local L = LibStub("AceLocale-3.0"):NewLocale("TidyPlatesThreat", "koKR", false)
if not L then return end

--[[Translation missing --]]
L["  /tptpdps       Toggles DPS/Healing threat plates"] = "  /tptpdps       Toggles DPS/Healing threat plates"
--[[Translation missing --]]
L["  /tptpol        Toggles nameplate overlapping"] = "  /tptpol        Toggles nameplate overlapping"
--[[Translation missing --]]
L["  /tptptank      Toggles Tank threat plates"] = "  /tptptank      Toggles Tank threat plates"
--[[Translation missing --]]
L["  /tptptoggle    Toggle Role from one to the other"] = "  /tptptoggle    Toggle Role from one to the other"
--[[Translation missing --]]
L["  /tptpverbose   Toggles addon feedback text"] = "  /tptpverbose   Toggles addon feedback text"
--[[Translation missing --]]
L["  <no option>             Displays options dialog"] = "  <no option>             Displays options dialog"
--[[Translation missing --]]
L["  help                    Prints this help message"] = "  help                    Prints this help message"
--[[Translation missing --]]
L["  legacy-custom-styles    Adds (legacy) default custom styles for nameplates that are deleted when migrating custom nameplates to the current format"] = "  legacy-custom-styles    Adds (legacy) default custom styles for nameplates that are deleted when migrating custom nameplates to the current format"
--[[Translation missing --]]
L["  profile <name>          Switch the current profile to <name>"] = "  profile <name>          Switch the current profile to <name>"
--[[Translation missing --]]
L["  toggle-scripting        Enable or disable scripting support (for beta testing)"] = "  toggle-scripting        Enable or disable scripting support (for beta testing)"
L[" (Elite)"] = "(정예)"
L[" (Rare Elite)"] = "(희귀 정예)"
L[" (Rare)"] = "(희귀)"
L[" options by typing: /tptp"] = " 옵션을 열 수 있습니다: /tptp"
L[" The change will be applied after you leave combat."] = "전투 종료 후 변경사항이 적용됩니다."
L[" to DPS."] = "|1을;를; DPS로 설정합니다."
L[" to tanking."] = "|1을;를; 방어 전담으로 설정합니다."
--[[Translation missing --]]
L[ [=[

--

Backupiseasy

(Original author: Suicidal Katt - |cff00ff00Shamtasticle@gmail.com|r)]=] ] = [=[

--

Backupiseasy

(Original author: Suicidal Katt - |cff00ff00Shamtasticle@gmail.com|r)]=]
L[ [=[

Feel free to email me at |cff00ff00threatplates@gmail.com|r

--

Blacksalsify

(Original author: Suicidal Katt - |cff00ff00Shamtasticle@gmail.com|r)]=] ] = [=[
|cff00ff00threatplates@gmail.com|r으로 자유롭게 이메일을 보내주세요

--

Blacksalsify

(원 제작자: Suicidal Katt - |cff00ff00Shamtasticle@gmail.com|r)]=]
--[[Translation missing --]]
L[ [=[

--

Backupiseasy

(Original author: Suicidal Katt - |cff00ff00Shamtasticle@gmail.com|r)]=] ] = ""
--[[Translation missing --]]
L[ [=[

Feel free to email me at |cff00ff00threatplates@gmail.com|r

--

Blacksalsify

(Original author: Suicidal Katt - |cff00ff00Shamtasticle@gmail.com|r)]=] ] = ""
--[[Translation missing --]]
L["%s already anchored to %s"] = "%s already anchored to %s"
--[[Translation missing --]]
L["%s already anchored to %s."] = "%s already anchored to %s."
--[[Translation missing --]]
L[". You cannot use two custom nameplates with the same trigger. The imported custom nameplate will be disabled."] = ". You cannot use two custom nameplates with the same trigger. The imported custom nameplate will be disabled."
L["|cff00ff00High Threat|r"] = "|cff00ff00높은 위협 수준|r"
L["|cff00ff00Low Threat|r"] = "|cff00ff00낮은 위협 수준|r"
L["|cff00ff00Tank|r"] = "|cff00ff00방어 전담|r"
L["|cff00ff00tanking|r"] = "|cff00ff00방어 전담|r"
L["|cff0faac8Off-Tank|r"] = "|cff0faac8방어 안함|r"
L["|cff89f559 role.|r"] = "|cff89f559 역할입니다.|r"
L["|cff89f559Additional options can be found by typing |r'/tptp'|cff89F559.|r"] = "|cff89f559추가 옵션은|r '/tptp'|cff89f559를 입력하면 찾을 수 있습니다|r|cff89F559.|r"
L["|cff89f559Threat Plates:|r Welcome back |cff"] = "|cff89f559Threat Plates:|r 돌아온 걸 환영해요 |cff"
L["|cff89F559Threat Plates|r is no longer a theme of |cff89F559TidyPlates|r, but a standalone addon that does no longer require TidyPlates. Please disable one of these, otherwise two overlapping nameplates will be shown for units."] = "|cff89F559Threat Plates|r는 더는 |cff89F559TidyPlates|r의 테마가 아니라, TidyPlates가 필요치 않은 독립 애드온입니다. 둘 중 하나를 끄세요. 안 그러면 유닛에 두 이름표가 겹쳐 표시됩니다."
L["|cff89F559Threat Plates|r: DPS switch detected, you are now in your |cffff0000dpsing / healing|r role."] = "|cff89F559Threat Plates|r: 공격 전담 전환 감지, 당신은 현재 |cffff0000공격 전담 / 치유 전담|r 역할입니다."
--[[Translation missing --]]
L["|cff89F559Threat Plates|r: No profile specified"] = "|cff89F559Threat Plates|r: No profile specified"
L["|cff89F559Threat Plates|r: Role toggle not supported because automatic role detection is enabled."] = "|cff89F559Threat Plates|r: 자동 역할 감지가 사용 중이어서 역할 전환이 지원되지 않습니다."
L["|cff89F559Threat Plates|r: Tank switch detected, you are now in your |cff00ff00tanking|r role."] = "|cff89F559Threat Plates|r: 방어 전담 전환 감지, 당신은 현재 |cff00ff00방어 전담|r 역할입니다."
--[[Translation missing --]]
L["|cff89F559Threat Plates|r: Unknown profile: "] = "|cff89F559Threat Plates|r: Unknown profile: "
--[[Translation missing --]]
L[ [=[|cff89f559Welcome to |r|cff89f559Threat Plates!
This is your first time using Threat Plates and you are a(n):
|r|cff]=] ] = [=[|cff89f559Welcome to |r|cff89f559Threat Plates!
This is your first time using Threat Plates and you are a(n):
|r|cff]=]
--[[Translation missing --]]
L[ [=[|cff89f559Welcome to |r|cff89f559Threat Plates!
This is your first time using Threat Plates and you are a(n):
|r|cff]=] ] = ""
L["|cff89f559You are currently in your "] = "|cff89f559당신은 현재 "
--[[Translation missing --]]
L[ [=[|cffFF0000DELETE CUSTOM NAMEPLATE|r
Are you sure you want to delete the selected custom nameplate?]=] ] = [=[|cffFF0000DELETE CUSTOM NAMEPLATE|r
Are you sure you want to delete the selected custom nameplate?]=]
--[[Translation missing --]]
L[ [=[|cffFF0000DELETE CUSTOM NAMEPLATE|r
Are you sure you want to delete the selected custom nameplate?]=] ] = ""
L["|cffff0000DPS/Healing|r"] = "|cffff0000공격 전담/치유 전담|r"
L["|cffff0000dpsing / healing|r"] = "|cffff0000공격 전담 / 치유 전담|r"
L["|cffff0000High Threat|r"] = "|cffff0000높은 위협 수준|r"
--[[Translation missing --]]
L["|cffff0000IMPORTANT: Enabling this feature changes console variables (CVars) which will change the appearance of default Blizzard nameplates. Disabling this feature will reset these CVars to the original value they had when you enabled this feature.|r"] = "|cffff0000IMPORTANT: Enabling this feature changes console variables (CVars) which will change the appearance of default Blizzard nameplates. Disabling this feature will reset these CVars to the original value they had when you enabled this feature.|r"
L["|cffff0000Low Threat|r"] = "|cffff0000낮은 위협 수준|r"
--[[Translation missing --]]
L["|cffFF0000The Auras widget must be enabled (see Widgets - Auras) to use auras as trigger for custom nameplates.|r"] = "|cffFF0000The Auras widget must be enabled (see Widgets - Auras) to use auras as trigger for custom nameplates.|r"
L["|cffFFD100Current Instance:|r"] = "|cffFFD100현재 인스턴스:|r"
L["|cffffff00Medium Threat|r"] = "|cffffff00중간 위협 수준|r"
L["|cffffffffGeneral Settings|r"] = "|cffffffff일반 설정|r"
--[[Translation missing --]]
L["|cffffffffLow Threat|r"] = "|cffffffffLow Threat|r"
L["|cffffffffTotem Settings|r"] = "|cffffffff토템 설정|r"
L["-->>|cff00ff00Tank Plates Enabled|r<<--"] = "-->>|cff00ff00방어 전담 이름표 활성화|r<<--"
L["-->>|cffff0000DPS Plates Enabled|r<<--"] = "-->>|cffff0000공격 전담 이름표 활성화|r<<--"
L["-->>Nameplate Overlapping is now |cff00ff00ON!|r<<--"] = "-->>이름표 겹침이 이제 |cff00ff00켜짐!|r<<--"
L["-->>Nameplate Overlapping is now |cffff0000OFF!|r<<--"] = "-->>이름표 겹침이 이제 |cffff0000꺼짐!|r<<--"
L["-->>Threat Plates verbose is now |cff00ff00ON!|r<<--"] = "-->>Threat Plates 문자 알림이 |cff00ff00켜졌습니다!|r<<--"
L["-->>Threat Plates verbose is now |cffff0000OFF!|r<<-- shhh!!"] = "-->>Threat Plates 문자 알림이 |cffff0000꺼졌습니다!|r<<-- 쉿!!"
--[[Translation missing --]]
L["A custom nameplate with these triggers already exists: %s. You cannot use two custom nameplates with the same trigger."] = "A custom nameplate with these triggers already exists: %s. You cannot use two custom nameplates with the same trigger."
--[[Translation missing --]]
L["A custom nameplate with these triggers already exists: %s. You cannot use two custom nameplates with the same trigger. The current custom nameplate was therefore disabled."] = "A custom nameplate with these triggers already exists: %s. You cannot use two custom nameplates with the same trigger. The current custom nameplate was therefore disabled."
--[[Translation missing --]]
L["A custom nameplate with this trigger already exists: "] = "A custom nameplate with this trigger already exists: "
--[[Translation missing --]]
L["A script has overwritten the global '%s'. This might affect other scripts ."] = "A script has overwritten the global '%s'. This might affect other scripts ."
L["A to Z"] = "가나다 순"
--[[Translation missing --]]
L["Abbreviation"] = "Abbreviation"
L["About"] = "정보"
L["Absolut Transparency"] = "절대 투명도"
L["Absorbs"] = "흡수"
L["Absorbs Text"] = "흡수 문자"
--[[Translation missing --]]
L["Action Target"] = "Action Target"
L["Add black outline."] = "검은색 외곽선을 추가합니다."
L["Add thick black outline."] = "두꺼운 검은색 외곽선을 추가합니다."
--[[Translation missing --]]
L["Adding legacy custom nameplate for %s ..."] = "Adding legacy custom nameplate for %s ..."
L["Additional Adjustments"] = "추가 조정"
--[[Translation missing --]]
L["Additional chat commands:"] = "Additional chat commands:"
L["Additionally color the name based on the target mark if the unit is marked."] = "유닛에 징표가 있으면 대상 징표에 따라 이름의 색상을 바꿉니다."
L["Additionally color the nameplate's healthbar or name based on the target mark if the unit is marked."] = "유닛에 징표가 있으면 대상 징표에 따라 이름표의 생명력바나 이름의 색상을 바꿉니다."
L["Alignment"] = "정렬"
L["All"] = "모두"
--[[Translation missing --]]
L["All Minions"] = "All Minions"
L["All on NPCs"] = "모든 NPC"
--[[Translation missing --]]
L["Allies"] = "Allies"
L["Allow"] = "허용"
--[[Translation missing --]]
L["Allow action target selection while player has a locked target."] = "Allow action target selection while player has a locked target."
--[[Translation missing --]]
L["Allow soft target selection while player has a locked target."] = "Allow soft target selection while player has a locked target."
L["Alpha"] = "투명도"
--[[Translation missing --]]
L["Alpha multiplier of nameplates for occluded units."] = "Alpha multiplier of nameplates for occluded units."
L["Always"] = "항상"
--[[Translation missing --]]
L["Always do action targeting"] = "Always do action targeting"
--[[Translation missing --]]
L["Always do soft targeting"] = "Always do soft targeting"
L["Always Show Nameplates"] = "이름표 항상 표시"
--[[Translation missing --]]
L["Always show nameplates for soft enemy target."] = "Always show nameplates for soft enemy target."
--[[Translation missing --]]
L["Always show nameplates for soft friend target."] = "Always show nameplates for soft friend target."
--[[Translation missing --]]
L["Always show nameplates for soft interact target."] = "Always show nameplates for soft interact target."
L["Always shows the full amount of absorbs on a unit. In overabsorb situations, the absorbs bar ist shifted to the left."] = "항상 흡수량의 최대치를 표시합니다. 최대치를 초과하는 흡수량은 왼쪽으로 성장하여 표시됩니다."
--[[Translation missing --]]
L["Amount"] = "Amount"
--[[Translation missing --]]
L["Anchor"] = "Anchor"
L["Anchor Point"] = "고정 지점"
--[[Translation missing --]]
L["Anchor to"] = "Anchor to"
--[[Translation missing --]]
L["Animacharge"] = "Animacharge"
L["Appearance"] = "모양"
--[[Translation missing --]]
L["Apply these custom settings to a nameplate when a particular spell is cast by the unit. You can add multiple entries separated by a semicolon"] = "Apply these custom settings to a nameplate when a particular spell is cast by the unit. You can add multiple entries separated by a semicolon"
--[[Translation missing --]]
L["Apply these custom settings to the nameplate of a unit with a particular name or NPC ID. You can add multiple entries separated by a semicolon. You can use use * as wildcard character in names."] = "Apply these custom settings to the nameplate of a unit with a particular name or NPC ID. You can add multiple entries separated by a semicolon. You can use use * as wildcard character in names."
--[[Translation missing --]]
L["Apply these custom settings to the nameplate of a unit with a particular name. You can add multiple entries separated by a semicolon. You can use use * as wildcard character."] = "Apply these custom settings to the nameplate of a unit with a particular name. You can add multiple entries separated by a semicolon. You can use use * as wildcard character."
--[[Translation missing --]]
L["Apply these custom settings to the nameplate when a particular aura is present on the unit. You can add multiple entries separated by a semicolon."] = "Apply these custom settings to the nameplate when a particular aura is present on the unit. You can add multiple entries separated by a semicolon."
L["Arcane Mage"] = "비전 마법사"
L["Arena"] = "투기장"
L["Arena 1"] = "투기장 1"
L["Arena 2"] = "투기장 2"
L["Arena 3"] = "투기장 3"
L["Arena 4"] = "투기장 4"
L["Arena 5"] = "투기장 5"
L["Arena Number"] = "투기장 번호"
--[[Translation missing --]]
L["Arena Orb"] = "Arena Orb"
L["Army of the Dead Ghoul"] = "사자의 군대"
--[[Translation missing --]]
L["Arrow"] = "Arrow"
--[[Translation missing --]]
L["Arrow (Legacy)"] = "Arrow (Legacy)"
L["Art Options"] = "미술 옵션"
--[[Translation missing --]]
L["Artwork"] = "Artwork"
--[[Translation missing --]]
L["Attempt to register script for unknown WoW event \"%s\""] = "Attempt to register script for unknown WoW event \"%s\""
--[[Translation missing --]]
L["Attempt to register script for unknown WoW event '%s'"] = "Attempt to register script for unknown WoW event '%s'"
L["Aura"] = "효과"
L["Aura Icon"] = "효과 아이콘"
L["Aura: "] = "효과:"
L["Auras"] = "효과"
L["Auras (Name or ID)"] = "효과 (이름 또는 ID)"
L["Auras, Healthbar"] = "효과, 생명력바"
--[[Translation missing --]]
L["Authors"] = "Authors"
--[[Translation missing --]]
L["Auto Sizing"] = "Auto Sizing"
L["Auto-Cast"] = "자동 시전"
L["Automatic Icon"] = "자동 아이콘"
L["Automation"] = "자동화"
--[[Translation missing --]]
L["Auto-set Target"] = "Auto-set Target"
--[[Translation missing --]]
L["Auto-set target to match action target"] = "Auto-set target to match action target"
--[[Translation missing --]]
L["Auto-set target to match soft target"] = "Auto-set target to match soft target"
--[[Translation missing --]]
L["Auto-set target to match soft target."] = "Auto-set target to match soft target."
L["Background"] = "배경"
L["Background Color"] = "배경 색상"
L["Background Color:"] = "배경 색상:"
L["Background Texture"] = "배경 텍스쳐"
L["Background Transparency"] = "배경 투명도"
L["Bar Background Color:"] = "바 배경 색상:"
L["Bar Border"] = "바 테두리"
L["Bar Foreground Color"] = "바 전경 색상"
L["Bar Height"] = "바 높이"
L["Bar Limit"] = "바 제한"
L["Bar Mode"] = "바 모드"
L["Bar Style"] = "바 스타일"
L["Bar Width"] = "바 너비"
L["Bars"] = "바"
--[[Translation missing --]]
L["Because of side effects with Blizzard nameplates, this function is disabled in instances or when Blizzard nameplates are used for friendly or neutral/enemy units (see General - Visibility)."] = "Because of side effects with Blizzard nameplates, this function is disabled in instances or when Blizzard nameplates are used for friendly or neutral/enemy units (see General - Visibility)."
L["Blizzard"] = "블리자드"
L["Blizzard Settings"] = "블리자드 설정"
--[[Translation missing --]]
L["Block"] = "Block"
L["Bone Spike"] = "뼈 가시"
L["Border"] = "테두리"
L["Border Color:"] = "테두리 색상:"
L["Boss"] = "우두머리"
L["Boss Mods"] = "우두머리 모듈"
L["Bosses"] = "우두머리"
--[[Translation missing --]]
L["Both you and the other player are flagged for PvP."] = "Both you and the other player are flagged for PvP."
L["Bottom"] = "아래"
L["Bottom Inset"] = "하단 여백"
L["Bottom Left"] = "왼쪽 아래"
L["Bottom Right"] = "오른쪽 아래"
L["Bottom-to-top"] = "아래에서 위로"
--[[Translation missing --]]
L["Boundaries"] = "Boundaries"
L["Brackets"] = "괄호"
L["Bubble"] = "거품"
L["Buff Color"] = "강화 효과 색상"
L["Buffs"] = "강화 효과"
L["Button"] = "버튼"
L["By Class"] = "직업별"
L["By Custom Color"] = "사용자 정의 색상별"
--[[Translation missing --]]
L["By default, the threat system works based on a mob's threat table. Some mobs do not have such a threat table even if you are in combat with them. The threat detection heuristic uses other factors to determine if you are in combat with a mob. This works well in instances. In the open world, this can show units in combat with you that are actually just in combat with another player (and not you)."] = "By default, the threat system works based on a mob's threat table. Some mobs do not have such a threat table even if you are in combat with them. The threat detection heuristic uses other factors to determine if you are in combat with a mob. This works well in instances. In the open world, this can show units in combat with you that are actually just in combat with another player (and not you)."
L["By Health"] = "생명력별"
L["By Reaction"] = "반응별"
--[[Translation missing --]]
L["Can Apply"] = "Can Apply"
L["Canal Crab"] = "대운하 게"
L["Cancel"] = "취소"
L["Cast"] = "시전"
L["Cast Target"] = "시전 대상"
L["Cast Time"] = "시전 시간"
L["Cast Time Alignment"] = "시전 시간 정렬"
L["Cast: "] = "시전:"
L["Castbar"] = "시전바"
L["Castbar, Healthbar"] = "시전바, 생명력바"
L["Center"] = "가운데"
L["Center Auras"] = "중앙 효과"
L["Change the color depending on the amount of health points the nameplate shows."] = "이름표에 표시된 생명력의 수치에 따라 색상을 변경합니다."
L["Change the color depending on the reaction of the unit (friendly, hostile, neutral)."] = "유닛의 반응에 따라 색상을 변경합니다 (우호적, 적대적, 중립)."
L["Change the scale of nameplates depending on whether a target unit is selected or not. As default, this scale is added to the unit base scale."] = "유닛의 대상 지정 여부에 따라 이름표의 크기 비율을 변경합니다. 기본값으로, 이 크기 비율은 유닛 기본 크기 비율로 추가됩니다."
L["Change the scale of nameplates in certain situations, overwriting all other settings."] = "특정 상황에서 이름표의 크기 비율을 변경합니다, 모든 다른 설정을 덮어씁니다."
L["Change the transparency of nameplates depending on whether a target unit is selected or not. As default, this transparency is added to the unit base transparency."] = "유닛의 대상 지정 여부에 따라 이름표의 투명도를 변경합니다. 기본값으로, 이 투명도는 유닛 기본 투명도로 추가됩니다."
--[[Translation missing --]]
L["Change the transparency of nameplates for occluded units (e.g., units behind walls)."] = "Change the transparency of nameplates for occluded units (e.g., units behind walls)."
L["Change the transparency of nameplates in certain situations, overwriting all other settings."] = "특덩 상황에서 이름표의 투명도를 변경합니다, 모든 다른 설정을 덮어씁니다."
L["Changes the default settings to the selected design. Some of your custom settings may get overwritten if you switch back and forth.."] = "기본 설정을 선택한 디자인으로 변경합니다. 상호 전환하면 몇몇 사용자 설정을 덮어씁니다.."
L["Changing these options may interfere with other nameplate addons or Blizzard default nameplates as console variables (CVars) are changed."] = "Console Variables(CVars) 설정의 변경은 다른 이름표 애드온이나 블리자드 기본 이름표에 영향을 줄 수 있습니다."
L["Changing these settings will alter the placement of the nameplates, however the mouseover area does not follow. |cffff0000Use with caution!|r"] = "이 설정을 변경하면 이름표의 배치가 변경됩니다, 하지만 마우스오버 영역은 변경되지 않습니다. |cffff0000주의해서 사용하세요!|r"
L["Clamp Target Nameplate to Screen"] = "대상 이름표 화면에 고정"
--[[Translation missing --]]
L["Clamps the target's nameplate to the edges of the screen, even if the target is off-screen."] = "Clamps the target's nameplate to the edges of the screen, even if the target is off-screen."
L["Class"] = "직업"
L["Class Color"] = "직업 색상"
L["Class Color for Players"] = "플레이어의 직업 색상"
L["Class Icon"] = "직업 아이콘"
--[[Translation missing --]]
L["Clean"] = "Clean"
--[[Translation missing --]]
L["Clean Border"] = "Clean Border"
--[[Translation missing --]]
L[ [=[Clear and easy to use threat-reactive nameplates.

Current version: ]=] ] = [=[Clear and easy to use threat-reactive nameplates.

Current version: ]=]
--[[Translation missing --]]
L[ [=[Clear and easy to use threat-reactive nameplates.

Current version: ]=] ] = ""
L["Clickable Area"] = "선택 영역"
L["Color"] = "색상"
L["Color By Class"] = "직업 별 색상"
L["Color by Dispel Type"] = "무효화 유형에 따른 색상"
L["Color by Health"] = "생명력 별 색상"
L["Color by Reaction"] = "반응별 색상"
L["Color by Target Mark"] = "대상 징표 별 색상"
L["Color Healthbar By Enemy Class"] = "적대적 직업 별 생명력바 색상"
L["Color Healthbar By Friendly Class"] = "아군 직업별 생명력바 색상"
L["Color Healthbar by Target Marks in Healthbar View"] = "생명력바 보기에서 대상 징표 별 생명력바 색상"
L["Color Name by Target Marks in Headline View"] = "헤드라인 보기에서 대상 징표 별 이름 색상"
L["Coloring"] = "색상화"
L["Colors"] = "색상"
L["Column Limit"] = "열 제한"
L["Combat"] = "전투"
L["Combo Points"] = "연계 점수"
L["Configuration Mode"] = "구성 모드"
L["Controls the rate at which nameplate animates into their target locations [0.0-1.0]."] = "이름표가 움직이는 속도를 조절합니다. [0.0-1.0]"
--[[Translation missing --]]
L["Cooldown"] = "Cooldown"
L["Cooldown Spiral"] = "재사용 대기시간 나선"
L["Copy"] = "복사"
L["Creation"] = "적용 순서"
--[[Translation missing --]]
L["Crescent"] = "Crescent"
--[[Translation missing --]]
L["Crest"] = "Crest"
L["Crowd Control"] = "군중 제어"
L["Curse"] = "저주"
L["Custom"] = "사용자 설정"
L["Custom Color"] = "사용자 설정 색상"
L["Custom Enemy Status Text"] = "사용자 정의 적 상태 문자"
L["Custom Friendly Status Text"] = "사용자 정의 아군 상태 문자"
L["Custom Nameplates"] = "사용자 설정 이름표"
--[[Translation missing --]]
L["Custom status text requires LibDogTag-3.0 to function."] = "Custom status text requires LibDogTag-3.0 to function."
--[[Translation missing --]]
L["Custom status text requires LibDogTag-Unit-3.0 to function."] = "Custom status text requires LibDogTag-Unit-3.0 to function."
--[[Translation missing --]]
L["CVar \"%s\" has an invalid value: \"%s\". The value must be a number. Using the default value for this CVar instead."] = "CVar \"%s\" has an invalid value: \"%s\". The value must be a number. Using the default value for this CVar instead."
--[[Translation missing --]]
L["CVar %s has an invalid value: %s. The value must be a number. Using the default value for this CVar instead."] = "CVar %s has an invalid value: %s. The value must be a number. Using the default value for this CVar instead."
--[[Translation missing --]]
L["Cyclic anchoring of aura areas to each other is not possible."] = "Cyclic anchoring of aura areas to each other is not possible."
L["Darnavan"] = "다르나반"
L["Death Knigh Rune Cooldown"] = "죽음의 기사 룬 재사용 대기시간"
L["Death Knight"] = "죽음의 기사"
--[[Translation missing --]]
L["Death Rune"] = "Death Rune"
L["Debuff Color"] = "약화 효과 색상"
L["Debuffs"] = "약화 효과"
--[[Translation missing --]]
L["Debuffs on Friendly"] = "Debuffs on Friendly"
L["Default"] = "기본"
L["Default Settings (All Profiles)"] = "기본 설정 (모든 프로필)"
L["Deficit"] = "손실"
L["Define a custom color for this nameplate and overwrite any other color settings."] = "이 이름표에 사용자 설정 색상을 지정하고 다른 색상 설정을 덮어씁니다."
L["Define a custom scaling for this nameplate and overwrite any other scaling settings."] = "이 이름표에 사용자 설정 크기 변경을 지정하고 다른 크기 변경 설정을 덮어씁니다."
--[[Translation missing --]]
L[ [=[Define a custom status text using LibDogTag markup language.

Type /dogtag for tag info.

Remember to press ENTER after filling out this box or it will not save.]=] ] = [=[Define a custom status text using LibDogTag markup language.

Type /dogtag for tag info.

Remember to press ENTER after filling out this box or it will not save.]=]
--[[Translation missing --]]
L[ [=[Define a custom status text using LibDogTag markup language.

Type /dogtag for tag info.

Remember to press ENTER after filling out this box or it will not save.]=] ] = ""
L["Define a custom transparency for this nameplate and overwrite any other transparency settings."] = "이 이름표에 사용자 설정 투명도를 정의하고 다른 모든 투명도 설정을 덮어씁니다."
L["Define base alpha settings for various unit types. Only one of these settings is applied to a unit at the same time, i.e., they are mutually exclusive."] = "여러 유닛 유형들의 기본 투명도 설정을 정의합니다. 이 설정들 중 동시에 하나만 유닛에 적용됩니다, 즉, 상호 배타적입니다."
L["Define base scale settings for various unit types. Only one of these settings is applied to a unit at the same time, i.e., they are mutually exclusive."] = "여러 유닛 유형들의 기본 크기 비율 설정을 정의합니다. 이 설정들 중 동시에 하나만 유닛에 적용됩니다, 즉, 상호 배타적입니다."
--[[Translation missing --]]
L["Defines the movement/collision model for nameplates."] = "Defines the movement/collision model for nameplates."
L["Deformed Fanatic"] = "변형된 광신자"
L["Delete"] = "삭제"
--[[Translation missing --]]
L["Delta Percentage"] = "Delta Percentage"
--[[Translation missing --]]
L["Delta Threat Value"] = "Delta Threat Value"
--[[Translation missing --]]
L["Detailed Percentage"] = "Detailed Percentage"
L["Determine your role (tank/dps/healing) automatically based on current spec."] = "현재 전문화에 따라 자동으로 당신의 역할 (방어 전담/공격 전담/치유 전담)을 판단합니다."
--[[Translation missing --]]
L["Determine your role (tank/dps/healing) automatically based on current stance (Warrior) or form (Druid)."] = "Determine your role (tank/dps/healing) automatically based on current stance (Warrior) or form (Druid)."
--[[Translation missing --]]
L["Determine your role (tank/dps/healing) automatically based on current stance, form, aura, presence, or rune."] = "Determine your role (tank/dps/healing) automatically based on current stance, form, aura, presence, or rune."
--[[Translation missing --]]
L["Disable"] = "Disable"
L["Disable threat scale for target marked, mouseover or casting units."] = "징표 대상, 마우스오버 또는 시전 중인 유닛의 위협 수준 크기 비율을 비활성합니다."
L["Disable threat transparency for target marked, mouseover or casting units."] = "징표 대상, 마우스오버 또는 시전 중인 유닛의 위협 수준 투명도를 비활성합니다."
L["Disables nameplates (healthbar and name) for the units of this type and only shows an icon (if enabled)."] = "이 유형의 유닛의 이름표 (생명력바와 이름)를 비활성하고 아이콘만 표시합니다 (활성화 했을 때만)."
L["Disabling this will turn off all icons for custom nameplates without harming other custom settings per nameplate."] = "비활성하면 이름표 당 다른 사용자 설정에 영향을 주지 않고 사용자 설정 이름표의 모든 아이콘을 끕니다."
L["Disconnected"] = "접속 종료"
L["Disconnected Units"] = "접속 종료 유닛"
L["Disease"] = "질병"
L["Dispel Type"] = "해제 유형"
L["Dispellable"] = "해제 가능"
L["Display"] = "표시"
--[[Translation missing --]]
L["Display absorbs amount text."] = "Display absorbs amount text."
--[[Translation missing --]]
L["Display absorbs percentage text."] = "Display absorbs percentage text."
L["Display health amount text."] = "생명력 수치를 문자로 표시합니다."
L["Display health percentage text."] = "생명력 백분율 문자를 표시합니다."
--[[Translation missing --]]
L["Display health text on units with full health."] = "Display health text on units with full health."
L["Distance"] = "거리"
--[[Translation missing --]]
L["Do not show buffs with unlimited duration."] = "Do not show buffs with unlimited duration."
L["Do not sort auras."] = "효과를 정렬하지 않습니다."
--[[Translation missing --]]
L["Done"] = "Done"
L["Don't Ask Again"] = "다시 묻지 않음"
--[[Translation missing --]]
L["Down Arrow"] = "Down Arrow"
--[[Translation missing --]]
L["DPS switch detected, you are now in your |cffff0000dpsing / healing|r role."] = "DPS switch detected, you are now in your |cffff0000dpsing / healing|r role."
L["DPS/Healing"] = "공격 전담/치유 전담"
L["Drudge Ghoul"] = "노역꾼 구울"
L["Druid"] = "드루이드"
L["Duplicate"] = "복제"
L["Duration"] = "지속시간"
L["Ebon Gargoyle"] = "칠흑의 가고일"
L["Edge Size"] = "모서리 크기"
L["Elite Border"] = "정예 테두리"
L["Empowered Adherent"] = "강화된 신봉자"
L["Enable"] = "사용"
L["Enable Arena Widget"] = "투기장 장치 사용"
L["Enable Auras Widget"] = "효과 장치 사용"
L["Enable Boss Mods Widget"] = "우두머리 모듈 장치 활성화"
L["Enable Class Icon Widget"] = "직업 아이콘 위젯 사용"
L["Enable Combo Points Widget"] = "연계 점수 장치 사용"
L["Enable Custom Color"] = "사용자 설정 색상 사용"
--[[Translation missing --]]
L["Enable Experience Widget"] = "Enable Experience Widget"
L["Enable Focus Widget"] = "주시대상 위젯 사용"
L["Enable Friends"] = "친구 사용"
L["Enable Guild Members"] = "길드원 사용"
L["Enable Headline View (Text-Only)"] = "헤드라인 보기 (문자만) 사용"
L["Enable Healer Tracker Widget"] = "힐러 추적 위젯 사용"
L["Enable nameplate clickthrough for enemy units."] = "적 유닛의 이름표에 클릭 무시를 사용합니다."
L["Enable nameplate clickthrough for friendly units."] = "아군 유닛의 이름표에 클릭 무시를 사용합니다."
L["Enable Quest Widget"] = "퀘스트 장치 사용"
L["Enable Resource Widget"] = "자원 장치 사용"
L["Enable Social Widget"] = "소셜 장치 사용"
L["Enable Stealth Widget"] = "은신 위젯 사용"
--[[Translation missing --]]
L["Enable Target Highlight"] = "Enable Target Highlight"
L["Enable Target Widget"] = "대상 위젯 사용"
--[[Translation missing --]]
L["Enable Text"] = "Enable Text"
L["Enable this custom nameplate for friendly units."] = "아군 유닛에 이 사용자 정의 이름표를 사용합니다."
--[[Translation missing --]]
L["Enable this custom nameplate for neutral and hostile units."] = "Enable this custom nameplate for neutral and hostile units."
--[[Translation missing --]]
L["Enable this custom nameplate in instances."] = "Enable this custom nameplate in instances."
--[[Translation missing --]]
L["Enable this custom nameplate out of instances (in the wider game world)."] = "Enable this custom nameplate out of instances (in the wider game world)."
--[[Translation missing --]]
L["Enable this if you want to show Blizzards special resources above the target nameplate."] = "Enable this if you want to show Blizzards special resources above the target nameplate."
L["Enable Threat Coloring of Healthbar"] = "생명력바의 위협 수준 색상화 사용"
L["Enable Threat Scale"] = "위협 수준 크기 비율 활성화"
L["Enable Threat System"] = "위협 수준 체제 사용"
L["Enable Threat Textures"] = "위협 수준 텍스쳐 사용"
L["Enable Threat Transparency"] = "위협 수준 투명도 활성화"
--[[Translation missing --]]
L["Enemies"] = "Enemies"
--[[Translation missing --]]
L["Enemy"] = "Enemy"
--[[Translation missing --]]
L["Enemy Bar Height"] = "Enemy Bar Height"
--[[Translation missing --]]
L["Enemy Bar Width"] = "Enemy Bar Width"
L["Enemy Casting"] = "적 시전"
--[[Translation missing --]]
L["Enemy Height"] = "Enemy Height"
L["Enemy Name Color"] = "적 이름 색상"
L["Enemy NPCs"] = "적 NPC"
L["Enemy Players"] = "적 플레이어"
L["Enemy Status Text"] = "적 상태 문자"
L["Enemy Units"] = "적 유닛"
--[[Translation missing --]]
L["Enemy Width"] = "Enemy Width"
--[[Translation missing --]]
L["Enter an icon's name (with the *.blp ending), a spell ID, a spell name or a full icon path (using '\\' to separate directory folders)."] = "Enter an icon's name (with the *.blp ending), a spell ID, a spell name or a full icon path (using '\\' to separate directory folders)."
--[[Translation missing --]]
L["Error executing icon texture function for %s:"] = "Error executing icon texture function for %s:"
--[[Translation missing --]]
L["Error in custom style '%s': only numbers and strings are allowed as icon sources for function SetIcon."] = "Error in custom style '%s': only numbers and strings are allowed as icon sources for function SetIcon."
--[[Translation missing --]]
L["Error in event script '%s' of custom style '%s': %s"] = "Error in event script '%s' of custom style '%s': %s"
L["Event Name"] = "이벤트 이름"
--[[Translation missing --]]
L["Events with Script"] = "Events with Script"
L["Everything"] = "모두"
--[[Translation missing --]]
L["Evoker"] = "Evoker"
--[[Translation missing --]]
L["Evoker Essence Cooldown"] = "Evoker Essence Cooldown"
--[[Translation missing --]]
L["Exchange"] = "Exchange"
L["Experience"] = "경험치"
L["Experience Text"] = "경험치 문자"
L["Export"] = "내보내기"
--[[Translation missing --]]
L["Export all custom nameplate settings as string."] = "Export all custom nameplate settings as string."
L["Export Custom Nameplates"] = "사용자 정의 이름표 내보내기"
L["Export profile"] = "프로필 내보내기"
--[[Translation missing --]]
L["Export the current profile into a string that can be imported by other players."] = "Export the current profile into a string that can be imported by other players."
L["Extend"] = "확장"
L["Faction Icon"] = "진영 아이콘"
L["Fading"] = "사라짐"
--[[Translation missing --]]
L["Failed to migrate the imported profile to the current settings format because of an internal error. Please report this issue at the Threat Plates homepage at CurseForge: "] = "Failed to migrate the imported profile to the current settings format because of an internal error. Please report this issue at the Threat Plates homepage at CurseForge: "
L["Fanged Pit Viper"] = "송곳니 구덩이독사"
--[[Translation missing --]]
L["FAQ"] = "FAQ"
L["Filter"] = "필터"
L["Filter by Spell"] = "주문으로 필터"
L["Filtered Auras"] = "필터링할 효과"
--[[Translation missing --]]
L["Find a suitable icon based on the current trigger. For Name trigger, the preview does not work. For multi-value triggers, the preview always is the icon of the first trigger entered."] = "Find a suitable icon based on the current trigger. For Name trigger, the preview does not work. For multi-value triggers, the preview always is the icon of the first trigger entered."
--[[Translation missing --]]
L["Find a suitable icon based on the current trigger. For Unit triggers, the preview does not work. For multi-value triggers, the preview always is the icon of the first trigger entered."] = "Find a suitable icon based on the current trigger. For Unit triggers, the preview does not work. For multi-value triggers, the preview always is the icon of the first trigger entered."
L["Five"] = "5"
--[[Translation missing --]]
L["Flash Time"] = "Flash Time"
--[[Translation missing --]]
L["Flash When Expiring"] = "Flash When Expiring"
--[[Translation missing --]]
L["Focus"] = "Focus"
L["Focus Highlight"] = "주시 대상 강조"
L["Focus Only"] = "주시대상만"
L["Font"] = "글꼴"
L["Font Size"] = "글꼴 크기"
--[[Translation missing --]]
L["Forbidden function or table called from script: %s"] = "Forbidden function or table called from script: %s"
L["Force View By Status"] = "상태 별 강제 보기"
L["Foreground"] = "전경"
L["Foreground Texture"] = "전경 텍스쳐"
L["Format"] = "형식"
L["Four"] = "4"
L["Frame Order"] = "창 순서"
--[[Translation missing --]]
L["Frequently Asked Questions"] = "Frequently Asked Questions"
--[[Translation missing --]]
L["Friend"] = "Friend"
--[[Translation missing --]]
L["Friend Bar Height"] = "Friend Bar Height"
--[[Translation missing --]]
L["Friend Bar Width"] = "Friend Bar Width"
--[[Translation missing --]]
L["Friend Height"] = "Friend Height"
--[[Translation missing --]]
L["Friend Width"] = "Friend Width"
L["Friendly & Neutral Units"] = "아군 & 중립 유닛"
L["Friendly Casting"] = "아군 시전"
L["Friendly Name Color"] = "아군 이름 색상"
L["Friendly Names Color"] = "아군 이름 색상"
L["Friendly NPCs"] = "우호적 NPC"
L["Friendly Players"] = "우호적 플레이어"
--[[Translation missing --]]
L["Friendly PvP On"] = "Friendly PvP On"
L["Friendly Status Text"] = "아군 상태 문자"
L["Friendly Units"] = "우호적 유닛"
L["Friendly Units in Combat"] = "전투 중 아군 유닛"
--[[Translation missing --]]
L["Friends"] = "Friends"
L["Friends & Guild Members"] = "친구 & 길드원"
L["Full Absorbs"] = "최대 흡수"
L["Full Health"] = "최대 생명력"
--[[Translation missing --]]
L["Full Name"] = "Full Name"
L["Function"] = "함수"
--[[Translation missing --]]
L["Game Object"] = "Game Object"
L["Gas Cloud"] = "가스 구름"
L["General"] = "일반"
L["General Colors"] = "일반 색상"
L["General Nameplate Settings"] = "일반 이름표 설정"
L["General Settings"] = "일반 설정"
--[[Translation missing --]]
L["Glow"] = "Glow"
--[[Translation missing --]]
L["Glow Color"] = "Glow Color"
--[[Translation missing --]]
L["Glow Frame"] = "Glow Frame"
--[[Translation missing --]]
L["Glow Type"] = "Glow Type"
L["Guardians"] = "경비병"
--[[Translation missing --]]
L["Hard locked target only"] = "Hard locked target only"
L["Headline View"] = "헤드라인 보기"
--[[Translation missing --]]
L["Headline View Out of Combat"] = "Headline View Out of Combat"
L["Headline View X"] = "헤드라인 보기 X"
L["Headline View Y"] = "헤드라인 보기 Y"
L["Heal Absorbs"] = "치유 흡수"
--[[Translation missing --]]
L["Healer Tracker"] = "Healer Tracker"
L["Health"] = "생명력"
L["Health Coloring"] = "생명력 색상화"
L["Health Text"] = "생명력 문자"
L["Healthbar"] = "체력바"
L["Healthbar Mode"] = "생명력바 모드"
--[[Translation missing --]]
L["Healthbar Sync"] = "Healthbar Sync"
L["Healthbar View"] = "생명력바 보기"
L["Healthbar View X"] = "생명력바 보기 X"
L["Healthbar View Y"] = "생명력바 보기 Y"
L["Healthbar, Auras"] = "생명력바, 효과"
L["Healthbar, Castbar"] = "생명력바, 시전바"
L["Height"] = "높이"
--[[Translation missing --]]
L["Heuristic"] = "Heuristic"
--[[Translation missing --]]
L["Heuristic In Instances"] = "Heuristic In Instances"
L["Hide Buffs"] = "버프 숨기기"
L["Hide Friendly Nameplates"] = "아군 이름표 숨기기"
L["Hide Healthbars"] = "생명력바 숨기기"
L["Hide in Combat"] = "전투 중 숨기기"
L["Hide in Instance"] = "인스턴스에서 숨기기"
L["Hide Name"] = "이름 숨기기"
L["Hide Nameplate"] = "이름표 숨기기"
L["Hide Nameplates"] = "이름표 숨기기"
L["Hide on Attacked Units"] = "공격당한 유닛 숨기기"
L["Hide the Blizzard default nameplates for friendly units in instances."] = "인스턴스에서 블리자드 기본 아군 이름표 숨기기"
L["High Threat"] = "높은 위협 수준"
L["Highlight"] = "강조"
--[[Translation missing --]]
L["Highlight for Expiring Icons"] = "Highlight for Expiring Icons"
L["Highlight Mobs on Off-Tanks"] = "방어 중이지 않은 몹 강조"
L["Highlight Texture"] = "강조 텍스쳐"
L["Horizontal Align"] = "수평 조절"
L["Horizontal Alignment"] = "가로 정렬"
--[[Translation missing --]]
L["Horizontal Offset"] = "Horizontal Offset"
L["Horizontal Overlap"] = "좌우 겹침"
L["Horizontal Spacing"] = "가로 간격"
L["Hostile NPCs"] = "적대적 NPC"
L["Hostile Players"] = "적대적 플레이어"
--[[Translation missing --]]
L["Hostile PvP On - Self Off"] = "Hostile PvP On - Self Off"
--[[Translation missing --]]
L["Hostile PvP On - Self On"] = "Hostile PvP On - Self On"
L["Hostile Units"] = "적대적"
L["Icon"] = "아이콘"
L["Icon Height"] = "아이콘 높이"
L["Icon Mode"] = "아이콘 모드"
L["Icon Style"] = "아이콘 스타일"
L["Icon Width"] = "아이콘 너비"
L["Icons"] = "아이콘"
L["If checked, nameplates of mobs attacking another tank can be shown with different color, scale, and transparency."] = "선택하면 다른 방어 전담을 공격하는 몹의 이름표의 색상, 크기 비율, 그리고 투명도를 다르게 표시할 수 있습니다."
L["If checked, threat feedback from boss level mobs will be shown."] = "선택하면 우두머리 레벨 몹의 위협 수준 피드백이 표시됩니다."
L["If checked, threat feedback from elite and rare mobs will be shown."] = "선택하면 정예와 희귀 몹의 위협 수준 피드백이 표시됩니다."
L["If checked, threat feedback from minor mobs will be shown."] = "선택하면 하급 몹의 위협 수준 피드백이 표시됩니다."
L["If checked, threat feedback from neutral mobs will be shown."] = "선택하면 중립 몹의 위협 수준 피드백이 표시됩니다."
L["If checked, threat feedback from normal mobs will be shown."] = "선택하면 일반 몹의 위협 수준 피드백이 표시됩니다."
L["If checked, threat feedback from tapped mobs will be shown regardless of unit type."] = "선택하면 유닛 유형에 상관없이 선점된 몹의 위협 수준 피드백이 표시됩니다."
L["If checked, threat feedback will only be shown in instances (dungeons, raids, arenas, battlegrounds), not in the open world."] = "선택하면 위협 수준 피드백이 인스턴스 내에서만 표시되며, 야외에선 표시되지 않습니다 (던전, 공격대, 투기장, 전장)."
--[[Translation missing --]]
L["If enabled, the truncated health text will be localized, i.e. local metric unit symbols (like k for thousands) will be used."] = "If enabled, the truncated health text will be localized, i.e. local metric unit symbols (like k for thousands) will be used."
L["Ignore Marked Units"] = "징표 유닛 무시"
L["Ignore PvP Status"] = "PvP 상태 무시"
--[[Translation missing --]]
L["Ignore UI Scale"] = "Ignore UI Scale"
--[[Translation missing --]]
L["Illegal character used in Name trigger at position: "] = "Illegal character used in Name trigger at position: "
--[[Translation missing --]]
L["Illegal character used in Unit trigger at position: "] = "Illegal character used in Unit trigger at position: "
L["Immortal Guardian"] = "불멸의 수호병"
--[[Translation missing --]]
L["Import a profile from another player from an import string."] = "Import a profile from another player from an import string."
--[[Translation missing --]]
L["Import and export profiles to share them with other players."] = "Import and export profiles to share them with other players."
--[[Translation missing --]]
L["Import custom nameplate settings from a string. The custom namneplates will be added to your current custom nameplates."] = "Import custom nameplate settings from a string. The custom namneplates will be added to your current custom nameplates."
L["Import Custom Nameplates"] = "사용자 정의 이름표 가져오기"
L["Import profile"] = "프로필 가져오기"
L["Import/Export Profile"] = "프로필 가져오기/내보내기"
--[[Translation missing --]]
L["Important"] = "Important"
L["In Combat"] = "전투 중"
--[[Translation missing --]]
L["In combat, always show all combo points no matter if they are on or off. Off combo points are shown greyed-out."] = "In combat, always show all combo points no matter if they are on or off. Off combo points are shown greyed-out."
L["In combat, use coloring, transparency, and scaling based on threat level as configured in the threat system. Custom settings are only used out of combat."] = "전투 중에 위협 수준 체제에서 구성된 위협 수준 단계에 따른 색상화, 투명도, 그리고 크기 비율 변경을 사용합니다. 사용자 설정은 비 전투 중에만 사용됩니다."
--[[Translation missing --]]
L["In delta mode, show the name of the player who is second in the enemy unit's threat table."] = "In delta mode, show the name of the player who is second in the enemy unit's threat table."
L["In Groups"] = "파티 중"
L["In Instances"] = "인스턴스 중"
--[[Translation missing --]]
L["Initials"] = "Initials"
--[[Translation missing --]]
L["Insert a new custom nameplate slot after the currently selected slot."] = "Insert a new custom nameplate slot after the currently selected slot."
--[[Translation missing --]]
L["Inset"] = "Inset"
--[[Translation missing --]]
L["Insets"] = "Insets"
L["Inside"] = "내부"
L["Instance IDs"] = "인스턴스 ID"
L["Instances"] = "인스턴스"
--[[Translation missing --]]
L["Interact"] = "Interact"
--[[Translation missing --]]
L["Interact Icon"] = "Interact Icon"
L["Interrupt Overlay"] = "차단 오버레이"
L["Interrupt Shield"] = "차단 방패"
L["Interruptable"] = "차단 가능"
L["Interrupted"] = "차단함"
L["Kinetic Bomb"] = "요동치는 폭탄"
--[[Translation missing --]]
L["Label"] = "Label"
L["Label Text Offset"] = "라벨 문자 위치"
--[[Translation missing --]]
L["Large Bottom Inset"] = "Large Bottom Inset"
--[[Translation missing --]]
L["Large Top Inset"] = "Large Top Inset"
--[[Translation missing --]]
L["Last Word"] = "Last Word"
L["Layout"] = "배치"
L["Left"] = "왼쪽"
L["Left-to-right"] = "왼쪽에서 오른쪽으로"
--[[Translation missing --]]
L["Legacy custom nameplate %s already exists. Skipping it."] = "Legacy custom nameplate %s already exists. Skipping it."
--[[Translation missing --]]
L["Less-Than Arrow"] = "Less-Than Arrow"
L["Level "] = "레벨"
L["Level"] = "레벨"
L["Level ??"] = "레벨 ??"
L["Level Text"] = "레벨 문자"
L["Lich King"] = "리치 왕"
L["Living Ember"] = "살아있는 불씨"
L["Living Inferno"] = "살아있는 지옥불"
L["Localization"] = "지역화"
L["Look and Feel"] = "모양과 느낌"
--[[Translation missing --]]
L["Low Priority"] = "Low Priority"
L["Low Threat"] = "낮은 위협 수준"
L["Magic"] = "마법"
L["Marked Immortal Guardian"] = "표시된 불멸의 수호병"
--[[Translation missing --]]
L["Match appropriate action target to locked target."] = "Match appropriate action target to locked target."
--[[Translation missing --]]
L["Match appropriate soft target to locked target."] = "Match appropriate soft target to locked target."
L["Max Alpha"] = "최대 투명도"
L["Max Auras"] = "최대 효과"
L["Max Distance"] = "최대 거리"
L["Max Distance Behind Camera"] = "카메라 뒤 최대 거리"
L["Max Health"] = "최대 생명력"
L["Medium Threat"] = "중간 위협 수준"
--[[Translation missing --]]
L["Member 1"] = "Member 1"
--[[Translation missing --]]
L["Member 2"] = "Member 2"
--[[Translation missing --]]
L["Member 3"] = "Member 3"
--[[Translation missing --]]
L["Member 4"] = "Member 4"
--[[Translation missing --]]
L["Member 5"] = "Member 5"
--[[Translation missing --]]
L["Metric Unit Symbols"] = "Metric Unit Symbols"
--[[Translation missing --]]
L["Middle"] = "Middle"
L["Min Alpha"] = "최소 투명도"
L["Mine"] = "내것"
--[[Translation missing --]]
L["Minions"] = "Minions"
L["Minions & By Status"] = "하수인 & 상태 별"
L["Minor"] = "하급"
--[[Translation missing --]]
L["Minuss"] = "Minors"
L["Mode"] = "모드"
L["Mono"] = "모노"
L["Motion & Overlap"] = "동작 & 겹침"
--[[Translation missing --]]
L["Motion Speed"] = "Motion Speed"
L["Mouseover"] = "마우스오버"
L["Move Down"] = "아래로 이동"
L["Move Up"] = "위로 이동"
--[[Translation missing --]]
L["Movement Model"] = "Movement Model"
L["Muddy Crawfish"] = "진흙투성이 가재"
--[[Translation missing --]]
L["Mult for Occluded Units"] = "Mult for Occluded Units"
L["Name"] = "이름"
--[[Translation missing --]]
L["Nameplate"] = "Nameplate"
L["Nameplate Clickthrough"] = "이름표 클릭 무시"
L["Nameplate clickthrough cannot be changed while in combat."] = "전투 중엔 이름표 클릭 무시를 변경할 수 없습니다."
L["Nameplate Color"] = "이름표 색상"
L["Nameplate Mode for Friendly Units in Combat"] = "전투 중 아군 유닛의 이름표 모드"
L["Nameplate Style"] = "이름표 스타일"
L["Nameplates"] = "이름표"
L["Names"] = "이름"
L["Neutral"] = "중립"
L["Neutral NPCs"] = "중립 NPC"
L["Neutral Units"] = "중립 유닛"
L["Neutral Units & Minions"] = "중립 유닛 & 하수인"
--[[Translation missing --]]
L["Never"] = "Never"
--[[Translation missing --]]
L["New"] = "New"
--[[Translation missing --]]
L["No matching"] = "No matching"
L["No Outline, Monochrome"] = "외곽선 없음, 모노크롬"
L["No Target"] = "대상 없음"
L["No target found."] = "대상을 찾을 수 없습니다."
L["None"] = "없음"
L["Non-Interruptable"] = "차단 불가"
L["Non-Target"] = "비-대상"
L["Normal Units"] = "일반 유닛"
L["Not Myself"] = "자신 아님"
L["Note"] = "참고"
L["Nothing to paste!"] = "붙여넣기 할게 없습니다!"
L["NPC Role"] = "NPC 역할"
L["NPC Role, Guild"] = "NPC 역할, 길드"
L["NPC Role, Guild, or Level"] = "NPC 역할, 길드, 또는 레벨"
L["NPCs"] = "NPC"
L["Numbers"] = "숫자"
--[[Translation missing --]]
L["Occluded Units"] = "Occluded Units"
--[[Translation missing --]]
L["Off Combo Point"] = "Off Combo Point"
L["Offset"] = "위치"
L["Offset X"] = "X 좌표"
L["Offset Y"] = "Y 좌표"
L["Off-Tank"] = "방어 안함"
L["OmniCC"] = "OmniCC"
L["On & Off"] = "켬 & 끔"
--[[Translation missing --]]
L["On Bosses & Rares"] = "On Bosses & Rares"
--[[Translation missing --]]
L["On Combo Point"] = "On Combo Point"
L["On Enemy Units You Cannot Attack"] = "공격할 수 없는 적 유닛"
L["On Friendly Units in Combat"] = "전투 중 아군 유닛"
L["On Target"] = "대상"
--[[Translation missing --]]
L["On the left"] = "On the left"
L["One"] = "1"
L["Only Alternate Power"] = "보조 마력만"
--[[Translation missing --]]
L["Only for Target"] = "Only for Target"
--[[Translation missing --]]
L["Only highlight expiring alerts with the selected priority."] = "Only highlight expiring alerts with the selected priority."
L["Only In Combat"] = "전투 중에만"
L["Only in Groups"] = "파티 중에만"
L["Only in Instances"] = "인스턴스에서만"
--[[Translation missing --]]
L["Only Mine"] = "Only Mine"
L["Only Names"] = "이름만"
L["Onyxian Whelp"] = "오닉시아 새끼용"
L["Open Blizzard Settings"] = "블리자드 설정 열기"
L["Open Options"] = "옵션 열기"
--[[Translation missing --]]
L["Opponents"] = "Opponents"
L["options:"] = "옵션:"
L["Orbs"] = "보주"
L["Out of Combat"] = "비 전투"
L["Out Of Instances"] = "인스턴스 밖"
L["Outline"] = "외곽선"
L["Outline, Monochrome"] = "외곽선, 모노크롬"
L["Overlapping"] = "겹침"
L["Paladin"] = "성기사"
L["Paste"] = "붙여넣기"
--[[Translation missing --]]
L["Paste the Threat Plates profile string into the text field below and then close the window"] = "Paste the Threat Plates profile string into the text field below and then close the window"
L["Percentage"] = "백분율"
--[[Translation missing --]]
L["Percentage - Raw"] = "Percentage - Raw"
--[[Translation missing --]]
L["Percentage - Scaled"] = "Percentage - Scaled"
L["Percentage amount for horizontal overlap of nameplates."] = "이름표의 좌우 겹침 비율입니다."
L["Percentage amount for vertical overlap of nameplates."] = "이름표의 상하 겹침 비율입니다."
L["Personal Nameplate"] = "개인 이름표"
L["Pets"] = "소환수"
L["Pixel"] = "픽셀"
--[[Translation missing --]]
L["Pixel-Perfect UI"] = "Pixel-Perfect UI"
L["Placement"] = "배치"
L["Players"] = "플레이어"
L["Players in Instances"] = "인스턴스 내 플레이어"
--[[Translation missing --]]
L["Please select a target unit with a nameplate to enable configuration mode."] = "Please select a target unit with a nameplate to enable configuration mode."
L["Poison"] = "독"
L["Position"] = "위치"
L["Positioning"] = "위치 지정"
L["Preview"] = "미리보기"
L["Preview Elite"] = "정예 미리보기"
L["Preview Rare"] = "희귀 미리보기"
L["Preview Rare Elite"] = "희귀 정예 미리보기"
--[[Translation missing --]]
L["Priority"] = "Priority"
L["PvP Off"] = "PvP 끔"
L["PvP Rank"] = "PvP 등급"
L["Quest"] = "퀘스트"
L["Quest Progress"] = "퀘스트 진행"
L["Raging Spirit"] = "노여워하는 영혼"
L["Rank Text"] = "등급 문자"
L["Rares & Bosses"] = "희귀 & 우두머리"
L["Rares & Elites"] = "희귀 & 정예"
--[[Translation missing --]]
L["Raw Percentage"] = "Raw Percentage"
L["Reaction"] = "반응"
L["Realm"] = "서버"
L["Reanimated Adherent"] = "되살아난 신봉자"
L["Reanimated Fanatic"] = "되살아난 광신자"
L["Render font without antialiasing."] = "계단 현상 방지 기능없이 글꼴을 표현합니다."
L["Reset"] = "초기화"
L["Reset to Defaults"] = "기본값으로 초기화"
L["Resource"] = "자원"
L["Resource Bar"] = "자원 바"
L["Resource Text"] = "자원 문자"
L["Resources on Targets"] = "대상에 자원"
--[[Translation missing --]]
L["Reverse"] = "Reverse"
L["Reverse the sort order (e.g., \"A to Z\" becomes \"Z to A\")."] = "정렬 순서를 반대로 바꿉니다 (예. \"가나다 순\"이 \"다나가 순\"이 됩니다)."
L["Right"] = "오른쪽"
L["Right-to-left"] = "오른쪽에서 왼쪽으로"
L["Rogue"] = "도적"
--[[Translation missing --]]
L["Role toggle not supported because automatic role detection is enabled."] = "Role toggle not supported because automatic role detection is enabled."
L["Roles"] = "역할"
L["Row Limit"] = "행 제한"
L["Same as Background"] = "배경과 동일"
L["Same as Bar Foreground"] = "바 전경과 동일"
L["Same as Foreground"] = "전경과 동일"
L["Same as Name"] = "이름과 동일"
L["Scale"] = "크기 비율"
--[[Translation missing --]]
L["Scaled Percentage"] = "Scaled Percentage"
--[[Translation missing --]]
L["Scaled Percentage Delta"] = "Scaled Percentage Delta"
--[[Translation missing --]]
L["Scriping for custom styles for nameplates is now |cff00ff00enabled!|r."] = "Scriping for custom styles for nameplates is now |cff00ff00enabled!|r."
--[[Translation missing --]]
L["Scriping for custom styles for nameplates is now |cffff0000disabled!|r."] = "Scriping for custom styles for nameplates is now |cffff0000disabled!|r."
L["Script"] = "스크립트"
L["Scripts"] = "스크립트"
L["Second Player"] = "두 번째 플레이어"
L["Second Player's Name"] = "두 번째 플레이어 이름"
L["Set Icon"] = "아이콘 설정"
L["Set scale settings for different threat levels."] = "위협 수준 등급에 따라 크기 비율을 설정합니다."
L["Set the roles your specs represent."] = "전문화에 맞는 역할을 설정합니다."
L["Set threat textures and their coloring options here."] = "여기서 위협 수준 텍스쳐와 색상화 옵션을 설정합니다."
L["Set transparency settings for different threat levels."] = "다른 위협 수준 단계에 투명도 설정을 지정합니다."
--[[Translation missing --]]
L["Sets your role to DPS."] = "Sets your role to DPS."
--[[Translation missing --]]
L["Sets your role to tanking."] = "Sets your role to tanking."
L["Sets your spec "] = "당신의 전문화 "
--[[Translation missing --]]
L["Seven"] = "Seven"
L["Shadow"] = "그림자"
L["Shadow Fiend"] = "어둠의 마귀"
L["Shadowy Apparition"] = "그림자 원혼"
L["Shambling Horror"] = "휘청거리는 괴물"
--[[Translation missing --]]
L["Shorten"] = "Shorten"
L["Show"] = "표시"
--[[Translation missing --]]
L["Show a tooltip when hovering above an aura."] = "Show a tooltip when hovering above an aura."
--[[Translation missing --]]
L["Show all buffs on enemy units."] = "Show all buffs on enemy units."
--[[Translation missing --]]
L["Show all buffs on friendly units."] = "Show all buffs on friendly units."
--[[Translation missing --]]
L["Show all buffs on NPCs."] = "Show all buffs on NPCs."
--[[Translation missing --]]
L["Show all crowd control auras on enemy units."] = "Show all crowd control auras on enemy units."
--[[Translation missing --]]
L["Show all crowd control auras on friendly units."] = "Show all crowd control auras on friendly units."
--[[Translation missing --]]
L["Show all debuffs on enemy units."] = "Show all debuffs on enemy units."
--[[Translation missing --]]
L["Show all debuffs on friendly units."] = "Show all debuffs on friendly units."
L["Show All Nameplates (Friendly and Enemy Units) (CTRL-V)"] = "모든 이름표 표시 (아군 및 적 유닛) (CTRL-V)"
L["Show Always"] = "항상 표시"
L["Show an quest icon at the nameplate for quest mobs."] = "퀘스트 몹의 이름표에 퀘스트 아이콘을 표시합니다."
L["Show auras as bars (with optional icons)."] = "효과를 바 형식으로 표시합니다 (선택적 아이콘 사용)."
L["Show auras as icons in a grid configuration."] = "격자 구성의 아이콘으로 효과를 표시합니다."
L["Show auras in order created with oldest aura first."] = "효과를 오래된 순으로 표시합니다."
L["Show Blizzard Nameplates for Friendly Units"] = "아군 유닛에 블리자드 이름표 표시"
L["Show Blizzard Nameplates for Neutral and Enemy Units"] = "중립 및 적 유닛에 블리자드 이름표 표시"
L["Show Buffs"] = "강화 효과 표시"
--[[Translation missing --]]
L["Show buffs of dispell type Magic."] = "Show buffs of dispell type Magic."
--[[Translation missing --]]
L["Show buffs that were applied by you."] = "Show buffs that were applied by you."
--[[Translation missing --]]
L["Show buffs that you can apply."] = "Show buffs that you can apply."
--[[Translation missing --]]
L["Show buffs that you can dispell."] = "Show buffs that you can dispell."
--[[Translation missing --]]
L["Show buffs with unlimited duration in all situations (e.g., in and out of combat)."] = "Show buffs with unlimited duration in all situations (e.g., in and out of combat)."
L["Show By Unit Type"] = "유닛 유형 별 표시"
L["Show Crowd Control"] = "군중 제어 표시"
--[[Translation missing --]]
L["Show crowd control auras hat are shown on Blizzard's default nameplates."] = "Show crowd control auras hat are shown on Blizzard's default nameplates."
--[[Translation missing --]]
L["Show crowd control auras that are shown on Blizzard's default nameplates."] = "Show crowd control auras that are shown on Blizzard's default nameplates."
--[[Translation missing --]]
L["Show crowd control auras that where applied by bosses."] = "Show crowd control auras that where applied by bosses."
L["Show crowd control auras that you can dispell."] = "해제할 수 있는 군중 제어 효과를 표시합니다."
L["Show Debuffs"] = "약화 효과 표시"
--[[Translation missing --]]
L["Show debuffs that are shown on Blizzard's default nameplates."] = "Show debuffs that are shown on Blizzard's default nameplates."
--[[Translation missing --]]
L["Show debuffs that were applied by you."] = "Show debuffs that were applied by you."
--[[Translation missing --]]
L["Show debuffs that where applied by bosses."] = "Show debuffs that where applied by bosses."
--[[Translation missing --]]
L["Show debuffs that you can dispell."] = "Show debuffs that you can dispell."
L["Show Enemy Nameplates (ALT-V)"] = "적 이름표 표시 (ALT-V)"
L["Show Enemy Units"] = "적 유닛 표시"
L["Show Focus"] = "주시 대상 표시"
L["Show For"] = "표시:"
L["Show Friendly Nameplates"] = "아군 이름표 표시"
L["Show Friendly Nameplates (SHIFT-V)"] = "아군 이름표 표시 (SHIFT-V)"
--[[Translation missing --]]
L["Show friendly players' and totems' names in instances."] = "Show friendly players' and totems' names in instances."
--[[Translation missing --]]
L["Show Friendly Units"] = "Show Friendly Units"
L["Show Health Text"] = "생명력 문자 표시"
L["Show Icon for Rares & Elites"] = "희귀 & 정예 아이콘 표시"
--[[Translation missing --]]
L["Show icon for soft interact game objects (interactable objects you cannot normally target)."] = "Show icon for soft interact game objects (interactable objects you cannot normally target)."
L["Show Icon to the Left"] = "왼쪽에 아이콘 표시"
L["Show in Headline View"] = "헤드라인 보기에 표시"
L["Show in Healthbar View"] = "생명력바 보기에 표시"
--[[Translation missing --]]
L["Show interact icons even when there is other visual indicators, such as quest or loot effects."] = "Show interact icons even when there is other visual indicators, such as quest or loot effects."
L["Show Level Text"] = "레벨 문자 표시"
L["Show Mouseover"] = "마우스오버 표시"
L["Show Name Text"] = "이름 문자 표시"
L["Show Nameplate"] = "이름표 표시"
L["Show nameplates at all times."] = "항상 이름표를 표시합니다."
L["Show Neutral Units"] = "중립 유닛 표시"
L["Show Number"] = "숫자 표시"
--[[Translation missing --]]
L["Show only unit names and hide healthbars (requires /reload). Note that the clickable area of friendly nameplates will also be set to zero so that they don't interfere with enemy nameplates stacking (not in Classic or TBC Classic)."] = "Show only unit names and hide healthbars (requires /reload). Note that the clickable area of friendly nameplates will also be set to zero so that they don't interfere with enemy nameplates stacking (not in Classic or TBC Classic)."
--[[Translation missing --]]
L["Show only unit names and hide nameplate bars (requires /reload). Note that the clickable area of friendly nameplates will also be set to zero so that they don't interfere with enemy nameplates stacking (not in Classic or TBC Classic)."] = "Show only unit names and hide nameplate bars (requires /reload). Note that the clickable area of friendly nameplates will also be set to zero so that they don't interfere with enemy nameplates stacking (not in Classic or TBC Classic)."
L["Show Orb"] = "보주 표시"
L["Show shadow with text."] = "문자에 그림자를 표시합니다."
L["Show Skull Icon"] = "해골 아이콘 표시"
--[[Translation missing --]]
L["Show stack count on auras."] = "Show stack count on auras."
L["Show Target"] = "대상 표시"
--[[Translation missing --]]
L["Show the amount you need to loot or kill"] = "Show the amount you need to loot or kill"
--[[Translation missing --]]
L["Show the Blizzard default nameplates for friendly units in instances."] = "Show the Blizzard default nameplates for friendly units in instances."
L["Show the mouseover highlight on all units."] = "모든 유닛에 마우스오버 강조를 표시합니다."
--[[Translation missing --]]
L["Show the OmniCC cooldown count instead of the built-in duration text on auras."] = "Show the OmniCC cooldown count instead of the built-in duration text on auras."
--[[Translation missing --]]
L["Show the player's threat percentage (scaled or raw) or threat delta to the second player on the threat table (percentage or threat value) against the enemy unit."] = "Show the player's threat percentage (scaled or raw) or threat delta to the second player on the threat table (percentage or threat value) against the enemy unit."
--[[Translation missing --]]
L["Show the player's threat percentage against the enemy unit relative to the threat of enemy unit's primary target."] = "Show the player's threat percentage against the enemy unit relative to the threat of enemy unit's primary target."
--[[Translation missing --]]
L["Show the player's threat percentage against the enemy unit."] = "Show the player's threat percentage against the enemy unit."
--[[Translation missing --]]
L["Show the player's total threat value on the enemy unit."] = "Show the player's total threat value on the enemy unit."
L["Show threat feedback based on unit type or status or environmental conditions."] = "위협 수준 피드백을 유닛 유형이나 상태 또는 환경 상황에 따라 표시합니다."
--[[Translation missing --]]
L["Show time left on auras that have a duration."] = "Show time left on auras that have a duration."
--[[Translation missing --]]
L["Show unlimited buffs in combat."] = "Show unlimited buffs in combat."
--[[Translation missing --]]
L["Show unlimited buffs in instances (e.g., dungeons or raids)."] = "Show unlimited buffs in instances (e.g., dungeons or raids)."
--[[Translation missing --]]
L["Show unlimited buffs on bosses and rares."] = "Show unlimited buffs on bosses and rares."
L["Shows a border around the castbar of nameplates (requires /reload)."] = "이름표의 시전바 주위에 테두리를 표시합니다 (/reload 필요)."
L["Shows a faction icon next to the nameplate of players."] = "플레이어의 이름표 옆에 진영 아이콘을 표시합니다."
L["Shows a glow based on threat level around the nameplate's healthbar (in combat)."] = "이름표의 생명력바 주위에 위협 수준에 따라 반짝임 효과를 표시합니다 (전투 중)."
--[[Translation missing --]]
L["Shows a glow effect on auras that you can steal or purge."] = "Shows a glow effect on auras that you can steal or purge."
--[[Translation missing --]]
L["Shows a glow effect on this custom nameplate."] = "Shows a glow effect on this custom nameplate."
L["Shows an icon for friends and guild members next to the nameplate of players."] = "플레이어의 이름표 옆에 친구와 길드원 아이콘을 표시합니다."
L["Shows resource information for bosses and rares."] = "우두머리와 희귀의 자원 정보를 표시합니다."
L["Shows resource information only for alternatve power (of bosses or rares, mostly)."] = "보조 마력의 자원 정보만 표시합니다 (대부분 우두머리 또는 희귀의)."
L["Situational Scale"] = "상황 별 크기 비율"
L["Situational Transparency"] = "상황 별 투명도"
L["Six"] = "6"
L["Size"] = "크기"
L["Skull"] = "해골"
L["Skull Icon"] = "해골 아이콘"
L["Social"] = "소셜"
--[[Translation missing --]]
L["Soft Target"] = "Soft Target"
--[[Translation missing --]]
L["Soft Target Icon"] = "Soft Target Icon"
L["Sort A-Z"] = "A-Z 정렬"
L["Sort by overall duration in ascending order."] = "전체 지속시간을 오름차순으로 정렬합니다."
L["Sort by time left in ascending order."] = "남은 시간을 오름차순으로 정렬합니다."
L["Sort in ascending alphabetical order."] = "가나다 순의 오름차순으로 정렬합니다."
L["Sort Order"] = "정렬 순서"
L["Sort Z-A"] = "Z-A 정렬"
L["Spacing"] = "간격"
L["Spark"] = "불꽃"
L["Special Effects"] = "특별한 효과"
L["Specialization"] = "전문화"
L["Spell Color:"] = "주문 색상:"
L["Spell Icon"] = "주문 아이콘"
L["Spell Icon Size"] = "주문 아이콘 크기"
L["Spell Name"] = "주문 이름"
L["Spell Name Alignment"] = "주문 이름 정렬"
L["Spell Text"] = "주문 문자"
--[[Translation missing --]]
L["Spell Text Boundaries"] = "Spell Text Boundaries"
L["Spells (Name or ID)"] = "주문 (이름 또는 ID)"
L["Spirit Wolf"] = "늑대 정령"
L["Square"] = "정사각형"
--[[Translation missing --]]
L["Squares"] = "Squares"
L["Stack Count"] = "중첩 횟수"
L["Stacking"] = "중첩"
L["Standard"] = "표준"
L["Status & Environment"] = "상태 & 환경"
L["Status Text"] = "상태 문자"
--[[Translation missing --]]
L["Steal or Purge Glow"] = "Steal or Purge Glow"
L["Stealth"] = "은신"
L["Striped Texture"] = "줄무늬 텍스쳐"
L["Striped Texture Color"] = "줄무늬 텍스쳐 색상"
--[[Translation missing --]]
L["Stripes"] = "Stripes"
L["Style"] = "스타일"
--[[Translation missing --]]
L["Supports multiple entries, separated by commas."] = "Supports multiple entries, separated by commas."
--[[Translation missing --]]
L["Swap Area By Reaction"] = "Swap Area By Reaction"
--[[Translation missing --]]
L["Swap By Reaction"] = "Swap By Reaction"
--[[Translation missing --]]
L["Swap Scale By Reaction"] = "Swap Scale By Reaction"
--[[Translation missing --]]
L["Switch aura areas for buffs and debuffs for friendly units."] = "Switch aura areas for buffs and debuffs for friendly units."
--[[Translation missing --]]
L["Switch scale values for debuffs and buffs for friendly units."] = "Switch scale values for debuffs and buffs for friendly units."
L["Symbol"] = "상징"
--[[Translation missing --]]
L["Syntax error in event script '%s' of custom style '%s': %s"] = "Syntax error in event script '%s' of custom style '%s': %s"
L["Tank"] = "방어 전담"
--[[Translation missing --]]
L["Tank Scaled Percentage"] = "Tank Scaled Percentage"
--[[Translation missing --]]
L["Tank switch detected, you are now in your |cff00ff00tanking|r role."] = "Tank switch detected, you are now in your |cff00ff00tanking|r role."
L["Tank Threat Value"] = "탱커 위협 수치"
--[[Translation missing --]]
L["Tapped"] = "Tapped"
L["Tapped Units"] = "선점된 유닛"
L["Target"] = "대상"
L["Target Highlight"] = "대상 강조"
L["Target Hightlight"] = "대상 강조"
--[[Translation missing --]]
L["Target Locking"] = "Target Locking"
L["Target Marked"] = "징표 대상"
L["Target Marked Units"] = "징표 지정된 유닛"
L["Target Marker"] = "대상 표시기"
L["Target Markers"] = "대상 징표"
--[[Translation missing --]]
L["Target Offset X"] = "Target Offset X"
--[[Translation missing --]]
L["Target Offset Y"] = "Target Offset Y"
L["Target Only"] = "대상만"
--[[Translation missing --]]
L["Target Style"] = "Target Style"
L["Target-based Scale"] = "대상 기반 크기 비율"
L["Target-based Transparency"] = "대상 기반 투명도"
L["Target's Name"] = "대상 이름"
L["Target's NPC ID"] = "대상 NPC ID"
--[[Translation missing --]]
L["Targets you attack"] = "Targets you attack"
L["Text Boundaries"] = "문자 경계"
L["Text Height"] = "문자 높이"
L["Text Width"] = "문자 너비"
L["Texts"] = "문자"
L["Texture"] = "텍스쳐"
L["Textures"] = "텍스쳐"
--[[Translation missing --]]
L["The (friendly or hostile) player is not flagged for PvP or the player is in a sanctuary."] = "The (friendly or hostile) player is not flagged for PvP or the player is in a sanctuary."
--[[Translation missing --]]
L["The font for unit names can only be changed if nameplates and names are be enabled for these units. Names can be enabled in \"Game Menu - Interface - Names\"."] = "The font for unit names can only be changed if nameplates and names are be enabled for these units. Names can be enabled in \"Game Menu - Interface - Names\"."
--[[Translation missing --]]
L["The import string contains a profile from an different Threat Plates version. The profile will still be imported (and migrated as far as possible), but some settings from the imported profile might be lost."] = "The import string contains a profile from an different Threat Plates version. The profile will still be imported (and migrated as far as possible), but some settings from the imported profile might be lost."
--[[Translation missing --]]
L["The import string contains custom nameplate settings from a different Threat Plates version. The custom nameplates will still be imported (and migrated as far as possible), but some settings from the imported custom nameplates might be lost."] = "The import string contains custom nameplate settings from a different Threat Plates version. The custom nameplates will still be imported (and migrated as far as possible), but some settings from the imported custom nameplates might be lost."
--[[Translation missing --]]
L["The import string has an invalid format and cannot be imported. Verify that the import string was generated from the same Threat Plates version that you are using currently."] = "The import string has an invalid format and cannot be imported. Verify that the import string was generated from the same Threat Plates version that you are using currently."
--[[Translation missing --]]
L["The import string has an unknown format and cannot be imported. Verify that the import string was generated from the same Threat Plates version that you are using currently."] = "The import string has an unknown format and cannot be imported. Verify that the import string was generated from the same Threat Plates version that you are using currently."
--[[Translation missing --]]
L["The inset from the bottom (in screen percent) that large nameplates are clamped to."] = "The inset from the bottom (in screen percent) that large nameplates are clamped to."
--[[Translation missing --]]
L["The inset from the bottom (in screen percent) that the non-self nameplates are clamped to."] = "The inset from the bottom (in screen percent) that the non-self nameplates are clamped to."
--[[Translation missing --]]
L["The inset from the top (in screen percent) that large nameplates are clamped to."] = "The inset from the top (in screen percent) that large nameplates are clamped to."
--[[Translation missing --]]
L["The inset from the top (in screen percent) that the non-self nameplates are clamped to."] = "The inset from the top (in screen percent) that the non-self nameplates are clamped to."
L["The max alpha of nameplates."] = "이름표의 최대 투명도입니다."
L["The max distance to show nameplates."] = "이름표를 표시할 최대 거리입니다."
--[[Translation missing --]]
L["The max distance to show the target nameplate when the target is behind the camera."] = "The max distance to show the target nameplate when the target is behind the camera."
L["The minimum alpha of nameplates."] = "이름표의 최소 투명도입니다."
--[[Translation missing --]]
L["The player is friendly to you, and flagged for PvP."] = "The player is friendly to you, and flagged for PvP."
--[[Translation missing --]]
L["The player is hostile, and flagged for PvP, but you are not."] = "The player is hostile, and flagged for PvP, but you are not."
L["The scale of all nameplates if you have no target unit selected."] = "대상 유닛을 선택하지 않았을 때 모든 이름표의 크기 비율입니다."
L["The scale of non-target nameplates if a target unit is selected."] = "대상 유닛을 선택했을 때 비-대상 이름표의 크기 비율입니다."
--[[Translation missing --]]
L["The script has overwritten the global '%s', this might affect other scripts ."] = "The script has overwritten the global '%s', this might affect other scripts ."
--[[Translation missing --]]
L["The size of the clickable area is always derived from the current size of the healthbar."] = "The size of the clickable area is always derived from the current size of the healthbar."
L["The target nameplate's scale if a target unit is selected."] = "대상 유닛을 선택했을 때 대상 이름표의 크기 비율입니다."
L["The target nameplate's transparency if a target unit is selected."] = "대상 유닛을 선택했을 때 대상 이름표의 투명도입니다."
L["The transparency of all nameplates if you have no target unit selected."] = "대상 유닛을 선택하지 않았을 때 모든 이름표의 투명도입니다."
L["The transparency of non-target nameplates if a target unit is selected."] = "대상 유닛을 선택했을 때 비-대상 이름표의 투명도입니다."
L["These options allow you to control whether target marker icons are hidden or shown on nameplates and whether a nameplate's healthbar (in healthbar view) or name (in headline view) are colored based on target markers."] = "이 옵션은 이름표에 대상 징표 아이콘을 숨기거나 표시하고 이름표의 생명력바 (생명력바 보기에서) 또는 이름 (헤드라인 보기에서)에 대상 징표에 따른 색상을 입힐 지 제어할 수 있게 해줍니다."
L["These options allow you to control whether the castbar is hidden or shown on nameplates."] = "이 옵션은 이름표에 시전바를 숨기거나 표시하도록 제어할 수 있게 해줍니다."
L["These options allow you to control which nameplates are visible within the game field while you play."] = "이 옵션은 플레이하는 동안 게임 영역 내에서 볼수 있는 이름표를 제어할 수 있게 해줍니다."
--[[Translation missing --]]
L["These settings will define the space that text can be placed on the nameplate."] = "These settings will define the space that text can be placed on the nameplate."
L["These settings will define the space that text can be placed on the nameplate. Having too large a font and not enough height will cause the text to be not visible."] = "이름표 위에 위치할 수 있는 문자의 공간을 정의하는 설정입니다. 매우 큰 글꼴에 공간을 부족하게 설정하면 문자가 표시되지 않습니다."
L["Thick"] = "두껍게"
L["Thick Outline"] = "두꺼운 외곽선"
L["Thick Outline, Monochrome"] = "두꺼운 외곽선, 모노크롬"
L["Thin Square"] = "얇은 사각형"
--[[Translation missing --]]
L["This lets you select the layout style of the auras area."] = "This lets you select the layout style of the auras area."
--[[Translation missing --]]
L["This lets you select the layout style of the auras widget."] = "This lets you select the layout style of the auras widget."
--[[Translation missing --]]
L["This option allows you to control whether a cast's remaining cast time is hidden or shown on castbars."] = "This option allows you to control whether a cast's remaining cast time is hidden or shown on castbars."
L["This option allows you to control whether a spell's icon is hidden or shown on castbars."] = "이 옵션은 시전바에 주문의 아이콘을 숨기거나 표시하도록 제어할 수 있게 해줍니다."
L["This option allows you to control whether a spell's name is hidden or shown on castbars."] = "이 옵션은 시전바에 주문의 이름을 숨기거나 표시하도록 제어할 수 있게 해줍니다."
L["This option allows you to control whether a unit's health is hidden or shown on nameplates."] = "이 옵션은 이름표에 유닛의 생명력을 숨기거나 표시하도록 제어할 수 있게 해줍니다."
L["This option allows you to control whether a unit's level is hidden or shown on nameplates."] = "이 옵션은 이름표에 유닛의 레벨을 숨기거나 표시하도록 제어할 수 있게 해줍니다."
L["This option allows you to control whether a unit's name is hidden or shown on nameplates."] = "이 옵션은 이름표에 유닛의 이름을 숨기거나 표시하도록 제어할 수 있게 해줍니다."
L["This option allows you to control whether custom settings for nameplate style, color, transparency and scaling should be used for this nameplate."] = "이 옵션은 이 이름표에 사용자 설정 이름표 모양, 색상, 투명도와 크기 비율 변경을 사용할 수 있도록 허용합니다."
L["This option allows you to control whether headline view (text-only) is enabled for nameplates."] = "이 옵션은 이름표를 헤드라인 보기(문자만)로 사용하도록 제어할 수 있게 해줍니다."
--[[Translation missing --]]
L["This option allows you to control whether nameplates should fade in when displayed."] = "This option allows you to control whether nameplates should fade in when displayed."
L["This option allows you to control whether textures are hidden or shown on nameplates for different threat levels. Dps/healing uses regular textures, for tanking textures are swapped."] = "이 옵션은 위협 수준 등급에 따라 이름표에 텍스쳐를 표시할 지 숨길 지 제어할 수 있도록 해줍니다. Dps/치유는 보통 텍스쳐를 사용하고, 방어 전담 텍스쳐는 교체됩니다."
L["This option allows you to control whether the custom icon is hidden or shown on this nameplate."] = "이 옵션은 이 이름표에 사용자 설정 아이콘을 숨기거나 표시하도록 제어할 수 있게 해줍니다."
--[[Translation missing --]]
L["This option allows you to control whether the icon for rare & elite units is hidden or shown on nameplates."] = "This option allows you to control whether the icon for rare & elite units is hidden or shown on nameplates."
--[[Translation missing --]]
L["This option allows you to control whether the skull icon for boss units is hidden or shown on nameplates."] = "This option allows you to control whether the skull icon for boss units is hidden or shown on nameplates."
L["This option allows you to control whether threat affects the healthbar color of nameplates."] = "이 옵션은 위협 수준이 이름표의 생명력바 색상에 영향을 줄 지 제어할 수 있게 해줍니다."
L["This option allows you to control whether threat affects the scale of nameplates."] = "이 옵션은 위협 수준이 이름표의 크기 비율에 영향을 줄 지 제어할 수 있게 해줍니다."
L["This option allows you to control whether threat affects the transparency of nameplates."] = "이 옵션은 위협 수준이 이름표의 투명도를 변경할 수 있도록 허용합니다."
L["This setting will disable threat scale for target marked, mouseover or casting units and instead use the general scale settings."] = "이 설정은 징표 대상, 마우스오버 또는 시전 중인 유닛에 위협 수준 크기 비율을 비활성하고 대신 기본 크기 비율 설정을 사용합니다."
L["This setting will disable threat transparency for target marked, mouseover or casting units and instead use the general transparency settings."] = "이 설정은 징표 대상, 마우스오버 또는 시전 중인 유닛에 위협 수준 투명도를 비활성하고 대신 기본 투명도 설정을 사용합니다."
--[[Translation missing --]]
L["This settings changes CVars related to action targeting and are not stored in the profile, but by WoW itself (character-specific settings)."] = "This settings changes CVars related to action targeting and are not stored in the profile, but by WoW itself (character-specific settings)."
--[[Translation missing --]]
L["This widget highlights the nameplate of your current focus target by showing a border around the healthbar and by coloring the nameplate's healtbar and/or name with a custom color."] = "This widget highlights the nameplate of your current focus target by showing a border around the healthbar and by coloring the nameplate's healtbar and/or name with a custom color."
--[[Translation missing --]]
L["This widget highlights the nameplate of your current target by showing a border around the healthbar and by coloring the nameplate's healtbar and/or name with a custom color."] = "This widget highlights the nameplate of your current target by showing a border around the healthbar and by coloring the nameplate's healtbar and/or name with a custom color."
--[[Translation missing --]]
L["This widget shows a class icon on the nameplates of players."] = "This widget shows a class icon on the nameplates of players."
L["This widget shows a quest icon above unit nameplates or colors the nameplate healthbar of units that are involved with any of your current quests."] = "자신의 현재 퀘스트와 관련된 유닛 이름표 위에 퀘스트 아이콘을 표시하거나 유닛의 이름표 생명력바에 색상을 입히는 장치입니다."
L["This widget shows a stealth icon on nameplates of units that can detect stealth."] = "은신을 감지할 수 있는 유닛의 이름표에 은신 아이콘을 표시하는 장치입니다."
L["This widget shows a unit's auras (buffs and debuffs) on its nameplate."] = "이름표에 유닛의 효과(강화 효과와 약화 효과)를 표시하는 장치입니다."
--[[Translation missing --]]
L["This widget shows an experience bar for player followers."] = "This widget shows an experience bar for player followers."
L["This widget shows auras from boss mods on your nameplates (since patch 7.2, hostile nameplates only in instances and raids)."] = "이 장치는 당신의 이름표에 우두머리 모듈의 효과를 표시합니다 (7.2패치 이후부터, 인스턴스와 공격대 내에서만 적대적 이름표에)."
L["This widget shows icons for friends, guild members, and faction on nameplates."] = "이름표에 친구, 길드원, 진영 아이콘을 표시하는 장치입니다."
L["This widget shows information about your target's resource on your target nameplate. The resource bar's color is derived from the type of resource automatically."] = "자신의 대상 이름표에 대상의 자원에 대한 정보를 표시하는 장치입니다. 자원 유형에 따라 자동으로 자원 바의 색상이 변경됩니다."
--[[Translation missing --]]
L["This widget shows players that are healers."] = "This widget shows players that are healers."
L["This widget shows various icons (orbs and numbers) on enemy nameplates in arenas for easier differentiation."] = "쉽게 구별하기 위해 투기장에서 다양한 아이콘 (구슬과 숫자)을 적 이름표에 표시하는 장치입니다."
L["This widget shows your combo points on your target nameplate."] = "자신의 연계 점수를 대상 이름표에 표시하는 장치입니다."
L["This will allow you to disable threat art on target marked units."] = "대상 징표가 지정된 유닛에 위협 수준 표시를 비활성 할 수 있도록 해줍니다."
L["This will color the aura based on its type (poison, disease, magic, curse) - for Icon Mode the icon border is colored, for Bar Mode the bar itself."] = "효과의 유형에 따라 색상을 입힙니다 (독, 질병, 마법, 저주) - 아이콘 모드에선 아이콘 테두리가 색상화되며, 바 모드에선 바 자체에 색을 넣습니다."
--[[Translation missing --]]
L["This will format text to a simpler format using M or K for millions and thousands. Disabling this will show exact absorbs amounts."] = "This will format text to a simpler format using M or K for millions and thousands. Disabling this will show exact absorbs amounts."
--[[Translation missing --]]
L["This will format text to a simpler format using M or K for millions and thousands. Disabling this will show exact health amounts."] = "This will format text to a simpler format using M or K for millions and thousands. Disabling this will show exact health amounts."
L["This will format text to show both the maximum hp and current hp."] = "최대 HP와 현재 HP 둘다 표시합니다."
L["This will format text to show hp as a value the target is missing."] = "대상의 손실 생명력 수치를 표시합니다."
--[[Translation missing --]]
L["This will toggle the auras widget to only show for your current target."] = "This will toggle the auras widget to only show for your current target."
--[[Translation missing --]]
L["This will toggle the auras widget to show the cooldown spiral on auras."] = "This will toggle the auras widget to show the cooldown spiral on auras."
L["Threat Detection"] = "위협 수준 감지"
--[[Translation missing --]]
L["Threat Detection Heuristic"] = "Threat Detection Heuristic"
L["Threat Glow"] = "위협 수준 반짝임"
--[[Translation missing --]]
L["Threat Plates is currently maintained by Backup (CurseForge). It was originally written by Suicidal Katt (CurseForge)."] = "Threat Plates is currently maintained by Backup (CurseForge). It was originally written by Suicidal Katt (CurseForge)."
L["Threat Plates Script Editor"] = "Threat Plates 스크립트 편집기"
L["Threat System"] = "위협 수준 체제"
--[[Translation missing --]]
L["Threat Table"] = "Threat Table"
--[[Translation missing --]]
L["Threat Value Delta"] = "Threat Value Delta"
L["Three"] = "3"
L["Time Left"] = "남은 시간"
L["Time Text Offset"] = "시간 문자 위치"
--[[Translation missing --]]
L["Timers"] = "Timers"
L["Title"] = "제목"
--[[Translation missing --]]
L["Toggle"] = "Toggle"
--[[Translation missing --]]
L["Toggle Enemy Headline View"] = "Toggle Enemy Headline View"
--[[Translation missing --]]
L["Toggle Friendly Headline View"] = "Toggle Friendly Headline View"
--[[Translation missing --]]
L["Toggle Neutral Headline View"] = "Toggle Neutral Headline View"
L["Toggle on Target"] = "대상에 표시 전환"
L["Toggling"] = "전환"
L["Tooltips"] = "툴팁"
L["Top"] = "상단"
L["Top Inset"] = "상단 여백"
L["Top Left"] = "좌측 상단"
L["Top Right"] = "우측 상단"
L["Top-to-bottom"] = "위에서 아래로"
L["Totem Scale"] = "토템 크기 비율"
L["Totem Transparency"] = "토템 투명도"
L["Totems"] = "토템"
--[[Translation missing --]]
L["Translators"] = "Translators"
--[[Translation missing --]]
L["Transliterate Cyrillic Letters"] = "Transliterate Cyrillic Letters"
L["Transparency"] = "투명도"
L["Transparency & Scaling"] = "투명도 & 크기 비율 변경"
--[[Translation missing --]]
L["Transparent"] = "Transparent"
L["Treant"] = "나무정령"
--[[Translation missing --]]
L["Trigger"] = "Trigger"
L["Two"] = "2"
L["Type"] = "유형"
L["Typeface"] = "활자체"
L["UI Scale"] = "UI 크기 비율"
--[[Translation missing --]]
L["Unable to change a setting while in combat."] = "Unable to change a setting while in combat."
--[[Translation missing --]]
L["Unable to change the following console variable while in combat: "] = "Unable to change the following console variable while in combat: "
--[[Translation missing --]]
L["Unable to change transparency for occluded units while in combat."] = "Unable to change transparency for occluded units while in combat."
L["Undetermined"] = "분명하지 않음"
--[[Translation missing --]]
L["Unfriendly"] = "Unfriendly"
--[[Translation missing --]]
L["Uniform Color"] = "Uniform Color"
L["Unit"] = "유닛"
L["Unit (Names or NPC IDs)"] = "유닛 (이름 또는 NPC ID)"
L["Unit Base Scale"] = "유닛 기본 크기 비율"
L["Unit Base Transparency"] = "유닛 기본 투명도"
L["Unit: "] = "유닛:"
L["Unknown option: "] = "알 수 없는 옵션: "
L["Unlimited Duration"] = "무제한 기간"
L["Usage: /tptp [options]"] = "사용법: /tptp [옵션]"
L["Use a custom color for healthbar (in healthbar view) or name (in headline view) of friends and/or guild members."] = "친구, 길드원의 생명력바 (생명력바 보기에서)또는 이름 (헤드라인 보기에서)에 사용자 설정 색상을 사용합니다."
--[[Translation missing --]]
L["Use a custom color for the background."] = "Use a custom color for the background."
--[[Translation missing --]]
L["Use a custom color for the bar background."] = "Use a custom color for the bar background."
--[[Translation missing --]]
L["Use a custom color for the bar's border."] = "Use a custom color for the bar's border."
L["Use a custom color for the castbar's background."] = "시전바의 배경에 사용자 설정 색상을 사용합니다."
L["Use a custom color for the healtbar's background."] = "생명력바의 배경에 사용자 설정 색상을 사용합니다."
L["Use a custom color for the healtbar's border."] = "생명력바의 테두리에 사용자 설정 색상을 사용합니다."
L["Use a custom color for the healthbar of quest mobs."] = "퀘스트 몹의 생명력바에 사용자 설정 색상을 사용합니다."
--[[Translation missing --]]
L["Use a custom color for the healthbar of your current focus target."] = "Use a custom color for the healthbar of your current focus target."
L["Use a custom color for the healthbar of your current target."] = "자신의 현재 대상의 생명력바에 사용자 설정 색상을 사용합니다."
--[[Translation missing --]]
L["Use a custom color for the name of your current focus target (in healthbar view and in headline view)."] = "Use a custom color for the name of your current focus target (in healthbar view and in headline view)."
--[[Translation missing --]]
L["Use a custom color for the name of your current target (in healthbar view and in headline view)."] = "Use a custom color for the name of your current target (in healthbar view and in headline view)."
--[[Translation missing --]]
L["Use a heuristic instead of a mob's threat table to detect if you are in combat with a mob (see Threat System - General Settings for a more detailed explanation)."] = "Use a heuristic instead of a mob's threat table to detect if you are in combat with a mob (see Threat System - General Settings for a more detailed explanation)."
--[[Translation missing --]]
L["Use a heuristic to detect if a mob is in combat with you, but only in instances (like dungeons or raids)."] = "Use a heuristic to detect if a mob is in combat with you, but only in instances (like dungeons or raids)."
--[[Translation missing --]]
L["Use a striped texture for the absorbs overlay. Always enabled if full absorbs are shown."] = "Use a striped texture for the absorbs overlay. Always enabled if full absorbs are shown."
L["Use Blizzard default nameplates for friendly nameplates and disable ThreatPlates for these units."] = "우호적 유닛에 ThreatPlates를 비활성하고 블리자드 기본 이름표를 사용합니다."
--[[Translation missing --]]
L["Use Blizzard default nameplates for neutral and enemy nameplates and disable ThreatPlates for these units."] = "Use Blizzard default nameplates for neutral and enemy nameplates and disable ThreatPlates for these units."
--[[Translation missing --]]
L["Use FrameSort"] = "Use FrameSort"
L["Use scale settings of Healthbar View also for Headline View."] = "생명력바 보기의 크기 비율 설정을 헤드라인 보기에도 사용합니다."
--[[Translation missing --]]
L["Use target scale and transparency settings also for soft enemy target."] = "Use target scale and transparency settings also for soft enemy target."
--[[Translation missing --]]
L["Use target scale and transparency settings also for soft friend target."] = "Use target scale and transparency settings also for soft friend target."
--[[Translation missing --]]
L["Use target scale and transparency settings also for soft interact target."] = "Use target scale and transparency settings also for soft interact target."
L["Use target-based scale as absolute scale and ignore unit base scale."] = "대상 기반 크기 비율을 절대 크기 비율로 사용하고 유닛 기본 크기 비율을 무시합니다."
L["Use target-based transparency as absolute transparency and ignore unit base transparency."] = "대상 기반 투명도를 절대 투명도로 사용하고 유닛 기본 투명도를 무시합니다."
L["Use Target's Name"] = "대상의 이름 사용"
--[[Translation missing --]]
L["Use the background color also for the border."] = "Use the background color also for the border."
--[[Translation missing --]]
L["Use the bar foreground color also for the background."] = "Use the bar foreground color also for the background."
--[[Translation missing --]]
L["Use the bar foreground color also for the bar background."] = "Use the bar foreground color also for the bar background."
--[[Translation missing --]]
L["Use the bar foreground color also for the border."] = "Use the bar foreground color also for the border."
L["Use the castbar's foreground color also for the background."] = "시전바의 전경 색상을 배경에도 사용합니다."
L["Use the healthbar's background color also for the border."] = "생명력바의 배경 색상을 테두리에도 사용합니다."
L["Use the healthbar's foreground color also for the background."] = "생명력바의 배경 색상을 전경 색상에도 사용합니다."
L["Use the healthbar's foreground color also for the border."] = "생명력바의 전경 색상을 테두리에도 사용합니다."
--[[Translation missing --]]
L["Use the same color for all combo points shown."] = "Use the same color for all combo points shown."
L["Use Threat Color"] = "위협 수준 색상 사용"
L["Use threat scale as additive scale and add or substract it from the general scale settings."] = "위협 수준 크기 비율을 추가적 크기 비율로 사용하고 기본 크기 비율 설정에서 추가하거나 뺍니다."
L["Use threat transparency as additive transparency and add or substract it from the general transparency settings."] = "위협 수준 투명도를 추가적 투명도로 사용하고 기본 투명도 설정에서 추가하거나 뺍니다."
L["Use transparency settings of Healthbar View also for Headline View."] = "생명력바 보기의 투명도 설정을 헤드라인 보기에도 사용합니다."
L["Uses the target-based transparency as absolute transparency and ignore unit base transparency."] = "대상 기반 투명도를 절대 투명도로 사용하고 유닛 기본 투명도를 무시합니다."
L["Val'kyr Shadowguard"] = "발키르 어둠수호병"
--[[Translation missing --]]
L["Value"] = "Value"
--[[Translation missing --]]
L["Value Format"] = "Value Format"
--[[Translation missing --]]
L["Value Type"] = "Value Type"
L["Venomous Snake"] = "독사"
--[[Translation missing --]]
L["Version"] = "Version"
L["Vertical Align"] = "수직 정렬"
L["Vertical Alignment"] = "세로 정렬"
--[[Translation missing --]]
L["Vertical Offset"] = "Vertical Offset"
L["Vertical Overlap"] = "상하 겹침"
L["Vertical Spacing"] = "세로 간격"
L["Viper"] = "살무사"
L["Visibility"] = "표시"
L["Volatile Ooze"] = "일촉즉발 수액괴물"
L["Warlock"] = "흑마법사"
L["Warning Glow for Threat"] = "위협 수준 경보 반짝임"
L["Water Elemental"] = "물 정령"
L["Web Wrap"] = "거미줄 올가미"
L["We're unable to change this while in combat"] = "전투 중엔 변경할 수 없습니다"
L["Wide"] = "넓게"
L["Widgets"] = "장치"
L["Width"] = "너비"
L["Windwalker Monk"] = "풍운 수도사"
--[[Translation missing --]]
L["With Pet"] = "With Pet"
L["Word Wrap"] = "줄 바꿈"
--[[Translation missing --]]
L["World Boss"] = "World Boss"
--[[Translation missing --]]
L["WoW Flat"] = "WoW Flat"
--[[Translation missing --]]
L["WoW Round"] = "WoW Round"
L["X"] = "X"
L["Y"] = "Y"
L["You can access the "] = "다음을 입력하여 "
--[[Translation missing --]]
L["You cannot delete General Settings, only custom nameplates entries."] = "You cannot delete General Settings, only custom nameplates entries."
L["You currently have two nameplate addons enabled: |cff89F559Threat Plates|r and |cff89F559%s|r. Please disable one of these, otherwise two overlapping nameplates will be shown for units."] = "현재 이름표 애드온 두 개가 켜져 있습니다: |cff89F559Threat Plates|r 및 |cff89F559%s|r. 둘 중 하나를 꺼주세요. 안 그러면 유닛에 두 이름표가 겹쳐 표시됩니다."
L["Your own quests that you have to complete."] = "당신이 완료해야 하는 자신의 퀘스트입니다."
--[[Translation missing --]]
L["Your version of LibDogTag-Unit-3.0 does not support nameplates. You need to install at least v90000.3 of LibDogTag-Unit-3.0."] = "Your version of LibDogTag-Unit-3.0 does not support nameplates. You need to install at least v90000.3 of LibDogTag-Unit-3.0."
