lightweight tag 2ce433aad798438bcaacd29a186643e08ff55065 7.3.0.07
Author:	Aethys256 <aethys256@users.noreply.github.com>
Date:	Fri Nov 3 01:24:14 2017 +0100

commit 2ce433aad798438bcaacd29a186643e08ff55065
Author: Aethys256 <aethys256@users.noreply.github.com>
Date:   Fri Nov 3 01:24:14 2017 +0100

    [TOC] Minor bump

commit a5ceae2049f0c907a49add45c4a44608dfd393da
Author: Julien Rechaussat <Kutikuti@users.noreply.github.com>
Date:   Tue Oct 31 12:21:23 2017 +0100

    [Unit] Prevent some lua error in some cases

commit 4673f419435488ee0216bf5c13bba8028f283223
Author: Julien Rechaussat <Kutikuti@users.noreply.github.com>
Date:   Tue Oct 31 11:57:33 2017 +0100

    [Player] Mana prediction with cast cost and regen

commit ca83defb2ebaa4590d7c4d3d97db158bc0c45be4
Author: Julien Rechaussat <Kutikuti@users.noreply.github.com>
Date:   Tue Oct 31 11:20:48 2017 +0100

    [Unit] CastCost() to get the cast of the current casting spell

commit 2c5fb196dd2d26bbbcd4e3dfeaacadaa10951e3a
Author: Julien Rechaussat <Kutikuti@users.noreply.github.com>
Date:   Mon Oct 30 19:02:16 2017 +0100

    [Unit] Oops

commit ffae6e2dbc6687f440e8a0735ab38f973693b5a5
Author: Julien Rechaussat <Kutikuti@users.noreply.github.com>
Date:   Mon Oct 30 17:35:01 2017 +0100

    [Unit] Get the spell ID inside IsCasting

commit cab2fca749632cd5f32c3ded5347e845fec53569
Author: Julien Rechaussat <Kutikuti@users.noreply.github.com>
Date:   Mon Oct 30 17:32:41 2017 +0100

    [Unit] IsCasting with a check with spell ID

commit eb33b83a812d68009fdc787c357c39cd5a39429e
Author: Aethys256 <aethys256@users.noreply.github.com>
Date:   Mon Oct 30 00:14:28 2017 +0100

    [PMultiplier] Add a way to track a different spell id debuff (see Rake example)

commit c80ac42734dddde7a3de619906e3241ff3e121bb
Author: Aethys256 <aethys256@users.noreply.github.com>
Date:   Mon Oct 30 00:13:53 2017 +0100

    [Unit] Add IsTankingAoE and ThreatSituation to IsTanking

commit 218340527a0b0b442ebfd49994b7264b97b7b716
Author: Aethys256 <aethys256@users.noreply.github.com>
Date:   Mon Oct 30 00:13:24 2017 +0100

    [Unit] Floor AuraRemains to 0

