local MER, F, E, L, V, P, G = unpack(select(2, ...))
local module = MER.Modules.Skins
local S = E:GetModule('Skins')

local _G = _G
local unpack = unpack

local function LoadSkin()
	if not module:CheckDB("islandsPartyPose", "IslandsPartyPose") then
		return
	end

	local IslandsPartyPoseFrame = _G.IslandsPartyPoseFrame
	IslandsPartyPoseFrame:Styling()
	module:CreateBackdropShadow(IslandsPartyPoseFrame)

	IslandsPartyPoseFrame.ModelScene:StripTextures()
	module:CreateBDFrame(IslandsPartyPoseFrame.ModelScene, .25)

	IslandsPartyPoseFrame.Background:Hide()

	local rewardFrame = IslandsPartyPoseFrame.RewardAnimations.RewardFrame
	local bg = module:CreateBDFrame(rewardFrame)
	bg:SetPoint("TOPLEFT", -5, 5)
	bg:SetPoint("BOTTOMRIGHT", rewardFrame.NameFrame, 0, -5)

	rewardFrame.NameFrame:SetAlpha(0)
	rewardFrame.IconBorder:SetAlpha(0)
	rewardFrame.Icon:SetTexCoord(unpack(E.TexCoords))
	module:CreateBDFrame(rewardFrame.Icon)
end

S:AddCallbackForAddon("Blizzard_IslandsPartyPoseUI", LoadSkin)
