-- Translation by (Sanxy)
local addonId = ...
local languageTable = DetailsFramework.Language.RegisterLanguage(addonId, "zhCN")
local L = languageTable

-- ============================================================================
-- NSUI.lua — Tab names & misc
-- ============================================================================
L["General"] = "常规"
L["Quality of Life"] = "便捷功能"
L["Ready Check"] = "就位确认"
L["Reminders"] = "提醒"
L["Note-Display"] = "方案显示"
L["Encounter Alerts"] = "首领预警"
L["Interrupt Display"] = "打断显示"
L["Assignments"] = "任务分配"
L["Private Auras"] = "私人光环"
L["WA Imports"] = "WA导入"
L["Nicknames"] = "昵称"
L["Version Check"] = "版本检查"
L["Shared Notes"] = "共享方案"
L["Personal Notes"] = "个人方案"
L["Hide Version Check Responses"] = "隐藏版本检查响应"
L["Hides Version Check Responses of Users that are on the correct version"] = "版本正确时隐藏检查响应"
L["Component Type"] = "组件类型"
L["Addon Name"] = "插件名称"
L["Check Versions"] = "检查版本"
L["Character Name"] = "角色名称"
L["Version Number"] = "版本号"
L["Ignore Check"] = "忽略检查"
L["Addon"] = "插件"
L["Note"] = "方案"
L["Reminder"] = "提醒"
L["Yes"] = "是"
L["No"] = "否"
L["Offline"] = "离线"
L["No Response"] = "无响应"
L["Addon not enabled"] = "插件未启用"
L["Addon Missing"] = "插件缺失"
L["Note Missing"] = "方案缺失"
L["Reminder Missing"] = "提醒缺失"
L["MRT not enabled"] = "MRT未启用"
L["MRT not installed"] = "MRT未安装"
L["Preset:"] = "预设："
L["Version Preset Management"] = "版本预设管理"
L["Edit Version Presets"] = "编辑版本预设"
L["Type:"] = "类型："
L["Name:"] = "名称："
L["Sync Nicknames"] = "同步昵称"
L["%s is attempting to sync their nicknames with you."] = "%s正在尝试与您同步昵称。"
L["Cancel"] = "取消"
L["Accept"] = "接受"
-- ============================================================================
-- SlashCommands.lua
-- ============================================================================
L["|cFF00FFFFNSRT|r Available commands: (either '/ns' or '/nsrt' work)\n"] = "|cFF00FFFFNSRT|r可用命令：（“/ns”或“/nsrt”）\n"
L["  |cFF00FFFF/ns debug|r - Toggle debug mode - mainly used for development"] = "  |cFF00FFFF/ns debug|r - 切换调试模式 - 主要用于开发"
L["  |cFF00FFFF/ns wipe|r - Wipe ALL NSRT settings and reload UI"] = "  |cFF00FFFF/ns wipe|r - 清空所有NSRT设置并重载界面"
L["  |cFF00FFFF/ns cd|r - Toggle cooldowns frame"] = "  |cFF00FFFF/ns cd|r - 开关冷却管理器"
L["  |cFF00FFFF/ns clear|r or |cFF00FFFF/ns c|r - Clear active reminder"] = "  |cFF00FFFF/ns clear|r或|cFF00FFFF/ns c|r - 清除当前提醒"
L["  |cFF00FFFF/ns pclear|r or |cFF00FFFF/ns pc|r - Clear active personal reminder"] = "  |cFF00FFFF/ns pclear|r或|cFF00FFFF/ns pc|r - 清除当前个人提醒"
L["  |cFF00FFFF/ns reminders|r or |cFF00FFFF/ns r|r - Shortcut to shared reminders list"] = "  |cFF00FFFF/ns reminders|r或|cFF00FFFF/ns r|r - 打开共享方案界面"
L["  |cFF00FFFF/ns preminders|r or |cFF00FFFF/ns pr|r - Shortcut to personal reminders list"] = "  |cFF00FFFF/ns preminders|r或|cFF00FFFF/ns pr|r - 打开个人方案界面"
L["  |cFF00FFFF/ns note|r or |cFF00FFFF/ns n|r - Toggle all notes (all reminders, personal reminders, and text note)"] = "  |cFF00FFFF/ns note|r或|cFF00FFFF/ns n|r - 开关所有方案显示（所有提醒、个人提醒和文本）"
L["  |cFF00FFFF/ns anote|r or |cFF00FFFF/ns an|r or |cFF00FFFF/ns snote|r or |cFF00FFFF/ns sn|r - Toggle shared reminders note"] = "  |cFF00FFFF/ns anote|r或|cFF00FFFF/ns an|r或|cFF00FFFF/ns snote|r或|cFF00FFFF/ns sn|r - 开关“显示所有提醒方案”"
L["  |cFF00FFFF/ns pnote|r or |cFF00FFFF/ns pn|r - Toggle personal reminders note"] = "  |cFF00FFFF/ns pnote|r或|cFF00FFFF/ns pn|r - 开关“显示个人提醒方案”"
L["  |cFF00FFFF/ns tnote|r or |cFF00FFFF/ns tn|r - Toggle text note"] = "  |cFF00FFFF/ns tnote|r或|cFF00FFFF/ns tn|r - 开关“显示文本方案”"
L["  |cFF00FFFF/ns timeline|r or |cFF00FFFF/ns tl|r - Toggle timeline window"] = "  |cFF00FFFF/ns timeline|r或|cFF00FFFF/ns tl|r - 开关时间轴窗口"
L["  |cFF00FFFF/ns invite|r - Invite players from active reminder to group"] = "  |cFF00FFFF/ns invite|r - 邀请当前提醒中的玩家"
L["  |cFF00FFFF/ns arrange|r - Arrange players from active reminder in group"] = "  |cFF00FFFF/ns arrange|r - 按当前提醒排列团队中的玩家位置"
-- ============================================================================
-- UI/General.lua — Export/Import popups
-- ============================================================================
L["Export Profile"] = "导出配置"
L["Import Profile"] = "导入配置"
L["Done"] = "完成"
L["Import"] = "导入"
L["Exporting profile: |cFF00FFFF%s|r"] = "导出配置：|cFF00FFFF%s|r"
L["Paste a profile string below and click Import."] = "在下方粘贴配置字符串并点击导入"
L["Invalid import string. Please check and try again."] = "无效的导入字符串，请检查后重试"
L["Export Group"] = "导出分组"
L["Export your current raid composition to use with wowutils.com"] = "导出当前团队名单用于wowutils.com"
L["Export Group Composition"] = "导出团队名单"
-- ============================================================================
-- UI/Reminders.lua — Reminder screens
-- ============================================================================
L["Import Reminder String"] = "导入提醒字符串"
L["Import Personal Reminder String"] = "导入个人提醒字符串"
L["Update"] = "更新"
L["|cFF00FFFFPersonal|r Reminders"] = "|cFF00FFFF个人|r提醒"
L["|cFF00FFFFShared|r Reminders"] = "|cFF00FFFF共享|r提醒"
L["Received:"] = "已接收："
L["Active Note"] = "当前方案"
L["No Boss"] = "无首领"
L["Normal"] = "普通"
L["Heroic"] = "英雄"
L["Mythic"] = "史诗"
L["All Bosses"] = "所有首领"
L["Imperator Averzian"] = "元首阿福扎恩"
L["Vorasius"] = "弗拉希乌斯"
L["Fallen-King Salhadaar"] = "堕落之王萨哈达尔"
L["Vaelgor & Ezzorak"] = "威厄高尔和艾佐拉克"
L["Lightblinded Vanguard"] = "光盲先锋军"
L["Crown of the Cosmos"] = "宇宙之冕"
L["Chimaerus"] = "奇美鲁斯，未梦之神"
L["Belo'ren"] = "贝洛朗，奥的子嗣"
L["Midnight Falls"] = "至暗之夜降临"
L["Rotmire"] = "腐沼"
L["Nek'zali the Soulcoiler"] = "盘魂者内克扎莉*"
L["Entombed Sentinels"] = "墓穴哨兵*"
L["Vashnik the Malignant"] = "瓦什尼克*"
L["The Lost Explorers"] = "迷失的探险者*"
L["Sszorak"] = "斯索拉克"
L["The Twin Fangs"] = "双子毒牙"
L["The Coiled Altar"] = "盘绕祭坛*"
L["Ula'tek"] = "乌拉特克"
L["Nymrissa Wavecaller"] = "尼姆瑞莎·唤波者"
L["Confirm Deletion"] = "确认删除"
L["Delete \"%s\"?"] = "确定要删除“%s”？"
L["Confirm"] = "确认"
L["Copy"] = "复制"
L["Apply"] = "应用"
L["Paste"] = "粘贴"
L["Delete"] = "删除"
L["Unload"] = "停用"
L["Delete All"] = "全部删除"
L["Confirm Clear All"] = "确认全部删除"
L["Delete ALL reminders?"] = "确定要删除所有提醒？"
L["Load"] = "启用"
L["Load & Send"] = "启用并发送"
L["Save"] = "保存"
L["Invite"] = "邀请"
L["Arrange"] = "排列"
L["New"] = "新增"
L["+ Create Note"] = "+ 创建方案"
L["Notes"] = "方案"
L["New Note"] = "新方案"
L["Save Note"] = "保存方案"
L["|cFF00FFFFReceived|r %ds ago"] = "%d秒前|cFF00FFFF接收|r"
L["|cFF00FFFFReceived|r %dm ago"] = "%d分钟前|cFF00FFFF接收|r"
L["(No Enc)"] = "（无首领）"
-- ============================================================================
-- UI/Options/General.lua
-- ============================================================================
L["Addon Language"] = "插件语言"
L["Choose the language used by the addon UI. You will have to reload your UI for all changes to take effect. Automatic will take your client language."] = "选择插件界面使用的语言，重载界面后生效。“自动”将使用当前客户端语言。"
L["General Options"] = "常规选项"
L["Disable Minimap Button"] = "禁用小地图按钮"
L["Hide the minimap button."] = "隐藏小地图按钮。"
L["Global Font"] = "全局字体"
L["This changes the Font for everything that doesn't have a specific setting for that. Mainly useful for language compatibility."] = "选择全局字体应用于所有未单独设置的字体，主要用于语言兼容性。"
L["Global Font-Size"] = "全局字体大小"
L["Size of the global font"] = "设置全局字体的大小。"
L["Global Encounter Font-Size"] = "全局首领战字体大小"
L["Size of the global Encounter font"] = "设置全局首领战字体的大小。"
L["Global Font Outline"] = "全局字体描边"
L["Font Outline"] = "字体描边"
L["Font outline flags for the QoL Text Display."] = "选择便捷功能文本的字体描边样式。"
L["Font outline flags applied to all addon text."] = "选择所有文本的字体描边样式。"
L["None"] = "无"
L["Move Text Display"] = "解锁通用文本"
L["This lets you move the generic text display used for example the ready check module or the assignments on pull."] = "锁定/解锁“通用文本”的位置（例如就位确认模块或开怪时的任务分配）。"
L["Things that might be displayed here:\nReady Check Module\nAssignments on Pull\n"] = "可能显示的内容：\n就位确认模块\n开怪时的任务分配\n"
L["Setup Manager"] = "团队设置管理"
L["Default Arrangement"] = "默认排列"
L["Default"] = "默认"
L["Sorts groups into a default order (tanks - melee - ranged - healer)"] = "将队伍按默认顺序排列（坦克-近战-远程-治疗）。"
L["Split Groups"] = "均分队伍"
L["Splits the group evenly into 2 groups. It will even out tanks, melee, ranged and healers, as well as trying to balance the groups by class and specs"] = "将队伍均匀拆分为2组（均分坦克、近战、远程和治疗，并尝试按职业和专精平衡两组）。"
L["Split Evens/Odds"] = "奇偶均分"
L["Same as the button above but using groups 1/3/5 and 2/4/6."] = "与“均分”相同，但分配到1/3/5队和2/4/6队。"
L["Show Missing Raidbuffs in Raid-Tab"] = "在团队面板中显示缺失的团队增益"
L["Show a list of missing raidbuffs in your comp in the raid tab. In there you can swap between Mythic and Flex, which will then only consider players up to group 4/6 respectively."] = "在团队面板中显示当前阵容缺失的团队增益列表。可以切换史诗/弹性模式，分别只考虑前4/6队的玩家。"
L["[NSRT] Missing Raid Buffs"] = "[NSRT]缺失的团队增益"
L["Missing %s"] = "缺少%s"
L["Battle Shout"] = "战斗怒吼"
L["Devotion Aura"] = "虔诚光环"
L["Hunter's Mark"] = "猎人印记"
L["Rogue Poison"] = "潜行者药膏"
L["Stamina"] = "真言术：韧"
L["Grip/AS Slow"] = "死亡之握/攻速降低"
L["Skyfury"] = "天怒"
L["Intellect"] = "奥术智慧"
L["Warlock"] = "术士"
L["Phys Debuff"] = "物理易伤"
L["Mark of the Wild"] = "野性印记"
L["Magic Debuff"] = "魔法易伤"
L["Evoker"] = "唤魔师"
L["Available Resses: %d\n"] = "可用战复：%d\n"
L["No Resses Available\n"] = "无可用战复\n"
L["Available Lusts: %d\n"] = "可用嗜血：%d\n"
L["No Lusts Available\n"] = "无可用嗜血\n"
L["Only 1 Rogue Poison\n"] = "仅1个潜行者药膏\n"
L["Time Spirals: %d\n"] = "时间螺旋：%d\n"
L["Gateways: %d\n"] = "传送门：%d\n"
L["TTS Options"] = "TTS选项（文本转语音）"
L["TTS Voice"] = "TTS语音"
L["Voice to use for TTS. Most users will only have ~2 different voices. These voices depend on your installed language packs."] = "选择TTS使用的语音。大多数用户只有约2种不同的语音，取决于系统安装的语言包。"
L["TTS Volume"] = "TTS音量"
L["Volume of the TTS"] = "设置TTS的音量。"
L["TTS Preview"] = "TTS预览"
L["Enter any text to preview TTS\n\nPress 'Enter' to hear the TTS"] = "输入任意文本用于预览TTS。\n\n按“回车”收听TTS。"
L["Enable TTS"] = "启用TTS"
L["Overlap TTS-Sounds"] = "TTS声音重叠"
L["Allow TTS sounds to overlap each other."] = "允许TTS声音相互重叠。"
L["Exports your currently active profile to a string that can be shared with others."] = "导出当前配置的字符串分享给其他玩家。"
L["Imports a profile from a string shared by another player. It will be saved as a new profile you can then load."] = "导入其他玩家分享的配置字符串，将保存为新的配置以供加载。"
L["Profile Management"] = "配置管理"
L["Current Profile: |cFF00FFFF%s|r"] = "当前配置：|cFF00FFFF%s|r"
L["New Profile Name"] = "新配置名称"
L["Enter a name and press Enter to create a new profile."] = "输入名称并按“回车”创建新配置。"
L["Load Profile"] = "载入配置"
L["Select a profile to load."] = "选择要载入的配置。"
L["Copy Profile Into Current"] = "复制到当前配置"
L["Select a profile to copy its settings into your current profile."] = "选择要复制到当前配置的源配置。"
L["Reset Profile"] = "重置配置"
L["Select a profile to reset to defaults."] = "选择要重置为默认值的配置。"
L["Delete Profile"] = "删除配置"
L["Select a profile to delete. Cannot delete the currently active profile if it is the only one."] = "选择要删除的配置。无法删除仅剩的唯一配置。"
L["Main Profile"] = "主配置"
L["Set the main profile. This profile will automatically be loaded on any new character you log into."] = "选择主配置。主配置将在登录任何新角色时自动加载。"
L["Select..."] = "选择..."
L["Created and switched to profile '|cFFFFFFFF%s|r'."] = "已创建并切换到配置“|cFFFFFFFF%s|r”。"
L["Loaded profile '|cFFFFFFFF%s|r'."] = "已载入配置“|cFFFFFFFF%s|r”。"
L["Copied profile '|cFFFFFFFF%s|r' into '|cFFFFFFFF%s|r'."] = "已将配置“|cFFFFFFFF%s|r”复制到“|cFFFFFFFF%s|r”。"
L["Reset profile '|cFFFFFFFF%s|r'."] = "已重置配置“|cFFFFFFFF%s|r”。"
L["Deleted profile '|cFFFFFFFF%s|r'."] = "已删除配置“|cFFFFFFFF%s|r”。"
L["Main profile set to '|cFFFFFFFF%s|r'."] = "主配置已设为“|cFFFFFFFF%s|r”。"
-- ============================================================================
-- UI/Options/Reminders.lua — Spell Settings
-- ============================================================================
L["Spell Settings"] = "法术设置"
L["TTS"] = "启用TTS"
L["Whether a TTS sound should be played"] = "是否播放TTS语音。"
L["TTSTimer"] = "TTS时间"
L["At how much remaining Time the TTS should be played"] = "设置剩余x秒时播放TTS语音。"
L["Duration"] = "持续时间"
L["How long a reminder should be shown for"] = "设置提醒显示的时长。"
L["Countdown"] = "倒计时"
L["Whether or not you want a countdown for these reminders. 0 = disabled"] = "设置提醒倒计时的时长。0 = 禁用。"
L["Announce Duration"] = "播报时间"
L["When TTS is played, this will also announce the remaining duration of the reminder. So for example it could say 'SpellName in 10'"] = "播放TTS的同时播报提醒的时间（例如“法术名称 in 10”）。"
L["SpellName"] = "显示法术名称"
L["Display the SpellName if no text is provided"] = "未提供文本时显示法术名称。"
L["SpellName TTS if empty"] = "播报法术名称"
L["This will make it so that the SpellName is still played as TTS even if the text of the reminder remains empty (so even if you have 'SpellName' unticked)."] = "提醒文本为空时以TTS形式播报法术名称（即使禁用“显示法术名称”）。"
L["Default Spell Display"] = "默认显示类型"
L["Icon"] = "图标"
L["Text"] = "文本"
L["Bar"] = "条"
L["Circle"] = "环"
L["Default display type for reminders with a spell ID. Reminders without a spell ID use text unless their display type is set explicitly."] = "选择带法术ID提醒的默认显示类型。没有法术ID的提醒默认使用“文本”，除非明确设置了显示类型。"
-- UI/Options/Reminders.lua — Text Settings
L["Text Settings"] = "文本设置"
L["When TTS is played, this will also announce the remaining duration of the reminder. So for example it could say 'Spread in 10'"] = "播放TTS的同时播报剩余时间（例如“分散 in 10”）。"
-- UI/Options/Reminders.lua — Raidframe Icon Settings
L["Raidframe Icon Settings"] = "团队框体图标设置"
L["Position"] = "位置"
L["position on the raidframe"] = "设置图标在团队框体上的位置。"
L["x-Offset"] = "水平偏移"
L["y-Offset"] = "垂直偏移"
L["Icon-Width"] = "图标宽度"
L["Width of the Icon"] = "设置图标的宽度。"
L["Icon-Height"] = "图标高度"
L["Height of the Icon"] = "设置图标的高度。"
L["Glow-Color"] = "发光颜色"
L["Color of Raidframe Glows"] = "选择团队框体的发光颜色。"
-- UI/Options/Reminders.lua — Universal Settings
L["Universal Settings"] = "通用设置"
L["Hide Timer Text"] = "隐藏时间文本"
L["Play Sound instead of TTS"] = "播放音效代替TTS"
L["This will play the selected sound for all reminders instead of using TTS as long as the TTS&Sound fields are empty. The time the sound is played at still uses the TTSTimer value. This also means that any setting that converts the spellName into TTS for example also needs to be disabled for this to work."] = "提醒未设置TTS和音效时播放所选音效。音效播放时间使用“TTSTimer”设置。需要禁用所有TTS播报法术名称的设置。"
L["TTS Over Soundfile"] = "播放TTS代替音效"
L["Always use text-to-speech even if a soundfile with the same name is detected."] = "检测到与文本同名的内置音效时，播放TTS代替播放同名音效。"
L["Ignore 'everyone' tags"] = "忽略“everyone”标签"
L["Ignores All Reminders that use the 'everyone' tag. For example if there are a lot of reminders shared from your raidlead that you don't want to see, you can filter out these 'everyone' reminders while still getting your personal assigned spells."] = "忽略所有使用“everyone”标签的提醒（例如团队领袖共享了很多不想看到的提醒，可在过滤掉这些“everyone”提醒的同时，看到分配到个人的法术）。"
L["Hide Reminder Treshold"] = "隐藏提醒阈值"
L["Treshold above which spells will not be hidden if pressed during the reminder. Some long ramp classes have multiple reminders up at the same time and thus don't want them hidden early"] = "设置一个时间阈值，提醒剩余时间大于此阈值时按下法术将不会隐藏提醒。某些职业需要同时保持多个提醒，不希望它们过早消失。"
L["Sound"] = "音效"
L["Show ALL Reminders"] = "显示所有提醒"
L["This will show you ALL reminders from your notes, regardless of whether the tag matches you or not."] = "显示方案中的所有提醒，无论标签是否匹配个人。"
-- UI/Options/Reminders.lua — Manage Reminders
L["Manage Reminders"] = "管理提醒"
L["Preview Alerts"] = "预览预警"
L["Preview Reminders and unlock their anchors to move them around"] = "预览提醒并解锁锚点的位置。"
L["Personals"] = "个人减伤"
L["Stack on"] = "集合"
L["Give Ironbark"] = "给铁木树皮"
L["Breath"] = "吐息"
L["Dodge"] = "躲避"
L["Dispel"] = "驱散"
L["Use Shared Reminders"] = "使用共享提醒"
L["Enables reminders set by the raidleader or shared by an assist"] = "使用团队领袖/助理共享方案的提醒。"
L["Use Personal Reminders"] = "使用个人提醒"
L["Enables reminders set into your personal reminder"] = "使用个人方案中设置的提醒。"
L["Use MRT Note Reminders"] = "使用MRT提醒"
L["Enables reminders entered into MRT note"] = "使用MRT方案中的提醒。"
L["Share on Ready Check"] = "就位确认时共享"
L["Clear Note on Boss-Kill"] = "首领击杀后清空方案"
L["Automatically clear the Shared & Personal Note on a Boss-Kill."] = "击杀首领后自动清空共享和个人方案。"
L["Only Receive Guild Reminders"] = "仅接收公会成员共享的提醒"
L["Only receive Shared-reminders from guild members."] = "仅接收来自公会成员共享的提醒。"
L["Automatically share the current active reminder on ready check if you are the raidleader. If you want to share a note as assist you can do so in the Shared Reminders-list"] = "就位确认时自动共享当前启用的方案（仅团队领袖）。团队助理可在“共享方案”中进行共享。"
L["Test Active Reminder"] = "测试当前提醒"
L["Runs a test for the currently active reminder. This will only show phase 1 timers. Press again to cancel the test. This button does nothing if you are using TimelineReminders to display Reminders."] = "测试当前提醒。仅显示P1的时间。再次按下可以取消测试。对TimelineReminders无效。"
L["Automatically Enable New Alerts"] = "自动启用新预警"
L["Automatically enables all future Alerts unless they are specifically marked as being default disabled."] = "自动启用未来添加的所有预警，除非明确标记为默认禁用。"
L["Enable Reloe-Alerts"] = "启用Reloe预设预警"
L["Do you want to enable Reloe-Alerts now? If you made manual changes to an alert already this won't overwrite that."] = "确定要启用Reloe预设预警？不会覆盖修改过的预警。"
L["Not Now"] = "取消"
L["Enable"] = "启用"
L["You are displaying notes and/or alerts through Timelinereminders so this preview makes little senses for you as it won't change what you're seeing. Either change your settings in Timelinereminders instead or disable the settings in there."] = "方案/预警正在通过TimelineReminders显示，此预览无法改变看到的内容，作用有限。请在TimelineReminders中更改/禁用设置。"
-- UI/Options/Reminders.lua — Reminder Note Options
L["This tab is purely for Settings to display Reminders as a Note on-screen. They have no effect on how the in-combat alerts work.\nThere are 3 types of displays. The first one shows all reminders, the second one shows only those that will activate for you. And the third shows all text that is not a reminder."] = "此标签页仅用于设置屏幕中显示的方案，不影响战斗中预警的工作方式。\n共有3种显示类型：第一种显示所有提醒，第二种仅显示针对个人的提醒，第三种显示所有非提醒的文本。"
L["All Reminders Note"] = "所有提醒方案"
L["Unlock All Reminders"] = "解锁所有提醒"
L["Locks/Unlocks the All Reminders Note to be moved around"] = "锁定/解锁“所有提醒方案”的位置。"
L["Show All Reminders Note"] = "显示所有提醒方案"
L["Whether you want to show the All Reminders Note on screen permanently"] = "是否在屏幕上显示“所有提醒方案”。"
L["Font-Size of the All Reminders Note"] = "设置所有提醒方案的字体大小。"
L["Font of the All Reminders Note"] = "选择所有提醒方案的字体。"
L["Width"] = "宽度"
L["Width of the All Reminders Note"] = "设置所有提醒方案的宽度。"
L["Height"] = "高度"
L["Height of the All Reminders Note"] = "设置所有提醒方案的高度。"
L["Background-Color"] = "背景颜色"
L["Color of the Background of the All Reminders Note when unlocked"] = "选择解锁状态下所有提醒方案的背景颜色。"
L["Show Text-Note in All Reminders Note"] = "在所有提醒方案中显示文本方案"
L["Display the Text-Note inside the All Reminders Note."] = "在所有提醒方案中显示文本方案。"
L["Universal Settings - these apply to all 3 Notes"] = "通用设置 - 适用于所有类型"
L["Hide Player-Names in Note"] = "在方案中隐藏玩家名称"
L["Hides the Player Names for Reminders in the Note."] = "隐藏方案提醒中的玩家名称。"
L["Show Only Spell-Reminders"] = "仅显示法术提醒"
L["With this enabled you will only see Spell-Reminders in your notes."] = "在方案中仅显示法术提醒。"
L["Countdown and Hide Timers in Notes"] = "在方案中倒计时并隐藏"
L["With this enabled, Timers will count down during combat and completed timers will hide."] = "战斗状态下，方案中的提醒将进行倒计时，并在倒计时结束后隐藏。"
L["Show Outside of Raid"] = "在团队副本外显示"
L["With this enabled the Notes will still show outside of raid instances."] = "在团队副本外显示方案。"
-- Reminder Note — Personal
L["Personal Reminder-Note"] = "个人提醒方案"
L["Unlock Pers Reminder"] = "解锁个人提醒"
L["Locks/Unlocks the Personal Reminders Note to be moved around"] = "锁定/解锁“个人提醒方案”的位置。"
L["Show Personal Reminder Note"] = "显示个人提醒方案"
L["Whether you want to display the Note for Reminders only relevant to you"] = "是否显示仅针对个人的提醒方案。"
L["Font-Size of the Personal Reminders Note"] = "设置个人提醒方案的字体大小。"
L["Font-Size"] = "字体大小"
L["Font of the Personal Reminders Note"] = "选择个人提醒方案的字体。"
L["Width of the Personal Reminders Note"] = "设置个人提醒方案的宽度。"
L["Height of the Personal Reminders Note"] = "设置个人提醒方案的高度。"
L["Color of the Background of the Personal Reminders Note when unlocked"] = "选择解锁状态下个人提醒方案的背景颜色。"
L["Show Text-Note in Personal Reminders Note"] = "在个人提醒方案中显示文本方案"
L["Display the Text-Note inside the Personal Reminders Note."] = "在个人提醒方案中显示文本方案。"
-- Reminder Note — Text-Note
L["Text-Note"] = "文本方案"
L["Unlock Text Note"] = "解锁文本方案"
L["Locks/Unlocks the Text Note to be moved around. This Note shows anything from the reminders that it is not an actual reminder string. So you can put any text in there to be displayed."] = "锁定/解锁“文本方案”的位置。此方案显示提醒中非提醒相关的任何内容，可在其中显示任意文本。"
L["Show Text Note"] = "显示文本方案"
L["Whether you want to display the Text-Note"] = "是否显示文本方案。"
L["Font-Size of the Text-Note"] = "设置文本方案的字体大小。"
L["Font of the Text-Note"] = "选择文本方案的字体。"
L["Width of the Text-Note"] = "设置文本方案的宽度。"
L["Height of the Text-Note"] = "设置文本方案的高度。"
L["Color of the Background of the Text-Note when unlocked"] = "选择解锁状态下文本方案的背景颜色。"
-- Reminder Note — Timeline
L["Timeline"] = "时间轴"
L["Open Timeline"] = "打开时间轴"
L["Opens the Timeline window (Also opened by the `/ns tl` or `/ns timeline` slash command)"] = "打开时间轴窗口（也可以通过命令“/ns tl”或“/ns timeline”打开）。"
-- ============================================================================
-- UI/Options/Assignments.lua
-- ============================================================================
L["Show Assignment on Pull"] = "开怪时显示任务分配"
L["Shows your Assignment on Pull"] = "开怪时显示个人任务分配。"
L["For the following Boxes only the Settings of the Raidleader matter."] = "下列选项仅团队领袖的设置生效。"
L["Gloom Soaks - Mythic Only"] = "阴霾 - 仅史诗"
L["Assigns Group 1&2 to soak the first cast, Group 3&4 to soak the second cast. This is overkill as only 7 people are required. Alternatively you can create a custom Assignment through wowutils."] = "将1队和2队分配给第一次阴霾，3队和4队分配给第二次阴霾。由于只需要7人，也可以通过wowutils创建自定义分配。"
L["Execution Sentence - Mythic Only"] = "处决宣判 - 仅史诗"
L["Automatically assigns players to Front Left/Right and Back Left/Right. Melee are preferred for Front Left/Right, Ranged for Back Left/Right. Healers are evenly split, if you are more than 4healers than some healers will be told to have a 'Flex Spot'"] = "处决宣判时自动分配玩家到左前/右前/左后/右后。近战优先分配左前/右前，远程优先分配左后/右后。治疗均分，如果超过4个将标记部分治疗为“自由人”。"
L["Alndust Upheaval - Mythic"] = "艾林之尘剧变 - 史诗"
L["Automatically tells Groups 1&2 to soak the first Cast of Alndust Upheaval and Group 3&4 to soak the second cast"] = "自动分配1队和2队分摊第一次艾林之尘剧变，3队和4队分摊第二次"
L["Alndust Upheaval - Normal/Heroic"] = "艾林之尘剧变 - 普通/英雄"
L["For Normal & Heroic the Addon automatically splits healers & dps in half. Tanks are ignored."] = "普通和英雄模式下，插件会自动均分治疗和输出。坦克忽略。"
-- ============================================================================
-- UI/Options/QoL.lua
-- ============================================================================
L["Text Display Settings"] = "文本显示设置"
L["Preview/Unlock"] = "预览/解锁"
L["Preview and Move the Text Display."] = "预览并解锁“文本显示”的位置。"
L["Font Size for Text Display. The Font itself is controlled by the Global Font found in General Settings."] = "设置文本的字体大小。字体在“常规-全局字体”中设置。"
L["Gateway Useable Display"] = "传送门可用提醒"
L["Whether you want to see a display when you are able to use the gateway."] = "传送门可用时显示提醒。"
L["Reset Boss Display"] = "首领重置提醒"
L["Shows a Text while out of combat when you have the lust debuff to remind you that the boss needs to be reset."] = "非战斗状态下，有嗜血debuff时显示重置首领提醒。"
L["Loot Boss Reminder"] = "拾取首领提醒"
L["Shows a Text after killing a Raid-Boss to remind you to loot the boss for your crests."] = "击杀团队首领后，显示拾取首领提醒以免遗漏纹章。"
L["Consumable Notifications\nrequires others to have NSRT"] = "消耗品通知\n需要其他玩家安装NSRT"
L["Soulwell"] = "灵魂之井"
L["Shows a Text when a Soulwell has been dropped and you have less than 3 Healthstones."] = "有玩家放置灵魂之井，且治疗石少于3次时显示提醒。"
L["Feast"] = "大餐"
L["Shows a Text when a Feast has been dropped and your Well Fed buff is missing or has less than 10 minutes left."] = "有玩家放置大餐，且自身没有饱食buff或剩余时间少于10分钟时显示提醒。"
L["Cauldron"] = "大锅"
L["Shows a Text when a Cauldron has been dropped."] = "有玩家放置大锅时显示提醒。"
L["Repair"] = "修理"
L["Shows a Text when a Repair Bot/Anvil has been dropped and your durability is less than 90%."] = "有玩家放置修理机器人/铁砧，且装备耐久度低于90%时显示提醒。"
L["Duration Seconds"] = "持续时间（秒）"
L["Show dropped consumable notifications for the selected number of seconds."] = "设置放置消耗品通知显示的时长。"
L["Other QoL Things"] = "其他便捷功能"
L["Check Vantus-Rune"] = "检查凡图斯符文"
L["Check the Vantus Rune status for all raid members."] = "检查所有团队成员的凡图斯符文状态。"
L["Auto-Repair"] = "自动修理"
L["Whether you want to automatically repair your equipment when visiting a vendor (prefers guild repairs)."] = "访问商人时自动修理装备（优先使用公会修理）。"
L["Auto-Invite on Whisper"] = "密语自动邀请"
L["Whether you want to automatically invite Guild-Members when they whisper you with 'inv' or 'invite'."] = "公会成员密语“inv”或“invite”时自动邀请。"
-- ============================================================================
-- UI/Options/ReadyCheck.lua
-- ============================================================================
L["Gear/Misc Checks"] = "装备/杂项检查"
L["Missing/Wrong Item Check"] = "缺失/错误物品检查"
L["Checks if any slots are empty or have an item with the wrong armor type equipped"] = "检查是否有空槽位或装备了错误的护甲类型。"
L["Item Level Check"] = "物品等级检查"
L["Checks if you have any slot equipped below the minimum item level"] = "检查所有装备槽位是否有过低的物品等级。"
L["Embellishment Check"] = "饰品检查"
L["Checks if you have 2 Embellishments equipped"] = "检查是否装备了2件饰品。"
L["4pc Check"] = "4件套装检查"
L["Checks if you have 4pc of the current raid-tier equipped."] = "检查是否装备了当前团队副本的4件套装。"
L["Enchant Check"] = "附魔检查"
L["Checks if you have all slots enchanted"] = "检查所有装备槽位是否都已附魔。"
L["Gem Check"] = "宝石检查"
L["Checks if you have all slots gemmed. Checking for the unique epic gem currently only works on an english client."] = "检查所有装备槽位是否都已镶嵌宝石。检查唯一史诗宝石目前仅适用于英文客户端。"
L["Repair Check"] = "修理检查"
L["Checks if any piece needs repair"] = "检查是否有装备需要修理。"
L["Gateway Control Shard Check"] = "传送门控制碎片检查"
L["Checks if you have a Gateway Control Shard and whether or not it is located on your actionbars"] = "检查是否有传送门控制碎片并放置在动作条上。"
L["Gateway Control Shard Check"] = "传送门控制碎片检查"
L["Display Group Number"] = "显示团队编号"
L["Displays your raid group number on ready check."] = "就位确认时显示团队中所在的小队编号。"
L["Exceptions"] = "例外"
L["Skip Gateway Keybind-Check"] = "跳过传送门快捷键检查"
L["If enabled, the addon will not check if your Gateway Shard is bound as there might be addon-combinations where this is producing a false-positive. In those cases you can enable this setting to remove the redundant alert."] = "插件将不会检查传送门碎片是否绑定快捷键。由于某些插件组合可能导致误报，启用此设置可以移除冗余警报。"
L["Buff Checks"] = "增益检查"
L["Raid-Buff Check"] = "团队增益检查"
L["Checks if any relevant class needs your buff"] = "检查是否有相关职业需要自己的增益。"
L["Healer Soulstone Check"] = "治疗灵魂石检查"
L["Checks for Warlocks whether they have soulstoned a healer and it has at least 10m duration left. It will only check this if Soulstone is ready or has less than 30s CD left."] = "检查术士是否对治疗施加了灵魂石，且剩余时间不少于10分钟。仅在灵魂石就绪或剩余冷却时间少于30秒时检查。"
L["Source of Magic Check"] = "魔法之源检查"
L["Checks for Evokers whether they have Source of Magic on a healer and it has at least 10m duration left."] = "检查唤魔师是否对治疗施加了魔力之源，且剩余时间不少于10分钟。"
L["Blistering Scales Check"] = "灼热之鳞检查"
L["Checks for Evokers whether they have Blistering Scales on a player and it has at least 10m duration left."] = "检查唤魔师是否对玩家施加了炽火龙鳞，且剩余时间不少于10分钟。"
L["Symbiotic Relationship Check"] = "共生关系检查"
L["Checks for Druids whether they have Symbiotic Relationship on a player and it has at least 10m duration left."] = "检查德鲁伊是否对玩家施加了共生关系，且剩余时间不少于10分钟。"
L["Cooldowns Options"] = "冷却选项"
L["Enable Cooldown Checking"] = "启用冷却检查"
L["Enable cooldown checking for your cooldowns on ready check. This is only active in Heroic and Mythic Raids."] = "就位确认时检查技能冷却。仅在英雄和史诗团队副本中生效。"
L["Pull Timer"] = "开怪时间"
L["Pull timer used for cooldown checking."] = "设置就位确认时剩余冷却少于x秒视为就绪。"
L["Unready on Cooldown"] = "冷却时选择未就绪"
L["Automatically unready if a tracked spell is on cooldown."] = "追踪的法术处于冷却时，自动选择未就绪。"
L["Edit Cooldowns"] = "编辑追踪技能"
L["Edit the cooldowns checked on the ready check."] = "打开追踪技能的冷却管理器。"
L["Flex Raid"] = "弹性团队"
L["Check raid buffs up to Group 6 instead of only Group 4."] = "检查最多6队的团队增益，而不是仅4队。"
L["Disable this Feature"] = "禁用此功能"
L["Disable the Missing Raid Buffs Feature. You can re-enable it in the Setup Manager Settings."] = "禁用“缺失的团队增益”功能。可在“常规”中重新启用。"
L["MISSING WEEKLY-STACKING DAMAGE/HEALING RAIDBUFF"] = "缺少每周增强的伤害/治疗团队副本增益"
-- ============================================================================
-- UI/Options/Nicknames.lua
-- ============================================================================
L["Nicknames Options"] = "昵称选项"
L["Nickname"] = "昵称"
L["Set your nickname to be seen by others and used in assignments"] = "输入自己的昵称，供其他玩家查看以及在任务分配中使用。"
L["Enable Nicknames"] = "启用昵称"
L["Globaly enable nicknames."] = "全局启用昵称。"
L["Translit Names"] = "转写名称"
L["Translit Russian Names"] = "转写俄语名称。"
L["Automated Nickname Share Options"] = "自动昵称共享选项"
L["Raid"] = "团队"
L["Guild"] = "公会"
L["Both"] = "全部"
L["None"] = "无"
L["Nickname Sharing"] = "昵称共享"
L["Choose who you share your nickname with."] = "选择与谁共享自己的昵称。"
L["Nickname Accept"] = "昵称接收"
L["Choose who you are accepting Nicknames from"] = "选择接收谁的昵称。"
L["Manual Nickname Sync Options"] = "手动昵称同步选项"
L["Nickname Sync Send"] = "昵称同步发送"
L["Choose who you are synching nicknames to when pressing on the sync button"] = "选择按下同步按钮时向谁同步昵称"
L["Nickname Sync Accept"] = "昵称同步接收"
L["Choose who you are accepting Nicknames sync requests to come from"] = "选择接收谁的昵称同步请求。"
L["Unit Frame compatibility"] = "单位框体兼容"
L["Enable Blizzard/Reskin Addons Nicknames"] = "启用暴雪/美化插件昵称"
L["Enable Nicknames to be used with Blizzard unit frames. This should automatically work for any Addon that reskins Blizzard Frames instead of creating their own frames. This for example includes RaidFrameSettings."] = "在暴雪单位框体中使用昵称。对于任何暴雪框体美化的插件自动生效（例如RaidFrameSettings）。"
L["Enable Cell Nicknames"] = "启用Cell昵称"
L["Enable Nicknames to be used with Cell unit frames. This requires enabling nicknames within Cell."] = "在Cell单位框体中使用昵称。需要在Cell中启用昵称。"
L["Enable Grid2 Nicknames"] = "启用Grid2昵称"
L["Enable Nicknames to be used with Grid2 unit frames. This requires selecting the 'NSNickName' indicator within Grid2."] = "在Grid2单位框体中使用昵称。需要在Grid2中选择“NSNickName”指示器。"
L["Enable DandersFrames Nicknames"] = "启用DandersFrames昵称"
L["Enable Nicknames to be used with DandersFrames unit frames."] = "在DandersFrames单位框体中使用昵称。"
L["Enable ElvUI Nicknames"] = "启用ElvUI昵称"
L["Enable Nicknames to be used with ElvUI unit frames. This requires editing your Tags. Available options are [NSNickName] and [NSNickName:1-12]"] = "在ElvUI单位框体中使用昵称。需要编辑标签。可用选项为[NSNickName]和[NSNickName:1-12]"
L["Enable VuhDo Nicknames"] = "启用VuhDo昵称"
L["Enable Nicknames to be used with VuhDo unit frames."] = "在VuhDo单位框体中使用昵称。"
L["Enable Unhalted UF Nicknames"] = "启用Unhalted UF昵称"
L["Enable Nicknames to be used with Unhalted Unit Frames. You can choose 'NSNickName' as a tag within UUF."] = "在Unhalted UF单位框体中使用昵称。可在UUF中选择“NSNickName”作为标签。"
L["Enable EllesmereUI Nicknames"] = "启用EllesmereUI昵称"
L["Enable Nicknames to be used with EllesmereUI unit frames."] = "在EllesmereUI单位框体中使用昵称。"
L["Wipe Nicknames"] = "清空昵称"
L["Wipe all nicknames from the database."] = "清空数据库中的所有昵称。"
L["Edit Nicknames"] = "编辑昵称"
L["Edit the nicknames database stored locally."] = "编辑本地存储的昵称数据库。"
L["Confirm Wipe Nicknames"] = "确认清空昵称"
L["Are you sure you want to wipe all nicknames?"] = "确定要清空所有昵称？"
-- ============================================================================
-- UI/Options/PrivateAuras.lua
-- ============================================================================
L["Personal Private Aura Settings"] = "个人私人光环设置"
L["Enabled"] = "启用"
L["Preview/Unlock"] = "预览/解锁"
L["Width"] = "宽度"
L["Height"] = "高度"
L["Whether Private Aura Display is enabled"] = "是否显示私人光环。"
L["Preview Private Auras to move them around."] = "预览并解锁“私人光环”的位置。"
L["Spacing of the Private Aura Display"] = "设置私人光环的间距。"
L["Width of the Private Aura Display"] = "设置私人光环的宽度。"
L["Height of the Private Aura Display"] = "设置私人光环的高度。"
L["X-Offset"] = "水平偏移"
L["X-Offset of the Private Aura Display"] = "设置私人光环的水平偏移量。"
L["Y-Offset"] = "垂直偏移"
L["Y-Offset of the Private Aura Display"] = "设置私人光环的垂直偏移量。"
L["Max-Icons"] = "最大图标数"
L["Maximum number of icons to display"] = "设置显示的最大图标数量。"
L["Scale"] = "缩放"
L["Anchor"] = "锚点"
L["The Anchor point of the Private Aura's"] = "选择私人光环的锚点。"
L["Relative To"] = "相对锚点"
L["The Anchor point the Private Aura's are anchored to."] = "选择私人光环相对于团队框体的锚点。"
L["Text-Scale"] = "文本缩放"
L["This will scale the size of Stacks and Duration text."] = "设置层数和持续时间文本的缩放尺寸。"
L["Hide Border"] = "隐藏边框"
L["Hide the Blizzard-border around the Player Private Auras. This includes stuff like the dispel icon."] = "隐藏玩家私人光环的暴雪边框（例如驱散图标等）。"
L["Disable Tooltip"] = "禁用鼠标提示"
L["Hide tooltips on mouseover. The frame will be clickthrough regardless."] = "隐藏鼠标悬停时的提示信息。此框体将始终可以点击穿透。"
L["Personal Private Aura Text-Warning"] = "个人私人光环文本警告"
L["Whether Private Aura Text-Warning is enabled"] = "是否显示私人光环的文本警告。"
L["Scale"] = "缩放"
L["Scale of the Private Aura Text-Warning Anchor"] = "设置私人光环文本警告锚点的缩放。"
L["RaidFrame Private Aura Settings"] = "团队框体私人光环设置"
L["Whether Private Aura on Raidframes are enabled"] = "是否在团队框架上显示私人光环"
L["Preview"] = "预览"
L["Preview Private Auras on your own Raidframe. This only works if you actually have a frame for yourself and you can't drag this one around, use the x/y offset instead."] = "在团队框体上预览私人光环。仅在显示团队框体时生效，只能通过水平/垂直偏移调整位置。"
L["Row-Grow Direction"] = "行增长方向"
L["Row-Grow Direction for a Grid-Style. If you select a conflicting grow direction(for example both right, or one right and the other left) the other grow option will automatically change."] = "网格样式的行增长方向。如果选择相互冲突的增长方向时（例如都向右，或一个向右另一个向左），另一个选项将自动更改。"
L["Grow Direction. If you select a conflicting grow direction(for example both right, or one right and the other left) the other grow option will automatically change."] = "增长方向。如果选择相互冲突的增长方向时（例如都向右，或一个向右另一个向左），另一个选项将自动更改。"
L["Icons per Row"] = "每行图标数"
L["How many Icons will be displayed per Row."] = "设置每行显示的图标数量。"
L["Hide the Blizzard-border around the Raidframe Private Auras. This includes stuff like the dispel icon. (Tooltip is always disabled for Raidframes)"] = "隐藏团队框体私人光环的暴雪边框（例如驱散图标等，团队框体的提示信息始终禁用）。"
L["Hide Duration Text"] = "隐藏持续时间文本"
L["Hide the duration text on the Private Auras."] = "隐藏私人光环的持续时间文本。"
L["Show Debuff-Type Indicator"] = "显示减益类型指示器"
L["This will attach the Blizzard Debuff-Type Indicator to ALL Private Aura Displays. This only works if the Border is enabled. This is a global setting and it will apply to all private auras, regardless which addon is creating them."] = "将暴雪的减益类型指示器附加到所有私人光环。仅在边框启用时生效。这是全局设置，将应用于所有私人光环，无论由哪个插件创建。"
L["Private Aura Sounds"] = "私人光环音效"
L["Edit Sounds"] = "编辑音效"
L["Open the Private Aura Sounds Editor"] = "打开私人光环音效编辑器。"
L["Use Default RAID Private Aura Sounds"] = "使用默认团队副本私人光环音效"
L["This applies Sounds to all Raid Private Auras based on my personal selection. You can still edit them later. If you made changes, added or deleted one of these spellid's yourself previously this button will NOT overwrite that."] = "为所有团队副本私人光环添加作者设置的音效。可以进行编辑。如果之前更改、添加或删除了某些法术ID，此按钮将不会覆盖。"
L["Use Default M+ Private Aura Sounds"] = "使用默认史诗钥石私人光环音效"
L["This will likely be less maintained than the Raid ones, otherwise it works the same as that one."] = "与团队副本的方式相同，维护频率可能低于团队副本。"
L["Co-Tank Private Auras"] = "副坦克私人光环"
L["Whether Private Auras for Co-Tanks are enabled"] = "是否显示副坦克私人光环。"
L["Preview Co-Tank Private Auras."] = "预览并解锁“副坦克私人光环”的位置。"
L["Hide the Blizzard-border around the Co-Tank Private Auras. This includes stuff like the dispel icon."] = "隐藏副坦克私人光环的暴雪边框（例如驱散图标等）。"
-- ============================================================================
-- UI/Options/AuraTracking.lua
-- ============================================================================
L["Aura Tracking"] = "光环追踪"
L["Player Aura Tracking"] = "玩家光环追踪"
L["Co-Tank Aura Tracking"] = "副坦光环追踪"
L["Whether this Aura Tracking display is enabled"] = "是否显示光环追踪。"
L["Preview this Aura Tracking display and move it around."] = "预览并解锁“光环追踪”的位置。"
L["Custom Anchor Frame"] = "自定义锚定框体"
L["Name of the frame this Aura Tracking display should anchor to. Leave empty to anchor to the default NSRT frame. You can use /fstack to find frame names."] = "输入光环追踪所锚定的框体名称。留空则锚定到默认的NSRT框体。可以通过命令“/fstack”查找框体名称。"
L["Anchor frame not found."] = "未找到指定的框体。"
L["Spacing between Aura Tracking icons"] = "设置光环追踪图标的间距。"
L["Width of the Aura Tracking icons"] = "设置光环追踪图标的宽度。"
L["Height of the Aura Tracking icons"] = "设置光环追踪图标的高度。"
L["Zooms the icon texture inwards"] = "设置图标材质的缩放（尺寸不变）。"
L["Horizontal offset of the Aura Tracking display"] = "设置光环追踪显示的水平偏移。"
L["Vertical offset of the Aura Tracking display"] = "设置光环追踪显示的垂直偏移。"
L["Maximum number of auras to display"] = "设置显示的最大光环数量。"
L["Hide the 1 pixel black border around tracked aura icons."] = "隐藏光环追踪图标的1像素黑色边框。"
L["Border Size"] = "边框尺寸"
L["Size of the black border around tracked aura icons."] = "设置光环追踪图标的黑色边框尺寸。"
L["Hide the duration text on tracked auras."] = "隐藏光环追踪的持续时间文本。"
L["Enable Cooldown Swipe"] = "启用冷却转圈动画"
L["Shows a cooldown swipe on tracked aura icons."] = "在光环追踪图标上显示冷却转圈动画。"
L["Inverse Cooldown Swipe"] = "反向冷却转圈动画"
L["Reverses the cooldown swipe direction on tracked aura icons."] = "反转光环追踪图标上的冷却转圈动画方向。"
L["Aura Tracking Text Settings"] = "光环追踪文本设置"
L["Text Font"] = "文本字体"
L["Font used for duration and stack text"] = "选择持续时间和层数文本的字体。"
L["None"] = "无"
L["Text Outline"] = "文本描边"
L["Outline style used for duration and stack text"] = "选择持续时间和层数文本的描边样式。"
L["Duration Color"] = "持续时间颜色"
L["Color of the duration text"] = "选择持续时间文本的颜色。"
L["Stack Color"] = "层数颜色"
L["Color of the stack text"] = "选择层数文本的颜色。"
L["Duration Font Size"] = "持续时间字体大小"
L["Font size of the duration text"] = "设置持续时间文本的字体大小。"
L["Stack Font Size"] = "层数字体大小"
L["Font size of the stack text"] = "设置层数文本的字体大小。"
L["Duration X-Offset"] = "持续时间水平偏移"
L["Horizontal offset of the duration text"] = "设置持续时间文本的水平偏移。"
L["Duration Y-Offset"] = "持续时间垂直偏移"
L["Vertical offset of the duration text"] = "设置持续时间文本的垂直偏移。"
L["Stack X-Offset"] = "层数水平偏移"
L["Horizontal offset of the stack text"] = "设置层数文本的水平偏移。"
L["Stack Y-Offset"] = "层数垂直偏移"
L["Vertical offset of the stack text"] = "设置层数文本的垂直偏移。"
L["Co-Tank Name Settings"] = "副坦克名称设置"
L["Show Co-Tank Name"] = "显示副坦克名称"
L["Shows the co-tank name attached to visible aura icons."] = "在可见光环图标上显示副坦克名称。"
L["Name Position"] = "名称位置"
L["Position of the co-tank name relative to the aura icon."] = "选择副坦克名称相对于光环图标的位置。"
L["Name X-Offset"] = "名称水平偏移"
L["Horizontal offset of the co-tank name."] = "设置副坦克名称的水平偏移。"
L["Name Y-Offset"] = "名称垂直偏移"
L["Vertical offset of the co-tank name."] = "设置副坦克名称的垂直偏移。"
L["Font size of the co-tank name."] = "设置副坦克名称的字体大小。"
-- ============================================================================
-- UI/AnchorWindow.lua — Anchor settings popup
-- ============================================================================
L["Up"] = "上"
L["Down"] = "下"
L["Left"] = "左"
L["Right"] = "右"
L["TOPLEFT"] = "左上"
L["TOP"] = "上"
L["TOPRIGHT"] = "右上"
L["LEFT"] = "左"
L["CENTER"] = "居中"
L["RIGHT"] = "右"
L["UP"] = "上"
L["DOWN"] = "下"
L["BOTTOMLEFT"] = "左下"
L["BOTTOM"] = "下"
L["BOTTOMRIGHT"] = "右下"
L["Icon Settings"] = "图标设置"
L["Bar Settings"] = "条设置"
L["Grow Direction"] = "增长方向"
L["Spacing"] = "间距"
L["Sticky Duration"] = "滞留时间"
L["Texture"] = "材质"
L["Font"] = "字体"
L["Font Size"] = "字体大小"
L["Timer Font Size"] = "时间字体大小"
L["Decimals Threshold"] = "小数阈值"
L["Glow Threshold"] = "发光阈值"
L["Zoom"] = "缩放"
L["Text X Offset"] = "文本水平偏移"
L["Text Y Offset"] = "文本垂直偏移"
L["Text Position"] = "文本位置"
L["Top"] = "上"
L["Bottom"] = "下"
L["Center"] = "居中"
L["Left"] = "左"
L["Right"] = "右"
L["Timer X"] = "时间水平偏移"
L["Timer Y"] = "时间垂直偏移"
L["Text Color"] = "文本颜色"
L["Border Color"] = "边框颜色"
L["Right-Aligned Text"] = "右对齐文本"
L["Hide Swipe"] = "隐藏冷却动画"
L["Bar Fill Color"] = "条填充颜色"
L["Bar Background Color"] = "条背景颜色"
L["Bar Text Color"] = "条文本颜色"
L["Icon X Offset"] = "图标水平偏移"
L["Icon Y Offset"] = "图标垂直偏移"
L["Center Aligned"] = "居中对齐"
L["Size"] = "尺寸"
L["Show Background Ring"] = "显示背景环"
L["Ring Color"] = "环颜色"
L["Circle Settings"] = "环设置"
-- ============================================================================
-- UI/Options/WAImports.lua
-- ============================================================================
L["You will need to get a compatible WA fork for this yourself. The buttons provide you the wago link to each of the auras."] = "需要自行获取兼容的WA分支。按钮仅提供每个WA的Wago链接。"
L["Heal Absorb WA"] = "治疗吸收"
L["Link to a WA that shows the Heal Absorb on Raidframes."] = "在团队框体上显示治疗吸收量。"
L["Alleria P1 Dmg Amp"] = "奥蕾莉亚P1伤害加成"
L["Displays the stacks of the dmg amp debuff on the nameplate of the 3 big adds. It is not perfect and might not display at all in some instances but it's better than nothing."] = "在3个大怪的姓名板上显示伤害加成debuff的层数。某些情况下可能显示错误/不显示。"
L["Lura Interrupts"] = "鲁拉打断"
L["Interrupt WA for Lura P1."] = "鲁拉P1阶段打断。"
-- ============================================================================
-- UI/EncounterAlerts.lua
-- ============================================================================
-- Export/Import popups
L["|cFF00FFFFEncounter|r Alerts"] = "|cFF00FFFF首领|r预警"
L["Export Alerts"] = "导出预警"
L["Import Alerts"] = "导入预警"
L["Paste an alerts export string below and click Import."] = "在下方粘贴预警字符串并点击导入。"
L["All encounter alerts"] = "所有首领预警"
-- Left panel
L["+ Create Alert"] = "+ 创建预警"
L["Export"] = "导出"
L["Full Reset"] = "完全重置"
L["Reset"] = "重置"
L["Additional Options"] = "更多选项"
L["Import Selected Boss Alerts"] = "导入所选首领预警"
L["Select a boss first."] = "请选择一个首领。"
L["Delete Old Alerts"] = "删除旧赛季预警"
L["Delete old Alerts from previous Seasons"] = "删除旧赛季预警"
L["This will delete all Alerts from previous Seasons. Continue?"] = "这将删除旧赛季的所有预警。是否继续？"
L["Enable Selected Boss Alerts"] = "启用所选首领预警"
L["Disable Selected Boss Alerts"] = "禁用所选首领预警"
L["This will wipe all Encounter Alert data and re-import Reloe Alerts (if enabled). Continue?"] = "这将清空所有首领预警数据并重新导入Reloe预设预警（如果已启用）。是否继续？"
L["New Alert"] = "新预警"
L["Unnamed"] = "未命名"
-- Context menus
L["Enable All"] = "全部启用"
L["Disable All"] = "全部禁用"
L["Export Group"] = "导出分组"
L["Delete Group (keep alerts)"] = "删除分组（保留预警）"
L["Delete Group with Alerts"] = "删除分组和预警"
L["Delete group '%s' and all deletable alerts?"] = "确定要删除分组“%s”和所有可删除的预警？"
L["New Group..."] = "新建分组..."
L["Enter new group name:"] = "输入新分组名称："
L["OK"] = "确定"
L["Clear"] = "清除"
L["Export Alert"] = "导出预警"
L["Add to Group"] = "添加到分组"
L["Move to Group"] = "移动到分组"
L["Duplicate"] = "创建副本"
L["Remove from Group"] = "从分组移除"
L["Pin to Top"] = "置顶"
L["Unpin"] = "取消置顶"
L["Delete Alert"] = "删除预警"
L["Are you sure you want to delete this alert?"] = "确定要删除此预警？"
-- Right panel header
L["Alert Name"] = "预警名称"
L["Group"] = "分组"
L["Condition"] = "条件"
L["Add Condition"] = "添加条件"
L["Edit Condition"] = "编辑条件"
L["Custom Condition"] = "自定义条件"
L["Condition Name"] = "条件名称"
L["Condition Function"] = "条件函数"
L["Return a function which should return true when the alert should show."] = "返回一个函数，满足预警显示条件时返回true。"
L["Condition Function is required."] = "条件函数不能为空。"
L["Invalid condition function."] = "条件函数无效。"
L["— No Group —"] = "— 无分组 —"
-- Inner tabs
L["Display"] = "显示"
L["Trigger"] = "触发"
L["Options"] = "选项"
-- Display tab
L["Type"] = "类型"
L["Display Text"] = "显示文本"
L["Spell ID"] = "法术ID"
L["Use Taunt spellid"] = "使用嘲讽法术ID"
L["Automatically uses the spellid for the taunt of your current class."] = "自动使用当前职业的嘲讽法术ID。"
L["Custom Icon (overrides icon in list)"] = "自定义图标（覆盖列表中的图标）"
L["Sticky duration (0 to disable)"] = "滞留时间（0 = 禁用）"
L["Hide Timer Text"] = "隐藏时间文本"
L["Glow Unit (player names, space seperated)"] = "发光单位（玩家名称，空格分隔）"
L["Glow Color"] = "发光颜色"
L["Color"] = "颜色"
L["Ticks (seconds into the display where ticks should appear)"] = "刻度（在第x秒显示刻度）"
L["Add tick"] = "添加刻度"
L["Add"] = "添加"
-- Trigger tab
L["Boss"] = "首领"
L["Difficulty"] = "难度"
L["Phase"] = "阶段"
L["Phase-specific timers"] = "指定阶段"
L["When enabled, adding new timers will add them for the specified phase on the right."] = "添加时间的同时添加右侧指定的阶段。"
L["Trigger Times (seconds into phase)"] = "触发时间（阶段开始后第x秒）"
L["Add time (s)"] = "添加时间（秒）"
-- Sound tab
L["Enable Text-to-Speech"] = "启用TTS"
L["TTS Text (leave blank to speak the Display Text)"] = "TTS文本（留空则朗读显示文本）"
L["TTS Timer (seconds before the Alert expires)"] = "TTS时间（预警剩余x秒时播放）"
L["Countdown for"] = "倒计时"
L["seconds"] = "秒"
L["Sound File"] = "音效"
-- Load tab
L["Classes (leave all unchecked for any class)"] = "职业（全不选则不限职业）"
L["Specializations (leave all unchecked for any spec)"] = "专精（全不选则不限专精）"
L["Roles (leave all unchecked for any role)"] = "职责（全不选则不限职责）"
L["Character Names (no server name)"] = "角色名称（不含服务器）"
L["Read-only"] = "只读"
L["Class / spec filters do not apply\nto addon-created alerts."] = "职业/专精过滤\n不适用于插件创建的预警。"
L["Sound settings are fixed\nfor addon-created alerts."] = "插件创建的预警\n音效设置是固定的。"
-- Extra Options
L["Feather Color Icon"] = "羽毛颜色图标"
L["Runes Display"] = "符文显示"
L["xOffset"] = "水平偏移"
L["yOffset"] = "垂直偏移"
L["BackgroundColor"] = "背景颜色"
L["ShowSenderNames"] = "显示发送者名称"
L["Will show the Name of the sender to help you debug any possible issues or wrong macro presses"] = "显示发送者的名称，用于排查任何问题或按错宏。"
L["Runes Guide"] = "符文指南"
L["The Texture files are no longer required for most users. They are only required if you want to see these Icons in your Macros."] = "图标替换文件仅用于宏的图标显示，其他成员不再需要。"
L["Texture Files"] = "图标替换文件"
L["Create Macros"] = "创建宏"
L["Will automatically create the correct macros for the memory game. You will only see the correct icons if you downloaded the texture files"] = "自动创建用于记忆游戏的宏。需要下载并替换图标文件才能显示正确的宏图标。"
L["FontSize"] = "字体大小"
L["relativeTo"] = "相对锚点"
-- ============================================================================
-- NSUI.lua (Tabs & Sync Popup)
-- ============================================================================
L["General"] = "常规"
L["Quality of Life"] = "便捷功能"
L["Ready Check"] = "就位确认"
L["Reminders"] = "提醒"
L["Note-Display"] = "方案显示"
L["Encounter Alerts"] = "首领预警"
L["Assignments"] = "任务分配"
L["Private Auras"] = "私人光环"
L["WA Imports"] = "WA导入"
L["Nicknames"] = "昵称"
L["Version Check"] = "版本检查"
L["Shared Notes"] = "共享方案"
L["Personal Notes"] = "个人方案"
L["Sync Nicknames"] = "同步昵称"
L["%s is attempting to sync their nicknames with you."] = "%s正在尝试与您同步昵称。"
L["Preview / Move"] = "预览/解锁"
L["Toggle a live preview of the Interrupt Display. While shown, drag it to reposition."] = "预览并解锁“打断显示”的位置。"
L["Size & Position"] = "尺寸和位置"
L["Width"] = "宽度"
L["Width of the interrupt display box"] = "设置打断图标的宽度。"
L["Height"] = "高度"
L["Height of the interrupt display box"] = "设置打断图标的高度。"
L["X Offset"] = "水平偏移"
L["Horizontal offset from anchor"] = "相对于锚点的水平偏移。"
L["Y Offset"] = "垂直偏移"
L["Vertical offset from anchor"] = "相对于锚点的垂直偏移。"
L["Anchor Point"] = "锚点"
L["Which corner/edge of the display to anchor from"] = "选择打断图标的锚点。"
L["Relative Point"] = "相对锚点"
L["Which corner/edge of the parent frame to anchor to"] = "选择打断图标相对于父框体的锚点。"
L["Number Font Size"] = "数字字体大小"
L["Size of the interrupt count number"] = "设置数字文本的字体大小。"
L["Name Font Size"] = "名称字体大小"
L["Size of the player name text"] = "设置玩家名称文本的字体大小。"
L["Number Settings"] = "数字设置"
L["Number X Offset"] = "数字水平偏移"
L["Number Y Offset"] = "数字垂直偏移"
L["Number Anchor Point"] = "数字锚点"
L["Which corner/edge of the box the number anchors to"] = "选择数字文本相对于图标的锚点。"
L["Number Relative Point"] = "数字相对锚点"
L["Which corner/edge of the box the number anchors from"] = "选择数字文本的锚点。"
L["Name Settings"] = "名称设置"
L["Name X Offset"] = "名称水平偏移"
L["Name Y Offset"] = "名称垂直偏移"
L["Name Anchor Point"] = "名称锚点"
L["Which corner/edge of the box the name anchors from"] = "选择名称文本的锚点。"
L["Name Relative Point"] = "名称相对锚点"
L["Which corner/edge of the box the name anchors to"] = "选择名称文本相对于图标的锚点。"
L["None"] = "无"
L["Number Font"] = "数字字体"
L["Number Font Flags"] = "数字字体描边"
L["Outline style for the number"] = "选择数字文本的字体描边样式。"
L["Name Font"] = "名称字体"
L["Name Font Flags"] = "名称字体描边"
L["Outline style for the name"] = "选择名称文本的字体描边样式。"
L["Interrupt Sound"] = "打断音效"
L["Sound played when it is your turn to interrupt"] = "选择轮到自己打断时播放的音效。"
L["Accept"] = "接受"
L["Interrupt Now Color"] = "当前打断颜色"
L["Color of the display box when it's your turn to interrupt"] = "选择轮到自己打断时显示的图标颜色。"
L["Interrupt Next Color"] = "下一个打断颜色"
L["Color of the display box when you are up next to interrupt"] = "选择下一个轮到自己打断时显示的图标颜色。"
L["Interrupt Default Color"] = "默认打断颜色"
L["The first line of a note will be assigned to interrupt the first relevant boss unit. For Lura this means it assigns boss2, then boss3, then boss4.\nThe note allows for colored name-strings as well as NSNickNames."] = "方案的第一行将分配给第一个需要打断的首领单位。例如鲁拉，将依次分配给首领2、首领3、首领4。\n方案支持彩色名称和昵称。"
L["Color of the display box when it's not your turn to interrupt"] = "选择未轮到自己打断时显示的图标颜色。"
L["Interrupt Now Text Color"] = "当前打断文本颜色"
L["Color of the number when it's your turn to interrupt"] = "选择轮到自己打断时数字的文本颜色。"
L["Interrupt Next Text Color"] = "下一个打断文本颜色"
L["Color of the number when you are up next to interrupt"] = "选择下一个轮到自己打断时数字的文本颜色。"
L["Interrupt Default Text Color"] = "默认打断文本颜色"
L["Color of the number when it's not your turn to interrupt"] = "选择未轮到自己打断时数字的文本颜色。"

-- Custom popups and manually-created widgets
L["Imported profile '|cFFFFFFFF%s|r'."] = "已导入配置“|cFFFFFFFF%s|r”。"
L["Cooldowns Management"] = "冷却管理器"
L["Specialization"] = "专精"
L["Spell/Item ID"] = "法术/物品ID"
L["Offset"] = "偏移"
L["Specialization:"] = "专精："
L["Spell/Item ID:"] = "法术/物品ID："
L["Offset:"] = "偏移："
L["Spell"] = "法术"
L["Item"] = "物品"
L["Search..."] = "搜索..."
L["Nicknames Management"] = "昵称管理器"
L["Player Name"] = "玩家名称"
L["New Player:"] = "新玩家："
L["Nickname:"] = "昵称："
L["Import Nicknames"] = "导入昵称"
L["Spell Name"] = "法术名称"
L["Spell-ID"] = "法术ID"
L["SpellID:"] = "法术ID："
L["Sound:"] = "音效："
L["Your entered spellID does not appear to be a Private Aura."] = "输入的法术ID不是私人光环。"
L["Confirm Deleting ALL Private Aura Sounds"] = "确认删除所有私人光环音效"
L["Are you sure you want to delete all \nPrivate Aura Sounds?"] = "确定要删除\n所有私人光环音效？"
L["Delete ALL"] = "全部删除"
L["Show Interrupt Bar"] = "显示打断条"
L["Show a Bar when it's your turn to interrupt. This Bar will show through the reminder system and use your default settings for bars."] = "轮到自己打断时显示一个条。此条通过提醒系统显示，并使用默认的条设置。"
L["The icon of this spellid will be used for the in-combat display"] = "输入在预警中显示的图标法术ID。"
L["Custom Icon"] = "自定义图标"
L["Uses the spellid's icon for display in the alert-list. Does NOT change the in-combat display"] = "输入在预警列表中显示的图标法术ID。不改变预警中的图标。"
L["How long before the specified time this alert should start showing up"] = "设置预警显示的时长。"
L["Sticky duration"] = "滞留时间"
L["How long the alert should remain on screen when duration hits 0"] = "设置预警结束后滞留的时长。"
L["Hides the remaining duration text of this alert"] = "隐藏预警的剩余时间文本。"
L["Creates a glow on these player's Raidframes"] = "输入在团队框体中显示发光效果的玩家名称。"
L["Glow unit"] = "发光单位"
L["Add/Edit Condition"] = "添加/编辑条件"
L["Add/Edit the condition that needs to be fullfilled for this alert to show. This is only evaluated once at the time of the alert popping up"] = "添加/编辑预警显示所需满足的条件。此条件仅在预警显示时进行一次判断。"
L["The phase number will often not be equal to what you see in the Dungeon Journal or what WCL shows. Use a comma-separated list, like 1,2,3, when one alert should work in multiple phases."] = "设置阶段，通常不等同于地下城手册或WCL中的阶段。预警需要在多个阶段生效时，使用英文逗号分隔（例如“1,2,3”）。"
L["If you select a sound here it will take priority over any configured TTS. It will still use the TTS-Timer field to determine when to play"] = "如果在此选择音效，将优先于任何TTS设置。播放时间使用“TTS时间”中的设置。"
L["TTS Timer"] = "TTS时间"
L["Remaining duration at which the TTS or Sound should play"] = "设置预警剩余x秒时播放TTS或音效。"
L["Countdown"] = "倒计时"
L["At how many seconds remaining you would like to hear a TTS countdown"] = "设置预警剩余x秒时播报倒计时。"
