroupHealerBuffGrowthDownRight"] = "Down Right"
L["UFGroupHealerBuffGrowthLeftDown"] = "Left Down"
L["UFGroupHealerBuffGrowthLeftUp"] = "Left Up"
L["UFGroupHealerBuffGrowthRightDown"] = "Right Down"
L["UFGroupHealerBuffGrowthRightUp"] = "Right Up"
L["UFGroupHealerBuffGrowthUpLeft"] = "Up Left"
L["UFGroupHealerBuffGrowthUpRight"] = "Up Right"
L["UFGroupHealerBuffIconModeAll"] = "Show All Active Spells"
L["UFGroupHealerBuffIconModePriority"] = "Show Highest Priority Only"
L["UFGroupHealerBuffRuleMatchAll"] = "Require All Spells"
L["UFGroupHealerBuffRuleMatchAny"] = "Require Any Spell"
L["UFGroupHealerBuffStyleTint"] = "Tint"
L["UFGroupHideSelf"] = "Hide myself"
L["UFGroupPlayerFirst"] = "Player first"
L["UFGroupShowRaidGroup"] = "Show group %d"
L["UFGroupStatusIconPhase"] = "Phasing icon"
L["UFGroupStatusIconReadyCheck"] = "Ready check icon"
L["UFGroupStatusIconResurrect"] = "Resurrect icon"
L["UFGroupStatusIcons"] = "Status icons"
L["UFGroupStatusIconsAnchorFormat"] = "%s anchor"
L["UFGroupStatusIconsOffsetXFormat"] = "%s offset X"
L["UFGroupStatusIconsOffsetYFormat"] = "%s offset Y"
L["UFGroupStatusIconsSampleFormat"] = "%s sample"
L["UFGroupStatusIconsShowFormat"] = "Show %s"
L["UFGroupStatusIconsSizeFormat"] = "%s size"
L["UFGroupStatusIconSummon"] = "Summon icon"
L["UFHealthBackdropUseClassColor"] = "Use class color for health backdrop (players)"
L["UFHealthGradientCurveType"] = "Gradient curve type"
L["UFHealthGradientLowColor"] = "Gradient low health color"
L["UFHealthGradientMidColor"] = "Gradient mid health color"
L["UFHealthGradientMidpoint"] = "Gradient midpoint"
L["UFHealthGradientPointCount"] = "Gradient points"
L["UFHealthGradientPointPercent"] = "Point %d percent"
L["UFHealthHeight"] = "Health height"
L["UFHealthPercentGradient"] = "Use health percent gradient"
L["UFHideLevelAtMax"] = "Hide at max level"
L["UFHidePermanentAuras"] = "Hide permanent auras"
L["UFHighlightAggro"] = "Highlight on aggro"
L["UFHighlightBorder"] = "Highlight border"
L["UFHighlightCombat"] = "Highlight in combat"
L["UFHighlightCombatColor"] = "Combat color"
L["UFHighlightMouseover"] = "Highlight on mouseover"
L["UFHighlightMouseoverColor"] = "Mouseover color"
L["UFHighlightSize"] = "Highlight size"
L["UFHighlightTexture"] = "Highlight texture"
L["UFImportProfileFailed"] = "Could not import the Unit Frame profile."
L["UFImportProfileMissingScope"] = "The code does not contain settings for that frame."
L["UFImportProfileNoFrames"] = "The code does not contain any Unit Frame settings."
L["UFImportProfileReloadHint"] = "After importing, your UI will reload automatically."
L["UFImportProfileSuccess"] = "Unit Frames updated for: %s"
L["UFImportProfileSuccessGeneric"] = "Unit Frame profile imported."
L["UFImportProfileTitle"] = "Import Unit Frames"
L["UFLeaderIndicatorEnable"] = "Show party leader/assist icon"
L["UFLevelFrameLevelOffset"] = "Level text frame level offset"
L["UFLevelStrata"] = "Level text strata"
L["UFLevelX"] = "Level X offset"
L["UFLevelY"] = "Level Y offset"
L["UFMainPowerColors"] = "Main power colors"
L["UFMaxAuras"] = "Max auras"
L["UFNameUseReactionColor"] = "Use reaction color for NPC names"
L["UFNameX"] = "Name X offset"
L["UFNameY"] = "Name Y offset"
L["UFNPCColors"] = "NPC colors"
L["UFNPCEnemy"] = "Enemy NPC"
L["UFNPCFriendly"] = "Friendly NPC"
L["UFNPCNeutral"] = "Neutral"
L["UFPetEnable"] = "Enable pet frame"
L["UFPetFrame"] = "Pet Frame"
L["UFPlayerCastbarHint"] = 'Custom player cast bar can be configured in Edit Mode.\
To avoid duplicates, disable Blizzard\'s cast bar\
in the Player Frame setting "%s".'
L["UFPlayerEnable"] = "Enable custom player frame"
L["UFPlayerFrame"] = "Player Frame"
L["UFPlayerPlus"] = "Custom Player Frame"
L["UFPlusHint"] = 'Configure EnhanceQoL\'s custom Player/Target/ToT frames.\
Enable each unit frame and tweak size, position, texts, colors, auras, and castbar options.\
"Default" texture keeps the Blizzard atlas; custom textures come from SharedMedia.'
L["UFPlusRoot"] = "UF Plus"
L["UFPortraitSeparatorEnable"] = "Show portrait separator"
L["UFPortraitSeparatorTexture"] = "Separator texture"
L["UFPowerColor"] = "Custom power color"
L["UFPowerDetached"] = "Detach power bar"
L["UFPowerDetachedMatchHealthWidth"] = "Match health width"
L["UFPowerEmptyFallback"] = "Handle empty power bars (max 0)"
L["UFPowerWidth"] = "Power width"
L["UFPrivateAurasAmount"] = "Private aura amount"
L["UFPrivateAurasSize"] = "Private aura size"
L["UFPrivateAurasWrapAfter"] = "Wrap after"
L["UFPrivateAurasWrapDirection"] = "Wrap direction"
L["UFProfileActionFailed"] = "Could not update Unit Frames profiles."
L["UFProfileAdd"] = "Add a new profile"
L["UFProfileCopyConfirm"] = 'Copy settings from "%s" to your active Unit Frames profile?'
L["UFProfileCopySuccess"] = 'Copied Unit Frames settings from "%s".'
L["UFProfileCreateExists"] = "A Unit Frames profile with that name already exists."
L["UFProfileCreateInvalid"] = "Please enter a valid Unit Frames profile name."
L["UFProfileCreatePrompt"] = "Enter a name for the new Unit Frames profile."
L["UFProfileCreateSuccess"] = "Unit Frames profile created."
L["UFProfileDataPanelClickHint"] = "Left-click to switch Unit Frames profile"
L["UFProfileDeleteBlocked"] = "You cannot delete the active or global Unit Frames profile."
L["UFProfileDeleteConfirm"] = 'Delete Unit Frames profile "%s"?'
L["UFProfileDeleteSuccess"] = 'Deleted Unit Frames profile "%s".'
L["UFProfileMenuActive"] = "Active: %s"
L["UFProfileMenuTitle"] = "Unit Frames profile"
L["UFProfileScopeAll"] = "All frames"
L["UFProfileSetActiveFailed"] = "Could not switch the active Unit Frames profile."
L["UFProfileSetActiveMissing"] = "That Unit Frames profile does not exist."
L["UFProfileSetGlobalFailed"] = "Could not set the global Unit Frames profile."
L["UFProfileSpecMapFailed"] = "Could not update specialization profile mapping."
L["UFProfileSpecMapping"] = "%s profile"
L["UFProfileSpecMappingHeader"] = "Specialization profile mapping"
L["UFPvPIndicator"] = "Role/PvP Indicator"
L["UFPvPIndicatorEnable"] = "Show PvP indicator"
L["UFRangeFade"] = "Range fade"
L["UFRangeFadeAlpha"] = "Out of range opacity"
L["UFRangeFadeDefaultNone"] = "Default (none)"
L["UFRangeFadeEnable"] = "Enable range fade"
L["UFRangeFadeEnemySpell"] = "Enemy spell"
L["UFRangeFadeFriendlySpell"] = "Friendly spell"
L["UFRangeFadeSpells"] = "Range check spells"
L["UFRestingEnable"] = "Show resting indicator"
L["UFRestingIndicator"] = "Resting indicator"
L["UFRestingOffsetX"] = "Resting offset X"
L["UFRestingOffsetY"] = "Resting offset Y"
L["UFRestingSize"] = "Resting size"
L["UFRoleIndicatorEnable"] = "Show role indicator"
L["UFRoleIndicatorOffsetX"] = "Role indicator X offset"
L["UFRoleIndicatorOffsetY"] = "Role indicator Y offset"
L["UFSecondaryStaggerColors"] = "Stagger colors"
L["UFSecondaryStaggerExtremeColor"] = "Stagger extreme color"
L["UFSecondaryStaggerExtremeThreshold"] = "Stagger extreme threshold (%)"
L["UFSecondaryStaggerHighColor"] = "Stagger high color"
L["UFSecondaryStaggerHighThreshold"] = "Stagger high threshold (%)"
L["UFSecondaryStaggerUseExtended"] = "Use extended stagger colors"
L["UFSelectSource"] = "Select source"
L["UFSeparateDebuffAnchor"] = "Separate debuff anchor"
L["UFShowClassificationIcon"] = "Show elite/rare icon"
L["UFShowTooltip"] = "Show unit tooltip"
L["UFStandalonePrivateAuras"] = "Standalone Private Auras"
L["UFStandalonePrivateAurasEnable"] = "Enable standalone private aura anchor"
L["UFStandalonePrivateAurasHint"] = "Configure placement, size, wrapping, and display options in Edit Mode."
L["UFStatusLine"] = "Status line"
L["UFTapDeniedColor"] = "Tapped mob color"
L["UFTargetComingSoon"] = "Target frame configuration coming soon."
L["UFTargetEnable"] = "Enable custom target frame"
L["UFTargetFrame"] = "Target Frame"
L["UFTargetHighlightLayer"] = "Layer"
L["UFTargetHighlightLayerAboveBorder"] = "Above border"
L["UFTargetHighlightLayerBehindBorder"] = "Behind border"
L["UFTooltipUseEditMode"] = "Use Edit Mode tooltip position"
L["UFToTEnable"] = "Enable target-of-target frame"
L["UFToTFrame"] = "Target of Target"
L["UFUnitStatus"] = "Unit status"
L["UFUnitStatusEnable"] = "Show unit status"
L["UFUnitStatusGroupAnchor"] = "Group number anchor"
L["UFUnitStatusGroupFont"] = "Group number font"
L["UFUnitStatusGroupFontOutline"] = "Group number font outline"
L["UFUnitStatusGroupFormat"] = "Group number format"
L["UFUnitStatusGroupOffsetX"] = "Group number X offset"
L["UFUnitStatusGroupOffsetY"] = "Group number Y offset"
L["UFUnitStatusGroupSize"] = "Group number size"
L["UFUnitStatusOffsetX"] = "Unit status X offset"
L["UFUnitStatusOffsetY"] = "Unit status Y offset"
L["UFUnitStatusShowGroup"] = "Show group number"
L["UFUseClassColorPower"] = "Use class color (power)"
L["ufUseCustomClassColors"] = "Use custom class colors for unit frames"
L["ufUseCustomClassColorsDesc"] = "Overrides class colors used by Enhance QoL unit frames."
L["UFWidth"] = "Frame width"
L["UI"] = "UI"
L["UIInput"] = "UI & Input"
L["uiScaleCustomValue"] = "Custom scale"
L["uiScaleCustomValueDesc"] = "Enter any number between 0.1 and 2."
L["uiScalePreset"] = "Login UI scaling"
L["uiScalePresetCustom"] = "Custom"
L["uiScalePresetDesc"] = "Controls how UI scaling is handled when you log in.\
|cffff0000Warning:|r Changing this will reload your UI."
L["uiScalePresetNone"] = "Use Blizzard Scaling"
L["UIUtilities"] = "UI Utilities"
L["unclampMinimapCluster"] = "Unclamp minimap cluster"
L["unclampMinimapClusterDesc"] = "Allow the minimap to be moved closer to the screen edge in Edit Mode."
L["Unit"] = "Unit"
L["Unit Frame Buffs/Debuffs"] = "Unit Frame Buffs/Debuffs"
L["Unit Frames"] = "Unit Frames"
L["UnitFrameHideExplain"] = "Adjust the visibility behavior for these frames"
L["unitFrameMaxNameLength"] = "Maximum name length"
L["unitFrameScale"] = "Frame scale"
L["unitFrameScaleEnable"] = "Enable frame scale adjustment"
L["unitFrameTruncateNames"] = "Truncate unit names"
L["UnitFrameUFExplain"] = "Applies to %s, %s and %s Frames"
L["unitframeVisibility_hide"] = "Always hide"
L["unitframeVisibility_hideCombat"] = "Hide in combat"
L["unitframeVisibility_showCombat"] = "Only show in combat"
L["UnitNamePlayerGuild"] = "Show the Guild on Players"
L["UnitNamePlayerPVPTitle"] = "Show the Title on Players"
L["Units per column"] = "Units per column"
L["Unknown"] = "Unknown"
L["Up"] = "Up"
L["Upgrade track position"] = "Upgrade track position"
L["upgradeLevelChampion"] = "Champion"
L["upgradeLevelHero"] = "Hero"
L["upgradeLevelMythic"] = "Myth"
L["upgradeLevelVeteran"] = "Veteran"
L["Use 3 HP color"] = "Use custom color at 3 Holy Power"
L["Use absolute threshold colors"] = "Use absolute threshold colors"
L["Use absolute values"] = "Use absolute values"
L["Use absorb glow"] = "Use absorb glow"
L["Use all mounts for random mount"] = "Use all mounts for random mount"
L["Use background"] = "Use background"
L["Use border"] = "Use border"
L["Use class color"] = "Use class color"
L["Use class color (health text)"] = "Use class color (health text)"
L["Use class color (players)"] = "Use class color (players)"
L["Use Combat potions for health macro"] = "Use Combat potions for health macro"
L["Use custom absorb color"] = "Use custom absorb color"
L["Use custom color"] = "Use custom color"
L["Use custom heal absorb color"] = "Use custom heal absorb color"
L["Use custom spells"] = "Use custom spells"
L["Use custom text color"] = "Use custom text color"
L["Use custom whisper sound"] = "Use custom whisper sound"
L["Use extended stagger colors"] = "Extended colors"
L["Use gradient"] = "Use gradient"
L["Use health/power textures"] = "Use health/power textures"
L["Use max color"] = "Use max color"
L["Use Recuperate out of combat"] = "Use Recuperate out of combat"
L["Use short numbers"] = "Use short numbers"
L["Use stagger max override"] = "Custom max value"
L["Use threshold colors"] = "Use threshold colors"
L["Use zone color"] = "Use zone color"
L["UseAdvancedTracking"] = "Use advanced tracking"
L["UseAsGlobalMainProfile"] = "Use as global main profile"
L["UseAsGlobalProfile"] = "Use as global %s profile"
L["useCustomPlayerCastbar"] = "Use custom castbar"
L["useCustomPlayerCastbarDesc"] = "Enable the EQoL castbar."
L["useCustomPlayerCastbarHint"] = "Configure size, position, and style in Edit Mode."
L["useDetachedMinimapButtonBinIcon"] = "Detached toggle"
L["useDetachedMinimapButtonBinIconDesc"] = "Show a movable button outside the minimap that opens the Button Sink."
L["useGlobalFontConfig"] = "Use global font config"
L["useGlobalFontStyleConfig"] = "Use global font styling"
L["useManaPotionInCombat"] = "Use Mana Potion in combat"
L["useManaPotionInCombatDesc"] = "Adds a [combat] line to use Algari Mana Potion (highest quality available). Only applies to classes with mana; others keep using Recuperate/food as configured."
L["useMinimapButtonBinIcon"] = "Minimap toggle"
L["useMinimapButtonBinIconDesc"] = "Show a minimap button that opens the Button Sink."
L["useMinimapButtonBinMouseover"] = "Show hover frame"
L["useMinimapButtonBinMouseoverDesc"] = "Show the Button Sink frame on mouseover."
L["useTalentLoadoutEx"] = "Switch talents via Talent Loadout Ex"
L["valeera"] = "Delves (Valeera in-combat comments)"
L["vendorAbsolutIlvl"] = "Use absolute ilvl for selling gear instead of the minimum equipped ilvl"
L["vendorAddItemToExclude"] = "Add items to this list to exclude for sale. IMPORTANT: Exclude wins all the time, unless it's junk"
L["vendorAddItemToInclude"] = "Add items to this list to include for sale. IMPORTANT: This ignores all other checks for this item"
L["vendorAltClickInclude"] = "Enable Alt-Click add/remove"
L["vendorAltClickIncludeDesc"] = "Alt+Left-click an item in your inventory to add it to the include list; Alt+Right-click removes it"
L["vendorAutoSellRules"] = "Vendor - Auto-Sell Rules"
L["vendorCraftingExpansions"] = "Include crafting materials (grouped by expansion)"
L["vendorCraftShopperAHBuyable"] = "AH Buyable"
L["vendorCraftShopperBuyItems"] = "Buy items"
L["vendorCraftShopperBuyNow"] = "Buy now"
L["vendorCraftShopperCancel"] = "Cancel"
L["vendorCraftShopperCheckListPrint"] = "[%s] missing: %d - Buy in AH"
L["vendorCraftShopperConfirmPurchase"] = "Confirm purchase"
L["vendorCraftShopperEnable"] = "Enable Craft Shopper"
L["vendorCraftShopperEnableDesc"] = "Displays a shopping list next to the Auction House with all missing reagents from your tracked recipes. Search and buy each item with a single click."
L["vendorCraftShopperIncludeWarbandBank"] = "Include Warband Bank"
L["vendorCraftShopperIncludeWarbandBankDesc"] = "Counts Warband Bank items when calculating missing Craft Shopper reagents."
L["vendorCraftShopperHideFromList"] = "Hide from list"
L["vendorCraftShopperMissingGold"] = "Not enough gold.\
Missing %s."
L["vendorCraftShopperMissingOnly"] = "Missing only"
L["vendorCraftShopperPurchaseFailed"] = "Purchase failed, please try again."
L["vendorCraftShopperReagentQuality"] = "Reagent Quality"
L["vendorCraftShopperReagentQualityDesc"] =
	"Choose whether Craft Shopper tracks the lowest or highest available reagent quality for recipes with quality variants. Search and direct buy use the selected quality."
L["vendorCraftShopperReagentQualityHighest"] = "Highest quality"
L["vendorCraftShopperReagentQualityLowest"] = "Lowest quality"
L["vendorCraftShopperSearchAH"] = "Search Auction House"
L["vendorCraftShopperTimeRemaining"] = "Time remaining: %ds"
L["vendorCraftShopperTitle"] = "Craft Shopper"
L["vendorCraftShopperTrackQuantity"] = "Track multiple"
L["vendorCraftShopperWaitingForPrice"] = "Waiting for price..."
L["vendorDestroy"] = "Destroy"
L["vendorDestroyAdded"] = "Destroy queue +: %s (%d)"
L["vendorDestroyButtonTooltip"] = "Left-click to destroy the next queued item."
L["vendorDestroyCombat"] = "Cannot destroy items while in combat."
L["vendorDestroyConfirm"] = "This item requires a manual confirmation dialog to delete."
L["vendorDestroyDestroyed"] = "Destroyed: %s"
L["vendorDestroyEmpty"] = "Nothing queued for destruction."
L["vendorDestroyEnable"] = "Enable destroy queue"
L["vendorDestroyEnableDesc"] = "Adds a secure button near your bags that deletes queued items (one per click)."
L["vendorDestroyFailed"] = "Unable to pick up item for deletion."
L["vendorDestroyList"] = "Destroy list"
L["vendorDestroyListEmpty"] = "No items queued for destruction."
L["vendorDestroyListLabel"] = "Items queued for destruction"
L["vendorDestroyLocked"] = "Item is locked."
L["vendorDestroyManualHint"] = "Add items by ID or drag them here to destroy them. Right-click entries in the list to remove them."
L["vendorDestroyMissing"] = "Queued item is no longer in your bags."
L["vendorDestroyProtected"] = "This item cannot be destroyed by EnhanceQoL."
L["vendorDestroyProtectedQuality"] = "This item quality cannot be destroyed by EnhanceQoL."
L["vendorDestroyQueue"] = "Vendor - Destroy Queue"
L["vendorDestroyRemove"] = "Remove from destroy list"
L["vendorDestroyRemoved"] = "Destroy queue -: %s (%d)"
L["vendorDestroyShowMessages"] = "Show chat messages for destroyed/protected items"
L["vendorDestroyShowMessagesDesc"] = "When enabled, each destroyed item or blocked attempt prints a notice in chat."
L["vendorEnable"] = "Enable automatic selling for %s items"
L["vendorExcludeRemoveConfirm"] = "Remove %s from the exclude list?"
L["vendorIgnoreBoE"] = "Ignore Bind on Equip items"
L["vendorIgnoreEquipmentSets"] = "Ignore Equipment sets"
L["vendorIgnoreEquipmentSetsDesc"] = "Prevents this quality from auto-selling items assigned to an equipment set. Manually included items can still be sold."
L["vendorIgnoreHeroicTrack"] = "Ignore Heroic Track items"
L["vendorIgnoreMythTrack"] = "Ignore Myth Track items"
L["vendorIgnoreTrackItems"] = "Ignore %s Track items"
L["vendorIgnoreUpgradable"] = "Ignore Upgradable items"
L["vendorIgnoreWarbound"] = "Ignore Warbound items"
L["vendorIncludeExclude"] = "Vendor - Include / Exclude"
L["vendorMinIlvl"] = "Mark items with an ilvl below the selected value for autosell"
L["vendorMinIlvlDif"] = "Min. ilvl under my average to mark for autosell"
L["vendorOnly12Items"] = "Limits the number of items sold per transaction to 12, allowing easier buyback from the merchant."
L["vendorOnly12ItemsDesc"] = 'Adds a "Sell next" Button to the Merchant to sell the next Batch'
L["vendorQuickActions"] = "Vendor - Quick Actions"
L["Vendors"] = "Vendors & Services"
L["VendorsEconomy"] = "Vendors & Economy"
L["vendorSellNext"] = "Sell next"
L["vendorShowDestroyOverlay"] = "Highlight items queued for destruction"
L["vendorShowSellHighContrast"] = "High-contrast red overlay on items marked for sale"
L["vendorShowSellOverlay"] = "Subtle highlight on items marked for sale"
L["vendorShowSellTooltip"] = "Show sale marker info in tooltips"
L["VendorsServices"] = "Repair Options"
L["vendorSwapAutoSellShift"] = "Only auto sell when Shift is held on open"
L["vendorWillBeDestroyed"] = "Queued for destruction"
L["vendorWillBeSold"] = "Marked for sale"
L["Vertical"] = "Vertical"
L["Vertical offset"] = "Vertical offset"
L["Vertical orientation"] = "Vertical orientation"
L["VerticalTextureWarning"] = "The Blizzard default statusbar texture is built for horizontal bars and may appear stretched when used vertically. Consider selecting a custom texture."
L["Visibility"] = "Visibility"
L["VisibilityAddCondition"] = "Add condition"
L["VisibilityAddConfig"] = "Add Config"
L["VisibilityAddFrame"] = "Add"
L["VisibilityAddGroup"] = "Add group"
L["VisibilityAddKnownFrames"] = "Add known frames"
L["VisibilityAllActionBars"] = "All Action Bars"
L["VisibilityAllCooldownPanels"] = "All Cooldown Panels"
L["VisibilityAllCooldownViewers"] = "All Cooldown Viewers"
L["VisibilityAllResourceBars"] = "All Resource Bars"
L["VisibilityAllUIFrames"] = "All UI Frames"
L["VisibilityAllUnitFrames"] = "All Unit Frames"
L["visibilityAlwaysHiddenActive"] = 'Disable "Always hidden" to use additional rules.'
L["VisibilityAndFadingFrames"] = "Visibility & Fading (Frames)"
L["VisibilityCondCasting"] = "Casting"
L["VisibilityCondFlying"] = "Flying"
L["VisibilityCondHasTarget"] = "Has target"
L["VisibilityCondInGroup"] = "In group"
L["VisibilityCondInInstance"] = "In instance"
L["VisibilityCondInPetBattle"] = "During pet battle"
L["VisibilityCondInstanceArena"] = "Instance: Arena"
L["VisibilityCondInstanceParty"] = "Instance: Party"
L["VisibilityCondInstancePvp"] = "Instance: PvP"
L["VisibilityCondInstanceRaid"] = "Instance: Raid"
L["VisibilityCondInstanceScenario"] = "Instance: Scenario"
L["VisibilityCondInVehicle"] = "In vehicle"
L["VisibilityConditions"] = "Conditions"
L["VisibilityCondNotFlying"] = "Not flying"
L["VisibilityCondNotSkyriding"] = "Not skyriding"
L["VisibilityCondSkyriding"] = "Skyriding"
L["VisibilityCondSolo"] = "Solo"
L["VisibilityConfigName"] = "Config name"
L["VisibilityConfigs"] = "Configs"
L["VisibilityCooldownPanel"] = "Cooldown Panel"
L["VisibilityDamageMeter"] = "Damage Meter"
L["VisibilityDeleteConfig"] = "Delete Config"
L["VisibilityDeleteConfirm"] = "Delete this visibility config?"
L["VisibilityDuplicateCondition"] = "Condition already exists in this group."
L["VisibilityEditor"] = "Visibility Configurator"
L["visibilityElementLabel"] = "Element"
L["VisibilityFrameAdded"] = "Frame added."
L["VisibilityFrameAssigned"] = "Frame already assigned to:"
L["VisibilityFrameExists"] = "Frame already in this config."
L["visibilityFrameExplain2"] = "|cff99e599Combine the same triggers for Blizzard unit frames.|r\
|cff99e599Mouseover can be layered with combat or other checks.|r"
L["visibilityFrameExtrasNote2"] = "|cff99e599Looking for raid frames, name truncation, or health text tweaks?|r\
|cff99e599Those options remain under UI >> Unit Frames.|r"
L["VisibilityFrameInvalid"] = "Invalid frame."
L["VisibilityFrameName"] = "Frame name"
L["VisibilityFramesAdded"] = "Added %d frames."
L["VisibilityFramesAssigned"] = "Frames already assigned to another config."
L["VisibilityFramesNoneAdded"] = "No frames added."
L["visibilityHideInGroupActive"] = 'When you are in a party or raid, only "Always hide in party/raid" (and Mouseover, if enabled) is evaluated; other visibility rules are ignored while grouped.'
L["VisibilityHubName"] = "Visibility Hub"
L["visibilityKindActionBars"] = "Action Bars"
L["visibilityKindLabel"] = "Category"
L["VisibilityKnownCooldownViewer"] = "Cooldown Viewer"
L["VisibilityKnownFrames"] = "Known frames"
L["VisibilityKnownUIFrames"] = "UI Frames"
L["VisibilityModeHide"] = "Hide when"
L["VisibilityNewConfig"] = "New Visibility Config"
L["visibilityNoElement"] = "No elements are available for this category."
L["visibilityNoRules"] = "This element does not expose any visibility rules."
L["VisibilityPickerHint"] = "Hover a frame and left-click to add. Right-click/Esc to cancel. Tab/Shift+Tab or mouse wheel to cycle."
L["VisibilityPickerNone"] = "No named frame"
L["VisibilityPickerParent"] = "Parent"
L["VisibilityPickFrame"] = "Pick Frame"
L["visibilityRule_alwaysHidden"] = "Always hidden"
L["visibilityRule_alwaysHidden_desc"] = "Hide the element entirely. This overrides every other rule."
L["visibilityRule_flying"] = "While flying"
L["visibilityRule_flying_desc"] = "Keep the element visible while you are flying."
L["visibilityRule_groupedHide"] = "Always hide in party/raid"
L["visibilityRule_groupedHide_desc"] =
	"Hide the player frame whenever you are in a party or raid. While grouped, only this rule (and Mouseover, if enabled) is evaluated; other visibility rules are ignored."
L["visibilityRule_hideFlying"] = "Hide while flying"
L["visibilityRule_hideFlying_desc"] = "Hide the element while you are flying, even if other visibility rules are active."
L["visibilityRule_hideInParty"] = "Always hide in party"
L["visibilityRule_hideInParty_desc"] =
	"Hide the player frame whenever you are in a party, but not in a raid. While in a party, only this rule (and Mouseover, if enabled) is evaluated; other visibility rules are ignored."
L["visibilityRule_hideInRaid"] = "Always hide in raid"
L["visibilityRule_hideInRaid_desc"] = "Hide the player frame whenever you are in a raid. While in a raid, only this rule (and Mouseover, if enabled) is evaluated; other visibility rules are ignored."
L["visibilityRule_hideSkyriding_desc"] = "Hide the element while skyriding, even if other visibility rules are active."
L["visibilityRule_inCombat_desc"] = "Force the element to stay visible whenever you enter combat."
L["visibilityRule_inGroup_desc"] = "Automatically show the element while you are in a party or raid."
L["visibilityRule_inParty_desc"] = "Automatically show the element while you are in a party, but not in a raid."
L["visibilityRule_inRaid_desc"] = "Automatically show the element while you are in a raid."
L["visibilityRule_lockedByUF"] = "Visibility is controlled by Enhanced Unit Frames. Disable them to change this setting."
L["visibilityRule_mouseover_desc"] = "Fade the element out until your mouse is hovering over it."
L["visibilityRule_outCombat_desc"] = "Keep the element visible only while you are out of combat."
L["visibilityRule_playerCasting_desc"] = "Automatically show the element while you are casting or channeling."
L["visibilityRule_playerHasTarget_desc"] = "Automatically show the element whenever you have an active target."
L["visibilityRule_playerHealth_desc"] = "Automatically show the element while your health is below 100%."
L["visibilityRule_playerMounted_desc"] = "Automatically show the element while you are mounted (incl. Druid travel forms)."
L["visibilityRule_playerNotMounted_desc"] = "Automatically show the element while you are not mounted."
L["visibilityRule_skyriding_desc"] = "Automatically show the element while you are Skyriding / Dragonriding."
L["visibilityScenarioGroupTitle"] = "Visibility rules"
L["visibilitySelectorsTitle"] = "Selection"
L["visibilityUnitFrameRedirect"] = "Visibility overrides moved: configure Player, Target, Boss, Micro Menu, and more inside the Visibility Hub."
L["volumeIconOnly"] = "Icon only"
L["volumeLeftClickHint"] = "Left-click: Select volume stream"
L["volumeMiddleClickHint"] = "Middle-click: Toggle mute active stream"
L["volumeMouseWheelHint"] = "Mouse wheel: Adjust active volume"
L["volumeMuteMenuTitle"] = "Toggle Volume Stream"
L["volumeRightClickHint"] = "Right-click: Toggle volume stream"
L["volumeSelectMenuTitle"] = "Select Volume Stream"
L["volumeStreams"] = "Volume Streams"
L["Warband Collections"] = "Warband Collections"
L["warbandGold"] = "Warband gold"
L["warlock_HideSoulShardBar"] = "Hide Soulshard Bar"
L["wayError"] = "Map ID %s not found"
L["wayErrorPlacePing"] = "You can't place a waypoint here"
L["waySet"] = "Waypoint set on map %s at %.1f %.1f"
L["wayUsage"] = "Usage: /way [mapID] 37.8 61.2"
L["WCLUrl"] = "Copy Warcraftlogs URL"
L["What's New"] = "What's New"
L["Wheel Scaling"] = "Wheel Scaling"
L["When I have a target"] = "When I have a target"
L["While skyriding"] = "While skyriding"
L["WholeChatWindowClickable"] = "Make the entire chat window clickable"
L["Width"] = "Width"
L["windrunner_spire_lirath_windrunner"] = "Lirath Windrunner (Windrunner Spire)"
L["wonderwing_20"] = "Wonderwing 2.0 squeak"
L["World"] = "World"
L["World Map"] = "World Map"
L["worldMapCoordinatesHideCursor"] = "Hide cursor coordinates when off the map"
L["worldMapCoordinatesHideCursorDesc"] = "Only show mouse coordinates while the cursor is over the map."
L["worldMapCoordinatesUpdateInterval"] = "Coordinate update interval (s)"
L["worldMapCoordinatesUpdateIntervalDesc"] = "Lower values update more frequently."
L["WorldMarkerCycle"] = "One-Button to cycle through World Markers. World Markers can only be placed in party/raid"
L["WorldMarkers"] = "World Markers"
L["WrongTalents"] = "Wrong Talents"
L["X"] = "X"
L["X Offset"] = "X Offset"
L["xalatath"] = "Xal'atath voice lines in dungeons"
L["XP/hour"] = "XP/hour"
L["XP_Rep"] = "XP and Reputation bar"
L["xpBarColor"] = "Bar color (no rested)"
L["xpBarDesc"] = "Shows your experience as a customizable bar."
L["xpBarEditModeHint"] = "Configure anchor, style, and text in Edit Mode."
L["xpBarEnabled"] = "Enable Experience bar"
L["xpBarHideBlizzardTracking"] = "Hide Blizzard tracking bars while leveling"
L["xpBarRestedColor"] = "Bar color (rested)"
L["xpBarRestedOverlayEnabled"] = "Show rested overlay segment"
L["xpBarTextEnabled"] = "Show text"
L["xpBarTextLevelFmt"] = "Level %d"
L["xpBarTextOutlineMono"] = "Monochrome"
L["xpBarTextTypeCurMax"] = "Current / Max"
L["xpBarTextTypeCurMaxNeeded"] = "Current / Max (needed)"
L["xpBarTextTypeCurMaxPercent"] = "Current / Max (percent)"
L["xpBarTextTypeCurMaxRested"] = "Current / Max (+rested)"
L["xpBarTextTypeETAXPH"] = "Leveling in (+XP/h)"
L["xpBarTextTypePercentRested"] = "Percent (+rested)"
L["xpBarTextTypeRested"] = "Rested XP"
L["xpBarTextTypeRestedPercent"] = "Rested %"
L["xpBarTextTypeXPPerHour"] = "XP per hour"
L["Y"] = "Y"
L["Y Offset"] = "Y Offset"

-- Bags module locales
L["bagsModuleEnable"] = "Enable Bags module"
L["bagsModuleEnableDesc"] = "Opt-in replacement for the default bag window. Disabling after it was enabled takes full effect after a UI reload."
L["addonTitle"] = "Bags"
L["addonDescription"] = "Standalone custom bag window and item grid for Retail."
L["simpleBagsTitle"] = "Bags"
L["simpleBagsDragHint"] = "Drag to move"
L["settingsTitleSuffix"] = "Settings"
L["settingsCategoriesLabel"] = "Categories"
L["settingsCategoryLayout"] = "Layout"
L["settingsCategoryFooter"] = "Footer"
L["settingsCategoryTracking"] = "Tracking"
L["settingsCategoryOverlays"] = "Overlays"
L["settingsLayoutDescription"] = "Basic layout toggles for the bag window."
L["settingsFooterDescription"] = "Gold, currency and slot summary controls."
L["settingsFreeSlotDisplayColors"] = "Colored slots"
L["settingsFreeSlotDisplayIcons"] = "Icons"
L["settingsFreeSlotDisplayLabel"] = "Free slot display"
L["settingsFreeSlotDisplayTexture"] = "Without icon"
L["settingsFreeSlotNormalColor"] = "Bag free slot color"
L["settingsFreeSlotReagentColor"] = "Reagent free slot color"
L["settingsTrackingDescription"] = "Track watched backpack currencies, custom currencies, and warband tooltip details."
L["settingsOverlaysDescription"] = "Place item overlays like item level directly on the slot."
L["settingsCategoriesDescription"] = "Create parent groups and rule-based categories for Advanced mode."
L["settingsCategoriesEmptyState"] = "Create a group or category to start building your Advanced layout."
L["settingsCategoryAssignedItemsTitle"] = "Assigned items"
L["settingsCategoryAssignedItemsHint"] = "Paste an item link or ID, or drop an item here to pin it to this category."
L["settingsCategoryDropItemHint"] = "Drop an item here to assign it directly."
L["settingsCategoryItemPlaceholder"] = "Item link or ID"
L["settingsCategoryNoItems"] = "No items assigned yet."
L["settingsCategoryAutomaticRulesTitle"] = "Automatic rules"
L["settingsCategoryAutomaticRulesHint"] = "Add base conditions now, then expand later with nested AND / OR groups."
L["settingsCategoryNoRules"] = "No automatic rules yet."
L["settingsCategoryAddLogicGroup"] = "Add logic group"
L["settingsCategoryGroupMatchAll"] = "Match all"
L["settingsCategoryGroupMatchAny"] = "Match any"
L["settingsCategoryCustomDefaultName"] = "Category"
L["settingsCategoryDesaturateItems"] = "Desaturate item icons"
L["settingsCategoryDesaturateItemsTooltip"] = "Shows matching item icons in grayscale in bag and bank views. Useful for junk or other low-priority sections."
L["settingsCategoryGroupLabel"] = "Group"
L["settingsCategoryGroupCombineSubcategories"] = "Combine subcategories in this group"
L["settingsCategoryGroupCombineSubcategoriesTooltip"] = "Shows this group as one item block without separate subcategory headers. Category order is still used to order the items inside the group."
L["settingsCategoryHideInBags"] = "Hide this category in bags"
L["settingsCategoryHideInBagsTooltip"] = "Completely hides this category or group and its matching items from the bag and bank views."
L["settingsCategoryGroupHint"] = "Categories inside the same parent group render under one shared header and collapse together in the bag and bank views."
L["settingsCategoryGroupSpacerBefore"] = "Add spacer before group"
L["settingsCategoryGroupSpacerBeforeTooltip"] = "Adds a separator above this group, unless the group is currently the first visible group."
L["settingsCategoryAddGroup"] = "Add group"
L["settingsCategoryAddCategory"] = "Add category"
L["settingsCategoryParentGroupLabel"] = "Parent group"
L["settingsCategoryParentGroupNone"] = "No group"
L["settingsCategoryPriorityLabel"] = "Priority"
L["settingsCategoryPriorityHint"] = "Higher priority wins when one item matches multiple categories."
L["settingsCategoryOrderLabel"] = "Display order"
L["settingsCategoryOrderHint"] = "Lower values render earlier. This only changes where the entry appears, not which items match its rules."
L["settingsCategorySortLabel"] = "Sort"
L["settingsCategorySortHint"] = "Controls how items are ordered inside this category."
L["settingsCategorySortDefault"] = "Default"
L["settingsCategorySortModeExpansion"] = "Expansion"
L["settingsCategorySortModeItemLevel"] = "Item level"
L["settingsCategorySortModeQuality"] = "Quality"
L["settingsCategorySortModeName"] = "Name"
L["settingsCategorySortModeCount"] = "Count"
L["settingsCategorySortModeVendorPrice"] = "Vendor price"
L["settingsCategorySortModeKeystoneLevel"] = "Keystone level"
L["bagAssignToCategoryTooltipTitle"] = "Assign item"
L["bagAssignToCategoryTooltipText"] = "Hold Alt and drag an item here to pin it to %s."
L["settingsCategoryRuleGroupBasic"] = "Basic groups"
L["settingsBuiltInCategoriesTitle"] = "Default groups"
L["settingsBuiltInCategoriesHint"] = "Hide any built-in section you do not want to keep."
L["settingsCustomCategoriesTitle"] = "Custom groups"
L["settingsCustomCategoriesHint"] = "Create standalone groups first, then place rule-based categories underneath them."
L["settingsCategoryRuleGroupClassification"] = "Classification"
L["settingsCategoryRuleGroupOwnership"] = "Ownership"
L["settingsCategoryRuleGroupNumbers"] = "Numbers"
L["settingsCategoryRuleGroupFlags"] = "Flags"
L["settingsCategoryRuleOperatorIn"] = "Is any of"
L["settingsRuleFieldDefaultCategory"] = "Default group"
L["settingsRuleFieldClass"] = "Item class"
L["settingsRuleFieldSubclass"] = "Item subclass"
L["settingsRuleFieldQuality"] = "Quality"
L["settingsRuleFieldBindType"] = "Bind type"
L["settingsRuleFieldEquipLoc"] = "Equip slot"
L["settingsEquipLocDuplicateFormat"] = "%s (%s)"
L["settingsRuleFieldExpansion"] = "Expansion"
L["settingsRuleFieldProfessionGroup"] = "Profession group"
L["settingsRuleFieldItemLevel"] = "Item level"
L["settingsRuleFieldItemLevelRelativeToEquippedAverage"] = "Item level >= equipped average"
L["settingsRuleFieldRequiredLevel"] = "Required level"
L["settingsRuleFieldStackCount"] = "Stack count"
L["settingsRuleFieldSellPrice"] = "Sell price"
L["settingsRuleFieldCraftingReagent"] = "Crafting reagent"
L["settingsRuleFieldBound"] = "Bound"
L["settingsOverlayBindStatus"] = "Bind status"
L["settingsOverlayBindStatusTooltip"] = "Shows BoE, WB, or WuE text on items with special bind status."
L["settingsOverlayEquipmentSet"] = "Equipment set icon"
L["settingsOverlayEquipmentSetTooltip"] = "Shows the Equipment Manager icon on items that are part of an equipment set."
L["settingsOverlayItemLevel"] = "Item level"
L["settingsOverlayItemLevelTooltip"] = "Moves the item level text inside each item button."
L["settingsOverlayUpgradeTrack"] = "Upgrade track"
L["settingsOverlayUpgradeTrackTooltip"] = "Shows the upgrade track abbreviation and current/max rank, for example H (4/6)."
L["settingsOverlayAnchorLabel"] = "Anchor"
L["settingsOverlayPreviewLabel"] = "Preview"
L["settingsAnchorTopLeft"] = "Top left"
L["settingsAnchorTop"] = "Top"
L["settingsAnchorTopRight"] = "Top right"
L["settingsAnchorLeft"] = "Left"
L["settingsAnchorCenter"] = "Center"
L["settingsAnchorRight"] = "Right"
L["settingsAnchorBottomLeft"] = "Bottom left"
L["settingsAnchorBottom"] = "Bottom"
L["settingsAnchorBottomRight"] = "Bottom right"
L["settingsShowCategories"] = "Show item categories"
L["settingsShowCategoriesTooltip"] = "Splits the bag into simple item groups."
L["settingsOneBagMode"] = "One Bag mode"
L["settingsOneBagModeTooltip"] = "Shows all bag slots in one flat grid without categories, groups, sorting, or combined free-slot indicators."
L["settingsOneBagFreeSlotsAtEnd"] = "Move free slots to end"
L["settingsOneBagFreeSlotsAtEndTooltip"] = "Keeps the native One Bag slot order by default. Enable to collect visible free slots after all items."
L["settingsShowCloseButton"] = "Show close button"
L["settingsShowCloseButtonTooltip"] = "Shows a small close button in the top corner of the integrated bag and bank windows."
L["settingsClearNewItemsOnHeaderClick"] = "Click New Items header to clear"
L["settingsClearNewItemsOnHeaderClickTooltip"] = "Lets the New Items section header clear the current new-item markers when clicked. Items are not deleted."
L["settingsRememberLastBankTab"] = "Remember last bank tab"
L["settingsRememberLastBankTabTooltip"] = "Opens the integrated bank on the last used Personal Bank or Warband Bank tab."
L["settingsUseIntegratedBank"] = "Use integrated bank"
L["settingsUseIntegratedBankTooltip"] = "Replaces the Blizzard Personal Bank and Warband Bank with the integrated Bags bank window."
L["settingsCombineFreeSlots"] = "Combine free slots into indicators"
L["settingsCombineFreeSlotsTooltip"] = "Hides empty slots in the grid and shows free space in the footer."
L["settingsShowFreeSlots"] = "Show free slots"
L["settingsShowFreeSlotsTooltip"] = "Shows empty bag space as free slot entries. Disable to hide free slots from the bag grid entirely."
L["settingsResetPosition"] = "Reset window position"
L["settingsPaddingTitle"] = "Padding"
L["settingsOutsideHeaderPaddingLabel"] = "Outside header"
L["settingsOutsideFooterPaddingLabel"] = "Outside footer"
L["settingsInsideHorizontalPaddingLabel"] = "Inside left + right"
L["settingsInsideTopPaddingLabel"] = "Inside top"
L["settingsInsideBottomPaddingLabel"] = "Inside bottom"
L["settingsOuterPaddingLabel"] = "Outer padding"
L["settingsItemScaleLabel"] = "Item scale"
L["settingsMaxColumnsLabel"] = "Max columns"
L["settingsHeaderPaddingLabel"] = "Header padding"
L["settingsFooterSummaryPaddingLabel"] = "Footer padding"
L["settingsFooterSummaryPaddingHint"] = "Adds extra space above and below the footer summary and currencies."
L["settingsShowGold"] = "Show gold"
L["settingsShowGoldTooltip"] = "Shows your current gold in the footer."
L["settingsShowCurrencies"] = "Show currencies"
L["settingsShowCurrenciesTooltip"] = "Shows watched and tracked currencies in the footer."
L["settingsShowFooterSlotSummary"] = "Show free slot summary"
L["settingsShowFooterSlotSummaryTooltip"] = "Shows the Bags and Reagents free slot line above the footer currencies."
L["settingsUseWatchedCurrencies"] = "Use watched backpack currencies"
L["settingsUseWatchedCurrenciesTooltip"] = "Adds currencies from the default backpack watcher."
L["settingsShowTrackedCurrencyCharacterBreakdown"] = "Show warband character currencies in tooltip"
L["settingsShowTrackedCurrencyCharacterBreakdownTooltip"] = "Adds current and other warband character amounts to tracked currency tooltips when Blizzard account currency data is available."
L["settingsTrackedCurrencyTooltipTitle"] = "Tooltip display"
L["settingsTrackedCurrencyTooltipHint"] = "Adjust how the warband character breakdown appears inside tracked currency tooltips."
L["settingsTrackedCurrencyTooltipTotalPositionLabel"] = "Total position"
L["settingsTrackedCurrencyTooltipNameColorLabel"] = "Name color"
L["settingsTrackedCurrencyTooltipCountColorLabel"] = "Count color"
L["settingsTrackedCurrencyTooltipTotalTop"] = "Top"
L["settingsTrackedCurrencyTooltipTotalBottom"] = "Bottom"
L["settingsTrackedCurrencyTooltipColorDefault"] = "Default"
L["settingsTrackedCurrencyTooltipColorClass"] = "Class color"
L["settingsTrackedCurrencies"] = "Tracked currencies"
L["settingsTrackedCurrenciesHint"] = "Add any number of currency IDs to show them in the footer tracker."
L["settingsTrackedCurrencyAddPlaceholder"] = "Currency ID"
L["settingsTrackedCurrencyAddInvalid"] = "Enter a valid currency ID."
L["settingsTrackedCurrencyAddDuplicate"] = "That currency is already tracked."
L["settingsTrackedCurrenciesEmpty"] = "No tracked currencies yet."
L["settingsCurrencySlotLabel"] = "Currency"
L["settingsCurrencySlotHint"] = "Enter a currency ID"
L["currencyTooltipTrackedCharactersTitle"] = "Warband characters"
L["currencyTooltipTrackedCharactersLoading"] = "Loading warband character currency data..."
L["settingsTrackedCharacters"] = "Tracked characters"
L["settingsTrackedCharactersHint"] = "Hover the gold display in the bag footer to see tracked character gold. Remove stale characters here."
L["settingsTrackedCharactersEmpty"] = "No tracked characters yet."
L["settingsTrackedCharacterCurrent"] = "Current"
L["categoryEquipment"] = "Equipment"
L["categoryConsumables"] = "Consumables"
L["categoryTradeGoods"] = "Trade Goods"
L["categoryRecipes"] = "Recipes"
L["categoryQuest"] = "Quest"
L["categoryNewItems"] = "New Items"
L["categoryNewItemsClearTooltip"] = "Click to clear New Items."
L["categoryMiscellaneous"] = "Miscellaneous"
L["categoryFreeSlots"] = "Free Slots"
L["professionGroupAlchemyHerbalism"] = "Herbalism / Alchemy"
L["professionGroupCookingFishing"] = "Cooking / Fishing"
L["professionGroupCraftingReagents"] = "Crafting reagents"
L["professionGroupEnchanting"] = "Enchanting"
L["professionGroupInscription"] = "Inscription"
L["professionGroupLeatherworkingSkinning"] = "Leatherworking / Skinning"
L["professionGroupMiningSmithingEngineeringJewelcrafting"] = "Mining / Blacksmithing / Engineering / Jewelcrafting"
L["professionGroupOtherCrafting"] = "Other crafting"
L["professionGroupTailoring"] = "Tailoring"
L["footerBagsLabel"] = "Bags"
L["footerReagentLabel"] = "Reagents"
L["footerFreeLabel"] = "free"
L["settingsCategoryRuleGroupSmart"] = "Convenience"
L["settingsRuleFieldRecommendedForSpec"] = "Recommended for specialization"
L["settingsRuleFieldRecommendedForClass"] = "Recommended for class"
L["settingsRuleFieldUpgradeOnly"] = "Upgrades only"
L["settingsRuleFieldUpgradeTrack"] = "Upgrade track"
L["settingsRuleFieldCanVendor"] = "Can vendor"
L["settingsRuleFieldCanAuctionHouseSell"] = "Can sell in Auction House"
L["settingsRuleFieldEquipmentSet"] = "In equipment set"
L["settingsRuleFieldHearthstone"] = "Hearthstone"
L["settingsRuleFieldKeystone"] = "Keystone"
L["settingsRuleFieldPvpItem"] = "PvP item"
L["settingsRuleFieldTeleportItem"] = "Teleport item"
L["settingsRuleFieldTransmogSet"] = "Transmog set"
L["settingsRuleFieldToy"] = "Toy"
L["settingsRuleValueUpgradeTrackExplorer"] = "Explorer"
L["settingsRuleValueUpgradeTrackAdventurer"] = "Adventurer"
L["settingsRuleValueUpgradeTrackVeteran"] = "Veteran"
L["settingsRuleValueUpgradeTrackChampion"] = "Champion"
L["settingsRuleValueUpgradeTrackHero"] = "Hero"
L["settingsRuleValueUpgradeTrackMyth"] = "Myth"
L["settingsOverlayDisplayModeIcon"] = "Icon"
L["settingsOverlayDisplayModeLabel"] = "Display"
L["settingsOverlayDisplayModeText"] = "Text"
L["settingsOverlayEnabled"] = "Show overlay"
L["settingsOverlayEnabledTooltip"] = "Toggles this overlay on the item buttons."
L["settingsOverlayTrackFilterTitle"] = "Visible upgrade tracks"
L["settingsCombineUnstackableItems"] = "Combine identical items"
L["settingsCombineUnstackableItemsTooltip"] = "Visually merges repeated identical items into one entry with a combined count."
L["settingsCompactCategoryLayout"] = "Compact category layout"
L["settingsCompactCategoryLayoutTooltip"] = "Lets smaller categories share a row so empty horizontal space gets filled before starting the next line."
L["settingsCompactCategoryGapLabel"] = "Compact category gap"
L["settingsCategoryTreeView"] = "Tree view for grouped categories"
L["settingsCategoryTreeViewTooltip"] = "Indents categories inside a parent group while keeping group headers aligned with the bag edge."
L["settingsCategoryTreeIndentLabel"] = "Tree category indent"
L["settingsCategoryColorLabel"] = "Color"
L["settingsCategoryColorTooltip"] = "Choose the color used for this custom group in the list and bag sections."
L["settingsTextAppearanceTitle"] = "Text appearance"
L["settingsTextAppearanceHint"] = "Choose the font, sizes, and outline used for bag headers, footer text, and item overlays."
L["settingsSkinPresetLabel"] = "Skin"
L["settingsSkinPresetDefault"] = "Default"
L["settingsSkinPresetAdventure"] = "Adventure"
L["settingsSkinPresetMidnight"] = "Midnight"
L["settingsIconShapeLabel"] = "Icon shape"
L["settingsIconShapePreset"] = "Follow skin"
L["settingsIconShapeDefault"] = "Default"
L["settingsIconShapeRound"] = "Round"
L["settingsIconShapeHexagon"] = "Hexagon"
L["settingsIconShapeSquare"] = "Square"
L["settingsFrameBackgroundLabel"] = "Background"
L["settingsFrameBackgroundSolid"] = "Solid"
L["settingsFrameBackgroundParchment"] = "Parchment"
L["settingsFrameBackgroundTheWarWithin"] = "The War Within"
L["settingsFrameBackgroundOpacityLabel"] = "Background opacity"
L["settingsFrameBorderTextureLabel"] = "Border texture"
L["settingsFrameBorderTextureSkin"] = "Follow skin"
L["settingsFrameBorderColorLabel"] = "Border color"
L["settingsFrameBorderColorTooltip"] = "Right-click to follow the selected skin color."
L["settingsFrameBorderSizeLabel"] = "Border size"
L["settingsFrameBorderOffsetLabel"] = "Border offset"
L["settingsTextFontLabel"] = "Font"
L["settingsTextSizeLabel"] = "Size"
L["settingsTextOverlaySizeLabel"] = "Overlay size"
L["settingsTextOutlineLabel"] = "Outline"
L["settingsTextStylesTitle"] = "Text styles"
L["settingsOverlayColorModeLabel"] = "Item level color"
L["settingsOverlayColorModeRarity"] = "By rarity"
L["settingsOverlayColorModeCustom"] = "Custom"
L["settingsOverlayCustomColorTooltip"] = "Choose the custom color used for this overlay."
L["settingsTextFontStandard"] = "Standard"
L["settingsTextFontArial"] = "Arial Narrow"
L["settingsTextFontMorpheus"] = "Morpheus"
L["settingsTextOutlineNone"] = "No outline"
L["settingsTextOutlineRegular"] = "Outline"
L["settingsTextOutlineThick"] = "Thick outline"
L["settingsBasicLayoutTitle"] = "Item layout"
L["settingsBasicLookTitle"] = "Look"
L["settingsBasicLookHint"] = "Choose the bag skin, icon shape, background, opacity, font, sizes, and outline."
L["settingsMoneyFormatLabel"] = "Money format"
L["settingsMoneyFormatLetters"] = "Letters"
L["settingsMoneyFormatSymbols"] = "Coin symbols"
L["settingsSubcategoryFullLabels"] = "Use free row space for subcategory names"
L["settingsSubcategoryFullLabelsTooltip"] = "Allows compact subcategories to grow wide enough for their full label when there is room."
L["settingsTextCaseDefault"] = "Default"
L["settingsTextCaseLabel"] = "Case"
L["settingsTextCaseLower"] = "Lowercase"
L["settingsTextCaseUpper"] = "Uppercase"
L["settingsTextElementCategoryHeader"] = "Category header"
L["settingsTextElementFontLabel"] = "Element font"
L["settingsTextElementLabel"] = "Text element"
L["settingsTextElementOutlineLabel"] = "Element outline"
L["settingsTextElementOverlays"] = "Item overlays"
L["settingsTextElementStackCount"] = "Stack count"
L["settingsTextElementSizeLabel"] = "Element size"
L["settingsTextElementSubcategoryHeader"] = "Subcategory header"
L["settingsTextElementUseBaseFont"] = "Use base font"
L["settingsTextElementUseBaseOutline"] = "Use base outline"
L["settingsManagedCategoriesTitle"] = "Categories"
L["settingsManagedCategoriesHint"] = "Create parent groups and rule-based categories for the active mode."
L["settingsCategoryModeTitle"] = "Category mode"
L["settingsCategoryModeBasic"] = "Basic"
L["settingsCategoryModeAdvanced"] = "Advanced"
L["settingsCategoryModeBasicDescription"] = "Uses a curated preset and hides the category editor."
L["settingsCategoryModeAdvancedDescription"] = "Starts plain and keeps the full rule, group, and category editor available. Use Copy Basic to Advanced if you want the curated setup as a starting point."
L["settingsCategoryModeSwitchAdvanced"] = "Switch to Advanced"
L["settingsCategoryModeSwitchBasic"] = "Switch to Basic"
L["settingsCategoryModeCopyBasic"] = "Copy Basic to Advanced"
L["settingsCategoryModeCopyConfirm"] = "This will overwrite all current Advanced categories, groups, hidden defaults, and rules with a fresh copy of Basic. Continue?"
L["settingsCategoryModeOnboardingTitle"] = "Choose your category mode"
L["settingsCategoryModeOnboardingDescription"] = "Basic starts with curated parent groups. Advanced starts empty and keeps the full editor available."
L["settingsCategoryModeOnboardingBasicDescription"] = "Uses curated parent groups and only exposes a small, safe settings surface."
L["settingsCategoryModeOnboardingAdvancedDescription"] = "Starts plain and keeps the full rule, group, and category editor available. Use Copy Basic to Advanced if you want the curated setup as a starting point."
L["settingsCategoryModeOnboardingChooseBasic"] = "Use Basic"
L["settingsCategoryModeOnboardingChooseAdvanced"] = "Use Advanced"
L["basicPresetGroupGear"] = "Gear"
L["basicPresetCategoryUpgrades"] = "Upgrades"
L["basicPresetCategoryEquipmentSets"] = "Equipment Sets"
L["basicPresetCategoryTrinkets"] = "Trinkets"
L["basicPresetCategoryRings"] = "Jewelry"
L["basicPresetCategoryWeapons"] = "Weapons"
L["basicPresetCategoryCloak"] = "Cloak"
L["basicPresetCategoryCloth"] = "Cloth"
L["basicPresetCategoryLeather"] = "Leather"
L["basicPresetCategoryMail"] = "Mail"
L["basicPresetCategoryPlate"] = "Plate"
L["basicPresetCategoryOtherEquipment"] = "Other Equipment"
L["basicPresetGroupSupplies"] = "Supplies"
L["basicPresetCategoryHearthstones"] = "Hearthstones"
L["basicPresetCategoryKeystones"] = "Keystones"
L["basicPresetCategoryTeleporting"] = "Teleporting"
L["basicPresetCategoryTransmogSets"] = "Transmog Sets"
L["basicPresetCategoryToys"] = "Toys"
L["basicPresetCategoryPotions"] = "Potions"
L["basicPresetCategoryFoodDrink"] = "Food & Drink"
L["basicPresetCategoryConsumables"] = "Consumables"
L["basicPresetGroupProfessions"] = "Professions"
L["basicPresetCategoryProfessionGear"] = "Profession Gear"
L["basicPresetCategoryTradeGoods"] = "Trade Goods"
L["basicPresetCategoryRecipes"] = "Recipes"
L["basicPresetGroupSelling"] = "Selling"
L["basicPresetCategoryJunk"] = "Junk"
L["basicPresetGroupSpecial"] = "Special"
L["basicPresetCategoryMounts"] = "Mounts"
L["basicPresetCategoryPets"] = "Pets"
L["basicPresetCategoryBags"] = "Bags"
L["basicPresetCategoryQuest"] = "Quest"

L["Bags categories"] = "Bags categories"
L["BagsCategoriesImportConfirm"] = "Importing will overwrite your Bags categories."
L["BagsCategoriesImportSuccess"] = "Bags categories imported."
L["Export Bags categories"] = "Export Bags categories"
L["Import Bags categories"] = "Import Bags categories"
