local mod	= DBM:NewMod(2514, "DBM-Party-Dragonflight", 5, 1201)
local L		= mod:GetLocalizedStrings()

mod:SetRevision("20251117220446")
mod:SetCreatureID(190609)
mod:SetEncounterID(2565)
mod:SetHotfixNoticeRev(20221015000000)
--mod:SetMinSyncRevision(20211203000000)
--mod.respawnTime = 29
mod.sendMainBossGUID = true

mod:RegisterCombat("combat")

--TODO, some actual custom sounds and timer disables when apis added
if DBM:IsPostMidnight() then return end

mod:RegisterEventsInCombat(
	"SPELL_CAST_START 374361 388822",
	"SPELL_CAST_SUCCESS 374343",
	"SPELL_AURA_APPLIED 389011 374350 389007",
	"SPELL_AURA_APPLIED_DOSE 389011",
	"SPELL_AURA_REMOVED 374350 389011"
)

--TODO, anounce https://www.wowhead.com/beta/spell=388901/arcane-rift spawns?
--TOOD, how frequent is https://www.wowhead.com/beta/spell=388951/uncontrolled-energy , announce them if not frequent? Seems like it'll ramp up fast though
--TODO, GTFO for arcane rift, could not find damage spellId for it
--TODO, add arcane missiles? i feel like this is something she probably casts very frequently
--Notes, Power Vaccume triggers 4 second ICD, Energy Bomb Triggers 8.5 ICD on Vaccuum but only 7 second ICD on Breath, Astraol breath triggers 7.5 ICD
--Notes, All of ICD adjustments can be done but for a 5 man boss with 3 abilities it seems overkill. Only perform correction on one case for now
--[[
(ability.id = 374361 or ability.id = 388822 or ability.id = 439488) and type = "begincast"
 or ability.id = 374343 and type = "cast"
 or type = "dungeonencounterstart" or type = "dungeonencounterend"
--]]
local warnOverwhelmingPoweer					= mod:NewCountAnnounce(389011, 3, nil, nil, DBM_CORE_L.AUTO_ANNOUNCE_OPTIONS.stack:format(389011))--Typical stack warnings have amount and playername, but since used as personal, using count object to just display amount then injecting option text for stack
local warnEnergyBomb							= mod:NewTargetAnnounce(374352, 3)

local specWarnAstralBreath						= mod:NewSpecialWarningDodge(374361, nil, nil, nil, 2, 2)
local specWarnPowerVacuum						= mod:NewSpecialWarningRun(388822, nil, nil, nil, 4, 2)
local specWarnEnergyBomb						= mod:NewSpecialWarningMoveAway(374352, nil, nil, nil, 1, 2)
local yellEnergyBomb							= mod:NewYell(374352)
local yellEnergyBombFades						= mod:NewShortFadesYell(374352)
local specWarnGTFO								= mod:NewSpecialWarningGTFO(389007, nil, nil, nil, 1, 8)

local timerAstralBreathCD						= mod:NewCDTimer(26.3, 374361, nil, nil, nil, 3)--26-32
local timerPowerVacuumCD						= mod:NewCDTimer(21, 388822, nil, nil, nil, 2)--22-29
local timerEnergyBombCD							= mod:NewCDTimer(14.1, 374352, nil, nil, nil, 3)--14.1-20

mod:AddInfoFrameOption(389011, true)

local playerDebuffCount = 0

function mod:OnCombatStart(delay)
	timerEnergyBombCD:Start(15.9-delay)
	timerPowerVacuumCD:Start(24.9-delay)
	timerAstralBreathCD:Start(28.1-delay)
	if self.Options.InfoFrame then
		DBM.InfoFrame:SetHeader(DBM:GetSpellName(389011))
		DBM.InfoFrame:Show(5, "playerdebuffstacks", 389011)
	end
end

function mod:OnCombatEnd()
	if self.Options.InfoFrame then
		DBM.InfoFrame:Hide()
	end
end

function mod:SPELL_CAST_START(args)
	local spellId = args.spellId
	if spellId == 374361 then
		specWarnAstralBreath:Show()
		specWarnAstralBreath:Play("breathsoon")
		timerAstralBreathCD:Start()
	elseif spellId == 388822 then
		specWarnPowerVacuum:Show()
		specWarnPowerVacuum:Play("justrun")
		timerPowerVacuumCD:Start()
	end
end

function mod:SPELL_CAST_SUCCESS(args)
	local spellId = args.spellId
	if spellId == 374343 then
		timerEnergyBombCD:Start()
		local remaining = timerPowerVacuumCD:GetRemaining()
		if remaining < 8.5 then
			local adjust = 8.5 - remaining
			timerPowerVacuumCD:AddTime(adjust)
			DBM:Debug("timerPowerVacuumCD extended by: "..adjust)
		end
	end
end

function mod:SPELL_AURA_APPLIED(args)
	local spellId = args.spellId
	if spellId == 389011 and args:IsPlayer() then
		local amount = args.amount or 1
		playerDebuffCount = amount
		warnOverwhelmingPoweer:Show(amount)
	elseif spellId == 374350 then
		warnEnergyBomb:CombinedShow(0.3, args.destName)
		if args:IsPlayer() then
			specWarnEnergyBomb:Show()
			if playerDebuffCount == 3 then--Will spawn rift when it expires, runout
				specWarnEnergyBomb:Play("runout")
			else
				specWarnEnergyBomb:Play("scatter")
			end
			yellEnergyBomb:Yell()
			yellEnergyBombFades:Countdown(spellId)
		end
	elseif spellId == 389007 and args:IsPlayer() and self:AntiSpam(2, 4) then
		specWarnGTFO:Show(args.spellName)
		specWarnGTFO:Play("watchfeet")
	end
end
mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED

function mod:SPELL_AURA_REMOVED(args)
	local spellId = args.spellId
	if spellId == 374350 then
		if args:IsPlayer() then
			yellEnergyBombFades:Cancel()
		end
	elseif spellId == 389011 and args:IsPlayer() then
		playerDebuffCount = 0
	end
end
