local MER, W, WF, F, E, I, V, P, G, L = unpack(ElvUI_MerathilisUI)

I.Specs = {}

-- Spec IDs organized by class
I.Specs = {
	DeathKnight = {
		Blood = 250,
		Frost = 251,
		Unholy = 252,
	},
	DemonHunter = {
		Havoc = 577,
		Vengeance = 581,
		Devourer = 1480,
	},
	Druid = {
		Balance = 102,
		Feral = 103,
		Guardian = 104,
		Restoration = 105,
	},
	Evoker = {
		Devastation = 1467,
		Preservation = 1468,
		Augmentation = 1473,
	},
	Hunter = {
		BeastMastery = 253,
		Marksmanship = 254,
		Survival = 255,
	},
	Mage = {
		Arcane = 62,
		Fire = 63,
		Frost = 64,
	},
	Monk = {
		Brewmaster = 268,
		Mistweaver = 270,
		Windwalker = 269,
	},
	Paladin = {
		Holy = 65,
		Protection = 66,
		Retribution = 70,
	},
	Priest = {
		Discipline = 256,
		Holy = 257,
		Shadow = 258,
	},
	Rogue = {
		Assassination = 259,
		Outlaw = 260,
		Subtlety = 261,
	},
	Shaman = {
		Elemental = 262,
		Enhancement = 263,
		Restoration = 264,
	},
	Warlock = {
		Affliction = 265,
		Demonology = 266,
		Destruction = 267,
	},
	Warrior = {
		Arms = 71,
		Fury = 72,
		Protection = 73,
	},
}

I.SpecNames = {}

-- Spec ID to English name mapping
I.SpecNames = {
	-- Death Knight
	[250] = "Blood",
	[251] = "Frost",
	[252] = "Unholy",
	-- Demon Hunter
	[577] = "Havoc",
	[581] = "Vengeance",
	[1480] = "Devourer",
	-- Druid
	[102] = "Balance",
	[103] = "Feral",
	[104] = "Guardian",
	[105] = "Restoration",
	-- Evoker
	[1467] = "Devastation",
	[1468] = "Preservation",
	[1473] = "Augmentation",
	-- Hunter
	[253] = "Beast Mastery",
	[254] = "Marksmanship",
	[255] = "Survival",
	-- Mage
	[62] = "Arcane",
	[63] = "Fire",
	[64] = "Frost",
	-- Monk
	[268] = "Brewmaster",
	[270] = "Mistweaver",
	[269] = "Windwalker",
	-- Paladin
	[65] = "Holy",
	[66] = "Protection",
	[70] = "Retribution",
	-- Priest
	[256] = "Discipline",
	[257] = "Holy",
	[258] = "Shadow",
	-- Rogue
	[259] = "Assassination",
	[260] = "Outlaw",
	[261] = "Subtlety",
	-- Shaman
	[262] = "Elemental",
	[263] = "Enhancement",
	[264] = "Restoration",
	-- Warlock
	[265] = "Affliction",
	[266] = "Demonology",
	[267] = "Destruction",
	-- Warrior
	[71] = "Arms",
	[72] = "Fury",
	[73] = "Protection",
}
