{
  "itemGroup.tetra":"Tetra",
  "tetra.attribute.draw_strength.name":"拉弓力量",
  "tetra.attribute.draw_speed.name":"拉弓時間",
  "tetra.attribute.ability_damage.name":"特殊功能傷害",
  "tetra.attribute.ability_cooldown.name":"特殊功能冷卻時間",
  "item.tetra.holo.tooltip1":"輕觸一下，球體便將圖和文字投射到空中",
  "item.tetra.holo.tooltip2":"\u00a77[\u00a78右鍵\u00a77]\u00a78使用",
  "tetra.holo.craft.breadcrumb.root":"合成",
  "tetra.holo.craft.breadcrumb.materials":"材料",
  "tetra.holo.craft.materials":"材料",
  "tetra.holo.craft.modular_sword":"刀劍",
  "tetra.holo.craft.modular_toolbelt":"工具腰帶",
  "tetra.holo.craft.modular_double":"雙頭工具",
  "tetra.holo.craft.modular_single":"單頭工具",
  "tetra.holo.craft.modular_bow":"弓",
  "tetra.holo.craft.modular_shield":"盾牌",
  "tetra.holo.craft.slot":"插槽",
  "tetra.holo.craft.requirements":"需要",
  "tetra.holo.craft.improvements":"改進",
  "tetra.holo.craft.stats":"屬性",
  "tetra.holo.craft.variants":"變種",
  "tetra.holo.craft.materials.stat.primary":"硬度",
  "tetra.holo.craft.materials.stat.primary.tooltip":"材料的硬度,鋒利度,或塑成此材料的某種硬化/鋒利邊緣的能力",
  "tetra.holo.craft.materials.stat.secondary":"密度",
  "tetra.holo.craft.materials.stat.secondary.tooltip":"材料的密度,剛性或重量,擺動時攜帶多少動能",
  "tetra.holo.craft.materials.stat.tertiary":"靈活性",
  "tetra.holo.craft.materials.stat.tertiary.tooltip":"材料的靈活性或拉伸強度,此材料在彎曲時會彈回多快",
  "tetra.holo.craft.materials.stat.tool_level":"工具等級",
  "tetra.holo.craft.materials.stat.tool_level.tooltip":"用此材料製成的部件工具的等級基礎值",
  "tetra.holo.craft.materials.stat.tool_efficiency":"工具效率",
  "tetra.holo.craft.materials.stat.tool_efficiency.tooltip":"用此材料製成的部件工具的效率基礎值",
  "tetra.holo.craft.materials.stat.durability":"耐久",
  "tetra.holo.craft.materials.stat.durability.tooltip":"用此材料製成的部件工具的耐久基礎值",
  "tetra.holo.craft.materials.stat.integrity":"完整度",
  "tetra.holo.craft.materials.stat.integrity.tooltip":"用此材料製成的部件工具的完整度基礎值(獲得|花費)",
  "tetra.holo.craft.materials.stat.magic_capacity":"魔力",
  "tetra.holo.craft.materials.stat.magic_capacity.tooltip":"用此材料製成的部件工具的魔力容量",
  "tetra.holo.craft.materials.stat_modifier":"修改",
  "tetra.holo.craft.materials.stat_modifier.tooltip":"用此材料製成的主要部件有著\u00a7e%s\u00a7r修改:",
  "tetra.holo.craft.materials.stat_effect":"效果",
  "tetra.holo.craft.materials.stat_effect.tooltip":"用此材料製成的主要部件有著\u00a7e%s\u00a7r效果:",
  "tetra.holo.scan.status":"\u00a78屬性:\u00a7r%s",
  "tetra.holo.scan.active":"啟用",
  "tetra.holo.scan.snoozed":"\u00a78休眠\u00a7r%s:%s",
  "tetra.holo.scan.snooze":"\u00a77[\u00a78shift + 右鍵\u00a77]\u00a78休眠掃描器",
  "tetra.workbench.slot_detail.details_tab":"詳情",
  "tetra.workbench.slot_detail.craft_tab":"合成",
  "tetra.workbench.slot_detail.tweak_tab":"調整",
  "tetra.workbench.slot_detail.tweak_apply":"應用",
  "tetra.workbench.module_detail.empty":"空插槽",
  "tetra.workbench.module_detail.not_tweakable":"調整不可用",
  "tetra.workbench.schematic_list.empty":"選定的插槽沒有可用的升級.",
  "tetra.workbench.schematic_detail.craft":"合成",
  "tetra.workbench.schematic_detail.back":"返回",
  "tetra.workbench.schematic_detail.experience":"這個動作需要%d經驗等級",
  "tetra.workbench.schematic_detail.destabilize_tooltip":"此物品具有異常不穩定的部件,執行此操作有機率對部件產生以下負面影響：",
  "tetra.workbench.schematic_detail.repair_tooltip":"在維修週期中更換下一個部件,此物品會\u00a7e完全修復",
  "tetra.workbench.schematic_detail.no_material_tooltip":"此示意圖需要材料才能製作",
  "tetra.workbench.schematic_detail.material_count_tooltip":"提供的材料不足",
  "tetra.workbench.schematic_detail.material_tooltip":"提供的材料不能用於此示意圖",
  "tetra.workbench.schematic_detail.integrity_tooltip":"合成這個會超出物品的完整度",
  "tetra.workbench.schematic_detail.tools_tooltip":"你沒有所需的工具",
  "tetra.workbench.schematic_detail.level_tooltip":"合成這個需要比你目前更多的經驗等級",
  "tetra.workbench.schematic_list.temporary":"包包內有可用的物品",
  "tetra.repair_action.label":"修理",
  "tetra.tool.hammer":"錘",
  "tetra.tool.hammer.requirement":"這個動作需要%d級的錘",
  "tetra.tool.axe":"斧",
  "tetra.tool.axe.requirement":"這個動作需要%d級的斧",
  "tetra.tool.pickaxe":"鎬",
  "tetra.tool.pickaxe.requirement":"這個動作需要%d級的鎬",
  "tetra.tool.shovel":"鏟",
  "tetra.tool.shovel.requirement":"這個動作需要%d級的鏟",
  "tetra.tool.cut":"切割",
  "tetra.tool.cut.requirement":"這個動作需要%d級的切割工具.\n\u00a77大部分的劍可用於此.",
  "tetra.tool.pry":"撬開",
  "tetra.tool.pry.requirement":"這個動作需要%d級的撬開工具.\n\u00a77羊角頭可用於此.",
  "tetra.tool.available":"你有可用的%d級工具",
  "tetra.stats.efficiency_suffix":"效率",
  "tetra.stats.strength_suffix":"力量",
  "tetra.stats.tier_suffix":"等級",
  "tetra.stats.level_suffix":"等級",
  "tetra.stats.reach":"使用範圍",
  "tetra.stats.reach.tooltip":"此物品可碰觸方塊和實體至\u00a7e%s\u00a7r格遠",
  "tetra.stats.reach_normalized":"使用範圍",
  "tetra.stats.reach_normalized.tooltip":"改變此物品可接觸的範圍至\u00a7e%s\u00a7r格",
  "tetra.stats.durability":"耐久",
  "tetra.stats.durability.tooltip":"此物品有\u00a7e%s\u00a7r的耐久",
  "tetra.stats.speed":"速度",
  "tetra.stats.speed.tooltip":"影響此物品能揮舞的多快\n \n\u00a7e%s\u00a77秒的揮舞間隔\n\u00a7ex%s\u00a77的採集效率加乘",
  "tetra.stats.speed.tooltip_extended":"揮舞的\"冷卻\"顯示於螢幕中央的指示條.完全冷卻前是可揮舞的,但攻擊力較低.影響像是橫掃或猛擊等需要完全冷卻才能觸發的效果.\n \n\u00a77速度值加乘採集效率,它增加或減少破壞方塊的速度,依它是大於或小於1.加乘的計算為: \u00a7f\u00a7o加乘 = 速度 * 0.5 + 0.5\u00a7r\u00a77",
  "tetra.stats.draw_speed":"拉弓時間",
  "tetra.stats.draw_speed.tooltip":"此物品需要\u00a7e%s\u00a7r秒拉滿弓",
  "tetra.stats.draw_speed_normalized":"拉弓時間",
  "tetra.stats.draw_speed_normalized.tooltip":"改變拉弓時間為\u00a7e%s\u00a7r秒",
  "tetra.stats.ability_speed":"冷卻",
  "tetra.stats.ability_speed.tooltip":"此物品的能力有著\u00a7e%s\u00a7r秒的基礎冷卻",
  "tetra.stats.ability_speed_normalized":"冷卻",
  "tetra.stats.ability_speed_normalized.tooltip":"改變基礎冷卻為\u00a7e%s\u00a7r秒",
  "tetra.stats.speed_normalized":"速度",
  "tetra.stats.speed_normalized.tooltip":"改變攻擊速度至為\u00a7e%s",
  "tetra.stats.attack_damage":"傷害",
  "tetra.stats.attack_damage.tooltip":"造成\u00a7e%s\u00a7r傷害",
  "tetra.stats.attack_damage_normalized":"傷害",
  "tetra.stats.attack_damage_normalized.tooltip":"改變攻擊傷害為\u00a7e%s",
  "tetra.stats.draw_strength":"力量",
  "tetra.stats.draw_strength.tooltip":"當拉滿弓發射投射物造成\u00a7e%s - %s\u00a7r傷害且初速為\u00a7e%s\u00a7r格/tick",
  "tetra.stats.draw_strength.tooltip_extended":"傷害計算是基於原版麥塊投射物的行為.傷害下限值為部件和升級,傷害上限為: \u00a7f\u00a7o上限 = 下限 * 1.5 + 1\u00a7r\u00a77.未拉滿弓發射的投射物傷害為下限值,例如50%滿的弓發射投射物會造成下限值50%%的傷害.",
  "tetra.stats.ability_damage":"傷害",
  "tetra.stats.ability_damage.tooltip":"使用此物品能力的基礎傷害值為\u00a7e%s",
  "tetra.stats.bleeding":"流血",
  "tetra.stats.bleeding.tooltip":"擊中實體有著30%%機率造成每2秒\u00a7e%s\u00a7r傷害的流血,對不死生物無效",
  "tetra.stats.backstab":"背刺",
  "tetra.stats.backstab.tooltip":"從後方擊中實體會爆擊造成\u00a7e%s\u00a7r的增傷",
  "tetra.stats.armor":"護甲",
  "tetra.stats.armor.tooltip":"持有時給予\u00a7e%s\u00a7r護甲",
  "tetra.stats.toughness":"抗性",
  "tetra.stats.toughness.tooltip":"持有時給予\u00a7e%s\u00a7r抗性",
  "tetra.stats.blocking":"格擋",
  "tetra.stats.blocking.tooltip":"按住右鍵會格擋迎來的攻擊和投射物",
  "tetra.stats.blocking_duration.tooltip":"按住右鍵會格擋迎來的攻擊和投射物最多\u00a7e%s\u00a7r秒",
  "tetra.stats.blocking.tooltip_extended":"若此物品有第二能力,則它可以按shift+右鍵使用,或按著shift鬆開右鍵(這會觸發多 50%% 的冷卻).",
  "tetra.stats.blocking_reflect":"反射",
  "tetra.stats.blocking_reflect.tooltip":"格擋近戰攻擊有\u00a7e%s\u00a7r機率對攻擊者造成\u00a7e%s\u00a7r傷害並對其施加擊中效果",
  "tetra.stats.bashing":"重擊",
  "tetra.stats.bashing.tooltip":"右擊可重擊實體.重擊一個實體會擊退它,擊暈它並造成\u00a7e100%%\u00a7r物品傷害\n \n\u00a77擊退係數: \u00a7e%s\u00a7r\n\u00a77擊暈: \u00a7e%s\u00a77秒",
  "tetra.stats.throwable":"可投擲",
  "tetra.stats.throwable.tooltip":"按住右鍵可丟擲.若擊中實體造成\u00a7e%s\u00a7r傷害,若物品的挖掘等級夠高且挖掘速度大於方塊硬度時,擊中方塊會破壞該方塊",
  "tetra.stats.ricochet":"彈跳",
  "tetra.stats.ricochet.tooltip":"擲出時在\u00a7e%s\u00a7r附近的敵人間彈跳",
  "tetra.stats.piercing":"刺穿",
  "tetra.stats.piercing.tooltip":"擲出時能刺穿\u00a7e%s\u00a7r個實體",
  "tetra.stats.piercing_harvest":"刺穿收穫",
  "tetra.stats.piercing_harvest.tooltip":"當擲出或破壞方塊時破壞額外的方塊",
  "tetra.stats.jab":"猛刺",
  "tetra.stats.jab.tooltip":"拿在副手時可右擊攻擊實體,造成\u00a7e%s\u00a7r傷害且附加擊中效果.觸發等於物品攻擊的冷卻時間.",
  "tetra.stats.armorPenetration":"穿甲",
  "tetra.stats.armorPenetration.tooltip":"攻擊生物時總會造成最少\u00a7e%s\u00a7r的傷害,無視目標護甲",
  "tetra.stats.unarmoredDamage":"切斷",
  "tetra.stats.unarmoredDamage.tooltip":"當攻擊實體無護甲時造成\u00a7e%s\u00a7r額外傷害",
  "tetra.stats.knockback":"擊退",
  "tetra.stats.knockback.tooltip":"增加擊中實體\u00a7e%s倍的擊退距離",
  "tetra.stats.looting":"掠奪",
  "tetra.stats.looting.tooltip":"增加擊殺實體的掉落物",
  "tetra.stats.fiery":"熾熱",
  "tetra.stats.fiery.tooltip":"擊中實體使其著火\u00a7e%s\u00a7r秒",
  "tetra.stats.smite":"不死剋星",
  "tetra.stats.smite.tooltip":"當攻擊不死生物時造成\u00a7e%s\u00a7r的額外傷害",
  "tetra.stats.arthropod":"節肢剋星",
  "tetra.stats.arthropod.tooltip":"當攻擊節肢生物時造成\u00a7e%s\u00a7r的額外傷害並施加緩速IV效果1至\u00a7e%s\u00a7r秒",
  "tetra.stats.sweeping":"橫掃之刃",
  "tetra.stats.sweeping.tooltip":"攻擊生物時也對所有附近的敵人造成半徑\u00a7e%s\u00a7r格的\u00a7e%s\u00a7r武器傷害",
  "tetra.stats.truesweep":"真實橫掃",
  "tetra.stats.truesweep.tooltip":"實體受到橫掃時是受附魔和物品影響.揮舞觸發橫掃效果即使並沒有擊中實體.",
  "tetra.stats.truesweep.tooltip_extended":"附魔影響包含附魔增加的傷害如不死剋星也包含了附魔效果如火屬性.物品影響指的是像流血或爆擊效果.",
  "tetra.stats.unbreaking":"耐久",
  "tetra.stats.unbreaking.tooltip":"使用時有機率不减少耐久\n \n\u00a77耐久等級: \u00a7e%s\u00a77\n耐久不减少機率: \u00a7e%s%%",
  "tetra.stats.mending":"修補",
  "tetra.stats.mending.tooltip":"消耗獲得的經驗球以修復耐久,每點經驗修復\u00a7e%s\u00a7r耐久\n \n\u00a77只在主手或副手持有時有效",
  "tetra.stats.silkTouch":"絲綢之觸",
  "tetra.stats.silkTouch.tooltip":"破壞方塊時掉落方塊本身，而不是一般的掉落物",
  "tetra.stats.fortune":"幸運",
  "tetra.stats.fortune.tooltip":"在採集或回收方塊時增加掉落機率",
  "tetra.stats.flame":"火焰",
  "tetra.stats.flame.tooltip":"擊中實體時使它著火\u00a7e%s\u00a7r秒,投射物點燃方塊就像TNT和營火",
  "tetra.stats.punch":"衝擊",
  "tetra.stats.punch.tooltip":"增加擊中實體\u00a7e%s倍的擊退距離",
  "tetra.stats.infinity":"無限",
  "tetra.stats.infinity.tooltip":"發射此物品時不再消耗正常的彈藥,特殊彈藥仍會消耗",
  "tetra.stats.quickStrike":"迅捷",
  "tetra.stats.quickStrike.tooltip":"在攻擊冷卻時將最小傷害减少到\u00a7e%s\u00a7r",
  "tetra.stats.counterweight":"配重",
  "tetra.stats.counterweight.tooltip":"當物品總完整度使用了\u00a7e%s\u00a7r時增加攻擊速度\u00a7e0.15\u00a7r,使用完整度每差1點,增益會減少\u00a7e0.05\u00a7r.",
  "tetra.stats.counterweight.indicator_tooltip":"目前增加: \u00a7e%s\n \n\u00a77增加攻擊速度 0.15 若物品完整度使用了\u00a7e%s\u00a7r,使用完整度每差1點增益減少0.05.",
  "tetra.stats.softStrike":"軟擊",
  "tetra.stats.softStrike.tooltip":"使用此工具合成的物品增加耐久",
  "tetra.stats.fierySelf":"焚身",
  "tetra.stats.fierySelf.tooltip_short":"使用時自身有機率著火,較少發生在寒冷生態域",
  "tetra.stats.fierySelf.tooltip":"使用時自身有機率著火,較少發生在寒冷生態域\n \n\u00a77基礎機率: \u00a7e%s\n\u00a77著火時間: \u00a7e%s",
  "tetra.stats.enderReverb":"終界混響",
  "tetra.stats.enderReverb.tooltip_short":"使用時激怒附近的終界使者,且當附近的終界使者傳送時自身有機率被一起傳送",
  "tetra.stats.enderReverb.tooltip":"使用時激怒附近的終界使者,且當附近的終界使者傳送時自身有機率被一起傳送\n \n\u00a77基礎機率: \u00a7e%s\u00a77",
  "tetra.stats.toolbelt.quickslot":"快捷欄",
  "tetra.stats.toolbelt.quickslot.tooltip":"有\u00a7e%s\u00a7r個快捷欄",
  "tetra.stats.toolbelt.potion_storage":"藥水欄",
  "tetra.stats.toolbelt.potion_storage.tooltip":"有\u00a7e%s\u00a7r個藥水欄",
  "tetra.stats.toolbelt.storage":"儲存欄",
  "tetra.stats.toolbelt.storage.tooltip":"有\u00a7e%s\u00a7r個儲存欄",
  "tetra.stats.toolbelt.quiver":"箭袋欄",
  "tetra.stats.toolbelt.quiver.tooltip":"有\u00a7e%s\u00a7r個箭袋欄",
  "tetra.stats.toolbelt.booster":"推進力",
  "tetra.stats.toolbelt.booster.tooltip":"提供跳躍提升和強度為\u00a7e%s的有時限的飛行",
  "tetra.stats.bow.releaseLatch":"釋放銷",
  "tetra.stats.bow.releaseLatch.tooltip":"當拉滿弓時自動發射箭矢",
  "tetra.stats.bow.overbowed":"重弓",
  "tetra.stats.bow.overbowed.tooltip":"這弓太重拉不動,拉滿弓的時間只能維持\u00a77\u00a7e%s\u00a7r秒",
  "tetra.stats.bow.overbowed.tooltip_extended":"超過這個上限時弓會被鬆開並且不射出弓箭,且弓進入\u00a770.5\u00a7r秒的冷卻",
  "tetra.stats.multishot":"多重射擊",
  "tetra.stats.multishot.tooltip":"每次射擊射出多個投射物. \n \n\u00a77數量: \u00a7e%s\n\u00a77擴散: \u00a7e%s",
  "tetra.stats.zoom":"放大",
  "tetra.stats.zoom.tooltip":"當瞄準或按住[shift]時放大\u00a7e%sx\u00a7r倍",
  "tetra.stats.velocity":"速度",
  "tetra.stats.velocity.tooltip":"增加投射物初速\u00a7e%s (%s)",
  "tetra.stats.suspend":"懸浮",
  "tetra.stats.suspend.tooltip":"當拉滿弓射出的投射物有\u00a7e100%%\u00a7r增加的初速並忽略重力",
  "tetra.stats.criticalStrike":"爆擊",
  "tetra.stats.criticalStrike.tooltip":"當攻擊或破壞方塊時有機率暴擊.\n \n\u00a7e%s\u00a77機率造成\u00a7e%s\u00a77傷害\n\u00a7e%s\u00a77機率立即破壞方塊\n \n\u00a77這個效果無法作用於硬度特别大的方塊",
  "tetra.stats.holo_speed":"冷卻",
  "tetra.stats.holo_speed.tooltip":"特殊能力或使用時有\u00a7e%sx\u00a7r倍冷卻",
  "tetra.stats.holo.scannerRange":"掃描範圍",
  "tetra.stats.holo.scannerRange.tooltip":"掃描器可以搜尋\u00a7e%s\u00a7r格遠",
  "tetra.stats.holo.scannerHorizontalSpread":"水平掃描",
  "tetra.stats.holo.scannerHorizontalSpread.tooltip":"掃描器有著\u00a7e%s單位\n\u00a77角度:\u00a7e%s度的水平分辨率",
  "tetra.stats.holo.scannerVerticalSpread":"垂直掃描",
  "tetra.stats.holo.scannerVerticalSpread.tooltip":"掃描器涵蓋\u00a7e%s度的垂直跨度",
  "tetra.stats.holo.scannerVerticalSpread.tooltip_extended":"垂直跨度分為三塊,中間塊涵蓋中心周圍\u00a7e20度\u00a77.上塊和下塊涵蓋\u00a7e+-25度\u00a77以上的一切,上塊和下塊僅在垂直跨度\u00a7e50度\u00a77或以上時啟用",
  "tetra.stats.intuit":"直覺",
  "tetra.stats.intuit.tooltip":"殺死生物或者破壞方塊時獲得的經驗值以\u00a7e%sx\u00a7r的比例增加打磨值",
  "tetra.stats.earthbind":"地縛",
  "tetra.stats.earthbind.tooltip":"擊中實體有\u00a7e10%%\u00a7r機率將它鎖在原地\u00a7e%s秒\u00a7r.Y軸越低越常發生,在基岩最高\u00a7e50%%\u00a7r機率",
  "tetra.stats.manaRepair":"魔力修復",
  "tetra.stats.manaRepair.tooltip":"此物品會隨著時間使用魔力修復自身,修復一點耐久花費\u00a7e%s\u00a7r魔力",
  "tetra.stats.magicCapacity":"魔力容量",
  "tetra.stats.magicCapacity.tooltip":"部件能保存的魔力,此容量可利用附魔等方式強化.\n \n\u00a77魔力容量: \u00a7e%s",
  "tetra.stats.stability":"穩定性",
  "tetra.stats.stability.tooltip":"改變此物品主要部件的有效魔力容量為\u00a7e%s",
  "tetra.stats.stabilizing":"穩定化",
  "tetra.stats.stabilizing.tooltip_short":"增加此物品主要部件的有效魔力容量",
  "tetra.stats.unstable":"不穩定",
  "tetra.stats.unstable.tooltip_short":"減少此物品主要部件的有效魔力容量",
  "tetra.stats.workable":"可加工",
  "tetra.stats.workable.tooltip":"打磨此物品花費\u00a7e%s\u00a7r更少時間",
  "tetra.stats.hammer.tooltip":"此物品可用於錘打,在製作和回收時有用\n \n\u00a77錘等級: \u00a7e%s\n\u00a77錘效率: \u00a7e%s",
  "tetra.stats.axe.tooltip":"此物品可用於伐木\n \n\u00a77斧等級: \u00a7e%s\n\u00a77斧效率: \u00a7e%s",
  "tetra.stats.pickaxe.tooltip":"此物品可用於挖礦\n \n\u00a77鎬等級: \u00a7e%s\n\u00a77鎬效率: \u00a7e%s",
  "tetra.stats.shovel.tooltip":"此物品可用於挖洞\n \n\u00a77鏟等級: \u00a7e%s\n\u00a77鏟效率: \u00a7e%s",
  "tetra.stats.hoe.tooltip":"此物品可用於收穫植物\n \n\u00a77鋤等級: \u00a7e%s\n\u00a77鋤效率: \u00a7e%s",
  "tetra.stats.cut.tooltip":"此物品可用於切割,製作物品或破壞蜘蛛網和植物時有用\n \n\u00a77切割等級: \u00a7e%s\n\u00a77切割效率: \u00a7e%s",
  "tetra.stats.pry.tooltip":"此物品可用於撬開東西,回收時有用\n \n\u00a77撬開等級: \u00a7e%s\n\u00a77撬開效率: \u00a7e%s",
  "tetra.stats.tool.tooltip_extended":"需要更高的等級才能收穫更強硬的方塊並使用更強硬的材料來進行製作.效率決定此物品破壞方塊的速度.",
  "tetra.stats.tool.striking":"猛擊",
  "tetra.stats.tool.striking.tooltip":"瞬間破壞擊中的方塊,受限於揮舞速度",
  "tetra.stats.tool.sweeping":"橫掃",
  "tetra.stats.tool.sweeping.tooltip":"擊中時瞬間破壞數個方塊,受限於揮舞速度.方塊強度和工具效率影響破壞的方塊數量.",
  "tetra.stats.tool.extractor":"提取器",
  "tetra.stats.tool.extractor.tooltip":"以3x3的半徑破壞\u00a7e%s\u00a77方塊.基於此效果的效率多寡會消耗更多的耐久.",
  "tetra.stats.integrity":"完整度",
  "tetra.stats.integrity.tooltip_positive":"此部件提供\u00a7e%s\u00a7r的完整度",
  "tetra.stats.integrity.tooltip_negative":"此部件需要\u00a7e%s\u00a7r的完整度",
  "tetra.stats.integrity_usage":"完整度使用: %s/%s",
  "tetra.stats.integrity_usage.tooltip":"完整度是由某些部件(通常在特定的插槽)所提供,其他組件和大部分的升級需要完整度",
  "tetra.variant_category.fabric.label":"織布",
  "tetra.variant_category.fibre.label":"纖維",
  "tetra.variant_category.gem.label":"寶石",
  "tetra.variant_category.metal.label":"金屬",
  "tetra.variant_category.misc.label":"雜項",
  "tetra.variant_category.scale.label":"鱗甲",
  "tetra.variant_category.skin.label":"皮膚",
  "tetra.variant_category.stone.label":"石頭",
  "tetra.variant_category.wood.label":"木",
  "tetra.variant_category.bone.label":"骨",
  "tetra.material.obsidian":"黑曜石",
  "tetra.material.obsidian.prefix":"黑曜石",
  "tetra.material.flint":"燧石",
  "tetra.material.flint.prefix":"燧石",
  "tetra.material.acacia":"相思木",
  "tetra.material.acacia.prefix":"相思木",
  "tetra.material.jungle":"叢林木",
  "tetra.material.jungle.prefix":"叢林木",
  "tetra.material.bone":"骨頭",
  "tetra.material.bone.prefix":"骨頭",
  "tetra.material.stone":"石頭",
  "tetra.material.stone.prefix":"石頭",
  "tetra.material.andesite":"安山岩",
  "tetra.material.andesite.prefix":"安山岩",
  "tetra.material.granite":"花崗岩",
  "tetra.material.granite.prefix":"花崗岩",
  "tetra.material.birch":"樺木",
  "tetra.material.birch.prefix":"樺木",
  "tetra.material.shulker_shell":"界伏殼",
  "tetra.material.shulker_shell.prefix":"界伏殼",
  "tetra.material.stick":"木棍",
  "tetra.material.stick.prefix":"脆弱的",
  "tetra.material.phantom_membrane":"夜魅皮膜",
  "tetra.material.phantom_membrane.prefix":"夜魅皮膜",
  "tetra.material.dragon_sinew":"龍筋",
  "tetra.material.dragon_sinew.prefix":"龍筋",
  "tetra.material.leather":"皮革",
  "tetra.material.leather.prefix":"皮革",
  "tetra.material.iron":"鐵",
  "tetra.material.iron.prefix":"鐵",
  "tetra.material.blaze_rod":"烈焰桿",
  "tetra.material.blaze_rod.prefix":"熾烈",
  "tetra.material.weeping_vine":"垂淚藤",
  "tetra.material.weeping_vine.prefix":"垂淚藤",
  "tetra.material.diamond":"鑽石",
  "tetra.material.diamond.prefix":"鑽石",
  "tetra.material.diorite":"閃長岩",
  "tetra.material.diorite.prefix":"閃長岩",
  "tetra.material.vent_plate":"重製板",
  "tetra.material.vent_plate.prefix":"重製板",
  "tetra.material.gold":"金",
  "tetra.material.gold.prefix":"金",
  "tetra.material.string":"線",
  "tetra.material.string.prefix":"線",
  "tetra.material.turtle_scute":"龜鱗",
  "tetra.material.turtle_scute.prefix":"龜鱗",
  "tetra.material.end_rod":"終界燭",
  "tetra.material.end_rod.prefix":"終界燭",
  "tetra.material.oak":"橡木",
  "tetra.material.oak.prefix":"橡木製",
  "tetra.material.warped":"扭曲蕈木",
  "tetra.material.warped.prefix":"扭曲蕈木",
  "tetra.material.wool":"羊毛",
  "tetra.material.wool.prefix":"羊毛",
  "tetra.material.blackstone":"黑石",
  "tetra.material.blackstone.prefix":"黑石",
  "tetra.material.netherite":"獄髓",
  "tetra.material.netherite.prefix":"獄髓",
  "tetra.material.dark_oak":"黑橡木",
  "tetra.material.dark_oak.prefix":"黑橡木",
  "tetra.material.emerald":"綠寶石",
  "tetra.material.emerald.prefix":"綠寶石",
  "tetra.material.hide":"兔皮",
  "tetra.material.hide.prefix":"兔皮",
  "tetra.material.twisting_vine":"纏怨藤",
  "tetra.material.twisting_vine.prefix":"纏怨藤",
  "tetra.material.forged_beam":"重製樑",
  "tetra.material.forged_beam.prefix":"重製樑",
  "tetra.material.vine":"藤蔓",
  "tetra.material.vine.prefix":"藤蔓",
  "tetra.material.spruce":"杉木",
  "tetra.material.spruce.prefix":"杉木",
  "tetra.material.crimson":"緋紅蕈木",
  "tetra.material.crimson.prefix":"緋紅蕈木",
  "tetra.material.bronze":"青銅",
  "tetra.material.bronze.prefix":"青銅",
  "tetra.material.copper":"銅",
  "tetra.material.copper.prefix":"銅",
  "tetra.material.electrum":"琥珀金",
  "tetra.material.electrum.prefix":"琥珀金",
  "tetra.material.lead":"鉛",
  "tetra.material.lead.prefix":"鉛",
  "tetra.material.nickel":"鎳",
  "tetra.material.nickel.prefix":"鎳",
  "tetra.material.silver":"銀",
  "tetra.material.silver.prefix":"銀",
  "tetra.material.steel":"鋼",
  "tetra.material.steel.prefix":"鋼",
  "tetra.material.tin":"錫",
  "tetra.material.tin.prefix":"錫",
  "tetra.material.baobab":"猢猻木",
  "tetra.material.baobab.prefix":"猢猻木",
  "tetra.material.cherry":"櫻桃木",
  "tetra.material.cherry.prefix":"櫻桃木",
  "tetra.material.maple":"楓木",
  "tetra.material.maple.prefix":"楓木",
  "tetra.material.agate":"瑪瑙",
  "tetra.material.agate.prefix":"瑪瑙",
  "tetra.material.amethyst":"紫水晶",
  "tetra.material.amethyst.prefix":"紫水晶",
  "tetra.material.certus_quartz":"賽特斯石英",
  "tetra.material.certus_quartz.prefix":"賽特斯石英",
  "tetra.material.citrine":"黃水晶",
  "tetra.material.citrine.prefix":"黃水晶",
  "tetra.material.ruby":"紅寶石",
  "tetra.material.ruby.prefix":"紅寶石",
  "tetra.material.sapphire":"藍寶石",
  "tetra.material.sapphire.prefix":"藍寶石",
  "tetra.material.serendibite":"鹽硅硼鈣石",
  "tetra.material.serendibite.prefix":"鹽硅硼鈣石",
  "tetra.material.hemp":"大麻",
  "tetra.material.hemp.prefix":"大麻",
  "tetra.material.osmium":"鋨",
  "tetra.material.osmium.prefix":"鋨",
  "tetra.material.treated_wood":"防腐木",
  "tetra.material.treated_wood.prefix":"防腐",
  "tetra.material.dragon_bone":"龍骨",
  "tetra.material.dragon_bone.prefix":"龍骨",
  "tetra.material.wither_bone":"凋零之骨",
  "tetra.material.wither_bone.prefix":"凋零之骨",
  "tetra.material.ancient_wood":"遠古木",
  "tetra.material.ancient_wood.prefix":"遠古木",
  "tetra.material.infused_iron":"蘊魔鐵錠",
  "tetra.material.infused_iron.prefix":"植物學家的",
  "tetra.material.sky":"天空金屬",
  "tetra.material.sky.prefix":"天空探索者的",
  "tetra.improvement.naturesaura_aura_mending_innate.name":"靈氣修補",
  "tetra.improvement.naturesaura_aura_mending_innate.description":"此物品隨著時間使用靈氣修復自身",
  "tetra.material.manasteel":"魔力鋼",
  "tetra.material.manasteel.prefix":"魔力鋼",
  "tetra.material.elementium":"源質鋼",
  "tetra.material.elementium.prefix":"源質鋼",
  "tetra.material.terrasteel":"泰拉鋼",
  "tetra.material.terrasteel.prefix":"泰拉鋼",
  "tetra.material.livingwood":"活木",
  "tetra.material.livingwood.prefix":"活木",
  "tetra.material.dreamwood":"夢之木",
  "tetra.material.dreamwood.prefix":"夢之木",
  "tetra.material.mana_string":"蘊魔絲線",
  "tetra.material.mana_string.prefix":"蘊魔絲線",
  "tetra.improvement.mana_repair.name":"魔力修復",
  "tetra.improvement.mana_repair.description":"此物品會隨著時間使用魔力修復自身",
  "item.tetra.modular.broken":"損壞",
  "item.tetra.modular.empty_slot":"空",
  "item.tetra.modular.magic_capacity.label":"魔力容量",
  "item.tetra.modular.magic_capacity.description":"此部件能容納的魔力值和正在使用的量\n \n\u00a77魔力容量: \u00a7e%s\n\u00a77容量使用: \u00a7e%s\n \n\u00a77修復經驗花費: \u00a7e%s\n\u00a77不穩定風險: \u00a7e%s%%",
  "item.tetra.modular.magic_capacity.description_extended":"\u00a77此容量可超出但修復此部件會花費經驗和魔力升級,物品更換時可能會導致不穩定且造成負面影響",
  "item.tetra.modular.repair_material.label":"維修材料:",
  "item.tetra.modular.repair_material.empty":"不需要維修",
  "block.tetra.basic_workbench":"工作台",
  "block.tetra.basic_workbench.description":"使用錘右擊一個工作台製作工作台",
  "block.tetra.rack":"架子",
  "block.tetra.rack.description":"物品可掛在架子上,右擊增加或移除物品.\n在工作台旁把工具掛在架子上可供合成使用,如同放在玩家包包中,架子必須在3x3x3範圍內(工作台上方一格為中心)才能如此.",
  "block.tetra.block_geode":"晶簇塊",
  "item.tetra.geode":"晶簇",
  "item.tetra.geode.tooltip":"在工作台中破開它也許會產生有價值的材料\n \n\u00a78受幸運附魔影響掉落量",
  "tetra.break_geode_action.label":"破開",
  "item.tetra.pristine_diamond":"原始鑽石",
  "tetra.shatter_diamond_action.label":"打碎",
  "item.tetra.pristine_emerald":"原始綠寶石",
  "tetra.shatter_emerald_action.label":"打碎",
  "item.tetra.pristine_lapis":"原始青金石",
  "tetra.shatter_lapis_action.label":"打碎",
  "item.tetra.pristine_gem.description":"當用於物品升級時增加更多增益.可在工作台中被打碎,或許會產生許多普通品質的寶石\n \n\u00a78受幸運附魔影響掉落量",
  "item.tetra.dragon_sinew":"龍筋",
  "item.tetra.magmatic_cell":"熱力電池",
  "item.tetra.magmatic_cell.charge":"充能: %s",
  "item.tetra.magmatic_cell.charge_full":"\u00a7a滿",
  "item.tetra.magmatic_cell.charge_good":"\u00a7a好",
  "item.tetra.magmatic_cell.charge_low":"\u00a7e低",
  "item.tetra.magmatic_cell.charge_empty":"\u00a7c空",
  "block.tetra.forged_pillar":"鍛造柱",
  "block.tetra.forged_platform":"鍛造平台",
  "block.tetra.forged_platform_slab":"鍛造平台半磚",
  "block.tetra.forged_wall":"鍛造牆",
  "block.tetra.forged_vent":"鍛造通風口",
  "block.tetra.forged_crate":"鍛造箱",
  "block.tetra.forged_container":"鍛造容器",
  "tetra.forged_container.compartment_0":"第一",
  "tetra.forged_container.compartment_1":"第二",
  "tetra.forged_container.compartment_2":"第三",
  "block.tetra.hammer_base":"鍛造錘",
  "block.tetra.hammer_head":"錘頭",
  "block.tetra.forged_workbench":"鍛造工作台",
  "block.tetra.transfer_unit":"傳輸單元",
  "block.tetra.core_extractor":"地核提取器",
  "block.tetra.extractor_piston":"提取活塞",
  "block.tetra.extractor_pipe":"提取管道",
  "block.tetra.seeping_bedrock":"滲流基岩",
  "block.multiblock_hint.1x2x1":"\u00a78[\u00a771x2x1多方塊結構\u00a78]",
  "block.tetra.fractured_bedrock":"破裂基岩",
  "block.tetra.depleted_bedrock":"破裂基岩(已耗盡)",
  "block.tetra.chthonic_extractor":"聲波提取器",
  "block.tetra.chthonic_extractor.description":"錘入基岩以提取它下面的礦物",
  "block.tetra.chthonic_extractor.description_extended":" * 多個提取器可錘成同個裂縫,增加產量\n * 當放在滲流基岩上增加產量\n * 在居住著屍殼,流髑或女巫,如寒冷,沙漠或沼澤生態域稍微增加產量",
  "item.tetra.forged_bolt":"螺栓",
  "tetra.salvage_bolt_action.label":"回收",
  "item.tetra.forged_beam":"結構橫樑",
  "tetra.salvage_beam_action.label":"回收",
  "item.tetra.forged_mesh":"彈性網",
  "tetra.salvage_mesh_action.label":"回收",
  "item.tetra.quick_latch":"快卸銷",
  "tetra.salvage_quick_latch_action_hammer.label":"回收",
  "tetra.salvage_quick_latch_action_pry.label":"回收",
  "item.tetra.metal_scrap":"金屬廢料",
  "item.tetra.metal_scrap.description":"各種形狀的金屬,無用處或從未得知,等著新的用途",
  "tetra.salvage_metal_scrap_action.label":"回收",
  "item.tetra.vent_plate":"絕緣板",
  "item.tetra.vent_plate.description":"可連接到鍛造錘或傳輸單元增加效率",
  "tetra.salvage_vent_plate_action.label":"回收",
  "item.tetra.combustion_chamber":"燃燒室",
  "item.tetra.combustion_chamber.description":"可連接到鍛造錘增加錘等級1等",
  "tetra.salvage_combustion_chamber_action.label":"回收",
  "item.tetra.planar_stabilizer":"平面穩定器",
  "item.tetra.planar_stabilizer.description":"可連接到鍛造錘,讓使用此錘製作的主要部件稍微增加物品屬性",
  "tetra.salvage_planar_stabilizer_action.label":"回收",
  "item.tetra.lubricant_dispenser":"潤滑劑分配器",
  "item.tetra.lubricant_dispenser.description":"可連接到鍛造錘,使錘子卡住的機會減少50%%",
  "tetra.salvage_lubricant_dispenser_action.label":"回收",
  "item.tetra.stonecutter":"切石器",
  "item.tetra.stonecutter.description":"在工作台中與木棍或劍刃結合,以製作強力的挖掘工具",
  "tetra.salvage_stonecutter_action.label":"回收",
  "item.tetra.earthpiercer":"穿地器",
  "item.tetra.earthpiercer.description":"在工作台中與兩根木棍合併或以頭部使用製成單頭工具,以製作強力的挖掘工具",
  "tetra.salvage_earthpiercer_action.label":"回收",
  "item.tetra.forged_unsettling":"這件古物猛烈嗡嗡作響",
  "item.tetra.forged_description":"在寒冷或多高生態域地下深處的建築中發現",
  "item.tetra.tooltip_reveal":"在包包中顯示相關的升級示意圖",
  "item.tetra.tooltip_expand":"\u00a77[\u00a78shift\u00a77]\u00a78+",
  "item.tetra.tooltip_expanded":"\u00a78[\u00a7fshift\u00a78]\u00a7f+",
  "tetra.slot.sword/blade":"劍刃",
  "tetra.slot.sword/hilt":"劍柄",
  "tetra.slot.sword/guard":"護手",
  "tetra.slot.sword/pommel":"鞍座",
  "tetra.slot.sword/fuller":"塗層",
  "tetra.slot.double/head_left":"頭部\u00a77(左)",
  "tetra.slot.double/head_right":"頭部\u00a77(右)",
  "tetra.slot.double/handle":"手柄",
  "tetra.slot.double/binding":"綁定結",
  "tetra.slot.double/accessory":"附件",
  "item.tetra.modular.settle_progress.label":"安置進度",
  "item.tetra.modular.settle_progress_gain.description":"當此物品使用時,此部件會慢慢地安置到位,一旦安置完成會提供額外完整度.\n \n\u00a77進度: \u00a7e%s\u00a77/\u00a7e%s\n \n\u00a77基本需求: \u00a7e%s\n\u00a77耐久損失: \u00a7e%s",
  "item.tetra.modular.settle_progress_cost.description":"當此物品使用時,此部件會慢慢地安置到位,一旦安置完成它的完整度花費會下降.\n \n\u00a77進度: \u00a7e%s\u00a77/\u00a7e%s\n \n\u00a77基本需求: \u00a7e%s\n\u00a77耐久損失: \u00a7e%s",
  "item.tetra.modular.settle_full.label":"完全安置!",
  "item.tetra.modular.settle_full_gain.description":"此部件已完全安置,它提供了額外的完整度",
  "item.tetra.modular.settle_full_cost.description":"此部件已完全安置,它的完整度花費已減少",
  "item.tetra.modular.settle_full_null.label":"完全安置",
  "item.tetra.modular.settle_full_null.description":"此部件的簡單性使它易於安置到位,無須進一步的安置",
  "item.tetra.modular.hone_progress.label":"打磨",
  "item.tetra.modular.hone_progress.description":"打磨此物品的進度\n \n\u00a77進度: \u00a7e%s\u00a77/\u00a7e%s\u00a77(\u00a7e%s\u00a77)\n \n\u00a77基本需求: \u00a7e%s\n\u00a77完整度使用: \u00a7e+%s",
  "item.tetra.modular.hone_progress.description_workable":"\n\u00a77可加工: \u00a7e%s",
  "item.tetra.modular.hone_progress.description_extended":"使用此物品增加進度,一旦完成主要部件之一即可打磨,稍微增加它的一個屬性.基本需求和完整度損失會稍微變動,取決於物品的類型(如:劍,弓,或雙頭工具).必須在工作台中修改或修復物品才能開始打磨(若看的到打磨進度條則可以開始打磨).",
  "tetra.improvement.settled.name":"已安置",
  "tetra.improvement.settled.description":"因為要擴增用途,此部件已安置到位,它提供額外的完整度",
  "tetra.settled.toast":"一個部件已安置!",
  "tetra.improvement.arrested.name":"無法安置",
  "tetra.improvement.arrested.description":"此部件是以不能隨時間安置的材料製作的",
  "tetra.improvement.workable.name":"可加工",
  "tetra.improvement.workable.description":"此部件是以易於加工的材料製作的,打磨此物品花費更少時間",
  "tetra.improvement.quality.name":"高品質",
  "tetra.improvement.quality.description":"此部件是高品質的,這提升了一點傷害和收穫效率",
  "tetra.hone.progress":"\u00a78打磨: \u00a77%s\u00a78/\u00a77%s\u00a78(\u00a77%s%%\u00a78)",
  "tetra.hone.available":"可打磨",
  "item.tetra.modular.synergy_indicator.empty":"此部件無協同增益的潛能",
  "item.tetra.modular.synergy_indicator.header":"協同增益:",
  "item.tetra.modular.synergy_indicator.variant_same":"(相同變體)",
  "tetra/schematic/repair.name":"修理",
  "tetra/schematic/repair.description":"修補受損和磨損的部件.在此物品中的部件中循環,每次修理一個部件.",
  "tetra/schematic/repair.description_details":"修補受損和磨損的部件.在此物品中的部件中循環,每次修理一個部件.\n \n\u00a77修理循環:\n %s",
  "tetra/schematic/repair.slot1":"材料",
  "tetra/schematic/remove.name":"移除部件",
  "tetra/schematic/remove.description":"移除選定插槽的部件.",
  "tetra/schematic/book_enchant.name":"附魔",
  "tetra/schematic/book_enchant.description":"從附魔書附魔到選定的部件上.",
  "tetra/schematic/book_enchant.slot1":"附魔書",
  "tetra/schematic/cleanse.name":"淨化",
  "tetra/schematic/cleanse.description":"淨化不穩定魔力造成的負面影響.\n \n經驗花費增加基於超出的魔力容量和不穩定效果的量.",
  "tetra/schematic/sword/shared_blade/hone_damage_1.name":"打磨: 傷害 I",
  "tetra/schematic/sword/shared_blade/hone_damage_1.description":"打磨此部件增加造成的傷害.",
  "tetra/schematic/sword/shared_blade/hone_damage_2.name":"打磨: 傷害 II",
  "tetra/schematic/sword/shared_blade/hone_damage_2.description":"進一步打磨此部件的傷害升級,提高傷害增益.",
  "tetra/schematic/sword/shared_blade/hone_damage_3.name":"打磨: 傷害 III",
  "tetra/schematic/sword/shared_blade/hone_damage_3.description":"進一步打磨此部件的傷害升級,提高傷害增益.",
  "tetra/schematic/sword/shared_blade/hone_damage_4.name":"打磨: 傷害 IV",
  "tetra/schematic/sword/shared_blade/hone_damage_4.description":"進一步打磨此部件的傷害升級,提高傷害增益.",
  "tetra/schematic/sword/shared_blade/hone_damage_5.name":"打磨: 傷害 V",
  "tetra/schematic/sword/shared_blade/hone_damage_5.description":"進一步打磨此部件的傷害升級,提高傷害增益.",
  "tetra.improvement.blade_hone/damage.name":"打磨: 傷害",
  "tetra.improvement.blade_hone/damage.description":"增加造成的傷害",
  "tetra/schematic/sword/shared_blade/hone_speed_1.name":"打磨: 速度 I",
  "tetra/schematic/sword/shared_blade/hone_speed_1.description":"打磨此部件增加整體揮舞速度.",
  "tetra/schematic/sword/shared_blade/hone_speed_2.name":"打磨: 速度 II",
  "tetra/schematic/sword/shared_blade/hone_speed_2.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/sword/shared_blade/hone_speed_3.name":"打磨: 速度 III",
  "tetra/schematic/sword/shared_blade/hone_speed_3.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/sword/shared_blade/hone_speed_4.name":"打磨: 速度 IV",
  "tetra/schematic/sword/shared_blade/hone_speed_4.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/sword/shared_blade/hone_speed_5.name":"打磨: 速度 V",
  "tetra/schematic/sword/shared_blade/hone_speed_5.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra.improvement.blade_hone/speed.name":"打磨: 速度",
  "tetra.improvement.blade_hone/speed.description":"增加揮舞速度",
  "tetra/schematic/sword/basic_hilt/hone_damage_1.name":"打磨: 傷害 I",
  "tetra/schematic/sword/basic_hilt/hone_damage_1.description":"打磨此部件增加整體傷害.",
  "tetra/schematic/sword/basic_hilt/hone_damage_2.name":"打磨: 傷害 II",
  "tetra/schematic/sword/basic_hilt/hone_damage_2.description":"進一步打磨此部件的傷害升級,提高傷害增益.",
  "tetra/schematic/sword/basic_hilt/hone_damage_3.name":"打磨: 傷害 III",
  "tetra/schematic/sword/basic_hilt/hone_damage_3.description":"進一步打磨此部件的傷害升級,提高傷害增益.",
  "tetra/schematic/sword/basic_hilt/hone_damage_4.name":"打磨: 傷害 IV",
  "tetra/schematic/sword/basic_hilt/hone_damage_4.description":"進一步打磨此部件的傷害升級,提高傷害增益.",
  "tetra/schematic/sword/basic_hilt/hone_damage_5.name":"打磨: 傷害 V",
  "tetra/schematic/sword/basic_hilt/hone_damage_5.description":"進一步打磨此部件的傷害升級,提高傷害增益.",
  "tetra.improvement.hilt_hone/damage.name":"打磨: 傷害",
  "tetra.improvement.hilt_hone/damage.description":"增加造成的傷害",
  "tetra/schematic/sword/basic_hilt/hone_speed_1.name":"打磨: 速度 I",
  "tetra/schematic/sword/basic_hilt/hone_speed_1.description":"打磨此部件增加整體揮舞速度.",
  "tetra/schematic/sword/basic_hilt/hone_speed_2.name":"打磨: 速度 II",
  "tetra/schematic/sword/basic_hilt/hone_speed_2.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/sword/basic_hilt/hone_speed_3.name":"打磨: 速度 III",
  "tetra/schematic/sword/basic_hilt/hone_speed_3.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/sword/basic_hilt/hone_speed_4.name":"打磨: 速度 IV",
  "tetra/schematic/sword/basic_hilt/hone_speed_4.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/sword/basic_hilt/hone_speed_5.name":"打磨: 速度 V",
  "tetra/schematic/sword/basic_hilt/hone_speed_5.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra.improvement.hilt_hone/speed.name":"打磨: 速度",
  "tetra.improvement.hilt_hone/speed.description":"增加揮舞速度",
  "tetra/schematic/sword/basic_blade.name":"基礎劍刃",
  "tetra/schematic/sword/basic_blade.description":"用給予的刀刃置換目前的劍刃,或使用原材料鍛造.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.",
  "tetra/schematic/sword/basic_blade.slot1":"劍刃材料",
  "tetra.module.sword/basic_blade.name":"基礎劍刃",
  "tetra.module.sword/basic_blade.description":"基礎劍刃有著一般的傷害,攻擊速度和完整度使用.",
  "tetra.module.sword/basic_blade.item_name":"劍",
  "tetra.module.sword/basic_blade.material_name":"%s 劍刃",
  "tetra.module.sword/basic_blade.prefix":"%s",
  "tetra.improvement.blade/serrated.name":"鋸齒劍刃",
  "tetra.improvement.blade/serrated.prefix":"鋸齒",
  "tetra.improvement.blade/serrated.description":"攻擊可能造成流血",
  "tetra.improvement.blade/hooked.name":"鉤狀劍刃",
  "tetra.improvement.blade/hooked.prefix":"鉤狀",
  "tetra.improvement.blade/hooked.description":"從背後擊中敵人會爆擊",
  "tetra.improvement.blade/tempered.name":"尖端加熱",
  "tetra.improvement.blade/tempered.prefix":"加熱",
  "tetra.improvement.blade/tempered.description":"攻擊忽略部分護甲",
  "tetra/schematic/sword/shared_blade/serrated_1.name":"鋸齒",
  "tetra/schematic/sword/shared_blade/serrated_1.description":"鋸齒化刀刃,提供鋸齒牙邊緣的刀刃.有30%%機率造成目標4傷害持續2秒的流血.對不死生物無效.",
  "tetra/schematic/sword/shared_blade/serrated_2.name":"打磨: 鋸齒 II",
  "tetra/schematic/sword/shared_blade/serrated_2.description":"打磨鋸齒升級,增加造成的傷害.",
  "tetra/schematic/sword/shared_blade/serrated_3.name":"打磨: 鋸齒 III",
  "tetra/schematic/sword/shared_blade/serrated_3.description":"進一步打磨鋸齒升級,增加造成的傷害.",
  "tetra/schematic/sword/shared_blade/tempered_1.name":"加熱",
  "tetra/schematic/sword/shared_blade/tempered_1.description":"尖端加熱劍刃,大幅增加硬度.造成部分忽略護甲的傷害.",
  "tetra/schematic/sword/shared_blade/tempered_2.name":"打磨: 加熱 II",
  "tetra/schematic/sword/shared_blade/tempered_2.description":"打磨加熱升級,增加穿透護甲的傷害至 3.",
  "tetra/schematic/sword/shared_blade/tempered_3.name":"打磨: 加熱 III",
  "tetra/schematic/sword/shared_blade/tempered_3.description":"進一步打磨加熱升級,增加穿透護甲的傷害至 5.",
  "tetra/schematic/sword/shared_blade/hooked_1.name":"雕刻鉤",
  "tetra/schematic/sword/shared_blade/hooked_1.description":"雕刻鉤到刀刃的後側,擊中毫無戒心的敵人時提供額外的傷害.當從後方攻擊敵人時爆擊.",
  "tetra/schematic/sword/shared_blade/hooked_2.name":"打磨: 鉤子 II",
  "tetra/schematic/sword/shared_blade/hooked_2.description":"打磨鉤子升級,增加當從後方擊中敵人時的傷害增益至 75%%.",
  "tetra/schematic/sword/shared_blade/hooked_3.name":"打磨: 鉤子 III",
  "tetra/schematic/sword/shared_blade/hooked_3.description":"進一步打磨鉤子升級,增加當從後方擊中敵人時的傷害增益至 125%%.",
  "tetra/schematic/sword/basic_hilt/basic_hilt.name":"簡易劍柄",
  "tetra/schematic/sword/basic_hilt/basic_hilt.description":"以提供的材料製作的新劍柄置換目前的.\n \n材料\u00a7f密度\u00a7r稍微降低\u00a7f攻擊速度\u00a7r.",
  "tetra/schematic/sword/basic_hilt/basic_hilt.slot1":"劍柄材料",
  "tetra.module.sword/basic_hilt.name":"簡易劍柄",
  "tetra.module.sword/basic_hilt.description":"簡易的劍柄.劍柄是劍的主要的完整度來源.",
  "tetra.module.sword/basic_hilt.material_name":"%s 劍柄",
  "tetra.variant.basic_hilt/blaze_rod":"熾烈劍柄",
  "tetra.variant.basic_hilt/end_rod":"終界燭",
  "tetra.variant.basic_hilt/forged_beam":"重製樑",
  "tetra.improvement.basic_hilt/wrap_string.name":"線纏繩",
  "tetra.improvement.basic_hilt/wrap_string.description":"稍微增加傷害和速度,減少劍柄的負面效果.",
  "tetra.improvement.basic_hilt/wrap_leather.name":"皮革纏繩",
  "tetra.improvement.basic_hilt/wrap_leather.description":"稍微增加傷害和速度,減少劍柄的負面效果.",
  "tetra.improvement.basic_hilt/wrap_hide.name":"兔皮纏繩",
  "tetra.improvement.basic_hilt/wrap_hide.description":"稍微增加傷害和速度,減少劍柄的負面效果.",
  "tetra.improvement.basic_hilt/wrap_vine.name":"藤蔓纏繩",
  "tetra.improvement.basic_hilt/wrap_vine.description":"稍微增加傷害和速度,減少劍柄的負面效果.",
  "tetra/schematic/sword/basic_hilt/wrap_hilt.name":"纏繩劍柄",
  "tetra/schematic/sword/basic_hilt/wrap_hilt.slot1":"材料",
  "tetra/schematic/sword/basic_hilt/wrap_hilt.description":"使用提供的材料纏繞劍柄.稍微增加傷害和速度,並減少劍柄造成的負面效果.",
  "tetra/schematic/sword/basic_hilt/wrap_hilt_hone_1.name":"打磨: 纏繩 II",
  "tetra/schematic/sword/basic_hilt/wrap_hilt_hone_1.slot1":"材料",
  "tetra/schematic/sword/basic_hilt/wrap_hilt_hone_1.description":"強化劍柄纏繩,進一步增加傷害和速度,並減少負面效果.",
  "tetra/schematic/sword/basic_hilt/wrap_hilt_hone_2.name":"打磨: 纏繩 III",
  "tetra/schematic/sword/basic_hilt/wrap_hilt_hone_2.slot1":"材料",
  "tetra/schematic/sword/basic_hilt/wrap_hilt_hone_2.description":"進一步強化劍柄纏繩,增加傷害和速度,並減少負面效果.",
  "tetra.module.sword/decorative_pommel.name":"裝飾鞍座",
  "tetra.module.sword/decorative_pommel.description":"裝飾性的鞍座,提供了少量的耐久但沒有功能價值.",
  "tetra.module.sword/decorative_pommel.material_name":"裝飾 %s 鞍座",
  "tetra.module.sword/makeshift_guard.name":"臨時護手",
  "tetra.module.sword/makeshift_guard.description":"劍的護手,它脆弱的結構為揮舞的手提供少許保護.",
  "tetra.module.sword/makeshift_guard.material_name":"臨時 %s 護手",
  "tetra.variant.makeshift_guard/oak":"木製臨時護手",
  "tetra/schematic/sword/wide_guard.name":"寬護手",
  "tetra/schematic/sword/wide_guard.description":"製作寬護手保護揮舞的手,當拿在主手或副手時提供額外的護甲.\n \n材料\u00a7f硬度\u00a7r和\u00a7f靈活性\u00a7r增加護甲量.",
  "tetra/schematic/sword/wide_guard.slot1":"護手材料",
  "tetra.module.sword/wide_guard.name":"寬護手",
  "tetra.module.sword/wide_guard.description":"寬護手保護揮舞的手.當拿在主手或副手時提供額外的護甲.",
  "tetra.module.sword/wide_guard.material_name":"寬 %s 護手",
  "tetra.variant.wide_guard/oak":"木製寬護手",
  "tetra.variant.wide_guard/vent_plate":"重製板護手",
  "tetra/schematic/sword/socket.name":"鑲嵌",
  "tetra/schematic/sword/socket.description":"鑲嵌一個寶石到劍上,根據寶石提供不同的效果.",
  "tetra/schematic/sword/socket.slot1":"寶石",
  "tetra.module.sword/socket.name":"鑲嵌",
  "tetra.module.sword/socket.description":"寶石,裝在劍柄與劍刃交接處.寶石是附魔的且提供使用者神奇的恩賜.",
  "tetra.variant.sword_socket/diamond":"鑲嵌 [\u00a7b鑽石\u00a7r]",
  "tetra.variant.sword_socket/emerald":"鑲嵌 [\u00a7a綠寶石\u00a7r]",
  "tetra.variant.sword_socket/lapis":"鑲嵌 [\u00a79青金石\u00a7r]",
  "tetra.variant.sword_socket/amber":"鑲嵌 [\u00a76琥珀\u00a7r]",
  "tetra.variant.sword_socket/pristine_diamond":"鑲嵌 [\u00a7b鑽石+\u00a7r]",
  "tetra.variant.sword_socket/pristine_diamond.description":"寶石,裝在劍柄與劍刃交接處.寶石是附魔的且提供使用者神奇的恩賜.\n \n這個寶石是原始的品質且比起品質低的寶石提供更多效果.",
  "tetra.variant.sword_socket/pristine_emerald":"鑲嵌 [\u00a7a綠寶石+\u00a7r]",
  "tetra.variant.sword_socket/pristine_emerald.description":"寶石,裝在劍柄與劍刃交接處.寶石是附魔的且提供使用者神奇的恩賜.\n \n這個寶石是原始的品質且比起品質低的寶石提供更多效果.",
  "tetra.variant.sword_socket/pristine_lapis":"鑲嵌 [\u00a79青金石+\u00a7r]",
  "tetra.variant.sword_socket/pristine_lapis.description":"寶石,裝在劍柄與劍刃交接處.寶石是附魔的且提供使用者神奇的恩賜.\n \n這個寶石是原始的品質且比起品質低的寶石提供更多效果.",
  "tetra.variant.sword_socket/mana_rune":"鑲嵌 [\u00a7d魔力\u00a7r]",
  "tetra.variant.sword_socket/mana_rune.description":"符文,裝在劍柄與劍刃交接處.這個符文隨著時間使用魔力修復此物品.",
  "tetra/schematic/sword/counterweight.name":"配重",
  "tetra/schematic/sword/counterweight.description":"配重平衡劍刃.增加攻擊速度\u00a7f0.15\u00a7r,若整體使用完整度與效果等級之間,每差一點此增益減少\u00a7f0.05\u00a7r.\n \n材料\u00a7f硬度\u00a7r增加效果等級.",
  "tetra/schematic/sword/counterweight.slot1":"材料",
  "tetra.module.sword/counterweight.name":"配重",
  "tetra.module.sword/counterweight.description":"在劍柄的底部連接配重.若物品配重影響等級與整體完整度相符,增加攻擊速度 0.15 ,若整體使用完整度與效果等級之間,每差一點此增益減少 0.05 .",
  "tetra.module.sword/counterweight.material_name":"%s 配重",
  "tetra/schematic/sword/reinforced_fuller.name":"強化塗層",
  "tetra/schematic/sword/reinforced_fuller.description":"使用給予的材料強化塗層.提供額外的完整度並減少物品損壞機率,但使劍更重且揮舞得更慢.",
  "tetra/schematic/sword/reinforced_fuller.slot1":"材料",
  "tetra.module.sword/reinforced_fuller.name":"強化塗層",
  "tetra.module.sword/reinforced_fuller.description":"強化塗層提供額外的完整度並減少物品損壞機率,但使劍更重且揮舞得更慢.",
  "tetra.module.sword/reinforced_fuller.material_name":"%s 強化塗層",
  "tetra.variant.reinforced_fuller/oak":"木強化塗層",
  "tetra.variant.reinforced_fuller/forged_beam":"樑強化塗層",
  "tetra/schematic/sword/binding.name":"綁定結",
  "tetra/schematic/sword/binding.description":"在劍柄與劍刃間使用繩或背帶繞緊綁定結,或使用完全不同的材料或方法.",
  "tetra/schematic/sword/binding.slot1":"材料",
  "tetra.module.sword/binding.name":"綁定結",
  "tetra.module.sword/binding.description":"緊密結合的纖維強化了劍刃連結劍柄.",
  "tetra.module.sword/binding.material_name":"%s 綁定結",
  "tetra.variant.sword_binding/bolt":"螺栓",
  "tetra.variant.sword_binding/bolt.description":"可調節的螺栓連結劍刃與劍柄.",
  "tetra.tweak.sword_tweak/binding_bolt.label":"螺栓鬆緊",
  "tetra.tweak.sword_tweak/binding_bolt.tooltip":"\u00a7e擰緊\u00a7r螺栓使劍身更硬,增加傷害.\n\u00a7e擰鬆\u00a7r螺栓使劍身變得更有彈性,增加耐久度.",
  "tetra.tweak.sword_tweak/binding_bolt.left":"鬆",
  "tetra.tweak.sword_tweak/binding_bolt.right":"緊",
  "tetra/schematic/sword/forefinger_ring.name":"食指圓環",
  "tetra/schematic/sword/forefinger_ring.description":"劍柄上方接上圓環,大幅增加握力.增加揮舞太快時造成的最低傷害.",
  "tetra/schematic/sword/forefinger_ring.slot1":"材料",
  "tetra.module.sword/forefinger_ring.name":"食指圓環",
  "tetra.module.sword/forefinger_ring.description":"劍柄上方接上圓環.圓環提供更好的握力,增加揮舞太快時造成的最低傷害.",
  "tetra.module.sword/forefinger_ring.material_name":"%s 圓環",
  "tetra/schematic/sword/grip_loop.name":"握環",
  "tetra/schematic/sword/grip_loop.description":"劍柄下方接上握環,增加劍的接觸範圍.同時也增加橫掃範圍2格.",
  "tetra/schematic/sword/grip_loop.slot1":"材料",
  "tetra.module.sword/grip_loop.name":"握環",
  "tetra.module.sword/grip_loop.description":"劍柄下方接上握環,增加劍的接觸範圍.同時也增加橫掃範圍2格.",
  "tetra.module.sword/grip_loop.material_name":"%s 握環",
  "tetra/schematic/sword/short_blade.name":"短劍刃",
  "tetra/schematic/sword/short_blade.description":"製作一個短而輕的劍刃，可以用於合成和副手攻擊.\n \n基於材料提供\u00a7f切割\u00a7r工具的能力,但有減少.\n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.\n材料\u00a7f密度\u00a7r稍微減少\u00a7f攻擊速度\u00a7r和\u00a7f猛刺傷害\u00a7r.",
  "tetra/schematic/sword/short_blade.slot1":"劍刃材料",
  "tetra.module.sword/short_blade.item_name":"短劍刃",
  "tetra.module.sword/short_blade.name":"短劍刃",
  "tetra.module.sword/short_blade.description":"短而輕的劍刃，可以用於合成和副手攻擊.",
  "tetra.module.sword/short_blade.material_name":"%s 短劍刃",
  "tetra.module.sword/short_blade.prefix":"%s",
  "tetra/schematic/sword/heavy_blade.name":"重型劍刃",
  "tetra/schematic/sword/heavy_blade.description":"將目前劍刃替換為大又重的劍刃,當完全蓄力時總能橫掃.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r並強化\u00a7f橫掃傷害\u00a7r.\n材料\u00a7f密度\u00a7r增加\u00a7f傷害\u00a7r,但降低\u00a7f攻擊速度\u00a7r.",
  "tetra/schematic/sword/heavy_blade.slot1":"劍刃材料",
  "tetra.module.sword/heavy_blade.item_name":"巨劍",
  "tetra.module.sword/heavy_blade.name":"重型劍刃",
  "tetra.module.sword/heavy_blade.description":"大又重的劍刃犧牲攻速但增加傷害,當完全蓄力時總能橫掃.",
  "tetra.module.sword/heavy_blade.material_name":"重型 %s 劍刃",
  "tetra.module.sword/heavy_blade.prefix":"%s",
  "tetra.improvement.heavy_blade/crushing.name":"粉碎",
  "tetra.improvement.heavy_blade/crushing.description":"攻擊忽略部分護甲",
  "tetra/schematic/sword/machete.name":"彎刀",
  "tetra/schematic/sword/machete.description":"將目前劍刃替換為彎刀,蜘蛛網和範圍內某些植物種類.\n \n \u00a7f切割效率\u00a7r基於材料,並有所增加.\n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.\n材料\u00a7f密度\u00a7r稍微減少\u00a7f攻擊速度\u00a7r.",
  "tetra/schematic/sword/machete.slot1":"劍刃材料",
  "tetra.module.sword/machete.item_name":"彎刀",
  "tetra.module.sword/machete.name":"彎刀",
  "tetra.module.sword/machete.description":"彎刀能用來剪下範圍內的植物.\n \n彎刀與其他工具不同的是能瞬間採收方塊但僅在它未進入揮舞冷卻.",
  "tetra.module.sword/machete.material_name":"%s 彎刀",
  "tetra.module.sword/machete.prefix":"%s",
  "tetra/schematic/sword/stonecutter/stonecutter.name":"切石器",
  "tetra/schematic/sword/stonecutter/stonecutter.description":"以切石器置換目前的劍刃,笨重的劍刃能輕易的剪穿石頭.",
  "tetra/schematic/sword/stonecutter/stonecutter.slot1":"切石器",
  "tetra.module.sword/stonecutter.item_name":"切石器",
  "tetra.module.sword/stonecutter.name":"切石器",
  "tetra.module.sword/stonecutter.description":"笨重的劍刃能輕易的剪穿石頭.",
  "tetra.variant.stonecutter/stonecutter":"切石器",
  "tetra.improvement.stonecutter_hone/efficiency.name":"打磨: 挖掘效率",
  "tetra.improvement.stonecutter_hone/efficiency.description":"增加挖掘效率",
  "tetra.improvement.stonecutter_hone/tier.name":"打磨: 挖掘等級",
  "tetra.improvement.stonecutter_hone/tier.description":"增加挖掘等級 1",
  "tetra/schematic/double/shared_head/hone_durability_1.name":"打磨: 耐久 I",
  "tetra/schematic/double/shared_head/hone_durability_1.description":"打磨部件增加提供的耐久.",
  "tetra/schematic/double/shared_head/hone_durability_2.name":"打磨: 耐久 II",
  "tetra/schematic/double/shared_head/hone_durability_2.description":"進一步打磨此部件的耐久升級.",
  "tetra/schematic/double/shared_head/hone_durability_3.name":"打磨: 耐久 III",
  "tetra/schematic/double/shared_head/hone_durability_3.description":"進一步打磨此部件的耐久升級.",
  "tetra/schematic/double/shared_head/hone_durability_4.name":"打磨: 耐久 IV",
  "tetra/schematic/double/shared_head/hone_durability_4.description":"進一步打磨此部件的耐久升級.",
  "tetra/schematic/double/shared_head/hone_durability_5.name":"打磨: 耐久 V",
  "tetra/schematic/double/shared_head/hone_durability_5.description":"進一步打磨此部件的耐久升級.",
  "tetra.improvement.head_hone/durability.name":"打磨: 耐久",
  "tetra.improvement.head_hone/durability.description":"增加耐久",
  "tetra/schematic/double/shared_head/hone_speed_1.name":"打磨: 速度 I",
  "tetra/schematic/double/shared_head/hone_speed_1.description":"打磨此部件增加整體揮舞速度.",
  "tetra/schematic/double/shared_head/hone_speed_2.name":"打磨: 速度 II",
  "tetra/schematic/double/shared_head/hone_speed_2.description":"進一步打磨此部件的揮舞速度升級.",
  "tetra/schematic/double/shared_head/hone_speed_3.name":"打磨: 速度 III",
  "tetra/schematic/double/shared_head/hone_speed_3.description":"進一步打磨此部件的揮舞速度升級.",
  "tetra/schematic/double/shared_head/hone_speed_4.name":"打磨: 速度 IV",
  "tetra/schematic/double/shared_head/hone_speed_4.description":"進一步打磨此部件的揮舞速度升級.",
  "tetra/schematic/double/shared_head/hone_speed_5.name":"打磨: 速度 V",
  "tetra/schematic/double/shared_head/hone_speed_5.description":"進一步打磨此部件的揮舞速度升級.",
  "tetra.improvement.head_hone/speed.name":"打磨: 速度",
  "tetra.improvement.head_hone/speed.description":"增加揮舞速度",
  "tetra/schematic/double/shared_head/hone_damage_flat_1.name":"打磨: 傷害 I",
  "tetra/schematic/double/shared_head/hone_damage_flat_1.description":"打磨此部件增加造成的傷害.",
  "tetra/schematic/double/shared_head/hone_damage_flat_2.name":"打磨: 傷害 II",
  "tetra/schematic/double/shared_head/hone_damage_flat_2.description":"進一步打磨此部件的傷害升級.",
  "tetra/schematic/double/shared_head/hone_damage_flat_3.name":"打磨: 傷害 III",
  "tetra/schematic/double/shared_head/hone_damage_flat_3.description":"進一步打磨此部件的傷害升級.",
  "tetra/schematic/double/shared_head/hone_damage_flat_4.name":"打磨: 傷害 IV",
  "tetra/schematic/double/shared_head/hone_damage_flat_4.description":"進一步打磨此部件的傷害升級.",
  "tetra/schematic/double/shared_head/hone_damage_flat_5.name":"打磨: 傷害 V",
  "tetra/schematic/double/shared_head/hone_damage_flat_5.description":"進一步打磨此部件的傷害升級.",
  "tetra.improvement.head_hone/damage.name":"打磨: 傷害",
  "tetra.improvement.head_hone/damage.description":"增加造成的傷害",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_1.name":"打磨: 砍伐效率 I",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_1.description":"打磨此部件增加斧效率.",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_2.name":"打磨: 砍伐效率 II",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_2.description":"進一步打磨此部件的斧效率升級.",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_3.name":"打磨: 砍伐效率 III",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_3.description":"進一步打磨此部件的斧效率升級.",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_4.name":"打磨: 砍伐效率 IV",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_4.description":"進一步打磨此部件的斧效率升級.",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_5.name":"打磨: 砍伐效率 V",
  "tetra/schematic/double/shared_head/hone_axe_efficiency_5.description":"進一步打磨此部件的斧效率升級.",
  "tetra.improvement.head_hone/axe_efficiency.name":"打磨: 砍伐效率",
  "tetra.improvement.head_hone/axe_efficiency.description":"增加砍伐效率",
  "tetra/schematic/double/shared_head/hone_axe_tier_1.name":"打磨: 砍伐等級 I",
  "tetra/schematic/double/shared_head/hone_axe_tier_1.description":"打磨此部件增加砍伐等級 1.",
  "tetra.improvement.head_hone/axe_tier.name":"打磨: 砍伐等級",
  "tetra.improvement.head_hone/axe_tier.description":"增加砍伐等級 1",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_1.name":"打磨: 掘土效率 I",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_1.description":"打磨此部件增加鏟效率.",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_2.name":"打磨: 掘土效率 II",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_2.description":"進一步打磨此部件的鏟效率升級.",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_3.name":"打磨: 掘土效率 III",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_3.description":"進一步打磨此部件的鏟效率升級.",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_4.name":"打磨: 掘土效率 IV",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_4.description":"進一步打磨此部件的鏟效率升級.",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_5.name":"打磨: 掘土效率 V",
  "tetra/schematic/double/shared_head/hone_shovel_efficiency_5.description":"進一步打磨此部件的鏟效率升級.",
  "tetra.improvement.head_hone/shovel_efficiency.name":"打磨: 掘土效率",
  "tetra.improvement.head_hone/shovel_efficiency.description":"增加掘土效率",
  "tetra/schematic/double/shared_head/hone_shovel_tier_1.name":"打磨: 掘土等級 I",
  "tetra/schematic/double/shared_head/hone_shovel_tier_1.description":"打磨此部件增加掘土等級 1.",
  "tetra.improvement.head_hone/shovel_tier.name":"打磨: 掘土等級",
  "tetra.improvement.head_hone/shovel_tier.description":"增加掘土等級 1",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_1.name":"打磨: 挖掘效率 I",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_1.description":"打磨此部件增加挖掘效率.",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_2.name":"打磨: 挖掘效率 II",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_2.description":"進一步打磨此部件的挖掘效率升級.",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_3.name":"打磨: 挖掘效率 III",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_3.description":"進一步打磨此部件的挖掘效率升級.",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_4.name":"打磨: 挖掘效率 IV",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_4.description":"進一步打磨此部件的挖掘效率升級.",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_5.name":"打磨: 挖掘效率 V",
  "tetra/schematic/double/shared_head/hone_pickaxe_efficiency_5.description":"進一步打磨此部件的挖掘效率升級.",
  "tetra.improvement.head_hone/pickaxe_efficiency.name":"打磨: 挖掘效率",
  "tetra.improvement.head_hone/pickaxe_efficiency.description":"增加挖掘效率",
  "tetra/schematic/double/shared_head/hone_pickaxe_tier_1.name":"打磨: 挖掘等級 I",
  "tetra/schematic/double/shared_head/hone_pickaxe_tier_1.description":"打磨此部件增加挖掘等級 1.",
  "tetra.improvement.head_hone/pickaxe_tier.name":"打磨: 挖掘等級",
  "tetra.improvement.head_hone/pickaxe_tier.description":"增加挖掘等級 1",
  "tetra/schematic/double/shared_head/hone_hammer_tier_1.name":"打磨: 錘等級 I",
  "tetra/schematic/double/shared_head/hone_hammer_tier_1.description":"打磨此部件增加錘等級 1.",
  "tetra.improvement.head_hone/hammer_tier.name":"打磨: 錘等級",
  "tetra.improvement.head_hone/hammer_tier.description":"增加錘等級 1",
  "tetra.synergy.double/axe_hammer":"木匠錘",
  "tetra.synergy.double/axe_axe":"巨斧",
  "tetra.synergy.double/axe_pickaxe":"鏨斧",
  "tetra.synergy.double/hammer_pickaxe":"地質錘",
  "tetra.synergy.double/adze_pickaxe":"鶴嘴鋤",
  "tetra.synergy.double/adze_axe":"切割型鶴嘴鋤",
  "tetra.synergy.double/claw_hammer":"羊角錘",
  "tetra.synergy.double/claw_axe":"木匠斧",
  "tetra/schematic/double/basic_handle/basic_handle.name":"基礎手柄",
  "tetra/schematic/double/basic_handle/basic_handle.description":"替換頭部的手柄.更堅固的手柄支持更重,更高級的工具頭部.\n \n材料\u00a7f密度\u00a7r稍微減少\u00a7f攻擊速度\u00a7r.",
  "tetra/schematic/double/basic_handle/basic_handle.slot1":"手柄材料",
  "tetra.module.double/basic_handle.name":"基礎手柄",
  "tetra.module.double/basic_handle.description":"基礎的工具手柄.手柄是工具的主要完整度來源.",
  "tetra.module.double/basic_handle.material_name":"%s 手柄",
  "tetra.variant.basic_handle/forged_beam":"重製樑",
  "tetra.improvement.basic_handle/blazing.name":"熾烈",
  "tetra.improvement.basic_handle/blazing.description":"使用此功能可能會讓你著火,在高溫環境中更嚴重.",
  "tetra.improvement.basic_handle/ender_reverb.name":"終界混響",
  "tetra.improvement.basic_handle/ender_reverb.description":"對附近源於終界的實體產生負面反應.",
  "tetra.improvement.basic_handle/wrap_string.name":"線纏繩",
  "tetra.improvement.basic_handle/wrap_string.description":"稍微增加傷害和速度,減少手柄的負面效果.",
  "tetra.improvement.basic_handle/wrap_leather.name":"皮革纏繩",
  "tetra.improvement.basic_handle/wrap_leather.description":"稍微增加傷害和速度,減少手柄的負面效果.",
  "tetra.improvement.basic_handle/wrap_hide.name":"兔皮纏繩",
  "tetra.improvement.basic_handle/wrap_hide.description":"稍微增加傷害和速度,減少手柄的負面效果.",
  "tetra.improvement.basic_handle/wrap_vine.name":"藤蔓纏繩",
  "tetra.improvement.basic_handle/wrap_vine.description":"稍微增加傷害和速度,減少手柄的負面效果.",
  "tetra/schematic/double/basic_handle/wrap_handle.name":"纏繩手柄",
  "tetra/schematic/double/basic_handle/wrap_handle.slot1":"材料",
  "tetra/schematic/double/basic_handle/wrap_handle.description":"使用提供的材料纏繞手柄.稍微增加傷害和速度,並減少手柄造成的負面效果.",
  "tetra/schematic/double/basic_handle/wrap_handle_hone_1.name":"打磨: 纏繩 II",
  "tetra/schematic/double/basic_handle/wrap_handle_hone_1.slot1":"材料",
  "tetra/schematic/double/basic_handle/wrap_handle_hone_1.description":"強化手柄纏繩,進一步增加傷害和速度,並減少負面效果.",
  "tetra/schematic/double/basic_handle/wrap_handle_hone_2.name":"打磨: 纏繩 III",
  "tetra/schematic/double/basic_handle/wrap_handle_hone_2.slot1":"材料",
  "tetra/schematic/double/basic_handle/wrap_handle_hone_2.description":"進一步強化手柄纏繩,增加傷害和速度,並減少負面效果.",
  "tetra/schematic/double/basic_handle/hone_speed_1.name":"打磨: 速度 I",
  "tetra/schematic/double/basic_handle/hone_speed_1.description":"打磨手柄增加整體揮舞速度 4%%.",
  "tetra/schematic/double/basic_handle/hone_speed_2.name":"打磨: 速度 II",
  "tetra/schematic/double/basic_handle/hone_speed_2.description":"進一步打磨此部件的揮舞速度升級,提升速度增益 從 4%% 到 9%%.",
  "tetra/schematic/double/basic_handle/hone_speed_3.name":"打磨: 速度 III",
  "tetra/schematic/double/basic_handle/hone_speed_3.description":"進一步打磨此部件的揮舞速度升級,提升速度增益 從 9%% 到 13%%.",
  "tetra/schematic/double/basic_handle/hone_speed_4.name":"打磨: 速度 IV",
  "tetra/schematic/double/basic_handle/hone_speed_4.description":"進一步打磨此部件的揮舞速度升級,提升速度增益 從 13%% 到 18%%.",
  "tetra/schematic/double/basic_handle/hone_speed_5.name":"打磨: 速度 V",
  "tetra/schematic/double/basic_handle/hone_speed_5.description":"進一步打磨此部件的揮舞速度升級,提升速度增益 從 18%% 到 22%%.",
  "tetra.improvement.handle_hone/speed.name":"打磨: 速度",
  "tetra.improvement.handle_hone/speed.description":"增加揮舞速度",
  "tetra.improvement.basic_handle/soot.name":"煙熏",
  "tetra.improvement.basic_handle/soot.description":"覆蓋煙灰",
  "tetra/schematic/double/socket.name":"鑲嵌",
  "tetra/schematic/double/socket.description":"工具鑲嵌寶石,根據寶石提供不同效果.",
  "tetra/schematic/double/socket.slot1":"寶石",
  "tetra.module.double/socket.name":"鑲嵌",
  "tetra.module.double/socket.description":"寶石,裝在工具頭部上.寶石是附魔的且提供使用者神奇的恩賜.",
  "tetra.variant.double_socket/diamond":"鑲嵌 [\u00a7b鑽石\u00a7r]",
  "tetra.variant.double_socket/emerald":"鑲嵌 [\u00a7a綠寶石\u00a7r]",
  "tetra.variant.double_socket/lapis":"鑲嵌 [\u00a79青金石\u00a7r]",
  "tetra.variant.double_socket/amber":"鑲嵌 [\u00a76琥珀\u00a7r]",
  "tetra.variant.double_socket/pristine_diamond":"鑲嵌 [\u00a7b鑽石+\u00a7r]",
  "tetra.variant.double_socket/pristine_diamond.description":"寶石,裝在工具頭部側.寶石是附魔的且提供使用者神奇的恩賜\n \n寶石是原始品質並提供增強效果.",
  "tetra.variant.double_socket/pristine_emerald":"鑲嵌 [\u00a7a綠寶石+\u00a7r]",
  "tetra.variant.double_socket/pristine_emerald.description":"寶石,裝在工具頭部側.寶石是附魔的且提供使用者神奇的恩賜\n \n寶石是原始品質並提供增強效果.",
  "tetra.variant.double_socket/pristine_lapis":"鑲嵌 [\u00a79青金石+\u00a7r]",
  "tetra.variant.double_socket/pristine_lapis.description":"寶石,裝在工具頭部側.寶石是附魔的且提供使用者神奇的恩賜\n \n寶石是原始品質並提供增強效果.",
  "tetra.variant.double_socket/mana_rune":"鑲嵌 [\u00a7d魔力\u00a7r]",
  "tetra.variant.double_socket/mana_rune.description":"符文,裝在工具頭部側.這個符文隨著時間使用魔力修復此物品.",
  "tetra/schematic/double/binding.name":"綁定結",
  "tetra/schematic/double/binding.description":"在頭部與手柄間使用繩或背帶繞緊綁定結,,或使用完全不同的材料或方法.",
  "tetra/schematic/double/binding.slot1":"材料",
  "tetra.module.double/binding.name":"綁定結",
  "tetra.module.double/binding.description":"緊密結合的纖維強化了頭部連結手柄.",
  "tetra.module.double/binding.material_name":"%s 綁定結",
  "tetra.variant.double_binding/bolt":"螺栓",
  "tetra.variant.double_binding/bolt.description":"可調節的螺栓連結工具頭部至手柄.",
  "tetra.tweak.double_tweak/binding_bolt.label":"螺栓鬆緊",
  "tetra.tweak.double_tweak/binding_bolt.tooltip":"\u00a7擰緊\u00a7r螺栓使工具更死板,增加採收效率.\n\u00a7e擰鬆\u00a7r螺栓使反彈更柔和,有效增加耐久.",
  "tetra.tweak.double_tweak/binding_bolt.left":"鬆",
  "tetra.tweak.double_tweak/binding_bolt.right":"緊",
  "tetra/schematic/double/basic_axe/basic_axe.name":"斧頭部",
  "tetra/schematic/double/basic_axe/basic_axe.description":"用給予的材料製作斧頭部.斧可用於破壞木頭方塊和剝皮原木.\n \n基於材料提供\u00a7f斧\u00a7r的工具功能.材料\u00a7f硬度\u00a7r(主要的)和\u00a7f密度\u00a7r增加\u00a7f傷害\u00a7r.\n雙頭斧頭提供額外\u00a7f傷害\u00a7r.",
  "tetra/schematic/double/basic_axe/basic_axe.slot1":"頭部材料",
  "tetra.module.double/basic_axe.item_name":"斧",
  "tetra.module.double/basic_axe.name":"斧頭部",
  "tetra.module.double/basic_axe.description":"基礎斧頭部主要用於砍伐東西像是木材和原木,但也對於從原木上剝下樹皮和製作木製物品部件也很有用.\n \n雙頭斧頭提供協同增益.",
  "tetra.module.double/basic_axe.material_name":"%s 斧",
  "tetra.module.double/basic_axe.prefix":"%s",
  "tetra.improvement.basic_axe/severing.name":"切斷",
  "tetra.improvement.basic_axe/severing.description":"對無護甲的目標造成傷害增益",
  "tetra/schematic/double/basic_pickaxe/basic_pickaxe.name":"鎬頭部",
  "tetra/schematic/double/basic_pickaxe/basic_pickaxe.description":"製作鎬頭部可用於挖掘.\n \n基於材料提供\u00a7f鎬\u00a7r的工具功能.\n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.\n雙頭鎬頭提供額外的\u00a7f鎬等級\u00a7r.",
  "tetra/schematic/double/basic_pickaxe/basic_pickaxe.slot1":"頭部材料",
  "tetra.module.double/basic_pickaxe.item_name":"鎬",
  "tetra.module.double/basic_pickaxe.name":"鎬頭部",
  "tetra.module.double/basic_pickaxe.description":"基礎鎬頭部可用於挖掘.\n \n使用雙頭鎬頭部使鎬能破壞更硬的方塊.",
  "tetra.module.double/basic_pickaxe.material_name":"%s 鎬",
  "tetra.module.double/basic_pickaxe.prefix":"%s",
  "tetra.improvement.basic_pickaxe/puncturing.name":"穿刺",
  "tetra.improvement.basic_pickaxe/puncturing.description":"攻擊忽略部分護甲",
  "tetra/schematic/double/butt/butt.name":"工具尾部",
  "tetra/schematic/double/butt/butt.description":"用在單頭工具的背側,通常產生的揮舞速度比雙頭工具快.",
  "tetra/schematic/double/butt/butt.slot1":"頭部材料",
  "tetra.module.double/butt.name":"工具尾部",
  "tetra.module.double/butt.description":"在單頭工具的背側,通常產生的揮舞速度比雙頭工具快.",
  "tetra.module.double/butt.material_name":"%s 尾部",
  "tetra/schematic/double/extractor/extractor.name":"提取器",
  "tetra/schematic/double/extractor/extractor.description":"重新回收聲波提取器,使工具能一次破壞多個方塊.",
  "tetra/schematic/double/extractor/extractor.slot1":"提取器",
  "tetra.module.double/extractor.name":"工具尾部",
  "tetra.module.double/extractor.description":"重新回收的聲波提取器,使工具能一次破壞多個方塊.",
  "tetra.variant.extractor/extractor":"提取器",
  "tetra/schematic/double/extractor/hone_extractor_1.name":"打磨: 性能 I",
  "tetra/schematic/double/extractor/hone_extractor_1.description":"打磨提取器的性能,增加破壞的方塊數量.",
  "tetra/schematic/double/extractor/hone_extractor_2.name":"打磨: 性能 II",
  "tetra/schematic/double/extractor/hone_extractor_2.description":"進一步打磨提取器影響的性能,增加破壞的方塊數量.",
  "tetra/schematic/double/extractor/hone_extractor_3.name":"打磨: 性能 III",
  "tetra/schematic/double/extractor/hone_extractor_3.description":"進一步打磨提取器影響的性能,增加破壞的方塊數量.",
  "tetra/schematic/double/extractor/hone_extractor_4.name":"打磨: 性能 IV",
  "tetra/schematic/double/extractor/hone_extractor_4.description":"進一步打磨提取器影響的性能,增加破壞的方塊數量.",
  "tetra/schematic/double/extractor/hone_extractor_5.name":"打磨: 性能 V",
  "tetra/schematic/double/extractor/hone_extractor_5.description":"進一步打磨提取器影響的性能,增加破壞的方塊數量.",
  "tetra.improvement.extractor_hone/potency.name":"打磨: 性能",
  "tetra.improvement.extractor_hone/potency.description":"增加提取器影響的破壞方塊數量",
  "tetra/schematic/double/basic_hammer/basic_hammer.name":"錘頭部",
  "tetra/schematic/double/basic_hammer/basic_hammer.description":"製作錘頭部可用於製作物品部件,和用於回收.\n\u00a7f錘效率\u00a7r基於材料.材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.材料\u00a7f密度\u00a7r增加\u00a7f傷害\u00a7r但減少\u00a7f攻擊速度\u00a7r.\n雙頭錘頭提供額外的\u00a7f錘等級\u00a7r.",
  "tetra/schematic/double/basic_hammer/basic_hammer.slot1":"頭部材料",
  "tetra.module.double/basic_hammer.item_name":"錘",
  "tetra.module.double/basic_hammer.name":"錘頭部",
  "tetra.module.double/basic_hammer.description":"錘頭部可用於製作物品部件,和有時用於回收.\n \n雙錘頭可能提供協同增益.",
  "tetra.module.double/basic_hammer.material_name":"%s 錘",
  "tetra.module.double/basic_hammer.prefix":"%s",
  "tetra.variant.basic_hammer/oak.prefix":"木製",
  "tetra/schematic/double/adze/adze.name":"扁斧頭部",
  "tetra/schematic/double/adze/adze.description":"用給予的材料製作扁斧.扁斧可用於掘土和砍木.\n \n基於材料提供\u00a7f鏟\u00a7r和\u00a7f斧\u00a7r的工具功能,但有所減少.\n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.",
  "tetra/schematic/double/adze/adze.slot1":"頭部材料",
  "tetra.module.double/adze.item_name":"扁斧",
  "tetra.module.double/adze.name":"扁斧頭部",
  "tetra.module.double/adze.description":"很重的拱形刀片可用於掘土和砍木.",
  "tetra.module.double/adze.material_name":"%s 扁斧",
  "tetra.module.double/adze.prefix":"%s",
  "tetra/schematic/double/claw/claw.name":"羊角頭",
  "tetra/schematic/double/claw/claw.description":"用給予的材料製作羊角頭.羊角頭可用於撬開東西並快速破壞大多數的木製方塊.\n \n基於材料提供\u00a7f羊角頭\u00a7r的工具功能.\n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.",
  "tetra/schematic/double/claw/claw.slot1":"羊角頭材料",
  "tetra.module.double/claw.item_name":"羊角頭",
  "tetra.module.double/claw.name":"羊角頭",
  "tetra.module.double/claw.description":"稍微彎曲的羊角頭,可用於撬開東西並快速破壞大多數的木製方塊.",
  "tetra.module.double/claw.material_name":"%s 羊角頭",
  "tetra.module.double/claw.prefix":"%s",
  "tetra/schematic/double/hoe/hoe.name":"鋤",
  "tetra/schematic/double/hoe/hoe.description":"用給予的材料製作鋤,鋤可用於採收植物和耕地.\n \n基於材料提供\u00a7f鋤\u00a7r的工具功能.\n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.",
  "tetra/schematic/double/hoe/hoe.slot1":"鋤材料",
  "tetra.module.double/hoe.item_name":"鋤",
  "tetra.module.double/hoe.name":"鋤",
  "tetra.module.double/hoe.description":"基礎的鋤,用於耕地.",
  "tetra.module.double/hoe.material_name":"%s 鋤",
  "tetra.module.double/hoe.prefix":"%s",
  "tetra/schematic/double/sickle/sickle.name":"鐮刀",
  "tetra/schematic/double/sickle/sickle.description":"製作鐮刀可用於範圍內剪下植物.\n \n基於材料提供\u00a7f鋤\u00a7r的工具功能,但有所減少.\n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.",
  "tetra/schematic/double/sickle/sickle.slot1":"鐮刀材料",
  "tetra.module.double/sickle.item_name":"鐮刀",
  "tetra.module.double/sickle.name":"鐮刀",
  "tetra.module.double/sickle.description":"稍微拱形的鐮刀可用於範圍內剪下植物.\n \n與其他工具不同的是能瞬間採收方塊但僅在它未進入揮舞冷卻.",
  "tetra.module.double/sickle.material_name":"%s 鐮刀",
  "tetra.module.double/sickle.prefix":"%s",
  "tetra.slot.single/head":"頭部",
  "tetra.slot.single/handle":"手柄",
  "tetra.slot.single/binding":"綁定結",
  "tetra.synergy.single/javelin":"標槍",
  "tetra/schematic/single/handle/basic_handle.name":"基礎手柄",
  "tetra/schematic/single/handle/basic_handle.description":"用給予的材料製作基礎手柄置換手柄. \n \n提供基於材料的完整度.材料\u00a7f密度\u00a7r稍微減少\u00a7f攻擊速度\u00a7r.",
  "tetra/schematic/single/handle/basic_handle.slot1":"手柄材料",
  "tetra.module.single/basic_handle.name":"基礎手柄",
  "tetra.module.single/basic_handle.description":"基礎手柄.手柄是完整度的主要來源.",
  "tetra.module.single/basic_handle.material_name":"%s 手柄",
  "tetra/schematic/single/handle/light_handle.name":"輕手柄",
  "tetra/schematic/single/handle/light_handle.description":"用更輕的手柄置換手柄,使物品能擲出,但比其他手柄提供更少的耐久.\n \n基於材料提供完整度.材料\u00a7f密度\u00a7r增加\u00a7f擲出傷害\u00a7r,但稍微減少\u00a7f攻擊速度\u00a7r.",
  "tetra/schematic/single/handle/light_handle.slot1":"手柄材料",
  "tetra.module.single/light_handle.name":"輕手柄",
  "tetra.module.single/light_handle.description":"更輕的手柄提供更少的耐久但使物品能擲出.手柄是完整度的主要來源.",
  "tetra.module.single/light_handle.material_name":"輕 %s 手柄",
  "tetra.variant.light_handle/stick":"脆弱輕手柄",
  "tetra/schematic/single/handle/long_handle.name":"長手柄",
  "tetra/schematic/single/handle/long_handle.description":"用更長的手柄置換手柄產生更長的接觸距離.\n \n基於材料提供完整度完整度.材料\u00a7f靈活性\u00a7r和\u00a7f硬度\u00a7r強化\u00a7f接觸距離\u00a7r效果.\n材料\u00a7f密度\u00a7r稍微減少\u00a7f攻擊速度\u00a7r.",
  "tetra/schematic/single/handle/long_handle.slot1":"手柄材料",
  "tetra.module.single/long_handle.name":"長手柄",
  "tetra.module.single/long_handle.description":"更長的手柄產生更長的接觸距離.手柄是完整度的主要來源.",
  "tetra.module.single/long_handle.material_name":"長 %s 手柄",
  "tetra.variant.long_handle/stick":"脆弱長手柄",
  "tetra.improvement.single_handle/wrap_string.name":"線纏繩",
  "tetra.improvement.single_handle/wrap_string.description":"稍微增加傷害和速度,減少手柄的負面效果.",
  "tetra.improvement.single_handle/wrap_leather.name":"皮革纏繩",
  "tetra.improvement.single_handle/wrap_leather.description":"稍微增加傷害和速度,減少手柄的負面效果.",
  "tetra.improvement.single_handle/wrap_hide.name":"兔皮纏繩",
  "tetra.improvement.single_handle/wrap_hide.description":"稍微增加傷害和速度,減少手柄的負面效果.",
  "tetra.improvement.single_handle/wrap_vine.name":"藤蔓纏繩",
  "tetra.improvement.single_handle/wrap_vine.description":"稍微增加傷害和速度,減少手柄的負面效果.",
  "tetra/schematic/single/handle/wrap_handle.name":"纏繩手柄",
  "tetra/schematic/single/handle/wrap_handle.slot1":"材料",
  "tetra/schematic/single/handle/wrap_handle.description":"使用提供的材料纏繞手柄.稍微增加傷害和速度,並減少手柄造成的負面效果.",
  "tetra/schematic/single/handle/wrap_handle_hone_1.name":"打磨: 纏繩 II",
  "tetra/schematic/single/handle/wrap_handle_hone_1.slot1":"材料",
  "tetra/schematic/single/handle/wrap_handle_hone_1.description":"強化手柄纏繩,進一步增加傷害和速度,並減少負面效果.",
  "tetra/schematic/single/handle/wrap_handle_hone_2.name":"打磨: 纏繩 III",
  "tetra/schematic/single/handle/wrap_handle_hone_2.slot1":"材料",
  "tetra/schematic/single/handle/wrap_handle_hone_2.description":"進一步強化手柄纏繩,增加傷害和速度,並減少負面效果.",
  "tetra/schematic/single/handle/hone_speed_1.name":"打磨: 速度 I",
  "tetra/schematic/single/handle/hone_speed_1.description":"打磨手柄增加揮舞速度.",
  "tetra/schematic/single/handle/hone_speed_2.name":"打磨: 速度 II",
  "tetra/schematic/single/handle/hone_speed_2.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/single/handle/hone_speed_3.name":"打磨: 速度 III",
  "tetra/schematic/single/handle/hone_speed_3.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/single/handle/hone_speed_4.name":"打磨: 速度 IV",
  "tetra/schematic/single/handle/hone_speed_4.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/single/handle/hone_speed_5.name":"打磨: 速度 V",
  "tetra/schematic/single/handle/hone_speed_5.description":"進一步打磨此部件的揮舞速度升級,提升速度增益.",
  "tetra/schematic/single/socket.name":"鑲嵌",
  "tetra/schematic/single/socket.description":"寶石,裝在頭部與手柄交接處.不同寶石提供不同效果.",
  "tetra/schematic/single/socket.slot1":"寶石",
  "tetra.module.single/socket.name":"鑲嵌",
  "tetra.module.single/socket.description":"寶石,裝在頭部與手柄交接處.寶石是附魔的且提供使用者神奇的恩賜.",
  "tetra.variant.single_socket/diamond":"鑲嵌 [\u00a7b鑽石\u00a7r]",
  "tetra.variant.single_socket/emerald":"鑲嵌 [\u00a7a綠寶石\u00a7r]",
  "tetra.variant.single_socket/lapis":"鑲嵌 [\u00a79青金石\u00a7r]",
  "tetra.variant.single_socket/amber":"鑲嵌 [\u00a76琥珀\u00a7r]",
  "tetra.variant.single_socket/pristine_diamond":"鑲嵌 [\u00a7b鑽石+\u00a7r]",
  "tetra.variant.single_socket/pristine_diamond.description":"寶石,裝在頭部與手柄交接處.寶石是附魔的且提供使用者神奇的恩賜.\n \n寶石是原始品質並提供增強效果.",
  "tetra.variant.single_socket/pristine_emerald":"鑲嵌 [\u00a7a綠寶石+\u00a7r]",
  "tetra.variant.single_socket/pristine_emerald.description":"寶石,裝在頭部與手柄交接處.寶石是附魔的且提供使用者神奇的恩賜.\n \n寶石是原始品質並提供增強效果.",
  "tetra.variant.single_socket/pristine_lapis":"鑲嵌 [\u00a79青金石+\u00a7r]",
  "tetra.variant.single_socket/pristine_lapis.description":"寶石,裝在頭部與手柄交接處.寶石是附魔的且提供使用者神奇的恩賜.\n \n寶石是原始品質並提供增強效果.",
  "tetra.variant.single_socket/mana_rune":"鑲嵌 [\u00a7d魔力\u00a7r]",
  "tetra.variant.single_socket/mana_rune.description":"符文,裝在頭部與手柄交接處.這個符文隨著時間使用魔力修復此物品.",
  "tetra/schematic/single/binding.name":"綁定結",
  "tetra/schematic/single/binding.description":"在頭部與手柄間使用繩或背帶繞緊綁定結,,或使用完全不同的材料或方法.",
  "tetra/schematic/single/binding.slot1":"材料",
  "tetra.module.single/binding.name":"綁定結",
  "tetra.module.single/binding.description":"緊密結合的纖維強化了頭部劍刃連結手柄.",
  "tetra.module.single/binding.material_name":"%s 綁定結",
  "tetra.variant.single_binding/bolt":"螺栓",
  "tetra.variant.single_binding/bolt.description":"可調節的螺栓連結工具頭部和手柄.",
  "tetra.tweak.single_tweak/binding_bolt.label":"螺栓鬆緊",
  "tetra.tweak.single_tweak/binding_bolt.tooltip":"\u00a7e擰緊\u00a7r螺栓使工具更死板,增加採收效率.\n\u00a7e擰鬆\u00a7r螺栓使反彈更柔和,有效增加耐久.",
  "tetra.tweak.single_tweak/binding_bolt.left":"鬆",
  "tetra.tweak.single_tweak/binding_bolt.right":"緊",
  "tetra/schematic/single/head/basic_shovel/basic_shovel.name":"鏟頭部",
  "tetra/schematic/single/head/basic_shovel/basic_shovel.description":"用給予的材料鍛造鏟頭部.鏟主要用於挖土,但也對製作草徑有用.",
  "tetra/schematic/single/head/basic_shovel/basic_shovel.slot1":"頭部材料",
  "tetra.module.single/basic_shovel.item_name":"鏟",
  "tetra.module.single/basic_shovel.name":"鏟頭部",
  "tetra.module.single/basic_shovel.description":"基礎鏟頭部主要用於挖土,但也對製作草徑有用.",
  "tetra.module.single/basic_shovel.material_name":"%s 鏟",
  "tetra.module.single/basic_shovel.prefix":"%s",
  "tetra/schematic/single/head/spearhead/spearhead.name":"矛頭",
  "tetra/schematic/single/head/spearhead/spearhead.description":"用給予的材料製作矛頭,通常用於對他人造成傷害.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.\n材料\u00a7f密度\u00a7r稍微增加\u00a7f傷害\u00a7r並稍微減少\u00a7f攻擊速度\u00a7r.",
  "tetra/schematic/single/head/spearhead/spearhead.slot1":"頭部材料",
  "tetra.module.single/spearhead.item_name":"矛",
  "tetra.module.single/spearhead.name":"矛頭",
  "tetra.module.single/spearhead.description":"基礎矛頭用於對他人造成傷害.",
  "tetra.module.single/spearhead.material_name":"%s 矛頭",
  "tetra.module.single/spearhead.prefix":"%s",
  "tetra.module.single/trident.item_name":"三叉戟",
  "tetra.module.single/trident.name":"三叉戟",
  "tetra.module.single/trident.description":"三叉戟頭部.關於如何製作的知識,已經隨時間遺失",
  "tetra.variant.trident/trident":"三叉戟",
  "tetra/schematic/single/head/spearhead/serrated_1.name":"鋸齒",
  "tetra/schematic/single/head/spearhead/serrated_1.description":"鋸齒化頭部.攻擊有著30%%機率造成目標4傷害持續2秒的流血.對不死生物無效.",
  "tetra/schematic/single/head/spearhead/serrated_2.name":"打磨: 鋸齒 II",
  "tetra/schematic/single/head/spearhead/serrated_2.description":"打磨鋸齒升級,增加造成的傷害至 8.",
  "tetra/schematic/single/head/spearhead/serrated_3.name":"打磨: 鋸齒 III",
  "tetra/schematic/single/head/spearhead/serrated_3.description":"進一步打磨鋸齒升級,增加造成的傷害至 16.",
  "tetra.improvement.spearhead/serrated.name":"鋸齒",
  "tetra.improvement.spearhead/serrated.prefix":"鋸齒",
  "tetra.improvement.spearhead/serrated.description":"攻擊可能造成流血",
  "tetra/schematic/single/head/spearhead/tempered_1.name":"加熱",
  "tetra/schematic/single/head/spearhead/tempered_1.description":"加熱劍刃,大幅增加硬度.造成部分忽略護甲的傷害.",
  "tetra/schematic/single/head/spearhead/tempered_2.name":"打磨: 加熱 II",
  "tetra/schematic/single/head/spearhead/tempered_2.description":"打磨加熱升級,增加穿透護甲的傷害至 3.",
  "tetra/schematic/single/head/spearhead/tempered_3.name":"打磨: 加熱 III",
  "tetra/schematic/single/head/spearhead/tempered_3.description":"進一步打磨加熱升級,增加穿透護甲的傷害至 5.",
  "tetra.improvement.spearhead/tempered.name":"加熱",
  "tetra.improvement.spearhead/tempered.prefix":"加熱",
  "tetra.improvement.spearhead/tempered.description":"攻擊忽略部分護甲",
  "tetra.improvement.spearhead_hone/damage.name":"打磨: 傷害",
  "tetra.improvement.spearhead_hone/damage.description":"增加造成的傷害",
  "tetra/schematic/single/head/earthpiercer/earthpiercer.name":"穿地器",
  "tetra/schematic/single/head/earthpiercer/earthpiercer.description":"用穿地器置換目前的頭部,類似於矛頭的重型工具頭部.它很慢,但是一次可以破壞數個方塊.\n\n當穿地器與基礎手柄或長手柄結合時,刺穿效果會稍微改善.",
  "tetra/schematic/single/head/earthpiercer/earthpiercer.slot1":"穿地器",
  "tetra.module.single/earthpiercer.item_name":"穿地器",
  "tetra.module.single/earthpiercer.name":"穿地器",
  "tetra.module.single/earthpiercer.description":"類似於矛頭的重型工具頭部.它很慢,但是一次可以破壞數個方塊.\n\n當穿地器與基礎手柄或長手柄結合時,刺穿效果會稍微改善.",
  "tetra.variant.earthpiercer/earthpiercer":"穿地器",
  "tetra/schematic/single/head/earthpiercer/hone_piercing_1.name":"打磨: 刺穿 I",
  "tetra/schematic/single/head/earthpiercer/hone_piercing_1.description":"打磨穿地器增加刺穿效果.",
  "tetra/schematic/single/head/earthpiercer/hone_piercing_2.name":"打磨: 刺穿 II",
  "tetra/schematic/single/head/earthpiercer/hone_piercing_2.description":"打磨穿地器進一步增加刺穿效果.",
  "tetra/schematic/single/head/earthpiercer/hone_piercing_3.name":"打磨: 刺穿 III",
  "tetra/schematic/single/head/earthpiercer/hone_piercing_3.description":"打磨穿地器進一步增加刺穿效果.",
  "tetra/schematic/single/head/earthpiercer/hone_piercing_4.name":"打磨: 刺穿 IV",
  "tetra/schematic/single/head/earthpiercer/hone_piercing_4.description":"打磨穿地器進一步增加刺穿效果.",
  "tetra.improvement.head_hone/piercing.name":"打磨: 刺穿",
  "tetra.improvement.head_hone/piercing.description":"強化刺穿效果",
  "tetra.slot.toolbelt/slot1":"",
  "tetra.slot.toolbelt/slot2":"",
  "tetra.slot.toolbelt/slot3":"",
  "tetra.slot.toolbelt/belt":"腰帶",
  "tetra.toolbelt.full":"工具腰帶已滿",
  "tetra.toolbelt.blocked":"物品欄已滿,請先騰出一些空間",
  "tetra.toolbelt.binding.group":"Tetra工具腰帶",
  "tetra.toolbelt.binding.access":"快速存取",
  "tetra.toolbelt.binding.restock":"重新裝入",
  "tetra.toolbelt.binding.open":"打開",
  "tetra.toolbelt.effect.tooltip.quick.quickAccess":"一個合適的工具能從這一格被快速取出",
  "tetra.toolbelt.effect.tooltip.quiver.quickAccess":"箭矢可從這一格被直接取出",
  "tetra.toolbelt.effect.tooltip.storage.quickAccess":"物品可被重新裝入這一格",
  "tetra.toolbelt.effect.tooltip.storage.cellSocket":"組件模塊可從這一格的電池獲取能量",
  "tetra/schematic/toolbelt/belt/belt_0.name":"羊毛腰繩",
  "tetra/schematic/toolbelt/belt/belt_0.description":"繩子和皮革廢料證明是獲得方便存取你的工具的好方法,但是繩子缺乏支撑額外的力量.用羊毛織出腰帶比簡單地在腰間繫繩提供更好的支撐.",
  "tetra/schematic/toolbelt/belt/belt_0.slot1":"羊毛",
  "tetra/schematic/toolbelt/belt/belt_1.name":"皮革纏繩",
  "tetra/schematic/toolbelt/belt/belt_1.description":"使用適當的工具應能將皮革切成長皮帶,這應該比羊毛製成的腰帶還堅固.",
  "tetra/schematic/toolbelt/belt/belt_1.slot1":"皮革",
  "tetra/schematic/toolbelt/belt/belt_2.name":"皮帶扣環",
  "tetra/schematic/toolbelt/belt/belt_2.description":"使用扣環而非打結能在腰間攜帶更多東西.",
  "tetra/schematic/toolbelt/belt/belt_2.slot1":"扣環材料",
  "tetra/schematic/toolbelt/belt/belt_3.name":"鑲嵌界伏殼",
  "tetra/schematic/toolbelt/belt/belt_3.description":"界伏殼在攜帶箱子時是優秀的支援,鑲嵌界伏殼在腰帶上能進一步增加完整度.",
  "tetra/schematic/toolbelt/belt/belt_3.slot1":"界伏殼",
  "tetra.module.toolbelt/belt.name":"工具腰帶",
  "tetra.module.toolbelt/belt.item_name":"工具腰帶",
  "tetra.variant.belt/rope":"繩子",
  "tetra.variant.belt/rope.name":"繩子",
  "tetra.variant.belt/rope.item_name":"繩子",
  "tetra.variant.belt/rope.description":"用繩子製非常基本的腰帶.只能容納有限的數量.",
  "tetra.variant.belt/sash":"羊毛腰繩",
  "tetra.variant.belt/sash.name":"腰繩",
  "tetra.variant.belt/sash.description":"羊毛製的腰繩,能容納少量的附件.",
  "tetra.variant.belt/leather":"皮革纏繩",
  "tetra.variant.belt/leather.name":"纏繩",
  "tetra.variant.belt/leather.description":"堅固的皮帶可以纏繞在腰部.能容納相當的數量.",
  "tetra.variant.belt/buckled":"皮革腰帶",
  "tetra.variant.belt/buckled.description":"堅固的皮革腰帶,用扣環鎖到位.能容納大量的附件.",
  "tetra.variant.belt/inlaid":"鑲嵌界伏殼腰帶",
  "tetra.variant.belt/inlaid.prefix":"鑲嵌",
  "tetra.variant.belt/inlaid.description":"堅固的皮革腰帶鑲嵌著界伏殼.能容納驚人的數量.",
  "tetra/schematic/toolbelt/strap/strap_1.name":"腰帶背帶",
  "tetra/schematic/toolbelt/strap/strap_1.description":"將一條背帶綁在腰帶上,可用於攜帶和快速使用工具或其他物品.",
  "tetra/schematic/toolbelt/strap/strap_1.slot1":"背帶材料",
  "tetra/schematic/toolbelt/strap/strap_2.name":"腰帶背帶 (2x)",
  "tetra/schematic/toolbelt/strap/strap_2.description":"將兩條背帶綁在腰帶上,可用於攜帶和快速使用工具或其他物品.",
  "tetra/schematic/toolbelt/strap/strap_2.slot1":"背帶材料",
  "tetra/schematic/toolbelt/strap/strap_3.name":"腰帶背帶 (3x)",
  "tetra/schematic/toolbelt/strap/strap_3.description":"將三條背帶綁在腰帶上,可用於攜帶和快速使用工具或其他物品.",
  "tetra/schematic/toolbelt/strap/strap_3.slot1":"背帶材料",
  "tetra/schematic/toolbelt/strap/strap_4.name":"腰帶背帶 (4x)",
  "tetra/schematic/toolbelt/strap/strap_4.description":"將四條背帶綁在腰帶上,可用於攜帶和快速使用工具或其他物品.",
  "tetra/schematic/toolbelt/strap/strap_4.slot1":"背帶材料",
  "tetra.variant.strap1/leather":"皮革背帶",
  "tetra.variant.strap1/leather.description":"一個皮革背帶可用於將物品掛在腰帶上,允許快速存取常用工具或武器.",
  "tetra.variant.strap1/iron":"鐵製背環",
  "tetra.variant.strap1/iron.description":"一個鐵製背環可用於將物品掛在腰帶上,允許快速存取常用工具或武器.",
  "tetra.variant.strap2/leather":"雙重皮革背帶",
  "tetra.variant.strap2/leather.description":"兩個皮革背帶可用於將物品掛在腰帶上,允許快速存取常用工具或武器.",
  "tetra.variant.strap2/iron":"雙重鐵製背環",
  "tetra.variant.strap2/iron.description":"兩個鐵製背環可用於將物品掛在腰帶上,允許快速存取常用工具或武器.",
  "tetra.variant.strap3/leather":"三重皮革背帶",
  "tetra.variant.strap3/leather.description":"三個皮革背帶可用於將物品掛在腰帶上,允許快速存取常用工具或武器.",
  "tetra.variant.strap3/iron":"三重鐵製背環",
  "tetra.variant.strap3/iron.description":"三個鐵製背環可用於將物品掛在腰帶上,允許快速存取常用工具或武器.",
  "tetra.variant.strap4/leather":"四重皮革背帶",
  "tetra.variant.strap4/leather.description":"四個皮革背帶可用於將物品掛在腰帶上,允許快速存取常用工具或武器.",
  "tetra.variant.strap4/iron":"四重鐵製背環",
  "tetra.variant.strap4/iron.description":"四個鐵製背環可用於將物品掛在腰帶上,允許快速存取常用工具或武器.",
  "tetra/schematic/toolbelt/potion_storage.name":"藥水袋",
  "tetra/schematic/toolbelt/potion_storage.description":"連接一個專門用於攜帶藥水的小袋子.袋子中存儲大量藥水,但只能容納少量不同類型的藥水.",
  "tetra/schematic/toolbelt/potion_storage.slot1":"材料",
  "tetra.module.toolbelt/potion_storage.name":"藥水袋",
  "tetra.module.toolbelt/potion_storage.description":"一個專門用於攜帶藥水的小袋子.袋子中存儲大量藥水,但只能容納少量不同類型的藥水.",
  "tetra.variant.potion_storage/forged_mesh":"網格藥水袋",
  "tetra.variant.potion_storage/leather":"大型藥水袋",
  "tetra.variant.potion_storage/wool":"藥水袋",
  "tetra.variant.potion_storage/hide":"小型藥水袋",
  "tetra/schematic/toolbelt/storage/storage.name":"儲物袋",
  "tetra/schematic/toolbelt/storage/storage.description":"連接一個小袋到工具腰帶上,能存放相當數量的物品.使用工具腰帶的快速存取功能無法使用袋中的內容.",
  "tetra/schematic/toolbelt/storage/storage.slot1":"材料",
  "tetra.module.toolbelt/storage.name":"儲物袋",
  "tetra.module.toolbelt/storage.description":"一個小袋能存放相當數量的物品.使用工具腰帶的快速存取功能無法使用袋中的內容.",
  "tetra.variant.storage/forged_mesh":"網格袋",
  "tetra.variant.storage/leather":"大型儲物袋",
  "tetra.variant.storage/wool":"儲物袋",
  "tetra.variant.storage/hide":"小型儲物袋",
  "tetra/schematic/toolbelt/quiver/quiver.name":"箭袋",
  "tetra/schematic/toolbelt/quiver/quiver.description":"為工具腰帶製作箭袋附件.箭袋可容納大量箭矢,可使用工具腰帶的快速存取功能存取.可使用快卸銷升級,使箭矢能直接從箭袋中取出.",
  "tetra/schematic/toolbelt/quiver/quiver.slot1":"材料",
  "tetra.module.toolbelt/quiver.name":"箭袋",
  "tetra.module.toolbelt/quiver.description":"箭袋可容納大量箭矢,可使用工具腰帶的快速存取功能存取.",
  "tetra.variant.quiver/forged_mesh":"網格箭袋",
  "tetra.variant.quiver/leather":"皮革箭袋",
  "tetra.variant.quiver/wool":"布箭袋",
  "tetra.variant.quiver/hide":"兔皮箭袋",
  "tetra/schematic/toolbelt/booster.name":"推進器",
  "tetra/schematic/toolbelt/booster.description":"連接助推器,可以跳遠距離甚至短時間飛行.跳躍前蹲下,或半空中跳躍或用鞘翅飛行時啟動.\u00a7o使用工具腰帶庫存中的火藥為燃料.",
  "tetra/schematic/toolbelt/booster.slot1":"材料",
  "tetra.module.toolbelt/booster.name":"推進器",
  "tetra.module.toolbelt/booster.description":"助推器單元可以跳遠距離甚至短時間飛行.跳躍前蹲下,或半空中跳躍或用鞘翅飛行時啟動.\u00a7o使用工具腰帶庫存中的火藥為燃料.",
  "tetra.variant.booster/iron":"推進器單元",
  "tetra/schematic/toolbelt/strap/quickslot.name":"快卸銷",
  "tetra/schematic/toolbelt/strap/quickslot.description":"使用快卸銷機制將皮帶鎖到位,可更快存取背帶固定的物品.n \n\u00a77按工具腰帶存取熱鍵,將嘗試裝備第一個物品適合破壞或回收你正看著的方塊.僅能裝備有此升級插槽的工具.",
  "tetra/schematic/toolbelt/strap/quickslot.slot1":"插銷",
  "tetra.improvement.strap/quick_latch.name":"快卸銷",
  "tetra.improvement.strap/quick_latch.description":"按工具腰帶存取熱鍵會快速裝備庫存內最適合的工具.",
  "tetra/schematic/toolbelt/quiver/quickslot.name":"快卸銷",
  "tetra/schematic/toolbelt/quiver/quickslot.description":"以快卸銷機制升級箭袋,可更快存取箭袋中的箭矢.\n \n\u00a77拉弓時若無彈藥會自動從箭袋中第一組箭矢取出.",
  "tetra/schematic/toolbelt/quiver/quickslot.slot1":"插銷",
  "tetra.improvement.quiver/quick_latch.name":"快卸銷",
  "tetra.improvement.quiver/quick_latch.description":"當沒有彈藥時箭矢會自動從此箭袋取出.",
  "tetra/schematic/toolbelt/storage/quickslot.name":"快卸銷",
  "tetra/schematic/toolbelt/storage/quickslot.description":"以快卸銷機制升級儲物袋,使其更容易存放物品.\n \n\u00a77使用重新裝入熱鍵將拿著的物品放入儲物袋中.",
  "tetra/schematic/toolbelt/storage/quickslot.slot1":"插銷",
  "tetra.improvement.storage/quick_latch.name":"快卸銷",
  "tetra.improvement.storage/quick_latch.description":"使用重新裝入熱鍵將拿著的物品放入儲物袋中.",
  "tetra.slot.bow/stave":"弓體",
  "tetra.slot.bow/string":"弓弦",
  "tetra.slot.bow/riser":"弓臂",
  "tetra/schematic/bow/string/basic_string.name":"基礎弓弦",
  "tetra/schematic/bow/string/basic_string.description":"用給予的材料製作新的基礎弓弦置換弓弦.弓弦是弓主要的完整度來源.\n \n材料\u00a7f密度\u00a7r稍微增加\u00a7f拉弓時間\u00a7r.",
  "tetra/schematic/bow/string/basic_string.slot1":"材料",
  "tetra.module.bow/basic_string.name":"基礎弓弦",
  "tetra.module.bow/basic_string.description":"基礎弓弦.弓弦是弓主要的完整度來源.",
  "tetra.module.bow/basic_string.material_name":"%s 弓弦",
  "tetra.variant.basic_string/string":"基礎弓弦",
  "tetra.variant.basic_string/hide":"兔皮條",
  "tetra.variant.basic_string/leather":"皮革條",
  "tetra.variant.basic_string/phantom_membrane":"纏繞的夜魅皮膜",
  "tetra.variant.basic_string/dragon_sinew":"龍筋",
  "tetra/schematic/bow/stave/straight_stave.name":"直弓體",
  "tetra/schematic/bow/stave/straight_stave.description":"用給予的材料製作直弓體置換弓體.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f力量\u00a7r和\u00a7f拉弓時間\u00a7r.\n材料\u00a7f靈活性\u00a7r增加\u00a7f力量\u00a7r且稍微減少\u00a7f拉弓時間\u00a7r.",
  "tetra/schematic/bow/stave/straight_stave.slot1":"材料",
  "tetra.module.bow/straight_stave.item_name":"弓",
  "tetra.module.bow/straight_stave.name":"直弓體",
  "tetra.module.bow/straight_stave.description":"直弓體.",
  "tetra.module.bow/straight_stave.material_name":"直 %s 弓體",
  "tetra.module.bow/straight_stave.prefix":"%s",
  "tetra.variant.straight_stave/stick":"臨時的直弓體",
  "tetra/schematic/bow/stave/long_stave.name":"長弓體",
  "tetra/schematic/bow/stave/long_stave.description":"用給予的材料製作長弓體置換弓體.長弓通常有較慢的拉弓時間但造成更多傷害.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f力量\u00a7r和\u00a7f拉弓時間\u00a7r.\n材料\u00a7f靈活性\u00a7r增加\u00a7f力量\u00a7r且稍微減少\u00a7f拉弓時間\u00a7r.",
  "tetra/schematic/bow/stave/long_stave.slot1":"材料",
  "tetra.module.bow/long_stave.item_name":"長弓",
  "tetra.module.bow/long_stave.name":"長弓體",
  "tetra.module.bow/long_stave.description":"長弓體.長弓通常有較慢的拉弓時間但造成更多傷害.",
  "tetra.module.bow/long_stave.material_name":"長 %s 弓體",
  "tetra.module.bow/long_stave.prefix":"%s",
  "tetra.variant.long_stave/stick":"臨時長弓體",
  "tetra/schematic/bow/stave/recurve_stave.name":"反曲弓體",
  "tetra/schematic/bow/stave/recurve_stave.description":"用給予的材料製作反曲弓體置換弓體.反曲弓通常比起其他種類的弓有著較快的拉弓時間.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f力量\u00a7r和\u00a7f拉弓時間\u00a7r.\n材料\u00a7f靈活性\u00a7r增加\u00a7f力量\u00a7r且稍微減少\u00a7f拉弓時間\u00a7r.",
  "tetra/schematic/bow/stave/recurve_stave.slot1":"材料",
  "tetra.module.bow/recurve_stave.item_name":"反曲弓",
  "tetra.module.bow/recurve_stave.name":"反曲弓體",
  "tetra.module.bow/recurve_stave.description":"反曲弓體.反曲弓通常比起其他種類的弓有著較快的拉弓時間.",
  "tetra.module.bow/recurve_stave.material_name":"%s 反曲弓體",
  "tetra.module.bow/recurve_stave.prefix":"%s",
  "tetra.variant.recurve_stave/stick":"臨時反曲弓體",
  "tetra/schematic/bow/string/release_latch.name":"釋放銷",
  "tetra/schematic/bow/string/release_latch.slot1":"插銷",
  "tetra/schematic/bow/string/release_latch.description":"重新回收快卸銷至弓的釋放機構中,使更輕鬆地連續釋放箭矢.\n當拉滿弓時自動發射箭矢.",
  "tetra.improvement.bowstring/release_latch.name":"釋放銷",
  "tetra.improvement.bowstring/release_latch.description":"稍微增加拉弓速度並自動釋放箭矢.",
  "tetra.improvement.stave_grip/wrap_string.name":"線纏繩",
  "tetra.improvement.stave_grip/wrap_string.description":"稍微增加拉弓速度,減少劍柄負面效果.",
  "tetra.improvement.stave_grip/wrap_leather.name":"皮革纏繩",
  "tetra.improvement.stave_grip/wrap_leather.description":"稍微增加拉弓速度,減少劍柄負面效果.",
  "tetra.improvement.stave_grip/wrap_hide.name":"兔皮纏繩",
  "tetra.improvement.stave_grip/wrap_hide.description":"稍微增加拉弓速度,減少劍柄負面效果.",
  "tetra.improvement.stave_grip/wrap_vine.name":"藤蔓纏繩",
  "tetra.improvement.stave_grip/wrap_vine.description":"稍微增加拉弓速度,減少劍柄負面效果.",
  "tetra/schematic/bow/stave/wrap_grip.name":"纏繩握把",
  "tetra/schematic/bow/stave/wrap_grip.slot1":"材料",
  "tetra/schematic/bow/stave/wrap_grip.description":"用提供的材料將握把纏繩.稍微增加拉弓速度,並減少弓體材料造成的負面效果.",
  "tetra/schematic/bow/stave/wrap_grip_hone_1.name":"打磨: 纏繩握把 II",
  "tetra/schematic/bow/stave/wrap_grip_hone_1.slot1":"材料",
  "tetra/schematic/bow/stave/wrap_grip_hone_1.description":"強化握把纏繩,進一步增加拉弓速度,並漸少負面效果.",
  "tetra/schematic/bow/stave/wrap_grip_hone_2.name":"打磨: 纏繩握把 III",
  "tetra/schematic/bow/stave/wrap_grip_hone_2.slot1":"材料",
  "tetra/schematic/bow/stave/wrap_grip_hone_2.description":"進一步強化劍柄纏繩,增加拉弓速度,並減少負面效果.",
  "tetra/schematic/bow/stave/hone_speed_1.name":"打磨: 速度 I",
  "tetra/schematic/bow/stave/hone_speed_1.description":"打磨部件增加整體拉弓速度.",
  "tetra/schematic/bow/stave/hone_speed_2.name":"打磨: 速度 II",
  "tetra/schematic/bow/stave/hone_speed_2.description":"進一步打磨此部件的拉弓速度升級.",
  "tetra/schematic/bow/stave/hone_speed_3.name":"打磨: 速度 III",
  "tetra/schematic/bow/stave/hone_speed_3.description":"進一步打磨此部件的拉弓速度升級.",
  "tetra/schematic/bow/stave/hone_speed_4.name":"打磨: 速度 IV",
  "tetra/schematic/bow/stave/hone_speed_4.description":"進一步打磨此部件的拉弓速度升級.",
  "tetra/schematic/bow/stave/hone_speed_5.name":"打磨: 速度 V",
  "tetra/schematic/bow/stave/hone_speed_5.description":"進一步打磨此部件的拉弓速度升級.",
  "tetra.improvement.stave_hone/speed.name":"打磨: 速度",
  "tetra.improvement.stave_hone/speed.description":"增加拉弓速度",
  "tetra/schematic/bow/string/hone_damage_1.name":"打磨: 傷害 I",
  "tetra/schematic/bow/string/hone_damage_1.description":"打磨此部件增加整體傷害.",
  "tetra/schematic/bow/string/hone_damage_2.name":"打磨: 傷害 II",
  "tetra/schematic/bow/string/hone_damage_2.description":"進一步打磨此部件的傷害升級.",
  "tetra/schematic/bow/string/hone_damage_3.name":"打磨: 傷害 III",
  "tetra/schematic/bow/string/hone_damage_3.description":"進一步打磨此部件的傷害升級.",
  "tetra/schematic/bow/string/hone_damage_4.name":"打磨: 傷害 IV",
  "tetra/schematic/bow/string/hone_damage_4.description":"進一步打磨此部件的傷害升級.",
  "tetra/schematic/bow/string/hone_damage_5.name":"打磨: 傷害 V",
  "tetra/schematic/bow/string/hone_damage_5.description":"進一步打磨此部件的傷害升級.",
  "tetra.improvement.bowstring_hone/damage.name":"打磨: 傷害",
  "tetra.improvement.bowstring_hone/damage.description":"增加造成的傷害",
  "tetra/schematic/bow/riser/adjustable_strength.name":"弓臂調節器",
  "tetra/schematic/bow/riser/adjustable_strength.description":"連接兩個螺栓到弓臂.透過調緊或調鬆螺栓,可以\u00a7l調整\u00a7r弓的力量.",
  "tetra/schematic/bow/riser/adjustable_strength.slot1":"螺栓",
  "tetra.module.bow/adjustable_strength.name":"弓臂調節器",
  "tetra.variant.adjustable_strength/bolt":"弓臂調節器",
  "tetra.variant.adjustable_strength/bolt.description":"螺栓將弓臂掛著在可調整的配置中,透過調緊或調鬆螺栓可以\u00a7l調整\u00a7r弓的力量.",
  "tetra.tweak.bow/adjustable_strength.label":"拉弓力量",
  "tetra.tweak.bow/adjustable_strength.tooltip":"\u00a7e擰緊\u00a7r螺栓增加拉弓力量,增加傷害.\n\u00a7e擰鬆\u00a7r螺栓讓弓更容易拉,增加拉弓速度.",
  "tetra.tweak.bow/adjustable_strength.left":"鬆",
  "tetra.tweak.bow/adjustable_strength.right":"緊",
  "tetra/schematic/bow/riser/extended_rest.name":"擴充箭架",
  "tetra/schematic/bow/riser/extended_rest.description":"擴充箭架使每次射擊射出多支箭矢\n注意:每個實體在0.5秒內只能受到傷害一次.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f拋射物數量\u00a7r.\n材料\u00a7f靈活性\u00a7r減少\u00a7f擴散\u00a7r.",
  "tetra/schematic/bow/riser/extended_rest.slot1":"材料",
  "tetra.module.bow/extended_rest.name":"擴充箭架",
  "tetra.module.bow/extended_rest.description":"擴充箭架使每次射擊射出多支箭矢",
  "tetra.module.bow/extended_rest.material_name":"%s 箭架擴充",
  "tetra.variant.extended_rest/bolt":"可調式箭架",
  "tetra.tweak.bow/multishot_count.label":"數量",
  "tetra.tweak.bow/multishot_count.tooltip":"調整發射投射物的數量",
  "tetra.tweak.bow/multishot_count.left":"1",
  "tetra.tweak.bow/multishot_count.right":"7",
  "tetra.tweak.bow/multishot_spread.label":"散布",
  "tetra.tweak.bow/multishot_spread.tooltip":"調整發射物的散布",
  "tetra.tweak.bow/multishot_spread.left":"1",
  "tetra.tweak.bow/multishot_spread.right":"19",
  "tetra/schematic/bow/riser/sights.name":"瞄準鏡",
  "tetra/schematic/bow/riser/sights.description":"以提供的材料製作瞄準鏡,當瞄準或按住[shift]時能看得更遠.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f放大量\u00a7r.",
  "tetra/schematic/bow/riser/sights.slot1":"材料",
  "tetra.module.bow/sights.name":"瞄準鏡",
  "tetra.module.bow/sights.description":"弓的瞄準鏡使使用弓時能看得更遠",
  "tetra.module.bow/sights.material_name":"%s 瞄準鏡",
  "tetra/schematic/bow/riser/stabilizer.name":"穩定器",
  "tetra/schematic/bow/riser/stabilizer.description":"以提供的材料製作穩定器,增加發射投射物的初速.\n \n材料\u00a7f靈活性\u00a7r增加\u00a7f速度\u00a7r增益.",
  "tetra/schematic/bow/riser/stabilizer.slot1":"材料",
  "tetra.module.bow/stabilizer.name":"穩定器",
  "tetra.module.bow/stabilizer.description":"穩定器增加發射投射物的初速",
  "tetra.module.bow/stabilizer.material_name":"%s 穩定器",
  "tetra.variant.stabilizer/linear":"線性穩定器",
  "tetra.slot.crossbow/stave":"弓體",
  "tetra.slot.crossbow/stock":"弓托",
  "tetra.slot.crossbow/string":"弓弦",
  "tetra.slot.crossbow/attachment_0":"附件",
  "tetra.slot.crossbow/attachment_1":"附件",
  "item.tetra.crossbow.wip":"弩還在製作中,許多部件和附魔消失了",
  "tetra/schematic/crossbow/string/basic_string.name":"基礎弓弦",
  "tetra/schematic/crossbow/string/basic_string.description":"用給予的材料製作新弓弦置換弓弦.\n \n基於材料提供完整度 .\n材料\u00a7f密度\u00a7r稍微增加\u00a7f拉弓時間\u00a7r.",
  "tetra/schematic/crossbow/string/basic_string.slot1":"材料",
  "tetra.module.crossbow/basic_string.name":"基礎弓弦",
  "tetra.module.crossbow/basic_string.description":"基礎弓弦.弓弦是弩主要的完整度來源.",
  "tetra.module.crossbow/basic_string.material_name":"%s 弓弦",
  "tetra/schematic/crossbow/stave/basic_stave.name":"基礎弓體",
  "tetra/schematic/crossbow/stave/basic_stave.description":"用給予的材料製作置換的弓體.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f力量\u00a7r和\u00a7f拉弓時間\u00a7r.\n材料\u00a7f靈活性\u00a7r增加\u00a7f力量\u00a7r且稍微減少\u00a7f拉弓時間\u00a7r.",
  "tetra/schematic/crossbow/stave/basic_stave.slot1":"材料",
  "tetra.module.crossbow/basic_stave.item_name":"弩",
  "tetra.module.crossbow/basic_stave.name":"直弓體",
  "tetra.module.crossbow/basic_stave.description":"基礎弓體.弓體主要決定弩的拉弓力量.",
  "tetra.module.crossbow/basic_stave.material_name":"%s 弓體",
  "tetra.variant.basic_stave/stick":"臨時弓體",
  "tetra/schematic/crossbow/stock/basic_stock.name":"基礎弓托",
  "tetra/schematic/crossbow/stock/basic_stock.description":"用給予的材料製作置換弓托.\n \n基於材料提供完整度,但有所減少.\n材料\u00a7f密度\u00a7r增加\u00a7f拉弓時間\u00a7r.",
  "tetra/schematic/crossbow/stock/basic_stock.slot1":"材料",
  "tetra.module.crossbow/basic_stock.item_name":"弩",
  "tetra.module.crossbow/basic_stock.name":"基礎弓托",
  "tetra.module.crossbow/basic_stock.description":"基礎弓托.弓托提供一些完整度且容納弩的許多機械部件.",
  "tetra.module.crossbow/basic_stock.material_name":"%s 弓托",
  "tetra.variant.basic_stock/stick":"劣質弓托",
  "tetra/schematic/crossbow/attachment/stirrup.name":"馬鐙",
  "tetra/schematic/crossbow/attachment/stirrup.description":"連接馬鐙在弩的前方.馬鐙允許當弩拉弓時用腳使用(?),稍微強化拉弓時間.\n \n材料\u00a7f硬度\u00a7r稍微減少\u00a7f拉弓時間\u00a7r.\n材料\u00a7f密度\u00a7r稍微增加\u00a7f拉弓時間\u00a7r.",
  "tetra/schematic/crossbow/attachment/stirrup.slot1":"材料",
  "tetra.module.crossbow/stirrup.name":"馬鐙",
  "tetra.module.crossbow/stirrup.description":"馬鐙連接在弩的前方允許當弩拉弓時用腳使用(?).稍微增加拉弓時間.",
  "tetra.module.crossbow/stirrup.material_name":"%s 馬鐙",
  "tetra.slot.shield/plate":"盾板",
  "tetra.slot.shield/grip":"握把",
  "tetra.slot.shield/boss":"盾心",
  "tetra/schematic/shield/plate/tower.name":"塔盾盾板",
  "tetra/schematic/shield/plate/tower.description":"製作塔盾盾板,塔盾可以無限格擋且沒有冷卻,但比其他類型的盾牌使用更多的完整度.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r.\n材料\u00a7f密度\u00a7r增加\u00a7f傷害\u00a7r和\u00a7f冷卻\u00a7r.\n材料\u00a7f靈活性\u00a7r減少\u00a7f冷卻\u00a7r.",
  "tetra/schematic/shield/plate/tower.slot1":"材料",
  "tetra.module.shield/tower.item_name":"塔盾",
  "tetra.module.shield/tower.name":"塔盾",
  "tetra.module.shield/tower.description":"大型的塔盾可無限格擋且無需冷卻.",
  "tetra.module.shield/tower.material_name":"%s 塔盾盾板",
  "tetra.module.shield/tower.prefix":"%s",
  "tetra/schematic/shield/plate/heater.name":"斗盾盾板",
  "tetra/schematic/shield/plate/heater.description":"製作斗盾盾板,在進入冷卻前斗盾能格擋有限的時間.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7r和\u00a7f格檔持續時間\u00a7r.材料\u00a7f密度\u00a7r增加\u00a7f傷害\u00a7r和\u00a7f冷卻\u00a7r,且減少\u00a7f格檔持續時間\u00a7r.材料\u00a7f靈活性\u00a7r增加\u00a7f格檔持續時間\u00a7r.",
  "tetra/schematic/shield/plate/heater.slot1":"材料",
  "tetra.module.shield/heater.item_name":"斗盾",
  "tetra.module.shield/heater.name":"斗盾盾板",
  "tetra.module.shield/heater.description":"斗盾是中型盾在進入冷卻前僅能格擋有限的時間.",
  "tetra.module.shield/heater.material_name":"%s 斗盾盾板",
  "tetra.module.shield/heater.prefix":"%s",
  "tetra/schematic/shield/plate/buckler.name":"圓盾盾板",
  "tetra/schematic/shield/plate/buckler.description":"用給予的材料製作圓盾.圓盾提供被動韌性增益但無法格檔.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f傷害\u00a7和\u00a7f韌性\u00a7r.\n材料\u00a7f密度\u00a7r增加\u00a7f傷害\u00a7r,\u00a7f冷卻\u00a7r和\u00a7f韌性\u00a7r.\n材料\u00a7f靈活性\u00a7r增加\u00a7f韌性\u00a7r.",
  "tetra/schematic/shield/plate/buckler.slot1":"材料",
  "tetra.module.shield/buckler.item_name":"圓盾",
  "tetra.module.shield/buckler.name":"圓盾盾板",
  "tetra.module.shield/buckler.description":"圓盾是小型盾提供被動韌性增益.",
  "tetra.module.shield/buckler.material_name":"%s 圓盾盾板",
  "tetra.module.shield/buckler.prefix":"%s",
  "tetra/schematic/shield/grip/basic_grip.name":"基礎握把",
  "tetra/schematic/shield/grip/basic_grip.description":"用給予的材料製作基礎握把.握把是盾的主要完整度來源.",
  "tetra/schematic/shield/grip/basic_grip.slot1":"材料",
  "tetra.module.shield/basic_grip.item_name":"基礎握把",
  "tetra.module.shield/basic_grip.name":"基礎握把",
  "tetra.module.shield/basic_grip.description":"基礎握把.握把是盾的主要完整度來源.",
  "tetra.module.shield/basic_grip.material_name":"%s 握把",
  "tetra/schematic/shield/grip/straps.name":"背帶",
  "tetra/schematic/shield/grip/straps.description":"用給予的材料製作背帶置換握把.用背帶拿著的盾牌通常較省錢.握把是盾的主要完整度來源.",
  "tetra/schematic/shield/grip/straps.slot1":"材料",
  "tetra.module.shield/straps.name":"背帶",
  "tetra.module.shield/straps.description":"背帶用於拿著盾.用背帶拿著的盾牌通常較省錢.握把是盾的主要完整度來源.",
  "tetra.module.shield/straps.material_name":"%s 背帶",
  "tetra.variant.straps/string":"編織背帶",
  "tetra.improvement.grip/blazing.name":"熾烈",
  "tetra.improvement.grip/blazing.description":"使用此功能可能會讓你著火,在高溫環境中更嚴重",
  "tetra.improvement.grip/ender_reverb.name":"終界混響",
  "tetra.improvement.grip/ender_reverb.description":"對附近源於終界的實體產生負面反應",
  "tetra/schematic/shield/grip/hone_speed_1_mult.name":"打磨: 速度 I",
  "tetra/schematic/shield/grip/hone_speed_1_mult.description":"打磨握把減少相對量的基礎冷卻.",
  "tetra/schematic/shield/grip/hone_speed_2_mult.name":"打磨: 速度 II",
  "tetra/schematic/shield/grip/hone_speed_2_mult.description":"打磨該部件進一步降低基礎冷卻 (相對量).",
  "tetra/schematic/shield/grip/hone_speed_3_mult.name":"打磨: 速度 III",
  "tetra/schematic/shield/grip/hone_speed_3_mult.description":"打磨該部件進一步降低基礎冷卻 (相對量).",
  "tetra/schematic/shield/grip/hone_speed_4_mult.name":"打磨: 速度 IV",
  "tetra/schematic/shield/grip/hone_speed_4_mult.description":"打磨該部件進一步降低基礎冷卻 (相對量).",
  "tetra/schematic/shield/grip/hone_speed_5_mult.name":"打磨: 速度 V",
  "tetra/schematic/shield/grip/hone_speed_5_mult.description":"打磨該部件進一步降低基礎冷卻 (相對量).",
  "tetra.improvement.grip_hone/speed_mult.name":"打磨: 速度",
  "tetra.improvement.grip_hone/speed_mult.description":"減少基礎冷卻",
  "tetra/schematic/shield/grip/hone_speed_1_flat.name":"打磨: 速度 I",
  "tetra/schematic/shield/grip/hone_speed_1_flat.description":"打磨握把減少固定量基礎冷卻時間.",
  "tetra/schematic/shield/grip/hone_speed_2_flat.name":"打磨: 速度 II",
  "tetra/schematic/shield/grip/hone_speed_2_flat.description":"打磨部件進一步降低基礎冷卻時間 (固定量).",
  "tetra/schematic/shield/grip/hone_speed_3_flat.name":"打磨: 速度 III",
  "tetra/schematic/shield/grip/hone_speed_3_flat.description":"打磨部件進一步降低基礎冷卻時間 (固定量).",
  "tetra/schematic/shield/grip/hone_speed_4_flat.name":"打磨: 速度 IV",
  "tetra/schematic/shield/grip/hone_speed_4_flat.description":"打磨部件進一步降低基礎冷卻時間 (固定量).",
  "tetra/schematic/shield/grip/hone_speed_5_flat.name":"打磨: 速度 V",
  "tetra/schematic/shield/grip/hone_speed_5_flat.description":"打磨部件進一步降低基礎冷卻時間 (固定量).",
  "tetra.improvement.grip_hone/speed_flat.name":"打磨: 速度",
  "tetra.improvement.grip_hone/speed_flat.description":"減少基礎冷卻",
  "tetra/schematic/shield/grip/hone_damage_1_flat.name":"打磨: 傷害 I",
  "tetra/schematic/shield/grip/hone_damage_1_flat.description":"打磨握把增加固定量基礎傷害",
  "tetra/schematic/shield/grip/hone_damage_2_flat.name":"打磨: 傷害 II",
  "tetra/schematic/shield/grip/hone_damage_2_flat.description":"打磨部件進一步增加基礎傷害 (固定量).",
  "tetra/schematic/shield/grip/hone_damage_3_flat.name":"打磨: 傷害 III",
  "tetra/schematic/shield/grip/hone_damage_3_flat.description":"打磨部件進一步增加基礎傷害 (固定量).",
  "tetra/schematic/shield/grip/hone_damage_4_flat.name":"打磨: 傷害 IV",
  "tetra/schematic/shield/grip/hone_damage_4_flat.description":"打磨部件進一步增加基礎傷害 (固定量).",
  "tetra/schematic/shield/grip/hone_damage_5_flat.name":"打磨: 傷害 V",
  "tetra/schematic/shield/grip/hone_damage_5_flat.description":"打磨部件進一步增加基礎傷害 (固定量).",
  "tetra.improvement.grip_hone/damage_flat.name":"打磨: 傷害",
  "tetra.improvement.grip_hone/damage_flat.description":"增加基礎傷害",
  "tetra/schematic/shield/grip/hone_damage_1_mult.name":"打磨: 傷害 I",
  "tetra/schematic/shield/grip/hone_damage_1_mult.description":"打磨握把增加相對量基礎傷害.",
  "tetra/schematic/shield/grip/hone_damage_2_mult.name":"打磨: 傷害 II",
  "tetra/schematic/shield/grip/hone_damage_2_mult.description":"打磨部件進一步增加基礎傷害 (相對量).",
  "tetra/schematic/shield/grip/hone_damage_3_mult.name":"打磨: 傷害 III",
  "tetra/schematic/shield/grip/hone_damage_3_mult.description":"打磨部件進一步增加基礎傷害 (相對量).",
  "tetra/schematic/shield/grip/hone_damage_4_mult.name":"打磨: 傷害 IV",
  "tetra/schematic/shield/grip/hone_damage_4_mult.description":"打磨部件進一步增加基礎傷害 (相對量).",
  "tetra/schematic/shield/grip/hone_damage_5_mult.name":"打磨: 傷害 V",
  "tetra/schematic/shield/grip/hone_damage_5_mult.description":"打磨部件進一步增加基礎傷害 (相對量).",
  "tetra.improvement.grip_hone/damage_mult.name":"打磨: 傷害",
  "tetra.improvement.grip_hone/damage_mult.description":"增加基礎傷害",
  "tetra/schematic/shield/grip/hone_durability_1.name":"打磨: 耐久 I",
  "tetra/schematic/shield/grip/hone_durability_1.description":"打磨握把增加固定量它提供的耐久值.",
  "tetra/schematic/shield/grip/hone_durability_2.name":"打磨: 耐久 II",
  "tetra/schematic/shield/grip/hone_durability_2.description":"進一步打磨此部件的耐久升級,增加固定量耐久值增益.",
  "tetra/schematic/shield/grip/hone_durability_3.name":"打磨: 耐久 III",
  "tetra/schematic/shield/grip/hone_durability_3.description":"進一步打磨此部件的耐久升級,增加固定量耐久值增益.",
  "tetra/schematic/shield/grip/hone_durability_4.name":"打磨: 耐久 IV",
  "tetra/schematic/shield/grip/hone_durability_4.description":"進一步打磨此部件的耐久升級,增加固定量耐久值增益.",
  "tetra/schematic/shield/grip/hone_durability_5.name":"打磨: 耐久 V",
  "tetra/schematic/shield/grip/hone_durability_5.description":"進一步打磨此部件的耐久升級,增加固定量耐久值增益.",
  "tetra.improvement.grip_hone/durability.name":"打磨: 耐久",
  "tetra.improvement.grip_hone/durability.description":"增加耐久",
  "tetra/schematic/shield/plate/studs.name":"鉚釘板",
  "tetra/schematic/shield/plate/studs.description":"釘入鉚釘到盾板中增加固定量耐久值.",
  "tetra/schematic/shield/plate/studs.slot1":"材料",
  "tetra.improvement.shield/studs_iron.name":"鉚釘 \u00a78(鐵)",
  "tetra.improvement.shield/studs_iron.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_gold.name":"鉚釘 \u00a78(金)",
  "tetra.improvement.shield/studs_gold.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_copper.name":"鉚釘 \u00a78(銅)",
  "tetra.improvement.shield/studs_copper.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_tin.name":"鉚釘 \u00a78(錫)",
  "tetra.improvement.shield/studs_tin.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_silver.name":"鉚釘 \u00a78(銀)",
  "tetra.improvement.shield/studs_silver.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_nickel.name":"鉚釘 \u00a78(鎳)",
  "tetra.improvement.shield/studs_nickel.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_lead.name":"鉚釘 \u00a78(鉛)",
  "tetra.improvement.shield/studs_lead.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_electrum.name":"鉚釘 \u00a78(琥珀金)",
  "tetra.improvement.shield/studs_electrum.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_bronze.name":"鉚釘 \u00a78(青銅)",
  "tetra.improvement.shield/studs_bronze.description":"增加固定量耐久值",
  "tetra.improvement.shield/studs_steel.name":"鉚釘 \u00a78(鋼)",
  "tetra.improvement.shield/studs_steel.description":"增加固定量耐久值",
  "tetra/schematic/shield/plate/trim.name":"鑲邊",
  "tetra/schematic/shield/plate/trim.description":"盾牌鑲邊增加耐久,耐久增益是乘法計算的.",
  "tetra/schematic/shield/plate/trim.slot1":"材料",
  "tetra.improvement.shield/trim_iron.name":"鐵鑲邊",
  "tetra.improvement.shield/trim_iron.description":"增加耐久",
  "tetra.improvement.shield/trim_gold.name":"金鑲邊",
  "tetra.improvement.shield/trim_gold.description":"增加耐久",
  "tetra.improvement.shield/trim_copper.name":"銅鑲邊",
  "tetra.improvement.shield/trim_copper.description":"增加耐久",
  "tetra.improvement.shield/trim_tin.name":"錫鑲邊",
  "tetra.improvement.shield/trim_tin.description":"增加耐久",
  "tetra.improvement.shield/trim_silver.name":"銀鑲邊",
  "tetra.improvement.shield/trim_silver.description":"增加耐久",
  "tetra.improvement.shield/trim_nickel.name":"鎳鑲邊",
  "tetra.improvement.shield/trim_nickel.description":"增加耐久",
  "tetra.improvement.shield/trim_lead.name":"鉛鑲邊",
  "tetra.improvement.shield/trim_lead.description":"增加耐久",
  "tetra.improvement.shield/trim_electrum.name":"琥珀金鑲邊",
  "tetra.improvement.shield/trim_electrum.description":"增加耐久",
  "tetra.improvement.shield/trim_bronze.name":"青銅鑲邊",
  "tetra.improvement.shield/trim_bronze.description":"增加耐久",
  "tetra.improvement.shield/trim_steel.name":"鋼鑲邊",
  "tetra.improvement.shield/trim_steel.description":"增加耐久",
  "tetra.improvement.shield/trim_leather.name":"皮革鑲邊",
  "tetra.improvement.shield/trim_leather.description":"增加耐久",
  "tetra.improvement.shield/trim_hide.name":"兔皮鑲邊",
  "tetra.improvement.shield/trim_hide.description":"增加耐久",
  "tetra.improvement.shield/trim_scrap.name":"廢料鑲邊",
  "tetra.improvement.shield/trim_scrap.description":"增加耐久",
  "tetra/schematic/shield/plate/aerodynamic_trim.name":"空氣動力鑲邊",
  "tetra/schematic/shield/plate/aerodynamic_trim.description":"用空氣動力鑲邊盾牌,使盾可擲出.",
  "tetra/schematic/shield/plate/aerodynamic_trim.slot1":"材料",
  "tetra.improvement.shield/aerodynamic_trim_iron.name":"空氣動力鑲邊 \u00a78(鐵)",
  "tetra.improvement.shield/aerodynamic_trim_iron.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_gold.name":"空氣動力鑲邊 \u00a78(金)",
  "tetra.improvement.shield/aerodynamic_trim_gold.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_copper.name":"空氣動力鑲邊 \u00a78(銅)",
  "tetra.improvement.shield/aerodynamic_trim_copper.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_tin.name":"空氣動力鑲邊 \u00a78(錫)",
  "tetra.improvement.shield/aerodynamic_trim_tin.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_silver.name":"空氣動力鑲邊 \u00a78(銀)",
  "tetra.improvement.shield/aerodynamic_trim_silver.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_nickel.name":"空氣動力鑲邊 \u00a78(鎳)",
  "tetra.improvement.shield/aerodynamic_trim_nickel.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_lead.name":"空氣動力鑲邊 \u00a78(鉛)",
  "tetra.improvement.shield/aerodynamic_trim_lead.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_electrum.name":"空氣動力鑲邊 \u00a78(琥珀金)",
  "tetra.improvement.shield/aerodynamic_trim_electrum.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_bronze.name":"空氣動力鑲邊 \u00a78(青銅)",
  "tetra.improvement.shield/aerodynamic_trim_bronze.description":"使盾牌可擲出",
  "tetra.improvement.shield/aerodynamic_trim_steel.name":"空氣動力鑲邊 \u00a78(鋼)",
  "tetra.improvement.shield/aerodynamic_trim_steel.description":"使盾牌可擲出",
  "tetra/schematic/shield/plate/banner.name":"旗幟",
  "tetra/schematic/shield/plate/banner.description":"用旗幟覆蓋盾板的表面.",
  "tetra/schematic/shield/plate/banner.slot1":"旗幟",
  "tetra.improvement.shield/banner.name":"旗幟",
  "tetra.improvement.shield/banner.description":"覆蓋上旗幟",
  "tetra/schematic/shield/plate/ricochet_1.name":"打磨: 彈跳",
  "tetra/schematic/shield/plate/ricochet_1.description":"強化鑲邊使擲出盾時額外擊中一個附近的敵人.",
  "tetra/schematic/shield/plate/ricochet_2.name":"打磨: 彈跳",
  "tetra/schematic/shield/plate/ricochet_2.description":"強化邊框使擲出盾時額外擊中兩個附近的敵人.",
  "tetra/schematic/shield/plate/ricochet_3.name":"打磨: 彈跳",
  "tetra/schematic/shield/plate/ricochet_3.description":"強化邊框使擲出盾時額外擊中三個附近的敵人.",
  "tetra.improvement.shield/ricochet.name":"彈跳",
  "tetra.improvement.shield/ricochet.description":"擲出盾時額外擊中附近的敵人",
  "tetra/schematic/shield/plate/hone_speed_1.name":"打磨: 速度 I",
  "tetra/schematic/shield/plate/hone_speed_1.description":"打磨盾板降低相對量基礎冷卻.",
  "tetra/schematic/shield/plate/hone_speed_2.name":"打磨: 速度 II",
  "tetra/schematic/shield/plate/hone_speed_2.description":"打磨該部件進一步降低基礎冷卻 (相對量).",
  "tetra/schematic/shield/plate/hone_speed_3.name":"打磨: 速度 III",
  "tetra/schematic/shield/plate/hone_speed_3.description":"打磨該部件進一步降低基礎冷卻 (相對量).",
  "tetra/schematic/shield/plate/hone_speed_4.name":"打磨: 速度 IV",
  "tetra/schematic/shield/plate/hone_speed_4.description":"打磨該部件進一步降低基礎冷卻 (相對量).",
  "tetra/schematic/shield/plate/hone_speed_5.name":"打磨: 速度 V",
  "tetra/schematic/shield/plate/hone_speed_5.description":"打磨該部件進一步降低基礎冷卻 (相對量).",
  "tetra.improvement.plate_hone/speed.name":"打磨: 速度",
  "tetra.improvement.plate_hone/speed.description":"減少基礎冷卻",
  "tetra/schematic/shield/plate/hone_damage_1.name":"打磨: 傷害 I",
  "tetra/schematic/shield/plate/hone_damage_1.description":"打磨盾板增加固定量基礎傷害.",
  "tetra/schematic/shield/plate/hone_damage_2.name":"打磨: 傷害 II",
  "tetra/schematic/shield/plate/hone_damage_2.description":"打磨部件進一步增加基礎傷害 (固定量).",
  "tetra/schematic/shield/plate/hone_damage_3.name":"打磨: 傷害 III",
  "tetra/schematic/shield/plate/hone_damage_3.description":"打磨部件進一步增加基礎傷害 (固定量).",
  "tetra/schematic/shield/plate/hone_damage_4.name":"打磨: 傷害 IV",
  "tetra/schematic/shield/plate/hone_damage_4.description":"打磨部件進一步增加基礎傷害 (固定量).",
  "tetra/schematic/shield/plate/hone_damage_5.name":"打磨: 傷害 V",
  "tetra/schematic/shield/plate/hone_damage_5.description":"打磨部件進一步增加基礎傷害 (固定量).",
  "tetra.improvement.plate_hone/damage.name":"打磨: 傷害",
  "tetra.improvement.plate_hone/damage.description":"增加基礎傷害",
  "tetra/schematic/shield/plate/hone_durability_1.name":"打磨: 耐久 I",
  "tetra/schematic/shield/plate/hone_durability_1.description":"打磨盾板增加相對量它提供的耐久值.",
  "tetra/schematic/shield/plate/hone_durability_2.name":"打磨: 耐久 II",
  "tetra/schematic/shield/plate/hone_durability_2.description":"進一步打磨此部件的耐久升級,增加相對量耐久值增益.",
  "tetra/schematic/shield/plate/hone_durability_3.name":"打磨: 耐久 III",
  "tetra/schematic/shield/plate/hone_durability_3.description":"進一步打磨此部件的耐久升級,增加相對量耐久值增益.",
  "tetra/schematic/shield/plate/hone_durability_4.name":"打磨: 耐久 IV",
  "tetra/schematic/shield/plate/hone_durability_4.description":"進一步打磨此部件的耐久升級,增加相對量耐久值增益.",
  "tetra/schematic/shield/plate/hone_durability_5.name":"打磨: 耐久 V",
  "tetra/schematic/shield/plate/hone_durability_5.description":"進一步打磨此部件的耐久升級,增加相對量耐久值增益.",
  "tetra.improvement.plate_hone/durability.name":"打磨: 耐久",
  "tetra.improvement.plate_hone/durability.description":"增加耐久",
  "tetra/schematic/shield/sturdy_boss.name":"堅固盾心",
  "tetra/schematic/shield/sturdy_boss.description":"製作堅固盾心,可使用盾牌重擊其他實體.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f擊退\u00a7r和\u00a7f擊暈持續時間\u00a7r.\n材料\u00a7f密度\u00a7r增加\u00a7f擊退\u00a7r和\u00a7冷卻\u00a7r,且稍微增加\u00a7f擊暈持續時間\u00a7r.",
  "tetra/schematic/shield/sturdy_boss.slot1":"材料",
  "tetra.module.shield/sturdy_boss.name":"堅固盾心",
  "tetra.module.shield/sturdy_boss.description":"堅固盾心可使用盾牌重擊其他實體.",
  "tetra.module.shield/sturdy_boss.material_name":"堅固 %s 盾心",
  "tetra/schematic/shield/spike.name":"尖刺",
  "tetra/schematic/shield/spike.description":"用給予的材料製作盾牌尖刺.格擋近戰攻擊時有機率傷害攻擊者.\n \n材料\u00a7f硬度\u00a7r增加\u00a7f反彈傷害\u00a7r.\n材料\u00a7f密度\u00a7r減少\u00a7f反彈機率\u00a7r和增加\u00a7冷卻\u00a7r.",
  "tetra/schematic/shield/spike.slot1":"材料",
  "tetra.module.shield/spike.name":"尖刺",
  "tetra.module.shield/spike.description":"盾牌尖刺格擋近戰攻擊時有機率傷害攻擊者.",
  "tetra.module.shield/spike.material_name":"%s 尖刺",
  "tetra.variant.spike/iron":"鐵尖刺",
  "tetra.variant.spike/gold":"金尖刺",
  "tetra.variant.spike/copper":"銅尖刺",
  "tetra.variant.spike/tin":"錫尖刺",
  "tetra.variant.spike/silver":"銀尖刺",
  "tetra.variant.spike/nickel":"鎳尖刺",
  "tetra.variant.spike/lead":"鉛尖刺",
  "tetra.variant.spike/electrum":"琥珀金尖刺",
  "tetra.variant.spike/bronze":"青銅尖刺",
  "tetra.variant.spike/steel":"鋼尖刺",
  "tetra.variant.spike/netherite":"獄髓尖刺",
  "tetra.variant.spike/bone":"骨尖刺",
  "tetra.advancements.story.more_upgrades.title":"基礎工匠",
  "tetra.advancements.story.more_upgrades.description":"用兩根木棍和兩個木材製作錘\n \n\u00a78\u00a7oTetra的開始",
  "tetra.advancements.spelunking.root.title":"洞穴探察",
  "tetra.advancements.spelunking.root.description":"深入地下",
  "tetra.advancements.spelunking.ancient_ruins.title":"早就沒了",
  "tetra.advancements.spelunking.ancient_ruins.description":"在寒冷或多山的生態域深處發現遠古遺跡",
  "tetra.advancements.spelunking.scanner.title":"抽獎活動",
  "tetra.advancements.spelunking.scanner.description":"在工作台以掃描器升級全息球,使掃描器更容易發現遠古遺跡",
  "tetra.advancements.spelunking.containers.title":"\"回收\"",
  "tetra.advancements.spelunking.containers.description":"使用正確的工具敲擊鍛造箱和容器上突出顯示的區域,以破開它",
  "tetra.advancements.spelunking.chthonic_extractor.title":"深度提取",
  "tetra.advancements.spelunking.chthonic_extractor.description":"在一個鍛造箱或一個容器中找到一個聲波提取器",
  "tetra.advancements.spelunking.chthonic_automation.title":"自動提取",
  "tetra.advancements.spelunking.chthonic_automation.description":"將鍛造錘放在提取器上方,並用紅石充能以自動將它錘入基岩",
  "tetra.advancements.spelunking.chthonic_cooldown.title":"自然冷卻",
  "tetra.advancements.spelunking.chthonic_cooldown.description":"將水倒在提取器上或靜置一會兒,以免在撿起時受到火焰傷害",
  "tetra.advancements.spelunking.chthonic_crossbow.title":"意外使用,保修無效",
  "tetra.advancements.spelunking.chthonic_crossbow.description":"使用高拉弓力量的弩射出聲波提取器\n\n\u00a77把提取器放在副手來填充彈藥",
  "tetra.advancements.spelunking.chthonic_hammer.title":"手動提取",
  "tetra.advancements.spelunking.chthonic_hammer.description":"在基岩上放一個聲波提取器,用錘子擊打頂部",
  "tetra.advancements.spelunking.chthonic_module.title":"回收利用提取器",
  "tetra.advancements.spelunking.chthonic_module.description":"用聲波提取器置換雙頭工具的右側頭部,以獲得強大的採集工具\n\n\u00a77* 提取器必須未使用\n* 與遺跡中發現的其他文物不同,這不能用金屬廢料修復",
  "tetra.advancements.spelunking.earthpiercer.title":"行星穿孔",
  "tetra.advancements.spelunking.earthpiercer.description":"在一個容器中找到一個穿地器並將其附著到手柄上,穿地器可以打破一條線上的多個方塊",
  "tetra.advancements.spelunking.stonecutter.title":"像奶油",
  "tetra.advancements.spelunking.stonecutter.description":"在容器中找到切石器並將其固定在刀柄上,切石器可以在寬闊的範圍內切穿石頭",
  "tetra.advancements.spelunking.stonecutter_enchant.title":"奧術放大器",
  "tetra.advancements.spelunking.stonecutter_enchant.description":"將切石器附魔用效率附魔,以增加每次橫掃破壞的方塊數量",
  "tetra.advancements.spelunking.find_bolt.title":"萬能緊固件",
  "tetra.advancements.spelunking.find_bolt.description":"從古代遺跡中回收一些螺栓",
  "tetra.advancements.spelunking.find_cell.title":"熱容器",
  "tetra.advancements.spelunking.find_cell.description":"在古代遺跡中尋找熱力電池",
  "tetra.advancements.spelunking.find_latch.title":"\u00a7o點擊點擊點擊點擊",
  "tetra.advancements.spelunking.find_latch.description":"從古代遺跡中回收一個快卸銷,並使用它來改善工具腰帶附件",
  "tetra.advancements.spelunking.geode.title":"空心固體",
  "tetra.advancements.spelunking.geode.description":"在深處找到晶簇",
  "tetra.advancements.spelunking.geode_open.title":"礦物餅乾",
  "tetra.advancements.spelunking.geode_open.description":"升級錘,並用它在工作台上破開晶簇",
  "tetra.advancements.spelunking.hammer_fix.title":"復原機械",
  "tetra.advancements.spelunking.hammer_fix.description":"通過連接兩個充能的熱力電池和兩個升級來修復鍛造錘",
  "tetra.advancements.spelunking.hammer_jam.title":"所需維護",
  "tetra.advancements.spelunking.hammer_jam.description":"體驗鍛造錘頭部堵塞,錘頭部未解開堵塞之前,錘子將無法使用",
  "tetra.advancements.spelunking.hammer_unjam.title":"已獲得維護",
  "tetra.advancements.spelunking.hammer_unjam.description":"手持至少4級的錘敲打被堵塞住的錘頭部,使鍛造錘恢復到工作狀態",
  "tetra.advancements.spelunking.hammer_power.title":"燃燒加強",
  "tetra.advancements.spelunking.hammer_power.description":"將燃燒室連接到鍛造錘上,將錘等級加1\n\n\u00a77錘子升級像燃燒室可在鍛造箱和容器中找到",
  "tetra.advancements.spelunking.hammer_craft.title":"岩漿加壓頻道",
  "tetra.advancements.spelunking.hammer_craft.description":"使用鍛造錘製作一個需要5級以上錘打的部件",
  "tetra.advancements.spelunking.hammer_remove.title":"羊角頭手指",
  "tetra.advancements.spelunking.hammer_remove.description":"用羊角頭從鍛錘上卸下升級",
  "tetra.advancements.spelunking.loot_ruins.title":"開墾協議",
  "tetra.advancements.spelunking.loot_ruins.description":"使用附有絲綢之觸的6級錘,從遺跡中採收方塊",
  "tetra.advancements.spelunking.pristine_socket.title":"昂貴的維護",
  "tetra.advancements.spelunking.pristine_socket.description":"在晶簇中找到原始寶石並用它來鑲嵌劍或工具",
  "tetra.advancements.spelunking.refill_cell.title":"熱力傳輸",
  "tetra.advancements.spelunking.refill_cell.description":"使用傳輸單元或地核提取器將熱力電池完全充能",
  "tetra.advancements.spelunking.use_bolt.title":"調整至完美",
  "tetra.advancements.spelunking.use_bolt.description":"使用螺栓綁定工具或劍,然後在工作台中使用調整標籤改變物品屬性",
  "tetra.advancements.upgrades.root.title":"基礎工匠",
  "tetra.advancements.upgrades.root.description":"用兩根木棍和兩個木材製作錘\n \n物品獎勵: 全息球",
  "tetra.advancements.upgrades.bow_upgrade.title":"弓箭手的調整",
  "tetra.advancements.upgrades.bow_upgrade.description":"在工作台中升級弓",
  "tetra.advancements.upgrades.shield_upgrade.title":"自我保護",
  "tetra.advancements.upgrades.shield_upgrade.description":"在工作台上升級盾牌",
  "tetra.advancements.upgrades.double_headed.title":"[?] 雙頭工具",
  "tetra.advancements.upgrades.double_headed.description":"當使用雙頭工具時(如:鎬,斧,錘),決定傷害或採收等級/效率時,只會考慮最高值的頭部.",
  "tetra.advancements.upgrades.hammer_2.title":"錘 II (石頭)",
  "tetra.advancements.upgrades.hammer_2.description":"升級你的錘至雙面石錘(任何種類的石頭),石錘提供等級二錘打能力\n\n\u00a77可以在工作台上以與木錘相同的方式製作",
  "tetra.advancements.upgrades.hammer_3.title":"錘 III (鐵)",
  "tetra.advancements.upgrades.hammer_3.description":"製作雙面鐵錘,鐵錘提供等級三錘打能力\n\n\u00a77只能在工作台中製作,需要第二個錘在包包中才能製作",
  "tetra.advancements.upgrades.hammer_4.title":"錘 IV (黑石)",
  "tetra.advancements.upgrades.hammer_4.description":"製作雙面黑石錘,黑石錘提供等級四錘打能力\n\n\u00a77一個升級過的手柄或綁定結會提供足夠的完整度,支撐黑石錘",
  "tetra.advancements.upgrades.hammer_5.title":"錘 V (黑曜石)",
  "tetra.advancements.upgrades.hammer_5.description":"製作雙面黑曜石錘透過使用一個升級的鍛造錘,黑曜石錘提供等級五錘打能力\n\n\u00a77有關鍛造錘的訊息可在洞穴探察進度標籤中找到",
  "tetra.advancements.upgrades.hammer_6.title":"錘 VI (獄髓)",
  "tetra.advancements.upgrades.hammer_6.description":"製作雙面獄髓錘透過使用一個完全升級的鍛造錘,獄髓錘提供等級六錘打能力",
  "tetra.advancements.upgrades.repairs.title":"[?] 維修部件物品",
  "tetra.advancements.upgrades.repairs.description":"部件物品可在工作台中維修.\n * 維修物品需要材料(和合適的工具)來維修它的部件之一\n * 維修會在物品的所有部件中循環\n * 修復異常不穩定的部件模塊將花費經驗\n * 每次維修都可以完全恢復物品的耐久",
  "tetra.advancements.upgrades.sword_hone.title":"打磨刀片",
  "tetra.advancements.upgrades.sword_hone.description":"用劍直到可被打磨,然後在工作台中打磨它",
  "tetra.advancements.upgrades.sword_hone_peak.title":"高打造",
  "tetra.advancements.upgrades.sword_hone_peak.description":"打磨劍柄或劍刃的速度或傷害等級至5",
  "tetra.advancements.upgrades.sword_improvement_hone.title":"加倍!",
  "tetra.advancements.upgrades.sword_improvement_hone.description":"將劍的部件升級,然後打磨該升級增加效果",
  "tetra.advancements.upgrades.sword_integrity.title":"緊湊精煉",
  "tetra.advancements.upgrades.sword_integrity.description":"升級劍的劍柄或用綁定結強化劍增加它的完整度",
  "tetra.advancements.upgrades.sword_upgrade.title":"切開一個新的",
  "tetra.advancements.upgrades.sword_upgrade.description":"在工作台中放一個原版的劍然後升級它",
  "tetra.advancements.upgrades.toolbelt.title":"簡單實用工具",
  "tetra.advancements.upgrades.toolbelt.description":"用四條線製作非常基礎的工具腰帶",
  "tetra.advancements.upgrades.toolbelt_upgraded.title":"鑲嵌界伏殼",
  "tetra.advancements.upgrades.toolbelt_upgraded.description":"將工具腰帶完全升級",
  "tetra.advancements.upgrades.tool_upgrade.title":"獲得另一個升級",
  "tetra.advancements.upgrades.tool_upgrade.description":"在工作台中放一個原版工具如鎬,斧,或鋤,然後升級它",
  "tetra.advancements.upgrades.workbench.title":"工作台 MK II",
  "tetra.advancements.upgrades.workbench.description":"以錘右擊升級工作台",
  "tetra.advancements.upgrades.rack.title":"觸手可及",
  "tetra.advancements.upgrades.rack.description":"在工作台附近放置架子,可以輕鬆存取你的工具",
  "tetra.improvement.destabilized/haunted.name":"\u00a75不穩定: 鬧鬼",
  "tetra.improvement.destabilized/haunted.description":"這個部件見鬼了,有時會反抗物品持有者!將隨時間消失.",
  "tetra.slot.holo/frame":"框架",
  "tetra.slot.holo/core":"核心",
  "tetra.slot.holo/attachment_0":"附件",
  "tetra.slot.holo/attachment_1":"附件",
  "tetra.module.holo/frame.name":"遠古框架",
  "tetra.module.holo/frame.item_name":"全息球",
  "tetra.module.holo/frame.description":"看起來像某種金屬的框架,容納著構成球體的各個部分.",
  "tetra.variant.frame/ancient":"遠古框架",
  "tetra.module.holo/core.name":"昏暗的核心",
  "tetra.module.holo/core.description":"在球體的中央有一個小圓柱體,摸起來很溫暖.球體內的所有物體都以某種方式連接到圓柱體.",
  "tetra.variant.core/dim":"昏暗的核心",
  "tetra/schematic/holo/scanner/scanner.name":"掃描器",
  "tetra/schematic/holo/scanner/scanner.description":"利用\u00a7l終界之眼\u00a7r的特性解鎖球體的掃描工具.\n當球體位於玩家的庫存中時,它將在玩家面向的方向上掃描是否有遺跡.發現遺跡時會發出聲音,球體拿在手上時會顯示更多訊息.",
  "tetra/schematic/holo/scanner/scanner.slot1":"終界之眼",
  "tetra.module.holo/scanner.description":"允許球體掃描遠古遺跡,當球體位於玩家的庫存中時,它將在玩家面向的方向上掃描是否有遺跡.發現遺跡時會發出聲音,球體拿在手上時會顯示更多訊息.",
  "tetra.variant.scanner/scanner":"掃描器",
  "tetra/schematic/holo/scanner/adjustable.name":"可調整",
  "tetra/schematic/holo/scanner/adjustable.description":"使用兩個螺栓,可以改進掃描器,使其某些屬性變得可調整.",
  "tetra/schematic/holo/scanner/adjustable.slot1":"螺栓",
  "tetra.improvement.scanner/adjustable.name":"可調整",
  "tetra.improvement.scanner/adjustable.description":"掃描器的行為可調整.",
  "tetra.tweak.scanner/adjustable_range.label":"效率",
  "tetra.tweak.scanner/adjustable_range.tooltip":"在較高的掃瞄範圍或較短的延遲間改變優先順序.",
  "tetra.tweak.scanner/adjustable_range.left":"速度",
  "tetra.tweak.scanner/adjustable_range.right":"範圍",
  "tetra.tweak.scanner/adjustable_span.label":"跨距",
  "tetra.tweak.scanner/adjustable_span.tooltip":"在垂直或水平跨距間改變優先順序.",
  "tetra.tweak.scanner/adjustable_span.left":"垂直",
  "tetra.tweak.scanner/adjustable_span.right":"水平",
  "tetra.localization.comment_generated":"=============================== VALUES BELOW ARE GENERATED 以下是  附魔名稱/效果敘述/不穩定效果/不穩定效果敘述  附魔包含原版/模組的,是自動產生的文檔,就不翻譯了  ===============================",
  "tetra.improvement.enchantment/vanishing_curse.name":"\u00a75Curse of Vanishing",
  "tetra.improvement.enchantment/sharpness.name":"鋒利",
  "tetra.improvement.destabilized/sharpness.name":"\u00a75不穩定: 鋒利",
  "tetra.improvement.destabilized/sharpness.description":"降低鋒利的附魔效果",
  "tetra.improvement.enchantment/smite.name":"不死剋星",
  "tetra.improvement.destabilized/smite.name":"\u00a75不穩定: 不死剋星",
  "tetra.improvement.destabilized/smite.description":"降低不死剋星的附魔效果",
  "tetra.improvement.enchantment/bane_of_arthropods.name":"節肢剋星",
  "tetra.improvement.destabilized/bane_of_arthropods.name":"\u00a75不穩定: 節肢剋星",
  "tetra.improvement.destabilized/bane_of_arthropods.description":"降低節肢剋星的附魔效果",
  "tetra.improvement.enchantment/knockback.name":"擊退",
  "tetra.improvement.destabilized/knockback.name":"\u00a75不穩定: 擊退",
  "tetra.improvement.destabilized/knockback.description":"降低擊退的附魔效果",
  "tetra.improvement.enchantment/fire_aspect.name":"燃燒",
  "tetra.improvement.destabilized/fire_aspect.name":"\u00a75不穩定: 燃燒",
  "tetra.improvement.destabilized/fire_aspect.description":"降低燃燒的附魔效果",
  "tetra.improvement.enchantment/looting.name":"掠奪",
  "tetra.improvement.destabilized/looting.name":"\u00a75不穩定: 掠奪",
  "tetra.improvement.destabilized/looting.description":"降低掠奪的附魔效果",
  "tetra.improvement.enchantment/sweeping.name":"橫掃之刃",
  "tetra.improvement.destabilized/sweeping.name":"\u00a75不穩定: 橫掃之刃",
  "tetra.improvement.destabilized/sweeping.description":"降低橫掃之刃的附魔效果",
  "tetra.improvement.enchantment/loyalty.name":"忠誠",
  "tetra.improvement.destabilized/loyalty.name":"\u00a75不穩定: 忠誠",
  "tetra.improvement.destabilized/loyalty.description":"降低忠誠的附魔效果",
  "tetra.improvement.enchantment/impaling.name":"魚叉",
  "tetra.improvement.destabilized/impaling.name":"\u00a75不穩定: 魚叉",
  "tetra.improvement.destabilized/impaling.description":"降低魚叉的附魔效果",
  "tetra.improvement.enchantment/riptide.name":"波濤",
  "tetra.improvement.destabilized/riptide.name":"\u00a75不穩定: 波濤",
  "tetra.improvement.destabilized/riptide.description":"降低波濤的附魔效果",
  "tetra.improvement.enchantment/channeling.name":"Channeling",
  "tetra.improvement.enchantment/efficiency.name":"效率",
  "tetra.improvement.destabilized/efficiency.name":"\u00a75不穩定: 效率",
  "tetra.improvement.destabilized/efficiency.description":"降低效率的附魔效果",
  "tetra.improvement.enchantment/silk_touch.name":"絲綢之觸",
  "tetra.improvement.enchantment/unbreaking.name":"耐久",
  "tetra.improvement.destabilized/unbreaking.name":"\u00a75不穩定: 耐久",
  "tetra.improvement.destabilized/unbreaking.description":"降低耐久的附魔效果",
  "tetra.improvement.enchantment/fortune.name":"幸運",
  "tetra.improvement.destabilized/fortune.name":"\u00a75不穩定: 幸運",
  "tetra.improvement.destabilized/fortune.description":"降低幸運的附魔效果",
  "tetra.improvement.enchantment/power.name":"強力",
  "tetra.improvement.destabilized/power.name":"\u00a75不穩定: 強力",
  "tetra.improvement.destabilized/power.description":"降低強力的附魔效果",
  "tetra.improvement.enchantment/punch.name":"衝擊",
  "tetra.improvement.destabilized/punch.name":"\u00a75不穩定: 衝擊",
  "tetra.improvement.destabilized/punch.description":"降低衝擊的附魔效果",
  "tetra.improvement.enchantment/flame.name":"火焰",
  "tetra.improvement.enchantment/infinity.name":"無限",
  "tetra.improvement.enchantment/multishot.name":"分裂箭矢",
  "tetra.improvement.enchantment/multishot.description":"射擊時可射出三支箭矢，但只消耗一支箭矢。",
  "tetra.improvement.enchantment/quick_charge.name":"快速上弦",
  "tetra.improvement.enchantment/quick_charge.description":"減少弩弓箭矢重新上弦的速度。",
  "tetra.improvement.destabilized/quick_charge.name":"\u00a75不穩定: 快速上弦",
  "tetra.improvement.destabilized/quick_charge.description":"降低快速上弦的附魔效果",
  "tetra.improvement.enchantment/piercing.name":"貫穿",
  "tetra.improvement.enchantment/piercing.description":"發射的箭矢會穿透多個物體。",
  "tetra.improvement.destabilized/piercing.name":"\u00a75不穩定: 貫穿",
  "tetra.improvement.destabilized/piercing.description":"降低貫穿的附魔效果",
  "tetra.improvement.enchantment/xercamod_enchantment_grappling.name":"Grappling",
  "tetra.improvement.enchantment/xercamod_enchantment_grappling.description":"Grap hook enchantment. Allows you to target blocks and launch yourself towards the block as a grappling hook.",
  "tetra.improvement.enchantment/xercamod_enchantment_heavy.name":"Heavyweight",
  "tetra.improvement.enchantment/xercamod_enchantment_heavy.description":"Warhammer enchantment. Increases the maximum pull time, but also adds more damage and knock back.",
  "tetra.improvement.destabilized/xercamod_enchantment_heavy.name":"\u00a75不穩定: Heavyweight",
  "tetra.improvement.destabilized/xercamod_enchantment_heavy.description":"降低Heavyweight的附魔效果",
  "tetra.improvement.enchantment/xercamod_enchantment_maim.name":"Maiming",
  "tetra.improvement.enchantment/xercamod_enchantment_maim.description":"Warhammer enchantment. Cripples your opponent on hit, applying a Slow effect.",
  "tetra.improvement.destabilized/xercamod_enchantment_maim.name":"\u00a75不穩定: Maiming",
  "tetra.improvement.destabilized/xercamod_enchantment_maim.description":"降低Maiming的附魔效果",
  "tetra.improvement.enchantment/xercamod_enchantment_quake.name":"Quake",
  "tetra.improvement.enchantment/xercamod_enchantment_quake.description":"Warhammer enchantment. Allows you to target the ground. When you hit the ground, all mobs around the target point are damaged according to their proximity and knocked back from that point.",
  "tetra.improvement.destabilized/xercamod_enchantment_quake.name":"\u00a75不穩定: Quake",
  "tetra.improvement.destabilized/xercamod_enchantment_quake.description":"降低Quake的附魔效果",
  "tetra.improvement.enchantment/xercamod_enchantment_quick.name":"Legerity",
  "tetra.improvement.enchantment/xercamod_enchantment_quick.description":"Warhammer enchantment. Lets you pull the hammer faster while hitting with the same power.",
  "tetra.improvement.destabilized/xercamod_enchantment_quick.name":"\u00a75不穩定: Legerity",
  "tetra.improvement.destabilized/xercamod_enchantment_quick.description":"降低Legerity的附魔效果",
  "tetra.improvement.enchantment/xercamod_enchantment_uppercut.name":"Uppercut",
  "tetra.improvement.enchantment/xercamod_enchantment_uppercut.description":"Warhammer enchantment. Adds a \u201cknock up\u201d component to the Warhammer, launching the target upwards.",
  "tetra.improvement.destabilized/xercamod_enchantment_uppercut.name":"\u00a75不穩定: Uppercut",
  "tetra.improvement.destabilized/xercamod_enchantment_uppercut.description":"降低Uppercut的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_curse_breaking.name":"\u00a75Curse of Breaking",
  "tetra.improvement.enchantment/ma-enchants_curse_breaking.description":"Your tool is breaking faster.",
  "tetra.improvement.enchantment/ma-enchants_curse_butterfingers.name":"\u00a75Curse of Butterfingers",
  "tetra.improvement.enchantment/ma-enchants_curse_butterfingers.description":"Chance to drop your item when mining or attacking a mob.",
  "tetra.improvement.enchantment/ma-enchants_curse_aquaphobia.name":"\u00a75Curse of Aquaphobia",
  "tetra.improvement.enchantment/ma-enchants_curse_aquaphobia.description":"Deals damage to player when swimming in water.",
  "tetra.improvement.enchantment/ma-enchants_curse_death.name":"\u00a75Curse of Death",
  "tetra.improvement.enchantment/ma-enchants_curse_death.description":"Deals massive amount of damage when equipped or held in hand.",
  "tetra.improvement.enchantment/ma-enchants_reinforced_tip.name":"Reinforced Tip",
  "tetra.improvement.enchantment/ma-enchants_reinforced_tip.description":"Increase speed when mining obsidian.",
  "tetra.improvement.destabilized/ma-enchants_reinforced_tip.name":"\u00a75不穩定: Reinforced Tip",
  "tetra.improvement.destabilized/ma-enchants_reinforced_tip.description":"降低Reinforced Tip的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_stone_mending.name":"Stone Mending",
  "tetra.improvement.enchantment/ma-enchants_stone_mending.description":"Chance to restore durability when mining stone.",
  "tetra.improvement.destabilized/ma-enchants_stone_mending.name":"\u00a75不穩定: Stone Mending",
  "tetra.improvement.destabilized/ma-enchants_stone_mending.description":"降低Stone Mending的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_lumberjack.name":"Lumberjack",
  "tetra.improvement.enchantment/ma-enchants_lumberjack.description":"Chop down trees at once.",
  "tetra.improvement.enchantment/ma-enchants_momentum.name":"Momentum",
  "tetra.improvement.enchantment/ma-enchants_momentum.description":"Mining speed increases for each consecutive block of the same one.",
  "tetra.improvement.enchantment/ma-enchants_butchering.name":"Butchering",
  "tetra.improvement.enchantment/ma-enchants_butchering.description":"Deals extra damage to animals",
  "tetra.improvement.destabilized/ma-enchants_butchering.name":"\u00a75不穩定: Butchering",
  "tetra.improvement.destabilized/ma-enchants_butchering.description":"降低Butchering的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_true_shot.name":"True Shot",
  "tetra.improvement.enchantment/ma-enchants_true_shot.description":"Arrows fired by this bow will not be affected by gravity.",
  "tetra.improvement.enchantment/ma-enchants_quick_draw.name":"Quick Draw",
  "tetra.improvement.enchantment/ma-enchants_quick_draw.description":"Draw bow faster.",
  "tetra.improvement.destabilized/ma-enchants_quick_draw.name":"\u00a75不穩定: Quick Draw",
  "tetra.improvement.destabilized/ma-enchants_quick_draw.description":"降低Quick Draw的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_floating.name":"Floating",
  "tetra.improvement.enchantment/ma-enchants_floating.description":"Any mob struck with this enchant will be affected by the floating effect.",
  "tetra.improvement.destabilized/ma-enchants_floating.name":"\u00a75不穩定: Floating",
  "tetra.improvement.destabilized/ma-enchants_floating.description":"降低Floating的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_paralysis.name":"Paralysis",
  "tetra.improvement.enchantment/ma-enchants_paralysis.description":"Any mob struck with this will find themselves unable to move, jump, or attack.",
  "tetra.improvement.destabilized/ma-enchants_paralysis.name":"\u00a75不穩定: Paralysis",
  "tetra.improvement.destabilized/ma-enchants_paralysis.description":"降低Paralysis的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_detonation.name":"Detonation",
  "tetra.improvement.destabilized/ma-enchants_detonation.name":"\u00a75不穩定: Detonation",
  "tetra.improvement.destabilized/ma-enchants_detonation.description":"降低Detonation的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_combo.name":"Combo",
  "tetra.improvement.enchantment/ma-enchants_combo.description":"Increased damage with each successful strike, resets if it hits air or blocks.",
  "tetra.improvement.enchantment/ma-enchants_faster_attack.name":"Faster Attack",
  "tetra.improvement.enchantment/ma-enchants_faster_attack.description":"Increase 攻擊速度.",
  "tetra.improvement.destabilized/ma-enchants_faster_attack.name":"\u00a75不穩定: Faster Attack",
  "tetra.improvement.destabilized/ma-enchants_faster_attack.description":"降低Faster Attack的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_lifesteal.name":"Lifesteal",
  "tetra.improvement.enchantment/ma-enchants_lifesteal.description":"Part of dealt damage restore your health.",
  "tetra.improvement.enchantment/ma-enchants_ice_aspect.name":"Ice Aspect",
  "tetra.improvement.enchantment/ma-enchants_ice_aspect.description":"Slow down enemies.",
  "tetra.improvement.destabilized/ma-enchants_ice_aspect.name":"\u00a75不穩定: Ice Aspect",
  "tetra.improvement.destabilized/ma-enchants_ice_aspect.description":"降低Ice Aspect的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_wisdom.name":"Wisdom",
  "tetra.improvement.enchantment/ma-enchants_wisdom.description":"Gives you more XP when killing mobs",
  "tetra.improvement.destabilized/ma-enchants_wisdom.name":"\u00a75不穩定: Wisdom",
  "tetra.improvement.destabilized/ma-enchants_wisdom.description":"降低Wisdom的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_blazing_walker.name":"熾烈 Walker",
  "tetra.improvement.enchantment/ma-enchants_blazing_walker.description":"Temporary turns lava into a melted cobblestone.",
  "tetra.improvement.destabilized/ma-enchants_blazing_walker.name":"\u00a75不穩定: 熾烈 Walker",
  "tetra.improvement.destabilized/ma-enchants_blazing_walker.description":"降低熾烈 Walker的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_step_assist.name":"Step Assist",
  "tetra.improvement.enchantment/ma-enchants_step_assist.description":"Allows you to walk onto 1 height block without jumping.",
  "tetra.improvement.enchantment/ma-enchants_night_vision.name":"Night Vision",
  "tetra.improvement.enchantment/ma-enchants_night_vision.description":"Gives you night vision potion effect when you wear it.",
  "tetra.improvement.enchantment/ma-enchants_multi_jump.name":"Multi Jump",
  "tetra.improvement.enchantment/ma-enchants_multi_jump.description":"Allows you to make more jump in air.",
  "tetra.improvement.destabilized/ma-enchants_multi_jump.name":"\u00a75不穩定: Multi Jump",
  "tetra.improvement.destabilized/ma-enchants_multi_jump.description":"降低Multi Jump的附魔效果",
  "tetra.improvement.enchantment/ma-enchants_timeless.name":"Timeless",
  "tetra.improvement.enchantment/ma-enchants_timeless.description":"Item with this enchant with not despawn after time when dropped on ground.",
  "tetra.improvement.enchantment/bluepower_vorpal.name":"Vorpal",
  "tetra.improvement.enchantment/bluepower_vorpal.description":"Increases the chances of mobs and players dropping a head on death",
  "tetra.improvement.destabilized/bluepower_vorpal.name":"\u00a75不穩定: Vorpal",
  "tetra.improvement.destabilized/bluepower_vorpal.description":"降低Vorpal的附魔效果",
  "tetra.improvement.enchantment/bluepower_disjunction.name":"Disjunction",
  "tetra.improvement.enchantment/bluepower_disjunction.description":"Increases Damage vs Endermen and the Dragon",
  "tetra.improvement.destabilized/bluepower_disjunction.name":"\u00a75不穩定: Disjunction",
  "tetra.improvement.destabilized/bluepower_disjunction.description":"降低Disjunction的附魔效果",
  "tetra.improvement.enchantment/ation_magic_protection.name":"魔法保護",
  "tetra.improvement.enchantment/ensorcellation_magic_protection.description":"降低所受到的魔法屬性傷害。",
  "tetra.improvement.destabilized/ensorcellation_magic_protection.name":"\u00a75不穩定: 魔法保護",
  "tetra.improvement.destabilized/ensorcellation_magic_protection.description":"降低魔法保護的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_displacement.name":"轉移",
  "tetra.improvement.enchantment/ensorcellation_displacement.description":"將攻擊者傳送置隨機位置。",
  "tetra.improvement.destabilized/ensorcellation_displacement.name":"\u00a75不穩定: 轉移",
  "tetra.improvement.destabilized/ensorcellation_displacement.description":"降低轉移的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_fire_rebuke.name":"火焰荊棘",
  "tetra.improvement.enchantment/ensorcellation_fire_rebuke.description":"將攻擊者擊退並使其燃燒。",
  "tetra.improvement.destabilized/ensorcellation_fire_rebuke.name":"\u00a75不穩定: 火焰荊棘",
  "tetra.improvement.destabilized/ensorcellation_fire_rebuke.description":"降低火焰荊棘的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_frost_rebuke.name":"寒霜氣息",
  "tetra.improvement.enchantment/ensorcellation_frost_rebuke.description":"將攻擊者擊退並使其降低移動速度與攻擊力。",
  "tetra.improvement.destabilized/ensorcellation_frost_rebuke.name":"\u00a75不穩定: 寒霜氣息",
  "tetra.improvement.destabilized/ensorcellation_frost_rebuke.description":"降低寒霜氣息的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_air_affinity.name":"空中挖掘",
  "tetra.improvement.enchantment/ensorcellation_air_affinity.description":"移除不位於地面時挖掘效率降低的負面效果。",
  "tetra.improvement.enchantment/ensorcellation_exp_boost.name":"洞察力",
  "tetra.improvement.enchantment/ensorcellation_exp_boost.description":"額外增加獲得的經驗值數量。",
  "tetra.improvement.destabilized/ensorcellation_exp_boost.name":"\u00a75不穩定: 洞察力",
  "tetra.improvement.destabilized/ensorcellation_exp_boost.description":"降低洞察力的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_gourmand.name":"美食家",
  "tetra.improvement.enchantment/ensorcellation_gourmand.description":"進食時的效果獲得額外提升。",
  "tetra.improvement.destabilized/ensorcellation_gourmand.name":"\u00a75不穩定: 美食家",
  "tetra.improvement.destabilized/ensorcellation_gourmand.description":"降低美食家的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_reach.name":"長手",
  "tetra.improvement.enchantment/ensorcellation_reach.description":"增加與所有方塊互動的距離。",
  "tetra.improvement.destabilized/ensorcellation_reach.name":"\u00a75不穩定: 長手",
  "tetra.improvement.destabilized/ensorcellation_reach.description":"降低長手的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_vitality.name":"活力",
  "tetra.improvement.enchantment/ensorcellation_vitality.description":"裝備時提昇最大生命值。",
  "tetra.improvement.destabilized/ensorcellation_vitality.name":"\u00a75不穩定: 活力",
  "tetra.improvement.destabilized/ensorcellation_vitality.description":"降低活力的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_damage_ender.name":"終界剋星",
  "tetra.improvement.enchantment/ensorcellation_damage_ender.description":"對終界使者所造成的傷害增加，並使其無法進行傳送。",
  "tetra.improvement.destabilized/ensorcellation_damage_ender.name":"\u00a75不穩定: 終界剋星",
  "tetra.improvement.destabilized/ensorcellation_damage_ender.description":"降低終界剋星的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_damage_illager.name":"自衛隊",
  "tetra.improvement.enchantment/ensorcellation_damage_illager.description":"對掠奪者所造成的傷害增加。",
  "tetra.improvement.destabilized/ensorcellation_damage_illager.name":"\u00a75不穩定: 自衛隊",
  "tetra.improvement.destabilized/ensorcellation_damage_illager.description":"降低自衛隊的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_damage_villager.name":"放逐者",
  "tetra.improvement.enchantment/ensorcellation_damage_villager.description":"對村民所造成的傷害增加。",
  "tetra.improvement.destabilized/ensorcellation_damage_villager.name":"\u00a75不穩定: 放逐者",
  "tetra.improvement.destabilized/ensorcellation_damage_villager.description":"降低放逐者的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_cavalier.name":"騎士",
  "tetra.improvement.enchantment/ensorcellation_cavalier.description":"騎乘時所造成的傷害增加。",
  "tetra.improvement.destabilized/ensorcellation_cavalier.name":"\u00a75不穩定: 騎士",
  "tetra.improvement.destabilized/ensorcellation_cavalier.description":"降低騎士的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_frost_aspect.name":"凍結",
  "tetra.improvement.enchantment/ensorcellation_frost_aspect.description":"降低對手的移動速度與攻擊力。",
  "tetra.improvement.destabilized/ensorcellation_frost_aspect.name":"\u00a75不穩定: 凍結",
  "tetra.improvement.destabilized/ensorcellation_frost_aspect.description":"降低凍結的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_leech.name":"水蛭",
  "tetra.improvement.enchantment/ensorcellation_leech.description":"擊殺生物時恢復自身生命。",
  "tetra.improvement.destabilized/ensorcellation_leech.name":"\u00a75不穩定: 水蛭",
  "tetra.improvement.destabilized/ensorcellation_leech.description":"降低水蛭的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_magic_edge.name":"附魔之刃",
  "tetra.improvement.enchantment/ensorcellation_magic_edge.description":"些微提升造成的傷害，並使其轉化為魔法屬性。",
  "tetra.improvement.destabilized/ensorcellation_magic_edge.name":"\u00a75不穩定: 附魔之刃",
  "tetra.improvement.destabilized/ensorcellation_magic_edge.description":"降低附魔之刃的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_vorpal.name":"斬首者",
  "tetra.improvement.enchantment/ensorcellation_vorpal.description":"攻擊時有機會造成高額傷害並使其掉落頭顱。",
  "tetra.improvement.destabilized/ensorcellation_vorpal.name":"\u00a75不穩定: 斬首者",
  "tetra.improvement.destabilized/ensorcellation_vorpal.description":"降低斬首者的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_excavating.name":"擴大",
  "tetra.improvement.enchantment/ensorcellation_excavating.description":"額外增加工具的挖掘範圍。",
  "tetra.improvement.destabilized/ensorcellation_excavating.name":"\u00a75不穩定: 擴大",
  "tetra.improvement.destabilized/ensorcellation_excavating.description":"降低擴大的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_hunter.name":"獵人之心",
  "tetra.improvement.enchantment/ensorcellation_hunter.description":"擊殺動物時有機率掉落額外物品。",
  "tetra.improvement.destabilized/ensorcellation_hunter.name":"\u00a75不穩定: 獵人之心",
  "tetra.improvement.destabilized/ensorcellation_hunter.description":"降低獵人之心的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_quick_draw.name":"快速拉弓",
  "tetra.improvement.enchantment/ensorcellation_quick_draw.description":"減少拉弓的蓄力時間。",
  "tetra.improvement.destabilized/ensorcellation_quick_draw.name":"\u00a75不穩定: 快速拉弓",
  "tetra.improvement.destabilized/ensorcellation_quick_draw.description":"降低快速拉弓的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_trueshot.name":"穿甲彈",
  "tetra.improvement.enchantment/ensorcellation_trueshot.description":"箭矢的準確度與飛行速度將會提高，並且可以貫穿。",
  "tetra.improvement.destabilized/ensorcellation_trueshot.name":"\u00a75不穩定: 穿甲彈",
  "tetra.improvement.destabilized/ensorcellation_trueshot.description":"降低穿甲彈的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_volley.name":"齊射",
  "tetra.improvement.enchantment/ensorcellation_volley.description":"射擊時可射出三支箭矢，但只消耗一支箭矢。",
  "tetra.improvement.enchantment/ensorcellation_angler.name":"願者上鉤",
  "tetra.improvement.enchantment/ensorcellation_angler.description":"釣魚時有機率釣到額外物品。",
  "tetra.improvement.destabilized/ensorcellation_angler.name":"\u00a75不穩定: 願者上鉤",
  "tetra.improvement.destabilized/ensorcellation_angler.description":"降低願者上鉤的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_pilfering.name":"竊取",
  "tetra.improvement.enchantment/ensorcellation_pilfering.description":"可從被釣鉤勾住的目標身上竊取一件防具。",
  "tetra.improvement.enchantment/ensorcellation_furrowing.name":"犁田",
  "tetra.improvement.enchantment/ensorcellation_furrowing.description":"可以對直線範圍內的多個地塊一次耕田。",
  "tetra.improvement.destabilized/ensorcellation_furrowing.name":"\u00a75不穩定: 犁田",
  "tetra.improvement.destabilized/ensorcellation_furrowing.description":"降低犁田的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_tilling.name":"耕作",
  "tetra.improvement.enchantment/ensorcellation_tilling.description":"可以對半徑範圍內的多個地塊一次耕田。",
  "tetra.improvement.destabilized/ensorcellation_tilling.name":"\u00a75不穩定: 耕作",
  "tetra.improvement.destabilized/ensorcellation_tilling.description":"降低耕作的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_weeding.name":"割草",
  "tetra.improvement.enchantment/ensorcellation_weeding.description":"耕田時將清除上方的植物。",
  "tetra.improvement.enchantment/ensorcellation_bulwark.name":"堡塁",
  "tetra.improvement.enchantment/ensorcellation_bulwark.description":"收到攻擊時不會被擊退，並能使攻擊者的武器無效化。",
  "tetra.improvement.enchantment/ensorcellation_phalanx.name":"方陣",
  "tetra.improvement.enchantment/ensorcellation_phalanx.description":"持盾時的移動速度增加。",
  "tetra.improvement.destabilized/ensorcellation_phalanx.name":"\u00a75不穩定: 方陣",
  "tetra.improvement.destabilized/ensorcellation_phalanx.description":"降低方陣的附魔效果",
  "tetra.improvement.enchantment/ensorcellation_soulbound.name":"靈魂綁定",
  "tetra.improvement.enchantment/ensorcellation_soulbound.description":"即使死亡重生後，物品仍會在身上。",
  "tetra.improvement.enchantment/ensorcellation_curse_fool.name":"\u00a75愚者之呪",
  "tetra.improvement.enchantment/ensorcellation_curse_fool.description":"使用附有此魔法效果的物品時不會獲得經驗值。",
  "tetra.improvement.enchantment/ensorcellation_curse_mercy.name":"\u00a75慈悲之呪",
  "tetra.improvement.enchantment/ensorcellation_curse_mercy.description":"使用附有此魔法效果的武器時無法進行暴擊。",
  "tetra.improvement.enchantment/naturesaura_aura_mending.name":"Nature's Mend",
  "tetra.improvement.enchantment/naturesaura_aura_mending.description":"The item will repair itself using aura",
  "tetra.improvement.enchantment/apotheosis_capturing.name":"捕捉",
  "tetra.improvement.enchantment/apotheosis_capturing.description":"使生物有一定機率在死亡時掉落它們的生怪蛋。",
  "tetra.improvement.destabilized/apotheosis_capturing.name":"\u00a75不穩定: 捕捉",
  "tetra.improvement.destabilized/apotheosis_capturing.description":"降低捕捉的附魔效果",
  "tetra.improvement.enchantment/apotheosis_hell_infusion.name":"煉獄注魔",
  "tetra.improvement.enchantment/apotheosis_hell_infusion.description":"在地獄時可以造成額外的魔法傷害。",
  "tetra.improvement.destabilized/apotheosis_hell_infusion.name":"\u00a75不穩定: 煉獄注魔",
  "tetra.improvement.destabilized/apotheosis_hell_infusion.description":"降低煉獄注魔的附魔效果",
  "tetra.improvement.enchantment/apotheosis_mounted_strike.name":"騎砍",
  "tetra.improvement.enchantment/apotheosis_mounted_strike.description":"騎馬時攻擊能夠造成額外傷害。",
  "tetra.improvement.destabilized/apotheosis_mounted_strike.name":"\u00a75不穩定: 騎砍",
  "tetra.improvement.destabilized/apotheosis_mounted_strike.description":"降低騎砍的附魔效果",
  "tetra.improvement.enchantment/apotheosis_depth_miner.name":"深層探勘",
  "tetra.improvement.enchantment/apotheosis_depth_miner.description":"調整玩家在不同高度時的挖掘速度, Y值越低挖掘速度越快, 反之越慢。",
  "tetra.improvement.destabilized/apotheosis_depth_miner.name":"\u00a75不穩定: 深層探勘",
  "tetra.improvement.destabilized/apotheosis_depth_miner.description":"降低深層探勘的附魔效果",
  "tetra.improvement.enchantment/apotheosis_stable_footing.name":"穩住腳步",
  "tetra.improvement.enchantment/apotheosis_stable_footing.description":"取消位於空中時的挖掘速度降低效果。",
  "tetra.improvement.enchantment/apotheosis_scavenger.name":"拾荒者",
  "tetra.improvement.enchantment/apotheosis_scavenger.description":"生物被殺死後所掉落的戰利品將翻倍。",
  "tetra.improvement.destabilized/apotheosis_scavenger.name":"\u00a75不穩定: 拾荒者",
  "tetra.improvement.destabilized/apotheosis_scavenger.description":"降低拾荒者的附魔效果",
  "tetra.improvement.enchantment/apotheosis_life_mending.name":"\u00a75生命修補",
  "tetra.improvement.enchantment/apotheosis_life_mending.description":"將生命轉化為耐久度。",
  "tetra.improvement.enchantment/apotheosis_icy_thorns.name":"冰霜荊棘",
  "tetra.improvement.enchantment/apotheosis_icy_thorns.description":"使攻擊者受到緩慢效果。",
  "tetra.improvement.destabilized/apotheosis_icy_thorns.name":"\u00a75不穩定: 冰霜荊棘",
  "tetra.improvement.destabilized/apotheosis_icy_thorns.description":"降低冰霜荊棘的附魔效果",
  "tetra.improvement.enchantment/apotheosis_tempting.name":"引誘",
  "tetra.improvement.enchantment/apotheosis_tempting.description":"引誘附近的動物。",
  "tetra.improvement.enchantment/apotheosis_shield_bash.name":"盾擊",
  "tetra.improvement.enchantment/apotheosis_shield_bash.description":"增加盾牌造成的傷害。",
  "tetra.improvement.destabilized/apotheosis_shield_bash.name":"\u00a75不穩定: 盾擊",
  "tetra.improvement.destabilized/apotheosis_shield_bash.description":"降低盾擊的附魔效果",
  "tetra.improvement.enchantment/apotheosis_reflective.name":"反射",
  "tetra.improvement.enchantment/apotheosis_reflective.description":"持盾格擋攻擊時能對攻擊者造成傷害。",
  "tetra.improvement.destabilized/apotheosis_reflective.name":"\u00a75不穩定: 反射",
  "tetra.improvement.destabilized/apotheosis_reflective.description":"降低反射的附魔效果",
  "tetra.improvement.enchantment/apotheosis_berserk.name":"\u00a75狂戰士",
  "tetra.improvement.enchantment/apotheosis_berserk.description":"受到傷害時會變得憤怒。",
  "tetra.improvement.enchantment/apotheosis_knowledge.name":"知識",
  "tetra.improvement.enchantment/apotheosis_knowledge.description":"敵人的掉落物將轉化為經驗值。",
  "tetra.improvement.destabilized/apotheosis_knowledge.name":"\u00a75不穩定: 知識",
  "tetra.improvement.destabilized/apotheosis_knowledge.description":"降低知識的附魔效果",
  "tetra.improvement.enchantment/apotheosis_splitting.name":"拆分",
  "tetra.improvement.enchantment/apotheosis_splitting.description":"當擁有該附魔的鐵砧透過下墜砸中擁有多種附魔的附魔書時附魔書將會被拆分。",
  "tetra.improvement.destabilized/apotheosis_splitting.name":"\u00a75不穩定: 拆分",
  "tetra.improvement.destabilized/apotheosis_splitting.description":"降低拆分的附魔效果",
  "tetra.improvement.enchantment/apotheosis_natures_blessing.name":"大自然的恩惠",
  "tetra.improvement.enchantment/apotheosis_natures_blessing.description":"手持鋤頭右鍵可以直接對作物施加骨粉。",
  "tetra.improvement.destabilized/apotheosis_natures_blessing.name":"\u00a75不穩定: 大自然的恩惠",
  "tetra.improvement.destabilized/apotheosis_natures_blessing.description":"降低大自然的恩惠的附魔效果",
  "tetra.improvement.enchantment/apotheosis_rebounding.name":"反彈",
  "tetra.improvement.enchantment/apotheosis_rebounding.description":"被近戰攻擊擊中時能將攻擊者彈飛。",
  "tetra.improvement.destabilized/apotheosis_rebounding.name":"\u00a75不穩定: 反彈",
  "tetra.improvement.destabilized/apotheosis_rebounding.description":"降低反彈的附魔效果",
  "tetra.improvement.enchantment/apotheosis_magic_protection.name":"魔法保護",
  "tetra.improvement.enchantment/apotheosis_magic_protection.description":"減少受到的魔法傷害。",
  "tetra.improvement.destabilized/apotheosis_magic_protection.name":"\u00a75不穩定: 魔法保護",
  "tetra.improvement.destabilized/apotheosis_magic_protection.description":"降低魔法保護的附魔效果",
  "tetra.improvement.enchantment/cyclic_excavate.name":"Excavate",
  "tetra.improvement.enchantment/cyclic_excavate.description":"Harvests the whole vein of connected matching blocks, not including diagonals",
  "tetra.improvement.destabilized/cyclic_excavate.name":"\u00a75不穩定: Excavate",
  "tetra.improvement.destabilized/cyclic_excavate.description":"降低Excavate的附魔效果",
  "tetra.improvement.enchantment/cyclic_experience_boost.name":"Experience Boost",
  "tetra.improvement.enchantment/cyclic_experience_boost.description":"Increases experience drops from killing and mining",
  "tetra.improvement.destabilized/cyclic_experience_boost.name":"\u00a75不穩定: Experience Boost",
  "tetra.improvement.destabilized/cyclic_experience_boost.description":"降低Experience Boost的附魔效果",
  "tetra.improvement.enchantment/cyclic_life_leech.name":"Life Leech",
  "tetra.improvement.destabilized/cyclic_life_leech.name":"\u00a75不穩定: Life Leech",
  "tetra.improvement.destabilized/cyclic_life_leech.description":"降低Life Leech的附魔效果",
  "tetra.improvement.enchantment/cyclic_launch.name":"Multi-Jump",
  "tetra.improvement.enchantment/cyclic_launch.description":"Gives you the power of multi jump (double jump) when enchanted on boots.  One extra jump per level, after that cooldown kicks in, sneak to jump normally.","tetra.improvement.destabilized/cyclic_launch.name":"\u00a75不穩定: Multi-Jump",
  "tetra.improvement.destabilized/cyclic_launch.description":"降低Multi-Jump的附魔效果",
  "tetra.improvement.enchantment/cyclic_magnet.name":"Magnet",
  "tetra.improvement.enchantment/cyclic_magnet.description":"Makes you magnetic for item stacks and experience on the ground",
  "tetra.improvement.destabilized/cyclic_magnet.name":"\u00a75不穩定: Magnet",
  "tetra.improvement.destabilized/cyclic_magnet.description":"降低Magnet的附魔效果",
  "tetra.improvement.enchantment/cyclic_multishot.name":"Multi-Shot",
  "tetra.improvement.enchantment/cyclic_multishot.description":"Fires extra arrows from your bow",
  "tetra.improvement.enchantment/cyclic_quickshot.name":"Quickshot",
  "tetra.improvement.enchantment/cyclic_quickshot.description":"This triples the speed that your bow draws up to full power.",
  "tetra.improvement.destabilized/cyclic_quickshot.name":"\u00a75不穩定: Quickshot",
  "tetra.improvement.destabilized/cyclic_quickshot.description":"降低Quickshot的附魔效果",
  "tetra.improvement.enchantment/cyclic_reach.name":"Block Reach",
  "tetra.improvement.enchantment/cyclic_reach.description":"Increases your building and mining reach",
  "tetra.improvement.enchantment/cyclic_venom.name":"Venom",
  "tetra.improvement.enchantment/cyclic_venom.description":"Inflicts the poison status effect on the target",
  "tetra.improvement.destabilized/cyclic_venom.name":"\u00a75不穩定: Venom",
  "tetra.improvement.destabilized/cyclic_venom.description":"降低Venom的附魔效果",
  "tetra.improvement.enchantment/cyclic_beheading.name":"Beheading",
  "tetra.improvement.enchantment/cyclic_beheading.description":"This gives a chance for getting a mob head or a player head.  Creatures from other mods can be added in the config file, and need a players skin as a head.",
  "tetra.improvement.destabilized/cyclic_beheading.name":"\u00a75不穩定: Beheading",
  "tetra.improvement.destabilized/cyclic_beheading.description":"降低Beheading的附魔效果",
  "tetra.improvement.enchantment/cyclic_step.name":"Step Height",
  "tetra.improvement.enchantment/cyclic_step.description":"Increases your step height to a full block similar to horses",
  "tetra.improvement.enchantment/enchantable_stomping.name":"Stomping",
  "tetra.improvement.enchantment/enchantable_stomping.description":"Redirects a portion of fall damage to mobs in a five block radius.",
  "tetra.improvement.destabilized/enchantable_stomping.name":"\u00a75不穩定: Stomping",
  "tetra.improvement.destabilized/enchantable_stomping.description":"降低Stomping的附魔效果",
  "tetra.improvement.enchantment/enchantable_iron_skull.name":"Iron Skull",
  "tetra.improvement.enchantment/enchantable_iron_skull.description":"Prevents damage caused by flying into a wall with an elytra.",
  "tetra.improvement.enchantment/enchantable_replanting.name":"Seeder",
  "tetra.improvement.enchantment/enchantable_replanting.description":"Replants seeds as you break crops.",
  "tetra.improvement.enchantment/enchantable_cultivator.name":"Cultivator",
  "tetra.improvement.enchantment/enchantable_cultivator.description":"Tills a 3x3 area rather than a single block. Also works for harvesting crops.",
  "tetra.improvement.enchantment/enchantable_excavator.name":"Excavator",
  "tetra.improvement.enchantment/enchantable_excavator.description":"Allows you to dig a 3x3 area. This can be applied to pickaxes, axes, and shovels",
  "tetra.improvement.destabilized/enchantable_excavator.name":"\u00a75不穩定: Excavator",
  "tetra.improvement.destabilized/enchantable_excavator.description":"降低Excavator的附魔效果",
  "tetra.improvement.enchantment/enchantable_ore_eater.name":"Ore Eater",
  "tetra.improvement.destabilized/enchantable_ore_eater.name":"\u00a75不穩定: Ore Eater",
  "tetra.improvement.destabilized/enchantable_ore_eater.description":"降低Ore Eater的附魔效果",
  "tetra.improvement.enchantment/vanishing_curse.description":"Causes the item to disappear if the wielder dies",
  "tetra.improvement.enchantment/fire_aspect.description":"Hitting entities sets them on fire",
  "tetra.improvement.enchantment/looting.description":"Increases drops when killing entities",
  "tetra.improvement.enchantment/unbreaking.description":"Reduces the chance for the item to take damage",
  "tetra.improvement.enchantment/sharpness.description":"增加造成的傷害",
  "tetra.improvement.enchantment/smite.description":"Deal increased damage to undead",
  "tetra.improvement.enchantment/bane_of_arthropods.description":"Deal increased damage to arthropods",
  "tetra.improvement.enchantment/knockback.description":"Knock back targets further",
  "tetra.improvement.enchantment/mending.description":"Repairs durability when gaining experience",
  "tetra.improvement.enchantment/sweeping.description":"Makes sweeping strikes more effective",
  "tetra.improvement.enchantment/efficiency.description":"Improves harvest efficiency",
  "tetra.improvement.enchantment/fortune.description":"Increases drops when breaking things",
  "tetra.improvement.enchantment/silk_touch.description":"Harvested blocks will not break",
  "tetra.improvement.enchantment/power.description":"增加造成的傷害",
  "tetra.improvement.enchantment/flame.description":"Hitting entities sets them on fire",
  "tetra.improvement.enchantment/punch.description":"Knock back targets further",
  "tetra.improvement.enchantment/infinity.description":"firing no longer consumes ammunition",
  "tetra.improvement.enchantment/loyalty.description":"Returns shortly after being thrown",
  "tetra.improvement.enchantment/riptide.description":"Propels the wielder forward when used in water or rain",
  "tetra.improvement.enchantment/impaling.description":"Deal increased damage to wet or aquatic entities",
  "tetra.improvement.enchantment/channeling.description":"Calls down lightning when thrown at an entity during a thunderstorm",
  "tetra.improvement.enchantment/cyclic_life_leech.description":"Killing entities restores health for the wielder",
  "tetra.improvement.enchantment/ma-enchants_detonation.description":"Hitting an entity causes an explosion",
  "tetra.improvement.enchantment/enchantable_ore_eater.description":"Breaking an ore block causes the entire ore cluster to break",
  "tetra.improvement.enchantment/cursed_blindness.name":"\u00a75Curse of Blindness",
  "tetra.improvement.enchantment/cursed_blindness.description":"Drastically lowers the vision of the user.",
  "tetra.improvement.enchantment/cursed_curtail.name":"\u00a75Curse of Curtail",
  "tetra.improvement.enchantment/cursed_curtail.description":"Decreases the block interaction range.",
  "tetra.improvement.enchantment/cursed_echo.name":"\u00a75Curse of Echos",
  "tetra.improvement.enchantment/cursed_echo.description":"Causes random hostile mob sound effects to play.",
  "tetra.improvement.enchantment/cursed_encumbrance.name":"\u00a75Curse of Encumbrance",
  "tetra.improvement.enchantment/cursed_encumbrance.description":"Slows down the players 攻擊速度.",
  "tetra.improvement.enchantment/cursed_fading.name":"\u00a75Curse of Fading",
  "tetra.improvement.enchantment/cursed_fading.description":"Causes the item to despawn faster when left on the ground.",
  "tetra.improvement.enchantment/cursed_fragility.name":"\u00a75Curse of Fragility",
  "tetra.improvement.enchantment/cursed_fragility.description":"Depletes the durability of the item at a faster rate.",
  "tetra.improvement.enchantment/cursed_ignorance.name":"\u00a75Curse of Ignorance",
  "tetra.improvement.enchantment/cursed_ignorance.description":"Breaking the wrong type of block will cause significantly more durability damage.",
  "tetra.improvement.enchantment/cursed_insomnia.name":"\u00a75Curse of Insomnia",
  "tetra.improvement.enchantment/cursed_insomnia.description":"Prevents the wearer from sleeping.",
  "tetra.improvement.enchantment/cursed_midas.name":"\u00a75Curse of Midas",
  "tetra.improvement.enchantment/cursed_midas.description":"Replaces block and mob loot with gold nuggets.",
  "tetra.improvement.enchantment/cursed_misfortune.name":"\u00a75Curse of Misfortune",
  "tetra.improvement.enchantment/cursed_misfortune.description":"Significantly lowers the luck of the user.",
  "tetra.improvement.enchantment/cursed_obedience.name":"\u00a75Curse of Obedience",
  "tetra.improvement.enchantment/cursed_obedience.description":"Only the first user will be able to use the item.",
  "tetra.improvement.enchantment/cursed_radiance.name":"\u00a75Curse of Radiance",
  "tetra.improvement.enchantment/cursed_radiance.description":"Causes the wearer to glow brightly and be visible through blocks.",
  "tetra.improvement.enchantment/cursed_silence.name":"\u00a75Curse of Silence",
  "tetra.improvement.enchantment/cursed_silence.description":"Prevents the wearer from making sounds.",
  "tetra.improvement.enchantment/cursed_sinking.name":"\u00a75Curse of Sinking",
  "tetra.improvement.enchantment/cursed_sinking.description":"Causes the wearer to sink rapidly in water."
}