
[client]

	[client.set_images]
		#The size of set images in shown set infos ("info" images).
		#Range: 16 ~ 1024
		setInfoImageSize = 256
		#The size of set images used for items (only if setItemsUseImages is set to true) ("item" images).
		#Range: 16 ~ 256
		setItemImageSize = 16
		#Make set items use their images instead of the dummy texture. Requires more resources.
		setItemsUseImages = false

	[client.duel]
		#The length in ticks (20 ticks = 1 sec) for card move animations.
		#Range: 8 ~ 40
		moveAnimationLength = 10
		#The length in ticks (20 ticks = 1 sec) for attack animations.
		#Range: 8 ~ 40
		attackAnimationLength = 12
		#The chat size multiplier when in the dueling GUI.
		#Range: 0.5 ~ 1.0
		duelChatSize = 1.0
		#The length in ticks (20 ticks = 1 sec) for announcement animations (the text shown when eg. shuffling your deck).
		#Range: 8 ~ 40
		announcementAnimationLength = 16
		#The length in ticks (20 ticks = 1 sec) for special card move post-animations (eg. special summon rings).
		#Range: 8 ~ 40
		specialAnimationLength = 10

	[client.card_images]
		#Make card items use their images instead of only the back side. Requires a lot more resources.
		cardItemsUseImages = false
		#The size of card images used for items (only if cardItemsUseImages is set to true) ("item" images).
		#Range: 16 ~ 256
		cardItemImageSize = 16
		#The amount of "info" images that may be loaded at once (oldest ones get unloaded not to overstep this limit).
		#Range: 1 ~ 256
		maxInfoImages = 64
		#The size of card images in shown card infos ("info" images).
		#Range: 16 ~ 1024
		cardInfoImageSize = 256
		#The size of card images in duels and in card inventories ("main" images).
		#Range: 16 ~ 256
		cardMainImageSize = 64
		#The amount of "main" images that may be loaded at once (oldest ones get unloaded not to overstep this limit).
		#Range: 64 ~ 1024
		maxMainImages = 256

	[client.misc]
		#Keep the raw images cached when downloading and converting them to the appropriate size.
		keepCachedImages = true
		#Show card binder UUIDs when hovering over them.
		showBinderId = true

