local mod	= DBM:NewMod(1981, "DBM-Party-Legion", 13, 945)
local L		= mod:GetLocalizedStrings()

mod:SetRevision("20260407040051")
mod:SetCreatureID(124874)
mod:SetEncounterID(2067)

mod:RegisterCombat("combat")

if DBM:IsPostMidnight() then
	--NOTE: Repulse being cast signals a restart of the ability sequence
	local warnMindBlast					= mod:NewCountAnnounce(244750, 2)
	local warnMassVoidInfusion			= mod:NewCountAnnounce(1263542, 2)

	local specWarnUmbralTentacles		= mod:NewSpecialWarningCount(1263538, nil, nil, nil, 1, 2)
	local specWarnRepulse				= mod:NewSpecialWarningCount(1263528, nil, nil, nil, 2, 2)
	local specWarnGatesOfAbyss			= mod:NewSpecialWarningCount(1277358, nil, nil, nil, 2, 2)

	local timerMindBlastCD				= mod:NewCDCountTimer(20.5, 244750, nil, nil, nil, 4, nil, DBM_COMMON_L.INTERRUPT_ICON..DBM_COMMON_L.TANK_ICON)
	local timerMassVoidCD				= mod:NewCDCountTimer(20.5, 1263542, nil, nil, nil, 5, nil, DBM_COMMON_L.HEALER_ICON)
	local timerUmbralTentaclesCD		= mod:NewCDCountTimer(20.5, 1263538, nil, nil, nil, 1)
	local timerRepulseCD				= mod:NewCDCountTimer(20.5, 1263528, nil, nil, nil, 2)
	local timerGatesCD					= mod:NewCDCountTimer(20.5, 1277358, nil, nil, nil, 3)

	mod:AddPrivateAuraSoundOption(1263542, false, 1263542, 1, 1, "debuffyou", 17)--Mass Void Infusion (just minor rot damage, off by default)
	mod:AddPrivateAuraSoundOption(1263532, true, 1263532, 1, 1, "watchfeet", 8)--Void Storm (GTFO)

	mod.vb.mindBlastCount = 0
	mod.vb.massVoidCount = 0
	mod.vb.umbralTentaclesCount = 0
	mod.vb.repulseCount = 0
	mod.vb.gatesCount = 0
	-- Per-cycle counters to disambiguate shared durations; reset on each Repulse
	local d6Cycle = 0  -- dur 6: 1st=GatesOpener, 2nd=MindBlast
	local d12Cycle = 0 -- dur 12: 1st=MassVoidInfusion, 2nd=MindBlast
	local badStateDetected = false

	---@param self DBMMod
	local function setFallback(self)
		specWarnUmbralTentacles:SetAlert(246, "mobsoon", 1, 2)
		specWarnRepulse:SetAlert(247, "carefly", 2, 2)
		specWarnGatesOfAbyss:SetAlert(376, "watchwave", 2, 2)
		timerMindBlastCD:SetTimeline(244)
		timerMassVoidCD:SetTimeline(245)
		timerUmbralTentaclesCD:SetTimeline(246)
		timerRepulseCD:SetTimeline(247)
		timerGatesCD:SetTimeline(376)
	end

	function mod:OnLimitedCombatStart()
		self:TLCountReset()
		d6Cycle = 0
		d12Cycle = 0
		self.vb.mindBlastCount = 1
		self.vb.massVoidCount = 1
		self.vb.umbralTentaclesCount = 1
		self.vb.repulseCount = 1
		self.vb.gatesCount = 1
		if self:IsMythicPlus() and DBM.Options.HardcodedTimer and not badStateDetected then
			self:IgnoreBlizzardAPI()
			self:RegisterShortTermEvents(
				"ENCOUNTER_TIMELINE_EVENT_ADDED",
				"ENCOUNTER_TIMELINE_EVENT_STATE_CHANGED"
			)
		else
			setFallback(self)
		end
	end

	function mod:OnCombatEnd()
		self:TLCountReset()
		self:UnregisterShortTermEvents()
	end

	do
		---@param self DBMMod
		---@param timer number
		---@param timerExact number
		---@param eventID number
		local function timersAll(self, timer, timerExact, eventID)
			if timer == 4 or timer == 2 or timer == 14 then--Mind Blast (unambiguous durations)
				timerMindBlastCD:TLStart(timerExact, eventID, self:TLCountStart(eventID, "mindblast", "mindBlastCount"))
			elseif timer == 26 then--Umbral Tentacles
				timerUmbralTentaclesCD:TLStart(timerExact, eventID, self:TLCountStart(eventID, "umbraltentacles", "umbralTentaclesCount"))
			elseif timer == 45 then--Repulse
				timerRepulseCD:TLStart(timerExact, eventID, self:TLCountStart(eventID, "repulse", "repulseCount"))
			elseif timer == 18 then--Gates of the Abyss (2nd per cycle)
				timerGatesCD:TLStart(timerExact, eventID, self:TLCountStart(eventID, "gatesofabyss", "gatesCount"))
			elseif timer == 6 then--Gates of the Abyss opener (1st per cycle) or Mind Blast (6th per cycle)
				d6Cycle = d6Cycle + 1
				if d6Cycle == 1 then
					timerGatesCD:TLStart(timerExact, eventID, self:TLCountStart(eventID, "gatesofabyss", "gatesCount"))
				else
					timerMindBlastCD:TLStart(timerExact, eventID, self:TLCountStart(eventID, "mindblast", "mindBlastCount"))
				end
			elseif timer == 12 then--Mass Void Infusion (1st per cycle) or Mind Blast (3rd per cycle)
				d12Cycle = d12Cycle + 1
				if d12Cycle == 1 then
					timerMassVoidCD:TLStart(timerExact, eventID, self:TLCountStart(eventID, "massvoid", "massVoidCount"))
				else
					timerMindBlastCD:TLStart(timerExact, eventID, self:TLCountStart(eventID, "mindblast", "mindBlastCount"))
				end
			else
				if not DBM.Options.DebugMode then
					badStateDetected = true
					self:ResumeBlizzardAPI()
					self:UnregisterShortTermEvents()
					setFallback(self)
					DBM:Debug("|cffff0000Failed to match encounter timeline events to expected timers, falling back to Blizzard API|r", nil, nil, nil, true)
				else
					DBM:Debug("|cffff0000Failed to match encounter timeline events to expected timers|r", nil, nil, nil, true)
				end
			end
		end

		function mod:ENCOUNTER_TIMELINE_EVENT_ADDED(eventInfo)
			if eventInfo.source ~= 0 then return end
			local eventID = eventInfo.id
			local timerExact = eventInfo.duration
			local timer = math.floor(timerExact + 0.5)
			if not badStateDetected then
				timersAll(self, timer, timerExact, eventID)
			end
		end

		function mod:ENCOUNTER_TIMELINE_EVENT_STATE_CHANGED(eventID)
			local eventState = C_EncounterTimeline.GetEventState(eventID)
			if not eventID or not eventState then return end
			if eventState == 2 then
				local eventType, eventCount = self:TLCountFinish(eventID)
				if eventType and eventCount then
					if eventType == "mindblast" then
						warnMindBlast:Show(eventCount)
					elseif eventType == "massvoid" then
						warnMassVoidInfusion:Show(eventCount)
					elseif eventType == "umbraltentacles" then
						specWarnUmbralTentacles:Show(eventCount)
						specWarnUmbralTentacles:Play("mobsoon")
					elseif eventType == "repulse" then
						d6Cycle = 0
						d12Cycle = 0
						specWarnRepulse:Show(eventCount)
						specWarnRepulse:Play("carefly")
					elseif eventType == "gatesofabyss" then
						specWarnGatesOfAbyss:Show(eventCount)
						specWarnGatesOfAbyss:Play("watchwave")
					end
				end
			elseif eventState == 3 then
				self:TLCountCancel(eventID)
			end
		end
	end
else
	mod:RegisterEventsInCombat(
		"SPELL_CAST_START 244751 248736",
		"SPELL_CAST_SUCCESS 246324",
		"SPELL_AURA_APPLIED 248804",
		"SPELL_AURA_REMOVED 248804",
		"UNIT_SPELLCAST_SUCCEEDED boss1"
	)

	--TODO, power gain rate consistent?
	--TODO, special warning to switch to tentacles once know for sure how to tell empowered apart from non empowered?
	--TODO, More work on guard timers, with an english log that's actually captured properly (stared and stopped between pulls)
	local warnEternalTwilight				= mod:NewCastAnnounce(248736, 4)
	local warnAddsLeft						= mod:NewAddsLeftAnnounce(-16424, 2)
	local warnTentacles						= mod:NewSpellAnnounce(244769, 2)

	local specWarnHowlingDark				= mod:NewSpecialWarningInterrupt(244751, "HasInterrupt", nil, nil, 1, 2)
	local specWarnEntropicForce				= mod:NewSpecialWarningSpell(246324, nil, nil, nil, 1, 2)
	local specWarnAdds						= mod:NewSpecialWarningAdds(249336, "-Healer", nil, nil, 1, 2)

	local timerUmbralTentaclesCD			= mod:NewCDTimer(30.4, 244769, nil, nil, nil, 1)
	local timerHowlingDarkCD				= mod:NewCDTimer(28.0, 244751, nil, nil, nil, 4, nil, DBM_COMMON_L.INTERRUPT_ICON)
	local timerEntropicForceCD				= mod:NewCDTimer(28.0, 246324, nil, nil, nil, 2)--28-38
	local timerEternalTwilight				= mod:NewCastTimer(10, 248736, nil, nil, nil, 2, nil, DBM_COMMON_L.DEADLY_ICON, nil, 2, 4)
	local timerAddsCD						= mod:NewAddsTimer(61.9, 249336, nil, "-Healer")

	mod.vb.guardsActive = 0

	function mod:OnCombatStart(delay)
		self.vb.guardsActive = 0
		timerUmbralTentaclesCD:Start(11.8-delay)
		timerHowlingDarkCD:Start(15.5-delay)
		timerEntropicForceCD:Start(35-delay)
		if self:IsHard() then
			timerAddsCD:Start(53-delay)
		end
	end

	function mod:SPELL_CAST_START(args)
		local spellId = args.spellId
		if spellId == 244751 then
			timerHowlingDarkCD:Start()
			specWarnHowlingDark:Show(args.sourceName)
			specWarnHowlingDark:Play("kickcast")
		elseif spellId == 248736 and self:AntiSpam(3, 1) then
			warnEternalTwilight:Show()
			timerEternalTwilight:Start()
		end
	end

	function mod:SPELL_CAST_SUCCESS(args)
		local spellId = args.spellId
		if spellId == 246324 then
			specWarnEntropicForce:Show()
			specWarnEntropicForce:Play("keepmove")
			timerEntropicForceCD:Start()
		end
	end

	function mod:SPELL_AURA_APPLIED(args)
		local spellId = args.spellId
		if spellId == 248804 then
			self.vb.guardsActive = self.vb.guardsActive + 1
		end
	end

	function mod:SPELL_AURA_REMOVED(args)
		local spellId = args.spellId
		if spellId == 248804 then
			self.vb.guardsActive = self.vb.guardsActive - 1
			if self.vb.guardsActive >= 1 then
				warnAddsLeft:Show(self.vb.guardsActive)
			--else
				--Start timer for next guard here if more accurate
			end
		end
	end

	function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
		if spellId == 245038 then
			warnTentacles:Show()
			timerUmbralTentaclesCD:Start()
		elseif spellId == 249336 then--or 249335
			specWarnAdds:Show()
			specWarnAdds:Play("killmob")
			timerAddsCD:Start()
		end
	end
end
