Changes since tag 7.3.2.01

commit 03aef3a14ab304cbad146b16ec83b6c900b8f268
Author: EvanMichaels <evan.michaels@gmail.com>
Date:   Sun Dec 17 17:52:41 2017 -0500

    [Player] Prevent out of bounds Energy predictions
    
    * Cap upper bound of Player:EnergyPredicted() to Player:EnergyMax()
    * Cap lower bound of EnergyDeficitPredicted() to 0

commit 9f824f2395b5b45076494706792cf80f24bb8d29
Author: EvanMichaels <evan.michaels@gmail.com>
Date:   Fri Dec 15 20:02:13 2017 -0500

    [Core] Temporary Fix for Client-side GCD Prediction Issues
    
    * As the GCD is triggered on the client before anything is actually reported from the server, any function using GCDOffset can potentially flash a short duration incorrect prediction based on the mismatched client state
    * Temporarily add a 0.125 second period at the start of the GCD where we do not apply the GCD to OffsetRemains

commit 97de32be772e6d3e39efca40a901f3ad2d51301d
Author: Romain Mondon-Cancel <romain.mondoncancel@gmail.com>
Date:   Mon Dec 11 17:53:07 2017 +0100

    Added IsRace method to test if a player is of a given race

