local MER, F, E, I, V, P, G, L = unpack(ElvUI_MerathilisUI)
local module = MER:GetModule("MER_Skins")
local S = E:GetModule("Skins")

local _G = _G

function module:PVEFrame()
	if not module:CheckDB("lfg", "lfg") then
		return
	end

	local PVEFrame = _G.PVEFrame

	local frames = {
		_G.PVEFrame,
		_G.LFGDungeonReadyDialog,
		_G.LFGDungeonReadyStatus,
		_G.LFDRoleCheckPopup,
		_G.ReadyCheckFrame,
		_G.QueueStatusFrame,
		_G.LFDReadyCheckPopup,
		_G.LFGListInviteDialog,
		_G.LFGListApplicationDialog,
	}

	for _, frame in pairs(frames) do
		if frame then
			module:CreateShadow(frame)
		end
	end

	for i = 1, 4 do
		module:ReskinTab(_G["PVEFrameTab" .. i])
	end

	local iconSize = 56 - 2 * E.mult
	for i = 1, 4 do
		local bu = _G["GroupFinderFrame"]["groupButton" .. i]
		bu.name:SetTextColor(1, 1, 1)

		bu.icon:SetSize(iconSize, iconSize)
		bu.icon:SetDrawLayer("OVERLAY")
		bu.icon:ClearAllPoints()
		bu.icon:SetPoint("LEFT", bu, "LEFT", 5, 0)
	end
end

module:AddCallback("PVEFrame")
