local mod	= DBM:NewMod(1479, "DBM-Party-Legion", 3, 716)
local L		= mod:GetLocalizedStrings()

mod.statTypes = "normal,heroic,mythic,challenge,timewalker"

mod:SetRevision("20260315034941")
mod:DisableHardcodedOptions()
mod:SetCreatureID(91808)
mod:SetEncounterID(1813)
mod:SetZone(1456)

mod:RegisterCombat("combat")

mod:RegisterEvents(
	"SPELL_AURA_APPLIED 191855 191797"
)

mod:RegisterEventsInCombat(
	"SPELL_CAST_START 192003 192005 191848",
	"SPELL_CAST_SUCCESS 191855",
	"SPELL_DAMAGE 191858",
	"SPELL_MISSED 191858",
	"CHAT_MSG_RAID_BOSS_EMOTE"
)

--TODO, verify heroic+ Arcane Blast
--If complicated enough, setup interrupt rotation helper
local warnToxicWound				= mod:NewTargetAnnounce(191855, 2)
local warnWinds						= mod:NewSpellAnnounce(191798, 2)

local specWarnToxicWound			= mod:NewSpecialWarningRun(191855, nil, nil, nil, 1, 2)
local specWarnSubmerge				= mod:NewSpecialWarningSpell(191873, nil, nil, nil, 2, 2)
local specWarnToxicPool				= mod:NewSpecialWarningMove(191858, nil, nil, nil, 1, 2)
local specWarnBlazingNova			= mod:NewSpecialWarningInterrupt(192003, false, nil, nil, 1, 2)
local specWarnArcaneBlast			= mod:NewSpecialWarningInterrupt(192005, false, nil, nil, 1, 2)
local specWarnRampage				= mod:NewSpecialWarningInterrupt(191848, "HasInterrupt", nil, nil, 1, 2)

--Next timers always, unless rampage is not interrupted (Boss will not cast anything else during rampages)
local timerToxicWoundCD				= mod:NewCDTimer(15, 191855, nil, nil, nil, 3)
local timerWindsCD					= mod:NewNextTimer(30, 191798, nil, nil, nil, 2)

local wrathMod

function mod:UpdateWinds()
	timerWindsCD:Stop()
end

function mod:OnCombatStart(delay)
	timerToxicWoundCD:Start(5-delay)
	timerWindsCD:Stop()
	timerWindsCD:Start(33-delay)
end

function mod:OnCombatEnd()
	timerWindsCD:Stop()--Does it nearly immediately upon death
end

function mod:SPELL_AURA_APPLIED(args)
	local spellId = args.spellId
	if spellId == 191855 then
		warnToxicWound:Show(args.destName)
		if args:IsPlayer() then
			specWarnToxicWound:Show()
			specWarnToxicWound:Play("justrun")
			specWarnToxicWound:ScheduleVoice(1.5, "keepmove")
		end
	elseif spellId == 191797 and self:AntiSpam(3, 2) then--Violent Winds
		if not wrathMod then wrathMod = DBM:GetModByName("1492") end
		if wrathMod.vb.phase == 2 then return end--Phase 2 against Wrath of Azshara, which means this is happening every 10 seconds
		warnWinds:Show()
		if self:IsInCombat() then--Boss engaged it's 30
			timerWindsCD:Start()
		else--Zone wide, it's every 90 seconds
			timerWindsCD:Start(90)
		end
	end
end

function mod:SPELL_CAST_START(args)
	local spellId = args.spellId
	if spellId == 192003 and self:CheckInterruptFilter(args.sourceGUID, false, true) then--Blazing Nova
		specWarnBlazingNova:Show(args.sourceName)
		specWarnBlazingNova:Play("kickcast")
	elseif spellId == 192005 and self:CheckInterruptFilter(args.sourceGUID, false, true) then
		specWarnArcaneBlast:Show(args.sourceName)
		specWarnArcaneBlast:Play("kickcast")
	elseif spellId == 191848 then
		specWarnRampage:Show(args.sourceName)
		specWarnRampage:Play("kickcast")
	end
end

function mod:SPELL_CAST_SUCCESS(args)
	if args.spellId == 191855 then
		timerToxicWoundCD:Start()
	end
end

function mod:SPELL_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId)
	if spellId == 191858 and destGUID == UnitGUID("player") and self:AntiSpam(2.5, 1) then
		specWarnToxicPool:Show()
		specWarnToxicPool:Play("runaway")
	end
end
mod.SPELL_MISSED = mod.SPELL_DAMAGE

function mod:CHAT_MSG_RAID_BOSS_EMOTE(msg)
	if msg:find("spell:191873") then
		specWarnSubmerge:Show()
		specWarnSubmerge:Play("phasechange")
	end
end
