### classic-1.9.0 (2021-09-05 23:57:57 +0200) ###
(https://github.com/LudiusMaximus/Immersion_ExtraFade/compare/classic-1.8.1...classic-1.9.0)
Added option "Hide NPC Portrait in Immersion Frame".

### classic-1.8.1 (2021-06-10 09:13:22 +0200) ###
(https://github.com/LudiusMaximus/Immersion_ExtraFade/compare/classic-1.8.0...classic-1.8.1)
Adopted new TOC file system.

### classic-1.8.0 (2020-11-22 14:52:42 +0100) ###
(https://github.com/LudiusMaximus/Immersion_ExtraFade/compare/classic-1.7...classic-1.8.0)
Added GW2_UI support.

### classic-1.7 (2020-10-16 23:35:52 +0200) ###
Updated TOC file to 1.13.5.

### classic-1.6 (2020-04-26 00:01) ###
Updated TOC file to 1.13.4.

### classic-1.5 (2020-02-26 15:25) ###
Added framerate fade-out during cinematics.

### classic-1.4 (2020-02-21 13:18) ###
Improved restoring of previous frame alpha and further frame == nil checks.

### classic-1.3 (2020-02-17 01:42) ###
Always restoring previous alpha of frames after NPC interaction.

### classic-1.2 (2020-02-15 20:35) ###
Added frame == nil check.

### classic-1.1 (2020-02-14 02:31) ###
Fixed issue with secured frames and combat lockdown.

### classic-1.0 (2020-02-11 21:10) ###
