local addonId = ...
local languageTable = DetailsFramework.Language.RegisterLanguage(addonId, "zhTW")
local L = languageTable

-- ============================================================================
-- NSUI.lua — Tab names & misc
-- ============================================================================
L["General"] = "一般"
L["Quality of Life"] = "便捷功能"
L["Ready Check"] = "團隊確認"
L["Reminders"] = "提醒"
L["Note-Display"] = "筆記提醒"
L["Encounter Alerts"] = "首領戰鬥警報"
L["Interrupt Display"] = "打斷提醒"
L["Assignments"] = "分配"
L["Private Auras"] = "私人光環"
L["WA Imports"] = "WA 匯入"
L["Nicknames"] = "暱稱"
L["Version Check"] = "版本檢查"
L["Shared Notes"] = "團隊筆記"
L["Personal Notes"] = "個人筆記"
L["Sync Nicknames"] = "同步暱稱"
L["%s is attempting to sync their nicknames with you."] = "%s 正在嘗試與你同步他們的暱稱。"
L["Cancel"] = "取消"
L["Accept"] = "接受"
L["Things that might be displayed here:\nReady Check Module\nAssignments on Pull\n"] = "這裡可能顯示：\n團隊確認模組\n戰鬥開始分配\n"

-- ============================================================================
-- UI/General.lua — Export/Import popups
-- ============================================================================
L["Export Profile"] = "匯出設定檔"
L["Import Profile"] = "匯入設定檔"
L["Done"] = "完成"
L["Import"] = "匯入"
L["Exporting profile: |cFF00FFFF%s|r"] = "正在匯出設定檔：|cFF00FFFF%s|r"
L["Paste a profile string below and click Import."] = "請在下方貼上設定檔字串，然後點選匯入。"
L["Invalid import string. Please check and try again."] = "匯入字串無效。請檢查後再試一次。"
L["Imported profile '|cFFFFFFFF%s|r'."] = "已匯入設定檔 '|cFFFFFFFF%s|r'。"

-- ============================================================================
-- UI/Reminders.lua — Reminder screens
-- ============================================================================
L["Import Reminder String"] = "匯入提醒字串"
L["Import Personal Reminder String"] = "匯入個人提醒字串"
L["Update"] = "更新"
L["|cFF00FFFFPersonal|r Reminders"] = "|cFF00FFFF個人|r 提醒"
L["|cFF00FFFFShared|r Reminders"] = "|cFF00FFFF共享|r 提醒"
L["Received:"] = "已接收："
L["Active Note"] = "當前筆記"
L["|cFF00FFFFReceived:|r |cFF888888None|r"] = "|cFF00FFFF已接收：|r |cFF888888無|r"
L["|cFF00FFFFReceived:|r |cFFFFFFFF%s|r"] = "|cFF00FFFF已接收：|r |cFF00FFFF%s|r"
L["|cFF00FFFFReceived:|r |cFF00FFFFActive Note|r"] = "|cFF00FFFF已接收：|r |cFF00FFFF當前筆記|r"
L["No Boss"] = "無首領"
L["Normal"] = "普通"
L["Heroic"] = "英雄"
L["Mythic"] = "傳奇"
L["All Bosses"] = "所有首領"
L["Encounter %s"] = "首領戰鬥 %s"
L["Confirm Deletion"] = "確認刪除"
L["Delete \"%s\"?"] = "刪除「%s」？"
L["Confirm"] = "確定"
L["Copy"] = "複製"
L["Apply"] = "套用"
L["Paste"] = "貼上"
L["Delete"] = "刪除"
L["Unload"] = "卸載"
L["Delete All"] = "全部刪除"
L["Confirm Clear All"] = "確認全部清除"
L["Delete ALL reminders?"] = "是否刪除所有提醒？"
L["Load"] = "載入"
L["Load & Send"] = "載入並發送"
L["Save"] = "保存"
L["Invite"] = "邀請"
L["Arrange"] = "排列"
L["New"] = "新增"
L["|cFF00FFFFReceived|r %ds ago"] = "|cFF00FFFF已接收|r %d秒 前"
L["|cFF00FFFFReceived|r %dm ago"] = "|cFF00FFFF已接收|r %d分 前"
L["(No Enc)"] = "(無首領)"
L["%s (%d notes)"] = "%s（%d 筆記）"

-- ============================================================================
-- UI/Options/General.lua
-- ============================================================================
L["Addon Language"] = "插件語言"
L["Choose the language used by the addon UI. You will have to reload your UI for all changes to take effect. Automatic will take your client language."] = "選擇插件介面使用的語言。變更生效需要重新載入介面。自動模式會使用你的客戶端語言。"
L["Automatic"] = "自動"
L["General Options"] = "一般選項"
L["Disable Minimap Button"] = "關閉小地圖按鈕"
L["Hide the minimap button."] = "隱藏小地圖按鈕。"
L["Global Font"] = "全域字型"
L["This changes the Font for everything that doesn't have a specific setting for that. Mainly useful for language compatibility."] = "變更未指定字型設定項目的預設字型。主要用於語言相容性。"
L["Global Font-Size"] = "全域字型大小"
L["Size of the global font"] = "全域字型的大小"
L["Global Encounter Font-Size"] = "全域首領戰鬥字型大小"
L["Size of the global Encounter font"] = "首領戰鬥文字的全域字型大小"
L["Global Font Outline"] = "全域字型描邊"
L["Font outline flags applied to all addon text."] = "套用於全部插件文字的字型描邊。"
L["None"] = "無"
L["Move Text Display"] = "移動文字提醒"
L["This lets you move the generic text display used for example the ready check module or the assignments on pull."] = "可移動一般文字提醒，像是團隊確認模組或開戰分配所使用的提醒視窗。"
L["Setup Manager"] = "設定管理"
L["Default Arrangement"] = "預設排列"
L["Sorts groups into a default order (tanks - melee - ranged - healer)"] = "將隊伍排序為預設順序（坦克 - 近戰 - 遠程 - 治療）。"
L["Split Groups"] = "分割隊伍"
L["Splits the group evenly into 2 groups. It will even out tanks, melee, ranged and healers, as well as trying to balance the groups by class and specs"] = "將隊伍平均分成兩組，平衡坦克、近戰、遠程和治療，並嘗試依職業與專精平衡分組。"
L["Split Evens/Odds"] = "奇偶分組"
L["Same as the button above but using groups 1/3/5 and 2/4/6."] = "與上方按鈕相同，但使用組別 1/3/5 和 2/4/6。"
L["Show Missing Raidbuffs in Raid-Tab"] = "在團隊標籤顯示缺少的團隊增益"
L["Show a list of missing raidbuffs in your comp in the raid tab. In there you can swap between Mythic and Flex, which will then only consider players up to group 4/6 respectively."] = "在團隊標籤顯示你的組成中缺少的團隊增益。可在那裡於傳奇與彈性間切換，分別只考慮至第4組/第6組 的成員。"
L["TTS Options"] = "語音選項"
L["TTS Voice"] = "語音"
L["Voice to use for TTS. Most users will only have ~2 different voices. These voices depend on your installed language packs."] = "TTS 使用的語音。大多數使用者只有約兩個可用語音，由已安裝的語言包決定。"
L["TTS Volume"] = "語音音量"
L["Volume of the TTS"] = "TTS 的音量"
L["TTS Preview"] = "語音預覽"
L["Enter any text to preview TTS\n\nPress 'Enter' to hear the TTS"] = "輸入任意文字以預覽 TTS\n\n按「Enter」聽取語音。"
L["Enable TTS"] = "啟用 TTS"
L["Overlap TTS-Sounds"] = "語音重疊"
L["Allow TTS sounds to overlap each other."] = "允許 TTS 聲音相互重疊。"
L["Exports your currently active profile to a string that can be shared with others."] = "將目前啟用的設定檔匯出為可分享的字串。"
L["Imports a profile from a string shared by another player. It will be saved as a new profile you can then load."] = "從他人分享的字串匯入設定檔，並儲存為新設定檔供稍後載入。"
L["Profile Management"] = "設定檔管理"
L["Current Profile: |cFF00FFFF%s|r"] = "目前設定檔：|cFF00FFFF%s|r"
L["New Profile Name"] = "新設定檔名稱"
L["Enter a name and press Enter to create a new profile."] = "輸入名稱後按 Enter 建立新設定檔。"
L["Load Profile"] = "載入設定檔"
L["Select a profile to load."] = "選擇要載入的設定檔。"
L["Copy Profile Into Current"] = "複製設定檔到目前"
L["Select a profile to copy its settings into your current profile."] = "選擇一個設定檔，將其設定複製到目前使用的設定檔。"
L["Reset Profile"] = "重設設定檔"
L["Select a profile to reset to defaults."] = "選擇要重設為預設值的設定檔。"
L["Delete Profile"] = "刪除設定檔"
L["Select a profile to delete. Cannot delete the currently active profile if it is the only one."] = "選擇要刪除的設定檔。若它是唯一目前的設定檔，則無法刪除。"
L["Main Profile"] = "主要設定檔"
L["Set the main profile. This profile will automatically be loaded on any new character you log into."] = "設定主要設定檔。此設定檔將在任何新角色登入時自動載入。"
L["Select..."] = "選擇..."
L["Created and switched to profile '|cFFFFFFFF%s|r'."] = "已建立並切換至設定檔 '|cFFFFFFFF%s|r'。"
L["Loaded profile '|cFFFFFFFF%s|r'."] = "已載入設定檔 '|cFFFFFFFF%s|r'。"
L["Copied profile '|cFFFFFFFF%s|r' into '|cFFFFFFFF%s|r'."] = "已將設定檔 '|cFFFFFFFF%s|r' 複製到 '|cFFFFFFFF%s|r'。"
L["Reset profile '|cFFFFFFFF%s|r'."] = "已重設設定檔 '|cFFFFFFFF%s|r'。"
L["Deleted profile '|cFFFFFFFF%s|r'."] = "已刪除設定檔 '|cFFFFFFFF%s|r'。"
L["Main profile set to '|cFFFFFFFF%s|r'."] = "主要設定檔已設為 '|cFFFFFFFF%s|r'。"

-- ============================================================================
-- UI/Options/Reminders.lua — Spell Settings
-- ============================================================================
L["Spell Settings"] = "法術設定"
L["TTS"] = "語音"
L["Whether a TTS sound should be played"] = "是否播放 TTS 聲音"
L["TTSTimer"] = "TTS計時"
L["At how much remaining Time the TTS should be played"] = "在剩餘多少時間時播放 TTS"
L["Duration"] = "持續時間"
L["How long a reminder should be shown for"] = "提醒顯示的持續時間"
L["Countdown"] = "倒數"
L["Whether or not you want a countdown for these reminders. 0 = disabled"] = "是否要倒數此提醒。0 = 關閉"
L["Announce Duration"] = "通報持續時間"
L["When TTS is played, this will also announce the remaining duration of the reminder. So for example it could say 'SpellName in 10'"] = "當播放 TTS 時，也會播報提醒的剩餘持續時間。例如可能會說『法術名稱10秒後』"
L["SpellName"] = "法術名稱"
L["Display the SpellName if no text is provided"] = "若未提供文字，顯示法術名稱"
L["SpellName TTS if empty"] = "文字為空時播放法術名稱 TTS"
L["Default Spell Display"] = "預設法術顯示方式"
L["This will make it so that the SpellName is still played as TTS even if the text of the reminder remains empty (so even if you have 'SpellName' unticked)."] = "即使提醒文字為空，仍會將法術名稱以 TTS 播放（即使你取消勾選「法術名稱」）。"

-- UI/Options/Reminders.lua — Text Settings
L["Text Settings"] = "文字設定"
L["When TTS is played, this will also announce the remaining duration of the reminder. So for example it could say 'Spread in 10'"] = "當播放 TTS 時，也會播報提醒剩餘持續時間。例如可能會說『分散10秒後』"

-- UI/Options/Reminders.lua — Raidframe Icon Settings
L["Raidframe Icon Settings"] = "團隊框架圖示設定"
L["Position"] = "位置"
L["position on the raidframe"] = "在團隊框架上的位置"
L["x-Offset"] = "X 偏移"
L["y-Offset"] = "Y 偏移"
L["Glow-Color"] = "發光顏色"
L["Color of Raidframe Glows"] = "團隊框架發光的顏色"
L["Icon-Width"] = "圖示寬度"
L["Width of the Icon"] = "圖示寬度"
L["Icon-Height"] = "圖示高度"
L["Height of the Icon"] = "圖示高度"

-- UI/Options/Reminders.lua — Universal Settings
L["Universal Settings"] = "通用設定"
L["Hide Timer Text"] = "隱藏計時文字"
L["Hides the Timer Text shown on either the Icon or the Bar"] = "隱藏圖示或條上的計時文字"
L["Hides the Timer Text shown for Text-Reminders"] = "隱藏文字提醒的計時文字"
L["Play Sound instead of TTS"] = "播放聲音而非 TTS"
L["This will play the selected sound for all reminders instead of using TTS as long as the TTS&Sound fields are empty. The time the sound is played at still uses the TTSTimer value. This also means that any setting that converts the spellName into TTS for example also needs to be disabled for this to work."] = "只要 TTS 和 聲音 欄位為空，便會為所有提醒播放所選聲音，而非使用 TTS。聲音播放的時機仍以 TTS計時 決定。這也表示若有將法術名稱轉為 TTS 的設定，需關閉才能生效。"
L["Ignore 'everyone' tags"] = "忽略 'everyone' 標籤"
L["Ignores All Reminders that use the 'everyone' tag. For example if there are a lot of reminders shared from your raidlead that you don't want to see, you can filter out these 'everyone' reminders while still getting your personal assigned spells."] = "忽略所有使用 'everyone' 標籤的提醒。例如若你不想看到團長分享的大量提醒，可以過濾這些 'everyone' 提醒，同時仍保留你個人的指定法術。"
L["Hide Reminder Treshold"] = "隱藏提醒閾值"
L["Treshold above which spells will not be hidden if pressed during the reminder. Some long ramp classes have multiple reminders up at the same time and thus don't want them hidden early"] = "高於此閾值時，若法術在提醒期間使用，提醒不會被隱藏。一些施法時間較長的職業會同時有多個提醒，因此不希望它們過早隱藏。"
L["Sound"] = "聲音"
L["Show ALL Reminders"] = "顯示所有提醒"
L["This will show you ALL reminders from your notes, regardless of whether the tag matches you or not."] = "無論標籤是否對你，皆會顯示所有來自筆記的提醒。"

-- UI/Options/Reminders.lua — Manage Reminders
L["Manage Reminders"] = "管理提醒"
L["Preview Alerts"] = "預覽警報"
L["Preview Reminders and unlock their anchors to move them around"] = "預覽提醒並解鎖其位置以便移動"
L["Use Shared Reminders"] = "使用共享提醒"
L["Enables reminders set by the raidleader or shared by an assist"] = "啟用由團長設定或助理共享的提醒"
L["Use Personal Reminders"] = "使用個人提醒"
L["Enables reminders set into your personal reminder"] = "啟用加入你個人提醒的提醒"
L["Use MRT Note Reminders"] = "使用 MRT 筆記提醒"
L["Enables reminders entered into MRT note"] = "啟用輸入於 MRT 筆記中的提醒"
L["Import All Reloe Alerts"] = "匯入所有 Reloe 警報"
L["Automatically import all of Reloe's custom created Alerts for the current tier's bosses. Display settings of these Alerts can be edited."] = "自動匯入 Reloe 為當前階段首領建立的所有自訂警報。這些警報的顯示設定可編輯。"
L["Share on Ready Check"] = "在團隊確認時共享"
L["Clear Note on Boss-Kill"] = "首領擊殺時清除筆記"
L["Automatically clear the Shared & Personal Note on a Boss-Kill."] = "首領擊殺時自動清除共享和個人筆記。"
L["Only Receive Guild Reminders"] = "僅接收公會提醒"
L["Only receive Shared-reminders from guild members."] = "僅接收來自公會成員的共享提醒。"
L["Automatically share the current active reminder on ready check if you are the raidleader. If you want to share a note as assist you can do so in the Shared Reminders-list"] = "如果你是團長，於團隊確認時會自動共享當前提醒。若要以助理身分共享筆記，可在共享提醒清單中操作。"
L["Automatically Enable New Alerts"] = "自動啟用新警報"
L["Automatically enables all future Alerts unless they are specifically marked as being default disabled."] = "自動啟用所有未來的警報，除非它們被特別標記為預設禁用。"
L["Test Active Reminder"] = "測試當前提醒"
L["Runs a test for the currently active reminder. This will only show phase 1 timers. Press again to cancel the test. This button does nothing if you are using TimelineReminders to display Reminders."] = "測試當前提醒。僅會顯示第一階段計時。再次按下以取消測試。若你使用 TimelineReminders 顯示提醒，此按鈕不會生效。"
L["Import All Reloe Alerts"] = "匯入所有 Reloe 警報"
L["Automatically import all of Reloe's custom created Alerts for the current tier's bosses. Display settings of these Alerts can be edited."] = "自動匯入 Reloe 為當前階段首領建立的所有自訂警報。這些警報的顯示設定可編輯。"
L["You are displaying notes and/or alerts through Timelinereminders so this preview makes little senses for you as it won't change what you're seeing. Either change your settings in Timelinereminders instead or disable the settings in there."] = "你目前透過 Timelinereminders 顯示筆記和/或警報，因此這個預覽對你而言意義不大，因為它不會改變你所看到的內容。請改變 Timelinereminders 中的設定，或停用那裡的相關設定。"
L["Import Reloe Reminders"] = "匯入 Reloe 提醒"
L["Automatically import all of Reloe's custom created reminders for the current tier's bosses. Display settings of these reminders can be edited."] = "自動匯入 Reloe 為當前等級副本首領建立的所有自訂提醒。這些提醒的顯示設定可於後續編輯。"

-- UI/Options/Reminders.lua — Reminder Note Options
L["This tab is purely for Settings to display Reminders as a Note on-screen. They have no effect on how the in-combat alerts work.\nThere are 3 types of displays. The first one shows all reminders, the second one shows only those that will activate for you. And the third shows all text that is not a reminder."] = "此分頁僅用於設定將提醒以筆記方式顯示在畫面上。它不會影響戰鬥中的警報運作。\n共有三種顯示方式：第一種顯示所有提醒，第二種僅顯示將作用於你的提醒，第三種顯示所有非提醒文字。"
L["All Reminders Note"] = "所有提醒筆記"
L["Unlock All Reminders"] = "解鎖所有提醒"
L["Locks/Unlocks the All Reminders Note to be moved around"] = "鎖定/解鎖「所有提醒筆記」，以便移動"
L["Show All Reminders Note"] = "顯示所有提醒筆記"
L["Whether you want to show the All Reminders Note on screen permanently"] = "是否永久顯示「所有提醒筆記」"
L["Font-Size of the All Reminders Note"] = "所有提醒筆記字型大小"
L["Font of the All Reminders Note"] = "所有提醒筆記字型"
L["Width"] = "寬度"
L["Width of the All Reminders Note"] = "所有提醒筆記的寬度"
L["Height"] = "高度"
L["Height of the All Reminders Note"] = "所有提醒筆記的高度"
L["Background-Color"] = "背景顏色"
L["Color of the Background of the All Reminders Note when unlocked"] = "解鎖時「所有提醒筆記」背景的顏色"
L["Show Text-Note in All Reminders Note"] = "在所有提醒筆記中顯示文字筆記"
L["Display the Text-Note inside the All Reminders Note."] = "在「所有提醒筆記」內顯示文字筆記。"
L["Universal Settings - these apply to all 3 Notes"] = "通用設定 - 適用於所有三種筆記"
L["Hide Player-Names in Note"] = "在筆記中隱藏玩家名稱"
L["Hides the Player Names for Reminders in the Note."] = "在筆記中的提醒中隱藏玩家名稱。"
L["Show Only Spell-Reminders"] = "只顯示法術提醒"
L["With this enabled you will only see Spell-Reminders in your notes."] = "啟用後，筆記中只會顯示法術提醒。"
L["Countdown and Hide Timers in Notes"] = "在筆記中倒數並隱藏計時"
L["With this enabled, Timers will count down during combat and completed timers will hide."] = "啟用後，戰鬥中計時會倒數，完成的計時會隱藏。"
L["Show Outside of Raid"] = "在團隊外顯示"
L["With this enabled the Notes will still show outside of raid instances."] = "啟用後，即使在團隊副本外也會顯示筆記。"

-- Reminder Note — Personal
L["Personal Reminder-Note"] = "個人提醒筆記"
L["Unlock Pers Reminder"] = "解鎖個人提醒"
L["Locks/Unlocks the Personal Reminders Note to be moved around"] = "鎖定/解鎖個人提醒筆記以便移動"
L["Show Personal Reminder Note"] = "顯示個人提醒筆記"
L["Whether you want to display the Note for Reminders only relevant to you"] = "是否顯示僅對你相關的提醒筆記"
L["Font-Size of the Personal Reminders Note"] = "個人提醒筆記字型大小"
L["Font-Size"] = "字型大小"
L["Font of the Personal Reminders Note"] = "個人提醒筆記字型"
L["Width of the Personal Reminders Note"] = "個人提醒筆記寬度"
L["Height of the Personal Reminders Note"] = "個人提醒筆記高度"
L["Color of the Background of the Personal Reminders Note when unlocked"] = "解鎖時個人提醒筆記背景的顏色"
L["Show Text-Note in Personal Reminders Note"] = "在個人提醒筆記中顯示文字筆記"
L["Display the Text-Note inside the Personal Reminders Note."] = "在個人提醒筆記內顯示文字筆記。"

-- Reminder Note — Text-Note
L["Text-Note"] = "文字筆記"
L["Unlock Text Note"] = "解鎖文字筆記"
L["Locks/Unlocks the Text Note to be moved around. This Note shows anything from the reminders that it is not an actual reminder string. So you can put any text in there to be displayed."] = "鎖定/解鎖文字筆記以便移動。此筆記顯示提醒中所有非實際提醒字串的內容，因此你可以放任何文字進行顯示。"
L["Show Text Note"] = "顯示文字筆記"
L["Whether you want to display the Text-Note"] = "是否顯示文字筆記"
L["Font-Size of the Text-Note"] = "文字筆記字型大小"
L["Font of the Text-Note"] = "文字筆記字型"
L["Width of the Text-Note"] = "文字筆記寬度"
L["Height of the Text-Note"] = "文字筆記高度"
L["Color of the Background of the Text-Note when unlocked"] = "解鎖時文字筆記背景的顏色"

-- Reminder Note — Timeline
L["Timeline"] = "時間線"
L["Open Timeline"] = "開啟時間線"
L["Opens the Timeline window (Also opened by the `/ns tl` or `/ns timeline` slash command)"] = "開啟時間線視窗（也可透過 `/ns tl` 或 `/ns timeline` 斜線指令開啟）"

-- ============================================================================
-- UI/Options/Assignments.lua
-- ============================================================================
L["Show Assignment on Pull"] = "在開戰時顯示分配"
L["Shows your Assignment on Pull"] = "顯示你在開戰時的分配"
L["For the following Boxes only the Settings of the Raidleader matter."] = "以下欄位僅團長的設定會生效。"
L["Vaelgor & Ezzorak"] = "維爾葛與艾札瑞克"
L["Gloom Soaks - Mythic Only"] = "沉鬱吃球 - 只有傳奇"
L["Assigns Group 1&2 to soak the first cast, Group 3&4 to soak the second cast. This is overkill as only 7 people are required. Alternatively you can create a custom Assignment through wowutils."] = "指派第 1、2 組吸收第一次施法，第 3、4 組吸收第二次施法。每次施法只需要7人。你也可以透過 wowutils 建立自訂分配。"
L["Lightblinded Vanguard"] = "光盲先鋒"
L["Execution Sentence - Mythic Only"] = "死刑宣判 - 只有傳奇"
L["Automatically assigns players to Front Left/Right and Back Left/Right. Melee are preferred for Front Left/Right, Ranged for Back Left/Right. Healers are evenly split, if you are more than 4healers than some healers will be told to have a 'Flex Spot'"] = "自動將玩家分配到前左/前右和後左/後右。近戰優先前左/前右，遠程優先後左/後右。治療會平均分配；如果治療超過 4 人，部分治療會被提示為彈性位置。"
L["Chimaerus"] = "『夢境之神』奇美魯斯"
L["Alndust Upheaval - Mythic"] = "艾恩之塵劇變 - 傳奇"
L["Automatically tells Groups 1&2 to soak the first Cast of Alndust Upheaval and Group 3&4 to soak the second cast"] = "自動告知第1、2組吸收第一波艾恩之塵劇變，第3、4組吸收第二波。"
L["Alndust Upheaval - Normal/Heroic"] = "艾恩之塵劇變 - 普通/英雄"
L["For Normal & Heroic the Addon automatically splits healers & dps in half. Tanks are ignored."] = "普通和英雄模式下，插件會自動將治療與輸出各分半。坦克不在考慮範圍內。"

-- ============================================================================
-- UI/Options/QoL.lua
-- ============================================================================
L["Text Display Settings"] = "文字提醒設定"
L["Preview/Unlock"] = "預覽/解鎖"
L["Preview and Move the Text Display."] = "預覽並移動文字提醒。"
L["Font Size for Text Display. The Font itself is controlled by the Global Font found in General Settings."] = "文字提醒的字型大小。字型本身由一般設定中的全域字型控制。"
L["Gateway Useable Display"] = "傳送門可用提醒"
L["Whether you want to see a display when you are able to use the gateway."] = "是否希望在可使用傳送門時提醒提示。"
L["Reset Boss Display"] = "首領重置提醒"
L["Shows a Text while out of combat when you have the lust debuff to remind you that the boss needs to be reset."] = "戰鬥外若你有嗜血減益，顯示文字提醒你需要重置首領。"
L["Loot Boss Reminder"] = "拾取首領提醒"
L["Shows a Text after killing a Raid-Boss to remind you to loot the boss for your crests."] = "擊殺首領後顯示文字，提醒你拾取首領以獲得紋章。"
L["Consumable Notifications\nrequires others to have NSRT"] = "消耗品通知\n需要其他人安裝 NSRT"
L["Soulwell"] = "靈魂井"
L["Shows a Text when a Soulwell has been dropped and you have less than 3 Healthstones."] = "當靈魂井被放下且你少於 3 顆治療石時顯示文字。"
L["Feast"] = "盛宴"
L["Shows a Text when a Feast has been dropped and your Well Fed buff is missing or has less than 10 minutes left."] = "當盛宴被放下且你的飽餐增益缺失或剩餘不足 10 分鐘時顯示文字。"
L["Cauldron"] = "大鍋"
L["Shows a Text when a Cauldron has been dropped."] = "當大鍋被放下時顯示文字。"
L["Repair"] = "維修"
L["Shows a Text when a Repair Bot/Anvil has been dropped and your durability is less than 90%."] = "當放下維修機器人或鐵砧且你的耐久低於 90% 時顯示文字。"
L["Duration Seconds"] = "持續時間（秒）"
L["Show dropped consumable notifications for the selected number of seconds."] = "於指定秒數內提醒已放置消耗品的通知。"
L["Other QoL Things"] = "其他便捷功能"
L["Check Vantus-Rune"] = "檢查梵陀符文"
L["Check the Vantus Rune status for all raid members."] = "檢查所有團隊成員的梵陀符文狀態。"
L["Auto-Repair"] = "自動維修"
L["Whether you want to automatically repair your equipment when visiting a vendor (prefers guild repairs)."] = "是否希望拜訪商人時自動修理裝備（優先公會維修）。"
L["Auto-Invite on Whisper"] = "密語自動邀請"
L["Whether you want to automatically invite Guild-Members when they whisper you with 'inv' or 'invite'."] = "是否希望當公會成員密語你 'inv' 或 'invite' 時自動邀請。"

-- ============================================================================
-- UI/Options/ReadyCheck.lua
-- ============================================================================
L["Gear/Misc Checks"] = "裝備/雜項檢查"
L["Missing/Wrong Item Check"] = "缺少/錯誤裝備檢查"
L["Checks if any slots are empty or have an item with the wrong armor type equipped"] = "檢查是否有裝備欄位為空或裝備了錯誤護甲類型的道具"
L["Item Level Check"] = "物品等級檢查"
L["Checks if you have any slot equipped below the minimum item level"] = "檢查是否有任何欄位裝備的物品低於最低裝等"
L["Embellishment Check"] = "飾品檢查"
L["Checks if you have 2 Embellishments equipped"] = "檢查是否裝備了2個飾品"
L["4pc Check"] = "4件套檢查"
L["Checks if you have 4pc of the current raid-tier equipped."] = "檢查是否裝備了當前團隊階段的4件套。"
L["Enchant Check"] = "附魔檢查"
L["Checks if you have all slots enchanted"] = "檢查是否所有欄位都已附魔"
L["Gem Check"] = "寶石檢查"
L["Checks if you have all slots gemmed. Checking for the unique epic gem currently only works on an english client."] = "檢查是否所有欄位都已鑲嵌寶石。對唯一傳奇寶石的檢查目前僅在英文客戶端上有效。"
L["Repair Check"] = "修理檢查"
L["Checks if any piece needs repair"] = "檢查是否有裝備需要修理"
L["Gateway Control Shard Check"] = "傳送門控制裂片檢查"
L["Checks if you have a Gateway Control Shard and whether or not it is located on your actionbars"] = "檢查你是否擁有傳送門控制裂片，以及它是否置於快捷列上"
L["Gateway Control Shard Check"] = "傳送門控制裂片檢查"
L["Displays your raid group number on ready check."] = "於團隊確認時顯示你的團隊組別。"
L["Display Group Number"] = "顯示團隊組別"
L["Exceptions"] = "例外"
L["Skip Gateway Keybind-Check"] = "跳過傳送門按鍵綁定檢查"
L["If enabled, the addon will not check if your Gateway Shard is bound as there might be addon-combinations where this is producing a false-positive. In those cases you can enable this setting to remove the redundant alert."] = "若啟用，插件將不會檢查傳送門碎片是否綁定按鍵，因某些插件組合可能導致誤報。這種情況下可啟用以移除多餘警示。"
L["Buff Checks"] = "增益檢查"
L["Raid-Buff Check"] = "團隊增益檢查"
L["Checks if any relevant class needs your buff"] = "檢查是否有任何相關職業需要你的增益"
L["Healer Soulstone Check"] = "治療者靈魂石檢查"
L["Checks for Warlocks whether they have soulstoned a healer and it has at least 10m duration left. It will only check this if Soulstone is ready or has less than 30s CD left."] = "檢查術士是否已對治療者施放靈魂石，且剩餘時間至少10分鐘。僅在靈魂石可用或冷卻時間少於30秒時檢查。"
L["Source of Magic Check"] = "魔法源泉檢查"
L["Checks for Evokers whether they have Source of Magic on a healer and it has at least 10m duration left."] = "檢查喚能師是否已對治療者施放魔法源泉，且剩餘時間至少10分鐘。"
L["Blistering Scales Check"] = "極熾鱗片檢查"
L["Checks for Evokers whether they have Blistering Scales on a player and it has at least 10m duration left."] = "檢查喚能師是否已對玩家施放極熾鱗片，且剩餘時間至少10分鐘。"
L["Symbiotic Relationship Check"] = "共生關係檢查"
L["Checks for Druids whether they have Symbiotic Relationship on a player and it has at least 10m duration left."] = "檢查德魯伊是否已對玩家施放共生關係，且剩餘時間至少10分鐘。"

L["Cooldowns Options"] = "冷卻選項"
L["Enable Cooldown Checking"] = "啟用冷卻檢查"
L["Enable cooldown checking for your cooldowns on ready check. This is only active in Heroic and Mythic Raids."] = "於團隊確認時啟用你的冷卻檢查。僅在英雄與傳奇團隊生效。"
L["Pull Timer"] = "開戰計時"
L["Pull timer used for cooldown checking."] = "用於冷卻檢查的開戰計時器。"
L["Unready on Cooldown"] = "冷卻時取消就緒"
L["Automatically unready if a tracked spell is on cooldown."] = "若追蹤的技能仍在冷卻，自動取消就緒。"
L["Edit Cooldowns"] = "編輯冷卻"
L["Edit the cooldowns checked on the ready check."] = "編輯於團隊確認時檢查的冷卻技能。"
L["Flex Raid"] = "彈性團隊"
L["Check raid buffs up to Group 6 instead of only Group 4."] = "檢查最多第 6 組的團隊增益，而非僅第 4 組。"
L["Disable this Feature"] = "停用此功能"
L["Disable the Missing Raid Buffs Feature. You can re-enable it in the Setup Manager Settings."] = "停用缺少團隊增益功能。可於設定管理中重新啟用。"

-- ============================================================================
-- UI/Options/Nicknames.lua
-- ============================================================================
L["Nicknames Options"] = "暱稱設定"
L["Nickname"] = "暱稱"
L["Set your nickname to be seen by others and used in assignments"] = "設置你的暱稱以供他人查看並在分配中使用"
L["Enable Nicknames"] = "啟用暱稱"
L["Globaly enable nicknames."] = "全域啟用暱稱。"
L["Translit Names"] = "轉寫名稱"
L["Translit Russian Names"] = "轉寫俄文名稱"
L["Automated Nickname Share Options"] = "自動暱稱分享選項"
L["Raid"] = "團隊"
L["Guild"] = "公會"
L["Both"] = "全部"
L["None"] = "無"
L["Nickname Sharing"] = "暱稱分享"
L["Choose who you share your nickname with."] = "選擇與誰分享你的暱稱。"
L["Nickname Accept"] = "接受暱稱"
L["Choose who you are accepting Nicknames from"] = "選擇接受來自誰的暱稱"
L["Manual Nickname Sync Options"] = "手動暱稱同步選項"
L["Nickname Sync Send"] = "暱稱同步發送"
L["Choose who you are synching nicknames to when pressing on the sync button"] = "選擇按下同步按鈕時要同步暱稱給誰"
L["Nickname Sync Accept"] = "暱稱同步接收"
L["Choose who you are accepting Nicknames sync requests to come from"] = "選擇接受暱稱同步請求的來源"
L["Unit Frame compatibility"] = "單位框架相容性"
L["Enable Blizzard/Reskin Addons Nicknames"] = "啟用 Blizzard/Reskin 插件暱稱"
L["Enable Nicknames to be used with Blizzard unit frames. This should automatically work for any Addon that reskins Blizzard Frames instead of creating their own frames. This for example includes RaidFrameSettings."] = "啟用在暴雪單位框架中使用暱稱。這應該會自動適用於任何重新皮膚暴雪框架而非建立自己框架的插件，例如 RaidFrameSettings。"
L["Enable Cell Nicknames"] = "啟用 Cell 暱稱"
L["Enable Nicknames to be used with Cell unit frames. This requires enabling nicknames within Cell."] = "啟用在 Cell 單位框架中使用暱稱。此功能需在 Cell 內啟用暱稱。"
L["Enable Grid2 Nicknames"] = "啟用 Grid2 暱稱"
L["Enable Nicknames to be used with Grid2 unit frames. This requires selecting the 'NSNickName' indicator within Grid2."] = "啟用在 Grid2 單位框架中使用暱稱。此功能需在 Grid2 選擇 'NSNickName' 指示器。"
L["Enable DandersFrames Nicknames"] = "啟用 DandersFrames 暱稱"
L["Enable Nicknames to be used with DandersFrames unit frames."] = "啟用在 DandersFrames 單位框架中使用暱稱。"
L["Enable ElvUI Nicknames"] = "啟用 ElvUI 暱稱"
L["Enable Nicknames to be used with ElvUI unit frames. This requires editing your Tags. Available options are [NSNickName] and [NSNickName:1-12]"] = "啟用在 ElvUI 單位框架中使用暱稱。這需要編輯你的標籤，可使用 [NSNickName] 或 [NSNickName:1-12]。"
L["Enable VuhDo Nicknames"] = "啟用 VuhDo 暱稱"
L["Enable Nicknames to be used with VuhDo unit frames."] = "啟用在 VuhDo 單位框架中使用暱稱。"
L["Enable Unhalted UF Nicknames"] = "啟用 Unhalted UF 暱稱"
L["Enable Nicknames to be used with Unhalted Unit Frames. You can choose 'NSNickName' as a tag within UUF."] = "啟用在 Unhalted 單位框架中使用暱稱。你可以在 UUF 中選擇 'NSNickName' 作為標籤。"
L["Wipe Nicknames"] = "清除暱稱"
L["Wipe all nicknames from the database."] = "從資料庫中清除所有暱稱。"
L["Edit Nicknames"] = "編輯暱稱"
L["Edit the nicknames database stored locally."] = "編輯本機儲存的暱稱資料庫。"
L["Confirm Wipe Nicknames"] = "確認清除暱稱"
L["Are you sure you want to wipe all nicknames?"] = "確定要清除所有暱稱嗎？"

-- ============================================================================
-- UI/Options/PrivateAuras.lua
-- ============================================================================
L["Personal Private Aura Settings"] = "個人私人光環設定"
L["Enabled"] = "啟用"
L["Preview/Unlock"] = "預覽/解鎖"
L["Width"] = "寬度"
L["Height"] = "高度"
L["Whether Private Aura Display is enabled"] = "是否啟用私人光環顯示"
L["Preview Private Auras to move them around."] = "預覽私人光環以便移動。"
L["Spacing of the Private Aura Display"] = "私人光環顯示間距"
L["Width of the Private Aura Display"] = "私人光環顯示寬度"
L["Height of the Private Aura Display"] = "私人光環顯示高度"
L["X-Offset"] = "X 偏移"
L["X-Offset of the Private Aura Display"] = "私人光環顯示的 X 偏移"
L["Y-Offset"] = "Y 偏移"
L["Y-Offset of the Private Aura Display"] = "私人光環顯示的 Y 偏移"
L["Max-Icons"] = "最大圖示數"
L["Maximum number of icons to display"] = "最多可顯示的圖示數量"
L["Scale"] = "縮放"
L["Anchor"] = "錨點"
L["The Anchor point of the Private Aura's"] = "私人光環的錨點"
L["Relative To"] = "相對於"
L["The Anchor point the Private Aura's are anchored to."] = "私人光環所附著的錨點。"
L["Text-Scale"] = "文字縮放"
L["This will scale the size of Stacks and Duration text."] = "調整層數與持續時間文字的大小。"
L["Hide Border"] = "隱藏邊框"
L["Hide the Blizzard-border around the Player Private Auras. This includes stuff like the dispel icon."] = "隱藏玩家私人光環周圍的暴雪邊框。這包括驅散圖示等。"
L["Disable Tooltip"] = "停用提示"
L["Hide tooltips on mouseover. The frame will be clickthrough regardless."] = "滑鼠滑過時隱藏提示。此框架仍會可點擊穿透。"
L["Personal Private Aura Text-Warning"] = "私人光環文字警告"
L["Whether Private Aura Text-Warning is enabled"] = "是否啟用私人光環文字警告"
L["Scale"] = "縮放"
L["Scale of the Private Aura Text-Warning Anchor"] = "私人光環文字警告錨點的縮放"
L["RaidFrame Private Aura Settings"] = "團隊框架私人光環設定"
L["Whether Private Aura on Raidframes are enabled"] = "是否啟用團隊框架私人光環"
L["Preview"] = "預覽"
L["Preview Private Auras on your own Raidframe. This only works if you actually have a frame for yourself and you can't drag this one around, use the x/y offset instead."] = "在自己的團隊框架上預覽私人光環。只有當你確實擁有自己的框架時有效，且無法拖曳此框架，請改用 X/Y 偏移。"
L["Row-Grow Direction"] = "列擴展方向"
L["Row-Grow Direction for a Grid-Style. If you select a conflicting grow direction(for example both right, or one right and the other left) the other grow option will automatically change."] = "網格樣式的列擴展方向。若選擇衝突方向（例如雙方皆向右，或一邊向右另一邊向左），另一個方向會自動調整。"
L["Grow Direction. If you select a conflicting grow direction(for example both right, or one right and the other left) the other grow option will automatically change."] = "擴展方向。若選擇衝突方向（例如雙方皆向右，或一邊向右另一邊向左），另一個方向會自動調整。"
L["Icons per Row"] = "每列圖示數"
L["How many Icons will be displayed per Row."] = "每列顯示多少圖示。"
L["Hide the Blizzard-border around the Raidframe Private Auras. This includes stuff like the dispel icon. (Tooltip is always disabled for Raidframes)"] = "隱藏團隊框架私人光環周圍的暴雪邊框。這包括驅散圖示等。（團隊框架的提示始終停用）"
L["Hide Duration Text"] = "隱藏持續時間文字"
L["Hide the duration text on the Private Auras."] = "隱藏私人光環上的持續時間文字。"
L["Show Debuff-Type Indicator"] = "顯示減益類型指示器"
L["This will attach the Blizzard Debuff-Type Indicator to ALL Private Aura Displays. This only works if the Border is enabled. This is a global setting and it will apply to all private auras, regardless which addon is creating them."] = "將暴雪減益類型指示器附加到所有私人光環顯示。僅當邊框啟用時有效。這是一個全域設定，會套用至所有私人光環，無論由哪個插件建立。"
L["Private Aura Sounds"] = "私人光環音效"
L["Edit Sounds"] = "編輯音效"
L["Open the Private Aura Sounds Editor"] = "開啟私人光環音效編輯器"
L["Use Default RAID Private Aura Sounds"] = "使用預設團隊私人光環音效"
L["This applies Sounds to all Raid Private Auras based on my personal selection. You can still edit them later. If you made changes, added or deleted one of these spellid's yourself previously this button will NOT overwrite that."] = "將音效套用至所有團隊私人光環，依據我的預設選擇。你仍可稍後編輯。如果你先前自行新增或刪除這些技能ID，這按鈕不會覆寫它們。"
L["Use Default M+ Private Aura Sounds"] = "使用預設 M+ 私人光環音效"
L["This will likely be less maintained than the Raid ones, otherwise it works the same as that one."] = "這一項可能比團隊的維護較少，但其餘運作方式相同。"
L["Co-Tank Private Auras"] = "另一名坦克私人光環"
L["Whether Private Auras for Co-Tanks are enabled"] = "是否啟用另一名坦克私人光環"
L["Preview Co-Tank Private Auras."] = "預覽另一名坦克私人光環。"
L["Hide the Blizzard-border around the Co-Tank Private Auras. This includes stuff like the dispel icon."] = "隱藏另一名坦克私人光環周圍的暴雪邊框。這包括驅散圖示。"
L["This is the Grow-Direction used if there are more than 2 tanks. Rarely ever happens these days but has to be included."] = "當坦克超過兩個時使用的擴展方向。現今很少用到，但仍需保留此設定。"

-- ============================================================================
-- UI/AnchorWindow.lua — Anchor settings popup
-- ============================================================================
L["Up"] = "上"
L["Down"] = "下"
L["Left"] = "左"
L["Right"] = "右"
L["Icon Settings"] = "圖示設定"
L["Bar Settings"] = "條設定"
L["Grow Direction"] = "擴展方向"
L["Spacing"] = "間距"
L["Texture"] = "材質"
L["Font Size"] = "字型大小"
L["Text Position"] = "文字位置"
L["Top"] = "上方"
L["Bottom"] = "下方"
L["Center"] = "置中"
L["Border Color"] = "邊框顏色"
L["Right-Aligned Text"] = "右對齊文字"
L["Bar Background Color"] = "條背景顏色"
L["Sticky Duration"] = "停留時間"
L["Font"] = "字型"
L["Timer Font Size"] = "計時字型大小"
L["Decimals Threshold"] = "小數閾值"
L["Glow Threshold"] = "發光閾值"
L["Zoom"] = "縮放"
L["Text X Offset"] = "文字 X 偏移"
L["Text Y Offset"] = "文字 Y 偏移"
L["Timer X"] = "計時 X"
L["Timer Y"] = "計時 Y"
L["Text Color"] = "文字顏色"
L["Hide Swipe"] = "隱藏滑動"
L["Bar Fill Color"] = "條填充顏色"
L["Bar Text Color"] = "條文字顏色"
L["Icon X Offset"] = "圖示 X 偏移"
L["Icon Y Offset"] = "圖示 Y 偏移"
L["Center Aligned"] = "置中對齊"
L["Size"] = "大小"
L["Show Background Ring"] = "顯示背景環"
L["Ring Color"] = "環顏色"
L["Circle Settings"] = "圓形設定"

-- ============================================================================
-- UI/Options/WAImports.lua
-- ============================================================================
L["You will need to get a compatible WA fork for this yourself. The buttons provide you the wago link to each of the auras."] = "你必須自行取得相容的 WA 分支。按鈕會提供每個光環的 Wago 連結。"
L["Heal Absorb WA"] = "治療吸收WA"
L["Link to a WA that shows the Heal Absorb on Raidframes."] = "連結到一個在團隊框架顯示治療吸收的 WA。"
L["Alleria P1 Dmg Amp"] = "艾蘭里亞P1傷害加成"
L["Displays the stacks of the dmg amp debuff on the nameplate of the 3 big adds. It is not perfect and might not display at all in some instances but it's better than nothing."] = "在三隻大型小怪的名條上顯示傷害加成減益的層數。並非完美，部分情況可能無法顯示，但總比沒有好。"
L["Belo'ren Feather Color"] = "貝羅倫羽毛顏色"
L["Displays your Feather-Color on Belo'ren."] = "在貝羅倫顯示你的羽毛顏色。"
L["Lura Interrupts"] = "路拉打斷"
L["Interrupt WA for Lura P1."] = "路拉第一階段的打斷 WA。"

-- ============================================================================
-- UI/EncounterAlerts.lua
-- ============================================================================
-- Export/Import popups
L["Export Alerts"] = "匯出警報"
L["Import Alerts"] = "匯入警報"
L["Paste an alerts export string below and click Import."] = "請在下方貼上警報匯出字串，然後點選匯入。"
L["All encounter alerts"] = "所有首領戰鬥警報"
-- Left panel
L["+ Create Alert"] = "+ 建立警報"
L["Export"] = "匯出"
L["Full Reset"] = "重置所有"
L["Reset"] = "重置"
L["Additional Options"] = "其他選項"
L["Import Selected Boss Alerts"] = "匯入選取首領警報"
L["Select a boss first."] = "請先選擇一個首領。"
L["Enable Selected Boss Alerts"] = "啟用選取首領警報"
L["Disable Selected Boss Alerts"] = "停用選取首領警報"
L["This will wipe all Encounter Alert data and re-import Reloe Alerts (if enabled). Continue?"] = "這將清除所有首領戰鬥警報資料並重新匯入 Reloe 警報（若已啟用）。繼續？"
L["New Alert"] = "新警報"
L["Unnamed"] = "未命名"
-- Boss Names
L["Imperator Averzian"] = "統治者阿瓦齊恩"
L["Vorasius"] = "瓦拉西斯"
L["Vaelgor & Ezzorak"] = "維爾葛與艾札瑞克"
L["Fallen-King Salhadaar"] = "墮落之王薩哈達爾"
L["Lightblinded Vanguard"] = "光盲先鋒"
L["Crown of the Cosmos"] = "宇宙之冠"
L["Belo'ren"] = "貝羅倫"
L["Midnight Falls"] = "午夜之落"
L["Chimaerus"] = "奇美魯斯"
L["Rotmire"] = "腐沼"
-- Context menus
L["Enable All"] = "全部啟用"
L["Disable All"] = "全部停用"
L["Export Group"] = "匯出群組"
L["Delete Group (keep alerts)"] = "刪除群組（保留警報）"
L["Delete Group with Alerts"] = "刪除含警報的群組"
L["Delete group '%s' and all deletable alerts?"] = "確定要刪除群組'%s'及所有可刪除的警報嗎？"
L["New Group..."] = "新群組..."
L["Enter new group name:"] = "輸入新群組名稱："
L["OK"] = "確定"
L["Export Alert"] = "匯出警報"
L["Add to Group"] = "加入群組"
L["Move to Group"] = "移動到群組"
L["Duplicate"] = "複製"
L["Remove from Group"] = "從群組移除"
L["Pin to Top"] = "釘選至頂部"
L["Unpin"] = "取消釘選"
L["Delete Alert"] = "刪除警報"
L["Are you sure you want to delete this alert?"] = "確定要刪除此警報嗎？"
-- Right panel header
L["Alert Name"] = "警報名稱"
L["Group"] = "群組"
L["- No Group -"] = "- 無群組 -"
L["— No Group —"] = "— 無群組 —"
-- Inner tabs
L["Display"] = "顯示"
L["Trigger"] = "觸發"
L["Options"] = "選項"
-- Display tab
L["Type"] = "類型"
L["Text"] = "文字"
L["Bar"] = "條"
L["Icon"] = "圖示"
L["Circle"] = "圓形"
L["Display Text"] = "顯示文字"
L["Spell ID"] = "法術 ID"
L["Custom Icon (overrides icon in list)"] = "自訂圖示（覆蓋列表圖示）"
L["Sticky duration (0 to disable)"] = "停留時間（0 為停用）"
L["Hide Timer Text"] = "隱藏時間文字"
L["Glow Unit (player names, space seperated)"] = "高亮單位（玩家名稱，空格分隔）"
L["Glow Color"] = "高亮顏色"
L["Color"] = "顏色"
L["Ticks (seconds into the display where ticks should appear)"] = "刻度（顯示多久後出現刻度）"
L["Add tick"] = "新增刻度"
L["Add"] = "新增"
-- Trigger tab
L["Boss"] = "首領"
L["Difficulty"] = "難度"
L["Phase"] = "階段"
L["Trigger Times (seconds into phase)"] = "觸發時間（階段內秒數）"
L["Add time (s)"] = "新增時間（秒）"
-- Sound tab
L["Enable Text-to-Speech"] = "啟用文字轉語音"
L["TTS Text (leave blank to speak the Display Text)"] = "TTS 文本（留空則朗讀顯示文字）"
L["TTS Timer (seconds before the Alert expires)"] = "TTS計時（警報到期前秒數）"
L["Countdown for"] = "倒數"
L["seconds"] = "秒"
L["Sound File"] = "音效檔案"
-- Load tab
L["Classes (leave all unchecked for any class)"] = "職業（全部不勾選表示任何職業）"
L["Specializations (leave all unchecked for any spec)"] = "專精（全部不勾選表示任何專精）"
L["Roles (leave all unchecked for any role)"] = "角色（全部不勾選表示任何角色）"
L["Character Names (no server name)"] = "角色名稱（不含伺服器名）"
L["Class / spec filters do not apply\nto addon-created alerts."] = "職業/專精過濾不會套用\n至插件建立的警報。"
L["Sound settings are fixed\nfor addon-created alerts."] = "插件建立的警報的音效設定\n已被固定。"

-- ============================================================================
-- NSUI.lua (Tabs & Sync Popup)
-- ============================================================================
L["General"] = "一般"
L["Quality of Life"] = "便捷功能"
L["Ready Check"] = "團隊確認"
L["Reminders"] = "提醒"
L["Note-Display"] = "筆記提醒"
L["Encounter Alerts"] = "首領戰鬥警報"
L["Assignments"] = "分配"
L["Private Auras"] = "私人光環"
L["WA Imports"] = "WeakAuras 匯入"
L["Nicknames"] = "暱稱"
L["Version Check"] = "版本檢查"
L["Shared Notes"] = "共享筆記"
L["Personal Notes"] = "個人筆記"
L["Sync Nicknames"] = "同步暱稱"
L["%s is attempting to sync their nicknames with you."] = "%s 正在嘗試與你同步他們的暱稱。"
L["Preview / Move"] = "預覽 / 移動"
L["Toggle a live preview of the Interrupt Display. While shown, drag it to reposition."] = "切換打斷提醒的即時預覽。顯示時拖曳它以重新定位。"
L["Size & Position"] = "大小與位置"
L["Width"] = "寬度"
L["Width of the interrupt display box"] = "打斷提醒框的寬度"
L["Height"] = "高度"
L["Height of the interrupt display box"] = "打斷提醒框的高度"
L["X Offset"] = "X 偏移"
L["Horizontal offset from anchor"] = "與錨點的水平偏移"
L["Y Offset"] = "Y 偏移"
L["Vertical offset from anchor"] = "與錨點的垂直偏移"
L["Anchor Point"] = "錨點"
L["Which corner/edge of the display to anchor from"] = "從顯示視窗的哪個角落/邊緣做錨點"
L["Relative Point"] = "相對點"
L["Which corner/edge of the parent frame to anchor to"] = "錨定至父框架的哪個角落/邊緣"
L["Number Font Size"] = "數字字型大小"
L["Size of the interrupt count number"] = "打斷計數數字的大小"
L["Name Font Size"] = "名字字型大小"
L["Size of the player name text"] = "玩家姓名文字的大小"
L["Number Settings"] = "數字設定"
L["Number X Offset"] = "數字 X 偏移"
L["Number Y Offset"] = "數字 Y 偏移"
L["Number Anchor Point"] = "數字錨點"
L["Which corner/edge of the box the number anchors from"] = "數字從框體的哪個角落/邊緣錨定"
L["Number Relative Point"] = "數字相對點"
L["Which corner/edge of the box the number anchors to"] = "數字錨定至框體的哪個角落/邊緣"
L["Name Settings"] = "名字設定"
L["Name X Offset"] = "名字 X 偏移"
L["Name Y Offset"] = "名字 Y 偏移"
L["Name Anchor Point"] = "名字錨點"
L["Which corner/edge of the box the name anchors from"] = "名字從框體的哪個角落/邊緣錨定"
L["Name Relative Point"] = "名字相對點"
L["Which corner/edge of the box the name anchors to"] = "名字錨定至框體的哪個角落/邊緣"
L["None"] = "無"
L["Number Font"] = "數字字型"
L["Number Font Flags"] = "數字字型"
L["Outline style for the number"] = "數字的描邊樣式"
L["Name Font"] = "名字字型"
L["Name Font Flags"] = "名字字型"
L["Outline style for the name"] = "名字的描邊樣式"
L["Interrupt Sound"] = "打斷音效"
L["Sound played when it is your turn to interrupt"] = "當輪到你打斷時播放的音效"
L["Accept"] = "接受"
L["Interrupt Now Color"] = "立即打斷顏色"
L["Color of the display box when it's your turn to interrupt"] = "當輪到你打斷時顯示框的顏色"
L["Interrupt Next Color"] = "下一個打斷顏色"
L["Color of the display box when you are up next to interrupt"] = "當你是下一個打斷時顯示框的顏色"
L["Interrupt Default Color"] = "預設打斷顏色"
L["The first line of a note will be assigned to interrupt the first relevant boss unit. For Lura this means it assigns boss2, then boss3, then boss4.\nThe note allows for colored name-strings as well as NSNickNames."] = "筆記的第一行會被指定為打斷第一個相關的首領單位。對於路拉，這表示會先指定 boss2，然後 boss3，再到 boss4。\n該筆記允許彩色名稱字串以及 NSNickNames。"
L["Color of the display box when it's not your turn to interrupt"] = "當不是你打斷時顯示框的顏色"
L["Interrupt Now Text Color"] = "立即打斷文字顏色"
L["Color of the number when it's your turn to interrupt"] = "當輪到你打斷時數字的顏色"
L["Interrupt Next Text Color"] = "下一個打斷文字顏色"
L["Color of the number when you are up next to interrupt"] = "當你是下一個打斷時數字的顏色"
L["Interrupt Default Text Color"] = "預設打斷文字顏色"
L["Color of the number when it's not your turn to interrupt"] = "當不是你打斷時數字的顏色"
L["Show Interrupt Bar"] = "顯示打斷條"
L["Show a Bar when it's your turn to interrupt. This Bar will show through the reminder system and use your default settings for bars."] = "當輪到你打斷時顯示一條條。此條會透過提醒系統顯示，並使用你的預設條設定。"
L["TOPLEFT"] = "左上"
L["TOP"] = "上"
L["TOPRIGHT"] = "右上"
L["LEFT"] = "左"
L["CENTER"] = "中"
L["RIGHT"] = "右"
L["BOTTOMLEFT"] = "左下"
L["BOTTOM"] = "下"
L["BOTTOMRIGHT"] = "右下"
