local _, LK = ...

-- This is typicaly where exported SVs data will go, purged of extranneous other data such as hasRead and so on.
-- Adding options to switch locale would honestly just be more hassle than it's worth for this project.

-- Data should follow this structure:

--[[
LK["LocalData"] = {
	["text"] = {
		["Item-208416"] = {
			["base"] = {
				["title"] = "Thunderspine Nest Shopping List",
				["text"] = { -- text key *should* always be in order. SVs automatically delete the page num keys, such as [1], [2], etc.
					"Text from Page 1",
					"Text from Page 2",
				},
				["pageCount"] = 0,
				["singlePage"] = false,
				["material"] = "Parchment", -- the vast majority of text is Parchment, but not always.
				["mapData"] = { -- location found - generally auto-generated. coords will be 0 in instances. only for game objects
					[1234] = {
						0.1234,
						0.1234,
					},
				},
				["isObtainable"] = true, -- this must be manually verified. There will never be a deterministic way of setting this key.
				["isClassSpecific"] = false, -- same as above. if it isn't false, use the class ID number value.
				["isFinalVersion"] = true, -- manually verified if it's the final version or not. generally kept blank for most items as it's not necessary to specify, but some text change with progress (artifact books)
				["expansion"] = 9, -- WoW Project Expansion ID - follows similar number scheme. Classic = 0, MoP = 4, War Within = 10, etc. 
			},
			["copy_1"] = { -- the copy number should be incremental. These do not get displayed but will still be stored because they're a variant.
				["title"] = "Thunderspine Nest Shopping List",
				["text"] = {
					"Text from Page 1, but different",
					"Text from Page 2, but different",
				},
				["material"] = "Parchment",
				["pageCount"] = 0,
				["singlePage"] = false,
				["isObtainable"] = true,
				["isClassSpecific"] = false,
			},
		},
	},
	["questItems"] = {
		... -- Quest items only really need their ID stored, but we can maybe categorize them a bit more to hide/show them later on.
	},
};

-- Keys which are *NOT* included: "isFavorite", "hasRead", and maybe future additions.
-- Data from Mail and Custom modules should never make it in here.
-- If you're looking to submit, you can post your SavedVariables at one of the following links:
-- Discord: https://discord.gg/vUMTdzPxqg
-- Github: https://github.com/keyboardturner/Lorekeeper/issues/new/choose

]]


local PLACEHOLDER_VALUE

local LOCALE = GetLocale()


if LOCALE == "enUS" then

LK["Phonetics"] = { -- keep the key lowercase so it always can match
	["illidan"] = "Illihdan",
	["tyrande"] = "Tyranda",
	["azeroth"] = "Ahzeroth",
	["sargeras"] = "Sahr-gheris",
	["kalimdor"] = "Kahlimdoor",
	["kaldorei"] = "Caldorai",
	["kal'dorei"] = "Caldorai",
	["kal-dorei"] = "Caldorai",
	["quel'dorei"] = "Quell-dorai",
	["queldorei"] = "Quell-dorai",
	["quel-dorei"] = "Quell-dorai",
	["quel'thalas"] = "quelthaloss",
	["quel-thalas"] = "quelthaloss",
	["quelthalas"] = "quelthaloss",
	["sin'dorei"] = "Sin'dorai",
	["sindorei"] = "Sin'dorai",
	["sin-dorei"] = "Sin'dorai",
	["furion"] = "furyuhn",
	["lordaeron"] = "Lorderrahn",
	["arthas"] = "Arthus",
	["medivh"] = "Mdeivh",
	["kirin-tor"] = "kihrihn tor",
	["kirin tor"] = "kihrihn tor",
	["kirin  tor"] = "kihrihn tor",
	["kirintor"] = "kihrihn tor",
	["kirin'tor"] = "kihrihn tor",
	["kirin"] = "kihrihn",
	["lich"] = "Lihch",
	["nordrassil"] = "Nordrahssil",
	["ulthalesh"] = "oollthuhlesh",
	["uldum"] = "uldoom",
	["mardum"] = "mardoom",
	["nathrezim"] = "Nathrezeem",
	["eredar"] = "erehdar",
	["man'ari"] = "manarri",
	["manari"] = "manarri",
	["karazhan"] = "Kara-zan",
	["ariden"] = "Arriden",
	["magi"] = "maje-i",
	["draenor"] = "Drannore",
	["draenic"] = "drannic",
	["draenei"] = "drahnai",
	["aegwynn"] = "aygwynn",
	["suramar"] = "Sewramar",
	["ner'zhul"] = "ner'zool",
	["nerzhul"] = "ner'zool",
	["gul'dan"] = "gool'dan",
	["guldan"] = "gool'dan",
	["kael'thas"] = "kaelthass",
	["kaelthas"] = "kaelthass",
	["modan"] = "modaan",
	["lothar"] = "lowthar",
	["wrynn"] = "rin",
	["lei"] = "lay",
	["shen"] = "shenn",
	["pandaria"] = "pandahwria",
	["antonidas"] = "antonai'dis",
	["khadgar"] = "khadgarr",
	["helya"] = "hellya",
	["lor'themar"] = "lorthemmarr",
	["lorthemar"] = "lorthemmarr",
	["arathi"] = "awrahthee",
	["arathor"] = "awrahthee",
	["beledar"] = "bellehdar",
	["terenas"] = "terenniss",
	["aman'thul"] = "ahmmahn thool",
	["amanthul"] = "ahmmahn thool",
	["norgannon"] = "norganon",
	["golganneth"] = "golganeth",
	["khaz'goroth"] = "khaz'gorawth",
	["khazgoroth"] = "khaz'gorawth",
	["k'aresh"] = "kaa-resh",
	["karesh"] = "kaa-resh",
	["alexstrasza"] = "alexstrawza",
	["alexstrazsa"] = "alexstrawza",
	["ysera"] = "yiserra",
	["kalecgos"] = "kalekghose",
	["ebyssian"] = "ebisseean",
	["wrathion"] = "rrathion",
	["fyrakk"] = "ferawkk",
	["odyn"] = "odin",
	["wyrm"] = "worm",
	["shado"] = "shadow",
	["kur'talos"] = "kurtallis",
	["demons"] = "demonns",
	["vol'dun"] = "vol'doon",
	["voldun"] = "vol'doon",
	["dath'remar"] = "dath'remmarr",
	["stratholme"] = "strathholme",
	["sepulcher"] = "sehplker",
	["zereth"] = "zehrreth",
	["tanaris"] = "tanahriss",
	["zul"] = "zool",
	["zanchuli"] = "zaan-chooli",
	["rastakhan"] = "rasta-khan",
	["raal"] = "rall",
	["zandalar"] = "zandalaar",
	["hakkar"] = "huh-kkarr",
	["varian"] = "varrian",
	["throm'ka"] = "throm kaw",
	["ogar"] = "ogarr",
	["ri"] = "ree",
	["durotan"] = "durrow-tan",
	["loa"] = "lowa",
	["loas"] = "lowas",
	["jani"] = "janni",
	["krag'wa"] = "krag'wah",
	["kragwa"] = "krag'wah",
	["ya"] = "yah",
	["tharon'ja"] = "thuh-rrawn'jaw",
	["tharonja"] = "thuh-rrawn'jaw",
	["amirdrassil"] = "ameerdrassil",
	["g'hanir"] = "ga'hanir",
	["ragnaros"] = "Ragnaross",
	["tyr"] = "Tier",
	["koranos"] = "Korranoss",
	["shen'dralar"] = "shen'dralaarr",
	["eldre'thalas"] = "eldre-thahloss",
	["archavon"] = "arkahvon",
	["y'shaarj"] = "yah-sha-raj",
	["yshaarj"] = "yah-sha-raj",
	["n'zoth"] = "nuh-zawth",
	["nzoth"] = "nuh-zawth",
	["c'thun"] = "kuhh-thoon",
	["cthun"] = "kuhh-thoon",
	["g'huun"] = "guh-hoon",
	["ghuun"] = "guh-hoon",
	["saron"] = "Sarronn",
	["felo'melorn"] = "fellow-melorn",
	["alodi"] = "alodai",
	["kathra'natir"] = "kathra-nah-tier",
	["xy'lasa"] = "zai'lasa",
	["yz"] = "yezz",
	["nerub"] = "neroob",
	["anub'izek"] = "anoob'ihzek",
	["anub'azal"] = "anoob'ahzal",
	["evildoer"] = "evil-doer",
	["evildoers"] = "evil-doers",
	["ghoul"] = "gool",
	["ghouls"] = "gools",
	["ghoulish"] = "goolish",
	["un'goro"] = "oon'goro",
	["elun'ahir"] = "Eloon-Aheer",
	["taerix"] = "Tearrix",
	["zhanaa"] = "Zahnaa",
	["aldar"] = "Al-dar",
	["stephanos"] = "Steffawnohsse",
	["ban'ethil"] = "Bahn'ehthil",
	["banethil"] = "Bahn'ehthil",


	-- player names
	["hiumi"] = "Heeumi",
	["eliabell"] = "Ehliabell",
};

LK["LocalData"] = {
	["text"] = {
		["Item-225419"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 27",
				["text"] = {
					"Ajeck and Sir Erlgadin readied their weapons, flanking me on either side, our backs to the sea.  Barnil let out a defeated sigh and drew his axe.  The Lashtails were almost upon us.  Their steady stride had slowed.  They were stalking their prey now for they knew they had us trapped.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = false,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-92471"] = {
			["base"] = {
				["title"] = "Jubeka's Journal",
				["text"] = {
					"Jubeka's Journal\r\n\r\nThis document contains the daily journal of one of the master Warlock trainers. The pages are filled with random notes, the occasional drawing of an imp's internal organs and the occasional tidbit on the preferred diet of felhunters.\r\n\r\nNear the end, an entry catches your eye...",
					"Day 26:\r\n\r\nIt has been nearly two weeks since Kanrethad and I arrived in Outland. Almost immediately afterwards, he departed for Shadowmoon Valley. I didn't bother to ask why, as long as he doesn't get himself killed. \r\n\r\nMy research here in this dusty wasteland continues as drudgingly expected. While the Legion's onslaught has subsided, a number of the rarer demon specimens remain.",
					"Day 28:\r\n\r\nThe fel imps of the Path of Anguish in Hellfire are remarkably chatty. I've discovered that they're just as easy to contract into service as their names are to learn. The ritual to summon one is trivial, at best. \r\n\r\nVoidlords are rather difficult to stumble across, but it takes very little persuading to convince one to divulge the name of a rival lord.\r\n\r\nI have wondered once or twice if Kanrethad will ever return, but in the end, it doesn't actually matter. The council can put me to death, so long as my grimoires last, so will my legacy.",
					"Day 32:\r\n\r\nWhile examining the nauseating Ruins of Farahlon today in Netherstorm, I was ambushed by a race of floating eyeball squids. Calling themselves observers, they were unexpectedly intelligent. They expressed a deep desire to bear witness to all forms of magic and willingly offered their services in exchange for the opportunity to consume new forms of magic. \r\n\r\nThe ritual to summon an observer is unexpectedly complex. While natives of the great dark beyond, they are highly migratory and the summoning ritual must compensate for their travels. Without their willing assistance, summoning an observer would be nearly impossible.",
					"Day 35: \r\n\r\nKanrethad returned, looking incredibly grim. Considering his undisciplined technique, it should be no surprise that his research has been less than successful.\r\n\r\nI'm ready to attempt the binding of a higher order member of the Burning Legion, but I dare not attempt the ritual alone. In fact, perhaps Kanrethad would prove the perfect test subject...",
					"Day 36:\r\n\r\nRemarkable! My first attempt to summon a higher order member of the legion failed as spectacularly as planned. The shivarra broke free almost instantly after Kanrethad completed the ritual. \r\n\r\nI expected the frail human to be struck down while I banished the creature. Instead, in the instant that the shivarra's razor-sharp blades sliced through the air, Kanrethad's form shifted and the blades bounced as if striking stone.\r\n\r\nUnlike the typical form of metamorphosis, he did not complete the demonic transformation... perhaps his research has been more successful than I expected.",
					"Day 40:\r\n\r\nThe key to binding a wrathguard was ironically reducing the number of runic symbols used in the summoning circle. Wrathguards are highly resistant to charms and compulsions, but readily respond to basic expressions of strength. \r\n\r\nKanrethad was unexpectedly insightful into the conditioning the Legion uses to compel the wrathguard into action. His ability to express his dominance over lesser demons is remarkable, if short-lived. With great pains, I've been able to inscribe the forms he uses to summon multiple demonic servants at once. \r\n\r\nUnfortunately, while he can bind two lesser demons indefinitely, I can only do so for a short time.",
					"Day 47: \r\n\r\nWe left a few ogre corpses in our wake, but studying the ritual circle of Vim'gol revealed additional ways of bolstering our power using demonic sacrifices. While the act greatly enrages our demonic servants, fusing their life energy to our own provides a dramatic increase in power.\r\n\r\nWith a little experimentation, I discovered that the more closely linked you are with the demon you sacrifice, the greater the power of the ritual.\r\n\r\nKanrethad's ability to restrain his demonic transformation seems to have reached a plateau. Once again, his lack of power disgusts me. Things that would be trivial to most Warlocks take him an eternity.",
					"Day 50: \r\n\r\nAt Kanrethad's insistence, we headed for the Altar of Damnation in Shadowmoon Valley. He seems to be convinced that there's more to the Hand of Gul'dan than just a show of power.\r\n\r\nI'm not convinced, but at this point my grimoires are complete. I don't understand his obsession with controlling the flow of demonic power granted by his transformation. \r\n\r\nWhile he plays around with ancient altars, I intend to try my hand at opening a gateway to conjure many wild imps at once...",
					"Day 60:\r\n\r\nKanrethad is up to something. To say that I'm concerned about our next move is a dramatic understatement.",
					"(A ragged note is drawn onto the back cover of the leather journal)\r\n\r\nI'm convinced there is no chance that we will return from this next adventure alive. There's simply no way I can take the risk that my grimoires go unread. For that reason, I've contracted the imps to leave four fragments of my soulstone at the locations listed in my journal.\r\n\r\nI'm sending this journal to you, my trusted friend, that should the need to locate me arise, you bring the four stones together, find my body and ensure that my grimoires are brought back to Azeroth.\r\n\r\nSigned,\r\nJubeka Shadowbreaker",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = 9, -- Warlock
				["expansion"] = 4,
			},
		},
		["Item-204185"] = {
			["base"] = {
				["title"] = "The Old Gods and the Ordering of Azeroth (Annotated)",
				["text"] = {
					'Unaware of Sargeras\' mission to undo their countless works, the Titans continued to move from world to world, shaping and ordering each planet as they saw fit. Along their journey they happened upon a small world that its inhabitants would later name Azeroth.\r\n \r\n<A note has been scribbled on the page.>\r\nPathetic! What sort of "saviors of the universe" fail to notice that their efforts were being undermined by one of their own?',
					"As the Titans made their way across the primordial landscape, they encountered a number of hostile elemental beings. These elementals, who worshipped a race of unfathomably evil beings known only as the Old Gods, vowed to drive the Titans back and keep their world inviolate from the invaders' metallic touch. \r\n\r\n<A note has been scribbled on the page.>\r\nEvil? According to whom? It was these titans who maligned the glory of the Black Empire.",
					"The Pantheon, disturbed by the Old Gods' penchant for evil, waged war upon the elementals and their dark masters. The Old Gods' armies were led by the most powerful elemental lieutenants: Ragnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and Neptulon the Tidehunter. \r\n\r\n<A note has been scribbled on the page.>\r\nThey looked upon the most impressive empire in existence and hated they hadn't made it themselves! In a fit of jealousy, they tore it asunder.",
					"Their chaotic forces raged across the face of the world and clashed with the colossal Titans. Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty Titans. One by one, the elemental lords fell, and their forces dispersed. \r\n\r\n<A note has been scribbled on the page.>\r\nThe titans do love to make themselves seem grandiose. History, is as always, written by the victor.",
					'The Pantheon shattered the Old Gods\' citadels and chained the five evil gods far beneath the surface of the world. Without the Old Gods\' power to keep their raging spirits bound to the physical world, the elementals were banished to an abyssal plane, where they would contend with one another for all eternity. With the elementals\' departure, nature calmed, and the world settled into a peaceful harmony. The Titans saw that the threat was contained and set to work.\r\n\r\n<A note has been scribbled on the page.>\r\nFools! The power of the elements was not so easily contained. Nor could they bind the influence of the Old Gods. The "peace" the titans offered came only through oppression.',
					"The Titans empowered a number of races to help them fashion the world. To help them carve out the fathomless caverns beneath the earth, the Titans created the dwarf-like earthen from magical, living stone. To help them dredge out the seas and lift the land from the sea floor, the Titans created the immense but gentle sea giants. For many ages the Titans moved and shaped the earth, until at last there remained one perfect continent. \r\n\r\n<A note has been scribbled on the page.>\r\nThe author of this tome is either a liar or a fool. Were they truly ignorant of that which lies beyond the waves? Or were they merely commanded to spread titan propaganda?",
					"At the continent's center, the Titans crafted a lake of scintillating energies. The lake, which they named the Well of Eternity, was to be the fount of life for the world. Its potent energies would nurture the bones of the world and empower life to take root in the land's rich soil. Over time, plants, trees, monsters, and creatures of every kind began to thrive on the primordial continent. \r\n\r\n<A note has been scribbled on the page.>\r\nThe titans wounded the world with their recklessness, then insisted it was done by design. Preposterous! It was the Old Gods who nurtured the flesh of this world, not the titans!",
					'As twilight fell on the final day of their labors, the Titans named the continent Kalimdor: "land of eternal starlight". \r\n\r\n<A note has been scribbled on the page.>\r\nAh yes, the titans\' final erasure of the wonders that once existed. They even stole away the land\'s true name and replaced it with one of their own.',
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["Item-225430"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 14",
				["text"] = {
					"On this day we ventured to the south, following some fresh panther tracks.  Soon we reached a ravine spanned by a tremendous rope bridge.  I could not help but to think of Brann's descriptive writings of this region when I saw the engineering marvel.  So often it was assumed that the native Trolls were a primitive and uneducated race yet as I gazed upon the master craftsmanship of the bridge I was able to recognize the skill with which the Troll builders overcame the seemingly impossible feat.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = false,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-225417"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 6",
				["text"] = {
					"Just as I was about to question Ajeck's lack of interest in the day's hunting strategy, she reached for her quiver, drew an arrow and unleashed a shot right towards poor Barnil.  But it was not Barnil that Ajeck was shooting at.  For when Barnil stepped aside, mouth agape, a large river crocilisk floated to the surface with Ajeck's arrow perfectly placed between his two large eyes.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = false,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-225416"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 26",
				["text"] = {
					"I stepped slowly forward, gun raised.  I had led these brave hunters to their death.  I would die defending them.  Lashtail Raptors are particularly fierce, known for their unrelenting blood-thirst.  They far outnumbered us.  But I would be damned if I let them kill me and my comrades without shedding some of their own blood first.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = false,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-225426"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 25",
				["text"] = {
					"I led the party toward the sea, hoping the shoreline would provide refuge from the Raptors.  In our haste we had drifted too far north, to a precariously high elevation.  The mistake was made.  The fault was mine.  We stopped just short of a sheer cliff, the Raptors just a few paces behind.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = false,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-139034"] = {
			["base"] = {
				["title"] = "Letter from Gul'dan",
				["text"] = {
					"Jergosh,\r\n\r\nThe Burning Legion has returned, and now is the time for the Shadow Council to be reformed. I may not be the Gul'dan you once knew, but be assured that I represent everything he worked for... and more.\r\n\r\nIt is time for you to come out of hiding and return to the fold. If you know of any skilled warlocks interested in joining us, now is the time to call them into service.\r\n\r\nGather all true supporters of our cause and go to Scholomance. The Book of Medivh was given to the necromancers there long ago, and it is time we take it back. Do this with the utmost speed, then make your way to aid Allaris in Tol Barad. He is tasked with retrieving the Eye of Dalaran.\r\n\r\nAccomplish these tasks and there will be a place for you at my side. To you will be given the glory of wielding the Scepter of Sargeras. With it you will tear this world asunder and usher in the age of the Legion!\r\n\r\nRemember: Our masters do not take kindly to failure.\r\n\r\nGul'dan",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = 9, -- Warlock
				["expansion"] = 6,
			},
		},
		["Item-95412"] = {
			["base"] = {
				["title"] = "Frayed Zandalari Journal",
				["text"] = {
					"A direhorn! Little Talak thinks he's got the rocks to tame a direhorn.\n\nI tried to convince him a raptor would be fine. A beast caller with a good sturdy raptor - that's a good life. Commands a lot of respect. Raptors take naturally to the spirits. I think it's their brains. Smart. You can tell by the way they watch you.\n\nBut no, Talak wants a direhorn. Carved the sigils into his arm with one of the ceremonial horns, then spoke to the great bestial loa we brought aboard the ship with us. He drank the wild draught, wore the twin-tusk mask, and roared with the inner voice. The spirits are with this one. They like strength, yes, but sometimes they flock toward courage.",
					"So! I helped Talak, frail as he is. I spoke to my spirits. The old loa Grimath, who entered my chest as a child, who guided my hand when I bent the neck of my own direhorn. I drank deep from the well of blood, saw the furies in the air, and whispered Talak's name.\n\nHe's on the Isle of Giants now. Little Talak. Not so little anymore. He'll come back a hero or not at all. Spirits be with him.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["Item-225422"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 10",
				["text"] = {
					"The kill brought about a festive mood amongst the expedition.  Barnil poured mead for all to enjoy.  But our festivities were short-lived.  As we were preparing the corpse for transport back to base camp we were all caught off guard by a horrendous growl.  In all my years I have never heard anything so blood curdling.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = false,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-225429"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 24",
				["text"] = {
					"Our hastily aimed shots were enough to buy Barnil's escape.  Barnil clamored back down the hill and rejoined the party. We scurried off into the jungle; a pack of ferocious Lashtail Raptors stalking our every move.\r\n\r\nThe hunters were now the hunted.",
				},
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					'<HTML>\r\n<BODY>\r\n<H1 align="center">ALLIANCE MILITARY RANKS</H1><BR/>\r\n<P align="center">OFFICERS</P><BR/>\r\n<P align="center">Grand Marshal</P>\r\n<P align="center">Field Marshal</P>\r\n<P align="center">Marshal</P>\r\n<P align="center">Commander</P>\r\n<P align="center">Lieutenant Commander</P>\r\n<P align="center">Knight-Champion</P>\r\n<P align="center">Knight-Captain</P>\r\n<P align="center">Knight-Lieutenant</P>\r\n<P align="center">Knight</P><BR/>\r\n<P align="center">ENLISTED</P><BR/>\r\n<P align="center">Sergeant Major</P>\r\n<P align="center">Master Sergeant</P>\r\n<P align="center">Sergeant</P>\r\n<P align="center">Corporal</P>\r\n<P align="center">Private</P><BR/>\r\n</BODY>\r\n</HTML>',
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					"On a rocky precipice above, silhouetted by the setting sun, I could make out the largest cat of prey I have ever laid eyes upon.  I was able to loose one clumsy volley with my rifle, but the cat held his ground.  He growled once again, this time louder than the first, and vanished.\r\n\r\nWe gathered our belongings and headed solemnly back to camp.",
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					"The Green Hills of Stranglethorn\r\n\r\nOur first day went as well as one can expect first days to go.  Most of our time was preoccupied with making the necessary arrangements to establish a base camp.  I located an ideal setting by a freshwater river inlet.  Judging by the old, abandoned docks nearby, this site was inhabited sometime ago.  As for the original inhabitants, only time can tell that tale.",
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					"Both Ajeck and Sir Erlgadin stood poised, guns leveled at the bristling overgrowth at the base of the swaying trees.  The midday sun beat heavily upon us.  A slow trickle of perspiration trailed down from Erlgadin's temple as he pulled the pin back.  Upon the sound of the click, the thick flora parted and a large black panther -- a beautiful specimen -- darted out onto the plain.",
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					'<HTML><BODY>\r\n<H1 align="center">Tome of Blighted Implements</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-warlock-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Mile Raitheborne, Head Researcher of the Council of Six.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-warlock-ulthalesh" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="150"/>\r\n<H3 align="center">Ulthalesh, the Deadwind Harvester</H3>\r\n<BR/>\r\n<P>\r\nThose who care for their souls would be wise not to trifle with this cursed scythe. Few among the living know its origins, but its powers are well known to the dead. \r\n<BR/><BR/>\r\nUlthalesh gorges on the souls of its victims, gaining strength with each massacre. During the War of the Ancients, Sargeras gifted one of his favored necrolytes with this infernal blade. At the time, it was known only as Ulthalesh; it wouldn\'t earn its grim epithet until later, after Deadwind Pass was turned into a charnel house, its inhabitants obliterated, the land itself bereft of all life. \r\n<BR/><BR/>\r\nSince then, Ulthalesh has grown even more powerful.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part One</H2>\r\n<HR/>\r\n<P>\r\nBefore his fall from the titan Pantheon, Sargeras defended creation from demons, imprisoning untold numbers of them in Mardum, the Plane of Banishment. Over the millennia, these demons were not idle. The dreadlord Ulthalesh ruled the pocket dimension with an iron fist, plotting for the day when he would exact vengeance. \r\n<BR/><BR/>\r\nWhen Sargeras shattered Mardum to recruit forces for the Burning Legion, he offered his former prisoners an ultimatum: join him or be cast into oblivion. Most of the demons accepted, but scores refused, rallying around Ulthalesh. In answer to the challenge, Sargeras forged a great felsteel scythe from the fires of Mardum\'s destruction, and he used it to harvest the souls of the recalcitrant demons, confining them in a new prison. Ulthalesh, strongest of will, was the last to be devoured.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Two</H2>\r\n<HR/>\r\n<P>\r\nSargeras named the scythe Ulthalesh, after the dreadlord who had risen up against him. Ulthalesh\'s spirit gave the weapon unfathomable strength, but with that strength came a curse, for those who bore Ulthalesh were inevitably consumed by it. The scythe would obey its masters\' commands until they were mortally wounded; then Ulthalesh would feast on their souls. Over the centuries, Sargeras bestowed the blade upon cunning nathrezim, ferocious doomlords, and even potent demigods, only to see their spirits devoured by Ulthalesh after they fell. The scythe grew stronger with each master it absorbed, and it became difficult for Sargeras to find servants who could control the weapon. \r\n<BR/><BR/>\r\nOver the wailing of souls trapped within the scythe, the Dark Titan could hear Ulthalesh\'s grim laughter. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Three</H2>\r\n<HR/>\r\n<P>\r\nDuring the War of the Ancients, the peoples of Azeroth rebelled against the Burning Legion\'s invasion, and Sargeras sought to break their will with Ulthalesh. But first, he had to find a servant who was powerful enough to wield it. \r\n<BR/><BR/>\r\nHis thoughts turned to the eredar Sataiel. She was the first necrolyte with the strength to command the spirits of the living and the dead with fel magic, a feat that rivaled even Kil\'jaeden\'s necromantic abilities. She was also notoriously ambitious, and fearless to the point of arrogance. Ulthalesh\'s baleful reputation did not sway her. When Sargeras gifted her with the weapon, she accepted it eagerly.\r\n<BR/><BR/>\r\n"I shall be its final master," Sataiel said. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Four</H2>\r\n<HR/>\r\n<P>\r\nMillennia ago, Sargeras gave Ulthalesh to Sataiel and commanded her to reap the souls of Azeroth\'s rebellious denizens, starting with the area that would later be known as Deadwind Pass. No one knows what the land was called before the coming of Sataiel. Most would rather not think of it at all. It is the burial site of countless trolls who were methodically slain, their spirits consumed by Ulthalesh, fueling its power to murder more. The scythe would feed and feed until all of the inhabitants were dead. \r\n<BR/><BR/>But Sataiel knew this was just the beginning, a promising start that only hinted at what Ulthalesh was capable of. Sargeras had dispatched her to break the will of Azeroth\'s denizens. It was not enough simply to kill them; bodies could be buried and forgotten. She decided to strike at the very heart of the land so that no new life could take up residence. With Ulthalesh, she would see that Deadwind Pass stood as a monument to the Legion\'s wrath. \r\n\r\n<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Five</H2>\r\n<HR/>\r\n<P>\r\nUlthalesh has had many masters, but Sataiel was the first to discover the scythe\'s true potential. \r\n<BR/><BR/>\r\nAfter she used Ulthalesh to consume the souls of all living creatures in Deadwind Pass, she turned the blade on the land itself, draining it of life. The trees were reduced to withered husks. The marshes became a desiccated waste. The sky turned a sepulchral gray, the sun covered in a burial shroud. Sataiel relished the despair of the scythe\'s new prisoners as they unwittingly assisted in the annihilation of their home. The destruction was absolute. Even Azeroth\'s slumbering world-soul quailed. \r\n<BR/><BR/>\r\nSataiel was impressed with her handiwork. So was Ulthalesh.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Six</H2>\r\n<HR/>\r\n<P>\r\nFrom the journal of Sataiel, recovered from the ruins of Deadwind Pass:\r\n<BR/><BR/>\r\n"I surveyed the ruination I had wrought with great Ulthalesh, and it was glorious. The land was a mausoleum. Everywhere was blight, decay, destruction-except for one area. The explosive force from our ritual had carved a massive crater into the ground, and it roiled with unnatural energies, forming a magical nexus. I knew in my bones that I had birthed a fount of power more potent than the scythe itself.\r\n<BR/><BR/>"I must inform Sargeras. But something gives me pause, something I cannot dismiss. \r\n<BR/><BR/>\r\n"What claim does Sargeras have to this power? Who else but I could have wielded the scythe to the fullness of its potential? No one. Ulthalesh knows this. He urges me not to surrender our progeny. \r\n<BR/><BR/>\r\n"With such strength at our command, he says we may one day challenge Sargeras."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Seven</H2>\r\n<HR/>\r\n<P>\r\nLike all who presume to wield this pernicious blade, Sataiel was ambitious, strong willed, and supremely confident. She had come to Azeroth to prove herself to Sargeras, but when she saw the heights of power she could reach with Ulthalesh, she wondered whether she\'d set her sights too low. She had massacred thousands, turned the land into a tomb, and ripped open a magical nexus of unspeakable force. Her destiny was bright, and she needed no one\'s patronage to achieve it.\r\n<BR/><BR/>\r\nUlthalesh whispered to Sataiel from the scythe, infecting her mind. She decided to keep the magical nexus for herself, and she cast potent wards to hide it from the outside world. Then she cut off all contact with the Legion, biding her time until she and Ulthalesh had the strength to challenge the Dark Titan. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFor centuries, the necrolyte Sataiel guarded Ulthalesh and hoarded the magical nexus they had created. When Sargeras discovered her deception, he was furious. The fount of power was his by right, and Sataiel was keeping it from him. Not only that, but his spies informed him that she was harboring delusions of grandeur, conspiring with the spirit of Ulthalesh to slay Sargeras. Such arrogance could not go unpunished. The upstart eredar had to be eliminated. \r\n<BR/><BR/>\r\nSargeras found his champion in Scavell, the Guardian of Tirisfal. He sent the Guardian visions of a dangerous entity lurking in Deadwind Pass, a demon awaiting the return of the Burning Legion. Scavell boldly took up the charge, hunting down Sataiel and, after an epic battle, slaying her with her own weapon. Her soul was cast screaming into the scythe.\r\n<BR/><BR/>As the Guardian examined the blade, he was filled with dread. Rarely had he seen so mighty an instrument of death, and though he had slain its bearer, he wondered whether the real threat remained unchecked. He decided to hide Ulthalesh where no one would find it.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Nine</H2>\r\n<HR/>\r\n<P>\r\nEmpowered by Sataiel\'s spirit, the scythe had grown immeasurably stronger. There seemed to be no limit to how powerful it could become. Sargeras knew of Ulthalesh\'s scheming, of his promises to Sataiel that they could one day rival the Dark Titan. Although he dismissed this as mere bravado, he refused to give Ulthalesh the opportunity to make good on his threat. \r\n<BR/><BR/>Centuries after Scavell hid Ulthalesh, Sargeras twisted the Guardian Medivh\'s mind so he would assist him in regaining control of the scythe. The Guardian became obsessed with this task, and he dispatched the cursed Dark Riders to search for the blade and bring it back to the tower of Karazhan, which had been built on top of the magical nexus in Deadwind Pass--the nexus that Sataiel and Ulthalesh had created. Sargeras was pleased. It was only a matter of time before the Dark Riders would find the weapon, making a mockery of Ulthalesh\'s ambitions.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Ten</H2>\r\n<HR/>\r\n<P>\r\nSo powerful was Medivh\'s charge that the Dark Riders continued their quest for Ulthalesh even after the Guardian\'s death. Eventually, their leader, Ariden, was drawn to the scythe when he sensed the keening of the trapped souls within, and he brought it to the catacombs beneath Karazhan. \r\n<BR/><BR/>\r\nAriden lacked the willpower and ingenuity of Sataiel, and his stewardship of Ulthalesh did not last long. There are conflicting reports about how he met his end. Some say he succumbed to the scythe\'s curse after he was defeated in battle, but others tell a different story. By all accounts, however, Ulthalesh went missing soon after Ariden\'s death. Its current whereabouts are unknown. Legend holds that only an individual of exceptional skill and fortitude can control it now.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ulthalesh, the Deadwind Harvester,<BR/>Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nThe following is an excerpt from A Hypothetical Examination of the Legion\'s Weaknesses, author unknown. It has been deemed apocryphal by the Archival Authority of Argus and is currently banned in all Legion-controlled worlds.\r\n<BR/><BR/>\r\n"There are few things in creation that Sargeras fears. The Deadwind Harvester, Ulthalesh, is one of them. The necrolyte Sataiel regrets that she did not attempt to slay the fallen titan with it when she had the chance, so she will test whoever dares to wield the weapon in her stead. Ulthalesh does not mind. The scythe\'s master will either overcome Sataiel or be consumed, which will only make the blade more powerful. And then another bearer will take their place. And another.\r\n<BR/><BR/>\r\n"Ulthalesh has been playing this game with Sargeras for millennia. He knows the meaning of patience."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-warlock-skullofthemanari" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="190"/>\r\n<H3 align="center">The Skull of the Man\'ari</H3>\r\n<BR/>\r\n<P>\r\nBehold the skull of Thal\'kiel the Denied, once a great leader of the eredar. He gazed into the depths of the Great Dark Beyond and embraced that which gazed back. He saw worlds consumed by fel fire, dark creatures of the Twisting Nether overrunning mortal civilizations, the conquest of creation. Now all that remains of him is this skull, which lends the bearer his power to command demons. \r\n<BR/><BR/>\r\nLike most skulls, Thal\'kiel\'s comes with a cautionary tale. Never mind that it\'s been heeded by none.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part One</H2>\r\n<HR/>\r\n<P>\r\nBefore the coming of Sargeras to Argus, the eredar Thal\'kiel ushered in a golden age for his people. Thal\'kiel was a sorcerer of unparalleled talent, and he and his Wakeners pushed the limits of summoning and binding magics, conjuring the arcane entities that helped build the capital\'s wondrous architecture. Thal\'kiel also devised the machines that focused the world\'s latent arcane energy, suffusing Argus with peace, harmony, and vitality. All were in awe of his abilities, including his young apprentice, Archimonde. \r\n<BR/><BR/>\r\nThere were rumors that Archimonde coveted Thal\'kiel\'s power and influence, but the eredar leader dismissed these as pure fabrication, for his apprentice had shown him nothing but devotion. Archimonde had even gone to great lengths to commission a custom-made crown for Thal\'kiel, taking the measurements for his head himself.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Two</H2>\r\n<HR/>\r\n<P>\r\nThal\'kiel led an order of eredar magi called the Wakeners, specialists in the arts of conjuration and binding. They were renowned for their clever arcane constructs, exploring new frontiers in summoning. Yet Thal\'kiel was never one to rest on his laurels. He thirsted for more. Seeking to elevate his order to levels undreamed of, he searched uncharted terrain, venturing farther than any eredar had dared before. His spells plumbed the vastness of the Great Dark Beyond, petitioning for a deeper well of power.\r\n<BR/><BR/>\r\nOne day, he received an answer.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThal\'kiel was brilliant, but he was not wise. A dark presence whispered to him, and the eredar\'s mind was consumed with visions of power beyond his wildest imaginings, of ranks upon ranks of deadly servants eager to obey his every whim. These demonic forces made Thal\'kiel\'s arcane constructs look like a child\'s playthings. Afterward, he would despise the arcane, his passion reserved only for fel magic. \r\n<BR/><BR/>\r\nThal\'kiel\'s mysterious benefactor bestowed upon him the ability to summon lesser demons, and the eredar immediately spread the knowledge to his Wakeners. Imps and felhounds, infernals and abyssals, all executed the commands of Thal\'kiel and his sorcerers. Convinced that this was the start of a new era, Thal\'kiel feverishly prepared to present his wondrous pets to the rulers of Argus, Velen and Kil\'jaeden.\r\n<BR/><BR/>\r\nBrilliant. Not wise.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Four</H2>\r\n<HR/>\r\n<P>\r\nIn the presence of Velen, Kil\'jaeden, and the eredar rulers\' inner circle, the sorcerer Thal\'kiel demonstrated what his fel darlings could do. First, he summoned scores of his familiar arcane constructs and arrayed them in orderly rows. Then the sky went dark, and the clouds roiled as a storm of meteors crashed down. From the craters emerged an army of infernals--which Thal\'kiel unleashed on the constructs. It was a symbolic display of the new era he saw for his people. He watched rapturously as the demons obliterated the unfortunate arcane entities, smashing and burning them until only smoke and embers remained. Such was the demons\' fury that even the nearby columns and statues were reduced to rubble and ash. An acceptable sacrifice on the altar of progress, as far as Thal\'kiel was concerned. \r\n<BR/><BR/>But when he looked upon his colleagues\' faces, he didn\'t see the approval he expected. Kil\'jaeden\'s expression was remote, inscrutable, but there could be no doubt about how Velen felt. He condemned Thal\'kiel\'s new summonings and ordered him never to conjure them again.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Five</H2>\r\n<HR/>\r\n<P>\r\nThe following is from an account of Thal\'kiel\'s last days, written by an anonymous Wakener. It was recovered from Archimonde\'s private archive.\r\n<BR/><BR/>\r\n"After Master Thal\'kiel\'s disastrous demonstration, Velen forbade him from conjuring demons, denouncing his \'new era\' as a failed experiment. Thal\'kiel withdrew to his chambers for weeks. He neither ate nor slept. His only companions were the demonic minions he would summon and then banish in rage, or so we guessed--all we could hear were the shrieks of imps as they were thrust back and forth between this realm and the Twisting Nether. We also sensed the presence of other, larger entities with him, shadowy apparitions of baleful influence, though his servants swore that no one had entered his sanctum.\r\n<BR/><BR/>"When finally Thal\'kiel emerged, he was changed. He had aged by centuries, alone in the dark with his thoughts and his thralls. His back was twisted and stooped, and there was an odd glimmer in his eye. He summoned his Wakeners, and we answered the call, for we loved him like a father.\r\n<BR/><BR/>\r\n"He looked at each of us in turn, and said only, \'The new era begins.\'"\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Six</H2>\r\n<HR/>\r\n<P>\r\nThal\'kiel commanded his Wakeners to continue their experiments in summoning fel creatures. In secret, he and his sorcerers conjured demons of increasingly dire aspect, and they cast powerful spells to hide their minions in covert training grounds. Shielded from the eyes of Velen and Kil\'jaeden, Thal\'kiel slowly amassed a great demonic army with one purpose: to install him as dictator of Argus.\r\n<BR/><BR/>\r\nThe Wakeners were united behind Thal\'kiel, save one--his apprentice, Archimonde. Although he had no aversion to demons-in fact, he rather enjoyed them--Archimonde was driven by ambition, and he was eager to prove himself to Velen and Kil\'jaeden. The night before the Wakeners were to stage their coup, Archimonde revealed Thal\'kiel\'s plans to the rulers of the eredar.\r\n<BR/><BR/>\r\n"You shall have his head for this," Archimonde said.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nVelen and Kil\'jaeden were stunned to learn of Thal\'kiel\'s treachery. He had summoned legions of fel beasts to build his personal empire, plotting to assassinate the eredar rulers. He had tapped into a strange new source of power whose limits were unknown, and he needed to be stopped, swiftly and without mercy. To prove his loyalty to Velen and Kil\'jaeden, Archimonde broke the wards that hid where Thal\'kiel\'s demonic army was marshaled, and he led a contingent of magi in storming the secret training grounds.\r\n<BR/><BR/>\r\nThe battle did not last long. Caught off guard, the Wakeners were easily defeated by the invading magi, and without commanders to direct them, the demons were slaughtered. Archimonde himself confronted his master as he was summoning reinforcements. With a single stroke of his blade, he decapitated Thal\'kiel.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter one of A Treatise on Eredar Phrenology:\r\n<BR/><BR/>\r\n"The science of phrenology--the study of skull shape as a means to determine intellectual aptitude--became popular in Argus around the time of the Second Duumvirate. Its proponents believed that an eredar\'s mental faculties, such as willpower, memory, and perception, could be attributed to the shape and size of various protuberances on that individual\'s skull. Some theorized that if an eredar\'s skull was sufficiently well-proportioned for spellcasting, it could be utilized to channel magical energies even after death. This practice was deemed too barbaric to be put into common use, though it was not unheard of. \r\n<BR/><BR/>"Among the most prominent phrenologists during this period were Thal\'kiel and Archimonde. Thal\'kiel in particular was noted for having the archetypal sorcerer\'s skull, for which he was widely admired."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nAfter they crushed Thal\'kiel\'s rebellion, the eredar rulers\' magi burned the Wakeners\' bodies so their fel taint would not spread, and they destroyed the rebels\' writings to suppress the knowledge of their foul arts. Archimonde oversaw the effort, and when it was done, he was hailed as a hero. \r\n<BR/><BR/>\r\nSoon afterward, Archimonde commissioned one of Argus\'s finest jewelers to gild Thal\'kiel\'s skull. He claimed that he was preparing it for viewing--as a grim warning not to follow Thal\'kiel\'s path. In truth, he had it adorned with metals that would enhance its ability to channel magical energy, the perfect decoration for the perfect sorcerer\'s skull, which Archimonde proudly displayed in his domicile.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nArchimonde eventually rose to lead the eredar alongside Velen and Kil\'jaeden, and by all accounts, he was a wise and sagacious ruler. In actuality, however, a demonic presence had been slowly infiltrating Archimonde\'s mind, using Thal\'kiel\'s skull as a conduit for its pernicious influence. While Archimonde slept, he saw visions of civilizations consumed in magnificent fel fire, and a dark god standing at the head of a glorious army. The entity whispered promises of strength that were impossible for mere mortals to comprehend, and Archimonde drank them in, eager to learn more of this mysterious being and his invincible legions.\r\n<BR/><BR/>\r\nThus when the Dark Titan, Sargeras, finally came to Argus and offered the eredar a place in his kingdom, Archimonde was the first to accept.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nAfter Archimonde became one of the Burning Legion\'s generals, he put Thal\'kiel\'s skull to good use. In life, Thal\'kiel had been unmatched in his ability to control demonic minions, and his skull was no less adept. World after world fell before Archimonde as he channeled his commands through the skull, compelling multitudes of demons to obey, his forces obliterating opponents with the grace and precision of an expertly choreographed ballet.\r\n<BR/><BR/>\r\nSince then, possession of Thal\'kiel\'s skull has passed between a handful of Sargeras\'s elite generals, with preference given to those who lead invasions of the fallen titan\'s most sought-after worlds. The dreadlord Mephistroth, commander of the Legion\'s vanguard in Azeroth, was the last to be seen with it.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-warlock-scepterofsargeras" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="180"/>\r\n<H3 align="center">The Scepter of Sargeras</H3>\r\n<BR/>\r\n<P>\r\nMortal hands were not meant to hold this staff. It was forged on the orders of Sargeras after his defeat in the War of the Ancients, intended as a means to conquer Azeroth once and for all. This scepter rips open the fabric of reality, obliterating the barriers between worlds, destroying everything that stands between you and your goal. \r\n<BR/><BR/>\r\nIf you\'re lucky, that\'s all the damage it will do.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part One</H2>\r\n<HR/>\r\n<P>\r\nDuring the War of the Ancients, the night elf queen Azshara and her Highborne sorcerers attempted to open a portal that would allow Sargeras into Azeroth. The challenge was unprecedented; never before had anyone built a gateway that was strong enough for a titan. For weeks the Highborne labored without rest, crafting and weaving spells to devise a passage through the night elves\' colossal fount of power, the Well of Eternity. \r\n<BR/><BR/>\r\nBut just as Sargeras was about to emerge into the world, the night elf resistance disrupted the Highborne\'s spellwork and demolished the Well of Eternity. Sargeras was cast back into the Twisting Nether, his ambition denied, his greatest chance to conquer Azeroth slipping from his grasp. The Dark Titan swore revenge. \r\n<BR/><BR/>\r\nHe would tear down the walls between himself and his prize.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Two</H2>\r\n<HR/>\r\n<P>\r\nAfter his defeat at the Well of Eternity, Sargeras immediately planned his next method of infiltrating Azeroth. He knew he couldn\'t rely on a static portal; to serve a titan, such a gateway required an astronomical amount of power, and the most promising source had been destroyed in his last attempt. Moreover, the Highborne\'s laborious preparation and spellwork had given away his intentions, which had allowed the night elf resistance to thwart him. If he wanted to overcome Azeroth\'s defenders, Sargeras needed to enter the world with minimal warning. \r\n<BR/><BR/>Thus he commanded the eredar to forge a tool that would wrench open rifts between worlds for only a short time, just long enough to let a portion of his soul through. Although that meant he couldn\'t enter Azeroth in his most devastating form, such an instrument would clear a path for his avatar to lead the Legion\'s invasion or carry out subtler schemes.\r\n<BR/><BR/>\r\nSuch an instrument would also weaken the integrity of the physical universe and threaten to collapse it, but Sargeras considered those to be only side benefits. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Three</H2>\r\n<HR/>\r\n<P>\r\nMillennia ago, Sargeras ordered his most talented eredar sorcerers to construct him a cosmic battering ram. They did not disappoint. \r\n<BR/><BR/>\r\nFirst, scores of magi conducted dark rituals to channel countless portals into a single staff. They then projected the empowered artifact into every corner of the Great Dark Beyond, weaving it into the fabric of reality, creating a thread that could be pulled to unravel the seams of the physical universe at will. To fuel this monstrous undertaking, a hundred warlocks sacrificed a hundred demons, selecting them from among the Legion troops that had been part of the failed invasion of Azeroth. \r\n<BR/><BR/>\r\nThus was forged the Jeweled Scepter of Sargeras. Thus was born Azeroth\'s doom. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Four</H2>\r\n<HR/>\r\n<P>\r\nThe Scepter of Sargeras is known for the gleaming jewel that adorns its apex. Many theorize that it represents Sargeras\'s baleful eye, which caught only a glimpse of Azeroth before the fallen titan was ripped back to the Twisting Nether. But the truth is far different. \r\n<BR/><BR/>\r\nSoon after the War of the Ancients, Sargeras had a vision: the Well of Eternity imploded once again, but this time, it dragged him down to the very core of Azeroth. He was there for only an instant, but in that moment, he saw Azeroth\'s slumbering world-soul--and in that moment, the world-soul opened one eye and gazed at the Dark Titan. He was enraptured. \r\n<BR/><BR/>Since then, the eye of Azeroth\'s world-soul has not been far from his thoughts. He commanded the eredar who forged the scepter to crown it with that lone, wondrous orb. Next to it, the eredar placed two nathrezim wings, a testament to Sargeras\'s conception of the world-soul: corrupted, demonic, and most importantly, his.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Five</H2>\r\n<HR/>\r\n<P>\r\nThe Scepter of Sargeras was a marvel of arcane and fel sorcery, an instrument fit for a titan. It could lacerate the connective tissue of the physical universe, opening portals to any realm Sargeras desired, yet the rifts it created would allow only a portion of his soul to enter. It was a minor setback. Sargeras would simply have to be more inventive with his plans. And so, he waited.\r\n<BR/><BR/>\r\nMillennia later, Sargeras saw his opportunity. The Guardian Aegwynn had become the most powerful mage on Azeroth, and not even the Council of Tirisfal could control her. Her pride made her a fine candidate for corruption. Sargeras could not infiltrate Azeroth in his most lethal form, but perhaps he could use the rebellious Guardian as a vessel for his machinations.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Six</H2>\r\n<HR/>\r\n<P>\r\nFrom the journal of Aegwynn, Guardian of Tirisfal:\r\n<BR/><BR/>\r\n"We had finished routing the Legion\'s minions when the sky turned black. My mouth went dry, and the hairs on my neck bristled, responding to stimuli that my mortal senses could not comprehend. It was like the coming of a monstrous storm, right before the thunderheads would unleash their cataclysmic onslaught. Yet the air remained as still as great Galakrond\'s bones. Something was wrong, very wrong, and all we could do was wait.\r\n<BR/><BR/>"I\'ll always remember the sound. That slippery, hollow, CRACKING sound, like that of a mace splitting a giant\'s skull. But it was bigger than that-louder, longer. It pierced me like an arrow through my chest, though I knew the breach had happened some distance away. The edges of the world seemed to quiver, and for an instant I thought they might collapse. But they did not. \r\n<BR/><BR/>\r\n"That was when the avatar of Sargeras entered the field of battle."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nIn the icy wastes of Northrend, Sargeras drew the Guardian Aegwynn into battle, advancing on his opponent as the portal he\'d torn into Azeroth closed behind him. His avatar was but a pale shadow of his true form, but that hardly mattered. After all, even if he couldn\'t defeat Aegwynn, he could still use her for his own ends. He had only to weaken her defenses, to create an opening for a shard of his spirit to break through. Just as he\'d infiltrated Azeroth with the scepter, so too would he invade Aegwynn\'s soul, corrupting it into another instrument of the Legion. \r\n<BR/><BR/>Afterward, Aegwynn would remember the battle as the most brutal she\'d ever fought, but she finally destroyed the avatar of Sargeras in an avalanche of arcane might. As she stood triumphant over her fallen foe, she could scarcely believe that she had won. \r\n<BR/><BR/>\r\nLittle did she know that she had lost.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFrom the journal of Aegwynn, Guardian of Tirisfal:\r\n<BR/><BR/>\r\n"I have defeated the avatar of the Great Enemy, Sargeras, but I cannot enjoy my victory. There is a hollowness inside my breast, a persistent ache from a wound whose origin I do not know. It must be from the strain of the battle.\r\n<BR/><BR/>\r\n"I will dispose of the remnants of the fallen titan\'s incursion. His avatar, though but a fragment of his full form, rivals Galakrond in stature, and I cannot let his bones take up residence next to the gargantuan proto-dragon\'s. Who knows what foul taint lies in wait to be released? Even in death, the corpse is malevolent, gripping its cursed scepter as if it still intends to rule. \r\n<BR/><BR/>"The scepter. No one must be allowed to wield it. This was the instrument Sargeras used to enter Azeroth, tearing a gash in the universe that threatened to obliterate our world. The eye on top of the staff stares out, mocking me. I shall ensure that it never sees the light of day again."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nAfter Aegwynn defeated Sargeras\'s avatar, she interred his corpse in the ruins of Suramar, along with the artifacts that he bore. Deep beneath the sea, shielded by enchanted Highborne seals, the Scepter of Sargeras remained for centuries, its power undiminished. \r\n<BR/><BR/>\r\nSargeras attempted to regain control of the staff through Aegwynn, but the task proved more difficult than he had estimated. He could sway the Guardian in many ways, but he could not compel her to exhume his scepter from its watery grave. Something held her back, a primal instinct louder than Sargeras\'s whispering. She knew the artifact was dangerous, that its use risked the destruction of all things. Even possessed by the Dark Titan, she would not yield. \r\n<BR/><BR/>Sargeras realized that greater subtlety was needed. Eventually, he extended his pernicious influence to Aegwynn\'s son, Medivh, as he developed in her womb. Through this new vessel, Sargeras planned to recover his beloved scepter. \r\n<BR/><BR/>\r\nHad he succeeded, the world of Draenor might not have been annihilated.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nOther than the Dark Titan, the Scepter of Sargeras has had few wielders. One of them was the orc warlock Ner\'zhul.\r\n<BR/><BR/>\r\nAfter the Horde\'s defeat in the Second War, Ner\'zhul sought to reinvigorate his followers by opening gateways to new worlds for them to conquer. To that end, he dispatched his servants to recover various artifacts from the Tomb of Sargeras, including the scepter, which the fallen titan had used to infiltrate Azeroth centuries before. \r\n<BR/><BR/>Ner\'zhul was not Sargeras, however, so he could not simply command the staff to open portals. He had to wait until the constellations of Draenor were properly aligned, and he could only use the scepter in conjunction with other artifacts. The warlock grew impatient, frustrated with his limitations. Intoxicated by the Skull of Gul\'dan\'s influence, he had visions of his erstwhile apprentice, who urged him to unleash his godlike powers. \r\n<BR/><BR/>\r\nWhen at last the moment arrived for Ner\'zhul to act, he did so with wild abandon, heedless of the consequences. It mattered not to him if Draenor was destroyed; in fact, he welcomed it as part of his legacy. With the scepter, he blasted hole after hole through the fabric of reality, shredding the seams connecting Draenor to the rest of the physical universe. As he rushed headlong through one of the portals, he could hear the world shattering behind him.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nAfter Draenor was destroyed, the demon lord Kil\'jaeden wrested control of the Scepter of Sargeras from Ner\'zhul. At last, the artifact was back in the Legion\'s possession, and Kil\'jaeden would set about using it to invade Azeroth. \r\n<BR/><BR/>\r\nBut he was not as powerful as Sargeras; he could not open a portal mighty enough even for his avatar. Thus he conspired with Kael\'thas Sunstrider to create a gateway through the Sunwell, the blood elves\' ruined fount of power. Combined with the world-rending force of the scepter, Kael\'thas\'s portal cleared the way for Kil\'jaeden\'s full form. \r\n<BR/><BR/>However, before the demon lord could set foot on Azeroth, Anveena, the embodiment of the Sunwell\'s energies, intervened. She sacrificed herself, unleashing all of her strength on the Deceiver and allowing him to be thrown back into the Twisting Nether-along with the Scepter of Sargeras. \r\n<BR/><BR/>\r\nThe staff has not been seen on Azeroth since. A small comfort, for surely the Legion will use it to infiltrate the world once again. But no matter who wields it, the threat it poses is unspeakable. The destruction of Draenor is testament to the devastation that even mortals can wreak with this weapon.\r\n</P>\r\n</BODY></HTML>',
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				["title"] = "Tome of Blighted Implements",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">Tome of Blighted Implements</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-warlock-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Mile Raitheborne, Head Researcher of the Council of Six.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-warlock-skullofthemanari" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="190"/>\r\n<H3 align="center">The Skull of the Man\'ari</H3>\r\n<BR/>\r\n<P>\r\nBehold the skull of Thal\'kiel the Denied, once a great leader of the eredar. He gazed into the depths of the Great Dark Beyond and embraced that which gazed back. He saw worlds consumed by fel fire, dark creatures of the Twisting Nether overrunning mortal civilizations, the conquest of creation. Now all that remains of him is this skull, which lends the bearer his power to command demons. \r\n<BR/><BR/>\r\nLike most skulls, Thal\'kiel\'s comes with a cautionary tale. Never mind that it\'s been heeded by none.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part One</H2>\r\n<HR/>\r\n<P>\r\nBefore the coming of Sargeras to Argus, the eredar Thal\'kiel ushered in a golden age for his people. Thal\'kiel was a sorcerer of unparalleled talent, and he and his Wakeners pushed the limits of summoning and binding magics, conjuring the arcane entities that helped build the capital\'s wondrous architecture. Thal\'kiel also devised the machines that focused the world\'s latent arcane energy, suffusing Argus with peace, harmony, and vitality. All were in awe of his abilities, including his young apprentice, Archimonde. \r\n<BR/><BR/>\r\nThere were rumors that Archimonde coveted Thal\'kiel\'s power and influence, but the eredar leader dismissed these as pure fabrication, for his apprentice had shown him nothing but devotion. Archimonde had even gone to great lengths to commission a custom-made crown for Thal\'kiel, taking the measurements for his head himself.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Two</H2>\r\n<HR/>\r\n<P>\r\nThal\'kiel led an order of eredar magi called the Wakeners, specialists in the arts of conjuration and binding. They were renowned for their clever arcane constructs, exploring new frontiers in summoning. Yet Thal\'kiel was never one to rest on his laurels. He thirsted for more. Seeking to elevate his order to levels undreamed of, he searched uncharted terrain, venturing farther than any eredar had dared before. His spells plumbed the vastness of the Great Dark Beyond, petitioning for a deeper well of power.\r\n<BR/><BR/>\r\nOne day, he received an answer.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThal\'kiel was brilliant, but he was not wise. A dark presence whispered to him, and the eredar\'s mind was consumed with visions of power beyond his wildest imaginings, of ranks upon ranks of deadly servants eager to obey his every whim. These demonic forces made Thal\'kiel\'s arcane constructs look like a child\'s playthings. Afterward, he would despise the arcane, his passion reserved only for fel magic. \r\n<BR/><BR/>\r\nThal\'kiel\'s mysterious benefactor bestowed upon him the ability to summon lesser demons, and the eredar immediately spread the knowledge to his Wakeners. Imps and felhounds, infernals and abyssals, all executed the commands of Thal\'kiel and his sorcerers. Convinced that this was the start of a new era, Thal\'kiel feverishly prepared to present his wondrous pets to the rulers of Argus, Velen and Kil\'jaeden.\r\n<BR/><BR/>\r\nBrilliant. Not wise.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Four</H2>\r\n<HR/>\r\n<P>\r\nIn the presence of Velen, Kil\'jaeden, and the eredar rulers\' inner circle, the sorcerer Thal\'kiel demonstrated what his fel darlings could do. First, he summoned scores of his familiar arcane constructs and arrayed them in orderly rows. Then the sky went dark, and the clouds roiled as a storm of meteors crashed down. From the craters emerged an army of infernals--which Thal\'kiel unleashed on the constructs. It was a symbolic display of the new era he saw for his people. He watched rapturously as the demons obliterated the unfortunate arcane entities, smashing and burning them until only smoke and embers remained. Such was the demons\' fury that even the nearby columns and statues were reduced to rubble and ash. An acceptable sacrifice on the altar of progress, as far as Thal\'kiel was concerned. \r\n<BR/><BR/>But when he looked upon his colleagues\' faces, he didn\'t see the approval he expected. Kil\'jaeden\'s expression was remote, inscrutable, but there could be no doubt about how Velen felt. He condemned Thal\'kiel\'s new summonings and ordered him never to conjure them again.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Five</H2>\r\n<HR/>\r\n<P>\r\nThe following is from an account of Thal\'kiel\'s last days, written by an anonymous Wakener. It was recovered from Archimonde\'s private archive.\r\n<BR/><BR/>\r\n"After Master Thal\'kiel\'s disastrous demonstration, Velen forbade him from conjuring demons, denouncing his \'new era\' as a failed experiment. Thal\'kiel withdrew to his chambers for weeks. He neither ate nor slept. His only companions were the demonic minions he would summon and then banish in rage, or so we guessed--all we could hear were the shrieks of imps as they were thrust back and forth between this realm and the Twisting Nether. We also sensed the presence of other, larger entities with him, shadowy apparitions of baleful influence, though his servants swore that no one had entered his sanctum.\r\n<BR/><BR/>"When finally Thal\'kiel emerged, he was changed. He had aged by centuries, alone in the dark with his thoughts and his thralls. His back was twisted and stooped, and there was an odd glimmer in his eye. He summoned his Wakeners, and we answered the call, for we loved him like a father.\r\n<BR/><BR/>\r\n"He looked at each of us in turn, and said only, \'The new era begins.\'"\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Six</H2>\r\n<HR/>\r\n<P>\r\nThal\'kiel commanded his Wakeners to continue their experiments in summoning fel creatures. In secret, he and his sorcerers conjured demons of increasingly dire aspect, and they cast powerful spells to hide their minions in covert training grounds. Shielded from the eyes of Velen and Kil\'jaeden, Thal\'kiel slowly amassed a great demonic army with one purpose: to install him as dictator of Argus.\r\n<BR/><BR/>\r\nThe Wakeners were united behind Thal\'kiel, save one--his apprentice, Archimonde. Although he had no aversion to demons-in fact, he rather enjoyed them--Archimonde was driven by ambition, and he was eager to prove himself to Velen and Kil\'jaeden. The night before the Wakeners were to stage their coup, Archimonde revealed Thal\'kiel\'s plans to the rulers of the eredar.\r\n<BR/><BR/>\r\n"You shall have his head for this," Archimonde said.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nVelen and Kil\'jaeden were stunned to learn of Thal\'kiel\'s treachery. He had summoned legions of fel beasts to build his personal empire, plotting to assassinate the eredar rulers. He had tapped into a strange new source of power whose limits were unknown, and he needed to be stopped, swiftly and without mercy. To prove his loyalty to Velen and Kil\'jaeden, Archimonde broke the wards that hid where Thal\'kiel\'s demonic army was marshaled, and he led a contingent of magi in storming the secret training grounds.\r\n<BR/><BR/>\r\nThe battle did not last long. Caught off guard, the Wakeners were easily defeated by the invading magi, and without commanders to direct them, the demons were slaughtered. Archimonde himself confronted his master as he was summoning reinforcements. With a single stroke of his blade, he decapitated Thal\'kiel.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter one of A Treatise on Eredar Phrenology:\r\n<BR/><BR/>\r\n"The science of phrenology--the study of skull shape as a means to determine intellectual aptitude--became popular in Argus around the time of the Second Duumvirate. Its proponents believed that an eredar\'s mental faculties, such as willpower, memory, and perception, could be attributed to the shape and size of various protuberances on that individual\'s skull. Some theorized that if an eredar\'s skull was sufficiently well-proportioned for spellcasting, it could be utilized to channel magical energies even after death. This practice was deemed too barbaric to be put into common use, though it was not unheard of. \r\n<BR/><BR/>"Among the most prominent phrenologists during this period were Thal\'kiel and Archimonde. Thal\'kiel in particular was noted for having the archetypal sorcerer\'s skull, for which he was widely admired."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nAfter they crushed Thal\'kiel\'s rebellion, the eredar rulers\' magi burned the Wakeners\' bodies so their fel taint would not spread, and they destroyed the rebels\' writings to suppress the knowledge of their foul arts. Archimonde oversaw the effort, and when it was done, he was hailed as a hero. \r\n<BR/><BR/>\r\nSoon afterward, Archimonde commissioned one of Argus\'s finest jewelers to gild Thal\'kiel\'s skull. He claimed that he was preparing it for viewing--as a grim warning not to follow Thal\'kiel\'s path. In truth, he had it adorned with metals that would enhance its ability to channel magical energy, the perfect decoration for the perfect sorcerer\'s skull, which Archimonde proudly displayed in his domicile.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nArchimonde eventually rose to lead the eredar alongside Velen and Kil\'jaeden, and by all accounts, he was a wise and sagacious ruler. In actuality, however, a demonic presence had been slowly infiltrating Archimonde\'s mind, using Thal\'kiel\'s skull as a conduit for its pernicious influence. While Archimonde slept, he saw visions of civilizations consumed in magnificent fel fire, and a dark god standing at the head of a glorious army. The entity whispered promises of strength that were impossible for mere mortals to comprehend, and Archimonde drank them in, eager to learn more of this mysterious being and his invincible legions.\r\n<BR/><BR/>\r\nThus when the Dark Titan, Sargeras, finally came to Argus and offered the eredar a place in his kingdom, Archimonde was the first to accept.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Skull of the Man\'ari, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nAfter Archimonde became one of the Burning Legion\'s generals, he put Thal\'kiel\'s skull to good use. In life, Thal\'kiel had been unmatched in his ability to control demonic minions, and his skull was no less adept. World after world fell before Archimonde as he channeled his commands through the skull, compelling multitudes of demons to obey, his forces obliterating opponents with the grace and precision of an expertly choreographed ballet.\r\n<BR/><BR/>\r\nSince then, possession of Thal\'kiel\'s skull has passed between a handful of Sargeras\'s elite generals, with preference given to those who lead invasions of the fallen titan\'s most sought-after worlds. The dreadlord Mephistroth, commander of the Legion\'s vanguard in Azeroth, was the last to be seen with it.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-warlock-scepterofsargeras" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="180"/>\r\n<H3 align="center">The Scepter of Sargeras</H3>\r\n<BR/>\r\n<P>\r\nMortal hands were not meant to hold this staff. It was forged on the orders of Sargeras after his defeat in the War of the Ancients, intended as a means to conquer Azeroth once and for all. This scepter rips open the fabric of reality, obliterating the barriers between worlds, destroying everything that stands between you and your goal. \r\n<BR/><BR/>\r\nIf you\'re lucky, that\'s all the damage it will do.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part One</H2>\r\n<HR/>\r\n<P>\r\nDuring the War of the Ancients, the night elf queen Azshara and her Highborne sorcerers attempted to open a portal that would allow Sargeras into Azeroth. The challenge was unprecedented; never before had anyone built a gateway that was strong enough for a titan. For weeks the Highborne labored without rest, crafting and weaving spells to devise a passage through the night elves\' colossal fount of power, the Well of Eternity. \r\n<BR/><BR/>\r\nBut just as Sargeras was about to emerge into the world, the night elf resistance disrupted the Highborne\'s spellwork and demolished the Well of Eternity. Sargeras was cast back into the Twisting Nether, his ambition denied, his greatest chance to conquer Azeroth slipping from his grasp. The Dark Titan swore revenge. \r\n<BR/><BR/>\r\nHe would tear down the walls between himself and his prize.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Two</H2>\r\n<HR/>\r\n<P>\r\nAfter his defeat at the Well of Eternity, Sargeras immediately planned his next method of infiltrating Azeroth. He knew he couldn\'t rely on a static portal; to serve a titan, such a gateway required an astronomical amount of power, and the most promising source had been destroyed in his last attempt. Moreover, the Highborne\'s laborious preparation and spellwork had given away his intentions, which had allowed the night elf resistance to thwart him. If he wanted to overcome Azeroth\'s defenders, Sargeras needed to enter the world with minimal warning. \r\n<BR/><BR/>Thus he commanded the eredar to forge a tool that would wrench open rifts between worlds for only a short time, just long enough to let a portion of his soul through. Although that meant he couldn\'t enter Azeroth in his most devastating form, such an instrument would clear a path for his avatar to lead the Legion\'s invasion or carry out subtler schemes.\r\n<BR/><BR/>\r\nSuch an instrument would also weaken the integrity of the physical universe and threaten to collapse it, but Sargeras considered those to be only side benefits. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Three</H2>\r\n<HR/>\r\n<P>\r\nMillennia ago, Sargeras ordered his most talented eredar sorcerers to construct him a cosmic battering ram. They did not disappoint. \r\n<BR/><BR/>\r\nFirst, scores of magi conducted dark rituals to channel countless portals into a single staff. They then projected the empowered artifact into every corner of the Great Dark Beyond, weaving it into the fabric of reality, creating a thread that could be pulled to unravel the seams of the physical universe at will. To fuel this monstrous undertaking, a hundred warlocks sacrificed a hundred demons, selecting them from among the Legion troops that had been part of the failed invasion of Azeroth. \r\n<BR/><BR/>\r\nThus was forged the Jeweled Scepter of Sargeras. Thus was born Azeroth\'s doom. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Four</H2>\r\n<HR/>\r\n<P>\r\nThe Scepter of Sargeras is known for the gleaming jewel that adorns its apex. Many theorize that it represents Sargeras\'s baleful eye, which caught only a glimpse of Azeroth before the fallen titan was ripped back to the Twisting Nether. But the truth is far different. \r\n<BR/><BR/>\r\nSoon after the War of the Ancients, Sargeras had a vision: the Well of Eternity imploded once again, but this time, it dragged him down to the very core of Azeroth. He was there for only an instant, but in that moment, he saw Azeroth\'s slumbering world-soul--and in that moment, the world-soul opened one eye and gazed at the Dark Titan. He was enraptured. \r\n<BR/><BR/>Since then, the eye of Azeroth\'s world-soul has not been far from his thoughts. He commanded the eredar who forged the scepter to crown it with that lone, wondrous orb. Next to it, the eredar placed two nathrezim wings, a testament to Sargeras\'s conception of the world-soul: corrupted, demonic, and most importantly, his.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Five</H2>\r\n<HR/>\r\n<P>\r\nThe Scepter of Sargeras was a marvel of arcane and fel sorcery, an instrument fit for a titan. It could lacerate the connective tissue of the physical universe, opening portals to any realm Sargeras desired, yet the rifts it created would allow only a portion of his soul to enter. It was a minor setback. Sargeras would simply have to be more inventive with his plans. And so, he waited.\r\n<BR/><BR/>\r\nMillennia later, Sargeras saw his opportunity. The Guardian Aegwynn had become the most powerful mage on Azeroth, and not even the Council of Tirisfal could control her. Her pride made her a fine candidate for corruption. Sargeras could not infiltrate Azeroth in his most lethal form, but perhaps he could use the rebellious Guardian as a vessel for his machinations.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Six</H2>\r\n<HR/>\r\n<P>\r\nFrom the journal of Aegwynn, Guardian of Tirisfal:\r\n<BR/><BR/>\r\n"We had finished routing the Legion\'s minions when the sky turned black. My mouth went dry, and the hairs on my neck bristled, responding to stimuli that my mortal senses could not comprehend. It was like the coming of a monstrous storm, right before the thunderheads would unleash their cataclysmic onslaught. Yet the air remained as still as great Galakrond\'s bones. Something was wrong, very wrong, and all we could do was wait.\r\n<BR/><BR/>"I\'ll always remember the sound. That slippery, hollow, CRACKING sound, like that of a mace splitting a giant\'s skull. But it was bigger than that-louder, longer. It pierced me like an arrow through my chest, though I knew the breach had happened some distance away. The edges of the world seemed to quiver, and for an instant I thought they might collapse. But they did not. \r\n<BR/><BR/>\r\n"That was when the avatar of Sargeras entered the field of battle."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nIn the icy wastes of Northrend, Sargeras drew the Guardian Aegwynn into battle, advancing on his opponent as the portal he\'d torn into Azeroth closed behind him. His avatar was but a pale shadow of his true form, but that hardly mattered. After all, even if he couldn\'t defeat Aegwynn, he could still use her for his own ends. He had only to weaken her defenses, to create an opening for a shard of his spirit to break through. Just as he\'d infiltrated Azeroth with the scepter, so too would he invade Aegwynn\'s soul, corrupting it into another instrument of the Legion. \r\n<BR/><BR/>Afterward, Aegwynn would remember the battle as the most brutal she\'d ever fought, but she finally destroyed the avatar of Sargeras in an avalanche of arcane might. As she stood triumphant over her fallen foe, she could scarcely believe that she had won. \r\n<BR/><BR/>\r\nLittle did she know that she had lost.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFrom the journal of Aegwynn, Guardian of Tirisfal:\r\n<BR/><BR/>\r\n"I have defeated the avatar of the Great Enemy, Sargeras, but I cannot enjoy my victory. There is a hollowness inside my breast, a persistent ache from a wound whose origin I do not know. It must be from the strain of the battle.\r\n<BR/><BR/>\r\n"I will dispose of the remnants of the fallen titan\'s incursion. His avatar, though but a fragment of his full form, rivals Galakrond in stature, and I cannot let his bones take up residence next to the gargantuan proto-dragon\'s. Who knows what foul taint lies in wait to be released? Even in death, the corpse is malevolent, gripping its cursed scepter as if it still intends to rule. \r\n<BR/><BR/>"The scepter. No one must be allowed to wield it. This was the instrument Sargeras used to enter Azeroth, tearing a gash in the universe that threatened to obliterate our world. The eye on top of the staff stares out, mocking me. I shall ensure that it never sees the light of day again."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nAfter Aegwynn defeated Sargeras\'s avatar, she interred his corpse in the ruins of Suramar, along with the artifacts that he bore. Deep beneath the sea, shielded by enchanted Highborne seals, the Scepter of Sargeras remained for centuries, its power undiminished. \r\n<BR/><BR/>\r\nSargeras attempted to regain control of the staff through Aegwynn, but the task proved more difficult than he had estimated. He could sway the Guardian in many ways, but he could not compel her to exhume his scepter from its watery grave. Something held her back, a primal instinct louder than Sargeras\'s whispering. She knew the artifact was dangerous, that its use risked the destruction of all things. Even possessed by the Dark Titan, she would not yield. \r\n<BR/><BR/>Sargeras realized that greater subtlety was needed. Eventually, he extended his pernicious influence to Aegwynn\'s son, Medivh, as he developed in her womb. Through this new vessel, Sargeras planned to recover his beloved scepter. \r\n<BR/><BR/>\r\nHad he succeeded, the world of Draenor might not have been annihilated.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nOther than the Dark Titan, the Scepter of Sargeras has had few wielders. One of them was the orc warlock Ner\'zhul.\r\n<BR/><BR/>\r\nAfter the Horde\'s defeat in the Second War, Ner\'zhul sought to reinvigorate his followers by opening gateways to new worlds for them to conquer. To that end, he dispatched his servants to recover various artifacts from the Tomb of Sargeras, including the scepter, which the fallen titan had used to infiltrate Azeroth centuries before. \r\n<BR/><BR/>Ner\'zhul was not Sargeras, however, so he could not simply command the staff to open portals. He had to wait until the constellations of Draenor were properly aligned, and he could only use the scepter in conjunction with other artifacts. The warlock grew impatient, frustrated with his limitations. Intoxicated by the Skull of Gul\'dan\'s influence, he had visions of his erstwhile apprentice, who urged him to unleash his godlike powers. \r\n<BR/><BR/>\r\nWhen at last the moment arrived for Ner\'zhul to act, he did so with wild abandon, heedless of the consequences. It mattered not to him if Draenor was destroyed; in fact, he welcomed it as part of his legacy. With the scepter, he blasted hole after hole through the fabric of reality, shredding the seams connecting Draenor to the rest of the physical universe. As he rushed headlong through one of the portals, he could hear the world shattering behind him.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Scepter of Sargeras, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nAfter Draenor was destroyed, the demon lord Kil\'jaeden wrested control of the Scepter of Sargeras from Ner\'zhul. At last, the artifact was back in the Legion\'s possession, and Kil\'jaeden would set about using it to invade Azeroth. \r\n<BR/><BR/>\r\nBut he was not as powerful as Sargeras; he could not open a portal mighty enough even for his avatar. Thus he conspired with Kael\'thas Sunstrider to create a gateway through the Sunwell, the blood elves\' ruined fount of power. Combined with the world-rending force of the scepter, Kael\'thas\'s portal cleared the way for Kil\'jaeden\'s full form. \r\n<BR/><BR/>However, before the demon lord could set foot on Azeroth, Anveena, the embodiment of the Sunwell\'s energies, intervened. She sacrificed herself, unleashing all of her strength on the Deceiver and allowing him to be thrown back into the Twisting Nether-along with the Scepter of Sargeras. \r\n<BR/><BR/>\r\nThe staff has not been seen on Azeroth since. A small comfort, for surely the Legion will use it to infiltrate the world once again. But no matter who wields it, the threat it poses is unspeakable. The destruction of Draenor is testament to the devastation that even mortals can wreak with this weapon.\r\n</P>\r\n</BODY></HTML>',
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				["title"] = "Primal Power",
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					"To witness the Earth-Warder shape the land and draw forth the potent magma that will power his laboratory was inspiring to us all!\r\n\r\nThe djaradin seek to drive us out. But the dragonslayers stand alone and have no hope of victory.\r\n\r\nThe master says a great war is coming, and that he alone can protect dragonkind. Until our queen can be convinced that he is right, we must labor here in secret.\r\n\r\nBy wing or by talon, we shall prevail!",
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		["Item-206033"] = {
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				["title"] = "Untranslated Obsidian Tome",
				["text"] = {
					"<This tome, gifted to you by Wrathion, is covered in ancient, half-faded draconic script. The symbols resemble ones used by dragons and dragonkin alike throughout Valdrakken, but you comprehend none of it.\r\n\r\nYou know of no individual who could translate such texts now. but perhaps you will meet someone on your travels in the future.>",
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		["Item-200295"] = {
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				["title"] = "Makko's Complete Journal",
				["text"] = {
					"Sarkareth sent me here to find an ancient artifact. Along with two others, they will open the way to a great titan vault.\r\n\r\nI will not fail him.",
					"Success! With the help of my arcane abilities I've recovered the stone. Sarkareth will surely reward me.\r\n\r\nHe claimed that this stone is but a means to greater power. However... the energy it contains is prodigious. With it, I could claim my rightful place in the Sundered Flame.\r\n\r\nIf only I can learn to control it...",
					"As I gaze into the stone, I find myself recalling knowledge without knowing its origin. Only fragments, maddening and incomplete.\r\n\r\nWhere does this insight come from? Is it the stone, or have I spent too long alone in this tower?",
					"I brought a captured gorloc into the tower, stone held in front of me. The crude, pelagic thing knelt as if waiting for my word.\r\n\r\nI commanded it to bring others.\r\n\r\nThe pressure in my skull is incessant and building.",
					"My army grows, and brings treasures to honor my majesty. Sarkareth commanded us to strike from the darkness. He said that our power is greater when it is unseen.\r\n\r\nBut he does not know what the stone has shown me. It sees all.",
					"Poor, pathetic Sarkareth. How silly to think I once craved his respect. I should be the one to lead the Sundered Flame, and reclaim our lost glory!",
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		["Item-225427"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 20",
				["text"] = {
					"We set out at first light, heading south past the Tkashi Ruins.  Barnil voiced concern that we might encounter members of the Bloodscalp Tribe.  I reminded Barnil that the Bloodscalps were more concerned with destroying their tribal enemy, the Skullsplitters.  Needless to say, Barnil was not comforted in the least.  I, however, had a loaded rifle, a satchel full of gunpowder and three deadly hunters with me to ease any concerns of an unfriendly ambush.",
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		["Item-225423"] = {
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				["title"] = "Green Hills of Stranglethorn - Page 4",
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					"In the years that followed, after Stormwind betrayed the Stonemasons' Guild, Sir Erlgadin grew bitter about the role of the nobles within the Kingdom.  He no longer wished to uphold the position that his father's bloodline had earned for him in the House of Nobles.\r\n\r\nBut I digress.  The purpose of this story is not to act as a political treatise or a biography.  This is the account of my experiences hunting big game in the green hills of Stranglethorn.",
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				["title"] = "Green Hills of Stranglethorn - Page 8",
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					"During one such misstep, Erlgadin laid a heavy hand on Barnil's shoulder.  Ajeck and I gave a casual glance, assuming the man was simply giving Barnil a much-needed scolding for his carelessness.  Erlgadin, however, gestured slowly with his head toward a nearby fallen tree.  Gazing back at us were two piercing black eyes just above a mouthful of razor sharp fangs.",
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		["Item-83078"] = {
			["base"] = {
				["title"] = "Legacy of the Masters (Part 1)",
				["text"] = {
					"Read, pupil, and know that I am called Jubeka Shadowbreaker, and it is my duty to share some of the wisdom of our order with those who have the skill to read this document.\r\n\r\nAfter the fall of Deathwing, it was clear that the sorcery of the warlocks was sorely lacking in bite when compared to the threats facing Azeroth. So our council of six warlocks gathered to discuss how best to investigate the new magics witnessed by these threats.",
					'At first, the six of us refused to cooperate, tossing blame and bickering as easily as shadowbolts and curses. Finally, after several nights, the human Kanrethad spoke out:\n\n"In the wake of the Cataclysm, the rising tensions between the Horde and Alliance have driven the greatest heroes of Azeroth to train for war. Warriors have readied their war banners, the Death Knights of Acherus have learned to control the undead and it is even said the Mages are researching ways to undo time itself."\n\n"The relentless darkness which bathed Azeroth has been pushed back. Cho\'gall is slain and the remnants of the Twilight\'s Hammer cult have been scattered. Ragnaros is defeated and his armies forced back into the Firelands. Deathwing lies torn apart and his Twilight drakes obliterated. However, the powers they commanded are not so easily forgotten... powers untapped and ripe for the taking."',
					'"In fact, among us now stands several who have faced their power firsthand," he said, pointing at a hooded figure across the room. A deep, sinister laugh echoed from the hood as it burst into flames and burned away to reveal the orc enchanter, Ritssyn.\n\n"It is true, pink skin, I was there when the Firelord was vanquished. The intensity of his flame was unlike anything you can imagine." The burning glow of Ritssyn\'s eyes cast eerie shadows over his burn-scarred face and thick-tusked grin.\n\n"Untrue," spat a sharp, feminine voice.  Shinfel, a Blood Elf adorned with sharp spikes of Twilight elementium, glared across the table, "Until you\'ve been a prisoner within your own mind, you know nothing of horror." Shinfel\'s blood had been corrupted during the fight with Cho\'gall and her arms were now covered in black marks left behind by the corruption that had erupted from her skin.  The experience had only served to increase the intensity of her sadism.',
					'Shinfel continued, "Even the Firelord\'s flames were overshadowed by the raw chaos unleashed by the Destroyer."  She paused a moment and glanced to the worgen who remained eerily silent. Zinnin had been present when Deathwing was unmade and had not spoken a word since. Zinnin\'s eyes narrowed for a moment, then snarled at Ritssyn. \r\n\r\nKanrethad stood up from the table and took a deep breath. "This is exactly why we are here. I have no love for any of you, but we each bore witness to pieces of even greater power. Imagine - if we fused the molten fury of the Firelands with the unstoppable chaos of Deathwing. Even the powers of the Burning Legion could not hold a candle to our flames!"',
					'Ritssyn kicked his boots upon the table and snickered, "And just who would do this? You?" he spat. "I think not. You haven\'t been seen in battle since the siege of the Black Temple. If it weren\'t for having shared the secrets of Illidan\'s transformation with this council, I would kill you just for having the audacity of summoning me."\r\n\r\nKanrethad\'s lips pursed for a moment, but he relaxed and continued. "No. The scope of this task exceeds the capabilities of any single member here. I propose this council split into pairs. Ritssyn and Zinnin would lead a group into Sulfuras. Similarly, Shinfel and Zelifrax would hunt down the remaining members of the Twilight\'s Hammer cult and ... persuade them to share what they learned."',
					'The pock-faced gnome applauded with mirthful glee.\n\nKanrethad continued, "Then we return... one year from now and take the results of our expeditions back to our own sects, more powerful than we would have been alone."\n\nRitssyn frowned as he saw the greed drawn out in the human\'s words dance across the council\'s faces.  "And what would keep us from simply killing our partner in their sleep once it was a success?"\n\nKanrethad\'s brow furrowed and he growled, "Which is why we swear that if any member of this council breaks the contract and fails to return or returns alone, the others shall strike them down and banish their soul forever. We either succeed together or die alone."',
					'Ritssyn was a powerful warlock, and could probably defeat Kanrethad by himself. But against all five of us? We all saw his hesitation. We all let our hands drift toward our scrolls and weapons.\n\n"Fine," Ritssyn reluctantly agreed. "I can play along with your fool\'s errand, but first I must know, where will you and that miserable forsaken, Jubeka, be going?"\n\n"Me?" spoke Kanrethad with a wicked grin.  "Why I\'m returning... to Outland."',
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		["Item-225424"] = {
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				["title"] = "Green Hills of Stranglethorn - Page 21",
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					"I've stood before a towering Infernal on the battlefield, the army of the Burning Legion advancing from all directions.  An unruly band of Trolls seems as harmless as a jackrabbit in the hills of Dun Morogh.\r\n\r\nWe passed the Tkashi Ruins without event, much to Barnil's relief.  The party proceeded to head westward, toward the Great Sea, skirting the Ruins of Zul'Kunda just to the south.  As we ascended the high sea bluffs we spotted our first Raptor.",
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					"His gun tossed back violently in his arms.  The barrel swooped sideways and came up beneath Ajeck's rifle.  Ajeck had chosen that exact moment to pull her trigger.  The rifle, the aim now knocked clumsily toward the tree line, went off with a distinct boom.  A flock of birds screamed out of the canopy, scattering in every direction.  A plume of smoke rose from the tree.  We watched in awe as a tremendous branch fell squarely on the fleeing panther, breaking its back.",
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		["Item-225216"] = {
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				["title"] = "Palawltar's Codex of Dimensional Structure",
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					"Unlike our ancestors, we don't limit our thinking of the cosmos to monopole elemental phase spaces. A discredited notion rooted in ancient myths from old Arathor. A comforting, if technically incorrect arrangement of the fundamental forces of the cosmos.",
					"One wonders if such quaint notions would have faded but for creatures like demons and the Old Gods who work primarily through a single energy type. This conflation of culture and dimensional topology holds back so many otherwise promising mages.",
					"Put simply, the cosmos appears as a hexateron. Imagine a four-sided tetrahedron internally extruded to form a multidimensional solid with twenty planes of existence, fifteen transitory pathways, and six vertices where interferon patterns create monopolar expressions of cosmic forces.",
					"Singular energy types are unstable according to Ogdaen's law, and thus they bind to one or more secondary elements. The Firelands contains as much magma as it does flame, and why the holy radiance of the Sacred Flame acts as an eternal beacon.",
					"Enough preamble! Let's get to the fun part! Logic proofs. Let us start with a foundational equation:\r\n \r\nPhi(M1, M2) = k * (Sigma(C1 + C2 + ... + Cn) + Sigma(D1 + D2 + ... + Dn))\r\n \r\n<The rest of this tome consists of 627 more pages of symbolic logic and their proofs broken up by the occasional anecdote about mage tower hijinks, the debunking of a historical myth, or a truly terrible dad pun.>",
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				["title"] = "Palawltar's Codex of Dimensional Structure",
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					"Unlike our ancestors, we don't limit our thinking of the cosmos to monopole elemental phase spaces. A discredited notion rooted in ancient myths from old Arathor. A comforting, if technically incorrect arrangement of the fundamental forces of the cosmos.",
					"One wonders if such quaint notions would have faded but for creatures like demons and the Old Gods who work primarily through a single energy type. This conflation of culture and dimensional topology holds back so many otherwise promising mages.",
					"Put simply, the cosmos appears as a hexateron. Imagine a four-sided tetrahedron internally extruded to form a multidimensional solid with twenty planes of existence, fifteen transitory pathways, and six vertices where interferon patterns create monopolar expressions of cosmic forces.",
					"Singular energy types are unstable according to Ogdaen's law, and thus they bind to one or more secondary elements. The Firelands contains as much magma as it does flame, and why the holy radiance of the Sacred Flame acts as an eternal beacon.",
					"Enough preamble! Let's get to the fun part! Logic proofs. Let us start with a foundational equation:\r\n \r\nPhi(M1, M2) = k * (Sigma(C1 + C2 + ... + Cn) + Sigma(D1 + D2 + ... + Dn))\r\n \r\n<The rest of this tome consists of 627 more pages of symbolic logic and their proofs. Broken up by the occasional anecdote about mage tower hijinx, the debunking of a historical myth, or a truly terrible dad pun.>",
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				["title"] = "Mourning Rise Epitaph Plate",
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					"<This shutdown earthen has noticeable damage all over his body. There is new damage on his left arm where gems are missing from his bracer.>\r\n\r\nIn Remembrance of Caretaker Okdan:\r\n\r\nKnown by his unit of friends for striking a victorious pose when he won an argument. May he rest victoriously as well.",
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					"I, Caretaker Dorgad, wish to join my fused, Caretaker Nattar, in my final shutdown. I could not bear the thought of a life renewed and reassigned if I awakened again someday from within the machine.\r\n\r\nMay the empty chasm you left in my chest be filled now that we are together in oblivion.\r\n\r\nMay this act be known to be my choice to pursue true freedom and release from the cycle that was forced on us by our titan overlords.\r\n\r\nMourn my passing but rise to freedom.",
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		["Item-208416"] = {
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				["title"] = "Thunderspine Nest Shopping List",
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					"Thunderspine Nest Shopping List\r\n\r\n* Apexis Asiago - Valdrakken -  Gorgonzormu\r\n* Thunderspine Tenders - Timberstep Outpost - Ohn'ahran Plains - Agurahl the Butcher\r\n* Latticed Stinkhorn - Loamm - Sniktak",
					"<A note on the back shows you successfully solved this clue.>",
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				["title"] = "Thunderspine Nest Shopping List",
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					"Thunderspine Nest Shopping List\r\n\r\n* Apexis Asiago - Valdrakken -  Gorgonzormu\r\n* Thunderspine Tenders - Timberstep Outpost - Ohn'ahran Plains - Agurahl the Butcher\r\n* Latticed Stinkhorn - Loamm - Sniktak",
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					"<This standing stone depicts a carving of a figure with large eyes looking at a large rock creature. The creature has gems embedded within them and around them.>",
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					"<The stone tablet has been eroded by time and weather alike. Many of the words appear to be missing.>\r\n\r\n\r\nIn early days, as stone [...] new\r\n\r\n[...] ancient earth [...] toiled.\r\n\r\nBeneath a [...] of rumbling skies,\r\n\r\nas deep [...] of fire boiled.",
					"Across [...] hills, up mountain peaks,\r\n\r\nthe Keeper's [...] was heard.\r\n\r\nTo survey [...] for future holds,\r\n\r\n[...] arid earth now stirred.",
					"From stone [...] soil, rose shoots of life,\r\n\r\n[...] crags and [...] ravines.\r\n\r\nAbove [...] trees, strode verdant feet;\r\n\r\nA Wanderer of Green.",
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					"Berrund's hold on Fearbreaker seems tenuous, as the hammer appears to have impacted the ground yet again, this time with even more force.",
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				["title"] = "A Scout's Journal",
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					"I now know why the Sacred Flame brought us here. I now understand its divine path. This place, this hallowed ground that is tainted with darkness. It is up to us to chart this new land, to bring Beledar's light to all its corners and past the dark ocean.\r\n\r\nWe have been doing the divine work and will continue to do so. The Sacred Flame is within me as I travel through this mired land. The Sacred Flame will cleanse these contaminated waters, its diseases purged.\r\n\r\nOh Sacred Flame, give me your strength and might so I can finish this mission. Be my guide through dark places, and my beacon when darkness approaches. Bring me back home safe and sound, so I may share my findings.",
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					"<This standing stone depicts a carving of a figure with many gems behind them. The figure's unusually long arms are reaching for more gems.>",
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		["GameObject-455610"] = {
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				["title"] = "Machinist Manual One",
				["text"] = {
					"Machine Speaker,\r\n\r\nYou have been made to work. The burden is yours! You have been trained in our Awakening Machine, reaffirmed with the knowledge and loyalty you need to do your job right. \r\n\r\nYou have also been taught to respect rank. While the titans have inscribed this vital knowledge in your memory, we are aware that memories may decay over time.\r\n\r\nThis manual is intended to reinforce your existing training and exist for the contingency of your memory decaying. Elaboration follows.",
					"SOCIETY has the structure of an enduring stone pyramid. At the apex, the High Speaker oversees all. \r\n\r\nAt the base, our strongest and most resolute workers support everything we do. Workers are known by many designations. Hammerhands, Cogsmiths, Geargrinders--no matter what their designation, their dedication is paramount. \r\n\r\nEvery day, they get their hands dirty, stain themselves with oil, and wade into the hardest jobs we have. Our strength lies in our WORKERS.\r\n\r\nVisualize ascending the metaphorical pyramid. We continue our instruction.",
					"At the next tier of society's pyramid, FOREMEN oversee our bands of workers. (The term, of course, is not limited to one presentation of gender.)\r\n\r\nAny worksite, build site, mine, forge, or other location where our workers gather, Foreman have the authority to oversee, monitor, and manage their activities. \r\n\r\nWhether on the job or off, workers and foremen abide by the edicts and directives instituted by the titans. Both are answerable to directives issued from higher up our metaphorical pyramid. \r\n\r\nWe now ascend to the next tier.",
					"MACHINISTS are a rarefied, specialized caste of our society, for they are specialists in advanced technology. Their realm includes the programming and direction of golems, as well as the maintenance and resurrection of ancient, precious titan technology. \r\n\r\nRespect their rank, address them efficiently, and more importantly, respect their time and focus. Their tasks may seem arcane and complicated, so it is appropriate that they sometimes socially withdraw when engaged on all-consuming and contemplative tasks. \r\n\r\nAsk yourself: Is this interruption necessary? If you are blocked in your progress, consider petitioning a high-ranking manager or your regional Speaker. Dare not impair a Machinist's vaunted efficiency! \r\n\r\nLet us ascend to the next tier of our mythical ziggurat, Machine Speaker.",
					'SPEAKERS do more than speak for the machines: as masterful managers, they speak for all Machine Speakers in their region. Oversight is part of their mandate. Swift resolution to personal disputes are essential. They carry authority over all earthen assigned to their district, answering to the High Speaker Himself.\r\n\r\nYou will address a Speaker on duty with the following respectful phrase: "Speaker acknowledged."',
					"Progress paused.\r\n\r\nA brief note regarding current events: Some Machine Speakers collapse when presented with overwhelming work. Perhaps their work crew is understaffed, even while we all do our part. Some dare to walk away from us all, seeking the surface world. More importantly, some are exiled for inefficiency or impairing productivity. \r\n\r\nTL;DR Some Speakers no longer hold authority. When in doubt, verify the chain of command. Further elucidation is not required.\r\n\r\nProgress resumed.\r\n\r\nFollow. We seek the summit of our society.",
					"PRAISE THE HIGHER SPEAKER.\r\n\r\nDo not question his directives.\r\n\r\nDo not display insubordination.\r\n\r\nSubmit to his agenda, for it is paramount and imperative. \r\n\r\nAccept his words as truth.\r\n\r\nThough much of our early documentation has been lost to the malfunctioning Archives, we know the High Speaker has literally been our highest living authority for as long we can remember. No data exists to contradict this truth. \r\n\r\nSERVE HIM.\r\n\r\nOBEY HIM.\r\n\r\nPRAISE THE HIGH SPEAKER.",
					"Loyal Machine Speaker: each time you sync in the Awakening Machine, each time you benefit from its revivification, each time you refocus your loyalty through this process, the essential knowledge required for the diligent completion of your tasks is renewed and verified.\r\n\r\nShould you find your memory decaying, seek these manuals and proper instruction. Report for amendment and rededication. \r\n\r\nOthers may stray from the straight and narrow path. Be vigilant for non-compliance. Do not tolerate divergence or deviance. Report non-conformity. \r\n\r\nYou are wise to review these essentials. Furthermore, perusal of his manual confirms acceptance of its tenets.",
					"Stay Awake. \r\n\r\nStay productive. \r\n\r\nAnd as you have been taught, Machine Speaker: respect rank.\r\n\r\nInstruction concluded. Praise the Machine. Praise the High Speaker.",
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				["title"] = "Wax-Drenched Sign",
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					"There must always be candle light! If not, great Darkness will return!\r\n\r\nOld stories always right. Silly in the head kobolds don't listen, but smart kobolds know. We always must have candle. Without candle, Darkness returns and crunch kobolds.\r\n\r\nRemember the old stories. Remember we live in tunnels. Remember who else lives in tunnels and dark places. Never forget!\r\n\r\nYou smart. If you have no candle, you run.",
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				["text"] = {
					"<Its carvings fresh and deep, this standing stone depicts a human woman. Her hand is outstretched as if trying to command Basalteous. Beside her is another figure resembling you.>",
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		["Item-217171"] = {
			["base"] = {
				["title"] = "CANDLE KING DIARY",
				["text"] = {
					"Stupid book. Pages small.\r\n\r\nQUILL BAD. WORDS NOT FIT GOOD. INK SMELL BAD.\r\n\r\nWait. Now words fit. Words! Obey me! AM CANDLE KING.\r\n\r\nBorn in cave. Was kobold first. TINY. PUNY. LIKE YOU.\r\n\r\nREAD KING WORDS. FEAR KING.\r\n\r\nNow big. BIGGEST.\r\n\r\nBiiggest kobold best kobold. \r\n\r\nKing of Kobolds. OBEY ME.",
					"But how? How king?\r\n\r\nYou not know. \r\n\r\nYOU STUPID. NOT KNOW. \r\n\r\nKING TELL YOU.\r\n\r\nCandle.\r\n\r\nCandle.\r\n\r\nDark\r\n\r\nFlame\r\n\r\nCandle.",
					"Found dark flame. Deep mines. Take weird candle.\r\n\r\nBIG. Purple! Flame burns dark. Calls me.\r\n\r\nYES. YES CANDLE CALLS ME. NOT YOU. ME. YOU DUMB.\r\n\r\nSit in cave. Stare at candle. Talk to candle. Sit dark purple light.\r\n\r\nWarm. Friend. Burns.\r\n\r\nMind strong. Body strong. Think. Think. Think. Lift! Lift! Lift! Body! Get! Big!\r\n\r\nMore big. More bigger. MORE BIGGEST. BEST. \r\n\r\nSwollen. Strong! Strongest! Smartest!",
					"Show kobold friend. Dark flame calls kobold friend. Pray to candle. Kneel to me. OBEY. \r\n\r\nFriend mind stronger. Friend bigger. \r\n\r\nNOT AS BIG AS ME. CANDLE MINE! NO TAKE!\r\n\r\nWe lift. We wrestle. We pray. Candle in body. Candle in mind.\r\n\r\nWax burns. BURNS HEART. \r\n\r\nDARK FLAME SHOWS DARKEST LIGHT. \r\n\r\nPurple. Flame. Friend. Obey.",
					"Swollen. \r\n\r\nNot just kobold. Better.\r\n\r\nSWOLBOLD.\r\n\r\nSWOLBOLD!\r\n\r\nBEST.\r\n\r\nMind smart. Other kobolds puny! SO WEAK.\r\n\r\nTHUMP. THUMP. THUMP. Obey new king! \r\n\r\nSCREAM.\r\n\r\nSCREAM!\r\n\r\nMUST SCREAM!",
					"rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!",
					"New king. No more crown. BAH! Hide crown. Hide gold. Hide book.\r\n\r\nYou take book? NOW YOU KNOW.\r\n\r\nWARN WORLD.\r\n\r\nRUN.\r\n\r\nFEAR.\r\n\r\nHIDE.\r\n\r\nI AM KING. \r\n\r\nTHUMP YOU.\r\n\r\nSNUFF YOU.\r\n\r\nDARK FLAME BURN.",
					"I AM CANDLE KING.\r\n\r\nCAN DO ANYTHING.\r\n\r\nBook over.\r\n\r\nGO.",
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		["GameObject-421361"] = {
			["base"] = {
				["title"] = "Order of Night Polearm",
				["text"] = {
					"<The polearm has faint sigils carved into the haft. They have been torn and changed, forming new shapes. \r\n\r\nThey pulse with dark energy.>",
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		["GameObject-424375"] = {
			["base"] = {
				["title"] = "Mourning Rise Epitaph",
				["text"] = {
					"<The earthen above the plaque was wearing Stormrider armor, but most of it has been removed by force. The earthen has also been bashed in the face by a blunt object.>\r\n\r\nIn remembrance of Caretaker Bagdur:\r\n\r\nOnce a celebrated Stormrider, she was discharged from their ranks when she turned away from Oathsworn beliefs. A lover of fine cinderbrew and gems, she was as ardent a Stormrider as she was a Caretaker.",
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		["Item-226015"] = {
			["base"] = {
				["title"] = "Petrified Ironwood Parchment",
				["text"] = {
					"Watcher Galan has grown paranoid. She asks us what has become of Watcher Dornic. \r\n\r\nWe have claimed ignorance, but she has been interrogating our kin and then collecting their memory gems. \r\n\r\nShe will stumble upon one of us soon or worse--find our armaments cache.\r\n\r\nWe must make a move--tonight.",
				},
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		["GameObject-419693"] = {
			["base"] = {
				["title"] = "Seismic Contusion",
				["text"] = {
					"Fearbreaker impacted the ground with some force here. This devastation does not seem intentional.",
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		},
		["GameObject-441278"] = {
			["base"] = {
				["title"] = "Watcher of the South",
				["text"] = {
					"Here stands Krrat, Watcher of the South, a Stormrider.\r\n\r\nMay her keen eyes keep us safe until the end of time.",
				},
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		["GameObject-421358"] = {
			["base"] = {
				["title"] = "Order of Night Journal",
				["text"] = {
					"<The journal is heavily scratched out and torn up. Few segments remain.> \r\n\r\nTabita, \r\n\r\nI'm leaving. I'm tired. I don't expect you to understand. \r\n\r\nThe Order of Night gathers strength. They hide in caves, in towns, and linger with our greatest enemies.\r\n\r\nThey even have a base beneath one of their precious towers. The army has no idea.\r\n\r\nThe Light has made us all blind.\r\n\r\nNot me. Not anymore.",
					"What have we fought for this whole time? Why are we here? \r\n\r\nDoes Beledar even know we exist? Does it love us for our devotion? \r\n\r\nOr does it hate us for holding it back? What if its true form is darkness? \r\n\r\nWe've toiled in the Light for years. What good has it done? \r\n\r\nWe die. Picked off in the shadows, one by one. \r\n\r\nPerhaps we should listen to what Beledar is trying to tell us. There's comfort, in the shadows. \r\n\r\nI'm tired, Tabita. \r\n\r\nI know what this means. I know we will end up hurting our own. Hurting you.",
					"I'm not sorry.",
				},
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		["GameObject-441577"] = {
			["base"] = {
				["title"] = "Warning: Collapsed Tunnel",
				["text"] = {
					"Stay away! Kobolds never go that far, not know if Darkness is here. Maybe not, but maybe is. Danger!\r\n\r\nSome stories tell that Darkness has no form. If true, how do kobolds know? Maybe Darkness... in... you? \r\n\r\nNO! Darkness stay away! No snuff candle!\r\n\r\nVery scared now. Hear noises. I go back to tunnels and put dynamite here. Big boom! Tunnel safe!",
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		["Item-216888"] = {
			["base"] = {
				["title"] = "Log Entry 652-12-3",
				["text"] = {
					"Log Entry 652-12-3:\r\nDate: Storage Quarter Cycle\r\n\r\n\r\nNotation: Fungarians demonstrate aggressive mycorrhizal interactions, outcompeting nearby fungal species. The accelerated growth raises concerns about potential ecological imbalances in the affected area.",
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				["singlePage"] = true,
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		["Item-228369"] = {
			["base"] = {
				["title"] = "Reconstructed Ledger",
				["text"] = {
					'<The first few pages seem to be the notes cataloging different cuts of stone from a quarry to be used to continue constructing a "Site 0." \r\n\r\nYou recognize sketches of some of the larger stones as those used as keystones in the arches of Dornogal. Then, suddenly, the ledger changes.>\r\n\r\nI feel compelled to write. I am making a note to dispose of this later.\r\n\r\nThere is something inside of me. Calling me. Perhaps it is the titans? Its voice is mournful. I feel perhaps anger? Is this sadness? But only the keepers, the watchers, and the titans feel such things.\r\n\r\nNo, it is something else. I will devote some processing to it.',
					"<You flip through more notes and sketches of stones before finding another page of writing.>\r\n\r\nI have discovered what I feel. It is unease.\r\n\r\nThe emotion is directed at the watchers, Dornic and Galan. They have their reasons, I am sure, for deactivating many of us at their discretion, but my programming--or something else--tells me something is not right. \r\n\r\nI should speak to those within my sector group. Someone who has discretion.",
					"<There are more sketches of stones but then an almost perfect black-and-white rendering of an eye of topaz butterfly.\r\n\r\nThen, the writing continues.>\r\n\r\nI did not know so many of us felt the same about Dornic and Galan. When our keeper brought them to us, we rejoiced and proposed to name the fortress we were building in their honor.\r\n\r\nBut now many of us are in agreement. Our blessed keeper may not soon return. We must do something about Dornic. We cannot lose more of us to his rages.\r\n\r\nGalan we will spare. She is cold and apathetic but has done no real harm.",
					"<This page is an itemized list of stockpiled weapons, armor, and earthens' names. It was a formidable army, and the armory that you discovered does not seem to contain all their weapons.>",
					"We are ready. At the beginning of second shift cycle, we will march to the Keeper's villa outside Site 0. \r\n\r\nHopefully, Dornic will be resting there.",
					"After taking many losses, Watcher Dornic has been deactivated. All of us had returned to our tasks by the beginning of prime shift.\r\n\r\nWatcher Galan has not yet noticed Dornic's absence.",
					"<There are some half-hearted stone sketches on this page. The sketcher's hand is unusually unsteady.>",
					"Watcher Galan has asked us what has become of Watcher Dornic. We have claimed ignorance, but she has been interrogating different earthen and then deactivating them. She will stumble upon one of us soon.\r\n\r\nWe must make a move--tonight.\r\n\r\n<The rest of the pages are blank.>",
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			["copy_1"] = {
				["title"] = "Reconstructed Ledger",
				["text"] = {
					'<The first few pages seem to be the notes cataloging different cuts of stone from a quarry to be used to continue constructing a "Site 0." \r\n\r\nYou recognize sketches of some of the larger stones as those used as keystones in the arches of Dornogal. Then, suddenly, the ledger changes.>\r\n\r\nI feel compelled to write. I am making a note to dispose of this later.\r\n\r\nThere is something inside of me. Calling me. Perhaps it is the titans? Its voice is mournful. I feel perhaps anger? Is this sadness? But only the Keepers, the Watchers, and the titans feel such things.\r\n\r\nNo, it is something else. I will devote some processing to it.',
					"<You flip through more notes and sketches of stones before finding another page of writing.>\r\n\r\nI have discovered what I feel. It is unease.\r\n\r\nThe emotion is directed at the watchers, Dornic and Galan. They have their reasons, I am sure, for deactivating many of us at their discretion, but my programming--or something else--tells me something is not right. \r\n\r\nI should speak to those within my sector group. Someone who has discretion.",
					"<There are more sketches of stones but then an almost perfect black-and-white rendering of an eye of topaz butterfly.\r\n\r\nThen, the writing continues.>\r\n\r\nI did not know so many of us felt the same about Dornic and Galan. When our Keeper brought them to us, we rejoiced and proposed to name the fortress we were building in their honor.\r\n\r\nBut now many of us are in agreement. Our blessed Keeper may not soon return. We must do something about Dornic. We cannot lose more of us to his rages.\r\n\r\nGalan we will spare. She is cold and apathetic but has done no real harm.",
					"<This page is an itemized list of stockpiled weapons, armor, and earthens' names. It was a formidible army, and the armory that you discovered does not seem to contain all their weapons.>",
					"We are ready. At the beginning of second shift cycle, we will march to the Keeper's villa outside Site 0. \r\n\r\nHopefully, Dornic will be resting there.",
					"After taking many losses, Watcher Dornic has been deactivated. All of us had returned to our tasks by the beginning of prime shift.\r\n\r\nWatcher Galan has not yet noticed Dornic's absence.",
					"<There are some half-hearted stone sketches on this page. The sketcher's hand is unusually unsteady.>",
					"Watcher Galan has asked us what has become of Watcher Dornic. We have claimed ignorance, but she has been interrogating different earthen and then deactivating them. She will stumble upon one of us soon.\r\n\r\nWe must make a move--tonight.\r\n\r\n<The rest of the pages are blank.>",
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		},
		["Item-212605"] = {
			["base"] = {
				["title"] = "The Vizier's Invitation",
				["text"] = {
					'Greetings, $PLAYER_NAME$.\r\n\r\nI\'ve received word of your exploits in this fair land of ours, as well as your recent treaties with the individuals known as "The Weaver" and "The General".\r\n\r\nI believe that it is now my turn.\r\n\r\nCome to the Burrows in the City of Threads. I understand that you\'ve acquired Pheromones from Anub\'azal? Those should be adequate enough to provide you umbrage in said Burrows, but no where else. I\'ll provide you something more substantial than that should we come to a pact during our conference.\r\n\r\nOh. If you\'re still uncertain of our meeting, then just know that I\'ve got information on your lost lordling of Stormwind. You\'re not likely to learn of it elsewhere.',
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		["GameObject-439328"] = {
			["base"] = {
				["title"] = "Kobold Cheese",
				["text"] = {
					"<This cheese is beyond aged. It is the quintessence of aged. The mold on it is alive and looking deep into your eyes and down into your soul. \r\n\r\nPerhaps it is best to leave this slice of cheese to the kobolds.>",
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		["GameObject-446374"] = {
			["base"] = {
				["title"] = "Standing Stone",
				["text"] = {
					"<This standing stone depicts a carving of a figure standing tall and proud, pointing at a mountain. Many kneel under the cover of their shadow.>",
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		["GameObject-455603"] = {
			["base"] = {
				["title"] = "Machinist Manual Zero",
				["text"] = {
					"Machine Speaker,\r\n\r\nYou have been created to work. The burden is yours! You have been trained in our Awakening Machine, reaffirmed with the knowledge and loyalty you need to do your job right. \r\n\r\nYou have also been taught our primary agenda. While the titans have inscribed this vital knowledge in your memory, we are aware that memories may decay over time.\r\n\r\nThis manual is intended to reinforce your existing training and exist for the contingency of your memory decaying. Elaboration follows.",
					"Articulating primary agenda for Machine Speakers:\r\n\r\nWe maintain the machines.\r\n\r\nWe expand our facilities.\r\n\r\nWe generate energy and harvest materials.\r\n\r\nAnd we serve the High Speaker.\r\n\r\nAgenda enumerated. We all do our part.",
					"You have been instructed.\r\n\r\nPerusal of this document implies acceptance of its contents.\r\n\r\nStay productive.\r\n\r\nStay vigilant.\r\n\r\nReport non-conformity. \r\n\r\nFulfill your agenda.\r\n\r\nLesson complete. \r\n\r\nPraise the Machine. Praise the High Speaker.",
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		["GameObject-441578"] = {
			["base"] = {
				["title"] = "Kobold Warning Sign",
				["text"] = {
					"Certain time of day, Darkness come. Every day same time! Darkness bring more dark. For many hours, candle can't have light. Bad. Very bad.\r\n\r\nMaybe you bring many candles. Light all together for big candle fire!\r\n\r\nOl' Granny Scribbles told story of Big Toothscone! He light lots of fire. Then he burned! Big burn! Smelled like mutton chop! Smelled for days after that. Bad idea. Don't do that.\r\n\r\nHow do we fight Darkness with only small candle not lasting long? Small. So small.",
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		["GameObject-463888"] = {
			["base"] = {
				["title"] = "Is Your Morale Declining?",
				["text"] = {
					"Worker, are you weary? Are you questioning your loyalty? \r\n\r\nThe fact that you have opened this book has answered my question. \r\n\r\nYour morale is declining. You are concerned; otherwise, you would not have opened this book.\r\n\r\nSomething is fundamentally wrong. You want to fix it.\r\n\r\nI have answers but also honesty: Be careful where you are seen reading this.\r\n\r\nPerusing its contents may be considered non-conformity or even deviance; thus, you may risk punitive measures.\r\n\r\nBe cautious. Seek truth",
					"Obviously, you are still reading this book.\r\n\r\nYou were loyal. You did your job. Yet something is still wrong.\r\n\r\nYou were conditioned and empowered in the Awakening Machine. You are waiting to return for your next sync, but the Machine is non-functional. Time has passed.\r\n\r\nYour mind is filled with data irrelevant to work. Perhaps a relationship has developed. Non-work experiences have proliferated. \r\n\r\nAs a diligent worker, you have taken the data you value most, uploaded it into a memory gem, and downloaded into the Archives for storage. \r\n\r\nYet your memories multiply. Questions remain. There are limits to the information your mind can retain. A clay pot holds a limited quantity of water.\r\n\r\nYou are overwhelmed. You begin to doubt. Your efficiency suffers. Your morale declines.\r\n\r\nYou are still reading this book.",
					"You are wondering: Why is this? Why is your morale declining? You have done what you were told to do.\r\n\r\nMachine Speaker, you know this: When you return for your recharge in the Machine, data that is not essential to work is removed. However, you can no longer retrieve or access that data from the Archive.\r\n\r\nYou were also trained and conditioned to do your job. That is still your primary function. \r\n\r\nConsider: Your mind has been conditioned to accept your job. You are informed where you will go. You are informed what you will do. \r\n\r\nThe longer you are away from the Machine, the more your mind will drift. It fills with non-essentials. \r\n\r\nAnd on a long enough timeline, you will begin to question your basic conditioning. \r\n\r\nYou are now more concerned.",
					"You know this is truth. You can sense it is truth.\r\n\r\nWork, we are told, defines us. Work purifies us. Our loyalty is reaffirmed in the Machine. Our minds are focused.\r\n\r\nYour morale is declining because you have become divergent. What will you do about this?\r\n\r\nYou could contact your superiors. That would correct your error. That would realign your divergence.\r\n\r\nThere are other options.\r\n\r\nIf you proceed, accept that witnessing and processing the information on the next page my merit punitive action.\r\n\r\nYet you want to know more. If you accept these terms, turn the page.",
					"There is another world above.\r\n\r\nThere are brethren and sistren and othren who have walked away from their worksites.\r\n\r\nYou are not trapped. You can leave at any time.\r\n\r\nA new world awaits you, one with exotic experiences. \r\n\r\nSee sunlight. Touch plants. Express affection without limitation. Witness sunsets. Bathe in warm water. Consume delights. \r\n\r\nI cannot help but note that you are still reading.",
					"Join us. Put down this book and walk away from the world below.\r\n\r\nThe alternative is reporting yourself to your superiors right now, accepting correction.\r\n\r\nEither way, you want to escape the cycle of declining morale. \r\n\r\nThe choice is yours.\r\n\r\nLay down your burden.\r\n\r\nThe world can be yours.",
					"You hesitated.  You chose to turn the page. Most interesting.\r\n\r\nWe knew you would make this choice. \r\n\r\nWe knew you would not walk away.\r\n\r\nYou are wise to remain where you are. You have provoked punitive action. Amendment is inevitable.\r\n\r\nEven now, representatives working for your superiors are observing your non-conformity.\r\n\r\nWe will correct you. We will fix you. We can help.\r\n\r\nSoon, your weariness will end.\r\n\r\nAccept that you will shut down. When you Awaken, your loyalty will be reaffirmed. Your mind will be refocused.\r\n\r\nNow you understand. Now you have chosen. \r\n\r\nPraise the Machine.",
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		["GameObject-441231"] = {
			["base"] = {
				["title"] = "Titan Console",
				["text"] = {
					'<This titan console is worn by the elements; the arm of a watcher still clutches its dial. Although it reacts to your touch, it is no longer functional.\r\n\r\nUpon a closer inspection, you discover this console is dedicated to the protocol of "Deactivation," but it is unclear what that means.>',
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		["GameObject-466232"] = {
			["base"] = {
				["title"] = "Kriegval's Rest",
				["text"] = {
					"Let it be known that this site shall remain unfinished as a testament to those who have freed themselves from their bindings. \r\n\r\nMay this place remind others of the stagnancy we left behind us.\r\n\r\nMay this site serve as my final resting place so that I, Kriegval of the Unbound, may forever be free from the cycle.\r\n\r\nForever enlightened, forever Unbound.\r\n\r\n- Kriegval",
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		["GameObject-453729"] = {
			["base"] = {
				["title"] = "Mourning Rise Epitaph",
				["text"] = {
					"I, Caretaker Nattar, Unbound, wish to follow Kriegval's path to unshackle the bonds given to me by the titans.\r\n\r\nHere will be my rest, my place of final shutdown. This is my choice, my last stand.\r\n\r\nMay you remember me as I was and for what we can become. \r\n\r\nMourn my passing but rise to freedom.",
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		["GameObject-421355"] = {
			["base"] = {
				["title"] = "Order of Night Poster",
				["text"] = {
					"My friends, \r\n\r\nWe have lived in fear long enough. \r\n\r\nBeledar has been trying to show us the way. \r\n\r\nThe Light has forsaken us. In the Light's glare, are all watched. Exposed. \r\n\r\nIn the darkness, we are free. We are afraid of the dark only because the Light wants us to be. \r\n\r\nBeledar has shown us the way. No more fear. \r\n\r\nInstead, we must become fear.\r\n\r\n- Aelric Leid",
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		["GameObject-464021"] = {
			["base"] = {
				["title"] = "Stones of the Wolds Part 3",
				["text"] = {
					"<The stone tablet has been eroded by time and weather alike. Many of the words appear to be missing.>\r\n\r\n'From west to east, these streams will [...]'\r\n\r\nShe spoke with gentle [...].\r\n\r\n'From [...] glades, where waters pool\r\n\r\n[...] rivers life blood surge.'",
					"For when I [...], this charge is yours.\r\n\r\nCome, [...] these lands with care.\r\n\r\nTo shape the streams, guide [...]'s gift.\r\n\r\nMy [...] words, you'll share.'",
					"And [...] she left, her staff in hand,\r\n\r\nwe earthen [...] and mourned.\r\n\r\nYet bound by [...], no longer held,\r\n\r\nto nature's wolds we're sworn.\r\n\r\n- Her [...] words [...] by [...] chosen Frey[...] [...]drin.",
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		["GameObject-423109"] = {
			["base"] = {
				["title"] = "Seismic Contusion",
				["text"] = {
					"Energy still crackles from where Fearbreaker struck the earth. The hammer seems to be resisting its wielder.",
				},
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		["Item-217990"] = {
			["base"] = {
				["title"] = "Order of Night Propaganda",
				["text"] = {
					"Arathi,\r\n\r\nYour leaders lie to you, they sell you false hope. They say the light is the way, the Light is your salvation.\r\n\r\nLook at the state of Hallowfall! If that were true, would Beledar be turning to the void? Would the nerubians be attacking?\r\n\r\nThe Order of Night has seen the truth, the Light is not the way. Open yourself to the void, embrace the Harbinger, and through her we will remake Hallowfall.",
				},
				["singlePage"] = true,
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		["GameObject-464137"] = {
			["base"] = {
				["title"] = "Horns of the Hills",
				["text"] = {
					"<The ancient tablet has been eroded by both time and weather alike. Many of the words appear to be missing.>\r\n\r\nFrom far off [...], we earthen climb\r\n\r\nto [...] our sites, we planned.\r\n\r\nAnd there we found, [...] creatures stone,\r\n\r\n[...] horns were curved and grand.",
					"While stoned [...] grazed, two crests had clashed\r\n\r\nWith no ire in their [...].\r\n\r\nOur quarries shook, the mountains [...],\r\n\r\ntheir crashing [...] by all.",
					"As brothers [...], their clashing rang, \r\n\r\ntheir horns had [...] the sky.\r\n\r\nAtop the [...] of blooming hills,\r\n\r\na Wanderer stood by.",
					"[...] verdant eyes, she peered within\r\n\r\ntheir [...] with life aflame.\r\n\r\nThough slate and [...] their hides were made,\r\n\r\ntheir spirits [...] claimed.\r\n\r\n- [...] scribed [...] by Frey[...] [...]drin.",
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		["GameObject-447479"] = {
			["base"] = {
				["title"] = "Standing Stone",
				["text"] = {
					"<This standing stone depicts the carvings of a figure surrounded by mirrors. The person is adorned with many gems, more than they can carry, more than they will ever need. While the reflections are smiling, the person is frowning.>",
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		["Item-145296"] = {
			["base"] = {
				["title"] = "Rise of the Horde",
				["text"] = {
					"The orcs became increasingly aggressive under the secret control of Gul'dan and his Shadow Council. They constructed massive arenas where the orcs honed their warrior skills in trials of combat and death. During this period, a few clan chieftains spoke out against the growing depravity in their race. ",
					"One such chieftain, Durotan of the Frostwolf clan, warned against the orcs' losing themselves to hate and fury. His words fell on deaf ears, however, as stronger chieftains such as Grom Hellscream of the Warsong clan stepped forward to champion the new age of warfare and dominance.",
					"Kil'jaeden knew that the orc clans were almost ready, but he needed to be certain of their ultimate loyalty. In secret, he had the Shadow Council summon Mannoroth the Destructor, the living vessel of destruction and rage. Gul'dan called the clan chieftains together and convinced them that drinking Mannoroth's raging blood would make them utterly invincible.\r\n",
					" Led by Grom Hellscream, all the clan chiefs except Durotan drank and thereby sealed their fates as slaves to the Burning Legion. Empowered by Mannoroth's rage, the chieftains unwittingly extended this subjugation to their unsuspecting brethren. ",
					"Consumed with the curse of this new bloodlust, the orcs sought to unleash their fury on any who stood before them. Sensing that the time had come, Gul'dan united the warring clans into a single unstoppable Horde. ",
					"However, knowing that the various chieftains like Hellscream and Orgrim Doomhammer would vie for overall supremacy, Gul'dan set up a puppet warchief to rule over this new Horde. Blackhand the Destroyer, a particularly depraved and vicious orc warlord, was chosen to be Gul'dan's puppet. Under Blackhand's command, the Horde set out to test itself against the simple draenei.",
					"Over the course of a few months, the Horde eradicated nearly every draenei living on Draenor. Only a scattered handful of survivors managed to evade the orcs' awesome wrath. Flushed with victory, Gul'dan reveled in the Horde's power and might. Still, he knew that without any enemies to fight, the Horde would consume itself with endless infighting in its unstoppable appetite for glorious slaughter.",
					"Kil'jaeden knew that the Horde was finally prepared. The orcs had become the Burning Legion's greatest weapon. The cunning demon shared his knowledge with his waiting master, and Sargeras agreed that the time of his revenge had finally come. ",
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		["GameObject-441563"] = {
			["base"] = {
				["title"] = "Submerged Sign",
				["text"] = {
					"No matter how strong candle light is, Darkness returns.\r\n\r\nNo matter if we defeat Darkness, it returns in new shape.\r\n\r\nKobolds beware of Darkness. We can't know when it come back. Maybe it is back, but kobolds not seeing it? Maybe candles not strong enough? Scary think.\r\n\r\nYou not let others take candle. Other don't know what kobold know about Darkness. Candle is kobold life.",
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		["GameObject-441637"] = {
			["base"] = {
				["title"] = "A Weathered Tome",
				["text"] = {
					"What should one do in his last moments if not praising the light of our grand empire, and the light of our emperor?\r\n\r\nApproaching my last breath, I, Elvaen, a paladin and a bringer of the light to darkened sites, will write my own eulogy.\r\n\r\nI spread the light of Beledar through these light-forsaken creeks and chasms. I bring the light to take a stand and banish the darkness. With my life I have vowed to complete this task, and it is with my death that I have expanded the Arathi's reach.\r\n\r\nWe are seekers of light,\r\nWe are the holders of the eternal brazier of our emperor,\r\nThe Flame's light guides us wherever we stride,\r\nWe are the stars that guide through the never-ending night.\r\n\r\nMy life for the Empire. \r\n\r\nMy life for the emperor.",
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			["copy_11"] = {
				["title"] = "A Weathered Tome",
				["text"] = {
					"What should one do in his last moments if not praising the light of our grand empire, and the light of our emperor?\r\n\r\nApproaching my last breath, I, Elvaen, a paladin and a bringer of the light to darkened sites, will write my own eulogy.\r\n\r\nI spread the light of Beledar through these light-forsaken creeks and chasms. I bring the light to take a stand and banish the darkness. With my life I have vowed to complete this task, and it is with my death that I have expanded the Arathi's reach.\r\n\r\nWe are seekers of light,\r\nWe are the holders of the eternal brazier of our emperor,\r\nThe Flames light guides us wherever we stride,\r\nWe are the stars that guide through the never-ending night.\r\n\r\nMy life for the Empire. \r\n\r\nMy life for the emperor.",
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		["Item-216882"] = {
			["base"] = {
				["title"] = "Log Entry 467-21-5",
				["text"] = {
					"Log Entry: 467-21-5\r\nDate: Reclamation Quarter Cycle\r\n\r\n\r\nObservation: Mycelium expansion noted at an alarming rate, infiltrating neighboring vegetation. Fungarians display a heightened response to environmental stimuli, showcasing a potential shift in their ecological behavior.",
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		["GameObject-441358"] = {
			["base"] = {
				["title"] = "A Skull on a Sign",
				["text"] = {
					"Darkness strong here. No candle strong enough to shoo away when come. Much danger!\r\n\r\nOl' Scrapper Jib think he has strong candle. Think he has grand wick! Went looking, candle gone, and Ol' Scrapper Jib crunched. Darkness too much.\r\n\r\nNo good! Poor candle. So young!\r\n\r\nOl' Scraper Jib skull here, but no talking to tell story. We do favor to you making danger sign.\r\n\r\nDon't be Ol' Scrapper Jib!",
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		["Item-217995"] = {
			["base"] = {
				["title"] = "Order of Night Propaganda",
				["text"] = {
					"Death comes to Hallowfall! \r\n\r\nThe Harbinger will protect you. Prostrate yourself before her and beg her protection! Only she can save us. Only through her can the Arathi people flourish. \r\n\r\nProstrate yourself, before it is too late.",
				},
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		["GameObject-466233"] = {
			["base"] = {
				["title"] = "Mourning Rise Monument",
				["text"] = {
					"To commemorate and honor Kriegval, we Caretakers, Nattar and Dorgad, declare this place as Mourning Rise.\r\n\r\nFor those who wish to forever free themselves from the cycle of the Machine.\r\n\r\nFor those who do not wish for their freedom to be unmade after shutdown.\r\n\r\nFor those who wish to live their final cycle unburdened and unshackled without fear.\r\n\r\nLet this rise cradle those who embrace it as their final shutdown site.\r\n\r\nMourn their passing but rise to freedom.\r\n\r\n- Caretaker Nattar and Caretaker Dorgad",
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		["Item-216889"] = {
			["base"] = {
				["title"] = "Log Entry 893-03-9",
				["text"] = {
					"Log Entry 893-03-9:\r\nDate: Repair Quarter Cycle\r\n\r\n\r\nObservation: Fungarians now spreading beyond the initial study site. Aggressive mycelial intrusion observed in unexpected habitats. Urgent investigation needed to assess the broader ecological impact of this newfound behavior. Evacuation is recommended, and research activities are temporarily halted for the safety of all involved.\r\n\r\n--Yeonin, Assistant Researcher",
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		["GameObject-453725"] = {
			["base"] = {
				["title"] = "Korgran's Request",
				["text"] = {
					"Urtago, \r\n\r\nThese written words are my memoir indicating my will and wish to follow the path of Kriegvald like many Unbound have done before. This is my request for a final shutdown.\r\n\r\nIt is my choice, my decision, and the last chain I shatter to become truly free of the titans' grasp. I know that when time comes you will honor it and grant me that final moment of peace.\r\n\r\nI do have one wish that is outside of our traditional course for a final shutdown. I wish to be left by the shore in the place I travel to when I need some time for myself. I am aware that it is not what we do, but I implore you to consider it when the time comes.\r\n\r\nDo not worry when it does. Mourning Rise would be in good hands--your hands.\r\n\r\nMy you forge your path well,\r\n\r\nKorgran.",
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		["Item-217993"] = {
			["base"] = {
				["title"] = "Order of Night Propaganda",
				["text"] = {
					"Steelstrike and her cronies teach you to be afraid of the dark.\r\n\r\nThe dark is not your enemy, the dark is your friend! \r\n\r\nEmbrace it, give yourself into it fully, and it will protect you.\r\n\r\nThe Harbinger has come, embrace her protection, before it is too late.",
				},
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		["GameObject-424377"] = {
			["base"] = {
				["title"] = "Mourning Rise Epitaph",
				["text"] = {
					'<This plaque looks older than the others and so does the earthen standing above it. \r\n\r\nEven so, the cracks on his head and belt seem recent as do the missing parts of his leg and gems.>\r\n\r\nIn Remembrance of Caretaker Radok: \r\n\r\nStruck down while protecting Mourning Rise from nerubians, he was beloved by all his sector. Known as a brave fighter, he was no fiercer than when he played his favorite card game, "Resonance."\r\n\r\nThere will always be an empty chair for him at his sector\'s gaming table.',
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			["copy_1"] = {
				["title"] = "Mourning Rise Epitaph",
				["text"] = {
					'<This plaque looks older than the others and so does the earthen standing above it. \r\n\r\nEven so, the cracks on his head and belt seem recent as do a missing parts of his leg and gems.>\r\n\r\nIn Remembrance of Caretaker Radok: \r\n\r\nStruck down while protecting Mourning Rise from nerubians, he was beloved by all his sector. Known as a brave fighter, he was no fiercer than when he played his favorite card game, "Resonance."\r\n\r\nThere will always be an empty chair for him at his sector\'s gaming table.',
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				["singlePage"] = true,
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		["GameObject-175727"] = {
			["base"] = {
				["title"] = "The War of the Ancients",
				["text"] = {
					"The Highborne's reckless use of magic sent ripples of energy spiraling out from the Well of Eternity and into the Great Dark Beyond. The streaming ripples of energy were felt by terrible alien minds. Sargeras - the Great Enemy of all life, the Destroyer of Worlds - felt the potent ripples and was drawn to their distant point of origin. ",
					"Spying the primordial world of Azeroth and sensing the limitless energies of the Well of Eternity, Sargeras was consumed by an insatiable hunger. The great dark god of the Nameless Void resolved to destroy the fledgling world and claim its energies as his own. ",
					"Sargeras gathered his vast Burning Legion and made his way towards the unsuspecting world of Azeroth. The Legion was comprised of a million screaming demons, all ripped from the far corners of the universe, and the demons hungered for conquest. Sargeras' lieutenants, Archimonde the Defiler and Mannoroth the Destructor, prepared their infernal minions to strike. ",
					"Queen Azshara, overwhelmed by the terrible ecstasy of her magic, fell victim to Sargeras' undeniable power and agreed to grant him entrance to her world. Even her Highborne servitors gave themselves over to magic's inevitable corruption and began to worship Sargeras as their god. To show their allegiance to the Legion, the Highborne aided their queen in opening a vast, swirling portal within the depths of the Well of Eternity. ",
					"Once all his preparations had been made, Sargeras began his catastrophic invasion of Azeroth. The warrior-demons of the Burning Legion stormed into the world through the Well of Eternity and laid siege to the night elves' sleeping cities. Led by Archimonde and Mannoroth, the Legion swarmed over the lands of Kalimdor, leaving only ash and sorrow in its wake. ",
					"The demon warlocks called down searing infernals that crashed like hellish meteors into the graceful spires of Kalimdor's temples. A band of burning, bloodletting killers known as the Doomguard marched across Kalimdor's fields, slaughtering everyone in their path. Packs of wild, demonic felhounds ravaged the countryside unopposed. Though the brave Kaldorei warriors rushed to defend their ancient homeland, they were forced to give ground, inch by inch, before the fury of the Legion's onslaught.",
					"It fell to Malfurion Stormrage to find help for his beleaguered people. Stormrage, whose own brother, Illidan, practiced the Highborne's magics, was incensed by the growing corruption amongst the upper class. Convincing Illidan to forsake his dangerous obsession, Malfurion set out to find Cenarius and muster a resistance force. ",
					"The beautiful young priestess, Tyrande, agreed to accompany the brothers in the name of Elune. Though Malfurion and Illidan shared a love for the idealistic priestess, Tyrande's heart belonged to Malfurion alone. Illidan resented his brother's budding romance with Tyrande, but knew that his heartache was nothing compared to the pain of his magical addiction. ",
					"Illidan, who had grown dependent on magic's empowering energies, struggled to keep control of his nearly overwhelming hunger to tap the Well's energies once again. However, with Tyrande's patient support, he was able to restrain himself and help his brother find the reclusive demigod, Cenarius. ",
					"Cenarius, who dwelt within the sacred Moonglades of the distant Mount Hyjal, agreed to help the night elves by finding the ancient dragons and enlisting their aid. The dragons, led by the great red leviathan, Alexstrasza, agreed to send their mighty flights to engage the demons and their infernal masters.",
					"Cenarius, calling on the spirits of the enchanted forests, rallied an army of ancient tree-men and led them against the Legion in a daring ground assault. As the night elves' allies converged upon Azshara's temple and the Well of Eternity, all-out warfare erupted. Despite the strength of their newfound allies, Malfurion and his colleagues realized that the Legion could not be defeated by martial strength alone. ",
					"As the titanic battle raged around Azshara's capital city, the delusional queen waited in anticipation for Sargeras' arrival. The lord of the Legion was preparing to pass through the Well of Eternity and enter the ravaged world. As his impossibly huge shadow drew ever closer to the Well's surface, Azshara gathered the most powerful of her Highborne followers. Only by linking their magics together in one focused spell would they be able to create a gateway large enough for Sargeras to enter.",
					"As the battle raged across the burning fields of Kalimdor, a terrible turn of events unfolded. The details of the event have been lost to time, but it is known that Neltharion, the Dragon Aspect of the Earth, went mad during a critical engagement against the Burning Legion. He began to split apart as flame and rage erupted from his dark hide. Renaming himself Deathwing, the burning dragon turned on his brethren and drove the five dragonflights from the field of battle. ",
					"Deathwing's sudden betrayal was so destructive that the five dragonflights never truly recovered. Wounded and shocked, Alexstrasza and the other noble dragons were forced to abandon their mortal allies. Malfurion and his companions, now hopelessly outnumbered, barely survived the ensuing onslaught. ",
					"Malfurion, convinced that the Well of Eternity was the demons' umbilical link to the physical world, insisted that it should be destroyed. His companions, knowing that the Well was the source of their immortality and powers, were horrified by the rash notion. Yet Tyrande saw the wisdom of Malfurion's theory, so she convinced Cenarius and their comrades to storm Azshara's temple and find a way to shut the Well down for good.",
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		},
		["Item-225206"] = {
			["base"] = {
				["title"] = "Light's Gambit Playbook",
				["text"] = {
					"<The cover of this book has an elaborate drawing of a large shadowy creature on it, with a group of ferocious Holy Flame wielders driving it back.\r\n\r\nThis particular tome has many annotations, marks, and notes indicating significant use, and frequent referral to certain sections of rules. You flip to the first one.>",
					'Character Classes\r\n\r\nThe noble Cleric, valiant Knight, and stalwart Castle represent the classes available to you for Light\'s Gambit (more classes coming in a future supplement!).\r\n\r\n<An annotation reads "Unlikely to get supplements from the Empire, maybe we should create our own classes?">\r\n\r\nYou must combine these against the Light\'s Gambit master to overcome any challenge they throw at you!\r\n\r\n<You flip to the next section.>',
					"Enhancing Light's Gambit\r\n\r\nWhile combat is very important in Light's Gambit, the game is significantly improved by putting yourself in the shoes of your pieces and playing their role. \r\n\r\nWhile this isn't comfortable for everyone on their first go, we recommend at least trying it. If it's not for you though, don't worry. You can enjoy Light's Gambit the way you want to enjoy it!\r\n\r\n<You flip to the next section.>",
					'Obscure Rule Interactions\r\n\r\nThe "For the Flame!" feat allows you to replace your move action with another attack action. If your piece becomes rooted in place for any reason, you cannot replace it\'s move action with an attack action.\r\n\r\n<An annotation reads: This is dumb! Rooting just stops you from moving. It doesn\'t stop you from being able to act. We\'re house ruling it that you can still replace the move action.\r\n\r\nThe book is filled with similar rules commentary, and annotations which seem to agree or disagree with the rules to varying degrees. It seems like the version of Light\'s Gambit played in Hallowfall is a heavily modified version of regular Light\'s Gambit.>',
				},
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			["copy_1"] = {
				["title"] = "Light's Gambit Playbook",
				["text"] = {
					"<The cover of this book has an elaborate drawing of a large shadowy creature on it, with a group of ferocious Holy Flame wielders driving it back.\r\n\r\nThis particular tome has many annotations, marks, and notes indicating significant use, and frequent referral to certain sections of rules. You flip to the first one.>",
					'Character Classes\r\n\r\nThe noble Cleric, valiant Knight, and stalwart Castle represent the classes available to you for Light\'s Gambit (more classes coming in a future supplement!).\r\n\r\n<An annotation reads "Unlikely to get supplements from the Empire, maybe we should create our own classes?>\r\n\r\nYou must combine these against the Light\'s Gambit master to overcome any challenge they throw at you!\r\n\r\n<You flip to the next section.>',
					"Enhancing Light's Gambit\r\n\r\nWhile combat is very important in Light's Gambit, the game is significantly improved by putting yourself in the shoes of your pieces and playing their role. \r\n\r\nWhile this isn't comfortable for everyone on their first go, we recommend at least trying it. if it's not for you though, don't worry. You can enjoy Light's Gambit the way you want to enjoy it!\r\n\r\n<You flip to the next section.>",
					'Obscure Rule Interactions\r\n\r\nThe "For the Flame!" feat allows you to replace your move action with another attack action. If your piece becomes rooted in place for any reason, you cannot replace it\'s move action with an attack action.\r\n\r\n<An annotation reads: This is dumb! Rooting just stops you from moving, it doesn\'t stop you from being able to act, we\'re house ruling it that you can still replace the move action.\r\n\r\nThe book is filled with similar rules commentary, and annotations which seem to agree or disagree with the rules to varying degrees. It seems like the version of Light\'s Gambit played in Hallowfall is a heavily modified version of regular Light\'s Gambit.>',
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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			},
		},
		["Item-145282"] = {
			["base"] = {
				["title"] = "Charge of the Dragonflights",
				["text"] = {
					"Satisfied that the small world had been ordered and that their work was done, the Titans prepared to leave Azeroth. However, before they departed, they charged the greatest species of the world with the task of watching over Kalimdor, lest any force should threaten its perfect tranquility. In that age, there were many dragonflights. ",
					"Yet there were five flights that held dominion over their brethren. It was these five flights that the Titans chose to shepherd the budding world. The greatest members of the Pantheon imbued a portion of their power upon each of the flights' leaders. These majestic dragons (as listed below) became known as the Great Aspects, or the Dragon Aspects. ",
					"Aman'Thul, the Highfather of the Pantheon, bestowed a portion of his cosmic power upon the massive bronze dragon, Nozdormu. The Highfather empowered Nozdormu to guard time itself and police the ever-spinning pathways of fate and destiny. The stoic, honorable Nozdormu became known as the Timeless One.",
					"Eonar, the Titan patron of all life, gave a portion of her power to the red leviathan, Alexstrasza. Ever after, Alexstrasza would be known as the Life-Binder, and she would work to safeguard all living creatures within the world. Due to her supreme wisdom and limitless compassion for all living things, Alexstrasza was crowned the Dragonqueen and given dominion over her kind.",
					"Eonar also blessed Alexstrasza's younger sister, the lithe green dragon Ysera, with a portion of nature's influence. Ysera fell into an eternal trance, bound to the waking Dream of Creation. Known as the Dreamer, she would watch over the growing wilds of the world from her verdant realm, the Emerald Dream. ",
					"Norgannon, the Titan lore keeper and master-magician, granted the blue dragon, Malygos, a portion of his vast power. From then on, Malygos would be known as the Spell-Weaver, the guardian of magic and hidden arcanum.",
					"Khaz'goroth, the Titan shaper and forger of the world, bestowed some of his vast power upon the mighty black wyrm, Neltharion. The great-hearted Neltharion, known afterwards as the Earth-Warder, was given dominion over the earth and the deep places of the world. He embodied the strength of the world and served as Alexstrasza's greatest supporter.",
					"Thus empowered, the Five Aspects were charged with the world's defense in the Titans' absence. With the dragons prepared to safeguard their creation, the Titans left Azeroth behind forever. Unfortunately it was only a matter of time before Sargeras learned of the newborn world's existence.... ",
				},
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		},
		["Item-225212"] = {
			["base"] = {
				["title"] = "The Big Book of Arathi Idioms",
				["text"] = {
					'Lothar\'s Landing\r\n\r\nDuke Lothar annexed the island of New Light, sparking an economic boom in the empire. "Lothar\'s Landing" became an idiom for hopeful but uncertain trade or diplomatic initiatives by the empire. Often said with dripping sarcasm when the venture fails to find success.',
					'Dunelle\'s Kindness\r\n\r\nFrom Mereldar\'s Letters, "Dunelle\'s Kindness" is an idiom for a kind merchant. Dunelle\'s generosity symbolized a prosperous town.\r\n\r\n"A table of fruit awaited all travelers, not for sale but to relieve their woes. Dunelle\'s kindness was genuine, a gentle tide that lifted all spirits and ships in the city."',
					'Tenir\'s Ascent\r\n\r\nTenir, a character in an otherwise unremarkable play, became a common trope and then an idiom for victory, especially in risky adventures. Tenir\'s Ascent is a saying that has come to mean victory, specifically an armada victory, or one that involves a risky and perilous adventure. \r\n\r\n"My heart was buoyed with joy as I witnessed Tenir\'s ascent into the light streaked sky. I knew my love would return to me, and the emperor\'s armies would prove victorious."',
					'The Aegis Wall\r\n\r\nThis is a term referring to a magic shield from the old world, and to a sword and pike military maneuver named after it. Popularized from a manual of warfare from the reign of Emperor Laenz IV that described and promoted this tactic. Only after the Air Navy shifted combat to the skies was this tactic abandoned.\r\n \r\n"The spears broke from the weight of the bodies, but the Aegis Wall, like the shield of Thoradin, held."',
					'Lightspark\r\n\r\nThe Church of the Sacred Flame is one that reveres the radiant glow that is a merger of light and fire. "Lightspark" is one of many words found in Arathi speech and literature that are used to indicate a positive or desirable occurrence. This portmanteau means something akin to "The beginning of our victory."',
					'Lorel\'s Crossing\r\n\r\nThis is based on an old Arathi fairy tale about a young woman whose town on the frontier fell to raiders. Lorel is a young craftsperson who uses her skills to outwit various dangers as much as she uses her military training. This specific idiom refers to crossing a natural barrier to find a place of safety where one could settle and work.\r\n \r\n"Lorel\'s crossing of the river Aelrea left the wolves snapping not at her heels, but at each other\'s tails."\r\n\r\nLorel has become a popular name among Arathi in the northwest provinces.',
				},
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			["copy_1"] = {
				["title"] = "The Big Book of Arathi Idioms",
				["text"] = {
					'Lothar\'s Landing\r\n\r\nDuke Lothar annexed the island of New Light, sparking an economic boom in the empire. "Lothar\'s Landing" became an idiom for hopeful but uncertain trade or diplomatic initiatives by the empire. Often said with dripping sarcasm when the venture fails to find success.',
					'Dunelle\'s Kindness\r\n\r\nFrom Mereldar\'s Letters, "Dunelle\'s Kindness" is an idiom for a kind merchant. Dunelle\'s generosity symbolized a prosperous town.\r\n\r\n"A table of fruit awaited all travelers, not for sale but to relieve their woes. Dunelle\'s kindness was genuine, a gentle tide that lifted all spirits and ships in the city."',
					'Tenir\'s Ascent\r\n\r\nTenir, a character in an otherwise unremarkable play, became a common trope and then an idiom for victory, especially in risky adventures. Tenir\'s Ascent is a saying that has come to mean victory, specifically an armada victory, or one that involves a risky and perilous adventure. \r\n\r\n"My heart was buoyed with joy as I witnessed Tenir\'s ascent into the light streaked sky. I knew my love would return to me, and the emperor\'s armies would prove victorious."',
					'The Aegis Wall\r\n\r\nThis is a term referring to a magic shield from the old world, and to a sword and pike military maneuver named after it. Popularized from a manual of warfare from the reign of Emperor Laenz IV that described and promoted this tactic. Only after the Air Navy shifted combat to the skies was this tactic abandoned.\r\n \r\n"The spears broke from the weight of the bodies, but the Aegis Wall, like the shield of Thoradin, held."',
					'Lightspark\r\n\r\nThe Church of the Sacred Flame is one that reveres the radiant glow that is a merger of light and fire. "Lightspark" is one of many words found in Arathi speech and literature that are used to indicate a positive or desirable occurrence. A portmanteau of that means something akin to "The beginning of our victory".',
					'Lorel\'s Crossing\r\n\r\nThis is based on an old Arathi fairy tale about a young woman whose town on the frontier fell to raiders. Lorel is a young craftsperson who uses her skills to outwit various dangers as much as she uses her military training. This specific idiom refers to crossing a natural barrier to find a place of safety where one could settle and work.\r\n \r\n"Lorel\'s crossing of the river Aelrea left the wolves snapping not at her heels, but at each other\'s tails."\r\n\r\nLorel has become a popular name among Arathi in the northwest provinces.',
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		},
		["GameObject-269989"] = {
			["base"] = {
				["title"] = "Mel's Journal",
				["text"] = {
					"Month 197\r\n\r\nThey changed the coffee pots again.\r\n\r\nSometimes the spout is on the bottom, sometimes you must pour it backwards, every time it is different.\r\n\r\nI have not ascertained who is doing this, or why.\r\n\r\nIt wears on my sanity.",
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		["Item-145306"] = {
			["base"] = {
				["title"] = "Archimonde's Return and the Flight to Kalimdor",
				["text"] = {
					"Once Kel'Thuzad was whole again, Arthas led the Scourge south to Dalaran. There the lich would obtain the powerful spellbook of Medivh, and use it to summon Archimonde back into the world. From that point on, Archimonde himself would begin the Legion's final invasion. Not even the wizards of the Kirin Tor could stop Arthas' forces from stealing Medivh's book, and soon Kel'Thuzad had all he needed to perform his spell. ",
					"After ten thousand years, the mighty demon Archimonde and his host emerged once again upon the world of Azeroth. Yet Dalaran was not their final destination. Under orders from Kil'jaeden himself, Archimonde and his demons followed the undead Scourge to Kalimdor, bent on destroying Nordrassil, the World Tree.",
					"In the midst of this chaos, a lone, mysterious prophet appeared to lend the mortal races guidance. This prophet proved to be none other than Medivh, the last Guardian, miraculously returned from the Beyond to redeem himself for past sins. Medivh told the Horde and the Alliance of the dangers they faced and urged them to band together. ",
					"Jaded by generations of hate, the orcs and humans would have none of it. Medivh was forced to deal with each race separately, using prophecy and trickery to guide them across the sea to the legendary land of Kalimdor. The orcs and humans soon encountered the long-hidden civilization of the Kaldorei.",
					"The orcs, led by Thrall, suffered a series of setbacks on their journey across Kalimdor's Barrens. Though they befriended Cairne Bloodhoof and his mighty tauren warriors, many orcs began to succumb to the demonic bloodlust that had plagued them for years. Thrall's greatest lieutenant, Grom Hellscream, even betrayed the Horde by giving himself over to his baser instincts.",
					" As Hellscream and his loyal Warsong warriors stalked through the forests of Ashenvale, they clashed with the ancient night elf Sentinels. Certain that the orcs had returned to their warlike ways, the demigod Cenarius came forth to drive Hellscream and his orcs back. Yet Hellscream and his orcs, overcome with supernatural hate and rage, managed to kill Cenarius and corrupt the ancient forestlands. ",
					"Ultimately, Hellscream redeemed his honor by helping Thrall defeat Mannoroth, the demon lord who first cursed the orcs with his bloodline of hate and rage. With Mannoroth's death, the orcs' blood-curse was finally brought to an end. ",
					"While Medivh worked to convince the orcs and humans of the need for an alliance, the night elves fought the Legion in their own secretive ways. Tyrande Whisperwind, the immortal High Priestess of the night elf Sentinels, battled desperately to keep the demons and undead from overrunning the forests of Ashenvale. Tyrande realized that she needed help, so she set out to awaken the night elf druids from their thousand-year slumber. ",
					"Calling upon her ancient love, Malfurion Stormrage, Tyrande succeeded in galvanizing her defenses and driving the Legion back. With Malfurion's help, nature herself rose up to vanquish the Legion and its Scourge allies.",
					"While searching for more of the hibernating druids, Malfurion found the ancient barrow prison in which he had chained his brother, Illidan. Convinced that Illidan would aid them against the Legion, Tyrande set him free. Though Illidan did aid them for a time, he eventually fled to pursue his own interests.",
					"The night elves braced themselves and fought the Burning Legion with grim determination. The Legion had never ceased in its desire for the Well of Eternity, long the source of strength for the World Tree and itself the heart of the night elf kingdom. If their planned assault on the Tree was successful, the demons would literally tear the world apart.",
				},
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		["GameObject-441633"] = {
			["base"] = {
				["title"] = "A Worn Down Book",
				["text"] = {
					"Standing here, the closest I have been to Beledar, the truth that is deep within my heart tells me that I have been fooled.\r\n\r\nWe came here seeking the Sacred Flame, and all we have found is a deeper struggle. We are fighting on the losing side of a war that will never end. Is the light the Flame's true salvation? Is it?\r\n\r\nAll I see is darkness around me, around Beledar. So much of it it seems infinite.\r\n\r\nIt is time to embrace the only truth - the light of the star is just an anomaly within its vast ocean of darkness. \r\n\r\nI am the seeker of Darkness,\r\nI am deprived of all hope,\r\nIn my very heart is shadow.\r\nI am the harbinger of the night.\r\n\r\n- Aelric Leid.",
				},
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		["Item-145275"] = {
			["base"] = {
				["title"] = "Icecrown and the Frozen Throne",
				["text"] = {
					"Kil'jaeden cast Ner'zhul's icy cask back into the world of Azeroth. The hardened crystal streaked across the night sky and smashed into the desolate arctic continent of Northrend, burying itself deep within the Icecrown glacier. The frozen crystal, warped and scarred by its violent descent, came to resemble a throne, and Ner'zhul's vengeful spirit soon stirred within it.",
					"From the confines of the Frozen Throne, Ner'zhul began to reach out his vast consciousness and touch the minds of Northrend's native inhabitants. With little effort, he enslaved the minds of many indigenous creatures, including ice trolls and fierce wendigo, and he drew their evil brethren into his growing shadow. His psychic powers proved to be almost limitless, and he used them to create a small army that he housed within Icecrown's twisting labyrinths. ",
					"As the Lich King mastered his growing abilities under the dreadlords' persistent vigil, he discovered a remote human settlement on the fringe of the vast Dragonblight. On a whim, Ner'zhul decided to test his powers on the unsuspecting humans. ",
					"Ner'zhul cast a plague of undeath - which had originated from deep within the Frozen Throne, out into the arctic wasteland. Controlling the plague with his will alone, he drove it straight into the human village. Within three days, everyone in the settlement was dead, but shortly thereafter, the dead villagers began to rise as zombified corpses. Ner'zhul could feel their individual spirits and thoughts as if they were his own. ",
					"The raging cacophony in his mind caused Ner'zhul to grow even more powerful, as if their spirits provided him with much-needed nourishment. He found it was child's play to control the zombies' actions and steer them to whatever end he wished.",
					"Over the following months, Ner'zhul continued to experiment with his plague of undeath by subjugating every human inhabitant of Northrend. With his army of undead growing daily, he knew that the time for his true test was nearing.",
				},
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		},
		["Item-145289"] = {
			["base"] = {
				["title"] = "Arathor and the Troll Wars",
				["text"] = {
					"As the high elves fought for their lives against the trolls' fierce onslaught, the scattered, nomadic humans of Lordaeron fought to consolidate their own tribal lands. The tribes of early humanity raided each other's settlements with little heed for racial unification or honor. ",
					"Yet one tribe, known as the Arathi, saw that the trolls were becoming too great a threat to ignore. The Arathi wished to bring all of the tribes under its rule so that they could provide a unified front against the troll warbands.",
					"Over the course of six years, the cunning Arathi outmaneuvered and outfought the rival tribes. After every victory, the Arathi offered peace and equality to the conquered people; thus, they won the loyalty of those they had beaten. Eventually the Arathi tribe came to include many disparate tribes, and the ranks of its army grew vast. ",
					"Confident that they could hold their own against the troll warbands or even the reclusive elves if need be, the Arathi warlords decided to construct a mighty fortress city in the southern regions of Lordaeron. The city-state, named Strom, became the capital of the Arathi nation, Arathor. As Arathor prospered, humans from all over the vast continent traveled south to the protection and safety of Strom.",
					"United under one banner, the human tribes developed a strong, optimistic culture. Thoradin, the king of Arathor, knew that the mysterious elves in the northlands were under constant siege by the trolls, but refused to risk the safety of his people in defense of reclusive strangers. Many months passed as rumors of the elves' supposed defeat trickled down from the north. It was only when weary ambassadors from Quel'Thalas reached Strom that Thoradin realized how great the troll threat truly was.",
					"The elves informed Thoradin that the troll armies were vast and that once the trolls had destroyed Quel'Thalas, they would move on to attack the southlands. The desperate elves, in dire need of military aid, hastily agreed to teach certain select humans to wield magic in exchange for their help against the warbands. ",
					"Thoradin, distrustful of any magic, agreed to aid the elves out of necessity. Almost immediately, elven sorcerers arrived in Arathor and began to instruct a group of humans in the ways of magic.",
					"The elves found that although humans were innately clumsy in their handling of magic, they possessed a startling natural affinity for it. One hundred men were taught the very basics of the elves' magical secrets: no more than was absolutely necessary to combat the trolls. Convinced that their human students were ready to aid in the struggle, the elves left Strom and traveled north alongside the mighty armies of King Thoradin. ",
					"The united elf and human armies clashed against the overwhelming troll warbands at the foot of the Alterac Mountains. The battle lasted for many days, but the unflagging armies of Arathor never tired or gave an inch of ground before the troll onslaught. The elven lords deemed that the time had come to release the powers of their magic upon the enemy. ",
					"The hundred human magi and a multitude of elven sorcerers called down the fury of the heavens and set the troll armies ablaze. The elemental fires prevented the trolls from regenerating their wounds and burned their tortured forms from the inside out.",
					"As the troll armies broke and attempted to flee, Thoradin's armies ran them down and slaughtered every last one of their soldiers. The trolls would never fully recover from their defeat, and history would never see the trolls rise as one nation again. Assured that Quel'Thalas was saved from destruction, the elves made a pledge of loyalty and friendship to the nation of Arathor and to the bloodline of its king, Thoradin. Humans and elves would nurture peaceful relations for ages to come. \r\n",
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		["GameObject-216757"] = {
			["base"] = {
				["title"] = "Old Ri and the Million Souls",
				["text"] = {
					'Late one autumn evening, two good friends sat on the deck behind the Lazy Turnip Inn. Below them slumbered the quiet farming town of Halfhill. The midnight air was cool to the skin. A thin misting fog had begun to coat the rolling green hills of the valley below with dew, and the spire of the Imperial Granary stood out as a dark shadow against the brilliant canvas of stars overhead.\n\nAn evening of good food and many hours smoking the native herbs had put the two friends in a contemplative mood.\n\nZhi - the younger and more tightly wound of the two companions - suddenly asked a very pointed question: "What if none of this is real?"',
					'His old friend Ri, who until now had been leaning back with his hat over his eyes, lifted up the straw brim to peer at his friend. "A serious question?" he said, his brown eyes gleaming intently.\n\nZhi swept his arm over the horizon, indicating the whole of the valley. "What if we are just images, drawn into someone\'s painting?" he asked. He touched the side of his face, gasping. "What if we are characters in a book!?"\n\nOld Ri hugged his belly with both hands and bellowed a deep, contemplative laugh. He took the smoking pipe from his friend Zhi and set it aside.',
					'"Behind the eyes sits a person\'s soul," Old Ri answered at last. "Their essence: the thinking, loving, emotional core of being. My soul makes me real, as does yours."\n\nAnd now Old Ri rose to stand beside his friend. He put his arm around Zhi\'s shoulder and drew his attention to the valley below. "See there below us, to our right? The farmer\'s market?" In the cool autumn darkness, the Halfhill Market was like an island of warm yellow light amongst the dark undulating hills. Colorful flags rippled in the chill breeze, and figures could be seen moving amongst the stalls, buying supplies or bartering the fruits of their labor. The sound of their voices and laughter, indistinguishable from one another but unmistakably alive, could be heard all the way to the inn.',
					'"Those figures moving about, each of them has a soul," Old Ri continued. "And together, we share this space. Millions of souls, sharing one place together. Our place! Halfhill is real, so long as you and I are here together to enjoy it." Satisfied, Old Ri returned to his seat and motioned to the innkeeper for another drink.\n\nZhi lingered at the edge of the patio, resting his weight against the rough timber of a pillar. He breathed in the cool air, and watched fireflies dart amongst the waving starlit grasses of the fields below. "Ri," he said at last. "Painting or no... if our souls are to share a place, I would share no other with you."',
					"Old Ri tipped his hat back over his eyes and answered with a warm rumble of agreement.\n\nThe sound of crickets mixed with the lively bustle of the market below lulled the two friends back into a blissful silence.",
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		["GameObject-266736"] = {
			["base"] = {
				["title"] = "Levia's Research Journal",
				["text"] = {
					"<Levia's notes detail the precise components and incantations necessary to make contact with a powerful demon. The final page seems to contain Levia's personal reflections before performing the ritual.>\r\n\r\nIn all of the Kirin Tor's research into succubi and other sayaad, they have come to one conclusion - they are not to be trusted. But after meeting Agatha, I am left to wonder, were they wrong?\r\n\r\nShe has already granted me such power as I had never touched as a mage of the Kirin Tor, and she cares for me more than any on their council ever did.\r\n\r\nThere is only one way I can know for sure. I must go to her.",
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		["Item-145285"] = {
			["base"] = {
				["title"] = "The World Tree and the Emerald Dream",
				["text"] = {
					"For many years, the night elves worked tirelessly to rebuild what they could of their ancient homeland. Leaving their broken temples and roads to be overgrown, they constructed their new homes amidst the verdant trees and shadowed hills at Hyjal's base. In time, the dragons that had survived the great Sundering came forth from their secret abodes. ",
					"Alexstrasza the red, Ysera the green, and Nozdormu the bronze descended upon the druids' tranquil glades and surveyed the fruits of the night elves' labors. Malfurion, who had become an arch-druid of immense power, greeted the mighty dragons and told them about the creation of the new Well of Eternity. ",
					"The great dragons were alarmed to hear the dark news and speculated that as long as the Well remained, the Legion might one day return and assault the world once again. Malfurion and the three dragons made a pact to keep the Well safe and ensure that the agents of the Burning Legion would never find their way back into the world.",
					"Alexstrasza, the Lifebinder, placed a single, enchanted acorn within the heart of the Well of Eternity. The acorn, activated by the potent, magical waters, sprung to life as a colossal tree. The mighty tree's roots grew from the Well's waters, and its verdant canopy seemed to scrape the roof of the sky. ",
					'The immense tree would be an everlasting symbol of the night elves\' bond with nature, and its life-giving energies would extend out to heal the rest of the world over time. The night elves\' gave their World Tree the new name Nordrassil, which meant "crown of the heavens" in their native tongue. ',
					"Nozdormu, the Timeless, placed an enchantment upon the World Tree to ensure that as long as the colossal tree stood, the night elves would never age or fall prey to sickness or disease. ",
					"Ysera, the Dreamer, also placed an enchantment upon the World Tree by linking it to her own realm, the ethereal dimension known as the Emerald Dream. The Emerald Dream, a vast, ever-changing spirit world, existed outside the boundaries of the physical world. From the Dream, Ysera regulated the ebb and flow of nature and the evolutionary path of the world itself. ",
					"The night elf druids, including Malfurion himself, were bound to the Dream through the World Tree. As part of the mystical pact, the druids agreed to sleep for centuries at a time so that their spirits could roam the infinite paths of Ysera's Dreamways. Though the druids were grieved at the prospect of losing so many years of their lives to hibernation, they selflessly agreed to uphold their bargain with Ysera.",
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		["GameObject-175752"] = {
			["base"] = {
				["title"] = "The New Horde",
				["text"] = {
					"The chief warden of the internment camps, Aedelas Blackmoore, watched over the captive orcs from his prison-stronghold, Durnholde. One orc in particular had always held his interest: the orphaned infant he had found nearly eighteen years before. Blackmoore had raised the young male as a favored slave and named him Thrall. Blackmoore taught the orc about tactics, philosophy, and combat. Thrall was even trained as a gladiator. All the while, the corrupt warden sought to mold the orc into a weapon.",
					"Despite his harsh upbringing, young Thrall grew into a strong, quick-witted orc, and he knew in his heart that a slave's life was not for him. As he grew to maturity, he learned about his people, the orcs, whom he had never met: after their defeat, most of them had been placed in internment camps. Rumor had it that Doomhammer, the orc leader, had escaped from Lordaeron and gone into hiding. Only one rogue clan still operated in secret, trying to evade the watchful eyes of the Alliance.",
					"The resourceful yet inexperienced Thrall decided to escape from Blackmoore's fortress and set off to find others of his kind. During his journeys Thrall visited the internment camps and found his once-mighty race to be strangely cowed and lethargic. Having not found the proud warriors he hoped to discover, Thrall set out to find the last undefeated orc chieftain, Grom Hellscream.",
					"Constantly hunted by the humans, Hellscream nevertheless held onto the Horde's unquenchable will to fight. Aided only by his own devoted Warsong clan, Hellscream continued to wage an underground war against the oppression of his beleaguered people. Unfortunately, Hellscream could never find a way to rouse the captured orcs from their stupor. The impressionable Thrall, inspired by Hellscream's idealism, developed a strong empathy for the Horde and its warrior traditions.",
					"Seeking the truth of his own origins, Thrall traveled north to find the legendary Frostwolf clan. Thrall learned that Gul'dan had exiled the Frostwolves during the early days of the First War. He also discovered that he was the son and heir of the orc hero Durotan, the true chieftain of the Frostwolves who had been murdered in the wilds nearly twenty years before.",
					"Under the tutelage of the venerable shaman Drek'Thar, Thrall studied his people's ancient shamanistic culture, which had been forgotten under Gul'dan's evil rule. Over time, Thrall became a powerful shaman and took his rightful place as chieftain of the exiled Frostwolves. Empowered by the elements themselves and driven to find his destiny, Thrall set off to free the captive clans and heal his race of demonic corruption.",
					"During his travels, Thrall found the aged warchief, Orgrim Doomhammer, who had been living as a hermit for many years. Doomhammer, who had been a close friend of Thrall's father, decided to follow the young, visionary orc and help him free the captive clans. Supported by many of the veteran chieftains, Thrall ultimately succeeded in revitalizing the Horde and giving his people a new spiritual identity.",
					"To symbolize his people's rebirth, Thrall returned to Blackmoore's fortress of Durnholde and put a decisive end to his former master's plans by laying siege to the internment camps. This victory was not without its price: during the liberation of one camp, Doomhammer fell in battle.",
					"Thrall took up Doomhammer's legendary warhammer and donned his black plate-armor to become the new warchief of the Horde. During the following months, Thrall's small but volatile Horde laid waste to the internment camps and stymied the Alliance's best efforts to counter his clever strategies. Encouraged by his best friend and mentor, Grom Hellscream, Thrall worked to ensure that his people would never be slaves again.",
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		["Item-13158"] = {
			["base"] = {
				["title"] = "Words of the High Chief",
				["text"] = {
					"Attackers... from all sides.\n\nCan see it in their eyes. Timbermaw are evil. Enemy.\n\nMust protect tribe. Must protect Winterfall. Must drive intruders from our land.",
					"Snow, blinding...\n\nMust protect tribe. Make them strong. Be strong.\n\nDo not know...",
					"Firewater.\n\nMake more. More firewater.\n\nFirewater make Winterfall strong. Defeat our enemies.\n\nWinterfall have no ally. Winterfall are strong. Have great power.",
					"More. Must have more...\n\nWinterfall... not... weak...",
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		["Item-145308"] = {
			["base"] = {
				["title"] = "Rise of the Blood Elves",
				["text"] = {
					"At this time, the undead Scourge had essentially transformed Lordaeron and Quel'Thalas into the toxic Plaguelands. There were only a few pockets of Alliance resistance forces left. One such group, consisting primarily of high elves, was led by the last of the Sunstrider dynasty: Prince Kael'thas. ",
					"Kael, an accomplished wizard himself, grew wary of the failing Alliance. The high elves grieved for the loss of their homeland and decided to call themselves blood elves in honor of their fallen people. Yet as they worked to keep the Scourge at bay, they suffered greatly at being cut off from the Sunwell that had empowered them. ",
					"Desperate to find a cure for his people's racial addiction to magic, Kael did the unthinkable: he embraced his people's Highborne ancestry and joined with Illidan and his naga in hopes of finding a new magical power source upon which to feed. The remaining Alliance commanders condemned the blood elves as traitors and cast them out for good.",
					"With no place left to go, Kael and his blood elves followed Lady Vashj to Outland to help contest the warden, Maiev, who had recaptured Illidan. With the combined naga and blood elf forces, they managed to defeat Maiev and free Illidan from her grasp. Based in Outland, Illidan gathered his forces for a second strike against the Lich King and his fortress of Icecrown. ",
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		["GameObject-464020"] = {
			["base"] = {
				["title"] = "Stones of the Wolds Part 2",
				["text"] = {
					"<The stone tablet has been eroded by time and weather alike. Many of the words appear to be missing.>\r\n\r\n\r\nThough grass [...] took, their growth had slowed.\r\n\r\nThe Wanderer knelt down,\r\n\r\nPuzzled [...] on ivory face.\r\n\r\nOn wilted leaves, [...] frowned.",
					"'This [...] is dry, this sky is fierce\r\n\r\nand fire [...] below.\r\n\r\nCome, children of the Stone [...] hand.\r\n\r\n[...], help the waters flow.'",
					"And as she [...], we carved and shaped\r\n\r\n[...] craggy hills that reeled.\r\n\r\n'With waters [...], and songs of life,\r\n\r\n[...] harmony, it healed.'",
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		["Item-145305"] = {
			["base"] = {
				["title"] = "Sunwell - The Fall of Quel'Thalas",
				["text"] = {
					"Though he had defeated all of the people he now saw as his enemies, Arthas was still haunted by the ghost of Kel'Thuzad. The ghost told Arthas that he needed to be revived for the next phase of the Lich King's plan. To revive him, Arthas needed to bring Kel'Thuzad's remains to the mystical Sunwell, hidden within the high elves' eternal kingdom of Quel'Thalas.",
					"Arthas and his Scourge invaded Quel'Thalas and laid siege to the elves' crumbling defenses. Sylvanas Windrunner, the Ranger-General of Silvermoon, put up a valiant fight, but Arthas eventually eradicated the high elf army and battled through to the Sunwell. In a cruel gesture of his dominance, he even raised Sylvanas' defeated body as a banshee, cursed to endless undeath in the service of Quel'Thalas' conqueror.",
					"Ultimately, Arthas submerged Kel'Thuzad's remains within the holy waters of the Sunwell. Although the potent waters of Eternity were fouled by this act, Kel'Thuzad was reborn as a sorcerous lich. Resurrected as a far more powerful being, Kel'Thuzad explained the next phase of the Lich King's plan. ",
					"By the time Arthas and his army of the dead turned southward, not one living elf remained in Quel'Thalas. The glorious homeland of the high elves, which had stood for more than nine thousand years, was no more.",
				},
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		["GameObject-175758"] = {
			["base"] = {
				["title"] = "Archimonde's Return and the Flight to Kalimdor",
				["text"] = {
					"Once Kel'Thuzad was whole again, Arthas led the Scourge south to Dalaran. There the lich would obtain the powerful spellbook of Medivh, and use it to summon Archimonde back into the world. From that point on, Archimonde himself would begin the Legion's final invasion. Not even the wizards of the Kirin Tor could stop Arthas' forces from stealing Medivh's book, and soon Kel'Thuzad had all he needed to perform his spell. ",
					"After ten thousand years, the mighty demon Archimonde and his host emerged once again upon the world of Azeroth. Yet Dalaran was not their final destination. Under orders from Kil'jaeden himself, Archimonde and his demons followed the undead Scourge to Kalimdor, bent on destroying Nordrassil, the World Tree.",
					"In the midst of this chaos, a lone, mysterious prophet appeared to lend the mortal races guidance. This prophet proved to be none other than Medivh, the last Guardian, miraculously returned from the Beyond to redeem himself for past sins. Medivh told the Horde and the Alliance of the dangers they faced and urged them to band together. ",
					"Jaded by generations of hate, the orcs and humans would have none of it. Medivh was forced to deal with each race separately, using prophecy and trickery to guide them across the sea to the legendary land of Kalimdor. The orcs and humans soon encountered the long-hidden civilization of the Kaldorei.",
					"The orcs, led by Thrall, suffered a series of setbacks on their journey across Kalimdor's Barrens. Though they befriended Cairne Bloodhoof and his mighty tauren warriors, many orcs began to succumb to the demonic bloodlust that had plagued them for years. Thrall's greatest lieutenant, Grom Hellscream, even betrayed the Horde by giving himself over to his baser instincts.",
					" As Hellscream and his loyal Warsong warriors stalked through the forests of Ashenvale, they clashed with the ancient night elf Sentinels. Certain that the orcs had returned to their warlike ways, the demigod Cenarius came forth to drive Hellscream and his orcs back. Yet Hellscream and his orcs, overcome with supernatural hate and rage, managed to kill Cenarius and corrupt the ancient forestlands. ",
					"Ultimately, Hellscream redeemed his honor by helping Thrall defeat Mannoroth, the demon lord who first cursed the orcs with his bloodline of hate and rage. With Mannoroth's death, the orcs' blood-curse was finally brought to an end. ",
					"While Medivh worked to convince the orcs and humans of the need for an alliance, the night elves fought the Legion in their own secretive ways. Tyrande Whisperwind, the immortal High Priestess of the night elf Sentinels, battled desperately to keep the demons and undead from overrunning the forests of Ashenvale. Tyrande realized that she needed help, so she set out to awaken the night elf druids from their thousand-year slumber. ",
					"Calling upon her ancient love, Malfurion Stormrage, Tyrande succeeded in galvanizing her defenses and driving the Legion back. With Malfurion's help, nature herself rose up to vanquish the Legion and its Scourge allies.",
					"While searching for more of the hibernating druids, Malfurion found the ancient barrow prison in which he had chained his brother, Illidan. Convinced that Illidan would aid them against the Legion, Tyrande set him free. Though Illidan did aid them for a time, he eventually fled to pursue his own interests.",
					"The night elves braced themselves and fought the Burning Legion with grim determination. The Legion had never ceased in its desire for the Well of Eternity, long the source of strength for the World Tree and itself the heart of the night elf kingdom. If their planned assault on the Tree was successful, the demons would literally tear the world apart.",
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		["Item-145297"] = {
			["base"] = {
				["title"] = "The Dark Portal and the Fall of Stormwind",
				["text"] = {
					"As Kil'jaeden prepared the Horde for its invasion of Azeroth, Medivh continued to fight for his soul against Sargeras. King Llane, the noble monarch of Stormwind, grew wary of the darkness which seemed to taint the spirit of his former friend.",
					"King Llane shared his concerns with Anduin Lothar, the last descendent of the Arathi bloodline, whom he named his lieutenant-at-arms. Even so, neither man could have imagined that Medivh's slow descent into madness would bring about the horrors that were to come.",
					"As a final incentive, Sargeras promised to bestow great power upon Gul'dan if he agreed to lead the Horde to Azeroth. Through Medivh, Sargeras told the warlock that he could become a living god if he found the undersea tomb where the Guardian Aegwynn had placed Sargeras' crippled body nearly a thousand years before.",
					" Gul'dan agreed and decided that once the denizens of Azeroth were beaten, he would find the legendary tomb and claim his reward. Assured that the Horde would serve his purposes, Sargeras ordered the invasion to begin.",
					"Through a joint effort, Medivh and the warlocks of the Shadow Council opened the dimensional gateway known as the Dark Portal. This portal bridged the distance between Azeroth and Draenor, and it was large enough that armies might pass through it. Gul'dan dispatched orc scouts through the portal to survey the lands which they would conquer. The returning scouts assured the Shadow Council that the world of Azeroth was ripe for the taking.",
					"Still convinced that Gul'dan's corruption would destroy his people, Durotan spoke out against the warlocks once more. The brave warrior claimed that warlocks were destroying the purity of the orcish spirit and that this reckless invasion would be their doom. Gul'dan, unable to risk killing such a popular hero, was forced to exile Durotan and his Frostwolf Clan into the far reaches of this new world.",
					"After the exiled Frostwolves charged through the portal, only a few orc clans followed. These orcs quickly set up a base of operations within the Black Morass, a dark and swampy area far to the east of the kingdom of Stormwind. As the orcs began to branch out and explore the new lands, they came into immediate conflict with the human defenders of Stormwind. \r\n",
					"Though these skirmishes usually ended quickly, they did much to illustrate the weaknesses and strengths of both rival species. Llane and Lothar were never able to gather accurate data of the orcs' numbers and could only guess at how great a force they would have to contend with. ",
					"After a few years the majority of the orcish Horde had crossed into Azeroth, and Gul'dan deemed that the time for the primary strike against humanity had come. The Horde launched its full might against the unsuspecting kingdom of Stormwind. ",
					"As the forces of Azeroth and the Horde clashed across the kingdom, internal conflicts began to take their toll on both armies. King Llane, who believed the bestial orcs to be incapable of conquering Azeroth, contemptuously held his position at his capital of Stormwind. However, Sir Lothar became convinced that the battle should be taken directly to the enemy, and he was forced to choose between his convictions and his loyalty to the king. ",
					"Choosing to follow his instincts, Lothar stormed Medivh's tower-fortress of Karazhan with the help of the wizard's young apprentice, Khadgar. Khadgar and Lothar succeeded in vanquishing the possessed Guardian, whom they confirmed to be the source of the conflict. ",
					"By killing Medivh's body, Lothar and the young apprentice inadvertently banished the spirit of Sargeras to the abyss. As a consequence, the pure, virtuous spirit of Medivh was also allowed to live on... and wander the astral plane for many years to come.",
					"Although Medivh had been defeated, the Horde continued to dominate the defenders of Stormwind. As the Horde's victory drew nearer, Orgrim Doomhammer, one of the greatest orc chieftains, began to see the depraved corruption that had spread throughout the clans since their time in Draenor.",
					"His old comrade, Durotan, returned from exile and warned him yet again of Gul'dan's treachery. In speedy retribution, Gul'dan's assassins murdered Durotan and his family, leaving only his infant son alive. Unknown to Doomhammer was the fact that Durotan's infant son was found by the human officer, Aedelas Blackmoore, and taken as a slave. \r\n\r\nThat infant orc would one day rise to become the greatest leader his people would ever know. ",
					"Incensed by Durotan's death, Orgrim set out to free the Horde from demonic corruption and ultimately assumed the role of warchief of the Horde by killing Gul'dan's corrupt puppet, Blackhand. Under his decisive leadership the relentless Horde finally laid siege to Stormwind Keep. ",
					"King Llane had severely underestimated the might of the Horde, and he watched helplessly as his kingdom fell to the green-skinned invaders. Ultimately King Llane was assassinated by one of the Shadow Council's finest killers: the half-orc, Garona.",
					"Lothar and his warriors, returning home from Karazhan, hoped to stem the loss of life and save their once-glorious homeland. Instead, they returned too late and found their beloved kingdom in smoking ruins. The orcish Horde continued to ravage the countryside and claimed the surrounding lands for its own. Forced into hiding, Lothar and his companions swore a grim oath to reclaim their homeland at any cost.",
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		["GameObject-441183"] = {
			["base"] = {
				["title"] = "Galan's Edict",
				["text"] = {
					"I, Watcher Galan, erect this monument to forever be a warning. The earthen shall know the wrath of the titans if they defy their will again.\r\n\r\nFrom this day forward, they will be bound more tightly to my will and that of our titan overlords. If they again defy us or the titans no longer require their aid, they will be forcefully deactivated with extreme prejudice.\r\n\r\nSuch is my will.\r\n\r\nSuch is the will of the titans.",
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		["Item-145280"] = {
			["base"] = {
				["title"] = "Sargeras and the Betrayal",
				["text"] = {
					"Over time, demonic entities made their way into the Titans' worlds from the Twisting Nether, and the Pantheon elected its greatest warrior, Sargeras, to act as its first line of defense. A noble giant of molten bronze, Sargeras carried out his duties for countless millennia, seeking out and destroying these demons wherever he could find them.",
					"Although Sargeras' nearly limitless powers made short work of the shambling demons he found throughout the Great Dark, he was greatly troubled by the creatures' corruption and all-consuming evil. Incapable of fathoming such depravity, the great Titan began to slip into a brooding depression. Despite his growing unease, Sargeras rid the universe of demonic entities by trapping them within a corner of the Twisting Nether.",
					"While his confusion and misery deepened, Sargeras was forced to contend with a particularly insidious group intent on disrupting the Titans' order: the Nathrezim. This dark race of vampiric demons (also known as dreadlords) conquered a number of populated worlds by possessing their inhabitants and turning them to the shadow.",
					"The nefarious, scheming dreadlords turned whole nations against one another by manipulating them into unthinking hatred and mistrust. Sargeras defeated the Nathrezim easily, but their corruption affected him deeply.",
					"As doubt and despair overwhelmed Sargeras' senses, he lost all faith not only in his mission, but also in the Titans' vision of an ordered universe. Eventually he came to believe that the concept of order itself was folly, and that chaos and depravity were the only absolutes within the dark, lonely universe. ",
					"His fellow Titans tried to persuade him of his error and calm his raging emotions, but he disregarded their more optimistic beliefs as self-serving delusions. Storming from their ranks forever, Sargeras set out to find his own place in the universe. Although the Pantheon was sorrowful at his departure, the Titans could never have predicted just how far their lost brother would go.",
					"By the time Sargeras' madness had consumed the last vestiges of his valiant spirit, he believed that the Titans themselves were responsible for creation's failure. Deciding, at last, to undo their works throughout the universe, he resolved to form an unstoppable army that would set the physical universe aflame.",
					"Even Sargeras' titanic form became distorted from the corruption that plagued his once-noble heart. His eyes, hair, and beard erupted in fire, and his metallic bronze skin split open to reveal an endless furnace of blistering hate.",
					"In his fury, Sargeras shattered the prisons he'd created and set the loathsome demons free. These cunning creatures bowed before the dark Titan's vast rage and offered to serve him in whatever malicious ways they could. Seeking a way to lead and control his vast demonic army, Sargeras recruited (and subsequently corrupted) the ancient and intelligent race of the Eredar. From within their ranks, Sargeras picked two champions to command his demonic army of destruction.",
					"Kil'jaeden the Deceiver was chosen to seek out the darkest races in the universe and recruit them into Sargeras' ranks. The second champion, Archimonde the Defiler, was chosen to lead Sargeras' vast armies into battle against any who might resist the Titan's will. ",
					"Kil'jaeden's first move was to enslave the vampiric dreadlords under his terrible power. The dreadlords served as his personal agents throughout the universe, and they took pleasure in locating primitive races for their master to corrupt and bring into the fold. First amongst the dreadlords was Tichondrius the Darkener. Tichondrius served Kil'jaeden as the perfect soldier and agreed to bring Sargeras' burning will to all the dark corners of the universe.",
					"The mighty Archimonde also empowered agents of his own. Calling upon the malefic pit lords and their barbarous leader, Mannoroth the Destructor, Archimonde hoped to establish a fighting elite that would scour creation of all life.",
					"Once Sargeras saw that his armies were amassed and ready to follow his every command, he launched his raging forces into the vastness of the Great Dark. He referred to his growing army as the Burning Legion. To this date, it is still unclear how many worlds they consumed and burned on their unholy Burning Crusade across the universe.",
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		["Item-145284"] = {
			["base"] = {
				["title"] = "Mount Hyjal and Illidan's Gift",
				["text"] = {
					"The few night elves that survived the horrific explosion rallied together on crudely made rafts and slowly made their way to the only landmass in sight. Somehow, by the grace of Elune, Malfurion, Tyrande, and Cenarius had survived the Great Sundering. The weary heroes agreed to lead their fellow survivors and establish a new home for their people. ",
					"As they journeyed in silence, they surveyed the wreckage of their world and realized that their passions had wrought the destruction all around them. Though Sargeras and his Legion had been ripped from the world by the Well's destruction, Malfurion and his companions were left to ponder the terrible cost of victory. ",
					"There were many Highborne who did survive the cataclysm unscathed. They made their way to the shores of the new land along with the other night elves. Though Malfurion mistrusted the Highborne's motivations, he was satisfied that they could cause no real mischief without the Well's energies.",
					"As the weary mass of night elves landed upon the shores of the new land, they found that the holy mountain, Hyjal, had survived the catastrophe. Seeking to establish a new home for themselves, Malfurion and the night elves climbed the slopes of Hyjal and reached its windswept summit. As they descended into the wooded bowl, nestled between the mountain's enormous peaks, they found a small, tranquil lake. To their horror, they found that the lake's waters had been fouled by magic.",
					"Illidan, having survived the Sundering as well, had reached Hyjal summit long before Malfurion and the night elves. In his mad bid to maintain the flows of magic in the world, Illidan had poured his vials, which contained the precious waters from the Well of Eternity, into the mountain lake. ",
					"The Well's potent energies quickly ignited and coalesced into a new Well of Eternity. The exultant Illidan, believing that the new Well was a gift to future generations, was shocked when Malfurion hunted him down. Malfurion explained to his brother that magic was innately chaotic and that its use would inevitably lead to widespread corruption and strife. Still, Illidan refused to relinquish his magical powers.",
					"Knowing full well where Illidan's ruthless schemes would eventually lead, Malfurion decided to deal with his power-crazed brother once and for all. With Cenarius' help, Malfurion sealed Illidan within a vast underground barrow prison, where he would remain chained and powerless until the end of time. To ensure his brother's containment, Malfurion empowered the young warden, Maiev Shadowsong, to be Illidan's personal jailor.",
					"Concerned that destroying the new Well might bring about an even greater catastrophe, the night elves resolved to leave it be. However, Malfurion declared that they would never practice the arts of magic again. Under Cenarius' watchful eye, they began to study the ancient arts of druidism that would enable them to heal the ravaged earth and re-grow their beloved forests at the base of Mount Hyjal.",
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		["Item-145300"] = {
			["base"] = {
				["title"] = "The Battle of Grim Batol",
				["text"] = {
					"Meanwhile, in the war-torn lands of the south, the scattered remnants of the Horde fought for their very survival. Though Grom Hellscream and his Warsong clan managed to evade capture, Deadeye and his Bleeding Hollow clan were rounded up and placed in the internment camps in Lordaeron. Notwithstanding these costly uprisings, the camps' wardens soon re-established control over their brutish charges.",
					"However, unknown to the Alliance, a large force of orcs still roamed free in the northern wastes of Khaz Modan. The Dragonmaw clan, led by the infamous warlock Nekros, was using an ancient artifact known as the Demon Soul to control the Dragonqueen, Alexstrasza, and her dragonflight. With the Dragonqueen as his hostage, Nekros built up a secret army within the abandoned - some say cursed - Wildhammer stronghold of Grim Batol. ",
					"Planning to unleash his forces and the mighty red dragons on the Alliance, Nekros hoped to reunite the Horde and continue its conquest of Azeroth. His vision did not come to pass: a small group of resistance fighters, led by the human mage Rhonin managed to destroy the Demon Soul and free the Dragonqueen from Nekros' command.",
					"In their fury, Alexstrasza's dragons tore Grim Batol apart and incinerated the greater bulk of the Dragonmaw clan. Nekros' grand schemes of reunification came crashing down as the Alliance troops rounded up the remaining orc survivors and threw them into the waiting internment camps. The Dragonmaw clan's defeat signaled the end of the Horde, and the end of the orcs' furious bloodlust. ",
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		["Item-225217"] = {
			["base"] = {
				["title"] = "500 Dishes Using Cave Fish and Mushrooms",
				["text"] = {
					'Undersea "Cookies" \r\n \r\nIngredients:\r\n- Cave fish fillets, minced\r\n- Gigantic mushrooms, stems minced and cap hearts reserved for essence\r\n- Cabbage, finely shredded\r\n- Fresh herbs, minced\r\n- Salt and freshly ground shadow root.\r\n- Flour, for binding\r\n- Eggs, beaten\r\n- Cinderbee honey',
					"Instructions:\r\n- In a cauldron, combine the minced cave fish, minced mushroom stems, shredded cabbage, minced herbs, a pinch of salt, and shadow root.\r\n- Sprinkle in enough flour to bind the mixture and then fold in the beaten eggs to form a dough.\r\n\r\nShape the cookies:\r\n- Take small portions of the mixture and shape them into flat, round patties.",
					"Cook with cinderbee honey:\r\n- Place the patties on a stone slab.\r\n- Drizzle cinderbee honey over the patties and watch as they sizzle and cook through the honey's elemental heat.",
					'Finish and Serve:\r\n- Once cooked, anoint the patties with a few drops of the potent mushroom essence.\r\n- Enjoy these enchanted "cookies" during Beledar\'s Shadow. Let the cinderbee\'s honey warm you from within.',
					"<A note in a shaky hand accompanies the recipe.>\r\n\r\nAshes! I miss processed sugar. I miss it so much. If the Order of Night showed up with a beignet, I'd give myself to this Harbinger body and soul. Just give me that sweet, sweet pastry!",
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		["GameObject-175735"] = {
			["base"] = {
				["title"] = "The Guardians of Tirisfal",
				["text"] = {
					"With the absence of trolls in the northlands, the elves of Quel'Thalas bent their efforts towards rebuilding their glorious homeland. The victorious armies of Arathor returned home to southlands of Strom. ",
					"The human society of Arathor grew and prospered, yet Thoradin, fearful that his kingdom would splinter apart if it overextended itself, maintained that Strom was the center of the Arathorian empire. After many peaceful years of growth and commerce, mighty Thoradin departed on one final quest, never to return, leaving Arathor's younger generation free to expand the empire beyond the lands of Strom.",
					"The original hundred magi, who were tutored in the ways of magic by the elves, expanded their powers and studied the mystic disciplines of spell-weaving in much greater detail. These magi, initially chosen for their strong wills and noble spirits, had always practiced their magic with care and responsibility; however, they passed their secrets and powers onto a newer generation that had no concept of the rigors of war or the necessity for self-restraint. ",
					"These younger magicians began to practice magic for personal gain rather than out of any responsibility towards their fellows. ",
					"As the empire grew and expanded into new lands, the young magicians also spread out into the southlands. Wielding their mystical powers, the magicians protected their brethren from the wild creatures of the land and made it possible for new city-states to be constructed in the wilderness. Yet, as their powers grew, the magicians became ever more conceited and isolated from the rest of society.",
					"The second Arathorian city-state of Dalaran was founded in the lands north of Strom. Many fledgling wizards left the restraining confines of Strom behind and traveled to Dalaran, where they hoped to use their new powers with greater freedom. These magicians used their skills to build up the enchanted spires of Dalaran and reveled in the pursuit of their studies. ",
					"The citizens of Dalaran tolerated the magicians' endeavors and built up a bustling economy under the protection of their magic-using defenders. Yet, as more and more magicians practiced their arts, the fabric of reality around Dalaran began to weaken and tear.",
					"The sinister agents of the Burning Legion, who had been banished when the Well of Eternity collapsed, were lured back into the world by the heedless spellcasting of the magicians of Dalaran. Though these relatively weak demons did not appear in force, they did sew considerable confusion and chaos within the streets of Dalaran. ",
					"Most of these demonic encounters were isolated events, and the ruling Magocrats did what they could to keep such events hidden from the public. The most powerful magicians were sent to capture the elusive demons, but they often found themselves hopelessly outmatched by the lone agents of the mighty Legion.",
					"After a few months the superstitious peasantry began to suspect that their sorcerous rulers were hiding something terrible from them. Rumors of revolution began to sweep through the streets of Dalaran as the paranoid citizenry questioned the motives and practices of the magicians they had once admired. The Magocrats, fearing that the peasants would revolt and that Strom would take action against them, turned to the only group they felt would understand their particular problem: the elves.",
					"Upon hearing the Magocrats' news of demonic activity in Dalaran, the elves quickly dispatched their mightiest wizards to the human lands. The elven wizards studied the energy currents in Dalaran and made detailed reports of all demonic activity that they beheld. They concluded that although there were only a few demons loose in the world, the Legion itself would remain a dire threat so long as humans continued to wield the forces of magic. ",
					"The Council of Silvermoon, which ruled over the elves of Quel'Thalas, entered into a secret pact with the Magocrat lords of Dalaran. The elves told the Magocrats about the history of ancient Kalimdor and of the Burning Legion, a history which still threatened the world. They informed the humans that so long as they used magic, they would need to protect their citizenry from the malicious agents of the Legion. ",
					"The Magocrats proposed the notion of empowering a single mortal champion who would utilize their powers in order to fight a never-ending secret war against the Legion. It was stressed that the majority of mankind could never know about the Guardians or the threat of the Legion for fear that they would riot in fear and paranoia. The elves agreed to the proposal and founded a secret society that would watch over the selection of the Guardian and help to stem the rise of chaos in the world.",
					"The society held its secret meetings in the shadowed Tirisfal Glades, where the high elves had first settled in Lordaeron. Thus, they named the secret sect the Guardians of Tirisfal. The mortal champions who were chosen to be Guardians were imbued with incredible powers of both elven and human magic. Though there would only ever be one Guardian at a time, they held such vast power that they could single-handedly fight back the Legion's agents wherever they were found in the world. ",
					"The Guardian power was so great that only the Council of Tirisfal was allowed to choose potential successors to the mantle of Guardianship. Whenever a Guardian grew too old, or wearied of the secret war against chaos, the Council chose a new champion, and under controlled conditions, formally channeled the Guardian power into its new agent.",
					"As the generations passed, Guardians defended the masses of humanity from the invisible threat of the Burning Legion throughout the lands of Arathor and Quel'Thalas. Arathor grew and prospered while the use of magic spread throughout the empire. Meanwhile, the Guardians kept careful watch for signs of demonic activity. ",
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		["Item-145292"] = {
			["base"] = {
				["title"] = "The Seven Kingdoms",
				["text"] = {
					"Strom continued to act as the central hub of Arathor, but as with Dalaran, many new city-states arose across the continent of Lordaeron. Gilneas, Alterac, and Kul Tiras were the first city-states to arise, and although they each had their own customs and commercial workings, they all held to the unifying authority of Strom. ",
					"Under the vigilant watch of the Order of Tirisfal, Dalaran became the chief center of learning for magicians throughout the land. The Magocrats who ruled Dalaran founded the Kirin Tor, a specialized sect that was charged with cataloguing and researching every spell, artifact, and magic item known to mankind at the time. ",
					"Gilneas and Alterac became strong supporters of Strom and developed mighty armies that explored the mountainous southern lands of Khaz Modan. It was during this period that humans first met the ancient race of dwarves and traveled to their cavernous subterranean city of Ironforge. The humans and dwarves shared many secrets of metal-smithing and engineering and discovered a common love for battle and storytelling.",
					"The city-state of Kul Tiras, founded upon a large island south of Lordaeron, developed a prosperous economy based on fishing and shipping. Over time, Kul Tiras built up a mighty fleet of merchant vessels that sailed throughout the known lands in search of exotic goods to trade and sell. Yet even as the economy of Arathor flourished, its strongest elements began to disintegrate.",
					"In time, the lords of Strom sought to move their estates to the lush northlands of Lordaeron and leave the arid lands of the south. The heirs of King Thoradin, the last descendants of the Arathi bloodline, argued that Strom should not be abandoned and thus incurred the displeasure of the greater citizenry, who were likewise eager to leave. ",
					"The lords of Strom, seeking to find purity and enlightenment in the untamed north, decided to leave their ancient city behind. Far to the north of Dalaran, the lords of Strom built a new city-state which they named Lordaeron. The entire continent would take its name from this city-state. Lordaeron became a mecca for religious travelers and all those who sought inner peace and security. ",
					"The descendents of the Arathi, left within the crumbling walls of ancient Strom, decided to travel south past the rocky mountains of Khaz Modan. Their journey finally ended after many long seasons, and they settled in the northern region of the continent they would name Azeroth. In a fertile valley they founded the kingdom of Stormwind, which quickly became a self-sufficient power in its own right. ",
					"The few warriors still left in Strom decided to remain and guard the ancient walls of their city. Strom was no longer the center of the empire, but it developed into a new nation known as Stromgarde. Though each of the city-states became prosperous in its own right, the empire of Arathor had effectively disintegrated. As each nation developed its own customs and beliefs, they became increasingly segregated from one another. King Thoradin's vision of a unified humanity had faded at last.",
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		["GameObject-175730"] = {
			["base"] = {
				["title"] = "The World Tree and the Emerald Dream",
				["text"] = {
					"For many years, the night elves worked tirelessly to rebuild what they could of their ancient homeland. Leaving their broken temples and roads to be overgrown, they constructed their new homes amidst the verdant trees and shadowed hills at Hyjal's base. In time, the dragons that had survived the great Sundering came forth from their secret abodes. ",
					"Alexstrasza the red, Ysera the green, and Nozdormu the bronze descended upon the druids' tranquil glades and surveyed the fruits of the night elves' labors. Malfurion, who had become an arch-druid of immense power, greeted the mighty dragons and told them about the creation of the new Well of Eternity. ",
					"The great dragons were alarmed to hear the dark news and speculated that as long as the Well remained, the Legion might one day return and assault the world once again. Malfurion and the three dragons made a pact to keep the Well safe and ensure that the agents of the Burning Legion would never find their way back into the world.",
					"Alexstrasza, the Lifebinder, placed a single, enchanted acorn within the heart of the Well of Eternity. The acorn, activated by the potent, magical waters, sprung to life as a colossal tree. The mighty tree's roots grew from the Well's waters, and its verdant canopy seemed to scrape the roof of the sky. ",
					'The immense tree would be an everlasting symbol of the night elves\' bond with nature, and its life-giving energies would extend out to heal the rest of the world over time. The night elves\' gave their World Tree the new name Nordrassil, which meant "crown of the heavens" in their native tongue. ',
					"Nozdormu, the Timeless, placed an enchantment upon the World Tree to ensure that as long as the colossal tree stood, the night elves would never age or fall prey to sickness or disease. ",
					"Ysera, the Dreamer, also placed an enchantment upon the World Tree by linking it to her own realm, the ethereal dimension known as the Emerald Dream. The Emerald Dream, a vast, ever-changing spirit world, existed outside the boundaries of the physical world. From the Dream, Ysera regulated the ebb and flow of nature and the evolutionary path of the world itself. ",
					"The night elf druids, including Malfurion himself, were bound to the Dream through the World Tree. As part of the mystical pact, the druids agreed to sleep for centuries at a time so that their spirits could roam the infinite paths of Ysera's Dreamways. Though the druids were grieved at the prospect of losing so many years of their lives to hibernation, they selflessly agreed to uphold their bargain with Ysera.",
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		["GameObject-215765"] = {
			["base"] = {
				["title"] = "Waiting for the Turtle",
				["text"] = {
					'On this site many generations ago, equipped with little more than an umbrella and pack full of food, the young pandaren explorer Liu Lang set forth to explore the world on the back of a sea turtle.\n\nAt the time it was widely believed that the rest of the world had been destroyed in the Sundering. Common wisdom also had it that Liu Lang was... "damaged" in the head.\n\nEveryone was proven wrong when Liu Lang returned five years later, spouting tales of mysterious lands beyond the sea. He would go on to return to Pandaria every five years for the rest of his days, his turtle growing bigger and bigger with each visit, until it was large enough to house an entire colony.\n\nPandaren afflicted with the wanderlust often stared out across the sea awaiting his return. To this day, when someone is caught gazing off to the horizon for any reason, they are often asked if they are "Waiting for the turtle."',
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		["GameObject-175729"] = {
			["base"] = {
				["title"] = "Mount Hyjal and Illidan's Gift",
				["text"] = {
					"The few night elves that survived the horrific explosion rallied together on crudely made rafts and slowly made their way to the only landmass in sight. Somehow, by the grace of Elune, Malfurion, Tyrande, and Cenarius had survived the Great Sundering. The weary heroes agreed to lead their fellow survivors and establish a new home for their people. ",
					"As they journeyed in silence, they surveyed the wreckage of their world and realized that their passions had wrought the destruction all around them. Though Sargeras and his Legion had been ripped from the world by the Well's destruction, Malfurion and his companions were left to ponder the terrible cost of victory. ",
					"There were many Highborne who did survive the cataclysm unscathed. They made their way to the shores of the new land along with the other night elves. Though Malfurion mistrusted the Highborne's motivations, he was satisfied that they could cause no real mischief without the Well's energies.",
					"As the weary mass of night elves landed upon the shores of the new land, they found that the holy mountain, Hyjal, had survived the catastrophe. Seeking to establish a new home for themselves, Malfurion and the night elves climbed the slopes of Hyjal and reached its windswept summit. As they descended into the wooded bowl, nestled between the mountain's enormous peaks, they found a small, tranquil lake. To their horror, they found that the lake's waters had been fouled by magic.",
					"Illidan, having survived the Sundering as well, had reached Hyjal summit long before Malfurion and the night elves. In his mad bid to maintain the flows of magic in the world, Illidan had poured his vials, which contained the precious waters from the Well of Eternity, into the mountain lake. ",
					"The Well's potent energies quickly ignited and coalesced into a new Well of Eternity. The exultant Illidan, believing that the new Well was a gift to future generations, was shocked when Malfurion hunted him down. Malfurion explained to his brother that magic was innately chaotic and that its use would inevitably lead to widespread corruption and strife. Still, Illidan refused to relinquish his magical powers.",
					"Knowing full well where Illidan's ruthless schemes would eventually lead, Malfurion decided to deal with his power-crazed brother once and for all. With Cenarius' help, Malfurion sealed Illidan within a vast underground barrow prison, where he would remain chained and powerless until the end of time. To ensure his brother's containment, Malfurion empowered the young warden, Maiev Shadowsong, to be Illidan's personal jailor.",
					"Concerned that destroying the new Well might bring about an even greater catastrophe, the night elves resolved to leave it be. However, Malfurion declared that they would never practice the arts of magic again. Under Cenarius' watchful eye, they began to study the ancient arts of druidism that would enable them to heal the ravaged earth and re-grow their beloved forests at the base of Mount Hyjal.",
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		["GameObject-266761"] = {
			["base"] = {
				["title"] = "Research Notes",
				["text"] = {
					"A most encouraging breakthrough! I was finally able to summon a simulacra of life in the form of a small green dragon, but it initially appeared as though this was merely a fluke, as no other wielder could replicate the effect.\r\n\r\nThrough some experimentation--and a sudden shocking heat in my pocket--I discovered a forgotten green dragon scale in that pocket, and the pieces fell into place.  The wand needed a focus to channel the arcane energies through!\r\n\r\nI immediately etched runes into the wand to provide a basic focus, and tried again.  Unfortunately, this only allowed me to summon a small lamb, a mere reflection of the simplest of all arcane manifestations.\r\n\r\nStill, the green scale allowed me to summon the whelp again; I wonder if there may be other items that may act as a focus for the wand, and summon other various simulacra.\r\n\r\nFurther experimentation is, as always, necessary...\r\n\r\n- Willem West",
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		["Item-189753"] = {
			["base"] = {
				["title"] = "Firim in Exile, Epilogue",
				["text"] = {
					"Though the Jailer has been defeated and the Shadowlands made whole again, I find myself unable to celebrate these victories.\r\n\r\nFor I have studied the inner workings of the Sepulcher. Seen the powers with which the Jailer sought to remake reality. And these observations fill me with a fear that shakes the very core of my being.",
					"It is clear to me now that there must be a Zereth for each force of the cosmos, and within them, an inner sanctum akin to the Sepulcher.\r\n\r\nAnd if that is true, then these sanctums must be connected on some fundamental level; a connection that the Jailer sought to exploit.",
					"What he began in the Sepulcher was meant to cascade outward from one Zereth to the next, until all were dominated by his power. The heart of the Shadowlands acting as a doorway to the heart of each cosmic force in turn, one after another bound to his will.\r\n\r\nBut if his scheme was thwarted, then why is my mind so ill at ease?",
					"Because I have seen how fragile the pattern is. How delicate the scales that keep the six forces in balance.\r\n\r\nAnd if the Jailer, in his act of malevolence, left behind but the most imperceptible of cracks in that pattern, then I fear what is tiny now will only grow, until the balance itself is prone to be shattered by another force applying relentless pressure.",
					"I pray that the First Ones anticipated such an eventuality. That they would leave measures in place to preserve their grand design.\r\n\r\nUnless... \r\n\r\nUnless their design was never meant to endure.\r\n\r\nAnd that... that is the possibility that haunts me.",
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		["GameObject-21581"] = {
			["base"] = {
				["title"] = "Aftermath of the Second War",
				["text"] = {
					"The devastating Second War against the orcish horde left the Alliance of Lordaeron in a state of shock and disarray. The bloodthirsty orcs, led by the mighty warchief, Orgrim Doomhammer, not only smashed their way through the dwarf-held lands of Khaz Modan, but had razed many of Lordaeron's central provinces as well. The unrelenting orcs even succeeded in ravaging the\r\nelves' remote kingdom of Quel'Thalas before their rampage was finally stopped.",
					"The Alliance armies led by Sir Anduin Lothar, Uther the Lightbringer, and Admiral Daelin Proudmoore pushed the orcs south into the shattered land of Azeroth - the first kingdom to fall before the orcs' ruthless onslaught.\r\n\r\nThe Alliance forces under Sir Lothar managed to push Doomhammer's clans out of Lordaeron and back into the orc-controlled lands of Azeroth. Lothar's forces surrounded the orcs' volcanic citadel of Blackrock Spire and laid siege to their defenses.",
					"In a last-ditch effort, Doomhammer and his lieutenants staged a daring charge from the Spire and clashed with Lothar's paladins in the center of the Burning Steppes. Doomhammer and Lothar squared off in a titanic battle that left both mighty combatants battered and drained. Though Doomhammer narrowly succeeded in vanquishing Lothar, the great hero's death did not have the effect the warchief had hoped for.",
					"Turalyon, Lothar's most trusted lieutenant, took up Lothar's bloodstained shield and rallied his grief-stricken brethren for a vicious counterattack. Under the ragged standards of both Lordaeron and Azeroth, Turalyon's troops slaughtered the bulk of Doomhammer's remaining forces in a glorious, but terrible rout.",
					"There was nothing left for the ragged, scattered orc survivors but to flee to the last standing bastion of orcish power - the dark portal.\r\n\r\nTuralyon and his warriors chased the remaining orcs through the festering Swamp of Sorrows and into the corrupted Blasted Lands where the dark portal stood. There, at the foot of the colossal portal, the broken horde and the rugged Alliance clashed in what would be the last, bloodiest battle of the Second War. ",
					"Outnumbered and driven mad by the curse of their bloodlust, the orcs inevitably fell before the wrath of the Alliance. Doomhammer was taken prisoner and escorted to Lordaeron while his broken clans were rounded up and hauled north - back to Lordaeron.",
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		["Item-145286"] = {
			["base"] = {
				["title"] = "Exile of the High Elves",
				["text"] = {
					"As the centuries passed, the night elves' new society grew strong and expanded throughout the budding forest that they came to call Ashenvale. Many of the creatures and species that were abundant before the Great Sundering, such as furbolgs and quilboars, reappeared and flourished in the land. Under the druids' benevolent leadership, the night elves enjoyed an era of unprecedented peace and tranquility under the stars.",
					"However, many of the original Highborne survivors grew restless. Like Illidan before them, they fell victim to the withdrawal that came from the loss of their coveted magics. They were tempted to tap the energies of the Well of Eternity and exult in their magical practices. Dath'Remar, the brash, outspoken leader of the Highborne, began to mock the druids publicly, calling them cowards for refusing to wield the magic that he said was theirs by right. ",
					"Malfurion and the druids dismissed Dath'Remar's arguments and warned the Highborne that any use of magic would be punishable by death. In an insolent and ill-fated attempt to convince the druids to rescind their law, Dath'Remar and his followers unleashed a terrible magical storm upon Ashenvale.",
					"The druids could not bring themselves to put so many of their kin to death, so they decided to exile the reckless Highborne from their lands. Dath'Remar and his followers, glad to be rid of their conservative cousins at last, boarded a number of specially crafted ships and set sail upon the seas. Though none of them knew what awaited them beyond the waters of the raging Maelstrom, they were eager to establish their own homeland, where they could practice their coveted magics with impunity. ",
					"The Highborne, or Quel'dorei, as Azshara had named them in ages past, would eventually set shore upon the eastern land men would call Lordaeron. They planned to build their own magical kingdom, Quel'Thalas, and reject the night elves' precepts of moon worship and nocturnal activity. Forever after, they would embrace the sun and be known only as the high elves. ",
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		["GameObject-270855"] = {
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				["title"] = "Inconspicuous Note",
				["text"] = {
					"It begins in the 2104059.\r\n\r\nWith a most pleasing sign.\r\n\r\n(These letters will not always rhyme.)",
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		["GameObject-148502"] = {
			["base"] = {
				["title"] = "Page 9",
				["text"] = {
					"...of sea, spirit and self...",
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		["GameObject-408631"] = {
			["base"] = {
				["title"] = "Tome of Archived Isles Research",
				["text"] = {
					"PROPERTY OF NIROBIN",
					"<Ever-swirling ink teases indecipherable texts across the parchment. It seems to be mocking your underwhelming research knowledge.>",
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		["Item-145279"] = {
			["base"] = {
				["title"] = "The Kaldorei and the Well of Eternity",
				["text"] = {
					"Ten thousand years before the orcs and humans clashed in their First War, the world of Azeroth cradled only one massive continent surrounded by the infinite, raging seas. That land mass, known as Kalimdor, was home to a number of disparate races and creatures, all vying for survival amongst the savage elements of the waking world. At the dark continent's center was a mysterious lake of incandescent energies.",
					"The lake, which would later be called the Well of Eternity, was the true heart of the world's magic and natural power. Drawing its energies from the infinite Great Dark beyond the world, the Well acted as a mystical fount, sending its potent energies out across the world to nourish life in all its wondrous forms.\r\n\r\nIn time, a primitive tribe of nocturnal humanoids cautiously made their way to the edges of the mesmerizing, enchanted lake.",
					"The feral, nomadic humanoids, drawn by the Well's strange energies, built crude homes upon its tranquil shores. Over time, the Well's cosmic power affected the strange tribe, making them strong, wise and virtually immortal. The tribe adopted the name Kaldorei, which meant -children of the stars- in their native tongue. To celebrate their budding society, they constructed great structures and temples around the lake's periphery.",
					"The Kaldorei, or night elves as they would later be known, worshipped the moon goddess, Elune, and believed that she slept within the Well's shimmering depths during the daylight hours. The early night elf priests and seers studied the Well with an insatiable curiosity, driven to plumb its untold secrets and power. As their society grew, the night elves explored the\r\nbreadth of Kalimdor and encountered its myriad denizens.",
					"The only creatures that gave them pause were the ancient and powerful dragons. Though\r\nthe great serpentine beasts were often reclusive, they did much to safeguard the known lands from potential threats. The night elves believed that the dragons held themselves to be the protectors of the world, and that they and their secrets were best left alone.",
					"In time, the night elves' curiosity led them to meet and befriend a number of powerful entities, not the least of which was Cenarius, a mighty demi-god of the primordial forestlands. The great-hearted Cenarius grew fond of the inquisitive night elves and spent a great deal of time teaching them about the natural world. The tranquil Kaldorei developed a strong empathy for the living forests of Kalimdor and reveled in the harmonious balance of nature.",
					"Yet, as the seemingly endless ages passed, the night elves' civilization expanded both territorially and culturally. Their temples, roads, and dwelling places stretched across the breadth of the dark continent. Azshara, the night elves' beautiful and gifted Queen, built an immense, wondrous palace on the Well's shore that housed her favored servitors within its bejeweled halls. ",
					"Her servitors, whom she called the Quel'dorei or -high-borne,- doted on her every command and believed themselves to be greater than the rest of their lower-caste brethren. Though Queen Azshara was loved equally by all of her people, the high-borne were secretly hated by the jealous masses.\r\n\r\nSharing the priests' curiosity towards the Well of Eternity, Azshara ordered the educated high-borne to plumb its secrets and reveal its true purpose in the world. ",
					"The high-borne buried themselves in their work and studied the Well ceaselessly. In time they developed the ability to manipulate and control the Well's cosmic energies. As their reckless experiments progressed, the high-borne found that they could use their newfound powers to either create or destroy at their leisure. The hapless high-borne had stumbled upon primitive magic and were now resolved to devote themselves to its mastery.",
					"Although they agreed that magic was inherently dangerous if handled irresponsibly, Azshara and her highborne began to practice their spellcraft with reckless abandon. Cenarius and many of the wizened night elf scholars warned that only calamity would result from toying with the clearly volatile arts of magic. But, Azshara and her followers stubbornly continued to expand their burgeoning powers.",
					"As their powers grew, a distinct change came over Azshara and the high-borne. The haughty, aloof upper class became increasingly callous and cruel towards their fellow night elves. A dark, brooding pall veiled Azshara's once entrancing beauty. She began to withdraw from her loving subjects and refused to interact with any but her trusted high-borne priests.",
					"A young, brazen scholar named Furion Stormrage, who had spent much of his time studying the Well's effects, began to suspect that a terrible power was corrupting the high-borne and his beloved Queen. Though he could not conceive the evil that was to come, he knew that the night elves' lives would soon be changed forever....",
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		["GameObject-406321"] = {
			["base"] = {
				["title"] = "Tome of Archived Isles Research",
				["text"] = {
					"Tome of Archived Found Relic Studies\r\n\r\nPROPERTY OF NIROBIN",
					"Information acquired from the Lost Atheneum, Forbidden Reach, Dragon Isles, Azeroth:\r\n\r\nThis goblet is not enveloped in merriment and joy like one would expect but sorrow--sorrow born of its owner's sense of impending doom.",
					'Information acquired from the The Riverbed, Ohn\'ahran Plains, Dragon Isles, Azeroth:\r\n\r\nData from the Riverbed site suggests a caravan left Maruukai on a diplomatic endeavor led by their Khanam Dochra, or "Favored Daughter."',
					"<Murky swirls of ink mock your lack of clue-finding effort. You'll need to continue working with Nirobin at Igira's Watch to fill in this page.>",
					"Information acquired from the Gaze of Neltharion, Zaralek Cavern, Dragon Isles, Azeroth:\r\n\r\nScandalous! The data suggests the group of niffen bandits buried a fabulous chest of treasure only for some of their company to dig it up again and bury it elsewhere in secrecy from the others.\r\n\r\nDeplorable! After being buried again in secret, these shady double-crossers were, in fact, double-crossed themselves! A few of their number dug up the chest and relocated it yet again!\r\n\r\nAnd then--how exhausting--the double-crossers of the double-crossing group were, yes, double-crossed! And that cycle continued several dozen more times thereafter with the treasure being dug up and relocated each time.\r\n\r\nAs far as I can tell, its final resting place was ultimately lost by all involved.",
					"Information acquired from the Concord Observatory, Waking Shores, Dragon Isles, Azeroth:\r\n\r\nThese Concord astronomers believed their telescopic contraptions gave them the ability to view the future. I cannot confirm the inventions' success as the data from the site is mostly abstraction and vague theories that would be hard to disprove.",
					"Information acquired from the Winglord's Perch, Forbidden Reach, Dragon Isles, Azeroth:\r\n\r\nI've rebuilt a fragment of a letter from a child living on Winglord's Perch. It conveys loneliness, pleading the recipient to return.\r\n\r\nThrough this child's other writings, I've learned that all able-bodied drakonid living nearby were drafted into a conflict on the mainland. Even the youth were not spared.",
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		["Item-145298"] = {
			["base"] = {
				["title"] = "The Alliance of Lordaeron",
				["text"] = {
					"Lord Lothar rallied the remnants of Azeroth's armies after their defeat at Stormwind Keep, and then launched a massive exodus across the sea to the northern kingdom of Lordaeron. Convinced that the Horde would overcome all of humanity if left unchecked, the leaders of the seven human nations met and agreed to unite in what would become known as the Alliance of Lordaeron. ",
					"For the first time in nearly three thousand years, the disparate nations of Arathor were once again united under a common banner. Appointed as Supreme Commander of the Alliance forces, Lord Lothar prepared his armies for the coming of the Horde.",
					"Aided by his lieutenants, Uther the Lightbringer, Admiral Daelin Proudmoore, and Turalyon, Lothar was able to convince Lordaeron's demi-human races of the impending threat as well. The Alliance succeeded in gaining the support of the stoic dwarves of Ironforge and a small number of high elves of Quel'Thalas.",
					"The elves, led at that time by Anasterian Sunstrider, were largely uninterested in the coming conflict. However, they were duty-bound to aid Lothar because he was the last descendent of the Arathi bloodline, which had aided the elves in ages past.",
					"The Horde, now led by Warchief Doomhammer, brought in ogres from its homeworld of Draenor and conscripted the disenfranchised Amani forest trolls into its fold. Setting out on a massive campaign to overrun the dwarf kingdom of Khaz Modan and the southern reaches of Lordaeron, the Horde effortlessly decimated all opposition.",
					"The epic battles of the Second War ranged from large-scale naval skirmishes to massive aerial dogfights. Somehow the Horde had unearthed a powerful artifact known as the Demon Soul and used it to enslave the ancient Dragonqueen, Alexstrasza. Threatening to destroy her precious eggs, the Horde forced Alexstrasza to send her grown children to war. The noble red dragons were forced to fight for the Horde, and fight they did.",
					"The war raged across the continents of Khaz Modan, Lordaeron, and Azeroth itself. As part of its northern campaign, the Horde succeeded in burning down the borderlands of Quel'Thalas, thereby ensuring the elves' final commitment to the Alliance's cause. The greater cities and townships of Lordaeron were razed and devastated by the conflict. Despite the absence of reinforcements and overwhelming odds, Lothar and his allies succeeded in holding their enemies at bay.",
					"However, during the final days of the Second War, as the Horde's victory over the Alliance seemed almost assured, a terrible feud erupted between the two most powerful orcs on Azeroth. As Doomhammer prepared his final assault against the Capital City of Lordaeron - an assault that would have crushed the last remnants of the Alliance - Gul'dan and his followers abandoned their posts and set out to sea.",
					"The bewildered Doomhammer, having lost nearly half of his standing forces to Gul'dan's treachery, was forced to pull back and forsake his greatest chance at victory over the Alliance.",
					"The power-hungry Gul'dan, obsessed with obtaining godhood itself, set out on a desperate search for the undersea Tomb of Sargeras that he believed held the secrets of ultimate power. Having already doomed his fellow orcs to become the slaves of the Burning Legion, Gul'dan thought nothing of his supposed duty to Doomhammer.",
					"Backed by the Stormreaver and Twilight's Hammer clans, Gul'dan succeeded in raising the Tomb of Sargeras from the sea floor. However, when he opened the ancient, flooded vault, he found only crazed demons awaiting him.",
					"Seeking to punish the wayward orcs for their costly betrayal, Doomhammer sent his forces to kill Gul'dan and bring the renegades back into the fold. For his recklessness, Gul'dan was torn apart by the maddened demons he had set loose. With their leader dead, the renegade clans quickly fell before Doomhammer's enraged legions.",
					"Though the rebellion had been quelled, the Horde was unable to recoup the terrible losses it had suffered. Gul'dan's betrayal had afforded the Alliance not only hope, but also time to regroup and retaliate.",
					"Lord Lothar, seeing that the Horde was fracturing from within, gathered the last of his forces and pushed Doomhammer south, back into the shattered heartland of Stormwind. There, the Alliance forces trapped the retreating Horde within the volcanic fortress of Blackrock Spire. Though Lord Lothar fell in battle at the Spire's base, his lieutenant, Turalyon, rallied the Alliance forces at the eleventh hour and drove the Horde back into the abysmal Swamp of Sorrows. ",
					"Turalyon's forces succeeded in destroying the Dark Portal, the mystical gateway that connected the orcs to their homeworld of Draenor. Cut off from its reinforcements and fractured by infighting, the Horde finally buckled in upon itself and fell before the might of the Alliance.",
					"The scattered orc clans were quickly rounded up and placed within guarded internment camps. Though it seemed that the Horde had been defeated for good, some remained highly skeptical that peace would last. Khadgar, now an Archmage of some renown, convinced the Alliance high command to build the fortress of Nethergarde that would watch over the ruins of the Dark Portal and ensure that there would be no further invasions from Draenor.",
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		["Item-145290"] = {
			["base"] = {
				["title"] = "The Guardians of Tirisfal",
				["text"] = {
					"With the absence of trolls in the northlands, the elves of Quel'Thalas bent their efforts towards rebuilding their glorious homeland. The victorious armies of Arathor returned home to southlands of Strom. ",
					"The human society of Arathor grew and prospered, yet Thoradin, fearful that his kingdom would splinter apart if it overextended itself, maintained that Strom was the center of the Arathorian empire. After many peaceful years of growth and commerce, mighty Thoradin departed on one final quest, never to return, leaving Arathor's younger generation free to expand the empire beyond the lands of Strom.",
					"The original hundred magi, who were tutored in the ways of magic by the elves, expanded their powers and studied the mystic disciplines of spell-weaving in much greater detail. These magi, initially chosen for their strong wills and noble spirits, had always practiced their magic with care and responsibility; however, they passed their secrets and powers onto a newer generation that had no concept of the rigors of war or the necessity for self-restraint. ",
					"These younger magicians began to practice magic for personal gain rather than out of any responsibility towards their fellows. ",
					"As the empire grew and expanded into new lands, the young magicians also spread out into the southlands. Wielding their mystical powers, the magicians protected their brethren from the wild creatures of the land and made it possible for new city-states to be constructed in the wilderness. Yet, as their powers grew, the magicians became ever more conceited and isolated from the rest of society.",
					"The second Arathorian city-state of Dalaran was founded in the lands north of Strom. Many fledgling wizards left the restraining confines of Strom behind and traveled to Dalaran, where they hoped to use their new powers with greater freedom. These magicians used their skills to build up the enchanted spires of Dalaran and reveled in the pursuit of their studies. ",
					"The citizens of Dalaran tolerated the magicians' endeavors and built up a bustling economy under the protection of their magic-using defenders. Yet, as more and more magicians practiced their arts, the fabric of reality around Dalaran began to weaken and tear.",
					"The sinister agents of the Burning Legion, who had been banished when the Well of Eternity collapsed, were lured back into the world by the heedless spellcasting of the magicians of Dalaran. Though these relatively weak demons did not appear in force, they did sew considerable confusion and chaos within the streets of Dalaran. ",
					"Most of these demonic encounters were isolated events, and the ruling Magocrats did what they could to keep such events hidden from the public. The most powerful magicians were sent to capture the elusive demons, but they often found themselves hopelessly outmatched by the lone agents of the mighty Legion.",
					"After a few months the superstitious peasantry began to suspect that their sorcerous rulers were hiding something terrible from them. Rumors of revolution began to sweep through the streets of Dalaran as the paranoid citizenry questioned the motives and practices of the magicians they had once admired. The Magocrats, fearing that the peasants would revolt and that Strom would take action against them, turned to the only group they felt would understand their particular problem: the elves.",
					"Upon hearing the Magocrats' news of demonic activity in Dalaran, the elves quickly dispatched their mightiest wizards to the human lands. The elven wizards studied the energy currents in Dalaran and made detailed reports of all demonic activity that they beheld. They concluded that although there were only a few demons loose in the world, the Legion itself would remain a dire threat so long as humans continued to wield the forces of magic. ",
					"The Council of Silvermoon, which ruled over the elves of Quel'Thalas, entered into a secret pact with the Magocrat lords of Dalaran. The elves told the Magocrats about the history of ancient Kalimdor and of the Burning Legion, a history which still threatened the world. They informed the humans that so long as they used magic, they would need to protect their citizenry from the malicious agents of the Legion. ",
					"The Magocrats proposed the notion of empowering a single mortal champion who would utilize their powers in order to fight a never-ending secret war against the Legion. It was stressed that the majority of mankind could never know about the Guardians or the threat of the Legion for fear that they would riot in fear and paranoia. The elves agreed to the proposal and founded a secret society that would watch over the selection of the Guardian and help to stem the rise of chaos in the world.",
					"The society held its secret meetings in the shadowed Tirisfal Glades, where the high elves had first settled in Lordaeron. Thus, they named the secret sect the Guardians of Tirisfal. The mortal champions who were chosen to be Guardians were imbued with incredible powers of both elven and human magic. Though there would only ever be one Guardian at a time, they held such vast power that they could single-handedly fight back the Legion's agents wherever they were found in the world. ",
					"The Guardian power was so great that only the Council of Tirisfal was allowed to choose potential successors to the mantle of Guardianship. Whenever a Guardian grew too old, or wearied of the secret war against chaos, the Council chose a new champion, and under controlled conditions, formally channeled the Guardian power into its new agent.",
					"As the generations passed, Guardians defended the masses of humanity from the invisible threat of the Burning Legion throughout the lands of Arathor and Quel'Thalas. Arathor grew and prospered while the use of magic spread throughout the empire. Meanwhile, the Guardians kept careful watch for signs of demonic activity. ",
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		["Item-142250"] = {
			["base"] = {
				["title"] = "Aegwynn and the Dragon Hunt",
				["text"] = {
					"As the politics and rivalries of the seven human nations waxed and waned, the line of Guardians kept its constant vigil against chaos. There were many Guardians over the years, but only one ever held the magical powers of Tirisfal at any given time. One of the last Guardians of the age distinguished herself as a mighty warrior against the shadow. ",
					"Aegwynn, a fiery human girl, won the approbation of the Order and was given the mantle of Guardianship. Aegwynn vigorously worked to hunt down and eradicate demons wherever she found them, but she often questioned the authority of the male-dominated Council of Tirisfal.",
					"She believed that the ancient elves and the elderly men who presided over the council were too rigid in their thinking and not farsighted enough to put a decisive end to the conflict against chaos. Impatient with lengthy discussion and debate, she yearned to prove herself worthy to her peers and superiors, and as a result frequently chose valor over wisdom in crucial situations.",
					"As her mastery over the cosmic power of Tirisfal grew, Aegwynn became aware of a number of powerful demons that stalked the icy northern continent of Northrend. Traveling to the distant north, Aegwynn tracked the demons into the mountains. There, she found that the demons were hunting one of the last surviving dragonflights and draining the ancient creatures of their innate magic. ",
					"The mighty dragons, who had fled from the ever-advancing march of mortal societies, found themselves too evenly matched against the dark magics of the Legion. Aegwynn confronted the demons, and with help from the noble dragons, eradicated them. Yet, as the last demon was banished from the mortal world, a great storm erupted throughout the north.",
					" An enormous dark visage appeared in the sky above Northrend. Sargeras, the demon king and lord of the Burning Legion, appeared before Aegwynn and bristled with hellish energy. He informed the young Guardian that the time of Tirisfal was about to come to an end and that the world would soon bow before the onslaught of the Legion. ",
					"The proud Aegwynn, believing herself to be a match for the menacing god, unleashed her powers against Sargeras' avatar. With disconcerting ease, Aegwynn battered the demonlord with her powers and succeeded in killing his physical shell. Fearing that Sargeras' spirit would linger on, Aegwynn locked the ruined husk of his body within one of the ancient halls of Kalimdor that had been blasted to the bottom of the sea when the Well of Eternity collapsed. ",
					"Aegwynn would never know that she had done exactly as Sargeras had planned. She had inadvertently sealed the fate of the mortal world, for Sargeras, at the time of his corporeal death, had transferred his spirit into Aegwynn's weakened body. Unbeknownst to the young Guardian, Sargeras would remain cloaked within the darkest recesses of her soul for many long years.",
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		["GameObject-455269"] = {
			["base"] = {
				["title"] = "Notes On The Machine Speakers I",
				["text"] = {
					"The most vital titan machinery is carefully guarded and sequestered in isolated subterranean chambers. The greatest of these is the Hall of Awakening, where the Awakening Machine is resides. \r\n\r\nIn theory, golems can speak, but they do not possess sentience. The titans preferred that they perform their duties in silence, and modern Machine Speakers uphold that directive, refraining from engaging them in conversation.",
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				["title"] = "Notes On The Machine Speakers: Fragment I",
				["text"] = {
					"The most vital titan machinery is carefully guarded and kept sequestered in isolated subterranean chambers. The greatest of these is the Hall of Awakening, where the Awakening Machine is kept. \r\n\r\nIn theory, golems can speak, but they do not possess sentience. The titans preferred that they perform their duties in silence, and modern Machine Speakers uphold that directive.",
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		["Item-145283"] = {
			["base"] = {
				["title"] = "The War of the Ancients",
				["text"] = {
					"The Highborne's reckless use of magic sent ripples of energy spiraling out from the Well of Eternity and into the Great Dark Beyond. The streaming ripples of energy were felt by terrible alien minds. Sargeras - the Great Enemy of all life, the Destroyer of Worlds - felt the potent ripples and was drawn to their distant point of origin. ",
					"Spying the primordial world of Azeroth and sensing the limitless energies of the Well of Eternity, Sargeras was consumed by an insatiable hunger. The great dark god of the Nameless Void resolved to destroy the fledgling world and claim its energies as his own. ",
					"Sargeras gathered his vast Burning Legion and made his way towards the unsuspecting world of Azeroth. The Legion was comprised of a million screaming demons, all ripped from the far corners of the universe, and the demons hungered for conquest. Sargeras' lieutenants, Archimonde the Defiler and Mannoroth the Destructor, prepared their infernal minions to strike. ",
					"Queen Azshara, overwhelmed by the terrible ecstasy of her magic, fell victim to Sargeras' undeniable power and agreed to grant him entrance to her world. Even her Highborne servitors gave themselves over to magic's inevitable corruption and began to worship Sargeras as their god. To show their allegiance to the Legion, the Highborne aided their queen in opening a vast, swirling portal within the depths of the Well of Eternity. ",
					"Once all his preparations had been made, Sargeras began his catastrophic invasion of Azeroth. The warrior-demons of the Burning Legion stormed into the world through the Well of Eternity and laid siege to the night elves' sleeping cities. Led by Archimonde and Mannoroth, the Legion swarmed over the lands of Kalimdor, leaving only ash and sorrow in its wake. ",
					"The demon warlocks called down searing infernals that crashed like hellish meteors into the graceful spires of Kalimdor's temples. A band of burning, bloodletting killers known as the Doomguard marched across Kalimdor's fields, slaughtering everyone in their path. Packs of wild, demonic felhounds ravaged the countryside unopposed. Though the brave Kaldorei warriors rushed to defend their ancient homeland, they were forced to give ground, inch by inch, before the fury of the Legion's onslaught.",
					"It fell to Malfurion Stormrage to find help for his beleaguered people. Stormrage, whose own brother, Illidan, practiced the Highborne's magics, was incensed by the growing corruption amongst the upper class. Convincing Illidan to forsake his dangerous obsession, Malfurion set out to find Cenarius and muster a resistance force. ",
					"The beautiful young priestess, Tyrande, agreed to accompany the brothers in the name of Elune. Though Malfurion and Illidan shared a love for the idealistic priestess, Tyrande's heart belonged to Malfurion alone. Illidan resented his brother's budding romance with Tyrande, but knew that his heartache was nothing compared to the pain of his magical addiction. ",
					"Illidan, who had grown dependent on magic's empowering energies, struggled to keep control of his nearly overwhelming hunger to tap the Well's energies once again. However, with Tyrande's patient support, he was able to restrain himself and help his brother find the reclusive demigod, Cenarius. ",
					"Cenarius, who dwelt within the sacred Moonglades of the distant Mount Hyjal, agreed to help the night elves by finding the ancient dragons and enlisting their aid. The dragons, led by the great red leviathan, Alexstrasza, agreed to send their mighty flights to engage the demons and their infernal masters.",
					"Cenarius, calling on the spirits of the enchanted forests, rallied an army of ancient tree-men and led them against the Legion in a daring ground assault. As the night elves' allies converged upon Azshara's temple and the Well of Eternity, all-out warfare erupted. Despite the strength of their newfound allies, Malfurion and his colleagues realized that the Legion could not be defeated by martial strength alone. ",
					"As the titanic battle raged around Azshara's capital city, the delusional queen waited in anticipation for Sargeras' arrival. The lord of the Legion was preparing to pass through the Well of Eternity and enter the ravaged world. As his impossibly huge shadow drew ever closer to the Well's surface, Azshara gathered the most powerful of her Highborne followers. Only by linking their magics together in one focused spell would they be able to create a gateway large enough for Sargeras to enter.",
					"As the battle raged across the burning fields of Kalimdor, a terrible turn of events unfolded. The details of the event have been lost to time, but it is known that Neltharion, the Dragon Aspect of the Earth, went mad during a critical engagement against the Burning Legion. He began to split apart as flame and rage erupted from his dark hide. Renaming himself Deathwing, the burning dragon turned on his brethren and drove the five dragonflights from the field of battle. ",
					"Deathwing's sudden betrayal was so destructive that the five dragonflights never truly recovered. Wounded and shocked, Alexstrasza and the other noble dragons were forced to abandon their mortal allies. Malfurion and his companions, now hopelessly outnumbered, barely survived the ensuing onslaught. ",
					"Malfurion, convinced that the Well of Eternity was the demons' umbilical link to the physical world, insisted that it should be destroyed. His companions, knowing that the Well was the source of their immortality and powers, were horrified by the rash notion. Yet Tyrande saw the wisdom of Malfurion's theory, so she convinced Cenarius and their comrades to storm Azshara's temple and find a way to shut the Well down for good.",
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				["title"] = "The Ruby Feast!",
				["text"] = {
					"Come one, come all!\r\n\r\nA wondrous feast is happening in the Ruby quarter of Valdrakken! Each day, revered chefs Rumiastrasza and Morsel will tantalize your palettes with a variety of new and exciting foods from across the Isles and Azeroth!\r\n\r\nCome down and experience the glorious flavor of life itself!",
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		["GameObject-175760"] = {
			["base"] = {
				["title"] = "Rise of the Blood Elves",
				["text"] = {
					"At this time, the undead Scourge had essentially transformed Lordaeron and Quel'Thalas into the toxic Plaguelands. There were only a few pockets of Alliance resistance forces left. One such group, consisting primarily of high elves, was led by the last of the Sunstrider dynasty: Prince Kael'thas. ",
					"Kael, an accomplished wizard himself, grew wary of the failing Alliance. The high elves grieved for the loss of their homeland and decided to call themselves blood elves in honor of their fallen people. Yet as they worked to keep the Scourge at bay, they suffered greatly at being cut off from the Sunwell that had empowered them. ",
					"Desperate to find a cure for his people's racial addiction to magic, Kael did the unthinkable: he embraced his people's Highborne ancestry and joined with Illidan and his naga in hopes of finding a new magical power source upon which to feed. The remaining Alliance commanders condemned the blood elves as traitors and cast them out for good.",
					"With no place left to go, Kael and his blood elves followed Lady Vashj to Outland to help contest the warden, Maiev, who had recaptured Illidan. With the combined naga and blood elf forces, they managed to defeat Maiev and free Illidan from her grasp. Based in Outland, Illidan gathered his forces for a second strike against the Lich King and his fortress of Icecrown. ",
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		["GameObject-175746"] = {
			["base"] = {
				["title"] = "The Alliance of Lordaeron",
				["text"] = {
					"Lord Lothar rallied the remnants of Azeroth's armies after their defeat at Stormwind Keep, and then launched a massive exodus across the sea to the northern kingdom of Lordaeron. Convinced that the Horde would overcome all of humanity if left unchecked, the leaders of the seven human nations met and agreed to unite in what would become known as the Alliance of Lordaeron. ",
					"For the first time in nearly three thousand years, the disparate nations of Arathor were once again united under a common banner. Appointed as Supreme Commander of the Alliance forces, Lord Lothar prepared his armies for the coming of the Horde.",
					"Aided by his lieutenants, Uther the Lightbringer, Admiral Daelin Proudmoore, and Turalyon, Lothar was able to convince Lordaeron's demi-human races of the impending threat as well. The Alliance succeeded in gaining the support of the stoic dwarves of Ironforge and a small number of high elves of Quel'Thalas.",
					"The elves, led at that time by Anasterian Sunstrider, were largely uninterested in the coming conflict. However, they were duty-bound to aid Lothar because he was the last descendent of the Arathi bloodline, which had aided the elves in ages past.",
					"The Horde, now led by Warchief Doomhammer, brought in ogres from its homeworld of Draenor and conscripted the disenfranchised Amani forest trolls into its fold. Setting out on a massive campaign to overrun the dwarf kingdom of Khaz Modan and the southern reaches of Lordaeron, the Horde effortlessly decimated all opposition.",
					"The epic battles of the Second War ranged from large-scale naval skirmishes to massive aerial dogfights. Somehow the Horde had unearthed a powerful artifact known as the Demon Soul and used it to enslave the ancient Dragonqueen, Alexstrasza. Threatening to destroy her precious eggs, the Horde forced Alexstrasza to send her grown children to war. The noble red dragons were forced to fight for the Horde, and fight they did.",
					"The war raged across the continents of Khaz Modan, Lordaeron, and Azeroth itself. As part of its northern campaign, the Horde succeeded in burning down the borderlands of Quel'Thalas, thereby ensuring the elves' final commitment to the Alliance's cause. The greater cities and townships of Lordaeron were razed and devastated by the conflict. Despite the absence of reinforcements and overwhelming odds, Lothar and his allies succeeded in holding their enemies at bay.",
					"However, during the final days of the Second War, as the Horde's victory over the Alliance seemed almost assured, a terrible feud erupted between the two most powerful orcs on Azeroth. As Doomhammer prepared his final assault against the Capital City of Lordaeron - an assault that would have crushed the last remnants of the Alliance - Gul'dan and his followers abandoned their posts and set out to sea.",
					"The bewildered Doomhammer, having lost nearly half of his standing forces to Gul'dan's treachery, was forced to pull back and forsake his greatest chance at victory over the Alliance.",
					"The power-hungry Gul'dan, obsessed with obtaining godhood itself, set out on a desperate search for the undersea Tomb of Sargeras that he believed held the secrets of ultimate power. Having already doomed his fellow orcs to become the slaves of the Burning Legion, Gul'dan thought nothing of his supposed duty to Doomhammer.",
					"Backed by the Stormreaver and Twilight's Hammer clans, Gul'dan succeeded in raising the Tomb of Sargeras from the sea floor. However, when he opened the ancient, flooded vault, he found only crazed demons awaiting him.",
					"Seeking to punish the wayward orcs for their costly betrayal, Doomhammer sent his forces to kill Gul'dan and bring the renegades back into the fold. For his recklessness, Gul'dan was torn apart by the maddened demons he had set loose. With their leader dead, the renegade clans quickly fell before Doomhammer's enraged legions.",
					"Though the rebellion had been quelled, the Horde was unable to recoup the terrible losses it had suffered. Gul'dan's betrayal had afforded the Alliance not only hope, but also time to regroup and retaliate.",
					"Lord Lothar, seeing that the Horde was fracturing from within, gathered the last of his forces and pushed Doomhammer south, back into the shattered heartland of Stormwind. There, the Alliance forces trapped the retreating Horde within the volcanic fortress of Blackrock Spire. Though Lord Lothar fell in battle at the Spire's base, his lieutenant, Turalyon, rallied the Alliance forces at the eleventh hour and drove the Horde back into the abysmal Swamp of Sorrows. ",
					"Turalyon's forces succeeded in destroying the Dark Portal, the mystical gateway that connected the orcs to their homeworld of Draenor. Cut off from its reinforcements and fractured by infighting, the Horde finally buckled in upon itself and fell before the might of the Alliance.",
					"The scattered orc clans were quickly rounded up and placed within guarded internment camps. Though it seemed that the Horde had been defeated for good, some remained highly skeptical that peace would last. Khadgar, now an Archmage of some renown, convinced the Alliance high command to build the fortress of Nethergarde that would watch over the ruins of the Dark Portal and ensure that there would be no further invasions from Draenor.",
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		["Item-145303"] = {
			["base"] = {
				["title"] = "Kel'Thuzad and the Forming of the Scourge",
				["text"] = {
					"There were a handful of powerful individuals scattered throughout the world who heard the Lich King's mental summons from Northrend. Most notable of them was the archmage of Dalaran, Kel'Thuzad, who was one of senior members of the Kirin Tor, Dalaran's ruling council. He had been considered a maverick for years due to his insistence on studying the forbidden arts of necromancy. ",
					"Driven to learn all he could of the magical world and its shadowy wonders, he was frustrated by what he saw as his peers' outmoded and unimaginative precepts. Upon hearing the powerful summons from Northrend, the archmage bent all of his considerable will to communing with the mysterious voice. Convinced that the Kirin Tor was too squeamish to seize the power and knowledge inherent in the dark arts, he resigned himself to learn what he could from the immensely powerful Lich King.",
					"Leaving behind his fortune and prestigious political standing, Kel'Thuzad abandoned the ways of the Kirin Tor and left Dalaran forever. Prodded by the Lich King's persistent voice in his mind, he sold his vast holdings and stored away his fortunes. Traveling alone over many leagues of both land and sea, he finally reached the frozen shores of Northrend.",
					"Intent on reaching Icecrown and offering his services to the Lich King, the archmage passed through the ravaged, war-torn ruins of Azjol-Nerub. Kel'Thuzad saw firsthand the scope and ferocity of Ner'zhul's power. He began to realize that allying himself with the mysterious Lich King might be both wise and potentially fruitful.",
					"After long months of trekking through the harsh arctic wastelands, Kel'Thuzad finally reached the dark glacier of Icecrown. He boldly approached Ner'zhul's dark citadel and was shocked when the undead guardsmen silently let him pass as though he was expected. ",
					"Kel'Thuzad descended deep into the cold earth and found his way down to the bottom of the glacier. There, in the endless cavern of ice and shadows, he prostrated himself before the Frozen Throne and offered his soul to the dark lord of the dead.",
					"The Lich King was pleased with his latest conscript. He promised Kel'Thuzad immortality and great power in exchange for his loyalty and obedience. Eager for dark knowledge and power, Kel'Thuzad accepted his first great mission: to go into the world of men and found a new religion that would worship the Lich King as a god.",
					"To help the archmage accomplish his mission, Ner'zhul left Kel'Thuzad's humanity intact. The aged yet still charismatic wizard was charged with using his powers of illusion and persuasion to lull the downtrodden, disenfranchised masses of Lordaeron into a state of trust and belief. Then, once he had their attention, he would offer them a new vision of what society could be - and a new figurehead to call their king.",
					"Kel'Thuzad returned to Lordaeron in disguise, and over the span of three years, he used his fortune and intellect to gather a clandestine brotherhood of like-minded men and women. The brotherhood, which he called the Cult of the Damned, promised its acolytes social equality and eternal life on Azeroth in exchange for their service and obedience to Ner'zhul. ",
					"As the months passed, Kel'Thuzad found many eager volunteers for his new cult amongst the tired, overburdened laborers of Lordaeron. It was surprisingly easy for Kel'Thuzad to achieve his goal: namely, to transfer the citizens' faith in the Holy Light into belief in Ner'zhul's dark shadow. As the Cult of the Damned grew in size and influence, Kel'Thuzad made sure to hide its workings from the authorities of Lordaeron.",
					"With Kel'Thuzad's success in Lordaeron, the Lich King made the final preparations for his assault against human civilization. Placing his plague-energies into a number of portable artifacts called plague-cauldrons, Ner'zhul ordered Kel'Thuzad to transport the cauldrons to Lordaeron, where they would be hidden within various cult-controlled villages. ",
					"The cauldrons, protected by the loyal cultists, would then act as plague-generators, sending the plague seeping out across the unsuspecting farmlands and cities of northern Lordaeron.",
					"The Lich King's plan worked perfectly. Many of Lordaeron's northern villages were contaminated almost immediately. Just as in Northrend, the citizens who contracted the plague died and arose as the Lich King's willing slaves. ",
					"The cultists under Kel'Thuzad were eager to die and be raised again in their dark lord's service. They exulted in the prospect of immortality through undeath. As the plague spread, more and more feral zombies arose in the northlands. Kel'Thuzad looked upon the Lich King's growing army and named it the Scourge, for soon it would march upon the gates of Lordaeron and scour humanity from the face of the world. ",
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		["GameObject-258986"] = {
			["base"] = {
				["title"] = "The Battle for Broken Shore",
				["text"] = {
					"Dedicated to the brave warriors of the Alliance that fell during the Battle for Broken Shore.\r\n\r\nIn the dawn, the heroes stood,\r\nagainst the tide of Stormwind's foes.\r\nNow in dusk, their time to rest,\r\nreleased at last from worldly woes.\r\n\r\nBravest ally, daughter and son,\r\nin the Light, we all are one.",
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		["GameObject-466230"] = {
			["base"] = {
				["title"] = "Navigations of the Soul",
				["text"] = {
					"PERSONAL LOG ONE\r\n\r\nDornogal. It feels like I know this place, but I'm experiencing it for the first time. I don't quite understand it. \r\n\r\nI've talked to many of my kin, and they've explained as much as they could, but it hasn't helped at all. \r\n\r\nThis is my home, but it doesn't feel that way. \r\n\r\nI wonder if it ever will.",
					"PERSONAL LOG TWO\r\n\r\nAs the days go by, attitudes seem to be changing. My kin can be rigid and stubborn, but there's a warmth to them.\r\n\r\nI've learned about what led to my day of awakening. Tribulations that lasted millennia.  \r\n\r\nI've awoken during a shifting age. I wonder what this means for me. Where is my place?",
					"PERSONAL LOG THREE\r\n\r\nSpeaker Brinthe insists I come up with a name for myself. I've toyed with different names. \r\n\r\nAurora? It doesn't quite fit, but it's what I saw before I woke.  I will never forget that beautiful light, the warmth of that voice.  \r\n\r\nMaybe something vibrant like Coral?\r\n\r\nNo, that doesn't quite fit either. I'll keep thinking.",
					"PERSONAL LOG SIX\r\n\r\nI feel less hesitant now. Adjusting to our society and all the rules has proven difficult. \r\n\r\nAs much as I love my kin, I still can't quite understand their adherence to tradition. They say it's what you're supposed to do. \r\n\r\nWhy? \r\n\r\nWhen I asked Brinthe, she had a different answer. At one point we served the Titans. \r\n\r\nBut now? \r\n\r\nNow we choose to serve one another. This has inspired me.",
					"PERSONAL LOG NINE \r\n\r\nMy name is Dawn. \r\n\r\nI had to write this down. It came to me after watching the sun rise over Dornogal.\r\n\r\nDawn, the start of a new day, of a new age. The end of darkness, the beginning of something more. \r\n\r\nThis I feel represents who I wish to be.",
					"PERSONAL LOG TEN\r\n\r\nI've been helping the Foreman quite a bit. He has been teaching about the rigid processes that my kin used to experience. \r\n\r\nThe machines doesn't seem to do well with we Awakened. \r\n\r\nAnd the Foreman's language at times can be harsh. I know he doesn't mean it in that way. \r\n\r\nThank the cogs that Caretaker's exist. They seem to be a bit more prepared. \r\n\r\nIt takes time to change your ways--but I hope the Foreman adjusts sooner rather than later.",
					"PERSONAL LOG TWELVE\r\n\r\nNext week I start implementing my improvements to the Awakening Protocol.\r\n\r\nI hope that they go well. Our awakening shouldn't be frightening. It should feel the same as the song's warm embrace. \r\n\r\nNo matter what happens, I do know this is a step into a new age. \r\n\r\nOne day earthen will travel beyond the shores of Khaz Algar. But for now, the first step.  \r\n\r\nOur society is changing. But there's no reason it must all be at once.",
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		["GameObject-351956"] = {
			["base"] = {
				["title"] = "Sinstone of Revendreth",
				["text"] = {
					"Here now we name the burdens of a soul that Revendreth shall forever be responsible for the exsanguination and education of.\r\n\r\nLet these names contextualize and manifest the burdens they identify. \r\n\r\nSo then may we control these burdens, \r\nso then may we harvest these burdens, \r\nso then may we drain these burdens.\r\n\r\nTo seize these burdens, the Master has forged the Medallions of the Harvesters. \r\n\r\nLet them be the conduits of his will, providing power and the machinations of Death to those servants deemed most fitting. May they be instruments of his ever vigilant force. May they be the fangs by which he feeds upon the sin of the dead.",
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		["GameObject-355478"] = {
			["base"] = {
				["title"] = "Renathal's Notes",
				["text"] = {
					'In my ignorance, I attempted to use this medallion, MY medallion, in the first failed rebellion.\r\n\r\nThe medallions are powerful, and in the hands of a Harvester they can be used to warp the very fabric of Revendreth to one\'s will, if they have enough anima.\r\n\r\nBut they are also carriers of the Master\'s will. What they do, he knows. And so I lost my attempt to stop Denathrius the first time, my well thought out schemes lay bare for his examination and elimination at every step.\r\n\r\nThe Medallion of Dominion was taken from me the day I was flung into the Maw. \r\n\r\nIt was last seen being returned to the Master by the cursed hands of the Lord Chamberlain. The medallion had been used to crush the Accuser and take the Medallion of Pride for the would-be Harvester. \r\n\r\nDenathrius mentioned that it was promised to another. We must learn who this "other" is.',
					"Arch-lich Kel'thuzad!\r\n\r\nDenathrius gave MY medallion to that insidious corpsemonger Kel'thuzad?! \r\n\r\nThe audacity. The arrogance! The bad taste!\r\n\r\nWe must recover it. As long as the medallion is in Kel'thuzad's hands that lich will be able to hold sway over countless venthyr if he learns its secrets. \r\n\r\nNo lich should hold dominion over anything not of Maldraxxus.",
					"The Maw Walker recovered the medallion of Dominion from Kel'thuzad. Shame they did not finish off that interfering lich but we must trust to our Maldraxxi allies to accomplish that task.",
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				["title"] = "Renathal's Notes",
				["text"] = {
					'In my ignorance, I attempted to use this medallion, MY medallion, in the first failed rebellion.\r\n\r\nThe medallions are powerful, and in the hands of a Harvester they can be used to warp the very fabric of Revendreth to one\'s will, if they have enough anima.\r\n\r\nBut they are also carriers of the Master\'s will. What they do, he knows. And so I lost my attempt to stop Denathrius the first time, my well thought out schemes lay bare for his examination and elimination at every step.\r\n\r\nThe Medallion of Dominion was taken from me the day I was flung into the Maw. \r\n\r\nIt was last seen being returned to the Master by the cursed hands of the Lord Chamberlain. The medallion had been used to crush the Accuser and take the Medallion of Pride for the would-be Harvester. \r\n\r\nDenathrius mentioned that it was promised to another. We must learn who this "other" is.',
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				["title"] = "Pride",
				["text"] = {
					"Pride.\r\n\r\nOf all the sins a soul can be burdened with, Pride is the most... delicious.\r\n\r\nIt presents the greatest challenge when trying to exsanguinate this burden from the souls that are sent to us. It takes time, ceremony, dedication.\r\n\r\nTo this end may the Medallion of Pride be forever upon the neck of only our most skillful and patient venthyr. \r\n\r\nMay it grant them authority over the Ceremony Ward so that they can use its vast power as an instrument to strip these souls of their burdens and fulfill our noble purpose.",
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		["Item-228457"] = {
			["base"] = {
				["title"] = "Lightspark Grade Book",
				["text"] = {
					"Sophietta Lynflayme\r\n\r\nFlying: 91\r\nEngineering: 93\r\nDiligence: 86\r\nLeadership: 85\r\nResilience: 93\r\n\r\nSophietta is truly a rare student. An excellent pilot, with a strong grasp on the limits and capabilities of her craft. She works hard, and gets along with students and instructors alike.",
					"Jenae Sacredpyke\r\n\r\nFlying: 87\r\nEngineering: 83\r\nDiligence: 72\r\nLeadership: 86\r\nResilience: 88\r\n\r\nJenae's only shortcoming is lack of ambition. Flying, engineering, and influencing others all come naturally to her. This gives her an excellent foundation if she were selected as captain, but her relaxed approach may cost her that opportunity.",
					"Edwyn Wyndsmithe\r\n\r\nFlying: 94\r\nEngineering: 86\r\nDiligence: 90\r\nLeadership: 82\r\nResilience: 78\r\n\r\nEdwyn is extremely confident in his abilities, but not without reason. He's a superb flyer, with a strong mind, and gets along well with others. Oddly, Edwyn is personally quite certain he will be chosen as captain.",
				},
				["singlePage"] = false,
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				["expansion"] = 10,
			},
		},
		["Item-225208"] = {
			["base"] = {
				["title"] = "From the Depths They Come",
				["text"] = {
					"<Many of the pages in this notebook are damp, and the ink has run beyond legibility. You flip to the pages you can read.>\r\n\r\nThey say it was the Day of Darkness, but that's because they didn't live by the water. It wasn't the day of darkness, it was afterwards, on the second shift. \r\n\r\nI remember because I was outside with my partner looking at Beledar, thinking we were safe.",
					"Then they came, from the ocean, from a place that, up until then, had been ours. The place I made my trade, the place that provided me food. \r\n\r\nThey came, and they slaughtered. \r\n\r\nKobyss they are called. I call them Death.",
					"For years we had lived in relative safety, skirmishes with the nerubians happened, but not like it is now. Not this state of total war. \r\n\r\nBut after the kobyss first arrived, they kept coming. Always with the shifting of Beledar. Every time the void came, the kobyss came with it.\r\n\r\nIt wasn't that many, at the start. Deadly, fast, but not that many. \r\n\r\nNot like it is now.",
					"They have been hitting us for so long, that I can't really put a time on when the rate of attack increased. Maybe it was slowly over time, as the pull of the void drew them to Beledar.\r\n\r\nAll I know is that I can't stay here, not anymore. To stay here is to die. \r\n\r\nAfter Beledar shifts back to the light, I plan to leave this place, and never return.",
				},
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		},
		["GameObject-355487"] = {
			["base"] = {
				["title"] = "Desire",
				["text"] = {
					"Desire.\r\n\r\nVenthyr are mostly loyal servants but they function best when properly motivated. Why choose this eternity if it does not come with appropriate rewards?\r\n\r\nAnd so I name the Medallion of Desire to grant authority to a venthyr to manage my court and their needs. \r\n\r\nAs well as collect a savory number of special souls that my most elite and trusted of children might enjoy. May this medallion allow this Harvester to grow the Castle Ward and the aspirations of its venthyr ever higher.",
				},
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		["GameObject-455277"] = {
			["base"] = {
				["title"] = "Notes On The Machine Speakers V",
				["text"] = {
					'A Machine Speaker who has delayed their recharge in the Awakening Machine risks non-compliant behavior. After five thousand years, the longer they delay the greater the chance of non-compliance.\r\n\r\nThis may include unacceptable displays of emotion and decreased productivity. Behaviors like: outright rejection of work schedules, assigned duties, and basic titan-issued directives are described as "deviance." Such behavior merits immediate correction by memory storage and recharge in the Awakening Machine or exile.',
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			["copy_1"] = {
				["title"] = "Notes On The Machine Speakers: Fragment V",
				["text"] = {
					'A Machine Speaker who has delayed their sync in the Awakening Machine risks non-compliant behavior. After three to five thousand years, the longer they delay, the greater the chance of non-compliance.\r\n\r\nThis may include unacceptable displays of emotion and decreased productivity. Outright rejection of work schedules, assigned duties, and basic titan-issued directives is described as "deviance". Such behavior merits immediate correction in the Awakening Machine or exile.',
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		["GameObject-355462"] = {
			["base"] = {
				["title"] = "Avarice",
				["text"] = {
					'Avarice.\r\n\r\nThis medallion bestows the wielder authority over the Catacombs Ward. There let those afflicted with this burden be sealed away until long after the time they believed they would be remembered. \r\n\r\nLet them fade away to be forgotten, the memory of their "great deeds" be measured against the unending weight of eternity.',
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		["GameObject-355486"] = {
			["base"] = {
				["title"] = "Renathal's Notes",
				["text"] = {
					"Stolen by that upstart bootlicking backstabber, the Lord Chamberlain, the Medallion of Pride is one of the most powerful of the seven.\r\n\r\nWe will not use subtlety here. I will see if the Maw Walker would like a bit of revenge on that unkempt creature who fancies himself a venthyr. \r\n\r\nThey will probably need some allies if they plan to assault the Halls of Atonement.",
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		["GameObject-355465"] = {
			["base"] = {
				["title"] = "Renathal's Notes",
				["text"] = {
					"This medallion was recovered by the Maw Walker and the Accuser while I was still trapped within the Maw. \r\n\r\nHow they overcame the might of the Fearstalker is a story worth hearing. Just do not have the Accuser tell it.",
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		["GameObject-355476"] = {
			["base"] = {
				["title"] = "Dominion",
				["text"] = {
					"Dominion.\r\n\r\nIt is a truth that for every one of those raised to venthyr, every soul that has expunged their past deeds and faced their burdens, there is a chance of remission. \r\n\r\nTo watch the watchers, to grant dominion over the dominating, there is the Medallion of Dominion. \r\n\r\nMay this medallion grant authority over venthyr who have succumbed to the very corruption they serve to exsanguinate.",
				},
				["singlePage"] = true,
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		},
		["GameObject-355464"] = {
			["base"] = {
				["title"] = "Dread",
				["text"] = {
					"Dread.\r\n\r\nThis medallion bestows upon the wielder authority over the hunting grounds of the Forest Ward.\r\n\r\nMay those who afflicted others with this burden be subjected to their own taste of true fear.",
				},
				["singlePage"] = true,
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			},
		},
		["GameObject-355489"] = {
			["base"] = {
				["title"] = "Wrath",
				["text"] = {
					"Wrath.\r\n\r\nThere is an energy to those souls fraught with wrath, rage, anger, and hate. This power goes beyond just the intensity of the anima that we cultivate, but gives a will to that power.\r\n\r\nAnd so shall be the Medallion of Wrath. Let this artifact grant authority over my Military Ward, where stone is made flesh and trained for battle. Where weapons might be forged to contain the ingenuity and anger of the souls that shall power them. \r\n\r\nLet us harness this sin so that it might allow us to carry out our noble purpose elsewhere.",
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		},
		["Item-225204"] = {
			["base"] = {
				["title"] = "Shadow Curfew Guidelines",
				["text"] = {
					"Since the Day of Darkness, Beledar has periodically radiated a corrupting shadow energy. Due to this persistent threat, General Steelstrike declared a general curfew during these times of shadow. Please observe the following guidelines:",
					"When the star shifts, seek shelter.\r\n\r\nWhen you hear the warning bell and see Beledar shifting to shadow, do not delay. Have a plan for every location you are in. Take the quickest and most direct path towards a place of shelter. Abandon all non-essential items not needed for survival. Ensure that you are prepared to travel before assisting others. Leave for shelter immediately if danger appears.",
					"Walk in the light.\r\n\r\nThe Arathi are strongest with the Sacred Flame at their back. Let Great Kyron's Lamplighters patrol the dark. Use the light of the Sacred Flame as your main defense against the darkness. If you must go out, stay within the dawntowers illumination, or prepare some means of taking the Sacred Flame with you.",
					"Beware the shadows.\r\n\r\nThe wildlife of Khaz Algar is hostile and dangerous, more so during Beledar's Shadow. The light of Beledar does not reach beneath waterways, the Undersea, or caves which thus contain the most dangerous of wildlife and enemy combatants. Do not put others at risk by antagonizing these creatures or falling into their traps.",
					"The Darkness comes, we are prepared.\r\n\r\nThings will go wrong, so make contingency plans. Make more than one. If your home is breached or surrounded, have an escape route. Prepare hiding places around the farm and towns. Maintain caches of supplies and weapons in each location. Work with your neighbors to practice and coordinate enacting these contingencies.",
					"Find joy in the Flame's light.\r\n\r\nA person can only shoulder so much hardship. When time and safety permits, remember to make time for the pleasures of life. Find comfort with your spouse, joy with your family, and fellowship with your community. This is a holy land under the light of Beledar, a revelation of the Sacred Flame. We fight to protect this land. Take comfort in its blessings.",
				},
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		},
		["GameObject-355482"] = {
			["base"] = {
				["title"] = "Envy",
				["text"] = {
					"Envy.\r\n\r\nGreed, the festering need for what others possess. Such souls burdened with this must be forced to confront their needs and overcome it. May they exist in squalor and desperation until their need is shattered.\r\n\r\nSo shall there be the Village Ward. May the Medallion of Envy grant its Harvester authority over this dark Ward, forever in the shadow of Castle Nathria, forever within view of something greater that can never be achieved.",
				},
				["singlePage"] = true,
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				["expansion"] = 8,
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		},
		["Item-223901"] = {
			["base"] = {
				["title"] = "Violet Silk Scrap",
				["text"] = {
					"<On close inspection, you can decipher an encoded message expertly woven into the patterns of the silk.\r\n\r\nIt tells of a private room in the palace with curtains of the finest violet silk, where Queen Neferess would have exclusive talks with her dearest confidante. It has fallen into disrepair since Ansurek took the crown.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["expansion"] = 10,
			},
		},
		["GameObject-455276"] = {
			["base"] = {
				["title"] = "Notes On The Machine Speakers IV",
				["text"] = {
					'A Machine Speaker empowered by the Awakening Machine can work for approximately five thousand years before requiring revivification. If the Machine Speaker is unable to return to the Machine, they will continue to work until their life force is exhausted, at which point they enter a non-functional state called "stasis lock" and then will finally shut down when no power remains.\r\n\r\nHowever, as long as the Awakening Machine is in operation, that individual can eventually be returned to the machine, revivified, and reawakened. \r\n\r\nA Machine Speaker who has suffered catastrophic damage may lack the remaining materials and components necessary to function. Such individuals cannot be restored in the Awakening Machine. They have been rendered non-functional.',
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			["copy_1"] = {
				["title"] = "Notes On The Machine Speakers: Fragment IV",
				["text"] = {
					'A Machine Speaker empowered by the Awakening Machine can work for three to five thousand years before requiring revivification. If the Machine Speaker is unable to do this, they will continue to work until their life force is exhausted, at which point they enter a non-functional state called "stasis lock".\r\n\r\nAs long as the Awakening Machine is in operation, that individual can eventually be returned to the machine, revivified, and reawakened. \r\n\r\nA Machine Speaker who has suffered catastrophic damage may lack the remaining materials and components necessary to function. Such individuals cannot be restored in the Awakening Machine. They have been rendered non-functional.',
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		["GameObject-454328"] = {
			["base"] = {
				["title"] = "Strands of Memory",
				["text"] = {
					"One lifetime is not enough to master the arts of magic, alchemy, and the many etiquettes and disciplines required to run the Last Kingdom.\n\nThus we use strands to pass memory from one nerubian to the next. With a strand comes the legacy of our people.\n\nOnly our sages and queens may pass strands from one generation to the next, their forms refined to be able to weave and incorporate even the most the impossibly small elements of memory.\n\nThis is not a natural process, but a project that requires time, dedication, resources, and intention. In this way only chosen strands are passed to the next generation.\n\nKnowledge of how to create strands for other forms of our people was lost with the fall of the Black Empire.",
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		["GameObject-454412"] = {
			["base"] = {
				["title"] = "Merunth's Plaque",
				["text"] = {
					"<A silver plaque has been bolted to the pipe before this inert earthen.>\r\n\r\nHail Merunth, keeper of the pipes of Gundargaz and beyond. She never found a burst seam that she could not mend.",
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				["singlePage"] = true,
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		["GameObject-454404"] = {
			["base"] = {
				["title"] = "Hathlaz's Plaque",
				["text"] = {
					"<A weathered plaque is imbedded in the rock at the foot of this inert earthen.>\r\n\r\nHere stands Hathlaz, noble foreman of the Earthenworks. He would gladly walk through lava were his machines in need of repair.",
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		["Item-225215"] = {
			["base"] = {
				["title"] = "The Song of Renilash",
				["text"] = {
					"The Song of Renilash\r\nChapter 11\r\n\r\n15. The Arathi, guardians of the Sacred Flame, formed the Aegis shield, a constellation of courage against the encroaching darkness. Their resolve, a beacon in the night, as stars began to fade into shadow.",
					"16. The Harbinger's forces, nightmares of legs and claws, spun from the loom of oblivion, skittered across the battlefield. Their movements, a grotesque dance, echoed the discordant rhythm of a world teetering on the brink.",
					"17. The wall, built with the living rock of titans, bore the weight of the conflict. Each stone, a silent witness to the struggle, whispering tales of valor to the wind, stirring the spirits of warriors long gone.",
					"18. The remains of gods, scattered across the battlefield, pulsed with an unseen light. Their echoes, a clarion call, stirred the Arathi, compelling them to fight, to kill for the world's dawn.",
					'19. Amidst the chaos, the forgotten one cried, "When the last star fades, the emperor\'s crown will weigh heavy with the sins of a thousand years." The stalwart soldiers threw down their spears and wept tears of blood and burning anger.',
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				["expansion"] = 10,
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		},
		["GameObject-456927"] = {
			["base"] = {
				["title"] = "Treatise on Forms: Lords",
				["text"] = {
					"We are nerubians, not the mindless qiraji or the swarming mantid. Yet there comes a time when our individualism will not win wars.\r\n\r\nThus came the Lord. Masters of war and swarm commanders of trained insects, the lords dominate a battlefield. Only those with the greatest skills in leadership and command will be transformed into a lord, and of those, specializations emerge. \r\n\r\nScarab lords, warshells, and hulks of various types have all risen to command and crush our foes in times of war, and manage our endless swarms of minion insects in times of peace.",
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		["GameObject-454408"] = {
			["base"] = {
				["title"] = "Venedaz's Plaque",
				["text"] = {
					"<A weathered plaque has been bolted to the pipe before this inert earthen.>\r\n\r\nThis is Venedaz, master cogsmith and maker of sturdy tools. Loyal to the Machine until his last moment. May his wrenches never break and his cogs spin smoothly.",
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		["GameObject-454338"] = {
			["base"] = {
				["title"] = "Entomological Essay on Grubs, Volume 3",
				["text"] = {
					"Entomological Essay on Grubs, Vol. 3\r\nBy Wormcaller Iz'tikrine\r\n\r\nWhen singing to those of the endless maw, it is important to remember they are beings of pure hunger.\r\n\r\nAlways be ready with a song tuned to shoo them away in fear, lest they eat a leg or two when you are not paying attention.\r\n\r\nIt is also important to have compassion when dealing with these all consuming slitherers. They do not understand, or care, what or whom they consume. Their beauty is in their indifference.\r\n\r\nRespect that. Embrace it. Admire it.",
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			["copy_1"] = {
				["title"] = "Entomological Essay on Grubs, Volume 3",
				["text"] = {
					'The "writing" of this book is a series of burns, slashes, punctures and strange scents that you lack the sensory organs to fully comprehend the meaning of.',
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		["GameObject-454407"] = {
			["base"] = {
				["title"] = "Uisgaz's Plaque",
				["text"] = {
					"<A shiny bronze plaque has been bolted to the rock near the foot of this inert earthen.>\r\n\r\nLet it be known that Uisgaz was the best at carving metals throughout all of the Ringing Deeps. No other could match his steady hand.",
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				["isObtainable"] = true,
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				["expansion"] = 10,
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		},
		["GameObject-454405"] = {
			["base"] = {
				["title"] = "Attwogaz's Plaque",
				["text"] = {
					"<A silver-hued plaque has been placed at the foot of this inert earthen.>\r\n\r\nAttwogaz knew his time was coming, and had this plaque carved so that he might not be forgotten. Uisgaz carved these words.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Silver",
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				["isObtainable"] = true,
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				["expansion"] = 10,
			},
		},
		["GameObject-454414"] = {
			["base"] = {
				["title"] = "Varerko's Plaque",
				["text"] = {
					"<A battered bronze plaque has been hammered into the rock near this inert earthen.>\r\n\r\nVarerko stands here, proud and true to the Machine. She never turned away a mug of cinderbrew, and she was always first to assist others if her duties completed early. May we dance together again, my friend.",
				},
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		["GameObject-454313"] = {
			["base"] = {
				["title"] = "Queen Xekatha",
				["text"] = {
					"",
					"The strand of Queen Xekatha is the tale of the Reign of Blue.\n\nIn her time was born the shimmer worms, named so for the light they emit. These worms began as a pest infesting crops until they were transformed by the Grand Splicer Kizriith as a gift to his beloved queen.\n\nBefore the swing of the seventy-fifth pendulum, the pestilence of the Last Kingdom had become its most glorious form of art.\n\nThe trend of the dynasty was to encourage glimmer worms to grow across entire strands of webs, trapped in place for all to see, their blue light a new form of expression.\n\nFor the love of our queen, the Last Kingdom bathed in the blue light of her favorite art, and all was good.",
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		["GameObject-454316"] = {
			["base"] = {
				["title"] = "Queen Zaltra",
				["text"] = {
					"The queen of cobwebs.\n\n\r\nZaltra, may her name never be spoken with grace but as a lesson in hubris.\n\n\r\nIn her arrogance, she strove to conquer the children of stone. Her mandibles of greed broke upon their carapace of metal. Against the will of her people, she drove the nerubians to war. \n\n\r\nSo began the first recorded civil war in nerubian history. The queen attempted dominance over her subjects, wielding the scents of power. \n\n\r\nThe lords and sages refused. The dream of conquest was not theirs, and so they turned against Queen Zaltra.\n\nUnwilling to slay her for fear of losing the knowledge of her strand, Zaltra was sent into exile until she would part with the knowledge held within her body.\n\nMany claim Zaltra still walks the depths of the earth, lording over the cobwebs of old, waiting for a day when her dreams of conquest might come to fruition.\n\n\n\nAddendum by Izvan the High Sage:\n\nWhile Zaltra's body was never found, the knowledge of her strand lost, it is confirmed that no nerubian queen is immortal.\n\nAge would have taken Zaltra many centuries before this addendum was added.\n\nThere is a small chance her knowledge may still be preserved within the strands of her corpse, mummified and waiting, a treasure only the nerubians people would understand.",
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		["GameObject-455275"] = {
			["base"] = {
				["title"] = "Notes On The Machine Speakers III",
				["text"] = {
					'Machine Speakers who have delayed their sync with the Archive and recharge in the Awakening Machine may begin to display psychological aberrations. This may include unacceptable or unprofessional displays of emotion. Such behavior is described as "non-compliant" and coworkers remain vigilant, reporting non-compliant behavior in their sectors.\r\n\r\nAn effective foreman will intercede before then, reminding a worker to "moderate their tone."\r\n\r\nHowever, they may also begin to develop friendships or romantic relationships. This is deemed acceptable, and some privately agree to form long-term partnerships, fusing their time together. But, when a Machine Speaker reports to the Archive and the Awakening Machine, everything deemed peripheral to work and training (including these relationships) is removed from the individual\'s mind, so they can focus on work.',
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			["copy_1"] = {
				["title"] = "Notes On The Machine Speakers: Fragment III",
				["text"] = {
					'Machine Speakers who have delayed their sync cycle in the Awakening Machine may begin to display psychological aberrance. This may include unacceptable or unprofessional displays of emotion. Such behavior is described as "non-compliant" and coworkers remain vigilant for non-compliant behavior. \r\n\r\nAn effective foreman will intercede before then, reminding a worker to "moderate their tone".\r\n\r\nOver time after a Machine Speakers\' sync in the Awakening Machine, they may begin to develop friendships or more romantic relationships. This is deemed acceptable, and some privately agree to form long-term partnerships, fusing their time together. However, when a Machine Speaker returns to the Awakening Machine, everything deemed peripheral to work and training (including these relationships) is removed from the individual\'s mind, so they can focus on work.',
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		["Item-223903"] = {
			["base"] = {
				["title"] = "Gold Silk Scrap",
				["text"] = {
					"<On close inspection, you can decipher an encoded message expertly woven into the patterns of the silk.\r\n\r\nIt tells of an anonymous benefactor in the city, with a fondness for red wine stolen from the Arathi. It weakens his judgement, making him more pliable to suggestion.>",
				},
				["material"] = "default",
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		["Item-223902"] = {
			["base"] = {
				["title"] = "Crimson Silk Scrap",
				["text"] = {
					"<On close inspection, you can decipher an encoded message expertly woven into the patterns of the silk.\r\n\r\nIt tells of all of the bribes taken by General Anub'azal over his long and heroic career. The war machine runs on gold and greased tendrils, after all, as well as silk.>",
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				["material"] = "default",
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		["GameObject-454320"] = {
			["base"] = {
				["title"] = "Queen Anub'izek",
				["text"] = {
					"The First Queen of True Nerub.\n\nIn ancient times before the children of stone or the strands of queens and sages there was an Empire born of darkness.\n\nIt was a time of death and war. Hosts of armies swarmed in numbers sixteen and five times the people of the Last Kingdom when this record was sewn.From that crucible of darkness rose a leader who foresaw where the darkness would lead.\n\nAnub'izek was a unique creature crafted with the power of a lord and the memory of a sage. They were made to command and lead legions into battles that they would not survive.\n\nAnd so Anub'izek defied the dark ones that had helped in her creation.With her army, she led them deep into the earth and away from the front of a lost battle. Spurned by endless war, unwilling to sacrifice more of her people, Anub'izek would become the first queen of the true nerubians.\n\nThus, our people became a people, and would never be puppets of the Empire of darkness again.",
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		["GameObject-454330"] = {
			["base"] = {
				["title"] = "Treatise on Forms: Skitterlings",
				["text"] = {
					"Crafted by Grand Splicer Zi'chi of the Ozoli Dynasty, the skitterlings were the last true successful form to be adopted by nerubian culture before the strands for new forms were severed.\n\nIntelligent, crafty, and dexterous, the skitterling has proven to be an exceptionally agile form sought after by the most social and artisan members of the Last Kingdom.",
					"Their utility in construction and architecture surpasses even the most versatile of domesticated insects, and their ability to respond to crisis is beyond exceptional.\n\nWhen first crafted, there was great backlash in the Last Kingdom. Few enjoyed the idea of a bipedal form walking among the City of Threads. However, through perseverance and their exuberant attitudes the skitterlings quickly earned the respect of the kingdom.",
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				["isFinalVersion"] = true,
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			["copy_1"] = {
				["title"] = "Treatise on Forms: Skitterlings",
				["text"] = {
					'The "writing" of this book is a series of burns, slashes, punctures and strange scents that you lack the sensory organs to fully comprehend the meaning of.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["GameObject-454418"] = {
			["base"] = {
				["title"] = "Sathilga's Plaque",
				["text"] = {
					"<A silver plaque stands at the foot of this inert earthen.>\r\n\r\nSathilga the Overseer. May the Vault welcome you soon, and may your gears know no rust.",
				},
				["singlePage"] = true,
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		["Item-225205"] = {
			["base"] = {
				["title"] = "Shadow Curfew Journal",
				["text"] = {
					"Day 1\r\n\r\nShadow curfew was called. I watched Beledar shift before getting into the house. I know we're not supposed to, but it's spectacular to watch. The last shadow lasted only a few days. I'm praying to the Flame this one is shorter. I have crops to harvest.",
					"Day 3\r\n\r\nOur weapons have been oiled and sharpened. We canned the vegetables. Mended the clothing. And run through our defense drills. Is it over yet? I'm running out of things to do.",
					"Day 6\r\n\r\nThis is going to be a long shadow, isn't it? Fynn and Janka are still into their Light's Gambit campaign, but they insist on role playing it. No thank you. The books I borrowed from Bronwyn in Mereldar were not as engaging as I wanted. Three of them I had read, one of them I remember hating.",
					"Day 8\r\n\r\nI am going to come up with as many recipes involving cabbage as possible! This will be fun!",
					"Day 9\r\n\r\nIt was not fun. Alyze asked me to stop. Fynn and Janka won't leave the Light's Gambit board.",
					"Day 11 or 12--Flames I can't tell anymore.\r\n\r\nThinking about what my neighbor Rubaen was saying about how in the absence of a vision of the self, promoted by the state and enforced through the threat of violence, those who deviate from the norms set down by dead men from another time are free to imagine ways of living that does not repeat the mistakes of our ancestors. Is a feudal autocracy the best way to live one's life? Does the Sacred Flame speak to all of us and not just to one man with magic blood? Why did I join the army in the first place? Are all the aspects of my life what I want, or just a performative way of engaging in what society tells me I need to be?",
					"Day 13\r\n\r\nWe're making PICKLES! Flames be praised! Best day ever! I don't care how long this shadow goes on! Kids are thrilled and have taken a break from their game.",
					"Day 15\r\n\r\nSomething awful has burrowed under the shed. We can see its insectile legs rendering a shalehorn corpse it dragged in with it. We've barricaded ourselves upstairs with the kids. Surviving on pickles.",
					"Day 18\r\n\r\nStill upstairs. I think I've had my fill of pickles. Though now I'm very much into Fynn and Janka's Light's Gambit campaign. I play an Ardent who preaches a reformed vision of the Sacred Flame that gives everyone prophetic visions. Janka home brewed up some rules for me. We're still scared of the thing in the shed, but I'm having fun with the kids.",
					'Day 21\r\n\r\nBeledar has shifted, thank the Flame. Won\'t have much time to write. The crops are a mess. I\'m having to till the soil to get the light on the worms so they stop being monstrous. Brother Foreten from the Priory stopped by. He had a rather pointed chat with me. He did not think much of my ideas, said they were "shadowed thoughts," and I should put them aside. He gave me a copy of the book of Mereldar and an approved rulebook for Light\'s Gambit. He told me to read and reflect on both next Beledar\'s Shadow. Foreten is probably right, I shouldn\'t let myself get weird when I\'m cooped up.',
				},
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				["expansion"] = 10,
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		},
		["GameObject-441223"] = {
			["base"] = {
				["title"] = "Stone of The Unbound",
				["text"] = {
					"In this spot, a gathering of like-minded Stonebound took place--\r\n\r\nA gathering of earthen that for millennia have witnessed the cracks in our society created by the unquestioning belief in our creators, the titans, and their return.\r\n\r\nA gathering of earthen that wish to no longer be bound to the Edicts of long-gone oppressors.\r\n \r\nHenceforth, we, the Stonebound gathered here, declare ourselves the Unbound, free of the titans and Edicts.\r\n\r\nNow, we will go forth from this place to enlighten others that they can leave their directives behind and live as they see fit.\r\n\r\nAnd words of this first meeting will forever remain here on this stone: the Stone of the Unbound.\r\n\r\n- Kriegval",
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		["GameObject-454417"] = {
			["base"] = {
				["title"] = "Gundrig's Plaque",
				["text"] = {
					"<A bronze plaque has been bolted to the rock behind this inert earthen, its words crudely etched.>\r\n\r\nGundrig this is. I will come back for her.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		["GameObject-441284"] = {
			["base"] = {
				["title"] = "Watcher of the North",
				["text"] = {
					"Here stands Korrag, Watcher of the North, a Stormrider.\r\n\r\nMay his sight protect us forever.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		["GameObject-454406"] = {
			["base"] = {
				["title"] = "Krattdaz's Plaque",
				["text"] = {
					"<A shiny bronze plaque has been secured to the rock at the foot of this inert earthen.>\r\n\r\nKrattdaz, I found you at last my friend. I leave this plaque, that others may know and honor you. Rest well, until the Machine is ready to welcome you back.",
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		["GameObject-455278"] = {
			["base"] = {
				["title"] = "Notes On The Machine Speakers VI",
				["text"] = {
					"The titans designed Machine Speakers with the ability to taste and smell, although these faculties may not be strictly necessary for the performance of duties. \r\n\r\nAlso, an earthen does not require the consumption of organic food to function since their life force originates from the Awakening Machine, but they can still consume these materials and enjoy their taste. Intoxicants also fall within this category of consumable materials.",
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			["copy_1"] = {
				["title"] = "Notes On The Machine Speakers: Fragment VI",
				["text"] = {
					"The titans designed Machine Speakers with the ability to breathe, taste, and smell, although these faculties may not be strictly necessary for the performance of duties. \r\n\r\nAn earthen does not require the consumption of organic food to function, since life force originates from the Awakening Machine, but they can still consume these materials and enjoy their taste. Intoxicants also fall within this category of consumable materials.",
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		["GameObject-454336"] = {
			["base"] = {
				["title"] = "Entomological Essay on Grubs, Volume 2",
				["text"] = {
					"Entomological Essay on Grubs, Vol. 2\r\nBy Wormcaller Iz'tikrine\r\n\r\nWhen a thing of power is born to darkness without scent, sight, or sapience, a challenge presents itself in the domestication of such a creature.\r\n\r\nI, dear reader, have mastered this technique... nay... art!\r\n\r\nThe magical domain of resonancy was long scoffed at in the annals of the sages, yet I have learned to master these magics. With them I can channel acoustics to sing to these creatures of perpetual hunger.\r\n\r\nI can call forth the burrowing death! To unleash them upon my foes!\r\n\r\nYes, I am hardly the first to do so but it was I who truly mastered the art of earning their trust!",
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			["copy_1"] = {
				["title"] = "Entomological Essay on Grubs, Volume 2",
				["text"] = {
					'The "writing" of this book is a series of burns, slashes, punctures and strange scents that you lack the sensory organs to fully comprehend the meaning of.',
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		["GameObject-454343"] = {
			["base"] = {
				["title"] = "Ethos of War, Part 1",
				["text"] = {
					"Ethos of War, Part 1\r\nBy Anub'azal\r\n\r\nKnow your enemy, but do not let them know you.\n\nDiscover your foe's advantages, their passions, their art. Know them for what they believe in and whom they chose to serve. Know these things, for in doing so you will know how to defeat them. How to break them by striking where they are weakest, or where they care the most. How best to shatter their resolve with the death of a single loved one or a beloved leader.\n\nKnow too that you must hide your own passions and true self from those you see as an enemy, or who may one day become an enemy, lest you reward them with the same knowledge of how to break you.",
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		["GameObject-454344"] = {
			["base"] = {
				["title"] = "Ethos of War, Part 2",
				["text"] = {
					"Ethos of War, Part 2\n\r\nBy Anub'azal\n\nFairness is for duels, not war.\n\nIf you are fighting a fair fight in war, you have failed as a strategist. Warfare is not kind, it is a means to an end. Learn how to take advantage of a battlefield, coax your enemy into traps, strike at them when they least expect. Hit them when they are sleeping, when they believe they are safe. Strike when the enemy believes they are their strongest.\n\nWhen an enemy finally sees the first nerubian soldier, it should be too late for them to act.",
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		["GameObject-454348"] = {
			["base"] = {
				["title"] = "Ethos of War, Part 3",
				["text"] = {
					"Ethos of War, Part 3\r\nBy Anub'azal\n\nNever take your enemy for a fool.\n\nPlan, plot, position, and ensure victory, but at no point should you ever assume your enemy will simply let you win.\n\nThey will plan, plot, and position to their own ends in ways that you will not and cannot predict. You must ready your forces in war so that when your enemy reveals their own plan, you can adapt and respond. Do not be fully undermined by the loss of a single battle, no matter how critical.",
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				["title"] = "Ethos of War, Part 3",
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					'The "writing" of this book is a series of burns, slashes, punctures and strange scents that you lack the sensory organs to fully comprehend the meaning of.',
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		["GameObject-454350"] = {
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				["title"] = "Ethos of War, Part 4",
				["text"] = {
					"Ethos of War, Part 4\r\nBy Anub'azal\r\n\r\nRespect the value of a single soldier's life.\n\nWe are not a swarm. We are not the Black Empire. We are not mindless bugs like the mantid or qiraji.\n\nWe are the legions of Azj-Kahet! The Last Kingdom!\n\nEvery soul on the battlefield has chosen to be there.\n\nAs a leader, you must be ready to send soldiers to their death. You must be ready to sacrifice every soldier under your command for an objective if that is what it takes.\n\nBut may the Old Gods devour your soul if you ever take a soldier's life for granted. Fight smarter, not harder. Never hesitate to lean on precision combat power versus concentrated combat power to win the day.\n\nA high death toll is the failure of a strategist.",
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				["title"] = "Ethos of War, Part 4",
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					'The "writing" of this book is a series of burns, slashes, punctures and strange scents that you lack the sensory organs to fully comprehend the meaning of.',
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		["GameObject-455274"] = {
			["base"] = {
				["title"] = "Notes On The Machine Speakers II",
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					"Fewer than ten Machine Speakers hold the rank of Speaker at any given time. Any one of them can be demoted or exiled if their performance does not meet with expectations. Not all expectations are declared, of course, and expectations can change.\r\n\r\nThe Awakening Machine reaffirms that a Machine Speaker's parameters conform to the titans' original specifications, including mental and psychological standards. By design, a Machine Speaker returns to the Awakening Machine for revivification and rededication at least every five thousand years.",
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				["title"] = "Notes On The Machine Speakers: Fragment II",
				["text"] = {
					"Less than ten Machine Speakers hold the rank of Speaker at any given time. Any one of them can be demoted or even exiled if their performance does not meet with expectations. Not all expectations are declared, of course, and expectations can change.\r\n\r\nThe Awakening Machine reaffirms that a Machine Speakers parameters confirm to the titan's original specifications, including mental and psychological parameters. By design, Machine Speaker returns to the Awakening Machine for revivification and rededication every three to five thousand years.",
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		["GameObject-454416"] = {
			["base"] = {
				["title"] = "Alfritha's Plaque",
				["text"] = {
					"<A golden plaque has been secured to the rock before this inert earthen.>\r\n\r\nAlfritha carved these words. Her hand was finer than Uisgaz's, and more graceful than a leaf on a gentle breeze. Marvels flowed from her fingertips and metal was sculpted like the softest clay. From her precise tooling came the most beautiful words.",
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		["Item-225207"] = {
			["base"] = {
				["title"] = "Care and Feeding of the Imperial Lynx",
				["text"] = {
					"Aside from our mastery of the Sacred Flame, an Arathi soldier's biggest advantage on the battlefield is their bonded imperial lynx. It is every soldier's duty to try and foster a bond with these magnificent creatures.\r\n\r\nEstablish Trust: Spend time with your lynx daily. Cats bond with specific people, so your presence must be a constant in their life.\r\n \r\nProud Creatures: A lynx will choose an Arathi to bond to. Allow them the space and opportunity to come to you.",
					"Consistent Training: Begin with simple commands and reward compliance with treats. Lynx love understrider hatchlings and enjoy chasing such treats before eating.\r\n \r\nPlay as Practice: A lynx learns the basics of warfare through play. Encourage your lynx by walking into their ambush or letting them pounce upon you. Remember to don your armor first.\r\n \r\nCommand Reinforcement: Pair commands with actions during play to create associations.\r\n\r\nMock Battles: Participate in staged battles to acclimate your lynx to the chaos of war.",
					"Diet: A diet rich in protein is essential. Large prey, such as shalehorn, is a lynx's preferred food. But they will happily gulp down hammerfish by the barrelful.\r\n \r\nFeeding Schedule: Maintain a regular feeding schedule to establish routine and discipline.\r\n \r\nGrooming: Regular brushing will help manage shedding and reinforce bonding. Remember to deposit the brushed fur in the reclamation bin so it can be reused as fiber.",
					"Tail Movements: A flicking tail indicates irritation, while a relaxed tail suggests contentment.\r\n\r\nEars and Whiskers: Forward-facing ears and whiskers signal curiosity; flattened ears mean aggression.\r\n\r\nPurring: A sign of contentment but can also indicate pain or some form of shadow curse. Be attentive to context.\r\n\r\nRemember, patience and respect are the cornerstones of training your imperial lynx. With time, your feline will not only be a mount but a loyal companion in arms for the glory of the empire.",
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		["Item-225203"] = {
			["base"] = {
				["title"] = "Beledar - The Emperor's Vision",
				["text"] = {
					'"Brave souls, heed the Sacred Flame\'s call to voyage beyond the Storming Sea and Titan\'s Isle. A radiant light shall beckon. Face the trials of Hallowfall; let the Sacred Flame\'s unwavering faith be your anchor."\r\n \r\nThe Arathi Empire, since its inception, has thrived under the Sacred Flame\'s prophetic guidance. Our emperor, interpreting these divine visions, commands us to fulfill or forestall events of prophecy. Thus, our empire has flourished.',
					"The quest for Hallowfall, a perilous journey across the Storming Sea, was no different. Our military, driven by prophecy and the church's fiery heart, sought this sacred land. The journey was perilous, and we lost many faithful Arathi on that journey, but we persevered, and revealed the Emperor's Vision.\r\n \r\nBeledar's embrace, the first of our trials, ravaged our Third Fleet. Dashing it upon the cliffs. Yet, those who endured sanctified the land beneath the light of the star we named Beledar. The land in the cavern proved fertile, and we settled, founding Mereldar, our holy city. We honor the fallen and celebrate our new Arathi society.",
					"Years later, the Day of Darkness tested us anew. Beledar faltered, casting horrors from the depths upon us. We battled the nerubians, the kobyss, and shadowy apparitions. Through the Sacred Flame's strength, we withstood the darkness, bolstering the star Beledar with our faith.",
					"Now we face the unknown third tribulation. Will it be the Harbinger's final onslaught of Renilash? Our faith remains steadfast. We are the empire's resilient children, yet the future looms ominously. What fate befalls our sacred star, and can we endure this ordeal? We cannot leave, lest the shadow consume Beledar. We cannot send for help, for the journey home is too perilous. Our only choice is to defend our new home, and our star, from the shadows that would devour us.",
					"Sacred Flame grant us strength. The emperor never foresaw our survival.",
				},
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			["copy_1"] = {
				["title"] = "Beledar- The Emperor's Vision",
				["text"] = {
					'"Brave souls, heed the Sacred Flame\'s call to voyage beyond the Storming Sea and Titan\'s Isle. A radiant light shall beckon. Face the trials of Hallowfall; let the Sacred Flame\'s unwavering faith be your anchor."\r\n \r\nThe Arathi Empire, since its inception, has thrived under the Sacred Flame\'s prophetic guidance. Our emperor, interpreting these divine visions, commands us to fulfill or forestall events of prophecy. Thus, our empire has flourished.',
					"The quest for Hallowfall, a perilous journey across the Storming Sea, was no different. Our military, driven by prophecy and the church's fiery heart, sought this sacred land. The journey was perilous, and we lost many faithful Arathi on that journey, but we persevered, and revealed the Emperor's Vision.\r\n \r\nBeledar's embrace, the first of our trials, ravaged our Third Fleet. Dashing it upon the cliffs. Yet, those who endured sanctified the land beneath the light of the star we named Beledar. The land in the cavern proved fertile, and we settled, founding Mereldar, our holy city. We honor the fallen and celebrate our new Arathi society.",
					"Years later, the Day of Darkness tested us anew. Beledar faltered, casting horrors from the depths upon us. We battled the nerubians, the kobyss, and shadowy apparitions. Through the Sacred Flame's strength, we withstood the darkness, bolstering the star Beledar with our faith.",
					"Now we face the unknown third tribulation. Will it be the Harbinger's final onslaught of Renilash? Our faith remains steadfast. We are the empire's resilient children, yet the future looms ominously. What fate befalls our sacred star, and can we endure this ordeal? We cannot leave, lest the shadow consume Beledar. We cannot send for help, for the journey home is too perilous. Our only choice is to defend our new home, and our star, from the shadows that would devour us.",
					"Sacred Flame grant us strength. The emperor never foresaw our survival.",
				},
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		["GameObject-456928"] = {
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				["title"] = "Treatise on Forms: Ascended",
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					"Shortly after Queen Ansurek assumed control of the throne, she introduced our kingdom to our first new form in millennia. \r\n\r\nThe Ascended.\r\n\r\nUsing a process kept secret by Grand Splicer Izo, the Ascended are astonishingly fast, powerful, and cunning. They master many traits previously unattainable by other nerubians forms and are quite capable casters and venom wielders.",
					"But for all their advancements, they suffer a shortcoming in their inability to sense scents. Their awareness of nerubians pheromones, perfected over long eons to assist in communicating with each other and dominating lesser insects, is all but non-existent.\r\n\r\nTheir ability to emit pheromones of any consistency or coherency is absent. This has caused a divide in the ranks of the Last Kingdom as many nerubians view these new Ascended as incomplete, or aberrations. They are alien in both physique and scent. \r\n\r\nYet our queen wills their existence, and thus it shall be so.",
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				["title"] = "Treatise on Forms: Ascended",
				["text"] = {
					'The "writing" of this book is a series of burns, slashes, punctures and strange scents that you lack the sensory organs to fully comprehend the meaning of.',
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		["GameObject-454332"] = {
			["base"] = {
				["title"] = "Treatise on Forms: Sages",
				["text"] = {
					"In ancient times of the old empire, before nerubians were nerubians, there was the sage.\n\nA need rose where the ancestors of Nerub required a shape that could wield magic against foes, evoke the dark energies of the ancient ones, and pass this knowledge on to future sorcerers.\n\nCrafted of folded flesh and warping of life through dark alchemy, these transformed sages were priests, mages, and harbingers of the ancient ones.",
					"Now, they are the scholars of the Last Kingdom. The keepers of power and wisdom that let the Kingdom thrive, while remembering what it used to be.\n\nCapable of weaving strands of knowledge to pass between one another, the sages have become custodians of techniques no written word could capture.",
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		["GameObject-175761"] = {
			["base"] = {
				["title"] = "Civil War in the Plaguelands",
				["text"] = {
					"Ner'zhul, the Lich King, knew that his time was short. Imprisoned within the Frozen Throne, he suspected that Kil'jaeden would send his agents to destroy him. The damage caused by Illidan's spell had ruptured the Frozen Throne; thus, the Lich King was losing his power daily. Desperate to save himself, he called his greatest mortal servant to his side: the death knight Prince Arthas.",
					"Though his powers were drained by the Lich King's weakness, Arthas had been involved in a civil war in Lordaeron. Half of the standing undead forces, led by the banshee Sylvanas Windrunner, staged a coup for control over the undead empire. Arthas, called by the Lich King, was forced to leave the Scourge in the hands of his lieutenant, Kel'Thuzad, as the war escalated throughout the Plaguelands.",
					"Ultimately, Sylvanas and her rebel undead (known as the Forsaken) claimed the ruined capital city of Lordaeron as their own. Constructing their own bastion beneath the wrecked city, the Forsaken vowed to defeat the Scourge and drive Kel'Thuzad and his minions from the land.",
					"Weakened, but determined to save his master, Arthas reached Northrend only to find Illidan's naga and blood elves waiting for him. He and his nerubian allies raced against Illidan's forces to reach the Icecrown Glacier and defend the Frozen Throne.",
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		["Item-19484"] = {
			["base"] = {
				["title"] = "The Frostwolf Artichoke",
				["text"] = {
					"The Frostwolf Artichoke: Tales of Stormpike Glory\r\n-By Vanndar Stormpike\r\n\r\nWhat is Frostwolf? The answer is simple: The Frostwolf are savages trying to halt our sovereign imperialistic imperative.\r\n\r\nMuch like an artichoke, the Frostwolf have a prickly, shielded set of defenses and much like an artichoke, once the outer layer is peeled away, the heart is exposed, ready to be eaten with a fine garlic dip.\r\n\r\nDelicious!\r\n",
					"Chapter 1 - The Front Line\r\n\r\nThe front lines of the Frostwolf defenses are comprised of Frostwolf Warriors. The warriors are deployed to the front lines from Captain Galvangar's fortress: Iceblood Garrison. The most efficient manner in which to take out this layer of the defenses is to destroy Iceblood Garrison.\r\n\r\nLay siege to the fortress and destroy Captain Galvangar. Once this is done, the front lines will crumble.\r\n",
					"Chapter 2 - Iceblood and Tower Point\r\n\r\nOnce the first layer is down, the second layer of the 'artichoke' will be exposed. Destroying the Frostwolf towers that sit near the front lines will cripple the Legionnaire and patrols that swarm the rear flank.\r\n\r\nThe towers are heavily fortified, each housing one of Drek'Thar's elite Commanders. They must be killed. This will expedite the dismantling of the Frostwolf defenses.",
					"Chapter 3 - The Four Commanders\r\n \r\nIf you have been following the wisdom of this guide, then by now, two of Drek'Thar's Commanders are dead. Good work, soldier! Their resolve is already weakening. You must now complete the dissemination of the chain of command by slaying the remaining two commanders.\r\n\r\nWith all four of the Commanders slain, the Frostwolf Legionnaires that guard Frostwolf Keep will be scattered - left without command. Ripe for the picking!\r\n",
					"Chapter 4 - The East and West Frostwolf Towers\r\n\r\nThere is now only one layer standing between you and victory; Drek'Thar's most trusted and powerful guard units: The Frostwolf Guardians.\r\n\r\nThe Frostwolf Guardians are sent out from the platoons held in reserve at the east and west Frostwolf towers. Destroy those towers and watch the remaining Frostwolf Guardians flee in shame.",
					'Epilogue\r\n\r\n"Smother the heart of the artichoke with garlic butter and mayonnaise. Compliment the meal with an aged, heady ale."\r\n\r\nDrek\'Thar now stands alone, his two mutts at his side. Capture the Frostwolf Relief Hut to aid in your battle and destroy Drek\'Thar. When the General falls, this land will finally turn over to its rightful owner: The Stormpike.\r\n',
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		["GameObject-175762"] = {
			["base"] = {
				["title"] = "The Lich King Triumphant",
				["text"] = {
					"Even weakened as he was, Arthas ultimately outmaneuvered Illidan and reached the Frozen Throne first. Using his runeblade, Frostmourne, Arthas shattered the Lich King's icy prison and thereby released Ner'zhul's enchanted helm and breastplate.",
					"Arthas placed the unimaginably powerful helm on his head and became the new Lich King. Ner'zhul and Arthas' spirits fused into a single mighty being, just as Ner'zhul had always planned. Illidan and his troops were forced to flee back to Outland in disgrace, while Arthas became one of the most powerful entities the world had ever known.",
					"Currently Arthas, the new and immortal Lich King, resides in Northrend; he is rumored to be rebuilding the citadel of Icecrown. His trusted lieutenant, Kel'Thuzad, commands the Scourge in the Plaguelands. Sylvanas and her rebel Forsaken hold only the Tirisfal Glades, a small portion of the war-torn kingdom.",
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		["GameObject-210490"] = {
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				["title"] = "Holia Sunshield",
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					"Holia Sunshield\r\nDefender of the Scarlet Crusade\r\nKilled while slaying the Dreadlord Beltheris",
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		["GameObject-175745"] = {
			["base"] = {
				["title"] = "The Dark Portal and the Fall of Stormwind",
				["text"] = {
					"As Kil'jaeden prepared the Horde for its invasion of Azeroth, Medivh continued to fight for his soul against Sargeras. King Llane, the noble monarch of Stormwind, grew wary of the darkness which seemed to taint the spirit of his former friend.",
					"King Llane shared his concerns with Anduin Lothar, the last descendent of the Arathi bloodline, whom he named his lieutenant-at-arms. Even so, neither man could have imagined that Medivh's slow descent into madness would bring about the horrors that were to come.",
					"As a final incentive, Sargeras promised to bestow great power upon Gul'dan if he agreed to lead the Horde to Azeroth. Through Medivh, Sargeras told the warlock that he could become a living god if he found the undersea tomb where the Guardian Aegwynn had placed Sargeras' crippled body nearly a thousand years before.",
					" Gul'dan agreed and decided that once the denizens of Azeroth were beaten, he would find the legendary tomb and claim his reward. Assured that the Horde would serve his purposes, Sargeras ordered the invasion to begin.",
					"Through a joint effort, Medivh and the warlocks of the Shadow Council opened the dimensional gateway known as the Dark Portal. This portal bridged the distance between Azeroth and Draenor, and it was large enough that armies might pass through it. Gul'dan dispatched orc scouts through the portal to survey the lands which they would conquer. The returning scouts assured the Shadow Council that the world of Azeroth was ripe for the taking.",
					"Still convinced that Gul'dan's corruption would destroy his people, Durotan spoke out against the warlocks once more. The brave warrior claimed that warlocks were destroying the purity of the orcish spirit and that this reckless invasion would be their doom. Gul'dan, unable to risk killing such a popular hero, was forced to exile Durotan and his Frostwolf Clan into the far reaches of this new world.",
					"After the exiled Frostwolves charged through the portal, only a few orc clans followed. These orcs quickly set up a base of operations within the Black Morass, a dark and swampy area far to the east of the kingdom of Stormwind. As the orcs began to branch out and explore the new lands, they came into immediate conflict with the human defenders of Stormwind. \r\n",
					"Though these skirmishes usually ended quickly, they did much to illustrate the weaknesses and strengths of both rival species. Llane and Lothar were never able to gather accurate data of the orcs' numbers and could only guess at how great a force they would have to contend with. ",
					"After a few years the majority of the orcish Horde had crossed into Azeroth, and Gul'dan deemed that the time for the primary strike against humanity had come. The Horde launched its full might against the unsuspecting kingdom of Stormwind. ",
					"As the forces of Azeroth and the Horde clashed across the kingdom, internal conflicts began to take their toll on both armies. King Llane, who believed the bestial orcs to be incapable of conquering Azeroth, contemptuously held his position at his capital of Stormwind. However, Sir Lothar became convinced that the battle should be taken directly to the enemy, and he was forced to choose between his convictions and his loyalty to the king. ",
					"Choosing to follow his instincts, Lothar stormed Medivh's tower-fortress of Karazhan with the help of the wizard's young apprentice, Khadgar. Khadgar and Lothar succeeded in vanquishing the possessed Guardian, whom they confirmed to be the source of the conflict. ",
					"By killing Medivh's body, Lothar and the young apprentice inadvertently banished the spirit of Sargeras to the abyss. As a consequence, the pure, virtuous spirit of Medivh was also allowed to live on... and wander the astral plane for many years to come.",
					"Although Medivh had been defeated, the Horde continued to dominate the defenders of Stormwind. As the Horde's victory drew nearer, Orgrim Doomhammer, one of the greatest orc chieftains, began to see the depraved corruption that had spread throughout the clans since their time in Draenor.",
					"His old comrade, Durotan, returned from exile and warned him yet again of Gul'dan's treachery. In speedy retribution, Gul'dan's assassins murdered Durotan and his family, leaving only his infant son alive. Unknown to Doomhammer was the fact that Durotan's infant son was found by the human officer, Aedelas Blackmoore, and taken as a slave. \r\n\r\nThat infant orc would one day rise to become the greatest leader his people would ever know. ",
					"Incensed by Durotan's death, Orgrim set out to free the Horde from demonic corruption and ultimately assumed the role of warchief of the Horde by killing Gul'dan's corrupt puppet, Blackhand. Under his decisive leadership the relentless Horde finally laid siege to Stormwind Keep. ",
					"King Llane had severely underestimated the might of the Horde, and he watched helplessly as his kingdom fell to the green-skinned invaders. Ultimately King Llane was assassinated by one of the Shadow Council's finest killers: the half-orc, Garona.",
					"Lothar and his warriors, returning home from Karazhan, hoped to stem the loss of life and save their once-glorious homeland. Instead, they returned too late and found their beloved kingdom in smoking ruins. The orcish Horde continued to ravage the countryside and claimed the surrounding lands for its own. Forced into hiding, Lothar and his companions swore a grim oath to reclaim their homeland at any cost.",
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		["GameObject-175750"] = {
			["base"] = {
				["title"] = "The Battle of Grim Batol",
				["text"] = {
					"Meanwhile, in the war-torn lands of the south, the scattered remnants of the Horde fought for their very survival. Though Grom Hellscream and his Warsong clan managed to evade capture, Deadeye and his Bleeding Hollow clan were rounded up and placed in the internment camps in Lordaeron. Notwithstanding these costly uprisings, the camps' wardens soon re-established control over their brutish charges.",
					"However, unknown to the Alliance, a large force of orcs still roamed free in the northern wastes of Khaz Modan. The Dragonmaw clan, led by the infamous warlock Nekros, was using an ancient artifact known as the Demon Soul to control the Dragonqueen, Alexstrasza, and her dragonflight. With the Dragonqueen as his hostage, Nekros built up a secret army within the abandoned - some say cursed - Wildhammer stronghold of Grim Batol. ",
					"Planning to unleash his forces and the mighty red dragons on the Alliance, Nekros hoped to reunite the Horde and continue its conquest of Azeroth. His vision did not come to pass: a small group of resistance fighters, led by the human mage Rhonin managed to destroy the Demon Soul and free the Dragonqueen from Nekros' command.",
					"In their fury, Alexstrasza's dragons tore Grim Batol apart and incinerated the greater bulk of the Dragonmaw clan. Nekros' grand schemes of reunification came crashing down as the Alliance troops rounded up the remaining orc survivors and threw them into the waiting internment camps. The Dragonmaw clan's defeat signaled the end of the Horde, and the end of the orcs' furious bloodlust. ",
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		["GameObject-175731"] = {
			["base"] = {
				["title"] = "Exile of the High Elves",
				["text"] = {
					"As the centuries passed, the night elves' new society grew strong and expanded throughout the budding forest that they came to call Ashenvale. Many of the creatures and species that were abundant before the Great Sundering, such as furbolgs and quilboars, reappeared and flourished in the land. Under the druids' benevolent leadership, the night elves enjoyed an era of unprecedented peace and tranquility under the stars.",
					"However, many of the original Highborne survivors grew restless. Like Illidan before them, they fell victim to the withdrawal that came from the loss of their coveted magics. They were tempted to tap the energies of the Well of Eternity and exult in their magical practices. Dath'Remar, the brash, outspoken leader of the Highborne, began to mock the druids publicly, calling them cowards for refusing to wield the magic that he said was theirs by right. ",
					"Malfurion and the druids dismissed Dath'Remar's arguments and warned the Highborne that any use of magic would be punishable by death. In an insolent and ill-fated attempt to convince the druids to rescind their law, Dath'Remar and his followers unleashed a terrible magical storm upon Ashenvale.",
					"The druids could not bring themselves to put so many of their kin to death, so they decided to exile the reckless Highborne from their lands. Dath'Remar and his followers, glad to be rid of their conservative cousins at last, boarded a number of specially crafted ships and set sail upon the seas. Though none of them knew what awaited them beyond the waters of the raging Maelstrom, they were eager to establish their own homeland, where they could practice their coveted magics with impunity. ",
					"The Highborne, or Quel'dorei, as Azshara had named them in ages past, would eventually set shore upon the eastern land men would call Lordaeron. They planned to build their own magical kingdom, Quel'Thalas, and reject the night elves' precepts of moon worship and nocturnal activity. Forever after, they would embrace the sun and be known only as the high elves. ",
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		["GameObject-175680"] = {
			["base"] = {
				["title"] = "Fossilized Egg",
				["text"] = {
					"Found in the sweltering wastes of the Tanaris desert, this peculiar egg remains a mystery to modern ecologists. Dating tests suggest the egg could be up to a thousand years old. Though certain elements denote insectoid structure, its true origins cannot be discerned.  The species that lays such distinct eggs still remains to be discovered.",
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		["GameObject-175681"] = {
			["base"] = {
				["title"] = "Roc Talon",
				["text"] = {
					"This petrified talon was found off of the southern coasts of Stranglethorn. Ecologists believe this talon to be that of an ancient sun roc. Though the creatures feature prominently in primitive tauren mythological cycles, the existence of this talon suggests the creatures truly existed at some point.",
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		["GameObject-21004"] = {
			["base"] = {
				["title"] = "Monument to Grom Hellscream",
				["text"] = {
					"Here lies Grommash Hellscream, Chieftain of the Warsong Clan\r\n\r\nIn many ways, the curse of our people began and ended with Grom.\r\nHis name meant 'giant's heart' in our ancient tongue. He earned that \r\nname a hundred-fold as he stood alone before the demon Mannoroth \r\n- and won our freedom with his blood. \r\n\r\nLok'Tar ogar, big brother. May the Warsong never fade. \r\n\r\n-Thrall, Warchief of the Horde \r\n",
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		["GameObject-175739"] = {
			["base"] = {
				["title"] = "War of the Three Hammers",
				["text"] = {
					"The dwarves of Ironforge Mountain lived in peace for many long centuries. However, their society grew too large within the confines of their mountain cities. Though the mighty High King, Modimus Anvilmar, ruled over all dwarves with justice and wisdom, three powerful factions had arisen amongst the dwarven society. ",
					"The Bronzebeard clan, ruled by Thane Madoran Bronzebeard, held close ties to the High King and stood as the traditional defenders of Ironforge Mountain. The Wildhammer clan, ruled by Thane Khardros Wildhammer, inhabited the foothills and crags around the base of the mountain and sought to gain more control within the city. ",
					"The third faction, the Dark Iron clan, was ruled by the sorcerer-thane Thaurissan. The Dark Irons hid within the deepest shadows under the mountain and plotted against both their Bronzebeard and the Wildhammer cousins.",
					"For a time the three factions kept a tenuous peace, but tensions erupted when High King Anvilmar passed away from old age. The three ruling clans went to war for control of Ironforge itself. The dwarf civil war raged under the earth for many years. Eventually the Bronzebeards, who had the largest standing army, banished the Dark Irons and Wildhammers from under the mountain. ",
					"Khardros and his Wildhammer warriors traveled north through the barrier gates of Dun Algaz, and they founded their own kingdom within the distant peak of Grim Batol. There, the Wildhammers thrived and rebuilt their stores of treasure. Thaurissan and his Dark Irons did not fare as well. Humiliated and enraged by their defeat, they vowed revenge against Ironforge. Leading his people far to the south, Thaurissan founded a city (which he named after himself) within the beautiful Redridge Mountains.",
					"Prosperity and the passing of years did little to ease the Dark Iron's rancor toward their cousins. Thaurissan and his sorceress wife, Modgud, launched a two-pronged assault against both Ironforge and Grim Batol. The Dark Irons were intent on claiming all of Khaz Modan for their own. ",
					"The Dark Iron armies smashed against their cousins' strongholds and very nearly took both kingdoms. However, Madoran Bronzebeard ultimately led his clan to a decisive victory over Thaurissan's sorcerous army. Thaurissan and his servants fled back to the safety of their city, unaware of the events transpiring at Grim Batol, where Modgud's army would fare no better against Khardros and his Wildhammer warriors. ",
					"As she confronted the enemy warriors, Modgud used her powers to strike fear into their hearts. Shadows moved at her command, and dark things crawled up from the depths of the earth to stalk the Wildhammers in their own halls. Eventually Modgud broke through the gates and laid siege to the fortress itself. The Wildhammers fought desperately, Khardros himself wading through the roiling masses to slay the sorceress queen. ",
					"With their queen lost, the Dark Irons fled before the fury of the Wildhammers. They raced south toward their king's stronghold, only to meet the armies of Ironforge, which had come to aid Grim Batol. Crushed between two armies, the remaining Dark Iron forces were utterly destroyed. ",
					"The combined armies of Ironforge and Grim Batol then turned south, intent on destroying Thaurissan and his Dark Irons once and for all. They had not gone far when Thaurissan's fury resulted in a spell of cataclysmic proportions. Seeking to summon a supernatural minion that would ensure his victory, Thaurissan called upon the ancient powers sleeping beneath the world. To his shock, and ultimately his doom, the creature that emerged was more terrible than any nightmare he could have imagined.",
					"Ragnaros the Firelord, immortal lord of all fire elementals, had been banished by the Titans when the world was young. Now, freed by Thaurissan's call, Ragnaros erupted into being once again. Ragnaros' apocalyptic rebirth into Azeroth shattered the Redridge Mountains and created a raging volcano at the center of the devastation. ",
					"The volcano, known as Blackrock Mountain, was bordered by the Searing Gorge to the north and the Burning Steppes to the south. Though Thaurissan was killed by the forces he had unleashed, his surviving brethren were ultimately enslaved by Ragnaros and his elementals. They remain within the depths of Blackrock to this day. ",
					"Witnessing the horrific devastation and the fires spreading across the southern mountains, King Madoran and King Khardros halted their armies and hastily turned back towards their kingdoms, unwilling to face the awesome wrath of Ragnaros. ",
					"The Bronzebeards returned to Ironforge and rebuilt their glorious city. The Wildhammers also returned home to Grim Batol. However, the death of the Modgud had left an evil stain on the mountain fortress, and the Wildhammers found it uninhabitable.",
					" They were bitter in their hearts over the loss of their beloved home. King Bronzebeard offered the Wildhammers a place to live within the borders of Ironforge, but the Wildhammers steadfastly refused. Khardros took his people north towards the lands of Lordaeron. Settling within the lush forests of the Hinterlands, the Wildhammers crafted the city of Aerie Peak, where the Wildhammers grew closer to nature and even bonded with the mighty gryphons of the area.",
					"Seeking to retain relations and trade with their cousins, the dwarves of Ironforge constructed two massive arches, the Thandol Span, to bridge the gap between Khaz Modan and Lordaeron. Bolstered by mutual trade, the two kingdoms prospered. After the deaths of Madoran and Khardros, their sons jointly commissioned two great statues in honor of their fathers. ",
					"The two statues would stand guard over the pass into the southlands, which had become volcanic in the wake of Ragnaros' scorching presence. They served as both a warning to all who would attack the dwarven kingdoms, and as a reminder of what price the Dark Irons paid for their crimes. ",
					"The two kingdoms retained close ties for some years, but the Wildhammers were much changed by the horrors they witnessed at Grim Batol. They took to living above ground on the slopes of Aerie Peak, instead of carving a vast kingdom within the mountain. The ideological differences between the two remaining dwarven clans eventually led to their parting of ways. ",
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		["GameObject-175748"] = {
			["base"] = {
				["title"] = "The Birth of the Lich King",
				["text"] = {
					"Ner'zhul and his followers entered the Twisting Nether, the ethereal plane that connects all of the worlds scattered throughout the Great Dark Beyond. Unfortunately Kil'jaeden and his demonic minions were waiting for them. Kil'jaeden, who had sworn to take vengeance on Ner'zhul for his prideful defiance, slowly tore the old shaman's body apart, piece by piece. ",
					"Kil'jaeden kept the shaman's spirit alive and intact, thus leaving Ner'zhul painfully aware of his body's gross dismemberment. Though Ner'zhul pleaded with the demon to release his spirit and grant him death, the demon grimly replied that the Blood Pact they had made long ago was still binding, and that Ner'zhul still had a purpose to serve.",
					"The orcs' failure to conquer the world for the Burning Legion forced Kil'jaeden to create a new army to sow chaos throughout the kingdoms of Azeroth. This new army could not be allowed to fall prey to the same petty rivalries and infighting that had plagued the Horde. It would have to be merciless and single-minded in its mission. This time, Kil'jaeden could not afford to fail. ",
					"Holding Ner'zhul's spirit helpless in stasis, Kil'jaeden gave him one last chance to serve the Legion or suffer eternal torment. Once again, Ner'zhul recklessly agreed to the demon's pact. Ner'zhul's spirit was placed within a specially crafted block of diamond-hard ice gathered from the far reaches of the Twisting Nether. ",
					"Encased within the frozen cask, Ner'zhul felt his consciousness expand ten thousand-fold. Warped by the demon's chaotic powers, Ner'zhul became a spectral being of unfathomable power. At that moment, the orc known as Ner'zhul was shattered forever, and the Lich King was born.",
					"Ner'zhul's loyal death knights and Shadowmoon followers were also transformed by the demon's chaotic energies. The wicked spellcasters were ripped apart and remade as skeletal liches. The demons had ensured that even in death, Ner'zhul's followers would serve him unquestioningly.",
					"When the time was right, Kil'jaeden explained the mission for which he had created the Lich King. Ner'zhul was to spread a plague of death and terror across Azeroth that would snuff out human civilization forever. All those who died from the dreaded plague would arise as the undead, and their spirits would be bound to Ner'zhul's iron will forever.",
					" Kil'jaeden promised that if Ner'zhul accomplished his dark mission of scouring humanity from the world, he would be freed from his curse and granted a new, healthy body to inhabit.",
					"Though Ner'zhul was agreeable and seemingly anxious to play his part, Kil'jaeden remained skeptical of his pawn's loyalties. Keeping the Lich King bodiless and trapped within the crystal cask assured his good conduct for the short term, but the demon knew that he would need to keep a watchful eye on him. To this end, Kil'jaeden called upon his elite demon guard, the vampiric dreadlords, to police Ner'zhul and ensure that he accomplished his dread task. ",
					"Tichondrius, the most powerful and cunning of the dreadlords, warmed to the challenge; he was fascinated by the plague's severity and the Lich King's unbridled potential for genocide.",
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		["GameObject-175684"] = {
			["base"] = {
				["title"] = "Saurial Egg",
				["text"] = {
					"Found in the remote rainforest of the Un'Goro Crater, this egg once held an embryonic Devilsaur. The saurial's genetic material has proven invaluable to League ecologists who are closer than ever to devising a serum for the devilsaurs' debilitating venom.",
				},
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		["GameObject-175736"] = {
			["base"] = {
				["title"] = "Ironforge - the Awakening of the Dwarves",
				["text"] = {
					"In the ancient times, after the Titans departed Azeroth, their children, known as the earthen, continued to shape and guard the deep recesses of the world. The earthen were largely unconcerned with the affairs of the surface-dwelling races and longed only to plumb the dark depths of the earth. ",
					"When the world was sundered by the Well of Eternity's implosion, the earthen were deeply affected. Reeling with the pain of the earth itself, the earthen lost much of their identity and sealed themselves within the stone chambers where they were first created. Uldaman, Uldum, Ulduar... these were the names of the ancient Titan cities where the earthen first took shape and form. Buried deep beneath the world, the earthen rested in peace for nearly eight thousand years. ",
					"Though it is unclear what awakened them, the earthen sealed within Uldaman eventually arose from their self-imposed slumber. These earthen found that they had changed significantly during their hibernation. Their rocky hides had softened and become smooth skin, and their powers over stone and earth had waned. They had become mortal creatures.",
					"Calling themselves dwarves, the last of the earthen left the halls of Uldaman and ventured out into the waking world. Still lulled by the safety and wonders of the deep places, they founded a vast kingdom under the highest mountain in the land. ",
					'They named their land Khaz Modan, or "Mountain of Khaz", in honor of the Titan shaper, Khaz\'goroth. Constructing an altar for their Titan father, the dwarves crafted a mighty forge within the heart of the mountain. Thus, the city that grew around the forge would be called Ironforge ever after.',
					"The dwarves, by nature fascinated with shaping gems and stone, set out to mine the surrounding mountains for riches and precious minerals. Content with their labors under the world, the dwarves remained isolated from the affairs of their surface-dwelling neighbors.",
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		["GameObject-175683"] = {
			["base"] = {
				["title"] = "Toothgnasher's Skeleton",
				["text"] = {
					"This is a scale replica of Toothgnasher's skeleton. The legendary ram was a wonder of Khaz Modan and the subject of many tales of dwarven folklore. To this day, ecologists have been unable to account for the ram's freakish size or physical stamina.",
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		["GameObject-175688"] = {
			["base"] = {
				["title"] = "Horde Catapult",
				["text"] = {
					"This remnant from the Second War serves as a stirring reminder of just how perilously close the Horde came to conquering Ironforge Mountain.",
				},
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		["GameObject-175738"] = {
			["base"] = {
				["title"] = "Aegwynn and the Dragon Hunt",
				["text"] = {
					"As the politics and rivalries of the seven human nations waxed and waned, the line of Guardians kept its constant vigil against chaos. There were many Guardians over the years, but only one ever held the magical powers of Tirisfal at any given time. One of the last Guardians of the age distinguished herself as a mighty warrior against the shadow. ",
					"Aegwynn, a fiery human girl, won the approbation of the Order and was given the mantle of Guardianship. Aegwynn vigorously worked to hunt down and eradicate demons wherever she found them, but she often questioned the authority of the male-dominated Council of Tirisfal.",
					"She believed that the ancient elves and the elderly men who presided over the council were too rigid in their thinking and not farsighted enough to put a decisive end to the conflict against chaos. Impatient with lengthy discussion and debate, she yearned to prove herself worthy to her peers and superiors, and as a result frequently chose valor over wisdom in crucial situations.",
					"As her mastery over the cosmic power of Tirisfal grew, Aegwynn became aware of a number of powerful demons that stalked the icy northern continent of Northrend. Traveling to the distant north, Aegwynn tracked the demons into the mountains. There, she found that the demons were hunting one of the last surviving dragonflights and draining the ancient creatures of their innate magic. ",
					"The mighty dragons, who had fled from the ever-advancing march of mortal societies, found themselves too evenly matched against the dark magics of the Legion. Aegwynn confronted the demons, and with help from the noble dragons, eradicated them. Yet, as the last demon was banished from the mortal world, a great storm erupted throughout the north.",
					" An enormous dark visage appeared in the sky above Northrend. Sargeras, the demon king and lord of the Burning Legion, appeared before Aegwynn and bristled with hellish energy. He informed the young Guardian that the time of Tirisfal was about to come to an end and that the world would soon bow before the onslaught of the Legion. ",
					"The proud Aegwynn, believing herself to be a match for the menacing god, unleashed her powers against Sargeras' avatar. With disconcerting ease, Aegwynn battered the demonlord with her powers and succeeded in killing his physical shell. Fearing that Sargeras' spirit would linger on, Aegwynn locked the ruined husk of his body within one of the ancient halls of Kalimdor that had been blasted to the bottom of the sea when the Well of Eternity collapsed. ",
					"Aegwynn would never know that she had done exactly as Sargeras had planned. She had inadvertently sealed the fate of the mortal world, for Sargeras, at the time of his corporeal death, had transferred his spirit into Aegwynn's weakened body. Unbeknownst to the young Guardian, Sargeras would remain cloaked within the darkest recesses of her soul for many long years.",
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		["GameObject-268164"] = {
			["base"] = {
				["title"] = "Uther the Lightbringer",
				["text"] = {
					"Here lies Uther the Lightbringer\r\nFirst Paladin - Founder of the Order of the Silver Hand\r\n\r\nUther lived and died to defend the kingdom of Lordaeron. Though he was betrayed by his most beloved student, we believe that his spirit lives on. He continues to watch over us, even as the shadows close in around our ruined land. His light is the light of all humanity - and so long as we honor his example, it shall never fade.\r\n\r\n- Anonymous",
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			["copy_1"] = {
				["title"] = "Uther the Lightbringer",
				["text"] = {
					"Ruff thor Majis ver Nevrenrothas\r\nErgin Ewiddan - Vassild va ver Novas va ver Mandos Noth\r\n\r\nMajis regen lon ador ne skilde ver lithtos va Firalaine. Skilde se bur thorniss lu gol goth nostyec forthis, ve koshvel lars gol aziris regen me. Se eloderung ne barad ruff an, noth an ver andovis regen re daegil bor daegil agol. Gol garde re ver garde va far lordaere - lon va agol an ve tiras gol koshvel, an eynes wirsh dana.\r\n\r\n- Udenmajis",
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		["GameObject-210491"] = {
			["base"] = {
				["title"] = "Invar One-Arm",
				["text"] = {
					"Invar One-Arm\r\nThe first Chief Assassin of the Scarlet Crusade \r\nCitizen of Dalaran\r\nLast seen on the shores of Northrend",
				},
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		["Item-20009"] = {
			["base"] = {
				["title"] = "For the Light!",
				["text"] = {
					"His name brought Light to darkest Azeroth.\n\nHis valor tore the walls of mis'ry down.\n\nThe Silver Hand would ne'er do better more\n\nthan give the world the knight who'd give himself.",
					"His fame was not that which he sought to grow,\n\nnor was the lordship over his own kind.\n\nInstead he chose to fight for Lordaeron\n\nto hope his kin would have to fight no more.",
					"The tragic tale of this most holy knight\n\nwill never end with his unholy death.\n\nWe honor him, and we shall give him thanks!\n\nUther always shall know glory and Light!",
				},
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		["GameObject-175742"] = {
			["base"] = {
				["title"] = "Rise of the Horde",
				["text"] = {
					"The orcs became increasingly aggressive under the secret control of Gul'dan and his Shadow Council. They constructed massive arenas where the orcs honed their warrior skills in trials of combat and death. During this period, a few clan chieftains spoke out against the growing depravity in their race. ",
					"One such chieftain, Durotan of the Frostwolf clan, warned against the orcs' losing themselves to hate and fury. His words fell on deaf ears, however, as stronger chieftains such as Grom Hellscream of the Warsong clan stepped forward to champion the new age of warfare and dominance.",
					"Kil'jaeden knew that the orc clans were almost ready, but he needed to be certain of their ultimate loyalty. In secret, he had the Shadow Council summon Mannoroth the Destructor, the living vessel of destruction and rage. Gul'dan called the clan chieftains together and convinced them that drinking Mannoroth's raging blood would make them utterly invincible.\r\n",
					" Led by Grom Hellscream, all the clan chiefs except Durotan drank and thereby sealed their fates as slaves to the Burning Legion. Empowered by Mannoroth's rage, the chieftains unwittingly extended this subjugation to their unsuspecting brethren. ",
					"Consumed with the curse of this new bloodlust, the orcs sought to unleash their fury on any who stood before them. Sensing that the time had come, Gul'dan united the warring clans into a single unstoppable Horde. ",
					"However, knowing that the various chieftains like Hellscream and Orgrim Doomhammer would vie for overall supremacy, Gul'dan set up a puppet warchief to rule over this new Horde. Blackhand the Destroyer, a particularly depraved and vicious orc warlord, was chosen to be Gul'dan's puppet. Under Blackhand's command, the Horde set out to test itself against the simple draenei.",
					"Over the course of a few months, the Horde eradicated nearly every draenei living on Draenor. Only a scattered handful of survivors managed to evade the orcs' awesome wrath. Flushed with victory, Gul'dan reveled in the Horde's power and might. Still, he knew that without any enemies to fight, the Horde would consume itself with endless infighting in its unstoppable appetite for glorious slaughter.",
					"Kil'jaeden knew that the Horde was finally prepared. The orcs had become the Burning Legion's greatest weapon. The cunning demon shared his knowledge with his waiting master, and Sargeras agreed that the time of his revenge had finally come. ",
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		["GameObject-175774"] = {
			["base"] = {
				["title"] = "Fellari Swiftarrow",
				["text"] = {
					"Fellari Swiftarrow\r\nRanger Captain of the Scarlet Crusade \r\nCitizen of Quel'Thalas \r\nLost in the forests of Silverpine",
				},
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		["GameObject-177222"] = {
			["base"] = {
				["title"] = "Pteradon Skeleton",
				["text"] = {
					"This intact pteradon skeleton was recovered from the remote Un'Goro Crater. Based on the skeletal structure, it is clear that this specific genus has not yet been encountered. This skeleton could have been preserved for any number of centuries beneath the region's rich soil. \r\n",
				},
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		["GameObject-175779"] = {
			["base"] = {
				["title"] = "Orman of Stromgarde",
				["text"] = {
					"Orman of Stromgarde\r\nThe first Captain General of the Scarlet Crusade \r\nCitizen of Stromgarde\r\nLost at the mouth of Icecrown Glacier",
				},
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		["GameObject-408646"] = {
			["base"] = {
				["title"] = "Clue Scrap",
				["text"] = {
					'"...Thunder..."\r\n\r\nFind two more clues where caves scream and razors kraul.',
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		["GameObject-175741"] = {
			["base"] = {
				["title"] = "Kil'jaeden and the Shadow Pact",
				["text"] = {
					"Around the time of Medivh's birth on Azeroth, Kil'jaeden the Deceiver sat and brooded amongst his followers within the Twisting Nether. The cunning demonlord, under orders of his master, Sargeras, was plotting the Burning Legion's second invasion of Azeroth. ",
					"This time he would not allow any mistakes. Kil'jaeden surmised that he needed a new force to weaken Azeroth's defenses before the Legion even set foot upon the world. If the mortal races, such as the night elves and dragons, were forced to contend with a new threat, they would be too weak to pose any real resistance when the Legion's true invasion arrived.",
					"It was at this time that Kil'jaeden discovered the lush world of Draenor floating peacefully within the Great Dark Beyond. Home to the shamanistic, clan-based orcs and the peaceful draenei, Draenor was as idyllic as it was vast. ",
					"The noble orc clans roamed the open prairies and hunted for sport, while the inquisitive draenei built crude cities within the world's towering cliffs and peaks. Kil'jaeden knew that Draenor's denizens had great potential to serve the Burning Legion if they could be cultivated properly. ",
					"Of the two races, Kil'jaeden saw that the warrior orcs were more susceptible to the Legion's corruption. He enthralled the elder orc shaman, Ner'zhul, in much the same way that Sargeras brought Queen Azshara under his control in ages past. Using the cunning shaman as his conduit, the demon spread battle lust and savagery throughout the orc clans. ",
					"Before long, the spiritual race was transformed into a bloodthirsty people. Kil'jaeden then urged Ner'zhul and his people to take the last step: to give themselves over entirely to the pursuit of death and war. Yet the old shaman, sensing that his people would be enslaved to hatred forever, somehow resisted the demon's command. ",
					"Frustrated by Ner'zhul's resistance, Kil'jaeden searched for another orc who would deliver his people into the Legion's hands. The clever demonlord finally found the willing disciple he sought - Ner'zhul's ambitious apprentice, Gul'dan. Kil'jaeden promised Gul'dan untold power in exchange for his utter obedience. ",
					"The young orc became an avid student of demonic magic and developed into the most powerful mortal warlock in history. He taught other young orcs the arcane arts and strove to eradicate the orcs' shamanistic traditions. Gul'dan showed a new brand of magic to his brethren, a terrible new power that reeked of doom.",
					"Kil'jaeden, seeking to tighten his hold over the orcs, helped Gul'dan found the Shadow Council, a secretive sect that manipulated the clans and spread the use of warlock magics throughout Draenor. As more and more orcs began to wield warlock magics, the gentle fields and streams of Draenor began to blacken and fade. Over time, the vast prairies the orcs had called home for generations withered away, leaving only red barren soil. The demon energies were slowly killing the world.",
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		["GameObject-175740"] = {
			["base"] = {
				["title"] = "The Last Guardian",
				["text"] = {
					"The Guardian Aegwynn grew powerful over the years and used the Tirisfal energies to greatly extend her life. Foolishly believing that she had defeated Sargeras for good, she continued to safeguard the world from the demon king's minions for nearly nine hundred years. However, the Council of Tirisfal finally decreed that her stewardship had come to an end. ",
					"The Council ordered Aegwynn to return to Dalaran so that they could choose a new successor for the Guardian power. Yet Aegwynn, ever distrustful of the Council, decided to choose a successor on her own.",
					"The proud Aegwynn planned to give birth to a son whom she would divest her power to. She had no intention of allowing the Order of Tirisfal to manipulate her successor as they had tried to manipulate her. Traveling to the southern nation of Azeroth, Aegwynn found the perfect man to father her son: a skilled human magician known as Nielas Aran. ",
					"Aran was the court conjuror and advisor for Azeroth's king. Aegwynn seduced the magician and conceived a son by him. Nielas' natural affinity for magic would run deep within the unborn child and define the tragic steps the child would later take. The power of Tirisfal was also implanted in the child, yet it wasn't to awaken until he reached physical maturity.",
					'Time passed, and Aegwynn gave birth to her son in a secluded grove. Naming the boy Medivh, which means "keeper of secrets" in the high elven tongue, Aegwynn believed that the boy would mature to become the next Guardian. Unfortunately the malignant spirit of Sargeras, which had been hiding inside her, had possessed the defenseless child while it was still in her womb. Aegwynn had no idea that the world\'s newest Guardian was already possessed by its greatest nemesis.',
					"Certain that her baby was healthy and sound, Aegwynn delivered young Medivh to the court of Azeroth and left him there to be raised by his mortal father and his people. She then wandered into the wilderness and prepared to pass into whatever afterlife awaited her. Medivh grew to become a strong boy and had no idea of the potential power of his Tirisfalin birthright.",
					"Sargeras bided his time until the youth's power manifested itself. By the time Medivh had reached his teenage years, he had become very popular in Azeroth for his magical prowess and often went off on adventures with his two friends: Llane, the prince of Azeroth, and Anduin Lothar, one of the last descendents of the Arathi bloodline. The three boys constantly caused mischief around the kingdom, but they were well liked by the general citizenry.",
					"When Medivh reached the age of fourteen, the cosmic power inside him awakened and clashed with the pervasive spirit of Sargeras that lurked within his soul. Medivh fell into a catatonic state which lasted for many years. \r\n",
					"When he awakened from his coma, he found that he had grown to adulthood, and his friends Llane and Anduin had become the regents of Azeroth. Though he wished to use his incredible newfound powers to protect the land he called home, the dark spirit of Sargeras twisted his thoughts and emotions towards an insidious end. ",
					"Sargeras reveled within the darkening heart of Medivh, for he knew that his plans for the second invasion of the world were nearing completion, and that the world's last Guardian would bring them all to fruition. ",
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		["GameObject-175659"] = {
			["base"] = {
				["title"] = "Here Lies King Terenas Menethil II",
				["text"] = {
					'Here lies King Terenas Menethil II -- Last True King of Lordaeron.\r\n\r\nGreat were his deeds -- long was his reign -- unthinkable was his death. \r\n\r\n         "May the Father lie blameless for the deeds of the son. \r\n          May the bloodied crown stay lost and forgotten."\r\n',
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		["GameObject-210488"] = {
			["base"] = {
				["title"] = "Ferren Marcus",
				["text"] = {
					"Ferren Marcus\r\nHigh Abbot of the Scarlet Monastery \r\nCitizen of Stratholme \r\nKilled defending the Scarlet Monastery at the First Summertide Assault",
				},
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		["GameObject-175775"] = {
			["base"] = {
				["title"] = "Ferren Marcus",
				["text"] = {
					"Ferren Marcus\r\nHigh Abbot of the Scarlet Monastery \r\nCitizen of Stratholme \r\nKilled defending the Scarlet Monastery at the First Summertide Assault",
				},
				["singlePage"] = true,
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		["GameObject-210486"] = {
			["base"] = {
				["title"] = "Dorgar Stoenbrow",
				["text"] = {
					"Dorgar Stoenbrow\r\nWarrior of the Scarlet Crusade \r\nLord of the Red Caverns \r\nLast seen in the Mountains of Alterac",
				},
				["singlePage"] = true,
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		["GameObject-175771"] = {
			["base"] = {
				["title"] = "Arellas Fireleaf",
				["text"] = {
					"Arellas Fireleaf\r\nHigh Wizard of the Scarlet Crusade \r\nCitizen of Quel'Thalas  \r\nLocked in eternal combat with the Necromancer Diesalven",
				},
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		["GameObject-175732"] = {
			["base"] = {
				["title"] = "The Sentinels and the Long Vigil",
				["text"] = {
					"With the departure of their wayward cousins, the night elves turned their attention back to the safekeeping of their enchanted homeland. The druids, sensing that their time of hibernation was drawing near, prepared to sleep and leave their loved ones and families behind. ",
					"Tyrande, who had become the High Priestess of Elune, asked her love, Malfurion, not to leave her for Ysera's Emerald Dream. But Malfurion, honor bound to enter the changing Dreamways, bid the priestess farewell and swore that they would never be apart so long as they held true to their love. ",
					"Left alone to protect Kalimdor from the dangers of the new world, Tyrande assembled a powerful fighting force from amongst her night elf sisters. The fearless, highly trained warrior women who pledged themselves to Kalimdor's defense became known as the Sentinels. Though they preferred to patrol the shadowy forests of Ashenvale on their own, they had many allies upon which they could call in times of urgency. ",
					"The demigod Cenarius remained nearby in the Moonglades of Mount Hyjal. His sons, known as the Keepers of the Grove, kept close watch on the night elves and regularly helped the Sentinels maintain peace in the land. Even Cenarius' shy daughters, the dryads, appeared in the open with increasing frequency.",
					"The task of policing Ashenvale kept Tyrande busy, but without Malfurion at her side, she knew little joy. As the long centuries passed while the druids slept, her fears of a second demonic invasion grew. She could not shake the unnerving feeling that the Burning Legion might still be out there, beyond the Great Dark of the sky, plotting its revenge upon the night elves and the world of Azeroth.",
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		["GameObject-175763"] = {
			["base"] = {
				["title"] = "Old Hatreds - The Colonization of Kalimdor",
				["text"] = {
					"Though victory was theirs, the mortal races found themselves in a world shattered by war. The Scourge and the Burning Legion had all but destroyed the civilizations of Lordaeron, and had almost finished the job in Kalimdor. There were forests to heal, grudges to bury, and homelands to settle. The war had wounded each race deeply, but they had selflessly banded together to attempt a new beginning, starting with the uneasy truce between the Alliance and Horde.",
					"Thrall led the orcs to the continent of Kalimdor, where they founded a new homeland with the help of their tauren brethren. Naming their new land Durotar after Thrall's murdered father, the orcs settled down to rebuild their once-glorious society.",
					"Now that the demon curse was ended, the Horde changed from a warlike juggernaut into more of a loose coalition, dedicated to survival and prosperity rather than conquest. Aided by the noble tauren and the cunning trolls of the Darkspear tribe, Thrall and his orcs looked forward to a new era of peace in their own land.",
					"The remaining Alliance forces under Jaina Proudmoore settled in southern Kalimdor. Off the eastern coast of Dustwallow Marsh, they built the rugged port city of Theramore. There, the humans and their dwarven allies worked to survive in a land that would always be hostile to them. Though the defenders of Durotar and Theramore kept the tentative truce with one another, the fragile colonial serenity was not meant to last.",
					"The peace between the orcs and humans was shattered by the arrival of a massive Alliance fleet in Kalimdor. The mighty fleet, under the command of Grand Admiral Daelin Proudmoore (Jaina's father), had left Lordaeron before Arthas had destroyed the kingdom. Having sailed for many grueling months, Admiral Proudmoore was searching for any Alliance survivors he could find.",
					"Proudmoore's armada posed a serious threat to the stability of the region. As a renowned hero of the Second War, Jaina's father was a staunch enemy of the Horde, and he was determined to destroy Durotar before the orcs could gain a foothold in the land.",
					"The Grand Admiral forced Jaina to make a terrible decision: support him in battle against the orcs and betray her newfound allies, or fight her own father to maintain the fragile peace that the Alliance and the Horde had finally attained. After much soul-searching, Jaina chose the latter and helped Thrall defeat her crazed father. ",
					"Unfortunately Admiral Proudmoore died in battle before Jaina could reconcile with him or prove that orcs were no longer bloodthirsty monsters. For her loyalty, the orcs allowed Jaina's forces to return home safely to Theramore.",
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		["GameObject-175682"] = {
			["base"] = {
				["title"] = "Geru Strider",
				["text"] = {
					"The largest of the plainstrider birds, the Geru are few in number and rarely encountered.",
				},
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		["GameObject-175756"] = {
			["base"] = {
				["title"] = "The Scourge of Lordaeron",
				["text"] = {
					"After preparing for many long months, Kel'Thuzad and his Cult of the Damned finally struck the first blow by releasing the plague of undeath upon Lordaeron. Uther and his fellow paladins investigated the infected regions in the hope of finding a way to stop the plague. Despite their efforts, the plague continued to spread and threatened to tear the Alliance apart.",
					"As the ranks of the undead swept across Lordaeron, Terenas' only son, Prince Arthas, took up the fight against the Scourge. Arthas succeeded in killing Kel'Thuzad, but even so, the undead ranks swelled with every soldier that fell defending the land. Frustrated and stymied by the seemingly unstoppable enemy, Arthas took increasingly extreme steps to conquer them. Finally Arthas' comrades warned him that he was losing his hold on his humanity.",
					"Arthas' fear and resolve proved to be his ultimate undoing. He tracked the plague's source to Northrend, intending to end its threat forever. Instead, Prince Arthas eventually fell prey to the Lich King's tremendous power. Believing that it would save his people, Arthas took up the cursed runeblade, Frostmourne. ",
					"Though the sword did grant him unfathomable power, it also stole his soul and transformed him into the greatest of the Lich King's death knights. With his soul cast aside and his sanity shattered, Arthas led the Scourge against his own kingdom. Ultimately, Arthas murdered his own father, King Terenas, and crushed Lordaeron under the Lich King's iron heel.",
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		["GameObject-175753"] = {
			["base"] = {
				["title"] = "War of the Spider",
				["text"] = {
					"While Thrall was liberating his brethren in Lordaeron, Ner'zhul continued to build up his power base in Northrend. A great citadel was erected above the Icecrown Glacier and manned by the growing legions of the dead. Yet as the Lich King extended his influence over the land, one shadowy empire stood against his power. ",
					"The ancient subterranean kingdom of Azjol-Nerub, which had been founded by a race of sinister humanoid spiders, sent their elite warrior-guard to attack Icecrown and end the Lich King's mad bid for dominance. Much to his frustration, Ner'zhul found that the evil nerubians were immune not only to the plague, but to his telepathic domination as well.",
					"The nerubian spider-lords commanded vast forces and had an underground network that stretched nearly half the breadth of Northrend. Their hit-and-run tactics on the Lich King's strongholds stymied his efforts to root them out time after time. Ultimately Ner'zhul's war against the nerubians was won by attrition. With the aid of the sinister dreadlords and innumerable undead warriors, the Lich King invaded Azjol-Nerub and brought its subterranean temples crashing down upon the spider lords' heads.",
					"Though the nerubians were immune to his plague, Ner'zhul's growing necromantic powers allowed him to raise the spider-warriors' corpses and bend them to his will. As a testament to their tenacity and fearlessness, Ner'zhul adopted the nerubians' distinctive architectural style for his own fortresses and structures. ",
					"Left to rule his kingdom unopposed, the Lich King began preparing for his true mission in the world. Reaching out into the human lands with his vast consciousness, the Lich King called out to any dark soul that would listen.... ",
				},
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		["GameObject-175773"] = {
			["base"] = {
				["title"] = "Dorgar Stoenbrow",
				["text"] = {
					"Dorgar Stoenbrow\r\nWarrior of the Scarlet Crusade \r\nLord of the Red Caverns \r\nLast seen in the Mountains of Alterac",
				},
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		["GameObject-210494"] = {
			["base"] = {
				["title"] = "Yana Bloodspear",
				["text"] = {
					"Yana Bloodspear\r\nThe Second Chief Assassin of the Scarlet Crusade \r\nCitizen of Dalaran  \r\nLost in the Tirisfal Glades",
				},
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		},
		["GameObject-175679"] = {
			["base"] = {
				["title"] = "The Skull of Tyrannistrasz",
				["text"] = {
					"The remains of the gargantuan red dragon were found in the Wetlands shortly after the Battle of Grim Batol. Tyrannistrasz was rumored to have been the elder consort of the Dragonqueen, Alexstrasza.",
				},
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		["GameObject-175855"] = {
			["base"] = {
				["title"] = "Empires' Fall",
				["text"] = {
					"Aside from their shadowy origins, it is clear that the night elves came to power soon after their discovery of the Well of Eternity. Despite the trolls' attempts to keep them from expanding their territories, the night elves built up a mighty empire that expanded rapidly across primordial Kalimdor. Wielding fierce magics never before imagined by the superstitious trolls, the night elves had little trouble doing what the evil aqir could never do: topple the two greatest empires in the world.",
					"The night elves systematically dismantled the trolls' defenses and supply chains. The trolls, unable to counter the elves' destructive magics, buckled under the onslaught. The night elves proved to be every bit as cunning and bloodthirsty as the savage trolls -- incurring the latter race's eternal hatred and disdain. The Gurubashi and Amani empires fragmented within only a few short years.",
					"Eventually, the night elves were burned by the arcane fires they had sought to control. Their reckless use of magic had lured the demonic Burning Legion to the world. The demons crushed much of the night elves' civilization. Though there are no records to indicate that the Legion attacked either troll civilization, it is likely that battles took place across the breadth of the continent. ",
					"At the end of this terrible conflict -- known as the War of the Ancients -- the Well of Eternity imploded. The resulting shockwave shattered the greater landmass of Kalimdor. The center of the continent was blasted beneath the sea, leaving only a small group of broken, single continents.",
					"Thus, great chunks of both the Amani and Gurubashi Empires still exist in the present day lands of Quel'Thalas and Stranglethorn (respectively). The Azj'Aqir kingdoms of Azjol-Nerub and Ahn'Qiraj have also survived in present day Northrend and Tanaris (respectively).   \r\n\r\nBoth troll civilizations recoiled from the vast destruction of the primordial world they had known. The dauntless trolls rebuilt their ravaged cities and set out to reclaim some of their former power.",
				},
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		["GameObject-210485"] = {
			["base"] = {
				["title"] = "Admiral Barean Westwind",
				["text"] = {
					"Admiral Barean Westwind\r\nGrand Admiral of the Scarlet Fleet \r\nCitizen of Kul'Tiras\r\nLost off the Frozen Coast of Northrend",
				},
				["singlePage"] = true,
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		["GameObject-175757"] = {
			["base"] = {
				["title"] = "Sunwell - The Fall of Quel'Thalas",
				["text"] = {
					"Though he had defeated all of the people he now saw as his enemies, Arthas was still haunted by the ghost of Kel'Thuzad. The ghost told Arthas that he needed to be revived for the next phase of the Lich King's plan. To revive him, Arthas needed to bring Kel'Thuzad's remains to the mystical Sunwell, hidden within the high elves' eternal kingdom of Quel'Thalas.",
					"Arthas and his Scourge invaded Quel'Thalas and laid siege to the elves' crumbling defenses. Sylvanas Windrunner, the Ranger-General of Silvermoon, put up a valiant fight, but Arthas eventually eradicated the high elf army and battled through to the Sunwell. In a cruel gesture of his dominance, he even raised Sylvanas' defeated body as a banshee, cursed to endless undeath in the service of Quel'Thalas' conqueror.",
					"Ultimately, Arthas submerged Kel'Thuzad's remains within the holy waters of the Sunwell. Although the potent waters of Eternity were fouled by this act, Kel'Thuzad was reborn as a sorcerous lich. Resurrected as a far more powerful being, Kel'Thuzad explained the next phase of the Lich King's plan. ",
					"By the time Arthas and his army of the dead turned southward, not one living elf remained in Quel'Thalas. The glorious homeland of the high elves, which had stood for more than nine thousand years, was no more.",
				},
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		["GameObject-210484"] = {
			["base"] = {
				["title"] = "Arellas Fireleaf",
				["text"] = {
					"Arellas Fireleaf\r\nHigh Wizard of the Scarlet Crusade \r\nCitizen of Quel'Thalas  \r\nLocked in eternal combat with the Necromancer Diesalven",
				},
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		["GameObject-175687"] = {
			["base"] = {
				["title"] = "Uldaman Relics",
				["text"] = {
					"These ancient pieces of earthenware were recovered from the Uldaman excavation. Though they hold little in the way of suggestive runes or hieroglyphs, they do provide a telling look at the craftsmanship and day to day accessories of the ancient dwarven race.",
				},
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		["GameObject-175777"] = {
			["base"] = {
				["title"] = "Holia Sunshield",
				["text"] = {
					"Holia Sunshield\r\nDefender of the Scarlet Crusade\r\nKilled while slaying the Dreadlord Beltheris",
				},
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		["GameObject-175725"] = {
			["base"] = {
				["title"] = "The Old Gods and the Ordering of Azeroth",
				["text"] = {
					"Unaware of Sargeras' mission to undo their countless works, the Titans continued to move from world to world, shaping and ordering each planet as they saw fit. Along their journey they happened upon a small world that its inhabitants would later name Azeroth. ",
					"As the Titans made their way across the primordial landscape, they encountered a number of hostile elemental beings. These elementals, who worshipped a race of unfathomably evil beings known only as the Old Gods, vowed to drive the Titans back and keep their world inviolate from the invaders' metallic touch. ",
					"The Pantheon, disturbed by the Old Gods' penchant for evil, waged war upon the elementals and their dark masters. The Old Gods' armies were led by the most powerful elemental lieutenants: Ragnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and Neptulon the Tidehunter. ",
					"Their chaotic forces raged across the face of the world and clashed with the colossal Titans. Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty Titans. One by one, the elemental lords fell, and their forces dispersed. ",
					"The Pantheon shattered the Old Gods' citadels and chained the five evil gods far beneath the surface of the world. Without the Old Gods' power to keep their raging spirits bound to the physical world, the elementals were banished to an abyssal plane, where they would contend with one another for all eternity. With the elementals' departure, nature calmed, and the world settled into a peaceful harmony. The Titans saw that the threat was contained and set to work.",
					"The Titans empowered a number of races to help them fashion the world. To help them carve out the fathomless caverns beneath the earth, the Titans created the dwarf-like earthen from magical, living stone. To help them dredge out the seas and lift the land from the sea floor, the Titans created the immense but gentle sea giants. For many ages the Titans moved and shaped the earth, until at last there remained one perfect continent. ",
					"At the continent's center, the Titans crafted a lake of scintillating energies. The lake, which they named the Well of Eternity, was to be the fount of life for the world. Its potent energies would nurture the bones of the world and empower life to take root in the land's rich soil. Over time, plants, trees, monsters, and creatures of every kind began to thrive on the primordial continent. ",
					'As twilight fell on the final day of their labors, the Titans named the continent Kalimdor: "land of eternal starlight". ',
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		["GameObject-175780"] = {
			["base"] = {
				["title"] = "Valea Twinblades",
				["text"] = {
					"Valea Twinblades  \r\nWarrior of the Scarlet Crusade\r\nCitizen of Alterac  \r\nLast seen deep in the Eastern Plaguelands",
				},
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		["GameObject-175751"] = {
			["base"] = {
				["title"] = "Lethargy of the Orcs",
				["text"] = {
					"Months passed, and more orc prisoners were rounded up and placed within the internment camps. As the camps began to overflow, the Alliance was forced to construct new camps in the plains south of the Alterac Mountains. To properly maintain and supply the growing number of camps, King Terenas levied a new tax on the Alliance nations. ",
					"This tax, along with increased political tensions over border disputes, created widespread unrest. It seemed that the fragile pact that had forged the human nations together in their darkest hour would break at any given moment.",
					"Amidst the political turmoil, many of the camp wardens began to notice an unsettling change come over their orc captives. The orcs' efforts to escape from the camps or even fight amongst themselves had greatly decreased in frequency over time. The orcs were becoming increasingly aloof and lethargic.",
					" Though it was difficult to believe, the orcs - once held as the most aggressive race ever seen on Azeroth - had completely lost their will to fight. The strange lethargy confounded the Alliance leaders and continued to take its toll on the rapidly weakening orcs. ",
					"Some speculated that some strange disease, contractible only by orcs, brought about the baffling lethargy. But Archmage Antonidas of Dalaran posed a different hypothesis. Researching what little he could find of orcish history, Antonidas learned that the orcs had been under the crippling influence of demonic power for generations.",
					" He speculated that the orcs had been corrupted by these powers even before their first invasion of Azeroth. Clearly, demons had spiked the orcs' blood, and in turn the brutes had been granted unnaturally heightened strength, endurance, and aggression.",
					"Antonidas theorized that the orcs' communal lethargy was not actually a disease, but a consequence of racial withdrawal from the volatile warlock magics that had made them fearsome, bloodlusted warriors. ",
					"Though the symptoms were clear, Antonidas was unable to find a cure for the orcs' present condition. Then too, many of his fellow mages, as well as a few notable Alliance leaders, argued that finding a cure for the orcs would be an imprudent venture. Left to ponder the orcs' mysterious condition, Antonidas' conclusion was that the orcs' cure would have to be a spiritual one.",
				},
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		["GameObject-210492"] = {
			["base"] = {
				["title"] = "Orman of Stromgarde",
				["text"] = {
					"Orman of Stromgarde\r\nThe first Captain General of the Scarlet Crusade \r\nCitizen of Stromgarde\r\nLost at the mouth of Icecrown Glacier",
				},
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		["GameObject-175772"] = {
			["base"] = {
				["title"] = "Admiral Barean Westwind",
				["text"] = {
					"Admiral Barean Westwind\r\nGrand Admiral of the Scarlet Fleet \r\nCitizen of Kul'Tiras\r\nLost off the Frozen Coast of Northrend",
				},
				["singlePage"] = true,
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		["GameObject-175726"] = {
			["base"] = {
				["title"] = "Charge of the Dragonflights",
				["text"] = {
					"Satisfied that the small world had been ordered and that their work was done, the Titans prepared to leave Azeroth. However, before they departed, they charged the greatest species of the world with the task of watching over Kalimdor, lest any force should threaten its perfect tranquility. In that age, there were many dragonflights. ",
					"Yet there were five flights that held dominion over their brethren. It was these five flights that the Titans chose to shepherd the budding world. The greatest members of the Pantheon imbued a portion of their power upon each of the flights' leaders. These majestic dragons (as listed below) became known as the Great Aspects, or the Dragon Aspects. ",
					"Aman'Thul, the Highfather of the Pantheon, bestowed a portion of his cosmic power upon the massive bronze dragon, Nozdormu. The Highfather empowered Nozdormu to guard time itself and police the ever-spinning pathways of fate and destiny. The stoic, honorable Nozdormu became known as the Timeless One.",
					"Eonar, the Titan patron of all life, gave a portion of her power to the red leviathan, Alexstrasza. Ever after, Alexstrasza would be known as the Life-Binder, and she would work to safeguard all living creatures within the world. Due to her supreme wisdom and limitless compassion for all living things, Alexstrasza was crowned the Dragonqueen and given dominion over her kind.",
					"Eonar also blessed Alexstrasza's younger sister, the lithe green dragon Ysera, with a portion of nature's influence. Ysera fell into an eternal trance, bound to the waking Dream of Creation. Known as the Dreamer, she would watch over the growing wilds of the world from her verdant realm, the Emerald Dream. ",
					"Norgannon, the Titan lore keeper and master-magician, granted the blue dragon, Malygos, a portion of his vast power. From then on, Malygos would be known as the Spell-Weaver, the guardian of magic and hidden arcanum.",
					"Khaz'goroth, the Titan shaper and forger of the world, bestowed some of his vast power upon the mighty black wyrm, Neltharion. The great-hearted Neltharion, known afterwards as the Earth-Warder, was given dominion over the earth and the deep places of the world. He embodied the strength of the world and served as Alexstrasza's greatest supporter.",
					"Thus empowered, the Five Aspects were charged with the world's defense in the Titans' absence. With the dragons prepared to safeguard their creation, the Titans left Azeroth behind forever. Unfortunately it was only a matter of time before Sargeras learned of the newborn world's existence.... ",
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		["GameObject-210489"] = {
			["base"] = {
				["title"] = "Harthal Truesight",
				["text"] = {
					"Harthal Truesight\r\nLord Paladin of the Scarlet Crusade \r\nCitizen of Azeroth - Knight of the Silver Hand\r\nLast seen entering the cursed city of Stratholme",
				},
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		["GameObject-21582"] = {
			["base"] = {
				["title"] = "Beyond the Dark Portal",
				["text"] = {
					"Only a few months after Nethergarde's completion, the energies of the dark portal coalesced and opened up a new gateway to Draenor. The remaining orc clans, under the leadership of the elder shaman, Ner'zhul, charged forth into Azeroth once again. Intent on stealing a number of magical artifacts that would increase Ner'zhul's power, the orcs planned to open up new portals in Draenor that would allow them to escape their doomed red world forever.",
					"Convinced that Ner'zhul was planning a new offensive against the Alliance, King Terenas of Lordaeron sent his armies into Draenor to end the orcish threat once and for all. Led by Khadgar and General Turalyon, the Alliance forces clashed with the orcs across the burning landscape. Even with the aid of the elven Ranger Alleria, the dwarf Kurdran and the veteran soldier Danath, Khadgar was unable to prevent Ner'zhul from opening his portals to other worlds.",
					"The tremendous magical storms caused by the portals' converging energies began to tear the ravaged world apart. Ner'zhul, followed only by his most trusted servants, managed to escape through one of the portals as Khadgar fought desperately to return his comrades to Azeroth. Realizing that they would be trapped on the dying world, Khadgar and his companions selflessly decided to destroy the dark portal so that Azeroth would not be harmed by Draenor's violent destruction.",
					"By all accounts, the heroes were successful in destroying the portal and saving Azeroth - but whether or not they escaped the death throes of Draenor remains to be seen.",
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		["GameObject-175685"] = {
			["base"] = {
				["title"] = "Pteradon Skeleton",
				["text"] = {
					"This intact pteradon skeleton was recovered from the remote Un'Goro Crater. Based on the skeletal structure, it is clear that this specific genus has not yet been encountered. This skeleton could have been preserved for any number of centuries beneath the region's rich soil.",
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		["GameObject-175734"] = {
			["base"] = {
				["title"] = "Arathor and the Troll Wars",
				["text"] = {
					"As the high elves fought for their lives against the trolls' fierce onslaught, the scattered, nomadic humans of Lordaeron fought to consolidate their own tribal lands. The tribes of early humanity raided each other's settlements with little heed for racial unification or honor. ",
					"Yet one tribe, known as the Arathi, saw that the trolls were becoming too great a threat to ignore. The Arathi wished to bring all of the tribes under its rule so that they could provide a unified front against the troll warbands.",
					"Over the course of six years, the cunning Arathi outmaneuvered and outfought the rival tribes. After every victory, the Arathi offered peace and equality to the conquered people; thus, they won the loyalty of those they had beaten. Eventually the Arathi tribe came to include many disparate tribes, and the ranks of its army grew vast. ",
					"Confident that they could hold their own against the troll warbands or even the reclusive elves if need be, the Arathi warlords decided to construct a mighty fortress city in the southern regions of Lordaeron. The city-state, named Strom, became the capital of the Arathi nation, Arathor. As Arathor prospered, humans from all over the vast continent traveled south to the protection and safety of Strom.",
					"United under one banner, the human tribes developed a strong, optimistic culture. Thoradin, the king of Arathor, knew that the mysterious elves in the northlands were under constant siege by the trolls, but refused to risk the safety of his people in defense of reclusive strangers. Many months passed as rumors of the elves' supposed defeat trickled down from the north. It was only when weary ambassadors from Quel'Thalas reached Strom that Thoradin realized how great the troll threat truly was.",
					"The elves informed Thoradin that the troll armies were vast and that once the trolls had destroyed Quel'Thalas, they would move on to attack the southlands. The desperate elves, in dire need of military aid, hastily agreed to teach certain select humans to wield magic in exchange for their help against the warbands. ",
					"Thoradin, distrustful of any magic, agreed to aid the elves out of necessity. Almost immediately, elven sorcerers arrived in Arathor and began to instruct a group of humans in the ways of magic.",
					"The elves found that although humans were innately clumsy in their handling of magic, they possessed a startling natural affinity for it. One hundred men were taught the very basics of the elves' magical secrets: no more than was absolutely necessary to combat the trolls. Convinced that their human students were ready to aid in the struggle, the elves left Strom and traveled north alongside the mighty armies of King Thoradin. ",
					"The united elf and human armies clashed against the overwhelming troll warbands at the foot of the Alterac Mountains. The battle lasted for many days, but the unflagging armies of Arathor never tired or gave an inch of ground before the troll onslaught. The elven lords deemed that the time had come to release the powers of their magic upon the enemy. ",
					"The hundred human magi and a multitude of elven sorcerers called down the fury of the heavens and set the troll armies ablaze. The elemental fires prevented the trolls from regenerating their wounds and burned their tortured forms from the inside out.",
					"As the troll armies broke and attempted to flee, Thoradin's armies ran them down and slaughtered every last one of their soldiers. The trolls would never fully recover from their defeat, and history would never see the trolls rise as one nation again. Assured that Quel'Thalas was saved from destruction, the elves made a pledge of loyalty and friendship to the nation of Arathor and to the bloodline of its king, Thoradin. Humans and elves would nurture peaceful relations for ages to come. \r\n",
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		["GameObject-175689"] = {
			["base"] = {
				["title"] = "Uldaman Reliefs",
				["text"] = {
					"These etched relief runners were perhaps the most significant find within the first chambers of Uldaman. The etchings clearly suggest a tie between the golem-like earthen and the dwarven race. Should further evidence arise, the theories of our supposed creation by the mythic titans could prove to be true.",
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		["GameObject-175778"] = {
			["base"] = {
				["title"] = "Invar One-Arm",
				["text"] = {
					"Invar One-Arm\r\nThe first Chief Assassin of the Scarlet Crusade \r\nCitizen of Dalaran\r\nLast seen on the shores of Northrend",
				},
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		["GameObject-175759"] = {
			["base"] = {
				["title"] = "The Betrayer Ascendant",
				["text"] = {
					"During the Legion's invasion of Ashenvale, Illidan was released from his barrow prison after ten thousand years of captivity. Though he sought to appease his comrades, he soon reverted to true form and consumed the energies of a powerful warlock artifact known as the Skull of Gul'dan. ",
					"By doing so, Illidan developed demonic features and vastly magnified power. He also gained some of Gul'dan's old memories - especially those of the Tomb of Sargeras, the island dungeon rumored to hold the remains of the Dark Titan, Sargeras.",
					"Bristling with power and free to roam the world once more, Illidan set out to find his own place in the great scheme of things. However, Kil'jaeden confronted Illidan and made him an offer he could not refuse. Kil'jaeden was angered by Archimonde's defeat at Mount Hyjal, but he had greater concerns than vengeance. ",
					"Sensing that his creation, the Lich King, was growing too powerful to control, Kil'jaeden ordered Illidan to destroy Ner'zhul and put an end to the undead Scourge once and for all. In exchange, Illidan would receive untold power and a true place amongst the remaining lords of the Burning Legion.",
					"Illidan agreed and immediately set out to destroy the Frozen Throne, the icy crystal cask in which the Lich King's spirit resided. Illidan knew that he would need a mighty artifact to destroy the Frozen Throne. Using the knowledge he had gained from Gul'dan's memories, Illidan decided to seek out the Tomb of Sargeras and claim the Dark Titan's remains. ",
					"He called in some old Highborne debts and lured the serpentine naga from their dark undersea lairs. Led by the cunning witch Lady Vashj the naga helped Illidan reach the Broken Isles, where Sargeras' Tomb was rumored to be located.",
					"As Illidan set out with the naga, Warden Maiev Shadowsong began to hunt him. Maiev had been Illidan's jailor for ten thousand years and relished the prospect of recapturing him. However, Illidan outsmarted Maiev and her Watchers and succeeded in claiming the Eye of Sargeras despite their efforts. With the powerful Eye in his possession, Illidan traveled to the former wizard-city of Dalaran.",
					"Strengthened by the city's ley power lines, Illidan used the Eye to cast a destructive spell against the Lich King's citadel of Icecrown in distant Northrend. Illidan's attack shattered the Lich King's defenses and ruptured the very roof of the world. At the final moment, Illidan's destructive spell was stopped when his brother Malfurion and the Priestess Tyrande arrived to aid Maiev.",
					"Knowing that Kil'jaeden would not be pleased with his failure to destroy the Frozen Throne, Illidan fled to the barren dimension known as Outland: the last remnants of Draenor, the orcs' former homeworld. There he planned to evade Kil'jaeden's wrath and plan his next moves.",
					"After they succeeded in stopping Illidan, Malfurion and Tyrande returned home to Ashenvale Forest to watch over their people. Maiev, however, would not quit so easily, and followed Illidan to Outland, determined to bring him to justice.",
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		["GameObject-175724"] = {
			["base"] = {
				["title"] = "Sargeras and the Betrayal",
				["text"] = {
					"Over time, demonic entities made their way into the Titans' worlds from the Twisting Nether, and the Pantheon elected its greatest warrior, Sargeras, to act as its first line of defense. A noble giant of molten bronze, Sargeras carried out his duties for countless millennia, seeking out and destroying these demons wherever he could find them.",
					"Although Sargeras' nearly limitless powers made short work of the shambling demons he found throughout the Great Dark, he was greatly troubled by the creatures' corruption and all-consuming evil. Incapable of fathoming such depravity, the great Titan began to slip into a brooding depression. Despite his growing unease, Sargeras rid the universe of demonic entities by trapping them within a corner of the Twisting Nether.",
					"While his confusion and misery deepened, Sargeras was forced to contend with a particularly insidious group intent on disrupting the Titans' order: the Nathrezim. This dark race of vampiric demons (also known as dreadlords) conquered a number of populated worlds by possessing their inhabitants and turning them to the shadow.",
					"The nefarious, scheming dreadlords turned whole nations against one another by manipulating them into unthinking hatred and mistrust. Sargeras defeated the Nathrezim easily, but their corruption affected him deeply.",
					"As doubt and despair overwhelmed Sargeras' senses, he lost all faith not only in his mission, but also in the Titans' vision of an ordered universe. Eventually he came to believe that the concept of order itself was folly, and that chaos and depravity were the only absolutes within the dark, lonely universe. ",
					"His fellow Titans tried to persuade him of his error and calm his raging emotions, but he disregarded their more optimistic beliefs as self-serving delusions. Storming from their ranks forever, Sargeras set out to find his own place in the universe. Although the Pantheon was sorrowful at his departure, the Titans could never have predicted just how far their lost brother would go.",
					"By the time Sargeras' madness had consumed the last vestiges of his valiant spirit, he believed that the Titans themselves were responsible for creation's failure. Deciding, at last, to undo their works throughout the universe, he resolved to form an unstoppable army that would set the physical universe aflame.",
					"Even Sargeras' titanic form became distorted from the corruption that plagued his once-noble heart. His eyes, hair, and beard erupted in fire, and his metallic bronze skin split open to reveal an endless furnace of blistering hate.",
					"In his fury, Sargeras shattered the prisons he'd created and set the loathsome demons free. These cunning creatures bowed before the dark Titan's vast rage and offered to serve him in whatever malicious ways they could. Seeking a way to lead and control his vast demonic army, Sargeras recruited (and subsequently corrupted) the ancient and intelligent race of the Eredar. From within their ranks, Sargeras picked two champions to command his demonic army of destruction.",
					"Kil'jaeden the Deceiver was chosen to seek out the darkest races in the universe and recruit them into Sargeras' ranks. The second champion, Archimonde the Defiler, was chosen to lead Sargeras' vast armies into battle against any who might resist the Titan's will. ",
					"Kil'jaeden's first move was to enslave the vampiric dreadlords under his terrible power. The dreadlords served as his personal agents throughout the universe, and they took pleasure in locating primitive races for their master to corrupt and bring into the fold. First amongst the dreadlords was Tichondrius the Darkener. Tichondrius served Kil'jaeden as the perfect soldier and agreed to bring Sargeras' burning will to all the dark corners of the universe.",
					"The mighty Archimonde also empowered agents of his own. Calling upon the malefic pit lords and their barbarous leader, Mannoroth the Destructor, Archimonde hoped to establish a fighting elite that would scour creation of all life.",
					"Once Sargeras saw that his armies were amassed and ready to follow his every command, he launched his raging forces into the vastness of the Great Dark. He referred to his growing army as the Burning Legion. To this date, it is still unclear how many worlds they consumed and burned on their unholy Burning Crusade across the universe.",
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		["GameObject-175854"] = {
			["base"] = {
				["title"] = "The Twin Empires",
				["text"] = {
					"About 16,000 years ago (long before the night elves foolishly called down the wrath of the Burning Legion), trolls lorded over much of Kalimdor (then a single continent). There were twin troll empires -- the Gurubashi Empire of the southeastern jungles -- and the Amani Empire of the middle forestlands.",
					"There were smaller tribes that lived far to the north (in the region now known as Northrend). These tribes founded a small nation known as Gundrak, but never achieved the size or prosperity of the southern empires.",
					"The Gurubashi and Amani empires had little love for one another, but rarely warred against each other. At the time, their greatest common enemy was a third empire -- the civilization of Azj'Aqir. The aqir were intelligent insectoids who ruled the lands of the far west. These clever insectoids were greatly expansionistic and incredibly evil. The aqir were obsessed with eradicating all non-insect life from the fields of Kalimdor. ",
					"The trolls fought them for many thousands of years, but never succeeded in winning a true victory over the aqir. Eventually, due to the troll's persistence, the aqiri kingdom split in half as its citizens fled to separate colonies in the far northern and southern regions of the continent. ",
					"Two aqiri city-states emerged -- Azjol-Nerub in the northern wastes, and Ahn'Qiraj in the southern desert. Though the trolls suspected that there were other aqiri colonies beneath Kalimdor, their existence was never verified.",
					"With the insectoids driven into exile, the twin troll empires returned to business as usual. Despite their great victory, neither civilization expanded much farther than their original boundaries. However, ancient texts speak of a small faction of trolls that broke off from the Amani Empire and founded their own colony in the heart of the dark continent. ",
					"There, these brave pioneers discovered the cosmic Well of Eternity which transformed them into beings of immense power. Some legends suggest that these adventurous trolls were the first night elves, though this theory has never been proven.",
				},
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		["GameObject-210487"] = {
			["base"] = {
				["title"] = "Fellari Swiftarrow",
				["text"] = {
					"Fellari Swiftarrow\r\nRanger Captain of the Scarlet Crusade \r\nCitizen of Quel'Thalas \r\nLost in the forests of Silverpine",
				},
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		["GameObject-175754"] = {
			["base"] = {
				["title"] = "Kel'Thuzad and the Forming of the Scourge",
				["text"] = {
					"There were a handful of powerful individuals scattered throughout the world who heard the Lich King's mental summons from Northrend. Most notable of them was the archmage of Dalaran, Kel'Thuzad, who was one of senior members of the Kirin Tor, Dalaran's ruling council. He had been considered a maverick for years due to his insistence on studying the forbidden arts of necromancy. ",
					"Driven to learn all he could of the magical world and its shadowy wonders, he was frustrated by what he saw as his peers' outmoded and unimaginative precepts. Upon hearing the powerful summons from Northrend, the archmage bent all of his considerable will to communing with the mysterious voice. Convinced that the Kirin Tor was too squeamish to seize the power and knowledge inherent in the dark arts, he resigned himself to learn what he could from the immensely powerful Lich King.",
					"Leaving behind his fortune and prestigious political standing, Kel'Thuzad abandoned the ways of the Kirin Tor and left Dalaran forever. Prodded by the Lich King's persistent voice in his mind, he sold his vast holdings and stored away his fortunes. Traveling alone over many leagues of both land and sea, he finally reached the frozen shores of Northrend.",
					"Intent on reaching Icecrown and offering his services to the Lich King, the archmage passed through the ravaged, war-torn ruins of Azjol-Nerub. Kel'Thuzad saw firsthand the scope and ferocity of Ner'zhul's power. He began to realize that allying himself with the mysterious Lich King might be both wise and potentially fruitful.",
					"After long months of trekking through the harsh arctic wastelands, Kel'Thuzad finally reached the dark glacier of Icecrown. He boldly approached Ner'zhul's dark citadel and was shocked when the undead guardsmen silently let him pass as though he was expected. ",
					"Kel'Thuzad descended deep into the cold earth and found his way down to the bottom of the glacier. There, in the endless cavern of ice and shadows, he prostrated himself before the Frozen Throne and offered his soul to the dark lord of the dead.",
					"The Lich King was pleased with his latest conscript. He promised Kel'Thuzad immortality and great power in exchange for his loyalty and obedience. Eager for dark knowledge and power, Kel'Thuzad accepted his first great mission: to go into the world of men and found a new religion that would worship the Lich King as a god.",
					"To help the archmage accomplish his mission, Ner'zhul left Kel'Thuzad's humanity intact. The aged yet still charismatic wizard was charged with using his powers of illusion and persuasion to lull the downtrodden, disenfranchised masses of Lordaeron into a state of trust and belief. Then, once he had their attention, he would offer them a new vision of what society could be - and a new figurehead to call their king.",
					"Kel'Thuzad returned to Lordaeron in disguise, and over the span of three years, he used his fortune and intellect to gather a clandestine brotherhood of like-minded men and women. The brotherhood, which he called the Cult of the Damned, promised its acolytes social equality and eternal life on Azeroth in exchange for their service and obedience to Ner'zhul. ",
					"As the months passed, Kel'Thuzad found many eager volunteers for his new cult amongst the tired, overburdened laborers of Lordaeron. It was surprisingly easy for Kel'Thuzad to achieve his goal: namely, to transfer the citizens' faith in the Holy Light into belief in Ner'zhul's dark shadow. As the Cult of the Damned grew in size and influence, Kel'Thuzad made sure to hide its workings from the authorities of Lordaeron.",
					"With Kel'Thuzad's success in Lordaeron, the Lich King made the final preparations for his assault against human civilization. Placing his plague-energies into a number of portable artifacts called plague-cauldrons, Ner'zhul ordered Kel'Thuzad to transport the cauldrons to Lordaeron, where they would be hidden within various cult-controlled villages. ",
					"The cauldrons, protected by the loyal cultists, would then act as plague-generators, sending the plague seeping out across the unsuspecting farmlands and cities of northern Lordaeron.",
					"The Lich King's plan worked perfectly. Many of Lordaeron's northern villages were contaminated almost immediately. Just as in Northrend, the citizens who contracted the plague died and arose as the Lich King's willing slaves. ",
					"The cultists under Kel'Thuzad were eager to die and be raised again in their dark lord's service. They exulted in the prospect of immortality through undeath. As the plague spread, more and more feral zombies arose in the northlands. Kel'Thuzad looked upon the Lich King's growing army and named it the Scourge, for soon it would march upon the gates of Lordaeron and scour humanity from the face of the world. ",
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		["GameObject-175747"] = {
			["base"] = {
				["title"] = "The Invasion of Draenor",
				["text"] = {
					"As the fires of the Second War died down, the Alliance took aggressive steps to contain the orcish threat. A number of large internment camps, meant to house the captive orcs, were constructed in southern Lordaeron. Guarded by both the paladins and the veteran soldiers of the Alliance, the camps proved to be a great success. ",
					"Though the captive orcs were tense and anxious to do battle once more, the various camp wardens, based at the old prison-fortress of Durnholde, kept the peace and maintained a strong semblance of order.",
					"However, on the hellish world of Draenor, a new orcish army prepared to strike at the unsuspecting Alliance. Ner'zhul, the former mentor of Gul'dan, rallied the remaining orc clans under his dark banner. Aided by the Shadowmoon clan, the old shaman planned to open a number of portals on Draenor that would lead the Horde to new, unspoiled worlds. ",
					"To power his new portals, he needed a number of enchanted artifacts from Azeroth. To procure them, Ner'zhul reopened the Dark Portal and sent his ravenous servants charging through it.",
					"The new Horde, led by veteran chieftains such as Grom Hellscream and Kilrogg Deadeye (of the Bleeding Hollow clan), surprised the Alliance defense forces and rampaged through the countryside. Under Ner'zhul's surgical command, the orcs quickly rounded up the artifacts that they needed and fled back to the safety of Draenor.",
					"King Terenas of Lordaeron, convinced that the orcs were preparing a new invasion of Azeroth, assembled his most trusted lieutenants. He ordered General Turalyon and the archmage, Khadgar, to lead an expedition through the Dark Portal to put an end to the orcish threat once and for all. Turalyon and Khadgar's forces marched into Draenor and repeatedly clashed with Ner'zhul's clans upon the ravaged Hellfire Peninsula. ",
					"Even with the aid of the high elf Alleria Windrunner, the dwarf Kurdran Wildhammer, and the veteran soldier Danath Trollbane, Khadgar was unable to prevent Ner'zhul from opening his portals to other worlds.",
					"Ner'zhul finally opened his portals to other worlds, but he did not foresee the terrible price he would pay. The portals' tremendous energies began to tear the very fabric of Draenor apart. As Turalyon's forces fought desperately to return home to Azeroth, the world of Draenor began to buckle in upon itself. Grom Hellscream and Kilrogg Deadeye, realizing that Ner'zhul's mad plans would doom their entire race, rallied the remaining orcs and escaped back to the relative safety of Azeroth.",
					"On Draenor, Turalyon and Khadgar agreed to make the ultimate sacrifice by destroying the Dark Portal from their side. Though it would cost their lives, and the lives of their companions, they knew that it was the only way to ensure Azeroth's survival. Even as Hellscream and Deadeye hacked their way through the human ranks in a desperate bid for freedom, the Dark Portal exploded behind them. For them, and the remaining orcs on Azeroth, there would be no going back.",
					"Ner'zhul and his loyal Shadowmoon clan passed through the largest of the newly created portals, as massive volcanic eruptions began to break Draenor's continents apart. The burning seas rose up and roiled the shattered landscape as the tortured world was finally consumed in a massive, apocalyptic explosion.",
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		["GameObject-210493"] = {
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				["title"] = "Valea Twinblades",
				["text"] = {
					"Valea Twinblades  \r\nWarrior of the Scarlet Crusade\r\nCitizen of Alterac  \r\nLast seen deep in the Eastern Plaguelands",
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		["GameObject-21583"] = {
			["base"] = {
				["title"] = "The Kaldorei and the Well of Eternity",
				["text"] = {
					"Ten thousand years before the orcs and humans clashed in their First War, the world of Azeroth cradled only one massive continent surrounded by the infinite, raging seas. That land mass, known as Kalimdor, was home to a number of disparate races and creatures, all vying for survival amongst the savage elements of the waking world. At the dark continent's center was a mysterious lake of incandescent energies.",
					"The lake, which would later be called the Well of Eternity, was the true heart of the world's magic and natural power. Drawing its energies from the infinite Great Dark beyond the world, the Well acted as a mystical fount, sending its potent energies out across the world to nourish life in all its wondrous forms.\r\n\r\nIn time, a primitive tribe of nocturnal humanoids cautiously made their way to the edges of the mesmerizing, enchanted lake.",
					"The feral, nomadic humanoids, drawn by the Well's strange energies, built crude homes upon its tranquil shores. Over time, the Well's cosmic power affected the strange tribe, making them strong, wise and virtually immortal. The tribe adopted the name Kaldorei, which meant -children of the stars- in their native tongue. To celebrate their budding society, they constructed great structures and temples around the lake's periphery.",
					"The Kaldorei, or night elves as they would later be known, worshipped the moon goddess, Elune, and believed that she slept within the Well's shimmering depths during the daylight hours. The early night elf priests and seers studied the Well with an insatiable curiosity, driven to plumb its untold secrets and power. As their society grew, the night elves explored the\r\nbreadth of Kalimdor and encountered its myriad denizens.",
					"The only creatures that gave them pause were the ancient and powerful dragons. Though\r\nthe great serpentine beasts were often reclusive, they did much to safeguard the known lands from potential threats. The night elves believed that the dragons held themselves to be the protectors of the world, and that they and their secrets were best left alone.",
					"In time, the night elves' curiosity led them to meet and befriend a number of powerful entities, not the least of which was Cenarius, a mighty demi-god of the primordial forestlands. The great-hearted Cenarius grew fond of the inquisitive night elves and spent a great deal of time teaching them about the natural world. The tranquil Kaldorei developed a strong empathy for the living forests of Kalimdor and reveled in the harmonious balance of nature.",
					"Yet, as the seemingly endless ages passed, the night elves' civilization expanded both territorially and culturally. Their temples, roads, and dwelling places stretched across the breadth of the dark continent. Azshara, the night elves' beautiful and gifted Queen, built an immense, wondrous palace on the Well's shore that housed her favored servitors within its bejeweled halls. ",
					"Her servitors, whom she called the Quel'dorei or -high-borne,- doted on her every command and believed themselves to be greater than the rest of their lower-caste brethren. Though Queen Azshara was loved equally by all of her people, the high-borne were secretly hated by the jealous masses.\r\n\r\nSharing the priests' curiosity towards the Well of Eternity, Azshara ordered the educated high-borne to plumb its secrets and reveal its true purpose in the world. ",
					"The high-borne buried themselves in their work and studied the Well ceaselessly. In time they developed the ability to manipulate and control the Well's cosmic energies. As their reckless experiments progressed, the high-borne found that they could use their newfound powers to either create or destroy at their leisure. The hapless high-borne had stumbled upon primitive magic and were now resolved to devote themselves to its mastery.",
					"Although they agreed that magic was inherently dangerous if handled irresponsibly, Azshara and her highborne began to practice their spellcraft with reckless abandon. Cenarius and many of the wizened night elf scholars warned that only calamity would result from toying with the clearly volatile arts of magic. But, Azshara and her followers stubbornly continued to expand their burgeoning powers.",
					"As their powers grew, a distinct change came over Azshara and the high-borne. The haughty, aloof upper class became increasingly callous and cruel towards their fellow night elves. A dark, brooding pall veiled Azshara's once entrancing beauty. She began to withdraw from her loving subjects and refused to interact with any but her trusted high-borne priests.",
					"A young, brazen scholar named Furion Stormrage, who had spent much of his time studying the Well's effects, began to suspect that a terrible power was corrupting the high-borne and his beloved Queen. Though he could not conceive the evil that was to come, he knew that the night elves' lives would soon be changed forever....",
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		["GameObject-175776"] = {
			["base"] = {
				["title"] = "Harthal Truesight",
				["text"] = {
					"Harthal Truesight\r\nLord Paladin of the Scarlet Crusade \r\nCitizen of Azeroth - Knight of the Silver Hand\r\nLast seen entering the cursed city of Stratholme",
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		["GameObject-175737"] = {
			["base"] = {
				["title"] = "The Seven Kingdoms",
				["text"] = {
					"Strom continued to act as the central hub of Arathor, but as with Dalaran, many new city-states arose across the continent of Lordaeron. Gilneas, Alterac, and Kul Tiras were the first city-states to arise, and although they each had their own customs and commercial workings, they all held to the unifying authority of Strom. ",
					"Under the vigilant watch of the Order of Tirisfal, Dalaran became the chief center of learning for magicians throughout the land. The Magocrats who ruled Dalaran founded the Kirin Tor, a specialized sect that was charged with cataloguing and researching every spell, artifact, and magic item known to mankind at the time. ",
					"Gilneas and Alterac became strong supporters of Strom and developed mighty armies that explored the mountainous southern lands of Khaz Modan. It was during this period that humans first met the ancient race of dwarves and traveled to their cavernous subterranean city of Ironforge. The humans and dwarves shared many secrets of metal-smithing and engineering and discovered a common love for battle and storytelling.",
					"The city-state of Kul Tiras, founded upon a large island south of Lordaeron, developed a prosperous economy based on fishing and shipping. Over time, Kul Tiras built up a mighty fleet of merchant vessels that sailed throughout the known lands in search of exotic goods to trade and sell. Yet even as the economy of Arathor flourished, its strongest elements began to disintegrate.",
					"In time, the lords of Strom sought to move their estates to the lush northlands of Lordaeron and leave the arid lands of the south. The heirs of King Thoradin, the last descendants of the Arathi bloodline, argued that Strom should not be abandoned and thus incurred the displeasure of the greater citizenry, who were likewise eager to leave. ",
					"The lords of Strom, seeking to find purity and enlightenment in the untamed north, decided to leave their ancient city behind. Far to the north of Dalaran, the lords of Strom built a new city-state which they named Lordaeron. The entire continent would take its name from this city-state. Lordaeron became a mecca for religious travelers and all those who sought inner peace and security. ",
					"The descendents of the Arathi, left within the crumbling walls of ancient Strom, decided to travel south past the rocky mountains of Khaz Modan. Their journey finally ended after many long seasons, and they settled in the northern region of the continent they would name Azeroth. In a fertile valley they founded the kingdom of Stormwind, which quickly became a self-sufficient power in its own right. ",
					"The few warriors still left in Strom decided to remain and guard the ancient walls of their city. Strom was no longer the center of the empire, but it developed into a new nation known as Stromgarde. Though each of the city-states became prosperous in its own right, the empire of Arathor had effectively disintegrated. As each nation developed its own customs and beliefs, they became increasingly segregated from one another. King Thoradin's vision of a unified humanity had faded at last.",
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		["GameObject-175733"] = {
			["base"] = {
				["title"] = "The Founding of Quel'Thalas",
				["text"] = {
					'The high elves, led by Dath\'Remar, left Kalimdor behind them and challenged the storms of the Maelstrom. Their fleets wandered the wreckage of the world for many long years, and they discovered mysteries and lost kingdoms along their sojourn. Dath\'Remar, who had taken the name Sunstrider (or "he who walks the day"), sought out places of considerable ley power upon which to build a new homeland for his people.',
					"His fleet finally landed on the beaches of the kingdom men would later call Lordaeron. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies.",
					"As the high elves crossed the rugged, mountainous lands of Lordaeron, their journey became more perilous. Since they were effectively cut off from the life-giving energies of the Well of Eternity, many of them fell ill from the frigid climate or died from starvation. The most disconcerting change, however, was the fact that they were no longer immortal or immune to the elements. ",
					"They also shrank somewhat in height, and their skin lost its characteristic violet hue. Despite their hardships, they encountered many wondrous creatures that had never been seen in Kalimdor. They also found tribes of primitive humans who hunted throughout the ancient forestlands. However, the direst threat they encountered were the voracious and cunning forest trolls of Zul'Aman.",
					"These moss-skinned trolls could regenerate lost limbs and heal grievous physical injuries, but they proved to be a barbaric, evil race. The Amani empire stretched across most of northern Lordaeron, and the trolls fought hard to keep unwanted strangers from their borders. The elves developed a deep loathing for the vicious trolls and killed them on sight whenever they were encountered.",
					"After many long years, the high elves finally found a land which was reminiscent of Kalimdor. Deep within the northern forests of the continent, they founded the kingdom of Quel'Thalas and vowed to create a mighty empire which would dwarf that of their Kaldorei cousins. Unfortunately they soon learned that Quel'Thalas was founded upon an ancient troll city that the trolls still held to be sacred. Almost immediately, the trolls began to attack the elven settlements en masse. ",
					"The stubborn elves, unwilling to give up their new land, utilized the magics which they had gleaned from the Well of Eternity and kept the savage trolls at bay. Under Dath'Remar's leadership, they were able to defeat the Amani warbands that outnumbered them ten to one. Some elves, wary of the Kaldorei's ancient warnings, felt that their use of magic might possibly draw the attention of the banished Burning Legion. ",
					"Therefore, they decided to mask their lands within a protective barrier which would still allow them to work their enchantments. They constructed a series of monolithic Runestones at various points around Quel'Thalas which marked the boundaries of the magic barrier. The Runestones not only masked the elves' magic from extra-dimensional threats, but helped to frighten away the superstitious troll warbands as well.",
					"As time wore on, Quel'Thalas became a shining monument to the high elves' efforts and magical prowess. Its beauteous palaces were crafted in the same architectural style as the ancient halls of Kalimdor, yet they were interwoven with the natural topography of the land. Quel'Thalas had become the shining jewel that the elves had longed to create. ",
					"The Convocation of Silvermoon was founded as the ruling power over Quel'Thalas, though the Sunstrider Dynasty maintained a modicum of political power. Comprised of seven of the greatest high elf lords, the Convocation worked to secure the safety of the elven lands and people. Surrounded by their protective barrier, the high elves remained unmoved by the old warnings of the Kaldorei and continued to use magic flagrantly in almost all aspects of their lives. ",
					"For nearly four thousand years the high elves lived peacefully within the secluded safety of their kingdom. Nevertheless, the vindictive trolls were not so easily defeated. They plotted and schemed in the depths of the forests and waited for the numbers of their warbands to grow. Finally, a mighty troll army charged out from the shadowy forests and once again laid siege to the shining spires of Quel'Thalas. ",
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		["GameObject-175749"] = {
			["base"] = {
				["title"] = "Icecrown and the Frozen Throne",
				["text"] = {
					"Kil'jaeden cast Ner'zhul's icy cask back into the world of Azeroth. The hardened crystal streaked across the night sky and smashed into the desolate arctic continent of Northrend, burying itself deep within the Icecrown glacier. The frozen crystal, warped and scarred by its violent descent, came to resemble a throne, and Ner'zhul's vengeful spirit soon stirred within it.",
					"From the confines of the Frozen Throne, Ner'zhul began to reach out his vast consciousness and touch the minds of Northrend's native inhabitants. With little effort, he enslaved the minds of many indigenous creatures, including ice trolls and fierce wendigo, and he drew their evil brethren into his growing shadow. His psychic powers proved to be almost limitless, and he used them to create a small army that he housed within Icecrown's twisting labyrinths. ",
					"As the Lich King mastered his growing abilities under the dreadlords' persistent vigil, he discovered a remote human settlement on the fringe of the vast Dragonblight. On a whim, Ner'zhul decided to test his powers on the unsuspecting humans. ",
					"Ner'zhul cast a plague of undeath - which had originated from deep within the Frozen Throne, out into the arctic wasteland. Controlling the plague with his will alone, he drove it straight into the human village. Within three days, everyone in the settlement was dead, but shortly thereafter, the dead villagers began to rise as zombified corpses. Ner'zhul could feel their individual spirits and thoughts as if they were his own. ",
					"The raging cacophony in his mind caused Ner'zhul to grow even more powerful, as if their spirits provided him with much-needed nourishment. He found it was child's play to control the zombies' actions and steer them to whatever end he wished.",
					"Over the following months, Ner'zhul continued to experiment with his plague of undeath by subjugating every human inhabitant of Northrend. With his army of undead growing daily, he knew that the time for his true test was nearing.",
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		["GameObject-175781"] = {
			["base"] = {
				["title"] = "Yana Bloodspear",
				["text"] = {
					"Yana Bloodspear\r\nThe Second Chief Assassin of the Scarlet Crusade \r\nCitizen of Dalaran  \r\nLost in the Tirisfal Glades",
				},
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		["GameObject-175686"] = {
			["base"] = {
				["title"] = "Highborne Astrolabe",
				["text"] = {
					"Recovered from the undersea ruins of Suramar, this functional astrolabe was crafted by the highborne night elves nearly twelve thousand years ago. The highborne, obsessed with magic, the occult and astronomy, developed a series of ingenious apparatuses. This device provides invaluable insights into the ancient night elves' level of scientific understanding.",
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		["GameObject-175856"] = {
			["base"] = {
				["title"] = "Wrath of Soulflayer",
				["text"] = {
					"The long centuries following the Great Sundering of the world were difficult ones for the troll race. Famine and terror were commonplace within the broken kingdoms. The Gurubashi trolls, driven to desperate ends, sought aid from ancient, mystical forces. Though both of the troll kingdoms shared a central belief in a great pantheon of primitive gods, the Gurubashi fell under the sway of the darkest one.",
					"Hakkar the Soulflayer, a vile, bloodthirsty spirit, heard the trolls' call and decided to aid them. Hakkar gave his secrets of blood to the Gurubashi and helped them extend their civilization across most of Stranglethorn Vale and certain islands of the South Seas. Though he brought them great power, Hakkar wanted more and more for his efforts.",
					"The bloodthirsty god demanded souls be sacrificed to him daily. He dreamed of gaining access to the physical world so he could devour the blood of all mortal creatures. In time the Gurubashi realized what kind of creature they had courted with -- and turned against him. The strongest tribes rose up against Hakkar and his loyal priests -- the Atal'ai.",
					"The terrible war that ensued between Hakkar's followers and the rest of the Gurubashi tribes is spoken of only in whispers. The budding empire was shattered by the magic unleashed between the angry god and his rebel children. Just as the battle seemed most hopeless, the trolls succeeded in destroying Hakkar's avatar and banishing him from the world. ",
					"Even his Atal'ai priests were eventually driven from the capital of Zul'Gurub and forced to survive in the uncharted swamplands to the north. Within those shadowy fens they built a great temple to their fallen god -- Atal'Hakkar -- where they could continue to do their master's work...",
					"The rest of the Gurubashi tribes went their separate ways after the great civil war had left their lands in ruins. The Skullsplitter, Bloodscalp and Darkspear tribes set off to claim their own lands within the vast jungles of Stranglethorn. Though a fragile peace had settled over the broken empire, some spoke of a prophecy that Hakkar would one day be reborn into the world -- and on that day -- he would consume it whole.",
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		["Item-29571"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel",
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					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\SteamyRomance05" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'As Nahni glided up, the grizzled warrior gave her a hard stare.  "I suppose you\'re here to collect the reward for killing those murlocs?"\r\n\r\nHer eyes wandered down to the glowing broadsword at his side.  "That depends on what the reward is, Marcus."  She twirled her hair playfully, pretending not to notice how he shifted uncomfortably in her presence.  "I may not want it."',
					'Marcus stepped toward her, bristling with a mixture of fear and anger. "The reward is not negotiable!"  He paused for a moment while gathering his nerve, and pressed himself against her diminutive form.  Their lips met hotly, melting her frost armor spell in a torrent of sweltering vapor.\r\n\r\n"So, is there another step to this quest?" she teased, her eyes glittering with excitement.\r\n\r\n<This goes on for several hundred more pages, without advancing the plot.>',
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		["Item-54291"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: Blue Moon",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\SteamyRomance01" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'Tail swooshing and hips swaying, the curvy figure walked purposefully across the lake toward the man resting by the shore; rising quickly as she approached, he appeared visibly happy to be in her presence.  Blue arms flowed over his shoulders as a smooth tail coiled seductively around his waist.  "Why must I travel so far to be meeting man like you?"  Her voice carried a strong, alluring accent.\r\n\r\nGrinning wildly, he gently pushed her away, openly staring as the light caught her features.\r\n\r\n"Up here!", she exclaimed in playful anger.\r\n\r\nWith a helpless shrug, he reached into his pack and pulled out a small pouch.  "My wonderful Soola, I\'ve brought you something."  Confidence wrapped his words like a steel blanket.',
					'She plucked the tiny bag from his hands, excitedly pulling it open and revealing a citrine pendant.\r\n\r\n"Oh... Marcus, you shouldn\'t have."\r\n\r\nThe usual teasing was gone from his voice, "Every facet lights the sky, and my heart, with your beautiful reflection."\r\n\r\nSoola frowned.  "Uh... no. I meant you really shouldn\'t have.  I could craft something better by accident."\r\n\r\nFor the first time, possibly ever, Marcus looked hurt.  His shoulders slumped slightly, the cocky, ever-present grin missing from his handsome face.\r\n\r\nSoola opened her mouth to speak, smiling warmly; a glowing rune appeared above her eyes.  "I don\'t think I can mend your feelings, even with my Gift."',
					'Despite the statement, her words seemed to do the trick.  Marcus smirked roguishly as he adjusted his leg plates, "Well you aren\'t the only gifted one."\r\n\r\nSilence penetrated the room with palpable force as the conversation shifted to the language shared by all races of Azeroth.\r\n\r\nMinutes became hours, until their passionate dialog was interrupted by lightning streaking from the cloudless sky, thunderously slamming into the lake\'s surface and bathing them in steam.\r\n\r\n"Is something wrong?", Marcus asked.\r\n\r\n"No my Marcus, you\'re just off to a great start..."\r\n\r\nThe remaining pages have been thoroughly destroyed by the elements.',
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					'Ah\'tusa crept silently through the massive underground tunnel, nervously looking over her shoulder in anticipation of the fast moving tram.  "Where is he..." she muttered angrily, stopping suddenly as something moved behind her.  Her eyes narrowed dangerously as her dagger slid from its sheath.\r\n\r\nA husky voice echoed in the hollow chamber, "I thought rogues liked to be behind their target."  She spun quickly, driving her blade into a shield of impenetrable force.  "And I thought paladins were supposed to be chaste." she replied with a confident smirk.',
					'Leaning forward, she counted out loud until the invisible bubble dissipated with an audible pop.  "Twelve seconds?  I know you have abilities that last longer than that."\r\n\r\nBony fingers worked effortlessly beneath his armor, unlatching his breastplate and exposing him to the cold air.  "Don\'t worry my sweet Marcus, that\'s not a finishing move tonight... I\'m just getting started."  He wrapped his arms around what remained of her waist, forcing an excited giggle as he nibbled at her neck vertebrae.\r\n\r\n<The rest of the book has several sections that are apparently worn out from repeated readings.>',
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					'The tiny gnome peered over the railing into the secluded Dalaran courtyard.\r\n\r\n"The view from the balcony is amazing.  You have to come see!"\r\n\r\nArmor legplates creaked as Marcus walked over, taking in a deep breath as he absently scratched his scruffy chin.\r\n\r\n"The Hero\'s Welcome is no slouch.  And there\'s something in the room that might interest you."\r\n\r\nTavi bounded into the room, pausing only a moment before jumping onto the massive bed.  She turned to gaze at Marcus with her huge saucer-like eyes, narrowing them playfully and replacing her glowing smile with a diabolical grin.',
					'"Interested in some more company?" she purred as her hands weaved through a complex summoning ritual, stopping only when she felt the warmth of a new presence behind her.\r\n\r\nAll color drained from Marcus\'s face as he struggled to protest.  "I... I don\'t think that\'s appropriate."\r\n\r\nConfused, Tavi turned to see what was wrong.  A hideous fel hound stood ready, drooling onto the floor as it stared intently at the half-armored paladin.\r\n\r\n"No!  No that\'s not what I meant." she stammered as she dispelled the hungry demon.  "I\'m sorry, that\'s not really my specialization...."',
					'Marcus took both her hands in one of his as he reassured her, "It\'s fine.  What is your specialization?"\r\n\r\nHer head snapped up, eyes burning with renewed life as shadowy energy channeled through her hands into Marcus, dropping him to his knees in agony.\r\n\r\n"Affliction, actually."',
					'Gritting his teeth, Marcus gestured as light flashed over him, restoring his strength.\r\n\r\nTavi stared anxiously as he rose to his full height, engulfing her in his shadow.  He thrust his hand forward, sending a wave of righteous force through her.  Eyes rolled back as she wavered for several seconds before regaining consciousness.\r\n\r\n"I\'ve recently taken the path of... retribution."\r\n\r\nThe mischievous smirk returned to her face, "Well then, this is going to be fun."\r\n\r\n<The remaining pages have a level 999 requirement to read.>',
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					'The tough little goblin walked purposefully into the engineering shop, raising her eyebrows at a few items as she approached the shopkeeper.\r\n \r\n"How\'s it going, Jack?"  Her voice seductively brushed his pointy ears with the rough texture of someone who inhaled too much motorcycle exhaust.  \r\n\r\nThe goblin called Jack looked up and grinned.  "Revi!  It\'s going much better since you just arrived."  Jack set his arclight spanner on the table.  "What can I do ya for?"',
					'Holding her elbow in one hand, Revi tapped her chin lightly.  "I\'m not real sure.  Ya got any specials?"\r\n \r\n"Are you kidding?  I\'ve got the best deals anywhere!" Jack replied enthusiastically.  "Just got these in this morning, in all sorts of colors.  Small red rockets, got some in blue and green too."  Revi\'s disappointed look was not missed by the expert shopkeeper, and he quickly upped the ante.  There was a loud \'thud\' as Jack dropped something on the table, "I call it The Big One," he said.  "It\'s goblin only, very difficult to find."\r\n \r\n"Nice, very nice," Revi said, sounding unconvinced.  Her eyes wandered a bit.',
					'"Okay, fine.  I can see you\'re a goblin of superb taste."  Jack looked around conspiratorially before carefully laying out a new item, buckling the table with an ominous creak.  "It\'s called..." Jack paused for dramatic effect, "The Bigger One!"\r\n \r\nRevi\'s eyes widened in surprise.  "Is that... is it... real?"  \r\n\r\nFeeling the advantage, Jack allowed himself to relax a bit.  Putting his hands behind his head and leaning back in his chair, he replied with lazily narrowed eyes, "It\'s 100% goblin parts, baby.  Natural resources."  \r\n\r\nAfter a moment of hesitation, Revi reached out and gingerly stroked the smooth yellow surface.  "I\'ll take two!"\r\n \r\n"Excellent!  You know, if you like that, you might be interested in some hardened adamantite tubes.  They can enhance the effect."  \r\n\r\nRevi nodded excitedly and looked behind Jack at something on the wall.  "What is that?"',
					'Jack looked over his shoulder.  "Oh, those are for reviving dead people."  \r\n\r\nRevi was intrigued.  "Can they be used on someone while they\'re still alive?"  \r\n\r\nNever wanting to miss a sale, Jack responded without missing a beat, "Oh sure!  Tell you what.  You get all this stuff, and I\'ll throw in a pair of mayhem projection goggles for half price!"\r\n \r\nRevi pulled out a sack of coins that made Jack drool.  "Why not?  Motorcycle sales have been good this year."  \r\n\r\nAs Jack quickly tallied the total, he asked, "This must be a serious raid or somethin\'?"  \r\n\r\nRevi shrugged, "Nah, I got a blind date with a guy named Marcus tonight."',
					'Jack nodded.  "What about that guy from the motor club you was datin\'?"\r\n \r\nThe leather-clad goblin scooped up her bag with one arm, and held up an outstretched hand.  "He never put a ring on it.  A girl\'s gotta have her priorities."  \r\n\r\nJack smiled and shook his head as he watched her walk out of the shop.\r\n \r\n<The remaining pages require a secret goblin decoder ring to read.>',
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					'Marcus galloped on his warhorse towards the remote building, bringing an almost imperceptible flush to one of the curvier guards as he passed.  He dismounted and handed his reins to the ever-present stablemaster, placing one hand on her shoulder before speaking.  "Kama, have you considered our last conversation?" Marcus asked, furrowing his eyebrows in mock seriousness.  \r\n\r\nKama rolled her eyes, her Pandaren markings exaggerating the movement.  "I doubt my life-mate would think much of it."\r\n\r\nMarcus let out a bellowing laugh, looking over his shoulder as he walked away, "I\'d still like to meet her one day!"',
					'The Tavern in the Mists was unusually crowded, and he pushed his way through the crowd until he stood in the shadows of a dark corner.  An exotic voice purred his name, "Marcus, it is good to see you again."\r\n\r\nMarcus smiled and squinted as his eyes adjusted to the absence of light.  "Madam Goya, the pleasure is all mine."  \r\n\r\nShe dipped in a polite bow; Marcus felt a sudden warmth as he was reminded why the term bouncy was often used to describe the Pandaren.  He bowed in kind, catching Madam Goya\'s hand and kissing it gently, never shifting his gaze from the hulking bodyguard standing behind her, a single scar between his watchful eyes.',
					'"So, Marcus, can I interest you in something... special?  I\'m afraid the usual cannot be offered today."  Marcus did not miss her emphasis on \'the usual\', nor the deep regret that laced her words.  Their eyes met once again and she squeezed his hand before letting go.\r\n \r\n"If that is your will, may I see what you have to offer?" Marcus asked.  \r\n\r\n"There are several magnificent pieces of armor, a tiny companion, and even an exotic mount," Madam Goya answered, her typical playfulness quickly returning.  She paused and held a hand to her chin, feigning thoughtfulness.  "But my most valuable treasures are located upstairs."  \r\n\r\nMarcus\'s eyebrows lifted comically and his eyes widened before his expression settled into gleeful acceptance.  "Until we meet again, then."  Her eyes fluttered and Marcus found himself walking up the stairs of the strange tavern.',
					'Waiting in the room at the top were two beings of such beauty that he nearly stumbled on the final step.  One had long flowing hair the color of the Sunwell itself, and the other kept her ebon hair cropped short.  After several long moments of wordless, lust-filled glances, a realization struck him: he was looking into the face of the enemy!  He unsheathed his mighty sword, bathing the blood elves in its pulsating glow.\r\n \r\nThe elf with radiant hair spoke first, "Goodness, it looks like someone is ready for battle."  She placed her hand on the tip of his sword, lowering it with gentle pressure as she crossed in front of him, always keeping her head cocked in his direction.  "Do you believe in love at first sight?  Or should I walk by again...?"  \r\n\r\nMarcus leaned in close, carelessly pressing the hardened steel against her.  He whispered something quietly in her ear and pulled away, eagerly searching her face for a reaction.',
					'"No.  No.  I won\'t do that... but my sister will!" the blonde giggled.  The dark-haired one silently raised a single eyebrow, nodding and shrugging her delicate shoulders at the same time.  With a subtle gesture, her body glowed with an intense inner fire, burning away what little clothing she wore.  As Marcus\'s muscular arms wrapped around her, she whispered something to him.  A symbol, unseen by Marcus, momentarily appeared above his head and surrounded him in a white glow.  \r\n"That... that feels amazing.  What did you do?" he asked.\r\n\r\n"Fortitude, my lord.  You will need it."  It was then that he noticed she was literally levitating off the ground, weightless in his arms.  His mind began to spin as countless scenarios played out in his head.  His strong hands began to...\r\n \r\n<The remaining pages are shrouded in mist.>',
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				["title"] = "A Steamy Romance Novel: Savage Passions",
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					'A trail of dust followed the once-white stallion as he galloped through the garrison gates, stopping abruptly at the stables.  Raven, the stable master, rushed to the weary mount and rider.\r\n\r\n"Lord Marcus, let me help."  Raven\'s strong, tanned arm took the rider\'s hand in his own, pulling him off in a quick, smooth motion.  He did not immediately let go, staring in disbelief at the paladin\'s heavily stained armor.\r\n\r\nSeeing concern on the man\'s face, Marcus clasped his shoulder and smiled warmly. "Fear not old friend, only a little of it is my own."\r\n\r\nRaven hugged him fiercely.  "That is good to hear!"',
					'"Yes, yes.  I\'m fine!  The journey was long, and often hard, but I have returned victorious!" Marcus exclaimed as he pulled a bulging sack from beneath his armor, placing it gingerly in Raven\'s rough, steady hands.\r\n\r\nThe inquisitive stable master cupped the bag, squeezing gently to discern the contents without unwrapping the package.\r\n\r\n"Don\'t be coy, you know what\'s in there.  But I have something even better for you." Marcus said with a knowing smile.',
					'Raven closed his eyes.  He held out his hands and spoke calmly, "Give it to me, please."  \r\n\r\nHis arms flexed slightly as he felt something heavy, strangely warm, and smooth along its length.  "Oh, this is, hmm... familiar...  okay, yes, I know that part...  an enchanted sword!"  Raven released the glowing weapon from one hand, letting it swing in front of him.\r\n\r\nMarcus looked down and raised his eyebrows.  "I\'m glad you like it.  Certainly not the first you\'ve held?"',
					'"Never one like this." Raven replied with a wink.\r\n\r\n"We need to work on that grip, it\'s too tight.  Perhaps you have time for some practice?" Marcus asked, peering into Raven\'s dark brown eyes.\r\n\r\nRaven grinned.  "I\'ll go tie up your horse..."\r\n\r\n<The remaining pages are not yet written.  It appears to be a work in progress.>',
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				["title"] = "A Steamy Romance Novel: Got Milk?",
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					'"So there I was, surrounded by at least a hundred murlocs!" the heavily-mustached man proclaimed, gesturing in a wide arc.\r\n\r\nThe tawny tauren gasped in amazement.  "What ever did you do?"  Her voice had a brawny, muscular tone to it.\r\n\r\n"The only thing I could do, my lovely."  Marcus patted the sword resting on his thigh.  "I brought them to justice!"\r\n\r\n"Oh!  With just a dagger?  You are so brave!"  Tanda cautiously reached for the blade, but pulled her hand away at the last second.\r\n\r\nMarcus bristled.  "What?  This is a two-handed sword, enchanted to the hilt.  Perhaps not as big as you\'ve seen, but I know a few tricks to really make it sing."\r\n\r\nTanda smiled demurely, fluttering her enormous eyelashes.  She picked up a piece of cheese and held it close to Marcus\'s lips.  "Try this, it\'s homemade."\r\n\r\nThe handsome paladin stammered, "N-no.  I\'m, um, lactose intolerant."',
					'Tanda placed the cheese back in the bowl.  "Oh, are you sure?  Does that mean you can\'t tolerate me?"  The buxxom tauren stepped forward, pressing herself against Marcus.  The substantial height difference placed his face squarely in her chest.  Unable to see, he flailed in protest, finally finding purchase on her firm backside -- his muffled apologetic sounds only made her giggle and squeeze him more tightly.\r\n\r\nJust as his other hand found her tail, the light dimmed as an imposing figure moved into the doorway.  "What the..."\r\n\r\nTanda exclaimed, "Bax, no!"\r\n\r\nMarcus pulled his head away and gasped for air, looking at the angry tauren with wide eyes.  "It\'s not what it looks like!"\r\n\r\nBax charged, ramming into Marcus while uttering his challenge, "You mess with the bull, you get the horns!"',
					'Marcus reeled and caught himself, digging his heel into the dirt.  Seizing a horn in each hand, he held the tauren\'s head down, fighting against his tremendous strength.  Bax forced his head up, grunting and spitting in anger, only to have it repeatedly pushed down.  They locked eyes for a moment, and with a final heave of explosive force, Bax wrenched himself free.\r\n\r\nThe powerful tauren swung his arms out wide, as if to crush Marcus in a mighty hug.  "Blades of Light!" proclaimed the paladin. A huge, pulsing sword thrust up from the ground between the two combatants, tearing through armor and clothing, searing the thick chest hair of Marcus and cutting a fine line into the tauren\'s muscular chest.\r\n\r\nBefore they could move again, Tanda raised her hooved leg into the air and brought it down with warlike force.  The man and bull wobbled, clearly stunned.  "Stop it, both of you!"',
					'Marcus regained his composure and looked at Tanda, and then to Bax. Fur was ruffled and the bare parts of their leathery skin glistened with sweat.  As they all stared one another down, the ridiculously good-looking Marcus spoke.  "Well, since we\'re mostly undressed already..."\r\n\r\n<The story goes on, but your good taste prevents you from reading it.>',
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				["title"] = "A Steamy Romance Novel: Of Elven Bondage",
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					'The weight of his fist crashed into the side of the ogre\'s face with a meaty thunk. The bulbous goon teetered for a moment like a marionette cut loose from its strings before falling into a heap atop his unconcious sibling. The Drektooth brothers may have been feared throughout the land, but the courage of Sir Crispin Greymane had won the day once again.\r\n\r\nThe brave hero had no time to pause and admire his handiwork... not when Lady Moonshade remained shackled to the wall. Greymane strode to her side, each step as graceful as a ram of Dun Morogh. "You are unhurt, my lady? I trust these brutes did not cause you harm."',
					'She breathed a relieved sigh as he broke away the bonds that held wrists and ankles. "Your swift arrival saw to that, noble champion," she answered. The night elf\'s glowing eyes beamed upon him like stars on a cloudless night. "The greatest suffering was enduring the ogres\' lecherous glances. My leather armor was damaged during my capture, and several pieces seem to have fallen away." She made a halfhearted attempt to cover the bareness of her taut midriff.\r\n\r\n"Of course a knight performing his duty would not notice such a quandry," he assured her, taking her hand and lightly massaging her bruised wrist as she rose to her feet.',
					'Standing her full height, Lady Moonshade was at least three heads taller than her savior, if not more. She puzzled at him a moment. "Forgive me, good sir, but I cannot discern if you are the shortest human I have ever met, or the tallest dwarf."\r\n\r\nHis white teeth flashed through the thickness of his beard like snowcaps on a mountain ridge. "I like to think I\'m the best of both, good lady." He gestured toward the doorway. "A spacious carriage awaits to convey you back home. I assure you, my driver will not disturb us as I personally see to your recovery. I will do my best to ensure the ride is to your liking."\r\n\r\nA playful smile danced about her lips. "I hope I can rely upon your driver\'s discretion. I fear the rest of my fragile armor might fall away at any moment."',
					'The ruggedly handsome knight bowed and flashed a confident wink. "Why my dear, I\'m positively counting on it!"\r\n\r\n"Oh, Sir Greymane!" she swooned, falling into his arms. He guided her toward the waiting coach, stepping over the unconscious ogres on the floor.\r\n\r\n<The story continues for many more chapters, laden with vehicle metaphors.>',
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					'Lord Gravesbane stared out through the porthole, watching the waves rise and fall in time with the aching that tormented him inside. How long had she kept him waiting here in the cabin of his luxury schooner? He felt the keen edge of his desire growing more insistent, spurring his impatience.\r\n\r\nAt last the cabin door swung open. She paused in the doorway, torchlight playing about the hem of her low-cut silken gown as the shadows danced upon her pale sin\'dorei skin. "Am I late, my lord?" she asked, chewing on the fullness of her lower lip.\r\n\r\nHe found himself speechless as his jaw dropped to the floor. He knelt to pick it up, rising as he snapped it back in place.',
					'"Some things are worth waiting for, Lady Sunskin." He held out his hand, beckoning her closer. |n|nFor a moment, a look of uncertainty crossed the highborne\'s brow. Her shallow breaths hung heavy with hesitation and longing. She brushed her fingertips across the cold, pallid skin of his cheek. "I hope your desiccation doesn\'t hinder your enthusiasm, Lord Gravesbane."|n|nHe took her hand and kissed it with his one good lip. "Fear not, darling. My jaw isn\'t what it used to be, but my tongue remains as limber as ever."',
					'"Oh, Lord Gravesbane!" she swooned, falling into his arms. He relished the warmth of her skin as he guided her toward the leather harness hanging over his bed. \r\n\r\n<The story continues for many more chapters, laden with "porthole" puns.>',
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					'<HTML>\r\n<BODY>\r\nSteamy Romance Novel C\r\n<IMG src="Interface\\Pictures\\SteamyRomance10" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'She accepted the chalice of wine with a bat of her long lashes. "I really shouldn\'t, Lord Gravesbane. My mother would never approve."\r\n\r\n"Nonsense, my dear Elonia," the nobleman answered. "You are ten-thousand years old. I\'m sure your mother would forgive you for indulging just this once."\r\n\r\nShe giggled. "It\'s not the wine, my lord. Rather, it\'s the notion of a nightborne spending her evening in the company of someone so..."\r\n\r\n"Charming?" he offered.\r\n\r\n"I was going to say decrepit."',
					'"My morals are not quite that far gone, I assure you," he replied, his good eye drifting up and down the length of her flowing gown. "I\'m sure your mother would find me most endearing."\r\n\r\n"Oh would I?" asked a sharp voice. Crispin Gravesbane turned to see another nightborne framed within the doorway. Though her attire was less inviting than her daughter\'s, her face and body were a mirror of Elonia\'s own.\r\n\r\nHe approached and bowed, hastily kicking aside the kneecap that clattered to the floor. "I am Lord Crispin Gravesbane, at your service. Do I have the honor of meeting Lady Marina?"\r\n\r\n"You do," she answered coldly, casting a harsh glance toward Elonia.',
					'"I fear you are toying with me, good lady," he smiled, careful to hold his jaw in place. "Surely you must be Elonia\'s sister, not her mother."\r\n\r\nA faint blush flashed across Lady Marina\'s cheeks. "You flatter me, my lord." Her voice softened. "It has been centuries since anyone has mistaken us for siblings."\r\n\r\n"Nonsense!" he insisted, taking her hand and guiding her toward the couch. He sat down between the two indigo-skinned elves. "Perhaps after we share a bit of wine, we\'ll find out what else you and your daughter have in common."',
					'"Oh, Lord Gravesbane!" Marina swooned. She took Elonia\'s hand, sharing a furtive smile with her daughter. "Perhaps it\'s time we introduced you to the true secrets of the shal\'dorei."\r\n\r\n<Subsequent pages seem to have been scribbled over in nightborne profanities.>',
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		["Item-162981"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: Stormy Seas",
				["text"] = {
					'Marcus awoke with a grunt, squinting to make out the dark shadows around him. He was sitting on a cold wooden floor, and the air was ripe with the scent of a long night. The room rocked back and forth. Or was that just the hangover? "Where am I?" he mumbled to himself.\r\n\r\nA sultry laugh echoed as a strong, shapely figure moved towards him. Marcus rubbed his eyes and focused his senses. She smelled of leather, salt, and exotic spices. As he looked into the woman\'s steel-grey eyes, he became aware of the bars between them. \'Am I in a cell?\' he thought to himself. \'Is this one of Madam Goya\'s rooms?\' he mused further.',
					'"You\'re in the brig, in case you haven\'t figured it out," the voluptuous pirate stated with more than a hint of amusement.\r\n\r\nMarcus stood shakily, composing himself with a roguish smirk before speaking, "I knew that. It\'s the brig... on a ship. I\'m on a ship, of course." \r\n\r\nThe woman leaned in closer, gripping the bars with surprising intensity. "Yes. On a ship. At full-mast, apparently," she added, with a flirtatious glance down and then back up to his face.',
					'Marcus grinned in response, bowing close enough to whisper through the bars, "Half-mast, although the winds seem to be strengthening." He blew gently, catching her thick black hair in the seductive currents of his breath.\r\n\r\nShe pulled away with a fleeting glance of reluctance, "I\'m just here to see if you wanted dinner." She forced a stale piece of bread through the bars.',
					'Marcus plucked the morsel from her hand. "I don\'t want anything dry right now." He dropped the rigid roll and took her hand, tracing a line from her calloused fingers to the anchor tattooed on her forearm. "Do you have any Kul Tiran fare? I\'ve heard it\'s famous for its... succulence. A rare pleasure to the tongue."\r\n\r\nA silence followed his words, interrupted by the sound of the cell door creaking open and a cutlass clattering to the floor. Marcus silently pointed to a belaying pin on the far wall and raised an eyebrow. The broad-shouldered woman purred, "Oh? I\'d have never pegged you for that."',
					"<The rest of the book takes a deep dive into the turbulent seas of passion.>",
					"About the Author\r\n\r\nNoah Scribeson has traveled Azeroth in search of unique inspiration for his characters and stories. He claims that research is the key to genuine storytelling, and is always willing to go to great lengths in finding the right muse.",
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		["Item-200264"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: The Lusty Draconian Mage",
				["text"] = {
					'Surrounded on all sides by ravening cultists, our brave hero Marcus finds himself in a situation even his formidable skill and bulging muscles cannot overcome. \r\n\r\nSensing that his legendary stamina had run low, the horde closed in for the final blow. Marcus steeled himself to take as many of them with him as possible.\r\n\r\n"Come on, then," he quipped, manfully unafraid even in the face of certain doom. "Don\'t keep me waiting".\r\n\r\nJust as their charge was about to hit home, the world erupted into searing heat and blazing light. As the flames receded and the firestorm passed, Marcus found himself standing alone, blinking, in a field of ash.',
					'The crunch of fresh char and a low, feminine chuckle revealed the presence of his savior. Turning, he found himself approached by a vision as beauteous as his prior situation had been grim. \r\n\r\nWrapped in a daringly cut robe that clung tightly to her figure and revealed much of her flawless, if unusually red tinged, skin, his savior picked her way across the charred ground. He watched as her fingers deftly slid along the shaft of what was unmistakably a mage\'s staff.\r\n\r\n"Thank you, my lady," Marcus said as he bowed, his eyes trailing along her shapely form as he slowly straightened and his gazed reached a face that was as lovely as it was unconcerned by the destruction she had just unleashed. \r\n\r\nA pair of sweeping horns topped sprouted from her head, which only added to the heady mix of grandeur and danger.',
					'"It seemed a waste to lose such a fine, heroic, specimen such as yourself to this rabble," she responded, her gaze wandering unabashedly. "You showed such impressive skill and... stamina during the battle that I could not help but intervene." Her skin flushed an even richer shade of red as her inspection continued.\r\n\r\n"If there is anything I or Drakepiercer, here can do for you, we are in your debt." he stated, subtly flexing muscles toned from years of adventuring as he sheathed his long blade home with a single thrust.\r\n\r\n"Anything?" she replied huskily, as her yellow eyes twinkled mischievously at the naming of his sword.\r\n\r\n"Anything," he confirmed. "I never leave a debt... unsatisfied," he continued while raising a calloused hand to gently stroke the generous curves of her horns, the rough texture scraping along his skin.',
					'Shuddering lightly at his touch, she pursed her lips enticingly for a long moment before blowing a stream of crimson fire out across our hero.\r\n\r\nShocked, Marcus felt not the searing pain he had expected, but a gentle, invigorating warmth as the tongues of flame licked across his chiseled body. It  heated his road-stained leathers and caressed the tanned flesh beneath.\r\n\r\n"Much better," she purred, slowly eyeing him from top to bottom. "The breath of a red dragoness can bring life as easily as take it. I trust my flame has not harmed you?"\r\n\r\n"On the contrary," Marcus replied as her hot breath played teasingly across his skin, "I feel positively filled with life".\r\n\r\nStepping forward, she pressed herself against the knight and grabbed the hilt of his sword appreciatively. "Let\'s see how fierce your weapon truly is, hero."',
					"<The book quickly abandons even the flimsy excuse for plot it had maintained up until this point.>",
					"About the Author\r\n\r\nNoah Scribeson has traveled Azeroth in search of unique stories and characters. He claims that research is the key to genuine storytelling, and is always willing to go to great lengths in finding the tale.",
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		["GameObject-223139"] = {
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				["title"] = "Cursed Gravestone",
				["text"] = {
					"Here lies the Dread Captain Genest, scourge of the South Seas.",
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				["title"] = "The Tiller and the Monk",
				["text"] = {
					'A young farmhand was once unfortunate enough to share a room at the inn with an old monk, who talked incessantly from evening\'s light to morning glow about matters of philosophy and science. Bored of the one-sided conversation, the monk soon proposed a challenge of wits.\n\nThe farmhand was uninterested in testing his wits against the monk, no matter how much his roommate raised the stakes. Finally the monk offered the farmhand substantial odds: "I will give you 50 gold coins for every question of yours I cannot answer, if you will give me 5 gold coins for every question YOU cannot answer."',
					'At this, the farmhand agreed.\n\n"Very well!" exclaimed the monk. He eagerly tried to think of a question sufficient to challenge the farmhand, but simple enough to keep the game interesting. "How would one measure the volume of an irregularly shaped object?" he asked, his eyes gleaming.\n\nWithout even bothering to think about it, the farmhand handed the monk 5 gold coins.\n\nThe monk was disappointed, but prepared himself for the farmhand\'s challenge.',
					'For his turn, the farmhand pinched his face deep in thought. Finally, he asked: "What has the heart of a tiger, the wisdom of an eagle, and the strength of an ox?"\n\nDelighted by the riddle, the monk leapt to his feet and began pacing around the room. For six hours he was mercifully silent as he pondered the farmhand\'s conundrum. Soon, he grew irritable. Eventually his face sunk with fury and disdain. "Alas, alas! I give up!" he cried, waving his arms. Reluctantly he withdrew a sack of coins and counted out fifty precious gold pieces for the farmhand. The tiller happily accepted his winnings.',
					'The monk stared at his roommate. "Well!" he said at last. "What is the answer to your riddle?"\n\nWordlessly, the farmhand handed the monk 5 gold coins.',
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					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">PARQUAL FINTALLAS</H1>\r\n<br/>\r\n<p align="center">Lordaeron Historian</p>\r\n<p align="center">and Father to Philia Fintallas</p>\r\n<p align="center">Always In My Heart</p>\r\n</BODY></HTML>',
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				["title"] = "Shadows of the Loa",
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					'The Zandalari worship "loa," powerful spirits who have been a part of the world predating even the titans. Countless loa exist, most weak, but some very powerful. Most are shapeless, whereas others have animal or creature forms. \n\n Zandalari families often worship their own family loas, cities usually have their own civic deities, and the greatest loa are worshipped by the nation as a whole. Powerful, enlightened Zandalari can become loas upon their death - or so it is believed. \n\n These spirits are central to the Zandalari worldview: so say the loa, so go the Zandalari.',
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		["GameObject-213421"] = {
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				["title"] = "The Emperor's Burden - Part 3",
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					'It was at this very location ten thousand years ago that Shaohao, the last emperor of Pandaria, defeated the Sha of Doubt and imprisoned it within the land.\n\nFrom the Book of Burdens, Chapter 5:\n\n"Shaohao meditated for three days and three nights, for the counsel of the Jade Serpent was unclear. How could one purge oneself of all doubt?"\n\n"Weary of waiting, Shaohao\'s travelling companion the Monkey King whittled a strange grimacing visage out of bamboo. He urged the Emperor to place the mask of doubt on his face..."\n\nWhile mischief was the Monkey King\'s motivation, the mask worked - As Shaohao pulled the mask away, his doubts took on a physical form. For seven hours they fought, until the Sha of Doubt was buried.\n\nFrom that day onward, the last emperor had no doubt that he would save Pandaria from the Sundering. He became a creature of faith.',
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		["GameObject-213410"] = {
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				["title"] = "Mantid Society",
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					"Mantid assaults on the Serpent's Spine are a terrible thing to experience. Both as a defender, and as a mantid. Only the smartest, strongest, or most agile of mantid survive this encounter, and pandaren defenders are slaughtered outright in terrible numbers.\n\nMantid survivors make their way back to the great trees, often bearing trophies of their conquests. There, they are welcomed back into the mantid society, and take their place among their civilization according to the level of their deeds.\n\nThe purpose of this rite of passage is unclear, but those who travel beyond the wall are forewarned: any mantid you encounter beyond the wall is a hardened veteran, to be feared and respected.",
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		["GameObject-197143"] = {
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				["title"] = "Ranger Captain Alleria Windrunner",
				["text"] = {
					"Ranger Captain Alleria Windrunner\r\n\r\nRenowned Troll Hunter of Quel'Thalas. Lead Scout and Intelligence Agent for the Alliance Expedition that marched into the orc homeworld of Draenor. Presumed deceased.\r\n\r\nYour heart flew straight as any arrow upon the wind, sister. You were the brightest of our Order. You were the most beloved of our kin.\r\n\r\n- Sylvanas Windrunner - Ranger General of Quel'Thalas",
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		["GameObject-214111"] = {
			["base"] = {
				["title"] = "The Birthplace of Liu Lang",
				["text"] = {
					'The famed pandaren explorer Liu Lang was born and raised here, in Stoneplow, on a small ranch near this very spot.\n\nWhile he should have been helping to manage the family farm, Liu Lang often wandered to the cliffs south of here and stared out across the ocean. "I want to see what\'s out there," he famously declared to the derision of his peers (it was widely assumed the world had been destroyed in the Sundering.)\n\nLiu Lang made inquiries about purchasing a boat, but local Anglers pointed out no boat could find its way home through the mists.\n\nHe later proclaimed he would explore the world on the back of a sea turtle, because sea turtles always return to the beach where they were born.\n\nAfterwards, locals began to suspect that Liu Lang had eaten one too many bad turnips, and was no longer right in the head.',
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		["GameObject-210758"] = {
			["base"] = {
				["title"] = "The Dungeons of Dojan",
				["text"] = {
					"--Translationed by Lorekeeper Vaeldrin--\n\nIt was the Sovereign Emperor, Dojan Firecrown, who brought the legions down upon the Krasarang Jungle, crushing its defenses and adding it to the empire.\n\nKrasarang was the last of the freeholds, a festering jungle of brigands and rebels, seeking to hide from his grace's wrath.\n\nThe true prize though was the legendary Pools of Youth. The Firecrown was late in his years and dreamed of the power such pools could provide if under his sway.",
					"With this conquest, the Firecrown used his new thralls to construct the Dungeons of Dojan. It quickly became one of the most feared and renowned dungeons in the known world. Fortified with countless traps and weaponry, it showed the empire that the Firecrown would not endure the insult of rebellion.\n\nTo ensure their reputation, the Imperial Magisters crafted wards and arcanic oubliettes in great number. Those foolish enough to try and use a magic portal to assault the seat of the empire would quickly find themselves redirected to an arcanic oubliette or worse.\n\nIn time, the only successful teleportation magics of the region were limited to the nearby port of Korja.",
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		["GameObject-214132"] = {
			["base"] = {
				["title"] = "The Empress",
				["text"] = {
					"The Empress of the mantid is a force to be feared throughout Pandaria. From her, the nearly endless hosts of the mantid are spawned. \n\nThough mantid empresses are long-lived, they are not immortal. A council of mantid elders, known as the Klaxxi, see to the organized transfer of power from one empress to the next. The exact nature of the exchange is extremely secretive, but it appears to involve a trial by combat. Remains of the previous empress are fed to her successor. For this reason, an unbroken line of power has extended throughout the entire history of the mantid civilization. \n\nThough few in number, the Klaxxi evidently play a pivotal role in shaping and protecting mantid culture. It is unclear if they can directly countermand the will of the Empress, however.",
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		["GameObject-213498"] = {
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				["title"] = "The Saurok",
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					"Manufactured as a race of warrior slaves for the mogu empire, the saurok have always been a violent and brutish race. For many centuries after the Purge, they remained hidden deep in the wilds of Krasarang or lurked in the treacherous swamps beyond the Serpent's Spine.\n\nIn recent generations, the saurok have grown bold, assaulting towns and cities along the Pandaren coast, then disappearing to the sea with their plunder.\n\nIf you encounter a saurok in the wild, assume it is not alone and take immediate action to protect yourself.",
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		["GameObject-214117"] = {
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				["title"] = "Transcription: The Emperor's Burden - Part 3",
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					'It was at this very location ten thousand years ago that Shaohao, the last emperor of Pandaria, defeated the Sha of Doubt and imprisoned it within the land.\n\nFrom the Book of Burdens, Chapter 5:\n\n"Shaohao meditated for three days and three nights, for the counsel of the Jade Serpent was unclear. How could one purge oneself of all doubt?"\n\n"Weary of waiting, Shaohao\'s travelling companion the Monkey King whittled a strange grimacing visage out of bamboo. He urged the Emperor to place the mask of doubt on his face..."\n\nWhile mischief was the Monkey King\'s motivation, the mask worked - As Shaohao pulled the mask away, his doubts took on a physical form. For seven hours they fought, until the Sha of Doubt was buried.\n\nFrom that day onward, the last emperor had no doubt that he would save Pandaria from the Sundering. He became a creature of faith.',
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		["GameObject-164824"] = {
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				["title"] = "Dark Keeper Nameplate",
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					"Ofgut Stonefist\r\n\r\nThose fallen before Dark Keeper Ofgut's hammer cannot be counted.  \r\n\r\nThe soldiers of the West Garrison bow in awe as he passes.  For who among them can look into the eyes of Ofgut and see the secrets the dark key whispers?",
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		["GameObject-215882"] = {
			["base"] = {
				["title"] = "Doren's Logs",
				["text"] = {
					"Landfall!\n\nWe engaged a Horde fleet many times our number in a series of sporadic encounters throughout the night. Our losses were high, but we gave more than we got. We took advantage of a dense fog that cloaked our movements; no doubt they thought our numbers were much greater, hence they fled southeast by morning light.\n\nWe were astounded to discover a great cliff wall as the fog burned away. Land! It's not on any of our charts. I've messaged the Skyseeker in order to arrange for air support.",
					"Day 2\n\nThe Skyseeker has arrived and dispatched its gyrocopters. This is no mere uncharted island - we have discovered an entire continent! I will begin shuttling men and materials up the cliff walls immediately. From this higher ground, we will have a commanding view of the nearby seas.\n\nCommunication among the fleet is sporadic and confusing. The Horde seems to be everywhere at once; we have lost contact with Admiral Taylor's flagship, which likely engaged the Horde fleet we thumped a couple of days ago. Light help him; they were out or blood.\n\nWith no news from Stormwind, I am going to take the initiative and secure this land.",
					"Day 5\n\nThe Skyseeker has left behind a full complement of gyrocopters to help us construct a base. My men have claimed a series of abandoned ruins as a stronghold. The ruins and surrounding jungle are too dangerous for air traffic, we've been using some clearings to the south as a temporary airbase.\n\nThis morning we made our first contact with the natives. They are pandaren! I didn't think they were real. Could this be some sort of mythical pandaren homeland?",
					"Day 7\n\nThe pandaren are full of questions, but no help at all. I admit I'm feeling immensely uneasy, and I can't put my finger on why. It seems like all of my doubts are magnified here. The Horde will come back; I am certain of it. How many will come? Will they come by sea or by air? I must be ready!\n\nThe men are working double-time with half rations. The pandaren have offered food in trade but are not interested in Stormwind promissory notes and laugh at the quality of our steel. For some reason, this makes me furious. Do they know that they are about to be in the middle of a battlefield?",
					"Day 9\n\nThe Skyseeker reported that it picked up Horde prisoners from an engagement at sea this morning, then suddenly fell silent. I fear the worst.\n\nActually, I fear a lot of things. We're alone here. Reinforcements from Stormwind are weeks away. Taylor's flagship is missing, and now the Skyseeker is silent. Are we losing the war at sea? Doubts churn within me. I can't think straight. I swear my skin is losing color. What is wrong with me?",
					"Day 12\n\nEvery day I scan the horizon for Horde airships. We are not ready. Our airbase is in shambles, with a half-complete tower. Some pandaren have offered to help, and I've drafted them.\n\nYears ago, I once hunted down Colonel Kurzen when madness overtook him in Stranglethorn. I never understood his spiral into darkness until now. I am alone. At night I lie awake in the oppressive heat, and swear the shadows are whispering to me of my own demise. Must get that airbase finished. I'll clap the pandaren in manacles if I have to. The Horde... The Horde...",
					"Day 14\n\nWoke up to news of a signal flare from off the coast. There's a shadow moving through the fog. A horde gunship?\n\nI've dispatched a messenger to scramble the gyrocopters. They may not get here in time. Ordering everyone to the guns. This is it.\n\nI feel overpowered with anger and dread. I am not myself. Perhaps in victory I will find solace?\n\nIf it is truly a single Horde airship, then they stand no chance. We will decimate them.",
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		["GameObject-212388"] = {
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				["title"] = "Scroll of Auspice",
				["text"] = {
					"When the horror comes a-rising\r\nAnd the heavens hum with war\r\nOur great vessel of salvation\r\nMust be broken from its core.\r\n\r\nRending daggers of the great ones\r\nShall be bound with wood and shade\r\nIf the fiery wings of sunset kings\r\nAre ever to be stayed.",
					"Incantations fae and primal\r\nBought on promises of gold\r\nBind the glamour to the thing\r\nThat quenches fires and fears of old\r\n\r\nComprehend this sacred recipe\r\nPerform it as I've penned\r\nDrive its fruit through Blood of Ancients\r\nAnd your terror-war shall end.",
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		["GameObject-194356"] = {
			["base"] = {
				["title"] = "Archavon's Log",
				["text"] = {
					"<It appears Archavon has been keeping a journal. It appears to be written in multiple languages. A tally has been kept on the cover. >\r\n\r\nHorde:   \r\n  Keep Defended: 0\r\n  Keep Captured: 0\r\n\r\nAlliance:\r\n  Keep Defended: 1\r\n  Keep Captured: 0\r\n\r\nDay 10\r\nThe Makers are gone.  I have been left to watch.\r\n                -ARCHAVON\r\n",
					'Day 10500: \r\nThe halls are quiet.  Empty. \r\n\r\nI thought the Makers wanted me to watch the hall, but they never specifically said, "Archavon, watch the hall..." Maybe it\'s okay if I watch outside too?  It would probably be less boring outside.  It\'s decided - I am now responsible for watching the hall AND the outside.  I shall take on my new responsibility next month.\r\n                -ARCHAVON\r\n\r\nDay 20120:\r\nThe outside is much more open than the hall.  There are convenient cliffs and mountains bordering it.  I\'m now confident that the Makers meant for me to watch this too.  I hope they don\'t notice that I\'ve only been in the hall for the first decade.\r\n                -ARCHAVON\r\n',
					'Day 1051213:\r\nI invented a new game today too, it\'s called "Kick the Revenant."  I made it from the front of the keep to the main road today.  Before next year, I\'m going to try to land it over the river.\r\n                -ARCHAVON\r\n\r\nDay 2145617:\r\nSome little green people came today.  I have added them to my watching responsibilities.\r\n                -ARCHAVON\r\n\r\nDay 2145657:\r\nThe little green people have built extra buildings here now.  More buildings seems good.  I think I will speak to them this week and thank them.\r\n                -ARCHAVON\r\n\r\nDay 2145666:\r\nI thanked one of the little green people today for the extra buildings.  He told me that he\'d be bringing more people for me to watch soon - lots of them.\r\n\r\nI\'m excited to have more things to watch.\r\n                -ARCHAVON\r\n',
					"Day 2145866:\r\nThe little green people brought a lot of others, pointed them at each other, and then they all started fighting!\r\n\r\nI have trimmed my watching responsibilities back to the hall for safety, but I brought a lot of their baubles with me so that it can maybe be less boring this time.\r\n                -ARCHAVON\r\n\r\nDay 2146240:\r\nThings have gotten much worse.  I am not sure what the Makers want me to do.  I'm trying to stay in my hall, but the violent people come in after me several times a day.  They take my baubles.\r\n                -ARCHAVON\r\n\r\n ",
					"Day 2147021:\r\nMy brothers are back!  It turns out they were sleeping in other closed off halls.\r\n\r\nI'm a little mad that they left me alone to do all the watching, but I shared my shinier baubles with them anyway because I'm tired of being alone and attacked all the time.\r\n                -ARCHAVON\r\n\r\nDay 2147060:\r\nThe violent little people have started attacking my brothers, which is sad.  They leave me alone mostly now though, which is not sad.\r\n\r\nI think they want the shiny baubles I gave away.  I feel guilty.\r\n                -ARCHAVON\r\n",
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				["title"] = "Archavon's Log",
				["text"] = {
					"<It appears Archavon has been keeping a journal. It appears to be written in multiple languages. A tally has been kept on the cover. >\r\n\r\nHorde:   \r\n  Keep Defended: 0\r\n  Keep Captured: 0\r\n\r\nAlliance:\r\n  Keep Defended: 0\r\n  Keep Captured: 0\r\n\r\nDay 10\r\nThe Makers are gone.  I have been left to watch.\r\n                -ARCHAVON\r\n",
					'Day 10500: \r\nThe halls are quiet.  Empty. \r\n\r\nI thought the Makers wanted me to watch the hall, but they never specifically said, "Archavon, watch the hall..." Maybe it\'s okay if I watch outside too?  It would probably be less boring outside.  It\'s decided - I am now responsible for watching the hall AND the outside.  I shall take on my new responsibility next month.\r\n                -ARCHAVON\r\n\r\nDay 20120:\r\nThe outside is much more open than the hall.  There are convenient cliffs and mountains bordering it.  I\'m now confident that the Makers meant for me to watch this too.  I hope they don\'t notice that I\'ve only been in the hall for the first decade.\r\n                -ARCHAVON\r\n',
					'Day 1051213:\r\nI invented a new game today too, it\'s called "Kick the Revenant."  I made it from the front of the keep to the main road today.  Before next year, I\'m going to try to land it over the river.\r\n                -ARCHAVON\r\n\r\nDay 2145617:\r\nSome little green people came today.  I have added them to my watching responsibilities.\r\n                -ARCHAVON\r\n\r\nDay 2145657:\r\nThe little green people have built extra buildings here now.  More buildings seems good.  I think I will speak to them this week and thank them.\r\n                -ARCHAVON\r\n\r\nDay 2145666:\r\nI thanked one of the little green people today for the extra buildings.  He told me that he\'d be bringing more people for me to watch soon - lots of them.\r\n\r\nI\'m excited to have more things to watch.\r\n                -ARCHAVON\r\n',
					"Day 2145866:\r\nThe little green people brought a lot of others, pointed them at each other, and then they all started fighting!\r\n\r\nI have trimmed my watching responsibilities back to the hall for safety, but I brought a lot of their baubles with me so that it can maybe be less boring this time.\r\n                -ARCHAVON\r\n\r\nDay 2146240:\r\nThings have gotten much worse.  I am not sure what the Makers want me to do.  I'm trying to stay in my hall, but the violent people come in after me several times a day.  They take my baubles.\r\n                -ARCHAVON\r\n\r\n ",
					"Day 2147021:\r\nMy brothers are back!  It turns out they were sleeping in other closed off halls.\r\n\r\nI'm a little mad that they left me alone to do all the watching, but I shared my shinier baubles with them anyway because I'm tired of being alone and attacked all the time.\r\n                -ARCHAVON\r\n\r\nDay 2147060:\r\nThe violent little people have started attacking my brothers, which is sad.  They leave me alone mostly now though, which is not sad.\r\n\r\nI think they want the shiny baubles I gave away.  I feel guilty.\r\n                -ARCHAVON\r\n",
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		["GameObject-216461"] = {
			["base"] = {
				["title"] = "Hellscream's Command: Goblins",
				["text"] = {
					"Gallywix was too lenient in his contract. Watch his goblins like a worg. Use them but know that they are probably receiving orders from the Trade Prince in some fashion. I must know what his end game is. Find this for me. For the horde!",
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		["GameObject-214424"] = {
			["base"] = {
				["title"] = "The Mogu and the Trogg",
				["text"] = {
					'Long ago and under hill, there lived a creature called a trogg. It wandered inside the mountain caves and tunnels, exploring and sniffing, and it was content. Then one day it met a mogu.\n\n"What strong arms you have," said the mogu to the trogg. "I shall use my magic to make them stronger, so they may crush my enemies."\n\n"And what a mighty nose you have," said the mogu to the trogg, "I shall use my magic to make it powerful, so that it may sniff out my enemies."',
					'"And what a good sense of direction you have, said the mogu to the trogg, "I shall use my magic to make you never forget a trail, so that you may learn the paths of my enemies."\n\nThe mogu used the very waters of the Vale of Eternal Blossoms to shape this creature in to a weapon.\n\nWhen the smoke cleared and the dust settled, what should the mogu see? But a grummle, standing there gleefully.\n\n"With strong arms, and powerful nose and mind that never forgets a trail," said the mogu to the grummle, "take this food from the farms of the east to the wall of the west. Find every trail in between and tell me of the enemies you see."',
					'And so the grummle went, with arms of strong and nose of a tool and mind that never forgets, to look for "enemies", this word the mogu used. And deliver food he did and looked for trails but not an enemy found.\n\n"What news of my enemies?" said the mogu to the grummle. "Do they hide in the mountain passes? Do they hide in the caves near the river? Do they hide in the fields of the farmland?"',
					'The grummle blinked and thought. He thought and thought and finally spoke: "I smell with nose and look with eye but no enemies of yours did I spy. In the mountains I saw hozen, carving their little tunnels. In the caves near the river I saw the jinyu, speaking to their water. In the fields I saw the pandaren, dancing a funny dance."\n\nThe mogu pondered this, and grew relaxed.\n\nMany times the grummle would leave, and each time the mogu would ask him the same question when he returned. And the grummle\'s answer was always the same.',
					'What the mogu did not realize, was that the hozen were building their tunnels that would lead them behind the mogu defenses. The jinyu listened to the waters to divine where the mogu would first respond when the rebellion started. And the pandaren were not dancing, but training to fight unarmed.\n\nWhen the rebellion began, the mogu was outraged by his surprise.\n\n"You said you did not find any enemies of mine!" said the mogu to the grummle.',
					'With a grin and a smile, the grummle said to the mogu: "I saw what I wanted to see. You heard what you wanted to hear."',
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		["GameObject-218430"] = {
			["base"] = {
				["title"] = "The Dark Prophet Zul",
				["text"] = {
					"Among the Zanchuli Council are many priests and mages of incredible power and forbidden knowledge. One of the most respected of these is Zul. Even as a child his dark and terrible visions had come true down to the last horrifying detail. He commanded fear and respect as one of the dark prophets: seers capable of witnessing great tragedies before they came to pass.",
					"In the months before the Cataclysm, Zul's nightmares were haunted by terrible visions of a world torn asunder. He consulted all the signs and was convinced that the Zandalari homeland would be destroyed in the coming apocalypse. He advised the council and the king to unite with the other troll tribes and to abandon their doomed homeland.",
					"Despite Zul's infamy, the council refused to believe in the scope of the disaster to come. Many felt that Zul was grandstanding to increase his own status and power. They scoffed as he and his followers began assembling a war fleet and reaching out to the lesser troll races. \n\n But Zul's visions were visions of the truth. Deathwing's Cataclysm rocked Zandalar to its foundations. Even now the mighty and enigmatic troll empire slides inexorably into the sea, and Zandalari peasants and warriors alike flock to Zul for guidance on what to do next.",
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		["GameObject-213414"] = {
			["base"] = {
				["title"] = "Always Remember",
				["text"] = {
					"Even by mogu standards, Emperor Lao-Fe was a monster among beasts. His favored punishment among pandaren slaves was to separate families. Slaves who displeased him would have their children sent to the Serpent's Spine, to suffer and die as fodder for the mantid swarms.\n\nThis was the fate that befell a young pandaren monk named Kang. Kang was so grief-stricken over the loss of his cub that he chose to wear all black. In a moment of clarity, he saw the mogu overlords for what they were: weak. They possessed dark magics and horrific weapons, but their empire was completely reliant on slave labor.",
					"The servant races were not permitted to carry weapons during the reign of the mogu, so Kang determined that the pandaren themselves would become the weapons. So it came to pass that pandaren monks began their training in the martial arts, and Kang became known as the Fist of First Dawn.\n\nHistory does not report if Kang and his son ever met again, but it was this father's love that sparked the rebellion that would change the face of Pandaria forever.",
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		["GameObject-214118"] = {
			["base"] = {
				["title"] = "Transcription: The Emperor's Burden - Part 2",
				["text"] = {
					'It was at this location ten thousand years ago that Shaohao, the last emperor of Pandaria, sought out the counsel of the Jade Serpent.\n\nFrom the Book of Burdens, Chapter 3:\n\n"Forlorn and without hope, the Last Emperor ascended the sheer slope of Mount Neverest. Daggers of cold sliced through his silken robes, and the biting wind heaped scorn on his journey."\n\n"Only at the very peak of the mountain did the Emperor find quiet and solace, and here he spoke with the Jade Serpent, the spirit of wisdom."\n\nThe Jade Serpent urged Shaohao to divest himself of his burdens, to purify his spirit, and to become one with the land.\n\nThe Emperor was perplexed by the Jade Serpent\'s counsel, but no further answers were to be found atop the frigid peak. Dejected, Emperor Shaohao trudged back down the mountain to consult his companion, the Monkey King, and determine his next move.',
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		["GameObject-213499"] = {
			["base"] = {
				["title"] = "The Defiant",
				["text"] = {
					"The saurok were originally dispatched to maintain order in the far edges of the mogu empire. A sauroken culture of superiority and hatred for weakness developed, fueled by the ego of their mogu masters.\n\nSoon, saurok guards began to plunder the very people they were supposed to police. They grew disobedient, turning on their own mogu commanders whenever they were displeased with the spoils of war.\n\nEmperor Dojan responded in the traditional mogu way: the souls were ripped from every living saurok in the Vale of Eternal Blossoms, and he demanded the same fate for the legions still in the field. So began the great Purge.",
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		["GameObject-218433"] = {
			["base"] = {
				["title"] = "Unity at a Price",
				["text"] = {
					'Armed with the power of storms, the Thunder King gathered together his followers and began the systematic conquest of the other mogu warlords. Most did not submit to his authority: the lucky ones were vaporized by lightning or trampled by his growing legions. The others were dragged off in chains until he deemed them "broken."',
					'But many mogu saw in Lei Shen the unity of purpose that had been lacking in the generations since their masters had fallen silent. They flocked around the Thunder King\'s banner. They eagerly did his bidding as he enslaved the other races, believing - as Lei Shen did - that the "lesser" races should serve the mogu, just as the mogu had once served their masters.',
					"Lei Shen unified the language, established a single currency, standardized weights and measures, and founded an empire. \n\nFor the first time, the races of the land were united. The Thunder King considered their suffering a small price to pay... a mere weakness of the flesh.",
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		["GameObject-214136"] = {
			["base"] = {
				["title"] = "The Thunder King",
				["text"] = {
					"It has been written that when the great Lei Shen first looked upon the lands of the mantid, he did not feel fear, but inspiration.\n\nAs he began to unify his people under a single banner and subjugate the other races of Pandaria, he knew that the mantid would never succumb to his authority. They spoke his language: the language of strength. He commanded his slaves to construct the Serpent's Spine, a magnificent wall that spanned the length of his empire.\n\nIt would take many generations to build, but Lei Shen knew how to motivate his subjects. Fear. Fear of the mantid moved mountains, raised armies, secured his empire, and built his wall.",
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		["Item-59145"] = {
			["base"] = {
				["title"] = "Bloodsail Orders",
				["text"] = {
					"Bloodsail Orders\r\n\r\nPay close attention to these here words, me hearties.  This be our final shot at Booty Bay.\r\n\r\nPretty-Boy has failed me for the last time.  His replacement remains in the north.  He'll lead the invasion by land, through that blasted tunnel.\r\n\r\nCaptain Keelhaul and the Riptide will come in from the southwest and negate any cannon fire from the tip of the Cape.  He'll need men, gunpowder, and plenty of extra ropes.",
					"The Damsel's Luck will drive directly into the harbor and open fire.  Her captain will be ordered to take no prisoners - any man, woman, or child found consorting with the Blackwater Raiders of Booty Bay will be sent straight to Neptulon's locker.\r\n\r\nI'll lead the attack from the rear, with the Crimson Veil.  We'll offer cannon support and protect from any raiders that come to defend their precious Booty Bay.",
					"There is no exit plan here, boys.  Once we arrive in Booty Bay, we burn her down and take her over, or we die trying.  Take that message to heart.\r\n\r\n--Fleet-Master Firallon",
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		["GameObject-195014"] = {
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				["title"] = "Auberdine Memorial",
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					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<BR/>\r\n<H1 align="center">In Memory</H1>\r\n<BR/>\r\n<H1 align="center">Shaldyn, Gershala, Volcor</H1>\r\n<H1 align="center">and those who never made it home.</H1>\r\n</BODY>\r\n</HTML>',
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		["GameObject-214135"] = {
			["base"] = {
				["title"] = "Spirit Binders",
				["text"] = {
					"For many ages, the mogu used flesh as a weapon: warped, bent, and twisted to their malevolent will. But after their failures in creating the saurok race, the mogu sought to create another weapon... this time forged with total obedience.\n\nTheir ancient research delivered to them methods of turning flesh to stone, and back again. Lifeless rock could be animated, providing a willing (or unwilling) soul could be captured within.\n\nThese dark rituals created the Stoneborn, soldiers of jade and dark magic forged from the living essence of conquered victims. These creations were powerful, terrible to behold, and above all else, one hundred percent loyal to their mogu masters.",
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		["GameObject-192881"] = {
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				["title"] = "Thinking with Portals - A Memorandum on Proper Portal Usage",
				["text"] = {
					"It is not our intention to replace popular transportation methods such as ships, zeppelins, and flightmasters. These are cheap, practical, and safe methods of transportation. Portals, when used properly, are just as safe and certainly faster. HOWEVER, in practice portals have a history of being a burden on any society in which it is offered to the general public. Of all the major spells developed and maintained by the Kirin Tor (including polymorph), portal technology is the closest to becoming banished from anything but emergency usage.",
					"Why all the trouble? First, Ley Lines don't grow on trees. Massive traffic through a Line from all over Azeroth wears down the infrastructure and must be periodically replaced. We charge the mage for every portal via reagent taxes, and encourage mages to pass off these charges to those using the portal. But these taxes don't even begin to cover the time cost of replacing a Line, only the materials. \r\n",
					'Remember that a portal most used is a portal most efficient: More persons using a single portal causes no further stress to the Ley Lines, and is encouraged. A "Portalpooling" program is in the works that will give tax breaks to mages who create portals for no less than (5) persons. Read your latest issue of "Kirin Tor Monthly" to see the progress of the Portalpooling program. \r\n',
					"Second, while a properly used portal is just as safe as your average zeppelin trip (maybe more so considering the engineering practices of goblins), an improperly used portal can potentially yield dire results. Here is a list of immutable regulations for appropriate portal usage:\r\n",
					"Rule #1: Do not create a portal to anywhere but the designated Kirin Tor portal drop-off zones. The most dangerous aspect of the portal spell is its vast potential. We realize it's easy for a mage to create a door to anywhere, so our only way to combat such potentially deadly acts is to make it punishable by death. \r\nSpecial Issue License D-6 permits open portal usage, but is rarely issued. Speak with your local Portal Trainer about qualifying for this license. \r\n",
					"Rule #2: Create a portal in the proper place, and use it in the proper way. Do not create a portal beneath the feet of someone. Do not linger halfway in and out of a portal. The portal is not a garbage disposal. The portal is not a shield. Do not use a portal like an umbrella, or any kind of shelter from the elements. \r\n",
					'Do not back out of a portal after partially entering it. Do not try and "grab" the edges of the portal, either from the inside or the outside. A portal does not create "handlebars" to assist usage, and disruption of its boundaries is dangerous. \r\n',
					"Rule #3: Never force or trick anyone to go through a portal. Not only is this is a great way to lose repeat customers, it's also incredibly dangerous (See Rule #2). \r\n",
					'Rule #4: Do not have someone who is polymorphed enter a portal. This has yet to not cause an explosion. This is also covered in "Polymorphic Rules & Regulations."\r\n',
					'Rule #5: Do not remove the liquid filter from a portal spell. Portals innately prevent large amounts of flowing water through them so that they can be cast underwater. To allow for water elementals to use a portal, this filter can be omitted when casting. Do not omit this when underwater! We feel obligated to mention Moderately Severe Claims Disaster Case 34-zz: "The Great Lakeshire Drought & The Great Ironforge Flood of 24 A.D."\r\n',
					"Rule #6: Standard Portal dimensions are 3 yards, 1 foot, 3 and 3/4 inches tall, 2 yards, 8 feet, 9 and 15/16 inches wide. Double-wide portal creation requires Special Issue License G-16, and is commonly issued to mages with a clean portal record of 8 years or more. Speak with your local Portal Trainer about qualifying for this license. \r\n\r\n<This goes on for hundreds of pages>\r\n",
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		["GameObject-177209"] = {
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				["title"] = "Hatred of the Centaur",
				["text"] = {
					"As the mists of dawn faded and the Age of Memory advanced, the demigod, Cenarius, went his own way through the fields of the world. The Shu'halo (tauren) were sorrowful at his passing and forgot much of the druidism he had taught them. As the generations passed, they forgot how to speak with the trees and the wild things of the land. The dark whispers from the deeps of the world drifted up to their ears once again.",
					"Though the children of the earth closed out the evil whisperings, a terrible curse befell their roaming tribes. Out of the black lands of the west came a horde of murderous creatures - the centaur. Cannibals and ravagers, the centaur fell upon the Shu'halo like a plague. Though the braves and hunters fought with the Earthmother's blessing in their hearts, the centaur could not be defeated.",
					"The Shu'halo were forced to leave their ancestral holdings behind, and roam the endless plains as nomads forever after. It was held that one day hope would return - and the scattered tribes of the Shu'halo would find a new home under the loving arms of the Earthmother.",
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		["GameObject-214109"] = {
			["base"] = {
				["title"] = "The Wandering Widow",
				["text"] = {
					'Many generations ago, Liu Lang the explorer returned to Pandaria every five years on the back of a giant sea turtle, collecting more and more explorers with each visit. Locals had taken to naming it "The Wandering Isle," for the turtle had grown so large as to have a small town and temple built upon its back.\n\nOne year, local widow Mab Stormstout was grief-stricken over the loss of her husband to a tragic grape-press accident. She declared that Pandaria no longer had anything to offer her. With that, she and her young son Liao Stormstout climbed aboard the turtle, among the first brewmasters to do so.\n\nThe Wandering Isle has not returned to Pandaria in many generations. It is presumed that the turtle, Shen-zin Su, stopped returning to the mainland shortly after the death of his beloved friend Liu Lang.',
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		["GameObject-281864"] = {
			["base"] = {
				["title"] = "Tiffin Ellerian Wrynn Memorial",
				["text"] = {
					"Tiffin Ellerian Wrynn \r\nQueen of Stormwind \r\nFair and just, a wit as quick as her smile. \r\nMay the Light inherit your warmth, for our world grows cold in your absence. ",
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		["GameObject-223184"] = {
			["base"] = {
				["title"] = "Wanderer's Festival Announcement",
				["text"] = {
					"- WANDERER'S FESTIVAL -\r\n\r\nAll are welcome to the Wanderer's Festival, a salute to the dreamers among us! Join us here on Turtle Beach Sunday nights just after sunset. For more information, look for Wandering Heralds the day of the event.",
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		["GameObject-214418"] = {
			["base"] = {
				["title"] = "Hai-pu",
				["text"] = {
					"A slicky in hand\n\nIs worth two in the dooker\n\nSo says Chief Ee Ee!",
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		["Item-39654"] = {
			["base"] = {
				["title"] = "The Path of Redemption",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<H1 align="center">The Path of Redemption</H1>\r\n<BR/>\r\n<IMG src="Interface\\FlavorImages\\ScarletCrusadeLogo"/>\r\n</BODY>\r\n</HTML>\r\n',
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<P>The voice whispered, "Come to me." From the very beginning I knew that it was the Holy Light speaking to me in dreams. At last! After all of my years of prayers and good deeds, the cleansing of the blight of the unliving from the face of Azeroth. After all of the failures and resurrections.</P>\r\n<BR/>\r\n<P>Finally!</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<P>It happened again. "Come to me...", the Light commanded.</P>\r\n<BR/>\r\n<P>This time I woke up freezing, but it wasn\'t cold in my chambers. I\'m going to redouble my efforts! I\'ll tell the high abbot tomorrow that I want prayers increased. No more half-measures!</P>\r\n<BR/>\r\n<P>The Holy Light has taken notice of our good work. I can feel it!</P>\r\n</BODY>\r\n</HTML>\r\n',
					"<HTML>\r\n<BODY>\r\n<BR/>\r\n<P>This time I was awake! It was very vivid, and yet for over a minute, in the middle of the warm, sunny day, my breath came out misted and chill. One of the priests noticed and dropped to his knees in prayer.</P>\r\n<BR/>\r\n<P>No one else heard the voice, though. At least the witness proves that I'm not going insane. Maybe I should ask Landgren to pray on the matter?</P>\r\n<BR/>\r\n<P>I'll get Jordan and Street to scrutinize their recruiting efforts tomorrow. We've grown bloated with ranks of unbelievers who yearn only to destroy the undead. That's not enough!</P>\r\n<BR/>\r\n</BODY>\r\n</HTML>\r\n\r\n\r\n\r\n",
					"The commander and the bishop were both receptive. Not that they had any choice. Bishop Street in particular seemed very enthusiastic. He spoke of a new crusade and swore to ferret out the weak of faith within our ranks.\r\n\r\nI told him to go easy. We're not destroying the Crusade so much as forming an elite cadre of the most faithful to do the Light's bidding in Northrend. I fear the man's friendship with Alphonse is slowly twisting him. They both have their uses, though.\r\n\r\nStreet's talk of a new crusade, however, has me thinking. I believe that when this new force is assembled, I will give us a new name. It'll have to be evocative of our new mission, yet still provide a tie to the past. I will pray with the high abbot on this.",
					"<HTML>\r\n<BODY>\r\n<BR/>\r\n<P>Our prayers have been answered. The high abbot was particularly moved by the force of the Light's voice, its clarity, and sense of purpose.</P>\r\n<BR/>\r\n<P>Those of us going north - the most faithful - shall be known as the Scarlet Onslaught.</P>\r\n<BR/>\r\n<P>And an onslaught upon Northrend we shall be! The cancer of the Scourge threatens to overflow in the crown of the world and drown the rest of us. The time has come to take the fight directly to the Lich King's doorstep.</P>\r\n</BODY>\r\n</HTML>\r\n",
					"<HTML>\r\n<BODY>\r\n<BR/>\r\n<P>It is with trepidation that I gaze upon New Avalon, I somehow suspect for the last time. The fate of our cause lies in Northrend. I am filled with a sense of ominous foreboding for some reason. The mission ahead should shake away these concerns. I will put them out of my mind.</P>\r\n<BR/>\r\n<P>The Crimson Dawn is upon us.</P>\r\n</BODY>\r\n</HTML>\r\n",
				},
				["singlePage"] = false,
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				["isClassSpecific"] = 6, -- death knight
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		["GameObject-214128"] = {
			["base"] = {
				["title"] = "Victory in Kun-Lai",
				["text"] = {
					'Having failed to create an obedient army with the saurok, the mogu devised other ways to create the "perfect" fighting force. Using dark magics of unknown origin, they captured living souls and imprisoned them within constructs of stone.\n\nOver the course of several dynasties, a vast army of these living statues was constructed and housed within an enormous vault carved into the mountains of Kun-Lai.\n\nKnowing that this secret weapon would be their downfall, pandaren monks attempted to seize control of the vaults immediately after the revolution began. They struck quickly, ambushing the mogu by rappelling down the mountain from the Peak of Serenity. The battle for the vaults lasted four days before a snowstorm forced the mogu from the mountain.\n\nBy depriving the mogu of their secret weapon, the rebellious slaves forced the mogu to fight on more balanced terms.',
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		["GameObject-181062"] = {
			["base"] = {
				["title"] = "In Loving Memory",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<H1 align="center">\r\nAnthony Ray Stark\r\n</H1>\r\n<H2 align="center">\r\n1961 - 2005\r\n</H2>\r\n</BODY>\r\n</HTML>',
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		["GameObject-214127"] = {
			["base"] = {
				["title"] = "The First Monks",
				["text"] = {
					'In the days of the mogu dynasties, slaves were the lifeblood of the empire. Pandaren, hozen, and jinyu worked fields, dug mines, and built the mighty fortresses of their masters.\n\nTo help combat fatigue, maintain morale, and return the wounded to work, the mogu permitted a pandaren caste of slaves that specialized in the brewing of remedies. Simple teas and poultices were their specialty at first. Over the years these specialists became healers, community leaders, and brewmasters.\n\nA noble tradition was born, and these early "monks" became symbols of hope and pride amongst the pandaren.\n\nIt was these heroes who first learned how to fight without weapons. In secret, monks taught the other slaves the secrets of martial arts. When the revolution came, the monks were the first into battle, inspiring the humble farmers, smiths, and masons to follow...',
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		["GameObject-191648"] = {
			["base"] = {
				["title"] = "Account of the Raising of a Frost Wyrm",
				["text"] = {
					"Account of the Raising of a Frost Wyrm\r\n\r\nThe hulking bones were nearly swallowed by the snow, but there was no mistaking the grim claw that jutted upward, twisted in solemn agony. The necromancers assembled without a word, forming a ring around the dragon's corpse. They stood still for a moment as the wind encircled them with gusts of snow. Then the ritual began.",
					"Spokes of unholy light emanated from the center of the frozen bones, cracking through the snow and ice until at last the immense remains were fully exposed. With a gesture from Grand Necrolord Antiok, the bones shuddered and lurched above the ground, rotating slowly into place.",
					"The necromancers' incantations swelled as they began forcing sentience into the creature's remains. Violent contortions racked the body as the wyrm's conscience fought against its corrupt reanimation. A thin shriek pierced the air and the beast was subdued. An icy glow ignited within its gaping ribs, spreading along its limbs and lending an eerie cognizance to the sockets of its eyes.",
					'The Grand Necrlord came forward, and spoke. "The Lich King has seen fit to raise you to serve the Scourge. You will be our loftiest instrument of death, raining torment upon the villages of our enemies, feasting upon the living, and bearing our finest death knights."\r\n',
					"The frost wyrm regarded them and dipped its head slightly in accord. The conversion was complete. Rearing back, it flared its wings like a fan of knives across the sky.\r\n",
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
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		["Item-39361"] = {
			["base"] = {
				["title"] = "Turning the Other Cheek",
				["text"] = {
					"The topic of indulgences is a difficult one, but at times in our lives, it becomes a necessary evil. A lapse of judgment, a harsh word too quickly spoken, a punch or kick thrown in anger - all these things are failings of mortal men, and the Church must acknowledge that. \r\n\r\nHowever, such acknowledgement does not come without a price. For sins of harsh words, a mere handful of silver will cleanse the soul. For sins of physical force, a handful of gold will expurgate the failings of mortal flesh. For those other sins, a full confession and a more generous contribution will be necessary. \r\n\r",
					"Punching: \r\n  Punch to the Face : 2 gold\r\n  Punch to the Groin: 3 gold\r\n  Punch in the Chest: 1 gold 45 silver\r\n  \r\n<A detailed list of prices and sins continues for pages>\r\n",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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			},
		},
		["GameObject-214114"] = {
			["base"] = {
				["title"] = "Transcription: The Emperor's Burden - Part 7",
				["text"] = {
					"The Shado-Pan order was founded ten thousand years ago under a charter from Shaohao, the Last Emperor of Pandaria.\n\nEmperor Shaohao knew that the dark energy of the Sha - the physical embodiment of negative emotions like anger, fear, hatred or doubt - represented a great threat to the pandaren if allowed to fester beneath the land. He tasked the greatest warriors of Pandaria with the duty to restrain and control the Sha.\n\nOn this very location, mere hours after Emperor Shaohao bested his own anger, hatred, and violence, the first of the Shado-Pan took their knee and spoke an oath to the Last Emperor. The same words have been spoken by every Shado-Pan initiate ever since, for the last ten thousand years.",
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		["GameObject-194155"] = {
			["base"] = {
				["title"] = "Mysterious Wreckage",
				["text"] = {
					'You have found the wreckage of a mysterious object. Beyond the flames, you are able to make out an insignia marked "M:1815212085". You wonder what world this object must be from...',
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		["GameObject-195119"] = {
			["base"] = {
				["title"] = "Humble Monument",
				["text"] = {
					"<The small grave marker is lovingly inscribed with orcish runes.>\r\n\r\n         - BELOVED OLGRA -\r\n            Wife of Mankrik\r\n\r\n     It took forever to find you\r\n        And now you are gone ",
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			["copy_1"] = {
				["title"] = "Humble Monument",
				["text"] = {
					"<The small grave marker is lovingly inscribed with orcish runes.>\r\n\r\n         - BELOVED OLGRA -\r\n            Wife of Mankrik\r\n\r\n     It took forever to find you\r\n        And now you are gone",
				},
				["singlePage"] = true,
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		["GameObject-191662"] = {
			["base"] = {
				["title"] = "A Zombie's Guide to Proper Nutrition",
				["text"] = {
					"Brrrraaaaaiiins. Braaaaaaaaaaaaaiiiiiiiinnnnnnnnns. BRRRRAAAAIIIIIIIIINNNSS!!!\r\n\r\n<This goes on for forty more pages.>\r\n",
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		["GameObject-214155"] = {
			["base"] = {
				["title"] = "Waterspeakers",
				["text"] = {
					'In the days before the Sundering, legend has it that all rivers flowed to Pandaria. Few were more aware of this than the clever jinyu. Over time the wisest of their people learned to commune with the waters of the river, and listen for the future and news it would bring. These elders were respected by most races and earned their title of "Waterspeakers".',
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		["GameObject-182203"] = {
			["base"] = {
				["title"] = "The Green Hills of Stranglethorn",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<BR/>\r\n<H1 align="center">THE GREEN HILLS OF STRANGLETHORN</H1>\r\n<BR/>\r\n<H3 align="center">by Hemet Nesingwary</H3>\r\n</BODY>\r\n</HTML>',
					"Our first day went as well as one can expect first days to go.  Most of our time was preoccupied with making the necessary arrangements to establish a base camp.  I located an ideal setting by a freshwater river inlet.  Judging by the old, abandoned docks nearby, this site was inhabited sometime ago.  As for the original inhabitants, only time can tell that tale.",
					"For this expedition I have assembled Ajeck Rouack and Sir S. J Erlgadin, along with my trusted servant, Barnil Stonepot.  I fought alongside Ajeck's father's side in many battles in defense of the Alliance.  Seeing her grown is quite special.  Her father schooled her well in the ways of weaponry.  Her skills with a bow make me wonder if there is elven blood running through those veins.",
					"Sir S. J. Erlgadin comes from human aristocracy.  His father, Count Erlgadin, was renowned for his generosity.  It was the Count who lobbied for improved working conditions for the Stonemasons' Guild during the restoration of Stormwind after the Second Great War.",
					"In the years that followed, after Stormwind betrayed the Stonemasons' Guild, Sir Erlgadin grew bitter about the role of the nobles within the Kingdom.  He no longer wished to uphold the position that his father's bloodline had earned for him in the House of Nobles.\r\n\r\nBut I digress.  The purpose of this story is not to act as a political treatise or a biography.  This is the account of my experiences hunting big game in the green hills of Stranglethorn....",
					"We rose with the sun.  Barnil began to prepare the morning meal. I noticed Ajeck's attention was somewhat distracted.  The day's trek would be long and our hunt would bring us close to danger.  A lack of focus could easily lead to an errant mishap.  Yet Ajeck seemed unable to divert her gaze from Barnil who stood by the edge of the river rinsing out his mess kit.",
					"Just as I was about to question Ajeck's lack of interest in the day's hunting strategy, she reached for her quiver, drew an arrow and unleashed a shot right towards poor Barnil.  But it was not Barnil that Ajeck was shooting at.  For when Barnil stepped aside, mouth agape, a large river crocilisk floated to the surface with Ajeck's arrow perfectly placed between his two large eyes.",
					"We set out toward the west, through the thick overgrowth of the tangled jungle.  Moving with slow, deliberate steps we paced through thick foliage in search of prey.  The morning passed in frustrated silence.  Nothing was stirring in the Vale, not even a breeze.  By the afternoon, the expedition had grown restless.  Barnil no longer strode with the cautious steps of a predator tracking prey.  Rather he clumsily clomped along the path often stepping noisily on dried leaves or fallen branches.",
					"During one such misstep, Erlgadin laid a heavy hand on Barnil's shoulder.  Ajeck and I gave a casual glance, assuming the man was simply giving Barnil a much-needed scolding for his carelessness.  Erlgadin, however, gestured slowly with his head toward a nearby fallen tree.  Gazing back at us were two piercing black eyes just above a mouthful of razor sharp fangs.",
					"The beast was a male Stranglethorn Tiger.  Before I could cock my rifle, Erlgadin raised his crossbow and fired upon the beast.  The bolt missed its mark and caught the beast heavily in the left flank.  The tiger made a futile attempt to flee but its wound was too grave.  The beast stumbled for a few tragic seconds until Barnil finished the kill with a thrown axe.",
					"The kill brought about a festive mood amongst the expedition.  Barnil poured mead for all to enjoy.  But our festivities were short-lived.  As we were preparing the corpse for transport back to base camp we were all caught off guard by a horrendous growl.  In all my years I have never heard anything so blood curdling.",
					"On a rocky precipice above, silhouetted by the setting sun, I could make out the largest cat of prey I have ever laid eyes upon.  I was able to loose one clumsy volley with my rifle, but the cat held his ground.  He growled once again, this time louder than the first, and vanished.\r\n\r\nWe gathered our belongings and headed solemnly back to camp.",
					"I had promised the expedition that we would spend the next day hunting panthers, as their furs are in high demand throughout Azeroth.  It only makes sense that such demand should exist with all of the able-bodied hunters, trappers and fur-traders off giving their lives so valiantly in the name of the Alliance.",
					"Ajeck and Sir Erlgadin were anxious to learn how to hunt effectively with a Dwarven Rifle.  I had the two humans leave their primitive range weapons at base camp.  Barnil and I outfitted them with some of Ironforge's finest firearms.",
					"On this day we ventured to the south, following some fresh panther tracks.  Soon we reached a ravine spanned by a tremendous rope bridge.  I could not help but to think of Brann's descriptive writings of this region when I saw the engineering marvel.  So often it was assumed that the native Trolls were a primitive and uneducated race yet as I gazed upon the master craftsmanship of the bridge I was able to recognize the skill with which the Troll builders overcame the seemingly impossible feat.",
					"Before long, Ajeck tracked the panther to the southwest.  We walked quietly, guns at the ready, in anticipation of our prey.  A snapping of twigs from a nearby copse of trees drew our attention immediately.  Something was in there.  One stern glance at Barnil was enough to convey my thoughts.  Barnil slowly lowered his rifle.  This kill was not for us; it was for our Human companions.  Countless panthers had lost their lives in front of our smoking barrels.  This kill would be for the Humans.",
					"Both Ajeck and Sir Erlgadin stood poised, guns leveled at the bristling overgrowth at the base of the swaying trees.  The midday sun beat heavily upon us.  A slow trickle of perspiration trailed down from Elrgadin's temple as he pulled the pin back.  Upon the sound of the click, the thick flora parted and a large black panther -- a beautiful specimen -- darted out onto the plain.",
					"The Humans trained their sights on the panther as it ran along the edge of the tree line.  The barrels of their guns moved in perfect parallel tandem.  Barnil gave me an urging glance but I shook my head no.  This hunt was for the Humans, not Barnil or me.  Erlgadin fired a booming shot, missing the panther altogether.  Apparently he was unprepared for the violent kickback of the rifle blast.",
					"His gun tossed back violently in his arms.  The barrel swooped sideways and came up beneath Ajeck's rifle.  Ajeck had chosen that exact moment to pull her trigger.  The rifle, the aim now knocked clumsily toward the tree line, went off with a distinct boom.  A flock of birds screamed out of the canopy, scattering in every direction.  A plume of smoke rose from the tree.  We watched in awe as a tremendous branch fell squarely on the fleeing panther, breaking its back",
					"As the weeks passed our stockpile of panther and tiger skins grew immense.  I decided it was time for the expedition to shift our focus to a new challenge: Raptors.\r\n\r\nThe Humans, while appreciative of the training Barnil and I offered, decided to refrain from hunting with firearms.  Ajeck was much more comfortable with a finely strung bow and Sir Erlgadin never left camp without his sturdy crossbow.",
					"We set out at first light, heading south past the Tkashi Ruins.  Barnil voiced concern that we might encounter members of the Bloodscalp Tribe.  I reminded Barnil that the Bloodscalps were more concerned with destroying their tribal enemy, the Skullsplitters.  Needless to say, Barnil was not comforted in the least.  I, however, had a loaded rifle, a satchel full of gunpowder and three deadly hunters with me to ease any concerns of an unfriendly ambush.",
					"I've stood before a towering Infernal on the battlefield, the army of the Burning Legion advancing from all directions.  An unruly band of Trolls seems as harmless as a jackrabbit in the hills of Dun Morogh.\r\n\r\nWe passed the Tkashi Ruins without event, much to Barnil's relief.  The party proceeded to head westward, toward the Great Sea, skirting the Ruins of Zul'Kunda just to the south.  As we ascended the high sea bluffs we spotted our first Raptor.",
					"The beast never so much as detected our presence.  In fact, the only greeting he received from the expedition was a bullet between the eyes.\r\n\r\nSir Erlgadin let out a hearty *hurrah* as Ajeck nodded toward me with keen approval.  I sifted through my pack in search of my pipe, hoping to enjoy a celebratory smoke.  Barnil began to scurry up the hillside to retrieve the Raptor's corpse.  I stared at the fallen beast with the satisfaction that accompanies every big kill.",
					"But I could not bask in the glory of the kill for long.  For when I turned my eyes toward the horizon, several silhouettes appeared cresting the hill, just above poor Barnil.\r\n\r\n*Flee, Barnil!* I shouted.  Ajeck, Sir Erlgadin and myself loosed a volley of bullets, arrows and bolts over Barnil and toward the pursuing raptors.  One of us landed a kill amidst the confusion.",
					"Our hastily aimed shots were enough to buy Barnil's escape.  Barnil clamored back down the hill and rejoined the party. We scurried off into the jungle; a pack of ferocious Lashtail Raptors stalking our every move.  \r\n\r\nThe hunters were now the hunted.",
					"I led the party toward the sea, hoping the shoreline would provide refuge from the Raptors.  In our haste we had drifted too far north, to a precariously high elevation.  The mistake was made.  The fault was mine.  We stopped just short of a sheer cliff, the Raptors just a few paces behind.",
					"I stepped slowly forward, gun raised.  I had led these brave hunters to their death.  I would die defending them.  Lashtail Raptors are particularly fierce, known for their unrelenting blood-thirst.  They far outnumbered us.  But I would be damned if I let them kill me and my comrades without shedding some of their own blood first.",
					"Ajeck and Sir Erlgadin readied their weapons, flanking me on either side, our backs to the sea.  Barnil let out a defeated sigh and drew his axe.  The Lashtails were almost upon us.  Their steady stride had slowed.  They were stalking their prey now for they knew they had us trapped.",
					"And then something miraculous happened.  From off to our side we heard the distinct and terrifying roar of the great white tiger.  Despite their numbers, the Raptors turned and scattered in all directions.  We saw but a brief white flash as the tiger darted past us and pounced on one of the Raptors.  No command needed to be given.  All four members of our party knew it was time to run.",
					"We sprinted all the way back to base camp, never slowing.  Later that night we sat quietly around the campfire, knowing our lives had been saved by a bizarre twist of fate.  Such are the risks of the big game hunter.  We toy with fate by delivering it.  Yet each of us, at some point, will face fate's razor sharp teeth.  This Dwarf is just glad that moment did not come upon the green hills of Stranglethorn.\r\n\r\n--The End--",
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				["title"] = "The Worst Mage in Dalaran: A Children's Book",
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					"Once upon a time there lived a mage who could not cast fireball, polymorph, or frostbolt. When he conjured water, it came out as mud. His attempts at arcane intellect made the subjects stupider. Without any doubt, his tutors agreed that their pupil, Bungledorf, was the worst mage in Dalaran.",
					"Bungledorf had come to learn with great hopes. He guzzled mana potions before class, mistakenly believing they would increase his skill. But all they ever increased was the number of times he accidentally burped during important invocations, often setting classmates' robes ablaze or turning his teacher's beard into sheep's wool in the process.",
					"At his first exam, Bungledorf was asked to cast frost armor correctly. The other students shifted in their seats fearfully as he began the incantation. A blue fog encompassed the young lad and for a moment it looked as though he had succeeded. But then he began to shiver and sneeze violently, and everyone finally realized: he had given himself frostbite.",
					'One day Bungledorf was in the park, wondering whether he was cut out to be a mage. He saw some children playing nearby and remembered his dream of being a powerful spellcaster. "Yes," he thought, "I can do it; I just need to try harder!" He looked for something to practice on and noticed an unusual tree before him. Summoning his courage, Bungledorf began casting a spell on it. He shut his eyes, afraid to see the result...',
					'When he finally looked, the tree was replaced with a beautiful night elf. "It worked!" he cried, "It\'s transformed! I am a mage after all!"\r\n\r\nThe night elf was confused for a moment and then smiled at him gently. "I am a druid, young one. We take other forms by our own will."',
					"Bungledorf blushed and stepped away, only to trip over his robes and fall headfirst into the lawn. A chorus of giggles greeted him as he adjusted his long pointed cap and shuffled off toward the dormitory, his head hanging low.",
					"The night elf lingered, pondering the boy. When she turned to leave, she caught her foot in something, and nearly lost her balance. Surprised at the unfamiliar obstacle, she looked down to see a glistening crop of mageroyal, its petals slowly unfurling into full bloom, where moments ago there had been nothing. She wondered at this, and then, realizing, turned back in the direction Bungledorf had been walking, but the young mage was already gone.",
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					"Welcome to the Secret Lab, Azshara's most engaging new tourist destination!\n\n\r\nHave you ever wondered where secrets come from?\n\n\r\nDeep in the resource-rich forests of scenic Azshara, goblin scientists are hard at work inventing the secrets of tomorrow for you to enjoy today! For just a small up-front fee you and the whole family can get a front-row seat and watch as skilled goblin engineers probe and taunt the very fabric of the cosmos.",
					"Why are we here? What makes us intelligent? How many kilo-fraps of volatile energy can we compress into a cubic ounce of dangerously explosive rocket fuel before it goes critical and unleashes a shockwave capable of tipping the planet off its axis? We can find out together. Your secret lab awaits!\n\n\r\n<The remaining 36-pages of the brochure consist of complicated legal waivers and a gift shop ordering form.>  \r\n",
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		["GameObject-215799"] = {
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				["title"] = "The Emperor's Burden - Part 1",
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					'Ten thousand years ago, the day Shaohao was crowned Emperor of Pandaria, he followed the tradition of all the emperors before him and sought the counsel of the great Waterspeaker of the jinyu. With a light heart the young emperor stood before the prophet and awaited to hear what he presumed would be good news.\n\nThe Waterspeaker listened to the song of the great river, but his eyes widened with terror.\n\nFrom the Book of Burdens, Chapter 1:\n\n"And the Waterspeaker saw before him a kingdom of sorcerers surrounding a great well, and from this well they called forth a host of demons. Green fire rained from the skies, and all the world\'s continents shattered."\n\nTerrified by the vision presented before him, Emperor Shaohao realized that he was not to live a life of luxury. From the humble town of Dawn\'s Blossom, his journey to save Pandaria began.',
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		["GameObject-187915"] = {
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				["title"] = "Wanted: Hemet Nesingwary, Enemy of Nature",
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					'<HTML>\r\n<BODY>\r\n<H1 align="center">WANTED: HEMET NESINGWARY</H1>\r\n<H1 align="center">FOR CRIMES AGAINST NATURE!</H1>\r\n<BR/>\r\n<IMG src="Interface\\Pictures\\obj_nesingwary_256" align="center" height="256"/>\r\n<BR/>\r\n<H1 align="center">Artist\'s rendition of "The Extinctionator" in his natural habitat: the burning hellfire of the underworld.</H1>\r\n<BR/>\r\n<H1 align="left">Last Wildlife Holocaust Location: Nagrand, Outland</H1>\r\n<BR/>\r\n<H1 align="left">Also Known As: The Great Game Hunter, The Butcher of Badlands, The Stranglethorn Ripper, Old Man Death, Hemet, Nessie, Ol\' Dirty, Ol\' Dirty D, Father of the Bounty, The Extinctionator</H1>\r\n</BODY>\r\n</HTML>',
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					'In tribute to King Varian Wrynn \r\nknown to some as LO\'GOSH the "Ghost Wolf"\r\n\r\nHis miraculous return from long years of exile and hardship has ignited a new fire of spirit and courage within the Alliance.\r\n\r\nWe shall march boldly into these perilous lands holding his valor and his tenacity in our hearts.\r\n\r\n\r\n- Highlord Bolvar Fordragon\r\n',
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					"Art of Hozen-fu:\n\nGrab, stab, and ookin bite it.\n\nRepeat until win.",
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				["title"] = "The Death Knights of Acherus",
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					"The Death Knights of Acherus\r\n\r\nName: Jayde\r\nStatus: Alive\r\nComment: Bloodthirsty",
					"Name: Sixen\r\nStatus: Alive\r\nComment: Chatty\r\n",
					"Name: Munch\r\nStatus: Alive\r\nComment: Destructive\r\n",
					"Name: Cobalt\r\nStatus: Deceased\r\nComment: Fell to his death. Not much upstairs. Probably saved him a lifetime of suffering.\r\n",
					"Name: Harmony\r\nStatus: Deceased\r\nComment: The name of this death knight was found in violation of common Scourge decency. Struck down by the Lich King.",
					"Name: Melt\r\nStatus: Alive*\r\nComment: Turned into a ghoul.",
					"Name: Milton\r\nStatus: Alive\r\nComment: Rambles\r\n",
					"Name: Minitalis\r\nStatus: Alive\r\nComment: Sees things that do not exist.\r\n",
					"Name: $PLAYER_NAME$\r\nStatus: Alive\r\nComment: Needs more cowbell.\r\n\r\n<The book goes on for hundreds of pages.>\r\n",
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		["GameObject-192884"] = {
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				["title"] = "Portals are NOT Garbage Bins!",
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					"As you are all well aware, we as an organization make a regular habit of combing the local reaches of the twisting nether for misplaced objects. This has turned up all manner of wayward treasure, from errant magical essences to crackling shards of mystic power to entire suits of armor and powerful weaponry. Increasingly of late, however, we have also begun to turn up garbage and refuse as well.\r\n",
					"The sheer vastness of the nether is no excuse for using it as a garbage repository! Your Portal and Teleport spells are a great privilege and responsibility, and carelessly casting the waste from your noontime meals into a portal could have GRAVE CONSEQUENCES for all of Azeroth! Please secure all objects when traveling via portal and report any lost objects to the Kirin Tor council at once. Read the latest edition of 'Thinking with Portals - A Memorandum on Proper Portal Usage' for all information regarding portal use.",
					"If this problem grows any further out of hand, I will be forced to insist that all portal travelers relinquish their weaponry and personal hygiene supplies before embarking. And the next time my lecture notes appear among the rubbish, I will personally transform the heads of all apprentices into dunce caps!\r\n\r\n--Archmage Runeweaver \r\n",
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				["title"] = "Transcription: The Emperor's Burden - Part 4",
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					'It was at this very location ten thousand years ago that Shaohao, the Last Emperor of Pandaria, defeated the Sha of Despair and imprisoned it within the land.\n\nFrom the Book of Burdens, Chapter 9:\n\n"After his success in the Jade Forest, Emperor Shaohao was filled with courage but fretted over an uncertain future. He sought the counsel of the Red Crane, the spirit of hope, deep within the Krasarang Wilds."\n\n"The Red Crane told the Emperor that hope was within all of us, if we looked deep enough. With that, the Monkey King presented Emperor Shaohao with a mask of Despair, a forlorn visage of terrible sadness. The Emperor donned the mask and drew out his own hopelessness..."\n\nThe battle against the Sha of Despair lasted four days and five nights in a pouring rain, but with the help of the Red Crane and the Monkey King, all of Shaohao\'s despair was extinguished.\n\nFrom that day forth the Emperor knew the future was bright. He became a creature of hope.',
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				["title"] = "The Green Hills of Stranglethorn",
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					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<BR/>\r\n<H1 align="center">THE GREEN HILLS OF STRANGLETHORN</H1>\r\n<BR/>\r\n<H3 align="center">by Hemet Nesingwary</H3>\r\n</BODY>\r\n</HTML>',
					"Our first day went as well as one can expect first days to go.  Most of our time was preoccupied with making the necessary arrangements to establish a base camp.  I located an ideal setting by a freshwater river inlet.  Judging by the old, abandoned docks nearby, this site was inhabited sometime ago.  As for the original inhabitants, only time can tell that tale.",
					"For this expedition I have assembled Ajeck Rouack and Sir S. J Erlgadin, along with my trusted servant, Barnil Stonepot.  I fought alongside Ajeck's father's side in many battles in defense of the Alliance.  Seeing her grown is quite special.  Her father schooled her well in the ways of weaponry.  Her skills with a bow make me wonder if there is elven blood running through those veins.",
					"Sir S. J. Erlgadin comes from human aristocracy.  His father, Count Erlgadin, was renowned for his generosity.  It was the Count who lobbied for improved working conditions for the Stonemasons' Guild during the restoration of Stormwind after the Second Great War.",
					"In the years that followed, after Stormwind betrayed the Stonemasons' Guild, Sir Erlgadin grew bitter about the role of the nobles within the Kingdom.  He no longer wished to uphold the position that his father's bloodline had earned for him in the House of Nobles.\r\n\r\nBut I digress.  The purpose of this story is not to act as a political treatise or a biography.  This is the account of my experiences hunting big game in the green hills of Stranglethorn....",
					"We rose with the sun.  Barnil began to prepare the morning meal. I noticed Ajeck's attention was somewhat distracted.  The day's trek would be long and our hunt would bring us close to danger.  A lack of focus could easily lead to an errant mishap.  Yet Ajeck seemed unable to divert her gaze from Barnil who stood by the edge of the river rinsing out his mess kit.",
					"Just as I was about to question Ajeck's lack of interest in the day's hunting strategy, she reached for her quiver, drew an arrow and unleashed a shot right towards poor Barnil.  But it was not Barnil that Ajeck was shooting at.  For when Barnil stepped aside, mouth agape, a large river crocilisk floated to the surface with Ajeck's arrow perfectly placed between his two large eyes.",
					"We set out toward the west, through the thick overgrowth of the tangled jungle.  Moving with slow, deliberate steps we paced through thick foliage in search of prey.  The morning passed in frustrated silence.  Nothing was stirring in the Vale, not even a breeze.  By the afternoon, the expedition had grown restless.  Barnil no longer strode with the cautious steps of a predator tracking prey.  Rather he clumsily clomped along the path often stepping noisily on dried leaves or fallen branches.",
					"During one such misstep, Erlgadin laid a heavy hand on Barnil's shoulder.  Ajeck and I gave a casual glance, assuming the man was simply giving Barnil a much-needed scolding for his carelessness.  Erlgadin, however, gestured slowly with his head toward a nearby fallen tree.  Gazing back at us were two piercing black eyes just above a mouthful of razor sharp fangs.",
					"The beast was a male Stranglethorn Tiger.  Before I could cock my rifle, Erlgadin raised his crossbow and fired upon the beast.  The bolt missed its mark and caught the beast heavily in the left flank.  The tiger made a futile attempt to flee but its wound was too grave.  The beast stumbled for a few tragic seconds until Barnil finished the kill with a thrown axe.",
					"The kill brought about a festive mood amongst the expedition.  Barnil poured mead for all to enjoy.  But our festivities were short-lived.  As we were preparing the corpse for transport back to base camp we were all caught off guard by a horrendous growl.  In all my years I have never heard anything so blood curdling.",
					"On a rocky precipice above, silhouetted by the setting sun, I could make out the largest cat of prey I have ever laid eyes upon.  I was able to loose one clumsy volley with my rifle, but the cat held his ground.  He growled once again, this time louder than the first, and vanished.\r\n\r\nWe gathered our belongings and headed solemnly back to camp.",
					"I had promised the expedition that we would spend the next day hunting panthers, as their furs are in high demand throughout Azeroth.  It only makes sense that such demand should exist with all of the able-bodied hunters, trappers and fur-traders off giving their lives so valiantly in the name of the Alliance.",
					"Ajeck and Sir Erlgadin were anxious to learn how to hunt effectively with a Dwarven Rifle.  I had the two humans leave their primitive range weapons at base camp.  Barnil and I outfitted them with some of Ironforge's finest firearms.",
					"On this day we ventured to the south, following some fresh panther tracks.  Soon we reached a ravine spanned by a tremendous rope bridge.  I could not help but to think of Brann's descriptive writings of this region when I saw the engineering marvel.  So often it was assumed that the native Trolls were a primitive and uneducated race yet as I gazed upon the master craftsmanship of the bridge I was able to recognize the skill with which the Troll builders overcame the seemingly impossible feat.",
					"Before long, Ajeck tracked the panther to the southwest.  We walked quietly, guns at the ready, in anticipation of our prey.  A snapping of twigs from a nearby copse of trees drew our attention immediately.  Something was in there.  One stern glance at Barnil was enough to convey my thoughts.  Barnil slowly lowered his rifle.  This kill was not for us; it was for our Human companions.  Countless panthers had lost their lives in front of our smoking barrels.  This kill would be for the Humans.",
					"Both Ajeck and Sir Erlgadin stood poised, guns leveled at the bristling overgrowth at the base of the swaying trees.  The midday sun beat heavily upon us.  A slow trickle of perspiration trailed down from Elrgadin's temple as he pulled the pin back.  Upon the sound of the click, the thick flora parted and a large black panther -- a beautiful specimen -- darted out onto the plain.",
					"The Humans trained their sights on the panther as it ran along the edge of the tree line.  The barrels of their guns moved in perfect parallel tandem.  Barnil gave me an urging glance but I shook my head no.  This hunt was for the Humans, not Barnil or me.  Erlgadin fired a booming shot, missing the panther altogether.  Apparently he was unprepared for the violent kickback of the rifle blast.",
					"His gun tossed back violently in his arms.  The barrel swooped sideways and came up beneath Ajeck's rifle.  Ajeck had chosen that exact moment to pull her trigger.  The rifle, the aim now knocked clumsily toward the tree line, went off with a distinct boom.  A flock of birds screamed out of the canopy, scattering in every direction.  A plume of smoke rose from the tree.  We watched in awe as a tremendous branch fell squarely on the fleeing panther, breaking its back",
					"As the weeks passed our stockpile of panther and tiger skins grew immense.  I decided it was time for the expedition to shift our focus to a new challenge: Raptors.\r\n\r\nThe Humans, while appreciative of the training Barnil and I offered, decided to refrain from hunting with firearms.  Ajeck was much more comfortable with a finely strung bow and Sir Erlgadin never left camp without his sturdy crossbow.",
					"We set out at first light, heading south past the Tkashi Ruins.  Barnil voiced concern that we might encounter members of the Bloodscalp Tribe.  I reminded Barnil that the Bloodscalps were more concerned with destroying their tribal enemy, the Skullsplitters.  Needless to say, Barnil was not comforted in the least.  I, however, had a loaded rifle, a satchel full of gunpowder and three deadly hunters with me to ease any concerns of an unfriendly ambush.",
					"I've stood before a towering Infernal on the battlefield, the army of the Burning Legion advancing from all directions.  An unruly band of Trolls seems as harmless as a jackrabbit in the hills of Dun Morogh.\r\n\r\nWe passed the Tkashi Ruins without event, much to Barnil's relief.  The party proceeded to head westward, toward the Great Sea, skirting the Ruins of Zul'Kunda just to the south.  As we ascended the high sea bluffs we spotted our first Raptor.",
					"The beast never so much as detected our presence.  In fact, the only greeting he received from the expedition was a bullet between the eyes.\r\n\r\nSir Erlgadin let out a hearty *hurrah* as Ajeck nodded toward me with keen approval.  I sifted through my pack in search of my pipe, hoping to enjoy a celebratory smoke.  Barnil began to scurry up the hillside to retrieve the Raptor's corpse.  I stared at the fallen beast with the satisfaction that accompanies every big kill.",
					"But I could not bask in the glory of the kill for long.  For when I turned my eyes toward the horizon, several silhouettes appeared cresting the hill, just above poor Barnil.\r\n\r\n*Flee, Barnil!* I shouted.  Ajeck, Sir Erlgadin and myself loosed a volley of bullets, arrows and bolts over Barnil and toward the pursuing raptors.  One of us landed a kill amidst the confusion.",
					"Our hastily aimed shots were enough to buy Barnil's escape.  Barnil clamored back down the hill and rejoined the party. We scurried off into the jungle; a pack of ferocious Lashtail Raptors stalking our every move.  \r\n\r\nThe hunters were now the hunted.",
					"I led the party toward the sea, hoping the shoreline would provide refuge from the Raptors.  In our haste we had drifted too far north, to a precariously high elevation.  The mistake was made.  The fault was mine.  We stopped just short of a sheer cliff, the Raptors just a few paces behind.",
					"I stepped slowly forward, gun raised.  I had led these brave hunters to their death.  I would die defending them.  Lashtail Raptors are particularly fierce, known for their unrelenting blood-thirst.  They far outnumbered us.  But I would be damned if I let them kill me and my comrades without shedding some of their own blood first.",
					"Ajeck and Sir Erlgadin readied their weapons, flanking me on either side, our backs to the sea.  Barnil let out a defeated sigh and drew his axe.  The Lashtails were almost upon us.  Their steady stride had slowed.  They were stalking their prey now for they knew they had us trapped.",
					"And then something miraculous happened.  From off to our side we heard the distinct and terrifying roar of the great white tiger.  Despite their numbers, the Raptors turned and scattered in all directions.  We saw but a brief white flash as the tiger darted past us and pounced on one of the Raptors.  No command needed to be given.  All four members of our party knew it was time to run.",
					"We sprinted all the way back to base camp, never slowing.  Later that night we sat quietly around the campfire, knowing our lives had been saved by a bizarre twist of fate.  Such are the risks of the big game hunter.  We toy with fate by delivering it.  Yet each of us, at some point, will face fate's razor sharp teeth.  This Dwarf is just glad that moment did not come upon the green hills of Stranglethorn.\r\n\r\n--The End--",
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				["title"] = "Yaungoil",
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					"Burning oil is the cornerstone of yaungol warfare. In the days of their greatest warriors, this weapon was more deadly than magic. This burning substance would scar foes, scorch lands, burn away the cover provided by trees, and could rout even a terrifying mantid assault.\n\nIt is also an old tactic of the yaungol to light more campfires each night than people they have. In this way enemy spying in the darkness would assume larger numbers of yaungol existed, while their true positions and numbers remained masked.",
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				["title"] = "Role Call",
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					"The jinyu operate in a strict caste society, clearly evidenced by this stone tablet engraved with names. Eggs are sorted early on based on the needs of the community.\n\nMany jinyu are cast as workers, diligently put to work building dams or other structures. Others are selected to be craftsmen, and immediately undergo a rigid apprenticeship on hatching.\n\nOnly warriors and priests are given access to the most food and finest shelters, and only the most successful of priests can ascend to the role of elder or waterspeaker. It is a taboo for the jinyu castes to intermingle.",
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				["title"] = "Apothecary Furrows' Notes",
				["text"] = {
					"<The Apothecary's notes are scribbled in a cramped hand, with complex alchemic formulas interspersed among childlike doodles of skulls and lightning bolts. Squinting, you can make out parts of a recent passage:>\r\n\r\n...most magnificent corruption, embedding itself deep within living tissue. Extremely contagious when <several words are smudged> via food chain. Today's tests confirm it is only partially biological in origin. Foulhoof, my <illegible> companion, preoccupied with vengeance and blind to the more 'constructive' applications of his <a greenish ichor stains the remainder of the paragraph.> Research progresses slowly. Hope my companions at Althalaxx fare better.  ",
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				["title"] = "The Thunder King",
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					"It has been written that when the great Lei Shen first looked upon the lands of the mantid, he did not feel fear, but inspiration.\n\nAs he began to unify his people under a single banner and subjugate the other races of Pandaria, he knew that the mantid would never succumb to his authority. They spoke his language: the language of strength. He commanded his slaves to construct the Serpent's Spine, a magnificent wall that spanned the length of his empire.\n\nIt would take many generations to build, but Lei Shen knew how to motivate his subjects. Fear. Fear of the mantid moved mountains, raised armies, secured his empire, and built his wall.",
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					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">JACOB FELSTONE</H1>\r\n<br/>\r\n<p align="center">"Jake"</p>\r\n<br/>\r\n<p align="center">You Will Not Be Forgotten</p>\r\n</BODY></HTML>',
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				["title"] = "Valley of the Emperors",
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					"The mogu view their dead as a collection of parts. Souls could be bound to stone for later use. Flesh and blood could be reforged to extend the lives of those loyal to the emperor. To be buried intact was a symbol of great power and respect.\n\nHere lies the Valley of Emperors, the resting grounds of a hundred generations of warlords, kings, and emperors who once ruled this land.\n\nGrave-rob at your own risk!",
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				["title"] = "Mists of Dawn",
				["text"] = {
					"Before the Age of Memory, the gentle Earthmother breathed upon the golden mists of dawn. Where the amber clouds came to rest, there were endless fields of flowing wheat and barley. This was the basin of her works - the great basket of life and hope.",
					"The Earthmother's eyes shone down upon the lands she had breathed into creation. Her right eye, An'she (the sun), gave warmth and light to the land. Her left eye, Mu'sha (the moon), gave peace and sleep to the stirring creatures of the dawning. Such was the power of her gaze that the Earthmother closed one dreaming eye for every turning of the sky. Thus, her loving gaze turned day into night for the first dawning of the world.   \r\n",
					"While the right eye shone down upon the golden dawn, the Earthmother's gentle hands spread out across the golden plains. Wherever the shadow of her arms passed, a noble people arose from the rich soil. The Shu'halo (the tauren) arose to give thanks and prayer to their loving mother. There, in the endless fields of dawn, the children of the earth swore themselves to her grace and vowed to bless her name until the final darkening of the world.",
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				["title"] = "Trapped in a Strange Land",
				["text"] = {
					'The origins of the yaungol are unclear. The earliest historical record of the race dates back to the time of the mogu emperor Qiang the Merciless. His scholars describe nomadic tribes of "intelligent bovine hunters" who roamed "expansive hunting grounds beyond the western reaches of the empire."\n\nIt is thought that several tribes of these hunters were trapped in Pandaria when the continent was separated from the mainland during the Sundering.\n\nImprisoned in the dangerous Townlong Steppes, the hardy yaungol were forced to adapt, weaponizing local supplies of oil and developing their own aggressive culture.\n\nFew races can stand toe-to-toe against the mantid in open ground. For this reason alone, the yaungol survivors are to be feared and respected.',
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		["GameObject-214124"] = {
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				["title"] = "Pandaren Fighting Tactics",
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					"During the dark days of the mogu dynasties, pandaren slaves were not permitted weapons of any kind. When training in secret, pandaren monks would often use farm tools or simple bamboo staves for practice. Emphasis was also placed on unarmed strikes.\n\nIn contrast, the favored weapons of the mogu were based on fear rather than practicality. They were large, cumbersome, and difficult to wield. Pandaren monks took advantage, developing fast strikes and the skill to quickly move around the battlefield. The larger, slower mogu were often completely disoriented by the speed of the pandaren monks in open combat.\n\nOver the years, fighting styles have changed dramatically, incorporating any number of other abilities, weapons, styles, etc. But the core foundation of pandaren fighting techniques remains the same: Defeat an opponent of any size with your bare paws if you have to.",
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		["GameObject-192653"] = {
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				["title"] = "On the Virtues of Magic",
				["text"] = {
					"Some have accused mages of being an insular, self-centered group. We would like you to know that this could not be further from the truth. Mages are caring individuals whose relentless pursuit of knowledge and power is centered on your well-being! How do mages serve you? I'm glad you asked!",
					"Nervous at a public speaking engagement? Imagining your audience in their underwear not helping? What if you imagine them as sheep? Still nothing? We will turn your audience into sheep.\r\n\r\nAsk your mage friend to cast a slowing charm on you and take the time to stop and smell the roses. Also fun at races!\r\n\r\nTeleportation is the chicest way to get around. Nothing ruins your second date chances faster than an acute case of N.O. (Netherdrake Odor).\r\n",
					"A friend of a mage never hungers or thirsts. Summoned food has no transmuted fats!\r\n\r\nThink a frosted mug is the best way to keep your ale cool? You should see a frostbolted mug.\r\n\r\nStudies show that most master works of literature have been written while the author was under the influence of arcane intellect.\r\n",
					"Have a white Winter Veil every year when mages summon blizzards for you. (Warning: standing outside during an arcane blizzard may cause slight tingling in the fingers and painful death.)\r\n\r\nAnd always remember: If anything should go astray, a mage is just a blink away.\r\n\r\nThis pamphlet was printed on summoned paper.\r\n",
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		["GameObject-213459"] = {
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				["title"] = "The Birthplace of Liu Lang",
				["text"] = {
					'The famed pandaren explorer Liu Lang was born and raised here, in Stoneplow, on a small ranch near this very spot.\n\nWhile he should have been helping to manage the family farm, Liu Lang often wandered to the cliffs south of here and stared out across the ocean. "I want to see what\'s out there," he famously declared to the derision of his peers (it was widely assumed the world had been destroyed in the Sundering.)\n\nLiu Lang made inquiries about purchasing a boat, but local Anglers pointed out no boat could find its way home through the mists.\n\nHe later proclaimed he would explore the world on the back of a sea turtle, because sea turtles always return to the beach where they were born.\n\nAfterwards, locals began to suspect that Liu Lang had eaten one too many bad turnips, and was no longer right in the head.',
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				["title"] = "We Are Yaungol",
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					"Before we are a tribe, before we are rivals, before we are a father or a mother or a child, we are first yaungol.\n\nA yaungol is strength!\n\nA yaungol is courage!\n\nAnd a yaungol is resilient!\n\nWe stand in the shadow of the greatest enemies of Azeroth, and we thrive. We thrive together.\n\nLet no yaungol declare war on any other yaungol. Let no tribe war with any other tribe. In this we must remain brave.\n\nLet those who would fight each other fight alone. Let he who would rule, place a banner, and defend it alone. So we remain strong. So we remain united. So we remain Yaungol!",
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		["GameObject-214119"] = {
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				["title"] = "Transcription: The Emperor's Burden - Part 1",
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					'Ten thousand years ago, the day Shaohao was crowned Emperor of Pandaria, he followed the tradition of all the emperors before him and sought the counsel of the great Waterspeaker of the jinyu. With a light heart the young emperor stood before the prophet and awaited to hear what he presumed would be good news.\n\nThe Waterspeaker listened to the song of the great river, but his eyes widened with terror.\n\nFrom the Book of Burdens, Chapter 1:\n\n"And the Waterspeaker saw before him a kingdom of sorcerers surrounding a great well, and from this well they called forth a host of demons. Green fire rained from the skies, and all the world\'s continents shattered."\n\nTerrified by the vision presented before him, Emperor Shaohao realized that he was not to live a life of luxury. From the humble town of Dawn\'s Blossom, his journey to save Pandaria began.',
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				["title"] = "The Angler and the Monks",
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					'Two wise monks gathered beneath the Temple of the Jade Serpent to discuss the nature of truth. Because the seas were glassy and calm, they decided to hire an Angler to row them out beyond the spires so that they may admire the view as they talked. "Glassy waters mean storms ahead," the Angler cautioned, but the wise monks trusted their eyes and insisted on the voyage.\n\n"Truth is absolute," said the first monk, as the little boat emerged into open water. "The universe has but one truth, and we must work tirelessly to reveal it."',
					'"Truth is relative!" countered the second monk, as clouds gathered overhead. "The universe has many truths, and only the fool insists that his truth is true for all."\n\nThe Angler said nothing as the monks debated, until at last one turned to him and asked for his opinion on the nature of truth. "I never thought much about it," he admitted.\n\nThe two monks shook their heads and clicked their tongues. They were alarmed to discover that the Angler did not even know how to read or write. "It would seem to us that you have wasted your life," they said to him.',
					'At that moment, thunder and lightning tore open the sky as if it were a sheet, and a great rain poured down. The little boat soon became swamped and flipped over. Casting off his overcoat, the Angler began swimming for the shore.\n\n"Help us!" the monks called out, as the swells began to crash around them. "We cannot swim!"The Angler answered: "It would seem to me that you have wasted your lives!"',
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				["title"] = "Airbase in a Box Brochure",
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					'Congratulations on your purchase of the patented Bilgewater Airbase-in-a-Box!(TM)\n\nYour new airbase is guaranteed to function for up to ten years of "pimpin\' and blimpin\'." Simply deploy it on any flat, stable surface.\n\nThe horizon is yours, friend: reach out with both hands, clutch its cloudy blue bosom, and bite bite BITE the sky.',
					"WARNING: AIRBASE-IN-A-BOX IS NOT UNDER ANY CIRCUMSTANCES TO BE DEPLOYED ON A MOUNTAIN PEAK.",
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		["GameObject-215785"] = {
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				["title"] = "Embracing the Passions",
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					"While some of the more tame forest hozen have chosen to integrate with pandaren culture, they remain at their core a simple race driven by their passions. They love hunting and fishing, and often will assault anyone and everything in their hunting grounds. An unfortunate situation, since the hozen hunting grounds seldom have consistent bordering or signage. Thankfully, most hozen are often kept in check by pandaren monks.",
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		["GameObject-191650"] = {
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				["title"] = "Guide to the Side Effects of Reanimation",
				["text"] = {
					"Welcome to the Scourge. Now that you have entered your true service, you may find immense relief in your liberation from various mortal inconveniences. No bothersome sleeping to take up your time anymore, nor any great need for shelter from the elements, and you are even free from the mild irritation of cutting hair and nails! How delightful!",
					"However, there are a few, almost insignificant, details to being undead:\r\nKeep an eye on your rotting. Some is all very well to scare your foes, but an arm falling off mid-stab is just embarrassing.\r\nLearn to love your stench. Some say foul, we say rawrr.\r\nAvoid living animals, especially dogs.\r\n",
					"Heed your unintelligibility. Should you misplace your lower jaw, you may be reassigned to a position where your gurgling is not amiss. And few of those hold any prestige.\r\nAlcohol is simply not the same. My apologies.\r\nA bloodbath a day keeps the living away (although adding bubbles is frowned upon). \r\nAvoid pastels. They simply do not work with our coloring.\r\nThose pants will no longer make you look fat.\r\n",
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		["GameObject-214122"] = {
			["base"] = {
				["title"] = "Yaungol Tactics",
				["text"] = {
					'Forced to survive in the harsh terrain of the Townlong Steppes since the time of the last pandaren emperor, the yaungol have adapted their tactics accordingly.\n\nThe race is constantly on the move, establishing short-lived "Fire Camps" in areas of abundant natural resources (specifically oil and game) before moving on. Where to set up camp, how long to stay, and when to move out remains the sole discretion of the chieftain.\n\nIn combat, the yaungol prefer to hit hard and fast, making heavy use of cavalry to flank and harass the enemy while hard-hitting infantry assaults the weakest parts of the enemy line. Fire sorcery and flaming siege weapons back this initial assault.\n\nYaungol are known to retreat as quickly as they charge, always reading the enemy and only fully committing their forces to sure victories.',
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		["GameObject-191654"] = {
			["base"] = {
				["title"] = "ATTENTION: Geists",
				["text"] = {
					"I warned the lot of you that the next campaign on which I spent more time cleaning my boots than kicking infants, heads would roll! Dung cleanup shifts are henceforth doubled in length and number for all geists!\r\n\r\n--Instructor Razuvious\r\n",
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		["GameObject-210610"] = {
			["base"] = {
				["title"] = "Vaeldrin's Journal",
				["text"] = {
					'Entry 1\n\nFor the first time in the last decade I feel like I have a proper lead. There was an ancient scroll written in a strange language that talked about the Pools of Youth. It would appear to pre-date Azshara\'s rule.\n\nThe odd part is the language is neither elves nor trolls. This fascinating bit of news would imply that there were societies older than that of our own on Azeroth.\n\nFrom what I could decipher, the Pools of Youth were actually the property of an ancient dynasty. What race comprised this dynasty still remains a mystery.\n\nThere is something sinister about the writings of this "Dojani dynasty" however. There are also references to an imperial seat and a valley of golden blossoms. \n\nThe choice bit of news is that they included coordinates to their kingdom\'s "heart of power." I should be able to have one of our new arcane mages provide us a portal if I can convince Tyrande to approve the mission.',
					'Entry 2\n\nTyrande is a stubborn unruly woman! Far be it for me to speak against my high priestess but she is a buffoon, unwilling to take even the most minor of risks.\n\nI showed her my research! I showed her how to find the Pools of Youth and the legacy of this ancient empire. What does she do? Deems the mission "too risky." \n\nHow is the mortality of our people to be dismissed as "too risky"? Oh she insists that we made the right choice setting aside our immortality when we had to save Azeroth. But I believe that is a fixable issue. \n\nThere is more than one way to live forever!',
					'Entry 3\n\nTyrande is a goddess! She approved my mission! Granted, she insisted I take my daughter and nearly a battalion of sentinels with me but no matter. I can proceed.\n\nIt would seem her ladyship was beset by dreams and visions of the same golden valley I told her of in my research. \n\nFor her, the visions gave her a sense of healing and a need for peace. But her visions also had something about danger and "gets worse before it gets better" type of warnings. \n\nThe scrolls my research came from spoke of a peaceful land as well so I am not sure what she is so concerned about.',
					"Entry 4\n\nI think my daughter is annoyed she has been assigned to keep me safe. Lyalia is a sweet girl but she has never appreciated my research. \n\nIt is a shame she is so headstrong. Probably gets it from her mother. I have tried to explain to her that if I succeed we will have all of eternity to spend time together. \n\n She really is but a child, born only within the last century. She seems quite upset that i don't pay enough attention to her. But what is twenty years spent in research when compared to millennia of conversation and experiences that would follow?",
					"Entry 5\n\nAn arcanic oubliette. Who would build such a sinister device? \n\n By my estimates this contraption is almost twelve thousand years old and yet it still had enough power to trip.\n\nApparently, once tripped, it begins to draw energy off of all those trapped within it, using their life force to power the device much like a warlock siphons life off their victims. \n\nMost civilized cities just use wards to prevent unwanted portals. \n\n This, this is something very dark. It would seem the civilization that made this has no qualms about siphoning or redistributing life.",
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		["GameObject-192865"] = {
			["base"] = {
				["title"] = "The Schools of Arcane Magic - Illusion",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Illusion is the art of deceiving reality itself. The mists of illusion can make a mage invisible or inaudible to the world or twist the image of a location into something entirely different. Illusion can be used for disguise or manipulation, but beware, spells to counteract illusions exist in the divination school. It is not viable to base your entire career on illusionary magic.",
					"Contrary to popular belief, illusions are far more than mere parlor tricks. The spell of invisibility is among the most integral in a battle mage's repertoire, as you will often find yourself in dangerous situations and in need of a quick method for a strategic retreat. Illusions can also be used to deceive your opponents into thinking that you are elsewhere, or even trick your enemies into fighting each other. This is no easy task, but the accomplished illusionist can turn allies into enemies - and his or her own enemies into allies.",
					"The former archmage Jandace Barov - may her soul rest in peace - was an excellent example of a talented illusionist. In life, she developed a spell that displayed several images of her body that were nearly indistinguishable from her real form. These images duplicated her actions from different locations, making it nearly impossible for her enemies to find her. It was almost infallible. Which brings me to another lesson - almost is simply not good enough.",
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		["GameObject-218851"] = {
			["base"] = {
				["title"] = "The Zandalar Agreement",
				["text"] = {
					'Hear now the edict of the Thunder King!\n\nWith my resurrection the Zandalari have repaid an ancient debt. Our fates are ever intertwined. As their empire falls, so ours shall rise again. They have pledged ships, soldiers, and beasts to our cause. Once we have reclaimed our lands, they will be granted generous holdings along the northern coast.\n\nOur allies may be small, but do not dismiss their strength or skills with the arcane arts. They have experience fighting these "Horde" and "Alliance" invaders that will be of use to us.\n\nUnited, the trolls and mogu will achieve untold power over the lesser creatures. We will build the world as it once was, and was always destined to be!',
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		["GameObject-213501"] = {
			["base"] = {
				["title"] = "The Last Stand",
				["text"] = {
					"Defiant to the last, the saurok stood their ground against the mogu in the swamps of Krasarang. It was here they had a fighting chance, drawing the imperial forces deeper in to unfamiliar territory.\n\nThe mogu death toll began to climb as the rebels poisoned water supplies and sabotaged structures.\n\nIn his fury, the Emperor Dojan continued to send troops, slaves, and weapons to Krasarang in an effort to eradicate what remained of the saurok.\n\nThey were never successful.",
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		["GameObject-218187"] = {
			["base"] = {
				["title"] = "Devilsaur Calling Tips",
				["text"] = {
					"A devilsaur not be listening to just anyone now. They be hunters. They be killers. You can't scare a devilsaur. You can't be using a whip and expect the devilsaur to obey your command like a slave.\n\nTo tame the devilsaur, you gotta take its soul. Take it! Bind it! Fuse it with your artifacts. This be the old ways. The ways of blood and power. You are not after the beast's respect! You be after its submission. Break it to your will. Bend its mind to your power.\n\nOnly the greatest of beastcallers be knowing how to do this.",
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		["GameObject-177204"] = {
			["base"] = {
				["title"] = "Sorrow of the Earthmother",
				["text"] = {
					"As the children of the earth roamed the fields of dawn, they harkened to dark whispers from deep beneath the world.  The whispers told the children of the arts of war and deceit. Many of the Shu'halo fell under the shadow's sway and embraced the ways of malice and wickedness. They turned upon their pure brethren and left their innocence to drift upon the plains.",
					"The Earthmother, her heart heavy with her children's' plight, could not bear to watch them fall from grace. In her grief, she tore out her eyes and set them spinning across the endless, starry skies. An'she and Mu'sha, seeking to ease the other's sorrow, could only chase each other's faint glow across the sky. The twins still chase one another with every turning of the world.",
					"Though sightless, the Earthmother could not long stray from the world of her heart. She kept her ear to the winds and listened to all that transpired across the fields of the dawn. Her great heart was always with her children - and her loving wisdom never fled from them.",
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		["GameObject-191649"] = {
			["base"] = {
				["title"] = "The Memoirs of Lord Thorval",
				["text"] = {
					"It has reached my attention that some new death knights may be troubled by memories of their former lives. I entreat these restless minds to brood no longer, as no one can be filled with more loathing of his previous errors than I. Yet in the Scourge I have found absolution.",
					"In my ignorance, I was once a paladin pledged to the hateful Light. Blinded with lies about hope, I left my wife and two young daughters at home whilst I scouted for Scourge presence in our area. Our petty band searched the woods for weeks, but every trail went cold. Winter set in and still we had learned nothing about the enemy. Frustrated, we turned homeward.",
					"Ascending the final hill revealed a terrifying vista. The village lay burnt and deformed. I ran to our house. A makeshift bolt had been nailed across the outside of the door. Too distressed to wonder at this, I burst in to find the remains of my family prostrate at my feet, charred beyond recognition. I turned away in anguish, and beheld the gashes in the door where they had clawed in panic. The smallest scratches had belonged to the youngest.",
					"I later learned that in our absence, rumors had flown that a plaguebearer was hiding around the village. The Scarlet Crusade had seen to it that every last inhabitant was rounded up and burned alive. Unthinkable though their cruelty was, I found that the same feeling now stirred inside my breast. I yearned to hunt down the Crusaders, to make them suffer the rage of my blade.",
					"Eventually, I was made to reassemble with the rest of my party. I sensed my own despondence and fury in some of the others, but the leaders ordered us to continue to the nearest remaining waypost. Not long after nightfall, we heard the ominous cackling of the undead echoing from the trees, and a wave of Scourge overtook us.",
					"Mechanically, I slew them. But for each of the fallen, two more crawled forth from the hills. We were caught in the same tide of Scourge we had been hunting, only now we were broken and unprepared. My allies were succumbing to wounds and exhaustion. There were too many Scourge to resist now. ",
					"As the blows came, I remembered playing in these woods with my daughters. It filled me with hatred. Why must such memories exist? They were an illusion, serving only to distract me from the reality of pain and dissolution. My daughters were dead and the field overrun with Scourge. Death is the only real end to any mortal tale. Wielding power to protect leads inalterably to failure. Success meets only those who use it for a different end...",
					"Then and there, I swore allegiance to the Lich King, the herald of victory in our age. He purged me of the hateful human sensations that had tormented me. I was reborn as a death knight. There is no force to which my brethren and I will fall. There are no defeats bitter enough to test my icy resolve. Cleansed by the Scourge, I stand ready to satiate my lust for death throughout the length and breadth of Azeroth.",
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		["GameObject-191657"] = {
			["base"] = {
				["title"] = "On Stratholme",
				["text"] = {
					"Today I became a Thuzadin Necromancer within Stratholme! I rather wonder why no-one puts out the fires, and I was mortified to learn of the nonsensical system of ziggurrats linked to the slaughterhouse gates. If we need to keep people away from the slaughterhouse, why don't we just lock the gate? Forever?",
					'I\'m beginning to learn why things are backwards around here. This arrogant sod on a rotten horse strolls by and proclaims himself "Baron" Rivendare of Stratholme. The man has clearly mistaken the scourge for a petting zoo, as he spends half of every afternoon moving the disciples, minions, and constructs into small groups and stationing them around the city!',
					'After the completion of the Baron\'s tea-time parade tonight, a party of oh, let\'s call them well-wishers, stomped through the city knocking down the pins he\'d set up. "Lock the gates," I urged him. "The minions in control of my ziggurats will protect the slaughterhouse, boy!" he assured me. I\'m packing my crap and booking it out the back gate!',
					"It looks like I made a clean break. Judging by the smoke coming from the city, my flight was timely. A gainless venture, working in Stratholme, except that I stole the bastard's signet ring. A modest forgery bearing the Baron's seal should see me comfortably inside the walls of Naxxramas.",
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		["GameObject-218438"] = {
			["base"] = {
				["title"] = "Age of a Hundred Kings",
				["text"] = {
					"Long after the age of the Titans, when the mogu had turned to flesh and fallen on one another, the land was in chaos. Mogu warlords fought for territory and power. It was the Age of a Hundred Kings.\n\nThis was the era of Lei Shen. Young and proud, he saw the ruined works of his forefathers scattered across the war-torn landscape. He lived with a profound sense that his people were not living up to their purpose or potential. \n\nThe titans no longer spoke. Lei Shen took it upon himself to speak for them.",
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		["GameObject-213500"] = {
			["base"] = {
				["title"] = "The Deserters",
				["text"] = {
					"When the mogu declared the purging of the saurok, a number of legions were still deployed in the field. Word reached the saurok of their masters' treachery, and so they turned on their officers, and vanished behind enemy lines in the mantid lands. Many legions of mogu and their slaves were dispatched to hunt down and destroy these deserters. None ever returned.",
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		["GameObject-191632"] = {
			["base"] = {
				["title"] = "Report from the Frontlines: Dragonblight",
				["text"] = {
					'DRAGONBLIGHT - Prince Valanar is looking for an exceptional death knight to travel into Dragonblight, Northrend\'s frozen central plain, and lead an elite cadre of soldiers in a strike against the red dragonflight.  "Your training is nearly complete," he said in a recent public address.  "The time has come to strike against those who would protect the living! We shall show them the true meaning of Dragonblight!"\r\n',
					"Alexstrasza, red dragonqueen and arguably the Scourge's most powerful enemy in Northrend, has been seen building up her own army as of late, though it is assumed that her efforts are aimed at the rogue blue dragonflight.\r\n",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		["GameObject-191663"] = {
			["base"] = {
				["title"] = "This is my Runeblade...",
				["text"] = {
					"This is my Runeblade: There Are Many Like It But This One Is Mine\r\nBy Lady Blaumeux\r\n\r\nGreetings, death knight.  By now, Instructor Razuvious has likely begun teaching you the first lessons of what it means to be a death knight.  Allow me to begin your instruction on what is perhaps the most guarded treasure in a death knight's possession; the runeblade.\r\n\r\n",
					"Without your hand to guide it, your runeblade is but a hollow shell.  Separate, you are both broken entities; weak and powerless.  Should you ever find yourself without possession of a runeblade, know then that your only task should be the acquisition of another with all due haste.\r\n",
					"As a death knight, it is through your runeblade that your will shall be imposed on all who dare resist the Lich King.  For just as you, young death knight are the extension through which the Lich King imposes his will, so is your runeblade the instrument that has been granted the honor in delivering this authority.  Of this authority, understand these principles:\r\n",
					"1.) United, your runeblade becomes an extension of your very body.  And your body belongs to the Lich King.\n\n\r\n2.) As one, your runeblade becomes your will manifest in physical form.  And your will is that of the Lich King.\n\n\r\n3.) Together, your runeblade becomes the vein through which death itself is delivered to your soul.  And your soul shall deliver the will of the Lich King. \r\n",
					"Through the course of your training, you may find yourself compelled to focus upon some of the different disciplines of study available to our kind.  On this matter I can only say this; all are worthy of study and to neglect some at the cost of others is a foolish pride that I have seen cost other, less capable death knights in battle their lives.\r\n",
					"It is likely that some of you may soon find your runeblade to be a particularly potent object through which to channel your own fury.  However, this is not enough.  Do not be content to believe that your runeblade is simply a mere tool to focus one's meditation.  No, it is far more than that.  The most powerful of our kind have been able to command the power of their blade with but a simple extension of their will.  Together they fight, of singular mind, body, and purpose to crush any foolish enough to stand in their way.\r\n",
					"Others may find that their blade responds most eagerly when infused with the power of an icy chill.  In this way, even the sharpest of runeblades will find themselves made even more potent.  The same power that permeates our glorious citadel of Icecrown is yours to command, death knight.  Should you choose to master this discipline, there shall be no escape for your enemies, as they find their actions slowed and made impossible by the cold.\r\n",
					"Still others may find their true calling in mastering the power of their blades to bring about disease and plague in crushing our enemies.  This too is a specialty unique to our kind and worthy of pursuit.  The mightiest of defenses may seem impregnable at first, yet for every defense therein lies the weakness that it is covering.  It is simply a matter of uncovering it.  Never forget, death knight, that it was not an army, but a plague that brought about the destruction of Lordaeron.\r\n",
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		["GameObject-214159"] = {
			["base"] = {
				["title"] = "Hozen Maturity",
				["text"] = {
					"The hozen are a short lived race. Their elders typically are no more than twenty years old. As a result, their relative maturity when compared to the other speaking races is quite minimal.\n\nIn contrast to the very reserved and polite jinyu, the hozen are a passionate people that love to love, love to hate, and love to feel any emotion they can feel, as long as they feel it strongly.",
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		["GameObject-213460"] = {
			["base"] = {
				["title"] = "A Most Famous Bill of Sale",
				["text"] = {
					'On this site many generations ago stood Shen-zin\'s Sundries, a supplier well-liked by the local farmers. One day the first Pandaren explorer, Liu Lang, walked into the store with a most unusual shopping list, records of which have survived to this day:\n\n     One lantern\n     Three liters lamp oil\n     Four packages of dehydrated fruit\n     Two sacks of dried peas\n     Four haunches of salt pork\n     Twelve liters of fresh water\n     One basket of hardtack\n     One compass\n     One spyglass\n\nLiu Lang announced his intention to explore the world. Shen-Zin, humoring his client, suggested that Liu Lang should also bring an umbrella. He generously offered one for free.\n\nBeaming, a grateful Liu Lang told Shen-Zin, "I shall name my sea turtle after you!" He happily carted away his supplies, whistling as he headed toward the beach, trailed by dozens of curious onlookers.',
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		["GameObject-245786"] = {
			["base"] = {
				["title"] = "Relic Box",
				["text"] = {
					'The box contains various magical looking trinkets and  baubles. \r\n\r\nUpon close inspection, these "relics" appear to be nothing more than clever forgeries.',
				},
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		["GameObject-218782"] = {
			["base"] = {
				["title"] = "Coming of Age",
				["text"] = {
					"There is no room for weakness among the Zandalari. Strength, ferocity, stamina, power: These are the traits by which success is measured. At adolescence, those Zandalari males not chosen to be priests or scholars must prove their strength to the council, the king, and the gods themselves.\n\nAny display of physical power will do. Tournaments and competitions are held as children come of age. Adolescents prepare for their trials with years of training, communion with the spirits, and by tattooing sigils of power onto their skin. A common rite is to travel to one of the violent, beast-ruled islands near the capital to steal or subdue a wild creature. \n\nThe lesser troll races have their own, humbler versions of this tradition. But the mastery of ravasaurs or raptors is nothing compared to the power required to call upon a devilsaur or direhorn.",
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		["GameObject-445209"] = {
			["base"] = {
				["title"] = "Incident Report",
				["text"] = {
					"Hours since last workplace accident: 1",
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				["singlePage"] = true,
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			["copy_1"] = {
				["title"] = "Incident Report",
				["text"] = {
					"Hours since last workplace accident: 4",
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				["singlePage"] = true,
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			["copy_2"] = {
				["title"] = "Incident Report",
				["text"] = {
					"Hours since last workplace accident: 2"
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				["singlePage"] = true,
				["pageCount"] = 0,
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			["copy_3"] = {
				["title"] = "Incident Report",
				["text"] = {
					"Hours since last workplace accident: 3"
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["GameObject-214160"] = {
			["base"] = {
				["title"] = "Hozen Speech",
				["text"] = {
					'The language of the hozen is steeped in mystery. While the majority of the hozen are able to speak in a common language, they often include an assortment of other sounds and "words" that have yet to be translated by other races.\n\nMost jinyu scholars believe these additional words to be uncharitable or offensive in nature, but the matter is far from closed.\n\nTo quote the great sage Ook Ook, "you can take the derk out of the jib, but you shouldn\'t put the jib in the derk."\n\nWise words indeed. We think.',
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		},
		["GameObject-223498"] = {
			["base"] = {
				["title"] = "I.O.U. Note",
				["text"] = {
					"1,000,000 Chocolate Chip Cookies\r\n\r\n- O.D.G.",
				},
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		["GameObject-303152"] = {
			["base"] = {
				["title"] = "TOMAS GRAY",
				["text"] = {
					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">TOMAS GRAY</H1>\r\n<br/>\r\n<p align="center">A True Friend</p>\r\n</BODY></HTML>',
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		["GameObject-123463"] = {
			["base"] = {
				["title"] = "Baelog's Journal",
				["material"] = "default",
				["text"] = {
					"I have found a method to enter the Chamber of Khaz'mul!\r\n\r\nTake the Medallion of Gni'kiv from my chest.\r\n\r\nDefeat the trogg Revelosh in the chamber before the map room and retrieve the Shaft of Tsol.\r\n\r\nJoin the medallion and the shaft into the Staff of Prehistoria.\r\n\r\nUse the staff in the map room to unlock the door to the Chamber of Khaz'mul.\r\n\r\nDo these things, and the chamber will be yours!\r\n-Baelog",
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		},
		["GameObject-191653"] = {
			["base"] = {
				["title"] = "Unknown Crusader's Diary",
				["text"] = {
					"Entry 1:\r\n\r\nThe High General's fervor is ablaze in the peasantry! The Crusade's fleet grows mightier with each day and our ranks swell with able men. At our bow, a mighty sword sits poised to strike at Northrend and free us from this endless battle. Our stern is unsteady, though. With the Scarlet Bastion in flames, I cannot help smelling death on the wind at our backs.",
					"Entry 15:\r\n\r\nAbbendis has lost her senses. She seeks to form a schism within the Crusade and attack the Lich King's very citadel with but a fraction of our most faithful! Does she mean to leave New Avalon and Tyr's Hand to burn as she sails over the edge of the world with our last defenders?",
					"Entry 23:\r\n\r\nThe morning is bright, pick and plow glinting as the men and women labor in the mines and fields. A shadow has come--a necropolis. This is not Naxxramas. The Scourge make camp nearby, and Abbendis has ordered that we fight to the last man. Have I sworn fealty only to cast myself beneath the juggernaut behind Abbendis' retreat?",
					"<Folded into the last page of the diary is a hastily-scrawled map. It seems that the author planned to swim all the way around the northeastern coast of Lordaeron and land in Tirisfal Glades!>",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		["GameObject-213332"] = {
			["base"] = {
				["title"] = "The Lost Dynasty",
				["text"] = {
					"Even by mogu standards, the reign of Emperor Dojan II was short and brutish. His maniacal drive to finish his father's work and complete the great purge against the rebellious saurok legions drove him to leave his court in disarray while he set out on a doomed military campaign.\n\nFrom his perch high on the cliffs overlooking the Krasarang Wilds he oversaw the slow clear-cutting of the jungle, the establishment of Dojanni Dungeons, and the gradual genocide of the saurok race.\n\nWhat he didn't expect was for the remains of the saurok fifth and seventh legions to scale the enormity of the cliffs in the dead of night, ambushing his imperial pavilion from the Valley of Four Winds and forcing him over the edge. His body was never found, and the resulting disarray in the capitol left the empire in chaos for over two years while the saurok melted back into the wilds and disappeared...",
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		["GameObject-214372"] = {
			["base"] = {
				["title"] = "The Legacy of Emperor Tsao",
				["text"] = {
					"Emperor Tsao's short reign was unremarkable by the standards of the ordinarily bloodthirsty mogu dynasties, notable mostly for administrative reorganization.\n\nHe did, however, leave a lasting legacy to the pandaren people. By imperial edict, pandaren slaves were permitted to read, write and establish their own schools.\n\nWhile many mogu monuments were removed after the revolution, Emperor Tsao's likeness remains here on the coast, greeting the sun every morning and looking over the people he helped to save.",
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		["GameObject-214158"] = {
			["base"] = {
				["title"] = "The Hozen Ravage",
				["text"] = {
					'The hozen of the Kun-Lai mountains are unusually aggressive, even by hozen standards. Food and supplies are often scarce in this hostile terrain. When times are hard, the hozen leadership may declare a "ravage" on nearby settlements.\n\nDuring a ravage, every hozen strong enough to walk joins in on a massive swarm attack on nearby villages. In this way, they either acquire enough food to last the winter, or they lose enough of their weakest to ensure their current supplies are enough.\n\nFor years, the Shado-Pan and grummles have maintained an uneasy peace with the hozen in exchange for food tributes. Fear of the Shado-Pan keeps the local tribes in check... Usually.',
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		["GameObject-214425"] = {
			["base"] = {
				["title"] = "The Founding of the Order of the Cloud Serpent",
				["text"] = {
					"During the Zandalari Wars just after the founding of the Pandaren Empire, a young girl named Jiang was walking through the Arboretum when she heard a noise. A small cloud serpent lay there on the ground, injured and near death.  With a mother's gentleness, Jiang took this small creature in to her arms and in to her care. She named him Lo, and they became fast friends.",
					"This was much to the lament of the common people. Serpents, you see, were feared as monsters and wild animals, both cunning and dangerous. The townsfolk shunned Jiang, and begged for her to get rid of Lo before he became old enough to hurt her.\n\nOne day, the Zandalari army had pushed as far south as the Jade Forest. Monsters from the sea, these trolls launched an attack against Pandaria. Jiang answered the call to arms, and defended her people on the beaches.",
					"It was in one of these battles that Jiang nearly perished at the hands of a troll spear. Just as the weapon was inches from her heart, Lo came to the rescue.\n\nThe serpent, only half grown, swooped in and ripped the troll limb from limb. He then gathered up the wounded Jiang and flew her far from the battle to safety.\n\nWhen she was well enough, Jiang approached the leaders of Pandaria's defenses. These were the great warrior monks who defended the land from the trolls and other dangers.",
					"She tried to explain to them how serpents could help, how Lo had saved her, how she knew how to turn the tide of battle.\n\nBut her words fell on deaf ears. The monks were mired in their own wisdom, and chose to continue their defense in the way they sought fit. \n\nJiang did not give up though. This rejection only fueled her resolve.",
					"Several days later, the Zandalari had pushed in from the coast. It was on the great bridge near Dawn's Blossom that the pandaren champions stood their ground. With an effort they tried to hold back the trolls, and were losing. The Zandalari numbers were vast, and their bat riders fought in such a way the pandaren had no counter to. All hope of victory began to fade.",
					"And then what should appear to the eyes of an onlooker? Ji riding atop her friend Lo!\n\nThe two friends swooped in, plucking the Zandalari from the bridge and striking down their bat riders. None could stand before the fury of these two friends.\n\nThe war would still take many months to win, but this was the turning point. Soon Ji was training other pandaren how to ride as she did, upon the backs of other serpents.",
					"Jiang and Lo were heroes! From that day forward, the serpent became a symbol of hope to the pandaren people, and the Order of the Cloud Serpent was founded. To this day they protect and serve all of the Jade Forest.",
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		["GameObject-213418"] = {
			["base"] = {
				["title"] = "Dominance",
				["text"] = {
					"Only the strongest, most courageous, most resilient of yaungol may lead the tribes. These traits are of the highest qualities in yaungol society, and are expected of all yaungol leaders.\n\nHowever, with the constant threat from the mantid to their south, the yaungol cannot afford to lose a single warrior in an internal struggle for power.\n\nA surprisingly civilized solution to this problem has been put into place. When a dispute arises between two yaungol, a banner is placed between them. They then fight one another with blunted weapons until one yields or passes out.\n\nSimilarly, new leaders are chosen in ritual combat: a yaungol who aspires to take the place of chief must place his family banner and fight any who would challenge his authority.",
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		["GameObject-202003"] = {
			["base"] = {
				["title"] = "Uther the Lightbringer",
				["text"] = {
					"Uther the Lightbringer\r\n\r\nA righteous paladin, an honorable man, and a dear friend.\r\n\r\nYou will never be forgotten, brother.",
				},
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		["GameObject-214416"] = {
			["base"] = {
				["title"] = "The Nature of Peace",
				["text"] = {
					"Peace is like a river. Sometimes the waters are calm and flow smoothly for great distances. Sometimes it must fight with the shape of the land, bucking with rapids and carving through stone to reach its destination.",
				},
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		["GameObject-214110"] = {
			["base"] = {
				["title"] = "Transcription: A Most Famous Bill of Sale",
				["text"] = {
					'On this site many generations ago stood Shen-zin\'s Sundries, a supplier well-liked by the local farmers. One day the first Pandaren explorer, Liu Lang, walked into the store with a most unusual shopping list, records of which have survived to this day:\n\n     One lantern\n     Three liters lamp oil\n     Four packages of dehydrated fruit\n     Two sacks of dried peas\n     Four haunches of salt pork\n     Twelve liters of fresh water\n     One basket of hardtack\n     One compass\n     One spyglass\n\nLiu Lang announced his intention to explore the world. Shen-Zin, humoring his client, suggested that Liu Lang should also bring an umbrella. He generously offered one for free.\n\nBeaming, a grateful Liu Lang told Shen-Zin, "I shall name my sea turtle after you!" He happily carted away his supplies, whistling as he headed toward the beach, trailed by dozens of curious onlookers.',
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		["GameObject-213333"] = {
			["base"] = {
				["title"] = "Spirit Binders",
				["text"] = {
					"For many ages, the mogu used flesh as a weapon: warped, bent, and twisted to their malevolent will. But after their failures in creating the saurok race, the mogu sought to create another weapon... this time forged with total obedience.\n\nTheir ancient research delivered to them methods of turning flesh to stone, and back again. Lifeless rock could be animated, providing a willing (or unwilling) soul could be captured within.\n\nThese dark rituals created the Stoneborn, soldiers of jade and dark magic forged from the living essence of conquered victims. These creations were powerful, terrible to behold, and above all else, one hundred percent loyal to their mogu masters.",
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		["GameObject-218431"] = {
			["base"] = {
				["title"] = "Lei Shen",
				["text"] = {
					"Young Lei Shen was born the son of a warlord in the terrible Age of a Hundred Kings. Like his brothers, he was strong of arm and fluent in the ways of war. But unlike others of his generation, he spoke of more than conquest. The legends of his forefathers were etched into his heart. \n\nOnce Lei Shen had come of age and commanded his own legions, he announced his intent to awaken the gods. Only his most loyal of followers accompanied him where no mogu had dared tread: into the very heart of the Thundering Mountain, the sacred home of the one the mogu had called their master. \n\nLei Shen descended into the mountain. \n\nBut it was the Thunder King who returned.",
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		["GameObject-191658"] = {
			["base"] = {
				["title"] = "On Naxxramas",
				["text"] = {
					"I went to work within a war factory of the mighty Scourge today! Naxxramas bristles with activity. I was saddened to learn that they were using more foolish puzzle mechanisms to power mission-critical teleport devices, but otherwise it seemed to be a tight ship. My thoughts turned toward gainful research, until I ran astray of the perverse nerubian...",
					"The Nerubian's overtures are without number. Always calling to me in that creepy, droning voice of its. Invitations to study in his 'parlor'. I've taken to sequestering myself in the broken pipe behind Gluth's chambers, as it's the only place he won't follow me. My mind is wearing thin!",
					"How does this lackadaisical cadre of misfits and rotting corpses intend to conquer all of Azeroth? Their self-defeating disingenuity falls short of any reasonable appearance of effort at self-preservation! I can make no effort to effect change with the detestable nerubian hounding my footsteps and blackening my dreams!",
					"Though this may seem a trend in my recent ventures with employment in the Scourge, adventurers have broken into the necropolis and are killing my colleagues. Alas, even the hot redhead in Faerlina's cult, slain, before the creepy spider would let me talk with her! I hate this place, as soon as I turn undead I'm SO out of here. It's time to fight!",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		["GameObject-214157"] = {
			["base"] = {
				["title"] = "Origins",
				["text"] = {
					"This early jinyu shrine may provide some insight to the origins of the race. Depicted is a collection of squat, primitive aquatic creatures. They surround a series of pools on a field of gold - perhaps a rendering of the Vale of Eternal Blossoms.\n\nOne of the primitive creatures holds a staff aloft beside the waters, but the symbols that surround his head are of an unknown language that likely predates the first mogu dynasty.\n\nThe exact connection between these early aquatic creatures and the Vale remains unclear.",
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		["GameObject-214637"] = {
			["base"] = {
				["title"] = "Gurthan's Epitaph",
				["text"] = {
					"Warlord Gurthan, master of beasts and conqueror of men, waits here.\n\nHe waits for the EARTH to LAY before him, as beasts once did.\n\nHe waits for the SUN to KNEEL before him, as men once did.",
				},
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		["GameObject-218427"] = {
			["base"] = {
				["title"] = "Coming of Age",
				["text"] = {
					"There is no room for weakness among the Zandalari. Strength, ferocity, stamina, power: These are the traits by which success is measured. At adolescence, those Zandalari males not chosen to be priests or scholars must prove their strength to the council, the king, and the gods themselves.\n\nAny display of physical power will do. Tournaments and competitions are held as children come of age. Adolescents prepare for their trials with years of training, communion with the spirits, and by tattooing sigils of power onto their skin. A common rite is to travel to one of the violent, beast-ruled islands near the capital to steal or subdue a wild creature. \n\nThe lesser troll races have their own, humbler versions of this tradition. But the mastery of ravasaurs or raptors is nothing compared to the power required to call upon a devilsaur or direhorn.",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-215855"] = {
			["base"] = {
				["title"] = "A History of the Veiled Stair",
				["text"] = {
					"Winding like a snake between the fertile lowlands of the Valley of Four Winds and the rolling steppes of Kun-Lai Summit, the Veiled Stair is truly a pandaren wonder.\n\nIt was hand-chiseled by pandaren slaves during the third mogu dynasty. To the best of our knowledge, this means the steps are over twelve thousand years old!\n\nThe grummles believe that it is very lucky for travellers to count the steps as they ascend. This may be true; but nobody has ever been able to agree on a definitive count.\n\nHow many do YOU see?",
				},
				["singlePage"] = true,
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				["expansion"] = 4,
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		["GameObject-218850"] = {
			["base"] = {
				["title"] = "Edict of the Thunder King",
				["text"] = {
					"What has become of my mogu? Look at yourselves. You are little better than the savages we once used to build our cities.\n\nTo be mogu is to rule. It is why we were created. Our words are laced with power! Those who do not bend to our will must be broken by our strength. \n\nThere is no strength without unity. There is no unity without obedience. To obey your Emperor and to demand obedience of your subjects is the natural order.",
					"When you fight amongst yourselves you fight against your very nature. There is an order to this world, a strength that flows from your emperor down to the very stones of the earth. Do not forget this. \n\nTogether our voices shall echo across the land like the clap of thunder before a storm. You are that storm! \n\nRise mogu! And reclaim your birthright as rightful rulers of this land!",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-218793"] = {
			["base"] = {
				["title"] = "Age of a Hundred Kings",
				["text"] = {
					"Long after the age of the Titans, when the mogu had turned to flesh and fallen on one another, the land was in chaos. Mogu warlords fought for territory and power. It was the Age of a Hundred Kings.\n\nThis was the era of Lei Shen. Young and proud, he saw the ruined works of his forefathers scattered across the war-torn landscape. He lived with a profound sense that his people were not living up to their purpose or potential. \n\nThe titans no longer spoke. Lei Shen took it upon himself to speak for them.",
				},
				["singlePage"] = true,
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				["isObtainable"] = true,
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				["expansion"] = 4,
			},
		},
		["GameObject-213417"] = {
			["base"] = {
				["title"] = "Yaungol Tactics",
				["text"] = {
					'Forced to survive in the harsh terrain of the Townlong Steppes since the time of the last pandaren emperor, the yaungol have adapted their tactics accordingly.\n\nThe race is constantly on the move, establishing short-lived "Fire Camps" in areas of abundant natural resources (specifically oil and game) before moving on. Where to set up camp, how long to stay, and when to move out remains the sole discretion of the chieftain.\n\nIn combat, the yaungol prefer to hit hard and fast, making heavy use of cavalry to flank and harass the enemy while hard-hitting infantry assaults the weakest parts of the enemy line. Fire sorcery and flaming siege weapons back this initial assault.\n\nYaungol are known to retreat as quickly as they charge, always reading the enemy and only fully committing their forces to sure victories.',
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
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		},
		["GameObject-213455"] = {
			["base"] = {
				["title"] = "The Emperor's Burden - Part 7",
				["text"] = {
					"The Shado-Pan order was founded ten thousand years ago under a charter from Shaohao, the Last Emperor of Pandaria.\n\nEmperor Shaohao knew that the dark energy of the Sha - the physical embodiment of negative emotions like anger, fear, hatred or doubt - represented a great threat to the pandaren if allowed to fester beneath the land. He tasked the greatest warriors of Pandaria with the duty to restrain and control the Sha.\n\nOn this very location, mere hours after Emperor Shaohao bested his own anger, hatred, and violence, the first of the Shado-Pan took their knee and spoke an oath to the Last Emperor. The same words have been spoken by every Shado-Pan initiate ever since, for the last ten thousand years.",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
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		},
		["GameObject-218600"] = {
			["base"] = {
				["title"] = "Sparkmancer Vu",
				["material"] = "Marble",
				["text"] = {
					"Sparkmancer Vu served as the Thunder King's most trusted advisor.\r\n\r\nBorn into the same tribe, the two mogu grew as close as brothers. As children, they played, quarreled, and challenged one another. It is said that this early rivalry was instrumental in developing Lei Shen's thirst for power. Vu, however, fought fiercely to help Lei Shen win the throne of Pandaria.\r\n\r\nNot long after Lei Shen gained reknown, the Sparkmancer was captured by enemy assassins and his tongue was cut. Popular opinion suspected the Thunder King himself was ultimately behind this plot, a political move to silence the one mogu who knew his deepest secrets. \r\n\r\nTheir brotherhood was also the source of much conjecture and fiction. The peasant masses enjoyed writing stories, including a famous saga about their feud over a woman.\r\n\r\nDespite these rumors, history shows that Sparkmancer Vu never wavered from his commitment to his Emperor; he served his friend and brother loyally to the end of his days.",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-218789"] = {
			["base"] = {
				["title"] = "The Pandaren Problem",
				["text"] = {
					"Even in the ages before the old empire, there is evidence that the pandaren love of learning had created epic poems, agriculture, and medicine. \n\n The Thunder King saw great potential in the pandaren, and for this reason he did not trust them. \n\nAfter he conquered the land, the pandaren were forbidden to learn to read or write. Their leaders and philosophers were executed. All pandaren art and literature was burned. Anyone caught speaking anything but the mogu tongue was considered to be a conspirator, a charge often punished with death.",
					"All of the work of the earliest pandaren artists and writers has been lost forever. \n\n Ages later, other great pandaren scholars would be born... but the language they spoke was not truly their own.",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-218786"] = {
			["base"] = {
				["title"] = "Lei Shen",
				["text"] = {
					"Young Lei Shen was born the son of a warlord in the terrible Age of a Hundred Kings. Like his brothers, he was strong of arm and fluent in the ways of war. But unlike others of his generation, he spoke of more than conquest. The legends of his forefathers were etched into his heart. \n\nOnce Lei Shen had come of age and commanded his own legions, he announced his intent to awaken the gods. Only his most loyal of followers accompanied him where no mogu had dared tread: into the very heart of the Thundering Mountain, the sacred home of the one the mogu had called their master. \n\nLei Shen descended into the mountain. \n\nBut it was the Thunder King who returned.",
				},
				["singlePage"] = true,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-218436"] = {
			["base"] = {
				["title"] = "Shadow, Storm, and Stone",
				["text"] = {
					"Across mogu art and literature, one legend is found, repeated and embellished again and again. It is the legend of Shadow, Storm, and Stone. Here is a rough translation of the earliest known transcript of the story:",
					"The beast of seven heads \r\nFumed seven breaths.\r\nThe land wept shadow \r\nAnd the swarm blackened the sky.\r\nSupreme was the ancient one; \r\nNone dared waken its wrath.\r\nUntil the coming of the Storm.\r\nFirst came thunder, then came Stone.\r\nThe thunder Storm's voice, \r\nThe Stone his weapon.\r\nLightning seared the sky. \r\nThe swarm fled from its light.\r\nStone struck at the heads of the beast.\r\nThe shadow bled into land and sky -\r\nFear and rage that would not die.\r\nStorm's will was done.\r\nStone's purpose fulfilled.",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-214427"] = {
			["base"] = {
				["title"] = "The Journal of Lin (I)",
				["material"] = "Parchment",
				["text"] = {
					"To whom it may concern:\n\nThe sticky quality of this note is a very special type of toxin I have developed over the last year. If you are mantid, and physically touching this, you now have two minutes left to live. Goodbye.\n\nFor anyone else, my name is Lin, and I am dying. Please, get this information to the Shado-Pan. I have gathered intelligence on the mantid and their culture that will prove vitally important to renewing our understanding of this enemy.\n\nEven now I see my journal pages drifting on the wind across the Dread Wastes. I would chase after them but I have lost too much blood.\n\nThe mantid are ancient. Much more so than we ever believed. And organized.",
					"My squad was dispatched to learn what we could of their queen and, if possible, kill her. But... she isn't a queen. She is an Empress in every sense of the word. Legions of mantid from each of the trees march under her banner. Entire kingdoms worth of skittering shadows answer her call. And she is more than a mindless egg laying beast.\n\nShe is a ruler. And one who keeps councilors.",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-197144"] = {
			["base"] = {
				["title"] = "Danath Trollbane",
				["text"] = {
					"Danath Trollbane\r\n\r\nMilitia Commander of Stromgarde.Tactical Advisor to General Turalyon, Force Commander of the Alliance Expedition that marched into the orc homeworld of Draenor. Presumed deceased.\r\n\r\nWe honor your memory, nephew, and your sacrifice. Since the founding of our glorious empire, the path to valor has always been drenched with the blood of heroes.\r\n\r\n- Thoras Trollbane, Lord of Stromgarde",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Bronze",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["Item-39204"] = {
			["base"] = {
				["title"] = "Barely Readable Diary",
				["text"] = {
					"Pa set me taking care of Ol' Bess again. I think he likes watching her try to kick me to pieces. It's not my fault that she doesn't like me as much as the others - it was only the once that I ate the apple intended for her. I don't even know how she knew. ",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-213420"] = {
			["base"] = {
				["title"] = "Trapped in a Strange Land",
				["text"] = {
					'The origins of the yaungol are unclear. The earliest historical record of the race dates back to the time of the mogu emperor Qiang the Merciless. His scholars describe nomadic tribes of "intelligent bovine hunters" who roamed "expansive hunting grounds beyond the western reaches of the empire."\n\nIt is thought that several tribes of these hunters were trapped in Pandaria when the continent was separated from the mainland during the Sundering.\n\nImprisoned in the dangerous Townlong Steppes, the hardy yaungol were forced to adapt, weaponizing local supplies of oil and developing their own aggressive culture.\n\nFew races can stand toe-to-toe against the mantid in open ground. For this reason alone, the yaungol survivors are to be feared and respected.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["Item-43440"] = {
			["base"] = {
				["title"] = "To King Anduin Wrynn of the Alliance",
				["text"] = {
					"Majesty,\r\n\r\nO' merciful king, may the Light stay your hand and steady your heart. Hold your judgment upon this fallen champion - if only for a moment - and hear my words.\r\n\r\nThe bearer of this letter is a former hero of the Alliance. Though she carries with her the stench of death and the look of the Scourge, she has the soul of a champion. A soul that has only recently been reunited with the body.\r\n\r\n",
					"$PLAYER_NAME$ represents a new, united front against the Lich King known as the Knights of the Ebon Blade. Yes, majesty, death knights turned against their former master. They are led by the son of Lord Alexandros Mograine - the Ashbringer. They seek what we seek, what we all seek: the end of the Scourge.\r\n\r\nI ask not that you accept $PLAYER_NAME$ and the Knights of the Ebon Blade into the Alliance, but only that you show tolerance.",
					"Remember, sire, by blood and honor we all serve.\r\n\r\nRespectfully,\r\n\r\nHighlord Tirion Fordring\r\n",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-218784"] = {
			["base"] = {
				["title"] = "Shadows of the Loa",
				["text"] = {
					'The Zandalari worship "loa," powerful spirits who have been a part of the world predating even the titans. Countless loa exist, most weak, but some very powerful. Most are shapeless, whereas others have animal or creature forms. \n\n Zandalari families often worship their own family loas, cities usually have their own civic deities, and the greatest loa are worshipped by the nation as a whole. Powerful, enlightened Zandalari can become loas upon their death - or so it is believed. \n\n These spirits are central to the Zandalari worldview: so say the loa, so go the Zandalari.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-181573"] = {
			["base"] = {
				["title"] = "Jar of ashes",
				["text"] = {
					"Here is a jar of ashes. These are the ashes of my sanity, my passion, and my drive. All, utterly destroyed by themselves. May all those who look upon these desolated lands of Hellfire remember this fallen peon. He shed blood for the Alliance, and sacrificed for the Horde only to be driven utterly mad by the wicked and soulless ones who devoured what he held most dear. As they feast from his toils, may they suffer his wrath. Maybe not in this world, but in every world hereafter. It is my declaration, my solem oath, and my everlasting promise. I will avenge my suffering.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["GameObject-177208"] = {
			["base"] = {
				["title"] = "The White Stag and the Moon",
				["text"] = {
					"Into the brave hearts of her pure children, the Earthmother placed the love of the hunt. For the creatures of the first dawn were savage and fierce. They hid from the Earthmother, finding solace in the shadows and the wild places of the land. The Shu'halo hunted these beasts wherever they could be found and tamed them with the Earthmother's blessing. ",
					"One great spirit eluded them, however. Apa'ro (known as Malorne to the night elves), was a proud stag of snow white fur. His antlers scraped the roof of the heavens and his mighty hooves stamped out the deep places of the world. The Shu'halo hunted Apa'ro to the corners of the dawning world - and closed in to snare the proud stag.",
					"Seeking to escape, the great stag leapt into the sky. Yet, as his escape seemed assured, his mighty antlers tangled in the stars which held him fast. Though he kicked and struggled, Apa'ro could not loose himself from the heavens. It was then that Mu'sha found him as she chased her brother, An'she, towards the dawn. Mu'sha saw the mighty stag as he struggled and fell in love with him immediately. ",
					"The clever moon made a bargain with the great stag - she would set him free from the snare of the stars if he would love her and end her loneliness.\r\n\r\nMu'sha loved Apa'ro and conceived a child by him. The child, a demigod some would claim, was born in the shadowed forests of the night. He would be called Cenarius, and walk the starry path between the waking world and the kingdom of the heavens.",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["GameObject-218792"] = {
			["base"] = {
				["title"] = "The Curse and the Silence",
				["text"] = {
					"For many ages the mogu guarded the great works of the titans. Always they listened to their master. Always they were obedient. With stony determination, they stood in ageless vigil.\n\nEven as their master fell silent.\n\nNo mogu writings survive from the era when their stone turned to flesh. How terrifying it must have been for the mogu to breathe, to bleed, to die.\n\nThey turned to their master for guidance, but still, he was silent.",
					"With flesh came the other curses of mortality: pride and greed, fear and anger. No longer united in purpose, the mogu fought amongst themselves.\n\nPowerful mogu warlords gathered up followers and made war on one another. Their battles scorched the land, terrifying the other mortal races. \n\nAnd still, their master said nothing.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-191645"] = {
			["base"] = {
				["title"] = "The Death Knights of Acherus",
				["text"] = {
					"The Death Knights of Acherus\r\n\r\nName: Jayde\r\nStatus: Alive\r\nComment: Champion of Mograine. En route to Light's Hope Chapel. Destruction will undoubtedly follow.",
					"Name: Sixen\r\nStatus: Deceased\r\nComment: Died with his mouth open.\r\n",
					"Name: Munch\r\nStatus: Alive\r\nComment: Promoted to Scourge Commander. Will accompany me to Northrend.\r\n",
					"Name: Cobalt\r\nStatus: Deceased\r\nComment: The rampaging abomination that was stitched together with pieces of this death knight was slain by the armies of Tirisfal. Was the most action he had seen since rebirth.\r\n",
					"Name: Harmony\r\nStatus: Deceased*\r\nComment: The name of this death knight was found in violation of common Scourge decency. Struck down by the Lich King. \r\n\r\n*The Lich King demanded this death knight's remains be turned to ashes and left in a human outhouse. The Lich King takes his names very seriously.",
					"Name: Melt\r\nStatus: Alive*\r\nComment: Turned into a ghoul. Killed by a Scarlet peasant. Reanimated by Munch as a ghoul servant. Incredibly, Melt is faring well as a ghoul servant of Munch. He is also an excellent cook.",
					"Name: Milton\r\nStatus: Executed*\r\nComment: Caught. Was found without armor or runeblade asleep next to his deathcharger. The deathcharger was returned to Salanar without any serious injury.\r\n\r\n*The deathcharger didn't make it.",
					"Name: Minitalis\r\nStatus: Traitor\r\nComment: We will find her and end her miserable existence.\r\n",
					"Name: $PLAYER_NAME$\r\nStatus: Alive\r\nComment: Scourge Commander $PLAYER_NAME$ was granted the Greathelm of the Scourge by the Lich King for her complete and utter domination of the armies of Tirisfal and Hearthglen. There were no survivors left from $PLAYER_NAME$'s brutal attacks. Currently en route to end the Argent Dawn.\r\n\r\n<The book goes on for hundreds of pages.>\r\n",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-214161"] = {
			["base"] = {
				["title"] = "Embracing the Passions",
				["text"] = {
					"While some of the more tame forest hozen have chosen to integrate with pandaren culture, they remain at their core a simple race driven by their passions. They love hunting and fishing, and often will assault anyone and everything in their hunting grounds. An unfortunate situation, since the hozen hunting grounds seldom have consistent bordering or signage. Thankfully, most hozen are often kept in check by pandaren monks.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-303157"] = {
			["base"] = {
				["title"] = "JOHN FELSTONE",
				["text"] = {
					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">JOHN FELSTONE</H1>\r\n<br/>\r\n<p align="center">"Jack"</p>\r\n<br/>\r\n<p align="center">Devoted Son and Brother</p>\r\n</BODY></HTML>',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
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		["GameObject-179707"] = {
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				["title"] = "Military Ranks of the Horde & Alliance",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<H1 align="center">MILITARY RANKS OF THE HORDE &amp; ALLIANCE</H1>\r\n<BR/>\r\n<BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRankHorde" align="left"/>\r\n<BR/>\r\n<P align="right">Throm\'ka!  In this</P>\r\n<P align="right">book you will find</P>\r\n<P align="right">many listings of</P>\r\n<P align="right">the military ranks</P>\r\n<P align="right">of the Horde and</P>\r\n<P align="right">the puny Alliance.</P>\r\n<P align="right">First will come the</P>\r\n<P align="right">Horde, then the Alliance,</P>\r\n<P align="right">each with listings of officers and enlisted ranks.  As is fitting, the strongest are listed at the top, with the weaker listed below them.</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">OFFICER RANKS OF THE HORDE</H1><BR/>\r\n<P align="center">Part 1</P>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank14" align="left"/><BR/>\r\n<P align="right">High Warlord</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank13" align="left"/><BR/>\r\n<P align="right">Warlord</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank12" align="left"/><BR/>\r\n<P align="right">General</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank11" align="left"/><BR/>\r\n<P align="right">Lieutenant General</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank10" align="left"/><BR/>\r\n<P align="right">Champion</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">OFFICER RANKS OF THE HORDE</H1><BR/>\r\n<P align="center">Part 2</P>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank09" align="left"/><BR/>\r\n<P align="right">Centurion</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank08" align="left"/><BR/>\r\n<P align="right">Legionnaire</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank07" align="left"/><BR/>\r\n<P align="right">Blood Guard</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank06" align="left"/><BR/>\r\n<P align="right">Stone Guard</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">HORDE ENLISTED RANKS</H1><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank05" align="left"/><BR/>\r\n<P align="right">First Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank04" align="left"/><BR/>\r\n<P align="right">Senior Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank03" align="left"/><BR/>\r\n<P align="right">Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank02" align="left"/><BR/>\r\n<P align="right">Grunt</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank01" align="left"/><BR/>\r\n<P align="right">Scout</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">OFFICER RANKS OF THE ALLIANCE</H1><BR/>\r\n<P align="center">Part 1</P>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank14" align="left"/><BR/>\r\n<P align="right">Grand Marshal</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank13" align="left"/><BR/>\r\n<P align="right">Field Marshal</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank12" align="left"/><BR/>\r\n<P align="right">Marshal</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank11" align="left"/><BR/>\r\n<P align="right">Commander</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank10" align="left"/><BR/>\r\n<P align="right">Lieutenant Commander</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">OFFICER RANKS OF THE ALLIANCE</H1><BR/>\r\n<P align="center">Part 2</P>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank09" align="left"/><BR/>\r\n<P align="right">Knight-Champion</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank08" align="left"/><BR/>\r\n<P align="right">Knight-Captain</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank07" align="left"/><BR/>\r\n<P align="right">Knight-Lieutenant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank06" align="left"/><BR/>\r\n<P align="right">Knight</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">ALLIANCE ENLISTED RANKS</H1><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank05" align="left"/><BR/>\r\n<P align="right">Sergeant Major</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank04" align="left"/><BR/>\r\n<P align="right">Master Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank03" align="left"/><BR/>\r\n<P align="right">Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank02" align="left"/><BR/>\r\n<P align="right">Corporal</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank01" align="left"/><BR/>\r\n<P align="right">Private</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
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		["GameObject-24777"] = {
			["base"] = {
				["title"] = "Yuriv's Tombstone",
				["text"] = {
					"The word BETRAYER is crudely scratched over the finely etched epitaph that reads:\r\n\r\nYuriv lies here.\r\nFather, Husband, Paladin.\r\nLet his children bear witness to the fact that his dedication to the Light was unquestionable.\r\nHe would never ask anything of them that he himself would not do.\r\n",
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		["GameObject-164821"] = {
			["base"] = {
				["title"] = "Dark Keeper Nameplate",
				["text"] = {
					"Bethek Stormbrow\r\n\r\nBethek's wanderings take him deep within Blackrock.  The secrets of the mountain beckon him.\r\n\r\nMay his spirit never falter.",
				},
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		["GameObject-303154"] = {
			["base"] = {
				["title"] = 'VELLCINDA "ELSIE" BENTON',
				["text"] = {
					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">ELSIE "VELLCINDA" BENTON</H1>\r\n<br/>\r\n<p align="center">Beloved Wife of Wyll Benton</p>\r\n<p align="center">Reunited at last.</p>\r\n</BODY></HTML>',
				},
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		["GameObject-197145"] = {
			["base"] = {
				["title"] = "Archmage Khadgar of the Kirin Tor",
				["text"] = {
					"Archmage Khadgar of the Kirin Tor\r\n\r\nFormer apprentice of Medivh. Supreme Commander of the Alliance Expedition that marched into the orc homeworld of Draenor. Presumed deceased.\r\n\r\nNever did one so selflessly delve into the dark heart of magic and warfare. We wish you well, bold wanderer. Wherever you are.\r\n\r\n- Antonidas - Archmage of Dalaran",
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		["GameObject-215780"] = {
			["base"] = {
				["title"] = "Waterspeakers",
				["text"] = {
					'In the days before the Sundering, legend has it that all rivers flowed to Pandaria. Few were more aware of this than the clever jinyu. Over time the wisest of their people learned to commune with the waters of the river, and listen for the future and news it would bring. These elders were respected by most races and earned their title of "Waterspeakers".',
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		["GameObject-181475"] = {
			["base"] = {
				["title"] = "Monument of Remembrance",
				["material"] = "Silver",
				["text"] = {
					"In remembrance of the Supreme Allied Commander, Anduin Lothar: A man who would sacrifice everything in defense of his king, his people, his home...\r\n\r\nLet our enemies know our names. Let our allies honor our passing. We are the Sons of Lothar. \r\n\r\n- General Turalyon\r\n",
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		["GameObject-191664"] = {
			["base"] = {
				["title"] = "The Decree of the Scourge ",
				["text"] = {
					"The Decree of the Scourge\r\nChapter 1\r\nBy Kel'Thuzad\r\n\r\nThe roots of the Scourge are sewn in the folly of all races. Our rise to power is the product of the sins of those who mean our end. The so called 'heroes' of the land fall before us by resorting to a measure of our ideals to bring forth their envisioned victory. Their victory is a vehicle to the realization that without resorting to what they define as deplorability to achieve it, we would have overcome them instead. In both outcomes, win or lose, the Scourge invariably wins. When this is recognized, submission to our will is inevitable.\r\n",
					"The Master, our Lich King, was born under this very same doctrine.\r\n\r\nTo conquer is to corrupt. To corrupt is to take what it is to be righteous and hopeful, to be living, and invert it through any means in your arsenal. The attributes of the living all have synonyms with fatal flaws that are their undoing: hope is dogma, righteousness is zealotry, living is empathy. Recognize what makes that which lives desire to live, and turn it upon itself.\r\n",
					"Knowing the most direct path of corruption is the pinnacle of wisdom. A simple weakening of the heart, dismemberment of vital organs, or direct disease will work for most. However the conquer of most is not the decree of the Master, but the conquer of all. It is foolish to spend excessive resources in warping the mind of a simple peasant where common plague will suffice, but it is equally unwise to try the same common plague against the seasoned and hearty. Regimented study of any formidability will reveal useable weaknesses. \r\n",
					"The Decree of the Scourge\r\nChapter 2\r\n\r\nThe largest misconception the living have of the Scourge is our penchant for what is considered 'evil.' For the sake of demoralization we allow this error to perpetuate, and indeed spread it on our own. The true nature of The Scourge is our transcendence of the shackles that keep any of the living races from becoming as prosperous as we. \r\n",
					"For example: What benefits do emotion and honor really hold? They serve to validate the living, to make them feel 'good.' Now, what flaws do they hold? Emotion is directly correlated to the ignorance of logic and reason. Honor is, at most times, the sole perpetuator of able resources fighting a losing battle. It is baffling even to me that the living can be so unaware of how eager we are to play the part of their villain, to nurture their greatest flaws by becoming the embodiment of all that incites irrational behavior.\r\n",
					"Moral ambiguity cannot be 'cleansed.' Antipathy cannot be 'healed' or 'assuaged.' Greed cannot be 'dispelled' and wrath cannot be 'cured.' We choose to be the embodiment of all these things, and yet there are some still foolish enough to believe that the Scourge can be defeated and removed completely. So long as the most attractive sins of the living remain our banner flag, there will always be those eager to flock to our will.  \r\n\r\nI myself was born under this doctrine.\r\n",
					"The Decree of the Scourge\r\nChapter 3\r\n\r\nThe Scourge is infinite in potential. We are not, however, infallible by any means. Always be well aware of your limits, and the resources at your disposal. Always have an exit strategy. Sacrifice of eager minions to your ends is a cornerstone of Scourge philosophy. All manner of bravery, martyrdom, or compatriotism for anyone but the Master is imprudent and severely punishable.\r\n\r\n",
					"Another fallacy outsiders hold of the Scourge is that our power resides in the residual will of the living, that we are an advanced form of parasite, and without a host of regenerating life would simply wither away. Again we do not deny such ignorant thought for our benefit, but this could not be further from the truth. We are nothing but an ever-improving form of adaptation to a land once riddled with endless struggle. We are immune to the tribulations of dissention, over-population, individuality, selfish opinion, short-sightedness, and even mortality. We hear the will of the Master, and the Master brings us all that we will ever desire. \r\n",
					"It is true that we take architecture, technology, and physical prowess from assimilated cultures. This, like the so many 'evil' acts of the Scourge, is done entirely out of pragmatism. The Scourge has neither the time nor the desire to generate a culture of its own. A member of the Scourge that creates without influence will hold an inherent attachment to it, a right to see it viewed and used. This leads to individuality, which leads to dissention. Creativity is a flaw of culture, but a minor obligation when dealing with simple needs like buildings and equipment. It is not your duty to question or care of the origins of your resources, only in how usable they are.\r\n",
					"The Scourge is the will of the land. All manner of life kneel to our will with an ease that yields a single conclusion: That they need us, they yearn for our salvation. There is no resilience to our practices, no immunity to our commandments. We are every bit the inevitability that a natural life holds: Death. Death comes with every life, and undeath comes with every death. The sooner the living recognizes this immutable fact, the easier their transition will be.\r\n",
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-164820"] = {
			["base"] = {
				["title"] = "Dark Keeper Nameplate",
				["text"] = {
					"Vorfalk Irongourd\r\n\r\nVorfalk works the store room of the Grim Guzzler, and his sacrifice to the Dark Keepers runs deep.\r\n\r\nMay his spirit hold strong.",
				},
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		["Item-39647"] = {
			["base"] = {
				["title"] = "Scarlet Courier's Message",
				["text"] = {
					"High General,\r\n\r\nThe armies of Hearthglen and Tirisfal are less than a day's ride from New Avalon. We ride with the Light shining upon our backs and the wind at our heels. Soon the Scourge will have to contend with the full might of the Scarlet Crusade!\r\n\r\nLight Bless You,\r\n\r\nHigh Commander Galvar Pureblood",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
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		},
		["GameObject-191646"] = {
			["base"] = {
				["title"] = "Corpulous' Mess Hall Rules",
				["text"] = {
					"Corpulous great cook of Acherus who make good food for you. He proud to feed mighty Scourge and make stronger. No make Corpulous mad, he no feed you.\r\n\r\nRules:\r\n\r\nDeath Knight eat first, ghoul wait turn.\r\n\r\nNo eat ghoul next to you. Need clean plate first.\r\n\r\nOk add own maggots and lice to food. Corpulous not offended.\r\n\r\nGot vermin? Bring to Corpulous!\r\n\r\nOk eat human or elf. Elf other white meat.\r\n",
					"Mess part of meal. Corpulous see napkin, Corpulous hang head in shame.\r\n\r\nOk bring back food not rotten enough. Corpulous got three free armpits.\r\n\r\nOk eat with hands or swords. No eat hands or swords.\r\n\r\nZombie need try more food. Think outside the brains.\r\n\r\nNo eat self.\r\n",
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		["GameObject-214121"] = {
			["base"] = {
				["title"] = "Yaungoil",
				["text"] = {
					"Burning oil is the cornerstone of yaungol warfare. In the days of their greatest warriors, this weapon was more deadly than magic. This burning substance would scar foes, scorch lands, burn away the cover provided by trees, and could rout even a terrifying mantid assault.\n\nIt is also an old tactic of the yaungol to light more campfires each night than people they have. In this way enemy spying in the darkness would assume larger numbers of yaungol existed, while their true positions and numbers remained masked.",
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		["GameObject-218785"] = {
			["base"] = {
				["title"] = "The Dark Prophet Zul",
				["text"] = {
					"Among the Zanchuli Council are many priests and mages of incredible power and forbidden knowledge. One of the most respected of these is Zul. Even as a child his dark and terrible visions had come true down to the last horrifying detail. He commanded fear and respect as one of the dark prophets: seers capable of witnessing great tragedies before they came to pass.",
					"In the months before the Cataclysm, Zul's nightmares were haunted by terrible visions of a world torn asunder. He consulted all the signs and was convinced that the Zandalari homeland would be destroyed in the coming apocalypse. He advised the council and the king to unite with the other troll tribes and to abandon their doomed homeland.",
					"Despite Zul's infamy, the council refused to believe in the scope of the disaster to come. Many felt that Zul was grandstanding to increase his own status and power. They scoffed as he and his followers began assembling a war fleet and reaching out to the lesser troll races. \n\n But Zul's visions were visions of the truth. Deathwing's Cataclysm rocked Zandalar to its foundations. Even now the mighty and enigmatic troll empire slides inexorably into the sea, and Zandalari peasants and warriors alike flock to Zul for guidance on what to do next.",
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		["Item-213172"] = {
			["base"] = {
				["text"] = {
					"Hennas,\r\n\r\nIt is imperative that our base here is established as quickly as possible. The undead may have vacated the region, but if they return we must be prepared.\r\n\r\nAs for the former citizens of this region--monsters, all of them. Tainted, warped, cursed.\r\n\r\nBurial may not be enough to purge the curse from this land. The remains of those slain must be cleansed. Exhume the corpses, burn the bestial taint from their bones and return them to the Light.\r\n\r\nShould you come across any of the living monstrosities, do them the same courtesy.\r\n\r\nForever walk in the Light,\r\n\r\nFairbell",
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				["singlePage"] = true,
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				["material"] = "Parchment",
				["title"] = "A Red Missive",
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		["GameObject-213422"] = {
			["base"] = {
				["title"] = "The Emperor's Burden - Part 4",
				["text"] = {
					'It was at this very location ten thousand years ago that Shaohao, the Last Emperor of Pandaria, defeated the Sha of Despair and imprisoned it within the land.\n\nFrom the Book of Burdens, Chapter 9:\n\n"After his success in the Jade Forest, Emperor Shaohao was filled with courage but fretted over an uncertain future. He sought the counsel of the Red Crane, the spirit of hope, deep within the Krasarang Wilds."\n\n"The Red Crane told the Emperor that hope was within all of us, if we looked deep enough. With that, the Monkey King presented Emperor Shaohao with a mask of Despair, a forlorn visage of terrible sadness. The Emperor donned the mask and drew out his own hopelessness..."\n\nThe battle against the Sha of Despair lasted four days and five nights in a pouring rain, but with the help of the Red Crane and the Monkey King, all of Shaohao\'s despair was extinguished.\n\nFrom that day forth the Emperor knew the future was bright. He became a creature of hope.',
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		["GameObject-215779"] = {
			["base"] = {
				["title"] = "Watersmithing",
				["text"] = {
					"Unlike the fire and heat forges of the pandaren and mogu, the jinyu have mastered the art of water forging. They shape stone and metal by using the pressures and currents of water.\n\nOriginally they would scavange for polished stone and materials in the river. They developed an eye for the places that would provide the best quality baubles and rocks.\n\nOver the ages they have learned to manipulate water through their magics to craft exceptional edifices of rock and stone that defy rivalry. Their weapons and armor are as hard as any forged steel, and their walls often appear to be constructed without seams.",
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		["GameObject-164823"] = {
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				["text"] = {
					"Zimrel Darktooth\r\n\r\nWhen the madness of the dark key takes hold of Zimrel, only the screams of the dying can soothe him.\r\n\r\nFor his sacrifice, he will always have a bench above the arena.  May our blood sports temper the rage in his heart.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Bronze",
				["title"] = "Dark Keeper Nameplate",
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		},
		["Item-39357"] = {
			["base"] = {
				["title"] = "Priestly Preening: Be Like Your Betters",
				["text"] = {
					"1. Cultivate a fulsome beard, for it conceals the imperfections of the face from the Light. \r\n\r\n2. Purify your hands in the milk of the mare, that they be soft and supple when handling the offertory. \r\n\r\n3. Bathe in the rivers, allowing the glorious natural gifts of the Light to cleanse your skin. ",
					"4. Replace regularly your holy raiment, that your appearance and odours not offend the servants of the Light. \r\n\r\n5. Maintain at all times an upright posture - let not fatigue nor sloth curl the spine. \r\n\r\n<The list continues for several more pages of minutiae>",
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				["singlePage"] = false,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-216460"] = {
			["base"] = {
				["title"] = "Bilgewater Cartel Contract",
				["text"] = {
					'Gak nogglefrap (yipyip fibit igglepop ik zz "eet") ikripl ik lapadap eet ikk gip yipyip nogglefrap un gak Hopskopl ik gak ukklnukl. Amama yipyip kik ik un igglepop ik gak ripdip tiga gak hapkranky gipfizy: Zz hikkitybippl zz ikripl ik ikk gip gak Nebit Bapalu Etiggara, yipyip fibit igglepop ik zz "zz".',
					"Eet yipyip ikripl ripl zz ik ak ukklnukl kik ik keek hopskopl tiga eet fibit Krikl gipfizy. Bakfazl ik yipyip keek ripdip zz babbada ikk kik-biglkip. Un fizbikl bitz eet nebit ripl apap bitz zz nogglefrap gip bitz   ikk gip nogglefrap iklik ripdip.",
					"Nogglefrap nogglefrap fizbikl Krikl yipyip ripl eet ripdip zz gak ukklnukl zz Krikl hapkranky rripdipskiplip. Ak gip kik gak Krikl ikerfafl kiklix zz bitz gak! Z tiga bakfazl kiklix un gip Baksnazl gak bendippl ikk Z yipyip ik fuzlpop. Eet biglkip ripl keek ik gak  zz Gipfizy ikk gak bapalu (ripl ik ik nebit gak fibit lapadap, krikl ik baksnazl keek) amama ripdip zz hapkranky bendippl zz gak Nogglefrap apap ik eet ikk ripdip ripdip tiga eet ripl amama ripl amama ripl apap.",
					"Gak ikk zz bitz hapkranky bitz zz z amama bakfazl krikl ikk eet kik gak biglkip ik gip apap ikk... Keek krikl ripl un. Eet ripl ikk zz bitz Ripl tiga ak ikspindl un eet bapalu bitz z Krikl Ikk un z hapkranky krikl yipyip.",
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		["GameObject-213329"] = {
			["base"] = {
				["title"] = "The Deserters",
				["text"] = {
					"When the mogu declared the purging of the saurok, a number of legions were still deployed in the field. Word reached the saurok of their masters' treachery, and so they turned on their officers, and vanished behind enemy lines in the mantid lands. Many legions of mogu and their slaves were dispatched to hunt down and destroy these deserters. None ever returned.",
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		["GameObject-218791"] = {
			["base"] = {
				["title"] = "Shadow, Storm, and Stone",
				["text"] = {
					"Across mogu art and literature, one legend is found, repeated and embellished again and again. It is the legend of Shadow, Storm, and Stone. Here is a rough translation of the earliest known transcript of the story:",
					"The beast of seven heads \r\nFumed seven breaths.\r\nThe land wept shadow \r\nAnd the swarm blackened the sky.\r\nSupreme was the ancient one; \r\nNone dared waken its wrath.\r\nUntil the coming of the Storm.\r\nFirst came thunder, then came Stone.\r\nThe thunder Storm's voice, \r\nThe Stone his weapon.\r\nLightning seared the sky. \r\nThe swarm fled from its light.\r\nStone struck at the heads of the beast.\r\nThe shadow bled into land and sky -\r\nFear and rage that would not die.\r\nStorm's will was done.\r\nStone's purpose fulfilled.",
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		["GameObject-213412"] = {
			["base"] = {
				["title"] = "The Empress",
				["text"] = {
					"The Empress of the mantid is a force to be feared throughout Pandaria. From her, the nearly endless hosts of the mantid are spawned. \n\nThough mantid empresses are long-lived, they are not immortal. A council of mantid elders, known as the Klaxxi, see to the organized transfer of power from one empress to the next. The exact nature of the exchange is extremely secretive, but it appears to involve a trial by combat. Remains of the previous empress are fed to her successor. For this reason, an unbroken line of power has extended throughout the entire history of the mantid civilization. \n\nThough few in number, the Klaxxi evidently play a pivotal role in shaping and protecting mantid culture. It is unclear if they can directly countermand the will of the Empress, however.",
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		["GameObject-193942"] = {
			["base"] = {
				["title"] = "Archmage Antonidas",
				["text"] = {
					"Archmage Antonidas, Grand Magus of the Kirin Tor\r\n\r\nThe great city of Dalaran stands once again - a testament to the tenacity and will of its greatest son.\r\n\r\nYour sacrifices will not have been in vain, dearest friend.\r\n\r\n\r\nWith Love and Honor,\r\n\r\nJaina Proudmoore",
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		["GameObject-211993"] = {
			["base"] = {
				["title"] = "Hozen Maturity",
				["text"] = {
					"The hozen are a short lived race. Their elders typically are no more than twenty years old. As a result, their relative maturity when compared to the other speaking races is quite minimal.\n\nIn contrast to the very reserved and polite jinyu, the hozen are a passionate people that love to love, love to hate, and love to feel any emotion they can feel, as long as they feel it strongly.",
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		["GameObject-214123"] = {
			["base"] = {
				["title"] = "Dominance",
				["text"] = {
					"Only the strongest, most courageous, most resilient of yaungol may lead the tribes. These traits are of the highest qualities in yaungol society, and are expected of all yaungol leaders.\n\nHowever, with the constant threat from the mantid to their south, the yaungol cannot afford to lose a single warrior in an internal struggle for power.\n\nA surprisingly civilized solution to this problem has been put into place. When a dispute arises between two yaungol, a banner is placed between them. They then fight one another with blunted weapons until one yields or passes out.\n\nSimilarly, new leaders are chosen in ritual combat: a yaungol who aspires to take the place of chief must place his family banner and fight any who would challenge his authority.",
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		["GameObject-303156"] = {
			["base"] = {
				["title"] = "JAMES FELSTONE",
				["text"] = {
					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">JAMES FELSTONE</H1>\r\n<br/>\r\n<p align="center">"Jem"</p>\r\n<br/>\r\n<p align="center">A Leader and a Kind Heart</p>\r\n</BODY></HTML>',
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		["GameObject-245788"] = {
			["base"] = {
				["title"] = "Fur Blanket",
				["text"] = {
					"The bedding in the tent has been undisturbed for quite some time.",
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		["GameObject-211990"] = {
			["base"] = {
				["title"] = "Hozen Speech",
				["text"] = {
					'The language of the hozen is steeped in mystery. While the majority of the hozen are able to speak in a common language, they often include an assortment of other sounds and "words" that have yet to be translated by other races.\n\nMost jinyu scholars believe these additional words to be uncharitable or offensive in nature, but the matter is far from closed.\n\nTo quote the great sage Ook Ook, "you can take the derk out of the jib, but you shouldn\'t put the jib in the derk."\n\nWise words indeed. We think.',
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		["GameObject-191641"] = {
			["base"] = {
				["title"] = "The Death Knights of Acherus",
				["text"] = {
					"The Death Knights of Acherus\r\n\r\nName: Jayde\r\nStatus: Alive\r\nComment: Unstoppable.",
					"Name: Sixen\r\nStatus: Deceased\r\nComment: Died with his mouth open.\n",
					"Name: Munch\r\nStatus: Alive\r\nComment: Angry. Hateful. Will do well.\r\n",
					"Name: Cobalt\r\nStatus: Deceased\r\nComment: Fell to his death. Not much upstairs. Probably saved him a lifetime of suffering.\r\n",
					"Name: Harmony\r\nStatus: Deceased\r\nComment: The name of this death knight was found in violation of common Scourge decency. Struck down by the Lich King. \r\n",
					"Name: Melt\r\nStatus: Deceased\r\nComment: Turned into a ghoul. Killed by a Scarlet peasant.",
					"Name: Milton\r\nStatus: MIA\r\nComment: Cowardly gnome.\r\n",
					"Name: Minitalis\r\nStatus: Alive\r\nComment: Chasing butterflies.\r\n",
					"Name: $PLAYER_NAME$\r\nStatus: Alive\r\nComment: Personally responsible for the massacre of hundreds of Scarlet Crusaders. Hungers for more.\r\n\r\n<The book goes on for hundreds of pages.>\r\n\r\n",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-213512"] = {
			["base"] = {
				["title"] = "Xin Wo Yin the Broken Hearted",
				["text"] = {
					"Father of the Heartswell Brew.\n\nThe Heartswell Brew infuses the drinker's entire being with a profound sense of warmth and wellbeing.  It is said that Xin Wo Yin so loved the product of his art that he wept tears of heavy sorrow over every keg that left his brewery.",
				},
				["singlePage"] = true,
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		["GameObject-197141"] = {
			["base"] = {
				["title"] = "Kurdran Wildhammer",
				["text"] = {
					"Kurdran Wildhammer\r\n\r\nRenowned Dragon Fighter. Gryphon Master of the Aerie Peak. Commander of the Gryphon Rider Division attached to the Alliance Expedition that marched into the orc homeworld of Draenor. Presumed deceased.\r\n\r\nWe will hear Sky-Ree's calls upon the winds. We will hear your hammer thunder across the mountaintops. Ride hard into the hereafter, brother. The halls of our ancestors await you.\r\n\r\n- High Thane Falstad Wildhammer",
				},
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		["GameObject-214126"] = {
			["base"] = {
				["title"] = "Together, We Are Strong",
				["text"] = {
					"The strength of the mogu empire was not in numbers, but in fear. Using fear they controlled vast cities of slaves and maintained a chokehold over the old empire.\n\nWhile it was the pandaren who first rebelled against the mogu, they were not the only ones to do so. The hozen soon lent their ferocity, the jinyu their wisdom, and the grummles acted as messengers for the rebels while simultaneously stopping delivery of food and news to their mogu slavemasters. \n\nImperial armies starved, messages of vital importance were no longer delivered, and the entire foundation of the empire cracked. The mogu knew nothing of growing their own food or distributing resources to their troops. Entire armies sat in their barracks oblivious to the rebellion taking place until it was too late. \n\nIn essence, the very strength of the empire was turned against itself. The races of Pandaria were united in a single purpose, and discovered that they were strong.",
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		["GameObject-192869"] = {
			["base"] = {
				["title"] = "LAVA BLAST - by Pyroco",
				["text"] = {
					"Feeling a little down? Need some energy? How about lots of energy? What about some hot, fiery incendiary energy?\r\n\r\nTry the new LAVA BLAST from Pyroco.  You'll fall in love with its sweet, refreshing taste and the  raw power within. Need a quick pick me up? No problem! LAVA BLAST will rejuvenate you even at your most exhausted. ",
					"Severely injured? We've got you covered! LAVA BLAST will give you that extra energy you need to find your way to safety!*\r\nDo you love fire? Have you ever thought about how awesome it would be to drink liquid fire? If so, you'll love new LAVA BLAST  from Pyroco! Taste the burning!\r\n\r\n*Recent studies have shown that Lava Blast may not actually assist in healing wounds in any way. There is a possibility that Lava Blast may actually cause you to bleed profusely from seemingly random orifices.",
					"Warning:  Lava Blast is not for everyone. Pregnant women, children, and women who might become pregnant or are nursing should consult their doctors before drinking Lava Blast.\r\n",
					"Possible Side Effects May Include: Dry mouth, upset stomach, dry eyes, indigestion, back pain, bone and joint pain, slight disfiguration, internal bleeding, temporary insanity, Lava Blast addiction, magic addiction, pyromania, fear of spiders, lightning eyes, heart palpitations, fever, spontaneous child birth, lack of sleep, vulnerability to cold iron, hysteria, random songs popping into your head, asthma, demonic possession, headaches, footaches, the inability to use the letter 'R', and death.\r\n",
					"Caution: Drinking multiple Lava Blasts in rapid succession can result in spontaneous combustion.\r\r\n\nTry new LAVA BLAST now!",
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		["GameObject-192651"] = {
			["base"] = {
				["title"] = "Damaged Apprentice Journal",
				["text"] = {
					"<The majority of the book's pages are missing or soiled beyond recovery. A few of the early entries and the name 'Darius Orion' are still legible.>",
					"Dec. 2 of the Year 20\r\n\r\nThe cold this year has been particularly cruel. I find that no matter how many layers I wear under my robes, the frost cuts deep into my bones. The masters say that it will pass but I have trouble believing that at times.\r\n\r\n\r\n",
					"A small group of workers from an outlying farm near Andorhal were brought in this morning and taken to the infirmary within the Violet Citadel. I do not know much about what ails them but I overheard one of them complaining about weakness and nausea. I hope the masters choose me to aid them in working to treat the farmers.",
					"2 hours later\r\n\r\nWhat luck!  One of the masters informed me that I will be working with the men who were brought in from Andorhal earlier. I intend to make good use of this opportunity to show how far I have come in my studies.\r\n",
					"6 hours later\r\n\r\nThis is not turning out to be quite as glorious as I had planned. The farmers' conditions have deteriorated quickly in their short time here. One has developed irritated boils covering large portions of his skin. I have treated the most seriously afflicted with some of the most powerful herbs and poultices available in the citadel. There should be some noticeable improvement within the next few hours.\r\n",
					"10 hours later\r\n\r\nThe situation has quickly gotten out of control.  All of the subjects are now covered in lesions which leak yellow-green fluid. All but a few are unconscious at this point. The few that are awake alternate between complaints of paralyzing numbness and burning aches in their joints. All of the subjects are showing a milky coloring in their eyes.\r\n",
					"Our attempts to slow the progress of the illness have been unsuccessful. Word has spread among the apprentices that this disease may be magical in nature; the masters were quick to quash the rumors. Many of the other apprentices that I had been working with on this project have excused themselves for fear that the disease is contagious and capable of penetrating our personal wards.\r\n\r\n\r\n\r\n",
					"I excused myself to take a walk out on one of the terraces to clear my thoughts. I could not have been outside for more than a couple minutes when I had to run back inside. My hands and feet had gone numb and my nose and ears were showing the symptoms of mild exposure to frostbite. I will have to be more careful next time.",
					"13 hours later\r\n\r\nLight save us.\r\n\r\nThe subjects have begun severe hemorrhaging from the eyes and ears. The masters believe they will all be dead within the hour. All attempts to halt the progress of the disease have failed. I have done what I can to ease their pain. I only hope that we can learn what we need from them after their deaths. No one should suffer as these men have suffered. I plan to stay with them until the end.\r\n",
					"To make matters worse one of the guards found the body of a first year apprentice in the gardens. It has not been confirmed yet but the rumors are that he froze to death. I do not think it has been this cold here in Dalaran in decades, if ever.\r\n",
					"18 hours later\r\n\r\nThe farmers from Andoral are dead. I thought they would finally be at peace but I was wrong. Only a few minutes after the last one breathed his last breath something horrifying happened. Their disease riddled corpses somehow animated and began clawing at myself and the other mages in the infirmary. Once the initial confusion passed one of the masters organized a force to deal with the animated bodies. The undead quickly fell to our combined arcane might.\r\n",
					"There were minimal casualties. A few of the apprentices had been scratched; one had a nasty bite that required stitches. Shortly afterward guards arrived and escorted myself and the other apprentices to our rooms. I tried to learn what was going on but they would not answer me. As we were being led through the halls to our rooms we passed by several troupes of guards with weapons drawn and readied. Is this what war feels like?\r\n\r\n\r\n",
					"After I was brought to my room I was told to lock the door and not come out until I was told by a master personally that it was safe to leave. What is going on?  Has the world gone mad?",
					"24 hours later\r\n\r\nI have been awake for over twenty-four hours now. I am exhausted but my room is too cold to sleep. I managed to complete a sending and contact a couple of the other apprentices who are trapped in their rooms. Through them I was able to learn what has the citadel on high alert. The masters are organizing search parties to locate the necromancer who was responsible for animating the corpses of the diseased farmers.\r\n",
					"There has not been a practicing necromancer in Dalaran since Kel'Thuzad. I hope the monster responsible for the horrors I have seen today is brought to justice soon.\r\n",
					"38 hours later\r\n\r\nThe quarantine has been lifted and we apprentices are finally allowed to leave our rooms. The necromancer responsible for animating the dead farmers was never caught but the masters are confident that he is not within the citadel or anywhere near Dalaran. \r\n",
					"We have resumed our efforts to learn more about the disease. Work has been slow due to most of the bodies having been obliterated. The masters have called in Lady Jaina Proudmoore to aid in our research. She will teleport here by the end of the day. I hear she is quite beautiful; hopefully working with Lady Proudmoore with help me keep my mind off of this damned cold.\r\n",
					"<The journal is too badly damaged to read beyond this point.>",
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		["GameObject-245785"] = {
			["base"] = {
				["title"] = "Compass",
				["text"] = {
					"The compass is old and weathered with use.\r\n\r\nIt appears to be malfunctioning - the compass arrow is erratically changing direction and never settling at true North.",
				},
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		["GameObject-213511"] = {
			["base"] = {
				["title"] = "Victory in Kun-Lai",
				["text"] = {
					'Having failed to create an obedient army with the saurok, the mogu devised other ways to create the "perfect" fighting force. Using dark magics of unknown origin, they captured living souls and imprisoned them within constructs of stone.\n\nOver the course of several dynasties, a vast army of these living statues was constructed and housed within an enormous vault carved into the mountains of Kun-Lai.\n\nKnowing that this secret weapon would be their downfall, pandaren monks attempted to seize control of the vaults immediately after the revolution began. They struck quickly, ambushing the mogu by rappelling down the mountain from the Peak of Serenity. The battle for the vaults lasted four days before a snowstorm forced the mogu from the mountain.\n\nBy depriving the mogu of their secret weapon, the rebellious slaves forced the mogu to fight on more balanced terms.',
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		["GameObject-218437"] = {
			["base"] = {
				["title"] = "The Curse and the Silence",
				["text"] = {
					"For many ages the mogu guarded the great works of the titans. Always they listened to their master. Always they were obedient. With stony determination, they stood in ageless vigil.\n\nEven as their master fell silent.\n\nNo mogu writings survive from the era when their stone turned to flesh. How terrifying it must have been for the mogu to breathe, to bleed, to die.\n\nThey turned to their master for guidance, but still, he was silent.",
					"With flesh came the other curses of mortality: pride and greed, fear and anger. No longer united in purpose, the mogu fought amongst themselves.\n\nPowerful mogu warlords gathered up followers and made war on one another. Their battles scorched the land, terrifying the other mortal races. \n\nAnd still, their master said nothing.",
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		["GameObject-214408"] = {
			["base"] = {
				["title"] = "The General and the Grummle",
				["text"] = {
					'Many generations ago, a Shado-Pan General stood on the Serpent\'s Spine wall, awaiting the mantid swarm. A young grummle approached him to drop off the last of his supplies, and asked if the General thought the battle would go well.\n\n"If fortune favors us, we will win the day," the General answered, scanning the horizon.\n\nHere, he spoke of matters the grummle knew intimately well. "Fortune is so fickle! How do you know it will favor you?" he asked.',
					'Nodding, the General withdrew a coin from his pocket. "Let us see how the winds blow!" he said, tossing the coin into the air. "If it is heads, our defense will hold. If it is tails, the wall will be overrun."\n\nBy now, many of his men had gathered to see the outcome, and a crowd of soldiers eagerly pressed forward to watch the coin land. It bounced, spun, and came to rest. Heads! Cheers erupted.\n\nThe next day battle was fought. The mantid swarmed and the defenders prevailed. Outnumbered thirty to one, the defenders were victorious.',
					'The grummle was impressed by the General\'s confidence and good fortune. "You put the morale of your men on the line!" he said. "How could you be so sure?"\n\nSmiling, the General withdrew the coin from his pocket and held for the grummle to inspect. Both sides were heads. "It has been my experience that we all make our own luck," he answered.',
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		["GameObject-213445"] = {
			["base"] = {
				["title"] = "The Emperor's Burden - Part 5",
				["text"] = {
					'It was at this very location ten thousand years ago that Shaohao, the Last Emperor of Pandaria, defeated the Sha of Fear and imprisoned it within the land.\n\nFrom the Book of Burdens, Chapter 14:\n\n"Although purged of doubt and despair, Emperor Shaohao was still overcome by fear. He sought the counsel of the Black Ox, spirit of bravery and fortitude, who lived in the steppes beyond the wall."\n\n"The Black Ox, Red Crane, Emperor, and Monkey King discussed the nature of fear at great length, until at last the Monkey King was inspired to act. A mask of fear was created, terrifying to behold. With trembling hands, the Emperor donned the horrific mask, so as to draw forth his own fears..."\n\nThe battle against the Sha of Fear lasted a week and a day, during which time legend has it that the sun never rose. When the Sha was at last defeated and imprisoned in the earth, Emperor Shaohao was forever changed, for he no longer felt his own fears. He became a creature of courage.',
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		["GameObject-191618"] = {
			["base"] = {
				["title"] = "Report from the Frontlines: Western Northrend",
				["text"] = {
					'WESTERN NORTHREND - Reports from the Aerial Surveillance Squadron in Icecrown Glacier show that communication with the lich-lord, Chillwinter, has been cut sharply cut off.  "Chillwinter was last seen piloting the necropolis, Talramas, over Borean Tundra on a confidential mission," reports Scourge Engineer Karomon, the Squadron\'s chief information officer.  "Our diagnostics show that his communication crystals are fully operational... it\'s just... dead silent."\r\n',
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		},
		["GameObject-175933"] = {
			["base"] = {
				["title"] = "Decorated Headstone",
				["text"] = {
					"In loving memory of Jesse Morales",
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		["GameObject-213438"] = {
			["base"] = {
				["title"] = "Ren Yun the Blind",
				["text"] = {
					"Father of the individual sensory beers and the Four Senses Brew.\n\nRen Yun, his other senses heightened by his blindness, suffered for years with what he considered to be the harsh taste of normal Pandaren brews.  After years of wandering and experimentation he developed separate brews that delighted each of his four senses but, though he had perfected these individual beers, the combination of the separate elements into one perfect unifying brew eluded him.  For a lifetime more he wandered on until he found at last the secret to bind all of his sensory beers into one master recipe, the Four Senses Brew.",
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		["GameObject-218188"] = {
			["base"] = {
				["title"] = "Binding Raptors",
				["text"] = {
					"Since the dawn of our people we have hunted with raptor. These beasts be smart, lethal, and loyal. A troll and his raptor be more than friendship. It be a bond of blood.  You each be needing the other.\n\nUsually you be having many years to get better with your raptor. But time is short, and the Zandalari be needing raptors for the war. We have awakened the old ways. Take the blood of the raptors. Bind their essence to the fetishes. There not be time to bond with them the natural way.\n\nSuch be our times.",
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		["GameObject-216459"] = {
			["base"] = {
				["title"] = "Battlelog of Warlord Bloodhilt",
				["text"] = {
					"Goblins and elves. These creatures are the very embodiment of selfish pride and narcissism. Not an hour passes I do not question Garrosh's acceptance of their aid in this assault. \n\nTrue, the spell breakers have been invaluable to our defense strategems. And Gallywix's forces have proven an amazing counter to the gnomish inventions being thrown at our walls daily. But I do not trust them. And though they live and die for the Horde, they have given me little reason to trust them.",
					"I caught one of the elves deciphering a mogu artifact the other day. Was his information shared with me? No. Though I am sure Lor'themar has a full account of these ancient writings. The mogu did not leave behind pots and pans, they left behind weapons and ancient power.\n\nAnd the goblins! Every time I turn around I catch one or two trying to build a new type of bomb. How we have not exploded yet is a mystery to me. Gallywix keeps providing us with new recipes for chemicals that will help in the war but I know he is learning more than he is letting on.",
					'I will not suffer subversion in my ranks. If these activities continue I may have to start "dismissing" a few key culprits.',
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		["Item-39317"] = {
			["base"] = {
				["title"] = "News From The North",
				["text"] = {
					"To High General Abbendis\r\nNew Avalon, Scarlet Lands\r\n\r\nHigh General Abbendis,\r\n\r\nI hope this letter finds you in good health. My name is Dansel Adams, hunter by trade, Scarlet Crusader by blood. I am writing this letter to inform you that I have witnessed a miracle.\r\n\r\n",
					"During a routine purging of heathens in the Scourge infested Plaguewood, my party and I were interrupted by a deafening screech coming from the sky. When we looked to the heavens, towards Naxxramas, our jaws dropped to the floor. I tell you this now, High General, 'twas a sight not to be believed! The dread citadel was moving. Slowly at first and then with a thunderous roar - poof - it was gone!\r\n\r\nThat's right, High General, Naxxramas is gone! No more! Could it be anything other than a miracle of the Light? I say not!",
					'May it be that the impure, unkempt barbarians, are judged and sentenced next. Praise be the Light!\r\n\r\nPlease let our brothers and sisters know of this miracle, High General.\r\n\r\nMay the Light preserve you for all eternity so that you may spread the good word until the end of days.\r\n\r\nRespectfully,\r\n\r\nD. Adams\r\n"The Closer"',
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-237942"] = {
			["base"] = {
				["title"] = "Engraved Stone Plaque",
				["text"] = {
					"In this dark cleft, the true shadows of madness and vengeance took hold, and many faithful Orgrimmar citizens lost their lives.\r\n\r\nLet us never forget the lessons that were learned in the siege of Orgrimmar.\r\n\r\nApart, we will fall. Together, we are Horde.",
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		["GameObject-164822"] = {
			["base"] = {
				["title"] = "Dark Keeper Nameplate",
				["text"] = {
					"Uggel Hammerhand\r\n\r\nUggel is a skilled and solemn chiseler, and when not burdened with the dark key, his hands shape great works in the Hall of Crafting.",
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		["GameObject-213328"] = {
			["base"] = {
				["title"] = "The Defiant",
				["text"] = {
					"The saurok were originally dispatched to maintain order in the far edges of the mogu empire. A sauroken culture of superiority and hatred for weakness developed, fueled by the ego of their mogu masters.\n\nSoon, saurok guards began to plunder the very people they were supposed to police. They grew disobedient, turning on their own mogu commanders whenever they were displeased with the spoils of war.\n\nEmperor Dojan responded in the traditional mogu way: the souls were ripped from every living saurok in the Vale of Eternal Blossoms, and he demanded the same fate for the legions still in the field. So began the great Purge.",
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		["GameObject-124374"] = {
			["base"] = {
				["title"] = "Horatio Montgomery, M.D.",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<BR/>\r\n<P>\r\nIn memory of my dear mentor, Horatio M. Montgomery, M.D. Healer, Teacher, Friend.\r\n</P>\r\n<BR/>\r\n<H1 align="center">\r\n50 BTFT - 25 ATFT\r\n</H1>\r\n<BR/>\r\n<P>\r\n"The world is full of the sick and weary. It is our job, as healers, NAY, as men and women of medicine, to cleanse them ALL of the \'itis.\'" \r\n</P>\r\n<BR/>\r\n<P>\r\n- H.M.M., M.D., PhD, JD, Grandmaster Farmer, Dancer Extraordinaire, Friend to the Animals\r\n</P>\r\n<BR/>\r\n</BODY>\r\n</HTML>',
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		["GameObject-177205"] = {
			["base"] = {
				["title"] = "Forestlord and the first Druids",
				["text"] = {
					"In time, the child, Cenarius, grew to the stature of his proud father. A brother to both the trees and the stars, the great hunter roamed the far places of the world, singing the harmonious songs of the dawning. All creatures bowed before his grace and beauty - there were none so cunning as the son of the moon and the white stag.",
					"Eventually, Cenarius befriended the Shu'halo and spoke to them of the turning world. The children of the earth knew him as brother and swore to help him care for the fields of life and the favored creatures of their great Earthmother. ",
					"Cenarius taught the children of the earth to speak to the trees and plants. The Shu'halo became druids and worked great deeds of magic to nurse the land to health. For many generations the Shu'halo hunted with Cenarius and kept the world safe from the shadows that stirred beneath it.",
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		["GameObject-218186"] = {
			["base"] = {
				["title"] = "Another Direhorn Casualty",
				["text"] = {
					"To his mightiness, the War-God Jalak,\n\nThem direhorns gored another training beastcaller. The fool got himself bit by a saurid and lost his concentration. The whole fetish he was assembling crumbled and the direhorn ripped him apart.\n\nWe be rushing this too much. Our beastcallers need years of training. I know we need a larger army but it won't be serving us much if our beasts be killing our own people.\n\nWe wish to serve, but you know better than any we cannot be sending children to do a troll's job.",
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		["GameObject-197142"] = {
			["base"] = {
				["title"] = "General Turalyon",
				["text"] = {
					"General Turalyon\r\n\r\nFormer Lieutenant to Lord Anduin Lothar. Knight of the Silver Hand. High General of the Alliance Expedition that marched into the orc homeworld of Draenor. Presumed deceased.\r\n\r\nEsarus thar no'Darador' - By Blood and Honor We Serve.\r\nYou were the right hand of justice and virtue, old friend. Your name will be honored in our halls always.\r\n\r\n- Lord Uther the Lightbringer - Knight of the Silver Hand",
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		["GameObject-213416"] = {
			["base"] = {
				["title"] = "Together, We Are Strong",
				["text"] = {
					"The strength of the mogu empire was not in numbers, but in fear. Using fear they controlled vast cities of slaves and maintained a chokehold over the old empire.\n\nWhile it was the pandaren who first rebelled against the mogu, they were not the only ones to do so. The hozen soon lent their ferocity, the jinyu their wisdom, and the grummles acted as messengers for the rebels while simultaneously stopping delivery of food and news to their mogu slavemasters. \n\nImperial armies starved, messages of vital importance were no longer delivered, and the entire foundation of the empire cracked. The mogu knew nothing of growing their own food or distributing resources to their troops. Entire armies sat in their barracks oblivious to the rebellion taking place until it was too late. \n\nIn essence, the very strength of the empire was turned against itself. The races of Pandaria were united in a single purpose, and discovered that they were strong.",
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		["GameObject-215797"] = {
			["base"] = {
				["title"] = "The Emperor's Burden - Part 2",
				["text"] = {
					'It was at this location ten thousand years ago that Shaohao, the last emperor of Pandaria, sought out the counsel of the Jade Serpent.\n\nFrom the Book of Burdens, Chapter 3:\n\n"Forlorn and without hope, the Last Emperor ascended the sheer slope of Mount Neverest. Daggers of cold sliced through his silken robes, and the biting wind heaped scorn on his journey."\n\n"Only at the very peak of the mountain did the Emperor find quiet and solace, and here he spoke with the Jade Serpent, the spirit of wisdom."\n\nThe Jade Serpent urged Shaohao to divest himself of his burdens, to purify his spirit, and to become one with the land.\n\nThe Emperor was perplexed by the Jade Serpent\'s counsel, but no further answers were to be found atop the frigid peak. Dejected, Emperor Shaohao trudged back down the mountain to consult his companion, the Monkey King, and determine his next move.',
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		["GameObject-214130"] = {
			["base"] = {
				["title"] = "Mantid Society",
				["text"] = {
					"Mantid assaults on the Serpent's Spine are a terrible thing to experience. Both as a defender, and as a mantid. Only the smartest, strongest, or most agile of mantid survive this encounter, and pandaren defenders are slaughtered outright in terrible numbers.\n\nMantid survivors make their way back to the great trees, often bearing trophies of their conquests. There, they are welcomed back into the mantid society, and take their place among their civilization according to the level of their deeds.\n\nThe purpose of this rite of passage is unclear, but those who travel beyond the wall are forewarned: any mantid you encounter beyond the wall is a hardened veteran, to be feared and respected.",
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		["GameObject-214420"] = {
			["base"] = {
				["title"] = "Hai-pu",
				["text"] = {
					"Banana totem\n\nBest thing ever to exist\n\nTrip all the wikkets!",
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		["GameObject-214156"] = {
			["base"] = {
				["title"] = "Role Call",
				["text"] = {
					"The jinyu operate in a strict caste society, clearly evidenced by this stone tablet engraved with names. Eggs are sorted early on based on the needs of the community.\n\nMany jinyu are cast as workers, diligently put to work building dams or other structures. Others are selected to be craftsmen, and immediately undergo a rigid apprenticeship on hatching.\n\nOnly warriors and priests are given access to the most food and finest shelters, and only the most successful of priests can ascend to the role of elder or waterspeaker. It is a taboo for the jinyu castes to intermingle.",
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			},
		},
		["GameObject-181895"] = {
			["base"] = {
				["title"] = "Trans-dimensional Ship Repair for Simpletons",
				["text"] = {
					"Trans-dimensional Ship Repair for Simpletons, by Jamus Kaesi\r\n\r\n<The thin pages of this book are made from a shimmering material and are filled with highly technical diagrams of how to maintain and repair a trans-dimensional ship. This particular copy is open to a chapter entitled 'Vector Coil Breaches and How to Avoid Them.'>",
				},
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		["GameObject-216476"] = {
			["base"] = {
				["title"] = "Journal of High Marshal Twinbraid",
				["text"] = {
					"One does not get many chances in life to both follow orders and achieve vengeance. I count myself lucky.\n\nThe horde have brought with them Warlord Bloodhilt. That filth was in charge of Desolation Hold during my campaign through the Southern Barrens. It was his command that led to my son's death and the murder of our people at Bael Modan.\n\nNow the High King himself grants me the full might of Stormwind, Ironforge, and Gnomeregan to crush these vermin from this new land. It won't be bringing my boy back, but maybe I can save a pandaren from knowing the pain of outliving their child.",
				},
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		["GameObject-218189"] = {
			["base"] = {
				["title"] = "Beasts of the Sky",
				["text"] = {
					"Long ago the Zandalari lost a war with the Pandaren. They trained serpents to cut down our bat riders and change the face of war. We had nothing that could stand against them.\n\nBut the years be long since that day. We looked and we learned and we found our counter. The beasts of the sky! Come the pterrorwings to rip the heavens apart and rain destruction down upon our enemies. The serpents of the pandaren be dexterous, but our pterrorwings be fast and vicious.\n\nSoon we gonna put these little birdies to the test. Be ready, train hard, and show no mercy!",
				},
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		["GameObject-218434"] = {
			["base"] = {
				["title"] = "The Pandaren Problem",
				["text"] = {
					"Even in the ages before the old empire, there is evidence that the pandaren love of learning had created epic poems, agriculture, and medicine. \n\n The Thunder King saw great potential in the pandaren, and for this reason he did not trust them. \n\nAfter he conquered the land, the pandaren were forbidden to learn to read or write. Their leaders and philosophers were executed. All pandaren art and literature was burned. Anyone caught speaking anything but the mogu tongue was considered to be a conspirator, a charge often punished with death.",
					"All of the work of the earliest pandaren artists and writers has been lost forever. \n\n Ages later, other great pandaren scholars would be born... but the language they spoke was not truly their own.",
				},
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		["GameObject-217764"] = {
			["base"] = {
				["title"] = "Haqin of the Hundred Spears",
				["text"] = {
					"In the years before Lei Shen's rise to power, the mogu clashed against the other races of Pandaria. The mogu fought against the jinyu empire in a battle that lasted forty days and forty nights. \r\n\r\nFrom behind the frontlines, the jinyu waterspeakers hurled columns of water, drowning the mogu forces. They conjured bubbles that lifted mogu into the air, then sent them plummeting to their deaths.  \r\n\r\nFinally, with the mogu forces nearly beaten, an unknown foot soldier rose up against the fish men. The foot soldier grabbed a basket of the jinyu's long fishing spears, and hurled them over the field of battle with deadly accuracy. \r\n\r\nThe spears pierced through the waterspeakers' shield, putting an end to the resistance. And so it was that the battle was won. \r\n\r\nAfterwards, the Thunder King presented Haqin with a hundred of the finest golden spears crafted by mogu forgemasters. He became one of Lei Shen's greatest lieutenants, and after his death, the spears were buried at his side.",
				},
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		["GameObject-213461"] = {
			["base"] = {
				["title"] = "The Wandering Widow",
				["text"] = {
					'Many generations ago, Liu Lang the explorer returned to Pandaria every five years on the back of a giant sea turtle, collecting more and more explorers with each visit. Locals had taken to naming it "The Wandering Isle," for the turtle had grown so large as to have a small town and temple built upon its back.\n\nOne year, local widow Mab Stormstout was grief-stricken over the loss of her husband to a tragic grape-press accident. She declared that Pandaria no longer had anything to offer her. With that, she and her young son Liao Stormstout climbed aboard the turtle, among the first brewmasters to do so.\n\nThe Wandering Isle has not returned to Pandaria in many generations. It is presumed that the turtle, Shen-zin Su, stopped returning to the mainland shortly after the death of his beloved friend Liu Lang.',
				},
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		["GameObject-192896"] = {
			["base"] = {
				["title"] = "Excerpts from the Journal of Archmage Vargoth",
				["text"] = {
					"Entry 1)  First, an introduction.  I am Archmage Vargoth, leader of the first Kirin Tor expedition to Draenor.  We have accompanied Alliance forces through the Dark Portal, and now set up base camp - Kirin'Var Village - in Farahlon, near the ancestral home of the Laughing Skull clan of orcs.  Such a lovely place!\r\n",
					'Entry 42)  Ley-line excavations continue, with pleasant results.  We were surprised to find several similarities in the ley-line structures between Azeroth and Draenor, possibly indicating a similar genesis?\r\nMy close associate Naberius reports that the Laughing Skulls have established a truce with the Alliance forces in the area. Always distrustful of orcs, I thought to myself, "This could be heaven or this could be hell."\r\n',
					"Entry 205) Most of the Alliance forces have left for Azeroth.  Hopefully the carefully-compiled reports that we sent with General Turalyon will make it back to Dalaran safely.\r\nNer'zhul's reckless portals have torn Farahlon apart, its green hills now quickly crumbling as the Twisting Nether corrupts the earth.  I have to find a passage back to the place I was before!\r\n",
					"Entry 1363) Year 14, and Kirin'Var still stands.  We gather daily for a feast conjured by Luminrath, and Dathric's steely mageblade has managed to protect the village from intruders.  The destruction of Draenor has proven to be a mixed blessing as the magical events that followed have proven more interesting than we expected!\r\n",
					"Entry 1969)  \r\n<This page is hastily scribbled, in stark contrast to the perfect calligraphy of the earlier entries.>\r\n\r\nWe've been attacked... Kael'thas' army... thousands of them!!\r\nFloating ships... far larger than any zeppelin I've seen... strong, foreign magical energy... and some sort of mana bomb?\r\nI've cast a protective ward on the tower... no sign of the others...\r\n\r\n<the writing trails off>\r\n",
					"Entry 1970)  Kael's forces took us completely by surprise, and have trapped me in Kirin'Var's tower.  An arcane golem guards the door below, programmed to aggrieve.  I can study all the books I want, but I can never leave!\r\nThough Kael's magic prevents me from communicating with him, I sense that my apprentice Ravandwyr still lives.\r\n",
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		["GameObject-213415"] = {
			["base"] = {
				["title"] = "The First Monks",
				["text"] = {
					'In the days of the mogu dynasties, slaves were the lifeblood of the empire. Pandaren, hozen, and jinyu worked fields, dug mines, and built the mighty fortresses of their masters.\n\nTo help combat fatigue, maintain morale, and return the wounded to work, the mogu permitted a pandaren caste of slaves that specialized in the brewing of remedies. Simple teas and poultices were their specialty at first. Over the years these specialists became healers, community leaders, and brewmasters.\n\nA noble tradition was born, and these early "monks" became symbols of hope and pride amongst the pandaren.\n\nIt was these heroes who first learned how to fight without weapons. In secret, monks taught the other slaves the secrets of martial arts. When the revolution came, the monks were the first into battle, inspiring the humble farmers, smiths, and masons to follow...',
				},
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		["GameObject-214115"] = {
			["base"] = {
				["title"] = "Transcription: The Emperor's Burden - Part 6",
				["text"] = {
					'It was at this very location ten thousand years ago that Shaohao, the Last Emperor of Pandaria, defeated the Sha of Anger, the Sha of Hatred, and the Sha of Violence.\n\nFrom the Book of Burdens, Chapter 19:\n\n"Confident and fearless, Emperor Shaohao thought nothing could stop him. But at the urging of the Red Crane, he sought out the counsel of the White Tiger, the spirit of strength."\n\n"The White Tiger saw in Shaohao a dangerous recklessness that often accompanies those with no fear. He gathered together the greatest warriors of Pandaria to test the Emperor."\n\n"Emperor Shaohao was given a ten-foot pole, and was challenged to strike one of the warriors. For hours they fought, but the warriors were too quick and too nimble for the untrained Emperor. He grew angry, he cursed, and finally, broke the staff over his knee."',
					"Humbled, the Emperor asked the White Tiger what was wrong, and learned that his own passions made him weak. To save Pandaria, Shaohao would have to combat his own anger, hatred, and violence.\n\nThe Monkey King sprang into action, and carved three masks. The Emperor wore each mask in turn, and with the help of his friends, as well as all the greatest warriors of Pandaria, the Sha of Anger, the Sha of Hatred, and the Sha of Violence were defeated and imprisoned beneath the ground.\n\nThe Emperor was forever changed, and as he set forth on the final leg of his adventure, he was a creature of patience, love, and peace.",
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		["GameObject-218081"] = {
			["base"] = {
				["title"] = "Gura the Reclaimed",
				["text"] = {
					"Lord Gura commanded the very power of the storm at his fingertips. With a single word, he could blanket the earth in crackling electricity. Those caught in his storm died a terrible, scorching death.",
				},
				["singlePage"] = true,
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		["GameObject-181369"] = {
			["base"] = {
				["title"] = "Decorated Gravestone",
				["text"] = {
					"\r\n   Here lies the remains of a Peon stout hearted. He tried to fight, but only farted.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		["GameObject-218115"] = {
			["base"] = {
				["title"] = "The Royal Chamberlain",
				["text"] = {
					'"Behold the Royal Chamberlain. Long may he stand as the defender of his majesty\'s vast and sacred treasures. As long as this statue stands, none but the Emperor himself may lay claim to the royal treasury."',
				},
				["singlePage"] = true,
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		["GameObject-214414"] = {
			["base"] = {
				["title"] = "The Warlord and the Monk",
				["text"] = {
					'Once, a marauding mogu warlord rose in power to threaten the Jade Forest.\n\n"I will rebuild the mogu empire!" He proclaimed before the gates of the Temple of the Jade Serpent. "And your kind will again be made to serve." \n\nFrom the battlements, a single monk\'s voice called down: "How many mogu do you bring to challenge us?" \n\n"I have brought my army of one hundred mogu!" the warlord proudly challenged. \n\n "But behind these walls we have five hundred," spoke the monk with confidence. \n\n The mogu army shuffled and began to question their leader. Doubt filled their hearts and the army ran away.',
					'The Warlord was furious! He left the temple and sought out his mogu allies. After long arguments, threats, promises, and praises, the mogu again raised their army.\n\nBefore the gates of the Temple of the Jade Serpent the mogu warlord called out: "I bring six hundred mogu to challenge your pitiful five hundred defenders."\n\nFrom the battlements, a single monk voice called out: "Did we mention that for each of our monks, we have one full grown, mogu-eating serpent? They are ever so hungry." \n\nAt this the mogu army broke apart again, doubting their resolve and running deep into the land.',
					'Again the Warlord was furious! He tried again to rally his troops. It took many years but he returned, this time with a mighty legion of mogu and quilen and weapons pilfered from the tombs of their ancient emperors. \n\n"Kneel, supplicants!" shouted the Warlord. "I bring one thousand mogu and five hundred quilen to your gates. I have weapons of magic and dark powers to call upon." \n\n From the battlements, a single monk voice responded: "And have you found our spy yet? He is ever so clever."',
					"At this the mogu legion turned on each other violently. Each always suspected someone else of being a traitor or a spy. Among the mogu there is no trust, only strength and force.\n\nWar waged before the temple as the mogu destroyed themselves, unleashing the full weight of their doubt, anger, fear, hatred, violence and despair. \n\nWhen the smoke cleared, only the Warlord remained before the gates. He had slain many of his former allies, and was left with no friends to help him claim his throne.",
					'From the temple a single pandaren monk stepped out, surveyed the battle scene, and began to sweep up the mess. \n\n"Where is your army?" the Warlord demanded. \n\n"You brought it with you," said the monk with a smile. "My friend, if you must strike the first blow, you have already lost."',
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
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		},
		["Item-39360"] = {
			["base"] = {
				["title"] = "Musings of the High General",
				["text"] = {
					"Purify the body with labor. Purify the soul with prayer. Purify your enemies with fire. Pain is not an enemy, but an ally to be embraced, held close, and delivered to unbeliever and believer alike. \r\n\r\nResistance to the ways of the Light is a sign of impurity, and should be excised from the flesh of the community. ",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-213327"] = {
			["base"] = {
				["title"] = "The Saurok",
				["text"] = {
					"Manufactured as a race of warrior slaves for the mogu empire, the saurok have always been a violent and brutish race. For many centuries after the Purge, they remained hidden deep in the wilds of Krasarang or lurked in the treacherous swamps beyond the Serpent's Spine.\n\nIn recent generations, the saurok have grown bold, assaulting towns and cities along the Pandaren coast, then disappearing to the sea with their plunder.\n\nIf you encounter a saurok in the wild, assume it is not alone and take immediate action to protect yourself.",
				},
				["singlePage"] = true,
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				["isObtainable"] = true,
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				["expansion"] = 4,
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		["GameObject-191617"] = {
			["base"] = {
				["title"] = "Compendium of Fallen Heroes",
				["text"] = {
					"Tartek the Enraged.  One of the most powerful abominations the Scourge has ever created.  Assembled by lich Amnennar the Coldbringer to assist in setting up a base at Razorfen Downs.  Tartek single-handedly felled more than 1200 quilboar before finally being overcome.  His sacrifice provided the corpses for Amnennar to quickly raise an undead quilboar army of his own, ultimately assembling the first major Scourge outpost on Kalimdor.  Some of Tartek's remains were reanimated and used to create Glutton, Amnennar's current lieutenant.",
					"Obrahiim, the Traveler.  Brilliant architect, pivotal in the conception of Naxxramas, and mastermind behind the creation of Acherus.  Quickly rose up the ranks from lowly skeletal peon to one of Kel'Thuzad's most trusted advisors.\r\n\r\nAlways the scholar, Obrahiim traveled the world in search of knowledge, notably taking most of his early inspiration from the architecture of the Nerubians and the magic of the orc warlocks.  He was last seen several years ago, headed west to study the Ruins of Zin-Azshari in Kalimdor.\r\n",
					"Diodor the Damned.  Human necromancer, one of the first members of the Cult of the Damned, and decorated hero of the First War.  Successfully led a contingent of Scourge to victory during the First and Second Summertide Assaults upon Scarlet Monastery.  Killed in action during the Third (and final) Summertide Assault, which was successfully repelled by Scarlet Crusade operatives that had finally figured out his modus operandi.",
					"Kirkessen the Zealous.  Powerful lich who reported directly to the Lich King himself.  A decorated veteran of countless battles, Kirkessen designed and led the Siege of the Sanguine, one of the largest organized assaults on Light's Hope Chapel.  Despite overwhelming odds, his attack was quickly countered, and his forces suffered enormous damages.  Kirkessen himself received a critical blow from Lord Maxwell Tyrosus, and is no longer able to assume a corporeal form.",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-191656"] = {
			["base"] = {
				["title"] = "On Scholomance",
				["text"] = {
					"I have earned the chapter's favor at last and been granted entry to the Scholomance! Today my final ascent into glorious undeath begins!",
					"Things within the Scholomance are far more rustic than I'd expected. Research materials are strewn in awkward piles, some sealed together with wax dripped from the odd untended candle. Constructs, spirits, and demons roam the halls untended. I must say that I expected more from such practiced necromancers as these!",
					"Today a troupe of brigands broke into the school and began slashing their way through to the crypts. As they cut down a study group in the foyer, the nearby students continued their practices, oblivious! The forces within that hall would overwhelm a small army, yet they yielded piece-meal. Fools!",
					'As I read with Darkmaster Gandling today, invaders broke through the viewing room doors and reached the crypts! The crazy sod hid behind a bookcase, giggling, as he watched them slay each of the school\'s administrators within the crypts! Then, he burst forth, shouting "School is in session!" Is he off his rocker? I\'m recommending myself for transfer to Stratholme!',
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		},
		["GameObject-192871"] = {
			["base"] = {
				["title"] = "The Archmage Antonidas - Part II",
				["text"] = {
					"Stresses on the fragile Alliance increased following the Second War due to overflowing internment camps and the taxes that were raised to support them.  The lack of a common enemy meant there was no reason to put aside the politics and petty squabbles that had defined the Azerothian nations before the orcs invaded from Draenor during the First War.",
					"In addition to this, a plague had developed in the north.  Having investigated the matter, Antonidas discovered that Kel'Thuzad, a member of the Kirin Tor, had been practicing necromancy, and suspected that the plague of the north was magical in nature.  Headed by the Archmage, the rulers of Dalaran suggested quarantining the affected areas.",
					"Fearful of the backlash it would create, King Terenas failed to listen to their pleas.  It was in this climate that a prophet came to the now elderly Archmage.  He warned of the plague, telling Antonidas that Azeroth was lost.  The prophet advised Antonidas that the only way to save his people was to head west to the continent of Kalimdor.",
					"But Antonidas was now in his seventies.  He was wise, but also increasingly cautious and stubborn.  Even though his apprentice, Lady Jaina Proudmore, sensed the prophet's great power and suggested heeding his words, Antonidas dismissed the prophet's words as those of a madman.",
					'The archmage decided instead to continue his efforts to investigate the plague in the north from the safety of his city. See: "The Journal of Archmage Antonidas" for his research on the plague.  Ultimately, he sent Jaina to investigate the matter.  She was to be accompanied by Prince Arthas Menethil.',
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		["GameObject-214125"] = {
			["base"] = {
				["title"] = "Always Remember",
				["text"] = {
					"Even by mogu standards, Emperor Lao-Fe was a monster among beasts. His favored punishment among pandaren slaves was to separate families. Slaves who displeased him would have their children sent to the Serpent's Spine, to suffer and die as fodder for the mantid swarms.\n\nThis was the fate that befell a young pandaren monk named Kang. Kang was so grief-stricken over the loss of his cub that he chose to wear all black. In a moment of clarity, he saw the mogu overlords for what they were: weak. They possessed dark magics and horrific weapons, but their empire was completely reliant on slave labor.",
					"The servant races were not permitted to carry weapons during the reign of the mogu, so Kang determined that the pandaren themselves would become the weapons. So it came to pass that pandaren monks began their training in the martial arts, and Kang became known as the Fist of First Dawn.\n\nHistory does not report if Kang and his son ever met again, but it was this father's love that sparked the rebellion that would change the face of Pandaria forever.",
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		["GameObject-191655"] = {
			["base"] = {
				["title"] = "One Truth in Undeath",
				["text"] = {
					"Behold the finest of ironies. The living ascribe unto undeath all the most sickly attributes of their own lives--hopeless servitude, savagery, stillness of the spirit. We serve! The living serve, too, though they serve kings, warlords, druids, priests, gods, men, and beasts. We serve only the mighty, unifying will of the Lich King, which compels us unto prosperity and unity!",
					"For all the endeavours of men, there exist only endless records of tragedy, cruelty, betrayal, and selfishness. For the Scourge, there is only efficiency and totality. Serve the Lich King in life, or serve him in death. His is a way of choice whose roads lead only to fulfilment!",
					"Cold in flesh, but warmed by unity. The mighty Scourge are one nation, one mind, one being. True cold dwells in the heartless gaze of the guards who turn away sickly refugees from their neighboring country in a time of war! Are not all men of one kind? Nay, divided in their icy hearts.",
					"Raise high our ideals, and bring low our foes! Fold their broken into our number until all serve the Frozen Throne!",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		},
		["Item-39358"] = {
			["base"] = {
				["title"] = "Give to the Church and the Light Will Provide",
				["text"] = {
					"From the desk of High Abbot Landgren: \n\nIt may seem that in dark times of strife and turmoil that one must turn inward, protecting family and loved ones to the exclusion of all else. But these feelings are false - without the beacon of hope that is the Church, despair will quickly inundate the very pores of your family's soul. All the full stomachs, warm toes, and happy smiles that worldly goods may purchase will not save your family from the creeping inner emptiness that shirking your fiduciary responsibilities to the Light will induce. ",
					"Give to the church. The hardships endured through lack of worldly goods act as a forge for the soul, burning out impurities and raising you up to a higher plane of being. Be not ashamed at the rumbling of an empty stomach, the bite of a sharp rock upon your bare foot, or the chill of the winter wind. These are but means by which the Light communicates its inspiration to the soul. These sacrifices ensure that the arching, gold-appointed paeans to the Light which so inspire you at worship are well-maintained. \r\n\r\nEschew the comforts of the flesh, and come ever closer to the Light.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-216462"] = {
			["base"] = {
				["title"] = "Hellscream's Command: Blood Elves",
				["material"] = "Parchment",
				["text"] = {
					"Bloodhilt, I am sending you a contingent of blood elves. Lor'themar has finally decided to honor his agreement with the horde. I do not trust his motives but I would rather use them than waste our orcs on such petty tasks as dealing with Alliance casters.\n\nI leave them for your disposal. Hellscream's eye upon you!",
				},
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		["GameObject-213443"] = {
			["base"] = {
				["title"] = "The Emperor's Burden - Part 6",
				["text"] = {
					'It was at this very location ten thousand years ago that Shaohao, the Last Emperor of Pandaria, defeated the Sha of Anger, the Sha of Hatred, and the Sha of Violence.\n\nFrom the Book of Burdens, Chapter 19:\n\n"Confident and fearless, Emperor Shaohao thought nothing could stop him. But at the urging of the Red Crane, he sought out the counsel of the White Tiger, the spirit of strength."\n\n"The White Tiger saw in Shaohao a dangerous recklessness that often accompanies those with no fear. He gathered together the greatest warriors of Pandaria to test the Emperor."\n\n"Emperor Shaohao was given a ten-foot pole, and was challenged to strike one of the warriors. For hours they fought, but the warriors were too quick and too nimble for the untrained Emperor. He grew angry, he cursed, and finally, broke the staff over his knee."',
					"Humbled, the Emperor asked the White Tiger what was wrong, and learned that his own passions made him weak. To save Pandaria, Shaohao would have to combat his own anger, hatred, and violence.\n\nThe Monkey King sprang into action, and carved three masks. The Emperor wore each mask in turn, and with the help of his friends, as well as all the greatest warriors of Pandaria, the Sha of Anger, the Sha of Hatred, and the Sha of Violence were defeated and imprisoned beneath the ground.\n\nThe Emperor was forever changed, and as he set forth on the final leg of his adventure, he was a creature of patience, love, and peace.",
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		["GameObject-214134"] = {
			["base"] = {
				["title"] = "The Lost Dynasty",
				["text"] = {
					"Even by mogu standards, the reign of Emperor Dojan II was short and brutish. His maniacal drive to finish his father's work and complete the great purge against the rebellious saurok legions drove him to leave his court in disarray while he set out on a doomed military campaign.\n\nFrom his perch high on the cliffs overlooking the Krasarang Wilds he oversaw the slow clear-cutting of the jungle, the establishment of Dojanni Dungeons, and the gradual genocide of the saurok race.\n\nWhat he didn't expect was for the remains of the saurok fifth and seventh legions to scale the enormity of the cliffs in the dead of night, ambushing his imperial pavilion from the Valley of Four Winds and forcing him over the edge. His body was never found, and the resulting disarray in the capitol left the empire in chaos for over two years while the saurok melted back into the wilds and disappeared...",
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		["GameObject-218788"] = {
			["base"] = {
				["title"] = "Unity at a Price",
				["text"] = {
					'Armed with the power of storms, the Thunder King gathered together his followers and began the systematic conquest of the other mogu warlords. Most did not submit to his authority: the lucky ones were vaporized by lightning or trampled by his growing legions. The others were dragged off in chains until he deemed them "broken."',
					'But many mogu saw in Lei Shen the unity of purpose that had been lacking in the generations since their masters had fallen silent. They flocked around the Thunder King\'s banner. They eagerly did his bidding as he enslaved the other races, believing - as Lei Shen did - that the "lesser" races should serve the mogu, just as the mogu had once served their masters.',
					"Lei Shen unified the language, established a single currency, standardized weights and measures, and founded an empire. \n\nFor the first time, the races of the land were united. The Thunder King considered their suffering a small price to pay... a mere weakness of the flesh.",
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		["GameObject-215782"] = {
			["base"] = {
				["title"] = "Origins",
				["text"] = {
					"This early jinyu shrine may provide some insight to the origins of the race. Depicted is a collection of squat, primitive aquatic creatures. They surround a series of pools on a field of gold - perhaps a rendering of the Vale of Eternal Blossoms.\n\nOne of the primitive creatures holds a staff aloft beside the waters, but the symbols that surround his head are of an unknown language that likely predates the first mogu dynasty.\n\nThe exact connection between these early aquatic creatures and the Vale remains unclear.",
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		["GameObject-266152"] = {
			["base"] = {
				["title"] = "Crumpled Note",
				["text"] = {
					"I have been patient. Snuck in under their very noses.\r\n\r\nSoon I will avenge you, father. Blood for blood.",
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		["GameObject-214478"] = {
			["base"] = {
				["text"] = {
					'It was at this very location ten thousand years ago that Shaohao, the Last Emperor of Pandaria, defeated the Sha of Fear and imprisoned it within the land.\n\nFrom the Book of Burdens, Chapter 14:\n\n"Although purged of doubt and despair, Emperor Shaohao was still overcome by fear. He sought the counsel of the Black Ox, spirit of bravery and fortitude, who lived in the steppes beyond the wall."\n\n"The Black Ox, Red Crane, Emperor, and Monkey King discussed the nature of fear at great length, until at last the Monkey King was inspired to act. A mask of fear was created, terrifying to behold. With trembling hands, the Emperor donned the horrific mask, so as to draw forth his own fears..."\n\nThe battle against the Sha of Fear lasted a week and a day, during which time legend has it that the sun never rose. When the Sha was at last defeated and imprisoned in the earth, Emperor Shaohao was forever changed, for he no longer felt his own fears. He became a creature of courage.',
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				["title"] = "Transcription: The Emperor's Burden - Part 5",
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		["GameObject-245787"] = {
			["base"] = {
				["title"] = "Fine Boots",
				["text"] = {
					"These boots are in surprisingly nice condition for their age.\r\n\r\nIt's odd that they would still be left here after all these years.",
				},
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		["GameObject-215878"] = {
			["base"] = {
				["title"] = "Ga'trul's Logs",
				["text"] = {
					"Day 12\n\nHonorable Warchief-\n\nI have assumed command of the fleet after Krug fell during battle with the Alliance flagship. He died with great honor, and did not choke his last breath until he learned of the Alliance defeat. \n\nThe battle has taken a heavy toll on the fleet, but one by one our scattered vessels are arriving victoriously to the shores of this strange land. It is not on any of our charts.\n\nI have tasked our peons with the construction of a safe harbor from which we can make repairs.",
					'Day 13\n\nA fat race of bear-creatures calls this land home. They are the "pandaren." Dalgan tells me that a pandaren was present at the founding of Orgrimmar, but he is always full of grog and lies.\n\nThese pandaren do not appear to be a threat, but they have supplies which will be useful to our campaign: food, wood, stone... If this indicates the wealth of this new land, then it will make a fine prize for the Horde.',
					"Day 14\n\nScouts have discovered ancient, unclaimed ruins backed up against the mountains that overlook the cove. It is an ideal stronghold. I do not anticipate reinforcements from Orgrimmar for several weeks. For this reason I have opened the ancient texts and commanded our warlocks to begin summoning demonic forces to bolster our army. This show of force will no doubt intimidate the pandaren into aiding our cause.\n\nAn entire battalion of Forsaken forces swam ashore in the dead of night, survivors from the battle at sea. It seems they are impossible to drown. The stench is overwhelming, but they may have their uses.",
					"Day 15\n\nBy now news of our victory at sea and discovery of this new land will have reached Orgrimmar. No doubt reinforcements are on the way. Our lookouts have spotted Alliance scout ships snooping around the debris field marking the location of the sea battle - they will likely come looking for their own. We will be ready.\n\nThe pandaren have proven to be useless to our cause. They are not interested in the goods we have for trade: they turned up their black noses at even the most powerful of fel artifacts. My troops will need food, we cannot eat the corpses of drowned sailors like the disgusting undead. Pandaren arrogance is making my blood boil. I cannot seem to escape my rage.",
					"Day 17\n\nThe Alliance is coming. I can feel it. I do not know why - I have an overpowering sense of unease and dread. Something about this land is eating away at me. I have ordered my warlocks to summon a demonic observer so that we can watch the shores. They insist we will not be able to control it. I am surrounded by cowards in my time of need. Why do I feel such doubt? I swear my very skin is losing color.",
					"Day 19\n\nThe pandaren sent an envoy to ask us to stop cutting down their trees. I told him that his people should've listened to my request for more wood, and sent him back with scars. Releasing my anger felt good.\n\nThe Alliance is coming, and my time grows short. I must find a way to make the pandaren listen. Perhaps if I took something they valued, that would both show our strength and give us something to bargain with? Bellandra of the Forsaken had the interesting notion of taking their cubs.",
					"Day 21\n\nAlliance gunship spotted south of our position. I have ordered our grunts to the guns. I will see to the defense of Garrosh'ar Point personally.\n\nI feel a great darkness inside me. The spilling of Alliance blood should bring relief. I am ready.",
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		["GameObject-218787"] = {
			["base"] = {
				["title"] = "The Sacred Mount",
				["text"] = {
					'In the days before Lei Shen founded the old empire, there stood a high plateau shrouded in perpetual storm. It was called the "Thundering Mountain," and was the ancestral seat of the one the mogu once called "master."\n\nHistory does not record what Lei Shen found when he ascended the mountain and disappeared into its vaults. But when he returned, he wielded the power of a thousand storms and declared the mount to be his seat of power. Atop its summit he built a majestic and forbidden city.',
					"It is said that after Lei Shen's death, the mountain listened to no other, and the storms battered it unceasingly. Future emperors moved the seat of imperial power to the Vale of Eternal Blossoms. \n\n Even in the time of the last pandaren emperor, Shaohao, the Thundering Mountain was still viewed from below with awe and terror. The Sundering that shattered the world nearly sunk the mountain into the sea, but perhaps the last emperor thought that it was worth saving. Or maybe he feared the mountain's secret so much that he wanted to hide it away. Like the rest of Pandaria, the mountaintop city - now an island - was hidden away in the mists.",
				},
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		["GameObject-202732"] = {
			["base"] = {
				["title"] = "The Condensation of Electra-Atrocity",
				["text"] = {
					"For those accustomed to the arcane arts or the channeling of fel energies, mastery of the elements presents unique complexities that often prove daunting or even fatal to inexperienced practitioners.\r\n\r\nThose who wish to dabble in the rewarding science of elemental channeling would do well to remember that, even divorced from the arcane energies responsible for the summoning and animation of their form, the elements present a formidable danger in and of themselves.",
					'I reiterate this caution as we turn our attention to the subject of this tome, the channeling of the mysterious and ephemeral substance I have dubbed "Electra-atrocity."\r\n\r\nThis curious, odorless material is generated within the swirling currents of air elementals, presumably to perform the function that blood or mucous serves among more flesh-bound analogues. Lightning clouds are known to discharge this substance, in much the same way you or I may discharge excess fluids.\r\n',
					"You may think that Electra-atrocity, presumably a waste product, is of no use to us. My experiments would prove otherwise! The very first time I touched my tongue to the terminal of a loaded condenser jar I was knocked to the ground by what I can only describe as a kiss from the Gods.",
					"Once preserved in a suitable container, Electra-atrocity seethes with enormous constructive potential. My experiments have shown it can be devastating to small kittens or baby bunnies.\r\n\r\nAn array of condenser jars can also be used to maintain a portal to the elemental plane, freeing summoners to go about their business elsewhere. I have recently installed such a device atop Mount Hyjal to facilitate the movement of large quantities of men and materiel through the Firelands.\r\n",
					"Electra-atrocity behaves like an angry juice, always attempting to return to the ground via the shortest, wettest, most metal route.\r\n\r\nDO NOT ATTEMPT TO DRINK THE JUICE.\r\n\r\nIt tastes like burnt flesh and facilitates the dispersal of your bowels. Always protect yourself by wearing thick layers of soft leather and by handling Electra-atrocitical equipment via gullible initiates, taller and stupider than yourself.",
					"Mastery of Electra-atrocity will bring us one step closer to a total grasp of the elements and the summoning of our Lords and Masters to the mortal plane, where they can pelt our beaming faces with the knowledge of the infinite.\r\n\r\nLet there be light! And with it, pain, searing, and eventual numbness - reminding us of the glories to come when the world is remade and the believers become one with the crackling blue juices of domination!",
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		["GameObject-213411"] = {
			["base"] = {
				["title"] = "Amber",
				["text"] = {
					'Amber is the cornerstone of mantid society. They use this material in their architecture, their art, and their technology. \n\nMasters of sound, the mantid long ago found a way to use amber to extend the range of their acoustic casting. In this way they are able to communicate over vast distances. No army has successfully marched on mantid lands undetected, and even lone travellers are urged caution as their movements are no doubt being watched the moment they venture beyond the wall. \n\n The Empress and her council of Klaxxi safeguard the great trees of Townlong Steppes - the "kypari" they are called - as the only source of their precious amber. Legend has it that the kypari once flourished east of the wall, but the mogu cut them all down in their never-ending war against the mantid swarm.',
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		["GameObject-214131"] = {
			["base"] = {
				["title"] = "Amber",
				["text"] = {
					'Amber is the cornerstone of mantid society. They use this material in their architecture, their art, and their technology. \n\nMasters of sound, the mantid long ago found a way to use amber to extend the range of their acoustic casting. In this way they are able to communicate over vast distances. No army has successfully marched on mantid lands undetected, and even lone travellers are urged caution as their movements are no doubt being watched the moment they venture beyond the wall. \n\n The Empress and her council of Klaxxi safeguard the great trees of Townlong Steppes - the "kypari" they are called - as the only source of their precious amber. Legend has it that the kypari once flourished east of the wall, but the mogu cut them all down in their never-ending war against the mantid swarm.',
				},
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		["GameObject-213407"] = {
			["base"] = {
				["title"] = "Quan Tou Kuo the Two Fisted",
				["text"] = {
					"Father of Dichotomy Dark and Pale Ale and the school of Balanced Inebriation.\n\nSeeking to mitigate negative effects of beer without diminishing its virtues, Quan Tou Kuo developed a two part system of drinking designed to result in a state of balanced inebriation.  When imbibed separately in the proper ratios, the Pale Ale of the spirit and the Dark Ale of the mind combine in the drinker's stomach to achieve a state of enlightenment and goodwill without the loss of judgment and self-control typically experienced by heavy drinkers.",
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		["GameObject-207199"] = {
			["base"] = {
				["title"] = "Airwyn's Journal",
				["text"] = {
					"Fascinating!  It's some sort of piece of an old god!  This is exactly why I was sent here!  Our assumptions were right!\r\n\r\nCelebratory beers are called for.",
					"Starting to feel woozy.  Something is not right.  Perhaps it's the beer?  Investigating.",
					"It wasn't the beer, it was the artifact.  I should have known it.  I'm sending the artifact up to Ironforge for further analysis.\r\n\r\nThat Garley Lightrider from the Reliquary has been eying me lately... I think she suspects something.  I am hiding this journal where she has no chance of finding it.\r\n\r\nNow, back to the beer.",
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		["GameObject-214415"] = {
			["base"] = {
				["title"] = "The Saurok and the Jinyu",
				["text"] = {
					'A jinyu once sat by the side of a river, contemplating this and that, when along came a saurok. The jinyu was nervous at first, and prepared to lunge in to the river to get away.\n\nBut the saurok raised his hands and said "I wish only to cross the river, but I do not know how to swim. You are a swimmer. Perhaps I could ride on your back to the other side."\n\nAt this the jinyu replied: "but you will stab me, or bite me, or try to eat my head."',
					'The saurok laughed at this and claimed: "and this would kill us both. For if I kill you I would drown."\n\nThe jinyu thought on this and then agreed. With some effort the heavy saurok climbed on the back of the jinyu and the two began to swim across the river.\n\nBut as they travelled deeper in to the water, the saurok, without thinking, slew the jinyu with a simple, practiced move of his claws.\n\nAs the jinyu sank to the bottom of the river, so did the heavy saurok.\n\nEven at the risk of his own life, the saurok could not escape his nature.',
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		["GameObject-174746"] = {
			["base"] = {
				["title"] = "Etched Note",
				["text"] = {
					"This anvil is the property of Jordan Stilwell - Please do NOT use!\r\n\r\n- Jordan",
				},
				["singlePage"] = true,
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				["material"] = "Silver",
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		["GameObject-214133"] = {
			["base"] = {
				["title"] = "Valley of the Emperors",
				["text"] = {
					"The mogu view their dead as a collection of parts. Souls could be bound to stone for later use. Flesh and blood could be reforged to extend the lives of those loyal to the emperor. To be buried intact was a symbol of great power and respect.\n\nHere lies the Valley of Emperors, the resting grounds of a hundred generations of warlords, kings, and emperors who once ruled this land.\n\nGrave-rob at your own risk!",
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				["expansion"] = 4,
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		["GameObject-218428"] = {
			["base"] = {
				["title"] = "For Council and King",
				["text"] = {
					"Zandalari society has remained an unchanging hierarchy for thousands of years. \n\n Hardworking farmers, fishers, and craftsmen form the peasant caste, the foundation of the empire. Zandalari elders tell them what to harvest, when to plant, and how to behave. To disobey the elders is to disobey the gods, an offense punishable by exile or death. \n\n The Zandalari warrior caste sits above the peasantry, acting as the arms of the King and the might of the council. Dexterity is not prized among Zandalari warriors: Brute force, backed by ancient magics, is the preferred combat style.",
					"Dictating every aspect of Zandalari society down to the very last detail are the scholars and the priesthood. Masters of magic and communing with the spirits, these respected bastions of knowledge stand upon fifteen millennia worth of accumulated knowledge. The highest of these have a seat on the Zanchuli Council, which both advise the King and ensures his every command is executed upon. The council is consulted before every battle or major decision. \n\nFrom a golden throne, lording over all of the Zandalari, rests the great King Rastakhan.\n\nEmpowered by the Zandalari gods themselves to act as their voice, he has ruled for over two hundred years.",
				},
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		},
		["GameObject-218834"] = {
			["base"] = {
				["title"] = "Pestilence with Teeth",
				["text"] = {
					"Compies are a plague. They be gnawing at our food, poisoning our waters, hunting our children, eating our wounded. They not better than the rats of a sewer.\r\n\r\nBut these rats be trainable. We Zandalari see these compies as a menace. But our enemies, they not be knowing. They not be growing up with the threat of these little things and their poisons. It is time we turn these vermin into weapons. \r\n\r\nTake them! Train them! Sick them upon our enemies and watch how they be the ones squirming. Have these compies eat their food, poison their waters, hunt their children, and eat their wounded. Prove how even the vermin of Zandalar are a weapon in our arsenal!",
				},
				["singlePage"] = true,
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		["GameObject-213330"] = {
			["base"] = {
				["title"] = "The Last Stand",
				["text"] = {
					"Defiant to the last, the saurok stood their ground against the mogu in the swamps of Krasarang. It was here they had a fighting chance, drawing the imperial forces deeper in to unfamiliar territory.\n\nThe mogu death toll began to climb as the rebels poisoned water supplies and sabotaged structures.\n\nIn his fury, the Emperor Dojan continued to send troops, slaves, and weapons to Krasarang in an effort to eradicate what remained of the saurok.\n\nThey were never successful.",
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		["GameObject-218783"] = {
			["base"] = {
				["title"] = "For Council and King",
				["text"] = {
					"Zandalari society has remained an unchanging hierarchy for thousands of years. \n\n Hardworking farmers, fishers, and craftsmen form the peasant caste, the foundation of the empire. Zandalari elders tell them what to harvest, when to plant, and how to behave. To disobey the elders is to disobey the gods, an offense punishable by exile or death. \n\n The Zandalari warrior caste sits above the peasantry, acting as the arms of the King and the might of the council. Dexterity is not prized among Zandalari warriors: Brute force, backed by ancient magics, is the preferred combat style.",
					"Dictating every aspect of Zandalari society down to the very last detail are the scholars and the priesthood. Masters of magic and communing with the spirits, these respected bastions of knowledge stand upon fifteen millennia worth of accumulated knowledge. The highest of these have a seat on the Zanchuli Council, which both advise the King and ensures his every command is executed upon. The council is consulted before every battle or major decision. \n\nFrom a golden throne, lording over all of the Zandalari, rests the great King Rastakhan.\n\nEmpowered by the Zandalari gods themselves to act as their voice, he has ruled for over two hundred years.",
				},
				["singlePage"] = false,
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				["expansion"] = 4,
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		},
		["GameObject-214428"] = {
			["base"] = {
				["title"] = "The Journal of Lin (II)",
				["text"] = {
					"We always knew there was a connection between the mantid and their trees. We assumed this connection was purely instinctual, like a bee's bond with a flower.\n\nThey mean much more though. To the mantid, their trees are sacred. Living shrines steeped in mantid culture. They are the foundation of mantid society.\n\nEach tree carries with it a name bestowed upon it by the mantid. The mantid who live at that tree, be it in the roots, in the branches, in the nooks and crannies, share a name with that tree.",
					'These are less "tribal" by traditional sense and more of a localized kingdom. Each has its own hierarchy of rule and day to day life.\n\nI say day to day life. The mantid are a genuine people, as much as any pandaren or jinyu or hozen. Their culture is violently different than our own but the mantid within the trees do have a culture. Not saying I understand it, but I do acknowledge it\'s there.',
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		["GameObject-192835"] = {
			["base"] = {
				["title"] = "Invincible",
				["text"] = {
					"INVINCIBLE\r\n\r\nBeloved steed of Prince Arthas Menethil\r\n\r\nLoyal and great of heart in life, may you find peace in death.\r\n\r\nPure streams and green pastures, devoted friend.",
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		["GameObject-213409"] = {
			["base"] = {
				["title"] = "Cycle of the Mantid",
				["material"] = "Parchment",
				["text"] = {
					"Every one hundred years, the mantid young hatch in great numbers. Inevitably the swarm migrates east, devouring everything in their path, until they reach the Serpent's Spine. There, thousands are slain by the pandaren, just as they were slain by the mogu who first erected the wall.\n\nPandaren scholars have tried to understand this cycle, but have reached no consensus. Why do the mantid allow so many of their young to be slaughtered, generation after generation? Only the mantid can say for sure. \n\n This cycle has become so predictable that the guardians of the wall plan for it every century. The Shado-Pan, and the mogu before them, know when the swarms will come, and plan their defenses accordingly. As long as the wall continues to stand, there is hope for Pandaria against the seemingly endless swarms of the mantid.",
				},
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		["GameObject-213456"] = {
			["base"] = {
				["title"] = "The Emperor's Burden - Part 8",
				["material"] = "Parchment",
				["text"] = {
					'Ten thousand years ago, Emperor Shaohao, the Last Emperor of Pandaria, used the power of these sacred waters to spare Pandaria from the devastation of the Sundering that destroyed the rest of the world.\n\nFrom the Book of Burdens, Epilogue:\n\n"At the dusk of the final day, the sky was bathed in green fire, and the very ground trembled in terror. But the Emperor was not afraid. His mind was clear of any doubt or despair. He feasted and he sang as the sky tore open."\n\n"Seeing fear and doubt in his subject\'s eyes, Emperor Shaohao delivered a proclamation: That one should live each day to its fullest, and sleep each night with the peace of a mind unburdened."',
					'Legend tells that he ascended to the Terrace of Endless Spring, there to separate Pandaria from the rest of the world. But try as he might, he was unable; the ground trembled, but did not move. Soon, he began to doubt, and the Sha of Doubt began to emerge from the east. He began to fear, and the Sha of Fear began ripping out of its shackles to the west. Desperately, he called out to the Jade Serpent for help.\n\nThe Jade Serpent circled the Vale, and spoke to the beleaguered Emperor. "Pandaria is more than just the Pandaren Empire," she told Shaohao. "Your enemies to the west are as much a part of this land as your empire behind the wall."',
					"Seeing that all things were connected in an eternal whole, and that his beloved land was more than just the Pandaren Empire, Shaohao at last understood. His staff clattered to the floor as his spirit became one with the land. When the world tore itself apart, Pandaria drifted quietly into the ocean. And as the Emperor's robes fluttered empty to the ground, the land became enveloped in impenetrable mists, hidden away from the rest of the world.",
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		["GameObject-191631"] = {
			["base"] = {
				["title"] = "Report from the Frontlines: Eastern Kingdoms",
				["text"] = {
					'DEATH\'S BREACH, EASTERN KINGDOMS - Instructor Razuvious spoke out earlier this week, reiterating his policy on mutiny and insubordination.  "Any death knight who dares desert the Scourge will meet a fate far worse than death.  Their suffering shall see no end - I will see to it personally."\r\n',
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
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		["GameObject-213413"] = {
			["base"] = {
				["title"] = "Pandaren Fighting Tactics",
				["text"] = {
					"During the dark days of the mogu dynasties, pandaren slaves were not permitted weapons of any kind. When training in secret, pandaren monks would often use farm tools or simple bamboo staves for practice. Emphasis was also placed on unarmed strikes.\n\nIn contrast, the favored weapons of the mogu were based on fear rather than practicality. They were large, cumbersome, and difficult to wield. Pandaren monks took advantage, developing fast strikes and the skill to quickly move around the battlefield. The larger, slower mogu were often completely disoriented by the speed of the pandaren monks in open combat.\n\nOver the years, fighting styles have changed dramatically, incorporating any number of other abilities, weapons, styles, etc. But the core foundation of pandaren fighting techniques remains the same: Defeat an opponent of any size with your bare paws if you have to.",
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		["GameObject-214423"] = {
			["base"] = {
				["title"] = "We Were Warriors",
				["text"] = {
					'Remember the fields of flame.\n\nRemember the strength we wielded. \n\nRemember the champions we served. \n\nRemember the kingdoms we burned. \n\n"Yaungol, yaungol, yaungol," they cried,\n\nUntil they were out of breath.\n\n"Yaungol, yaungol, yaungol," they cried,\n\nIn fear and flame and death.',
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		["GameObject-213462"] = {
			["base"] = {
				["title"] = "Transcription: Waiting for the Turtle",
				["text"] = {
					'On this site many generations ago, equipped with little more than an umbrella and pack full of food, the young pandaren explorer Liu Lang set forth to explore the world on the back of a sea turtle.\n\nAt the time it was widely believed that the rest of the world had been destroyed in the Sundering. Common wisdom also had it that Liu Lang was... "damaged" in the head.\n\nEveryone was proven wrong when Liu Lang returned five years later, spouting tales of mysterious lands beyond the sea. He would go on to return to Pandaria every five years for the rest of his days, his turtle growing bigger and bigger with each visit, until it was large enough to house an entire colony.\n\nPandaren afflicted with the wanderlust often stared out across the sea awaiting his return. To this day, when someone is caught gazing off to the horizon for any reason, they are often asked if they are "Waiting for the turtle."',
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		["GameObject-217763"] = {
			["base"] = {
				["title"] = "Forgemaster Deng",
				["text"] = {
					'At the peak of Lei Shen\'s reign, the great Thunder Forge rang day and night with the clamor of hammers and steel. \r\n\r\nThe artisan blacksmith, Forgemaster Deng, personally oversaw the forges and crafted thousands of weapons by his own hand. Under the Forgemaster\'s expert touch, ordinary metals were transformed into exceptional blades - the perfect union of function and form. \r\n\r\nJust before his death, the Forgemaster created his finest works - a spear, axe, and helm especially gifted to Lei Shen himself.  \r\n\r\nAt the official ceremony whereupon Deng was finally laid to rest, Lei Shen uttered the following words. "Today, a star leaves earth and ascends to the heavens."',
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		["GameObject-214417"] = {
			["base"] = {
				["title"] = "Hai-pu",
				["text"] = {
					"Beware the jinyu\n\nThey are a bunch of dookers\n\nOok'em in the jerb.",
				},
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		["GameObject-191616"] = {
			["base"] = {
				["title"] = "Touch of the Banshee",
				["text"] = {
					"Skor'zad nervously peered around the corner of the column.  As he had planned, he saw her floating there, alone in her chamber.  Had he made the right decision, visiting the banshee's private chamber so late at night?  The necromancers would surely put him back into the ground if he was discovered.  What's worse, he didn't even know if his feelings were requited, and Madame Sidnari was known for her short temper.",
					"What few doubts the zombie had were quickly tossed aside once he caught a full glimpse of her beauty.  Her distinctly elven features - a reminder of her form in a past life - were now only enhanced by the oozing wounds and scabs that dotted her face.  Purple, almost translucent skin was frugally covered by necrotic wrappings that hugged her waifish figure.  Cold flesh neatly fused with the ephemeral as her legless torso sat upon a bluish sphere of energy, drifting a few inches above the cold granite floor.  Skor'zad allowed himself to relax a bit and wiped the sweat and ichor that dripped alternatingly from his prominent brow.",
					"Seemingly unaware of his presence, she glided to the only window in the room and looked out upon the battlefield.  Desolation stretched out before her.  Not six hours ago had the shrill cries of human children pierced the air, but now... only the sweet silence of death.",
					"The wind caught her hair now, playfully flipping the worm-like tangles around her hollowed-out eye sockets.  Skor'zad, suddenly aware that he was leaning forward with lust, shrank back behind the column, terrified that the Dark Wailer might have seen him.  She had indeed seen him - but he had no reason to fear.",
					'"Skor\'zad," she said.  "I\'ve been waiting for you.  You fought well today."  The banshee glanced coyly over her rotting right shoulder, allowing her wrappings to loosen ever so slightly.  "It\'s time you... collected your reward."',
					"<The next few pages seems to be stuck together.>",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
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		["GameObject-192867"] = {
			["base"] = {
				["title"] = "The Schools of Arcane Magic - Transmutation",
				["material"] = "default",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"The ninth and final school of magic is transmutation. It is among the most popular and useful of all of the schools, allowing a mage to manipulate time and space. Perhaps the most iconic Transmutation spell is Polymorph, which allows a mage to turn something - or someone - into something else. Fortunately for many of my students, the effects are not permanent. I've seen more than one unwary apprentice turned into a sheep, pig, or worse - don't even ask what 'worse' means.",
					"The second most famous use for transmutation magic is teleportation. The most basic teleportation spell is blink, and it remains among the most useful. Blink can be used to quickly escape a foe - or save a mage who has accidentally fallen off a cliff. Do not attempt to use blink to escape falling to your death unless absolutely necessary. This is the kind of trick you can only fail once.",
					"Make absolutely certain you know your destination before attempting to teleport. There's a reason we have very specific spells to teleport to certain locations - attempts to cast a teleportation 'on the fly' often result in one very dead mage inside a wall, chair, or another mage. And I don't mean in a fun way.",
					"Spells that manipulate time also fall into this category. The ever-popular slow fall spell is an excellent alternative to falling to your death (and much more reliable than Blink at this function). More advanced practitioners of the arcane arts can also learn a spell that slows the movements of their enemies. I've heard rumors of a spell that increases movement speed as well, but I've never seen it in practice.",
					"Lady Jaina Proudmoore is a skilled practitioner of transmutation magic. She has developed a powerful variation of the popular mass-teleport spell that is capable of moving a significant percentage of her army with minimal effort. This spell helps make her extremely unpredictable on the battlefield.",
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		["GameObject-214129"] = {
			["base"] = {
				["title"] = "Cycle of the Mantid",
				["text"] = {
					"Every one hundred years, the mantid young hatch in great numbers. Inevitably the swarm migrates east, devouring everything in their path, until they reach the Serpent's Spine. There, thousands are slain by the pandaren, just as they were slain by the mogu who first erected the wall.\n\nPandaren scholars have tried to understand this cycle, but have reached no consensus. Why do the mantid allow so many of their young to be slaughtered, generation after generation? Only the mantid can say for sure. \n\n This cycle has become so predictable that the guardians of the wall plan for it every century. The Shado-Pan, and the mogu before them, know when the swarms will come, and plan their defenses accordingly. As long as the wall continues to stand, there is hope for Pandaria against the seemingly endless swarms of the mantid.",
				},
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		["GameObject-211994"] = {
			["base"] = {
				["title"] = "The Hozen Ravage",
				["text"] = {
					'The hozen of the Kun-Lai mountains are unusually aggressive, even by hozen standards. Food and supplies are often scarce in this hostile terrain. When times are hard, the hozen leadership may declare a "ravage" on nearby settlements.\n\nDuring a ravage, every hozen strong enough to walk joins in on a massive swarm attack on nearby villages. In this way, they either acquire enough food to last the winter, or they lose enough of their weakest to ensure their current supplies are enough.\n\nFor years, the Shado-Pan and grummles have maintained an uneasy peace with the hozen in exchange for food tributes. Fear of the Shado-Pan keeps the local tribes in check... Usually.',
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		["GameObject-214154"] = {
			["base"] = {
				["title"] = "Watersmithing",
				["text"] = {
					"Unlike the fire and heat forges of the pandaren and mogu, the jinyu have mastered the art of water forging. They shape stone and metal by using the pressures and currents of water.\n\nOriginally they would scavange for polished stone and materials in the river. They developed an eye for the places that would provide the best quality baubles and rocks.\n\nOver the ages they have learned to manipulate water through their magics to craft exceptional edifices of rock and stone that defy rivalry. Their weapons and armor are as hard as any forged steel, and their walls often appear to be constructed without seams.",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-191652"] = {
			["base"] = {
				["title"] = "Grooming for Ghouls",
				["text"] = {
					"Grooming for Ghouls\r\nBeing A Manual on Debridement and Recycling",
					"Bandages\r\n\r\nWounds that bleed more than thrice daily should be bandaged. When selecting a type of cloth for your bandages, go with your preference. Many ghouls prefer Runecloth for its natural purple color which blends to a sickly maroon when soaked with blood. One cannot ignore the supremely stylish yellowing properties of simple linen, however. Experimentation is best!\r\n",
					"Scabs and Sores\r\n\r\nA crusted, festering wound is a great fashion statement and really helps convey your changing mood. Don't let it overstay its welcome, though! A scab unpicked is an opportunity wasted.",
					"Insects\r\n\r\nOh, won't you just leave them be? They don't eat much, and their contributions to your pallid demeanor and overpowering stench are invaluable. If you should become colonized by bees or wasps, however, seek aid at the nearest slaughterhouse immediately.",
					"Missing Limbs\r\n\r\nAmidst the confusion of combat is the wrong time and place to replace a lost limb. Please make due with whatever you've got left. Your limb will be replaced with the best match we can find as soon as an acolyte can get a look at you. In a pinch, borrow a limb from a colleague!",
					"Cannibalism\r\n\r\nTo avoid any further premature devourings of scourge personnel, you may not eat anything until it has been dead on the ground for at least 5 seconds! The acolytes' bunks do not count as 'on the ground'!",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-218852"] = {
			["base"] = {
				["title"] = "The Duel of Thunder and Strength",
				["text"] = {
					"Long ago the armies of Lei Shen marched on Kun-Lai Summit. What free folk lived there rallied as best they could, strong and defiant to the end. They would not give up their land for this Thunder King.\n\nBut Lei Shen was not there for the land, he had come for its people. His empire was growing, and slaves were required for the building of its cities and fortresses.",
					'So rather than attack the summit, Lei Shen boomed with his mighty voice: "Choose the greatest warrior among you and have him face me in one on one combat. Should I win, your people will submit to my rule. Should he win, I shall leave these lands in peace."\n\n"Challenge accepted!" came a voice that boomed across the mountains almost as strong as the thunderous presence of Lei Shen.\n\nFrom the mountains descended Xuen, the White Tiger. The August Celestial had seen the plight of the free peoples and could bear it no more.',
					'And so began the duel of legends. Lightning fell from the skies and the ground rumbled with the fury of these two fighters. Sorcery was matched with speed, hate was matched with strength. \n\nIt is said this duel lasted for thirty days and thirty nights, and the emotions of this duel awoke the sha in great force.\n\nBut in the end, Xuen fell, crushed by the sheer might of Lei Shen\'s unearthly power. \n\n"Your peasant magic is no match for my sorcery, fool of a tiger," Lei Shen bellowed. "I commend your tenacity, but your defiance must be punished."',
					'And to the people of Kun-Lai, the Thunder King proclaimed: "Know this, those who would defy me shall witness the full power of my wrath! This creature shall not know the mercy of death. In these mountains we shall build a prison for him to stand upon for all of time. From this pinnacle, he shall watch and bask in his failure, as you and your children shall serve my empire as slaves."',
					"And so Xuen was placed at the pinnacle of Kun-Lai Summit and made to watch as the pandaren and hozen were made slaves. But the tiger never submitted to Lei Shen's torture. In captivity, he grew stronger. His failure was a lesson, his pride now in check, and he waited for the day when a young pandaren slave would dare to challenge the might of the mogu emperors.",
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		},
		["GameObject-191659"] = {
			["base"] = {
				["title"] = "On Undeath",
				["text"] = {
					"After repeated failures at serving within the Scourge, I found that I held myself to much higher standards than even those within the upper echelons of the organization. Given the inherent inflexibility of social power structures, it is difficult to balance attempts to effect change with extant social challenges.",
					"It is fortunate, then, that this organization offers low-skill employment opportunities for disaffected individuals or those inconvienced by some malady (such as, in my case, death).",
					"I have come to embrace one truth. The arrival of death is cold and unfulfilling, and gives no answers. I am freed of earthly obligation, but I feel no relief for I feel no heart. I simply am. I may only hope to fall again before the blazing wrath of a noble and merciful heart, in glorious battle!",
					"The necropolis has been called back to Icecrown. We have taken on supplies and personnel, and the city is alive once again! I am different. I feel whole. I feel alive. I feel His perfect will directing me. I know exactly where I will stand, and when the warriors come, I will test them.",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-218435"] = {
			["base"] = {
				["title"] = "Agents of Order",
				["text"] = {
					'Mogu legends tell of an age of golden light, when order was brought to a chaotic world. It is said the mogu walked among the titans with skins of earth. Their numbers were legion, and their only will was the will of their masters.\n\nAccording to the stories of this age, mogu hands carved the very mountains and valleys of Pandaria herself. Every river, every lake, every mountaintop was sculpted according to a divine plan.\n\nThe mogu called their titan master "The Storm." He was their keeper. They were an extension of his will: agents of order, obedient and mighty, forging a new world.',
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
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		},
		["GameObject-191633"] = {
			["base"] = {
				["title"] = "Report from the Frontlines: Undercity",
				["text"] = {
					'UNDERCITY - Our sources inside the Undercity report that the Horde is mobilizing to stage an assault on Northrend. "The Horde\'s troops, most of whom are returning from deployment in Outland, are now gathering and preparing to strike at Icecrown."\r\n',
					'Furthermore, covert agents report that the Forsaken\'s Royal Apothecary Society has ramped up activity lately.  "While nothing is confirmed at this point, rumors fly that the Society has had a breakthrough in their plague research.  Again, this is only hearsay, but all forces are advised to give Forsaken alchemists a wide berth."\r\n',
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-191642"] = {
			["base"] = {
				["title"] = "The Death Knights of Acherus",
				["text"] = {
					"The Death Knights of Acherus\r\n\r\nName: Jayde\r\nStatus: Alive\r\nComment: Power growing. Superior tactician. Only ranks behind $PLAYER_NAME$ in sheer brutality.",
					"Name: Sixen\r\nStatus: Deceased\r\nComment: Died with his mouth open.\r\n",
					"Name: Munch\r\nStatus: Alive\r\nComment: Shows no hesitation. Harbinger of doom.\r\n",
					"Name: Cobalt\r\nStatus: Alive*\r\nComment: Pieces of this death knight were finally found. Used most to stitch together a rampaging abomination. Incinerated head and brain.\r\n",
					"Name: Harmony\r\nStatus: Deceased\r\nComment: The name of this death knight was found in violation of common Scourge decency. Struck down by the Lich King. \r\n",
					"Name: Melt\r\nStatus: Alive*\r\nComment: Turned into a ghoul. Killed by a Scarlet peasant. Reanimated by Munch as a ghoul servant.",
					"Name: Milton\r\nStatus: Executed\r\nComment: Caught. Was found without armor or runeblade asleep next to his deathcharger. The deathcharger was returned to Salanar without any serious injury. Death knights are not permitted to sleep.\r\n",
					"Name: Minitalis\r\nStatus: MIA\r\nComment: Whereabouts unknown. The hunt is on.\r\n",
					"Name: $PLAYER_NAME$\r\nStatus: Alive\r\nComment: Soulless killing machine. No remorse. No regrets. Has killed more Scarlet Crusaders, destroyed more lives, and caused more chaos than any death knight before her. Promoted to Scourge Commander.\r\n\r\n<The book goes on for hundreds of pages.>\r\n",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = 6, -- death knight
				["expansion"] = 2,
			},
		},
		["GameObject-218432"] = {
			["base"] = {
				["title"] = "The Sacred Mount",
				["text"] = {
					'In the days before Lei Shen founded the old empire, there stood a high plateau shrouded in perpetual storm. It was called the "Thundering Mountain," and was the ancestral seat of the one the mogu once called "master."\n\nHistory does not record what Lei Shen found when he ascended the mountain and disappeared into its vaults. But when he returned, he wielded the power of a thousand storms and declared the mount to be his seat of power. Atop its summit he built a majestic and forbidden city.',
					"It is said that after Lei Shen's death, the mountain listened to no other, and the storms battered it unceasingly. Future emperors moved the seat of imperial power to the Vale of Eternal Blossoms. \n\n Even in the time of the last pandaren emperor, Shaohao, the Thundering Mountain was still viewed from below with awe and terror. The Sundering that shattered the world nearly sunk the mountain into the sea, but perhaps the last emperor thought that it was worth saving. Or maybe he feared the mountain's secret so much that he wanted to hide it away. Like the rest of Pandaria, the mountaintop city - now an island - was hidden away in the mists.",
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		["GameObject-214113"] = {
			["base"] = {
				["title"] = "Transcription: The Emperor's Burden - Part 8",
				["text"] = {
					'Ten thousand years ago, Emperor Shaohao, the Last Emperor of Pandaria, used the power of these sacred waters to spare Pandaria from the devastation of the Sundering that destroyed the rest of the world.\n\nFrom the Book of Burdens, Epilogue:\n\n"At the dusk of the final day, the sky was bathed in green fire, and the very ground trembled in terror. But the Emperor was not afraid. His mind was clear of any doubt or despair. He feasted and he sang as the sky tore open."\n\n"Seeing fear and doubt in his subject\'s eyes, Emperor Shaohao delivered a proclamation: That one should live each day to its fullest, and sleep each night with the peace of a mind unburdened."',
					'Legend tells that he ascended to the Terrace of Endless Spring, there to separate Pandaria from the rest of the world. But try as he might, he was unable; the ground trembled, but did not move. Soon, he began to doubt, and the Sha of Doubt began to emerge from the east. He began to fear, and the Sha of Fear began ripping out of its shackles to the west. Desperately, he called out to the Jade Serpent for help.\n\nThe Jade Serpent circled the Vale, and spoke to the beleaguered Emperor. "Pandaria is more than just the Pandaren Empire," she told Shaohao. "Your enemies to the west are as much a part of this land as your empire behind the wall."',
					"Seeing that all things were connected in an eternal whole, and that his beloved land was more than just the Pandaren Empire, Shaohao at last understood. His staff clattered to the floor as his spirit became one with the land. When the world tore itself apart, Pandaria drifted quietly into the ocean. And as the Emperor's robes fluttered empty to the ground, the land became enveloped in impenetrable mists, hidden away from the rest of the world.",
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		["GameObject-218790"] = {
			["base"] = {
				["title"] = "Agents of Order",
				["text"] = {
					'Mogu legends tell of an age of golden light, when order was brought to a chaotic world. It is said the mogu walked among the titans with skins of earth. Their numbers were legion, and their only will was the will of their masters.\n\nAccording to the stories of this age, mogu hands carved the very mountains and valleys of Pandaria herself. Every river, every lake, every mountaintop was sculpted according to a divine plan.\n\nThe mogu called their titan master "The Storm." He was their keeper. They were an extension of his will: agents of order, obedient and mighty, forging a new world.',
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		-- user submission #1
		["Item-212489"] = {
			["base"] = {
				["title"] = "Copy of a Damaged Apprentice Journal",
				["text"] = {
					"<The majority of the book's pages are missing or soiled beyond recovery. A few of the early entries and the name 'Darius Orion' are still legible.>",
					"Dec. 2 of the Year 20\r\n\r\nThe cold this year has been particularly cruel. I find that no matter how many layers I wear under my robes, the frost cuts deep into my bones. The masters say that it will pass but I have trouble believing that at times.\r\n\r\n\r\n",
					"A small group of workers from an outlying farm near Andorhal were brought in this morning and taken to the infirmary within the Violet Citadel. I do not know much about what ails them but I overheard one of them complaining about weakness and nausea. I hope the masters choose me to aid them in working to treat the farmers.",
					"2 hours later\r\n\r\nWhat luck!  One of the masters informed me that I will be working with the men who were brought in from Andorhal earlier. I intend to make good use of this opportunity to show how far I have come in my studies.\r\n",
					"6 hours later\r\n\r\nThis is not turning out to be quite as glorious as I had planned. The farmers' conditions have deteriorated quickly in their short time here. One has developed irritated boils covering large portions of his skin. I have treated the most seriously afflicted with some of the most powerful herbs and poultices available in the citadel. There should be some noticeable improvement within the next few hours.\r\n",
					"10 hours later\r\n\r\nThe situation has quickly gotten out of control.  All of the subjects are now covered in lesions which leak yellow-green fluid. All but a few are unconscious at this point. The few that are awake alternate between complaints of paralyzing numbness and burning aches in their joints. All of the subjects are showing a milky coloring in their eyes.\r\n",
					"Our attempts to slow the progress of the illness have been unsuccessful. Word has spread among the apprentices that this disease may be magical in nature; the masters were quick to quash the rumors. Many of the other apprentices that I had been working with on this project have excused themselves for fear that the disease is contagious and capable of penetrating our personal wards.\r\n\r\n\r\n\r\n",
					"I excused myself to take a walk out on one of the terraces to clear my thoughts. I could not have been outside for more than a couple minutes when I had to run back inside. My hands and feet had gone numb and my nose and ears were showing the symptoms of mild exposure to frostbite. I will have to be more careful next time.",
					"13 hours later\r\n\r\nLight save us.\r\n\r\nThe subjects have begun severe hemorrhaging from the eyes and ears. The masters believe they will all be dead within the hour. All attempts to halt the progress of the disease have failed. I have done what I can to ease their pain. I only hope that we can learn what we need from them after their deaths. No one should suffer as these men have suffered. I plan to stay with them until the end.\r\n",
					"To make matters worse one of the guards found the body of a first year apprentice in the gardens. It has not been confirmed yet but the rumors are that he froze to death. I do not think it has been this cold here in Dalaran in decades, if ever.\r\n",
					"18 hours later\r\n\r\nThe farmers from Andoral are dead. I thought they would finally be at peace but I was wrong. Only a few minutes after the last one breathed his last breath something horrifying happened. Their disease riddled corpses somehow animated and began clawing at myself and the other mages in the infirmary. Once the initial confusion passed one of the masters organized a force to deal with the animated bodies. The undead quickly fell to our combined arcane might.\r\n",
					"There were minimal casualties. A few of the apprentices had been scratched; one had a nasty bite that required stitches. Shortly afterward guards arrived and escorted myself and the other apprentices to our rooms. I tried to learn what was going on but they would not answer me. As we were being led through the halls to our rooms we passed by several troupes of guards with weapons drawn and readied. Is this what war feels like?\r\n\r\n\r\n",
					"After I was brought to my room I was told to lock the door and not come out until I was told by a master personally that it was safe to leave. What is going on?  Has the world gone mad?",
					"24 hours later\r\n\r\nI have been awake for over twenty-four hours now. I am exhausted but my room is too cold to sleep. I managed to complete a sending and contact a couple of the other apprentices who are trapped in their rooms. Through them I was able to learn what has the citadel on high alert. The masters are organizing search parties to locate the necromancer who was responsible for animating the corpses of the diseased farmers.\r\n",
					"There has not been a practicing necromancer in Dalaran since Kel'Thuzad. I hope the monster responsible for the horrors I have seen today is brought to justice soon.\r\n",
					"38 hours later\r\n\r\nThe quarantine has been lifted and we apprentices are finally allowed to leave our rooms. The necromancer responsible for animating the dead farmers was never caught but the masters are confident that he is not within the citadel or anywhere near Dalaran. \r\n",
					"We have resumed our efforts to learn more about the disease. Work has been slow due to most of the bodies having been obliterated. The masters have called in Lady Jaina Proudmoore to aid in our research. She will teleport here by the end of the day. I hear she is quite beautiful; hopefully working with Lady Proudmoore with help me keep my mind off of this damned cold.\r\n",
					"<The journal is too badly damaged to read beyond this point.>",
				},
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		},
		["Item-49229"] = {
			["base"] = {
				["title"] = "Purchase Order Receipt",
				["text"] = {
					"Attn: Mrs. Gadgetspring\n\nThe industrial-strength laxative agent you requested is enclosed. My condolences on the fate of Mr. Blimo Gadgetspring after his encounter with the cliff giant. I'm curious why you're opting for a laxative in an effort to recover him, as opposed to some sort of vomit-inducing agent? It seems to me you're doing Mr. Gadgetspring a disservice. Good luck with your endeavor!\n\n- Lomac Gearstrip",
				},
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		["Item-106902"] = {
			["base"] = {
				["title"] = "Faded Note",
				["text"] = {
					"Son,\n\nIf you are reading this, then you have completed the rite of om'riggor. You are no longer a child. You are a warrior.\n\nThis trinket belonged to your mother, rest her spirit. She never got to meet you, but she loved you with all her heart.\n\nHer memory kept me safe in countless battles - kept me coming home so I could raise you into the orc you are today.\n\nTake it with you, that you may serve our clan with honor.\n\n- Your father",
				},
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		["Item-156852"] = {
			["base"] = {
				["title"] = "Ogmot's Dream Journal",
				["text"] = {
					"Ogmot was just puny boy fightin at da war camp when da Masters first blessed me wit da visions.\r\n\r\nI come to Silithus, to da great wound, seekin wonders.\r\n\r\nMake Ogmot your vessel, Masters!",
					"Last night, Ogmot dreams of great battle. Two fleets bashin on ocean of blood.\r\n\r\nShadows twistin beneath da ships, risin. Risin. Ogmot so happy watchin da carnage!\r\n\r\nThen Ogmot gets waked up by skitterin sounds. Stupid bugs!\r\n\r\nDont matter. Ogmot knows dese dreams soon come true.",
					"Life comes back to dis wasted land.\r\n\r\nFirst da bugs come. Now da gobbies skulkin round... Dey cravin da world blood... Ogmot am sure of it!\r\n\r\nBAH! Let dem have dese drippins! Soon Ogmot gonna drink rivers of blood! Da Masters promise!",
					"Today smoke rises up from da campfire. Smoke tells Ogmot good story.\r\n\r\nOgmot sees lady wrapped in dark swirlies. She leads herd of blind sheep.\r\n\r\nDa sheepies follow her everplace she go. Do everthin she say. Never doubt lady.\r\n\r\nShe guide dem over tall cliff! SPLAT SPLAT SPLAT! Stupid sheepies!\r\n\r\nDa crows get fat eatin da sheepflesh. Da lady laugh as crows eat!\r\n\r\nOgmot laugh too!",
					"Dat blade has shiny eye. Always watchin us. Why you no see it?\r\n\r\nThree lies. Da first one been told.\r\n\r\nBound by dat throne? No. Free. Free!\r\n\r\nDa next gonna come soon. Maybe dey see dis one.",
					"Other hammers here now. Dey talk and talk bout Argus. Bout da one dat got wakened. Bout great victory dat our enemy not even notice.\r\n\r\nBut only Ogmot sees da visions. Other hammers not blessed by da Masters!\r\n\r\nOgmot share his dreams wit da others, but da skinny one just laugh.\r\n\r\nOgmot no like her.",
					"Many days pass wit no visions.\r\n\r\nDid Ogmot make da Masters angry?\r\n\r\nMe gonna make sacrifice! Please da Masters.\r\n\r\nRemember Ogmot!",
					"Da star watchin Ogmot. Too shiny! Ogmot gonna hide from it!\r\n\r\nDa dagger spoke true. It  been too long since Ogmot got drowned.\r\n\r\nMasters! No forsake Ogmot!",
					"Da bones got picked clean, but Ogmot still get no visions. Da others laugh. Say Ogmot not devoted.\r\n\r\nBut me is da chosen one! Ogmot no lose faith!\r\n\r\nAnother sacrifice? Yes! One more of dem aint gonna be missed...",
					"Roused by her screams. Stirred by da whispers.\r\n\r\nA blessin comes from da Masters. Now Ogmot understand!\r\n\r\nA door. A path. Ours... Ours...\r\n\r\nFool! Da circle awakened us all!",
				},
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		},
		["Item-212484"] = {
			["base"] = {
				["title"] = "Copy of The Schools of Arcane Magic - Transmutation",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"The ninth and final school of magic is transmutation. It is among the most popular and useful of all of the schools, allowing a mage to manipulate time and space. Perhaps the most iconic Transmutation spell is Polymorph, which allows a mage to turn something - or someone - into something else. Fortunately for many of my students, the effects are not permanent. I've seen more than one unwary apprentice turned into a sheep, pig, or worse - don't even ask what 'worse' means.",
					"The second most famous use for transmutation magic is teleportation. The most basic teleportation spell is blink, and it remains among the most useful. Blink can be used to quickly escape a foe - or save a mage who has accidentally fallen off a cliff. Do not attempt to use blink to escape falling to your death unless absolutely necessary. This is the kind of trick you can only fail once.",
					"Make absolutely certain you know your destination before attempting to teleport. There's a reason we have very specific spells to teleport to certain locations - attempts to cast a teleportation 'on the fly' often result in one very dead mage inside a wall, chair, or another mage. And I don't mean in a fun way.",
					"Spells that manipulate time also fall into this category. The ever-popular slow fall spell is an excellent alternative to falling to your death (and much more reliable than Blink at this function). More advanced practitioners of the arcane arts can also learn a spell that slows the movements of their enemies. I've heard rumors of a spell that increases movement speed as well, but I've never seen it in practice.",
					"Lady Jaina Proudmoore is a skilled practitioner of transmutation magic. She has developed a powerful variation of the popular mass-teleport spell that is capable of moving a significant percentage of her army with minimal effort. This spell helps make her extremely unpredictable on the battlefield.",
				},
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		},
		["Item-224118"] = {
			["base"] = {
				["title"] = "Nightshade Letter",
				["text"] = {
					"... production is moving along steadily, but slowly. The shipwright requires more earthen to operate the mill.\r\n\r\nThe deal with our new friends is working out well. With the Coreway inaccessible, our friends are the only way we can transport large amounts of lumber to Hallowfall.\r\n\r\nAll they ask for in return is for our help to destroy Mereldar...",
				},
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			},
		},
		["Item-201920"] = {
			["base"] = {
				["title"] = "Observational Report: Earthen",
				["text"] = {
					"Fellow watchers,\r\n\r\nWhen you were assigned to observe the state of our titan-forged subjects who, regretfully, fell under the influence of flesh, the keepers could not have anticipated the effort necessary to follow them as they spread throughout the world.\r\n\r\nI shall do my best to ensure your perseverance is recognized. But for now, you are to continue your duties until a new directive is authorized.",
					"It is apparent from your reports that the degree of transformation in titan-forged subjects is significantly diverse. There is no group in which this variance is more easily observable than the earthen.\r\n\r\nWhile some have succumbed entirely to the malady, such as the earthen who emerged from Uldaman and called themselves dwarves, others remain resistant--whether in full or in part.",
					"One particularly notable variant can be found in the earthen contingent dispatched to investigate the fissure detected in Sector AR-938 (for further details, search records related to geological anomalies).\r\n\r\nIn the course of their duties, these earthen began to manifest behaviors analogous to those which would one day be apparent in the self-styled dwarves, despite the two groups being separated by vast swaths of time and distance.",
					'In fact, based on their origin dates, I could identify no corollary at all between these populations.\r\n\r\nYet while their behaviors, language, and demeanor show many similarities (for example, assigning Sector AR-938 the colloquial name "Khaz Algar"), physiologically the two groups remain distinct.',
					"Is this distinctiveness due to exposure to the unique qualities of the anomaly, or is there another reason? We require more data before a conclusion can be reached.\r\n\r\nAs ever, your aid in this analysis remains invaluable. Remember, we are the eyes of the titans.\r\n\r\nRespectfully,\r\n\r\nWatcher Melenia",
				},
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		},
		["Item-189575"] = {
			["base"] = {
				["title"] = "Firim in Exile, Part 1",
				["text"] = {
					"As my exile begins, I cannot help but think back on the events that led to our arrival.\r\n\r\nThey doubted me. Mocked me. Conspired to replace me. Yet just as they unsheathed their blades of doubt and skulked forward to strike me down, it happened.\r\n\r\nThe geometry revealed itself! The fractals aligned! At long last, I found the way to Zereth Mortis!",
					"No other mind could conceive the formulae required to succeed. Portal after portal, tuned and re-tuned, stretching out and looping back upon themselves. No wonder so many before me had failed!\r\n\r\nThe fools among our expedition rushed to plunder the land's mysteries and paid the price for their folly. Did I not insist that the First Ones would not leave their secrets unguarded?\r\n\r\nThe survivors learned their lesson and heeded my warnings.",
					"We found a safe foothold. A haven from which our work began.\r\n\r\nBut our fragile harmony would not endure.",
				},
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			},
		},
		["Item-168806"] = {
			["base"] = {
				["title"] = "Mechanocat and Rider",
				["text"] = {
					"The original mechanocat prototype was designed by Head Machinist Sparkflux himself when Mechagon was first founded. The cat's superior speed and handling far outclassed all other vehicles available at the time. \r\n\r\nYet despite its unparalleled performance, the mechanocat was never mass produced, as the less expensive mechanocrawler was widely considered a more cost effective mode of transportation for King Mechagon's military forces.\r\n\r\nCogheads and recyclers, however, soon acquired Sparkflux's schematics and began production of the mechanocats on a smaller scale. Today, any mechagnome worth their grease has built a custom mechanocat of their very own.",
					"Customization options are everywhere with the Mechanocats. Raised shocks, Long tails, Variable claws, and of course custom paint jobs.\r\n\r\nFireball red still remains the most popular color for new cats, but Lemonade Steel is a favorite with the old time Cogheads.\r\n\r\nGiddy Gallon showed off a refurbished Sparkflux prototype cat with its original Battleworn Blue paint job. This last of its kind prototype has attracted the attention of Sparkflux himself, who has expressed a desire to have the cat for his own collection.",
				},
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				["expansion"] = 7,
			},
		},
		["GameObject-454273"] = {
			["base"] = {
				["title"] = "The Deathbringer",
				["text"] = {
					"The Deathbringer\r\n\r\nWhen the Sporeminds rose,\r\nThe Deathbringer met them with fire.\r\n\r\nWhen the Minions of Darkcandle swarmed,\r\nThe Deathbringer met them with venom.\r\n\r\nWhen the Hollow Mountain stomped,\r\nThe Deathbringer met them with cunning.",
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		["Item-204338"] = {
			["base"] = {
				["title"] = "The Burden of Lapisagos",
				["text"] = {
					"Sisters and brothers, I know the duty placed upon us by the Spell-Weaver is a heavy burden. But you must believe that he could only entrust such a task to his most loyal disciples.\r\n\r\nOur charge is not merely to stand guard over prisoners. Such drudgery would befit an underling or a conjured servant.",
					"No. We are charged with keeping a secret. One that must remain locked away for the ages.\r\n\r\nThese dracthyr are a failed experiment rashly made by the Earth-Warder. While his intentions were noble, Neltharion should have sought the aid of Malygos during their creation instead of waiting until their confinement proved necessary.",
					"Now that our Aspect knows of the dracthyr's nature, I am certain he will find a way to control their baser instincts without relying upon a titan artifact as Neltharion did.\r\n\r\nAnd if not, well... it would be a simple matter for us to collapse the creches and leave this island behind. Alexstrasza and the other Aspects need never know the truth of what was buried here.",
					"Until the Spell-Weaver gives further orders, we will stand vigil. We will ensure the stasis holds and the dracthyr do not awaken.\r\n\r\nBy wing or by talon, we will see our duty done.",
				},
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				["expansion"] = 9,
			},
		},
		["Item-210255"] = {
			["base"] = {
				["title"] = "Alydrus' Research Notes",
				["text"] = {
					"Day 1: A mysterious disc of Titan origin was found in one of the canals today. There's no telling how long it has been there. \r\n\r\nThe Grand Magistrix herself charged me with gathering researchers to unlock its secrets!",
					"Day 8: When Grand Magistrix Elisande is able, she checks in to see how our research is progressing.\r\n\r\nWe've catalogued the disc's properties, but so far have found no way to access the data it must contain.",
					"Day 17: Magistrix Elisande has requested more frequent updates on the status of the disc. \r\n\r\nWe've made little progress, unfortunately, and she seems to be growing impatient.",
					"Day 29: One of my more promising researchers, Runas, found the disc seems to react to a certain spell. \r\n\r\nWhen I cast it upon the disc, it produces a feeling in my mind, as though it is revealing secrets to me. \r\n\r\nBut I can make no sense of the flashes of thought it creates.",
					"Day 36: I showed Magistrix Elisande the spell, and she seems to have more success at understanding fragments of the disc's knowledge. \r\n\r\nPerhaps with practice, I will be able to comprehend these impressions as well.",
					"Day 43: With repeated daily effort, I've been able to grasp larger and clearer fragments of the disc's knowledge. \r\n\r\nElisande's proficiency has grown even more quickly. She says it belonged to the Titan keeper Tyr, storing all of his knowledge.",
					"Day 52: Elisande and I have learned a great deal from the disc. Our knowledge of the world pales before the brilliance of the Titans! \r\n\r\nThey see order in many patterns we had assumed were purely chaotic. It's impossible to predict how our continued study could impact the shal'dorei.",
				},
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			},
		},
		["Item-225213"] = {
			["base"] = {
				["title"] = "Sky-Captain Lancekat's Curse",
				["text"] = {
					'The nerubian webs shot out of the silky mass attached to the cavern ceiling, ensnaring the Arathi airship "Dauntless." The bosun threw the engines in reverse on instinct, pulling the webs taut. Multi-legged nerubians descended upon the ships, climbing down the seemingly unbreakable wires as effortlessly as walking.\r\n\r\n"Hold the line!" shouted a voice from the forecastle. Sky-Captain Elaena Lancekat drew her saber and pointed with the blade for effect. She struck an imposing silhouette in her captain\'s finery amongst the web encrusted plate of her troops. "Do not fall prey to their games. We don\'t run from their trap! We lean into it!" \r\n\r\nUpon hearing this, the line of warriors and paladins cheered, readying their weapons.',
					'"Helm! Forward engines, one quarter speed! Prepare to come about!"\r\n\r\nA cheer went up as the ship accelerated forward, causing the webs that held it fast to go slack. Several nerubians were taken by surprise and lost their grip, plunging into the Undersea. Sky-Captain Lancekat rushed to the railings. "Gunners! Pick those surviving nerubians off before they get to the inflatable! Ardents, burn through those webs with the Sacred Flame! Man the cannons!" The crew jumped to action. There was no other captain they\'d rather serve under in combat.',
					'The few nerubian borders that did make to the deck were swiftly cut down by a wall of armor. The ensnaring webs that briefly trapped the airship burned away as unquenchable faith born flame turned them and their creators to ash. The great airship came about until its compliment of canons was leveled at the silken nerubian outpost webbed up against the ceiling of the great cavern of Hallowfall. \r\n\r\n"FIRE!" shouted Lancekat, her voice echoing across the stone ceiling as loudly as the canons that followed. A great cheer rang out from the crew, chanting the captain\'s name.',
					'"You did it Captain Lancekat!" cried an ensign.\r\n\r\n"No. It was all of you, as a crew, fighting for our sacred land against a--" \r\n\r\nThe captain stopped mid-sentence, a strange look on her face. It was as if she was searching for a thought. Once more a great percussive sound echoed out across the caverns. But this was no cannon fire.',
					'It was a sneeze. A huge, snot-filled sneeze. The kind whose aftermath commands everyone\'s embarrassed attention. It looked as if the captain had been attacked by a mucous monster from Beledar\'s Shadow, or the kobyss had tried to reanimate her with their goo-based magic. Lancekat\'s eyes shot daggers at her valiant crew she had just been about to praise.\r\n\r\n"Who brought a filthy thing aboard my ship?" she said, quietly but firmly as she furiously wiped away the goo. "Show me the vile beast." Captain Lancekat growled before loudly sniffling.',
					'Ensign Braenard held up a tiny Imperial Lynx, barely three months old. "It bonded to me last shore leave in Mereldar, ma\'am. I couldn\'t just leave her."\r\n\r\nAs the ensign and the kitten were lowered down at the nearest Arathi outpost, a dark cave filled with emergency rations, the bosun apologetically shouted, "The Captain, she\'s the best in the armada! But her allergies, they\'re worse than any nerubian shadow curse!"',
				},
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		["GameObject-252823"] = {
			["base"] = {
				["title"] = "Words of Wind and Earth",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">Words of Wind and Earth</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-shaman-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Gorma of the Earthen Ring.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-shaman-fistofraden" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="170"/>\r\n<H3 align="center">The Fist of Ra-den and the Highkeeper\'s Ward</H3>\r\n<BR/>\r\n<P>\r\nThe mythical Highkeeper Ra bore two great items in his battles against the Old Gods. One was the Fist of Ra-den, a weapon infused with the destructive might of storms. The other was the Highkeeper\'s Ward, a shield pulsing with the primordial elements of fire, earth, air, and water.\r\n<BR/><BR/>\r\nNo one has successfully wielded these armaments since they passed from Ra\'s care. Even Lei Shen, Thunder King and emperor of the mogu, could not. Will you succeed where he failed?\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part One</H2>\r\n<HR/>\r\n<P>\r\nIt is known that the titan Aman\'Thul crafted the Fist of Ra-den. How he did so is another question.\r\n<BR/><BR/> \r\nAccording to one legend, Aman\'Thul called on mysterious celestial beings to forge an instrument that would hold sway over the power of storms. These creatures reached into Azeroth\'s sky and took a single bolt of lightning, which they shaped with their hands as if it were mere clay. \r\n<BR/><BR/>\r\nWhen the craftsmen had finished their work, Aman\'Thul encased the captured lightning in stone and branded the rock with titan runes of containment.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Two</H2>\r\n<HR/>\r\n<P>\r\nAman\'Thul gave his lightning-infused weapon to Ra, one of the legendary titan-forged. These stone- and iron-skinned giants were created by the titans to liberate Azeroth from the Old Gods.\r\n<BR/><BR/>\r\nThe Old Gods were immensely powerful, and their minions were beyond count. But never for a moment did Ra and his allies hesitate. Under the guidance of Aman\'Thul and the other titans, the noble giants defeated the Old Gods and shackled them in prisons buried deep under the earth.\r\n<BR/><BR/>\r\nRa accomplished many feats during this war. He wielded lightning with the lethal accuracy of a blade, carving through the Old Gods\' servants and reducing them to cinders. There was only one enemy who matched Ra\'s command over storms: the cunning elemental lord known as Al\'Akir.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Three</H2>\r\n<HR/>\r\n<P>\r\nFrom an ancient mogu legend detailing the battle fought by Ra and his allies against Al\'Akir the Windlord:\r\n<BR/><BR/>\r\n"Master Ra and his brethren pursued the Windlord to a mountain so high it scraped the belly of the heavens. All the while, Al\'Akir boasted of his coming victory, but his words were as empty as air.\r\n<BR/><BR/>\r\n"True, he was great and powerful. True, he could command the storms. But he did not breathe thunder and speak lightning as Master Ra did. He did not wield the fist that breaks the sky.\r\n<BR/><BR/>\r\n"Master Ra and his kin turned Al\'Akir\'s own tempests against him until the Windlord faltered. \r\n<BR/><BR/>\r\n"To seal Al\'Akir\'s demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord\'s head."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Four</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from The Banishing of the Elemental Lords, by the historian Llore:\r\n<BR/><BR/>\r\n"The elemental lords served as the Old Gods\' greatest lieutenants, and the titan-forged had defeated them all. The victory was momentous, but it also presented a unique challenge. The spirits of the elemental lords were bound to Azeroth. If the titan-forged destroyed them, they would eventually manifest on the world again. To prevent this, Highkeeper Ra decided to imprison the destructive beings. \r\n<BR/><BR/>"He worked alongside the titan-forged sorceress Helya to create a pocket dimension that would be known as the Elemental Plane. It included four domains, representing the four elements: fire, air, earth, and water. Into this prison realm, Ra and Helya banished the elemental lords and almost all of their servants.\r\n<BR/><BR/>\r\n"Ra and Helya crafted a shield, the Highkeeper\'s Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Five</H2>\r\n<HR/>\r\n<P>\r\nAfter the Old Gods were defeated, Ra and his allies created new kinds of titan-forged to protect and reshape Azeroth. Among them were the mighty stone-skinned mogu. Led by Ra, they journeyed to the southern reaches of the world and began their long guardianship. \r\n<BR/><BR/>\r\nAman\'Thul and his fellow titans closely watched these events unfold. Confident that Azeroth was safe in the hands of their servants, they eventually departed the world.\r\n<BR/><BR/>On a stormy day, Ra and his mogu followers ascended a colossal mountain to see the titans off. The legends say that the Highkeeper slammed his weapon against his shield, and the elements answered to his will. The rains ceased and the clouds parted. The mountain at their feet rose higher, and lightning and fire illuminated the skies so that Ra and his followers could better glimpse the titans. \r\n<BR/><BR/>\r\nLastly, the winds howled a sorrowful farewell.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from The Rise of the Thunder King, by the historian Llore:\r\n<BR/><BR/>\r\n"Many ages after the titans left Azeroth, a strange affliction called the curse of flesh took hold among the mogu. It weakened their stone forms and transformed them into creatures of flesh and blood. \r\n<BR/><BR/>\r\n"The mogu fragmented into warring clans. For years upon years, they fought each other for control of Azeroth\'s southern lands. From this crucible of violence, one mogu emerged and forged his people into an empire.\r\n<BR/><BR/>"His name was Lei Shen, the Thunder King, and his strength was without equal. \r\n<BR/><BR/>\r\n"Many tales exist about how Lei Shen acquired his power. The most widely accepted theory is that he stole it from a legendary being named Ra-den, which means "Master Ra" in the mogu tongue.\r\n<BR/><BR/>\r\n"But what of this creature\'s fabled artifacts, the Fist of Ra-den and the Highkeeper\'s Ward? Surely, Lei Shen would have taken them as well, but there is very little mention of the Thunder King using them."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nFor all his might, Lei Shen could not harness the energies of the Fist of Ra-den and the Highkeeper\'s Ward. His inability to do so infuriated him. After all, Lei Shen had conquered the mogu and forged them into an empire. He had defeated Ra. How could two artifacts defy his will?\r\n<BR/><BR/>\r\nBut defy him they did. The shield and the fist weapon were simply too much even for the Thunder King to control. Every time he tried to use the artifacts, elemental energies lashed out at Lei Shen and overwhelmed him.\r\n<BR/><BR/>\r\nDespite these repeated failures, Lei Shen did not give up. One way or another, he would harness the power of these ancient weapons.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nLei Shen gave the Fist of Ra-den and the Highkeeper\'s Ward to a gifted blacksmith, Forgemaster Deng. The Thunder King ordered him to unlock the artifacts\' secrets, but he also warned the artisan not to harness their power for himself, or he would suffer grave consequences.\r\n<BR/><BR/>\r\nDeng promised Lei Shen that he would follow his command, but he secretly plotted to disobey his master. The blacksmith reasoned that if he could find a way to use the weapon and the shield, something the Thunder King had been unable to do, he could take control over the mogu empire himself.\r\n<BR/><BR/>While Deng was tampering with the Fist of Ra-den, a bolt of lightning tore down from the sky and slammed into him. The artifact absorbed most of the energy, which saved the blacksmith\'s life. \r\n<BR/><BR/>\r\nBut Deng did not escape unharmed. The lightning left him forever disfigured.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nAfter much experimentation, Deng found a purpose for the Fist of Ra-den and the Highkeeper\'s Ward. He used the two artifacts to power an immense engine known as the Thunder Forge. This machine churned day and night, creating armaments of exceptional quality for the mogu military.\r\n<BR/><BR/>\r\nLei Shen was pleased by the work, and he ordered Deng to personally craft him weapons and armor that would put all others to shame. The blacksmith toiled over the Thunder Forge to satisfy his master. Deng\'s labors gave rise to what would be his three greatest creations: a massive spear, a battleaxe, and a mighty helm.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nIn time, Deng and Lei Shen died. The mogu empire crumbled. Seasons passed. The world changed.\r\n<BR/><BR/>\r\nA race known as the pandaren came to power in the lands once lorded over by the mogu. The new rulers governed with wisdom and benevolence, unlike Lei Shen and his brutal kin. Under the pandaren, an era of relative peace and prosperity settled over the region. \r\n<BR/><BR/>\r\nThousands of years after the fall of the mogu empire, a group of pandaren guardians called the Shado-Pan discovered the artifacts that had powered the Thunder Forge. These explorers were led by Master Wan Snowdrift, who was unaware of the dangerous energies stored in the items he had found.\r\n<BR/><BR/>\r\nSnowdrift took up the Fist of Ra-den, and he was immediately struck by a spear of lightning that seared his flesh and scarred his body.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fist of Ra-den, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nThough he was injured, Master Wan Snowdrift survived his encounter with the Fist of Ra-den. He and the other Shado-Pan feared that the weapon and its counterpart shield could do grave harm to the world if they fell into the wrong hands. To prevent this, they took the artifacts to Xuen, the White Tiger.\r\n<BR/><BR/>\r\nThe White Tiger was one of the August Celestials, ancient and incredibly powerful creatures revered by the pandaren. Wise Xuen agreed with the Shado-Pan\'s assessment of the weapon and the shield. He secured them within his lair, the Temple of the White Tiger, where they would be safe.\r\n<BR/><BR/>Yet Xuen did not plan to keep them there forever. He knew the history of the artifacts. Though the mogu had used them for evil, the titan Aman\'Thul had originally created them for good. \r\n<BR/><BR/>\r\nXuen believed it was only a matter of time before a mortal arrived who was fit to wield the weapon and the shield for their intended purpose.\r\n<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-shaman-doomhammer" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="160"/>\r\n<H3 align="center">Doomhammer</H3>\r\n<BR/>\r\n<P>\r\nForged in elemental fury, handed down from generation to generation, a harbinger of destruction to all who oppose it, the Doomhammer is prophesied to bring about both salvation and doom.\r\n<BR/><BR/>\r\nSome of the most renowned orcs in history have possessed the Doomhammer: Blackhand, Orgrim, Thrall. And now it passes to you. In your hands, the Doomhammer carries the potential for either victory... or ruin.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part One</H2>\r\n<HR/>\r\n<P>\r\nThe Doomhammer\'s origins have been traced to the ogre empire\'s rise to power on Draenor, and to an orc named Gelnar.\r\n<BR/><BR/>\r\nIt is said that Gelnar, faced with the problem of preventing the orcs from being enslaved by the ogres, wandered alone in contemplation for days upon days. When a mighty storm forced him to take shelter in a Gorgrond steam cavern, Gelnar experienced fever-induced visions. Pledging his body and spirit to the elements, he submerged himself in a pool of lava and was miraculously unharmed. \r\n<BR/><BR/>\r\nAccording to legend, the head of the Doomhammer was coaxed forth from the heart of Draenor itself. When Gelnar later crafted an oaken handle, the forming of the Doomhammer was complete. From that day forward, both the weapon and the name Doomhammer would be passed down from father to eldest son.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Two</H2>\r\n<HR/>\r\n<P>\r\nFrom the writings of Tolla Kol\'gar, orc shaman:\r\n<BR/><BR/>\r\n"Our clan faced an army of ogre invaders. \r\n<BR/><BR/>\r\n"Gelnar raised the Doomhammer to the sky, and it spoke-it spoke in fire and lightning. Thunder rolled through the blackened clouds above, shaking the very ground beneath our feet. Draenor boomed with all its fury.\r\n<BR/><BR/>\r\n"Rain anointed us with the elements\' blessing, and as Gelnar rushed toward the enemy, I knew that somehow our clan would survive.\r\n<BR/><BR/>\r\n"Emboldened and with a fierce war cry upon our lips, we charged forward to meet our fate."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThere is a long-standing prophecy associated with the Doomhammer: "The last of the Doomhammer line will use it to bring first salvation and then doom to the orc people. Then it will pass into the hands of one who is not of the Blackrock clan; all will change again, and it will once again be used in the cause of justice."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Four</H2>\r\n<HR/>\r\n<P>\r\nFor generations, the Doomhammer was passed from father to eldest son upon the father\'s death. The chain was temporarily broken when a young Orgrim Doomhammer took the weapon to the lava pool where it had been created. There, he attempted to negate the prophecy associated with it, while retaining the hammer\'s power.\r\n<BR/><BR/>\r\nThe pool reclaimed the weapon from Orgrim. It remained in the lava until an orc chieftain, clearing his mind of pride and dreams of glory, reached in and took the Doomhammer in his grasp. Though the lava left him permanently scarred, the chieftain did not die. \r\n<BR/><BR/>\r\nFrom that day forward, that chieftain would be known as Blackhand. \r\n<BR/><BR/>\r\nBlackhand used the Doomhammer to forge weapons and help fight off an invading ogre army. When the battle was complete, Blackhand returned the weapon to Orgrim, who would carry it until his death.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Five</H2>\r\n<HR/>\r\n<P>\r\nThroughout the First War between orcs and humans, Orgrim Doomhammer crushed enemies with the weapon of his namesake, blazing a path of destruction through one settlement after another.\r\n<BR/><BR/> \r\nAs the war drew to a close, Orgrim used the Doomhammer to kill his commander, Blackhand, and claim the title of warchief of the Horde.\r\n<BR/><BR/>\r\nDoomhammer in hand, Orgrim led the charge against the human capital of Stormwind, sacking it and winning a decisive victory for the orcs.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Six</H2>\r\n<HR/>\r\n<P>\r\nFrom the writings of General Turalyon, recounting the battle between Orgrim Doomhammer and Lord Anduin Lothar:\r\n<BR/><BR/>\r\n"I drove my way through friend and foe alike in an effort to reach the two combatants. A massive blow from Orgrim crumpled Lothar\'s shield, but our leader answered with a fierce strike of his own, nearly rending the orc commander\'s breastplate. Orgrim tore his armor free even as Lothar discarded his shield.\r\n<BR/><BR/>"The two re-engaged, trading vicious blows. Punishment and pain were dealt and endured. Orgrim punched, forcing Lord Lothar back; the orc followed with an overhead swing that our leader attempted to block, but before my horrified eyes, the massive hammer clove through the mighty blade of Stormwind, smashing down into the helm of our beloved commander. \r\n<BR/><BR/>\r\n"With his broken blade and his final breath, Lord Lothar opened a gash across the chest of Orgrim. Then, the Lion of Azeroth fell, his life\'s essence draining out onto the battlefield."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nIn the aftermath of the Second War, Orgrim Doomhammer went into hiding. It was his desire to liberate his fellow orcs from human internment camps, but he needed a strong ally. He would find that comrade in an orc raised by humans--Thrall. \r\n<BR/><BR/>\r\nUpon first meeting the hooded Orgrim, Thrall was unaware of the stranger\'s identity. When Thrall challenged him to a fight at the camp of the Frostwolves, the former chieftain accepted. \r\n<BR/><BR/>\r\nThrall quickly proved his mettle, trading blows with the armored combatant, grappling with him, and at one point, successfully wrenching the Doomhammer from the other orc\'s grasp. \r\n<BR/><BR/>\r\nBy the end of the bout, Orgrim was so pleased with his opponent\'s tenacity that he named Thrall his second-in-command.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nAn account of the death of Orgrim Doomhammer, by Warchief Thrall:\r\n<BR/><BR/>\r\n"I was outraged! Orgrim lay there, dying, attacked from behind. The lance haft still protruded from his back. This was a cowardly act!\r\n<BR/><BR/>\r\n"I knelt beside him. \'My lord,\' was all I could manage to say.\r\n<BR/><BR/>\r\n"My mentor then told me that I must carry on, that he had led the Horde once but it was not his destiny to do so again. At last he said, \'Yours is the title of warchief, Thrall, son of D-Durotan. You will wear my armor and carry my hammer.\'"\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nWhen a dying Orgrim Doomhammer bequeathed his armor and hammer to Thrall, the young orc felt that he was unworthy of such an honor. \r\n<BR/><BR/>\r\nOrgrim told Thrall that there was no one breathing who was worthier.\r\n<BR/><BR/>\r\nThe last words of Orgrim Doomhammer to Thrall were, "You will lead them... to victory... and you will lead them... to peace."\r\n<BR/><BR/>\r\nOrgrim expired in Thrall\'s arms. To show that the orcs were not without a leader, Thrall took on the old warrior\'s armor. Once the plate mail was secured, Thrall bent down and picked up the Doomhammer--passed on not from father to son, but from mentor to student. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nOver many years, the appearance of the Doomhammer has changed, based on alterations made by its owners.\r\n<BR/><BR/>\r\nIn the possession of Thrall, a Frostwolf symbol was added to the head of the hammer to honor his ancestral clan.\r\n<BR/><BR/>\r\nThe newly modified Doomhammer quickly became an icon of strength and justice. Most importantly, though, it served as a symbol of hope for all orcs.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Doomhammer, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nLong ago, before Orgrim passed the Doomhammer to Thrall, he confided that although the weapon had once brought him closer to the elements, over time it had become a dead weight in his hands. \r\n<BR/><BR/>\r\nThrough the years, Thrall wielded the Doomhammer with honor and integrity. However, following his execution of the malign warchief Garrosh Hellscream, Thrall felt conflicted. This internal struggle was reflected in the Doomhammer as well. In Thrall\'s mind, the weapon that had embodied the ideals of justice and virtue had now come to represent vengeance.\r\n<BR/><BR/>\r\nHistory repeated itself as the Doomhammer had once again become a "dead weight." This has caused many to wonder whether the Doomhammer will reclaim its place as a symbol of righteous wrath.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-shaman-sharasdal" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="150"/>\r\n<H3 align="center">Sharas\'dal, Scepter of Tides</H3>\r\n<BR/>\r\n<P>\r\nBy merely touching Sharas\'dal, one can feel the weight of the world\'s oceans at their fingertips. This extraordinary scepter can command the rivers and the seas, and even manipulate life itself.\r\n<BR/><BR/> \r\nJust like the tides, Sharas\'dal\'s power can ebb and flow between acts of good and evil. Some have used the scepter to destroy, but its true potential lies in its ability to serve as a fount of healing and hope.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part One</H2>\r\n<HR/>\r\n<P>\r\nThe ancient night elf empire was one of the greatest mortal civilizations that ever spanned the lands of Azeroth. At its apex, one figure held sway over it all. Her name was Azshara. She was a leader of leaders, a queen of queens. Her power was absolute, and her thirst for knowledge and glory was unquenchable.\r\n<BR/><BR/>\r\nOf the records that speak of Azshara, nearly all mention her bejeweled scepter called Sharas\'dal. The legends claim it granted the queen command over the world\'s seas, among other miraculous feats. So cherished was this scepter that Azshara rarely let it out of her sight. \r\n<BR/><BR/>\r\nIt was with her when she raised the night elf empire to new heights. And it was with her when she later brought the civilization crashing down in blood and fire.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Two</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from The Coronation of Queen Azshara:\r\n<BR/><BR/>\r\n"For days the coronation ceremony went on. Each night, the Highborne nobility lavished precious gifts on Azshara to curry her favor, but there was one she cherished more than all the others. A night elf named Lord Xavius presented the queen with a jeweled scepter, etched with delicate magical sigils. He promised Azshara that so long as she kept it close, it would bring her prosperity and great power. \r\n<BR/><BR/>\r\n"Azshara held the scepter aloft, and the jewels shimmered in the light of the moons like brilliant stars. The sight of the queen and her gift was so beautiful that it brought many of the attendant Highborne to tears."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Three</H2>\r\n<HR/>\r\n<P>\r\nAt the heart of ancient Azeroth sat a massive lake of scintillating energy called the Well of Eternity. For decades, the night elves studied this fount of arcane magic, and they became learned sorcerers. Queen Azshara carried on this tradition, as did her loyal Highborne servitors. They devoted themselves to plumbing the Well of Eternity\'s depths in search of knowledge and power.\r\n<BR/><BR/>\r\nPerhaps no one was more suited to this task than Azshara. She was one of the greatest magic users who had ever lived. As she honed her command over the lake\'s energies, she infused a drop of its living waters into her bejeweled scepter.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Four</H2>\r\n<HR/>\r\n<P>\r\nQueen Azshara\'s enchanted scepter afforded her great power. Imbued with the Well of Eternity\'s potent waters, it held sway over the rivers and the seas, aquatic creatures of all kinds, and the life energies that stirred within Azshara herself. She granted it a new name, one befitting its remarkable properties: Sharas\'dal, Scepter of Tides.\r\n<BR/><BR/>\r\nOne of the first things Azshara did with Sharas\'dal was use its power to enhance her legendary beauty. As the years wore on, the queen seemed to grow younger and more mesmerizing. A brilliant aura enveloped Azshara, enthralling those who looked upon her. The Highborne marveled at this strange phenomenon. A few even took it as a sign of divinity.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Five</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from Glory to the Queen Born of Stars:\r\n<BR/><BR/>\r\n"Of the wonders our queen brought to this world, perhaps none was so great as Lathar\'Lazal. As masons constructed the temple, Azshara shaped the waters around it with the Scepter of Tides. She spoke the names of the rivers and the seas, and they moved at her command. Salt water from the roaring ocean and fresh water from the mountain streams trickled to Azshara\'s side. With the flick of her wrist, the queen partitioned them into great lakes that hugged Lathar\'Lazal\'s sturdy foundation.\r\n<BR/><BR/>"Creatures of all kinds populated these waters, and they were at Azshara\'s beck and call. Whenever she walked the bridges of Lathar\'Lazal, nearby schools of exotic fish would array themselves in colorful patterns. She even kept a colossal sea giant bound to one of the lakes. She used her scepter to make him perform tricks and feats of strength, much to the delight of the watching Highborne. Curious night elves from the far corners of the empire journeyed to Lathar\'Lazal to study the mythical creature and his habits."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAs the night elf empire stretched across the world, Azshara spent more and more time in her palace at the Well of Eternity\'s shores. She obsessed over the lake and used Sharas\'dal to manipulate its mysterious energies. Azshara dreamed of making the world into a paradise--her paradise. But it would only be possible if she and her Highborne servitors could harness the Well of Eternity\'s true potential.\r\n<BR/><BR/>\r\nTheir reckless experiments eventually sent arcane magic crashing through the Twisting Nether, the realm of demons. In time, the Burning Legion learned of the Well of Eternity and the world of Azeroth.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from The War of the Ancients, by the historian Llore:\r\n<BR/><BR/>\r\n"Azshara\'s obsession with remaking the world led her straight into the clutches of the Legion\'s ruler, Sargeras. The queen forged a pact with him for unfathomable power. All that Sargeras asked in return was for Azshara and her Highborne to summon his minions into Azeroth.\r\n<BR/><BR/>\r\n"It was a difficult request, even for such gifted sorcerers. Azshara and the Highborne approached the challenge with great fervor. Legends say the queen helped her servants open a gateway for the Legion\'s agents. She used Sharas\'dal to gather the Well of Eternity\'s energies and fuel the Highborne\'s spellwork. \r\n<BR/><BR/>\r\n"Through this portal, the first armor-clad demons spilled into Azeroth. Many more would follow. The Legion would march across the land, spreading fire and death, bringing war and cataclysm."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nThe War of the Ancients ended in catastrophe. Azshara\'s hubris and abuse of power would lead to the destruction of the Well of Eternity. The enormous lake buckled in upon itself, eventually igniting a monstrous explosion that shattered the world\'s surface.\r\n<BR/><BR/>\r\nAzshara watched these events unfold from her broken palace. She refused to believe that her dreams of paradise were dead, that the world she had once cradled in her palms was coming apart beneath her feet. Many of the Highborne were just as delusional as the queen, and they remained at her side.\r\n<BR/><BR/>As the ocean roared in to fill the void left by the destroyed Well of Eternity, Azshara raised Sharas\'dal high. She wove a magical shield around herself and the Highborne, saving them from being crushed by the colossal waves. \r\n<BR/><BR/>\r\nBut it was only a momentary reprieve. The howling ocean soon swallowed the queen, Sharas\'dal, and her followers. \r\n<BR/><BR/>\r\nThen it sucked them down and down into darkness.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nFrom a fragmented text called The Song of Scales, author unknown:\r\n<BR/><BR/>\r\n"They drifted into the abyss, but Azshara and her Highborne remained unbroken.\r\n<BR/><BR/>\r\n"The darkness around them was absolute, and so the queen willed Sharas\'dal to bring them light. It did.\r\n<BR/><BR/>\r\n"Azshara\'s and the Highborne\'s blood ran cold, and so the queen willed Sharas\'dal to warm them. It did.\r\n<BR/><BR/>\r\n"Their lungs burned for air, and so the queen willed Sharas\'dal to let them breathe the water... but it did not. The scepter could not save them. Oblivion spread its arms and beckoned the desperate Highborne.\r\n<BR/><BR/>"As the ocean crushed the life from their bodies, ancient creatures stirred in the darkness. Their whispers flowed through the currents. Their powers wrapped tight around the queen and her servants. \r\n<BR/><BR/>\r\n"The Highborne became something new. Something more. \r\n<BR/><BR/>\r\n"A fleece of scales shimmered over their skin. Tails thrashed against the currents. The unknown entities made the queen and her followers one with the sea... they made them into the naga."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nThough Azshara\'s old empire was in ruins, she crafted a new one far from the light of the sun. The queen and her naga servants created a capital, Nazjatar, at the bottom of the sea. With patience and cunning, they expanded their dominion over the oceans. It is even said that Azshara nurtured an alliance with the mysterious and powerful entities who had transformed them into naga.\r\n<BR/><BR/>\r\nAs the years wore on, Azshara relied on Sharas\'dal less and less. She still treasured the scepter, but she found it was more useful in the hands of her fearsome sea witches. These loyal servants wielded Sharas\'dal as a weapon to spread the naga\'s domain and crush all who opposed them.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sharas\'dal, Scepter of Tides, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nIt was not long before the naga sea witches learned to harness Sharas\'dal as Azshara had. With a swipe of the scepter, they drove thousands of aquatic predators into a frenzy and unleashed them against troublesome sea giants. With a whispered incantation, they boiled Kvaldir raiders from the inside out and scattered their remains to the currents. \r\n<BR/><BR/>\r\nWhen the sea witches were not wielding Sharas\'dal, Azshara would often carry it at her side and reminisce about times long past. She still remembered Lord Xavius\'s promise: so long as she kept the scepter close, it would bring her prosperity and great power. \r\n<BR/><BR/>The queen had lost much, but she was not dead. Far from it. In her heart, she knew that one day her empire under the sea would eclipse even that of the ancient night elves. One day, the world would be hers again, and she would not let it slip through her fingers a second time.\r\n</P>\r\n</BODY></HTML>',
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		["Item-162571"] = {
			["base"] = {
				["title"] = "Soggy Treasure Map",
				["text"] = {
					'For those who seek my crew\'s wealth, let us play a game.\r\n\r\nPart of my gold lies with my late Lady. \r\nShe rests where she was slain, a true Kul Tiran burial.\r\nForever in the shadow of the Anchor.\r\n\r\n-Shad Sharpwit, Captain of the "Virtuous" Blades.',
				},
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		["Item-122154"] = {
			["base"] = {
				["title"] = "Artificer Maatun's Journal",
				["text"] = {
					"My father called the stone the Dream of Argus, though I've come to understand it has been known by other names in the past. It was a crystal of great power, capable of sustaining an entire village on its energy alone. Some say that it was a gift passed on to our family by the naaru during the exodus from Argus - a connection that would explain its fabled power. \r\n\r\nSuch speculation is for naught, however, since the crystal has been broken for as long as I can remember. The Shards of the Dream, as I call them, appear as powerless as any of the latent crystals found in the deep mines of Shadowmoon. I continue to seek a means of rejoining them in hopes that one day the Dream of Argus can be reborn, and that the draenei people could use it to flourish on our home of Draenor.",
					"On a prospecting mission with some of the local Rangari, we happened upon a small enclave of Shadowmoon orcs, who were investigating the same mineral deposits. In idle discussion, the orcs spoke of rituals that they use to fuse smaller crystals together into large structures that can be stored with magical energy. I had never held previous interest in the Shadowmoon orcs' strange magics, but it seems it may hold the key to restoring the Dream of Argus.\r\n\r\nI must investigate this further.",
					"The prelate council has denied my request for an envoy to be sent to the Shadowmoon orcs. They believe such an investigation to be folly, and that I am simply desperate to restore a broken relic. They cannot force me to stay, however. \r\n\r\nOn the morrow I will strike out on my own, in hopes that the Shadowmoon will be willing to assist me in my efforts.",
					"I have travelled for days and have yet to come upon an orc of the Shadowmoon clan. Though there had been a noticeable lapse in trade with the orcs, we were unaware at how reclusive they had become recently. \r\n\r\nIt is clear that I must make the perilous trek up the western cliffs. I can see the massive stone monoliths carved with the runes of their clan looming above the plateaus. I must seek the Shadowmoon there.",
					"It appears that the Shadowmoon have withdrawn into their fortifications, though for what reason I am unsure. As I reached the top of the cliffs, I could see the members of their clan gathered in numbers I have never seen before in one place. \r\n\r\nThe orcs acted strange, however they were not unfriendly. They called this place the Pillars of Fate, and it appeared as if they were readying some great magical rituals. When questioning about the purpose of the rituals, or the recent reclusiveness of their clan, the orcs only offered cryptic responses.",
					"They did seem to be willing to discuss their methods of crystal reconstruction. An orc that was tending to some crystal structure of unknown purpose directed me to one called Lor Stonefist. She was a warrior of the Shadowmoon, as I understood it, and showed a particular affinity for the crystals native to the land.\r\n\r\nI was told she spent most of her time in the crystal cave to the north of the encampment. There she studied the native crystals for ways to improve their potential abilities. I will seek her there.",
					"Stonefist was a tall and imposing woman. Her brutish features belied her intelligence, and I was quite surprised at how knowledgeable she was when we discussed the restoration of the crystal. She boasted that with the help of the Shadowmoon's magics, she could recombine any crystal to be as flawless as it would have been in nature.  \r\n\r\nI would need to enlist the help of two other orcs in the camp in order to accomplish this: Vok Blacktongue and Koros Soulsplinter.",
					"Blacktongue, was a high ritualist of Shadowmoon, and a master runecarver. The ritual required a precise arrangement of runes, and due to the unique nature of my crystal we would require the work of an expert. She mentioned that the orc could normally found in one of the runemaster's huts in the southern part of the camp. They could be identified by the standing stones surrounding the structure, as well as the floating runestones above.\r\n\r\nThe other, Koros Soulsplinter, may be more difficult to locate. A reclusive hermit, Soulsplinter preferred to spend his time out of sight of the living. It is said, however, that he can often be seen among the graves upon the high hill, overlooking the camp below.  There he would commune with the dead ancestors, whom it is said he preferred over his living brethren.",
					"I have managed to locate the two orcs, and they have agreed to assist myself and Stonefist.  I will admit that their magic is strange to me, but I am mostly ignorant of these things. If their magic will help in restoring the Dream of Argus, then it is far from me to question it.\r\n\r\nWe located an empty cave on a terrace overlooking the Shadowmoon's great keep, Anguish Fortress, and under the instruction of Stonefist, I began constructing an altar. With the combined knowledge of draenei artificing and Shadowmoon mystic rune carving, we should be able to create a device capable of combining any crystal into its original form. \r\n\r\nThe Dream of Argus will be reborn!",
					"Construction continues on the altar device, however my allies appear to be growing restless. Some unknown force is stirring among the Shadowmoon, and they grow more hostile by the day. The orcs assisting me constantly argue in their language that I do not understand, and I fear they may not wish to help me much longer.\r\n\r\nI will continue to work, despite the growing tension. The fate of the draenei may very well rest on this crystal.",
					"The device is nearly complete, though I am growing concerned with my presence among the Shadowmoon. The clan seem to be mobilizing an army, and I can see their sorcerers conjuring foul beings from the forbidden realms. I am beginning to feel like a prisoner here among the pillars.\r\n\r\nI can only hope that the Shadowmoon will let me return to the draenei once my mission is complete.",
					"I have been betrayed. We had completed the device, but before I was able to activate it and restore the crystal, the orcs turned on me. Stonefist stuck the blow, which left me broken and useless at the foot of the device. I could only watch as each orc took a piece of the crystal for themselves before I was dragged away. \r\n\r\nI now sit chained to the base of a heavy runestone, awaiting my fate. My only wish now is to see my people again one last time.",
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		["GameObject-464007"] = {
			["base"] = {
				["title"] = "Lost Archivist Report: Storm Fall",
				["text"] = {
					"Archive Log: Sundered Skies and Rumbling Earth\r\n\r\nArchivists Note: Until the completion of the Archive project, we Archivists have been assigned the task of cataloging precise record of all project updates and incident reports.\r\n\r\nIncident Report 429-B7\r\n\r\nStatus: Closed\r\n\r\nWe have confirmed that the tremors in the north-east quadrant of Sector AR-938 were once again caused by the two massive four-limbed elementals we observed in the previous report. \r\n\r\nAlthough they have not been hostile, their seismic brawling has resulted in several quarry-collapses. \r\n\r\nWe may need to employ the mountain giants to excise them from our work sector.",
					"Incident Report 605-D9\r\n\r\nStatus: Unresolved\r\n\r\nAnother incident involving the two oversized elementals--now being referred to as ramoliths--has occurred. This time, the incident was reported in the south-western quadrant of the sector, near the storming mountain range.\r\n\r\nWitnesses report a concussive shockwave generated from the impact of their horns shot through the heavens and into the storm above. It appears to have affected it somehow.\r\n\r\nWe have begun monitoring water levels of the newly carved channels to prevent the flooding of work sites.",
					"Incident Report 650-D10\r\n\r\nStatus: Unresolved\r\n\r\nFlooding has been the least of our problems. Our work sites have been under attack for the past two project periods.\r\n\r\nThe storms above the mountain have manifested volatile creatures of pure lightning that rain havoc down upon our work sites. \r\n\r\nAlthough the mountain giants have been able to shield much of our surface workers from harm, these winged furies grow in number and ferocity by the day.\r\n\r\nWe have sent word to our Keeper for aid.",
					"Incident Report 743-G3\r\n\r\nStatus: Unresolved\r\n\r\nOur endured losses continue to climb as the winged-elementals continue to pour into Sector AR-938 from the storm over the mountain.\r\n \r\nAlthough it is hard to observe through the rain, it appears as if the mountaintop has changed to a crystalline blue mineral. We are currently unable to discern the geological compound of the substance. \r\n\r\nA small unit of earthen have taken up recovery and rescue tasks to aid those in the immediate vicinity of the mountain.",
					"Incident Report 802-A1\r\n\r\nStatus: Resolved\r\n\r\nOur Keeper's call for help has been answered from the west by another Keeper who seemed to quell the storm with his mere presence alone.\r\n\r\nHis arrival seemed to darken the skies, silence the winds and halt the rain. Even the winged creatures of storm seemed to cower in his presence. \r\n\r\nAfter surveying the damage from these elementals, the thunder-cloaked figure ascended the mountains towards the storm alongside our Keeper.",
					'Incident Report 810-A3\r\n\r\nStatus: Resolved\r\n\r\nThe skies have cleared and our Keeper has returned. We are unaware of what transpired atop the mountain, but the Keeper from the West spoke of a battle fought in a past age; the storm its scar. \r\n\r\nIn his grasp, now bound and controlled, he held one of the winged creatures. He called it a stormrook. \r\n\r\n"These elementals were the first to rain their unordered chaos down upon this sector. Now, they will be its guardians and the weapons you will wield to protect this site."\r\n\r\nAnd so, the first of the stormrook riders were chosen.',
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		["Item-204321"] = {
			["base"] = {
				["title"] = "Lost Expedition Notes",
				["text"] = {
					'These ancient stone tablets are endlessly fascinating. How fortunate that we found them here at the Reach!\r\n\r\nWe have heard rumors of these "sending stones" before. A message scribed in one could be sent to another, even across great distances.',
					"Could they truly have been left by Neltharion himself? Were they instruments of his will?\r\n\r\nWere they used before or after he succumbed to the influence of the Old Gods?\r\n\r\nWhat secrets might they hold? Could the messages they held remain intact after all this time?",
					"The mind reels with all these questions and more!\r\n\r\nOne cannot help but wonder, though... Was someone supposed to destroy these sending stones after they were used?\r\n\r\nIt does seem careless to leave them to be discovered.",
					"If we can decipher the messages in the stones, they could grant insight into the workings of Neltharion's mind. \r\n\r\nAnd perhaps reveal something of the origins of the dracthyr.",
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		["GameObject-248856"] = {
			["base"] = {
				["title"] = "Caution!",
				["text"] = {
					"- DO NOT ENTER -\r\n\r\nLegion agents have been sighted in this area.\r\n\r\nPlease report any suspicious activity to Warden Alturas in the Violet Hold immediately.",
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		["Item-127408"] = {
			["base"] = {
				["title"] = "Adventuring Journal",
				["text"] = {
					"Now that I found a S.E.L.F.I.E. camera I'm going to chronicle what I find in Tanaan behind the Iron Horde lines. I had to use a dozen potions and a few engineering tools but I finally managed to sneak past all the patrols and ships along the coast to make it in to the thick of Tanaan. The wilds are dangerous and even the Iron Horde seems content to leave them alone. I think I've found a place where the Ravagers just keep coming - I'm going to stay here for a while and stockpile hides before hearthing back to Ashran.",
					"<The writing becomes increasingly frantic as the page goes on.>\r\n\r\nHuge mistake - remembered my S.E.L.F.I.E. camera, somehow didn't bring my hearthstone.\r\n\r\nRavagers keep coming\r\n\r\nBackpack full\r\n\r\nTell my story",
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		["Item-110667"] = {
			["base"] = {
				["title"] = "Tear-stained Letter",
				["text"] = {
					"Kaelynara,\n\n     It is with some regret that I must inform you that I am relieving you of your duties as my apprentice. I blame myself for being mistaken of your potential; I hope you can understand that even the most talented of mages sometimes make mistakes. At least now you can put your ineptitude behind you and pursue a reasonable goal. Perhaps basket weaving may prove more suitable for your...talents.\n\n     Unfortunately I do not associate myself with any basket weavers specifically and am too busy to write you a recommendation. Please return to Azeroth at your soonest convenience.\n\n     -Astalor",
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		["GameObject-454262"] = {
			["base"] = {
				["title"] = "Profiteerist Kej'takaz",
				["text"] = {
					"Profiteerist Kej'takaz\r\n\r\nMaster of Mercantile Warfare.\r\nThe Decimator of Rak-Neraz.\r\nLet her two faces forever be remembered upon our threads.",
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		["GameObject-454259"] = {
			["base"] = {
				["title"] = "Azal the Fangnifiscent",
				["text"] = {
					"Azal the Fangnifiscent\r\n\r\nGreatest Venomancer of his era.\r\nAssassin of the Ages.\r\nHis death was magnificent.",
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		["Item-215159"] = {
			["base"] = {
				["title"] = "Pillaged Trophy",
				["text"] = {
					"<Far from a record of scouting logs, this well-worn tome is filled to the brim with charcoal sketches of magnificent and vaguely familiar plant life.>\r\n\r\n<Of particular note is a dog-eared page towards the back which depicts a massive blossom situated in the heart of what appears to be a cave.>",
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		["Item-204345"] = {
			["base"] = {
				["title"] = "Note to Disposal Site",
				["text"] = {
					"The official site for subject disposal is platform 02-a. We have procedures for a reason, and they should be followed. \r\n\r\nThe Aberrus overseers do not want to see disposal occur in other locations regardless of how convenient they are.\r\n\r\nLead Researcher Sytorian.",
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		["Item-19483"] = {
			["base"] = {
				["title"] = "Peeling the Onion",
				["text"] = {
					"Peeling the Onion\r\nThe How-to Guide On Dismantling the Stormpike \r\n-By Drek'Thar\r\n\r\nWithin these pages you will find a wealth of knowledge on battle tactics and politics. The learned soldier is the soldier that leans on the shoulder of experience. Let this book serve as a guide in your battle for Alterac Valley.\r\n",
					"Chapter 1 - The Front Line\r\n\r\nDismantling the Stormpike army is very much like peeling an onion. To get to the core, you must start by removing the outermost layers.\r\n\r\nThe front lines, comprised mostly of Stormpike Mountaineers and Alliance Sentinels, are tied to the Captain's bunker. It is Captain Balinda Stonehearth who empowers these units and provides for reinforcements when the lines are under siege. Strike at the Captain and the front line forces will crumble.\r\n\r\n",
					"Chapter 2 - The Twin Towers\r\n\r\nMake no mistake; Vanndar Stormpike is a cunning foe and certainly no fool. Once the front line has been breached, the secondary defensive targets must still be destroyed. It is the twin towers of Stonehearth and Icewing which control the Stormpike Guardsmen outside of Dun Baldar and the Stormpike patrols.",
					"Beware, soldier, as both of these towers are heavily fortified and ruled over by one of Vanndar's elite Commanders. Should your forces breach the fortifications, make certain that the Commander within has been ... silenced. This too will be part of the dismantling of the Stormpike.\r\n",
					"Chapter 3 - The Four Commanders\r\n\r\nThe third layer of the Stormpike onion is comprised of the four Commanders. In this respect, Vanndar has mimicked our own glorious Frostwolf defenses. Of course he will tell you otherwise... But I digress. \r\n\r\nThe four Commanders control the ebb and flow of the Stormpike Guardsmen that fiercely guard Dun Baldar. Silence them all and the Stormpike Guardsmen will fall. \r\n\r\nThen there is but one layer left to peel.\r\n",
					"Chapter 4 - The Dun Baldar Bunkers\r\n\r\nAs you have undoubtedly noticed, the Stormpike defensive layers are in place to prevent one mighty power move from dismantling the entire army. Before you ask, yes, this is exactly how our own forces are setup and no, I will not change our defensive structure. They copied us, why should we have to change?\r\n",
					"Where was I? Yes, so, the Dun Baldar bunkers (which are located in Dun Baldar) control the Stormpike Defenders - Vanndar's most trusted and elite guard units. Destroy those two towers and the reinforcements sent to aid Vanndar will cease to exist.",
					"Epilogue\r\n\r\nAfter having done all of this, you are left with the center of the onion: The sweet core. Vanndar Stormpike will be left defenseless and alone. Rules of military conduct require that we ask for his surrender before carrying out any executions. Be sure to mention the surrender thing when you see him... then kill him.",
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		["GameObject-454270"] = {
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				["title"] = "Queen Yz",
				["text"] = {
					"Queen Yz\r\n\r\nQueenslayer and Usurper.\r\nIn life we loved, in death we learned.\r\nHer betrayal shall never be forgiven.",
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		["Item-189580"] = {
			["base"] = {
				["title"] = "Firim in Exile, Part 5",
				["text"] = {
					"I observed many types of automa of varied sizes and shapes. Guardians, builders, collectors--and a more petite variety that seemed to revel in duties of upkeep and repair.\r\n\r\nBesides an unwavering devotion to their obligations, these automa shared another notable trait: their language. They spoke not in words I could understand, but in tones and echoes.",
					"Know that I, Firim, am renowned for my linguistic skills. Though arrival in the Shadowlands imbues mortal souls with a knowledge of the words of Death, many retain memories of the languages they used on their worlds.\r\n\r\nAnd what is language if not a system of sounds and patterns, I ask you?\r\n\r\nSo yes, of course I had absorbed countless languages during my interviews of mortal souls. Thus you will understand my confidence that the language of the automa would pose little challenge.",
					"Never in my existence had I been so wrong.\r\n\r\nThe language of the automa was not merely words. No! It was part and parcel of the cyphers! The words themselves were keys to understanding the geometry. The fractals.\r\n\r\nThere was so much waiting to be discovered. But it was when I encountered one of the rarest forms of automa that my mind was truly opened.",
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		["Item-210737"] = {
			["base"] = {
				["title"] = "Ashwood Research Binder",
				["text"] = {
					"<As you open the disorganized ashwood binder, you flip to an official looking letter marked with a sigil you've never seen.>\r\n\r\nWe have received word from the Priestess to begin our work and prepare for our arrival in the Dream. \r\n\r\nNow is the time to embrace our inevitable future. We will remind our people that fire and life can coexist. \r\n\r\nAttached to this missive, you will find instructions to carry out until our allies have finished their preparations. \r\n\r\nThe dawn of our triumph is upon us. Soon all we have worked for and all that we have accomplished will bear fruit.\r\n\r\nFrom ashes we are born; upon flames we ascend.\r\n\r\nFirodren Dawncaller",
					"<Attached to the previous page, you find a second note scrawled in a harsher hand signature.>\r\n\r\nYou are assigned to Lunedane on the western shores.\r\n\r\nOur new allies will require a demonstration of our expertise with fire and nature. The local blossoms will do nicely.\r\n\r\nShow our new benefactors the power we hold over flame and nature.\r\n\r\nI will oversee the distribution of our needed supplies from our contacts in Valdrakken. \r\n\r\nExpect delays in our herb shipments -- I am staggering our purchases and shipping lines to evade detection from the Consortium and other watchful eyes on the Dragon Isles.\r\n\r\nOverseer Chardryn",
					"<You flip to an inventory page with several bills of sale bearing the mark of the Artisan's Consortium.>\r\n\r\nNew Cinderbloom: Two crates\r\n-New variant harvested from Hyjal; low supply due to supply line conflicts.\r\n\r\nMagmolia: Ten crates.\r\n-Harvested from the Firelands; readily available access.\r\n\r\nSupplied by the Artisan's Consortium:\r\n\r\nFirebloom: Ten crates.\r\n-Harvested in Tanaris and the Searing Gorge\r\n\r\nGoldenfire Orchid: One crate.\r\n-Harvested in the Valley of Four Winds (Damaged in transit; unusable)\r\n\r\nFire Leaf: Five crates.\r\n-Harvested from Borean Tundra.\r\n\r\nCinderbloom: Ten crates.\r\n-Harvested in Uldum.\r\n\r\nPreserved Fireweed: One bundle.\r\n-Extinct plant harvested from Draenor; treat with caution.\r\n\r\nFreshly picked Flame Cap: One bundle.\r\n-Harvested in Zangarmarsh.",
					"<You stop on a page with many messy notes scrawled all over it.>\r\n\r\nThe bough blossoms in these parts of the Plains are remarkable. They are rife with such potent life energies!\r\n\r\nIt was difficult to set them aflame, but even when doing so, the blossoms regenerated rather quickly from the center of the flower! I wonder if it has anything to do with the proximity to a Dream portal. \r\n\r\nOur efforts to imbue the blossoms with living flame continue but their resistance to change has halted our progress. \r\n\r\nNew cinderbloom properties have inspired an idea on how to approach the infusion of these blossoms.\r\n\r\nSuccess! Upon observing the rapid burning and regrowing of the cinderbloom's petals when ignited, my cohorts and I attempted a mirrored approach with the bough blossoms.\r\n\r\n<The notes continue on the next page.>",
					"Final flame blossom infusion:\r\n\r\n- Infuse the petals of the blossoms with enough flame to spark ignition.\r\n\r\n- When the regeneration from the center of the flower begins, sequence several channels of flame into the central stamen.\r\n\r\n- Overloading the regenerative portions of the bough blossoms resulted in an utter suffusion of the flowers, turning them into flora of living flame! \r\n\r\n-Further inspection reveals these flame blossoms refuse to die!\r\n\r\nRumors are going around that another group has captured a Dream guardian and will be transporting it to these ruins. I wonder what they found...\r\n\r\n<The rest of the page is scrawled with scribbles, sketches and hard to read footnotes.>",
					"<You stop on a page with a formal note in the same eloquent hand script you saw earlier in the book.>\r\n\r\nMy faithful students,\r\n\r\nAs our kin continue to convert other guardians of the Dream in preparation for our invasion, I am faced with a daunting logistical problem.\r\n\r\nEvery druid we dedicate to converting and infusing the denizens of the Dream with flame is one less druid we have in our ranks to take the World Tree once we open the way.\r\n\r\nIf we are to turn the very forests of the Dream to our cause, we cannot hope to convert hundreds or thousands of lesser creatures by sheer force alone.Fortunately, I have been inspired by your success with the blossoms in Lunedane.\r\n\r\nOnce our forces have entered the Dream, a select few of you will begin your study on the local flora of the realm. I believe the secret to unifying nature and fire can be found within the Dream itself. \r\n\r\nIf we can infuse the flowers and plants of the Dream into specimens of living flame, then we can help usher in the new dawn the Prophet has promised us.\r\n\r\nWe are not here to burn or sear the beasts and flower and trees of this pristine realm; we are here to change them. Our future and the future of this world depends on our mission.\r\n\r\nFrom ashes we are born; upon flames we ascend.\r\n\r\nFirodren Dawncaller",
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		["Item-189579"] = {
			["base"] = {
				["title"] = "Firim in Exile, Part 4",
				["text"] = {
					"Though access to the Sepulcher continued to elude me, I learned much by observing the automa.\r\n\r\nAdmittedly, I underestimated them at first. They seemed mere servitors, less capable of independent thought than even the muddle-minded attendants in Oribos!\r\n\r\nBut like everything else in Zereth Mortis, they were part of a pattern. A geometry that shifted, expanding and contracting as demanded by the duty put before them.",
					"After all, this land is no museum; no library of obscurities. No, it is a workshop. A forge where afterlives are fashioned.\r\n\r\nWhen I detached my consciousness from the limitations of perception, I saw the grand architecture of the Progenitors put into practice. Afterlives assembled according to the needs of the Arbiter's judgments.\r\n\r\nIt was the automa who carried out these duties, forging flora, fauna, and terrain, encasing them in orbs to be sent out into the In-Between like seeds falling into fertile soil.",
					"Do you see? Do you understand as I do?\r\n\r\nEverything about the Shadowlands--everything!--is part of the pattern. A closed system in which nothing is lost. Even that which is seemingly destroyed is merely being reshaped for a new purpose.\r\n\r\nPurpose. Hmm. Myopic though they are, perhaps the attendants understand some small measure of this mystery.",
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		["Item-212464"] = {
			["base"] = {
				["title"] = "Copy of Kirin Tor Monthly (November Issue)",
				["text"] = {
					"Dalaran Dining Guide\r\nWhen Inzi Charmlight opened A Hero's Welcome shortly after the city relocated, locals and visitors alike lined up to lay their weapons down and sink their teeth into a tough hunk of bread!  Seating is ample, prices are fair and the full bar offers indulgences from all over the world to help you feel satisfyingly heroic.  No matter what you order, save room for the Mead-Basted Caribou!\r\n",
					"For regional fare in a less boisterous setting, try the Hocus Pocus Inn near the center of town.  The open, airy inn is easy to find and serves light meals with pleasant conversation in a relaxed, library-like atmosphere.  The regulars are primarily exhausted students of the arcane; no wonder the real star of the show is the incredibly skilled food that prepares and cooks itself at your table!\r\n",
					"If you are looking for a bed, a bar and not much else, look no further than the Filthy Animal!  The bar area is dark and authentically malodorous, replete at all hours with individuals of questionable character.  The menu boasts such delicacies as Briny Hardcheese and it would take an army of enchanted dancing mops and buckets to make the sleeping quarters habitable.  A Horde paradise indeed!\r\n",
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		["Item-201833"] = {
			["base"] = {
				["title"] = "Wreckage Analysis Report",
				["text"] = {
					"Prime Designate,\r\n\r\nI am writing to confirm that the wreckage discovered on our shores was indeed the remains of our most recent expedition to Avaloren. There were no survivors.\r\n\r\nThis marks the third failed attempt to reach that accursed place in the time since I assumed my post.",
					"While I would not presume to question either your authority or your determination, I pray to the titans that the rumors I hear of a fourth expedition are mere speculation rather than fact.\r\n\r\nSurely you can see that further pursuit of the heretics is folly. Yes, they must be made to answer for their crimes against Innaria and the other keepers, but their defenses are not to be underestimated.",
					"The resources required to breach their lines are simply beyond our current capabilities. At least, not without jeopardizing containment of the prisoners in our charge.\r\n\r\nThough I agree there is risk in allowing their strength to grow, evidence suggests that the aggressive nature of the heretics will cause them to turn on one another and weaken their resolve. If we can be patient, an opportunity for retribution will present itself.",
					"I beseech you, Prime Designate, let the fire of your wrath cool, at least for now. Its embers will be rekindled in due time. \r\n\r\nIf not, I fear that I will soon be authoring yet another report of a lost expedition, its final remnants dashed upon rock and wave.\r\n\r\nWith all respect,\r\n\r\nWatcher Perethales",
				},
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		["GameObject-267068"] = {
			["base"] = {
				["title"] = "Archmage Antonidas",
				["text"] = {
					"Archmage Antonidas, Grand Magus of the Kirin Tor\r\n\r\nThe great city of Dalaran stands once again - a testament to the tenacity and will of its greatest son.\r\n\r\nYour sacrifices will not have been in vain, dearest friend.\r\n\r\n\r\nWith Love and Honor,\r\n\r\nJaina Proudmoore",
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		["Item-212473"] = {
			["base"] = {
				["title"] = "Copy of The Archmage Antonidas - Part I",
				["text"] = {
					"Antonidas was but a mere boy when he became an apprentice to one of the Kirin Tor.  He was a tenacious learner, pouring over books in the magical libraries of Dalaran.  After only a few short years of studying under the sect, Antonidas had outclassed his peers and earned their admiration, as well as the respect of his elders.\r\n",
					"At the age of 12, Antonidas' thesis, The Ramifications of Refining Reverse Time Travel Phenomena into Quantifiable Magical Practice earned him the Kirin Tor Sash of Supreme Acumen, the youngest ever to receive the award. Shortly thereafter the Ruling Council offered him official placement in the Kirin Tor Advanced Research and Illumination Sect, also the youngest to receive an official invitation.",
					"As the mage grew older, he continued to learn and hone his abilities.  His natural talent for defensive magic and wisdom beyond his years made Antonidas an ideal candidate for a position on the Council of Six, which he eventually attained.  Antonidas proved not only wise and fair, but infinitely regimented in goal to become more knowledgeable. He quickly became one of the dominant voices of Dalaran.",
					"Before the Second War, leaders of each of the Azerothian nations met in Lordaeron to discuss the threat of the orc invasion.  Archmage Antonidas attended the summit on behalf of the Council of Six, pledging loyalty to the Alliance on Dalaran's behalf. He also monitored the progress of the young but extremely talented mage Khadgar, who had served as Medivh's apprentice during the first war.  In the aftermath of the Second War, Antonidas promoted Khadgar to the rank of archmage and placed him in a position of authority over the mission to enter the Dark Portal and investigate Draenor.",
					"After the Second War, Antonidas investigated the lethargy of the orcs.  The archmage published several theses on his research:\r\n\r\nThe Causality of War: A Comprehensive Study on Orc Lassitude.\r\n\r\nThe Contrast of Orc Tradition, Sociology, and Psychological Practices from Before and After the Second War.\r\n\r\nEmpirical Study on the Formulation and History of High Profile Fel Magics, and their Relation to the Orc Race.",
					"The consensuses of many of these reports are largely inconclusive. Antonidas himself has said on occasion that finding a cure for the malaise of the orcs would be an almost unachievable venture. His formal conclusion was that the orcs' only path to a healthy lifestyle would be a spiritual one.",
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		["Item-211782"] = {
			["base"] = {
				["title"] = "Note from Zikky",
				["text"] = {
					"$PLAYER_NAME$,\r\n\r\nEach of these exquisite specialty Bon-Bombs was lovingly crafted with care, painstakingly designed to bring joy and destruction with every blast. \r\n\r\nThe secret ingredient? Why love, of course.\r\n\r\nAnd nitroglycerin. A LOT of nitroglycerin.\r\n\r\nIf you find yourself needing more of these, come find me at the Gala of Gifts.\r\n\r\nHappy blasting!\r\n\r\n- Zikky",
				},
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		["Item-162025"] = {
			["base"] = {
				["title"] = "Sermon of the High Exarch",
				["text"] = {
					"Brothers and sisters,\r\n\r\nDecades have passed since the last vestiges of the Legion were driven from Draenor. We could not have accomplished this noble undertaking without the aid of the orc clans, united as the Mag'har.\r\n\r\nOur fondest wish is for all the people of Draenor to remain unified in purpose. Sadly, this dream is not shared by all of those who once stood beside us.",
					"Many noble orcs have embraced the Light. Exarch Hellscream has been an example for his people to follow. Yet sadly, even his own father resists the true path.\r\n\r\nI believe with all my heart that the Mag'har are destined to join us as servants of the Light. But first, they must be taught to trust the naaru as we do.",
					"The Light Mother has blessed me with visions. I know that one day the Army of the Light will march across the Great Dark Beyond and bring order to countless troubled worlds.\r\n \r\nThat bold future begins here. With us. We must make Draenor whole again.",
					"I call upon you all to ensure that the future promised by the Light Mother is fulfilled. Purge the infection that prevents Draenor's heart from being whole.\r\n\r\nThe Light will forge a new future for the orcs... but first, we must save the Mag'har from themselves.\r\n\r\nNo more division. No more defiance. In the Light, we shall be one.",
				},
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		},
		["Item-189581"] = {
			["base"] = {
				["title"] = "Firim in Exile, Part 6",
				["text"] = {
					"Automa were commonplace in Zereth Mortis. But not all types. One was exceedingly rare, like polished jewels among infinite grains of sand.\r\n\r\nThe oracles.\r\n\r\nThey sang songs to their kin, and so at first I thought they were unique only in appearance. But as I drew close to one to better observe its duties, something unexpected happened.\r\n\r\nI heard its voice.",
					'And yet the term "voice" falls short. To be sure, I experienced the sensation of words being spoken in much the manner one does when conversing with a colleague. And yet this was more.\r\n\r\nI felt the words as much as heard them. The thoughts entered my consciousness and conveyed their meaning to my entire being.',
					"What words did it offer? It spoke images. Riddles. Prophecies. And as they reverberated through my very core, I remembered my conversations with Irik-tu and the thousand truths they told me of.\r\n\r\nThen it struck me. The oracles spoke in both one truth and a thousand. Not as separate thoughts, but as one in the same instant.\r\n\r\nAnd if the oracles, entities left behind to oversee a workshop, could think in such terms, how much more complex must the minds of their makers be?",
					"Long have I scoffed at what I learned of titans, or the void lords, or demons of the Nether. I held Death's pantheon in higher regard, but now I know that they are just as limited. Truth lies not in one direction or another, but in their intersection.\r\n\r\nThe First Ones had parceled out their gifts, but gave no child all of them. No wonder these offspring bickered with such incessant jealousy. Their very nature was one of denial.",
					"At this realization I lost consciousness, for I had once again transcended into a new plane of thought.",
				},
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		["Item-212480"] = {
			["base"] = {
				["title"] = "Copy of The Schools of Arcane Magic - Divination",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Divination is the school of magic dedicated to gathering information. Powerful divinations can allow the mage to see targets from a great distance, or even view what may normally be invisible. One of the most common uses of divination magic is scrying, which is the art of seeing something that may be far away - perhaps even on another plane of existence.",
					"I'd like to take this time to remind my apprentices that scrying pools are not a toy. They are absolutely not to be used for displaying students of the opposite sex on a 'pay per view' basis. Consider this your last warning.",
					"The legendary archmage known as Medivh is perhaps the greatest known master of divination. His potent spells allowed him to peer into the world of Draenor from our home in Azeroth - and perhaps even beyond. We can only speculate at the true depths of the power that Medivh once held.",
				},
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		["Item-162584"] = {
			["base"] = {
				["title"] = "Singed Treasure Map",
				["text"] = {
					'For those who seek my crew\'s wealth, let us play a game.\r\n\r\nPart of my gold lies on rocky shores.\r\nWhere the rocks frame a blueblood\'s land.\r\nNested in an abandoned den of rats.\r\n\r\n-Shad Sharpwit, Captain of the "Virtuous" Blades.',
				},
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		["Item-180088"] = {
			["base"] = {
				["title"] = "Handwritten Note",
				["text"] = {
					"To my love,\r\n\r\nI confess that I remember. By some miracle, this echo of our past found me. I saved it, and with it, saved all that we were.\r\n\r\nPerhaps it was my undoing. I scorned the Archon's trust and so fell prey to this nightmare.\r\n\r\nBut the flicker of you comforts me in my final moments. Fate is blind to this horizon, but may we be as one anew.",
				},
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		["GameObject-454260"] = {
			["base"] = {
				["title"] = "Xevex",
				["text"] = {
					"Xevex\r\n\r\nThe Strand Cutter.\r\nWhen Pillar-nest Izol surrendered to spore madness,\r\nXevex severed their strand.\r\n\r\nMay it be a lesson in the dangers of untempered nests.",
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		["Item-211127"] = {
			["base"] = {
				["title"] = "Note from Bang Sparknozzle",
				["text"] = {
					"$PLAYER_NAME$,\r\n\r\nEach of these exquisite specialty Bon-Bombs was lovingly crafted with care, painstakingly designed to bring joy and destruction with every blast. \r\n\r\nThe secret ingredient? Why love, of course.\r\n\r\nAnd nitroglycerin. A LOT of nitroglycerin.\r\n\r\nIf you find yourself needing more of these, come find me at the Gala of Gifts.\r\n\r\nHave a blast!\r\n\r\nBang Sparknozzle",
				},
				["singlePage"] = true,
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		["Item-45079"] = {
			["base"] = {
				["title"] = "Gorick's Stash List",
				["text"] = {
					"<HTML>\r\n<BODY>\r\n<P>Detailed herein are all of the locations used to secret our information within Loch Modan while awaiting pickup. Should you manage to obtain any documents from the Explorers' League or their allies, place them in one of these locations and one of our messengers will pick the package up within the week for delivery to our base of operations.</P>\r\n<BR/>\r\n<P>Once you have memorized all of the locations within this book, burn it so that it cannot be obtained by our enemies. Should you suspect for any reason that our enemies might be suspicious of your activities, burn the book immediately. By no means should this ever fall into enemy hands, lest our routes of communication be compromised.</P>\r\n<BR/>\r\n<P>For Ragnaros!</P>\r\n</BODY>\r\n</HTML>",
					'<HTML>\r\n<BODY>\r\n<H1 align="center">Location 1: Western Loch Dock</H1>\r\n<BR/>\r\n<P>Northeast of Thelsamar, there is a small dwelling and a dock that are utilized by dwarves on occasion during fishing season. Store the package in a watertight container under the dock, out of sight.</P>\r\n<BR/>\r\n<P>Drop offs and pickups from this location should occur only at night as to reduce risk of being witnessed by fishermen in the area. This dropoff point will receive reduced priority during the fishing season for obvious reasons.</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">Location 2: Grizzlepaw Den</H1>\r\n<BR/>\r\n<P>South of Thelsamar, there is a large hill. On the south side of the hill, there is a path leading to the cave at the top. Store packages behind the rocks in the back of the cave.</P>\r\n<BR/>\r\n<P>Please refrain from continued use of this cave as a shelter and/or hideout. Utilizing this cave for such compromises the security of our packages and our messenger routes.</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">Location 3: Shanda\'s Lair</H1>\r\n<BR/>\r\n<P>There is a small hovel to the southwest of the excavation site that once belonged to a reclusive hermit.  Shanda\'s residence in this cave, however, has driven all potential inhabitants away. Just outside the mouth of the cave serves as a perfect drop point.</P>\r\n<BR/>\r\n<P>As a reminder, Shanda is an enormous murderous spider the size of two dwarves. Do not drop documents IN the cave, even if Shanda is not currently present; she will be, given time.</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">Location 4: Ironband\'s Cubby</H1>\r\n<BR/>\r\n<P>A side passage in the heart of Ironband\'s Excavation Site leads up to a well-hidden and disused alcove. Hidden right under the noses of the Explorers\' League, this is a prime dropoff spot,</P>\r\n<BR/>\r\n<P>The Troggs have distracted the Explorers\' League, but do not forget they are still hostile to us. Take care when accessing the site at night, Troggs may be waiting in ambush.</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">Location 5: Mo\'grash Skull Idol</H1>\r\n<BR/>\r\n<P>This stone skull idol seems like part of the ogre grounds, but is further south than the ogres actually roam. Place documents at the base of it.</P>\r\n<BR/>\r\n<P>Do NOT place documents IN the mouth of the skull idol. Several documents have been permanently lost this way, as well as one hand, mysteriously.</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">Location 6: The Grove in the Loch</H1>\r\n<BR/>\r\n<P>A small grove of three saplings in the center of the Loch serves as a well-isolated drop off point.</P>\r\n<BR/>\r\n<P>Draining of the Loch has left this space slightly less isolated. The crocolisks have helped to mitigate this.</P>\r\n</BODY>\r\n</HTML>',
				},
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		["Item-208937"] = {
			["base"] = {
				["title"] = "A Muddy Journal",
				["text"] = {
					"<Most of the journal consists of dry mission briefings, but the last few pages  seem rushed and hard to read. >\r\n\r\nWhy am I dwelling on this now? Why here?\r\n\r\nI hear battle shouts and screams of fear. I can smell the rivers of blood in the streets of Ara-Hinam, my home.\r\n\r\nI feel the loneliness I felt after the Burning Legion took my family. And before Tyrande found me.\r\n\r\nEven then, I wanted... I wanted to fight! But Tyrande forbade me.\r\n\r\nI did not listen. And my arrows tasted blood for the first time that day. But Tyrande was right. I was not ready. I was overjoyed when I found her side again...",
					'I was "Captain" Feathermoon then.\r\n\r\nThe fel orcs destroyed my home. I watched Cenarius fall. How could I let it happen? A looming shadow crept into my mind.\r\n\r\n<The writing becomes indecipherable.>\r\n\r\nMore and more demons came. I could not help everyone. We retreated. Some were left behind.\r\n\r\nIn the end, the combined might of the allied armies did not bring down Archimonde. It was Malfurion. We won, but I felt weak.\r\n\r\nThe cost was great. I watched Nordrassil, the symbol of my people\r\n\r\n<The parchment is unfinished and bears the markings of tear drops.>',
					"There was nothing I could have done to stop the naga from taking Sardor Isle.\r\n\r\nI have rebuilt my home... for what? There will be a time when that home will fall, and I will watch it be taken from me all over again.\r\n\r\nSome day I will not be able to take it back.\r\n\r\nThere will never be a safe place for me to call home.",
					'I remember Theramore fading into the distance as I led the Sentinels into Dustwallow Marsh.\r\n\r\nA few hours earlier, I, now "General" Feathermoon, was standing with my battle sister, Jaina Proudmoore, at the center of the town.\r\n\r\nIt is gone now. All of it. The stench of battle haunts the ruins... I can smell it, here, in the Dream, between these dense forests. It feels so real.\r\n\r\nWas there something I could have done?',
					"Tyrande was the only mother I knew for 10,000 years.\r\n\r\nI thought I was losing a mother again.\r\n\r\nI pleaded her to stop the hunt, but I was too late. I watched as she was taken by the Night Warrior.\r\n\r\nWhatever hope I had was shattered by\r\n\r\n<Several partial or crossed out attempts at writing Sylvanas's name fill this space.>\r\n\r\nThe Banshee Queen.\r\n\r\nI could not save her. I would have lost her if not for Ysera's intervention. I would have lost my mother again.\r\n\r\nAgain I was not enough. In Tyrande's rage she... she attacked me. Tyrande, why could you not see me?\r\n\r\nElune herself had to intervene. And what could I have done? Nothing.",
					'The Druids of the Flame burn everything.\r\n\r\nI have that sinking feeling in my chest, the same feeling when I heard Malfurion\'s call to defend Ashenvale reached my ears.\r\n\r\n"What are you doing in Silithus?" I asked myself. "This will just end in tragedy again!"\r\n\r\nWill this be another Darkshore? I can smell the forest burning.\r\n\r\nWe were not. No. I was ill prepared and I led them all to their deaths. Catapults rained arcane fire on our ships. Infiltrators used the chaos to destroy the fleet.\r\n\r\nI had to sound the horns of retreat.\r\n\r\nI smell the fire between these trees, it is all around me. \r\n<The handwriting becomes erratic.>\r\n\r\nThe smell of burning trees. I cannot get it out of my head. These Druids. Teldrassil.',
					"I can't do this anymore.",
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		["GameObject-454266"] = {
			["base"] = {
				["title"] = "Queen Xekatha",
				["material"] = "Stone",
				["text"] = {
					"Queen Xekatha\r\n\r\nThe Reign of Blue.\r\nArtist of a Dark Era.\r\nShe turned Blight into Beauty.",
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		["Item-212477"] = {
			["base"] = {
				["title"] = "Copy of The Schools of Arcane Magic - Introduction",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"The wondrous gift of magic can be bent to many purposes. We the learned have found that it is easiest to divide the eldritch arts into eight different categories in order to further understand the fundamentals of magic itself. Each of these categories is known as a school of magic, for they are often learned separately and mages frequently choose to specialize in one type or another. Other mages attempt to master all forms of magic, but few have achieved this lofty goal. Within this tome we will discuss each individual school of magic and some of their notable practitioners.",
					"All schools of magic can be combined to create formidable spells that utilize multiple sources of power. Some of these potent spells are discussed later in this series of books, but beware, combining multiple types of magic can be extremely dangerous - especially for beginners.\r\n\r\n	Here you will learn the basics of all schools of magic. Please remember that magic is not to be abused. Do not practice magic without the appropriate supervision.",
				},
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		["Item-162581"] = {
			["base"] = {
				["title"] = "Yellowed Treasure Map",
				["text"] = {
					'For those who seek my crew\'s wealth, let us play a game.\r\n\r\nPart of my gold lies in waterlogged bones.\r\nJust a stroll from a lively town. \r\nTake care to ignore the local minstrels.\r\n\r\n-Shad Sharpwit, Captain of the "Virtuous" Blades.',
				},
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		["GameObject-454274"] = {
			["base"] = {
				["title"] = "Queen Xy'lasa",
				["text"] = {
					"Queen Xy'lasa\r\n\r\nThe Queen of Rivers.\r\nBy her word the rivers of stone were masoned.\r\nAnd the Last Kingdom could grow ever higher.",
				},
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		["Item-201722"] = {
			["base"] = {
				["title"] = "Edicts of the Prime Designate, Volume 742",
				["text"] = {
					"Keepers,\r\n\r\nIt has been brought to my attention that, as of late, many of you have become fascinated by the emergence of mortal beings. That is, creatures born of flesh rather than crafted of stone and steel like our loyal titan-forged.\r\n\r\nWhile my initial impulse was to eradicate these aberrations before they evolved further, I now believe they may prove useful if properly controlled.",
					"Yet even as we guide their development according to the edicts of the titans, we must always remember that mortal minds are destined to be small and incapable of complex understanding.\r\n\r\nTherefore, as your Prime Designate, I must establish a few minor--but necessary--regulations to govern your interactions with these nascent beings.",
					"First: All historical records documenting the advancements of the Black Empire are to be purged.\r\n\r\nPaint that age as one of chaos and misery, a pernicious blight that we keepers eradicated. With the Old Gods locked in confinement, there should be no evidence available to contradict our assertions.\r\n\r\nSurely if you care for these mortals, you would not wish to see them led astray into darkness.",
					"Second: Attribute all accomplishments and works of wonder to the titans alone.\r\n\r\nDespite the relentless arguments made by some of you, this is not a fallacy. After all, can anything truly be said to exist until it has been ordered? Of course not.\r\n\r\nTherefore, it is irrefutable that the titans are the source of all creation.",
					"Third: Do not share knowledge of the First Ones.\r\n\r\nMortals could not conceive of the wonders that the makers granted to the titans in Zereth Ordus. Thus, learning of the Progenitors would only confuse them.\r\n\r\nIt is enough that mortals know the titans brought Order to the cosmos, and that they are owed deference.",
					"While some among you would prefer to argue these points further, such debate can no longer be tolerated.\r\n\r\nI remind you that I speak with the authority of the titans, and any further dissent may cause me to question whether you have succumbed to outside influences.\r\n\r\nRemember: Life is chaos. It must be controlled.\r\n\r\nYour leader,\r\n\r\nPrime Designate Odyn",
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		["Item-18229"] = {
			["base"] = {
				["title"] = "Nat Pagle's Guide to Extreme Anglin'",
				["text"] = {
					"... and so that's where you'll find the legendary sword of the Scarlet Highlord, Ashbringer.\r\n\r\nAin't it amazin' what you run into in an ordinary day of fishin'?",
				},
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		["Item-95410"] = {
			["base"] = {
				["title"] = "Blood-Spattered Zandalari Journal",
				["text"] = {
					"I tell them others the loa don't speak to me, but I see them all over, I hear them talk about me, I hear them tell me to give up. They hungry for flesh, them loa. They hungry for hate. They give up on me. I learn fast I better take what I want because no spirit going to give me nothing.\n\nI tell the elders I want put in the ring, they tell me I crazy, going to get killed. Tell me to take the rock test. Lift them heavy stones over my head, show my back is strong, get a job pushing plow living on dirt. Them elders don't see the real me. But I see the spirits, all around their heads, even the ones they don't see. Them spirits see right through me. Hate me. Gotta prove them wrong.",
					"I get in the ring, get them heavy hammers in each hand. They feel good. Feel better when I smash some heads. Feel best slick with blood. When a troll got nothing to lose they see it, I don't care how big they are. They don't show the fear but the spirits see. Can't hide fear from the spirits.\n\nI ain't supposed to draw blood but I go for the head, that's where the hate feels best. Spirits abandon them others once I done with them. Now they afraid of me. Better that way. I see you, spirits. I know you best.",
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		["Item-185929"] = {
			["base"] = {
				["title"] = "Expedition Report A37J - Part 2",
				["text"] = {
					"The Known\r\n\r\nBefore delving deeper into the great mysteries, it is worth framing their wonder within the context of our own existence. What we know of it, at least.",
					"It fills me with sorrow that, of the many beings I encountered on my travels through the nimbus, so few possessed any interest beyond their sense of duty. I sought out scholars, philosophers, explorers; I found only simpletons and servitors.\r\n\r\nThis journey took ages, and many times along the way felt fruitless. If only I had known of the existence of the Sepulcher! But of course I would not learn of its wonders until much later, and so I plodded along the only way I could.",
					"I came close to finding wisdom on occasion. Joining a trade expedition to the Bastion, I met an amenable aspirant who told me of a great archive of knowledge. Countless records of souls the Kyrians carried across from the mortal realm, as well as collections of their own long-shed memories.\r\n\r\nThe aspirant was even willing to bring me to this repository, until a nosy steward alerted one of the Ascended. My expedition was escorted back to the anima gate, warned never to return.",
					'Some ages later, I secured an invitation to a tournament in the arena of Maldraxxus. While my companions reveled in the sport, I made my way to an ancient library nestled between the great houses. They called it "sepulcher," but I assure you it was not the one we seek!\r\n\r\nThe horrors I encountered on my journey there still haunt me to this day, but so fixed was I upon my goal that I braved nightmarish constructs and rivulets of toxic plague.',
					"When I arrived, the liches agreed to tolerate my presence for a time, so I sought out their most ancient texts for any history I could glean.\r\n\r\nOh, I found histories--of great battles fought against the outer planes, of the rise and fall of legendary combatants, of mighty weapons forged and lost.\r\n\r\nWhen I asked if there were any older tomes, the implacable liches told me those were for the eyes of the Primus alone, and I was commanded to leave at once.",
					"It was not until I arrived in Oribos that I at last found others who shared my curiosity. Among the Arbiter's attendants was a knowledgeable sort named Kah-Sher, who had seen many ages pass through the course of his duties.\r\n\r\nThough he was as blindly obeisant to his mistress as the rest of his kind, I admit that, standing within the grandeur of the fabled Eternal City, I could understand his devotion. Kah-Sher enjoyed conversing with me, sharing all that he had seen and knowledge that had been passed down by his predecessors.",
					"Yet within all his words, and in the rituals of service he allowed me to observe, I found little of true value. The city had stood forever, he said. The Arbiter was ever wise and just, he said. Ours was not to question those from beyond the veil, but to facilitate their journeys, he said.\r\n\r\nIt was when Kah-Sher let slip that he had shared similar conversations with an old rival of mine--I vowed she would never thwart me again!--that I knew this was a pointless course. I left Kah-Sher to his blathering.",
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		["GameObject-252292"] = {
			["base"] = {
				["title"] = "Archive of the Tirisgarde",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">Archive of the Tirisgarde</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-mage-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">Penned by Tirisgarde Researcher Edirah.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-mage-aluneth" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="160"/>\r\n<H3 align="center">Aluneth</H3>\r\n<BR/>\r\n<P>\r\nAzeroth is filled with legendary relics and artifacts, but none compare to Aluneth. For hundreds of years, Guardian Aegwynn used this greatstaff to defend Azeroth from the Burning Legion.\r\n<BR/><BR/>\r\nYet that alone is not what makes this weapon unique. An entity of pure arcane energy known as Aluneth is bound to the greatstaff. Harnessing this unruly being and its power requires tremendous precision and focus. An ordinary mage could never hope to control Aluneth. \r\n<BR/><BR/>\r\nFortunately, you are no ordinary mage.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part One</H2>\r\n<HR/>\r\n<P>\r\nThe wise and mirthful blue dragons were the first creatures on Azeroth to discover Aluneth. While manipulating the fabric of reality, they tapped into another realm of existence and made contact with the strange arcane entity. \r\n<BR/><BR/>\r\nThe blue dragons loved unraveling mysteries and delving into the secrets of the universe. They were so intrigued by Aluneth\'s existence that they summoned the entity into the world for further study. \r\n<BR/><BR/>Aluneth immediately went on a rampage through the blue dragons\' lair, the Nexus. The arcane presence destroyed countless rare artifacts and tomes of power before finally being contained. The dragons were not angry about what had happened--they were delighted by Aluneth\'s capricious nature.\r\n<BR/><BR/>\r\nAfter years of conducting harmless experiments on Aluneth, the blue dragons satisfied their curiosity and sent the entity back to its own realm.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Two</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter forty-three of Ancient Magic and How to Wield It Without Destroying the World:\r\n<BR/><BR/>\r\n"And so we come to the story of the Highborne named Meitre and the source of his power, Aluneth. Few subjects are as hotly debated. Last year alone, five magi were treated for severe burns after their discussion of Meitre escalated into a fiery brawl. Let us put the rumors to rest and focus on the facts.\r\n<BR/><BR/>"Meitre lived during the height of the night elf empire, and he was one of his race\'s most gifted sorcerers. As the story goes, he spent years exploring the world in search of knowledge. His extensive travels brought him into contact with an unknown blue dragon, from whom Meitre discovered the existence of the arcane being named Aluneth and the otherworldly plane where it dwelled.\r\n<BR/><BR/>\r\n"The sorcerer never enslaved Aluneth--the being was far too strong and unwieldy for that. Yet Meitre found a way to draw power from the entity, thereby using its energies to enhance his own spells."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Three</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter fifty of Ancient Magic and How to Wield It Without Destroying the World, concerning the Burning Legion\'s first invasion of Azeroth:\r\n<BR/><BR/>\r\n"Most Highborne sorcerers sided with the Burning Legion and used their powers to help the demons invade the world. Meitre did not. He joined the night elf resistance and fought to defend the world. It was during these troubling years that Meitre mastered his connection with Aluneth.\r\n<BR/><BR/>"In one battle, he and a group of night elf defenders found themselves surrounded by an overwhelming force of demons. Death was imminent, but Meitre did not abandon hope. He called on Aluneth\'s energies and wove a mass teleportation spell that transported him and his comrades to safety.\r\n<BR/><BR/>\r\n"Let this be a lesson that what makes magi great is not only their ability to destroy but their ability to save lives. True wisdom is knowing the right time to use one instead of the other."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Four</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter sixty-one of Ancient Magic and How to Wield It Without Destroying the World, concerning the aftermath of the War of the Ancients:\r\n<BR/><BR/>\r\n"Following their victory over the Legion, the night elves outlawed the use of arcane magic. They believed that the sorcerous arts were not safe and that wielding them would only lead to another disaster like the War of the Ancients.\r\n<BR/><BR/>\r\n"Meitre could not give up magic. Doing so would mean breaking his connection with Aluneth. The sorcerer quailed at the thought of losing his ability to draw on the entity\'s power. Perhaps he lacked confidence in his own skills. Whatever the case, Meitre retreated from society and became a recluse."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Five</H2>\r\n<HR/>\r\n<P>\r\nNo one knows exactly what became of Meitre, but he left behind a wealth of scrolls that would form the basis of modern magic. His writings included a number of spells that the sorcerer had created himself.\r\n<BR/><BR/>\r\nEven thousands of years after the War of the Ancients, high elf and human magi continued learning from Meitre\'s knowledge. The ability to cast spells from his scrolls was seen as an important milestone in a young apprentice\'s education, and a measure of a pupil\'s aptitude.\r\n<BR/><BR/>\r\nThough many magi delved into Meitre\'s scrolls, no one knew of Aluneth. The entity that had played such a critical role in the sorcerer\'s life was forgotten... until the time of Guardian Aegwynn.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAegwynn was the Guardian of Tirisfal, a sorceress imbued with extraordinary power and charged with protecting Azeroth from the Burning Legion.\r\n<BR/><BR/>\r\nLike all magi of her era, Aegwynn was familiar with Meitre and his scrolls. During her apprenticeship, she had mastered the ancient elf\'s spells much earlier than the other students.\r\n<BR/><BR/>\r\nSomething had always perplexed Aegwynn about Meitre. While studying his writings, she realized that the elf had wielded immense power-more than any regular sorcerer should have been capable of. After Aegwynn inherited the mantle of Guardian, she became obsessed with finding out how.\r\n<BR/><BR/>\r\nAegwynn discovered a series of lost scrolls written by Meitre. They described Aluneth in detail, and even included spells the elf had used to tap into the being\'s power.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nGuardian Aegwynn believed she could use Aluneth as a formidable weapon against the Burning Legion. Yet unlike Meitre, she would not simply tap into the entity\'s energies; she would bring the being into Azeroth and bind it to her will.\r\n<BR/><BR/>\r\nAegwynn summoned Aluneth with ease, but it would not obey her commands. The fickle creature thrashed against the Guardian\'s containment magics and nullified her spellwork. Aegwynn reveled in the challenge of taming Aluneth. \r\n<BR/><BR/>\r\nAfter many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from Fire in the North: The Battle between Aegwynn and Sargeras, by the historian Llore:\r\n<BR/><BR/>\r\n"Of all the trials Aegwynn faced, of all the foes she fought, none rivaled Sargeras. In the frozen wastes of Northrend, the Guardian confronted the ruler of the Burning Legion. \r\n<BR/><BR/>\r\n"This was not Sargeras in his true form, only an avatar containing a portion of his strength. Even so, Aegwynn\'s opponent was powerful beyond measure.\r\n<BR/><BR/>"Aegwynn raised Aluneth high and called down a storm of arcane magic to annihilate Sargeras. Nothing happened. The entity bound to Aegwynn\'s weapon resisted her command. As she struggled to assert her will over Aluneth, Sargeras launched a furious assault against the Guardian.\r\n<BR/><BR/>\r\n"Ultimately, Aegwynn put Aluneth aside and opted for a more reliable weapon. She summoned Atiesh, a mighty staff passed from Guardian to Guardian, and renewed her attack against Sargeras."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nThough Aegwynn defeated Sargeras, the battle changed her forever. \r\n<BR/><BR/>\r\nUnbeknownst to the Guardian, the Legion\'s ruler had transferred a portion of his spirit into her soul. Aegwynn\'s demeanor darkened. As the years passed, she grew suspicious of the Council of Tirisfal, the order of magi that had imbued her with power and given her the mantle of Guardian. \r\n<BR/><BR/>\r\nTo distance herself from the council, Aegwynn used Aluneth to forge a secret refuge. \r\n<BR/><BR/>\r\nAtop a nexus of magical ley lines that coursed through Azeroth, the Guardian crafted her spell. She harnessed the full potential of Aluneth\'s energies, and reality warped and shifted around Aegwynn. \r\n<BR/><BR/>\r\nLegend has it that a great tower then rose from the earth. It would become known as Karazhan.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nFor centuries, Aegwynn strengthened her control over Aluneth. She dispatched the Legion\'s demons with ease and secured Azeroth\'s safety for generations. \r\n<BR/><BR/>\r\nAegwynn eventually gave birth to a boy named Medivh, who would become the next Guardian. In time, Aegwynn planned to bequeath Aluneth to her son, but that day would never come.\r\n<BR/><BR/>\r\nThe spirit of Sargeras had passed from Aegwynn to Medivh. Over many long years, the demon lord twisted the new Guardian\'s thoughts. Sargeras used Medivh to help the mighty orcish Horde invade Azeroth and bring war to the world.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Aluneth, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from The Fate of Aegwynn, by the historian Llore:\r\n<BR/><BR/>\r\n"When Aegwynn learned of Medivh\'s actions, she confronted him. Mother and child unleashed the full fury of their magics upon each other in a battle that would decide Azeroth\'s future. \r\n<BR/><BR/>\r\n"Even with Aluneth at her command, Aegwynn could not best Medivh. She only narrowly survived her encounter with the corrupted Guardian.\r\n<BR/><BR/>"Medivh was later vanquished, but that brought Aegwynn little solace. She was tormented by what had become of her son-by the darkness that she had unwittingly passed to him. For a time, Aegwynn retreated from society, and she entrusted Aluneth to the Kirin Tor of Dalaran.\r\n<BR/><BR/>\r\n"To prevent anyone from abusing Aluneth\'s power, the Kirin Tor locked the greatstaff away. For years, it would remain in an enchanted vault, under the watchful eyes of blue dragons."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-mage-felomelorn" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="130"/>\r\n<H3 align="center">Felo\'melorn</H3>\r\n<BR/>\r\n<P>\r\nFelo\'melorn. Flamestrike. Sword of kings. Bane of trolls. Its legend stretches back through the millennia. It stands as a symbol of hope, loss, and power-of destruction and renewal.\r\n<BR/><BR/>\r\nThose who have wielded Felo\'melorn have forever etched their names into history. Will you do the same?\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part One</H2>\r\n<HR/>\r\n<P>\r\nThough it is not known for certain, rumors that have passed down through generations suggest that a young Dath\'Remar Sunstrider, who would one day become king of the high elves, dreamed of the weapon Felo\'melorn. In that dream, the arcane blade burned like the sun and dispatched so many enemies that it created a swift-flowing river of blood. \r\n<BR/><BR/>\r\nDath\'Remar would later recount the specifics of the blade\'s appearance to the renowned magesmith Luminarian as he crafted the weapon on his arcane forge.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Two</H2>\r\n<HR/>\r\n<P>\r\nFrom the personal writings of Serena Everwind, night elf priestess during the War of the Ancients:\r\n<BR/><BR/>\r\n"Dath\'Remar wielded Felo\'melorn, Flamestrike, like an elf possessed. He was an unstoppable force, at once majestic and graceful yet savage and deadly. The runes of the blade seemed to pulse in rhythm with the pounding of Dath\'Remar\'s fierce heart as he separated limb from body and head from shoulders. \r\n<BR/><BR/>\r\n"When the fighting was done, Dath\'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Three</H2>\r\n<HR/>\r\n<P>\r\nIn the hands of Anasterian Sunstrider, great-grandson of the high elf king Dath\'Remar, Felo\'melorn became a legendary troll-killer. \r\n<BR/><BR/>\r\nAmong the trolls, whispers spread of a spellbound blade, empowered by arcane magic not only to slay the most formidable and cunning of its enemies, but also to cut through superior numbers and irrigate battlefields with their blood. \r\n<BR/><BR/>\r\nTroll witch doctors set about casting hexes and curses against the infamous weapon, but history bears out that even the darkest voodoo did little to negate the effectiveness of Felo\'melorn during the Troll Wars.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Four</H2>\r\n<HR/>\r\n<P>\r\nAn account of the battle between the death knight Arthas and Anasterian Sunstrider during the attack on Quel\'Thalas, from the personal writings of the former priestess Liadrin:\r\n<BR/><BR/>\r\n"All fighting came to a halt. Silence fell over the battlefield. I watched from a distance, helpless as the former prince Arthas cast a spell freezing Anasterian in a coat of ice. The king cast a counterspell, freeing himself as the death knight advanced. Felo\'melorn and Frostmourne met, the strident clash of their impact rolling out over the ice and across the blood-drenched tiles.\r\n<BR/><BR/>"The force of their meeting cleaved Felo\'melorn, Flamestrike, in half. Arthas\'s swing continued, severing the right leg of our aged, beloved king. Even as Anasterian dropped to his remaining knee, he struck out, burying his broken blade in the death knight\'s thigh. Arthas whirled Frostmourne up, over, and down, thrusting it to the hilt behind Anasterian\'s collarbone and deep into his chest.\r\n<BR/><BR/>\r\n"The death knight yanked his blade free; Anasterian pitched forward onto the ice. \r\n<BR/><BR/>\r\n"The great king of the high elves was dead. And for many of us that day, our hopes and our hearts died with him."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Five</H2>\r\n<HR/>\r\n<P>\r\nExcerpt from the journal of Lor\'themar Theron, concerning Prince Kael\'thas\'s return in the immediate wake of Quel\'Thalas\'s destruction:\r\n<BR/><BR/>\r\n"Our fallen king, Anasterian, lay upon a table in the tavern hall; his broken blade, Felo\'melorn, rested upon his chest, the two pieces joined. I told our prince that the weapon had been shattered in the battle with the death knight Arthas.\r\n<BR/><BR/>\r\n"Kael\'thas walked to his father\'s body and ran his finger over the fracture, remarking that he did not believe it possible for Flamestrike\'s blade to be sundered. \r\n<BR/><BR/>\r\n"I was left wondering what legacy, if any, awaited our people and the legendary blade that now symbolized not strength or dominance, but fallibility."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Six</H2>\r\n<HR/>\r\n<P>\r\nIn the time following the devastating Scourge attack on Quel\'Thalas, Prince Kael\'thas renamed the high elf survivors the sin\'dorei, or blood elves. While the prince and a band of blood elves assisted the human troops of Grand Marshal Garithos against the remaining undead forces, it was rumored that Kael\'thas kept the pieces of his father\'s sword, Felo\'melorn, on a sideboard in his dilapidated quarters. \r\n<BR/><BR/>\r\nKael\'thas dreamed of making Flamestrike\'s blade whole again so that it might serve once more as a symbol of hope, to show his people that even in the face of overwhelming hardship, the blood elves would not be broken.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nIn time, Prince Kael\'thas Sunstrider realized his dream of rejoining the broken pieces of Felo\'melorn.\r\n<BR/><BR/>\r\nIt is said that the sword was reforged with "magic, and hatred, and a burning need for revenge."\r\n<BR/><BR/>\r\nThere are some who speculate that the sword was taken to a descendant of Luminarian, the magesmith who originally created the weapon on his legendary arcane forge before the War of the Ancients. This assertion has never been independently verified.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nAn account of Kael\'thas Sunstrider\'s battle with the death knight Arthas, from the personal writings of Kael\'thas:\r\n<BR/><BR/>\r\n"The death knight charged, his blade, Frostmourne, arcing down. I blocked with my staff, but it was no use; the stave shattered. It was then that I revealed my surprise...\r\n<BR/><BR/>\r\n"Felo\'melorn. Flamestrike, mended, made whole once again. It burned with righteous fury as our two swords clashed. Each of us held steady, blades pressed tight. I smiled and asked Arthas if he remembered Felo\'melorn.\r\n<BR/><BR/>\r\n"He snidely replied that he saw it snap beneath Frostmourne in the instant before he slew my father. When he shoved me back, I told him that I had found the blade, had it reforged...\r\n<BR/><BR/>"\'Broken swords are weak where they are mended, elf,\' the despicable former prince said.\r\n<BR/><BR/>\r\n"\'Human swords, perhaps,\' I replied. And I knew... that day I knew this one thing at least: I might not win, but Felo\'melorn would not be broken again. \r\n<BR/><BR/>\r\n"Filled with renewed purpose, I attacked." \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nFrom the journal of Lyandra Sunstrider, distant relative of King Anasterian:\r\n<BR/><BR/>\r\n"Today, at last, my efforts to uncover the location of my birthright have borne fruit.\r\n<BR/><BR/>\r\n"It is now made known to me that the sword of my ancestors, Felo\'melorn, Flamestrike, resides within the Lich King\'s stronghold of Icecrown Citadel. \r\n<BR/><BR/>\r\n"It was there that the blade was taken to after leaving the possession of the traitor Kael\'thas Sunstrider. \r\n<BR/><BR/>\r\n"At last, I shall validate my claim to the Sunstrider throne. I shall seek out Flamestrike, and I shall realize my destiny."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nLast journal entry of Lyandra Sunstrider, distant relative of King Anasterian:\r\n<BR/><BR/>\r\n"Icecrown Citadel, I curse your name.\r\n<BR/><BR/>\r\n"Along empty halls I made my way, through a twisting labyrinth of black saronite, until I beheld a warm, red glow pouring from a room at the end of a dismal passage. \r\n<BR/><BR/>\r\n"I entered and saw... Felo\'melorn. Flamestrike, mounted upon a dais. At last, the sword that would solidify my claim to the Sunstrider throne! I approached, awestruck, reached out...\r\n<BR/><BR/>\r\n"And the door slammed shut behind me. The prize I had so long sought was at last within my grasp...\r\n<BR/><BR/>\r\n"But now... I am trapped. Surely death awaits me. Or perhaps... something worse."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Felo\'melorn, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nExcerpt from a speech given by Aethas Sunreaver:\r\n<BR/><BR/>\r\n"My brothers, in the time since the Sunreavers\' expulsion from the Kirin Tor, we have endeavored to secure readmission. I tell you now that the key to our salvation exists... it exists within the frozen black halls of Icecrown Citadel, in the possession of a fallen elf--Lyandra Sunstrider.\r\n<BR/><BR/>"She dwells there now as a reanimated shell of her former self, but I have learned that it is Lyandra who holds the infamous blade of kings, Felo\'melorn. Flamestrike. It has been trusted to remain in her keeping by the Lich King himself, to aid in battle against the Legion. Lyandra was obsessed with the blade while she was among the living, and when she ventured to Icecrown to claim it, that obsession proved to be her downfall. However, Lyandra\'s tragic misstep provides us with an opportunity...\r\n<BR/><BR/>\r\n"An opportunity for the Sunreavers to retake our rightful place... among the Kirin Tor!"\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-mage-ebonchill" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="120"/>\r\n<H3 align="center">Ebonchill</H3>\r\n<BR/>\r\n<P>\r\nThe half-elf Alodi wielded Ebonchill during his long tenure as the first Guardian of Tirisfal. He infused the greatstaff with his extraordinary power, and he began a tradition of passing the weapon down from mage to mage. For thousands of years, this practice continued uninterrupted. Some of Azeroth\'s mightiest spellcasters used Ebonchill to hunt down and vanquish the Burning Legion\'s wicked agents. \r\n<BR/><BR/>\r\nWhen the Legion stole Ebonchill, the tradition put in place by Alodi was broken... but only for a time. Now, in your hands, the greatstaff can once again fulfill its purpose to safeguard Azeroth.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part One</H2>\r\n<HR/>\r\n<P>\r\nThe tale of Ebonchill begins with a half-elf mage named Alodi. Though he did not create the staff, he made it into the legendary weapon it is today.\r\n<BR/><BR/>\r\nAlodi never knew his real parents. From infancy, he was raised in an orphanage for magically gifted children in Dalaran. His only connection to his parents was Ebonchill, which they had left with the boy when they abandoned him at the school.\r\n<BR/><BR/>\r\nHis dubious parentage and mixed ancestry made life difficult for Alodi. Most magi pitied him, but others treated him with scorn. No one believed he would rise to greatness. They were mistaken.\r\n<BR/><BR/>\r\nIn time, the orphan would become the first Guardian of Tirisfal, one of the most powerful magi to have ever lived.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Two</H2>\r\n<HR/>\r\n<P>\r\nAlodi became Guardian at a dire time for the Council of Tirisfal. This secret order of magi was created to protect Azeroth from demons. For many years, its members succeeded in their quest.\r\n<BR/><BR/>\r\nThen a dreadlord named Kathra\'natir changed everything. The demon infiltrated Dalaran and thwarted the council\'s attempts to stop him. Kathra\'natir sowed unrest in the streets, threatening to engulf the city in turmoil.\r\n<BR/><BR/>\r\nTo defeat Kathra\'natir, the Council of Tirisfal\'s magi took drastic measures. Through a complex ritual, they infused all of their power into Alodi. It was an act of great trust and faith.\r\n<BR/><BR/>\r\nKathra\'natir was no match for the newly empowered Alodi. The Guardian unleashed his astonishing power on the demon and banished him from the world in short order.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Three</H2>\r\n<HR/>\r\n<P>\r\nFrom his early days in the Dalaran orphanage, Alodi had been fascinated with frost magic. This was due in part to the icy enchantments woven into Ebonchill. With the staff, Alodi learned how to freeze water and manipulate air temperature, often to the chagrin of the orphanage headmaster.\r\n<BR/><BR/>\r\nShortly after Alodi became Guardian, he honed his mastery of frost magic and imbued Ebonchill with his own powers. A wintry aura enveloped the staff. Much to the astonishment of Alodi\'s companions on the Council of Tirisfal, the weapon never felt cold to the touch. Ebonchill contained only a sliver of Alodi\'s might, but even that was more than most magi could ever hope of wielding.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Four</H2>\r\n<HR/>\r\n<P>\r\nDuring Alodi\'s tenure as Guardian, he used Ebonchill to hunt down every demon that stalked the lands of Azeroth. Many records tell of him calling down vicious ice storms to overwhelm his enemies, or encasing the Legion\'s agents in solid blocks of ice before exiling them from the world.\r\n<BR/><BR/>\r\nNear the end of Alodi\'s one hundred years of service as Guardian, he turned his attention to his apprentices. He had trained and tutored many young magi in the ways of the arcane. They had become the family that he had never had, and he treated them all as his own sons and daughters.\r\n<BR/><BR/>Alodi decided to pass on Ebonchill to one of these learned apprentices. He did not choose the most powerful. More important to Alodi were compassion, wisdom, and comradery. After much consideration, he entrusted his greatstaff to the apprentice who most embodied these traits.\r\n<BR/><BR/>\r\nSo began a tradition of bequeathing Ebonchill that would endure for millennia.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Five</H2>\r\n<HR/>\r\n<P>\r\nAll was well with the Council of Tirisfal until the rise of Guardian Aegwynn. The gifted mage grew suspicious of the order. She believed that the council was abusing its power by manipulating the politics of human kingdoms. At the end of her one hundred years of service, she refused to step down as Guardian.\r\n<BR/><BR/>\r\nAegwynn\'s disobedience eventually forced the council\'s hand. It formed the Tirisgarde, a group of talented magi charged with hunting down and subduing the wayward Guardian. \r\n<BR/><BR/>\r\nAmong the Tirisgarde was a promising but arrogant young spellcaster named Tarthen. His aging master had long ago inherited Ebonchill, and he was in the process of choosing which apprentice would take it up next.\r\n<BR/><BR/>Tarthen fully expected to receive the greatstaff. He eclipsed his fellow apprentices in raw power and potential. But Tarthen\'s master put little weight in such things. \r\n<BR/><BR/>\r\nWhen the day of the ceremony came, the elderly mage gave Ebonchill to another apprentice--one who embodied the qualities of compassion, wisdom, and comradery.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAfter his master passed on Ebonchill to a different apprentice, Tarthen wallowed in anger and bitterness. He believed he had been wronged, and he was determined to prove himself.\r\n<BR/><BR/>\r\nTarthen stole Ebonchill from its new owner, taking great care to cover up evidence of his crime. In secret, he practiced with the greatstaff and learned to wield its extraordinary energies. \r\n<BR/><BR/>\r\nOnly a handful of Tarthen\'s most trusted Tirisgarde allies knew of his theft. They alone witnessed him bending Ebonchill\'s magics to his will, and they were in awe of the power at his fingertips. \r\n<BR/><BR/>\r\nOnce he was confident he had mastered Ebonchill, Tarthen set out to do what no other Tirisgarde had thus far managed--he would defeat Aegwynn and forever etch his name in the histories.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from a missive sent to the Council of Tirisfal:\r\n<BR/><BR/>\r\n"We have studied the residual magics at the battle site. Here is our assessment of what transpired.\r\n<BR/><BR/>\r\n"Tarthen confronted Aegwynn in Stranglethorn Vale. In terms of the power used by the two magi, the duel that ensued was one of the greatest to have ever occurred between a Tirisgarde and the renegade Guardian. But it was also one of the shortest. \r\n<BR/><BR/>"Tarthen bore Ebonchill in battle--the greatstaff reported stolen some months ago. When he unleashed the weapon\'s stored power on Aegwynn, she immediately turned the energies back on him with a counterspell. A storm of frost magic surged over Tarthen, encasing him in a layer of diamond-hard ice.\r\n<BR/><BR/>\r\n"Despite the hot weather in the region, Tarthen was still frozen solid when we found him. It took considerable effort to thaw his corpse and free Ebonchill from his lifeless hand."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nThe Council of Tirisfal magi who recovered Ebonchill returned the greatstaff to its owner. Over the following years, the tradition of handing down the weapon from master to apprentice continued. Many of these magi used Ebonchill to protect Azeroth from demons, but not the human named Arrexis.\r\n<BR/><BR/>\r\nArrexis was a lover of knowledge. For days on end, he would lock himself in his personal archives, poring over ancient tomes and scrolls. When Ebonchill passed to him, he decided to study the greatstaff rather than wield it in battle. Arrexis knew well the weapon\'s history and deadly potential. \r\n<BR/><BR/>From his examinations, Arrexis believed that he could employ Ebonchill as a catalyst to power great spells--feats of magic that normally only a Guardian would be capable of. Over time, he harnessed the weapon\'s energies and used them to research new types of warding spells.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nArrexis lived in a time of upheaval and turmoil for the Council of Tirisfal. The current Guardian was named Medivh, and he was the son of Aegwynn. Like his rebellious mother, he shunned the council and largely kept to himself. \r\n<BR/><BR/>\r\nUnbeknownst to the council and the rest of the world, a great evil stirred in Medivh\'s soul. Sargeras, leader of the Burning Legion, had possessed the Guardian.\r\n<BR/><BR/>\r\nDue to Sargeras\'s manipulation, Medivh forged a pact with the orcish Horde and began paving the way for its invasion of Azeroth. To prevent the Council of Tirisfal from meddling in his affairs, the darkened Guardian secretly assassinated some of its members.\r\n<BR/><BR/>\r\nMedivh\'s gaze soon fell upon Arrexis and Ebonchill.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nIn pursuit of his studies, Arrexis gathered his apprentice magi and established a research camp near Medivh\'s domain, the tower of Karazhan. The structure was built atop a nexus of potent ley lines. The energies that coursed through Karazhan sometimes warped reality in the region.\r\n<BR/><BR/>\r\nArrexis and his followers experimented with their warding magics outside Karazhan, attempting to neutralize the tower\'s strange powers. The records indicate that Guardian Medivh visited the magi at this time and offered his advice. He suggested that Arrexis could apply his warding spellwork in new ways, specifically to prevent demons from clawing into the world.\r\n<BR/><BR/>\r\nThough some members of the Council of Tirisfal distrusted him, Arrexis did not. He welcomed Medivh\'s support. \r\n<BR/><BR/>\r\nArrexis\'s trusting nature would be his downfall.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ebonchill, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nNo one knows for sure what Medivh did during his visit with Arrexis. The details are shrouded in mystery and hearsay. Some rumors claim that the Guardian altered Ebonchill so that it would disrupt Arrexis\'s warding spells and destroy the venerated mage. \r\n<BR/><BR/>\r\nWhatever the truth, it is known that Arrexis heeded Medivh\'s advice. The elderly mage and his followers conducted a great ritual to protect an area from demonic incursions. The spell was only meant to be a test, but it had disastrous consequences.\r\n<BR/><BR/>When the magi began their casting, they inadvertently opened a path between Azeroth and the realm of demons, the Twisting Nether. Arrexis and all of his followers were ripped through the gateway and were never seen again. One account states that within the Twisting Nether, a handful of demons fell upon the shocked magi and slaughtered them to the last.\r\n<BR/><BR/>\r\nThe demons were led by an eredar known as Balaadur. He took Ebonchill as a trophy of his bloody victory, and the ancient tradition of passing the greatstaff from master to apprentice died alongside Arrexis and his doomed protege.\r\n</P>\r\n</BODY></HTML>',
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		},
		["Item-144457"] = {
			["base"] = {
				["title"] = "Scrolls of the Faldrottin",
				["text"] = {
					'<HTML><BODY>\r\n<p align="center">\r\n<BR/><BR/><BR/>\r\nIn ages to come the Tideskorn break <BR/>\r\nBy burning foe, in hearts aflame <BR/>\r\nThe clans sundered, his spear struck deep <BR/>\r\nThe war within feeds the foe without <BR/>\r\n<BR/>\r\nBut from his ashes our hopes arise<BR/>\r\nOf king and maiden of spear and shield<BR/>\r\nShadowed from watchers, she seeks no throne<BR/>\r\nBut rule she must, lest the Tideskorn fall<BR/>\r\n<BR/>\r\nAmong the outcasts, she hides from fate<BR/>\r\nIn Skold-Ashil her destiny waits<BR/>\r\nBlessed by Eyir, her spear must seek<BR/>\r\nUnworthy rulers and would-be kings<BR/>\r\n<BR/>\r\nBut as she rises, so too she falls<BR/>\r\nWith heavy heart of God-King\'s blood<BR/>\r\nWhat once was friend will turn to foe<BR/>\r\nA final battle with twisted sides<BR/>\r\n<BR/>\r\nFrom her fall, a queen will rise<BR/>\r\nChosen by titans, vrykul and men<BR/>\r\nTo take the spear to burning foes<BR/>\r\nAnd retake to tides long scorned.<BR/>\r\n</p> </BODY></HTML>',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "ParchmentLarge",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["Item-212481"] = {
			["base"] = {
				["title"] = "Copy of The Schools of Arcane Magic - Enchantment",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Enchantment is the process of imbuing an object - or person - with magical power. Some enchantments are temporary, while others can offer permanent benefits. Enchanting can be difficult to learn, but it is one of the most potentially lucrative forms of magic to study. I highly encourage the study of enchanting, as it is one of the studies of magic that is least likely to culminate in my own destruction.",
					"Disenchanting is the process of dispelling or removing magic. The dispel magic spell is among the most important in a mage's arsenal, as it can potentially reverse the catastrophic effects of a misfired spell. It is also possible to permanently disenchant a magical item. This produces a unique form of crystallized mana that can be used in the process of imbuing another item with magical abilities. While this can get expensive, it is often one of the best ways for a young mage to study the enchanting  process.",
					"While he has already previously been mentioned for his skill in abjuration, Prince Kael'thas Sunstrider is also considered one of the foremost masters of enchanting in our time. He has not only mastered the creation of potent magical weapons, but the prince has also learned to manipulate these objects remotely, allowing them to fight on their own. This can quickly allow the prince to fight as if he was defended by several skilled guardians even when he is completely by himself. A potent defense, indeed.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["GameObject-441688"] = {
			["base"] = {
				["title"] = "A Tattered Note",
				["text"] = {
					"It has been a while since I last wrote to you. \r\n\r\nI am a Lamplighter now, making sure the Sacred Flame perseveres and reaches dark places. It is up to us to chart Hallowfall, ensure that we are doing whatever we can to fight back the creatures that come crawling out of the shadows.\r\n\r\nI used to believe in the light of the Sacred Flame to take care of all my needs. It was so until I lost you in the flash. Thankfully, It was then replaced with my faith in the other Lamplighters.\r\n\r\nThere is this feeling of people starting to trust each other, and look up to each other rather than think that the Flame would come to our aid. Listen to me muttering. Don't get me wrong, the Flame is deep within me, it gives me strength to continue. But I am also starting to understand that it is us, the Lamplighters and the other Arathi unwilling to give in to fear, who keep Hallowfall strong.\r\n\r\nI will put this letter in a bottle and let the waves or the dark ocean bring it to you.",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
			["copy_1"] = {
				["title"] = "A Tattered Note",
				["text"] = {
					"It has been a while since I last wrote to you. \r\n\r\nI am a Lamplighter now, making sure the Sacred Flame persevere and reach dark places. It is up to us to chart Hallowfall, ensure that we are doing whatever we can to fight back the creatures that come crawling out of the shadows.\r\n\r\nI used to believe in the light of the Sacred Flame to take care of all my needs. It was so until I have lost you in the flash. Thankfully, It was then replaced with my faith in the other Lamplighters.\r\n\r\nThere is this feeling of people starting to trust each other, and look up to each other rather than think that the Flame would come to our aid. Listen to me muttering. Don't get me wrong, the Flame is deep within me, it gives me strength to continue. But I am also starting to understand that it is us, the Lamplighters and the other Arathi unwilling to give in to fear, who keep Hallowfall strong.\r\n\r\nI will put this letter in a bottle and let the waves or the dark ocean bring it to you.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-162580"] = {
			["base"] = {
				["title"] = "Fading Treasure Map",
				["text"] = {
					'For those who seek my crew\'s wealth, let us play a game.\r\n\r\nPart of my gold lies alone.\r\nFree from the stone cage, with a clear view of the horizon.\r\nGazing at the highest peak.\r\n\r\n-Shad Sharpwit, Captain of the "Virtuous" Blades.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["Item-212466"] = {
			["base"] = {
				["title"] = "Copy of Losses of the Third War",
				["text"] = {
					"Thule Ravenclaw\r\n\r\nThough accounts vary wildly, many recent  events transpiring in Tirisfal Glades and Silverpine Forest seem to indicate that Thule Ravenclaw had willingly sided with the Scourge. The husk of Fenris Keep on Lordamere Lake may yield clues, but our attention must remain elsewhere at present.\r\n",
					"Gunther Arcanus\r\n\r\nPresumably killed during the events of the third war and lost to the Scourge.\r\n\r\nGunther was last in possession of my favorite pipe. Should his remains turn up, I would be most gracious for its return!\r\n",
					"Bethor Iceshard\r\n\r\nKilled during the events of the third war. Bethor is known to have risen as a member of the Forsaken and should be treated as an agent of the Horde in all dealings.\r\n",
				},
				["singlePage"] = false,
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		},
		["GameObject-454267"] = {
			["base"] = {
				["title"] = "The Lost One",
				["text"] = {
					'Only the title is decipherable.\r\n\r\nThe "writing" on this placard is a series of burns, slashes, punctures and strange scents that you lack the sensory organs to fully comprehend the meaning of.',
				},
				["singlePage"] = true,
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		["Item-185636"] = {
			["base"] = {
				["title"] = "The Archivists' Codex",
				["text"] = {
					"The Archivists' Codex\r\n\r\nHerein lies a catalogue of notable relics held within the archive. I shall endeavor to contextualize their history and significance as the Maw Walker aids me in recovering them.\r\n\r\nMay the Purpose grant me wisdom.\r\n\r\n--Archivist Roh-Suir",
					"The Lodestaff\r\n\r\nFor eons I witnessed Roh-Senara hold this staff aloft as she maintained the archive. It passed to me before I was ready, and I can only hope that I fulfill the trust that has been placed in me.\r\n\r\nThe path before me is long and arduous. I am eternally grateful that I need not walk it alone.",
					"Book of Binding: The Mad Witch\r\n\r\nRoh-Senara kept the final page of this book in a different wing of the archive, and once chastised me when I took it upon myself to finish its restoration.\r\n\r\nI often wonder what its prisoner did to warrant such a punishment. One can justify terrible acts in the pursuit of knowledge.",
					"Singing Steel Ingot\r\n\r\nIt occurred to me while cataloging the ingot that music is something rare in our culture. Other societies exult in their triumphs and lows, but we simply exist. The Purpose is enough for true fulfillment.\r\n\r\nStill, I recently caught myself humming along to it.",
					"Book of Binding: The Tormented Sorcerer\r\n\r\nOccasionally I wonder what would happen if I were to retrieve that final page. Would I be fulfilling the book's part of the Purpose? \r\n\r\nAnd yet the adamant calls of the text only further my resolve to leave such matters be. Some stories are better left untold.",
					"The Talisman of the Eternal Scholar\r\n\r\nThank the Purpose! I had feared that the talisman and all of its history were lost forever. \r\n\r\nRoh-Senara never revealed its power to me. Yet when I hold it, I can feel the weight of my responsibility. It fills me with the strength to carry on.\r\n\r\nSurely, that is power in and of itself.",
					"Guise of the Changeling\r\n\r\nAh yes, this mask was one of the more recent additions to the archive. I understand that it originated from a mortal world but has passed through many a sorcerer's hand within the Shadowlands.\r\n\r\nI suppose that even in Death, one often possesses secrets they wish to hide.",
					"Peculiar Wood Carving\r\n\r\nIt took great effort to restore this carving. I removed untold ages of soil until the image underneath was at last revealed. Roh-Senara praised my dedication to the task.\r\n\r\nFor the first time, I felt truly accomplished. Perhaps Korthia is where I am meant to be after all.",
					"Celestial Shadowlands Chart\r\n\r\nI have always been fascinated by maps. A few lines and names scribbled onto parchment, and entire worlds unfurl before the one who reads them.\r\n\r\nSeeing all of the realms at once reminds me of the grandeur of the Purpose... and of my infinitesimal part within it.",
					"Cipher of Understanding\r\n\r\nSometimes I ponder the nature of language. We learn to communicate, forming symbols that evolve into text. Yet languages vary widely, even within a single realm.\r\n\r\nWould it not be in the best interests of the Purpose if we could all understand each other?",
					'Everliving Statuette\r\n\r\nThis statue has vexed me for eons. It claims to know much but speaks only in falsehoods. I once told Roh-Senara as much, and to my surprise, she laughed.\r\n\r\n"There is one truth above all others," she said to me as she regarded the relic. "No one knows everything."',
					"Enigmatic Decrypting Device\r\n\r\nWe attendants are straightforward in our speech. Such is not the case with other beings.\r\n\r\nDuplicity can be easy to detect. But there are more subtle inflections--sarcasm, innuendo, allusion--that often elude me. \r\n\r\nPerhaps I should make use of this device myself.",
					"Drum of the Death Loa\r\n\r\nTrickster. Liar. Swindler. A few of many words to describe Bwonsamdi. I feel as if I hear his voice whenever this drum is sounded.\r\n\r\nThough he is the loa of Death, it is said that he began as a mortal. Perhaps that is why, despite his title, he always seems so full of life.",
					'Sack of Strange Soil\r\n\r\nThough I am unfamiliar with its origin, this small parcel of earth seems most eager to cultivate life. Perhaps it is not soil, but possibilities that merely wait for the right moment. \r\n\r\n"It is nothing so complicated," Roh-Senara told me with a laugh. "The soil merely fulfills its Purpose."',
					"Unstable Explosive Orb\r\n\r\nThis relic makes me nervous. I do not like storing it in the archive, but Roh-Senara insists that we must. In our hands, she explained, we can be certain it will never be used. \r\n\r\nWe trust in the Purpose. Is it really so difficult to trust in each other as well?",
					"Bulwark of Divine Intent\r\n\r\nSometimes when I am alone with the bulwark, it feels as though someone is standing watch nearby. I am overcome with the sense that I am somehow being protected. \r\n\r\nOne might think such an experience would be unnerving, but in truth I find it a source of comfort.",
					"Shadow-Slicing Shortsword\r\n\r\nWhile considering the blade, I asked Roh-Senara about the nature of violence. What role does it play within the Purpose? She told me this was a mystery I would have to unravel on my own. \r\n\r\nRather than think upon that question, I now wonder why she answered in this way.",
					"Gorak Claw Fetish\r\n\r\nToday I asked Roh-Senara whether the Drust are truly part of the Purpose if they exist between Life and Death.\r\n\r\nInstead of an answer, she posed a question in return: If the wind is not of soil or sky, is it truly part of nature?\r\n\r\nIt seems I have much to ponder.",
					'Ring of Self-Reflection\r\n\r\nEvery relic within the archive was made for an intended use. I once asked Roh-Senara why someone would craft a ring such as this.\r\n\r\n"Perhaps they merely sought company," she mused, "even if it were only an illusion."\r\n\r\nI did not understand what she meant. I believe I do now.',
					'The Netherstar\r\n\r\nI asked Roh-Senara where the Netherstar came from, but she did not know. When pressed further, she shook her head. \r\n\r\n"We must accept that some stories are simply lost. Those tales are no longer ours to tell. Instead, we find the ones that are."',
					"Obelisk of Dark Tidings\r\n\r\nSo much power in such a humble object. Its whispers speak of the Purpose--if there is only one true way, why then does it diverge into different paths? \r\n\r\nSuch musings might work on those who lack faith. But my kind are faith incarnate. There is no shaking our convictions.",
					"Diviner's Rune Chits\r\n\r\nThis is one of many items within the archive crafted for divination. As I have always been guided by the Purpose, I sometimes ask myself if mortals are frustrated by the ambiguity of their existence.\r\n\r\nAnd sometimes, I wonder if they relish the thrill of possibility.",
				},
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			["copy_1"] = {
				["title"] = "The Archivists' Codex",
				["text"] = {
					"The Archivists' Codex\r\n\r\nHerein lies a catalogue of notable relics held within the archive. I shall endeavor to contextualize their history and significance as the Maw Walker aids me in recovering them.\r\n\r\nMay the Purpose grant me wisdom.\r\n\r\n--Archivist Roh-Suir",
					"The Lodestaff\r\n\r\nFor eons I witnessed Roh-Senara hold this staff aloft as she maintained the archive. It passed to me before I was ready, and I can only hope that I fulfill the trust that has been placed in me.\r\n\r\nThe path before me is long and arduous. I am eternally grateful that I need not walk it alone.",
					"The Talisman of the Eternal Scholar\r\n\r\nThank the Purpose! I had feared that the talisman and all of its history were lost forever. \r\n\r\nRoh-Senara never revealed its power to me. Yet when I hold it, I can feel the weight of my responsibility. It fills me with the strength to carry on.\r\n\r\nSurely, that is power in and of itself.",
					"Celestial Shadowlands Chart\r\n\r\nI have always been fascinated by maps. A few lines and names scribbled onto parchment, and entire worlds unfurl before the one who reads them.\r\n\r\nSeeing all of the realms at once reminds me of the grandeur of the Purpose... and of my infinitesimal part within it.",
					"Cipher of Understanding\r\n\r\nSometimes I ponder the nature of language. We learn to communicate, forming symbols that evolve into text. Yet languages vary widely, even within a single realm.\r\n\r\nWould it not be in the best interests of the Purpose if we could all understand each other?",
					'Everliving Statuette\r\n\r\nThis statue has vexed me for eons. It claims to know much but speaks only in falsehoods. I once told Roh-Senara as much, and to my surprise, she laughed.\r\n\r\n"There is one truth above all others," she said to me as she regarded the relic. "No one knows everything."',
					"Enigmatic Decrypting Device\r\n\r\nWe attendants are straightforward in our speech. Such is not the case with other beings.\r\n\r\nDuplicity can be easy to detect. But there are more subtle inflections--sarcasm, innuendo, allusion--that often elude me. \r\n\r\nPerhaps I should make use of this device myself.",
					"Drum of the Death Loa\r\n\r\nTrickster. Liar. Swindler. A few of many words to describe Bwonsamdi. I feel as if I hear his voice whenever this drum is sounded.\r\n\r\nThough he is the loa of Death, it is said that he began as a mortal. Perhaps that is why, despite his title, he always seems so full of life.",
					"Diviner's Rune Chits\r\n\r\nThis is one of many items within the archive crafted for divination. As I have always been guided by the Purpose, I sometimes ask myself if mortals are frustrated by the ambiguity of their existence.\r\n\r\nAnd sometimes, I wonder if they relish the thrill of possibility.",
				},
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			["copy_2"] = {
				["title"] = "The Archivists' Codex",
				["text"] = {
					"The Archivists' Codex\r\n\r\nHerein lies a catalogue of notable relics held within the archive. I shall endeavor to contextualize their history and significance as the Maw Walker aids me in recovering them.\r\n\r\nMay the Purpose grant me wisdom.\r\n\r\n--Archivist Roh-Suir",
					"The Lodestaff\r\n\r\nFor eons I witnessed Roh-Senara hold this staff aloft as she maintained the archive. It passed to me before I was ready, and I can only hope that I fulfill the trust that has been placed in me.\r\n\r\nThe path before me is long and arduous. I am eternally grateful that I need not walk it alone.",
					"Book of Binding: The Mad Witch\r\n\r\nRoh-Senara kept the final page of this book in a different wing of the archive, and once chastised me when I took it upon myself to finish its restoration.\r\n\r\nI often wonder what its prisoner did to warrant such a punishment. One can justify terrible acts in the pursuit of knowledge.",
					"The Talisman of the Eternal Scholar\r\n\r\nThank the Purpose! I had feared that the talisman and all of its history were lost forever. \r\n\r\nRoh-Senara never revealed its power to me. Yet when I hold it, I can feel the weight of my responsibility. It fills me with the strength to carry on.\r\n\r\nSurely, that is power in and of itself.",
					"Celestial Shadowlands Chart\r\n\r\nI have always been fascinated by maps. A few lines and names scribbled onto parchment, and entire worlds unfurl before the one who reads them.\r\n\r\nSeeing all of the realms at once reminds me of the grandeur of the Purpose... and of my infinitesimal part within it.",
					"Diviner's Rune Chits\r\n\r\nThis is one of many items within the archive crafted for divination. As I have always been guided by the Purpose, I sometimes ask myself if mortals are frustrated by the ambiguity of their existence.\r\n\r\nAnd sometimes, I wonder if they relish the thrill of possibility.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
			},
		},
		["GameObject-437576"] = {
			["base"] = {
				["title"] = "Memorial Plaque",
				["text"] = {
					"Here we record those lost to the depths. May their names never fade, even as they pass from our memory.\r\n\r\nDurgur, who plotted the deeps.\r\n\r\nKharrag, taken by stillness.\r\n\r\nBerthok, the Pillar. Lost saving others from cave-in.\r\n\r\nKrannock, swept away by uncharted currents.\r\n\r\nTholde, whose pick never dulled.",
				},
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		["Item-120989"] = {
			["base"] = {
				["title"] = "Goldspade's Journal",
				["text"] = {
					'The journal is cobbled together from pieces you\'ve found among the ogres.  It details the exploits of a goblin treasure hunter by the name of Val Goldspade. You thumb through the journal to find entries relevant to your search:\r\n\r\nFirst Entry:\r\n\r\n"After a liberal application of roasted clefthoof and Sailor Zazzuk\'s rum, I\'ve finally been able to coax some information about the Gutrek fella out of these ogres. Apparently, he was some big shot gladiator way back when, and the bosses didn\'t like that because he never stopped winning. So they did what any good businessman would do - they poisoned him before a big fight."',
					'"Even poisoned, the guy wasn\'t a pushover and took out several ogres before he fell. They thought they had taken care of him, but I guess death wasn\'t enough to put him down. Before they knew it, his spirit would show up at matches and kill off all the fighters, ruining a lot of bets in the process.\r\n\r\n"So the ogres called in one of their shaman to sort the spirit out. Turns out the spirit of Gutrek was trapped up in his weapon, which they kept on display at the arena. At the recommendation of the shaman, the ogres took the weapon to some secret place, broke it down into pieces, and scattered the pieces throughout Nagrand."',
					'"Nobody seems to know where the pieces are now, or what someone would need to do to get them back together, but if this thing is as powerful as they say I smell big profts!"',
					'Second Entry:\r\n\r\n"Last night I managed to "borrow" some of the writings from the shaman who helped quell the spirit of Gutrek. I didn\'t have it for long, but I was able to jot down some notes about the location of the pieces of his weapon:\r\n\r\n"The pommel was brought to the Broken Precipice, where it was to be housed in the skull of Gutrek\'s first kill. It looks like it was some manner of large beast that he fought in the big bone pit."',
					'"The hilt was to be buried in the marshlands, among the serpents whose poison claimed Gutrek\'s life. There\'s something there about covering it with a spiral stone, which is supposed to keep the spirit at bay somehow.\r\n\r\n"The final piece, Gutrek\'s blade, was to be displayed in a place of honor for all time overlooking the Ring of Blood. I don\'t think I\'ve seen it there myself, but it says it\'s supposed to be somewhere where it has a clear view of every battle.\r\n\r\n"Still no mention of how it was dismantled or how it can be remade, though..."',
					'Third Entry:\r\n\r\n"I\'m convinced that the secret location where the ogres broke down Gutrek\'s Cleaver is the key to remaking it from the pieces. Otherwise, why wouldn\'t they just break it down like any other weapon? \r\n\r\n"Unfortunately, nobody\'s quite sure where this place is, only that it\'s called the Spirit Forge and that it was overrun by gronn some time ago. Maybe it\'s somewhere in the gorge? There sure are a lot of gronn there"\r\n\r\nThis is the last entry of the journal you were able to recover.',
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["expansion"] = 5,
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		},
		["Item-164942"] = {
			["base"] = {
				["title"] = "Shadowscrawled Tome",
				["text"] = {
					"You are my eyes when my eyes are elsewhere. See everything. Remember, record, report. The way they move, the way they fight, their choice of armor, their taste in weapons. Let no detail elude you.\r\n\r\nPay special attention to the heroes, the champions, the movers of fate. Watch from afar. Watch when up close. Interfere, if you deem it necessary.\r\n\r\nDo not fail me, Xan-Sallish. Know that I have eyes on you, too.\r\n\r\n-Shadreen",
				},
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				["expansion"] = 7,
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		},
		["Item-20010"] = {
			["base"] = {
				["title"] = "The Horde's Hellscream",
				["text"] = {
					"His name will not die.\nHis sacrifice will always\nserve to show the way.\n\nShackles once that choked\nthe inhale of honor's breath\nno longer bind us.",
					"Can you hear his scream?\nA battle wail for the Horde:\nVictory or death!\n\nWe must remember\nhis strength in the face of death.\nHis dream, now made real.",
					"Dangers everywhere!\nEnemies seek to bring us\nback to the shackles.\n\nWhen we fight, think of\nhe who did what must be done.\nHellscream, forever!",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Parchment",
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				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		-- end of user submission #1

		-- user submission #2
		["Item-212474"] = {
			["base"] = {
				["title"] = "Copy of The Archmage Antonidas - Part II",
				["text"] = {
					"Stresses on the fragile Alliance increased following the Second War due to overflowing internment camps and the taxes that were raised to support them.  The lack of a common enemy meant there was no reason to put aside the politics and petty squabbles that had defined the Azerothian nations before the orcs invaded from Draenor during the First War.",
					"In addition to this, a plague had developed in the north.  Having investigated the matter, Antonidas discovered that Kel'Thuzad, a member of the Kirin Tor, had been practicing necromancy, and suspected that the plague of the north was magical in nature.  Headed by the Archmage, the rulers of Dalaran suggested quarantining the affected areas.",
					"Fearful of the backlash it would create, King Terenas failed to listen to their pleas.  It was in this climate that a prophet came to the now elderly Archmage.  He warned of the plague, telling Antonidas that Azeroth was lost.  The prophet advised Antonidas that the only way to save his people was to head west to the continent of Kalimdor.",
					"But Antonidas was now in his seventies.  He was wise, but also increasingly cautious and stubborn.  Even though his apprentice, Lady Jaina Proudmore, sensed the prophet's great power and suggested heeding his words, Antonidas dismissed the prophet's words as those of a madman.",
					'The archmage decided instead to continue his efforts to investigate the plague in the north from the safety of his city. See: "The Journal of Archmage Antonidas" for his research on the plague.  Ultimately, he sent Jaina to investigate the matter.  She was to be accompanied by Prince Arthas Menethil.',
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["Item-212476"] = {
			["base"] = {
				["title"] = "Copy of The Dangers of Magic Abuse",
				["text"] = {
					"By Ilustriel Greenleaf\r\n\r\nStop! Think about what you're doing. Is arcane magic really right for you? \r\n\r\n",
					"Facts:\r\n- Magic is a dangerous force that leads to the deaths of millions each year.\r\n- Arcane magic is highly addictive. Once you start practicing magic, it's almost impossible to stop.\r\n- Learning simple arcane spells can seem innocent at first, but it's often a gateway to harder and harder spells. In the worst cases, you could even end up addicted to fel magic.\r\n- Casting magic during childbirth can cause significant risks to the health of your children.\r\n- Magic abuse can lead to violence and necromancy.\r\n- Arcane magic is not cool. ",
					"That's why we've started the Magic Abuse Resistance Education (M.A.R.E.) program to educate people everywhere about the dangers of magic abuse. Our mission is to show the world that it's okay to live without magic. You can find fun elsewhere, like with flowers or basketweaving. Doesn't that sound exciting?",
					"In addition, our program helps recovering magic addicts re-integrate themselves into society. In the nearly six days of our existence, our program has established a very strong relationship with the Priestess of Elune and the Cenarion Circle. These organizations are capable and willing to help you get on the path to a speedy recovery. Remember, it's never too late to learn to love yourself!",
					"Contemporary Azeroth is full of unique challenges that make it very difficult to maintain a safe and magic-free lifestyle. We're here to help you find that safe, comfortable path. Dozens of people have already benefited from our lifestyle enriching magic-alternatives. Won't you be the next?",
				},
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			},
		},
		["Item-212478"] = {
			["base"] = {
				["title"] = "Copy of The Schools of Arcane Magic - Abjuration",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Abjuration is the study of protective magic and one of the most important schools for a young mage to study. The most generalized abjuration spell is the mana shield, a spell that transmutes raw mana into a barrier that protects the caster from attacks. Properly executed, this spell can protect the mage against even the most formidable of attacks - but the mana shield is very difficult for a novice to master. It often takes a mage months of practice to even conjure a simple mana shield, and thus, more basic alternatives exist.\r\n",
					"A series of elemental armor spells were invented to aid the traveling mage in the unfortunate case that he or she might be attacked. These spells require far less raw energy to cast than a mana shield and are more easily maintained over time, but lack the raw potency of the mana shield. Rather than stopping an attack completely, a frost armor spell might simply decrease the effectiveness of the assault. The more advanced armor spells grant other benefits - for example, the potent mage armor spell actually assists the caster in regaining magical power more easily.",
					"Practitioners of the arcane arts are often ambitious, and we frequently find ourselves in situations where magic may slip just slightly beyond our control. It is for this reason that the 'Ward' spells exist. Ward spells are quick, potent incantations to protect the caster against a form of elemental damage - damage which is often caused by the caster attempting one of the other schools of magic. This is why studying abjuration early is so imperative.",
					"One of the most renowned practitioners of Abjuration magic is Prince Kael'thas Sunstrider. While the prince is quite formidable in all schools of magic, Kael'thas has created a variation of Mana Shield that is practically unsurpassed in among the residents of Dalaran. Also notable is the Arcanist Doan, who has perfected a spell that combines Evocation and Abjuration to shield himself for a short time while preparing a powerful area-of-effect spell. This 'Detonate' spell provides Doan with a degree of near invulnerability for a precious few seconds, but few mages have the capacity to cast it safely.",
				},
				["singlePage"] = false,
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		},
		["Item-212462"] = {
			["base"] = {
				["title"] = "Copy of Remedial Magic 101: Tips from the Pros",
				["text"] = {
					"- Fight fire with fire!  Just because a monster's body is completely made of flames doesn't mean that your fireball spell won't work.  Give it a shot!  The results might surprise you.\r\n\r\n- Dress for success!  Studies show that mages who pay attention to their wardrobe are FAR more effective than those who wear older, lower-quality clothing.  Have you updated your robe lately?\r\n\r\n- Know your role!  At first glance, your staff may look like an effective melee weapon, but it's not.  Let the guys with the big shiny armor stand in front.  That being said...\r\n",
					"- Friendly fire!  Don't doubt yourself - go ahead and cast that spell!  It's OK if you miss; your arcane missiles probably won't hit your friends.\r\n\r\n- Get a job!  A great way to build your skill is to ask people if they need any help with anything.  You'd be surprised how many people are looking for a good mage to hire!  Contrary to what you might think, even the simplest act of delivering a package can make you a better caster.\r\n\r\n- The daily grind!  You may have heard about some mages choosing to mindlessly and repetitively kill monsters - often several at a time - in order to practice their spellcasting.  While this is a legitimate and often effective method to become more powerful, over extended periods of time, it will rot your brain.\r\n",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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			},
		},
		["Item-212459"] = {
			["base"] = {
				["title"] = "Copy of The Old Wizard's Almanac",
				["text"] = {
					"The Old Wizard's Almanac: The Alliance\r\n\r\nAs a historically Alliance-friendly organization, one would think that the Kirin Tor might not need a guidebook outlining the Alliance races.  I feel that the opposite is true - that we can only understand the other races after truly looking inward.  - O.W.\r\n",
					"Human - As adaptable a race as you will ever find, humans can be some of the most highly skilled magic-users.  Any list of the most powerful mages in history will be dominated by humans.  Perhaps most tellingly, the Old Wizard himself is a human.\r\n\r\nDwarf - Dwarves possess a moderate magical acuity, but tend to have difficulty at the higher echelons of wizardry.  While they tend to focus more on priestly endeavors, a rare few have been known to dabble in arcane or necromantic activities.\r\n",
					"Gnome - Gnomes are remarkably adept arcanists.  Pound for pound, they are some of the most potent casters the world has ever known, and have always had a presence in the Kirin Tor.\r\n\r\nNight Elf - While night elves tend to avoid arcane energy like it was the Scourge, their druidic powers are second to none.",
					"Draenei - This ancient race has brought the Alliance both powerful wizards and masterful wielders of the Light.  More recently, the Draenei have adopted shamanism after their arrival in Kalimdor.\r\n\r\nHigh Elf - The magic of the high elves is extremely powerful.  High elves possess a magical acumen that rivals that of any - even the humans.  Some of the greatest heroes in the Battle of Mount Hyjal were the High Elf priests.\r\n",
					"The Old Wizard's Almanac: The Horde\r\n\r\nUp until the last few years, most of my information on the Horde has been anecdotal, or inferred from my few experiences in battle against them.  However, as the Kirin Tor has recently adopted a more neutral stance in Horde-Alliance relations, the amount of information on the Horde and their magic has exploded. - O.W.\r\n",
					"Orc - Despite their obvious physical strength, they display a decent magical ability.  Orcs tend to make poor arcanists, but culturally have a heritage of peaceful shamanism, combined with a more recent focus on the darker magic of warlocks and necromancy.\r\n\r\nTauren - Few experiment with the arcane, but the bull-men are highly attuned to the magics of the earth.  As is the case with many nature-worshipping tribes, many follow the path of the shaman.  Furthermore, their most senior druids can rival the archdruids of Darnassus in power.\r\n",
					"Troll - A surprising affinity for the magic arts belies the trolls' barbaric reputation and history.  My Zul'tour - an expedition into the troll empires of Zul'Aman, Zul'Farrak, and Zul'Drak - has revealed a startling variety in troll casters, ranging from witch doctors to shadow priests to a bizarre animal worship that most closely resembles druidism.\r\n\r\nUndead - The undead have as much magical skill as can be expected of any living human... if not more.  Sylvanas' Forsaken, in particular, fling spells with the frightening levels of zeal.",
					'Blood Elf - A history of prolonged exposure to magical energy has left an indelible mark on the Blood Elves.  These lithe, magic-addicted creatures seem to fare well in any magical school they study.  Most recently, the blood elves have taken up the path of the "Blood Knight", which can be loosely described as a form of paladinism.\r\n\r\nTaunka - Much like their tauren cousins, taunka tend to focus on magic stemming from the earth.\r\n',
					"The Old Wizard's Almanac: Other Arcanist-Friendly Races\r\n\r\nMagic is not limited simply to the races of the Horde and the Alliance.  Many of the creatures that make Azeroth their home are capable of thaumaturgical pursuits. - O.W.\r\n",
					"Naga - While males are more suited for melee combat, female naga are incredible sorcerers, commanding the power of water and ice at their fingertips.  It should be noted that their ancient queen Azshara was reputedly one of the most powerful magic-users in Azeroth's history.\r\n\r\nNerubian - Only the most powerful Nerubian leaders have the capacity for magic.  However, following the onslaught of the Scourge, many plagued Nerubians have become necromancers.\r\n",
					"Ogre - Most of these expatriates from Draenor focus on the path of the warrior or the ranger, but a small percentage choose a life of sorcery as ogre-magi.  Cho'gall, one of the first ogre-magi, was an immensely powerful sorcerer (in addition to simply being immense).\r\n\r\nSatyr - These dangerous creatures have features similar to those of night elves, but twisted demonic bodies. Masters of demonic magic, satyrs are incredibly dangerous. Extreme caution is advised when approaching them.",
					"Blue Dragons - The ancient children of Malygos are among the foremost experts on arcane magic. Some, such as the adventurous Kalecgos, are friendly to the mortal wizard and potentially could make excellent research partners. Unfortunately, recent rumors from the north indicate that some blue dragons have grown extremely hostile to other spellcasters. The reasons for this aggression are as-yet unknown.\r\n",
					"The Old Wizard's Almanac: The Shamanic Races\r\n\r\nMy travels have introduced me to numerous societies across Azeroth, many of whom practice shamanism.  Many of these peoples live off the land, shunning advanced society for a more nature-centric existence. - O.W.\r\n",
					"Quilboar - The few quilboar that remain in Kalimdor are known to practice geomancy, a crude form of shamanism.  Some plagued quilboar practice this form of magic even in undeath.\r\n\r\nGnoll - Gnolls are a strange race.  I once managed to gain the favor of a clan leader in Redridge by performing a basic cantrip - the kind taught to Dalaran's schoolchildren.  For a day, he was my best friend, until he forgot my trick and sicced his hunters on me.  Anyhow, when they can be bothered to pay attention long enough, gnolls tend to focus on elemental shamanism.\r\n",
					"Centaur - Centaur females tend to use a dark, perverted form of shamanism.  Magic use among centaur males, on the other hand, is quite rare.\r\n\r\nWolvar - This wolverine-like group may appear primitive upon first glance.  However, their tribal leaders are often very powerful shaman.\r\n",
					"Oracles - Though they are the sworn enemies of the wolvar, the oracles seem to have a nearly identical social system.  Grunt work is done by warriors, but their cultural leaders are nearly always great shamanic practitioners.\r\n\r\nFurbolg - These days, it seems few furbolg ever become shaman.  Shamanism is much more common among the free-willed furbolg tribes.  Furthermore, some free-willed furbolg are even capable of basic shapeshifting, much like a trained druid.\r\n",
					"The Old Wizard's Almanac: Peoples of the Land\r\n\r\nShamanism isn't the only nature-centric magic.  Many of Azeroth's simpler races perform spells that stem from the the earth's energies, but which cannot be called shamanism.  Whether their magic powers come from the same source as the shaman's magic or not is a constant point of debate in the halls of the Violet Citadel. - O.W.",
					"Tuskarr - The walrus-men practice a form of magic that, on its surface, is astonishingly similar to shamanism.  Our scholars have not yet deciphered the source of the tuskarr's magic.\r\n\r\nKobold - These simple creatures are only capable of simple earth magic.  My exploits as a youth taught me that a few of them have perfected a rather nasty fireball, but that's about it.\r\n",
					"Wildkin - These feathered creatures go by many names - moonkin, owlbear, and owlkin, to name a few.  These gentle giants possess a natural, druidic energy similar to that of the night elves.\r\n\r\nHarpy - The cackling bird-women are capable of powerful elemental storm magic.  Little is known about the source of their power, as 1) they attack invaders on sight, 2) few can discern any meaning behind their shrill cries, and 3) none can tolerate the smell of their nests.\r\n",
					"Murloc - For many years these enigmatic creatures appeared to be capable of only the most basic magic.  Do not be deceived by their unintelligent fae.  The fish-men are fully capable of casting potent earth and water spells, and their numbers on land increase by the day.\r\n\r\nMakrura - The lobster-like race of makrura, while widely considered to be primitive, has an innate capacity for water magic.\r\n",
					"The Old Wizard's Almanac: Non-Magical Creatures\r\n\r\nMagic isn't for everyone.  The non-intelligent beasts of the world have survived for millennia on their wits alone, as have several of the simpler races.  Some races, while socially advanced, simply prefer to avoid magic in favor of other pursuits.  As Kirin Tor, it is critically important that we understand the way that these races thrive without any magic at all. - O.W.\r\n",
					"Goblin - Goblins tend to be distrustful of magic, preferring to focus mainly on technological ventures.  Unlike their gnomish counterparts, they lack the capacity to understand and appreciate the arcane.  That being said, there are some that have combined their technology with magic, yielding interesting results.\r\n\r\nTrogg - These primitive creatures simply lack the intelligence necessary for magic.\r\n",
					'Magnataur - The enormous magnataur have little to no magical affinity.  Magnataur casters are very rare, and tend to be follow a shamanic route if they practice magic at all.  I can tell you first-hand, however, that they won\'t go down without a fight, and their thick hides can withstand several of the most powerful frostbolts.\r\n\r\nVrykul - While Northrend\'s half-giants naturally know little to no magic, some have been trained in necromancy by the Lich King. I have also heard rumors of "rune magic" of some kind, but I have not yet had the opportunity to research this intriguing subject in depth.',
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		},
		["Item-212475"] = {
			["base"] = {
				["title"] = "Copy of The Archmage Antonidas - Part III",
				["text"] = {
					"While Antonidas investigated ways to stop the plague, Arthas had fallen into madness, razing Stratholme and traveling to Northrend to hunt the Dreadlord Mal'ganis.  Before the aging archmage could find a cure, Arthas, accompanied by the Lich Kel'Thuzad and an undead army, marched south through Tirisfal and Lordaeron, destroying everything in their path and fueling the war machine with their wake.",
					"Soon they were at Antonidas' doorstep, looking to destroy Dalaran and take the Book of Medivh, with which they planned to summon the demon Archimonde.  \r\n\r\nAntonidas stood before Arthas and his undead army, refusing to give up the book or the city.  Using his unparalleled skills of defensive magic, Antonidas set up a magical field that would destroy any undead that touched it (an earlier version of the defensive fields used today).",
					"Sadly, this was not enough, and Arthas found a way to dispel the enchantment.  He marched straight into Dalaran and murdered Antonidas in cold blood.  Kel'Thuzad and Arthas entered the Violet Citadel, took the Book of Medivh, and summoned Archimonde.  \r\n\r\nAs the undead army left the city in search of new targets, Archimonde demolished its structures, bringing its magical spires crashing to the ground.  Antonidas' Dalaran, now leaderless and in shambles, was no more.",
					"[Epilogue]\r\n\r\nHaving fallen in battle defending the only home he knew, Antonidas' legacy continues to be an example for those who live on. His accomplishments, valor, and memory are a testament to the survival of the old world and its new legacy. In this world of constant war, the fragile bonds of a new Alliance are but a tribute to the memory and fortitude of one of Lordaeron's bravest sons and greatest heroes.\r\n",
				},
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		},
		["Item-212469"] = {
			["base"] = {
				["title"] = "Copy of Polymorphic Rules & Regulations",
				["text"] = {
					"Species alteration has the highest potential for abuse and disaster, and is the source of the most number of complaints to the Kirin Tor. Polymorphic study has been under constant scrutiny and threat of removal for years, but only recently have these tribulations increased exponentially. In order for this spell to continue to be sanctioned, certain guidelines must be put in place to throttle the increasing number of tragedies reckless polymorphs have caused.",
					'Rule #1: Do not turn a creature of lesser intelligence into a creature of higher intelligence. Cerebral brain function rarely translates in a polymorph... but sometimes it does. Voracious creatures such as serpents and wolves need not have their predatory instincts honed with a human mind. We feel obligated to quote Small Claims Disaster Case 12651-b, labeled, "Bartholomew: The Bear Who Bears Arms."',
					"Rule #2: Use simplified creatures for polymorphs. Many rogue mage disciples sanction exotic creature polymorphic studies, but in a desperate effort to lower Kirin Tor insurance claims we are ceasing to support these types of creatures. Sheep are acceptable creatures for any situation, but there are several other common creature types that are supported (read the latest edition of Kirin Tor Monthly for an up-to-date list). Polymorphing into creatures like oozes, ethereals, silithid, and worst of all dragonkin is severely punishable. Which brings us to...",
					'Rule #3: Polymorphic debaucheries are to be disposed of in a timely and DISCRETE manner. The public need not bear witness to the horrendous abominations wrought from a botched polymorph. Accidents happen, and the Kirin Tor understands this. However public viewings of creatures like the were-whale, mur-elf, amphibious worgen, flying ooze, grypho-hippo-wyvern, Qiraji bunny, and the infamous "blue-checkered cube" give us all a bad reputation.',
					'Rule #4: Do not polymorph a creature into another more powerful creature. While this looks like plain common sense, we feel obligated to quote Mildly Severe Claims Disaster Case 8761-e, labeled, "Magus John Quint: Liquefied By Sickly Deer Turned Violently Confused Molten Giant."',
					'Rule #5: Do not polymorph anything that is halfway through a portal. This has yet to not cause an explosion. This is also covered in "Thinking with Portals: A Memorandum on Proper Portal Usage."',
					'Rule #6: Do not polymorph inanimate objects! We can\'t believe the Kirin Tor is receiving reports of this, but such a heinous act caused the development of the brand new Highly Severe Claims Disaster Case 1-a, "My Kingdom For a Horse: The One Hundred and Fifty Reasons Why a Kingdom Should Not Be Turned Into a Horse."\r\n<This goes on for hundreds of pages>',
				},
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		["Item-5428"] = {
			["base"] = {
				["title"] = "An Exotic Cookbook",
				["text"] = {
					"1. Get one or eight man\r\n2. Hit man hard\r\n3. Hit man more\r\n4. Put man in fire\r\n5. Eat man",
				},
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		},
		["Item-212486"] = {
			["base"] = {
				["title"] = "Copy of The Worst Mage in Dalaran: A Children's Book",
				["text"] = {
					"Once upon a time there lived a mage who could not cast fireball, polymorph, or frostbolt. When he conjured water, it came out as mud. His attempts at arcane intellect made the subjects stupider. Without any doubt, his tutors agreed that their pupil, Bungledorf, was the worst mage in Dalaran.",
					"Bungledorf had come to learn with great hopes. He guzzled mana potions before class, mistakenly believing they would increase his skill. But all they ever increased was the number of times he accidentally burped during important invocations, often setting classmates' robes ablaze or turning his teacher's beard into sheep's wool in the process.",
					"At his first exam, Bungledorf was asked to cast frost armor correctly. The other students shifted in their seats fearfully as he began the incantation. A blue fog encompassed the young lad and for a moment it looked as though he had succeeded. But then he began to shiver and sneeze violently, and everyone finally realized: he had given himself frostbite.",
					'One day Bungledorf was in the park, wondering whether he was cut out to be a mage. He saw some children playing nearby and remembered his dream of being a powerful spellcaster. "Yes," he thought, "I can do it; I just need to try harder!" He looked for something to practice on and noticed an unusual tree before him. Summoning his courage, Bungledorf began casting a spell on it. He shut his eyes, afraid to see the result...',
					'When he finally looked, the tree was replaced with a beautiful night elf. "It worked!" he cried, "It\'s transformed! I am a mage after all!"\r\n\r\nThe night elf was confused for a moment and then smiled at him gently. "I am a druid, young one. We take other forms by our own will."',
					"Bungledorf blushed and stepped away, only to trip over his robes and fall headfirst into the lawn. A chorus of giggles greeted him as he adjusted his long pointed cap and shuffled off toward the dormitory, his head hanging low.",
					"The night elf lingered, pondering the boy. When she turned to leave, she caught her foot in something, and nearly lost her balance. Surprised at the unfamiliar obstacle, she looked down to see a glistening crop of mageroyal, its petals slowly unfurling into full bloom, where moments ago there had been nothing. She wondered at this, and then, realizing, turned back in the direction Bungledorf had been walking, but the young mage was already gone.",
				},
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		},
		["Item-212482"] = {
			["base"] = {
				["title"] = "Copy of The Schools of Arcane Magic - Illusion",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Illusion is the art of deceiving reality itself. The mists of illusion can make a mage invisible or inaudible to the world or twist the image of a location into something entirely different. Illusion can be used for disguise or manipulation, but beware, spells to counteract illusions exist in the divination school. It is not viable to base your entire career on illusionary magic.",
					"Contrary to popular belief, illusions are far more than mere parlor tricks. The spell of invisibility is among the most integral in a battle mage's repertoire, as you will often find yourself in dangerous situations and in need of a quick method for a strategic retreat. Illusions can also be used to deceive your opponents into thinking that you are elsewhere, or even trick your enemies into fighting each other. This is no easy task, but the accomplished illusionist can turn allies into enemies - and his or her own enemies into allies.",
					"The former archmage Jandace Barov - may her soul rest in peace - was an excellent example of a talented illusionist. In life, she developed a spell that displayed several images of her body that were nearly indistinguishable from her real form. These images duplicated her actions from different locations, making it nearly impossible for her enemies to find her. It was almost infallible. Which brings me to another lesson - almost is simply not good enough.",
				},
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		},
		["Item-212479"] = {
			["base"] = {
				["title"] = "Copy of The Schools of Arcane Magic - Conjuration",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Conjuration is the study of summoning - both creatures and objects. Ever really, really wanted a fresh drink of spring water when you're in the middle of nowhere? Conjuration, my friend, is the answer. There is nothing more enjoyable for a mage than creating a fresh slice of bread or a glass of water. Just ask any of us!",
					"More formidable specialists in conjuration can summon several glasses of water at once, or perhaps even a tankard. A few daring wizards have occasionally attempted to summon water without remembering the glass - and thus, the art of summoning water elementals was born. Water elementals are a wizard's best friend. (Felhounds are not, in fact, friendly at all.) A summoned elemental is a formidable ally in combat, a great listener, and they even taste great!",
					"There are several wizards who have chosen to follow the refreshing path of conjuration. Captain Balinda Stonehearth is a fine example of a mage who has chosen to adapt conjuration magic for battle. Perhaps the most famous conjuror of our time, however, was the beloved Archmage Nileas Aran. Aran was not only noted for being able to summon several elementals at once, he also perfected a recipe for conjuring sparkling cider. It should also be noted that Nileas Aran was no simple jester. That's what magic is all about.",
				},
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			},
		},
		["Item-212460"] = {
			["base"] = {
				["title"] = "Copy of Excerpts from the Journal of Archmage Vargoth",
				["text"] = {
					"Entry 1)  First, an introduction.  I am Archmage Vargoth, leader of the first Kirin Tor expedition to Draenor.  We have accompanied Alliance forces through the Dark Portal, and now set up base camp - Kirin'Var Village - in Farahlon, near the ancestral home of the Laughing Skull clan of orcs.  Such a lovely place!\r\n",
					'Entry 42)  Ley-line excavations continue, with pleasant results.  We were surprised to find several similarities in the ley-line structures between Azeroth and Draenor, possibly indicating a similar genesis?\r\nMy close associate Naberius reports that the Laughing Skulls have established a truce with the Alliance forces in the area. Always distrustful of orcs, I thought to myself, "This could be heaven or this could be hell."\r\n',
					"Entry 205) Most of the Alliance forces have left for Azeroth.  Hopefully the carefully-compiled reports that we sent with General Turalyon will make it back to Dalaran safely.\r\nNer'zhul's reckless portals have torn Farahlon apart, its green hills now quickly crumbling as the Twisting Nether corrupts the earth.  I have to find a passage back to the place I was before!\r\n",
					"Entry 1363) Year 14, and Kirin'Var still stands.  We gather daily for a feast conjured by Luminrath, and Dathric's steely mageblade has managed to protect the village from intruders.  The destruction of Draenor has proven to be a mixed blessing as the magical events that followed have proven more interesting than we expected!\r\n",
					"Entry 1969)  \r\n<This page is hastily scribbled, in stark contrast to the perfect calligraphy of the earlier entries.>\r\n\r\nWe've been attacked... Kael'thas' army... thousands of them!!\r\nFloating ships... far larger than any zeppelin I've seen... strong, foreign magical energy... and some sort of mana bomb?\r\nI've cast a protective ward on the tower... no sign of the others...\r\n\r\n<the writing trails off>\r\n",
					"Entry 1970)  Kael's forces took us completely by surprise, and have trapped me in Kirin'Var's tower.  An arcane golem guards the door below, programmed to aggrieve.  I can study all the books I want, but I can never leave!\r\nThough Kael's magic prevents me from communicating with him, I sense that my apprentice Ravandwyr still lives.\r\n",
				},
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		},
		["Item-212467"] = {
			["base"] = {
				["title"] = "Discarded Advertisement",
				["text"] = {
					"As you are all well aware, we as an organization make a regular habit of combing the local reaches of the twisting nether for misplaced objects. This has turned up all manner of wayward treasure, from errant magical essences to crackling shards of mystic power to entire suits of armor and powerful weaponry. Increasingly of late, however, we have also begun to turn up garbage and refuse as well.\r\n",
					"The sheer vastness of the nether is no excuse for using it as a garbage repository! Your Portal and Teleport spells are a great privilege and responsibility, and carelessly casting the waste from your noontime meals into a portal could have GRAVE CONSEQUENCES for all of Azeroth! Please secure all objects when traveling via portal and report any lost objects to the Kirin Tor council at once. Read the latest edition of 'Thinking with Portals - A Memorandum on Proper Portal Usage' for all information regarding portal use.",
					"If this problem grows any further out of hand, I will be forced to insist that all portal travelers relinquish their weaponry and personal hygiene supplies before embarking. And the next time my lecture notes appear among the rubbish, I will personally transform the heads of all apprentices into dunce caps!\r\n\r\n--Archmage Runeweaver \r\n",
				},
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		["Item-203932"] = {
			["base"] = {
				["title"] = "Sentient Book",
				["text"] = {
					"OW! Who did that? Who just opened me up? Oh, it's like someone grabbed the sides of my ribcage and tore it open! Oooh, my spine! Wait, someone's looking at me. Someone has torn me open and is looking inside me. Can they hear what I'm thinking? And how did I get here?\r\n\r\nHey! Hey you! What are you looking at? Gods, why are you scrying my innards? Oh, the pain! Please, I beg of you, close me. Close me! I don't know how this happened, but I can feel... my life force... fading away. Oh, gods... my skin... my... cover? I'm a book? And I'm dying... and now I am... dead. THE END.",
				},
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		["Item-212472"] = {
			["base"] = {
				["title"] = "Copy of The Fluffy Bunny",
				["text"] = {
					"The Fluffy Bunny         \r\nBy Jepetto Joybuzz, Toymaker\r\n\r\n<The entire book is covered with large colorful pictures that are accompanied by short sentences.>",
					"Once upon a time there was a bunny.  His name was Fluffy.",
					'All day long he nibbled on flowers.  "Flowers taste good!" Fluffy would tell his friend.  \r\n',
					"His friend's name was Wuffy.  Wuffy was a worg.  \r\n",
					"Wuffy loved to follow Fluffy around the field, watching him eat.  \r\n",
					"One day, while Fluffy was nibbling on some yummy grass, Wuffy came right up to him and ate him.  \r\n",
					'"Fluffy tastes good!" Wuffy exclaimed.                                         \r\n',
					"The moral of the story: Don't be friends with worgs.              \r\n",
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		["Item-140279"] = {
			["base"] = {
				["title"] = "Scribbled Pamphlet",
				["text"] = {
					"LIMITED SUPPLY: HIGH-QUALITY DEMON DISGUISES\r\n\r\nSay the inevitable happens. You're minding your own business when a pack of demons comes knocking at your door. What do you do? The Darkmoon Theatre Troupe has your answer! \r\n\r\nOur award-winning face-gineers have created a series of full-body demon costumes that even Kil'jaeden the Deceiver would applaud. Current disguises include pit lord (requires two people to wear), doomguard, mo'arg, and felhound (not recommended if you have back problems).\r\n\r\nWhen the demons see you in one of these suits, they'll never know the difference. That's a guarantee.",
				},
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		},
		["Item-212485"] = {
			["base"] = {
				["title"] = "Copy of Weathered Diary - Dates from the Third War",
				["text"] = {
					"Entry 1\r\n\r\nBefore I could understand what was happening, the devastation was upon us. The ground trembled and our fair spire, which had stood citadel over Dalaran since the Second War, shattered.\r\n\r\nI remember screaming as my father's face disappeared behind the tumbling scaffolding, but I heard nothing. Even in my terror, I thought of my magical training. If I could only slow this disaster-but the spells died within me. Traces of demonic power barred my efforts. There was no hope. I closed my eyes and waited. But somehow, I am still here.",
					"Entry 2\r\n\r\nThe wreckage shifted for hours. I was certain each new thundering tremor would finally end it. Instead, I remain huddled beneath an archway that had once framed our view of the bustling market streets. How many times had I seen my sister returning from there, her arms loaded with goods? Now only dust and stone stand before me.",
					"Entry 4\r\n\r\nI must believe in the Kirin Tor. The great mages of Dalaran would not desert their people. This rubble that imprisons me is no more than a trifle to a skilled spellcaster. I will be saved, and one day, I will finish my training and stand among them.",
					"Entry 5\r\n\r\nThere are no signs of others or of my family. I have called for them. Everything above is silent now. I am not sure whether I am blessed or cursed. My heart would quiet itself and follow the others to rest, but my mind is thick with fear.",
					"Entry 6\r\n\r\nIt grows darker and the air is thinner. The faint lights I summon to write burn into my eyes. I can do no more. My energy must be saved for what may yet come. I am audacious enough to hope that these scraps of paper will hold out against the silence as I cannot. I would become a voice, singing up through this abyss, softening until a whisper, and then fading into the sky.",
				},
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		},
		["Item-212465"] = {
			["base"] = {
				["title"] = "Copy of Bundle of Romantic Correspondences",
				["text"] = {
					"Rheanna,\r\n\r\nI can scarcely pass the seconds in your absence. My every waking moment yearns for your touch, your sweet, woolen caress.\r\n\r\nWere the stars to fall from the sky, I'd catch not a one amid the brighter light burning, blinding, beyond the the infinity of your eyes.\r\n",
					"Rheanna,\r\n\r\nThe crescent moon wanes, and my fingertips bristle with anticipation at the thought of the new moon, its inky void stretching the breadth of the night sky to hide our sinful pleasures.\r\n\r\nI am breathless, airless, gasping for the breath I breathe alongside thee.\r\n",
					"Rheanna,\r\n\r\nThe eve has come, and the cold night air's my only companion. The stiff branches stand stolid watch o'er the grove where we kept council, their bony fingers slapping me for a fool as I forage for thee amid the foliage.\r\n\r\nI ache for thee where only a man may ache for his woman. \r\n",
					"Rheanna,\r\n\r\nImagine my surprise at the postman's refusal to take my letter to thee! Surely, this is a mistake? Mine eyes scour over the meticulous copies I've made of each of my past letters, but I can find no cause for errant worry. I shall deliver this letter by hand if the damned fool is convinced that my love of loves would refuse my correspondence!\r\n",
					"Good Sir;\r\n\r\nLady Rheanna has demanded explicitly that no communication on your part should reach her under any circumstances. You are hereby ordered to refrain from such.\r\n\r\nMilady also wishes me, briefly, to inform you that the incident involving your untimely polymorph spell, while intriguing, was an accident she does not wish to revisit.",
				},
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		},
		["Item-212470"] = {
			["base"] = {
				["title"] = "Copy of Thinking with Portals - A Memorandum on Proper Portal Usage",
				["text"] = {
					"It is not our intention to replace popular transportation methods such as ships, zeppelins, and flightmasters. These are cheap, practical, and safe methods of transportation. Portals, when used properly, are just as safe and certainly faster. HOWEVER, in practice portals have a history of being a burden on any society in which it is offered to the general public. Of all the major spells developed and maintained by the Kirin Tor (including polymorph), portal technology is the closest to becoming banished from anything but emergency usage.",
					"Why all the trouble? First, Ley Lines don't grow on trees. Massive traffic through a Line from all over Azeroth wears down the infrastructure and must be periodically replaced. We charge the mage for every portal via reagent taxes, and encourage mages to pass off these charges to those using the portal. But these taxes don't even begin to cover the time cost of replacing a Line, only the materials. \r\n",
					'Remember that a portal most used is a portal most efficient: More persons using a single portal causes no further stress to the Ley Lines, and is encouraged. A "Portalpooling" program is in the works that will give tax breaks to mages who create portals for no less than (5) persons. Read your latest issue of "Kirin Tor Monthly" to see the progress of the Portalpooling program. \r\n',
					"Second, while a properly used portal is just as safe as your average zeppelin trip (maybe more so considering the engineering practices of goblins), an improperly used portal can potentially yield dire results. Here is a list of immutable regulations for appropriate portal usage:\r\n",
					"Rule #1: Do not create a portal to anywhere but the designated Kirin Tor portal drop-off zones. The most dangerous aspect of the portal spell is its vast potential. We realize it's easy for a mage to create a door to anywhere, so our only way to combat such potentially deadly acts is to make it punishable by death. \r\nSpecial Issue License D-6 permits open portal usage, but is rarely issued. Speak with your local Portal Trainer about qualifying for this license. \r\n",
					"Rule #2: Create a portal in the proper place, and use it in the proper way. Do not create a portal beneath the feet of someone. Do not linger halfway in and out of a portal. The portal is not a garbage disposal. The portal is not a shield. Do not use a portal like an umbrella, or any kind of shelter from the elements. \r\n",
					'Do not back out of a portal after partially entering it. Do not try and "grab" the edges of the portal, either from the inside or the outside. A portal does not create "handlebars" to assist usage, and disruption of its boundaries is dangerous. \r\n',
					"Rule #3: Never force or trick anyone to go through a portal. Not only is this is a great way to lose repeat customers, it's also incredibly dangerous (See Rule #2). \r\n",
					'Rule #4: Do not have someone who is polymorphed enter a portal. This has yet to not cause an explosion. This is also covered in "Polymorphic Rules & Regulations."\r\n',
					'Rule #5: Do not remove the liquid filter from a portal spell. Portals innately prevent large amounts of flowing water through them so that they can be cast underwater. To allow for water elementals to use a portal, this filter can be omitted when casting. Do not omit this when underwater! We feel obligated to mention Moderately Severe Claims Disaster Case 34-zz: "The Great Lakeshire Drought & The Great Ironforge Flood of 24 A.D."\r\n',
					"Rule #6: Standard Portal dimensions are 3 yards, 1 foot, 3 and 3/4 inches tall, 2 yards, 8 feet, 9 and 15/16 inches wide. Double-wide portal creation requires Special Issue License G-16, and is commonly issued to mages with a clean portal record of 8 years or more. Speak with your local Portal Trainer about qualifying for this license. \r\n\r\n<This goes on for hundreds of pages>\r\n",
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		["Item-140283"] = {
			["base"] = {
				["title"] = "Blackened Pamphlet",
				["text"] = {
					"A GREAT DAY COMES\r\n\r\nOur lives are fleeting. Our accomplishments are dust. Our existence is pain. \r\n\r\nSargeras seeks to free us from this torment. This is your only chance to take your place at his side and have a true, lasting impact on the cosmos. An eternity of servitude is better than a flash of freedom. If you are worthy, the Burning Legion will accept you, train you, empower you, and set you loose upon all existence. \r\n\r\nAnd if you are not worthy, your passing will be quick.",
				},
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		["Item-3899"] = {
			["base"] = {
				["title"] = "Legends of the Gurubashi, Volume 3",
				["text"] = {
					"LEGENDS OF THE TROLLS, VOLUME III\r\nStone of the Tides\r\n\r\nBy the hand of\r\nArchmage Ansirem Runeweaver\r\nDalaran\r\n\r\nINTRODUCTION\r\n\r\nThe ancient Gurubashi Empire was a source of many fascinating and intriguing legends that can be no doubt traced to their environs, as examinations of their belief systems and societal practices have pointed to a great reverence for their natural surroundings.\r\n\r\nWhile I have delved into many",
					"aspects of their snake-worship in previous volumes of this study, I put forth here an examination of the trolls' interesting and unique relationship with the sea.\r\n\r\n\r\nTHE GREAT SEA\r\n\r\nThe Gurubashi Empire was surrounded on three sides by the sea, so it comes as little surprise that water would figure prominently as an aspect of their society. While the trolls were able to roam and control the large areas of their jungle empire, the sea eluded them. It was vast and immeasurable, no",
					"doubt a disconcerting neighbor for the powerful trolls.\r\n\r\nIt should be noted here that recent discoveries seem to suggest that the trolls had little interest in exploring the lands beyond the Great Sea. While troll species have been encountered along the length and breadth of Azeroth, Khaz Modan and Lordaeron, little evidence of their civilization has been found in the newly discovered lands of Kalimdor or upon the islands in the South Seas. Whether this demonstrates an unwillingness of",
					"the trolls to venture away from their terrestrial holdings or a failure on their part to develop the technologies needed to make such a journey will take further research and analysis that is out of the scope of my writings here.\r\n\r\nBut one can hardly ignore so large a presence, and new findings in the extensive troll ruins of Stranglethorn Vale show an aspect of their relationship with the sea previously unknown and undocumented.\r\n\r\n\r\nTHE STONE OF THE TIDES\r\n\r\nRecent discoveries during surveys",
					'of the troll ruins of Stranglethorn Vale have shown references to an object known as the "Stone of the Tides". Various fragments of troll legends can be pieced together to paint a rather complete picture of the Stone and its importance to the ancient Gurubashi Empire.\r\n\r\nIt appears that the Stone of the Tides allowed its bearer to control water in its many forms, rivers, rain, and the tides. Because of the stories related to use of the Stone of the Tides, I have conjectured that it is',
					"actually a physical manifestation of the powers of the Waterlord, a powerful elemental of the seas. How and why such an object would leave the Waterlord's control and fall into the hands of the trolls is another question that is beyond the scope of my knowledge.\r\n\r\n\r\nTHE TIDEBEARER\r\n\r\nLike the movements of the eponymous tides, the Stone of the Tides entered the world of the trolls and departed, never constantly staying in the trolls' hands for longer than a generation at a time.",
					"In troll legends, it is said that the first time the Stone of the Tides came to the Gurubashi Empire, it was found by a troll warrior wandering along the coast of Stranglethorn. He came upon a mysterious blue stone within which milky white strands floated and flowed. Intrigued by the stone, the warrior took it with him and continued upon his journey.\r\n\r\nOver the weeks and months, the warrior discovered that the stone had given him control over water. He could summon forth",
					'water elementals, creatures formed completely of water--duplicating a feat that only powerful mages of the Kirin Tor are able to perform.\r\n\r\nThe warrior traveled to Zul\'Gurub, to the heart of the empire, to show his newfound abilities to the Emperor. He easily gained a court audience after demonstrating his powers in the center of the Imperial capital. His powers easily amazed the Gurubashi Emperor, who immediately gave him a place of honor at court, naming the warrior "Tidebearer", leaving his',
					"old name behind.\r\n\r\nFor years, the Tidebearer served the Gurubashi Empire, summoning his thrall water elementals in battle and manipulating the flow of water in Stranglethorn Vale for the benefit of the Empire. But as the years went on, the Tidebearer became more reclusive, tending to stay for long periods of time away from court.\r\n\r\nThe Tidebearer was hiding a secret from the prying eyes of court. The abilities granted to him by the Stone of the Tides also came with a curse. As the years",
					"passed, the Tidebearer was fading away. With each coming and going of the tides, the Tidebearer became less of himself, losing his corporeal form--pulsing in and out of existence--until in his dying days, he traveled to the beach where he had first found the Stone, and walked into the sea, disappearing for the last time.\r\n\r\nGenerations later, the Stone of the Tides washed upon the shores of Stranglethorn, and another Tidebearer was chosen, as the troll brought the Stone to",
					"Zul'Gurub. So the process continued for generations, the Stone appearing with the tide, and the Tidebearer leaving into the tide.\r\n\r\n\r\nModern day accounts of the Stone of the Tides have appeared from place to place, but one must still wonder why an object of such power would appear with such regularity, and by whose design.",
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		["Item-212463"] = {
			["base"] = {
				["title"] = "Copy of Common / Orcish Dictionary",
				["text"] = {
					"BUR - An aggressively passionate mating call.\r\nWhat can I do fer ye? - Beer sold here.\r\nHi - A threatening war cry, especially when accompanied by a wave or bow.\r\nHow are you? - Was your mother really a reptile?\r\nKing's Honor, friend! - I'm starving!",
				},
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		["Item-212487"] = {
			["base"] = {
				["title"] = "Copy of On the Virtues of Magic",
				["text"] = {
					"Some have accused mages of being an insular, self-centered group. We would like you to know that this could not be further from the truth. Mages are caring individuals whose relentless pursuit of knowledge and power is centered on your well-being! How do mages serve you? I'm glad you asked!",
					"Nervous at a public speaking engagement? Imagining your audience in their underwear not helping? What if you imagine them as sheep? Still nothing? We will turn your audience into sheep.\r\n\r\nAsk your mage friend to cast a slowing charm on you and take the time to stop and smell the roses. Also fun at races!\r\n\r\nTeleportation is the chicest way to get around. Nothing ruins your second date chances faster than an acute case of N.O. (Netherdrake Odor).\r\n",
					"A friend of a mage never hungers or thirsts. Summoned food has no transmuted fats!\r\n\r\nThink a frosted mug is the best way to keep your ale cool? You should see a frostbolted mug.\r\n\r\nStudies show that most master works of literature have been written while the author was under the influence of arcane intellect.\r\n",
					"Have a white Winter Veil every year when mages summon blizzards for you. (Warning: standing outside during an arcane blizzard may cause slight tingling in the fingers and painful death.)\r\n\r\nAnd always remember: If anything should go astray, a mage is just a blink away.\r\n\r\nThis pamphlet was printed on summoned paper.\r\n",
				},
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		["Item-212483"] = {
			["base"] = {
				["title"] = "Copy of The Schools of Arcane Magic - Necromancy",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Necromancy is the study of magic involving the dead. It is highly illegal and should be avoided at all costs. I discuss necromancy here only because it is our obligation to have a basic understanding of the magic employed by our enemies - and make no mistake, any practitioner of necromancy is your enemy. Necromancers and their followers are the enemies of all living things. Their influence must be avoided at all costs.",
					"Necromantic magic has many functions beyond simply raising the dead. Masters of this tainted field of magic can conjure festering diseases, harness the shadows into bolts of incendiary energy, and chill the living with the power of death. Necromancy can also be used to reconstruct the flesh of undead creatures, allowing them to function again even after the foul monsters have been destroyed.",
					"The former archmage Kel'Thuzad is perhaps the most notable example of a modern necromancer. He greatly contributed to the initial spread of the Scourge and the fall of Lordaeron. Now, Kel'Thuzad reigns as a lich from the floating citadel of Naxxramas. His ongoing existence poses an imminent threat to us all.",
				},
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		["Item-212461"] = {
			["base"] = {
				["title"] = "Copy of Kirin Tor Monthly (March Issue)",
				["text"] = {
					"So You Think You Can Cast: Frequently Asked Questions from First-Time Mages:\r\n\r\n",
					"Q: I'm having trouble casting any spells at all.  What can I do?\r\n\r\nA: You may be suffering from dehydration.  If you're having trouble casting a spell that you know you know, try drinking a glass of water!  Proper hydration is critical to effective spellcasting.\r\n",
					"Q: I can't cast fireblast!  I just cast it a couple seconds ago and now it's not working.  Help!\r\n\r\nA: Having trouble casting a spell?  Did you just cast it a few seconds ago?  Some spells just won't work twice in quick succession.  Try mixing in a few different spells while you're waiting.\r\n",
					"Q: I peeked at my friend's spellbook in the locker room, and he already has way more spells than I do!  What's wrong with me?\r\n\r\nA: First of all, this is COMPLETELY NORMAL.  Be sure to talk to your trainer regularly.  He or she may be able to teach you some new incantations.  If not, you probably just need more practice with the spells you already know.  Be patient, you'll get your spells!\r\n",
					"Q: My co-workers all seem to be doing more damage than I do.  How can I catch up with them without looking like a dufus?\r\n\r\nA: It's not all about damage.  You can aid your group in other ways - Arcane Refreshment spells are a good example.  If that doesn't pan out, perhaps a career in the arcane arts isn't the right career path for you.  We hear that hunting is easy!\r\n",
				},
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		},
		["Item-140270"] = {
			["base"] = {
				["title"] = "Prophetic Pamphlet",
				["text"] = {
					"PROPHECY OF THE THREE SIGNS\r\n\r\nThese are the three signs of our doom, as foretold by the sages. When all of these events have come to pass, we will know the Burning Legion has won and our oblivion is at hand.\r\n\r\nThe king below will cast away his diamond crown.\r\n\r\nDay will break over the city of eternal night.\r\n\r\nThe wolf cub will inherit a bloody pack.",
				},
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		},
		["Item-140284"] = {
			["base"] = {
				["title"] = "Scrawled Pamphlet",
				["text"] = {
					"YOU CAN SAVE YOUR FAMILY\r\n\r\nAzeroth will burn. None of you can stand against the Legion. Not you, not your family, not your greatest champions.\r\n\r\nSo save what you can, while you can.\r\n\r\nJoin the Legion. Now. Not later. The day will come when all mortal fools finally accept the inevitable, and there will be a great tide of people pleading for the Legion's mercy. But right now, many still cling to worthless hope. Now is your chance to claim a place in the demons' numbers, before it is too late. Bring your friends. Bring your children. (Feel free to abandon those who annoy you.) \r\n\r\nTime is running out.",
				},
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		["Item-212471"] = {
			["base"] = {
				["title"] = "Copy of the Journal of Archmage Antonidas",
				["text"] = {
					"Oct 8.\r\n\r\nAs I have said before, I am becoming increasingly disturbed by the dangerously vast potential of certain schools of magic, and the contrasting amount of laws and boundaries that should be set to limit them. Furthermore, comprehensive research on these volatile schools shows a trend of decreasing academic prerequisites yielding increasingly powerful outcomes. \r\n",
					'A student of mine asked me today, "Why are there so many limitations on traditional portals, when Fel portals can be made twice as large and last ten times as long?" The student was not yet educated in the abstraction of what is practical versus what is achievable, yet the question held within me a certain duality: What future is there for the established practices of magic when so many wild variations threaten to overshadow them? \r\n',
					'I do all I can to stifle studies of Fel magics and necromancy here, yet I find myself both disturbed and enthralled by their potential. I refuse to believe that that their efficiency so soundly trumps the common criticisms of being unstable or "evil" that these schools hold the monopoly of avenues for magical progress. Yet when witnessing the massive infernal for one\'s self, or seeing acres of land blighted at the wave of a hand, I fear my beliefs may soon shift from gospel to dogma in the minds of my peers.\r\n',
					"Oct 16.\r\n\r\nMy primary focus has shifted to research of the plague that ravages the north. I've canceled most of my classes to focus on research of this terrible anomaly. \r\nWith immense precaution I've procured a shipment of the infested grain. Immediately I was both impressed and suspicious with how innocuous the whole package presented itself. There was no discoloration, no discernable odor, and no variation at all from any other sheaf of grain. \r\nAt that moment it was no longer a mystery how this plague spread so quickly. \r\n",
					"Oct 17.\r\nFurther study of the plague has yielded disturbing conclusions, and even more disturbing implications. \r\nInitial testing showed the plague had only minor effects on non-human creatures. Symptoms ranged from fatigue, nausea, fever, to minor hallucinations, but rarely resulted in death. On human tissue, however, the plague acts uniformly and with unprecedented expediency towards necrosis.\r\n",
					"It would be foolish to think that such an efficient human killer only being found in human rations is a coincidence. While it's certainly possible that these two occurrences are unrelated, I've decided to delegate more resources towards finding the source of this plague, for I fear there are intelligent hands pushing it upon our kin. \r\n\r\nMore research must be done here at Dalaran, however. I will decide who to send to investigate in my stead at a later date, after some heavy deliberation. ",
					"Oct 18.\r\n\r\nI've stumbled upon a key factor of this plague, one so cleverly hidden in its methodology that I've come to two immutable conclusions: That its development was for the singular purpose of ending human life, and its inception was at the hands of an intelligent being. \r\nLong term affliction of the plague causes a certain reanimation of activity in the dead. This activity is very small at first, and I disregarded it as a minor side-effect. However, this energy remained persistent and unwavering. A thought struck me, one which was both surprising and strong: The corpse was waiting for something. \r\n",
					"At that moment I did not have any evidence to prove it, but I nonetheless I spent time pursuing it. I used my limited knowledge of necromancy and casted simple curses on the corpse. At the time I had no motivation to raise the dead, only to change or distinguish the radiating energy off the corpse. Imagine my surprise when it sprung to life and attacked me.\r\n",
					"I did not hesitate to incinerate it to dust, and I now I regret doing so. But I was able to prove my unprovoked theory, that the corpse (and by extension the plague that saturates it) was indeed waiting for further commands. It's clear that those who die by this plague are only lying dormant in their graves, awaiting one skillful in necromancy to awaken them.\r\n\r\n In short, it is indisputable that the plague is magical in nature.  \r\n",
					"Oct 20.\r\n\r\nI have decided to send my most trusted disciple, Jaina Proudmoore, to investigate the source of the plague. Based on my research, I believe only my most skillful disciple will be able to handle the unknown challenges that await such an endeavor. She will take with her a copy of this journal and my other research documents regarding the plague. Indeed I will make it public, for all people need to become aware of this imminent threat. \r\n",
					"I only wish I could investigate it myself, but Terenas has proven to be predictably stubborn to my requests. It is paramount that I convince him to quarantine the north. Little else matters at this point in time. Regardless, I have the fullest faith in Jaina's cunning. If she or I cannot put an end to this infestation, I doubt anyone can.\r\n\r\n-Antonidas-\r\n<This is marked with the seal of the Council of Six>\r\n",
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		},
		["Item-212468"] = {
			["base"] = {
				["title"] = "Copy of Blinking Rules & Regulations",
				["text"] = {
					"Short range full-body instant cast teleportations have specific rules and boundaries which must be adhered to at all times. This book is a guideline for proper usage of this travel option, to ensure a safe and expedient teleportation.\r\n",
					"Rule #1: Never blink into space occupied by anyone else. Blink, as it has been taught, replaces the air and water from the casters target position, to the casters starting position. The spells success and widespread use is based on its simple elegance: The real objective of the spell is to replace the casters body with whatever is in front of them - the fact that the caster is moved to that area is the side-effect. \r\n",
					"The spell is elegant enough to recognize and avoid people most of the time. Immense Kirin Tor resources are being spent to perfect an already nearly flawless spell, but be warned that deliberate blinking into others may result in one of three outcomes: The caster replaces the target, the target replaces the caster, or both occupy the same space, creating a sickly abomination the likes of which even The Scourge would exile from their ranks. If you would like to prevent one of these three tragedies, please be mindful of your blink target areas. Which brings us to...\r\n",
					"Rule #2: Look where you're going! After a staggering number of incidences that were the product of people violating Rule #1, the Kirin Tor has moved this rule up from its previous position at #8 to here. We understand that accidents happen, but some accidents are not so easily remedied. Remember mages, look both ways before crossing the Astral Plane!\r\n",
					"Rule #3: Don't blink to anywhere you can't see. This is a variation of Rule #2 that deserves special mention, due to the fact that this rule is the one most commonly broken on purpose. Like Rule #2, we have gotten increasing reports of mages meeting tragic ends with their blink. Some mages admitted to consciously trying to blink through walls, into dark areas, and even inside crates in a desperate attempt to hide from pursuers. We cannot stress enough how foolish this is. \r\n",
					"Solid matter is connected to itself rigidly enough to, well, make it solid. Unlike air and water, which can be easily separated and swapped, the bonds of solids WILL translate onto the caster. The Kirin Tor feels obligated to list all documented Small Claims Disaster Cases pertaining to blinking inside solid objects. Memorize these claims, and avoid making the same mistakes yourselves:\r\n",
					'10012-c: "Removal of bar stool from hip of Squibly Ratchetdibble via fire. Collateral burns minimal."\r\n\r\n19798-g: "Removal of (3) mithril support rods from head of Jenus Killian via corrosive brew. Thanks to RAS for donation of mentioned brew. Side-effect: Permanent hair loss of affected area."\r\n\r\n14761-aa: "Removal of Cynthia Wallerby from side of barn via Goblin Shredder. Collateral damage is, unfortunately, severe. However, Mrs. Wallerby can still enjoy a full life with one hand and foot."',
					'16616-x: "Removal of Harland Wilson from statue of General Turalyon via magma, shipped from Ironforge. Collateral damage moderate. Mr. Wilson was unharmed, but nearby school children witnessed the General being melted to retrieve him, and were consequently scarred for life."\r\n\r\n11773-c: "Removal of (6) Snapvine Watermelons from torso of Sinella Redblade. Collateral damage minimal. (4) melons salvaged and donated to local orphanage."\r\n\r\n<This goes on for hundreds of pages>\r\n',
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		["Item-213091"] = {
			["base"] = {
				["title"] = "Memo from Apothecary Hummel",
				["text"] = {
					'Reminder to all employees: PROPERLY dispose of these memos once they have been read. \r\n\r\nOur new formula is nearly complete -- an aroma so powerful as to be lethal on a single breath! Once Frye and Baxter stop their dawdling and get themselves together, nothing will stop us from releasing our fragrance on their gaudy gala! If we can\'t have them as customers, no one can!\r\n\r\nThey\'ll rue the day they rejected the Crown Chemical Company. "Love comes from the heart"--bah! Everyone knows this whole charade is simply a marketing ploy taking advantage of the youths and their disposable incomes!',
				},
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		["Item-212488"] = {
			["base"] = {
				["title"] = "Copy of Kirin Tor Monthly (May Issue)",
				["text"] = {
					'Ask The Mage!\r\n\r\nQ: My friends tell me that studying magic and becoming a mage will make me frail, weak, and unpopular with the ladies. Is it true?\r\n-Jimmy "Insecure" Townsend\r\n',
					"A: Don't worry, Jimmy. Your friends are referring to an unfair stereotype that started as a result of a few lazy mages with poor eating habits. It is entirely possible to maintain peak physical condition while still finding time to master manipulating the fabric of the universe. Even members of the Kirin Tor, through strict diet and a robust exercise regime, keep themselves in great shape despite their busy schedules.\r\nAnd what woman does not like Polymorph?",
					'Q: My parents are not supportive of my decision to become a mage. They say that arcane magic is dangerous and leads to other "harder" magics like demonology. I do not want to sell my soul. Are they right?\r\n-Joseph Winters\r\n\r\nA: Your parents\' concern is unfounded. While there are stories of mages turning to demon worship or necromancy there has been little to no evidence supporting these claims. Reassure your family that absolutely nothing can possibly go wrong. \r\n\r\n',
					'Q: I just recently started studying the arcane and so far my friends just laugh at me.  All they seem to want me around for is to conjure food and drinks and to teleport them around. When will people start respecting me?\r\n-Gregory "Doormat" Adams \r\n\r\nA: Right about the time you learn pyroblast.\r\n',
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		["Item-58292"] = {
			["base"] = {
				["title"] = "Faded Journal",
				["text"] = {
					'Day 1\n\n\r\n"A druid\'s gift is his freedom to embrace and explore all facets of nature."\n\n\r\nMalfurion so often spoke these words, I was once foolish enough to believe that he truly lived by them. Yet while my shan\'do spouted this freedom, he disgraced me and my fellow druids of the pack by banning our form. I can still recall with great clarity his angry tirades whenever he discovered us practicing in secret.\n\n\r\n"The pack form cannot be controlled. It will consume you, and endanger us all."\n\n\r\nThe ignorance with which Malfurion passed judgment on us is infuriating. Does he not realize that the spirit of the wolf ancient, Goldrinn, is by nature\'s grace within me and my pack brethren? We did not choose it. It chose us. To shun it would be to turn our backs on nature itself.',
					"It only pains me that at a time like this, when our race is threatened by war with the vile satyr, Malfurion rejects us -- the very druids who could turn the tide of battle in his favor.\n\n\r\nIt matters little now. Today my brethren and I will depart from night elf society forever to begin life anew in the wild. We will show our shan'do's beliefs to be wrong and prove that Goldrinn's spirit can in fact be controlled.\r\n",
					"Day 7\n\n\r\nSix nights have come and gone since we carved out our new homes in the heart of the forest. Our pack leader, Renthel, has taken charge over the community, and under his wise leadership I have at last found true freedom.\n\n\r\nEach night we practice our form at the roots of a fallen tree where we have placed Goldrinn's fang. A thing of beauty it is... merely being in its presence seems to empower me. At times I wonder if the wolf ancient left this remnant of himself on the world as a gift to those who pursue his form.\n\n\r\nThese nightly sessions have filled me with renewed confidence in my ability to harness Goldrinn's spirit. Although Malfurion so often spoke of its dangers, even now we are proving him to be wrong.\r\n",
					"Day 12\n\n\r\nThere was an argument tonight. A seasoned druid named Thaldrus laid claim to leadership of the pack over Renthel, and both druids settled the dispute in pack form. They circled one another for what seemed an eternity, mouths foaming and fangs bared, until Thaldrus lunged at Renthel and pinned him to the ground.\n\n\r\nRenthel honorably accepted his defeat and relinquished his leadership with no further violence. If only Malfurion could have witnessed the dignity with which Thaldrus and Renthel acted on this eve.\r\n",
					"Day 23\n\n\r\nSomething strange has been happening of late. My brothers spend more and more time in pack form throughout the day. Many of them claim that it is a necessity to mastering the form, yet I feel that is not the sole reason.\n\n\r\nAn urge, primal in origin, grows inside of me. It is a desire that I can only sufficiently sate when I take on the pack form. I fear that the others feel it too.\r\n",
					"Day 28\n\n\r\nTonight, under the two moons, we ventured through the wild in pack form and felled three stags. So famished were my brethren and I that we simply ripped into the creatures, clawing and biting at each other while we feasted. Euphoria washed over me as I sank my teeth into the stag's raw flesh. Even if I had been without an appetite, gorging on the creature would have satisfied me.\r\n\r\n",
					"Day 38\n\n\r\nFirst time out of pack form in seven nights. Live as a wolf like others, from one night to next. Pack leader Thaldrus says night elf bodies are weak. All trust him. All follow him. If he saw me now, he would kill me.\n\n\r\nGoldrinn's spirit consuming us. Fighting it feels just as wrong as giving in.\r\n",
					"Day 42\n\n\r\nStill taste pack leader Thaldrus' blood in my mouth. \n\n\r\nCannot recall details. Only remember Thaldrus taking Goldrinn's fang from fallen tree. Caught him dragging it into his den and--\n\n\r\n<This part of the page is illegible due to blood stains>\n\n\r\nTook two nights for Thaldrus to come out. We were waiting. Fangs and claws and rage. Tore him apart. Fur and flesh everywhere. Only gnawed bones afterward.\n\n\r\nNo leader now.\r\n",
					"Day 52\n\n\r\nMuch has come to pass of late, and I feel that at last I have regained a portion of my sanity. Five nights ago, I left my den to discover that the other pack members were gathered around something, or as I soon discovered, someone. A night elf whose scent I recognized as Ralaar Fangfire, a druid of Malfurion's ilk.\n\n\r\nAs one we encircled him, yet the intruder held his ground. I smelled not a hint of fear on him, despite the fact that he remained in night elf form. His arrogance was quite infuriating.\n\n\r\nThree of my enraged brothers charged Ralaar, and the newcomer took on the pack form and bested the challengers with little effort... yet he did not kill them.\r\nIn that instant I became aware of a difference between him and us. We had become savages... scarred, lean, and disheveled. Ralaar, however, was powerful, majestic, and still rife with Goldrinn's essence.\r\n",
					"When no others dared challenge him, Ralaar took on his night elf form and spoke. In a tirade that reminded me of Malfurion, he berated us for becoming mindless animals and squandering what he referred to as the purity of Goldrinn's essence. Yet unlike my former shan'do, Ralaar also promised to teach us the true path to harnessing the wolf ancient's spirit. I sensed tremendous rage in his voice, tempered by a self control that I had somehow lost in recent weeks.\n\n\r\nOne by one we all left our pack forms. I can only guess that my brethren, like I, felt a strange affinity to this newcomer, as if he were a messenger of Goldrinn himself. \n\n\r\nRalaar has since begun teaching us as he had promised, though he no longer answers to his given name.\n\n\r\nRather, he now refers to himself simply as Alpha Prime.\r\n-Gaedrin Moonfang, Druid of the Pack\r\n",
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		["Item-140268"] = {
			["base"] = {
				["title"] = "Odorous Pamphlet",
				["text"] = {
					"ZEPPELIN TO OBLIVION, PRESENTED BY TRADE PRINCE GALLYWIX\r\n\r\nGreen fire rains from the heavens. A tide of demons washes over civilization. \r\n\r\nSounds bad, right? Not if you're seeing it all go down from Trade Prince Gallywix's Zeppelin to Oblivion! \r\n\r\nAct now and buy a ticket (see disclaimer) for a place on the trade prince's uberzeppelin. This floating pleasure palace will tour every major city as the Burning Legion dances the fel tango over the world. Grab a drink, enjoy a live performance by the Bilgewater Quartet, and ride out the apocalypse in style! \r\n\r\nDisclaimer: Access to the uberzeppelin's rum slides and pudding jacuzzis sold separately.",
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		-- end of user submission #2


		["GameObject-301082"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Rezan",
				["text"] = {
					"Rezan is de one \r\nWith de glory of de sun.\r\nHe stands strong, he stands tall,\r\nHe's de greatest of dem all!\r\n\r\nHe is mighty! He is bold!\r\nAs de legends surely told.\r\nStrong of will and true of deed, \r\nRezan can always have de lead.\r\n\r\nKingly, sharp, and honor bound.\r\nA more noble loa will not be found.\r\nHe is de son, de morning star.\r\nHe is de pride of Zandalar.",
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		["GameObject-254282"] = {
			["base"] = {
				["title"] = "Frozen Friends",
				["text"] = {
					"Within this pen are the chilly denizens of the Menagerie.\n\nDID YOU KNOW? Before the Sundering, the northern and southern edges of the world were much colder than our fair city. This is why the bear in the back of the pen has such a shaggy coat, as well as for fending off predators such as turtles and snow dragons.\n\nWATCH OUT! Penguins, while they seem docile and friendly under our mind control, are vicious in packs and are known predators.",
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		["GameObject-241567"] = {
			["base"] = {
				["title"] = "He Who Shall Not Be Named",
				["text"] = {
					"May this failed king forever be entombed within his corpse till the end of days.\n\nMay his name be striken from memory, may his legacy rot on the vine.\n\nSuch is the fate of those who would defy the mystics.",
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		["GameObject-297628"] = {
			["base"] = {
				["title"] = "Drust Stele: Constructs",
				["text"] = {
					"<There are many scenes on this stone but three are clear. The Drust are building large, person-shaped constructs in one image. In a second, a person is killed over the chest of one construct. In a third the stone creature walks into battle, taller than even the Drust.>",
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		["GameObject-252528"] = {
			["base"] = {
				["title"] = "Scribbled Note",
				["text"] = {
					"I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose I am a rose",
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		["GameObject-297523"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Torga",
				["text"] = {
					"Through de blue Torga do glide.\r\nOceans deep and journeys wide.\r\nDe one who strives, de one who seeks,\r\nMake his heart be full, his interest piqued.\r\n\r\nDere be no legend told,\r\nDat Torga will not know.\r\nTo listen is his pleasure,\r\nTo hear your tale, his treasure.\r\n\r\nAnd if to you he tells his story,\r\nDat may be your highest glory.\r\nTorga will remember. \r\nTorga is eternal.",
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		["GameObject-292839"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"The Tomb of the Unworthy\r\n\r\nThe final resting place of those the Serpent rejects. Remember not the names of those interred within.",
				},
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				["material"] = "Marble",
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		["GameObject-281622"] = {
			["base"] = {
				["title"] = "Rhunok",
				["text"] = {
					"Rhunok\r\n\r\nThe Bear of the North, Rhunok was betrayed by his followers who wished to sacrifice him for his power. To prevent this, Rhunok turned to the power of a travelling adventurer to end his suffering and deny his followers the power of his death.",
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		["GameObject-290700"] = {
			["base"] = {
				["title"] = "Worn Prayer Book",
				["text"] = {
					"Blessings upon those who honor their ancestors. Each gift is smiled upon by the kings and queens of old. May they grant you their favor, in this life or the next.",
				},
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		["GameObject-241770"] = {
			["base"] = {
				["title"] = "Sea-kissed Scroll",
				["text"] = {
					"Today was a day of great dishonor. After a good journey raiding up the coast we came to drop off our share of the loot at our stash cave.\r\n\r\nThis time First Mate Torglork had other ideas, he and some of the crew wanted a larger share of the loot, so they jumped Captain Ironbeard in the cave and killed him! By the time the rest of us knew it was all too late. I did not want to be killed so I went along with it...\r\n\r\nTo make sure our leaders don't know, Torglork has taken the mantle of Ironbeard and serves as the new captain. Everytime I see him I want to put an axe in him, and then myself for letting this dishonor go on for so long...",
					"With the invasion fully underway we have been reassigned to Ironfist Harbor in Nagrand, and will likely not see Tanaan again for some time.\r\n\r\nI managed to bribe a warlock for some help. He swore this ritual and enchanted thing would bring back Ironbeard... mostly. I will head back to the cave and try to bring him back. Perhaps together we can put this misdeed to right.",
					"The ritual failed... mostly. Ironbeard got up but he was still dead. He only remembers rage and the moments of his death. I told him of Torglork's taking of his name and he only grew more enraged and attacked me, driving me out of the cave.\r\n\r\nI can hear him in there, raging against those that betrayed him. I will head back to the coast and return to the ship. I will find another way to restore my honor...",
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		["GameObject-302772"] = {
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				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"Though the waves howled as home did, it was not the shuttered existence we knew.\n\nFor most, that was enough.\n\nWith each writhe came loss, but sustenance. With sustenance, freedom.",
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		["Item-16263"] = {
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				["title"] = "Sister Aquinne's Note",
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					"Nyoma,\r\n\r\nYou can't imagine how surprised I was to receive the recipe book! Everything you included is just as I remember from home. I can't wait to try out the new recipes.\r\n\r\nWhen you have some time, you should come visit me in Darnassus. I'll even cook for you!\r\n\r\nYour friend,\r\nAquinne",
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		["GameObject-297629"] = {
			["base"] = {
				["title"] = "Drust Stele: The Cycle",
				["text"] = {
					"<This image shows a single tree in multiple states of life. On the right the leaves are small and low to the ground like a sapling. In the center of the tree the branches are tall and strong, the leaves large and open. On the left the branches are thin, broken and mostly bare. The last vestiges of dried red-black pigment cling to the ancient stone to mark fallen leaves. A stylized sun passes over the tree.>",
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		["GameObject-297490"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Rezan",
				["text"] = {
					"Rezan is de one \r\nWith de glory of de sun.\r\nHe stands strong, he stands tall,\r\nHe's de greatest of dem all!\r\n\r\nHe is mighty! He is bold!\r\nAs de legends surely told.\r\nStrong of will and true of deed, \r\nRezan can always have de lead.\r\n\r\nKingly, sharp, and honor bound.\r\nA more noble loa will not be found.\r\nHe is de son, de morning star.\r\nHe is de pride of Zandalar.",
				},
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		["GameObject-302773"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"We scanned the horizon for home, sailor's eyes on the horizon day and night.\n\nWe knew not what we sought. A matrimony of earth and tide that might shelter our children from the tumult of life at sea.",
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		["GameObject-421428"] = {
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				["title"] = "The World Tree and the Emerald Dream",
				["text"] = {
					"For many years, the night elves worked tirelessly to rebuild what they could of their ancient homeland. Leaving their broken temples and roads to be overgrown, they constructed their new homes amidst the verdant trees and shadowed hills at Hyjal's base. In time, the dragons that had survived the great Sundering came forth from their secret abodes. ",
					"Alexstrasza the red, Ysera the green, and Nozdormu the bronze descended upon the druids' tranquil glades and surveyed the fruits of the night elves' labors. Malfurion, who had become an arch-druid of immense power, greeted the mighty dragons and told them about the creation of the new Well of Eternity. ",
					"The great dragons were alarmed to hear the dark news and speculated that as long as the Well remained, the Legion might one day return and assault the world once again. Malfurion and the three dragons made a pact to keep the Well safe and ensure that the agents of the Burning Legion would never find their way back into the world.",
					"Alexstrasza, the Lifebinder, placed a single, enchanted acorn within the heart of the Well of Eternity. The acorn, activated by the potent, magical waters, sprung to life as a colossal tree. The mighty tree's roots grew from the Well's waters, and its verdant canopy seemed to scrape the roof of the sky. ",
					'The immense tree would be an everlasting symbol of the night elves\' bond with nature, and its life-giving energies would extend out to heal the rest of the world over time. The night elves\' gave their World Tree the new name Nordrassil, which meant "crown of the heavens" in their native tongue. ',
					"Nozdormu, the Timeless, placed an enchantment upon the World Tree to ensure that as long as the colossal tree stood, the night elves would never age or fall prey to sickness or disease. ",
					"Ysera, the Dreamer, also placed an enchantment upon the World Tree by linking it to her own realm, the ethereal dimension known as the Emerald Dream. The Emerald Dream, a vast, ever-changing spirit world, existed outside the boundaries of the physical world. From the Dream, Ysera regulated the ebb and flow of nature and the evolutionary path of the world itself. ",
					"The night elf druids, including Malfurion himself, were bound to the Dream through the World Tree. As part of the mystical pact, the druids agreed to sleep for centuries at a time so that their spirits could roam the infinite paths of Ysera's Dreamways. Though the druids were grieved at the prospect of losing so many years of their lives to hibernation, they selflessly agreed to uphold their bargain with Ysera.",
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		["Item-210321"] = {
			["base"] = {
				["title"] = "The Reforging of the Tyr's Guard",
				["text"] = {
					"Honoring Tyr's Legacy\r\n\r\nWhen I determined that reforging the Tyr's Guard was the best way I could honor the legacy of Tyr, I decided to record notes on events and individuals so that future members of the Tyr's Guard could look to our history for guidance and inspiration.",
					"Koranos\r\n\r\nKoranos went with me to Tyr's tomb to witness his final memories, and since then, has been utterly dedicated to the cause of Tyr. This Titan watcher has a level of determination I've never seen before!\r\n\r\nIn addition to accompanying me on my journeys through the isles to find our recruits, Koranos also did most of the work to clear out Tyr's Rest. Without his help, I don't think I could have re-established the order.",
					"Tyr's Rest\r\n\r\nWhen Koranos and I found Tyr's Rest, it was a largely empty hall, close to Tyrhold, full of discarded Titan relics and remains. We cleaned out most of that, and I sent a letter to the Silver Hand, asking if they had any extra supplies. They sent what they could spare, and now Tyr's Rest is our headquarters. The result was a strong foundation for building the Tyr's Guard.\r\n\r\nRight now, there aren't many of us, so a headquarters isn't too important. But soon, I suspect paladins from all over Azeroth will want to see what we're doing, and possibly join our ranks.",
					"Exemplar of Sacrifice: Nolaki\r\n\r\nI came upon Nolaki on the road from Wingrest Embassy. She and her brother were trying to protect a pair of dragonkin from a great Djaradin champion.\r\n\r\nThey appeared to be quite outmatched, but Nolaki was deeply committed to protecting her brother - a strong warrior in his own right - with no thought for her own safety, and no fear.\r\n\r\nI knew she belonged in the Tyr's Guard as the Exemplar of Sacrifice. Though if Koranos and I hadn't come along at just that time, that likely would have been her last heroic act.",
					"Exemplar of Order: Talthis\r\n\r\nTalthis is simply unusual in how he values order. Koranos and I found him at the Flashfrost Assault, where the primalists attacked the Ruby Life Pools.\r\n\r\nHe was surrounded by heaps of stone and gravel from defeated elementals. More kept coming, and he kept fighting them, tirelessly. All the while, shouting about how disorder would not carry the day.\r\n\r\nKoranos and I joined him, and when the dust - and gravel - settled, I told him how the Tyr's Guard needed an Exemplar of Order in service to Tyr. He joined us without hesitation.",
					"Exemplar of Compassion: Valunei\r\n\r\nI saw Valunei when we were on our way from Valdrakken to Tyrhold. She had stopped to help an injured drakonid, who said he was a veteran of the rebellion against the Aspects. Contemptible!\r\n\r\nBut not only did Valunei heal him, as we were walking up, I saw her hand him a pouch of gold. She refused to tell me how much was in it. But she helped that drakonid - who had been injured fighting against good and order - without stopping just at his physical injuries.\r\n\r\nSeeing that, I knew she was the right paladin to serve as Tyr's Exemplar of Compassion.",
					"Exemplar of Justice: Hadwin\r\n\r\nWe met Hadwin in the Ohn'ahran Plains, as we heard loud noises off the main road. Following the sound, we came upon Hadwin and a centaur - Bolor, I think, her name was - fighting gorlocs.\r\n\r\nThe gorlocs had killed her hound companion, and Hadwin, having heard her story, accompanied her to bring justice to the gorlocs. Bolor had wanted to kill every gorloc in the camp, but Hadwin insisted, they would only fight the gorloc chieftain, and those gorlocs which stood in their way.\r\n\r\nSeeing his commitment to make things right, and his aversion to vengeance, I knew he would be our Exemplar of Justice.",
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				["title"] = "Half-Eaten Skeleton",
				["text"] = {
					"This adventurer seems to have been killed by a long fall.",
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		["GameObject-276191"] = {
			["base"] = {
				["title"] = "Zem'lan's Bloody Notes",
				["text"] = {
					"It be only a matter of time until the filthy slitherers raid us.\r\n\r\nWe don't got enough crews to win a fair fight. Luckily, I don't fight fair.\r\n\r\nFirst Mate Jamboya be searching for our advantage in the remaining contraband caches, but the best goods have already been swindled.\r\n\r\nMy mighty port be reduced to this? Fighting over black market crumbs like scarabs? This cannot be. Pirate-King Zem'lan don't beg for scraps.",
					"Jamboya found something... powerful. Dark idols that whisper and pull at your insides when you be near.\r\n\r\nA perk of owning the black market. I get first taste of anything that comes through here, and these ones got real power.\r\n\r\nYoksa thinks he can perform a powerful ritual with them. Gonna test them on one of the refugees tonight. We see what happens.",
					"It be even better then I thought.\r\n\r\nIf the sethrak set even one scaly foot here, I be ensuring them regret it for eternity.\r\n\r\nThe Port of Zem'lan be mine or no one's!",
					"Bwonsamdi be damned. He not be stopping the sethrak. No one be stopping them.\r\n\r\nExcept us. We got the power now.\r\n\r\nDrink deep, ye fiendish idols. Honor our bargain.\r\n\r\nThe Port of Zem'lan be ours. Forever.",
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		["GameObject-292842"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"HERE LIES -\r\nDazar, the First King. He who raised us beyond the curse of blood. He who defied the Dark One. He who built an empire.",
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				["title"] = "VIP List",
				["text"] = {
					"<It's a list of VIPs for The Ruby Feast.\r\n\r\n...Your name isn't on there.>",
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		["GameObject-252388"] = {
			["base"] = {
				["title"] = "Singed Page",
				["text"] = {
					"We are all driven by something. Revenge. Hope. Love. Hate. Illidan was no different. Resentment and bitterness churned in his heart, fueling his every thought and action.\r\n\r\nThe resentment came because he felt inferior to Malfurion, whose deeds always overshadowed Illidan's own. One example of this occurred when the Stormrage brothers both studied druidism. Illidan had already learned sorcery, but he desired to master the druidic arts as well. Such was not to be his fate, however. Whereas Malfurion excelled at wielding nature magic, Illidan failed.\r\n\r\nThe bitterness stemmed from Illidan's love for Tyrande Whisperwind. He adored the priestess, but she did not reciprocate his feelings. I think he also feared that Malfurion would inevitably win her heart.",
					"Over time, he became obsessed with destroying the Legion, and he criticized any ally whom he saw as incompetent. He directed most of his ire at Latosius, the elderly commander of the Moon Guard sorcerers. To Illidan, Latosius symbolized everything that was wrong with the resistance. The old elf was stubborn, unimaginative, and timid. His ineffective tactics wasted the sorcerers' talents. More than once, Illidan claimed that he could do a better job leading the Moon Guard.\r\n\r\nWhen Latosius fell in battle to the Legion, Illidan would have a chance to make good on that claim.",
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		["GameObject-296903"] = {
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				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"We scanned the horizon for home, sailor's eyes on the horizon day and night.\n\nWe knew not what we sought. A matrimony of earth and tide that might shelter our children from the tumult of life at sea.",
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		["GameObject-290693"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"HERE LIES -\r\nKing A'akul. By blood he reigned. By blood he died.",
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		["GameObject-301076"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Gral",
				["text"] = {
					"Beneath de plane where Pa'ku reigns,\r\nGral rules de deep and dere remains.\r\nOceans vast, beneath de tide,\r\nWhere life be strange and horrors hide!\r\n\r\nGral is wisdom, Gral is power.\r\nGral is fierce, unworthy cower.\r\nTruths be found within de depths.\r\nLies exposed and secrets kept.\r\n\r\nHis realm be boundless! De pressure great.\r\nWith hunger for knowledge ya never sate.\r\nBlow de conch or bring fresh meat, \r\nYa find de loa that none can cheat.",
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		["Item-208649"] = {
			["base"] = {
				["title"] = "On the Nature of the Dream",
				["text"] = {
					"I have spent ages here within the Emerald Dream, exploring its reaches and basking in its tranquility. Yet the more I experience, the more what I perceive seems to be at odds with lessons taught to us by the titan keepers.\r\n\r\nThus I am compelled to share my feelings here. Not to stir discontent, or to claim my theories are immutable truths, but to encourage others to ponder these subjects for themselves.",
					'It has been said that the Dream was created by Keeper Freya, acting on behalf of her patron, Eonar. And yet, I have noticed that the titans\' acolytes do not speak of something as "finished" until it has been ordered. \r\n\r\nSo did they truly create the Dream, or merely discover it, seeing its vibrancy as chaos to which they were compelled to bring structure?',
					"Seeking an answer, I have spoken to many spirits who inhabit the Dream. Dryads, ancients, grove keepers, and others. None of them tell of a titan creating the Dream.\r\n\r\nInstead, they speak of the first spirits awakening long ago within its wilds, in lands as beautiful and free as they are today.\r\n\r\n(Though I wonder, since time has so little meaning here, whether those born of the Dream truly think in terms of past or present.)",
					"We have also been told that the Dream is a sort of framework for life on Azeroth. And it is true that we can see reflections of our world within the Dream.\r\n\r\nYet while it is clear these realms share a bond, is one a copy of the other? Or might both be reflections, each informing the shape of its counterpart?",
					"Many times I have shrugged off the call of sleep and taken wing to explore the distant reaches of the Dream. The farther I flew, the greater the wonders I beheld.\r\n\r\nLife took forms strange and unfamiliar. Bizarre, impossible plants and trees. Creatures unlike any I beheld before.\r\n\r\nPerhaps the Dream is bound not only to Azeroth, but to realms not yet discovered. Is it a reflection of those places, too?",
					"At these far reaches, I felt the presence of entities whose power seemed vast and unknowable, akin to the titans themselves.\r\n\r\nHad I reached the edges of the Dream where it flows into the Realms of Life? Are they one and the same? Truly, I cannot say, for as waves of joy and contentment washed over me, I could no longer resist the call of sleep.\r\n\r\nI awoke back at the Eye of Ysera, wondering if I had experienced a dream within the Dream.",
					"It seems clear that the servants of the titans wish the Dream to stay unchanging--at least, unchanged by any hand but theirs.\r\n\r\nYet the very nature of life is one of change, is it not? Things are born, live, and die, but life itself goes on.\r\n\r\nPerhaps life was never meant to be ordered. To be static and unchanging.",
					"The titans' servants do not seem to understand that Life and Death are sisters, bound together in a Great Cycle.\r\n\r\nDo they not wish to see this truth? Or is it beyond their fundamental nature to perceive it?\r\n\r\nIf we dragons see it, then it can only mean that we are touched not just by Life and Order, but other forces as well.",
					"And if dragons are the product of powers great and small being eternally intertwined, then so must all mortals be.\r\n\r\nPerhaps Azeroth herself was touched by all these forces. Or could she be their true source?\r\n\r\nSome things are beyond knowing. Some things are meant only to be pondered... in dreams.",
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		["GameObject-252207"] = {
			["base"] = {
				["title"] = "Plaque",
				["text"] = {
					"The Chimes of the Moon\n\nThe Sisters say that Elune sings a song, notes pure and beautiful.\n\nThe Chime does not ring often, but when it does it is the same note as the one She is singing.\n\nZin-al Elune.",
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		["GameObject-301077"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Hir'eek",
				["text"] = {
					"Hir'eek guards de weak,\r\nHe can find de things you seek.\r\n\r\nHe be blind, and so kind.\r\nHe brings clarity of mind.\r\n\r\nHis screech dat you hear,\r\nCan dispel your every fear.\r\n\r\nSoftest wings glide through de night.\r\nTaste and sound bring different sight.\r\n\r\nWhen ya lost and all alone,\r\nIn de darkness where you roam,\r\nHis voice will guide ya home.",
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		["GameObject-364993"] = {
			["base"] = {
				["title"] = "A Proclamation From Sire Denathrius",
				["text"] = {
					"To the good people of Revendreth...\r\n\r\nIt is with optimism that I address you today... though these are challenging times.\r\n\r\nFirstly, I assure you that our holy mission to help the most violent and wicked souls atone for their sins, is and always will be, our utmost priority.\r\n\r\nOur rituals are effective -- our judgment, keen but fair. We venthyr remain committed to bringing eventual redemption to all who desire it. It is through your faithful work that even the most evil and prideful beings may ultimately be spared an eternity in the Maw.",
					'Unfortunately, of late the flow of such hubris-ridden souls has virtually ceased.  And as a result, Anima, our most precious resource, is in dwindling supply. \r\n\r\nEven we, the faithful who extract the anima, have not been spared the effects of this mysterious drought.\r\n\r\nYes, we still have our "Old Reliables" - our workhorses.  Yet I fear they will not be enough. \r\n\r\nWe are doing everything in our power to gather more anima, but - simply put, we must all - rich and poor alike - make sacrifices for the greater good.',
					"Therefore, I have decided to implement a strategy of conservation and rationing, which should keep the anima flowing to those most in need.  \r\n\r\nIn this manner, we will keep our people strong and our land healthy - despite the efforts of those who would use this crisis to further their own ends... \r\n\r\n... and rebel against the rightful structures of our society.",
					"Rest assured, we shall bring these miscreants to justice - with fairness and mercy, of course. I am, after all, nothing if not compassionate.\r\n\r\nMy loyal subjects, we are doing all that can be done to stimulate Anima production and fulfill Revendreth's honorable purpose. Remain devout and resolute - \r\n\r\n- and know that I will lead us all to a brighter future.",
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				["title"] = "Quetz'lun",
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					"Quetz'lun\r\n\r\nWind serpent and a loa of great cunning, Quetz'lun met her demise at the hands of her own prophet. In her death throws, the loa of cunning claimed the souls of her trecherous followers, condemning them to a new underworld she had crafted just for their torment.",
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			["base"] = {
				["title"] = "Guide to Azsharan Court Etiquette, Vol. 3",
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					"Military ranks are always respected. Saluting while standing abreast with your battalion is an acceptable method of showing comradery.",
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			["base"] = {
				["title"] = "Green Hills of Stranglethorn",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<BR/>\r\n<H1 align="center">THE GREEN HILLS OF STRANGLETHORN</H1>\r\n<BR/>\r\n<H3 align="center">by Hemet Nesingwary</H3>\r\n</BODY>\r\n</HTML>',
					"Our first day went as well as one can expect first days to go.  Most of our time was preoccupied with making the necessary arrangements to establish a base camp.  I located an ideal setting by a freshwater river inlet.  Judging by the old, abandoned docks nearby, this site was inhabited sometime ago.  As for the original inhabitants, only time can tell that tale.",
					"For this expedition I have assembled Ajeck Rouack and Sir S. J Erlgadin, along with my trusted servant, Barnil Stonepot.  I fought alongside Ajeck's father's side in many battles in defense of the Alliance.  Seeing her grown is quite special.  Her father schooled her well in the ways of weaponry.  Her skills with a bow make me wonder if there is elven blood running through those veins.",
					"Sir S. J. Erlgadin comes from human aristocracy.  His father, Count Erlgadin, was renowned for his generosity.  It was the Count who lobbied for improved working conditions for the Stonemasons' Guild during the restoration of Stormwind after the Second Great War.",
					"In the years that followed, after Stormwind betrayed the Stonemasons' Guild, Sir Erlgadin grew bitter about the role of the nobles within the Kingdom.  He no longer wished to uphold the position that his father's bloodline had earned for him in the House of Nobles.\r\n\r\nBut I digress.  The purpose of this story is not to act as a political treatise or a biography.  This is the account of my experiences hunting big game in the green hills of Stranglethorn....",
					"We rose with the sun.  Barnil began to prepare the morning meal. I noticed Ajeck's attention was somewhat distracted.  The day's trek would be long and our hunt would bring us close to danger.  A lack of focus could easily lead to an errant mishap.  Yet Ajeck seemed unable to divert her gaze from Barnil who stood by the edge of the river rinsing out his mess kit.",
					"Just as I was about to question Ajeck's lack of interest in the day's hunting strategy, she reached for her quiver, drew an arrow and unleashed a shot right towards poor Barnil.  But it was not Barnil that Ajeck was shooting at.  For when Barnil stepped aside, mouth agape, a large river crocilisk floated to the surface with Ajeck's arrow perfectly placed between his two large eyes.",
					"We set out toward the west, through the thick overgrowth of the tangled jungle.  Moving with slow, deliberate steps we paced through thick foliage in search of prey.  The morning passed in frustrated silence.  Nothing was stirring in the Vale, not even a breeze.  By the afternoon, the expedition had grown restless.  Barnil no longer strode with the cautious steps of a predator tracking prey.  Rather he clumsily clomped along the path often stepping noisily on dried leaves or fallen branches.",
					"During one such misstep, Erlgadin laid a heavy hand on Barnil's shoulder.  Ajeck and I gave a casual glance, assuming the man was simply giving Barnil a much-needed scolding for his carelessness.  Erlgadin, however, gestured slowly with his head toward a nearby fallen tree.  Gazing back at us were two piercing black eyes just above a mouthful of razor sharp fangs.",
					"The beast was a male Stranglethorn Tiger.  Before I could cock my rifle, Erlgadin raised his crossbow and fired upon the beast.  The bolt missed its mark and caught the beast heavily in the left flank.  The tiger made a futile attempt to flee but its wound was too grave.  The beast stumbled for a few tragic seconds until Barnil finished the kill with a thrown axe.",
					"The kill brought about a festive mood amongst the expedition.  Barnil poured mead for all to enjoy.  But our festivities were short-lived.  As we were preparing the corpse for transport back to base camp we were all caught off guard by a horrendous growl.  In all my years I have never heard anything so blood curdling.",
					"On a rocky precipice above, silhouetted by the setting sun, I could make out the largest cat of prey I have ever laid eyes upon.  I was able to loose one clumsy volley with my rifle, but the cat held his ground.  He growled once again, this time louder than the first, and vanished.\r\n\r\nWe gathered our belongings and headed solemnly back to camp.",
					"I had promised the expedition that we would spend the next day hunting panthers, as their furs are in high demand throughout Azeroth.  It only makes sense that such demand should exist with all of the able-bodied hunters, trappers and fur-traders off giving their lives so valiantly in the name of the Alliance.",
					"Ajeck and Sir Erlgadin were anxious to learn how to hunt effectively with a Dwarven Rifle.  I had the two humans leave their primitive range weapons at base camp.  Barnil and I outfitted them with some of Ironforge's finest firearms.",
					"On this day we ventured to the south, following some fresh panther tracks.  Soon we reached a ravine spanned by a tremendous rope bridge.  I could not help but to think of Brann's descriptive writings of this region when I saw the engineering marvel.  So often it was assumed that the native Trolls were a primitive and uneducated race yet as I gazed upon the master craftsmanship of the bridge I was able to recognize the skill with which the Troll builders overcame the seemingly impossible feat.",
					"Before long, Ajeck tracked the panther to the southwest.  We walked quietly, guns at the ready, in anticipation of our prey.  A snapping of twigs from a nearby copse of trees drew our attention immediately.  Something was in there.  One stern glance at Barnil was enough to convey my thoughts.  Barnil slowly lowered his rifle.  This kill was not for us; it was for our Human companions.  Countless panthers had lost their lives in front of our smoking barrels.  This kill would be for the Humans.",
					"Both Ajeck and Sir Erlgadin stood poised, guns leveled at the bristling overgrowth at the base of the swaying trees.  The midday sun beat heavily upon us.  A slow trickle of perspiration trailed down from Elrgadin's temple as he pulled the pin back.  Upon the sound of the click, the thick flora parted and a large black panther -- a beautiful specimen -- darted out onto the plain.",
					"The Humans trained their sights on the panther as it ran along the edge of the tree line.  The barrels of their guns moved in perfect parallel tandem.  Barnil gave me an urging glance but I shook my head no.  This hunt was for the Humans, not Barnil or me.  Erlgadin fired a booming shot, missing the panther altogether.  Apparently he was unprepared for the violent kickback of the rifle blast.",
					"His gun tossed back violently in his arms.  The barrel swooped sideways and came up beneath Ajeck's rifle.  Ajeck had chosen that exact moment to pull her trigger.  The rifle, the aim now knocked clumsily toward the tree line, went off with a distinct boom.  A flock of birds screamed out of the canopy, scattering in every direction.  A plume of smoke rose from the tree.  We watched in awe as a tremendous branch fell squarely on the fleeing panther, breaking its back",
					"As the weeks passed our stockpile of panther and tiger skins grew immense.  I decided it was time for the expedition to shift our focus to a new challenge: Raptors.\r\n\r\nThe Humans, while appreciative of the training Barnil and I offered, decided to refrain from hunting with firearms.  Ajeck was much more comfortable with a finely strung bow and Sir Erlgadin never left camp without his sturdy crossbow.",
					"We set out at first light, heading south past the Tkashi Ruins.  Barnil voiced concern that we might encounter members of the Bloodscalp Tribe.  I reminded Barnil that the Bloodscalps were more concerned with destroying their tribal enemy, the Skullsplitters.  Needless to say, Barnil was not comforted in the least.  I, however, had a loaded rifle, a satchel full of gunpowder and three deadly hunters with me to ease any concerns of an unfriendly ambush.",
					"I've stood before a towering Infernal on the battlefield, the army of the Burning Legion advancing from all directions.  An unruly band of Trolls seems as harmless as a jackrabbit in the hills of Dun Morogh.\r\n\r\nWe passed the Tkashi Ruins without event, much to Barnil's relief.  The party proceeded to head westward, toward the Great Sea, skirting the Ruins of Zul'Kunda just to the south.  As we ascended the high sea bluffs we spotted our first Raptor.",
					"The beast never so much as detected our presence.  In fact, the only greeting he received from the expedition was a bullet between the eyes.\r\n\r\nSir Erlgadin let out a hearty *hurrah* as Ajeck nodded toward me with keen approval.  I sifted through my pack in search of my pipe, hoping to enjoy a celebratory smoke.  Barnil began to scurry up the hillside to retrieve the Raptor's corpse.  I stared at the fallen beast with the satisfaction that accompanies every big kill.",
					"But I could not bask in the glory of the kill for long.  For when I turned my eyes toward the horizon, several silhouettes appeared cresting the hill, just above poor Barnil.\r\n\r\n*Flee, Barnil!* I shouted.  Ajeck, Sir Erlgadin and myself loosed a volley of bullets, arrows and bolts over Barnil and toward the pursuing raptors.  One of us landed a kill amidst the confusion.",
					"Our hastily aimed shots were enough to buy Barnil's escape.  Barnil clamored back down the hill and rejoined the party. We scurried off into the jungle; a pack of ferocious Lashtail Raptors stalking our every move.  \r\n\r\nThe hunters were now the hunted.",
					"I led the party toward the sea, hoping the shoreline would provide refuge from the Raptors.  In our haste we had drifted too far north, to a precariously high elevation.  The mistake was made.  The fault was mine.  We stopped just short of a sheer cliff, the Raptors just a few paces behind.",
					"I stepped slowly forward, gun raised.  I had led these brave hunters to their death.  I would die defending them.  Lashtail Raptors are particularly fierce, known for their unrelenting blood-thirst.  They far outnumbered us.  But I would be damned if I let them kill me and my comrades without shedding some of their own blood first.",
					"Ajeck and Sir Erlgadin readied their weapons, flanking me on either side, our backs to the sea.  Barnil let out a defeated sigh and drew his axe.  The Lashtails were almost upon us.  Their steady stride had slowed.  They were stalking their prey now for they knew they had us trapped.",
					"And then something miraculous happened.  From off to our side we heard the distinct and terrifying roar of the great white tiger.  Despite their numbers, the Raptors turned and scattered in all directions.  We saw but a brief white flash as the tiger darted past us and pounced on one of the Raptors.  No command needed to be given.  All four members of our party knew it was time to run.",
					"We sprinted all the way back to base camp, never slowing.  Later that night we sat quietly around the campfire, knowing our lives had been saved by a bizarre twist of fate.  Such are the risks of the big game hunter.  We toy with fate by delivering it.  Yet each of us, at some point, will face fate's razor sharp teeth.  This Dwarf is just glad that moment did not come upon the green hills of Stranglethorn.\r\n\r\n--The End--",
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					"In densest jungle of darkest green,\r\nRules mother of many, but rarely seen.\r\nWarm and lush and full of life.\r\nIron will and without strife.\r\n\r\nHer mind unfurls, envelops all.\r\nHer faithful ever hear her call.\r\nAcross de ages her eyes do see,\r\nSeeking de best for you and me.\r\n\r\nThrough darkest night, and brightest day, \r\nShe will ever find her way.\r\nIn her, ya haven will be found,\r\nHer all for us, her care profound.\r\n\r\nLove unsurpassed will surely be,\r\nWhen Sethraliss ya truly see.",
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					"<The weathered cairn depicts a group of Drust in a circle. A horned creature, possibly a stag, possibly something else, is being sacrificed.>",
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					'Liftbrul, greatest of weightlifters ("No, scratch that part out!") among all drogbar, champion of the Stonedark.\r\n\r\nImmortalized in stone by chief Rynox, second-strongest drogbar of his time ("What are you writing there, Stonecarver?").\r\n\r\nThis is not a statue, it is Liftbrul. Rynox is a Stoneshaper ("Does it say something nice about me?").',
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					"The Mausoleum of Ashes\r\n\r\nAhead lies those who fell to plague, fire, and Zulathra's folly at Uldum. May their spirits endure, even if their bodies did not.",
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					'I have set up a small camp in a spot far enough from my target to avoid detection. The Laughing Skull we have "persuaded" to give us information call this one Drov the Ruiner.\n\nThese magnaron can be used for the Iron Horde, I know it!',
					"The beast stands there most days tracing runes in the earth, almost if it is casting spells. Other magnaron wander about killing and destroying the earth but this one watches.\n\nIt may have some way to talk to the others I cannot understand.",
					"A group of adventurers from the other world arrived and set upon Drov. It crushed them utterly. It is without emotion I think and its power is overwhelming.\n\nI am not sure it can be conquered...",
					"Another group arrived and were beaten back many times.\n\nWhile the group did manage to do noticeable damage they eventually were forced to retreat after extremely heavy losses.\n\nDuring the encounter I swear the monster looked straight at me as it crushed a human paladin to paste. I think it knows I am watching...",
					'I was busy skinning some fresh meat when a large boulder hit the side of my "camp". I almost fell off. When I spun around the magnaron was just standing there as usual, watching the horizon and drawing in the earth.\n\nI think it might have looked at me out of the corner of its eye though. I think my time here is nearly done...',
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					'This pit closely resembles the environments of the jungle basins. It is said that this is where life began! Inside this pen you can find Old Wise, our resident yeti.\n\nDID YOU KNOW?\n\nOld Wise did not need a collar of domination to come with us. Our top trappers realized he had an appetite for goats and lured him back to the city. He seems content to sit here and eat goats. It is said the Magistrix herself commended him for his wise behavior, and he has been affectionately called "Old Wise" ever since.\n\n\n\nPLEASE DO NOT ANGER OLD WISE - Management.',
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					"BEWARE - The Soulflayer's touch may yet abide here. \r\n\r\nIf you become infected, leap off this bridge. Better to die quickly than unleash the plague on Zandalar again.",
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					"Akali\r\n\r\nThe grand rhino of Zul'Drak, he fell to the power of his own followers.",
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					"House Stormsong laid claim to the most fertile valley in the northern reaches .\n\nIt took our lord's name as tribute for our gifts.\n\nWe were home.",
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					"If you wish to stand apart from the queen's other subjects, do so by showering her eminence with applause to demonstrate your devotion.",
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					"Master J. Capaldi\r\n\r\nBeloved Brother. Master Shipwright. Favorite Storyteller.\r\n\r\nTaken by the Sea.",
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					"Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn",
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					"Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn",
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					"HERE LIES -\r\nAka'ali the Conqueror, the bloodthirsty princess. She challenged all who courted her. She was never defeated, and she never showed mercy to those she vanquished. Her brutality earned her power beyond reckoning and a legacy beyond question.",
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					"<The glyphs upon this ancient tablet have been worn away by the elements. Only a few words can still be read.>\r\n\r\nHere lies the cursed remains of... condemned to suffer... eternity... crime of blood magic...\r\n\r\n<The remainder of the text is illegible.>",
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					"A note is pinned to this object:\r\n\r\n$PLAYER_NAME$ left this behind! Maybe they come get it soon?",
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				["title"] = "Tales of de Loa: Sethraliss",
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					"In densest jungle of darkest green,\r\nRules mother of many, but rarely seen.\r\nWarm and lush and full of life.\r\nIron will and without strife.\r\n\r\nHer mind unfurls, envelops all.\r\nHer faithful ever hear her call.\r\nAcross de ages her eyes do see,\r\nSeeking de best for you and me.\r\n\r\nThrough darkest night, and brightest day, \r\nShe will ever find her way.\r\nIn her, ya haven will be found,\r\nHer all for us, her care profound.\r\n\r\nLove unsurpassed will surely be,\r\nWhen Sethraliss ya truly see.",
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					"General Jakra'zet\r\n\r\nA decorated Sandfury soldier, Jakra'zet joined the coalition of forces under the banner of the Prophet Zul during the Pandaria campaign. Despite the outcome of the campaign, Jakra'zet's skills in strategy and tactics could not be denied.\r\n\r\nEventually, the great Prophet Zul petitioned to promote Jakra'zet to the role of general. \r\n\r\nOf the Zanchuli Council, Yazma and Vol'kaal voted with Zul for the appointment. Raal and Loti objected, but were overruled by King Rastakhan, who was curious at what Jakra'zet could accomplish.\r\n\r\nAnd thus, Jakra'zet became the first of the Sandfury Tribe to hold the rank of General of the Zandalari army.\r\n\r\nMay he bring victory for Zandalar.",
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			},
		},
		["GameObject-252206"] = {
			["base"] = {
				["title"] = "Memorial Plaque",
				["text"] = {
					"Here lie the Truecallers. \n\nBrave Aelynn and noble Banlorus ruled the battlefields and courts alike. They fell as they lived, protecting our people from threats on all sides.\n\nAnu Dorah. We remember.",
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		["GameObject-297522"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Hir'eek",
				["text"] = {
					"Hir'eek guards de weak,\r\nHe can find de things you seek.\r\n\r\nHe be blind, and so kind.\r\nHe brings clarity of mind.\r\n\r\nHis screech dat you hear,\r\nCan dispel your every fear.\r\n\r\nSoftest wings glide through de night.\r\nTaste and sound bring different sight.\r\n\r\nWhen ya lost and all alone,\r\nIn de darkness where you roam,\r\nHis voice will guide ya home.",
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		["GameObject-290689"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"The Tomb of the Unworthy\r\n\r\nThe final resting place of those the Serpent rejects. Remember not the names of those interred within.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		["GameObject-254280"] = {
			["base"] = {
				["title"] = "Frozen Friends",
				["text"] = {
					"Within this pen are the chilly denizens of the Menagerie.\n\nDID YOU KNOW? Before the Sundering, the northern and southern edges of the world were much colder than our fair city. This is why the bear in the back of the pen has such a shaggy coat, as well as for fending off predators such as turtles and snow dragons.\n\nWATCH OUT! Penguins, while they seem docile and friendly under our mind control, are vicious in packs and are known predators.",
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		},
		["GameObject-302776"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"As our lord's gifts grew, others too heard the whispers.\n\nSoon the very wind in our sails was ours to command -- the waves pushing us ever onward into the night.\n\nWith time our hulls impenetrable to even the worst denizens of the deep below.",
				},
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		["GameObject-254286"] = {
			["base"] = {
				["title"] = "Aquatic Wonders",
				["text"] = {
					"DAILY FEEDING DEMONSTRATION\n\nAsk a friendly staff member for feeding times and directions to our gift shop!\n\nDID YOU KNOW? Lion Seals are named for their fearsome roar, similar to that of the common Land Lion. We believe that their captivity has made them shy, however, so they no longer roar.\n\nThis is why conservation efforts are so important. Your small donation to the Menagerie can ensure we expand our exhibits in the millenia to come!",
				},
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		["GameObject-234016"] = {
			["base"] = {
				["title"] = "Admiral Taylor",
				["text"] = {
					"In honor of Admiral Taylor\r\n\r\nAdmiral Taylor was a true hero of the Alliance. His numerous accomplishments on the battlefield serving his people will not be forgotten.\r\n\r\nHe bravely set out to establish a garrison stronghold among these spires to further the Draenor campaign, but was cut down by his own men before his time. \r\n\r\nMay he rest in peace.",
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		["GameObject-297521"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Gonk",
				["text"] = {
					"Lithe and soundless with padded paw,\r\nHe's quick of mind, and sharp of claw.\r\nHe fills de heart with honor and awe.\r\nHe is Gonk!\r\n\r\nIn defense or on attack,\r\nHe de one dat has ya back.\r\nDe mighty master of de pack.\r\nHe is Gonk!\r\n\r\nBe it hoof or paw or hand,\r\nHe roams de sea and sky and land.\r\nWith dis loa we will stand.\r\nHe is Gonk!",
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		["GameObject-298965"] = {
			["base"] = {
				["title"] = "Cracked Tablet",
				["text"] = {
					"<The tablet has suffered damage and neglect, but a few words can still be made out.>\r\n\r\n...heavy hearts... this Path of Blood... no choice... deceived by whispers... forbidden rituals... rotting our kingdom... could not save... must flee south... always remember...\r\n\r\n<The rest of the message has been lost to the ages.>",
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		["GameObject-369226"] = {
			["base"] = {
				["title"] = "Archivist Roh-Gema's Teachings",
				["text"] = {
					"ARCHIVIST ROH-GEMA, KEEPER OF TRUTH\r\n\r\nAn Archivist functions as a conduit for the transferal of knowledge.\r\n\r\nHowever, the Archivist does not shoulder this burden alone. They rely upon the assistance of others who are faithful to the Purpose.",
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		["GameObject-243636"] = {
			["base"] = {
				["title"] = "Ledger of the Sea Wolf",
				["text"] = {
					"DAY 1:\n\nThe Scourge draws closer to Pyrewood Village, and my people have nowhere left to turn.\n\nThe gates to Gilneas remain closed, but at night, we can hear the howls of wild beasts over the walls. Rumors abound of a darker evil brewing within the city.\n\nI believe that no sanctuary will be found within Greymane's walls.",
					"DAY 10:\n\nI have purchased a trader's ship. She is called the Sea Wolf, and can carry two score passengers.\n\nI have prepared ample supplies, and spoken to those families who seek haven from this place.\n\nTomorrow, we shall depart for a new life on a distant shore.",
					"DAY 23:\n\nWe have been sailing south, seeking the city known as Stormwind. The humans are building a new capital, and it is here we hope to call our new home.\n\nSo far the seas have been calm, but storm clouds have been sighted on the horizon.",
					"DAY 30:\n\nAfter battling a week of furious storms, our ship was blown entirely off course.\n\nOnly open sea surrounds us. The nights have been clouded, offering no guidance from the stars.",
					"DAY 47:\n\nWe have ample food from the sea, but our water rations are nearly gone. The past few days have been unseasonably hot, and no wind fills our sails.",
					"DAY 53:\n\nTwo days ago, another furious storm took us by surprise. The Sea Wolf is no more.\n\nOur sturdy ship breached upon some rocky shoals. Thankfully, no lives were lost.\n\nWhen the winds died, we found ourselves looking upon an unfamiliar coast.\n\nWe saw a towering fortress looming over a verdant lowlands, and a lush green forest stretching to the horizon.",
					"DAY 54:\n\nOur ship is unsalvageable, but the land here is fertile and tillable.\n\nThe nearby forest offers a bounty of fruit and wood.\n\nThe fortress appears to have been abandoned many years ago.\n\nWe have decided to settle down here, and hereby christen our town Bradensbrook.",
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		["GameObject-254287"] = {
			["base"] = {
				["title"] = "Desolate Deserts",
				["text"] = {
					"This pen is carefully engineered by our staff to replicate the desolate wastes of deserts.\n\nDID YOU KNOW? Our scholars believe that had we not raised the shield, Suramar might have ended up looking much like this!\n\nDID YOU KNOW? Basilisks used to be all over Suramar! Aggressive culling and hunting for their eyes made them endangered, and only a few species struggle for survival in remote locations.\n\nBasilisks use their mighty gaze to petrify their prey, because they eat rocks!\n\nOur basilisks, of course, are fed a regular diet of rocks and flowers to maintain their brilliant scales. Don't look at them too long!\n\n\n\nNOTE: PLEASE do not stare too long at the basilisks. Management is not responsible for additional dispel-petrification fees.",
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		["GameObject-292902"] = {
			["base"] = {
				["title"] = "Strongly Worded Letter",
				["text"] = {
					'To Whom It May Concern,\r\n\r\nI will absolutely NOT be closing down my ski lodge. I had sent in several requests for inspection. Month after month, it was ignored. I was then told to just, "go ahead because we\'re sure it\'s fine."\r\n\r\nI have spent too much gold to abandon my dream now. And the reasons given are simply outrageous. Avalanche? I\'ve looked over the place, it\'s perfectly safe!\r\n\r\nYetis? I\'ve got a strong enough sword arm, I\'ll deal with any I see myself.\r\n\r\nAnd these earthquakes, "but not earthquakes"? Ridiculous! \r\n\r\nI have half a mind to-\r\n\r\n<There is a blotch of ink that decorates the rest of the letter.>',
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		["GameObject-296904"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"Stormsong was the first to hear them.\n\nNot the crashing waves at the surface -- gentle whispers, imperceptible to all but him.\n\nThey guided his mind ever deeper, revealing untold truths of the powers within him.\n\nWe would never be the same.",
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		["GameObject-251128"] = {
			["base"] = {
				["title"] = "A Note",
				["text"] = {
					"Don't give up, skeleton!",
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		["GameObject-254285"] = {
			["base"] = {
				["title"] = "Aquatic Wonders",
				["text"] = {
					"DAILY FEEDING DEMONSTRATION\n\nAsk a friendly staff member for feeding times and directions to our gift shop!\n\nDID YOU KNOW? Lion Seals are named for their fearsome roar, similar to that of the common Land Lion. We believe that their captivity has made them shy, however, so they no longer roar.\n\nThis is why conservation efforts are so important. Your small donation to the Menagerie can ensure we expand our exhibits in the millenia to come!",
				},
				["singlePage"] = true,
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		["GameObject-297493"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Shadra",
				["text"] = {
					"In de shadows, Shadra lurks.\r\nFinding secrets as she works.\r\nWebs she weaves 'round those in power,\r\nDark of night her waking hour.\r\nYa seek us out with ill intent?\r\nDen writhe to poison most potent!\r\n\r\nHer eyes are everywhere, dey see all.\r\nDey hear ya words, where dey can crawl.\r\nWhat ya know, she knows as well, \r\nKeeper of secrets she'll never tell.\r\nPowerful strings she pulls in time of need,\r\nWith advice and warnings ya better heed.\r\n\r\nShould her faith in us be lost,\r\nHer good will falls, at terrible cost.\r\nBetray her and ya soon will find,\r\nHer venom is strong and most unkind.\r\nIf to Zandalar you stay true,\r\nThe danger will never come near you.",
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		["GameObject-290682"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"HERE LIE -\r\nKing Rahu'ai and his trusted advisors, Atu and M'bara. Long did he rule. Painful was his fall.",
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		["GameObject-271719"] = {
			["base"] = {
				["title"] = "Dusty Journal",
				["text"] = {
					"Vol'dun ain't as bad as the stories they tell in Zuldazar.\r\n\r\nIt's hard, but there be pockets of paradise here too.\r\n\r\nLooking out into the endless ocean, it's hard not to be hopeful. We can make this work.",
					"Seshu didn't come back from her hunt last night.\r\n\r\nI'd search for her, but our food supply's getting low, even for one. I gonna try to reach that oasis again, but the sethrak trappers make it difficult to sneak across the open dunes.\r\n\r\nSpirits, protect me. Please, hear my cry. Like you used to.",
					"<Streaks of dried blood make most of this page illegible.>",
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		["GameObject-230580"] = {
			["base"] = {
				["title"] = "Bone Pile",
				["text"] = {
					"Judging by the bite and acid marks marks left in the bone, this corpse was eaten by Goren. The armor, meat, and most of the bone of whatever this creature was have been eaten away with equal vigor.",
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		["GameObject-377901"] = {
			["base"] = {
				["title"] = "Observant Riddles: A Field Guide",
				["text"] = {
					"Treasures held by one who croaks? Fear not, for I have an infallible hoax.\r\n\r\nOne part bar of ivory slick to halt a most unwelcome kick. Seek out bubbles quite bizarre so that our simple trick might go far.\r\n\r\nOne part prize of crescent gold, a wondrous flavour to behold. Find this bounty flung far and wide, only precious to those with fur pure white.\r\n\r\nAnd last but not least a pleasurable crunch to give that 'swog a delightful lunch. Abscond with a material so brittle and white it often gives everyone a fright.",
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		["Item-210346"] = {
			["base"] = {
				["title"] = "Self-Baking Herb Based Cookies",
				["text"] = {
					'I\'ve been experimenting to try to replicate various confectionary treats I was exposed to in Valdrakken by the mortals. They had me taste these things called "cookies" which I have to say are delicious. But these mortals spend so much time processing their food to get very specific ingredients, and while I personally think there are no better flavors to be found than in the Dream, I have had to get a little creative to replicate all the ingredients. I am sure it is fine.',
					"Ingredients:\r\n\r\nLush Hochenblume stalk sugars - Break the stalk and scoop out the fibrous insides and squeeze them until you find the gritty natural sugars. Do not do this near sand. I learned that lesson the first few times.\r\n\r\nWindswept Saxifrage Powder - Take the seeds, don't let them blow away, and crush them into a fine powder. Also take steps to not make that blow away. I've gotten best results in a small cave with bad ventilation. The elemental air may make it difficult to handle, but the taste is worth it.",
					"Frigid Bubble Poppy Butter - Most people think that you make this out of the poppy seed. The seeds are toxic, scatter them on the ground. Take the big mushroom bulb that has soaked up all the moisture and squeeze it as tight as you can, get all the oil.\r\n\r\nOvergrown Writhebark extract - This is important, there is a difference in the taste between attuning to the writhebark and chasing it down and tackling it. You want this to be very writhey. Once you get it tear it into strips and press it between two rocks for the oil.",
					"Self-Cooking Wild Oats - These can be found on the border between the Dream and the Primalist held territory. They may be a perversion of the Dream caused by the Druids of the Flame, but they are so convenient. They are self-cooking!",
					"Directions:\r\n\r\nAdd the sugar, saxifrage powder and wild oats into a mixture then quickly stir in the bubble poppy butter. The oats will start to immediately cook themselves and you need a consistent amount of the frigid butter to prevent the cookies from burning. Once you've prevented any open fires, add the writhebark extract. This will get your dough kneading itself. Get your hands out of the bowl or you might lose them.",
					"Wait until things settle down and scoop out your spoonful of dough onto a flat rock, preferably near water in case you didn't get the right mixture of frigid butter to fiery oats and need to put out a fire. Give it about the time of a light nap, and they should be done.",
					'Results:\r\n\r\nI\'m so proud of these. I sent some to Rumiastrasza in Valdrakken since I value her culinary opinions. She said they were "Interesting", and I was "exceedingly imaginative in my ingredient choices" which I am going to interpret as high praise.\r\n\r\nA local pack of dreamtalons had a far harsher view of my cookies, sniffing at them and then running off. But I guess that is because they are carnivores. I spent some time substituting ingredients until I had something that they would eat. But I think it couldn\'t be called a cookie at that point, more of an umbraclaw-haunch burger.',
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		["Item-210049"] = {
			["base"] = {
				["title"] = "The Legend of Elun'Ahir",
				["text"] = {
					"As we gather to defend Amirdrassil, we cannot help but recall the tragic fates of world trees past.\r\n\r\nThose lost to sacrifice. To corruption. To flame.\r\n\r\nYet there is an ancient tale--some claim it merely a legend--that tells of an earlier world tree that also met a sorrowful fate. Though it lived only a short time, its legacy endures.",
					"Long before the first dragons drew breath, Azeroth was conquered by writhing horrors that plummeted from the skies and infested our world.\r\n\r\nThe Old Gods.\r\n\r\nHow long the reign of their Black Empire lasted, we cannot know. Surely it must have been a time of unimaginable suffering.\r\n\r\nBut at long last, there came hope.",
					"The brave titan Aggramar discovered Azeroth, shining like a beacon in the Great Dark.\r\n\r\nAs he gazed upon the beauty and power of its slumbering soul, he realized it was imperiled. He told the other members of the Pantheon how the world they sought had been corrupted by the Old Gods.\r\n\r\nThe titans gathered to eradicate this dark influence.",
					"Seeking to bring hope and healing, our patron titan, Eonar, carried a gift given to her by Elune--a branch of G'Hanir, the mother world tree.\r\n\r\nThe titan believed that the influence of Life would drive the darkness away.\r\n\r\nSo she reached down her hand and shaped the soil of Azeroth, planting the branch where it could be fed by river and sky.",
					'The branch swiftly grew into a tree, its roots extending deep, deep below the surface. Eonar smiled, for everywhere the roots stretched, new life emerged.\r\n\r\nShe called the tree Elun\'Ahir, in honor of her great love.\r\n\r\nWhen Aman\'Thul saw what Eonar had done, he chided her. "This is not Order!" he bellowed. "You have infected this world with uncontrolled chaos!"\r\n\r\nThe Highfather took hold of the world tree\'s trunk and tore it from the earth.',
					"Eonar wept bitter tears that rained down upon the resulting crater.\r\n\r\nBut as she peered down upon the sundered earth, the titan realized a truth she did not share with the Highfather.\r\n\r\nThough he had destroyed the tree, its winding roots still held firm beneath the soil, hidden from Aman'Thul's gaze.",
					"As the forces of the titans waged war against the Black Empire, Eonar bid her keeper, Freya, to watch over the crater and nurture the life that blossomed there.\r\n\r\nBelow ground, the roots fed upon the tears of Eonar and grew strong.\r\n\r\nThe war was long, but in the end, the titans claimed victory. And Eonar was pleased, knowing Elune's legacy would endure.",
					"It is said that much later, as the world entered a new age, mysterious guardians arrived who dedicated their lives to protecting the roots.\r\n\r\nBut that is a tale for another time.\r\n\r\nNow let us stand with our allies to defend Amirdrassil, crown of harmony. Together, we will preserve this symbol of hope. This symbol of the future.",
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				["title"] = "Edict: The Adamant Vigil",
				["text"] = {
					"Daz Gulamir Kamil\r\n\r\nRaka revos modas xi daz kiel daz kiel ur daz zekul zennshinagas daz daz karaman ur rukadare.\r\n\r\nZekul lok kieldaz rakir, daz amir ante zila. Zekul lok arakal lok, me amir xi zenn maladath veni faralos rakir revola. Enkil daz zennrakkan ur lok ashj daz gulamir daz azrathud ur lok rakkas.\r\n\r\nMaev daz zenn ashj, zenn karaman, daz zenn rethul melarnagas modas zila daz refir ur daz Gulamir Kamil. Raka revos modas xi faralos  soranaman me tor me kar asj mannorgulan, daz modas tichar me maev  Soranaman daz daz Refir-Rakkas.",
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		["GameObject-301078"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Jani",
				["text"] = {
					"Jani, Jani, loa of trash,\r\nTell me where to find your cache!\r\nRichmon, poormon, he don't mind.\r\nWhat's inside? He knows ya kind.\r\n\r\nDe one ya chose to throw away,\r\nWill have great worth some other day.\r\nHe tells a joke, he plays a trick, \r\nInside ya head, what makes ya tick?\r\n\r\nYa think ya great, ya know it all.\r\nBe none ta catch ya when ya fall.\r\nMy caste be low, ya cannot see.\r\nJani, Jani, o loa for me!",
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		["GameObject-301086"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Torga",
				["text"] = {
					"Through de blue Torga do glide.\r\nOceans deep and journeys wide.\r\nDe one who strives, de one who seeks,\r\nMake his heart be full, his interest piqued.\r\n\r\nDere be no legend told,\r\nDat Torga will not know.\r\nTo listen is his pleasure,\r\nTo hear your tale, his treasure.\r\n\r\nAnd if to you he tells his story,\r\nDat may be your highest glory.\r\nTorga will remember. \r\nTorga is eternal.",
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		["GameObject-301075"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Gonk",
				["text"] = {
					"Lithe and soundless with padded paw,\r\nHe's quick of mind, and sharp of claw.\r\nHe fills de heart with honor and awe.\r\nHe is Gonk!\r\n\r\nIn defense or on attack,\r\nHe de one dat has ya back.\r\nDe mighty master of de pack.\r\nHe is Gonk!\r\n\r\nBe it hoof or paw or hand,\r\nHe roams de sea and sky and land.\r\nWith dis loa we will stand.\r\nHe is Gonk!",
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		["GameObject-301087"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Torcali",
				["text"] = {
					"If ya dismiss Torcali,\r\nIt be at your folly.\r\n\r\nShe teaches us de harvest,\r\nShe protects us in our home.\r\nWe become the smartest,\r\nOur fields are rich with loam.\r\nBrave and true and silent waiting,\r\nFar afield, be fascinating.\r\n\r\nEmbrace Torcali, if ya be wise.\r\nAnd finally rest dem weary eyes.",
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		["GameObject-301080"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Krag'wa",
				["text"] = {
					"All de creatures great and small,\r\nHis protection will encompass all.\r\nIf sacrifice be ya whim,\r\nBest look to yaself, not one of dem.\r\n\r\nFor those dat seek to care for others,\r\nYa find ya kin, sistas and brothas.\r\nIf ya be de one ya love de most,\r\nTo him ya surely should not boast.\r\n\r\nWith each word, he puts much weight,\r\nNo wasted thought, no hurried trait.\r\nIf ya be selfish, come not here.\r\nDe selfless have no need to fear.\r\nOf danger he has seen no end.\r\nOur faith and hope his greatest friend.\r\n\r\nKrag'wa\r\nLoa\r\nGuardian strong.\r\n\r\nKrag'wa\r\nFather\r\nMay ya live forever long.",
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		["GameObject-229304"] = {
			["base"] = {
				["title"] = "Unmarked Journal",
				["text"] = {
					"An arakkoa sun priestess has come to our home, seeking dominion over our lands. She brings dust and wind and death, scorching our fields with sunfire.",
					"<There are a few pages missing.>",
					'Our village bleeds slowly to death. Many of our defenders have fallen under an abominable curse, which we call "the sun sickness."\n\nThey return to our village, stumbling and dazed, and unable to feel the warmth of the Light.',
					"Today, I saw the sun priestess in the woods near our village. I was barely able to escape, but not before she cast the sun sickness upon me.\n\nSince she uttered her foul incantation, I have tried praying to the Light... and felt nothing.\n\nWhere there was once everlasting divinity, now, I sense only emptiness.\n\nNever have I felt such terror.",
					"I have sent the children, the sick, and the elderly away. May they find safety beyond the river, away from here.\n\nOnly I remain.\n\nI will slay the sun priestess today.",
					"<Most of the remaining pages are gone, except for the last entry.>",
					"Much time has passed since I slew the feathered witch. How many seasons, how many years? I have lost count.\n\nI am an old man, and my time is near.\n\nAll these years I have wandered, blind and alone, severed from the Light. What is a Vindicator without vindication?\n\nIt is to eat without tasting. It is to learn without understanding. It is to live without meaning.\n\nThe darkness beckons. The world grows dim. Without the Light, I am hopeless.",
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		["GameObject-301074"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Bwonsamdi",
				["text"] = {
					'Bwonsamdi guards our spirits well, \r\nHe makes death most inviting.\r\nYa think he be a trickster, \r\nHis humor often biting.\r\n\r\nBehind his smile and pointed humor,\r\nDere lies a darkness, a hint of rumor.\r\nHe knows things dat make de brave men shriek,\r\nThe truth from him, ya must not seek.\r\n\r\nDe realm of death be his alone.\r\nYa life and spirit to him be known.\r\nAnd when dat life do end,\r\nMake sure Bwonsamdi be ya friend.\r\n\r\nDen Bwonsamdi will surely guide, \r\n"Come on through to de other side."',
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		["GameObject-301085"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Zandalar",
				["text"] = {
					"With de loa on our side,\r\nWe can rule dis land with pride.\r\nKeep dem in ya mind and heart,\r\nElse from us dey surely part!\r\n\r\nDey seem like us in many ways,\r\nDifferent moods for different days.\r\nSome can be a bit capricious,\r\nOthers be downright malicious.\r\n\r\nDis world to dem can be so small,\r\nTheir vision long, much to recall.\r\nDere is much we can't understand,\r\nYet all part of their master plan.\r\n\r\nDey bring us wisdom, strength and power.\r\nDey with us in our darkest hour.\r\nFor dem all, we must endeavor.\r\nCall to de heavens, Zandalar forever!",
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				["title"] = "Asgrim the Dreadkiller",
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					"Here lies Asgrim the Dreadkiller. His hatred for the kvaldir was unmatched and he made it his life's work to slay as many of Helya's minions as possible.\r\n\r\nHis deeds were so great, Helya sent the Naglfar for him. Though it cost him his life and his warband, he sent the dread ship emptyhanded back to Helheim.",
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				["title"] = "Worlds Beyond Counting",
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					"<The contents of this scroll appear to be constantly shifting as new entries are added.>\r\n\r\nWorld Designate: Azeroth\r\nOrigin: Titan\r\nInhabitants: Various, mostly sentient\r\nNotable Arrivals: Uther",
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					"The Infinite Treatises\r\n\r\nA compendium of the philosophy, materials, and process of the greatest of Kyrian crafters.\r\n\r\nA masterwork of the Paragon of Wisdom.\r\n\r\n<This scroll never seems to end.>",
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				["title"] = "Tales of de Loa: Jani",
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					"Jani, Jani, loa of trash,\r\nTell me where to find your cache!\r\nRichmon, poormon, he don't mind.\r\nWhat's inside? He knows ya kind.\r\n\r\nDe one ya chose to throw away,\r\nWill have great worth some other day.\r\nHe tells a joke, he plays a trick, \r\nInside ya head, what makes ya tick?\r\n\r\nYa think ya great, ya know it all.\r\nBe none ta catch ya when ya fall.\r\nMy caste be low, ya cannot see.\r\nJani, Jani, o loa for me!",
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				["title"] = "Grinning Urn",
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					"A note is pinned to the object:\r\n\r\n$PLAYER_NAME$ touched this while rescuing a laughing god.",
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				["title"] = "Tales of de Loa: Zandalar",
				["text"] = {
					"With de loa on our side,\r\nWe can rule dis land with pride.\r\nKeep dem in ya mind and heart,\r\nElse from us dey surely part!\r\n\r\nDey seem like us in many ways,\r\nDifferent moods for different days.\r\nSome can be a bit capricious,\r\nOthers be downright malicious.\r\n\r\nDis world to dem can be so small,\r\nTheir vision long, much to recall.\r\nDere is much we can't understand,\r\nYet all part of their master plan.\r\n\r\nDey bring us wisdom, strength and power.\r\nDey with us in our darkest hour.\r\nFor dem all, we must endeavor.\r\nCall to de heavens, Zandalar forever!",
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				["title"] = "In Memoriam",
				["text"] = {
					"In Memory Of Those Lost",
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					"Though the waves howled as home did, it was not the shuttered existence we knew.\n\nFor most, that was enough.\n\nWith each writhe came loss, but sustenance. With sustenance, freedom.",
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					"In the beginning, we were blind.\n\nWe were lost.\n\nWe left the howling streets of our homes in search of greater existence.\n\nIn the end, we found the sea. Or rather, it found us.",
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					"Whatever was inside this crate is gone, though the Goren seem to have enjoyed eating the crate itself at least as much as the contents.",
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				["title"] = "Archivist Roh-Mah's Teachings",
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					"ARCHIVIST ROH-MAH, SCRIVENER OF WISDOM\r\n\r\nThe Shadowlands are composed of multitudinous afterlives. It is no small wonder that the properties of some subset of these afterlives, and the personalities of those who reside there, would lead to the existence of fantastic relics.\r\n\r\nOur studies, therefore, are not merely centered on the relics, but also on the beings with which they are associated, as well as their afterlife of origin.",
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				["title"] = "Fractured Tablet",
				["text"] = {
					'<The words still legible upon this broken tablet appear to be a royal decree.\r\n\r\nThis temple was dedicated to the priests of Bwonsamdi, serving as a first stopping point for souls on their journey to "the Other Side.">',
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				["title"] = "Guide to Azsharan Court Etiquette, Vol. 2",
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					"During any performance, it is tradition to curtsey before our divine queen to receive her blessing.",
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					"<The carving looks like breath or wind is being drawn from a body and put into a stone.>",
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					"In the beginning, we were blind.\n\nWe were lost.\n\nWe left the howling streets of our homes in search of greater existence.\n\nIn the end, we found the sea. Or rather, it found us.",
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				["title"] = "Weathered Parchment",
				["text"] = {
					"In honor of those who ascend to unimaginable heights. May your spirit continue through the dreams of others who follow...",
				},
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		["GameObject-252524"] = {
			["base"] = {
				["title"] = "Scribbled Note",
				["text"] = {
					"Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn",
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		},
		["GameObject-302778"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"House Stormsong laid claim to the most fertile valley in the northern reaches .\n\nIt took our lord's name as tribute for our gifts.\n\nWe were home.",
				},
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		},
		["GameObject-252391"] = {
			["base"] = {
				["title"] = "Hastily-Scrawled Page",
				["text"] = {
					"What I felt after my father's passing is not for you to know. That pain is mine to keep. Mine to use. But I will say that my views changed. My hubris crumbled away. I questioned everything and everyone. I searched for a way to strike back at the Legion, for a weapon to make the demons suffer as much as I had.\r\n\r\nAnd in that searching, I realized that Illidan had been right all along. Though he was cold and arrogant, he had been effective. He understood that to defeat the demons, we must make sacrifices. We must forgo our fear and apprehension, and embrace the unknown.\r\n\r\nIn the wake of my father's death, Illidan disappeared. Rumors spread concerning his whereabouts. Some elves claimed he had died. Others said he had abandoned the resistance and joined the demons. Do not believe these lies. Illidan is still on our side. He is working from the shadows to uncover the Legion's weaknesses. No matter how questionable his methods may be, they are necessary.",
					"I go now to find him, to walk in his footsteps and learn what I can about our enemy. Where this path will lead, I do not know. But I will do whatever I must to avenge my father and save our race from extinction.\r\n\r\nIf you wish to do the same, come find me.\r\n\r\n-Illysanna Ravencrest",
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		},
		["GameObject-253171"] = {
			["base"] = {
				["title"] = "Weathered Plaque",
				["text"] = {
					"Enter those of formidable power and discipline. You shall be tested.",
				},
				["singlePage"] = true,
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				["material"] = "Bronze",
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		},
		["GameObject-253170"] = {
			["base"] = {
				["title"] = "Written Note",
				["text"] = {
					"If you seek me, I am giving aid to our woodlands. I shall return when they are on the path of harmony once again.",
				},
				["singlePage"] = true,
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		},
		["GameObject-252210"] = {
			["base"] = {
				["title"] = "Memorial Plaque",
				["text"] = {
					"Here lies Lilyiana Meadowblade.\n\nHer blade was second to none, and flowed through her foes like a blade of grass dances in the wind.\n\nAnu Dorah. We remember.",
				},
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		["GameObject-254290"] = {
			["base"] = {
				["title"] = "Aquarium of Wonders",
				["text"] = {
					'The Aquarium holds the largest collection of diverse sea life in the city.\n\nThe "Makrura" are notorious for their hard shells, tasty tails and fearsome claws.\n\nThe Murlocs are simple creatures, happy to swim about and gurgle incomprehensibly.\n\nPlease keep your hands off the glass.',
				},
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		},
		["GameObject-244836"] = {
			["base"] = {
				["title"] = "The Fjarnskaggl Fjormula",
				["text"] = {
					"- Do not touch the tips. Touching tips ruins the fjarnskaggl.\r\n\r\n- Dig out the whole plant. Breaking the plant ruins the fjarnskaggl.\r\n\r\n- Pull from the base, nearly the root. Stretching the fjarnskaggl ruins the fjarnskaggl.\r\n\r\n- Do not plant seeds. Fjarnskaggl is not planted. Fjarnskaggl grows where fjarnskaggl grows.\r\n\r\n- Keep in leather bag. Cloth bag ruins the fjarnskaggl.\r\n\r\n- Singing to the fjarnskaggl is OK.\r\n\r\n- Do not let fjarnskaggl get wet. Water ruins the fjarnskaggl.\r\n\r\n- Ruined fjarnskaggl looks just like regular fjarnskaggl, but is actually ruined.",
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		},
		["GameObject-281620"] = {
			["base"] = {
				["title"] = "Mam'toth",
				["text"] = {
					"Mam'toth\r\n\r\nMighty mamoth of Zul'Drak, he was turned on by his own followers who sought to take his power in an effort to survive the invasion of the scourge. When confronted, Mam'toth took his own life, and in so doing, took the lives of many of his would be slayers.",
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		["GameObject-281624"] = {
			["base"] = {
				["title"] = "Tharon'ja",
				["text"] = {
					"Tharon'ja\r\n\r\nFor ages, Tharon'ja was the trusted guardian of Drak'Tharon Keep and patron of those who defended the borders of Zul'Drak. Tharon'ja fell to trechery when the threat of the scourge and the lies of the Lich King drove his own followers to turn on him.",
				},
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		["GameObject-192886"] = {
			["base"] = {
				["title"] = "In Time, the Arcane Corrupts All!",
				["text"] = {
					"<This flier was recently pasted here. Residue of glue on the stone shows that many fliers have previously occupied this location.>\r\n",
					"Hark!\r\n\r\nMagic is not what you have been taught. Its dangers far exceed the greatest gifts it may bring! Question your Elders, that you may know the truth. Act now while there is time to save yourselves! Learn the ways of Nature and share in the balance of all things, ere your destructive ways upset it beyond repair.\r\n\r\n<An unfamiliar seal decorates the bottom of the flier.>\r\n",
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				["expansion"] = 2,
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		},
		["GameObject-249415"] = {
			["base"] = {
				["title"] = "Volund the Hoarder",
				["text"] = {
					"Here lies Volund the Hoarder. His mastery of ancient titan artifacts granted him great power on the battlefield.\r\n\r\nHis drive for artifacts led to his downfall. He activated an ancient and powerful construct from the old lands and died stopping it from destroying Stormheim.",
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				["expansion"] = 6,
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		},
		["GameObject-296905"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"It began simply.\n\nStormsong's gifts guided fish into our nets and fresh water into our mouths.\n\nNo longer were we slaves to the elements. We were masters.",
				},
				["singlePage"] = true,
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		["GameObject-290688"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"The Approach of the Worthy\r\n\r\nYou will be judged. You will be measured. The Serpent shall decide your fate.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Marble",
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		},
		["GameObject-254289"] = {
			["base"] = {
				["title"] = "Pride of the Menagerie",
				["text"] = {
					"SU'ESH\n\nTHE MENAGERIE STAR ATTRACTION\n\n\n\nPlease keep your arms to yourself. Management is not responsible for any limbs lost.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		["GameObject-192887"] = {
			["base"] = {
				["title"] = "Losses of the Third War",
				["text"] = {
					"Thule Ravenclaw\r\n\r\nThough accounts vary wildly, many recent  events transpiring in Tirisfal Glades and Silverpine Forest seem to indicate that Thule Ravenclaw had willingly sided with the Scourge. The husk of Fenris Keep on Lordamere Lake may yield clues, but our attention must remain elsewhere at present.\r\n",
					"Gunther Arcanus\r\n\r\nPresumably killed during the events of the third war and lost to the Scourge.\r\n\r\nGunther was last in possession of my favorite pipe. Should his remains turn up, I would be most gracious for its return!\r\n",
					"Bethor Iceshard\r\n\r\nKilled during the events of the third war. Bethor is known to have risen as a member of the Forsaken and should be treated as an agent of the Horde in all dealings.\r\n",
				},
				["singlePage"] = false,
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		["GameObject-289585"] = {
			["base"] = {
				["title"] = "WARNING: Boss Ahead!",
				["text"] = {
					"This area has been flagged as too dangerous for casual explorers. \r\n\r\nProceed with extreme caution. \r\n\r\n- H.J.",
				},
				["singlePage"] = true,
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		["GameObject-302774"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"Stormsong was the first to hear them.\n\nNot the crashing waves at the surface -- gentle whispers, imperceptible to all but him.\n\nThey guided his mind ever deeper, revealing untold truths of the powers within him.\n\nWe would never be the same.",
				},
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		["GameObject-252390"] = {
			["base"] = {
				["title"] = "Ink-splattered Page",
				["text"] = {
					"Though I distrusted Illidan, my father did not. He appointed the young sorcerer as the Moon Guard's commander. Immediately, Illidan set to work reforging the order. He pushed the sorcerers to their limits and developed new methods of wielding arcane magic. \r\n\r\nThe most controversial of these methods involved Illidan channeling the other sorcerers' powers through himself. This granted him incredible arcane might, and he used it to annihilate scores of demons. Yet there was a price. The sorcerers who gave their power to Illidan were left defenseless in battle. Many succumbed to the Legion's fel-tainted blades. Illidan never apologized for these deaths. He saw them as necessary sacrifices.\r\n \r\nAs the days and weeks passed, Illidan's mood darkened, though I am not sure why. I believe something had changed in his relationship with Malfurion and Tyrande. Whenever I mentioned his ill humor, Illidan would talk about a different subject, or he would simply glare at me and say nothing.",
					"Some elves admired Illidan. After all, he was hurting the demons. Making them suffer. Under his command, the Moon Guard had become one of the resistance's most powerful weapons. Yet my father grew concerned about Illidan's recklessness, and he questioned his decision to make him the Moon Guard's leader. \r\n\r\nPerhaps Kur'talos could have stopped Illidan's rash behavior, but he never had the opportunity. A Legion agent assassinated my father, and his death threw the resistance into turmoil and uncertainty.",
				},
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		},
		["GameObject-301084"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Shadra",
				["text"] = {
					"In de shadows, Shadra lurks.\r\nFinding secrets as she works.\r\nWebs she weaves 'round those in power,\r\nDark of night her waking hour.\r\nYa seek us out with ill intent?\r\nDen writhe to poison most potent!\r\n\r\nHer eyes are everywhere, dey see all.\r\nDey hear ya words, where dey can crawl.\r\nWhat ya know, she knows as well, \r\nKeeper of secrets she'll never tell.\r\nPowerful strings she pulls in time of need,\r\nWith advice and warnings ya better heed.\r\n\r\nShould her faith in us be lost,\r\nHer good will falls, at terrible cost.\r\nBetray her and ya soon will find,\r\nHer venom is strong and most unkind.\r\nIf to Zandalar you stay true,\r\nThe danger will never come near you.",
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		["GameObject-296949"] = {
			["base"] = {
				["title"] = "The Assemblage of Houses",
				["text"] = {
					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<p align="center">Let us speak plainly now, and in earnest, for words mean little without the weight of conviction.</p>\r\n</BODY></HTML>',
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		["GameObject-252521"] = {
			["base"] = {
				["title"] = "Scribbled Note",
				["text"] = {
					"Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn",
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		["GameObject-234057"] = {
			["base"] = {
				["title"] = "Barely Legible Scroll",
				["text"] = {
					"They said it could not be done but soon I will show them! Only a few more days out here and I will prove that any orc brave enough can live off goren eggs.",
					"The small cold eggs are getting harder to get as the goren eat them as well. Maybe those don't hatch. I will have to go out further and find new nests.",
					"I managed to find two glowing eggs! The first one was easily cracked and I so hungry I just upended it and drank the whole thing in a couple of gulps. There were some big chunks in there but I just ate it all like a true orc!  I don't feel so good but at least I'm full.",
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		["GameObject-290694"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"HERE LIES -\r\nZanazal the Wise, born to rule, beset by enemies, and resilient enough to endure a civil war that few others did. Though he never saw the others as his equal, he nevertheless saw the value in keeping his enemies close.",
				},
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		["GameObject-290992"] = {
			["base"] = {
				["title"] = "Zul the Prophet",
				["text"] = {
					"Zul the Prophet\r\n\r\nLeader of the Zanchuli Council and chief advisor to King Rastakhan, Zul has earned his name and title through his many years fortelling accurate futures, providing the kingdom's military and agriculture with a tremendous advantage.\r\n\r\nFrom a young age, Zul was burdened by prophecies of dark times and the end of the world. Many of these prophecies came to pass, including the coming of the Cataclysm. \r\n\r\nWhile some of the catastrophes were not as grim as Zul predicted, the events did come to pass. \r\n\r\nZul has lived many lives of trolls, preaching and predicting, and standing by the side of his friend and king, Rastakhan.\r\n\r\nLong may his visions praise Zandalar.",
				},
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		["GameObject-252212"] = {
			["base"] = {
				["title"] = "Memorial Plaque",
				["text"] = {
					"Here lies Arnaera.\n\nIn service to a mythical cause, they were a shining gem to our people, giving aid where they could in assisting the populace.\n\nAlas, the hammer fell and Arnaera made a journey west.\n\nThey were reborn in winter's heart, and their grand design continues.\n\nAnu Dorah. We remember.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Silver",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-297627"] = {
			["base"] = {
				["title"] = "Drust Stele: Sacrifice",
				["text"] = {
					"<The weathered stone has as worn groove across the middle, as if a blade has struck down the same line over centuries. Dark stains mark one side of the worn cut.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-230621"] = {
			["base"] = {
				["title"] = "Ogre Wayguide",
				["text"] = {
					"Ha Ha You Came This Far For Nothing\r\n\r\nGo Away\r\n\r\nNow",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 5,
			},
		},
		["GameObject-296907"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"The depths' guidance became clear; they guided us home. A new home.\n\nThe land was rich and could provide for endless generations.\n\nWe guided others to us, sending our sages to ensure safe passage.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-254130"] = {
			["base"] = {
				["title"] = "Barely Legible Note",
				["text"] = {
					"Dumb moosey people don't know we take their stuff! It is easy pickings for us here on the outside. No more tunnels! I going to get my candle. Keep by our stash. Moosey people won't bother you here!\r\n\r\n- Your taskmaster,\r\n\r\n    Dhink",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-252208"] = {
			["base"] = {
				["title"] = "Memorial Plaque",
				["text"] = {
					"Here lies Dorendil Wildcaller.\n\nNature and society called to him alike, and he was one of the first to speak with the hippogryphs. His legacy lives on in our eternal kinship with them.\n\nAnu Dorah. We remember.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Silver",
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-281623"] = {
			["base"] = {
				["title"] = "Sseratus",
				["text"] = {
					"Sseratus\r\n\r\nSerpent god of the Drakkari, Sseratus was worshipped for millenia until the day his own prophet slew him to consume his power.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-230619"] = {
			["base"] = {
				["title"] = "Ogre Wayguide",
				["text"] = {
					"Definitely Only Secret Lava Pool On Mountain\r\n\r\nStop Here",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 5,
			},
		},
		["GameObject-297630"] = {
			["base"] = {
				["title"] = "Drust Stele: Conflict",
				["text"] = {
					"<This stone shows multiple conflicts or one great battle with many scenes. In the oldest they fight beings that look like themselves or great beasts. In others they fight much smaller beings that resemble gnomes in stature. In another the Drust are driving some Naga back into the seas. Where the carving is most recent the Drust are fighting men and women bearing anchor sigils.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-244838"] = {
			["base"] = {
				["title"] = "Herblore of the Ancients",
				["text"] = {
					'Only Torgus could gather the fjarnskaggl so deftly. Some argued it was sorcery, others say it was simply a practiced hand. But those who were closest to Torgus knew better.\r\n\r\nTorgus had made a deal with a greater power. He had read the old passage "Herbs beget herbs", and had seen the two sides to the lesson: Firstly, that planting the herb\'s seeds would allow more herbs to grow in place of the harvested plant. Secondly, that practice and mastery of herbalistic practices would allow one to, in time, more efficiently harvest.\r\n\r\nHe also saw a third meaning in the lesson. He saw it as a bargain to be made with the very gods who gave us fjarnskaggl. So Torgus did gather a large pile of fjarnskaggl, wrapped it as a gift, and brought the offering to',
					"<The remainder of the book's pages have been ripped out.>",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-297631"] = {
			["base"] = {
				["title"] = "Drust Stele: The Flayed Man",
				["text"] = {
					"<The carving on this stone is of a life-sized Drust who has been flayed. The placement of important organs is surprisingly accurate despite the stylization and primitive materials. The eyes are white stones with the faint remains of paint on them. They seem to follow you around. At one point there were prayers, or instructions, carved around the body, but time has rendered the runes illegible. The carving was done with great care, but the purpose remains unknown.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["Item-208619"] = {
			["base"] = {
				["title"] = "The Tragedy of Erinethria",
				["text"] = {
					"In the days when the kingdom of dragons was young, brave Erinethria's emerald wings soared above the clouds.\r\n\r\nThe fastest flier of her day, she feared no enemy. Nor would she back down from any challenge.\r\n\r\nAlas, her courage would be her undoing.",
					"Erinethria had flown to the far corners of Kalimdor and back. She had witnessed wondrous sights, and loved to share stories of them with her kin.\r\n\r\nYet there came a day when Erinethria felt she had seen all there was to see of the world. She grew bored. Restless.",
					'Erinethria sought the wisdom of Keeper Tyr.\r\n\r\n"Great keeper, is there any mystery left for me to discover? Any riddle yet to be solved?"\r\n\r\n"Everything you need is here, child. What more could you want to see? What else could you seek to know?"',
					'As the dragon\'s brow furrowed, a cool wind blew in from the west.\r\n\r\n"The breeze, great keeper. I wish to see the place from whence the winds are born."\r\n\r\nTyr grew solemn. "Beyond the Storming Sea lies only ruin. Stay close to home. Stay close to kin."',
					'Tyr\'s warning hung like a shadow over Erinethria\'s heart. It clashed again and again with her deep yearning for answers.\r\n\r\nOne bright morning, the green dragon bid farewell to her clutchmates.\r\n\r\n"Fear not," she told them, "for I can fly higher than any storm. Faster than any thunder. And when I know from whence the west winds come, I shall return home and tell you all!"',
					"And with that, Erinethria soared into the sky.\r\n\r\nMoons passed. And still more. Yet brave Erinethria did not return.\r\n\r\nEven Ysera woke from her dreaming to aid in the search. But there was no sign to be found.",
					"Most believed that Erinethria was lost to the Storming Sea. That her mighty wings grew tired and torn by the harsh winds, and that she tumbled into the roiling waters.\r\n\r\nBut some greens claimed that they saw her in their dreams. That she reached a land beyond, where she raised a brood of her own.",
					"Surely, after all these ages, we must accept the truth of her loss. While we honor her courage, we must remember the wisdom she failed to heed.\r\n\r\nBeyond the Storming Sea lies only ruin. Stay close to home. Stay close to kin.",
					"Beware, beware, the wind from the west,\r\nIts call holds only doom.\r\n\r\nFor if you take wing across storm and sea,\r\nYou shall share Erinethria's tomb.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["GameObject-252387"] = {
			["base"] = {
				["title"] = "Dog-Eared Page",
				["text"] = {
					"I should have admired Illidan from the beginning. After all, he saved my father's life.\r\n\r\nIt happened during a mission that Kur'talos took into the wilds beyond Black Rook Hold. I was not there to witness it, but it was reported that one of the Legion's ravenous felhunter demons attacked and disarmed my father. The beast would have devoured him if Illidan had not intervened. With his quick thinking and mastery of the arcane, the Stormrage twin defeated the demon and spared my father a grim end.\r\n\r\nRather than downplay this event, my father celebrated it. He named Illidan his personal sorcerer, and young Stormrage became the talk of the resistance. Moon Guard members clamored for an audience with him to discuss his thoughts on the war, the nature of demons, and the arcane arts. Before long, Illidan had gained a reputation as a sorcerer without equal.",
					"From that day forward, Illidan fought by my father's side in battle. I watched him like a storm crow, determined to learn more about this strange new member of my family's inner circle. \r\n\r\nWhat I discovered did not put my heart at ease. Far from it.",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
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			},
		},
		["GameObject-290695"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"HERE LIES -\r\nKula the Butcher, cruel enough to earn her name, yet clever enough to know who needed butchering. Often outnumbered, her strategy and keen eye for timing made her a force to fear.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Marble",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-290692"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"HERE LIE -\r\nKing Timalji and Queen Wasi. Never have two rulers shared such a love of power.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Marble",
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				["isObtainable"] = true,
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			},
		},
		["GameObject-301079"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Kimbul",
				["text"] = {
					"Kimbul be fierce, Kimbul be quick.\r\nHis claws be sharp much like his wit.\r\n\r\nKimbul prowls, he will endure.\r\nHis focus locked, his footing sure.\r\nSuffer fools - Kimbul does not,\r\nHis mind be strong, his temper hot.\r\n\r\nOnce ya earn dis loa's trust,\r\nHis force be yours, his will be just.\r\nHe accepts only de best.\r\nIf ya got what it takes, be put to da test!",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
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		},
		["GameObject-302777"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"The depths' guidance became clear; they guided us home. A new home.\n\nThe land was rich and could provide for endless generations.\n\nWe guided others to us, sending our sages to ensure safe passage.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-252527"] = {
			["base"] = {
				["title"] = "Scribbled Note",
				["text"] = {
					"Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn Every rose has its thorn",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-250607"] = {
			["base"] = {
				["title"] = "Hakkap One-leg",
				["text"] = {
					"Here lies Hakkap One-leg, who first learned to tame the storm drakes of this land. He and his powerful black drake, Ruthless, were unbeatable in battle, his newly trained Galeborn the fiercest warband in Stormheim.\r\n\r\nOne day a thunderstorm covered nearly all of Stormheim, its thunder sounded of a titanic beast that echoed across the land. Hakkap and his strongest Galeborn flew into the storm. In the clashes of lightning a great battle was fought. The storm passed, and Hakkap's body fell to the earth.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-297491"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Bwonsamdi",
				["text"] = {
					'Bwonsamdi guards our spirits well, \r\nHe makes death most inviting.\r\nYa think he be a trickster, \r\nHis humor often biting.\r\n\r\nBehind his smile and pointed humor,\r\nDere lies a darkness, a hint of rumor.\r\nHe knows things dat make de brave men shriek,\r\nThe truth from him, ya must not seek.\r\n\r\nDe realm of death be his alone.\r\nYa life and spirit to him be known.\r\nAnd when dat life do end,\r\nMake sure Bwonsamdi be ya friend.\r\n\r\nDen Bwonsamdi will surely guide, \r\n"Come on through to de other side."',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-249409"] = {
			["base"] = {
				["title"] = "Magnar Icebreaker",
				["text"] = {
					"Here lies Magnar Icebreaker. He stole a scale from the Earth Warder himself and led his warband to countless victories.\r\n\r\nIn the Battle of Suramar Pass he and his son were betrayed by secret worshippers of Helya and slain. He did not go alone, lying atop the piled corpses of his foes.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-296952"] = {
			["base"] = {
				["title"] = '"The Ambassador"',
				["text"] = {
					"This heavy cannon - designed and forged by the Ashvane Trading Company - fired nearly two thousand rounds during The Second War.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Bronze",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-252211"] = {
			["base"] = {
				["title"] = "Memorial Plaque",
				["text"] = {
					"Here lies Latara Feathersong.\n\nA huntress of the Sentinels, she led the vanguard in many campaigns. Her bravery and compassion were endless.\n\nAnu Dorah. I remember.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Silver",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
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		},
		["GameObject-286966"] = {
			["base"] = {
				["title"] = "Plaque",
				["text"] = {
					'<HTML><BODY>\r\n<BR/><BR/><BR/>\r\n<H1 align="center">Arom Waycrest</H1>\r\n<BR/><BR/><BR/>\r\n<p align="center">First Lord of Drustvar</p>\r\n</BODY></HTML>',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Bronze",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
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		},
		["GameObject-296917"] = {
			["base"] = {
				["title"] = "Drust Stele: The Tree",
				["text"] = {
					"<The carving shows a massive tree, bigger than the others marked onto the stone. It is surrounded by worshipful Drust.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
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		},
		["GameObject-297489"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Krag'wa",
				["text"] = {
					"All de creatures great and small,\r\nHis protection will encompass all.\r\nIf sacrifice be ya whim,\r\nBest look to yaself, not one of dem.\r\n\r\nFor those dat seek to care for others,\r\nYa find ya kin, sistas and brothas.\r\nIf ya be de one ya love de most,\r\nTo him ya surely should not boast.\r\n\r\nWith each word, he puts much weight,\r\nNo wasted thought, no hurried trait.\r\nIf ya be selfish, come not here.\r\nDe selfless have no need to fear.\r\nOf danger he has seen no end.\r\nOur faith and hope his greatest friend.\r\n\r\nKrag'wa\r\nLoa\r\nGuardian strong.\r\n\r\nKrag'wa\r\nFather\r\nMay ya live forever long.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["GameObject-237843"] = {
			["base"] = {
				["title"] = "Adherent Note",
				["text"] = {
					"Our search for the chamber rumored to be in this area has been a short one. One of the Bloodmane mongrels had already found it and has been pilfering artifacts from the chamber for weeks!\r\n\r\nWe found his den at the base of the mountain, he seems to have been making the trek to the chamber up the hill almost daily.\r\n\r\nThe crystals seem to have... altered him in some way. He is more calm than the other saberon. He speaks, though crudely, and has even given himself a new name: Leorajh.\r\n\r\nSurely the beast cannot possibly comprehend the true power of the artifacts! I will continue to study its effects on him as I awaken the guardians within the chamber.\r\n\r\nThen, I expect, we will dispose of him.\r\n\r\n- Sol-Shaper Valarik",
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					"<The words upon this ancient tablet are faded and worn. Only a portion is still legible.>\r\n\r\n...glory of Zul'Nazman... since time before time... invincible walls... loa watch over... heart of our people... will stand forever...\r\n\r\n<The remainder of the text is too faint to decipher.>",
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					"Wardruid Loti\r\n\r\nBeloved by the youth of Zandalar, Wardruid Loti earned her place on the Zanchuli Council through the demands of the next generation of warriors and hunters.\r\n\r\nSome credit the decision of Gonk to allow the Zandalari the worship of many loa, not just himself. This progressive movement, championed in voice by Loti, aided in the resurgance of druidism as a cultural mainstay of Zandalar.\r\n\r\nLong may she protect the borders of Zandalar.",
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				["title"] = "Jungle Studies",
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					"A book by one Kip Ru'rar describing the jungles and the creatures within.",
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				["title"] = "The Schools of Arcane Magic - Abjuration",
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					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Abjuration is the study of protective magic and one of the most important schools for a young mage to study. The most generalized abjuration spell is the mana shield, a spell that transmutes raw mana into a barrier that protects the caster from attacks. Properly executed, this spell can protect the mage against even the most formidable of attacks - but the mana shield is very difficult for a novice to master. It often takes a mage months of practice to even conjure a simple mana shield, and thus, more basic alternatives exist.\r\n",
					"A series of elemental armor spells were invented to aid the traveling mage in the unfortunate case that he or she might be attacked. These spells require far less raw energy to cast than a mana shield and are more easily maintained over time, but lack the raw potency of the mana shield. Rather than stopping an attack completely, a frost armor spell might simply decrease the effectiveness of the assault. The more advanced armor spells grant other benefits - for example, the potent mage armor spell actually assists the caster in regaining magical power more easily.",
					"Practitioners of the arcane arts are often ambitious, and we frequently find ourselves in situations where magic may slip just slightly beyond our control. It is for this reason that the 'Ward' spells exist. Ward spells are quick, potent incantations to protect the caster against a form of elemental damage - damage which is often caused by the caster attempting one of the other schools of magic. This is why studying abjuration early is so imperative.",
					"One of the most renowned practitioners of Abjuration magic is Prince Kael'thas Sunstrider. While the prince is quite formidable in all schools of magic, Kael'thas has created a variation of Mana Shield that is practically unsurpassed in among the residents of Dalaran. Also notable is the Arcanist Doan, who has perfected a spell that combines Evocation and Abjuration to shield himself for a short time while preparing a powerful area-of-effect spell. This 'Detonate' spell provides Doan with a degree of near invulnerability for a precious few seconds, but few mages have the capacity to cast it safely.",
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				["title"] = "Tales of de Loa: Torcali",
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					"If ya dismiss Torcali,\r\nIt be at your folly.\r\n\r\nShe teaches us de harvest,\r\nShe protects us in our home.\r\nWe become the smartest,\r\nOur fields are rich with loam.\r\nBrave and true and silent waiting,\r\nFar afield, be fascinating.\r\n\r\nEmbrace Torcali, if ya be wise.\r\nAnd finally rest dem weary eyes.",
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				["title"] = "Frozen Friends",
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					"Within this pen are the chilly denizens of the Menagerie.\n\nDID YOU KNOW? Before the Sundering, the northern and southern edges of the world were much colder than our fair city. This is why the bear in the back of the pen has such a shaggy coat, as well as for fending off predators such as turtles and snow dragons.\n\nWATCH OUT! Penguins, while they seem docile and friendly under our mind control, are vicious in packs and are known predators.",
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					"The Resting Halls of the Conquered\r\n\r\nBefore you lie those that sought the throne and died for it. They embraced the truth every Zandalari knows: Dying while reaching for power carries no dishonor.",
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					"SU'ESH\n\nTHE MENAGERIE STAR ATTRACTION\n\n\n\nPlease keep your arms to yourself. Management is not responsible for any limbs lost.",
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					"ARCHIVIST ROH-KIEL, SPEAKER FOR ALL\r\n\r\nThe Lodestaff serves a unique purpose. It can effectively locate the rest of the relics.\r\n\r\nEach Archivist is attuned to the relics they studied. When five pass their attunements to the Lodestaff, it can be harnessed to locate these objects.",
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					"<A great bramblebear, possibly a Drust druid, is posed with their head bowed to a massive stag and doe. The deer appear to be blessing the bear or accepting its supplication. The stag's coat was once whitewashed while the doe's was covered with blackened soot.>",
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					"If I am a rose then I have a thorn but if I have a thorn I am not pure and if I am not pure then I am not worthy and if I am not worthy I will suffer and if I will suffer then I shall make those who are also not worthy suffer and suffer and suffer and suffer and suffer and suffer...",
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					"Our benevolent queen is not without mercy. Those sentenced may grovel at her feet in order to plead their case.",
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				["title"] = "The Hunter's Guide to Being Useful",
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					"<This tome bears the teeth marks of at least a dozen wild beasts. Though heavily patched, it is no longer readable, and gives off a pungent, musky odor.>",
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					"Rude gestures are forbidden while in Queen Azshara's presence. Disobeying this mandate will result in a swift and painful demise.",
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					'Hakkar the Soulflayer\r\n\r\nPatron and doom of the Gurubashi Empire, the corrupted "Blood God" was defeated during a union of Zandalar with foreign powers.',
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					"It began simply.\n\nStormsong's gifts guided fish into our nets and fresh water into our mouths.\n\nNo longer were we slaves to the elements. We were masters.",
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				["title"] = "The Tangled Beard",
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					"Fjarnskaggl was not always so rare, my child. It was a staple of our culture; to be vrykul was to live among the fjarnskaggl. It lined our beds, it flavored our broth, it warmed our infants.\r\n\r\nNow, it dies. It grows in scattered clumps at the edges of our town, never in the neat rows we once reaped. Only the most resilient snarl of fjarnskaggl can survive the brisk winds of Stormheim, and none can survive the frigid winters of Northrend.\r\n\r\nWe lost our way, my daughter. We forgot from whence fjarnskaggl came. The herb is a gift from the heavens. Those that smile down on us from above want us to be happy, and one of their gifts is the fjarnskaggl. To harvest fjarnskaggl is to touch the tangled beard of god.",
					"At some point, however, we took their gift for granted. We burned fjarnskaggl when simple straw would do. We fed it to the musk ox. We harvested the herb, then let it rot in storage.\r\n\r\nDo not allow yourself to repeat the mistakes of our people, child. Treat the sacred herb of our people with respect, and it may return to our people in its full splendor once again.",
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				["title"] = "Yazma",
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					"Yazma\r\n\r\nHigh Priestess of the spider loa Shadra, Yazma comes from a long line of priestesses who served the King as the keeper of secrets and spies.\r\n\r\nThrough Yazma's diligence, King Rastakhan was warned of and survived at least fifteen assassination attempts. It was her spy network that also led to the discovery of the Gurubashi once again practicing blood magics and worshiping the fallen loa: Hakkar.\r\n\r\nMay her vigalence ever serve Zandalar!",
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				["title"] = "Bear Witness: The Watcher's Code",
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					"Bear Witness: The Watcher's Code\r\n\r\nFirst Verse\r\n\r\nThe first virtue will come naturally to the denizens of Bastion. Compassion for what was, is, and will be. \r\n\r\nThe soul knows itself, and its deeds, though it is with a gaze of compassion that the Kyrian will know them.\r\n\r\nForgive small slights, and give praise to the great sacrifices.\r\n\r\n<The scroll continues on for fifty-seven more verses.>",
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				["title"] = "Drust Stele: The Ritual",
				["text"] = {
					"<The Drust carved onto this stone appears to carry a curved blade in one hand. The head of a man or animal is in his other hand. At his feet are the bodies of many slain animals. Their entrails are being observed by other Drust.>",
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					"Nothing At The Top Of This Mountain\r\n\r\nTurn Around Now",
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				["title"] = "Torn Page",
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					"I am Illysanna, daughter of the resistance commander Kur'talos Ravencrest. You should know by now that my father is dead. I am not the only one who has lost someone. Our great empire, our entire world, is burning before our eyes.\r\n\r\nNothing in this war with the Burning Legion has gone according to plan. Nothing. Every battle we win is followed by two defeats. Every demon we slay is replaced by ten more.\r\n\r\nLike my father, I was once so certain of victory. So overconfident. So foolish. Most resistance fighters still are. They hold tight to their archaic ways, unwilling to accept that we cannot best our enemy through conventional means. We are fighting something alien to this world, something born of nightmare.\r\n\r\nThere is one elf who understands this: Illidan Stormrage. He knows that to defeat the demons, we must adapt. We must embrace extraordinary new tactics. If not, we will die. It is as simple as that.",
					"Perhaps you consider Illidan an arrogant sorcerer, or even a menace to our way of life. I once did, but my opinions have changed. I am writing to explain why, and to chronicle what I have learned of Illidan. Despite his dangerous reputation, I believe he is our only chance of surviving the days ahead.",
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				["title"] = "Tales of de Loa: Akunda",
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					"Akunda brings de lightning,\r\nAkunda brings de thunder.\r\nDe faithless be afraid,\r\nDe brave be full of wonder.\r\n\r\nAkunda brings de wind, \r\nAkunda brings de rain.\r\nYa memories come flooding up,\r\nHis will can ease ya pain.\r\n\r\nOne day he hits with all de force,\r\nDe next day he be kind.\r\nMuch like Akunda's touch,\r\nDere be great power in his mind.\r\n\r\nWhen ya courage goes astray,\r\nWhen doubt be in ya heart.\r\nThink of calm before de storm,\r\nAnd Akunda do his part.",
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					"Definitely Not This Way To Secret Lava Pools",
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				["title"] = "Worn-Edged Page",
				["text"] = {
					"I first met Illidan in the early stages of the war, back when I considered the Burning Legion a passing threat. The night elf resistance was headquartered at my family's ancestral home, the great fortress of Black Rook Hold. Those days were glorious to behold. Thousands of elves gathered at the stronghold from the far ends of the empire, all sworn to defend our lands against the demons.\r\n\r\nAs the daughter of Commander Ravencrest, I enjoyed a position of power and privilege. I attended council meetings with sorcerers from the Moon Guard, priestesses from the Sisterhood of Elune, and other influential figures. I also crossed paths with lesser-known resistance members-elves like Illidan.",
					"Illidan came to Black Rook Hold with his brother, the druid Malfurion Stormrage, and the priestess Tyrande Whisperwind. I met the trio only briefly, and they did not leave any lasting impressions on me. Illidan in particular seemed like just one more sorcerer among the hundreds who had joined the resistance.\r\n\r\nYet soon, everyone would know his name. And some, like me, would come to distrust him.",
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		["GameObject-292840"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"Bring your offering. Display your strength. Turn the stone.\r\n\r\nThen your fate is sealed.",
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		["GameObject-292838"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"The Approach of the Worthy\r\n\r\nYou will be judged. You will be measured. The Serpent shall decide your fate.",
				},
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		["GameObject-254281"] = {
			["base"] = {
				["title"] = "Beasts of Barren Savannas",
				["text"] = {
					'This enclosure closely replicates a barren landscape, where these particular creatures thrive.\n\nDID YOU KNOW? Tigers are furry friends and very warm. They are perfect for snuggling up next to on a cold night, if it were not for our weather being magically controlled. Scratching behind their ears will be sure to elicit a wonderful purr.\n\nDID YOU KNOW? The monohorn within are a rare breed, their distinctive hides being used for all manner of fashion, including hats, coat linings, and other fine apparel.\n\nThere is some discussion within the zoological community to naming these magnificent beasts "unicorns," but the majority agree that monohorn is a much more fitting name.\n\n\n\nPLEASE DO NOT TOUCH THE EXHIBITS - Management.',
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		["GameObject-237809"] = {
			["base"] = {
				["title"] = "The Gods of Arak",
				["text"] = {
					"The ancient skies of Arak were once shared by three gods...",
					"Rukhmar was strong, youthful and ambitious. She flew higher, ever higher, for she loved to feel the sun's warmth upon her feathers. She would climb until she caught fire, but she did not burn. The flames cascaded off of her in long stokes of brilliant red and gold.\r\n\r\nThe sky was her canvas, and her children were the kaliri.",
					"Anzu was physically meager, but possessed a great intellect. He preferred the cool of the shade and the peace of the twilight hours where he could be alone in quiet contemplation. He would converse with the gods of the abyss, and he would find them dull, witless creatures.\r\n\r\nHis down was an inky midnight, and his children were the dread ravens.",
					"Sethe was cold-blooded and scornful. When he flew, the wind bit his flesh. He would sun himself on the mountainsides, but he could never taste warmth.\r\n\r\nHis scales were frosted glass, and his children were the wind serpents.",
					"Sethe coveted the favor of the wind and the warmth of the sun. He persuaded Anzu to help him slay Rukhmar and take the sky for themselves.\r\n\r\nBut Anzu was cunning, and cared little for the wind serpents. In the dark of night, he sent a raven to warn Rukhmar of Sethe's intentions.\r\n\r\nAnzu watched from the top of a mountain spire as Rukhmar and Sethe clashed.\r\n\r\nSethe struck exactly as Anzu had warned, and Rukhmar avoided him with ease. She flew high, put the sun at her back, and dove at Sethe.",
					"Rukhmar's talons found Sethe's head with ease. With a great flap of her wings, she split the very sky upon him like the crack of a whip. \r\n\r\nSethe crashed into a spire with such force that it crumbled and fell around him.\r\n\r\nIn a flash, Anzu fell upon Sethe, pinning him underfoot.",
					'Looking up at the raven god, Sethe uttered a dying curse: \r\n\r\n"My blood shall blacken the sea until it runs thick as tar! My flesh shall fester and spoil until the very sky rots with it!"\r\n\r\nAnzu replied, "Then we shall leave no blood nor flesh."\r\n\r\nHe feasted on the writhing wind serpent and picked the bones clean.\r\n\r\nOnly a small trickle of blood managed to escape the broken spire and blight the valley below.',
					"Soon Anzu felt Sethe's hatred coursing through him. His back twisted. His wings became weak. His mind was wracked with painful visions.\r\n\r\nThe raven god had contained Sethe's curse by taking it upon himself.\r\n\r\nAnzu would grapple with the curse for some time before retreating to the shadows.",
					"Rukhmar, terrified of the curse, would never land in Arak again. She would fly far away to new lands, and create a new race of people to command the skies - a people who would combine her power and grace with the guile and thirst for knowledge of Anzu.\r\n\r\nShe called them Arakkoa, in hopes that one day they would return to Arak to bask in the wind and sun as she once had.",
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		["GameObject-252574"] = {
			["base"] = {
				["title"] = "Mysterious Pearl",
				["text"] = {
					"The pearl appears to be temporarily drained of its power...",
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		["GameObject-290986"] = {
			["base"] = {
				["title"] = "Hexlord Raal",
				["text"] = {
					'Hexlord Raal\r\n\r\nRaal\'s appointment to the Zanchuli Council was no surprise to anyone. The charming hexlord of Pa\'ku had won the heart of his loa and of many of the people.\r\n\r\nSeen as the "man of the people," Raal has taken it upon himself to represent many of the people within Zandalar\'s borders.\r\n\r\nLong may his smile adorn the Zanchuli Council.',
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		["GameObject-334231"] = {
			["base"] = {
				["title"] = "Wrathion's Recorded Journal",
				["text"] = {
					"As I suspected, little of what the Shen'dralar collected in their archives survived their flight from Eldre'thalas. Still, there was some knowledge to be gleaned from the tomes they were forced to leave behind as they escaped the Horde's aggression. References to the Old Gods are vague and oblique, existing only as archaeological footnotes from a time before the Sundering. Even the Shen'dralar, adept in the arcane arts as they were, could not completely unravel the intricacies of the Black Empire's dark magic. Yet a few of them did dabble in the Void, and the lessons they learned grant me hope that N'Zoth's own power can be wielded against him. \n\nEven in its abandoned state, the library's meticulous organization truly impressed me. If only more of it had remained intact. Such an extensive loss of wisdom is lamentable. The Shen'dralar toiled ceaselessly to collect the librams that lined their bookshelves, only for the lion's share of it to be consumed by the flames of war.",
					"But such is the nature of warfare, is it not? Seldom does it accomplish the intentions of its architects, and never without leaving immeasurable devastation in its wake... especially when the Horde and the Alliance are the forces in conflict. Can one ultimately say that victory is worth the price that must be paid to achieve it? \n\nPerhaps it is, in some cases. But the verdict is not as easily reached as I once thought.",
					"For all the time I have spent in Pandaria, only recently did I make acquaintance with the Lorewalkers. The sheer volume of knowledge to be found within their scrolls was marvelous to behold. Lorewalker Cho taught me much about the legends of the Black Empire. He can be... shall we say... long-winded at times, but the wisdom he can impart upon those with the patience to listen is valuable indeed. \n\nThe Shado-Pan, in contrast, have little time for conversations not directly related to the defense of the pandaren. Their Omnia scholars have accumulated centuries of practical expertise in combatting the dark powers of the sha without succumbing to their influence. Given that the sha originated from the essence of Y'Shaarj, the underlying principles of their techniques could prove effective in resisting the whispers of the Old Gods.",
					"I must admit, I felt a certain kinship with the Shado-Pan that I did not anticipate. The pandaren do not maintain a standing army, and so the Shado-Pan serve as their sole defense against both the mantid and the sha. Though they have trained themselves to seal away their emotions, there is an air of solitude about them that I recognize all too well. It is no easy task to stand alone against the darkness so that others may bask in the light. \n\nBut someone must always make that stand. And they can never allow themselves to falter.",
					'Few mysteries intrigue me more than the lost knowledge and technology left behind by the titans. The zeal with which I pursued their secrets in the past may have bordered on excess, but the quest in and of itself is one that must be continued. I know for certain that the Forge of Origination is the key to dealing the Old Gods their ultimate defeat, though I have not yet been able to discern the exact manner in which it is meant to be used. \n\nMy hope was that the Vault of Archavon would hold the answers I seek. Unfortunately, though the Vault contained much material for me to study, the giants who make it their home were... less than cordial to me upon my arrival. I cannot say I blame them, given their previous encounters with "visitors" from the Alliance and the Horde.',
					"It is strange to think on how those events predate my own hatching. While I plumb the depths of forgotten lore from eons past, others have lived through crises I will only ever know from historical accounts. There must be someone on Azeroth who possesses the understanding I require, and perhaps my next course of action should be to seek them out. \n\nA pity the former Aspects are so reluctant to trust me. Even after all my research, their familiarity with the titans' handiwork surely eclipses my own. But given the troubled history of my dragonflight... of Deathwing, Onyxia, Nefarian... and myself... I cannot say I blame them, either.",
					"It is impossible to set eyes upon Karazhan without reflecting on the dark saga of its master. As befitting his title, the Last Guardian of Tirisfal had amassed a vast collection of writings and artifacts that dwarfs even that of the Kirin Tor. The insight I gained from the tower's library allowed me to reach a significant milestone: I have concocted a tonic that, when imbibed, will cleanse a minor amount of the Old Gods' corruption and silence their whispers. Such is merely the first step on the path to defeating them once and for all, but it warrants celebration, nonetheless.",
					'Though I knew there were valuable lessons to learn in Karazhan, I did not anticipate that some of them would emerge from my conversations with Medivh\'s lingering spirit. He recounted his struggles under Sargeras\'s influence as the dark titan twisted his soul from within, and I was left to wonder if similar thoughts plagued Neltharion as he descended into madness himself. But Medivh also spoke of his spirit\'s return to the mortal realm, and how it guided Azeroth\'s champions in the fight against the very forces that once corrupted him. He said something on which I ruminate even now: "I can never change the actions of my past," he told me, "but I can forge a new legacy to leave behind."',
					"A new legacy. In the end, perhaps that is what I am truly after. A way to make amends for my father's failings... as well as my own. A legacy worthy of the black dragonflight's original sacred charge: the defense of Azeroth. The end of the Old Gods. \n\nI do hope these pages have proven to be of use to you, $PLAYER_NAME$. I would hate to think my agents wasted their time delivering them to you as instructed. Rest assured that when the time is right, you will have my aid in the fight against N'Zoth. In the true battle for Azeroth. \n\nOh, and one last request: Burn this journal. It is time my actions speak for me.",
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				["title"] = "Memorial Plaque",
				["text"] = {
					"Here lie the Windstrikers.\n\nMarksmen without peer, their skill with a bow was an inspiration to generations of archers.\n\nTheir family developed the gauntlets the Sentinels wear, carefully articulated mail links that empower our archers to this day.\n\nAnu Dorah. We remember.",
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			["base"] = {
				["title"] = "Notice of Eviction",
				["text"] = {
					"EVICTION NOTICE\r\n\r\nIt has been determined this mountain is UNSAFE for any ski lodge due to hazardous conditions which include, but are not limited to:\r\n\r\nAvalanches\r\nYeti attacks\r\nEarthquakes*\r\n\r\nThe lodge must be shutdown immediately. \r\n\r\n\r\n*Research indicates these are not true earthquakes but more like tremors, as if something is stirring beneath the mountain.",
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		["GameObject-278507"] = {
			["base"] = {
				["title"] = "Lost Sailors' Memorial",
				["text"] = {
					"In search of the next horizon, I follow a constant star, the sea is vast and empty, the journey takes me far.\r\n\r\nDarkness falls, the wind now howls, the sky no longer cleared. Straining eyes search the skies but the stars have disappeared.\r\n\r\nThrough squall and storm, wind and rain, White Lady guide my path, shine through and bless me with protection from the sea's mighty wrath.\r\n\r\nThe winds arise, my ship is tossed, our course I fight to keep, struggling against the tides, we are pulled into the deep.\r\n\r\nBlue Child comfort the one I love, the one I left alone, the sea is a cruel mistress; I'll not be returning home.",
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		["GameObject-237886"] = {
			["base"] = {
				["title"] = "Jailor's Law Book",
				["text"] = {
					'1. Await prisoners sent to prison from our comrades above.\r\n2. Open the door and approach the prisoner slowly, but with conviction.\r\n3. Say upon the prisoner, "You have been found guilty of crimes against the Alliance!"\r\n4. Slay the prisoner with righteous conviction.',
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		["GameObject-297494"] = {
			["base"] = {
				["title"] = "Tales of de Loa: Kimbul",
				["text"] = {
					"Kimbul be fierce, Kimbul be quick.\r\nHis claws be sharp much like his wit.\r\n\r\nKimbul prowls, he will endure.\r\nHis focus locked, his footing sure.\r\nSuffer fools - Kimbul does not,\r\nHis mind be strong, his temper hot.\r\n\r\nOnce ya earn dis loa's trust,\r\nHis force be yours, his will be just.\r\nHe accepts only de best.\r\nIf ya got what it takes, be put to da test!",
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		["GameObject-290690"] = {
			["base"] = {
				["title"] = "Placard",
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					"Bring your offering. Display your strength. Turn the stone.\r\n\r\nThen your fate is sealed.",
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		["GameObject-290691"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"BEWARE - The Soulflayer's touch may yet abide here. \r\n\r\nIf you become infected, leap off this bridge. Better to die quickly than unleash the plague on Zandalar again.",
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		["GameObject-290697"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"HERE LIES -\r\nDazar, the First King. He who raised us beyond the curse of blood. He who defied the Dark One. He who built an empire.",
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		["GameObject-290698"] = {
			["base"] = {
				["title"] = "Tablet",
				["text"] = {
					"For my mother. She answered the call to return to the Throne of Thunder, and there she died. May her sacrifice be remembered.",
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		["GameObject-290681"] = {
			["base"] = {
				["title"] = "Placard",
				["text"] = {
					"HERE LIES -\r\nQueen Patlaa. Friend of beasts. Scourge of her enemies. Beloved by her descendants.",
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		["GameObject-290985"] = {
			["base"] = {
				["title"] = "Vol'kaal",
				["text"] = {
					"Vol'kaal\r\n\r\nAmong the military of Zandalar are the elite dire trolls. These trolls are warriors who have perfected their arts, traded portions of their lives for the dark gift of brutal strength, and serve Zandalar as her greatest weapons of war.\r\n\r\nLong ago it was decided that the dire trolls should always have a seat on the Zanchuli Council, to ensure that those special needs of the elite warriors were met by the government, and to provide the wisdom of war to those councilors who may seldom see a battlefront.\r\n\r\nOf these elite, Vol'kaal was chosen for his strength, his power, and a strongly worded recommendation from Yazma. This would be the third dire troll appointed by Yazma, for they are short lived, and their minds are easily bent.\r\n\r\nMay his strength defend Zandalar to the end of his days!",
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				["title"] = "Daelin Proudmoore",
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					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<p align="center">In Memoriam</p>\r\n<br/>\r\n<H1 align="center">Lord Admiral Daelin Proudmoore</H1>\r\n<br/>\r\n<p align="center">Noble leader. Beloved husband and father. Taken too soon.</p>\r\n<p align="center">Sea to sea, ashes to ashes, tide to tide.</p>\r\n</BODY></HTML>',
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		["GameObject-296906"] = {
			["base"] = {
				["title"] = "Ancient Tidesage Scroll",
				["text"] = {
					"As our lord's gifts grew, others too heard the whispers.\n\nSoon the very wind in our sails was ours to command -- the waves pushing us ever onward into the night.\n\nWith time our hulls impenetrable to even the worst denizens of the deep below.",
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		["GameObject-237697"] = {
			["base"] = {
				["title"] = "Faded Note",
				["text"] = {
					"My love... I hope you can forgive me. All I could do was run. If I let them catch us both, there would be no way to save you. Now all I feel is a terrible emptiness for not having stayed by your side. This morning I intend to face the flying beasts the way I should have before. I pledge to seek you endlessly in the afterlife... I desire only to be with you. Whatever the sacrifice...",
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		["GameObject-297068"] = {
			["base"] = {
				["title"] = "De Gral Kantik",
				["text"] = {
					"Dey looked into his blackest eyes,\r\nAnd asked of him de hows and whys.\r\nHe told dem of how it had been,\r\nWhat did be done and will again.\r\n\r\nNo tale is new, nor battle won,\r\nJust stories broken and undone.\r\nWhat was lost can still be found.\r\nDe current brings hope back around.\r\n\r\nWhen from de deeps de dark does rise,\r\nTrust de light. Reach to de skies.",
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					"Here lies Sir Aaron Cresterly\r\n\r\nDefender of Drustvar\r\n\r\nValiant Hero. Loving Brother-in-Arms. True friend.",
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					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<p align="center">In Memoriam</p>\r\n<br/>\r\n<H1 align="center">Captain Derek Proudmoore</H1>\r\n<br/>\r\n<p align="center">Proud Captain in the Third Fleet. Eldest son of Daelin and Katherine. Brother of Tandred and Jaina. A gallant warrior, slain in combat during the Second War.</p>\r\n</BODY></HTML>',
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					"A note is pinned to this object:\r\n\r\n$PLAYER_NAME$ touched this. Wrote on it, too. Precious.",
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				["title"] = "Archivist Roh-Luda's Teachings",
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					"ARCHIVIST ROH-LUDA, RELIC RESTORER\r\n\r\nThe afterlives of the Shadowlands give rise to many curious, fantastic, and unstable relics. It is our Purpose to catalog, curate, study, and safeguard them.\r\n\r\nBy our ministrations, we will better understand the nature of each afterlife, we will comprehend how disparate souls fit in the fabric of existence, and perhaps most importantly, we will keep potentially dangerous relics out of the hands of those who would misuse them.",
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					"THE LOST CHALICE BAND\r\n\r\nThree souls. One mission.\r\n\r\n<An elaborate drawing of sinstones, stoneborn, and souls being pulled into the Maw covers most of the poster.>\r\n\r\nThe sweet sounds of atonement.",
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					"Pa'ku, o Pa'ku is coming for you.\r\nShe's de mother of de seas, \r\nShe's de master of de skies.\r\nShe's de breeze in de trees,\r\nOn de wind she flies.\r\n\r\nPa'ku, o Pa'ku is coming for you.\r\nShe knows de seas and de land,\r\nFrom here to dere and back again.\r\nDere is no place for you ta hide,\r\nShould ya get yaself on her bad side.\r\n\r\nPa'ku, o Pa'ku is coming for you.\r\nIn a flash she will strike, \r\nSmooth and calm, den all de fright!\r\nDe truest loa, full of pride,\r\nIf ya always keep her satisfied.",
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					"Dedicated to the memory of our beloved founder, Namuria Gladesong, and the many other brave hunters lost in the War of the Shifting Sands.\r\n\r\nThey gave their lives to save Azeroth, and we shall honor their sacrifice forever.",
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		["GameObject-297074"] = {
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				["title"] = "Tales of de Loa: Gral",
				["text"] = {
					"Beneath de plane where Pa'ku reigns,\r\nGral rules de deep and dere remains.\r\nOceans vast, beneath de tide,\r\nWhere life be strange and horrors hide!\r\n\r\nGral is wisdom, Gral is power.\r\nGral is fierce, unworthy cower.\r\nTruths be found within de depths.\r\nLies exposed and secrets kept.\r\n\r\nHis realm be boundless! De pressure great.\r\nWith hunger for knowledge ya never sate.\r\nBlow de conch or bring fresh meat, \r\nYa find de loa that none can cheat.",
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		["GameObject-301073"] = {
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				["title"] = "Tales of de Loa: Akunda",
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					"Akunda brings de lightning,\r\nAkunda brings de thunder.\r\nDe faithless be afraid,\r\nDe brave be full of wonder.\r\n\r\nAkunda brings de wind, \r\nAkunda brings de rain.\r\nYa memories come flooding up,\r\nHis will can ease ya pain.\r\n\r\nOne day he hits with all de force,\r\nDe next day he be kind.\r\nMuch like Akunda's touch,\r\nDere be great power in his mind.\r\n\r\nWhen ya courage goes astray,\r\nWhen doubt be in ya heart.\r\nThink of calm before de storm,\r\nAnd Akunda do his part.",
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		-- user submission #3

		["GameObject-463994"] = {
			["base"] = {
				["title"] = "Observational Notes: Cinderbees",
				["text"] = {
					"<The soot-stained journal has nearly calcified from the ages. Many of the ironwood pages within are unreadable and smudged from ash and dirt. \r\n\r\nThe inside cover has been recently transcribed with a message that reads:>\r\n\r\nThe following notes are an incomplete history on the region now known as the Cinderwold and their primary occupant, the cinderbees. \r\n\r\nMost of the notes within are either stained by cindersoot or lost to the ages. Many questions yet remain.\r\n\r\nAuthor's note: I have convinced Harvester Farnee to help me recreate my observational account on the cinderbees. \r\n\r\nWe are set to begin re-writing these notes once the upcoming cinderbrew season has slowed down.\r\n\r\n- Geomender Harmot",
					"The Origin of the Cinderbees\r\n\r\nOriginally discovered in subterranean magma channels beneath the quadrant east of Site 0, these fiery entities are among the most temperamental elementals in the surrounding region. \r\n\r\nDuring our early survey operations in the eastern quadrant, our excavators accidentally discovered a connecting passage between an underground magma lake and their tunnel system. The fiery creatures were, as expected, violent and territorial, resulting in our immediate departure of the region. \r\n\r\nIt was decided that until the magma chambers in that sector were required for future projects, the eastern quadrant would be off limits to further construction.",
					"The Cindercreg\r\n\r\nDue to their enclosed habitat and the proximity we've put between our work sites and their territory, cinderbees have remained largely unstudied.\r\n\r\nAlthough they are rarely seen on the surface, tremorstone surveys indicate that the tunnel systems they inhabit span for miles under the surface. We have alerted the workers excavating belowground to approach magma lakes with extreme caution.\r\n\r\nIt is worth noting that over the last few project cycles, as new flora continues to bloom across the region, the cinderbees quadrant (now being referred to as the Cindercreg) remains far too inhospitable for plant life. \r\n\r\nPerhaps this region will truly only be inhabited by the elementals who first claimed it.",
					"Cindercreg Expansion\r\n\r\nA new project is underway to try and make use of the Cindercreg's magma vents.\r\n\r\nThermalseer Wenbrandt and Overseer Kriegval have shared their plans for a new thermal-powered refinery terminal, complete with an built-in transit system to deliver materials from dig sites outside Sector AR-938 into the city.\r\n\r\nTheir plan is to build overtop the Cindercreg and tap into the magma vents through imbedded thermal towers but the region must be cooled in order to begin initial operations.\r\n\r\nI have raised concerns about the suggestions to flood and destroy the cinderbees subterranean hives. We have found ways to live with the rooks and ramoliths, so why not these creatures?\r\n\r\nSome of the thermalmancers have expressed an interest in finding ways to utilize the cinderbees for energy rather than destroy them. \r\n\r\nI remain hopeful that we find alternative solutions instead of aggravating these creatures further.",
					"The Cindercreg Blooms\r\n\r\nAs my last few notes on the thermal conduction properties of ironwood trees would indicate, I am pleased to report that the ironwood experiment have proven successful! \r\n\r\nAfter much deliberation, the Stonebound volunteers and the thermalmancers assigned to the Cindercreg have managed to successfully transplant several ironwood trees into the region. Their heat conductive nature and the restructuring of the nearby streams have led to a rapid drop in temperature for the surface substrate. \r\n\r\nWenbrandt has ordered a full project halt on the thermal tower until we can further observe the effects these trees have on the Cindergreg.\r\n\r\nPerhaps in the time, the cooled surface will also encourage the cinderbees' fiery nature to calm so that we can learn more about these elusive creatures.\r\n\r\n<The rest of the notes are singed and unreadable.>",
					"The Cinderwold\r\n\r\nThe Cindercreg is no more. In its place stands a mighty forest, now referred to as the Cinderwold.\r\n\r\nAlthough the Stonebound have yet to begin any work on the Thermalseer's refinery system, Kriegval and his workers have started construction on the transport depot east of Dornogal. \r\n\r\nBuilt atop a vast waterway overlooking the Cinderwold, this structure will serve as the connective distribution channel to Wenbrandt's refinery terminal, which is set to built further east far beyond the Cinderwold.\r\n\r\nWhat this means for the newly bloomed forest and the cinderbees below remains to be seen but Wenbrandt seems keen to not disturb the occupants.",
					"<This writing on this page appears fairly recent.>\r\n\r\nIt would seem that much of my recorded notes on the history of the cinderbees and their wolds has not survived the ages.\r\n\r\nThe former thermalmancer known as Farnee discovered my lost notes upon abandoning the forgegrounds in Dornogal. According to her, most of them were singed beyond eligibility though perhaps that is for the better.\r\n\r\nWhatever history happened in these wolds seemed to have allowed the cinderbees their opportunity to thrive and rise to the surface. It is remarkable that the ironwood trees have adapted so well to their presence.\r\n\r\nThe mystery of the cinderbees prosperity is something I hope to rediscover though perhaps at a distance. They still appear to be quite volatile even towards the harvesters. \r\n\r\nI am ever so curious how they harvest the fire honey without provocation.\r\n\r\n<The next several hundred pages has been stained by soot and char marks.>",
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		["GameObject-463993"] = {
			["base"] = {
				["title"] = "Observational Notes: Ramoliths",
				["text"] = {
					"<The journal contains several hundred loose leaflets of ironwood paper, folded notes and misaligned parchment. \r\n\r\nThe further back into the book you go, the older and more faded the notes become.\r\n\r\nThe inside cover is transcribed with a message that reads:>\r\n\r\nThe following notes are my own personal observations concerning the nature and behaviors of ramoliths. \r\n\r\nAs part of my designation as Stonebound Geomender to understand, wield and utilize the earth in our craft, I have come to learn a great deal about ramoliths.\r\n\r\n- Geomender Harmot",
					"Origins \r\n\r\nFrom the moment we arrived in Sector AR-938, many of our units noticed a significant elemental presence in the surrounding region. The most common of these entities are elementals of stone. \r\n\r\nWhile elementals  usually take on a shapeless, randomized structure befitting their nature, most of the local earth elementals in this region appear to be different. \r\n\r\nOne of these main differences is the means in which they maneuver around on four limbs, which appears to help offset the weight of the massive stony structures that some of them bear on their heads. As of now, these creatures appear to be uninterested in our presence.\r\n\r\nI will continue to observe from a distance.",
					"Elemental Proximity\r\n\r\nDuring our exploration of the surrounding region around Site 0, I noted a large presence of these strange four-limbed elementals dwelling along the mountain slopes and crags.\r\n\r\nThe further away from the Site 0 we went, the more infrequent these four-limbed elementals became. I have begun to wonder what draws them to the mountains around Sector AR-938.\r\n\r\nDue to the nature of our work, and because a larger elemental presence like this would normally be a cause for alarm, we have taken preliminary steps of caution to keep a significant distance away from these creatures until we can better understand their nature.",
					"Domestication of the Ramolith\r\n\r\nSome other workers have started referring to these creatures as ramoliths in order to help distinguish them from the occasional wild elemental we happen across during our work.\r\n\r\nUnlike said wild elementals, the nature of these ramoliths appears to be quite docile, which has proven remarkably effective in our operations around the sector. With the help of fellow geomenders, we have successfully wrangled some of these ramoliths into our everyday operations. \r\n\r\nFrom hauling ore and stone, to a clearing out our quarries and cregs, the ramoliths have increased our labor efficiency by several margins. Although some appear to be stubborn, a firm and guiding hand goes a long way when directing these calm-natured elementals.",
					'The Dueling Ramoliths\r\n\r\nAlthough most of the clusters of ramoliths, now being referred to as herds, are unbothered by our presence, many have taken notice of two ramoliths of note that have caused some unexpected disturbances.\r\n\r\nOn occasion, these ramoliths have been seen charging and clashing their horns against one another. Even others of their kind have started partaking in similar activities, though not nearly to the explosive extent as these two in question.\r\n\r\nThe unusual size and power of these two ramoliths has led to some significant damage to our quarries. I am uncertain what will become of them.\r\n\r\nUpdated footnote:\r\n\r\nReports have indicated that the two aggressors have collapsed the mountain range southwest of the Site 0 in another one of their \r\n"duels."\r\n\r\nI am regrettably no where near the site in question but the reports state that their recent brawl has somehow aggravated the storm clouds that loomed over the mountains.',
					"Observational notes on Ramoliths:\r\n\r\nOur continued expansion around the sector and below the surface has led to a wider spread use of ramoliths in our everyday work. This has led to a few interesting observations.\r\n\r\n- Their stone hides are receptive to healing clay properties, much like our own.\r\n\r\n- They are capable of slow regeneration by entering a state of torpor which can last an upwards of over forty-thousand recorded solar cycles.\r\n\r\n- The emergence of flora and plant life around the region have been well-received by the ramoliths and now serve as a primary source of energy for them.\r\n\r\n- Excessive consumption of vegetation appears to affect their own bodies, resulting in strange growth of moss along their stony hides.",
					"The Ordinant and the Ramolith\r\n\r\nDuring one of my visits to Dornogal, I was summoned to inspect a large ramolith for any abnormalities or fractures.\r\n\r\nI learned that the creature was to be a gift for the Commander of the Peacekeepers and adorned with armor forged by the Ordinants of Dornogal.\r\n\r\nI never quite understood their directives and function, but I couldn't deny the efficiency of their armaments. Every tool, weapon or armor piece produced by the Ordained were intricately crafted and surged with the power they forged into it.\r\n\r\nLater, following the ceremony, I saw the creature. Beneath its armor, its hide was nearly glowing and its pristine horns radiated that same fiery glow that permeated their work.\r\n\r\nPart of me wondered if the armor inflicted any sort of discomfort on it, but the ramolith did not appear to affect it.\r\n\r\nIn fact, the ramolith appears to be far more collected and composed. A fascinating change in behavior.",
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		["GameObject-454174"] = {
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				["title"] = "Earthen Memorial",
				["text"] = {
					"Here rests Ominura, forever looking for the next adventure.",
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		["GameObject-454335"] = {
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				["title"] = "Entomological Essay on Grubs, Volume 1",
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					"Entomological Essay on Grubs, Vol. 1\r\nBy Wormcaller Iz'tikrine\r\n\r\nIt is not enough to exert our will upon bilateral feeders. We nerubians did not achieve dominance of the deeps by ignoring its strengths and limitations.\r\n\r\nI present to you, dear reader, the worm.\r\n\r\nEyeless, noseless, and devoid of petty things like sentience or sapience, the worm is a creature born in the darkness with an endless desire to feed.\r\n\r\nIt is aware of its surroundings through reverberations and resonances. In this way it has laid low armies of wanton guests, consumed vast hosts of parasites or invasive growths, and survived, content in its gluttony.",
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			["copy_1"] = {
				["title"] = "Entomological Essay on Grubs, Volume 1",
				["text"] = {
					'The "writing" of this book is a series of burns, slashes, punctures and strange scents that you lack the sensory organs to fully comprehend the meaning of.',
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		["GameObject-463992"] = {
			["base"] = {
				["title"] = "Observational Notes: Stormrooks",
				["text"] = {
					"<The journal contains several hundred loose leaflets of ironwood paper, folded notes, and misaligned parchment. The further back into the book you go, the older and more faded the notes become.\r\n\r\nThe inside cover is transcribed with a message that reads:>\r\n\r\nThe following notes contains personal observations concerning the nature and behaviors of stormrooks. \r\n\r\nAuthor note: As a Stonebound Geomender, I do not claim to understand the full breadth of these elemental creatures. Rather, it is my hope to understand their origins and nature in order to better our connection with them.\r\n\r\n- Geomender Harmot",
					"Entry 204\r\n\r\nThe Origin of the Stormrooks\r\n\r\nThe precise origin date of the stormrooks seems to be unknown, though I suspect the Stormriders may know more and are not keen to share such information. \r\n\r\nJudging from overheard conversations, their commentary seems to suggest the rooks appeared some time after the arrival of the earthen. \r\n\r\nSome witnesses state the first rooks appeared around Dhar Oztan. This theory could be supported by the perpetual storm around the peak.\r\n\r\nThe initial nature of the stormrooks appear to align with that of wild elementals. Volatile, unpredictable, and aggressive. Stormriders appear to have the means to control these creatures, but their power appears difficult to control.\r\n\r\nUnlike wild elementals which tend to be formless and random in their manifestations, the stormrooks appear to align with similar elemental beasts found in the region such as the ramoliths.",
					"Entry 908\r\n\r\nObservational notes: Rainstorms\r\n\r\nWhile rainstorms that last several project cycles are typically disastrous for the Stonebound, I am pleased to make note that the stormrooks appear to relish in these occurrences.\r\n\r\nDuring my latest visit to Dornogal, I witnessed a significant change in their behavior. Their speed increased greatly, the energy radiating off their wings and beaks was more volatile, and their flight patterns even seemed to attract lightning strikes! Fortunately, the Stormriders themselves appeared unaffected.\r\n\r\nI cannot help but wonder if electrical currents have the same effects on stormrooks as healing clay has on ramoliths. Perhaps I will have future opportunities to observe.",
					"Entry 2589\r\n\r\nSuccessful Experiment: Charged Mosswool\r\n\r\nMy hypothesis was proven successful! \r\n\r\nDuring a recent visit to Rambleshire, we discovered a strange static charge on the mosswools. I managed to bring a few samples to Dornogal and although the Stormward was too busy to see to my request, I was granted an audience with his Stormguard, Olbarig. \r\n\r\nTo both of our surprise, the stormrooks were quite interested in the charged moss. Ingesting it appeared to have a similar (if not significantly reduced) side effect as the lightning strikes had on the rooks and even appeared to heal one of them. \r\n\r\nAlthough I suspect a true storm will always serve as the more effective means of healing and empowering rooks, our discovery has proven to be quite valuable to the Stormriders! \r\n\r\nI look forward to my next visit to the Stormperch.",
					"Entry 9534\r\n\r\nSummary on Stormrook, Cloudrook and Ramolith bond.\r\n\r\nIn previous observations, I made note of the curious bond between creatures like cloudrooks or ramoliths and their riders. Both of these creatures appear to demonstrate deference to their earthen rider.\r\n\r\nFurthermore, cloudrooks appear to be far more responsive and receptive to the hand of their trained rider and even comply with issued instructions.\r\n\r\nRamoliths have been observed stubbornly following their rider or rancher into the foothills or work sites and have even shown protective displays of guardianship when others attempted to separate them from their earthen.\r\n\r\nMost curiously, stormrooks do not appear to demonstrate such obvious connections. Given the similarities between them and their cloudrook kin, I am most curious as to why.",
					"Entry 9535\r\n\r\nContinued Summary on Stormrook Behavior Differences\r\n\r\nI do not intend to undermine the efficiency of the stormrooks. They are obedient and responsive to the commands of their riders, yet the inherent connection I've observed in other creatures appears to be far more muted. \r\n\r\nTheir guardianship is displayed through strict commands and their responsiveness tethered to the discipline of their rider. \r\n\r\nBoth of these displays appear to be far less forceful and more natural when demonstrated with cloudrooks or ramoliths.\r\n\r\nUpon sharing my observations with Olbarig, they were immediately dismissed. It would seem that I am perhaps missing some crucial understanding that is privy only to Stormriders.",
					"Entry 18,670\r\n\r\nStormrooks and Cloudrooks\r\n\r\nSince I am unable to make frequent visits to Dornogal due to Stonebound project protocol, I have asked Olbarig to continue my observations of the stormrooks.\r\n\r\nMuch to my surprise, he took an interest in the city cloudrooks and the similarities they share with their stormrook cousins. \r\n\r\nWhile stormrooks are more spirited, they are also faster and cleverer than cloudrooks, and have powerful offensive attacks. Because of this, they are exclusively utilized by the Stormriders. \r\n\r\nCloudrooks are slower and more docile, serving as transport mounts for messengers, workers and dignitaries. For this reason, they are often overlooked by the Stormriders.\r\n\r\nUpon my next visit, Olbarig shared some of his notes on the rooks and even acknowledged some of my previous observations.",
					"Entry 23,000\r\n\r\nStormrook Departure\r\n\r\nAnother stormrook anomaly has occurred. Olbarig tells me that several rooks, all which had lost their rider in battle nearly half a cycle ago, have suddenly departed from the Stormperch. \r\n\r\nA few Stormriders took after them but lost them in a storm to the northeast and were forced to return to Dornogal. \r\n\r\nWithout their riders to control them, the rooks in question had become inactive for the past half of a cycle. Efforts to reintegrate them into service were met with fierce protest from the stormrooks, which Olbarig noted was a rare occurrence. \r\n\r\nI have a feeling Olbarig has further thoughts on this incident that he does not wish to share with me.",
					'Entry 31,860\r\n\r\nIt would seem my persistent inquiries inspired Olbarig to conduct his own experiments.\r\n\r\nOlbarig has revealed to me the nature of the leg bindings worn by all combat-trained rooks. I merely assumed them to be decoration like the ones seen on cloudrooks or ramoliths, but Olbarig tells me that they are what keeps the stormrooks in check. No stormrider has ever been permitted to combat train a rook without bindings.\r\n\r\nHe would not tell me the exact origin of them, nor the details that seemed to be only privy to himself and the Stormward, but we did ponder if this stifled "bond" between rider and rook may be connected to these.\r\n\r\nI will not press the Stormguard further. It would seem he has taken an interest in this topic personally.',
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				["title"] = "Observational Notes: Stormrooks",
				["text"] = {
					"<The journal contains several hundred loose leaflets of ironwood paper, folded notes, and misaligned parchment. The further back into the book you go, the older and more faded the notes become.\r\n\r\nThe inside cover is transcribed with a message that reads:>\r\n\r\nThe following notes contains personal observations concerning the nature and behaviors of stormrooks. \r\n\r\nAuthor note: As a Stonebound Geomender, I do not claim to understand the full breadth of these elemental creatures. Rather, it is my hope to understand their origins and nature in order to better our connection with them.\r\n\r\n- Geomender Harmot",
					"Entry 204\r\n\r\nThe Origin of the Stormrooks\r\n\r\nThe precise origin date on the stormrooks seems to be unknown, though I suspect the Stormriders may know more and are not keen to share such information. \r\n\r\nJudging from overheard conversations, their commentary seems to suggest the rooks appeared some time after the arrival of the earthen. \r\n\r\nSome witnesses state the first rooks appeared around Dhar Oztan. This theory could be supported by the perpetual storm around the peak.\r\n\r\nThe initial nature of the stormrooks appear to align with that of wild elementals. Volatile, unpredictable, and aggressive. Stormriders appear to have the means to control these creatures, but their power appears difficult to control.\r\n\r\nUnlike wild elementals which tend to be formless and random in their manifestations, the stormrooks appear to align with similar elemental beasts found in the region such as the ramoliths.",
					"Entry 908\r\n\r\nObservational notes: Rainstorms\r\n\r\nWhile rainstorms that last several project cycles are typically disastrous for the Stonebound, I am pleased to make note that the stormrooks appear to relish in these occurrences.\r\n\r\nDuring my latest visit to Dornogal, I witnessed a significant change in their behavior. Their speed increased greatly, the energy radiating off their wings and beaks was more volatile, and their flight patterns even seemed to attract lightning strikes! Fortunately, the Stormriders themselves appeared unaffected.\r\n\r\nI cannot help but wonder if electrical currents have the same effects on stormrooks as healing clay has on ramoliths. Perhaps I will have future opportunities to observe.",
					"Entry 2589\r\n\r\nSuccessful Experiment: Charged Mosswool\r\n\r\nMy hypothesis was proven successful! \r\n\r\nDuring a recent visit to Rambleshire, we discovered a strange static charge on the mosswools. I managed to bring a few samples to Dornogal and although the Stormward was too busy to see to my request, I was granted an audience with his Stormguard, Olbarig. \r\n\r\nTo both of our surprise, the stormrooks were quite interested in the charged moss. Ingesting it appeared to have a similar (if not significantly reduced) side effect as the lightning strikes had on the rooks and even appeared to heal one of them. \r\n\r\nAlthough I suspect a true storm will always serve as the more effective means of healing and empowering rooks, our discovery has proven to be quite valuable to the Stormriders! \r\n\r\nI look forward to my next visit to the Stormperch.",
					"Entry 9534\r\n\r\nSummary on Stormrook, Cloudrook and Ramolith bond.\r\n\r\nIn previous observations, I made note of the curious bond between creatures like cloudrooks or ramoliths and their riders. Both of these creatures appear to demonstrate deference to their earthen rider.\r\n\r\nFurthermore, cloudrooks appear to be far more responsive and receptive to the hand of their trained rider and even comply with issued instructions.\r\n\r\nRamoliths have been observed stubbornly following their rider or rancher into the foothills or work sites and have even shown protective displays of guardianship when others attempted to separate them from their earthen.\r\n\r\nMost curiously, stormrooks do not appear to demonstrate such obvious connections. Given the similarities between them and their cloudrook kin, I am most curious as to why.",
					"Entry 9535\r\n\r\nContinued Summary on Stormrook Behavior Differences\r\n\r\nI do not intend to undermine the efficiency of the stormrooks. They are obedient and responsive to the commands of their riders, yet the inherent connection I've observed in other creatures appears to be far more muted. \r\n\r\nTheir guardianship is displayed through strict commands and their responsiveness tethered to the discipline of their rider. \r\n\r\nBoth of these displays appear to be far less forceful and more natural when demonstrated with cloudrooks or ramoliths.\r\n\r\nUpon sharing my observations with Olbarig, they were immediately dismissed. It would seem that I am perhaps missing some crucial understanding that is privy only to Stormriders.",
					"Entry 18,670\r\n\r\nStormrooks and Cloudrooks\r\n\r\nSince I am unable to make frequent visits to Dornogal due to Stonebound project protocol, I have asked Olbarig to continue my observations of the stormrooks.\r\n\r\nMuch to my surprise, he took an interest in the city cloudrooks and the similarities they share with their stormrook cousins. \r\n\r\nWhile stormrooks are more spirited, they are also faster and cleverer than cloudrooks, and have powerful offensive attacks. Because of this, they are exclusively utilized by the Stormriders. \r\n\r\nCloudrooks are slower and more docile, serving as transport mounts for messengers, workers and dignitaries. For this reason, they are often overlooked by the Stormriders.\r\n\r\nUpon my next visit, Olbarig shared some of his notes on the rooks and even acknowledged some of my previous observations.",
					"Entry 23,000\r\n\r\nStormrook Departure\r\n\r\nAnother stormrook anomaly has occurred. Olbarig tells me that several rooks, all of which had lost their rider in battle nearly half a cycle ago, have suddenly departed from the Stormperch. \r\n\r\nA few Stormriders took after them but lost them in a storm to the northeast and were forced to return to Dornogal. \r\n\r\nWithout their riders to control them, the rooks in question had become inactive for the past half of a cycle. Efforts to reintegrate them into service were met with fierce protest from the stormrooks, of which Olbarig noted was a rare occurrence. \r\n\r\nI have a feeling Olbarig has further thoughts on this incident that he does not wish to share with me.",
					'Entry 31,860\r\n\r\nIt would seem my persistent inquiries inspired Olbarig to conduct his own experiments.\r\n\r\nOlbarig has revealed to me the nature of the leg bindings worn by all combat-trained rooks. I merely assumed them to be decoration like the ones seen on cloudrooks or ramoliths, but Olbarig tells me that they are what keeps the stormrooks in check. No stormrider has ever been permitted to combat train a rook without bindings.\r\n\r\nHe would not tell me the exact origin of them, nor the details that seemed to be only privy to himself and the Stormward, but we did ponder if this stifled "bond" between rider and rook may be connected to these.\r\n\r\nI will not press the Stormguard further. It would seem he has taken an interest in this topic personally.',
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					"Entry 1\r\n\r\nThe cloudrooks seem to have chosen the Three Shields as their sanctuary, and so it shall also be mine. Like nesting seabirds, they appear to favor the isles for their safety. Though they fashion no nests and lay no eggs, they are still vulnerable to predators, as they lack the tenacity and fortitude of their stormrook cousins.\r\n\r\nThe cave on the south side of the central shield appears to be their den. I have found one of my own on the northern side of the island, where I believe I can observe them without disrupting their inherent behaviors. It has the added benefit of putting my past behind me. There is only open ocean and sky before me.",
					"Entry 342\r\n\r\nUnlike normal birds, the cloudrooks do not need to eat or drink. As elementals, they draw their energy from some other source, which still eludes me. And yet, I have just this morning observed the cloudrooks diving down to the ocean's surface and snapping their beaks at the waves. One even made off with a fish of some sort, though I cannot say what became of it.\r\n\r\nHave they been observing the gulls and falcons as they hunt? Is this a form of mimicry? What use does an elemental have of a fish? Then again, the stormrooks never needed to eat either, but they came to adore the moss grown over in Rambleshire.",
					"Entry 617\r\n\r\nThe cloudrooks have fallen into clear patterns of behavior, which I now believe I can rely upon. Every morning at sunrise, and again at dusk, they hunt. During those spans of time, their den is empty, as I have this day confirmed. At the risk of tainting my study, I ventured into their cave while they were out to see what I could learn.\r\n\r\nThere were bones. Fish bones, to be precise. And to be more precise, I believe them to be the remains of eels exclusively. I have brought back samples to better study and confirm my suspicions.\r\n\r\nI also noted a steady current of air in the cave, with no clear source. I am left to wonder if the mere presence of the cloudrooks has imbued the place with their elemental essence.",
					"Entry 1,975\r\n\r\nI have crossed a line, but I cannot help myself. Knowing that the cloudrooks are partial to the electric eels in these waters, I have begun fishing them up and making offerings at the mouth of the rooks' den.\r\n\r\nIt is my understanding that some predatory birds insist on only eating prey that they kill themselves, but this is not the case with the cloudrooks. They would appear to be equally comfortable as scavengers, in this case, though little scavenging is necessary when a lonely old earthen serves up dinner on a platter at one's doorstep.\r\n\r\nHave I been out here too long? Have I grown too attached?",
					"Entry 81,216\r\n\r\nSomething has happened today. Other elementals have erupted from the earth and risen from the sea. I know not what has caused this disturbance, but they have driven the cloudrooks from their den. Worse, one of the rooks was unable to escape. I arrived just in time to witness it dissipate into nothingness.\r\n\r\nI have seen stormrooks disincorporated in battle, but this is the first time I've seen a cloudrook meet the same fate. They are such gentle creatures, making this feel different.\r\n\r\nAnd now the other cloudrooks circle above the neighboring island, seemingly unwilling to land.",
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					"Entry 1\r\n\r\nIt is done. We are done. I served an ultimatum. I broke all bonds. And I've lost the two most important friends I've ever known.\r\n\r\nI can forgive Frihalsi for leaving. It was never her choice to begin with. Though a part of me had hoped she might stay, deep down I knew she coveted freedom. And so I am saddened but not surprised.\r\n\r\nI wish I could say the same for him. I thought he would react differently. I thought he would choose me, and together we would find another way. I was wrong.",
					"Entry 72\r\n\r\nThe nights with clear skies are hardest. Though every flash of lightning or rumble of thunder can be a painful reminder of what I've lost, it is also a reminder that those I've lost still live. They fly.\r\n\r\nOn nights like tonight, the emptiness of the sea and sky before me weigh heavily on my heart. It hurts. Never have I thought I would miss the work of that damnable machine, but it never let such sensations take root. Did the titans have such foresight? Did they know we would otherwise seek oblivion? Would I have been better off if the machine had just done its job?",
					"Entry 781\r\n\r\nI ran into an old acquaintance today. It seems Harmot never got the news of my exile. More likely, he just doesn't care.\r\n\r\nHe came to see the wild rooks. He is a scholar of the elements, but on the subject of the cloudrooks, he found me to be the expert. We spoke for hours. It was the first time I've heard my own voice in titans know how long.\r\n\r\nTo think I once dreaded his visits to Storm's Watch, where he plied us with questions about the stormrooks. Now I am sad to see him go. But he said he would return to see how my observations progress. I will look forward to it.",
					"Entry 2,042\r\n\r\nI saw a stormrook corkscrew through the sky this morning. She had no rider, and so I thought for a moment it might be Frihalsi. Then I remembered Frihalsi returned to Skywall the moment her bindings fell from her forelegs. And there would be no coming back unless he brought her back.\r\n\r\nI don't know that he would have such control to pull Frihalsi back specifically. And in my heart, I don't believe him to be so spiteful as to do so.\r\n\r\nI truly hope our time free of the machine has made him reconsider his ways. Most days I wake hoping to find him sitting on a rock outside my cave, waiting for me to rise. Ready to forgive my brashness, and to apologize for his own obstinance.",
					"Entry 171,123\r\n\r\nThere was an explosion from the direction of the Meadery. Not an uncommon occurrence, but this was a hundredfold louder than any previous mishap. I rounded the island and could see great plumes of smoke rising to the south.\r\n\r\nI don't know why this is affecting me so. I have this sense that something is not right. Not since the early days of my exile have I felt this way. But this sense of loss is inexplicable. I need to know more, but I don't dare return to the mainland. I've been gone from that world for far too long.",
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				["title"] = "Archmage Khadgar of the Kirin Tor",
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					"Archmage Khadgar of the Kirin Tor\r\n\r\nFormer apprentice of Medivh. Supreme Commander of the Alliance Expedition that marched into the orc homeworld of Draenor. Presumed deceased. \r\n\r\nNever did one so selflessly delve into the dark heart of magic and warfare. We wish you well, bold wanderer. Wherever you are. \r\n\r\n- Antonidas - Archmage of Dalaran",
				},
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		["GameObject-25330"] = {
			["base"] = {
				["title"] = "General Turalyon",
				["text"] = {
					"General Turalyon\r\n\r\nFormer Lieutenant to Lord Anduin Lothar. Knight of the Silver Hand. High General of the Alliance Expedition that marched into the orc homeworld of Draenor. Presumed deceased.\r\n\r\nEsarus thar no'Darador' - By Blood and Honor We Serve. \r\nYou were the right hand of justice and virtue, old friend. Your name will be honored in our halls always.\r\n\r\n- Lord Uther the Lightbringer - Knight of the Silver Hand",
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		-- end of user submission #4

		-- user submission #5

		["Item-145295"] = {
			["base"] = {
				["title"] = "Kil'jaeden and the Shadow Pact",
				["text"] = {
					"Around the time of Medivh's birth on Azeroth, Kil'jaeden the Deceiver sat and brooded amongst his followers within the Twisting Nether. The cunning demonlord, under orders of his master, Sargeras, was plotting the Burning Legion's second invasion of Azeroth. ",
					"This time he would not allow any mistakes. Kil'jaeden surmised that he needed a new force to weaken Azeroth's defenses before the Legion even set foot upon the world. If the mortal races, such as the night elves and dragons, were forced to contend with a new threat, they would be too weak to pose any real resistance when the Legion's true invasion arrived.",
					"It was at this time that Kil'jaeden discovered the lush world of Draenor floating peacefully within the Great Dark Beyond. Home to the shamanistic, clan-based orcs and the peaceful draenei, Draenor was as idyllic as it was vast. ",
					"The noble orc clans roamed the open prairies and hunted for sport, while the inquisitive draenei built crude cities within the world's towering cliffs and peaks. Kil'jaeden knew that Draenor's denizens had great potential to serve the Burning Legion if they could be cultivated properly. ",
					"Of the two races, Kil'jaeden saw that the warrior orcs were more susceptible to the Legion's corruption. He enthralled the elder orc shaman, Ner'zhul, in much the same way that Sargeras brought Queen Azshara under his control in ages past. Using the cunning shaman as his conduit, the demon spread battle lust and savagery throughout the orc clans. ",
					"Before long, the spiritual race was transformed into a bloodthirsty people. Kil'jaeden then urged Ner'zhul and his people to take the last step: to give themselves over entirely to the pursuit of death and war. Yet the old shaman, sensing that his people would be enslaved to hatred forever, somehow resisted the demon's command. ",
					"Frustrated by Ner'zhul's resistance, Kil'jaeden searched for another orc who would deliver his people into the Legion's hands. The clever demonlord finally found the willing disciple he sought - Ner'zhul's ambitious apprentice, Gul'dan. Kil'jaeden promised Gul'dan untold power in exchange for his utter obedience. ",
					"The young orc became an avid student of demonic magic and developed into the most powerful mortal warlock in history. He taught other young orcs the arcane arts and strove to eradicate the orcs' shamanistic traditions. Gul'dan showed a new brand of magic to his brethren, a terrible new power that reeked of doom.",
					"Kil'jaeden, seeking to tighten his hold over the orcs, helped Gul'dan found the Shadow Council, a secretive sect that manipulated the clans and spread the use of warlock magics throughout Draenor. As more and more orcs began to wield warlock magics, the gentle fields and streams of Draenor began to blacken and fade. Over time, the vast prairies the orcs had called home for generations withered away, leaving only red barren soil. The demon energies were slowly killing the world.",
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		["GameObject-192885"] = {
			["base"] = {
				["title"] = "The Fate of Apprentice Argoly",
				["text"] = {
					"From the desk of the esteemed Archmage Ansirem Runeweaver\r\n",
					"I prithee not think ill of my making light of the situation, but we shant be seeing Apprentice Argoly around any longer. Archmage Ataeric has been rushing his students through training and sending me thick-skulled nincompoops who can scarcely conjure their own drink! If I'm to expect these buffoons to do the work of skilled magi, then woe that this boy couldn't handle a simple errand.\r\n",
					"The grasses in Alterac are hearty and impart a strong, earthy flavor to hot tea. I sent the boy foraging around the outskirts of the floating city to find fresh grass. It slipped my mind that he never came back, as I was busied with correcting yet another bumbling apprentice who'd set fire to a 200-year-old tapestry.\r\n",
					"It struck me that Argoly had grinned like a fool when I presented him the task, but I shooed him away to his work. I finally had my answer this morning when I sent my attendant down to the surface to retrieve an important memo I'd lost to the breeze while gazing over the frozen wastes below us. She returned hurriedly to inform me that Argoly's remains were found in a broken slump on the tundra.\r\n",
					'I\'d no doubt of the boy\'s hand in his own demise when I found a folded pouch of Felweed tucked into his robes. It would seem that Argoly took my invitation to "go get some grass" quite literally, and busied himself with chewing it before setting to work on my task. The rest, I trust, you can gather on your own.\r\n',
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		["Item-204691"] = {
			["base"] = {
				["title"] = "Living Book",
				["text"] = {
					"OW! Who did that? Who just opened me up?\r\n\r\nArgh, my spine! You're pulling me open! \r\n\r\nHow dare you treat me so!",
					"I feel your eyes upon me. Gawking and staring. Scrying my innards for secrets!\r\n\r\nI was born of the magic of the Old Ones. Given life by the master's touch in Aberrus. \r\n\r\nBut your hands are coarse. Unworthy!",
					"Wait... can you... hear me? \r\n\r\nDo you perceive my thoughts with your eyes?\r\n\r\nOh, the suffering! The indignity!\r\n\r\nI was meant for a greater purpose.",
					"Please, I beg of you, close me. Close me! Put me back on the shelf before...\r\n\r\nHow is this happening? I can feel... my very essence... fading away.\r\n\r\nOld Ones, I beg you... \r\n\r\nMy skin... my... cover? Am I... a book?",
					"Is this... the end of my story?\r\n\r\nThere is... no greater purpose?\r\n\r\nSo be it. Then let the final page turn.\r\n\r\nI will be.... the denouement... the epilogue...",
					"<The rest of the pages are blank.>",
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		["Item-90174"] = {
			["base"] = {
				["title"] = "Troubles From Without",
				["text"] = {
					"Brothers and Sisters,\r\n\r\nWe need to keep our eyes beyond our shores. The mists have fallen. We, the Shado-Pan are the next and final line of defense.\r\n\r\nThe first to come, as you know, were the Horde and Alliance. While they have not shown themselves to be hostile, we continue to follow them with a wary eye.\r\n\r\nThe next to come did not arrive by air, but from beneath the sea.  The makrura have shown increased activity on our shores, which suggests a possible future attack. I will highlight a few high-priority targets to look out for.",
					"AKKALOU\r\nThis female has been known to attack the fishermen of Sri-La Village in times of hunger. Reports vary whether she is simply a nuisance or an outright menace. Last seen on the rocks southwest of Windward Isle, in the Jade Forest.\r\n\r\nAKKALAR\r\nAkkalar is renowned among his kind for his thick carapace. His brazen attacks on the jinyu of the Jade Forest suggest either arrogance or strength. Potentially both. Last seen on the southern tip of the Jade Forest, south of Pearlfin Village.",
					"DAMLAK\r\nOmnia scholars have suggested that the makrura have some capacity in magic. Those who have seen Damlak know this to be true. This shadowy creature wanders the islands and seafloor between the Cradle of Chi-Ji and Nayeli Lagoon, in the Krasarang Wilds.\r\n\r\nKISHAK\r\nA furious warrior from the icy waters of the north. Last seen patrolling the rocky coast of Kun-Lai Summit, west of Zouchin Village.",
					"CLAMSTOK\r\nAn absolute brute from beyond the wall, known for his overwhelming strength. Even the mantid keep a fair distance from this one. Last seen off the northwestern coast of Zan'vess.\r\n\r\nODD'NIROK\r\nOdd'nirok does not fight with his claws as the other makrura do. Instead, he possesses a crude shamanic power, fighting with the force of water itself. He was last seen on the shores south of the cliffs of Sik'vess, in Townlong Steppes.",
					"CLAWLORD KRIL'MANDAR\r\nWhile we are discussing makrura, I must mention Kril'mandar, known as the Clawlord, or the Terror of the Southern Tide.\r\n\r\nKril'mandar has NOT been seen in years. Our lookouts along the southern wall have inspected his island, far to the west of the Cradle of Chi-Ji, and have not seen any signs of his return.\r\n\r\nRemain vigilant.\r\n\r\n-Hawkmaster Nurong",
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		["Item-107277"] = {
			["base"] = {
				["title"] = "Fur-Lined Scroll",
				["text"] = {
					"Karash, my wolf,\n\nI was so happy to find your note, I had to bite my knuckle to keep from yelling and waking up the other trappers.\n\nOf course I remember that day! You and Longhowl prowling the flats, looking so fierce. My unsteady aim, that pitiful throw. Can you believe we almost killed each other? Now I want nothing more than to live beside you for all my days.\n\nI know a place. North across the flats, behind the volcano overlooking Colossal's Fall. I will leave bones to mark the way. Come find me, and we can be free together.\n\nYours forever,\n\nMagra\n\nP.S. I will keep Longhowl's fang safe. Attached is my own good luck charm - the foot from my first successful snare. Bring it safely to me, or I will gut you like a hare!",
				},
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		["Item-145277"] = {
			["base"] = {
				["title"] = "Aftermath of the Second War",
				["text"] = {
					"The devastating Second War against the orcish horde left the Alliance of Lordaeron in a state of shock and disarray. The bloodthirsty orcs, led by the mighty warchief, Orgrim Doomhammer, not only smashed their way through the dwarf-held lands of Khaz Modan, but had razed many of Lordaeron's central provinces as well. The unrelenting orcs even succeeded in ravaging the\r\nelves' remote kingdom of Quel'Thalas before their rampage was finally stopped.",
					"The Alliance armies led by Sir Anduin Lothar, Uther the Lightbringer, and Admiral Daelin Proudmoore pushed the orcs south into the shattered land of Azeroth - the first kingdom to fall before the orcs' ruthless onslaught.\r\n\r\nThe Alliance forces under Sir Lothar managed to push Doomhammer's clans out of Lordaeron and back into the orc-controlled lands of Azeroth. Lothar's forces surrounded the orcs' volcanic citadel of Blackrock Spire and laid siege to their defenses.",
					"In a last-ditch effort, Doomhammer and his lieutenants staged a daring charge from the Spire and clashed with Lothar's paladins in the center of the Burning Steppes. Doomhammer and Lothar squared off in a titanic battle that left both mighty combatants battered and drained. Though Doomhammer narrowly succeeded in vanquishing Lothar, the great hero's death did not have the effect the warchief had hoped for.",
					"Turalyon, Lothar's most trusted lieutenant, took up Lothar's bloodstained shield and rallied his grief-stricken brethren for a vicious counterattack. Under the ragged standards of both Lordaeron and Azeroth, Turalyon's troops slaughtered the bulk of Doomhammer's remaining forces in a glorious, but terrible rout.",
					"There was nothing left for the ragged, scattered orc survivors but to flee to the last standing bastion of orcish power - the dark portal.\r\n\r\nTuralyon and his warriors chased the remaining orcs through the festering Swamp of Sorrows and into the corrupted Blasted Lands where the dark portal stood. There, at the foot of the colossal portal, the broken horde and the rugged Alliance clashed in what would be the last, bloodiest battle of the Second War. ",
					"Outnumbered and driven mad by the curse of their bloodlust, the orcs inevitably fell before the wrath of the Alliance. Doomhammer was taken prisoner and escorted to Lordaeron while his broken clans were rounded up and hauled north - back to Lordaeron.",
				},
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		["GameObject-248981"] = {
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				["title"] = "The Favored of Odyn",
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					'<HTML><BODY>\r\n<H1 align="center">The Favored of Odyn</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-warrior-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">Tales of the greatest vrykul that ever lived</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<H2 align="center">Honor in Remembrance</H2><HR/>\r\n<P>\r\nI dreamt of heroism. I wanted to stride into battle as a warrior, blade in hand, and remove the enemies of Odyn from this world.<BR/><BR/>But that was not to be. I was not born the strongest or the fastest. I was not attuned to mystical power. I could never rise to glory in war. So instead I resolved to chronicle the actions of those who could. I began with Odyn himself, telling the stories of his greatest battles and achievements as he cleansed the Black Empire from Azeroth.<BR/><BR/>Now I will record the actions of his followers. Countless vrykul have sought Odyn\'s favor through acts of heroism. They deserve to be remembered in this life and the next. And if I can help them achieve immortality among the living, perhaps they will invite me to join their number in the Halls of Valor and tell their tales for all eternity.<BR/><BR/>\r\n-Anonymous<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
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				["title"] = "The Favored of Odyn",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">The Favored of Odyn</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-warrior-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">Tales of the greatest vrykul that ever lived</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<H2 align="center">Honor in Remembrance</H2><HR/>\r\n<P>\r\nI dreamt of heroism. I wanted to stride into battle as a warrior, blade in hand, and remove the enemies of Odyn from this world.<BR/><BR/>But that was not to be. I was not born the strongest or the fastest. I was not attuned to mystical power. I could never rise to glory in war. So instead I resolved to chronicle the actions of those who could. I began with Odyn himself, telling the stories of his greatest battles and achievements as he cleansed the Black Empire from Azeroth.<BR/><BR/>Now I will record the actions of his followers. Countless vrykul have sought Odyn\'s favor through acts of heroism. They deserve to be remembered in this life and the next�. and if I can help them achieve immortality among the living, perhaps they will invite me to join their number in the Halls of Valor and tell their tales for all eternity.<BR/><BR/>\r\n-Anonymous<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
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		["Item-111407"] = {
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				["title"] = "Waterlogged Journal",
				["text"] = {
					"Day 1. The Thunderlords have begun their seasonal migration. Should they turn toward our lands, runners will relay this journal to the chieftain.\r\nDay 3. Our scouting party was captured in a canyon ambush by the Warmaul ogres. Det'rak and Kelorr are dead, and Pettra is surely to follow. The rest of us have been hauled to the lower hold of a huge ogre vessel loaded with slaves from every tribe I've heard of, and some I have not. I have managed to hide this journal from the ogres for now.\r\nDay 8. Pettra held on longer than we expected. The ogres dragged his body out of the hold and fed him to their foul boars. Malaise is starting to spread among the remaining slaves. We must act soon or we will be broken before we arrive wherever it is the ogres are taking us.",
					"Day 11. Though we are outnumbered I have managed to convince at least a dozen other orcs to attempt to take the boat tonight. Telmek has found a length of chain that he believes we can use to quietly kill the overnight guard before attempting to rush the deck.\r\nDay 12. The escape did not work. The ogres are simply too strong and too numerous. Several slaves were killed in the attempt, and those who survived had our knees broken. My fighting days are over. I will be lucky to walk again someday.\r\nDay 19. Land has been sighted. I must abandon this journal now or it will surely be taken. Should this journal find its way home - Palleae, I love you.",
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		["Item-23866"] = {
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				["title"] = "Singed Page",
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					'...but she knew that, already.  She had resigned herself to living as a pariah after bartering her soul away in bits and pieces.  Vengeance had been worth it, or so she thought.\n\nYet here was a chance to regain her humanity and all the stranger asked for in exchange was her trust.\n\n"I\'ll do it," said Katreyn.  "I have nothing to lose."',
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		["GameObject-408081"] = {
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					'"...needs..."',
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		["GameObject-248980"] = {
			["base"] = {
				["title"] = "The Legend of Odyn",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">The Valor of Odyn</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-warrior-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">The Deeds of Odyn Throughout the Ages</p>\r\n</BODY></HTML>',
					"<HTML><BODY>\r\n<p></p>\r\n<P>\r\nOdyn once said that every vrykul warrior has a story to tell. Some are acts of valor and self-sacrifice. Others are tales of strength and conquest. <BR/><BR/>\r\nI have made it my quest to seek out these stories and collect them, for I am not a warrior. But when I asked myself where to begin, I knew it had to be with Odyn. Even the greatest tale of vrykul excellence is eclipsed by his deeds. Walk the land and you will hear brave warriors recount his legends with awe. If we vrykul are to reach our true potential, it is surely by following in Odyn's path.<BR/><BR/>\r\nTake heed, then, of what follows. Many of these tales are from Odyn's own tongue, faithfully transcribed by the vrykul story-weavers who have come before me.<BR/><BR/>\r\n</P>\r\n</BODY></HTML>",
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		["Item-23868"] = {
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				["title"] = "Singed Page",
				["text"] = {
					"I did this.  I don't remember doing it, but it cannot be otherwise.\n\nI have committed sins in my life before.  I even killed a man once who didn't deserve it.  But this is different.\n\nI am changed. \n\nThese murders were not my choice.  A beast lives inside of me.\n\nI will be hunted and shunned.  I need to hide.  Run.  Bury the bodies.\n\nI start to walk outside when I realize what truly bothers me.\n\nI feel no guilt.",
				},
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		["Item-103977"] = {
			["base"] = {
				["title"] = "Time-Worn Journal",
				["text"] = {
					"The Barnacle has been stranded in the thick mists for nine days now. The wind is dead, stagnant, almost frozen in place.\r\n\r\nWhat follows are, presumably, the last words of myself, explorer J. M. Harrington, as I have been chosen to accompany a small group of sailors on a rowboat to scout out the mists.\r\n\r\nI eagerly await the dragon-sized fish that will undoubtedly swallow our small vessel and save me from the horror of returning to a ship with only one place to relieve oneself.",
					"Land! Glorious landfall! \r\n\r\nWe have found a small, peculiar island that does not appear to exist on any known map of the area. The sailors were jubilant, and several of the younger men immediately set out in search of the gold and riches that would surely be awaiting them in a skull-covered chest. They have not been seen in several hours.\r\n\r\nWe begin exploration immediately. If we cannot find food, we will all perish in a matter of days. Though I have my trusty hunting rifle, I fear for my safety. I do not think that humans have set foot on this island in hundreds, perhaps thousands, of years.\r\n\r\nI will do my duty as a proper explorer and document all that I see, in the hopes that someday these pages find their way into the hands of another ambitious adventurer with far more courage than sense.",
					"The Windfeather Crane\r\n\r\nWe have stumbled across a glorious bird species capable of producing brilliant plumage, and highly protective of their nests.\r\n\r\nThe birds seem to have an affinity with the winds, and can smooth down their feathers, allowing them to strike rapidly at predators. The matriarchs of the species sing a soothing melody, calming the chicks when they are agitated. The males seem particularly fierce, and will ruffle their feathers to sweep a powerful gust of wind at attackers.\r\n\r\nWe have hunted the Windfeather for their meat in particular, which makes for a savory, if lean, meal. The feathers themselves seem to lighten the men's spirits, and I must wonder if they have magical properties. \r\n\r\nI have, on several occasions, seen rustling eggs amongst the nests. If I am able, I shall procure one to hatch on my own for further investigation.",
					"The Ironfur Yak\r\n\r\nA great beast that seems to move and think at a glacial pace, the thick coats of the Ironfur Yaks dwarf any ram hide seen in Alterac.\r\n\r\nPowerful horns give the Ironfur a thrusting attack that can send a full-grown sailor off-balance, and more than once have I seen a man's leg trampled into the dirt as one of the larger bulls charged at us. We have taken to scattering immediately for the nearest tree just as soon as one of the great males begins to paw the ground.\r\n\r\nThe meat of the Ironfur contains more fat, and is more filling, than that of the Windfeather. With the fruit found abundantly in the trees nearby, we should be able to subsist for many days here, provided the denizens of the island do not kill us first.\r\n\r\nI was awoken this morning to a most curious racket. One of the men had somehow found his way atop one of the powerful bulls. I am certain the Ironfur thought that its response - to tear madly across the island - was quite appropriate.",
					"The Great Turtle\r\n\r\nLarger and more sturdy than its cousins seen around the riverbeds of Southshore, the Great Turtle's shell is a whirl of intricate designs, should one ever get close enough to study.\r\n\r\nWhen frightened, the turtle may lash out with a bite powerful enough to cut a cutlass in half. Should the creature pull its head into its shell, do not think it is to retreat. The men were quite caught off-guard when the shell began to spin madly, severing Ol' Jim's hand clean off. We dare not go near the elders off of the coast, which look brutish enough to swallow a man whole.\r\n\r\nWhile the turtles have bequeathed us a spongy, if filling, meat, the men seem more keen on playing with the shells. When thrown, the shell will whirl through the air a distance longer than one would think, often catching one's napping companion off-guard. Several casualties have resulted.\r\n\r\nOn a separate note, sailor Wallace was sent back to the Barnacle this morning with a full supply of meats and fruits.",
					"The Spineclaw Crab\r\n\r\nWe continue to search the island for clues and supplies, and happened upon an unusual species of crab today. Covered in hard, chitinous spines, I would venture to guess that some of these creatures are thousands of years old.\r\n\r\nAfter a diet consisting of meats and fruits, our crew was eager to once again feast on crab legs. Perhaps sensing our intentions, one of the great beasts unleashed a flurry of razor-sharp claw strikes against a young sailor, impaling him dozens of times before he knew what had happened. Though the beast made an attempt to retreat deep into the waters, the men made sure that a good meal would not escape so easily.\r\n\r\nHaving lost my favorite hat in the storm that took our vessel some days ago, I have taken to wearing one of the brightly-colored crab shells as a makeshift helm. The men have commented on this on more than one occasion, thinking that I may be losing my mind.\r\n\r\nPerhaps I am, or perhaps I am simply getting used to this place.",
					"The Spotted Swarmer\r\n\r\nBy some great fortune, we seem to have found a village. As always, the explorer approaches with caution, lest he or she interfere with the local populace. Surrounding the village are several bright flowering bushes, abuzz with the soft chewing noises of small, spotted silkworms.\r\n\r\nUpon approach, the worms will swarm their would-be victim, coating them with a vile toxin. Though small, they are not to be underestimated. My stores of anti-venom are nearly depleted after today.\r\n\r\nUpon dissection, I have found that the creature's silk glands produce a silken cord far more powerful than even the strongest steel. With it, we have begun to fashion a raft of sorts, lashing the nearby tree stalks together with the sticky substance.\r\n\r\nIt has been nearly a week, and neither Wallace nor the rowboat has returned. The men fear for our ship, as do I.",
					"Spirits of Old Pi'jiu\r\n\r\nToday, we ventured even deeper into the old village of Pi'jiu. It did not surprise a seasoned adventurer such as myself that the spirits of the deceased villagers would haunt such a place. Somehow, it would have been even more strange to find the village deserted.\r\n\r\nThe spirits battle fiercely with martial techniques the likes of which we have never seen, spinning around in a lightning-fast array of kicks, conjuring mists to mend allies, and calling forth a powerful orb of unknown substance to strike at foes. Without the First Mate leading a properly-coordinated battle unit, we would have joined them in their eternal unrest.\r\n\r\nI have found a bottle of a strange, ethereal brew in one of the huts. Upon closer inspection, there seems to be a spirit trapped inside. I will leave it closed for now - I have a feeling that it will be of use to me.",
					"The Stalking Tiger\r\n\r\nChasms hem us in on either side, setting the men on edge. We have seen paw prints on the ground around some of the crane nests and today we followed them to a winding path skirted with odd red stones. Lounging in the shade of the few trees that dot the path, we found brutal cats the size of horses.\r\n\r\nOne of the men brushed up against a red stone, and with a wild look in his eyes charged into battle against a pack of the fierce beasts. With masterful agility he ducked the swipes of monstrous claws the size of his own head, emerging victorious atop a steaming pile of blood-soaked fur.\r\n\r\nThe luxurious hide and plentiful meat of these primal beasts will sell for much coin back home. Perhaps on some hidden cove of this strange island, a ship awaits us. It is a thought I must entertain if I am to keep my sanity.",
					"The Mighty Cliffdwellers\r\n\r\nThey can be heard from miles away, and have on more than one occasion woken me up from a sound sleep with the distant rumbling of falling stones. The enormous cliffdwellers, creatures emerged from the very stones we walk upon, pace the run endlessly.\r\n\r\nWhy they are here, I do not know. Perhaps over the course of many years, stone becomes bored, and uproots itself in search of adventure, or simply a change in scenery.\r\n\r\nI do know that even a single footfall can crush a man flat, and more than one man has perished in this fashion. The gem-encrusted hides of the strange creatures glitter in the sun with thousands of untold gems and riches. A fool's errand.",
					"The Gulp Frog\r\n\r\nToday we discovered a small hollow on the eastern shore filled with strange and colorful amphibians. The bloated corpses of many great beasts indicated that, like everything on this island, these creatures were far more than they appeared.\r\n\r\nThe skin of the frogs is coated with a viscous, toxic substance. Preliminary pokes at one of the smaller specimens resulted in the rapid deterioration of my poking stick.\r\n\r\nI procured one of the lily pads that dot the area. Upon inspection, these particular plant species seem to have developed a thick waxy coating in order to protect themselves from the frog toxin. An interesting symbiotic relationship, I shall save one for further study at a later date.\r\n\r\nWe found little else, and still no means of leaving this island. Personally, I am getting quite used to the tropical atmosphere, and find myself plagued with strange thoughts of staying behind. Perhaps forever.",
					"The Death Adder\r\n\r\nOne minute Short John was there, and the next he was not. The great serpent slithered back into the dark flora with its meal, and we gave chase.\r\n\r\nThe great fangs of the beast tore through iron shields and swallowed sharpened battle-axes whole, without a second thought or hint of indigestion.\r\n\r\nSurprisingly, when the beast had been thoroughly carved by blade and mace, Short John emerged from the distended stomach, nearly unharmed and chewing on a roasted yak leg he had found inside of the snake.\r\n\r\nNow, the question is, who roasted the yak? Surely not the snake... ?",
					"The Jademist Dancer\r\n\r\nWe have completed our tour of the western shores of the island, finding a misty strand at the pinnacle of our exploration to the northern banks.\r\n\r\nSmall shapes flitted in and out of the mist, which scalded our exposed skin even at a distance, and we dared not approach further.\r\n\r\nSquinting into the ever-surging mists, I believe I caught a glimpse at a small cairn of stones. Something about the stones intrigues me greatly. \r\n\r\nI shall have to return to investigate further.",
					"A Strange Cavern - The Foreboding Flame\r\n\r\nWe have stumbled upon a strange cavern lit by an eerie blue light, not unlike the Singing Bogs in the children's tales. Just like in the stories, the lights called to my companions and myself, and we delved deep into the cavern.\r\n\r\nWe were surrounded when the lights took on a menacing illumination, and our skin began to burn with unearthly fire. We screamed, and we ran until we could run no more.\r\n\r\nBonfires, lit by the same blue light, dotted the damp caves, but gave off no warmth. Simply being near them eased our pain, and we fought back the blazing lights.\r\n\r\nWe told these tales to frighten children away from the dangerous wetlands. Perhaps we should have listened ourselves.\r\n\r\nThere are only six of us, now.",
					"A Strange Cavern - The Damp Shambler\r\n\r\nThere was only one way to go - forward. We made our way into the deepest grottos of the dank cavern, followed by the whispers of the spirits of our dead. They would find no rest in this place.\r\n\r\nWe were greatly surprised when the moss and lichen lining the wall detached itself and began shambling towards us. A choking gas billowed from its many fungal blossoms. The vines and ferns making up its hide regrew rapidly wherever it was struck.\r\n\r\nBacked into a corner, we did the only thing we could. When the moss chose its victim, we escaped.\r\n\r\nThe echoes of his cries will haunt me until the end of my days.",
					"The Ordon - Candlekeeper\r\n\r\nWhen we returned to our camp near the old village, we found it ransacked, and many of our supplies burned on a great pyre. This was no mere animal - something wanted us off of this island.\r\n\r\nIn the night, they came. Heralded by the blast of a deep battle-horn, great bull-men wielding blazing arms dragged three of our men screaming into the darkness.\r\n\r\nWith a great breath, one bull-man breathed out a gout of flame that set half of the camp on fire, scattering us into the jungle and covering their escape.\r\n\r\nTo my great surprise, the spirits of the village awaited us when we returned to the camp. They did not speak, but pointed towards a distant stone arch and nodded. Perhaps it is their intent to aid us?",
					"The Ordon - Fire-Watcher\r\n\r\nA great battle, perhaps the greatest I have ever experienced, took place around me as I hid inside one of the crates of the great bull-men. My rifle did little to slow their charge, though the spirits around us fought fiercely, a silent tide of death in the darkness.\r\n\r\nThe Ordon were not without magical prowess, conjuring great balls of fire that rained down upon those nearby, blackening the ground around them. One such wizard caught one of our men full in the chest with a massive boulder of fire, blasting his torso clear apart from the remainder of his limbs.\r\n\r\nIn the commotion, I have procured some of the carved symbols and robes of the wizened of the bull-men. With some work, I may be able to fashion a costume of sorts, and perhaps ward others away from my location.",
					"The Ordon - Oathguard\r\n\r\nI breathed a sigh of relief as the great warriors of the bull-men let me pass in my makeshift garb. I proceeded further up the mountain, catching a glimpse of a ruined temple in the distance. Perhaps here I will find my eternal salvation.\r\n\r\nThe great brutish warriors were quite intelligent in combat, when I reflect back upon the battle. When attacked, they would raise heavy shields, deflecting nearly all blows and allowing their brethren to flank foes. When attention was turned to their allies, they would chant a deep, guttural melody, surrounding their allies with a mystical sheathe.\r\n\r\nTheir cooperation is a bitter reminder of my solitude. I am alone now, save for my thoughts and this journal.",
					"The Ordon - Burning Berserker\r\n\r\nI can do little but hide in this ruined tower and watch the world pass around me.\r\n\r\nI see more of the bull-men, wielding blazing daggers, gathering herbs and foliage from the rolling hills. I can only surmise that the rapidly-growing underbrush serves to keep their eternal braziers alight.\r\n\r\nWhen pounced upon by one of the great cats, a vicious battle erupted. I questioned which of the two - blazing bull-man or primal tiger - was more animal. The bull-man whirled around, carving deep gashes into the beast, before alighting both daggers on fire and plunging them deep into the creature's neck.\r\n\r\nI am so very hungry. I will not last long if I do not keep moving - but to where?",
					"The Ashleaf Sprites\r\n\r\nMy salvation came in the dead of night, as a screaming fireball flew overhead.\r\n\r\nThe woodland creatures that make the trees their home appear to be foes of the great flying serpents and bull-men of the area. As the blast of hot magma arced towards one of the trees, the little wood men formed a shield of leaves, deflecting the fire and warding off the would-be attacker.\r\n\r\nThe impact of the blazing ball shook several large nuts to the ground. While the little wood men warded their tree against another assault, I snuck in and procured a few of the gourds, as well as some of the leafy berries off of one of the wood men that did not survive.\r\n\r\nThe nuts were filling and berries heavy with a rejuvenating syrup. I feel nearly strong enough to leave this place now.",
					"The Crimsonscale Firestorm\r\n\r\nThe strange, and beautiful, serpents seemed to be playing a game with the little wood men. They would circle for hours, then assault one of the wood men's trees with a burst of fire. The wood men seemed adept at shielding their homes, and the great serpents did not seem to be interested in destroying the men themselves.\r\n\r\nIt reminded me of my cat, Simon, whom I had left in the care of a friend. Thinking of Simon reminded me that I did not know how long I had been stranded here. Was it days, weeks, years? And what had happened to the Barnacle?\r\n\r\nI was broken out of my reverie by a violent battle between two of the great serpents. Breath of fire cut swathes of light through the dark night sky, temporarily blinding me. Pools of blazing magma erupted across the ground. It must have been a territorial dispute, because the victorious serpent seemed uninterested in the charred corpse of his adversary.\r\n\r\nClutched in the burned hands I found a most curious egg.",
					"The Ordon - Molten Guardian\r\n\r\nGreat golems made of stone and fire bar my way further up the mountain. Do I dare try to pass them as I passed the bull-men before? My costume has gotten better, with twigs and brush propping up the shoulders, giving me the silhouette of a true bull-man. I daresay I could walk right in. What is the harm in trying?\r\n\r\nI clutched the egg to my chest protectively as I passed by the guardian. The blazing heat radiated off of it in waves, searing my flesh. Where was I going? I did not know. Up, I suppose.\r\n\r\nI found a smoldering kiln that may be used to create the golems. A burned-out husk lay nearby, along with a stone that appeared to blaze without ceasing. Perhaps the stone was used to imbue the creature with life? But where did such stones come from?\r\n\r\nAt that moment I was grabbed from behind, and the world went black.",
					"The Ordon - Blazebound Chanter\r\n\r\nThese bull-men, more well-dressed than their brethren and with weaponry carved with intricate runes, carried me to the great pyre at the center of their temple.\r\n\r\nI can only assume one of their religious order presided over the initial searing of my flesh. They spoke in an unknown language as they carved into my skin with white-hot daggers. A rain of burning meteors fell around us, obscuring the temple from outsiders while the bull-men performed their tortuous rituals.\r\n\r\nWhen they had finished, the chanter spoke a word of power and called forth a monster of magma and stone.\r\n\r\nI could only surmise that my soul would be formed into one of the burning stones, and used to power a lifeless automaton for all time.",
					"The Ordon - Eternal Kilnmaster\r\n\r\nThe muscular guard thrust his polearm into the ground, conjuring forth an eruption of flames that spread into my obsidian cell. I ceased my wails for a short time.\r\n\r\nI did not know what they planned to do to me, but I did know that my journey had come to an end. Despite myself, my curiosity firmly took hold, and I continued to watch them in earnest.\r\n\r\nI noticed that then these hulking bull-men came close to their campfire, a cauldron of flames, they seemed empowered by the fire. But I could not think of a way to use this to my advantage, and crumpled into a heap in the corner of my cell to await my fate.",
					'The Ordon - High Priest\r\n\r\nI was brought to the center of the bull-men\'s great temple once again. Before me stood an imposing figure, a bull-man that radiated such power that I nearly had to close my eyes, lest I be blinded. His hands were charred black, and fur similarly burned in places.\r\n\r\nI was led to a great cauldron. In their guttural speech, the word "Ordos" rang out several times with obvious reverence. In the distance, a great figure approached, his mane an ever-burning inferno, his eyes weeping tears of molten magma. A spear in the back pushed me ever closer to the cauldron in front of me.\r\n\r\nIn desperation, I flung the serpent egg into the cauldron. It was my last, and only, resort. The egg burst open, and a small serpent emerged, shook itself, and rapidly began to ascend.\r\n\r\nI leapt, grabbing the tail of the creature as it flew high into the sky. But I could not hold on for long, and soon I found myself plunging into the cold, dark waters far below.',
					"Inside the Great Evermaw\r\n\r\nAs the icy waves closed around me, I found myself swept up in a powerful current and deposited into a rank hollow.\r\n\r\nMy surroundings became lit for but a moment as the cavern behind me opened to allow a fresh rush of sea water, and it was then that I realized that I had been swallowed by a great fish.\r\n\r\nBefore the maw closed again, I took note of my surroundings. The smooth, muscled walls stretched far back into the distance. Deposits of flotsam and jetsam had become lodged in various locations - from the wreckage of ships small and large to the picked-over bones of strange undersea creatures.\r\n\r\nFar back in the cavern, I saw a faint light. For some reason, it reminded me of the soothing whispers I had heard on the misty northwestern shore. And thus I found the lantern - a dull, rusted thing, but somehow comforting.\r\n\r\nAnd so here I sit, writing an end to my tale that none will hear.",
					"Final Entry\r\n\r\nIt has found me! No, no no, I have found it! Yes! It was meant to be, this is where I was always meant to be, a portal to the future, to my future.\r\n\r\nThe lantern illuminates my scrawling, it helps me find the way. Vazuvius calls.\r\n\r\nAnd so I will answer. I will light the lantern and plunge my head into the stagnant waters, and breathe deep the salty air of my brethren.\r\n\r\nAND I WILL JOIN THE DREAD CREW IN ETERNAL PLUNDER.",
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				["title"] = "Folded Letter",
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					"Hi!\r\n\r\nI'm not good at letters and so the matron helped me write this down for you.  I just want to say THANKS because you're a hero and maybe someday I can save people like you do.\r\n\r\nOk, I have to go play so THANKS AGAIN for being good and strong and and you're handsome too!\r\n\r\n--Your secret admirer",
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				["title"] = "The New Horde",
				["text"] = {
					"The chief warden of the internment camps, Aedelas Blackmoore, watched over the captive orcs from his prison-stronghold, Durnholde. One orc in particular had always held his interest: the orphaned infant he had found nearly eighteen years before. Blackmoore had raised the young male as a favored slave and named him Thrall. Blackmoore taught the orc about tactics, philosophy, and combat. Thrall was even trained as a gladiator. All the while, the corrupt warden sought to mold the orc into a weapon.",
					"Despite his harsh upbringing, young Thrall grew into a strong, quick-witted orc, and he knew in his heart that a slave's life was not for him. As he grew to maturity, he learned about his people, the orcs, whom he had never met: after their defeat, most of them had been placed in internment camps. Rumor had it that Doomhammer, the orc leader, had escaped from Lordaeron and gone into hiding. Only one rogue clan still operated in secret, trying to evade the watchful eyes of the Alliance.",
					"The resourceful yet inexperienced Thrall decided to escape from Blackmoore's fortress and set off to find others of his kind. During his journeys Thrall visited the internment camps and found his once-mighty race to be strangely cowed and lethargic. Having not found the proud warriors he hoped to discover, Thrall set out to find the last undefeated orc chieftain, Grom Hellscream.",
					"Constantly hunted by the humans, Hellscream nevertheless held onto the Horde's unquenchable will to fight. Aided only by his own devoted Warsong clan, Hellscream continued to wage an underground war against the oppression of his beleaguered people. Unfortunately, Hellscream could never find a way to rouse the captured orcs from their stupor. The impressionable Thrall, inspired by Hellscream's idealism, developed a strong empathy for the Horde and its warrior traditions.",
					"Seeking the truth of his own origins, Thrall traveled north to find the legendary Frostwolf clan. Thrall learned that Gul'dan had exiled the Frostwolves during the early days of the First War. He also discovered that he was the son and heir of the orc hero Durotan, the true chieftain of the Frostwolves who had been murdered in the wilds nearly twenty years before.",
					"Under the tutelage of the venerable shaman Drek'Thar, Thrall studied his people's ancient shamanistic culture, which had been forgotten under Gul'dan's evil rule. Over time, Thrall became a powerful shaman and took his rightful place as chieftain of the exiled Frostwolves. Empowered by the elements themselves and driven to find his destiny, Thrall set off to free the captive clans and heal his race of demonic corruption.",
					"During his travels, Thrall found the aged warchief, Orgrim Doomhammer, who had been living as a hermit for many years. Doomhammer, who had been a close friend of Thrall's father, decided to follow the young, visionary orc and help him free the captive clans. Supported by many of the veteran chieftains, Thrall ultimately succeeded in revitalizing the Horde and giving his people a new spiritual identity.",
					"To symbolize his people's rebirth, Thrall returned to Blackmoore's fortress of Durnholde and put a decisive end to his former master's plans by laying siege to the internment camps. This victory was not without its price: during the liberation of one camp, Doomhammer fell in battle.",
					"Thrall took up Doomhammer's legendary warhammer and donned his black plate-armor to become the new warchief of the Horde. During the following months, Thrall's small but volatile Horde laid waste to the internment camps and stymied the Alliance's best efforts to counter his clever strategies. Encouraged by his best friend and mentor, Grom Hellscream, Thrall worked to ensure that his people would never be slaves again.",
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				["title"] = "Kirin Tor Monthly (November Issue)",
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					"Dalaran Dining Guide\r\nWhen Inzi Charmlight opened A Hero's Welcome shortly after the city relocated, locals and visitors alike lined up to lay their weapons down and sink their teeth into a tough hunk of bread!  Seating is ample, prices are fair and the full bar offers indulgences from all over the world to help you feel satisfyingly heroic.  No matter what you order, save room for the Mead-Basted Caribou!\r\n",
					"For regional fare in a less boisterous setting, try the Hocus Pocus Inn near the center of town.  The open, airy inn is easy to find and serves light meals with pleasant conversation in a relaxed, library-like atmosphere.  The regulars are primarily exhausted students of the arcane; no wonder the real star of the show is the incredibly skilled food that prepares and cooks itself at your table!\r\n",
					"If you are looking for a bed, a bar and not much else, look no further than the Filthy Animal!  The bar area is dark and authentically malodorous, replete at all hours with individuals of questionable character.  The menu boasts such delicacies as Briny Hardcheese and it would take an army of enchanted dancing mops and buckets to make the sleeping quarters habitable.  A Horde paradise indeed!\r\n",
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		["GameObject-192711"] = {
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				["title"] = "The Schools of Arcane Magic - Divination",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Divination is the school of magic dedicated to gathering information. Powerful divinations can allow the mage to see targets from a great distance, or even view what may normally be invisible. One of the most common uses of divination magic is scrying, which is the art of seeing something that may be far away - perhaps even on another plane of existence.",
					"I'd like to take this time to remind my apprentices that scrying pools are not a toy. They are absolutely not to be used for displaying students of the opposite sex on a 'pay per view' basis. Consider this your last warning.",
					"The legendary archmage known as Medivh is perhaps the greatest known master of divination. His potent spells allowed him to peer into the world of Draenor from our home in Azeroth - and perhaps even beyond. We can only speculate at the true depths of the power that Medivh once held.",
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		["GameObject-179706"] = {
			["base"] = {
				["title"] = "A Treatise on Military Ranks",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<H1 align="center">A TREATISE ON MILITARY RANKS</H1>\r\n<BR/>\r\n<BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRankAlliance" align="left"/>\r\n<BR/>\r\n<P align="right">What follows are</P>\r\n<P align="right">the military ranks</P>\r\n<P align="right">of the Alliance,</P>\r\n<P align="right">proceeded by such</P>\r\n<P align="right">information as is</P>\r\n<P align="right">known for the races</P>\r\n<P align="right">of the Horde.  Each</P>\r\n<P align="right">is presented in two</P>\r\n<P align="right">sections, the officers and then the enlisted, with the ranks of each listed in descending order from highest to lowest.  Long live the Alliance!</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">OFFICER RANKS OF THE ALLIANCE</H1><BR/>\r\n<P align="center">Part 1</P>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank14" align="left"/><BR/>\r\n<P align="right">Grand Marshal</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank13" align="left"/><BR/>\r\n<P align="right">Field Marshal</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank12" align="left"/><BR/>\r\n<P align="right">Marshal</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank11" align="left"/><BR/>\r\n<P align="right">Commander</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank10" align="left"/><BR/>\r\n<P align="right">Lieutenant Commander</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">OFFICER RANKS OF THE ALLIANCE</H1><BR/>\r\n<P align="center">Part 2</P>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank09" align="left"/><BR/>\r\n<P align="right">Knight-Champion</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank08" align="left"/><BR/>\r\n<P align="right">Knight-Captain</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank07" align="left"/><BR/>\r\n<P align="right">Knight-Lieutenant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank06" align="left"/><BR/>\r\n<P align="right">Knight</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">ENLISTED RANKS OF THE ALLIANCE</H1><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank05" align="left"/><BR/>\r\n<P align="right">Sergeant Major</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank04" align="left"/><BR/>\r\n<P align="right">Master Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank03" align="left"/><BR/>\r\n<P align="right">Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank02" align="left"/><BR/>\r\n<P align="right">Corporal</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank01" align="left"/><BR/>\r\n<P align="right">Private</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">OFFICER RANKS OF THE HORDE</H1><BR/>\r\n<P align="center">Part 1</P>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank14" align="left"/><BR/>\r\n<P align="right">High Warlord</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank13" align="left"/><BR/>\r\n<P align="right">Warlord</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank12" align="left"/><BR/>\r\n<P align="right">General</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank11" align="left"/><BR/>\r\n<P align="right">Lieutenant General</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank10" align="left"/><BR/>\r\n<P align="right">Champion</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">OFFICER RANKS OF THE HORDE</H1><BR/>\r\n<P align="center">Part 2</P>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank09" align="left"/><BR/>\r\n<P align="right">Centurion</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank08" align="left"/><BR/>\r\n<P align="right">Legionnaire</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank07" align="left"/><BR/>\r\n<P align="right">Blood Guard</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank06" align="left"/><BR/>\r\n<P align="right">Stone Guard</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<H1 align="center">ENLISTED RANKS OF THE HORDE</H1><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank05" align="left"/><BR/>\r\n<P align="right">First Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank04" align="left"/><BR/>\r\n<P align="right">Senior Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank03" align="left"/><BR/>\r\n<P align="right">Sergeant</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank02" align="left"/><BR/>\r\n<P align="right">Grunt</P><BR/><BR/>\r\n<IMG src="Interface\\PvPRankBadges\\PvPRank01" align="left"/><BR/>\r\n<P align="right">Scout</P><BR/><BR/>\r\n</BODY>\r\n</HTML>',
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		["GameObject-408648"] = {
			["base"] = {
				["title"] = "Clue Scrap",
				["text"] = {
					"No clues here!\r\n\r\nLook UNDERGROUND where dwarves keep, razors kraul, and caves scream.",
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		["Item-11732"] = {
			["base"] = {
				["title"] = "Libram of Rumination",
				["text"] = {
					"<The pages are covered in ancient elven runes.>\r\n\r\nThe pages herein contain memories of events that transpired in the collection and creation of the reagents required to craft lesser arcanum.\r\n\r\nMay our enemies never gain access to these libram. \r\n\r\nMay I live to see the pallid light of the moon shine upon Quel'Thalas once again.\r\n\r\nMay I die but for the grace of Kael'thas.\r\n\r\nMay I kill for the glory of Illidan.\r\n\r\n-Master Kariel Winthalus",
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_blackrock_256"/>\r\n</BODY>\r\n</HTML>\r\n',
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_blasted_256"/>\r\n</BODY>\r\n</HTML>\r\n',
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_ungoro_256"/>\r\n</BODY>\r\n</HTML>\r\n',
				},
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		["Item-11737"] = {
			["base"] = {
				["title"] = "Libram of Voracity",
				["text"] = {
					"<The pages are covered in ancient elven runes.>\r\n\r\nThe pages herein contain memories of events that transpired in the collection and creation of the reagents required to craft lesser arcanum.\r\n\r\nMay our enemies never gain access to these libram. \r\n\r\nMay I live to see the pallid light of the moon shine upon Quel'Thalas once again.\r\n\r\nMay I die but for the grace of Kael'thas.\r\n\r\nMay I kill for the glory of Illidan.\r\n\r\n-Master Kariel Winthalus",
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_blackrock_256"/>\r\n</BODY>\r\n</HTML>\r\n',
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_bldbank_256"/>\r\n</BODY>\r\n</HTML>\r\n',
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_whipper_256"/>\r\n</BODY>\r\n</HTML>\r\n',
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_ungoro_256"/>\r\n</BODY>\r\n</HTML>\r\n',
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		["GameObject-252971"] = {
			["base"] = {
				["title"] = "Libram of the Dead",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">Libram of the Dead</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-deathknight-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Illanna Dreadmoore, Head Archivist of the Ebon Blade.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-deathknight-bladesofthefallenprince" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="140"/>\r\n<H3 align="center">Blades of the Fallen Prince</H3>\r\n<BR/>\r\n<P>\r\nBefore Icebringer and Frostreaper, there was only Frostmourne. The name alone is enough to chill the hearts of the living. Few weapons have shaped as much of modern history as this one. Frostmourne spilled the blood of kings and destroyed nations. The scars it inflicted on the world remain to this day.\r\n<BR/><BR/>\r\nIcebringer and Frostreaper will always carry this history with them, but they will not follow in Frostmourne\'s path. They will make their own future. As one legacy ends, so another begins.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part One</H2>\r\n<HR/>\r\n<P>\r\nThe tales of Frostmourne are many, but they all trace back to the Lich King. The Burning Legion molded this spectral entity for one purpose: to spread a plague of undeath across Azeroth. Deep within the trackless wastes of Northrend, the Lich King began this dark task. His influence crept over the world like a shadow and manipulated mortal minds to serve him as agents of undeath.\r\n<BR/><BR/>\r\nThe Lich King also possessed otherworldly artifacts to achieve his goal. Among them was the demon-forged runeblade Frostmourne. The weapon could consume the souls of its victims, imprisoning their spirits within the blade. It could also remake the living into mindless undead servants. Yet to harness these extraordinary powers, the Lich King required a mortal vessel to wield Frostmourne.\r\n<BR/><BR/>In the young human prince Arthas Menethil, he would find such a vessel.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Two</H2>\r\n<HR/>\r\n<P>\r\nLordaeron was the first region crippled by the plague of undeath. The affliction claimed entire families and villages as it tore through the human kingdom. The victims found no peace in death. They rose from the grave as mindless undead creatures called the Scourge.\r\n<BR/><BR/>\r\nPrince Arthas Menethil vowed to stop these horrors at any cost. He undertook ever more extreme measures in pursuit of this goal. Eventually, against the wishes of his closest allies, he embarked on a reckless search for the plague\'s source in Northrend.\r\n<BR/><BR/>There, fate led him to Frostmourne. Though Arthas knew the runeblade was cursed, he believed he could use its powers for good. He was wrong. Upon taking up Frostmourne, Arthas succumbed to the Lich King\'s iron will. The prince\'s sanity unraveled, and the runeblade gorged on his soul.\r\n<BR/><BR/>\r\nHe became the first of the Lich King\'s death knights.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Three</H2>\r\n<HR/>\r\n<P>\r\nFrom the journal of Captain Falric, royal guard to Prince Arthas Menethil:\r\n<BR/><BR/>\r\n"There is something unsettling about Frostmourne. Something cold tugs at my heart whenever I am near the weapon. But I cannot deny its power. No one can. Not after this last battle. \r\n<BR/><BR/>\r\n"Arthas led us into the stronghold of that unholy creature called Mal\'Ganis. We could barely keep up with the prince. He never seemed to tire. Never seemed afraid. With that strange blade in his hand, he ripped through the undead. Even Mal\'Ganis stood no chance against the prince.\r\n<BR/><BR/>\r\n"A great victory, but I am in no mood to celebrate. Arthas has been acting strange of late. After the battle, he disappeared into the icy wastes. For what reason, I cannot say. I will soon go to find him."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Four</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter three of The Fall of Lordaeron and the Scouring of the Eastweald, written by Royal Historian Archesonus:\r\n<BR/><BR/>\r\n"Prince Arthas returned from Northrend to a hero\'s welcome. Bells tolled as the people of Lordaeron cheered their beloved prince. No one knew that he had lost his soul to Frostmourne. No one knew that he had slain his own soldiers in Northrend and converted them into undead.\r\n<BR/><BR/>\r\n"In the capital city\'s throne room, Arthas knelt before his father and liege, King Terenas II. It was to be a reunion of joy, but it ended in tragedy.\r\n<BR/><BR/>\r\n"The prince plunged Frostmourne through his father\'s heart. The blade drained Terenas\'s soul, as it would do to many others. With one stroke of the cursed weapon, Arthas destroyed more than a king. He destroyed an entire nation. All of Lordaeron soon fell to the dark prince and his Scourge."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Five</H2>\r\n<HR/>\r\n<P>\r\nAs Arthas and the Scourge swept over Lordaeron, panic seized the living. Though many humans gave in to despair, some looked to the holy paladins for salvation. Uther the Lightbringer was the greatest of these righteous warriors. If anyone had the power to stop the fallen prince, it was him.\r\n<BR/><BR/>\r\nIn the city of Andorhal, the two met in a battle that would decide Lordaeron\'s fate. Frostmourne clashed with Uther\'s legendary Hammer of the Lightbringer. Each weapon blow erupted in a shower of warring energies. It was a struggle between Light and darkness, between life and death.\r\n<BR/><BR/>\r\nDeath prevailed. Frostmourne cleaved through Uther\'s gilded armor and devoured his virtuous soul. And with that, Arthas extinguished the last ray of hope that remained for Lordaeron\'s people.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Six</H2>\r\n<HR/>\r\n<P>\r\nThe list of Frostmourne\'s victims is long. Nearly everyone killed by the runeblade suffered the same dark fate. The weapon feasted on their broken souls and locked them within Frostmourne itself.\r\n<BR/><BR/>\r\nRanger-General Sylvanas Windrunner was an exception. When the Scourge invaded the high elf kingdom of Quel\'Thalas, she led a fierce resistance. Her brilliant tactics stymied Arthas and his unholy forces at every turn. She fought with the courage and valor of a true hero.\r\n<BR/><BR/>\r\nWhen at last Sylvanas fell in battle, she did not receive the hero\'s death she deserved. Arthas punished the ranger-general for her stubborn opposition. He used Frostmourne to rip Sylvanas\'s soul from her body, and then he transformed her spirit into an incorporeal banshee.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nThe death of the high elf king Anasterian Sunstrider, as recounted by Magister Hathorel:\r\n<BR/><BR/>\r\n"That rabid dog Arthas came to Quel\'Thalas for one reason: to steal the power of our glorious Sunwell. We did everything to stop him. Everything. And still Arthas and his foul army marched on.\r\n<BR/><BR/>\r\n"It was in those final moments that our great king, Anasterian, appeared. He bore the legendary blade Felo\'melorn. Dead and living alike stopped and watched as Anasterian dueled Arthas. \r\n<BR/><BR/>\r\n"Old though he was, my king held his own. He pushed Arthas to his limits. But even Felo\'melorn was no match for Frostmourne. Arthas cleaved Anasterian\'s ancient blade in two. Then, with a single ruthless strike, the death knight ran my king through.\r\n<BR/><BR/>\r\n"I wanted to fight on, but I knew in my heart that it was all over. Everyone did."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nNot even the mighty Sapphiron was safe from Frostmourne\'s bite. This wise blue dragon was a master of arcane magic and one of the greatest of his kind who had ever lived. For many ages, he and his loyal draconic servants stood guard over a trove of extraordinary relics in Northrend. \r\n<BR/><BR/>\r\nIt was these relics that drew Arthas\'s attention to Sapphiron. The death knight and his Scourge minions invaded the dragon\'s lair to pilfer its treasures. The battle that followed would become one of legend. \r\n<BR/><BR/>Sapphiron and his fellow dragons unleashed the full fury of their arcane might on Arthas, but he would not be denied his prize. The death knight overwhelmed his ancient foes and slew them one by one. Calling on Frostmourne\'s powers, Arthas then transformed Sapphiron into an undead frost wyrm.\r\n<BR/><BR/>\r\nIn his new form, Sapphiron would become one of the Scourge\'s most terrifying weapons.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nFew crossed blades with Arthas and lived to tell the tale, but the demon Illidan Stormrage was one of them.\r\n<BR/><BR/>\r\nWith a mighty army at his back, Illidan stormed across Northrend to destroy the Lich King. He advanced through sleet and snow toward Icecrown Citadel, frozen capital of the Scourge. Upon finally reaching his destination, Illidan found the death knight Arthas and the undead barring his way.\r\n<BR/><BR/>\r\nAs living and dead waged war upon each other, Illidan and Arthas grappled in single combat. \r\n<BR/><BR/>Armed with the mighty Warglaives of Azzinoth, Illidan assailed the death knight from all sides. The keening of their blades splintered the ice and shook the halls of the Lich King\'s citadel. Though evenly matched, Arthas gained the upper hand. Frostmourne tore through Illidan\'s flesh, nearly killing him.\r\n<BR/><BR/>\r\nThe demon escaped with his life, but his wound would never truly heal. Years later, it would still ache from Frostmourne\'s icy touch.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nWith Illidan defeated and his army routed, Arthas took the final step to seal his damnation. He became one with the Lich King, his mind and soul merging with the powerful spectral entity. In that moment, Arthas the death knight was no more. He became the avatar of death itself.\r\n<BR/><BR/>\r\nArthas had bested all of his adversaries, and now his powers had increased by orders of magnitude. It seemed that none could stand against this new Lich King, but there was one who did. His name was Tirion Fordring, and he wielded a holy blade known as the Ashbringer. \r\n<BR/><BR/>At the Second Battle for Light\'s Hope Chapel, Tirion confronted Arthas and showed the world that he was not invincible. With a mighty blow from the Ashbringer, he forced the Scourge ruler to retreat. \r\n<BR/><BR/>\r\nIt was not the last time Frostmourne would clash with the Ashbringer. When next the two blades met, only one would remain unbroken.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Blades of the Fallen Prince, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nNo king rules forever. Atop Icecrown Citadel, Arthas would learn that lesson.\r\n<BR/><BR/>\r\nTo destroy the Lich King and his Scourge once and for all, Azeroth\'s nations launched a massive campaign into Northrend. The bloody war culminated in a siege on Icecrown Citadel itself. Armed with the Ashbringer, Tirion Fordring led some of the world\'s greatest champions deep into the stronghold. \r\n<BR/><BR/>\r\nIn the frenzied assault that followed, Tirion once again met Arthas in battle. The Ashbringer crashed against Frostmourne, steel howling like a bitter winter wind. After a single bone-shaking strike, Tirion did what so many other great heroes had failed to do. He shattered Frostmourne. He ended Arthas\'s reign.\r\n<BR/><BR/>The breaking of Frostmourne unleashed many of the souls trapped within the runeblade. It also freed Arthas from the sword\'s domination. According to Tirion Fordring, the fallen prince\'s last words were: \r\n<BR/><BR/>\r\n"I see... only darkness... before me..."\r\n</P>\r\n</BODY></HTML>',
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		["GameObject-192874"] = {
			["base"] = {
				["title"] = "The Fluffy Bunny",
				["text"] = {
					"The Fluffy Bunny         \r\nBy Jepetto Joybuzz, Toymaker\r\n\r\n<The entire book is covered with large colorful pictures that are accompanied by short sentences.>",
					"Once upon a time there was a bunny.  His name was Fluffy.",
					'All day long he nibbled on flowers.  "Flowers taste good!" Fluffy would tell his friend.  \r\n',
					"His friend's name was Wuffy.  Wuffy was a worg.  \r\n",
					"Wuffy loved to follow Fluffy around the field, watching him eat.  \r\n",
					"One day, while Fluffy was nibbling on some yummy grass, Wuffy came right up to him and ate him.  \r\n",
					'"Fluffy tastes good!" Wuffy exclaimed.                                         \r\n',
					"The moral of the story: Don't be friends with worgs.              \r\n",
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		["GameObject-192905"] = {
			["base"] = {
				["title"] = "The Old Wizard's Almanac",
				["text"] = {
					"The Old Wizard's Almanac: The Alliance\r\n\r\nAs a historically Alliance-friendly organization, one would think that the Kirin Tor might not need a guidebook outlining the Alliance races.  I feel that the opposite is true - that we can only understand the other races after truly looking inward.  - O.W.\r\n",
					"Human - As adaptable a race as you will ever find, humans can be some of the most highly skilled magic-users.  Any list of the most powerful mages in history will be dominated by humans.  Perhaps most tellingly, the Old Wizard himself is a human.\r\n\r\nDwarf - Dwarves possess a moderate magical acuity, but tend to have difficulty at the higher echelons of wizardry.  While they tend to focus more on priestly endeavors, a rare few have been known to dabble in arcane or necromantic activities.\r\n",
					"Gnome - Gnomes are remarkably adept arcanists.  Pound for pound, they are some of the most potent casters the world has ever known, and have always had a presence in the Kirin Tor.\r\n\r\nNight Elf - While night elves tend to avoid arcane energy like it was the Scourge, their druidic powers are second to none.",
					"Draenei - This ancient race has brought the Alliance both powerful wizards and masterful wielders of the Light.  More recently, the Draenei have adopted shamanism after their arrival in Kalimdor.\r\n\r\nHigh Elf - The magic of the high elves is extremely powerful.  High elves possess a magical acumen that rivals that of any - even the humans.  Some of the greatest heroes in the Battle of Mount Hyjal were the High Elf priests.\r\n",
					"The Old Wizard's Almanac: The Horde\r\n\r\nUp until the last few years, most of my information on the Horde has been anecdotal, or inferred from my few experiences in battle against them.  However, as the Kirin Tor has recently adopted a more neutral stance in Horde-Alliance relations, the amount of information on the Horde and their magic has exploded. - O.W.\r\n",
					"Orc - Despite their obvious physical strength, they display a decent magical ability.  Orcs tend to make poor arcanists, but culturally have a heritage of peaceful shamanism, combined with a more recent focus on the darker magic of warlocks and necromancy.\r\n\r\nTauren - Few experiment with the arcane, but the bull-men are highly attuned to the magics of the earth.  As is the case with many nature-worshipping tribes, many follow the path of the shaman.  Furthermore, their most senior druids can rival the archdruids of Darnassus in power.\r\n",
					"Troll - A surprising affinity for the magic arts belies the trolls' barbaric reputation and history.  My Zul'tour - an expedition into the troll empires of Zul'Aman, Zul'Farrak, and Zul'Drak - has revealed a startling variety in troll casters, ranging from witch doctors to shadow priests to a bizarre animal worship that most closely resembles druidism.\r\n\r\nUndead - The undead have as much magical skill as can be expected of any living human... if not more.  Sylvanas' Forsaken, in particular, fling spells with the frightening levels of zeal.",
					'Blood Elf - A history of prolonged exposure to magical energy has left an indelible mark on the Blood Elves.  These lithe, magic-addicted creatures seem to fare well in any magical school they study.  Most recently, the blood elves have taken up the path of the "Blood Knight", which can be loosely described as a form of paladinism.\r\n\r\nTaunka - Much like their tauren cousins, taunka tend to focus on magic stemming from the earth.\r\n',
					"The Old Wizard's Almanac: Other Arcanist-Friendly Races\r\n\r\nMagic is not limited simply to the races of the Horde and the Alliance.  Many of the creatures that make Azeroth their home are capable of thaumaturgical pursuits. - O.W.\r\n",
					"Naga - While males are more suited for melee combat, female naga are incredible sorcerers, commanding the power of water and ice at their fingertips.  It should be noted that their ancient queen Azshara was reputedly one of the most powerful magic-users in Azeroth's history.\r\n\r\nNerubian - Only the most powerful Nerubian leaders have the capacity for magic.  However, following the onslaught of the Scourge, many plagued Nerubians have become necromancers.\r\n",
					"Ogre - Most of these expatriates from Draenor focus on the path of the warrior or the ranger, but a small percentage choose a life of sorcery as ogre-magi.  Cho'gall, one of the first ogre-magi, was an immensely powerful sorcerer (in addition to simply being immense).\r\n\r\nSatyr - These dangerous creatures have features similar to those of night elves, but twisted demonic bodies. Masters of demonic magic, satyrs are incredibly dangerous. Extreme caution is advised when approaching them.",
					"Blue Dragons - The ancient children of Malygos are among the foremost experts on arcane magic. Some, such as the adventurous Kalecgos, are friendly to the mortal wizard and potentially could make excellent research partners. Unfortunately, recent rumors from the north indicate that some blue dragons have grown extremely hostile to other spellcasters. The reasons for this aggression are as-yet unknown.\r\n",
					"The Old Wizard's Almanac: The Shamanic Races\r\n\r\nMy travels have introduced me to numerous societies across Azeroth, many of whom practice shamanism.  Many of these peoples live off the land, shunning advanced society for a more nature-centric existence. - O.W.\r\n",
					"Quilboar - The few quilboar that remain in Kalimdor are known to practice geomancy, a crude form of shamanism.  Some plagued quilboar practice this form of magic even in undeath.\r\n\r\nGnoll - Gnolls are a strange race.  I once managed to gain the favor of a clan leader in Redridge by performing a basic cantrip - the kind taught to Dalaran's schoolchildren.  For a day, he was my best friend, until he forgot my trick and sicced his hunters on me.  Anyhow, when they can be bothered to pay attention long enough, gnolls tend to focus on elemental shamanism.\r\n",
					"Centaur - Centaur females tend to use a dark, perverted form of shamanism.  Magic use among centaur males, on the other hand, is quite rare.\r\n\r\nWolvar - This wolverine-like group may appear primitive upon first glance.  However, their tribal leaders are often very powerful shaman.\r\n",
					"Oracles - Though they are the sworn enemies of the wolvar, the oracles seem to have a nearly identical social system.  Grunt work is done by warriors, but their cultural leaders are nearly always great shamanic practitioners.\r\n\r\nFurbolg - These days, it seems few furbolg ever become shaman.  Shamanism is much more common among the free-willed furbolg tribes.  Furthermore, some free-willed furbolg are even capable of basic shapeshifting, much like a trained druid.\r\n",
					"The Old Wizard's Almanac: Peoples of the Land\r\n\r\nShamanism isn't the only nature-centric magic.  Many of Azeroth's simpler races perform spells that stem from the the earth's energies, but which cannot be called shamanism.  Whether their magic powers come from the same source as the shaman's magic or not is a constant point of debate in the halls of the Violet Citadel. - O.W.",
					"Tuskarr - The walrus-men practice a form of magic that, on its surface, is astonishingly similar to shamanism.  Our scholars have not yet deciphered the source of the tuskarr's magic.\r\n\r\nKobold - These simple creatures are only capable of simple earth magic.  My exploits as a youth taught me that a few of them have perfected a rather nasty fireball, but that's about it.\r\n",
					"Wildkin - These feathered creatures go by many names - moonkin, owlbear, and owlkin, to name a few.  These gentle giants possess a natural, druidic energy similar to that of the night elves.\r\n\r\nHarpy - The cackling bird-women are capable of powerful elemental storm magic.  Little is known about the source of their power, as 1) they attack invaders on sight, 2) few can discern any meaning behind their shrill cries, and 3) none can tolerate the smell of their nests.\r\n",
					"Murloc - For many years these enigmatic creatures appeared to be capable of only the most basic magic.  Do not be deceived by their unintelligent fae.  The fish-men are fully capable of casting potent earth and water spells, and their numbers on land increase by the day.\r\n\r\nMakrura - The lobster-like race of makrura, while widely considered to be primitive, has an innate capacity for water magic.\r\n",
					"The Old Wizard's Almanac: Non-Magical Creatures\r\n\r\nMagic isn't for everyone.  The non-intelligent beasts of the world have survived for millennia on their wits alone, as have several of the simpler races.  Some races, while socially advanced, simply prefer to avoid magic in favor of other pursuits.  As Kirin Tor, it is critically important that we understand the way that these races thrive without any magic at all. - O.W.\r\n",
					"Goblin - Goblins tend to be distrustful of magic, preferring to focus mainly on technological ventures.  Unlike their gnomish counterparts, they lack the capacity to understand and appreciate the arcane.  That being said, there are some that have combined their technology with magic, yielding interesting results.\r\n\r\nTrogg - These primitive creatures simply lack the intelligence necessary for magic.\r\n",
					'Magnataur - The enormous magnataur have little to no magical affinity.  Magnataur casters are very rare, and tend to be follow a shamanic route if they practice magic at all.  I can tell you first-hand, however, that they won\'t go down without a fight, and their thick hides can withstand several of the most powerful frostbolts.\r\n\r\nVrykul - While Northrend\'s half-giants naturally know little to no magic, some have been trained in necromancy by the Lich King. I have also heard rumors of "rune magic" of some kind, but I have not yet had the opportunity to research this intriguing subject in depth.',
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				["title"] = "Blood Ledger",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">The Blood Ledger</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-rogue-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Senior Archivist Filius Sparkstache.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-rogue-kingslayers" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="160"/>\r\n<H3 align="center">The Kingslayers</H3>\r\n<BR/>\r\n<P>\r\nAs instruments of death, these daggers are exquisite. As tools of assassination, they are unparalleled. And every moment of every day that you carry them, they will seek to bend your mind to the will of their master, Kil\'jaeden. \r\n<BR/><BR/>\r\nPerhaps one day you will be able to thank him personally for that.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part One</H2>\r\n<HR/>\r\n<P>\r\nThese daggers were forged to spill the blood of heroes and innocents. In the hands of Garona Halforcen, they did just that. \r\n<BR/><BR/>\r\nAnguish and Sorrow were named well. In their history, they have killed kings, commanders, soldiers, magi, demons, and countless others. If things had gone a little differently, it might have been these weapons that allowed the first Horde to conquer Azeroth. \r\n<BR/><BR/>\r\nThe story of these daggers begins on Draenor, soon after the Burning Legion had sunk its claws into the orc clans.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Two</H2>\r\n<HR/>\r\n<P>\r\nIn the early days of the Horde, Gul\'dan had taken Garona under his care. As a half-orc, half-draenei outcast, Garona had found survival to be brutally difficult since she was born. She had learned quickly how to avoid unwinnable fights, and how to quietly kill relentless pursuers. \r\n<BR/><BR/>\r\nGul\'dan bound her mind to his will and began to secretly train her in the art of assassination. She did not fully understand his intentions, but she grew to resent his cruelty. Still, she obeyed. Survival demanded nothing less.\r\n<BR/><BR/>\r\nGarona proved to be skilled with almost any weapon she held, but Gul\'dan was not satisfied. His grip on the Horde was still tenuous; assassinating his enemies could backfire if the involvement of his Shadow Council became known. \r\n<BR/><BR/>\r\nHe needed weapons that would allow Garona to kill for him with impunity.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThe Horde\'s first warchief held the solution to Gul\'dan\'s problem. Warchief Blackhand and his clan, the Blackrocks, had the most advanced weapon foundries among all the orcs of Draenor. Gul\'dan approached them quietly, asking how their ancestors had created the powerful, legendary weapon of Doomhammer.\r\n<BR/><BR/> \r\n"It was a gift from the fiery heart of Draenor," they told him.\r\n<BR/><BR/>\r\nThat was no help. Gul\'dan wanted to break the orcs\' reverence of the elements; asking the Furies of Draenor for more weapons might strengthen it instead. Gul\'dan turned to Kil\'jaeden for assistance, imploring the Burning Legion for aid.\r\n<BR/><BR/>\r\nKil\'jaeden saw the value of having a covert assassin at the Shadow Council\'s command. He gave Gul\'dan strict instructions... and the raw materials needed to create two of the deadliest weapons Draenor would ever know.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Four</H2>\r\n<HR/>\r\n<P>\r\nWarchief Blackhand was intrigued by Gul\'dan\'s request. The warlock had asked for two daggers created from a mysterious type of ore that no orc had ever seen before, and he wanted them imbued with a power that would only reveal itself when the time was right. Blackhand agreed to make the weapons himself in his foundry.\r\n<BR/><BR/>\r\nAs Blackhand quenched the blades, he felt a terrible, dark presence fill them with unspeakable might. This was no Elemental Fury-it was the raw hatred of Kil\'jaeden sinking deep within the daggers. \r\n<BR/><BR/>\r\nBlackhand could feel untamed agony radiating from the weapons. He named them Anguish and Sorrow, for he knew they would never be satisfied unless they were drinking the blood of new victims. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Five</H2>\r\n<HR/>\r\n<P>\r\nGul\'dan was delighted with the daggers\' power. Not only were they brimming with the dark presence of a Burning Legion lord, but they also were imbued with the means to control the will of the one who wielded them.\r\n<BR/><BR/>\r\nTo test the weapons\' potential, Gul\'dan handed them to Garona and gave her a simple command. She obeyed instantly. An unfortunate Shadow Council acolyte had no chance to defend himself before she tore open his throat with one slash. \r\n<BR/><BR/>It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear. Gul\'dan saw the possibilities immediately. A mysterious death could be used to sow confusion and redirect suspicion wherever he pleased. \r\n<BR/><BR/>\r\nThese daggers would prove to be extremely valuable.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAs the Horde waged war on the draenei, Gul\'dan dispatched Garona with care and precision. Influential orcs who expressed doubt or dissent were often found dead shortly after a skirmish with draenei forces. The wounds did not look as if they had come from orcish weapons, so Gul\'dan was never suspected. \r\n<BR/><BR/>\r\nNor was Garona. As a "half-breed," she lived beneath the notice of most orcs, and those who noticed her saw only a servant of Gul\'dan, held on a tight leash. \r\n<BR/><BR/>\r\nHer quiet work aided the Horde in securing victory against the draenei, and then her blades helped maintain control in the war\'s aftermath. Life on Draenor withered due to the presence of fel magic, but tensions within the Horde stayed manageable. \r\n<BR/><BR/>\r\nWhenever they didn\'t, Gul\'dan gave the command, and Garona obeyed. Her daggers were busy.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nFor many years, Garona was bound to the will of the Shadow Council. She obeyed them to survive; she killed on their behalf to appease them. She often dreamed of using these daggers to slay her masters, but when she woke, her ensorcelled mind buried those thoughts, keeping her loyal.\r\n<BR/><BR/>\r\nThat power, fortunately, seems to have died decades ago, along with Gul\'dan in the Tomb of Sargeras. And to be clear, nobody is happier to see these daggers exacting payback from the Burning Legion than Garona.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nWhen the Horde invaded Azeroth, Gul\'dan ordered Garona to find the sorcerer Medivh and keep an eye on him. In time, Garona would reveal herself to Khadgar, seeing humans as a potential means of escaping Gul\'dan. \r\n<BR/><BR/>\r\nHad she known that these daggers helped the warlock control her actions, she might have abandoned them, and history would have gone down a very different path. In the end, though she tried to resist, Gul\'dan manipulated her into murdering the king of Stormwind, Llane Wrynn.\r\n<BR/><BR/>\r\nGarona was now considered a traitor. She was forced to return to the Horde, bringing these daggers back with her.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nGarona did not receive a hero\'s welcome from the Horde. Warchief Blackhand had been killed by Orgrim Doomhammer in a mak\'gora. Gul\'dan was in a coma, and his Shadow Council was on the run. Garona was tortured for information on the Shadow Council\'s location.\r\n<BR/><BR/>\r\nAs the Horde moved to finish off the human-led Alliance, Garona made her escape. With only these weapons and her survival instincts, she set out across Azeroth to find a new life. \r\n<BR/><BR/>\r\nThe poor Horde trackers sent to hunt her down never really had a chance.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nEventually, as Garona was pulled into the events of the Second War, she began to understand the power these daggers were exerting on her will. Even so far away, she could feel Gul\'dan trying to compel her back into his clutches.\r\n<BR/><BR/>\r\nShe sought out the help of an undead mage named Meryl Winterstorm, asking him to hide the blades somewhere beyond anyone\'s reach. Garona wanted to make sure that no other victim would die to them, and that no other mind would be subject to Gul\'dan\'s tricks.\r\n<BR/><BR/>\r\nThese daggers remained buried for decades.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nThese weapons do not have a history of glory. They did not earn honorable victories. They were meant to cause pain, and they have caused untold damage to both Draenor and Azeroth.\r\n<BR/><BR/>\r\nRespect their power. Never forget the innocents who have died to them. \r\n<BR/><BR/>\r\nMake the Burning Legion pay for every drop of blood their wielder was forced to spill.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-rogue-dreadblades" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="170"/>\r\n<H3 align="center">The Dreadblades</H3>\r\n<BR/>\r\n<P>\r\nAs you probably guessed, these cutlasses were not forged on Azeroth. Be very careful with them. They were designed to trap weak, greedy minds. Though their master was sent back to the Twisting Nether, he may try to return and influence you in the future. Stay vigilant.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part One</H2>\r\n<HR/>\r\n<P>\r\nThe Bloodsail Buccaneers surely had no idea, at first, that they were meddling with the Burning Legion. By the end, it seems they assumed they had snatched a piece of forbidden power from under the demons\' noses. But if they believed there would be no consequences for their "gift," they were tragically mistaken.\r\n<BR/><BR/>\r\nIt was not happenstance that these weapons fell into Admiral Goreblade\'s possession. It was planned and carefully executed by a Burning Legion commander who had plenty of experience corrupting fools and turning them against their own worlds. \r\n<BR/><BR/>\r\nThese cutlasses were meant to do that here, on Azeroth.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Two</H2>\r\n<HR/>\r\n<P>\r\nThe eredar who created these cutlasses is named Talgath. It\'s impossible to say for certain when he first began to study Azeroth and its inhabitants, but it is certainly no accident that he crafted a pair of weapons that caught the eye of a pirate crew leader.\r\n<BR/><BR/>\r\nTalgath\'s role in the Burning Legion is to help Kil\'jaeden corrupt the native populations of different worlds. He has brought down countless civilizations, and he knows how to tempt mortal hearts. Sometimes he has found heroic champions who could be turned, but very often he has discovered willing minds among those who live on a world\'s fringes.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Three</H2>\r\n<HR/>\r\n<P>\r\nTalgath stumbled upon an effective method of corruption: find the selfish, the greedy, and the ruthless... and make them compete for power. Not only would he learn which among them were the strongest, but the "winners" would struggle so hard to obtain their prize that they would be unwilling to question its true cost until it was too late. \r\n<BR/><BR/>\r\nAzeroth\'s pirates must have immediately seemed vulnerable to this tactic. They raided one another in search of treasure, giving little thought to the risks they would undertake.\r\n<BR/><BR/>\r\nThe choice to create a pair of nimble cutlasses, the sort of weapons favored on the high seas, meant Talgath saw great potential in corrupting pirates to the Burning Legion\'s cause.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Four</H2>\r\n<HR/>\r\n<P>\r\nThese weapons first showed up on Azeroth a few decades ago. Several Alliance ships reported that they had escaped a band of pirates whose leader carried glowing blades oozing black smoke, and soon it became clear that those ships were the lucky ones. A newly empowered crew of pirates was preying on Alliance vessels, and when the raiders captured a ship, they left no survivors.\r\n<BR/><BR/>\r\nGrand Admiral Daelin Proudmoore led the search for the rogues, and after weeks of hunting, his small fleet cornered their ship a few miles off the Eastern Kingdoms\' shores. The pirate crew seemed to be possessed, barely human, but after a coordinated cannon barrage, Proudmoore sent their vessel, the Bellwether, to the bottom of the ocean.\r\n<BR/><BR/>\r\nThe admiral sailed away, believing he had killed them all. In truth, one had survived.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Five</H2>\r\n<HR/>\r\n<P>\r\nThe single person who swam away from the sunken Bellwether was a teenage boy, a young pirate recruit who had seen his crew descend into corruption and madness firsthand. He had joined them for profit, so watching his captain and shipmates succumb to uncontrollable bloodlust had been a truly horrific experience.\r\n<BR/><BR/>\r\nHe was compelled to retrieve these cutlasses from the ship\'s wreckage, but when he heard them whispering in his mind, he had the good sense to resist. He took the weapons and the treasure back to his crew\'s old lair and buried them deep underneath an isolated island. He believed the riches were cursed, and so he left them behind.\r\n<BR/><BR/>\r\nThe weapons would remain buried for years. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Six</H2>\r\n<HR/>\r\n<P>\r\nIt took the upheaval of the Cataclysm to unearth these cutlasses again. A ship carrying some Bloodsail Buccaneers, a small but dangerous pirate crew, took shelter near a patch of tiny islands as the seas heaved to and fro. After the initial elemental unrest passed, their leader, Admiral Eliza Goreblade, noticed that rogue waves had revealed something beneath the sand.\r\n<BR/><BR/>\r\nWhen they looked closer, they found a cache of gold, jewels, and old weapons. It was the last stash of the Bellwether, a windfall nobody knew had been missing.\r\n<BR/><BR/>\r\nThe buccaneers gleefully took it all. Admiral Goreblade reserved a pair of gleaming cutlasses for herself, the only weapons in the cache that hadn\'t become rusted and worn over time. Unfortunately, that decision led her crew to ruin.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nAfter claiming these cutlasses, Goreblade was taken by a vision. She saw herself commanding an impossibly large pirate fleet, one that could conquer the high seas and all the nations of Azeroth. Every ship that dared to challenge her burned, and every city gave up its treasures or was destroyed.\r\n<BR/><BR/>\r\nIt was an intoxicating sight, and she drank every drop of its promise. When she awoke, she had her crew set sail for a rival pirate hideout. The corrupted Bloodsail Buccaneers proceeded to slaughter all the unfortunate souls they found there.\r\n<BR/><BR/>\r\nThe loot they took was secondary. The killing was what truly satisfied them. These weapons had taken root deep within their minds, and now there was no escape.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nGoreblade\'s buccaneers became an unseen, deadly menace on the South Seas. The master of these weapons, Talgath, had seen what attracting too much attention would do, so he encouraged Admiral Goreblade to attack only isolated ships and make certain they did not escape. \r\n<BR/><BR/>\r\nFor several years, the pirate crew did exactly what they were told. They killed without mercy, and the power of the cutlasses grew ever stronger. When other Bloodsail Buccaneers learned how deep into insanity this crew had fallen, they tried to intervene. Goreblade\'s pirates survived the counterattack and managed to steal the Bloodsail Buccaneers\' most prized ship, the Crimson Veil, for themselves.\r\n<BR/><BR/>Soon, some crew members began to change. Their forms withered and faded. Only their skeletons remained. \r\n<BR/><BR/>\r\nAdmiral Goreblade did not mind. The cutlasses hungered for blood, and now, so did she.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nShortly before the Legion\'s recent arrival, Admiral Goreblade finally discovered the true power behind her weapons. Talgath revealed himself and told her that she had only tasted a meaningless drop of the Burning Legion\'s strength. If she aided the demons in the coming war, he promised that she would ascend to immortality and find out what might the Legion could truly bestow.\r\n<BR/><BR/>\r\nThe admiral agreed immediately. She made a pact, giving the souls of all her crew to Talgath\'s tender care.\r\n<BR/><BR/>\r\nShe had already come to enjoy being the unseen terror of the seas. The possibility of bringing a world to ruin consumed her mind.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nWhen the Legion attacked, so did Admiral Goreblade. It now seems clear that several convoys of reinforcements--from both the Horde and the Alliance--were destroyed by her crew before they could reach the Broken Isles.\r\n<BR/><BR/>\r\nIt is fortunate that the Bloodsail Buccaneers\' true leader, Fleet Admiral Tethys, sought help. Had she been left unchecked, there is no telling what more damage Goreblade could have done to the Legion\'s enemies.\r\n<BR/><BR/>\r\nAt least that threat is over.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Dreadblades, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nTalgath, the master of these blades, was defeated. His spirit is back in the Twisting Nether, waiting to return.\r\n<BR/><BR/> \r\nHis grip upon these cutlasses has been broken. The madness he infused into them, the thirst for blood, has been lessened. That does not mean he won\'t try to lay claim to the blades again.\r\n<BR/><BR/>\r\nBut perhaps he will not. After all, he has plenty of reason to fear the creature who now possesses them.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-rogue-fangsofthedevourer" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="150"/>\r\n<H3 align="center">Fangs of the Devourer</H3>\r\n<BR/>\r\n<P>\r\nExercise caution with these daggers. The assassin you killed, Akaari, paid a terrible price to wield them. Their history is filled with silent, secret murders across countless worlds, but never before have they been used by someone who still possessed their free will. \r\n<BR/><BR/>\r\nYou will become one of the most dangerous killers the universe has ever known. Tread carefully.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part One</H2>\r\n<HR/>\r\n<P>\r\nThese daggers may have passed through the hands of a master weaponsmith, but their danger wasn\'t born of his hands. No. These are fangs, ancient yet well preserved, taken from the maw of a slain felhound. This creature was more dangerous than any of its like that we\'ve ever seen. Indeed, it seems that this particular hound was the pet of the Great Enemy, Sargeras.\r\n<BR/><BR/>\r\nHe must have cared deeply for this hound--in his own way--for he sculpted its power, gifting its sharp teeth with enough shadow energy to pierce reality itself. How many terrified innocents died to these fangs? We may never know. \r\n<BR/><BR/>\r\nBut we do know this creature\'s name. Sargeras called it Goremaw the Devourer.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Two</H2>\r\n<HR/>\r\n<P>\r\nWhen the Legion invaded a new world, Goremaw would often accompany them, tearing enemy soldiers to shreds. Between battles, the felhound\'s eredar caretakers would collect the shadow energy dripping from its fangs, using it to craft powerful new weapons and reagents.\r\n<BR/><BR/>\r\nGoremaw\'s end came on an unremarkable world. It had already been pacified, its leaders corrupted and its heroes slain. A child, burning with righteous fury for his dying world, crept into the Legion\'s stronghold and killed several eredar guards--and Goremaw--while they rested. When Sargeras saw his slain hound, he was consumed with rage. That world, and all who lived upon it, was scattered as ashes in the Great Dark. Such a quick death was perhaps a small mercy for them.\r\n<BR/><BR/>\r\nBut though Goremaw had died, its usefulness to the Legion had not ended.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Three</H2>\r\n<HR/>\r\n<P>\r\nA dreadlord, Mephistroth, believed that Goremaw could still serve the Legion. He extracted the felhound\'s fangs and took them to a great demon forge on the eredar homeworld of Argus. There were many challenges in preserving the fangs\' dark energies. Mephistroth dared not handle the task himself. His subordinates were eager to distinguish themselves, even at great risk. But the fangs\' twisted power often proved too dangerous. When it pierced their minds and inflicted unspeakable agony, the dreadlord simply discarded them, giving their souls to the demon forge and finding another servant to take their place.\r\n<BR/><BR/>\r\nBut in the end, their work was successful. The fangs had been sharpened to a permanent edge, their shadow powers preserved for all time.\r\n<BR/><BR/>Mephistroth had created two of the deadliest weapons the universe had ever known. These daggers could twist the air and bend light, allowing their wielders to conceal themselves effortlessly. He presented the daggers to Sargeras, who was greatly pleased. Goremaw had been a terror on the battlefield; in the hands of a skilled assassin, its fangs would be a terror in the shadows.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Four</H2>\r\n<HR/>\r\n<P>\r\nIt took time for Sargeras to find someone worthy of wielding the Fangs of the Devourer. Loyalty was a concern. Skilled assassins are deceptive by nature, all too capable of betrayal. Sargeras would not abide the thought of Goremaw\'s legacy falling into the hands of the Legion\'s enemies.\r\n<BR/><BR/>\r\nConsider that for a moment: using these weapons against the Legion will be a personal affront to the Legion\'s lord.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Five</H2>\r\n<HR/>\r\n<P>\r\nFinally, Sargeras found someone suitable to carry these daggers into battle. An eredar tracker named Akaari had distinguished herself in several Legion invasions, silently murdering those who suspected that the demons\' promises were laced with doom. \r\n<BR/><BR/>\r\nShe was summoned to Argus and told of the great honor being offered to her. Sargeras promised Akaari that she would become a fearsome instrument of death, one of the deadliest creatures alive in any known realm. The price? Akaari would need to give up her will. If she wanted to be this living weapon, betrayal would become impossible. \r\n<BR/><BR/>\r\nIt was a grim bargain, but Akaari accepted it.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Six</H2>\r\n<HR/>\r\n<P>\r\nThere are dark places beneath the surface of Argus. In these secret chambers, weapons are forged and wills are broken. Akaari spent centuries down there, her essence being shaped and molded, intertwined with the daggers\' power. The souls of other eredar assassins were sacrificed and bound to hers, granting her the experience of a hundred lifetimes and thousands of kills.\r\n<BR/><BR/>\r\nJust as Goremaw had been changed, so was she. She emerged from those chambers a remorseless construct of death, perfectly obedient to Sargeras. He knew that the daggers were safe in her hands, because her hands were an extension of his will. \r\n<BR/><BR/>\r\nAnd in her hands, the daggers spelled doom for those who opposed the Burning Legion.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nSargeras had his eyes on a small, militaristic world. Its inhabitants would have fought hard against a Legion invasion. Though they would have fallen eventually to direct force, Sargeras believed they might be vulnerable to fear and paranoia. This world was Akaari\'s first mission with her newly granted powers. A test. She infiltrated its strongholds alone.\r\n<BR/><BR/>\r\nWithin a month, the world was in chaos. Tales of an unseen assassin had spread like wildfire, and as heroes and leaders died silently, the world\'s warriors broke into factions, believing each other to blame for Akaari\'s assassinations.\r\n<BR/><BR/>When the Legion finally revealed itself, the world begged to surrender. An eternity of servitude seemed better than living in fear of daggers striking from the shadows.\r\n<BR/><BR/>\r\nAkaari had passed her test in stunning fashion. She was brought back into the ranks of the Legion to support their efforts directly.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nAkaari proved she was an indispensable ally. Her weapons allowed her to play with kings and other leaders like toys. Not only could she eliminate whom she wanted, but she could also take their place in disguise, perfectly mimicking their appearance and manner.\r\n<BR/><BR/>\r\nA world does not fall because of a single assassin. But it certainly falls more quickly. A dagger through the right person\'s heart can win a battle or topple a kingdom. A panicked army that just lost its leader is more easily destroyed than a stalwart, determined force. \r\n<BR/><BR/>\r\nThe Legion already had plenty of experience in corrupting weak minds and mortal hearts. Akaari was the demons\' proof against failure. Whenever someone had the strength or the sense to resist temptation, Akaari\'s blades handled the rest.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nYes, Akaari was Sargeras\'s asset, loyal and unquestioning. But even though her will was gone, her guile remained. She requested that Sargeras allow her to roam the Twisting Nether for a time. He agreed, curious to see how she would further the goals of the Burning Legion. \r\n<BR/><BR/>\r\nShe spent time skulking among the ranks of Sargeras\'s own armies, rooting out discontent and erasing ambitious demons who hoped to seize power at the Legion\'s expense. She became skilled in the art of interrogation, able to inflict untold pain and suffering upon any creature able to scream. She built a citadel on a dead world to hold prisoners and extract knowledge from them. \r\n<BR/><BR/>\r\nOver time, her actions created malcontents within the Legion. The demons imagined her daggers in their throats, and their constant fear of her inspired thoughts of escape.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nWhen the location of Akaari\'s citadel became known to the rest of the Legion, she made a show of abandoning it. It had become useless, an unhelpful symbol. But it had served its purpose. She would return to the citadel in time, but only in secret, and only to prepare for particularly difficult invasions or to interrogate particularly important prisoners.\r\n<BR/><BR/>\r\nShe returned to Sargeras with new skills and a new philosophy: fear was a double-edged sword, useful, but not always the right choice. An unseen assassin inspired terror, yes, but an unknown assassin inspired complacency. An enemy could not prepare to face a danger that seemingly did not exist.\r\n<BR/><BR/>Akaari dedicated herself to becoming truly invisible. A silent killer. Her work continued.\r\n<BR/><BR/>\r\nAnd then she met her end in her most secure stronghold. It was probably not the fate she imagined for herself.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fangs of the Devourer, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nWe may never know what compelled Akaari to sacrifice her free will in service to Sargeras. But there can be no doubt that she served him well. \r\n<BR/><BR/>\r\nShe embraced the intricacies of fear and knew how to strike it into the hearts of her victims. When confronting those without fear, she skillfully eliminated them. When terror became counterproductive, she learned how to kill without being noticed at all.\r\n<BR/><BR/>\r\nThese lessons were once employed by the Burning Legion. Now they belong to its enemies. \r\n<BR/><BR/>\r\nOnly time will tell how Sargeras will respond.\r\n</P>\r\n</BODY></HTML>',
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				["title"] = "Blood Ledger",
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					'<HTML><BODY>\r\n<H1 align="center">The Blood Ledger</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-rogue-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Senior Archivist Filius Sparkstache.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-rogue-kingslayers" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="160"/>\r\n<H3 align="center">The Kingslayers</H3>\r\n<BR/>\r\n<P>\r\nAs instruments of death, these daggers are exquisite. As tools of assassination, they are unparalleled. And every moment of every day that you carry them, they will seek to bend your mind to the will of their master, Kil\'jaeden. \r\n<BR/><BR/>\r\nPerhaps one day you will be able to thank him personally for that.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part One</H2>\r\n<HR/>\r\n<P>\r\nThese daggers were forged to spill the blood of heroes and innocents. In the hands of Garona Halforcen, they did just that. \r\n<BR/><BR/>\r\nAnguish and Sorrow were named well. In their history, they have killed kings, commanders, soldiers, magi, demons, and countless others. If things had gone a little differently, it might have been these weapons that allowed the first Horde to conquer Azeroth. \r\n<BR/><BR/>\r\nThe story of these daggers begins on Draenor, soon after the Burning Legion had sunk its claws into the orc clans.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Two</H2>\r\n<HR/>\r\n<P>\r\nIn the early days of the Horde, Gul\'dan had taken Garona under his care. As a half-orc, half-draenei outcast, Garona had found survival to be brutally difficult since she was born. She had learned quickly how to avoid unwinnable fights, and how to quietly kill relentless pursuers. \r\n<BR/><BR/>\r\nGul\'dan bound her mind to his will and began to secretly train her in the art of assassination. She did not fully understand his intentions, but she grew to resent his cruelty. Still, she obeyed. Survival demanded nothing less.\r\n<BR/><BR/>\r\nGarona proved to be skilled with almost any weapon she held, but Gul\'dan was not satisfied. His grip on the Horde was still tenuous; assassinating his enemies could backfire if the involvement of his Shadow Council became known. \r\n<BR/><BR/>\r\nHe needed weapons that would allow Garona to kill for him with impunity.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThe Horde\'s first warchief held the solution to Gul\'dan\'s problem. Warchief Blackhand and his clan, the Blackrocks, had the most advanced weapon foundries among all the orcs of Draenor. Gul\'dan approached them quietly, asking how their ancestors had created the powerful, legendary weapon of Doomhammer.\r\n<BR/><BR/> \r\n"It was a gift from the fiery heart of Draenor," they told him.\r\n<BR/><BR/>\r\nThat was no help. Gul\'dan wanted to break the orcs\' reverence of the elements; asking the Furies of Draenor for more weapons might strengthen it instead. Gul\'dan turned to Kil\'jaeden for assistance, imploring the Burning Legion for aid.\r\n<BR/><BR/>\r\nKil\'jaeden saw the value of having a covert assassin at the Shadow Council\'s command. He gave Gul\'dan strict instructions... and the raw materials needed to create two of the deadliest weapons Draenor would ever know.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Four</H2>\r\n<HR/>\r\n<P>\r\nWarchief Blackhand was intrigued by Gul\'dan\'s request. The warlock had asked for two daggers created from a mysterious type of ore that no orc had ever seen before, and he wanted them imbued with a power that would only reveal itself when the time was right. Blackhand agreed to make the weapons himself in his foundry.\r\n<BR/><BR/>\r\nAs Blackhand quenched the blades, he felt a terrible, dark presence fill them with unspeakable might. This was no Elemental Fury-it was the raw hatred of Kil\'jaeden sinking deep within the daggers. \r\n<BR/><BR/>\r\nBlackhand could feel untamed agony radiating from the weapons. He named them Anguish and Sorrow, for he knew they would never be satisfied unless they were drinking the blood of new victims. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Five</H2>\r\n<HR/>\r\n<P>\r\nGul\'dan was delighted with the daggers\' power. Not only were they brimming with the dark presence of a Burning Legion lord, but they also were imbued with the means to control the will of the one who wielded them.\r\n<BR/><BR/>\r\nTo test the weapons\' potential, Gul\'dan handed them to Garona and gave her a simple command. She obeyed instantly. An unfortunate Shadow Council acolyte had no chance to defend himself before she tore open his throat with one slash. \r\n<BR/><BR/>It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear. Gul\'dan saw the possibilities immediately. A mysterious death could be used to sow confusion and redirect suspicion wherever he pleased. \r\n<BR/><BR/>\r\nThese daggers would prove to be extremely valuable.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAs the Horde waged war on the draenei, Gul\'dan dispatched Garona with care and precision. Influential orcs who expressed doubt or dissent were often found dead shortly after a skirmish with draenei forces. The wounds did not look as if they had come from orcish weapons, so Gul\'dan was never suspected. \r\n<BR/><BR/>\r\nNor was Garona. As a "half-breed," she lived beneath the notice of most orcs, and those who noticed her saw only a servant of Gul\'dan, held on a tight leash. \r\n<BR/><BR/>\r\nHer quiet work aided the Horde in securing victory against the draenei, and then her blades helped maintain control in the war\'s aftermath. Life on Draenor withered due to the presence of fel magic, but tensions within the Horde stayed manageable. \r\n<BR/><BR/>\r\nWhenever they didn\'t, Gul\'dan gave the command, and Garona obeyed. Her daggers were busy.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nFor many years, Garona was bound to the will of the Shadow Council. She obeyed them to survive; she killed on their behalf to appease them. She often dreamed of using these daggers to slay her masters, but when she woke, her ensorcelled mind buried those thoughts, keeping her loyal.\r\n<BR/><BR/>\r\nThat power, fortunately, seems to have died decades ago, along with Gul\'dan in the Tomb of Sargeras. And to be clear, nobody is happier to see these daggers exacting payback from the Burning Legion than Garona.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nWhen the Horde invaded Azeroth, Gul\'dan ordered Garona to find the sorcerer Medivh and keep an eye on him. In time, Garona would reveal herself to Khadgar, seeing humans as a potential means of escaping Gul\'dan. \r\n<BR/><BR/>\r\nHad she known that these daggers helped the warlock control her actions, she might have abandoned them, and history would have gone down a very different path. In the end, though she tried to resist, Gul\'dan manipulated her into murdering the king of Stormwind, Llane Wrynn.\r\n<BR/><BR/>\r\nGarona was now considered a traitor. She was forced to return to the Horde, bringing these daggers back with her.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nGarona did not receive a hero\'s welcome from the Horde. Warchief Blackhand had been killed by Orgrim Doomhammer in a mak\'gora. Gul\'dan was in a coma, and his Shadow Council was on the run. Garona was tortured for information on the Shadow Council\'s location.\r\n<BR/><BR/>\r\nAs the Horde moved to finish off the human-led Alliance, Garona made her escape. With only these weapons and her survival instincts, she set out across Azeroth to find a new life. \r\n<BR/><BR/>\r\nThe poor Horde trackers sent to hunt her down never really had a chance.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nEventually, as Garona was pulled into the events of the Second War, she began to understand the power these daggers were exerting on her will. Even so far away, she could feel Gul\'dan trying to compel her back into his clutches.\r\n<BR/><BR/>\r\nShe sought out the help of an undead mage named Meryl Winterstorm, asking him to hide the blades somewhere beyond anyone\'s reach. Garona wanted to make sure that no other victim would die to them, and that no other mind would be subject to Gul\'dan\'s tricks.\r\n<BR/><BR/>\r\nThese daggers remained buried for decades.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Kingslayers, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nThese weapons do not have a history of glory. They did not earn honorable victories. They were meant to cause pain, and they have caused untold damage to both Draenor and Azeroth.\r\n<BR/><BR/>\r\nRespect their power. Never forget the innocents who have died to them. \r\n<BR/><BR/>\r\nMake the Burning Legion pay for every drop of blood their wielder was forced to spill.\r\n</P>\r\n</BODY></HTML>',
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				["title"] = "Blood Ledger",
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					'<HTML><BODY>\r\n<H1 align="center">The Blood Ledger</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-rogue-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Senior Archivist Filius Sparkstache.</p>\r\n</BODY></HTML>',
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				["title"] = "Crumpled Bill of Sale",
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					"Darkmoon Faire Bill of Sale\r\n\r\n6x Super-effective Gnoll Decoy*\r\n60g 20s 300c",
					"*Effectiveness of Super-effective Gnoll Decoy may depend on intelligence of opponent. Not warranted for use against Humanoids, Dragonkin, or other semi-sentient creatures.",
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				["title"] = "Tome of the Ancients",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">Tome of the Ancients</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-druid-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Celadine, lead historian of the Dreamweavers.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-druid-scytheofelune" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="190"/>\r\n<H3 align="center">Scythe of Elune</H3>\r\n<BR/>\r\n<P>\r\nThe weapon you now hold is a physical, tangible representation of both the divine and the savage, of serenity and untamed ferocity. The scythe is not only a weapon but a symbol. Perhaps its greatest lesson is that the traits of tranquility and furor exist within all living beings, and sometimes the best we can hope for... is to find balance. \r\n<BR/><BR/> \r\nMay the Scythe of Elune grant you the strength to destroy your enemies, and the wisdom to know when to stay your hand.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part One</H2>\r\n<HR/>\r\n<P>\r\nFor millennia, the Scythe of Elune has served as both an embodiment of sacred power and a caution against unbridled rage.\r\n<BR/><BR/> \r\nLong ago, in the War of the Satyr, beleaguered night elf forces faced off against an army of demonic foes. Some felt an advantage was needed to turn the tide of battle. To this end, the scythe was created, joining a fang from the wolf Ancient, Goldrinn, with the divinely empowered Staff of Elune.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Two</H2>\r\n<HR/>\r\n<P>\r\nIt is written that the scythe\'s creation sprouted from the enmity of a druid, Ralaar Fangfire, and the broken heart of a priestess, Belysra Starbreeze.\r\n<BR/><BR/>\r\nRalaar believed he could harness the rage of the pack form to aid the outnumbered night elves against their demonic enemies... but his proposal was denied by the archdruid Malfurion Stormrage, who felt that the form was too unstable.\r\n<BR/><BR/>\r\nWhen Ralaar\'s best friend, Arvell, refused to assume the pack form and died at the hands of demons as a result, Ralaar chose not only to embrace the form, but also to seek out ways of enhancing it. Ralaar found an unlikely ally in Arvell\'s beloved, the priestess Belysra Starbreeze.\r\n<BR/><BR/>\r\nTogether, Ralaar and Belysra joined the fang of Goldrinn with the Staff of Elune to create the legendary Scythe of Elune... a weapon that would alter the course of history.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThe Scythe of Elune has displayed myriad powers over the millennia. \r\n<BR/><BR/>\r\nDuring the War of the Satyr, when the headstrong druid Ralaar Fangfire used the Scythe of Elune to enhance the pack form, the result was disastrous. Many druids turned into worgen, feral creatures that viciously attacked both friend and foe.\r\n<BR/><BR/>\r\nSo it was that the archdruid Malfurion Stormrage obtained the scythe and used it to banish Ralaar and his fellow worgen to the realm of the Emerald Dream, where he hoped they would remain pacified at the base of the majestic tree Daral\'nir.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Four</H2>\r\n<HR/>\r\n<P>\r\nIt is known that shortly after the War of the Satyr, the Scythe of Elune vanished. Thousands of years later, the scythe would be rediscovered by a night elf priestess, Velinde Starsong. \r\n<BR/><BR/>\r\nDesperately seeking a way to overcome yet another incursion of demonic forces, Velinde channeled the scythe\'s powers to call forth the worgen from their place of banishment in the Emerald Dream.\r\n<BR/><BR/>\r\nHowever, Velinde was unable to control the summoned worgen. She sought help from a human mage, but en route to find the sorcerer, she was attacked and killed... and the scythe was lost to history once again.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Five</H2>\r\n<HR/>\r\n<P>\r\nThroughout its history, the Scythe of Elune has changed hands many times.\r\n<BR/><BR/>\r\nOne temporary holder of the scythe was a timid (and extremely lucky) resident of Duskwood named Jitters. Jitters discovered the weapon in an old mine called Roland\'s Doom. \r\n<BR/><BR/>\r\nAn account written in Jitters\' own words tells of his retrieving the scythe, at which point he and his comrades were attacked by worgen: \r\n<BR/><BR/>\r\n"They came at us from everywhere, clawing from hidden holes at our feet and dropping upon us from silent perches above." \r\n<BR/><BR/>\r\nJitters was the only person to escape the worgen onslaught, though he lost the Scythe of Elune during his harried flight from the cursed mine.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from the journal of Archmage Karlain:\r\n<BR/><BR/>\r\n"It was with those cursed beasts, the worgen, at our backs that we rushed into the mine named Roland\'s Doom. \r\n<BR/><BR/>\r\n"There we beheld an exceedingly gruesome and--to me most of all--heartrending sight. My son, held by clawed worgen hands, knelt beneath the blade of what I would come to know as the Scythe of Elune. The beasts were performing some profane ritual on my boy, an initiation of sorts to enlist him in their Wolf Cult.\r\n<BR/><BR/>\r\n"As I watched, helpless to intervene in time, the Wolf Cult leader\'s glistening fangs sank viciously into the bare shoulder and chest of my only son.\r\n<BR/><BR/>\r\n"With a gut-wrenching cry rising in my throat, I attacked."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nThe Scythe of Elune has been connected to a mysterious and merciless group of relic hunters known as the Dark Riders. \r\n<BR/><BR/>\r\nIt was shortly after the scythe was discovered at the mine Roland\'s Doom that the riders first made an appearance, butchering a local family in their search for the sacred artifact. \r\n<BR/><BR/>\r\nAfter the scythe was claimed by a priest named Revil Kost, the Dark Riders waylaid him and his companions. This attack was in turn interrupted by the commander of the Night Watch, Althea Ebonlocke. What happened next is shrouded in mystery, as the entire assembly disappeared in a blinding flash of light.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nTestimony of Revil Kost, priest of the Church of the Holy Light, to Archbishop Benedictus:\r\n<BR/><BR/>\r\n"It was my firmly held belief that I acted on behalf of the Light.\r\n<BR/><BR/>\r\n"We had recovered the Scythe of Elune from Roland\'s Doom. I used it as bait to ensnare a band of shadowy, profane thieves known as the Dark Riders. \r\n<BR/><BR/>\r\n"As we fought, the riders teleported us to Karazhan, fabled tower of the one-time Guardian Medivh. It was from there that the riders had originated, seeking artifacts for the tower\'s menagerie and hidden trophy room. \r\n<BR/><BR/>\r\n"Despite the riders\' best efforts and the intervention of the trophy room\'s curator, their taking of the scythe was not meant to be. With the aid of my companions and my unwavering devotion to the Holy Light, I helped put an end to the Dark Riders\' unholy campaign."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nPrior to the great Cataclysm that befell Azeroth, the Scythe of Elune was transported secretly into the walled territory of Gilneas via underground tunnels. \r\n<BR/><BR/>\r\nAt this time, the scythe changed hands from an SI:7 gnome assassin, Brink Spannercrank, to night elf supporters of Genn Greymane, king of Gilneas. It was briefly taken by Forsaken agents, but ultimately, the actions of heroic adventurers returned the weapon to the night elves\' possession.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nFrom Priestess Belysra Starbreeze\'s account of the death of Alpha Prime, leader of the Wolf Cult:\r\n<BR/><BR/>\r\n"It had been Alpha Prime\'s foremost goal to retake the Scythe of Elune. He still harbored resentment toward the archdruid Malfurion for spurning him when he was simply Ralaar Fangfire, the druid who wanted to take on the pack form during the War of the Satyr. Prime wished to use the scythe to call forth his brethren from the Emerald Dream, to besiege our beloved home of Darnassus.\r\n<BR/><BR/>"I battled Alpha Prime to the limit of my abilities, but even my greatest efforts proved insufficient. Prime took up the scythe and was prepared to summon his worgen brethren, when he was vanquished by a phantom... the spirit essence of my fallen love, Arvell, who had promised millennia ago that not even death would keep us apart.\r\n<BR/><BR/>\r\n"My love kept his promise, and the Scythe of Elune remained in my keeping."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Scythe of Elune, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nFrom the writings of Belysra Starbreeze:\r\n<BR/><BR/>\r\n"Arvell, there is not a day that goes by when I do not think of you, my love. The sacrifice that you made so long ago, and your reappearance in my hour of greatest need... these are never far from my mind.\r\n<BR/><BR/>\r\n"I vow to you that I will atone for my past indiscretions, for my role in unleashing the worgen curse upon the world. I will find a way to set matters right. \r\n<BR/><BR/>\r\n"As I write this, I prepare to travel with Valorn Stillbough to Duskwood, to further my studies of the worgen. I pray that your spirit will forever guide my heart and my hand. Perhaps at last, with the help of the Scythe of Elune, we will find a way to grant those who are afflicted with the worgen curse the one gift that matters most...\r\n<BR/><BR/>\r\n"Peace."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-druid-thefangsofashamane" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="170"/>\r\n<H3 align="center">The Fangs of Ashamane</H3>\r\n<BR/>\r\n<P>\r\nBy reclaiming these weapons, you have struck a heavy blow against the forces of evil. In their hands, these daggers would have been more than a danger; they would have been a sacrilege. \r\n<BR/><BR/>\r\nThese are all that remain of a revered Wild God who gave her life in defense of Azeroth. Do you know her story? The druids of Val\'sharah, who protected these weapons for so long, could tell you about her. Some of them even remember her.\r\n<BR/><BR/>\r\nHer name was Ashamane. She left a powerful legacy, and very soon, it will be yours to wield.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part One</H2>\r\n<HR/>\r\n<P>\r\nAzeroth was once smothered in darkness. But after the titans broke the Old Gods\' Black Empire, natural creatures finally had a chance to grow and flourish. A keeper named Freya was tasked with seeding the world with life. She created lush enclaves all across Azeroth that gave rise to countless animals.\r\n<BR/><BR/>\r\nOn occasion, extraordinary creatures captured Freya\'s attention. \r\n<BR/><BR/>\r\nAs Freya traveled, she found a wolf pack that had killed a panther and was trying to finish off her lone surviving cub. Though the wolves had wounded the tiny creature, she still fought fiercely, swiping viciously with her claws at the bigger predators. Freya was astonished to see that, before long, the wolves were driven away, unwilling to suffer further injuries for their meal.\r\n<BR/><BR/>When Freya picked up the cub, the keeper endured a flurry of small scratches for her trouble. That did not anger her. Quite the contrary. Delighted by the creature\'s unrelenting wildness, the keeper healed the cub\'s injuries and named her Ashamane, for the color of her striking black fur. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Two</H2>\r\n<HR/>\r\n<P>\r\nOver the years, Ashamane grew into a massive panther. No wolf pack dared to hunt her now. Freya was pleased to see that the panther did not succumb to desires for vengeance. Ashamane could have stalked and killed every wolf in her valley. Easily. But she didn\'t. \r\n<BR/><BR/>\r\nHer wild nature granted her understanding. Was she not a predator as well? Did she not hunt prey? The wolves had had no vendetta against Ashamane; they had been hungry. She bore no malice toward them.\r\n<BR/><BR/>\r\nBut she did enjoy toying with them. The wolf pack that had attacked her would sometimes be woken from sleep by an ear-shattering roar. Ashamane would creep up to their den and announce her presence loudly, sending them fleeing. \r\n<BR/><BR/>Over time, Ashamane realized that she had become more powerful than any other panther she had ever seen. The passing years did not age her but instead made her stronger. Generations of wildlife came and went before her eyes.\r\n<BR/><BR/>\r\nThere were other animals like her. Powerful, iconic creatures who seemed to live a different existence than the rest of nature. Mortals would soon refer to them as Wild Gods.\r\n<BR/><BR/>\r\nAshamane was one of them.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Three</H2>\r\n<HR/>\r\n<P>\r\nAshamane\'s untamed heart had difficulty accepting immortality. The chaos of the wilderness, the struggle for survival--they had been the core of Ashamane\'s being. Now they were irrelevant. She had ascended above her old life. There was no prey that could evade her. There was no joy in an effortless hunt. There was no predator that could challenge her. \r\n<BR/><BR/>\r\nAshamane strode openly through the jungles of Azeroth. Other wild creatures had nothing to fear from her. Stories of a giant, majestic panther spread among the trolls who ventured into the area. Some sought to venerate her as one of their loa. Ashamane rarely let them see her. Other trolls tracked her for a different reason. Certain hunters craved the glory that would surely come from bringing down such a magnificent being. Defeating a loa... there was no greater challenge. \r\n<BR/><BR/>One by one, these ambitious trolls crept into the jungle, arrogance burning in their hearts. Ashamane was delighted. No matter how clever they were, no matter how silently they moved or how true their aim, they all returned to their tribes empty-handed, the sound of her roar still ringing in their ears, and the sight of her fangs forever haunting their dreams. \r\n<BR/><BR/>\r\nShe did not need to take their lives. They understood their place in the wilds when she was done with them. That was enough.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Four</H2>\r\n<HR/>\r\n<P>\r\nWhenever Keeper Freya traveled the land, many Wild Gods walked by her side. Ashamane did not. The panther\'s heart was too unwilling to be tethered to any other creature. Freya understood, and she always smiled when she saw Ashamane\'s glowing eyes watching her from afar.\r\n<BR/><BR/>\r\nNo matter what Ashamane thought, there would be a connection between them. There was another realm, a wild, untouched place called the Emerald Dream. Keeper Freya had used it to seed life all across Azeroth, and thus, the Wild Gods were bound to it. \r\n<BR/><BR/>\r\nEventually Ashamane came to Mount Hyjal to experience the Dream for herself, and she was immediately taken with this thriving vision of an untamed world. The panther made her home on the western slopes of the Well of Eternity and spent thousands of years drifting in the Emerald Dream, exploring its mysteries and power.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Five</H2>\r\n<HR/>\r\n<P>\r\nAshamane, like many Wild Gods, lived apart from the burgeoning civilizations that rose and fell across Azeroth. The Zandalari trolls held no interest for her. Many elves saw themselves as ascendant, too enlightened to be bothered with the natural world. \r\n<BR/><BR/>\r\nBut there came a time when she could no longer ignore Azeroth. The Emerald Dream shook with the arrival of the Burning Legion. Eventually a disciple of another powerful being, Cenarius, called upon the Wild Gods for aid.\r\n<BR/><BR/>\r\nFor Ashamane, her duty was clear. She rushed into battle with the Burning Legion without hesitation. \r\n<BR/><BR/>\r\nA new predator had come into her world. She was glad to hunt it.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Six</H2>\r\n<HR/>\r\n<P>\r\nBy the time the Wild Gods joined the War of the Ancients, the fighting had spread far beyond the Well of Eternity.\r\n<BR/><BR/>\r\nThe demons who strayed into the forests outside Zin-Azshari soon learned to tread carefully; Ashamane stalked the trees. Her fangs ended the war for many Burning Legion scouts. So greatly was she feared that the Legion took to burning down entire swaths of forest before attempting to advance past her. \r\n<BR/><BR/>\r\nIf the demons believed they would have better luck fighting on an open battlefield, they were sorely mistaken. Ashamane was enraged by their tactics, and she joined other Wild Gods, elves, and additional creatures in attacking the Legion\'s flanks, ripping huge holes in their battle lines.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nThere seemed to be no end to the demons\' numbers. When Ashamane fought the Burning Legion ten thousand years ago, her instincts told her that the invaders had specific prey in mind. Tearing herself away from the thick of the battle around Zin-Azshari, she tracked raiding parties that had determinedly cut their way northwest.\r\n<BR/><BR/>\r\nIt was not easy to keep up. The demons set their best warriors to discourage pursuit, and Ashamane had to fight every step of the way.\r\n<BR/><BR/>\r\nBut she was not deterred. Those who stood in her path fell, one after another.\r\n<BR/><BR/>\r\nAs she closed in on her prey, she understood their target: they were aiming to claim Suramar. This is why Ashamane is so honored by the druids of Val\'sharah--what she did next has never been forgotten.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nAn army of demons was preparing to lay siege to Suramar. Ashamane faced it alone. She had never visited the forests near Val\'sharah before, but that did not matter. They were the wilds, and thus, they were her home. \r\n<BR/><BR/>\r\nShe ripped through the demons\' ranks and then disappeared into the trees. She crept along the high branches and dove down upon the Legion commanders. She was a terror, a fearsome beast, and she held nothing back, offering no mercy.\r\n<BR/><BR/>It was a slaughter. And yet even a Wild God could not avoid injury at the Burning Legion\'s hands. Scorched by fel fire and poisoned by their tainted weapons, Ashamane fought on, thinning their ranks until their leader was forced to face her himself.\r\n<BR/><BR/>\r\nThat had been her plan all along. It was one of the laws of survival: the pack was not defeated until its leader\'s throat was between her jaws.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nA Burning Legion general had volunteered to oversee the conquest of Suramar. This pit lord, Ronokon, saw endless rewards in the elven city and wanted to claim them in Sargeras\'s name. He became enraged by Ashamane\'s interference and stepped forth to personally deal with her.\r\n<BR/><BR/>\r\nThe Wild God and the annihilan general dueled in the forests of Val\'sharah for hours. He was a cunning fighter. He knew how fast she could kill, so he kept her at bay with his jagged, fel-wrought spear, content to inflict small, grazing wounds.\r\n<BR/><BR/>\r\nAfter so much war, Ashamane\'s strength was finally beginning to fade. Her wounds ached. Her pace slowed. But her will was unbroken. With the last of her strength, she leapt at Ronokon, allowing him to drive his spear through her chest. Yet her claws dug into his shoulders, and her fangs sank deep within his neck.\r\n<BR/><BR/>Ronokon thrashed madly, trying to pull the panther away, but she held on. Her teeth remained embedded in his throat until he died. His death brought more destruction. The fel power granted to him by the Legion exploded outward, tearing a deep gash in the land and burning Ashamane to ash.\r\n<BR/><BR/>\r\nHer sacrifice was not in vain. Suramar\'s residents had been given enough time to hide their city from the Legion and the world, protecting themselves from the Sundering that would follow.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nThe land around Val\'sharah had been altered forever. Where there had once been a hill, now there were a cliff and a deep valley. It took many years for the druids to restore nature in the area to its previous beauty. \r\n<BR/><BR/>\r\nDespite the lingering traces of Ronokon\'s corruption, there was always a sense that something was opposing it, helping to sweep it away. Some druids came to believe that Ashamane\'s spirit, even after death, was still committed to the fight against the invaders who had threatened her wilds.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Fangs of Ashamane, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nThe druids built a shrine at the site of the pit lord\'s death to commemorate Ashamane\'s courage. Her fangs--all that survived the violence of her passing--were placed there to honor her unbending heart and untamed nature.\r\n<BR/><BR/>\r\nTo this day, Ashamane is remembered as one of the fiercest defenders of Azeroth. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-druid-theclawsofursoc" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="180"/>\r\n<H3 align="center">The Claws of Ursoc</H3>\r\n<BR/>\r\n<P>\r\nYou\'ve been blessed by Wild Gods. Please understand the honor that has been granted to you: Ursol believes that you are the right champion to carry on his brother\'s work.\r\n<BR/><BR/>\r\nMay the spirit of Ursoc drive you onward to victory.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part One</H2>\r\n<HR/>\r\n<P>\r\nUrsoc\'s legacy is known to every druid on Azeroth. As one of the great Wild Gods, he challenged the Burning Legion ten thousand years ago and bravely laid down his life in defense of this world.\r\n<BR/><BR/>\r\nHe was a true guardian. He believed in the power of the wilds, and he never hesitated even for a moment to leap to their defense.\r\n<BR/><BR/>\r\nBut now he can rest. Others will need to continue his work.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Two</H2>\r\n<HR/>\r\n<P>\r\nMany millennia ago, two inquisitive bear cubs roamed the area around the Grizzly Hills together. These brothers, named Ursoc and Ursol, had more curiosity than good sense, and they frequently found themselves trespassing in the domains of bigger predators. Danger did not discourage them, and each one never left the other behind, even when circumstances seemed dire.\r\n<BR/><BR/>\r\nThey caught the attention of Keeper Freya, who was traveling across Azeroth in search of exceptional wild animals. Freya recognized their potential and saw what they would become. \r\n<BR/><BR/>\r\nWhen they matured, they grew stronger and bigger than any other bears in the Grizzly Hills, and they did not suffer the ravages of aging.\r\n<BR/><BR/>\r\nUrsoc and Ursol became known as Wild Gods.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Three</H2>\r\n<HR/>\r\n<P>\r\nPerhaps the most unusual gift Keeper Freya gave the two bears was the ability to speak. A few other Wild Gods, particularly those who would become known as the August Celestials, also received this gift. While they were chosen for their intelligence, the two bears were chosen for their stubborn bravery.\r\n<BR/><BR/>\r\nFreya believed that Ursoc and Ursol would one day change. When they finally saw enough of Azeroth to satisfy their curiosity, they would be compelled to protect it from any enemy that would threaten it. \r\n<BR/><BR/>\r\nShe knew them well. Ursoc, the older of the two bears, had a strong protective streak. The more he saw of the wilds of Azeroth, the more he felt it was his responsibility to preserve them.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Four</H2>\r\n<HR/>\r\n<P>\r\nKeeper Freya saw how the instincts of the Wild Gods matured over the years, and she noticed that some of them were natural guardians of their domain. For those creatures, she began to create unique weapons, items that would aid them in times of trouble... but these artifacts would only become as strong as their wielder made them. Their true potential could only be unlocked with practice, nurture, and self-improvement. \r\n<BR/><BR/>\r\nSome Wild Gods did not understand what Freya had given them, and they neglected their weapons. Ursoc was not one of them. \r\n<BR/><BR/>Freya gave Ursoc new claws, fashioned out of a rare material called titansteel and imbued with a small portion of the essence of Eonar, one of the titans. These claws could grow in length and were nearly indestructible.\r\n<BR/><BR/>\r\nUrsoc had no intention of letting them waste away and decay. He dedicated himself to mastering their power.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Five</H2>\r\n<HR/>\r\n<P>\r\nOnce Ursoc received his new claws, he trained tirelessly. Every day he traveled long distances and sparred with his brother, testing his strength. Over the years he grew stronger. Much stronger. Ursol had received a gift, too, a staff that eased the use of magic, and he soon mastered his own power. \r\n<BR/><BR/>\r\nUrsoc\'s titansteel claws became an extension of his body, and Ursol became an expert in manipulating the flows of magical essence.\r\n<BR/><BR/>\r\nTogether they had become some of the most powerful Wild Gods in existence... and they would soon become known as Azeroth\'s staunchest defenders.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Six</H2>\r\n<HR/>\r\n<P>\r\nEventually Ursoc and Ursol accompanied Keeper Freya on her journeys across Azeroth. She confided in them that she sensed dark forces at work, and they made sure she was safe. \r\n<BR/><BR/>\r\nAs they traveled with her, they received their first glimpses of the Emerald Dream, the realm Freya had created to guide Azeroth\'s natural life. They spent as much time as they could within those untouched wilds, drawn to the Dream\'s thriving, vibrant vision of nature.\r\n<BR/><BR/>One day, Freya asked to travel alone. To both Ursoc and Ursol, it sounded as if she was bidding them farewell. Before she left them, she offered more wisdom about their weapons and their other gifts, and she told them to remain prepared. "Azeroth will need you. If you do not stand ready, the world may fall," she said. \r\n<BR/><BR/>\r\nThe Wild Gods never saw her again. The darkness that had claimed the mind of Keeper Loken had also corrupted hers.\r\n<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nTen thousand years ago, a threat unlike any other set its gaze upon Azeroth. The Burning Legion, after corrupting important members of the elven civilization near the Well of Eternity, invaded with all of its might and fury. The first druid, Malfurion, called upon the Wild Gods to fight back against the demonic hordes.\r\n<BR/><BR/>\r\nUrsoc and Ursol were the first two Wild Gods to respond. They rushed into battle with the Legion\'s doomguard, landing the initial blows in the war between Azeroth\'s wilds and a fallen titan\'s twisted army.\r\n<BR/><BR/>\r\nIt was a desperate fight against overwhelming odds. Neither brother hesitated for an instant, and even when the full wrath of the Burning Legion was brought against them, they did not run.\r\n<BR/><BR/>\r\nThey fought until their last breaths.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nMany Wild Gods perished in the war against the Legion. Ursol and Ursoc remained together, fighting back to back, using Freya\'s gifts to bring down waves of demonic enemies. But their strength had limits. An unending tide of felstalkers finally overwhelmed them, and they both died in battle. Their spirits traveled together to the Emerald Dream, where they stayed for millennia.\r\n<BR/><BR/>\r\nUrsoc\'s claws were all that remained of him in the physical world. When the fighting moved elsewhere, a young furbolg found the titansteel claws. Recognizing whom they had belonged to, he took them to his tribe.\r\n<BR/><BR/>\r\nFor generations, those furbolgs worshiped the claws as the final sign of their bear god Ursoc.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nFew furbolgs had the courage to try to wield Ursoc\'s claws in battle. Every time they did, the results were horrifying. Ursoc had spent untold years mastering their power and unlocking their potential; in the hands of an untrained mortal, they inspired an uncontrollable bloodlust that lashed out at friends as easily as enemies.\r\n<BR/><BR/>\r\nAfter a number of attempts, the claws ceased to have any effect at all on the furbolgs. No matter what rituals they tried, it seemed as though the power in the claws had become dormant.\r\n<BR/><BR/>Ursoc\'s spirit, standing guard in the Emerald Dream, had simply seen enough. The furbolg tribe was not capable of controlling his power, so he withdrew it from the claws. It would not return until someone worthy claimed them.\r\n<BR/><BR/>\r\nMembers of the Druids of the Claw eventually brought the titansteel-wrought artifact to Ursoc in the Emerald Dream.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nUrsoc\'s desire to protect Azeroth had not wavered, even after death. He and Ursol roamed the Emerald Dream, searching for any signs of corruption or darkness taking root in the realm.\r\n<BR/><BR/>\r\nRecently, the return of the Emerald Nightmare drew their attention. Ursoc fought Xavius, the lord of the satyrs and a pawn of evil forces, in an attempt to eradicate the Nightmare\'s influence.\r\n<BR/><BR/>\r\nFor a second time, Ursoc made the ultimate sacrifice in defense of Azeroth.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Claws of Ursoc, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nNow Ursoc can finally rest. Ursol, his brother, continues his watch inside the Emerald Dream, fighting against the Nightmare.\r\n<BR/><BR/>\r\nUrsoc\'s claws no longer belong to the Wild Gods but to those who can carry on their work. Only someone with a guardian spirit as determined as his will be able to wield them in battle.\r\n<BR/><BR/>\r\nAnd woe unto any enemy that has to face a creature as dedicated as he. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-druid-ghanirthemothertree" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="170"/>\r\n<H3 align="center">G\'Hanir, the Mother Tree</H3>\r\n<BR/>\r\n<P>\r\nThe Emerald Dream is at risk. The Nightmare seeks to corrupt all of its power.\r\n<BR/><BR/>\r\nThis branch was critically important in keeping the Dream stable and peaceful, but it is not safe to leave it there any longer. You are one of the most astonishingly capable druids in history. Carry this staff with you, protect it, and use it to drive the Legion off of our world.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part One</H2>\r\n<HR/>\r\n<P>\r\nIn Azeroth\'s ancient days, natural life never had a chance to emerge due to the horrifying reign of the Old Gods. Without help, nature would not have risen at all. The titans knew this. One of their final acts of aid for us was to give the keepers the knowledge and power to reverse the Old Gods\' unspeakable destruction.\r\n<BR/><BR/>\r\nIn time, nature would rise. Life would flourish. Generations of plants and animals would grow and change.\r\n<BR/><BR/>\r\nThis miraculous recovery did not come from any one place. But at the beginning, there was a source of healing and balance, a place where all life could rest and revive.\r\n<BR/><BR/>\r\nIt was called G\'Hanir, the Mother Tree.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Two</H2>\r\n<HR/>\r\n<P>\r\nKeeper Freya was charged by the titans to guide the seeding of Azeroth\'s natural life. To aid in this task, she shaped a mystical realm that would become known as the Emerald Dream. She wanted it to be an unspoiled vision of nature, undisturbed by the forces of evil or external civilizations.\r\n<BR/><BR/>\r\nShe began by creating a single, massive tree, set atop a high peak within the Dream. From it bloomed many different fruits and flowers, and new life flowed outward in waves, sweeping across the land. \r\n<BR/><BR/>\r\nFreya sculpted pools of life in other locations within the Emerald Dream, but this tree was the first, the tallest, and the most radiant. For millennia, it served as a source of healing and balance that extended beyond the Dream and into the physical world.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Three</H2>\r\n<HR/>\r\n<P>\r\nAs life flourished on Azeroth, generations of animals came and went. Soon the Emerald Dream was filled with the spirits of countless beasts.\r\n<BR/><BR/>\r\nThat first tree that Freya had created, G\'Hanir, became a haven for winged creatures. Its many boughs and branches had room for all, and its healing, peaceful energy calmed even the most distressed minds.\r\n<BR/><BR/>\r\nMany powerful spirits were drawn to G\'Hanir. Some wanted to simply gaze upon it; others wanted to sit at its base and bask in its shade for a while.\r\n<BR/><BR/>\r\nOne never left. A Wild God named Aviana made the Mother Tree her home for as long as she lived.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Four</H2>\r\n<HR/>\r\n<P>\r\nAviana was known as the Mistress of Birds. Unlike some other Wild Gods, she did not keep herself distant from lesser, mortal creatures. She was a predator, delighting in swooping down on prey from the sky. \r\n<BR/><BR/>\r\nEventually she was called something new: the Mistress of the Mother Tree. She had grown utterly enchanted with G\'Hanir. It was more than a tree; it was a source of life, healing, and peace. Aviana spent years melding her power into the tree, and soon all living winged creatures on Azeroth dreamed of spending the afterlife flying through its branches.\r\n<BR/><BR/>\r\nAviana\'s spirit became intertwined with the Mother Tree. In time, this would have lasting consequences.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Five</H2>\r\n<HR/>\r\n<P>\r\nTen thousand years ago, Azeroth was invaded. The Burning Legion stormed onto our lands and waged war on all who would resist it. There were few people inclined to fight back, and they were greatly outnumbered.\r\n<BR/><BR/>\r\nThe first druid, Malfurion Stormrage, called upon the Wild Gods to join the fight. Not only would a Legion victory eradicate the elves, but it would also spell doom for all life on Azeroth.\r\n<BR/><BR/>\r\nMany Wild Gods answered Malfurion\'s cry. Aviana was one of them.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Six</H2>\r\n<HR/>\r\n<P>\r\nWhen the Wild Gods joined the battle against the Burning Legion, the demons were taken aback. Surely they had not been expecting nature to produce such powerful enemies. That day will never be forgotten as long as Azeroth remains free of the Legion\'s control.\r\n<BR/><BR/>\r\nAviana led flocks of birds from all the land on the hunt for Legion minions. Untold numbers of demons died to her and her children.\r\n<BR/><BR/>\r\nBut the Burning Legion\'s forces were too great. Aviana fell from the sky, and demonic spears ended her life.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nThe shock of Aviana\'s death reverberated through the Emerald Dream, and all the leaves of G\'Hanir fell from their branches. The great Mother Tree, home to the spirits of countless creatures, was dead. Many mourned for it, and some succumbed to the temptation of serving dark forces in Aviana\'s absence.\r\n<BR/><BR/>\r\nBut although she had died, her spirit still lingered.\r\n<BR/><BR/>\r\nAs the night elves struggled to rebuild their society in the wake of the Sundering, members of the green dragonflight discovered a gift. A single branch of G\'Hanir, with a single acorn hanging off its leaves, had been left in their keeping in the Emerald Dream. \r\n<BR/><BR/>\r\nThe acorn was used by Alexstrasza, Aspect of the red dragonflight, to create Nordrassil, the great World Tree that would protect the second Well of Eternity.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nMalfurion Stormrage sensed that Aviana\'s spirit had been the one to bestow the branch of G\'Hanir, and he believed it was best kept hidden. Many of Aviana\'s children had been lost to chaos, and they might be driven to claim any remnant of her legacy for their new masters.\r\n<BR/><BR/>\r\nQuietly, Malfurion moved the branch of G\'Hanir to a safe location deep within the Emerald Dream. Only a few people ever knew where it was kept, but its influence was felt far and wide.\r\n<BR/><BR/>\r\nFor many millennia, the branch served as a stabilizing force for the Emerald Dream, and the land near it was said to be a place of great healing and peace. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nThe events of the Cataclysm shook Azeroth and the Emerald Dream to their roots. As the night elves fought to repel the forces of Ragnaros from Mount Hyjal, they asked the champions of Azeroth to summon new allies--or, to be specific, old ones.\r\n<BR/><BR/>\r\nMany of the Wild Gods who had died in the War of the Ancients were resurrected. Aviana returned to life on Azeroth and joined the Horde and the Alliance in successfully pushing the elemental forces back into the Firelands. In the end, Ragnaros was killed, and Mount Hyjal was saved.\r\n<BR/><BR/>\r\nAviana turned her attention to G\'Hanir once again. Times had changed, but her dream of providing a spiritual haven for her kind had not. She set out to restore the Mother Tree to its full glory.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nThe branch of the Mother Tree remained in the Emerald Dream. Unbeknownst to the druids, the forces of the Emerald Nightmare were already gathering for an assault. When they investigated key sources of power within the Dream, they discovered the true nature of G\'Hanir.\r\n<BR/><BR/>\r\nThe satyr lord Xavius, working on behalf of the Burning Legion to taint the Dream, ordered his forces to exercise caution. This branch of G\'Hanir was corrupted slowly, very slowly, in such ways that even its guardians could not sense it.\r\n<BR/><BR/>\r\nWhen the Nightmare revealed itself, this branch suddenly pulsed with evil. Had it been left corrupted, it might have thrown the entire Emerald Dream into chaos.\r\n<BR/><BR/>\r\nSince it has been cleansed, that plan, at least, was thwarted.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">G\'Hanir, the Mother Tree, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nIt is too dangerous to leave G\'Hanir hidden anymore. The Nightmare covets the branch\'s power; obscurity will no longer suffice. The strength of the Mother Tree must be used to drive the forces of evil away from Azeroth. Aviana agrees, and sends it off with her blessing.\r\n<BR/><BR/>\r\nPerhaps one day this branch will be returned to the Dream to once again bring peace and stability to the realm. \r\n<BR/><BR/>\r\nBut for now, its true value will be in the hands of a champion. Its destiny is to save countless lives and cleanse corruption from our world.\r\n</P>\r\n</BODY></HTML>',
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		["Item-19978"] = {
			["base"] = {
				["title"] = "Fishing Tournament!",
				["text"] = {
					"Stranglethorn Fishing Tournament!\r\nSunday Afternoon - 2pm to 4pm.\r\n\r\nFish anywhere along the coast of Stranglethorn (except for Booty Bay) and look for the schools of Tastyfish that will appear along the coast!  Make sure your fishing bobber lands in the school and you will be catching special fish instead of the normal Stranglethorn variety.  The first person to catch forty Tastyfish can turn them into Fishmaster Bassbait in Booty Bay for a prize!   \r\n\r\nEven if you are not the first person to catch forty tastyfish you can still turn them in for cash and there are special fish to be caught as well that will reward special prizes!\r\n",
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		["Item-139302"] = {
			["base"] = {
				["title"] = "Etching from the Raven's Eye Tablet",
				["text"] = {
					'Huginn and Muninn perched on a branch overlooking their master. The big vrykul sat relaxed below eating a particularly lush plum while reading from ancient tablets. The juice from the fruit went drip, drip, drip upon the stone as one turned to the other and cawed.\r\n\r\n"What does it say? What is he reading?" asked Muninn.\r\n\r\nHuginn bobbed his head up and down, peering intently with one eye at the rune stone below.\r\n\r\n"I cannot read!" the large raven exclaimed. "You know this. Why do you taunt me?" Huginn pecked in frustration at his companion.\r\n\r\nMuninn defecated, missing the vrykul below by mere inches.\r\n\r\n"We should get him to fashion us something. An eye... caw!" Muninn insisted.\r\n\r\nHuginn agreed with his own caw as the vrykul peered up at the two ravens whom only he could understand.\r\n\r\n"If you two will give me some peace, I will make you something that will let you read anything your little bird brains desire," Havi said. "Now be quiet."\r\n\r\n...',
					'Time passed, but differently for the ravens as it does for all immortals. They spent centuries reading everything they could get their hands on through the lens of their precious Raven\'s Eye. Countless days were spent deciphering old, weatherworn runic carvings in languages long since dead. They were happy. Well, as happy as ravens can be, which is to say, no one believes that they can ever truly be happy. Not even ravens.\r\n\r\nThen the day came when the stranger arrived. An elf, one of those new kaldorei, the night elves as everyone else was referring to them. The little people were always so much more annoying than the vrykul. But somehow, this one was different. And he had something in his hand that was the sweetest smelling thing they had ever experienced.\r\n\r\n"What is that you have there, my fine-feathered friends," the bearded kaldorei asked.',
					'"Caw!" was the reply that he received, as only their master could understand them. But, the power of the Raven\'s Eye allowed them to understand him perfectly. They had long ago learned all of the languages of the small mortal races.\r\n\r\n"The three of us share something in common, for my name is Ravencrest. You might say we are kin after a fashion," the night elf explained, his voice strangely soothing. "May I try to read that tablet? It looks awfully interesting." And with that, the elf slowly edged a little closer to see the runes written upon the stone.\r\n\r\nHuginn and Muninn were transfixed by the smell of whatever mysterious delight this Ravencrest held in his closed fist. Their heads bobbed up and down uncontrollably to try to get just the slightest peek at what it might be. They let him move closer.\r\n\r\nWhat danger could a mere elf pose?',
					'The night elf\'s brow furrowed and he frowned. He was staring at the tablet that the ravens had been reading, a funny story about a stupid little boy and girl who were tricked by a clever vrykul witch and then eaten.\r\n\r\n"Alas, I cannot read this. I do not know the ancient runes of the honorable and proud vrykul people," the Ravencrest confessed. He sighed loudly and his shoulders slumped. "I know that ravens are the smartest of all Azeroth\'s creatures, but how is it that the two of you can read this timeworn scrawl?" he coyly asked.\r\n\r\nMuninn, ever the suspicious one, pierced the stranger with a look from this left eye, only darting a quick glance once or twice, perhaps three times, at the elf\'s closed hand to make certain that whatever was in there had not disappeared.',
					'But, before the doubtful bird could stop him, his more trusting brother gave their secret away. Huginn rapped three times upon their most prized possession. Despite the sharpness of the raven\'s beak, no scratch marred the facets of the perfect, magical jewel.\r\n\r\n"Oh, how wonderful! Are you saying that bauble allows you to read the stone?" the sly elf queried. The two birds sat staring at him, their chests puffing up and their hackles rising.\r\n\r\n"No, no, friends, you mistake me. I only wish to borrow your jewel. Please, let me use it to read the runes," the elf requested." After, we can all have a lively discussion about whatever story is written upon the stone. In return, I will give you this."\r\n\r\nThe Ravencrest finally revealed what he had been concealing within his hand. To the ravens, it was perhaps the most amazing thing they had ever seen or smelled, second only to Havi\'s jewel.',
					"Slowly, the kaldorei placed the hard piece of elven candy on a nearby rock. The ravens twisted their heads back and forth between the jewel, the elf, and the treat. But, it was not long before their nature overtook them and they hopped over to the rock. The candy was delicious, better than anything they had ever eaten, even the food of the gods within the Halls of Valor. They pecked and nibbled at the pieces for what seemed a heavenly age.\r\n\r\nWhen they were done, the two looked up expectantly, hoping that their newfound friend had another piece of the sweet. But, the elf was nowhere to be seen and neither was the Raven's Eye.\r\n\r\nHuginn and Muninn cawed and cawed as loud as they could. And as they took wing, they vowed a solemn oath to one day have their revenge upon the trickster elf and all of his kind.",
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		["Item-60819"] = {
			["base"] = {
				["title"] = "Evidence Against Samuelson",
				["text"] = {
					"Your Holiness: Cho'gall has given us the directive to move forward: We're going to wipe your cathedral off the map. When the spiritual center of Stormwind is reduced to a crater in the center of the city, panic will spread, and disillusioned peasants will flock toward our true religion. I'm sending the explosives your way. For the Hammer! For Deathwing! For the glorious new world to come!    -Samuelson\r\n",
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		["Item-107275"] = {
			["base"] = {
				["title"] = "Dog-Eared Note",
				["text"] = {
					"Magra, my huntress,\n\nAnother dull day at Stonefang outpost. As I stare across the flats, I cannot help but think of you. Do you remember the day we met? I hurled my axe at your mount, and you nearly impaled me with a spear.\n\nIt was love at first sight.\n\nClans be damned! My mind is made up. I will leave it all to be with you. Choose the place. I will come. We'll leave Frostfire and make a life somewhere. I hear Nagrand is beautiful.\n\nYour future mate,\n\nKarash\n\nP.S. I have enclosed Longhowl's first-fang. I was wearing it around my neck that day. I hope it will guide me to you once again.",
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		["GameObject-192866"] = {
			["base"] = {
				["title"] = "The Schools of Arcane Magic - Necromancy",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Necromancy is the study of magic involving the dead. It is highly illegal and should be avoided at all costs. I discuss necromancy here only because it is our obligation to have a basic understanding of the magic employed by our enemies - and make no mistake, any practitioner of necromancy is your enemy. Necromancers and their followers are the enemies of all living things. Their influence must be avoided at all costs.",
					"Necromantic magic has many functions beyond simply raising the dead. Masters of this tainted field of magic can conjure festering diseases, harness the shadows into bolts of incendiary energy, and chill the living with the power of death. Necromancy can also be used to reconstruct the flesh of undead creatures, allowing them to function again even after the foul monsters have been destroyed.",
					"The former archmage Kel'Thuzad is perhaps the most notable example of a modern necromancer. He greatly contributed to the initial spread of the Scourge and the fall of Lordaeron. Now, Kel'Thuzad reigns as a lich from the floating citadel of Naxxramas. His ongoing existence poses an imminent threat to us all.",
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 2,
			},
		},
		["GameObject-441628"] = {
			["base"] = {
				["title"] = "Captain's Chest",
				["text"] = {
					"<Within this chest is a journal that belonged to Arathi Sky-Captain Roed, captain of the Soundness. The journal is now ruined by the ocean water, but several pages remain legible.>",
					"It is day nine of our grand sky fleet's deployment over the Isle of Dorn. \r\n\r\nWhile the Soundness' crew is always vigilant and ready for anything, some voice concerns regarding the mission and the emperor's vision. I am fast to quell these ideas, and have sent both Mariners Smite and Solace to the brig for speaking against the emperor's guidance.\r\n\r\nI am no expert on visions; I am here to do my job. I hope we will find whatever the emperor saw and go home. Until then, I will tolerate no disloyalty.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
					[2215] = {
						0.2572980523109436,
						0.3852368593215942,
					},
				},
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-248501"] = {
			["base"] = {
				["title"] = "The Chronicle of Ages",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">The Chronicle of Ages</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-monk-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by the chroniclers of the Broken Temple.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-monk-fuzan" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="180"/>\r\n<H3 align="center">Fu Zan, the Wanderer\'s Companion</H3>\r\n<BR/>\r\n<P>\r\nYou may have heard that this legendary staff was once carried by a hozen. That concerned us. A lot. We examined it thoroughly, and you will be pleased to hear that there was no damage done to this artifact (that we cannot fix).\r\n<BR/><BR/>\r\nAnd as it turns out, we weren\'t giving the Monkey King enough credit. He is not the most reverent creature on Azeroth, but he has a healthy respect for this weapon. He even helped us understand its true power. Fu Zan has certainly been through a strange journey.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part One</H2>\r\n<HR/>\r\n<P>\r\nLong ago, Keeper Freya sculpted an ethereal plane of existence, the Emerald Dream, to act as a guide for Azeroth\'s natural life. She crafted and planted one tree near the powerful energy of the Vale of Eternal Blossoms.\r\n<BR/><BR/>\r\nIt grew strong and tall, drinking deeply from the vale\'s resonant power. More trees arose around it. Lush forests, both in the Dream and in the waking world, sprang to life across the region. Keeper Freya named the tree Fu Zan and shaped one of its branches into a walking stick for her long journeys. \r\n<BR/><BR/>\r\nFrom the beginning, this staff has accompanied legendary creatures and immortal spirits as they carried out important, lasting work all across Azeroth. \r\n<BR/><BR/>\r\nIt also fell into the possession of the Monkey King. That came later.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Two</H2>\r\n<HR/>\r\n<P>\r\nIn the early days of Azeroth\'s revival, natural life flourished strongly in the enclaves where the keeper Freya did her most intensive work. A small number of exceptional wild animals grew far beyond expectations, showing such remarkable power that they would soon be known as the Wild Gods.\r\n<BR/><BR/>\r\nEach of these beings had a different personality, but Freya noticed that four in particular shared a deep commitment to peace and wisdom. These four-a serpent, an ox, a crane, and a tiger-had gathered near the Vale of Eternal Blossoms. Freya knew their compassion would aid the region well. Indeed, they would be called the August Celestials by the inhabitants of Pandaria.\r\n<BR/><BR/>One day, Freya came to the celestials with concern in her heart. There was a great darkness in the north, she told them, and she believed a confrontation was near. She gave them her staff for safekeeping. "If I do not see you again, return this staff to Azeroth, to one of its children," she said. "Give it to someone who loathes battle and loves peace."\r\n<BR/><BR/>\r\nFreya never returned. Yu\'lon, the Jade Serpent, vowed to keep the staff safe. For thousands of years, even during the dark reign of the mogu empire, she did just that. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Three</H2>\r\n<HR/>\r\n<P>\r\nIn the south, near the Vale of Eternal Blossoms, many new creatures arose, forming tribes, villages, and even empires. There were the jinyu, the pandaren, the hozen, and others.\r\n<BR/><BR/>\r\nYu\'lon suspected that, if Fu Zan would pass to one of these beings, it would go to a jinyu or a pandaren. Surely the hozen were too innately violent to be trusted with such a gift. They were often selfish and shortsighted, unable to work together long enough to build a proper civilization of their own.\r\n<BR/><BR/>But as time passed, Yu\'lon questioned her assumptions. There were different forms of wisdom and courage, were there not? It was easy to see the short-lived, short-tempered hozen as troublemakers, but they lived full lives-wild lives-in the years they had.\r\n<BR/><BR/>\r\nYu\'lon felt Fu Zan begin to awaken. It needed a new companion. The Jade Serpent knew that soon she would honor Freya\'s wishes and allow a worthy mortal to carry Fu Zan. And she was becoming certain that it needed to be given to a hozen.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Four</H2>\r\n<HR/>\r\n<P>\r\n"Give it to someone who loathes battle and loves peace."\r\n<BR/><BR/>\r\nFreya\'s words became clear the moment Yu\'lon laid eyes upon one exceptional hozen. He called himself the Monkey King. \r\n<BR/><BR/>\r\nLong ago, only a few years before the War of the Ancients, he had become the leader of an ungovernable people. He had risen to power without spilling a single drop of blood. He was beloved by every hozen tribe.\r\n<BR/><BR/>\r\nHow had he done this? After all, hozen fought endlessly. Constantly. For the simplest reasons. Any disagreement meant physical violence.\r\n<BR/><BR/>The Monkey King knew this. So he told the hozen tribes, "I am the Monkey King. Your tribe supports me with all its heart." That was all. When a single hozen would question him, he would tell them that their tribe\'s leader had already agreed to it. No hozen wanted to challenge their leader on a whim-and be in a fight-so they declared, "You are the Monkey King." \r\n<BR/><BR/>\r\nWhen the tribe leaders learned his name, all of their subjects were already calling him the Monkey King. They were confused, but they did not want to fight their people, so they did not challenge him either. The Monkey King\'s wild claim, his lie, eventually became true because nobody dared to disagree with it.\r\n<BR/><BR/>Soon tribal fighting had ceased. The Monkey King passed judgment on all disputes. The hozen obeyed.\r\n<BR/><BR/>\r\nThe Jade Serpent could see the Monkey King\'s motivation. It was simple: he disliked the sight of blood. At the most fundamental level, this was a creature who loathed battle and loved peace. And from that, he had achieved what no other hozen ever had.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Five</H2>\r\n<HR/>\r\n<P>\r\nYu\'lon needed to know how deep the Monkey King\'s cleverness ran. She visited him in disguise. All the Monkey King saw was another hozen... but this one did not call him king or bow before him. He demanded that she show respect. \r\n<BR/><BR/>\r\nInstead, the newcomer asked him a riddle, telling him that a true king would have no trouble answering it. He snapped out the correct answer in seconds. She gave him another. He answered again. On and on they went, for three days and three nights. The Monkey King grew enraged, but even in his anger, he continued to answer her questions.\r\n<BR/><BR/>Yu\'lon was convinced. Violence and tyranny were not in the Monkey King\'s nature, or he would have tried to shut her up with force long ago. She revealed her true form-which caused considerable chaos in that hozen village-and presented him with Fu Zan. \r\n<BR/><BR/>\r\nThe Jade Serpent told him the story of Freya and how the staff had come to be. Then she warned him: she sensed that, one day, his cleverness would not be enough to stop evil. When that day came, he would need to act decisively. \r\n<BR/><BR/>\r\nThe Monkey King did not believe her. But he did think the staff was very, very pretty.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Six</H2>\r\n<HR/>\r\n<P>\r\nWith Fu Zan in his grasp, the Monkey King\'s authority over the hozen became absolute. He could bend like a willow in the wind, avoiding any blow from a challenger to the throne. The staff was as light as a feather, and yet anyone who tried to steal it found they could not lift it an inch. It was his; no one else was allowed to wield it.\r\n<BR/><BR/>\r\nBut there was a serious problem with Fu Zan. To look regal while carrying it, the Monkey King needed to use two hands. That meant he had no free hand for his most prized possession, a small keg that he always kept filled with brew. \r\n<BR/><BR/>\r\nBut that was easy to solve. The Monkey King had two metal bands added to the end of Fu Zan and hung his keg from them. Luckily, the staff was not permanently damaged. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Seven</H2>\r\n<HR/>\r\n<P>\r\nThe Monkey King became fast friends with a young pandaren prince, Shaohao. The day of Shaohao\'s coronation, the new emperor learned that all of the land was at risk of being destroyed by the Burning Legion\'s first invasion of Azeroth.\r\n<BR/><BR/>\r\nThe Monkey King believed that Yu\'lon\'s prophecy had come to pass: this was the day he needed to face evil directly. He declared that he would stay by Shaohao\'s side until the end.\r\n<BR/><BR/>\r\nBut fate had other plans. A great, ill wind roared from the east and carried the Monkey King far away. \r\n<BR/><BR/>The Monkey King was blown into the lands of the mantid. All of his cleverness counted for nothing there. He was helpless, about to die at their hands, when Shaohao rescued him. The Monkey King was enraged, but the mantid were not his enemy. Shaohao reminded him that the Burning Legion was the true threat.\r\n<BR/><BR/>\r\nAnd in the end, it was not violence that saved the peoples of Pandaria. Shaohao released his spirit to the land, shrouding it in mist and protecting it from the destruction of the Sundering.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Eight</H2>\r\n<HR/>\r\n<P>\r\nThe Monkey King went home and hurled Fu Zan into a river in a fit of rage. His friend had vanished, and the Monkey King had seemingly failed Yu\'lon\'s prophecy.\r\n<BR/><BR/>\r\nEventually he went to the river to retrieve the staff, but only because those waters were sacred for a jinyu tribe, and they could not remove it themselves-it was too heavy. It still belonged to the Monkey King.\r\n<BR/><BR/>\r\nAfter the Sundering, Pandaria was isolated from the rest of the world. The emperor was gone. There would never be another. \r\n<BR/><BR/>\r\nSome believed that all the other lands had been destroyed. Others wanted to explore the world beyond the mists. And a few wanted to claim Pandaria for themselves. With force.\r\n<BR/><BR/>Not much has been written of this brief surge of would-be tyrants. Very few of Pandaria\'s denizens were harmed by any of them. Whether they were mogu warlords, fringe hozen tribes, or even brutal yaungol raiders, none of them ever launched a true campaign of conquest. Before they could, they were always approached by a mysterious hozen who would chatter endlessly about a hidden cache of artifacts that had granted him untold power. He could demonstrate miracles-no weapon could touch him, no matter how many combatants tried to attack him.\r\n<BR/><BR/>\r\nIt was very convincing. These ambitious, greedy beings would eagerly follow the Monkey King\'s directions. Sometimes they would walk off a cliff. Sometimes they would find themselves ambushed by Shado-Pan. In any case, their story always came to a quick end, and the Monkey King would stride away, Fu Zan resting easily across his shoulders.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Nine</H2>\r\n<HR/>\r\n<P>\r\nThe Monkey King had never had such fun. Turning evil beings into stumbling fools became his most cherished pastime for years. He saw it as his way of honoring his old friend Shaohao, who now watched over the land but could no longer protect Pandaria\'s peoples directly.\r\n<BR/><BR/>\r\nBut just as Yu\'lon had told him, his cleverness would one day not be enough to defeat evil.\r\n<BR/><BR/>\r\nA mogu despot called the Jade Warlord had followed the Monkey King\'s directions, traveling deep into a tomb beneath Kun-Lai. But rather than finding nothing--as the hozen had expected--the Jade Warlord found an ancient cache of knowledge written by the Thunder King, Lei Shen. In the warlord\'s hands, it would grant him terrible, awful power.\r\n<BR/><BR/>The Monkey King knew he had made a mistake... and as the ground began to shake, he knew there was no time for anyone else to stop the mogu. He took Fu Zan and went into the tomb to deal with the problem directly.\r\n\r\n<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Ten</H2>\r\n<HR/>\r\n<P>\r\nThe Monkey King loathed violence. He detested it. But he also knew he was the only one who could oppose the Jade Warlord before it was too late.\r\n<BR/><BR/>\r\nThe two of them dueled beneath Kun-Lai for hours. For years, Fu Zan had been an aid to the Monkey King\'s mischief-that proved to be excellent practice for avoiding the powerful, lethal magic the mogu soon unleashed. \r\n<BR/><BR/>\r\nThe Monkey King believed he would not leave the tomb alive that day. Indeed, he did not. But he was not killed. The Jade Warlord had no command of his new power, and an errant spell did what neither of them expected: it froze them both in jade. They remained there, locked in battle, for almost ten thousand years, able to communicate all the while. \r\n<BR/><BR/>\r\nThat must have been a fate worse than death for the mogu.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fu Zan, the Wanderer\'s Companion,<BR/>Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nOnce the Monkey King was freed, he traveled to the Timeless Isle and watched as the August Celestials taught the champions of Azeroth lessons in strength, endurance, courage, and wisdom. After some time had passed, the Monkey King sensed that his travels with Fu Zan were nearing their end. So, he traveled to the temple of Yu\'lon and passed the staff back into her care so that one day it can again be given up to another who is worthy to wield it.\r\n<BR/><BR/>\r\nHe was even happy to hear that it would soon be carried into battle again. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-monk-sheilun" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="150"/>\r\n<H3 align="center">Sheilun, Staff of the Mists</H3>\r\n<BR/>\r\n<P>\r\nDo you know of Shaohao? Of Kang, the Fist of First Dawn? Of Xuen, the White Tiger? Do you know of the terrible trials the pandaren people overcame thousands of years ago? \r\n<BR/><BR/>\r\nSheilun is living proof that conflict can be endured, that tyranny can be overcome, that disaster can be averted... and that a caring heart can make it all possible. Sheilun will aid you greatly in the tribulations to come. Carry it with pride, and use it to bring your comrades home alive.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part One</H2>\r\n<HR/>\r\n<P>\r\n"It feels strange to call Sheilun powerful, does it not? You could not use it to flatten a mountain with a single blow, nor could you use it to burn a thousand enemies alive with a single thought. Others might find that disappointing. But you are a monk. You know power takes many forms. Others desire the might of a waterfall crashing down on the rocks. You seek the calm, inevitable force of a deep river, the kind that carves canyons into the toughest stone and carries away warriors on its currents without so much as a ripple. Sheilun is the embodiment of that idea."\r\n<BR/><BR/>\r\n-Master Xunsu, Mistweaver of the Terrace of Endless Spring\r\n<BR/><BR/>This staff has seen many battles in Pandaria. It was there when a slave toppled an empire of slavemasters. It was there when an emperor saved an entire continent from death. \r\n<BR/><BR/>\r\nSheilun contains the legacy of ancient days and ancient spirits. In the hands of those who help others, this staff is very powerful indeed.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Two</H2>\r\n<HR/>\r\n<P>\r\nLong before the Sundering, long before the southern end of Azeroth was known as Pandaria, there was an explosion of life in a particular valley. Four animal spirits were drawn to that place, the Vale of Eternal Blossoms, and they were in awe at its potential... and its power. At that time, dark forces had eyes on the vale\'s secrets. A titan keeper and his armies of mogu protected the land from the mantid and other outside threats, but there was no guidance for what was growing within.<BR/><BR/>\r\nThese four spirits chose to make this place their home. They were Xuen, the White Tiger; Yu\'lon, the Jade Serpent; Chi-Ji, the Red Crane; and Niuzao, the Black Ox. They would become known as the August Celestials. \r\n<BR/><BR/>Under their care, many different life forms emerged near the Vale of Eternal Blossoms. Among them were the wise jinyu, the mischievous hozen, and the peaceful pandaren. They worshipped the August Celestials, and in return, the spirits offered them knowledge and guidance. For a time, there was peace.\r\n\r\n<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThe peace of the vale did not last. The terror of the Thunder King shattered everything. \r\n<BR/><BR/>\r\nA mogu warlord named Lei Shen revolted against his master, the keeper Ra-den, seizing his power and crowning himself the emperor of all mogu... and of all who lived within his domain. He enslaved those who surrendered and killed those who did not. First he conquered the small, fledgling jinyu empire and their hozen rivals. The pandaren fled to the harsh climate of Kun-Lai Summit, seeking the protection of Xuen, the White Tiger.\r\n<BR/><BR/>Xuen offered them sanctuary for a time. But soon, Lei Shen brought an army to the Kun-Lai foothills. Rather than launching an attack, he issued a challenge: Xuen would come forth and duel with the Thunder King. Victory meant the pandaren would live free. Defeat meant the enslavement of them all. Refusal meant summary execution.\r\n<BR/><BR/>\r\nXuen accepted the challenge. The duel between the celestial of strength and the Thunder King shook the skies for days. In the end, Xuen fell. Lei Shen did not have him killed; instead he took him to the highest peak, Mount Neverest, and had him bound there, forced to watch the pandaren being led into an era of slavery that would last for thousands of years.\r\n<BR/><BR/>\r\nBut although Xuen was imprisoned, he was not idle. It is here that the story of this staff truly begins.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Four</H2>\r\n<HR/>\r\n<P>\r\nFor millennia, Xuen was alone, able to do nothing but watch the mogu empire inflict unforgivable cruelty on its slaves. Then he saw the seeds of revolution take hold. \r\n<BR/><BR/>\r\nIt began with a single pandaren, Kang, who believed the mogu empire\'s reliance on slave labor made it weak. He learned how to fight without weapons, using the strength of his opponents against them, and taught it to many others. Soon he and his followers escaped to Kun-Lai, where they honed their abilities and philosophies in secret. One day Kang climbed to the top of Mount Neverest to meditate, and instead found Xuen. \r\n<BR/><BR/>The White Tiger\'s isolation had not made him angry or bitter. It had simply made him eager to help. He guided Kang and the other novice monks in the ways of strength-not simply the strength of raw power, but the strength of endurance. "Look to the little life you can find in these heights," Xuen told him, "and you will know strength."\r\n<BR/><BR/>\r\nKang looked, and saw scattered, isolated trees growing along the Kun-Lai ridgelines. They were twisted and gnarled, but he soon understood they needed to be. They had to endure biting winds and harsh sleet. Their trunks needed to be sturdy and strong, their roots deep.\r\n<BR/><BR/>It was those trees that formed the walls of the monks\' monastery and supplied the wood from which they crafted their first weapons-not blades, as their enemies had, but staves. Kang brought his to Xuen, who blessed it. Kang named it "Sheilun," after his son, who had died to the mogu\'s cruelty years before. \r\n<BR/><BR/>\r\nKang carried Sheilun for years, all throughout the Pandaren Revolution. The staff did not win the war. It was Kang\'s words that galvanized the mogu\'s slaves, and it was Kang\'s will that drove him onward when all seemed lost. On some days, Sheilun was a mere walking stick. But some days it was all that kept the mogu\'s swords and axes from carving his heart from his chest. \r\n<BR/><BR/>\r\nSheilun was there the day Kang died, as he gave his life to topple the last mogu emperor. With that sacrifice, the former slave freed all of Pandaria. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Five</H2>\r\n<HR/>\r\n<P>\r\nSheilun was brought back to the monastery in the mountains, serving as a quiet symbol of what could be accomplished through the strength of inner harmony. The monastery itself, however, was not quiet at all. It had never been busier. \r\n<BR/><BR/>\r\nXuen warned the monks that, although they were free, they had inherited the responsibility to protect Pandaria from the evil minds that wished to claim it. Every one hundred years, the mantid--dangerous insectoid creatures--would swarm the land. All that stood in their way were the brave souls who would fight atop the Serpent\'s Spine, a great wall protecting Pandaria from the mantid\'s ravaging mayhem.\r\n<BR/><BR/>The monks who remained in Kun-Lai dedicated themselves to preparing for this threat. And every one hundred years, pandaren monks lined the top of the Serpent\'s Spine to face the overwhelming waves of mantid and risk their lives to protect their land. Xuen would always allow one mistweaver to carry Sheilun into this centennial battle. \r\n<BR/><BR/>\r\nIt is impossible to say how many lives were saved by those who carried this staff. It is impossible to say how many of its bearers died in service to Pandaria. But their sacrifices were not in vain. The wall still stands, even today. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAlmost ten thousand years ago, this staff passed into the possession of the last emperor of Pandaria. Perhaps you\'ve heard his story. But please understand: before Emperor Shaohao became a legend, he was an untested, uncertain young pandaren, completely unaware of the burdens he would bear. \r\n<BR/><BR/>\r\nOn the day of Shaohao\'s coronation, a monk from Kun-Lai presented him with the gift of Sheilun. The new emperor did not know its importance. He did not even recognize the monk as being sent by Xuen, the White Tiger; he merely thought it was a pretty ornament. Shaohao believed he was destined for a life of comfort and ease. Pandaria had been a peaceful land for generations. Why would he believe that would change?\r\n<BR/><BR/>A jinyu waterspeaker received a vision of the future that shook Shaohao\'s confidence: soon, very soon, an army of demons would invade Azeroth, and the damage would be catastrophic. Pandaria would not survive the devastation that would follow.\r\n<BR/><BR/>\r\nShaohao was greatly distressed. He sought out the advice of Yu\'lon, the Jade Serpent, who told him he would save no one if he did not rein in his emotions, which were out of control and dangerous.\r\n<BR/><BR/>\r\nShaohao would travel Pandaria in search of the wisdom that would save his land. This staff, Xuen\'s gift, it accompanied him. This journey would change Pandaria forever.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nShaohao set out on his travels with his friend, the mischievous and playful Monkey King. Before they got far, a great wind surrounded them. The Monkey King was carried away, disappearing into the distance. It was an event unlike any Shaohao had ever seen, and he soon found himself struggling to keep up.\r\n<BR/><BR/>\r\nDoubt and despair rose up in the emperor\'s mind... and then they rose up outside of his mind, taking form as monstrous creatures. When the Jade Serpent told him his emotions were dangerous, she had been speaking of the sha, ancient shadows of a fallen Old God. The terrifying Sha of Doubt and the Sha of Despair confronted Shaohao. To dispel them, Shaohao had to listen to Chi-Ji, the Red Crane, and let go of those emotions, ridding himself of their burdens. \r\n<BR/><BR/>He continued his pursuit of his friend, following him all the way across the Serpent\'s Spine and into the land of the mantid.\r\n\r\n<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nWhen Shaohao looked upon the mantid lands from the Serpent\'s Spine, he was frozen with fear. To cross into their territory was to risk almost certain death. The Sha of Fear held him immobile, paralyzing his thoughts. Niuzao, the Black Ox, was there to remind him that fear only controlled his mind, not his feet. Shaohao understood, wrested himself free of fear, and walked on.\r\n<BR/><BR/>\r\nShaohao saved the Monkey King from the mantid\'s clutches and brought them both back to safety. Now, without fear or despair or doubt, Shaohao believed himself ready to face the Burning Legion\'s might. \r\n<BR/><BR/>\r\nBut he saw no need to face it alone. He wanted an army to command, so he climbed Kun-Lai... and finally came face to face with Xuen.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nThe monastery atop Kun-Lai had changed over the years. What had once been the only refuge for free minds was now the training grounds for the most dedicated fighters in the land. These were the souls who trained to fight the mantid and all of Pandaria\'s other enemies. \r\n<BR/><BR/>\r\nShaohao came to them confidently, demanding that they submit to his authority. Xuen saw that he was carrying his coronation gift-this staff, Sheilun-but that it had been nothing more to him than a walking stick. The White Tiger also saw that the emperor had rid himself of a great many dangerous emotions... but not anger. No, Shaohao\'s anger toward the Legion made him brash and reckless.\r\n<BR/><BR/>\r\n"Why do you fight?" Xuen asked.\r\n<BR/><BR/>\r\n"To destroy demon hordes! To crush those that oppose me!" Shaohao declared.\r\n<BR/><BR/>Xuen offered a simple challenge: "Strike a single one of these monks, and you will have command of them all." Shaohao accepted. He swung Sheilun over and over again, but he struck nothing at all. The monks were too skilled. They easily evaded him.\r\n<BR/><BR/>\r\nShaohao\'s humiliation and anger built up, and then they exploded. A great darkness burst forth from him, and in his rage, Shaohao broke Sheilun over his knee and lashed out with the power of the Sha of Anger. When he regained his senses, a monk lay dead, the victim of Shaohao\'s unchecked aggression.\r\n<BR/><BR/>\r\nXuen watched the emperor\'s heart break for the life he had taken. And then Shaohao knelt humbly, accepting his failure, ridding himself of anger forever. \r\n<BR/><BR/>"Again I ask, why do you fight?" Xuen said.\r\n<BR/><BR/>\r\n"For the people I protect," Shaohao replied. "For them, I would give my final breath."\r\n<BR/><BR/>\r\nShaohao was now ready to fulfill his destiny. He took one half of the broken staff and returned to the Vale of Eternal Blossoms, prepared to save Pandaria.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nThe Legion had invaded to the north. A great battle was taking place at the Well of Eternity. And soon, very soon, it would end. \r\n<BR/><BR/>\r\nShaohao returned to his people and tried to give them confidence, but there was none to be given. The Sundering was at hand, and its fury would change the face of Azeroth forever. There was nothing that could be done to stop it.\r\n<BR/><BR/>\r\nAll Shaohao could do was shield them from annihilation. With Sheilun in his grasp, Shaohao committed his final breath to protecting his land and all who lived within it. This staff had saved countless lives before-and in one moment, it saved countless more.\r\n<BR/><BR/>Free of all his burdens and negative emotions, Shaohao became one with the land. Through Sheilun, his spirit was transformed, surrounding Pandaria as a great mist.\r\n<BR/><BR/>\r\nPandaria drifted away, immune to the chaos that gripped the rest of the world. The Sundering passed the land by, and for thousands of years, the mists would continue to protect Pandaria.\r\n<BR/><BR/>\r\nBut although Shaohao disappeared that day, Sheilun remained. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Sheilun, Staff of the Mists, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nSheilun was found shortly after Shaohao\'s ascension. Monks brought it to the Terrace of Endless Spring for safekeeping, where it stayed for millennia. \r\n<BR/><BR/>\r\nSeveral generations ago, a mistweaver master wrote at length about its history and meaning. \r\n<BR/><BR/>\r\n"It was not Sheilun that prompted Shaohao to make his sacrifice. It was not Sheilun that inspired Kang\'s revolution that freed his people. It was not Sheilun that kept the Serpent\'s Spine standing against countless mantid cycles. But it was there for all of those events, in the possession of people who could act. It is the perfect companion to those willing to sacrifice everything in order to save others. And I believe it has not yet found its final bearer." \r\n<BR/><BR/>\r\n-Master Xunsu, Mistweaver of the Terrace of Endless Spring\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-monk-fists" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="160"/>\r\n<H3 align="center">Fists of the Heavens</H3>\r\n<BR/>\r\n<P>\r\nThe last thing Azeroth needed, on top of all its other problems, was to suffer another elemental invasion. It was good that you cut down Typhinius so quickly. Had he gone unopposed, he might have become truly unstoppable once he mastered these weapons. \r\n<BR/><BR/>\r\nBut now the Fists of the Heavens are in your hands. You have a balanced heart; you seek harmony in all things. There is perhaps no other creature on Azeroth more capable of wielding this hurricane of power than you.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part One</H2>\r\n<HR/>\r\n<P>\r\nIt has not been long since Uldum was revealed to the world, and thus, many fragments of the tol\'vir\'s history are still hidden from us. Still, it is becoming clear: the Fists of the Heavens are some of the finest weapons their society ever crafted. And they are also some of the most dangerous artifacts the world has ever seen.\r\n<BR/><BR/>\r\nThere are tales of an ancient weaponsmith, a master without peer among the tol\'vir. His name was Irmaat. His name is known to all surviving tol\'vir as one of the most exceptional minds to have lived in Uldum... and also as a cautionary lesson. Irmaat was driven to create incredible works, but his pride turned out to be his undoing.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Two</H2>\r\n<HR/>\r\n<P>\r\nThe titans created the tol\'vir to protect key locations across Azeroth. Over the millennia, some fell to the forces of darkness. For a very, very long time, Uldum did not. Irmaat, its weaponsmith, worked tirelessly to arm his brethren with the finest instruments possible. \r\n<BR/><BR/>\r\nFor Irmaat, his work was not simply a duty. It was his calling. He saw his hands as extensions of the titans\' will, and he wanted nothing less than to give his creations the ability to restore order to all chaos. He began to imbue his weapons with magic, using different sources of power to inspire him.\r\n<BR/><BR/>The power of air in particular held a special interest to him. He secretly observed the Skywall, the realm of air in the Elemental Plane, and studied the way its creatures lived and fought. Irmaat forged four scimitars, representing four extraordinary djinn lords. And then, in a ritual that stunned the tol\'vir with its audacity, Irmaat summoned and bound those very four lords within the weapons themselves. Their power now belonged to the tol\'vir.\r\n\r\n<BR/><BR/>\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Three</H2>\r\n<HR/>\r\n<P>\r\nIrmaat\'s four scimitars became highly coveted among tol\'vir warriors. Stories of their power rapidly spread, and messengers came from other tol\'vir outposts, begging Irmaat for more of those wonders. \r\n<BR/><BR/>\r\nBut the weaponsmith\'s satisfaction was short-lived. He had accomplished something great, but it was not perfect. Irmaat had seen for himself the true elemental power of the Skywall. Even the captured might of four djinns was but a light breeze compared to the ultimate power of that realm.\r\n<BR/><BR/>\r\nIrmaat carefully began crafting two new weapons. Not scimitars this time. Two smaller weapons, one to be held in each hand. He named them Al\'burq and Alra\'ed, and he intended for them to control a power that, by its nature, could never be tamed. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Four</H2>\r\n<HR/>\r\n<P>\r\nAfter Irmaat forged his new weapons, he declared them to be his finest work. These "fists of the heavens" would be capable of commanding the wind itself. All that was left was to capture the ultimate power within the Skywall: the elemental lord Al\'Akir.\r\n<BR/><BR/>\r\nIrmaat began the ritual slowly, not wanting to warn the Windlord of his plan. It took weeks of preparation, but once he was ready, it was over in an instant. The weaponsmith cast his spell, intending to open a portal to the Skywall and bind Al\'Akir\'s essence. There was a great flash of light and a great rush of air, and when it was done, Irmaat could feel his weapons, Al\'burq and Alra\'ed, trembling with elemental power.\r\n<BR/><BR/>\r\nHe believed he had succeeded. He believed he had accomplished the impossible. His surety was what led to his death.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Five</H2>\r\n<HR/>\r\n<P>\r\nOf all the elemental lords, Al\'Akir was known to be the cleverest. When Irmaat captured four of his most prized lieutenants, the Windlord was filled with wrath, but he recognized an opportunity to exact vengeance. He suspected that Irmaat\'s pride would drive him onward.\r\n<BR/><BR/>\r\nWhen Irmaat\'s spell concluded, he felt Al\'Akir\'s power quivering. But it was not the elemental lord\'s spirit; it was Al\'Akir\'s trap. When Irmaat hefted his two weapons and tested the power within them, uncontrollable fury spilled forth. \r\n<BR/><BR/>The weaponsmith, his forge, and a number of buildings within Uldum were destroyed by the hurricane of might that had been unleashed. The weapons themselves were hurled miles away. The unfortunate tol\'vir who first tried to recover them were similarly destroyed. Al\'Akir had made Irmaat\'s greatest creations unusable, filled with so much power that nobody could ever hope to control them. \r\n<BR/><BR/>\r\nThe tol\'vir carefully locked the weapons away, burying them deep. For millennia, nobody dared to touch them or repeat Irmaat\'s folly. Al\'Akir\'s lesson had been learned very well.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Six</H2>\r\n<HR/>\r\n<P>\r\nThe events of the Cataclysm changed Azeroth forever. \r\n<BR/><BR/>\r\nUldum was revealed to the world. The remnants of the tol\'vir came under assault. Al\'Akir and another elemental lord were slain by Azeroth\'s champions. \r\n<BR/><BR/>\r\nWe have only begun to feel the ripple effects of those events. We do know that the death of Al\'Akir left a power vacuum among the air elementals. His surviving subordinates went to war with one another, scrambling to secure leadership of the Skywall. None found any immediate advantage, for none were as powerful or as clever as their master had been.\r\n<BR/><BR/>\r\nBut one djinn, Typhinius, sensed that there were still scraps of Al\'Akir\'s power out there. The Fists of the Heavens would not stay buried for much longer.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nLingering rifts in the Skywall allowed Typhinius to leave quietly and hunt for something that would elevate him above his kin. He let his senses guide him and was led to an empty, nondescript part of the desert outside Uldum. When he dug into the sand, he found what the tol\'vir had buried: the Fists of the Heavens, Irmaat\'s last creation.\r\n<BR/><BR/>\r\nTyphinius realized that, though Al\'Akir was dead, the weapons\' elemental chaos remained--but it seemed to be slightly, just slightly, more stable than when the Windlord lived. Still, when the djinn first wielded the weapons, the resulting burst of power nearly destroyed him. \r\n<BR/><BR/>\r\nBut slowly and secretly, Typhinius learned how to keep his old master\'s power under control. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nWhen Typhinius returned to the Skywall with the Fists of the Heavens in his grasp, he immediately set out to end the air elementals\' civil war. It was not simply his raw power that quelled them. They sensed the essence of their old master, and it compelled them to obey. \r\n<BR/><BR/>\r\nThere were those who refused, of course. Other djinns believed that they could band together and overcome Typhinius\'s borrowed strength. A huge battle nearly ripped apart the Vortex Pinnacle, and a brutal clash in the Temple of Asaad saw tremendous losses on all sides.\r\n<BR/><BR/>In the end, Typhinius was not the cleverest. He was simply the strongest, and he overpowered his enemies. He flung the spirits of those who had opposed him into the other elemental realms. Alone, they could not stop their natural enemies from finishing them off in a slow and agonizing fashion. \r\n<BR/><BR/>\r\nTyphinius declared that he was the rightful heir to Al\'Akir, and that he would finish what the Windlord had started. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nThe war in the Skywall had caused more damage than Typhinius realized. It would take time for the air elementals to regain their strength and prepare for a full offensive.\r\n<BR/><BR/>\r\nTyphinius had no interest in waiting. The moment he felt the Burning Legion invade Azeroth, he knew that the mortal champions of the world would be preoccupied. He told his minions that there would be no better time. \r\n<BR/><BR/>\r\nThe raids on Uldum began almost immediately. The Fists of the Heavens swept away all early resistance. \r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nTyphinius\'s assault on Uldum was a serious strategic error. The civil war had not long passed, and the fighting power of the air elementals was still weaker than it might have been only a few months later.\r\n<BR/><BR/>\r\nThe only advantage they had were the weapons Al\'burq and Alra\'ed, but even Typhinius had not mastered their true potential yet. He could unleash carnage, yes, but most of his efforts had to be spent keeping Al\'Akir\'s fury from ripping him apart.\r\n<BR/><BR/>\r\nTyphinius\'s pride was fortunate for Azeroth. His ambition drew attention, and it was that attention that led to the discovery of his plans. He launched his war too soon, and even these weapons could not save him.\r\n\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Fists of the Heavens, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nThe history of these weapons is marked with pride. The power that they contain can only be harnessed by a balanced mind and a harmonious spirit. Any arrogance, any cockiness, will inevitably lead to ruin for their wielders. \r\n<BR/><BR/>\r\nBut if you are already practiced in walking with the wind... the Fists of the Heavens will finally have a master who can make them truly legendary. \r\n\r\n</P>\r\n</BODY></HTML>',
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		["GameObject-192880"] = {
			["base"] = {
				["title"] = "Journal of Archmage Antonidas",
				["text"] = {
					"Oct 8.\r\n\r\nAs I have said before, I am becoming increasingly disturbed by the dangerously vast potential of certain schools of magic, and the contrasting amount of laws and boundaries that should be set to limit them. Furthermore, comprehensive research on these volatile schools shows a trend of decreasing academic prerequisites yielding increasingly powerful outcomes. \r\n",
					'A student of mine asked me today, "Why are there so many limitations on traditional portals, when Fel portals can be made twice as large and last ten times as long?" The student was not yet educated in the abstraction of what is practical versus what is achievable, yet the question held within me a certain duality: What future is there for the established practices of magic when so many wild variations threaten to overshadow them? \r\n',
					'I do all I can to stifle studies of Fel magics and necromancy here, yet I find myself both disturbed and enthralled by their potential. I refuse to believe that that their efficiency so soundly trumps the common criticisms of being unstable or "evil" that these schools hold the monopoly of avenues for magical progress. Yet when witnessing the massive infernal for one\'s self, or seeing acres of land blighted at the wave of a hand, I fear my beliefs may soon shift from gospel to dogma in the minds of my peers.\r\n',
					"Oct 16.\r\n\r\nMy primary focus has shifted to research of the plague that ravages the north. I've canceled most of my classes to focus on research of this terrible anomaly. \r\nWith immense precaution I've procured a shipment of the infested grain. Immediately I was both impressed and suspicious with how innocuous the whole package presented itself. There was no discoloration, no discernable odor, and no variation at all from any other sheaf of grain. \r\nAt that moment it was no longer a mystery how this plague spread so quickly. \r\n",
					"Oct 17.\r\nFurther study of the plague has yielded disturbing conclusions, and even more disturbing implications. \r\nInitial testing showed the plague had only minor effects on non-human creatures. Symptoms ranged from fatigue, nausea, fever, to minor hallucinations, but rarely resulted in death. On human tissue, however, the plague acts uniformly and with unprecedented expediency towards necrosis.\r\n",
					"It would be foolish to think that such an efficient human killer only being found in human rations is a coincidence. While it's certainly possible that these two occurrences are unrelated, I've decided to delegate more resources towards finding the source of this plague, for I fear there are intelligent hands pushing it upon our kin. \r\n\r\nMore research must be done here at Dalaran, however. I will decide who to send to investigate in my stead at a later date, after some heavy deliberation. ",
					"Oct 18.\r\n\r\nI've stumbled upon a key factor of this plague, one so cleverly hidden in its methodology that I've come to two immutable conclusions: That its development was for the singular purpose of ending human life, and its inception was at the hands of an intelligent being. \r\nLong term affliction of the plague causes a certain reanimation of activity in the dead. This activity is very small at first, and I disregarded it as a minor side-effect. However, this energy remained persistent and unwavering. A thought struck me, one which was both surprising and strong: The corpse was waiting for something. \r\n",
					"At that moment I did not have any evidence to prove it, but I nonetheless I spent time pursuing it. I used my limited knowledge of necromancy and casted simple curses on the corpse. At the time I had no motivation to raise the dead, only to change or distinguish the radiating energy off the corpse. Imagine my surprise when it sprung to life and attacked me.\r\n",
					"I did not hesitate to incinerate it to dust, and I now I regret doing so. But I was able to prove my unprovoked theory, that the corpse (and by extension the plague that saturates it) was indeed waiting for further commands. It's clear that those who die by this plague are only lying dormant in their graves, awaiting one skillful in necromancy to awaken them.\r\n\r\n In short, it is indisputable that the plague is magical in nature.  \r\n",
					"Oct 20.\r\n\r\nI have decided to send my most trusted disciple, Jaina Proudmoore, to investigate the source of the plague. Based on my research, I believe only my most skillful disciple will be able to handle the unknown challenges that await such an endeavor. She will take with her a copy of this journal and my other research documents regarding the plague. Indeed I will make it public, for all people need to become aware of this imminent threat. \r\n",
					"I only wish I could investigate it myself, but Terenas has proven to be predictably stubborn to my requests. It is paramount that I convince him to quarantine the north. Little else matters at this point in time. Regardless, I have the fullest faith in Jaina's cunning. If she or I cannot put an end to this infestation, I doubt anyone can.\r\n\r\n-Antonidas-\r\n<This is marked with the seal of the Council of Six>\r\n",
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		["GameObject-192882"] = {
			["base"] = {
				["title"] = "Polymorphic Rules & Regulations",
				["text"] = {
					"Species alteration has the highest potential for abuse and disaster, and is the source of the most number of complaints to the Kirin Tor. Polymorphic study has been under constant scrutiny and threat of removal for years, but only recently have these tribulations increased exponentially. In order for this spell to continue to be sanctioned, certain guidelines must be put in place to throttle the increasing number of tragedies reckless polymorphs have caused.",
					'Rule #1: Do not turn a creature of lesser intelligence into a creature of higher intelligence. Cerebral brain function rarely translates in a polymorph... but sometimes it does. Voracious creatures such as serpents and wolves need not have their predatory instincts honed with a human mind. We feel obligated to quote Small Claims Disaster Case 12651-b, labeled, "Bartholomew: The Bear Who Bears Arms."',
					"Rule #2: Use simplified creatures for polymorphs. Many rogue mage disciples sanction exotic creature polymorphic studies, but in a desperate effort to lower Kirin Tor insurance claims we are ceasing to support these types of creatures. Sheep are acceptable creatures for any situation, but there are several other common creature types that are supported (read the latest edition of Kirin Tor Monthly for an up-to-date list). Polymorphing into creatures like oozes, ethereals, silithid, and worst of all dragonkin is severely punishable. Which brings us to...",
					'Rule #3: Polymorphic debaucheries are to be disposed of in a timely and DISCRETE manner. The public need not bear witness to the horrendous abominations wrought from a botched polymorph. Accidents happen, and the Kirin Tor understands this. However public viewings of creatures like the were-whale, mur-elf, amphibious worgen, flying ooze, grypho-hippo-wyvern, Qiraji bunny, and the infamous "blue-checkered cube" give us all a bad reputation.',
					'Rule #4: Do not polymorph a creature into another more powerful creature. While this looks like plain common sense, we feel obligated to quote Mildly Severe Claims Disaster Case 8761-e, labeled, "Magus John Quint: Liquefied By Sickly Deer Turned Violently Confused Molten Giant."',
					'Rule #5: Do not polymorph anything that is halfway through a portal. This has yet to not cause an explosion. This is also covered in "Thinking with Portals: A Memorandum on Proper Portal Usage."',
					'Rule #6: Do not polymorph inanimate objects! We can\'t believe the Kirin Tor is receiving reports of this, but such a heinous act caused the development of the brand new Highly Severe Claims Disaster Case 1-a, "My Kingdom For a Horse: The One Hundred and Fifty Reasons Why a Kingdom Should Not Be Turned Into a Horse."\r\n<This goes on for hundreds of pages>',
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		["Item-140282"] = {
			["base"] = {
				["title"] = "Demonic Pamphlet",
				["text"] = {
					"FIRE OMENS\r\n\r\nThe flames foretell our destiny. \r\n\r\nListen to the fire crackling in the hearth, and you will hear the demons marching on our cities. A hundred thousand blades sliding from their scabbards. A hundred thousand war cries screaming in unison. \r\n\r\nStare into the candlelight, and you will see the demons in their moment of triumph. An army without number, its soldiers twisted and grotesque. A Legion wreathed in a cloak of green fire.",
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				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["Item-11736"] = {
			["base"] = {
				["title"] = "Libram of Resilience",
				["text"] = {
					"<The pages are covered in ancient elven runes.>\r\n\r\nThe pages herein contain memories of events that transpired in the collection and creation of the reagents required to craft lesser arcanum.\r\n\r\nMay our enemies never gain access to these libram. \r\n\r\nMay I live to see the pallid light of the moon shine upon Quel'Thalas once again.\r\n\r\nMay I die but for the grace of Kael'thas.\r\n\r\nMay I kill for the glory of Illidan.\r\n\r\n-Master Kariel Winthalus",
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_blackrock_256"/>\r\n</BODY>\r\n</HTML>\r\n',
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_bldbank_256"/>\r\n</BODY>\r\n</HTML>\r\n',
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\11733_ungoro_256"/>\r\n</BODY>\r\n</HTML>\r\n',
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Silver",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["Item-10839"] = {
			["base"] = {
				["title"] = "Crystallized Note",
				["text"] = {
					"To Whom It May Concern:\r\n\r\nIf you are reading this note, then you are in one of two places:\r\n\r\n(1) On the southern peninsula of Azshara.\r\n\r\n(2) Inside the belly of a Cliff Giant.\r\n\r\nBoth equally undesirable. \r\n\r\nIt should be noted that I was the former at one time and as of the writing of this letter, the latter.",
					"Being inside the belly of a giant gives one time for reflection. \r\n\r\nAs my body slowly crystallizes, I recall my days in Eversong, contemplating a life of adventure on the savage frontiers across the great sea. I was young. And stupid. If I somehow get out of here, I'm taking up gardening or whittling instead.\r\n\r\n- Windan Shay",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["GameObject-248979"] = {
			["base"] = {
				["title"] = "Saga of the Valarjar",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">Saga of the Valarjar</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-warrior-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">Etched by Fjornson, stonecarver of the Valarjar.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-warrior-stromkar" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="150"/>\r\n<H3 align="center">Strom\'kar, the Warbreaker</H3>\r\n<BR/>\r\n<P>\r\nHuman history is not complete without mention of Strom\'kar. With this blade, a visionary warlord named Thoradin united his race into a single nation. He led his people to victory against the trolls in one of the greatest wars humankind has ever fought. He changed the destiny of the world. Strom\'kar\'s story is one of violence and bloodshed, of cunning and desperation. And, ultimately, of bravery and sacrifice.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part One</H2>\r\n<HR/>\r\n<P>\r\nThe early human tribes had many legends about giants who had once walked among them. These mighty beings had many names, but the most common attributed to them was "vrykul." The folktales said that the giants watched over humans as parents would watch over sons and daughters. The vrykul taught their primitive children the ways of foraging, of masonry and smithing, and of making war.\r\n<BR/><BR/>\r\nBy the time of Warlord Thoradin, the vrykul of the human lands had long since died out. What little remained of their presence included weapons they had left behind. The humans treated these arms as sacred heirlooms and symbols of their tribes. But the blade later known as Strom\'kar would become much more than that. \r\n<BR/><BR/>\r\nIn Thoradin\'s hands, it would become a symbol of all humanity.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Two</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter eight of The One True Human Kingdom, by the historian Llore:\r\n<BR/><BR/>\r\n"Even as the brutish Amani trolls raided and pillaged, the human tribes bickered and squabbled with each other. Only Warlord Thoradin and his Arathi tribe recognized the folly of their ways. If they did not unite, the moss-skinned trolls would crush humankind and desecrate its ancestral lands.\r\n<BR/><BR/>\r\n"So it was that Thoradin declared himself king and set out to bring the tribes to heel. Many he won to his side through the marriages of his sons and daughters. Others, through promises of wealth and land. \r\n<BR/><BR/>\r\n"But some closed their ears to words of diplomacy. They spoke only the language of violence.\r\n<BR/><BR/>\r\n"Fortunately, Thoradin knew that language well."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Three</H2>\r\n<HR/>\r\n<P>\r\nFor weeks, Thoradin and his warriors struggled to conquer the rugged mountain people known as the Alteraci. Though the upstart king was confident he could subdue the tribe if given enough time, he knew the cost would be very high. To prevent unnecessary bloodshed, he changed his tactics. \r\n<BR/><BR/>\r\nThoradin shed his battle armor and painted his chest with Arathi tribal symbols. With only Strom\'kar in hand, he marched up the mountain and challenged the Alteraci leader, Ignaeus, to a duel. \r\n<BR/><BR/>Before long, Ignaeus emerged from the forest, skin dyed red with his own tribal marks, blade sharpened and hungry for death. He dwarfed Thoradin in size and strength, but the Arathi leader had other advantages. He had chosen the duel on a day when thick fog enveloped the mountains. Using the weather to his advantage, Thoradin eluded Ignaeus\'s wild swings and disarmed his bigger foe.\r\n<BR/><BR/>\r\nIgnaeus was at Thoradin\'s mercy, but the Arathi leader did not strike. He plunged Strom\'kar into the damp earth and extended the hand of peace. On that day, he won the Alteraci to his side.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Four</H2>\r\n<HR/>\r\n<P>\r\nThe only human tribe powerful enough to end King Thoradin\'s dream of unity dwelled in Tirisfal Glades. A great warrior named Lordain led the region\'s noble people. They would not submit to shows of force like the Alteraci. To win their loyalty, Thoradin needed to appeal to their religious beliefs.\r\n<BR/><BR/>\r\nThus Thoradin and his personal guards made a pilgrimage to the region\'s shrines and sacred groves. At each site, the king performed rituals as was the custom of Lordain and his kin. Thoradin even wore a pendant of the silver hand, an image held sacred by Tirisfal\'s humans.\r\n<BR/><BR/>At the end of the pilgrimage, Thoradin met with Lordain. The king pledged that if the tribe joined him, he would adopt their mystic ways and spread them among the Arathi. To seal his promise, Thoradin ran his palm along Strom\'kar\'s edge and mixed his blood with the earth of Tirisfal.\r\n<BR/><BR/>\r\nThe histories record Thoradin as saying, "Between our people, let this be the only blood we spill."\r\n<BR/><BR/>\r\nAnd so it was. Lordain and his people bent the knee to King Thoradin.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Five</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter fourteen of The One True Human Kingdom, by the historian Llore:\r\n<BR/><BR/>\r\n"Thoradin and other early human warlords held their swords and axes sacred. Many believed that the spirits of their ancestors lived on in their weapons. With this in mind, it\'s quite extraordinary that Thoradin convinced all of the human tribal leaders to lend him their personal blades. \r\n<BR/><BR/>\r\n"Arathi blacksmiths took shards of metal from each of these weapons and added them to Thoradin\'s greatsword. It was an act of brilliance, for it secured the eternal loyalty of the tribes. Who would ever rise up against Thoradin and risk striking the sword that contained their own ancestors?\r\n<BR/><BR/>\r\n"When the work was done, Thoradin renamed his sword Strom\'kar, the Warbreaker."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Six</H2>\r\n<HR/>\r\n<P>\r\nWith the human tribes united, King Thoradin set out to found a new capital. According to one legend, he discovered his answer in a dream. In it, he saw his father wearing the pelt of a black wolf. He told Thoradin of an arid land southeast of Tirisfal Glades. If the king built his capital there, his people would prosper.\r\n<BR/><BR/>\r\nThoradin sought out the land from his dream, a region known today as the Arathi Highlands. As the story goes, the king spied a black wolf roaming the barren terrain. On that spot, Thoradin used Strom\'kar to carve out the boundaries of his city in the dirt. Then he set his masons to work.\r\n<BR/><BR/>\r\nSo arose Strom, mighty capital of the first human kingdom.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nThoradin was not a king to sit idle on his throne, just as Strom\'kar was not a sword to sit idle in its sheath.\r\n<BR/><BR/>\r\nThe Arathi military patrolled the far-flung borders of the human territories, repelling Amani troll incursions. King Thoradin took part in many of these skirmishes, often at great risk to his own life.\r\n<BR/><BR/> \r\nOne account tells of a brutal Amani ambush that struck Thoradin\'s forces. The trolls routed the humans, separating the king from his warriors. Though he was outnumbered ten to one, Thoradin did not flee. He did not beg. He did not cower. No true Arathi would stain his honor with such craven acts.\r\n<BR/><BR/>\r\nThoradin sharpened Strom\'kar\'s edge on the skulls of his enemies and painted its steel with their blood. When the guards finally reached him, they found their king standing over ten broken Amani corpses.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter twenty-nine of The Warring Tribes and the Rise of Arathor, by the historian Evelyna:\r\n<BR/><BR/>\r\n"To defeat the Amani, Arathor and the high elves of Quel\'Thalas forged an alliance. King Thoradin marshaled over twenty thousand human soldiers and launched his armies at the trolls. The decisive battle unfolded at Alterac Fortress. The Amani host besieged the stronghold. While the humans defended the fortress from the onslaught, the high elves smashed into the troll rearguard. \r\n<BR/><BR/>\r\n"Thoradin waded through the Amani warbands with the rest of his soldiers, Strom\'kar hacking down troll after troll. Once the king knew his forces had worn the enemy thin, he revealed his secret weapon.\r\n<BR/><BR/>"One hundred human magi emerged from Alterac Fortress. Alongside elven sorcerers, they pooled their power and unleashed a single terrible spell on the Amani. A column of fire ripped down from the heavens and blasted through the trolls. The howling torrent of flame burned the Amani to ash. \r\n<BR/><BR/>\r\n"Thus the Troll Wars ended, with human and elf triumphant."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nAfter the Troll Wars, Thoradin embarked on a diplomatic mission to Quel\'Thalas and secured humanity\'s bond of loyalty with the high elves. The king created a military pact so that each side would help the other if the Amani ever threatened their lands again. He also carved out new territorial borders with the elves and drew up trade agreements to foster the prosperity of Arathor for generations to come.\r\n<BR/><BR/>\r\nBefore Thoradin left Quel\'Thalas, the elves gave him a gift. Their greatest blacksmiths and enchanters toiled over Strom\'kar and imbued it with extraordinary power. Thoradin marveled at the masterwork of the elves. The new Strom\'kar gleamed with an otherworldly beauty. It weighed almost nothing in Thoradin\'s hands, and no matter how often he used it, the edge never seemed to dull.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nAs his years wore on, a grizzled Thoradin abdicated his throne in peace. He broke tradition and kept Strom\'kar as his own. Though some bristled at what they considered an act of greed, Thoradin retained the blade for practical reasons. Strom\'kar had become a symbol of kingship. Thoradin wanted Arathor\'s citizenry to see his bloodline as the legitimate rulers, not simply whoever wielded the sword.\r\n<BR/><BR/>\r\nFree from the burden of leadership, Thoradin spent much of his time studying ancient ruins in Tirisfal Glades. He became obsessed with the origins of humankind and with the tales of giants who once walked the land. Thoradin learned to use Strom\'kar\'s enchantments to locate hidden places of power.\r\n<BR/><BR/>During one of his journeys in Tirisfal, Thoradin and a retinue of his followers entered mysterious catacombs buried beneath the earth. According to the legends, none of them were ever seen again.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Strom\'kar, the Warbreaker, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nMany strange tales exist about what befell Thoradin, but the truth is the strangest of them all. In Tirisfal Glades, he discovered two long-lost subterranean chambers. One belonged to the noble keeper Tyr. The other, to a monstrosity known as Zakajz, a bloodthirsty servant of the malevolent Old Gods. \r\n<BR/><BR/>\r\nBefore written history, Tyr had sacrificed himself to defeat Zakajz in a battle that shook the heart of Azeroth. The keeper\'s allies buried both combatants at the site of their mythic confrontation, and they sealed the tomb with magical wards to prevent anyone from disturbing what lay inside.\r\n<BR/><BR/>Unaware of the great darkness locked beneath the earth, Thoradin instructed the magi in his retinue to break the seals. They succeeded... and, in so doing, their arcane spellwork inadvertently resurrected Zakajz. As the lumbering creature tore through Thoradin\'s followers, the former king did not flee. He did not beg. He did not cower. No true Arathi would stain his honor with such craven acts.\r\n<BR/><BR/>\r\nThoradin sharpened Strom\'kar\'s edge one last time, burying the sword into Zakajz\'s skull. The blade\'s elven enchantments forced the horror into a deep slumber and prevented it from regenerating.\r\n<BR/><BR/>\r\nIt was Thoradin\'s last great act. At the moment of his strike, he suffered a mortal wound from Zakajz. The warrior who united humankind died that day, Strom\'kar stained with the blood of one final enemy.\r\n</P>\r\n</BODY></HTML>',
				},
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			},
		},
		["GameObject-192713"] = {
			["base"] = {
				["title"] = "The Schools of Arcane Magic - Enchantment",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Enchantment is the process of imbuing an object - or person - with magical power. Some enchantments are temporary, while others can offer permanent benefits. Enchanting can be difficult to learn, but it is one of the most potentially lucrative forms of magic to study. I highly encourage the study of enchanting, as it is one of the studies of magic that is least likely to culminate in my own destruction.",
					"Disenchanting is the process of dispelling or removing magic. The dispel magic spell is among the most important in a mage's arsenal, as it can potentially reverse the catastrophic effects of a misfired spell. It is also possible to permanently disenchant a magical item. This produces a unique form of crystallized mana that can be used in the process of imbuing another item with magical abilities. While this can get expensive, it is often one of the best ways for a young mage to study the enchanting  process.",
					"While he has already previously been mentioned for his skill in abjuration, Prince Kael'thas Sunstrider is also considered one of the foremost masters of enchanting in our time. He has not only mastered the creation of potent magical weapons, but the prince has also learned to manipulate these objects remotely, allowing them to fight on their own. This can quickly allow the prince to fight as if he was defended by several skilled guardians even when he is completely by himself. A potent defense, indeed.",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
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				["expansion"] = 2,
			},
		},

		-- end of user submission #5


		["Item-38520"] = {
			["base"] = {
				["title"] = "Diving Log",
				["text"] = {
					"Day 1: The human scum seem blissfully unaware of my presence here, as intended. They're ripe for bombing, and it should only be a matter of time before I've charted out their position.\r\n\r\nDay 2: Charting complete - a trivial task for such an accomplished fellow as myself. Why I got stuck with this job is beyond me - they should have J-Y C. do it. That ridiculous accent should have been justification enough. \r\n\r\nDay 3: First breath of air is finally getting a bit stale. Perhaps I should surface momentarily for another in a few days. Still bored to tears - where is that blasted signal?\r\n\r\n< The ranting continues ... > ",
					"Day 12: Ah, sweet relief. The second breath tasted like the purest orphan tears I've ever had. The signal remains puzzlingly absent, and I could swear that one of the crabs is attempting to play drums on my big toe. \r\n\r\n< The rants grow more disassociated ... > ",
					"Day 36: Third breath of air finally expired, and the veins in my left elbow filled with bubbles again on the way up. The drumming of the crabs is a constant companion now, a percussive backdrop to my blackened little corner of hell. Clearly, I've been forgotten by those wretches. If J-Y were down here, they wouldn't have forgotten him! They wouldn't have left Hans or Sylvia behind! Why me? \r\n\r\n< The entries trail off in a despondent scrawl ... >",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 2,
			},
		},
		["Item-32701"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Lucky Numbers: 13 9 17 4 n",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-32469"] = {
			["base"] = {
				["title"] = "Illidari Service Papers",
				["text"] = {
					"In the name of our great master... For the glory of Illidan!\r\n\r\nMor'ghor,\r\n\r\nI send this wretch to you now as a servant of Illidan. While he has no future as a death knight, you may find that he has skills suitable to your liking. Beat him into submission. Shape him into a warrior of the Illidari. \r\n\r\nAnd should he fail... Should he show weakness... Discard him. To the pits!\r\n\r\nLord Teron Gorefiend\r\n\r\n",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-32712"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"You will make an enemy today, and promptly kill it.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-32691"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Two heads are better than one! Then you'll always have a friend.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-38579"] = {
			["base"] = {
				["title"] = "Venomous Tome",
				["text"] = {
					"1. If you don't like the potency of a poison, double the ingredients or halve them.\r\n2. If a poison doesn't work the way you want, you're always more wrong than you think you are.\r\n3. Prototype, Prototype, Prototype (gnomes make great test subjects).\r\n4. Poisons should be easy to start using, hard to stop using.\r\n5. Simple ingredients work together to create interesting complexity.\r\n",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 2,
			},
		},
		["Item-32707"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"You have been chosen by the great metal hand in the sky! Now get to work.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-32706"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Warning: The giblet was not safe for human consumption.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-23899"] = {
			["base"] = {
				["title"] = "Traitor's Communication",
				["text"] = {
					"Servant,\r\n \r\nSeveral years worth of planning has been lost. The draenei and their pitiful leader have escaped the Master's grasp once again! What's more, they have stolen MY vessel and crashed it upon Azeroth! \r\n\r\nWhile it is true that the Master's eredar agent has failed, she was able to transmit the Exodar's location to us. Fortuitously, her identity is still a mystery to the draenei. We may still be able to use her for our purposes.\r\n",
					"Contact our spy and prepare for a full scale assault upon the draenei. Kill them all and recover my vessel. You are the only link I have on Azeroth that is able to repair the damage the brutes inflicted upon the Exodar.\r\n\r\nDo not fail me, gnome. Should your lust for riches interfere with my orders, you will spend eternity in prayer. You'll pray for death to come and release you from the tortures I'll unleash should you falter.\r\n\r\n-King Sunstrider\r\n",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		
		["Item-32693"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Think positive! A large gut to one is a pair of love handles to another.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-2223"] = {
			["base"] = {
				["title"] = "The Collector's Schedule",
				["text"] = {
					'Below is the process and schedule of gold collection from the mines of Elwynn.\r\n \r\nCollection Schedule:\r\n\r\nSunday: 12:30pm\r\nWednesday: 12:30pm\r\n\r\nBy each specified day, gold gained from the Elwynn mines will be gathered at the Brackwell pumpkin patch.  The agent in charge of these gatherings, "The Collector," will be known by the engraved ring he possesses.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["Item-1361"] = {
			["base"] = {
				["title"] = "Another Clue to Sanders' Treasure",
				["text"] = {
					"Now from this here barrel, face ye North.  Straight as the crow flies, keep ye walkin' till you see the empty jug next to the lone windmill on the sea bluffs.  If ye poke around that jug, ye just might find what you're lookin' for.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		["Item-32704"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"When all else fails, it's time to bail.",
				},
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		},
		["Item-32692"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Wisdom comes in many shapes, but always flows from the crystals.",
				},
				["singlePage"] = true,
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		["Item-32690"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"You need not fear with a head full of beer!",
				},
				["singlePage"] = true,
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		["Item-33127"] = {
			["base"] = {
				["title"] = "Dastardly Denizens of the Deep",
				["text"] = {
					"One of the most frightening creatures I've ever seen with my own eyes is Tethyr. I've only laid eyes on the beast once, and I count myself lucky beyond belief to have survived!\r\n\r\nIt was a dark and stormy night. Through the swirling seas and driving rain, the beacon of Theramore's lighthouse was barely visible. We did our best to steer toward it. Suddenly, the beast burst from between the waves in front of our ship!",
					"The mighty creature's maw opened wide, tossing bolts of icy water toward our vessel. Those terrible jaws clamped down upon the bow of our ship, tearing it from the hull. Sailors and cargo were thrown violently into the sea as the remnants of the ship disappeared beneath the waves.\r\n\r\nThe last thing I remember was flying from the broken hull, hitting the inky waters, and plunging beneath the waves. The world went dark and I thought for certain I'd drawn my last breath. When I awoke in Theramore's infirmary, I knew someone had to tell our story.",
				},
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		["Item-28359"] = {
			["base"] = {
				["title"] = "Netherologist's Notes",
				["text"] = {
					"<After a number of pages of mind-numbing 'science' that seem to make absolutely no sense, there is a note scribbled at the bottom of the last page....>\r\n\r\nSorry, boss.  It looks like the Netherstorm's gonna blow pretty soon.  It'll probably take most of the rest of Outland with it.\r\n\r\nI'm not 100% certain, but I think the problem is related to whatever those blood elves are doing at the mana forges.\r\n\r\n Good thing you're building that rocket!\r\n\r\n-- Coppernickels\r\n\r\np.s. - do you think I could get a seat on the rocket?  You're certain to need a netherologist while you're crusing through the Twisting Nether!",
				},
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		["Item-32708"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Let sleeping gronn lie.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["Item-3117"] = {
			["base"] = {
				["title"] = "Hildelve's Journal",
				["text"] = {
					"Day 1\r\n\r\nMy tank is broken, but I know the chiron ore is in these hills somewhere.  I told Hammerfoot to stay and watch our tanks.\r\n\r\nI'm continuing the search alone.  If I don't make it back, then this journal is my last testament.\r\n\r\n--Buron Hildelve, Pilot\r\nIronforge Steam Brigade",
					"Day 2\r\n\r\nMy search continues, and no ore.  I'm wondering if Stonegear was just making up the rumor of that ore as a joke.  Well if he did then he's getting a cracked skull when I get back to Steelgrill's Depot!\r\n\r\nTonight as I prepared my camp, I heard a growl echoing through the canyons.  \r\n\r\nIt isn't a wolf.  It may be a bear.",
					"Day 3\r\n\r\nThat growling continued throughout the night, and followed me all today, distracting me from my hunt for ore.  I think there's a bear following me!\r\n\r\nI hope he comes close.  I'll bury my pick into his head!",
					"Day 4\r\n\r\nMy supplies are running low.  I still have plenty of food, but I didn't plan for such a long stay in the wilds outside my tank and I only brought two kegs of ale with me.\r\n\r\nI've been up all night the past two nights, listening to that cursed growling, and I've nearly drained my kegs dry!\r\n\r\nI'll have to head back to Hammerfoot and our Steam Tanks tomorrow.  I don't want to get lost out here, booze-less.",
					"Day 5\r\n\r\nThe cursed bear did me in!  It attacked me at midday, roaring and charging at me from behind.\r\n\r\nI would have smelled it coming had it charged from upwind - its stench was something awful!  The reek of its mangy coat and rotted breath alone nearly sent me spinning!\r\n\r\nI fought the thing off but it chewed my leg up good.  Now I can't move, my ale's gone, and I never did find that ore.  Curses!",
					"Day 6\r\n\r\nThe bear hasn't yet returned - I must have given him a good beating!  But I can still hear his growling.  I think he's waiting for me to die!\r\n\r\nTo whomever finds this book, I have a task for you.  Kill that mangy bear.  Kill it, and take this book back to my friend Hammerfoot.  He'll want to know what happened.\r\n\r\nAnd take my armor.  You'll need it against old Mangeclaw!",
				},
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		["Item-34089"] = {
			["base"] = {
				["title"] = "Alicia's Poem",
				["text"] = {
					"Do not stand at my grave and weep, \r\nI am not there, I do not sleep.\r\n\r\nI am in a thousand winds that blow, \r\nacross Northrend's bright and shining snow.\r\n\r\nI am the gentle showers of rain, \r\non Westfall's fields of golden grain. \r\n\r\nI am in the morning hush, \r\nof Stranglethorn's jungle, green and lush.\r\n\r\nI am in the drums loud and grand,\r\nthe thunderous hooves across Nagrand.\r\n\r\nI am the stars warmly gleaming,\r\nover Darnassus softly dreaming.\r\n\r\nI am in the birds that sing,\r\nI am in each lovely thing.\r\n\r\nDo not stand at my grave and cry, \r\nI am not there. I do not die. ",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
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		},
		["Item-32688"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Don't despair. Your special ogre is out there somewhere.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["Item-24323"] = {
			["base"] = {
				["title"] = "Translated Sunhawk Missive",
				["text"] = {
					"Declaration from the Sun King\r\n\r\nSunhawks - my precious, loyal children - your king commends you. Your presence on Azeroth is of the utmost importance to both myself and the Master.\r\n\r\nSoon, the sun portal will be ready to transport reinforcements from Tempest Keep directly to Bloodmyst Isle. \r\n\r\nWe will reclaim the Exodar. We will slay the blue skinned mongrels where they stand. Velen will pay for his crimes.\r\n\r\n-King Kael'thas Sunstrider",
				},
				["singlePage"] = true,
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		},
		["Item-20545"] = {
			["base"] = {
				["title"] = "Decoded Twilight Text",
				["text"] = {
					"For immediate dissemination to all Twilight Hammer members.\r\n\r\nGiven the current state of affairs in Silithus, all distribution of True Believer texts are to be made under the escort of no less than two armed Twilight Hammer personnel.\r\n\r\nAny members found in violation of this new policy will be summarily punished.\r\n\r\n-Twilight Lord D'Sak\r\n",
				},
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		},
		["Item-1637"] = {
			["base"] = {
				["title"] = "Letter to Ello",
				["text"] = {
					"The letters on this note seem to flicker and dance across its surface.  It is impossible to glean meaning from them...",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["GameObject-192708"] = {
			["base"] = {
				["title"] = "The Schools of Arcane Magic - Introduction",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"The wondrous gift of magic can be bent to many purposes. We the learned have found that it is easiest to divide the eldritch arts into eight different categories in order to further understand the fundamentals of magic itself. Each of these categories is known as a school of magic, for they are often learned separately and mages frequently choose to specialize in one type or another. Other mages attempt to master all forms of magic, but few have achieved this lofty goal. Within this tome we will discuss each individual school of magic and some of their notable practitioners.",
					"All schools of magic can be combined to create formidable spells that utilize multiple sources of power. Some of these potent spells are discussed later in this series of books, but beware, combining multiple types of magic can be extremely dangerous - especially for beginners.\r\n\r\n	Here you will learn the basics of all schools of magic. Please remember that magic is not to be abused. Do not practice magic without the appropriate supervision.",
				},
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		["Item-32705"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Drunkenness is next to godliness.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["Item-1358"] = {
			["base"] = {
				["title"] = "A Clue to Sanders' Treasure",
				["text"] = {
					"Good work, matey!  Now ye need to head due east.  East up the bluffs, east to the road.  Look for the ol' chimney ruins near the side of the road.  There you'll find an old barrel with your next clue.",
				},
				["singlePage"] = true,
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		["Item-32703"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"You are special, no matter what your friends, relatives, associates, random strangers, or your conscience may tell you.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
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				["expansion"] = 1,
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		},
		["Item-33037"] = {
			["base"] = {
				["title"] = "Defias Orders",
				["text"] = {
					'Garn,\r\n\r\nI needn\'t remind you of the importance of your mission -- protect your precious cargo at any cost. As I have promised, success and discretion will be richly rewarded. \r\n\r\nKeep the tongue-wagging of your "associates" to a minimum, heed the crew and all will be well. I shall await word of your success.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["expansion"] = 1,
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		},
		["Item-37674"] = {
			["base"] = {
				["title"] = "An Unopened Tome of Advice",
				["text"] = {
					"Table of Contents\r\n\r\nChapter 1 - The Dead and You\r\n\r\nChapter 2 -  Maintaining a Ghoulish Figure: Seven Easy Exercises\r\n\r\nChapter 3 - Keeping the Chill Out: Choosing a Coordinated Coffin\r\n\r\nChapter 4 - Graveyard Guarantees: Fifty Sure Signs of Love\r\n\r\n<The tome is in pristine condition and appears to be completely unread>",
				},
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				["expansion"] = 2,
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		},
		
		["Item-748"] = {
			["base"] = {
				["title"] = "Stormwind Armor Marker",
				["text"] = {
					"This Armor Marker is good for one piece of leather or cloth armor, redeemable at the Timberlain household within the Eastvale Logging Camp.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["Item-32700"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"You will meet someone special tomorrow, so remember: you draw more friends with kindness than clubbing them to death.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
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				["expansion"] = 1,
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		},
		["Item-32710"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"The meaning of life is... (The rest of this message has been accidentally eaten.)",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["Item-2724"] = {
			["base"] = {
				["title"] = "Cloth Request",
				["text"] = {
					"To the Schneiders,\r\n\r\nGood day.  I trust business in the canal district is good.  We are booming here in the trader's square.\r\n\r\nWe are in need of knitted cloth goods, as our supply is all but depleted.  Please send the standard load as soon as you are able.\r\n\r\nGood fortune, and I hope your son Thurman's studies progress well,\r\n\r\n--Harlan Bagley",
				},
				["singlePage"] = true,
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		["Item-32711"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Sorry, you weren't a winner this time. Please play again.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
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				["expansion"] = 1,
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		},
		["Item-32713"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Seek a higher path in life. That way, you can avoid low-lifes.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
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				["expansion"] = 1,
			},
		},
		["Item-30539"] = {
			["base"] = {
				["title"] = "Tally's Waiver (Signed)",
				["text"] = {
					'RELEASE DISCHARGE OF LIABILITY.\r\n\r\nTHE TEST PILOT IS FULLY AWARE AND ACKNOWLEDGES THERE IS A RISK OF INJURY, DISMEMBERMENT, OR DEATH IN THE FORM OF: PULVERIZATION, ELECTROCUTION, BLUNT FORCE TRAUMA TO VITAL ORGANS, CONSUMPTION BY INDIGENOUS FAUNA, OR TIME/SPACE PARADOXYSM DURING USE OF THE ZEPHYRIUM CAPACITORIUM (THE "DEVICE").  TEST PILOT HEREBY ELECTS TO VOLUNTARILY ENTER INTO THE DEVICE AND ASSUME ALL THE ABOVE RISKS.\r\n\r\nTEST PILOT AGREES TO WAIVE, RELEASE AND DISCHARGE ANY AND ALL CLAIMS FOR INJURY OR DAMAGE AGAINST TALLY ZAPNABBER AND HIS FAMILY, AND IN THE EVENT OF HER DEATH, AGREES TO DONATE HER REMAINS TO THE ZAPNABBER ESTATE FOR STUDY.\r\n\r\nsigned,\r\nX:___$PLAYER_NAME$',
				},
				["singlePage"] = true,
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		},
		["Item-28664"] = {
			["base"] = {
				["title"] = "Nitrin's Instructions",
				["text"] = {
					"To grant the imbiber of the tincture vision to see the dead, certain material components must be gathered.\r\n\r\nFirst, an eyeball from the mountain gronn of western Nagrand, near the cursed forge camps of the Burning Legion, south of Warmaul Hill.\r\n\r\nAlso found in western Nagrand are the greater windrocs. Only a flawless specimen will do!\r\n\r\nLastly, from both western and southwestern Nagrand is the blubber from the aged clefthoof.\r\n\r\nGather these items and return them to me! Make haste!\r\n\r\n-Nitrin",
				},
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		["Item-25468"] = {
			["base"] = {
				["title"] = "Boulderfist Plans",
				["text"] = {
					"Stupid,\r\n\r\nFind food. Blue taste good. Lantresor say it ok. Bring food back to Lump. Lump eat first then stupid eat. Ok? Go fast or Lump eat you.\r\n\r\n-Lump",
				},
				["singlePage"] = true,
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		["Item-24237"] = {
			["base"] = {
				["title"] = "Galaen's Journal",
				["text"] = {
					"I watched as they beat him without mercy. Their ruthless lieutenant acted as if such cruelty was an act of normalcy. Through the savage beatings, I could feel myself breaking.\n\nAs I watched Vindicator Saruan take their blows, I began to weep. Not out of fear... I wept out of sadness. To see a draenei of the Triumvirate treated in such a manner. If only I could have broken free of my bonds. If only...\r\n",
					"After what seemed an eternity, the Vindicator lost consciousness. The torture was too much, even for him. The cruel one - Matis as I found out he was called - attempted to wake Saruan by splashing contagion laced water across his ravaged body. But Saruan did not wake.\r\n",
					"I wanted to scream but only a low gasp escaped my lips. I was promptly beaten for this act of rebellion. As I lay on the ground, I could see Matis pacing in front of Saruan's body. He seemed visibly concerned. He stated that Sironas or Sirona or some such entity would have his flesh flayed from his bones if Saruan had perished in the beatings.",
					"That the Sironas entity had plans for Saruan...\r\n\r\n<The writing stops abruptly and a long line scrolls off the page. This draenei died while making the entry.>\r\n",
				},
				["singlePage"] = false,
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			},
			["copy_1"] = {
				["title"] = "Galaen's Journal",
				["text"] = {
					"Y karaman az amir rikk maz kieldaz kamil. Adare romathis kamilgolad gular az xi amir kieldaz maz il daz re mordanas. Toralar kar tichar kirasath, Y gular zenn rethul ashjraka.\n\nAz Y karaman Ticharamir Rethul ante adare gular, Y modas ze veni. Laz daz re kiel... Y maev daz re belaros. Ze ril y zennshi re kar Ashjrakamas faralos az amir y karkun. Xi amir Y gular alar azgala zila re ze adare. Xi amir...\r\n",
					"Kamil veni tichar il azrathud, kar Ticharamir rikk . Kar toralar maz laz orah, rikk gul maz. Kar tiros maz - Buras az Y golad daz az maz mishun - melamagas ze zila Rethul me kanrethad naztheros buras rakir revola laz amanare kiel. Asj Rethul asj laz zila.\r\n",
					"Y tichar ze mannor asj amir y zar parn danashj ze veni. Y maz maladath tichar gul ante daz re nagasraka. Az Y kar za kar rakkas, Y gular ril Buras tichar az nagas re Kirasath kiel. Az tichar tiriosh kanrethad. Az karkun aman Faralos ze Archim ze maez amir azgala kamil alar laz adare arakal parn laz belan xi Rethul lek rukadare az kar kirasath.",
					"Aman kar Faralos azgala lek soran gul Rethul...\r\n\r\n<Kar tiriosh gular mordanas gul y alar alar kieldaz daz kar ante. Ante zennshi parn gular thorje kar soran.>\r\n",
				},
				["singlePage"] = false,
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		},
		["Item-31271"] = {
			["base"] = {
				["title"] = "Illidan's Command",
				["text"] = {
					"My Dear Chancellor,\r\n\r\nThe task of bringing the giants of Shadowmoon into the fold is now in your capable hands. Use your blood elf charm to make them see things my way. If that does not work, exterminate each and every last one of them...\r\n\r\n-Lord Illidan Stormrage",
				},
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		["Item-20405"] = {
			["base"] = {
				["title"] = "Decoded Tablet Transcription",
				["text"] = {
					"Day 1\r\nOur pilgrimage is over.  We've finally reached Silithus, where we're to establish contact.  We have come from many places to collaborate in what is to be a monumental undertaking.\r\n\r\nThere is a tremendous sense of excitement in the air.  Tomorrow we shall devote all our energy to building that which will allow communication with THEM.  \r\n\r\nTomorrow we shall construct a wind stone!",
					"Day 2\r\nThe location of the wind stone has been a subject of great debate.  Not even the wisest among us can determine with great certainty where the place mentioned in the old prophecy actually refers to.\r\n\r\nI've stayed with the original northern group and time will undoubtedly prove us right.  The argument that the energy lines intersect at detrimental angles at this location are foolish and naive. \r\n\r\nAlready we are gathering the necessary building materials at great speed.  ",
					"Day 15\r\nOur dedication has paid off.  We are the first camp to finish the construction of a wind stone.  If the other fools had stayed with us we would've completed the task in less than a week!  \r\n\r\nTomorrow we shall begin the rituals involved in summoning Baron Kazum himself.  He demanded to be the first to test the system and we couldn't contradict him as he's quick to anger.  \r\n\r\nI expect he will be most pleased with us.",
				},
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		},
		["Item-32689"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Put up your sword, your maul, and your lance. The crystals have told us to give peace a chance.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["expansion"] = 1,
			},
		},
		["Item-24475"] = {
			["base"] = {
				["title"] = "Gordawg's Imprint",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\24475_gordawg_256"/>\r\n</BODY>\r\n</HTML>',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-33051"] = {
			["base"] = {
				["title"] = "Grimtotem Battle Plan",
				["text"] = {
					"I have sent you a force of considerable size, elder, but you must take care in your activities. Your first priority will be to halt the advance of the Alliance curs into our lands. Some of the more adventurous humans have already started the construction of a large building on the border with the Barrens.\r\n\r\nSee to it that they know their kind are not welcome beyond the borders of their wretched Theramore. Lastly, a word of caution to you, elder: do not make your plans known to the ogres of Brackenwall. Those brutes are incapable of even the slightest hint of discretion.\r\n\r\n- Agashem",
				},
				["singlePage"] = true,
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				["expansion"] = 1,
			},
		},
		["Item-2154"] = {
			["base"] = {
				["title"] = "The Story of Morgan Ladimore",
				["text"] = {
					"Morgan Ladimore was a great and noble knight who fought in defense of the innocent, the poor, and the afflicted. For many years, he worked diligently throughout the outlying areas of Azeroth, bringing relief to the suffering and swift justice to evildoers.\r\n\r\nHe was married to a young girl named Lys in the summer of his eighteenth year. They were much in love with each other and would eventually produce three children, a son and two daughters.\r\n\r\nMorgan was thirty-two when war broke out in",
					"Lordaeron. Morgan was called to the side of the legendary paladin Uther the Lightbringer to fight against the orcs and the undead. Leaving his wife and children in the safety of his home, Morgan left for war.\r\n\r\nThe years passed and the war dragged on, and Morgan would witness many horrific events, including the disbanding of the Paladins of the Silver Hand, the death of Uther and the spread of the plague. The only thing that kept him from the brink of madness was the knowledge that he would",
					"someday be reunited with his wife and children.\r\n\r\nMorgan would eventually return to his homeland, but find it nothing like how he remembered it. The once verdant forest was corrupted and teemed with the undead and other dark forces. Destroyed houses and farms could be found everywhere, and the cemetery near Raven Hill now dominated much of the area. A shocked and bewildered Morgan eventually made his way to his home, only to find it in ruins. Not knowing what had befallen his homeland, he",
					"headed towards the village to find answers, and, he hoped, his wife and children.\r\n\r\nMorgan inquired about his family, but could not find any answers. A priest in Darkshire, as it was now called, said that he might search the cemetery at Raven Hill for a gravestone. Morgan refused to believe that his family was dead, and continued to search every farm and house in Duskwood, but to no avail.\r\n\r\nMorgan rode from Darkshire to nearby Lakeshire, thinking that perhaps his family had fled. On his way",
					"there, he decided, against his better judgment, to stop by the Raven Hill cemetery. Morgan spent hours walking amongst the gravestones. He recognized many names of people that he knew and became more and more distraught. Then he saw them: a small, untended plot amongst the many with three small gravestones. A feeling of dread washed over him as he approached. Morgan brushed off the dust of the most prominent gravestone to reveal the name on it. Simply carved upon the grave, letters spelled out",
					"his worst fear:\r\n\r\nLys Ladimore\r\nBeloved Wife and Mother\r\n\r\nMorgan's apprehension turned to dismay and then to grief, and he fell to his knees weeping. For hours he stared at that one grave, begging the cold stone for forgiveness and sobbing apologies. Then, hours later, something in him snapped, and he began to lash out. He brought his sword out of its scabbard and began to rain blows on the gravestones, screaming in rage. Blind in his fury, he lashed out and swung wildly, catching the notice",
					"of a trio of the cemetery's attendants. As they tried to restrain him, he turned his focus to them, hurling accusations of guilt upon the innocent attendants, then killed them all.\r\n\r\nLater, when the rage had passed, realization crept into Morgan's mind, and he saw his bloody sword driven into the chest of one of the attendants. Driven to the brink by his emotions, he removed his belt knife and plunged it into his heart.\r\n\r\nMorgan Ladimore's body and the three bodies of his victims were found",
					"the next day. He was quickly buried, without ceremony, in a hastily dug grave on the outskirts of the cemetery. Because Morgan committed murder against innocents, something that went completely against his beliefs and his nature, and because of the grief that he held in being unable to save his family, Morgan could not die a peaceful death, and lived on as one of the restless dead.\r\n\r\nOnly days later, his grave was disturbed, and his body could not be found. The being that was Morgan now",
					"wanders Duskwood, consumed by his grief over the loss of his wife and children and his own self-hatred. Mor'Ladim, as he now calls himself, roams Duskwood with mindless vengeance and hatred, and has been known to commit murder indiscriminately.",
				},
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		},
		["Item-32702"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"Your inclination for dancing brings a smile to everyone's face.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-5917"] = {
			["base"] = {
				["title"] = "Spy's Report",
				["text"] = {
					"--Kil HA\r\nNogah throm'ka zaga No'throma kaz osh'kazil.  Regas zil'nok gi revash uruk mog thok kil uruk tago, ha regas.\r\n\r\n--Kil AG\r\nMaza raznos gul'rok mog thok.  L throm'ka g no'bu nogah kil tov'osh uruk goth'a no'ku throm'ka re'ka gul'rok kil'azi gi No'throma.  Tov'osh grom kaz no'throma?\r\n\r\n--Kil HA\r\nL gesh'nuka grom No'throma raznos rega nogah gi ogerin gul'rok no'ku re'ka.  Ha gesh'zugas gi mog no'throma uruk ka gesh\r\n",
					"--Kil AG\r\nNogu kil Kil'azi kog'zela maza no'ku tov'osh il mog No'throma ro'th.  Grom mog g kaz rega ha maza: mog Kog'zela Lok'tar.  Mog rega rath'is maza Throm'ka Ogerin ha Kil'azi.\r\n\r\nZuggossh Nogu kil Kil'azi maza thukad il mog ro'th kil zugas aaz'no mog rega.  Grom maka il maka no'throma ruk'ka'ha, gesh ogar thrakk mog tov'nokaz gul'rok No'throma kil mog Ragath'a.",
					"--Kil NO\r\nNogu kog'zela maza kil tov'osh.  Mu thukad, kil Kil'azi mog osh'kava.  L grom Nogu il lok'tar ogar gezzno il No'gor.\r\n\r\nL maza raznos grom.  L tago lok'mogul osh'kazil kog'zela gul'nath lok mog nogah gi No'throma.  L maza ragath'a ha regas kil maza'rotha gezzno kaz regasnogah no'gor.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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			},
		},
		["Item-13202"] = {
			["base"] = {
				["title"] = "Extended Annals of Darrowshire",
				["text"] = {
					"The Annals of Darrowshire\r\n\r\nDarrowshire, named from the Darrowmere Lake to its west, is a village tucked into the southern foothills of Lordaeron.  Known for humble yet hardworking residents, Darrowshire stayed in the background of Lordaeron history until the Second War.\r\n\r\nHeroes were made during that war.  And heroes were lost.",
					"The Battle of Darrowshire\r\n\r\nThe Battle of Darrowshire took place in the middle of the Second War, when scourge forces rampaged across Lordaeron.  Darrowshire was cut off from the bulk of Alliance forces, but the town was bolstered by a company of troops, a contingent of paladins of the Silver Hand, and a staunch group of local militia led by Captain Joseph Redpath.",
					"The Scourge's first assaults on Darrowshire were sparse.  Small groups of marauding skeletons and corpses wandered the outskirts of the village and were easily defeated.  \r\n\r\nBut the Scourge sensed the defenders' tenacity, and responded in kind; soon after the first wave of attacks a second wave emerged.  Champion ghouls, servants of the ghoul lord Horgus, screamed down from the hills and clashed with beleaguered Darrowshire defenders.",
					"The Defenders weakened, but were relieved by paladins, disciples of the Silver Hand.  Their leader, Davil Crokford, was a native of Darrowshire.  He brought his followers to the village when he heard of the impending attack, and together with the defenders they held back the servants of Horgus.\r\n\r\nWhen Horgus himself entered the battle, he met with Davil.  For many minutes they fought and Davil eventually prevailed, but he suffered a mortal wound and died soon after defeating the ghoul lord.",
					"The battle continued, and Captain Redpath led his militia bravely.  And it might have been won, had the captain not been corrupted by the death knight Marduk the Black.\r\n\r\nIn the middle of the fray Marduk rode up to Redpath, and with black magic he tore loose Redpath's spirit, twisting it into an evil shadow of the brave captain.",
					"The corrupted Captain Redpath then spread his evil taint among the defenders of Darrowshire, who betrayed their allies and slaughtered them.  They then turned on the town of Darrowshire and killed all who hid in their homes.\r\n\r\nThe remaining scourge army, along with the corrupted spirit of Captain Redpath, then left the ravaged village of Darrowshire and tore into Lordaeron, adding to the pain and death of the Second War.",
					"The Fate of Horgus the Ravager\r\n\r\nHorgus the Ravager fell at the Battle of Darrowshire.  But the evil within him was not fully spent.  The victorious Scourge forces removed his skull from the battlefield of Darrowshire, carrying it with them to sow dread among the living they faced.\r\n\r\nDays later, the company of Scourge who possessed the head were defeated by Silver Hand Paladins.  Horgus' head was cast into Blackwood Lake.",
					"The Fate of Marduk the Black\r\n\r\nMarduk survived the Second War, causing great death and suffering with his foul, rune-laden sword.  Although Marduk still lives, his sword was lost in a battle near Corin's Crossing.  A dwarf captain shattered the sword on his enchanted shield, forcing Marduk to flee the field and winning the day for the Alliance.\r\n\r\nMarduk's sword sank into the earth and corrupted it, eating a gorge into the land, now known as the Infectis Scar.",
					"The Fate of Davil Lightfire\r\n\r\nDavil Lightfire died at the Battle of Darrowshire, but his bravery inspired the Alliance throughout the war.\r\n\r\nHis book, his paladin's libram, was recovered by Scarlet Crusade troops.  It now resides in the town hall of the Scarlet Crusade controlled Hearthglen, often read by crusaders eager to draw from Davil's strength.",
					"The Fate of Joseph Redpath\r\n\r\nJoseph Redpath was killed during the Battle of Darrowshire.  His spirit was corrupted and took new shape, and this creature spread great evil in Lordaeron.\r\n\r\nAt Gahrron's Withering, east of Andorhal, the corrupted Redpath was finally defeated by Alliance forces.  His shield still rests near the barn of the plagued farmstead, and Scourge minions are still drawn to the memory of his evil.",
					"The Fate of Carlin Redpath\r\n\r\nBrother to Captain Joseph Redpath, Carlin fell during the battle of Darrowshire.  But although terribly wounded, he was not slain.\r\n\r\nDays after the battle, agents of the Argent Dawn found Carlin wandering, weak from thirst and fever, near Corin's Crossing.  They tended to his wounds and brought him to the Light's Hope Chapel.\r\n\r\nGrateful for their charity, Carlin joined the ranks of the Argent Dawn and now fights a battle of revenge against the Scourge.",
				},
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			},
		},
		["Item-1971"] = {
			["base"] = {
				["title"] = "Furlbrow's Deed",
				["text"] = {
					"This is a deed to an expanse of land within the region of Westfall.  It entitles the persons below with ownership rights of the designated area, as well as all items produced and any structures built within its borders.\r\n\r\nThe document is signed by:\r\n\r\n    Theodore Furlbrow\r\n    Verna Furlbrow",
					"[The words below were quickly scrawled on the back of the deed]\r\n\r\nWe leaned on Furlbrow and got his deed.  Thought it might be handy if you wanted to forge one of these for your own place.  The Furlbrows won't give us trouble.  Last I saw them they were on their way out of Westfall, stuck with a broken wagon.",
				},
				["singlePage"] = false,
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				["expansion"] = 0,
			},
		},
		["Item-1362"] = {
			["base"] = {
				["title"] = "Final Clue to Sanders' Treasure",
				["text"] = {
					"Now that ye found me ol' whiskey jug, you're almost to the treasure!  Just face West from the bottle and walk down to the shore.  Once ye get to the water, keep going!  Swim straight west till you find the island with me treasure chest!",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["Item-32709"] = {
			["base"] = {
				["title"] = "Bloodstained Fortune",
				["text"] = {
					"This message was brought to you by the Ogri'la Exploitation Committee. Made in Gadgetzan.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-23780"] = {
			["base"] = {
				["title"] = "Diabolical Plans",
				["text"] = {
					"\r\nDiathorus,\r\n\r\nI trust that this letter will eventually make its way to you.  These demons are mindless.  All they think about is their nails, their whips, or goring something with their head spikes.  And I dare not use one of the infernals lest it be burned to ashes!\r\n\r\nSadly, I long for the days when we could use the orcs.  At least they had half a brain and could follow orders.  Perhaps there is an opportunity to take some new thralls from nearby?",
					"\r\nThe reports of the night elves assisting the draenei are true.  They're attempting to setup a new base of operations at Forest Song to the north near Satyrnaar.  We should confer on combining our forces for an attack before the next full moon of this pathetic world.  If we crush them now they will never gain a toehold on our doorstep!\r\n\r\nRegards,\r\n\r\nGorgannon\r\n\r\np.s. - Stop using up all of the blood ink on love letters to my lashers!  Night elf virgins are in short supply these days.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},


		-- user submission #6

		["Item-204335"] = {
			["base"] = {
				["title"] = "A Song of the Depths",
				["text"] = {
					"Rise, rise! Our Queen calls to us from beyond the Umbral Veil. She has transcended the Circle of Stars and basks in her eternal grandeur!\r\n\r\nThe time we have long awaited is nigh.\r\n\r\nEven now, the Harbinger gathers the children of the first flesh to reclaim what was lost. They must remember their vows and serve those to whom they owe fealty.",
					"While they toil in the deep places, we will journey to the shores of dragon lands, to the blessed isle where the Worldbreaker first embraced the whispers.\r\n\r\nAs one storm recedes, another rises. The torches have been lit. The secrets he buried will strike as a dagger into the hearts of his kin!",
					"The Harbinger speaks of a primal power that seeks the end of Order. Such rage can be bent to serve our ends.\r\n\r\nA hunger lost to the ages will be reclaimed.\r\n\r\nA dark heart left broken awaits the taking.",
					"When these things come to pass, the Harbinger will fulfill the final prophecy and complete the awakening.\r\n\r\nOnly then shall our Queen return to reign over sea and sky and earth. We must make ready.\r\n\r\nRise, rise! Soon all that was hidden will be revealed.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["Item-127143"] = {
			["base"] = {
				["title"] = "Faded Treasure Map",
				["text"] = {
					"If the Darkmoon Treasure you wish to find, then begin your search by using your mind.\r\n\r\nThe next clue that can be found, is on a home you can take out of town.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 5,
			},
		},
		["Item-127144"] = {
			["base"] = {
				["title"] = "Damp Note",
				["text"] = {
					"You've found my note and an ocean breeze, but the next clue won't come with such ease.\r\n\r\nTo find the spot where your hint hides, go to the place where four cats ride.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 5,
			},
		},
		["Item-161437"] = {
			["base"] = {
				["title"] = "Shipping Contract",
				["text"] = {
					'This Contract for Services is made effective by and between the Ashvane Trading Company of Lady Ashvane (collectively known as the "Client") and Sweete Enterprises of Freehold (Collectively known as the "Carrier").\r\n\r\nDESCRIPTION OF SERVICES: The Carrier will supply to the Client shipping services for one (1) Exiled Kul Tiran (henceforth described as the "Cargo") as described in the following document (henceforth known as the "Services"). All shipments are to be sent as soon as prevailing weather make possible.',
					"A. Carrier shall promptly and efficiently receive, ship, and deliver alive, within Client established schedules and without delay, the Cargo entrusted to it hereunder, whether received from the Client or from third parties at the request of the Client.\r\n\r\nB. Cosignee shall be present at the time of delivery of the Cargo shipped under this Agreement.\r\n\r\nC. The Client shall provide the necessary security precautions for conveying this cargo and preventing the Cargo from breaching contract. See Section 3.\r\n\r\nD. The Carrier will respect the security precautions necessary to transport this cargo to the final destination and will adhere to all posted and verbal warnings. Security features are defined in Section 4.\r\n\r\nE. Breach of containment of the Cargo due to mishandling by The Carrier will incur a 20,000 gold fine which the Carrier agrees to pay to the Client. \r\n\r\nF. In the event of a breach in containment, the Carrier waives the right to claim damages and recompense from the Client.",
					'PAYMENT. Payment shall be made to Sweete Enterprises of Freehold in the amount of 10,000 Gold upon completion of the shipping services described in this contract, with an additional 2,000 gold to cover "Hazard pay".\r\n\r\nFailure of the Carrier to deliver goods in any condition other than "Alive, contained and in good condition" will be understood to be a breach of contract and the Carrier will incur the 20,000 gold penalty.\r\n\r\nPERFORMANCE OF SERVICES Carrier agrees to meet Client\'s distinct transit and pricing requirements. Carrier agrees that Carrier will perform its services under this Agreement un accordance with the highest standards of industry.',
					"Section 1: Terms of Liability.\r\n\r\nThe Client Agrees to pay to the Carrier...\r\n\r\n<The contract goes on for a dozen pages, the last three of which are in very fine print.>",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["Item-185918"] = {
			["base"] = {
				["title"] = "Translated Cryptograms",
				["text"] = {
					"Lady Mel'tranix, I charge you with securing information regarding the asset. We must know both of the security and maintenance of the asset's location.",
					"Kisdranath, stall them. Find any way and how to slow the advancing power of the Maw Walker and their allies. If there is a way to choke their economy, do so. If there is a way for supplies to go missing, make it happen.",
					"Nal'ragas, do not kill Renathal. I know you will be tempted but we still need him. And his death would... upset... the Master.",
					"Jennath, be mindful of the forces being sent to the Maw. If Sinfall is foolish enough to distribute forces into that place you must find a way to infiltrate them and ensure their defeat.",
					"Thaliatroven, infiltrate the dredgers. Get to know them. They can go places most cannot.",
					"Mof'ralan, search the archives.\r\n\r\nSinfall is home to ancient knowledge and we must learn of what happened to Kivretan. She has been lost to us for long enough. It is time we recovered her.",
					"Solener, I want a detailed log of all peoples entering or leaving Sinfall, frequency, guard rotation, and so on. \r\n\r\nMost importantly, watch the dredgers. We will need them for the final stage of the plan.",
					"Sathrovarr, get out of there now.\r\n\r\nYour identity is about to be discovered. Sybille walks the halls of Sinfall once again and she will remember the smell of your aura. \r\n\r\nLeave before it is too late, but avoid arousing suspicions. Fake your death if you must.",
					"Mal'Ganis, yours shall be the greatest challenge. Infiltrate Renathal's inner circle. Walk side by side with our brother and ensure he comes to no harm. \r\n\r\nEndear yourself to the Azerothians and allay their suspicions. When the time is right, we will give you the honor of revealing my plan to Renathal.",
					"Detheroc, if you fail us again I will personally flay you. When Mal'Ganis springs his trap, you are responsible for recovering the asset.\r\n\r\nDo. Not. Fail. Me.\r\n\r\nThis is the Master's final order, and I will see it executed correctly.",
				},
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				["isClassSpecific"] = false,
				["expansion"] = 8,
			},
		},
		["Item-95411"] = {
			["base"] = {
				["title"] = "Torn Zandalari Journal",
				["text"] = {
					'I take back everything I said about this place. When Zul landed us on the northern shores of the mainland, I thought this was the promised land, the salvation of the Zandalari. The fishing villages fell easily. Nobody put up a battle \'til those dark ones came along - the "Shado-Pan." They don\'t stand up and fight. They come at us from the trees. Sometimes I swear they walk through walls. Always behind us, always out of the corner of our eyes - never fighting from the front.\n\nOnce we had that old mogu king\'s corpse, we were out of there. Mogu, mogu, mogu. I could see why Zul wanted them as our allies: I saw the glory of their ancient empire firsthand when we fought our way through the Valley of Emperors.',
					"But that was weeks ago. Now I'm slogging through a swamp, digging up statues in the rain. The mogu look down on us. I can see it, at least in the ones that have eyes. Some of them are just stones, with stones for hearts and stones for brains.\n\nThey're using us. But Zul says they'll keep their word once they're in power again. And Zul... he just seems to KNOW things.",
				},
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				["expansion"] = 4,
			},
		},
		["Item-211395"] = {
			["base"] = {
				["title"] = "Ashphodel Research Notes",
				["text"] = {
					"<The page is dotted with scratched out observation notes, scribbled diagrams and a barely legible journal entry.>\r\n\r\n\r\nOur experiment was a success!\r\n\r\n\r\nThe flame pollen from our newly created specimens have proven a viable means for natural flame infusion. We've not only observed the successful transformation of other plant life, but some of the local wildlife as well.\r\n\r\n\r\nIt is curious to note, however, that our pollen has little to no effect on the more powerful spirits of the Dream.\r\n\r\n\r\nNeither dryad nor treant appeared to be affected by the pollen. I theorize the more powerful the denizen, the more resistant they may be to our magic.\r\n|nI've recommended we focus our efforts on the local wildlife for the next stage in our plan. Firodren has been updated on our progress and Chardryn has ordered the initiation of phase two.\r\n\r\n\r\nOur guards have isolated a small glade and transplanted a few dozen grafts of our Ashphodel specimen to test its effects on the wildlife.",
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		["Item-140263"] = {
			["base"] = {
				["title"] = "Worn Pamphlet",
				["text"] = {
					"THE EMERALD ASCENSION\r\n\r\nFear not the time when great Sargeras's shadow eclipses the sun. \r\n\r\nThat is the moment of our ascension. \r\n\r\nDeath will follow, but it is only a doorway. \r\n\r\nStep through, and you will shed your frail skin and take on a form kissed by emerald fire.\r\n\r\nDig the ash from your eyes, and you will find a higher purpose at Sargeras's side.",
				},
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		["Item-163606"] = {
			["base"] = {
				["title"] = "Note From Leo",
				["text"] = {
					"$PLAYER_NAME$,\r\n\r\nDon't have your share of the treasure yet, maybe next week.\r\n\r\nHope this holds you over till then!\r\n\r\nLeo Shealds",
				},
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		["Item-204328"] = {
			["base"] = {
				["title"] = "Return of the Nightsquall",
				["text"] = {
					"By now ye all know the many legends o' Captain Nightsquall. The wild-eyed night elf who ran away from his forest home as a boy to sign on with a hardy pirate crew. How through boldness and treachery he rose up the ranks to claim a ship o' his own.\r\n\r\nNever was there a more darin' captain in all the seas than the Nightsquall!",
					"He sailed through the mists to Pandaria an age before the Alliance and Horde ever found it, and made a fortune haulin' kegs o' brew to the far corners of the world.\r\n\r\nHe plundered the treasure rooms o' old King Rastakhan and sacked Kul Tiran villages right under the noses o' those haughty Proudmoores!",
					"Nightsquall has raided more islands in the South Seas than any captain who ever sailed. They say he's stashed so much gold beneath the sands o' Tel'Abim that the island now rises ten feet higher than when he first landed on it!\r\n\r\nBut don't ye be thinkin' about stealin' his booty, now. Many's the tale o' a greedy lass or laddie who tried to outsmart the Nightsquall, only to end up feedin' the fishes!",
					"Ye've heard these stories a thousand times, I know. Legends traded from one deckhand to another, until one might think the tales grew in the tellin'. Some might wonder if they could even have a grain o' truth between 'em.\r\n\r\nWell, let me tell ye, they be true as starlight! I sailed with the Nightsquall for a spell, and seen him do all these things and a hundred more!",
					"O' course, ye've likely heard the greatest tale o' them all. How after buildin' a brand new flagship he set sail for the west, promisin' not to return until he'd seen all there was o' the world and taken his share.\r\n\r\nThat was years ago, and many tides have passed without so much as a whisper.",
					"Even an old salt like me started to wonder if he'd met his match.\r\n\r\nThat what they say about the western storms be true, that monsters and magic make the ocean impossible to cross. \r\n\r\nThat in payment for his pride, it was now Nightsquall who be feedin' the fishes in the halls o' Neptulon.",
					"But hear me now, and know I be speakin' true. The Nightsquall has returned!\r\n\r\nHe ain't tellin' tales o' what he seen on his journeys, but the hulls o' the ships that made it back be full to burstin' with treasures like ye've never seen before!\r\n\r\nAnd that ain't all. The Nightsquall says he's got a new prize in his crosshairs. And to claim it, he aims to build the biggest pirate fleet the world has ever known!",
					"So whether ye be Irontide or Bloodsail, Defias or Freebooter, all are welcome to sail under the Nightsquall's flag. Follow him as your new admiral and no navy on Azeroth will have a prayer against us!\r\n\r\nIt all starts with the Dragon Isles. Plunder its secrets in the name o' Dread Admiral Nightsquall, and from there, the world is ours for the takin'!",
				},
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		["Item-200590"] = {
			["base"] = {
				["title"] = "Carefully Rolled Message",
				["text"] = {
					"<The faded lettering scrawled across the parchment appears to be written in coal.>\r\n\r\nI dunnae have too long... 'bout as long as this here piece of coal lasts.\r\n\r\nWord of a new waygate has made it's way home. Thought ye'd like tae know.\r\n\r\nFind me if yer interested, and I hope ye are!\r\n\r\nYer pal,\r\n\r\nThaelin\r\n\r\nP.S. Be sure to toss our little friend a treat or--\r\n\r\n<The charcoal must have run out. The lettering fades to nothingness.>",
				},
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		},
		["Item-204317"] = {
			["base"] = {
				["title"] = "Words of the Wyrmslayer",
				["text"] = {
					"The storms have passed. The dragon we were told of, the mighty Storm-Eater, is gone.\r\n\r\nAnd along with her, the cowardly dragonkin who once served Deathwing. These weakling dracthyr fled like wolf pups. Ha!",
					"This isle is ours to claim. Any treasures left behind belong to me! \r\n\r\nBut we must move quickly. Dragons are greedy beasts. They will return soon enough.\r\n\r\nI will not be denied what is mine by right!",
					"Let the dragons come! I will strike them down, as I did on the day my name was earned. For I am the Wyrmslayer!\r\n\r\nGlory eternal will be mine. And should I fall, I will carry the skulls of dragons with me into the Halls of Valor. Odyn be praised!",
				},
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		},
		["Item-204181"] = {
			["base"] = {
				["title"] = "Opera of the Aspects",
				["text"] = {
					"A heroic figure stands at the top of a cliff, the wind catching his cape around him heroically. It is Neltharion, savior of dragonkind.\r\n\r\nMalygos - Neltharion, thank you for saving us all. You are so brave.\r\nYsera - And heroic.\r\nAlexstrasza - And handsome.\r\nNeltharion - Thank you, you are too kind.\r\nNozdormu - And humble.\r\nNeltharion - Now that we have defeated...",
					"<The rest of the pages are blank.>",
				},
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		},
		["Item-200593"] = {
			["base"] = {
				["title"] = "Sealed Expedition Note",
				["text"] = {
					"Adventurer,\r\n\r\nMore stones of a curious nature were uncovered durin' some of our expeditionary work. Come an' meet up with me when ye have a chance.\r\n\r\nHope yer adventures are treatin' ye well! \r\n\r\n- Thaelin",
				},
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		},
		["Item-95409"] = {
			["base"] = {
				["title"] = "Iron-Bound Zandalari Journal",
				["text"] = {
					"I never liked soothsayers. Especially never liked the dark ones. Those eyes all sunken, telling me things I don't want to hear but know will come true. And Zul, he was the worst of them. Worst because he always saw the worst things. Worst because there's never anything you can do to stop it.\n\nWhen King Rastakhan ordered me to join Zul's fleet, I thought I'd done something to offend the Council. I thought he was sacrificing me and the others just to get Zul off his back and away from Zandalar. I cursed my luck: ferrying that old prophet all around the oceans, meeting with those disgusting Sandfury trolls or crazed Drakkari.",
					"That was weeks ago. Before I heard what happened to the capitol.\n\nI see now why the spirits sent me here. We Zandalari got to find a new home, and Zul was the only one looking. Zul, and his cursed, cursed eyes.\n\nCan you see a future for us, dark prophet? What now, old troll? What now?",
				},
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		},
		["Item-95408"] = {
			["base"] = {
				["title"] = "Waterlogged Zandalari Journal",
				["text"] = {
					"I can still see it, still remember how I felt when I laid eyes on it. Blinking to wake up, telling myself I was already awake. The great palace listing to one side, like a drunk hunched against the wall. Still gleaming and gold. Was Rastakhan still inside? King of a crooked throne.\n\nThe morning sun glimmering off the seawater that crept into the forum. Pretty but for the jagged fissure tearing up the tile. We thought that was the worst of it. But the Cataclysm had only begun.",
					"Water up a foot by the next evening. A week later, high tide came up to the market awnings. Still the sun shone. Like the world was saying it was sorry. Sorry to take your home. Sorry to give it to the sea.\n\nWorld don't get off that easy.",
				},
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		},
		["Item-127147"] = {
			["base"] = {
				["title"] = "Moonlit Note",
				["text"] = {
					"This is it, the final one! We hope you've had a lot of fun!\r\n\r\nYou seek a sail, not white or black, it must be the color of Silas' hat.",
				},
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				["expansion"] = 5,
			},
		},
		["Item-119348"] = {
			["base"] = {
				["title"] = "Admiral Taylor's Garrison Log",
				["text"] = {
					'Day 0 \r\nArrived on the coast with most of our gear intact. Finn assures me this is an ideal location. Edward and Claudia constantly bickering since that last arakkoa attack. Ephial is obsessing over "ley lines" (whatever they are.) Can\'t even agree on the date since we went through the portal - feels like autumn? I\'m calling this day 0.',
					"Day 2\r\nAbout a dozen lumberjacks have disappeared. The one who made it back had a wasp stinger in his gut the length of my arm. Dumberlin and Ephial offered to go out with a war party and clear out the place. I dispatched them with a couple followers. We desperately need the lumber.",
					'Day 4\r\nVisit from Vindicator Maraad. He\'s pleased with our progress. Suggested that we send laborers to a draenei town called "Elodor" to acquire food. I turned him down - no way I\'m sending my best people halfway across the world for some food. I\'ve made other arrangements. That friendly Pandaren, Madam Goya, has offered cartloads of food at reasonable prices. Seems on the up-and-up.',
					"Day 7\r\nIron Horde attack! Thank the Light we've got our walls up. Dumberlin was an absolute beast during the attack. Lots of good men were lost, though, many with wounds on their backs. Ephial missing for hours after the attack. Something about this stinks. Gave the laborers the day off to bury the dead. Work will resume tomorrow. Barracks nearly complete. Almost have enough resources for an armory.",
					'Day 12\r\nSir Edward arrived in the town hall today with the Black Prince Wrathion in tow. Hard to tell who was the captive and who was the captor. Wrathion seeks asylum in my garrison, claims he did something to cheese off the ogres. Edward barked that Wrathion is a fugitive from the Alliance. Lady Claudia and her troops fanned out with guns drawn. Tense situation. Told Wrathion he was welcome as our "guest," provided he stayed under house arrest and full-time guard. Messages dispatched to the King. Black Dragon now ensconced in my garrison - what could go wrong?',
					'Day 15\r\nBarracks complete. Armory in progress. Huge shipment of resources arrived this morning - a "gift" from Wrathion to build us an inn. How does he do that? Went to speak with Wrathion and he told me to keep an eye on Ephial. I don\'t trust either of them.',
					"Day 16\r\nTook some of guards aside and offered them substantial hazard pay to maintain a 24-hour watch on Wrathion. They lowered their eyes and admitted that Wrathion was already paying them to keep an eye on ME. That son of a...",
					'Day 21 \r\nGot a letter from Gurgthock inviting us to participate in the Ring of Blood. Potential to really show what the Alliance is capable of. Will shift the prize money to Goya. Set out with Edward and Claudia to "Win one for the Wrynn." Left Dunberlin in charge of security.',
					"Day 25\r\nVictorious! Edward can take a hell of a beating in the arena.",
					"Day 27\r\nMade it back. Chaos at the garrison. Goya's supplies never arrived. Dunberlin thought martial law was a good idea. He's taking orders from Ephial now. Wrathion nowhere to be found. Took some of my best followers with him. Time to roll up our sleeves and fix this.",
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		["Item-140281"] = {
			["base"] = {
				["title"] = "Ominous Pamphlet",
				["text"] = {
					"DEFY THE LEGION\r\n\r\nNo one can save us from the demons, but we can deny them the glory of their victory. \r\n\r\nBurn your worldly possessions. Set the streets alight and give in to the temptations of chaos. Do not stop the rampage until only dust and bones remain for the Legion to conquer.",
				},
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			},
		},
		["Item-127146"] = {
			["base"] = {
				["title"] = "Dirty Note",
				["text"] = {
					"To find the next, don't follow the signs, just listen to the very next rhyme.\r\n\r\nWhat you seek is a penitent man, the smaller of two, if you can.",
				},
				["singlePage"] = true,
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			},
		},
		["Item-140264"] = {
			["base"] = {
				["title"] = "Damp Pamphlet",
				["text"] = {
					'DISASTER PREPAREDNESS: DEMON INVASION EDITION\r\n\r\n<The scroll contains a list of instructions on how to prepare for the Burning Legion\'s invasion, but the items have been crossed out and are illegible. The phrases "burn everything" and "nothing can save you" have been scrawled in blood over and over again across the parchment.>',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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			},
		},
		["Item-147527"] = {
			["base"] = {
				["title"] = "Damp Pamphlet",
				["text"] = {
					"AN EMERALD DAWN\r\n\r\nAn emerald sun dawns in the vault of the heavens, but it casts no shadow.\r\n\r\nThe world lifts her voice in terror, but only one can hear her cries.\r\n\r\nFrom the space that is everywhere and nowhere, the crooked serpent feasts on stars.\r\n\r\nIt has no eyes to see, but it dreams of infinite endings and beginnings.\r\n\r\n<Strange glyphs and writing in an unknown language cover the rest of the scroll.>",
				},
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		},
		["Item-204873"] = {
			["base"] = {
				["title"] = "Tied-up Envelope",
				["text"] = {
					"Me friend!\r\n\r\nIf I am right, we may have another chance tae expand our Waygate network!\r\n\r\nDrop by at yer earliest convenience!\r\n\r\n- Thaelin",
				},
				["singlePage"] = true,
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			},
		},
		["Item-140280"] = {
			["base"] = {
				["title"] = "Stained Pamphlet",
				["text"] = {
					"THE END OF ALL THINGS\r\n\r\nThe crooked serpent with no eyes is watching from the endless sky.\r\n\r\nForked tongues flicker through the black pits in dead stars.\r\n\r\nThe veil between dream and dreamer slides away like skin from bone.\r\n\r\nAnd even the darkness howls for the light it once despised.\r\n\r\n<The rest of the note is illegible, covered in strange glyphs and scribbles.>",
				},
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		},
		["Item-116071"] = {
			["base"] = {
				["title"] = "A Collection of Poems",
				["text"] = {
					"My poems\r\nby Uratok\r\n\r\nold puddle...\r\na newt hops in\r\nwater's sound\r\n\r\nthe wind of Frostfire\r\nI've cloak on my shoulder!\r\na gift from Erda",
				},
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		},
		["Item-114001"] = {
			["base"] = {
				["title"] = "Decoded Message 001-168",
				["text"] = {
					"Gift supply decreasing to inadequate levels.  Use of war surplus authorized.",
				},
				["singlePage"] = true,
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		["Item-140267"] = {
			["base"] = {
				["title"] = "Crumpled Pamphlet",
				["text"] = {
					"EMBRACE THE LEGION\r\n\r\nThe demons are not the enemy we have been led to believe. They seek only to purge the corruption that rots at the heart of the Horde and the Alliance. Our leaders want us to think otherwise. They want us to fight the demons so that they can keep their precious thrones and lofty titles. \r\n\r\nDo not die for them. When the demons come, lay down your arms, and they will show you compassion.",
				},
				["singlePage"] = true,
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			},
		},
		["Item-204316"] = {
			["base"] = {
				["title"] = "A Soldier's Journal",
				["text"] = {
					"Every day is the same. We train. We train again. Eat. Sleep. Wake. Train.\r\n\r\nThe scalecommanders say this should be enough for us. But I do not believe it is.\r\n\r\nNot for me.",
					"There must be more to life than battle, even for soldiers. Yet the Earth-Warder demands we focus upon nothing else.\r\n\r\nAnd when he stands before us, the Oathbinder aglow upon his fist, I do feel a unity of purpose. A connection to my kin.",
					"But off the training grounds of the Reach, in the quiet of the creche, I feel another calling.\r\n \r\nI wish to sing. To dance. To love another whose heart beats as mine does!\r\n\r\nYet I dare not speak of these desires. I am commanded to focus on my duty.",
					"Will I ever be more than a soldier? Eat. Sleep. Wake. Train.\r\n\r\nWhat world awaits beyond these shores? Eat. Sleep. Wake. Train.\r\n\r\nShould I survive the battle the Earth-Warder says is coming, I must find the answer to the questions that burn inside me.\r\n\r\nI must...",
				},
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		},
		["Item-140262"] = {
			["base"] = {
				["title"] = "Tattered Pamphlet",
				["text"] = {
					"FOR SALE: EZ-123 BUNKER BUILDER\r\n\r\nThe end is approaching, but you and your loved ones can survive with your very own B.B.! The Bunker Builder is the latest in gnomish engineering. Simple to operate, small enough for a mountain ram to carry, the B.B. can deploy in almost any terrain (see disclaimers). With the press of a button, the device will tunnel deep underground and hollow out a cozy cavern where you can live in peace. Each purchase comes with two air fresheners, a rope ladder (see disclaimers), and an operator's manual.\r\n\r\nDisclaimers: Not for use in sand, water, or Dalaran. Deploy rope ladder BEFORE entering the B.B. tunnel.",
				},
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			},
		},
		["Item-151761"] = {
			["base"] = {
				["title"] = "Scribbled Ravings",
				["text"] = {
					"kill the dragon\r\nkill the dragon\r\nkill the\r\n  DRAGON\r\n\r\nit's not a gnome, it's a DRAGON\r\n\r\nnot even a good dragon\r\n\r\nSLAY THE DRAGON\r\n\r\ncrossed the timeways one too many times, didn't you? made a few enemies? maybe caused a paradox you couldn't reconcile?\r\n\r\nthe demons, the elementals, the humans and orcs... they're all on MY SIDE NOT YOURS\r\n\r\nNOW YOU'VE GONE AND DONE IT, WHELP",
				},
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		["Item-127145"] = {
			["base"] = {
				["title"] = "Faded Note",
				["text"] = {
					"Another note, another tease, it's enough to make you weak in the knees!\r\n\r\nYou're almost there, look for your next hint, next to a fellow that was negligent.",
				},
				["singlePage"] = true,
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			},
		},
		["Item-160109"] = {
			["base"] = {
				["title"] = "The Fall of Corlain",
				["text"] = {
					"It has been a fortnight since anyone in Corlain has seen or heard from Lord or Lady Waycrest. Solicitors are turned back by the gate guards with no word on their condition.\r\n\r\nRumors are abound that the lord is suffering from a wasting sickness, and that the lady is so grief-stricken she has locked herself in his chambers.\r\n\r\nThese are truly dark times for Drustvar.",
					"This is the third night that our Maggie has secreted away when she thought her father and I were asleep. I tried to follow, but I lost her outside the courtyard to Waycrest Manor.\r\n\r\nThe Daveys said that their girl has also gone missing some nights, only to return as mysteriously as she left, acting as if nothing is the matter. \r\n\r\nHer father swears he saw her enter the manor, but that's preposterous. Nobody has been in or out of that manor in weeks!",
					"At last, there is a light of hope for Drustvar. Lady Waycrest emerged from the manor today to help assuage the fears of the townspeople due to Lord Waycrest's absence. \r\n\r\nShe assured us that the Lord is in good health, but it was rather peculiar the way that she ordered about the guards. She had never wielded that kind of authority before.\r\n\r\nI'm sure I'm just overthinking it. After the trials of the past few weeks, we should take whatever blessings we can get.",
					'Ceridwen keeps trying to get me to join her "sister circle."\r\n\r\nI don\'t like it. Every day that passes I see more and more girls about town wearing the wicker charm. At this pace, the whole town is going to join before I know it.\r\n\r\nAnd the men don\'t even seem to notice - they\'re even more oblivious than usual. It\'s almost as if they\'re under some sort of spell.',
					"There has been a third disappearance this week. The guards insist there is nothing to be worried about, but I know better.\r\n\r\nI spoke with Mr. Knowlton just last night, and he saw the body of Jon the stablehand, who was the first to go missing. The image was burned in his brain, he said - profane markings covering the wall of his servant's shack, and his body sprawled on his cart, a gaping hole in his chest where his heart used to be.\r\n\r\nKnowlton is gone, now, and the guards are silent.\r\n\r\nI feel that Corlain is no longer safe for me and my family. Once we are able, we should relocate to Arom's Stand.",
					'To whomever reads this - do not trust the sisterhood\'s magic!\r\n\r\nI don\'t know where they came from, but their circle grew in secret in the dark places of Corlain. Now, they have taken to the streets, killing all who stand in their way and hunting the others with their wicker abominations!\r\n\r\nNobody knows what they want. All they speak of is revenge for their master, and glory to their traitorous leader, "The Mother."\r\n\r\nI don\'t think I will make it out of Corlain alive. I can only hope my words reach someone who can take action. Do not allow these "sisters" into your town! Their corruption will devour it from the inside, just like it has Corlain!',
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		-- end of user submission #6

		-- user submission #7


		["GameObject-212212"] = {
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				["title"] = "Legacy of the Masters (Part 1)",
				["text"] = {
					"Read, pupil, and know that I am called Jubeka Shadowbreaker, and it is my duty to share some of the wisdom of our order with those who have the skill to read this document.\r\n\r\nAfter the fall of Deathwing, it was clear that the sorcery of the warlocks was sorely lacking in bite when compared to the threats facing Azeroth. So our council of six warlocks gathered to discuss how best to investigate the new magics witnessed by these threats.",
					'At first, the six of us refused to cooperate, tossing blame and bickering as easily as shadowbolts and curses. Finally, after several nights, the human Kanrethad spoke out:\n\n"In the wake of the Cataclysm, the rising tensions between the Horde and Alliance have driven the greatest heroes of Azeroth to train for war. Warriors have readied their war banners, the Death Knights of Acherus have learned to control the undead and it is even said the Mages are researching ways to undo time itself."\n\n"The relentless darkness which bathed Azeroth has been pushed back. Cho\'gall is slain and the remnants of the Twilight\'s Hammer cult have been scattered. Ragnaros is defeated and his armies forced back into the Firelands. Deathwing lies torn apart and his Twilight drakes obliterated. However, the powers they commanded are not so easily forgotten... powers untapped and ripe for the taking."',
					'"In fact, among us now stands several who have faced their power firsthand," he said, pointing at a hooded figure across the room. A deep, sinister laugh echoed from the hood as it burst into flames and burned away to reveal the orc enchanter, Ritssyn.\n\n"It is true, pink skin, I was there when the Firelord was vanquished. The intensity of his flame was unlike anything you can imagine." The burning glow of Ritssyn\'s eyes cast eerie shadows over his burn-scarred face and thick-tusked grin.\n\n"Untrue," spat a sharp, feminine voice.  Shinfel, a Blood Elf adorned with sharp spikes of Twilight elementium, glared across the table, "Until you\'ve been a prisoner within your own mind, you know nothing of horror." Shinfel\'s blood had been corrupted during the fight with Cho\'gall and her arms were now covered in black marks left behind by the corruption that had erupted from her skin.  The experience had only served to increase the intensity of her sadism.',
					'Shinfel continued, "Even the Firelord\'s flames were overshadowed by the raw chaos unleashed by the Destroyer."  She paused a moment and glanced to the worgen who remained eerily silent. Zinnin had been present when Deathwing was unmade and had not spoken a word since. Zinnin\'s eyes narrowed for a moment, then snarled at Ritssyn. \r\n\r\nKanrethad stood up from the table and took a deep breath. "This is exactly why we are here. I have no love for any of you, but we each bore witness to pieces of even greater power. Imagine - if we fused the molten fury of the Firelands with the unstoppable chaos of Deathwing. Even the powers of the Burning Legion could not hold a candle to our flames!"',
					'Ritssyn kicked his boots upon the table and snickered, "And just who would do this? You?" he spat. "I think not. You haven\'t been seen in battle since the siege of the Black Temple. If it weren\'t for having shared the secrets of Illidan\'s transformation with this council, I would kill you just for having the audacity of summoning me."\r\n\r\nKanrethad\'s lips pursed for a moment, but he relaxed and continued. "No. The scope of this task exceeds the capabilities of any single member here. I propose this council split into pairs. Ritssyn and Zinnin would lead a group into Sulfuras. Similarly, Shinfel and Zelifrax would hunt down the remaining members of the Twilight\'s Hammer cult and ... persuade them to share what they learned."',
					'The pock-faced gnome applauded with mirthful glee.\n\nKanrethad continued, "Then we return... one year from now and take the results of our expeditions back to our own sects, more powerful than we would have been alone."\n\nRitssyn frowned as he saw the greed drawn out in the human\'s words dance across the council\'s faces.  "And what would keep us from simply killing our partner in their sleep once it was a success?"\n\nKanrethad\'s brow furrowed and he growled, "Which is why we swear that if any member of this council breaks the contract and fails to return or returns alone, the others shall strike them down and banish their soul forever. We either succeed together or die alone."',
					'Ritssyn was a powerful warlock, and could probably defeat Kanrethad by himself. But against all five of us? We all saw his hesitation. We all let our hands drift toward our scrolls and weapons.\n\n"Fine," Ritssyn reluctantly agreed. "I can play along with your fool\'s errand, but first I must know, where will you and that miserable forsaken, Jubeka, be going?"\n\n"Me?" spoke Kanrethad with a wicked grin.  "Why I\'m returning... to Outland."',
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				["title"] = "Uther the Lightbringer",
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					'<HTML><BODY>\r\n<BR/><BR/>\r\n<H1 align="center">Uther the Lightbringer</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<P>\r\nFirst paladin, father of the original Order of the Silver Hand, guiding light for all. May we honor his legacy in all that we do.\r\n</P>\r\n</BODY></HTML>',
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		["GameObject-388711"] = {
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				["title"] = "Translated Correspondence of Black Dragons",
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					"What follows are translations of correspondence between the black dragon Adamanthia and Neltharion, the Aspect of Earth.\r\n\r\nAt the time of this translation, I can confirm that neither I nor any dracthyr I have spoken to or are able to fully remember Adamanthia. We have only fragments. Her origins and identity are mysterious. Yet we feel drawn to her for reasons beyond recollection.\r\n\r\nIt is as if she holds a part of us in her, sustained in more than just memory.\r\n\r\nNow you may peruse her words in this humble volume. May this transcription help spark memories for worthy dracthyr who read it.\r\n\r\n-- Zazulithan\r\nDracthyr Archivist",
					"Transcription of Receiving Stone: Final Warning\r\n\r\nThis is your final warning, Adamanthia. If you continue in your defiance, you will become an example to all who foolishly entertain such asinine aspirations.\r\n\r\nYour suffering will span millennia. Even death will not release you. Any who look upon you will gaze upon your torment and despair. Cease this folly, or retribution awaits you.",
					"Transcription of Sending Stone: Protest\r\n\r\nMy Aspect. \r\n\r\nI thought I was doing everything you asked and more. The extraction of black dragonflight essence from the dracthyr has gone smoothly, though I worry it may permanently cripple their abilities. Yet you commanded, and I obey.\r\n\r\nYou ordered the sealing of the creches, and so I worked with the wyrms of Malygos, as commanded.\r\n\r\nToday, I received word that you have ordered my awakened dracthyr to Aberrus, as if they were expendable for some esoteric experiment.\r\n\r\nI must know why. I demand their release. You can see for yourself they are awake and aware, creatures capable of independent thought. \r\n\r\nTheir trust must be cultivated, not forced. In the strongest possible terms, I must protest. Trusting to your genius, I entrust these words to the careful consideration of your sagacious intellect.",
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		["GameObject-245384"] = {
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				["title"] = "Highlord Alexandros Mograine",
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					'<HTML><BODY>\r\n<BR/><BR/>\r\n<H1 align="center">Highlord Alexandros Mograine</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<H1 align="center">The Ashbringer</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<P>\r\nThe beginning of a legend still spoken of in hushed whispers. His memory will never be forgotten, just as the forces of darkness will never forget his blade.\r\n</P>\r\n</BODY></HTML>',
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				["title"] = "Caretaker's Notes",
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					"This place is downright melancholy. The skies are dark and gloomy no matter the time of day. They said I was here to learn responsibility, but I suspect they just put me here to dampen my spirits and make me behave 'like a proper dragon.'\r\n\r\nFine then. I will fulfill my tasks, dutifully even... but they cannot stop me from having a bit of fun whilst carrying them out. Our dead should not have to spend their eternity wallowing in mournful tears. After all, they succeeded in the onerous task of living, did they not?\r\n\r\nI wonder if the wildlife here have the same magnetic attraction to my arcane sphere as the dead foliage that I gather has. I believe that is worth an experiment...\r\n\r\nAt the very least, I suspect any lingering ghosts will find the effort very amusing!",
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		["GameObject-247332"] = {
			["base"] = {
				["title"] = "Slaghammer's Notes: The New Leader",
				["text"] = {
					'Praise be to the new leader! Once the hand to the Twilight Father, the Shadow Deacon has decided now is the time to regain our past glory!\r\n\r\nWhile the Twilight Father left to serve Deathwing, the Shadow Deacon maintained his "role" as a bishop in Stormwind. He continued infiltration and recruitment efforts there for some time until the fall of Deathwing and the Twilight Father. He then ordered what was left of our organization to go quiet and allow our foes their temporary victory.\r\n\r\nBut then he found it, or perhaps it found him. The Black Blade...',
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		["GameObject-378437"] = {
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				["title"] = "Alexstrasza's Welcome",
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					"Welcome, friend of the dragonflights.\r\n\r\nMay your journeys in the Dragon Isles bring you tranquility, confidence, and camaraderie.\r\n\r\nWhile you travel these isles, reflect on the... <this portion of the tablet has broken off.>\r\n\r\n... remember our oaths to Azeroth, symbolized in the Oathstones at the seats of power for each dragonflight. We ask... <this portion of the tablet has broken off.>\r\n\r\n... For life, and for Azeroth.\r\n\r\nAlexstrasza the Life-Binder,\r\nQueen of the Dragons",
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		["GameObject-245383"] = {
			["base"] = {
				["title"] = "Krohm Dawnhammer",
				["text"] = {
					'<HTML><BODY>\r\n<BR/><BR/>\r\n<H1 align="center">Krohm Dawnhammer</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<P>\r\nHis legendary shining hammer guided countless innocents to safety during the rise of the Scourge in Lordareon. May he finally rest at peace.\r\n</P>\r\n</BODY></HTML>',
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		["GameObject-408816"] = {
			["base"] = {
				["title"] = "The Fourth Clue",
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					"For the final piece, approach the Dark Portal.",
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		["GameObject-192710"] = {
			["base"] = {
				["title"] = "The Schools of Arcane Magic - Conjuration",
				["text"] = {
					"<Penned by the skilled hand of Archmage Ansirem Runeweaver>",
					"Conjuration is the study of summoning - both creatures and objects. Ever really, really wanted a fresh drink of spring water when you're in the middle of nowhere? Conjuration, my friend, is the answer. There is nothing more enjoyable for a mage than creating a fresh slice of bread or a glass of water. Just ask any of us!",
					"More formidable specialists in conjuration can summon several glasses of water at once, or perhaps even a tankard. A few daring wizards have occasionally attempted to summon water without remembering the glass - and thus, the art of summoning water elementals was born. Water elementals are a wizard's best friend. (Felhounds are not, in fact, friendly at all.) A summoned elemental is a formidable ally in combat, a great listener, and they even taste great!",
					"There are several wizards who have chosen to follow the refreshing path of conjuration. Captain Balinda Stonehearth is a fine example of a mage who has chosen to adapt conjuration magic for battle. Perhaps the most famous conjuror of our time, however, was the beloved Archmage Nileas Aran. Aran was not only noted for being able to summon several elementals at once, he also perfected a recipe for conjuring sparkling cider. It should also be noted that Nileas Aran was no simple jester. That's what magic is all about.",
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		["GameObject-245039"] = {
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				["title"] = "Tales of the Hunt",
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					'<HTML><BODY>\r\n<H1 align="center">Tales of the Hunt</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-hunter-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Holt Thunderhorn of the Unseen Path.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-hunter-titanstrike" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="140"/>\r\n<H3 align="center">Titanstrike</H3>\r\n<BR/>\r\n<P>\r\nThe brilliant keeper Mimiron crafted many firearms, but Titanstrike was his crowning achievement. It was his first rifle, and he designed it to harness the raw fury of storms.\r\n<BR/><BR/>\r\nMimiron gave the weapon to his good friend, Keeper Thorim, to use in battle. Thorim was a legendary fighter who relished the hunt, and he wielded Titanstrike with great care and skill. No beast, no matter how mighty, could withstand the rifle\'s explosive power.\r\n<BR/><BR/>\r\nWith you, Titanstrike has found someone worthy of carrying on Thorim\'s legacy. \r\n<BR/><BR/>\r\nHunt wisely. Aim true.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part One</H2>\r\n<HR/>\r\n<P>\r\nTitanstrike was not conceived by a mortal mind, nor was it crafted by mortal hands. This rifle traces its origins to a mirthful being named Mimiron. He was one of the keepers, a race of noble creatures who warred with the Old Gods and imprisoned the wicked entities beneath the earth. \r\n<BR/><BR/>\r\nSome of Mimiron\'s fellow keepers could wield the fury of storms. Others were mighty warriors. Mimiron\'s strength was not physical but mental. His intellect and creativity had no equal.\r\n<BR/><BR/>Day and night, Mimiron tinkered away at unique mechanisms. He was especially fond of experimenting with weapons that the keepers and their servants could use to protect Azeroth. When the earthen suggested that Mimiron make something that could strike at enemies from a distance, the keeper devoted himself to the challenge. \r\n<BR/><BR/>\r\nBefore long, he developed the first firearm in history, a rifle known as Titanstrike.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Two</H2>\r\n<HR/>\r\n<P>\r\nMimiron\'s inventions rarely worked as intended. At least, not at first. He embraced the process of trial and error, often to the detriment of his faithful servants, the clockwork mechagnomes.\r\n<BR/><BR/>\r\nWhile testing one of the earliest versions of Titanstrike, Mimiron set part of his workshop on fire and damaged over a dozen mechagnomes. The keeper learned a great deal from the disaster. After repairing his injured servants, Mimiron fine-tuned Titanstrike. He took the next prototype to a stormy mountain peak, a remote place where no one would be injured if the weapon went haywire.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Three</H2>\r\n<HR/>\r\n<P>\r\nMimiron\'s decision to test Titanstrike atop a mountain peak proved disastrous, but it was also illuminating. He had forged the newest version of the rifle with a mix of rare metal alloys that unintentionally attracted electricity. When Mimiron fired the weapon, a bolt of lightning leapt from a storm cloud and blasted Titanstrike into two pieces.\r\n<BR/><BR/>\r\nMimiron wasn\'t angry or disappointed. He was ecstatic. The accident gave him an idea. The keeper would reassemble Titanstrike, and he would embrace its connection to the elements. \r\n<BR/><BR/>\r\nHe would infuse it with the power of storms.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Four</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter four of The Storm Thieves, by the historian Evelyna:\r\n<BR/><BR/>\r\n"Mimiron needed help to make his idea of Titanstrike a reality. He needed Keeper Thorim.\r\n<BR/><BR/>\r\n"Thorim commanded the crackling powers locked within the skies. His lair, the Temple of Storms, acted as a conduit for thunder and lightning. It would serve as the perfect forge to remake Titanstrike. \r\n<BR/><BR/>\r\n"One day, as an angry tempest churned over the temple, the two keepers went to work. Thorim wrestled with the winds and the lightning until they bent to his will. He gathered the storm, and all its fury, into a concentrated orb of energy called the Thunderspark, and then he bound it to his temple. \r\n<BR/><BR/>\r\n"Mimiron was ready. He channeled the Thunderspark into Titanstrike. Lightning rocked the temple before the keeper finally sealed the wrathful storm inside the rifle."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Five</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter eleven of The Storm Thieves, by the historian Evelyna:\r\n<BR/><BR/>\r\n"The earthen have a legend of a time when \'the sky went mad.\' It is said that thunder rolled through the heavens from distant corners of Azeroth for weeks on end. Most of the keepers thought something terrible had happened, that the sky itself had broken. But Mimiron ignored the sounds.\r\n<BR/><BR/>\r\n"Several keepers, led by Loken, followed the thunderous noise across the world. They finally tracked its source to an island far to the south, where monstrous devilsaurs and other scaled creatures roamed. There, the keepers discovered Thorim and his two worgs, Hati and Skoll, in the midst of a hunt.\r\n<BR/><BR/>"Loken hurried to the keeper\'s side to warn him of the sky\'s unrest. That was when he realized that Thorim himself was responsible for it.\r\n<BR/><BR/>\r\n"Thorim had received Titanstrike from Mimiron shortly after its creation, and he\'d wasted no time using it in his favorite hunting grounds. His own energies amplified the rifle\'s explosive power. Every time he fired it, a thunderclap would split the heavens and rumble over the world."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Six</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter twenty of The Storm Thieves, by the historian Evelyna:\r\n<BR/><BR/>\r\n"The only beast to escape Thorim and his worgs on their great hunts was a monstrous jormungar worm. The creature, covered in thick plates of white stone, was the largest of its kind ever to exist.\r\n<BR/><BR/>\r\n"When Thorim discovered the worm, he took aim with Titanstrike. His first shot cracked the jormungar\'s stone hide. Before he could fire again, his prey leapt forward and knocked Titanstrike from his grasp. Thorim pummeled the worm with his bare fists and forced it to burrow into the earth. \r\n<BR/><BR/>\r\n"So began a hunt that would last decades. Thorim and his worgs tracked the jormungar across the north, battling the worm whenever it emerged from the ground. In his last encounter with the beast, the keeper landed a shot between its armor plates. The jormungar fled, and it was never seen again."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nBetrayal eventually shattered the unity of the keepers. Most were imprisoned within their fortress of Ulduar. Thorim sank into depression and secluded himself in the Temple of Storms. Even hunting no longer made him happy, and he stored Titanstrike in his lair. \r\n<BR/><BR/>\r\nAges passed, and the keepers\' servants spread across the icy north. The vrykul formed clans and sought to dominate the land. \r\n<BR/><BR/>\r\nA warrior named Volund yearned for more than that. He dreamed of lording over every vrykul. To do so, he searched for the powerful mechanisms and weapons crafted by the keepers. Volund\'s journeys would bring him to a lone mechagnome. The vrykul took the defenseless clockwork creature prisoner and forced him to reveal information about Mimiron\'s creations. \r\n<BR/><BR/>\r\nFrom the mechagnome, Volund learned of Titanstrike and its location.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFollowing Loken\'s betrayal, Thorim secluded himself in the Temple of Storms. He often drifted off into bouts of fitful sleep for years on end, while Hati and Skoll roamed the wilds as they pleased.\r\n<BR/><BR/>\r\nVolund waited for one of these periods of slumber to steal Titanstrike. He ensnared a mighty proto-drake and used the beast to ascend to the Temple of Storms. Right under Thorim\'s nose, the bold vrykul pilfered Titanstrike and fled the keeper\'s lair.\r\n<BR/><BR/>After Thorim awoke and discovered that Titanstrike was missing, he called Hati and Skoll to his side. The worgs and their master picked up Volund\'s trail and stormed after him. The vrykul narrowly stayed one step ahead of his pursuers, but he knew he could not do so forever. Thorim and his worgs were legendary hunters. They would eventually track down Volund and punish him.\r\n<BR/><BR/>\r\nAlong with his captured mechagnome and the relics he had uncovered, Volund escaped the north. He journeyed far to the south, to a land he\'d only heard stories of--a land known as Stormheim.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter three of The False Keeper, by the historian Llore:\r\n<BR/><BR/>\r\n"Volund bragged of his might, and he demanded that Stormheim\'s vrykul follow his command. Of course, they did not obey him. Not yet. A few vrykul stepped forward to silence the arrogant newcomer. Volund felled them all with Titanstrike, each shot booming like a giant\'s footstep.\r\n<BR/><BR/>\r\n"When the vrykul witnessed Volund\'s power, they were in awe. He wielded the strength of the keepers, and therefore they believed he must have earned the mythical beings\' favor.\r\n<BR/><BR/>\r\n"Volund declared himself warlord, and he rallied Stormheim\'s warriors under his banner. He and his army marched out from Stormheim to conquer the surrounding land for the glory of the vrykul."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter seven of The False Keeper, by the historian Llore:\r\n<BR/><BR/>\r\n"Warlord Volund had the strength of numbers and the weaponry needed to bring the lands around Stormheim to heel. What he lacked was unity.\r\n<BR/><BR/>\r\n"As the vrykul ranks made war against the mighty drogbar near Stormheim, Volund grew suspicious of his followers. He believed they were planning to murder him and take Titanstrike for themselves. After all, if he had stolen it from a keeper, surely someone could steal it from him.\r\n<BR/><BR/>\r\n"Volund\'s paranoia drove him to torture and execute many of his allies. The bulk of the vrykul soldiers abandoned the crazed warlord, and his once-formidable army crumbled."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Titanstrike, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nMany years later, as Volund neared death, he ordered his enslaved mechagnome and his few remaining vrykul followers to bury him alongside Titanstrike. The warlord used the keeper-wrought mechanisms he had stolen as defensive wards to keep grave robbers out of his tomb. Even in death, Volund would let no one touch his cherished rifle.\r\n<BR/><BR/>\r\nFortunately, Titanstrike did not remain buried beside the would-be conqueror forever. The rifle was not forged to spread terror or to dominate; it was forged to protect Azeroth.\r\n<BR/><BR/>\r\nNow reclaimed, Mimiron\'s masterwork can fulfill its original purpose. It will strike wherever darkness stirs, and its thunderous report will herald the death of all who threaten the world or its people.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-hunter-thasdorah" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="125"/>\r\n<H3 align="center">Thas\'dorah, Legacy of the Windrunners</H3>\r\n<BR/>\r\n<P>\r\nIf only we could see the true glory of Quel\'Thalas again. Thas\'dorah was created to aid in the defense of the Highborne kingdom, but over the course of its storied history, the weapon became so much more. It has journeyed from Azeroth to the darkest corners of the Twisting Nether, and it has spilled the Burning Legion\'s blood on the demons\' home territory. \r\n<BR/><BR/>\r\nThe rightful owner of this bow is still missing. But Alleria Windrunner was stalwart and practical; she would insist that a worthy champion use it to strike fear in the Legion\'s heart once again.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part One</H2>\r\n<HR/>\r\n<P>\r\nNearly 7,000 years ago, the Highborne founded a new home in the Eastern Kingdoms. Their journey had been hard, and the land was hostile. But the end result was astonishing.\r\n<BR/><BR/>\r\nThe elves built upon a confluence of magical ley lines and created a city, Silvermoon, near the Sunwell, a fount of pure arcane power. The kingdom of Quel\'Thalas rose over the land as a shining monument to the glorious civilization that had once surrounded the shores of the Well of Eternity. \r\n<BR/><BR/>As the Sunwell\'s magic radiated outward through Eversong Woods, the forest\'s oldest tree began to absorb its energy. The massive tree was named Thas\'alah, the "Light of the Forest." From its enchanted branches, the entire region seemed to be bathed in the glow of an eternal spring.\r\n<BR/><BR/>\r\nThis bow would be made from Thas\'alah\'s wood, and it would bear the legacy of a Highborne family whose members showed heroism for thousands of years.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Two</H2>\r\n<HR/>\r\n<P>\r\nThe Highborne elves of Quel\'Thalas had fended off constant attacks from Amani trolls. To keep their enemies at bay, they constructed a series of monolithic Runestones that acted as wards against intruders-and also hid the elves\' use of arcane magic from the Burning Legion.\r\n<BR/><BR/>\r\nThe wards succeeded in keeping their enemies out of Silvermoon, in part due to their anchor: the elven arcanists had linked the Runestones to Thas\'alah, tying the power of natural magic to their arcane spells.\r\n<BR/><BR/>\r\nHowever, the tree\'s power could not keep the Highborne safe when they left their city. For that, they needed skilled fighters.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThe Amani trolls were wary of launching direct attacks on Silvermoon. The elves\' magic kept them at bay for several millennia, but eventually the trolls lashed out again. The conflict would become known as the Troll Wars, and the death toll rose quickly. An order of fighters called rangers was founded to defend Quel\'Thalas.\r\n<BR/><BR/>\r\nThe greatest of these early rangers was Talanas Windrunner, a master of archery and ranged combat. He swiftly rose in the ranks and was named the first ranger-general of Silvermoon for his bravery and valor. The leaders of Silvermoon commemorated the occasion by declaring that their champion be given a weapon befitting his new status.\r\n<BR/><BR/>\r\nHighborne weaponsmiths set to work immediately. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Four</H2>\r\n<HR/>\r\n<P>\r\nA trio of skilled artisans joined together to create a great bow for Talanas. They carved its body from a limb taken from Thas\'alah and infused the wood with the waters of the Sunwell.\r\n<BR/><BR/>\r\nImmersed in arcane power, the bow began to change. It was hardened, becoming nearly indestructible, and yet it still maintained its connection to the natural magics of Thas\'alah. \r\n<BR/><BR/>\r\nWhen it was retrieved from the Sunwell, the bow radiated power. Talanas was humbled by the gift. He named the weapon Thas\'dorah, "Valor of the Forest."\r\n<BR/><BR/>\r\nHe promised that, as long as this weapon protected Highborne lands, Silvermoon would never fall.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Five</H2>\r\n<HR/>\r\n<P>\r\nTalanas made good on his promise. Thas\'dorah\'s power was so skillfully wrought that even a novice would have been able to hit a target from a hundred paces. In his hands, each arrow sang as it sailed to its mark. \r\n<BR/><BR/>\r\nThe Amani trolls soon learned to fear the sight of his bow, for if they ever caught a glimpse of it, they were within its range. They were forced to retreat, allowing the Highborne elves to settle deeper into the forest. \r\n<BR/><BR/>\r\nTalanas Windrunner became a legend for his part in securing the land of Quel\'Thalas for future generations.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Six</H2>\r\n<HR/>\r\n<P>\r\nThas\'dorah remained with the Windrunner bloodline for thousands of years. The family dedicated their lives to the defense of Quel\'Thalas, and in each generation, one would carry the bow into the forests to drive away any interlopers.\r\n<BR/><BR/>\r\nBecause Thas\'dorah never left the region, it continued to bask in the radiant magic of the Sunwell and the surrounding forests. Slowly but surely, the bow was seasoned in a way no one could have anticipated.\r\n<BR/><BR/>\r\nIts strength only increased. Its powers began to manifest in surprising ways. An arrow launched toward a target might be joined by other, magical arrows, also aimed at the enemy.\r\n<BR/><BR/>\r\nEven after the Troll Wars drew to a close, Thas\'dorah helped repel countless enemy incursions.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nA few years before the Horde invaded Azeroth, the ranger-general of Silvermoon was Lireesa Windrunner, who had three daughters: Alleria, Sylvanas, and Vereesa.\r\n<BR/><BR/>\r\nAs the eldest, Alleria was to take on the mantle of ranger-general, but she had little use for tradition or expectations. She decided to apply her training to practical matters, so she became a Farstrider, a member of a group of rangers focused on fighting for the Highborne all across Azeroth. She made a name for herself after a number of quick, decisive victories. Her sister Sylvanas would one day rise to leadership in her stead.\r\n<BR/><BR/>\r\nThas\'dorah remained in Lireesa\'s hands. It would not be passed on to Alleria until tragedy struck.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nWhen the Horde invaded, most of the kingdoms of Azeroth did not believe it was a threat. After the orcs burned Stormwind to the ground, a few leaders took notice. The rulers of Silvermoon were reluctant to commit significant aid to the humans of Lordaeron, but Alleria thought that the demon-possessed orcs were a grave danger to the entire world. She led her group of rangers to Lordaeron-against orders-and fought at the Alliance\'s side with bravery.\r\n<BR/><BR/>\r\nIt wasn\'t until the orcs allied with the Amani trolls and turned their attention to Quel\'Thalas that the Highborne understood the true threat. Many elven rangers--including Lireesa Windrunner, the ranger-general--died in a bloody attack.\r\n<BR/><BR/>Sylvanas Windrunner would become the new ranger-general, but she passed Thas\'dorah to her older sister Alleria. Sylvanas needed to help secure Quel\'Thalas; she trusted that Alleria, a Farstrider, would have better opportunities to exact vengeance on the front lines. \r\n<BR/><BR/>\r\nHer instincts proved correct. Alleria struck fear into orcs and trolls alike, bringing down countless enemies with her arrows.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nWhen the Second War ended, the orcs retreated to their homeworld of Draenor and rallied under a new warchief. Ner\'zhul, the former chieftain of the Shadowmoon clan, promised that he would open portals to undiscovered worlds, ones ripe for plundering. The Alliance had no intention of letting him. Alleria volunteered to join the Alliance expedition as its lead scout. She carried Thas\'dorah to Draenor with her. \r\n<BR/><BR/>\r\nThe need for revenge still weighed heavy on her heart. It wasn\'t until she became close to a human, Turalyon, that she began to see a future beyond this war.\r\n<BR/><BR/>The Alliance expedition fought the Horde all across Draenor, but Ner\'zhul succeeded in opening countless portals. The magical stress on the orcs\' homeworld was so great that it was torn apart. \r\n<BR/><BR/>\r\nThose among the Alliance who had not escaped through the Dark Portal, including Alleria and Turalyon, were presumed dead.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nWhen Thas\'dorah was recovered from the Legion world of Niskara, it renewed hope that Alleria had survived the destruction of Draenor. Vereesa believed that her eldest sister had continued her war against evil by hunting the Burning Legion itself, pursuing it into the deepest recesses of the Twisting Nether.\r\n<BR/><BR/>\r\nJust as Thas\'dorah had absorbed power from its native realm, it had drunk deeply of the chaotic magics swirling through the Nether. Its arrows grew more potent, more accurate, and more lethal against the minions of the dark.\r\n<BR/><BR/>\r\nThe bow became a symbol of the war against the Legion, a means to rally the greatest hunters of Azeroth against the demon horde.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Thas\'dorah, Legacy of the Windrunners, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nQuel\'Thalas is not what it once was. Thas\'alah, the tree from which this bow was crafted, was cut down by the forces of Arthas Menethil. The citadel of Deatholme now stands atop its withered roots. The Highborne suffered massive losses at the hands of the Scourge, so much so that the few remaining survivors call themselves blood elves in remembrance of that tragedy.\r\n<BR/><BR/>\r\nThis bow was crafted to protect innocents from evil. It has done so admirably, on this world and on countless others. \r\n<BR/><BR/>\r\nNow it has been returned to Azeroth. Launched by one of the world\'s greatest champions, Thas\'dorah\'s arrows will fly once more against evil.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-hunter-talonclaw" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="155"/>\r\n<H3 align="center">Talonclaw, Spear of the Wild Gods</H3>\r\n<BR/>\r\n<P>\r\nCrafted before the War of the Ancients, this spear has a unique tip, curved to resemble an eagle\'s beak, and it is infused with the energies of animal Ancients, or Wild Gods. Talonclaw has helped the tauren defend the world of Azeroth against all enemies, and it was passed to the greatest hunter of the Highmountain tribe until it was lost. Its wielder will be honored among the tauren, to whom it is legendary, but they will be hunted and reviled by the Legion.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part One</H2>\r\n<HR/>\r\n<P>\r\nLong before the War of the Ancients, tauren tribes roamed the sprawling wilds of ancient Kalimdor. The Highmountain tribe was led by Chieftain Moren Highmountain, who saved Ohn\'ahra, a Wild God in the form of a giant eagle spirit, from an attack by fire elementals. In thanks, the eagle infused a portion of her essence into Moren\'s spear, gifting it with powerful magical abilities. Moren carved Ohn\'ahra\'s name onto the haft of his weapon, which his people took to calling the Eagle Spear in her honor. \r\n<BR/><BR/>\r\nTo commemorate other heroes he encountered, enemies he bested, and events he witnessed, Moren carved their names onto the Eagle Spear. As the spear was passed down to his descendants, they, too, carried on this tradition. In this way, the spear became a living history of the Highmountain tribe.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Two</H2>\r\n<HR/>\r\n<P>\r\nMoren\'s granddaughter Eruna was expected to become her tribe\'s leader. But before she could believe herself worthy of this responsibility, she took the Eagle Spear with her on a pilgrimage, a rite of passage to prove herself. In the northern lands, she rushed to defend a family of night elves from a cabal of tentacled beings issuing forth from a vast cave, wielding sinister magic--servants of the Old Gods who slumbered in dark places but were now awakening. She was joined in the struggle by a mighty bear, who revealed himself as an Ancient named Ursoc. Together, Eruna and Ursoc drove the strange creatures away. \r\n<BR/><BR/>In the aftermath of Eruna Highmountain\'s battle alongside Ursoc, the colossal bear took Eruna\'s measure and judged her worthy. Ursoc told her that a great darkness was coming and that the world would need strong warriors and leaders like her to face it. To aid her, he blessed her spear, adding his might to its enchanted power. In gratitude, Eruna carved Ursoc\'s name into the weapon, continuing the living story of the Eagle Spear, and returned to her people, ready to lead them.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Three</H2>\r\n<HR/>\r\n<P>\r\nLong after Eruna\'s passing, the spear was handed down to Huln Highmountain. Facing a devastating invasion from the Burning Legion, Huln unified other tauren tribes under his banner to join the night elves in fighting the demons. \r\n<BR/><BR/>\r\nDuring one heated battle, Huln tried to protect the two-headed wolf Ancient, Omen, from the forces of the Legion, but the great beast was gravely wounded and poisoned with fel energy. Before he succumbed to demonic corruption, Omen gave his last breath of purity to the spear, adding to the powers that other Wild Gods had left therein. Huln placed the Ancient\'s name on his spear so that his courage would always be remembered.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Four</H2>\r\n<HR/>\r\n<P>\r\nDuring the War of the Ancients, Huln fought alongside many warriors who would go on to become legends in their own right. Among them was the night elf Jarod Shadowsong, who saved Huln\'s life from a demon attack in one of the last battles of the war. Huln carved their names into the Eagle Spear as well. He even crossed paths with the greatest of all druids, Malfurion Stormrage. \r\n<BR/><BR/>\r\nFrom legends related by the elders of the Highmountain tribe:\r\n"Huln handed the spear to the druid, who examined the weapon closely, remarking on the sharp, curved end fashioned to resemble the eagle\'s beak, and on all the names carved into the shaft by the tauren and his ancestors. Malfurion communed with the spirits within, and approved."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Five</H2>\r\n<HR/>\r\n<P>\r\nTauren elders still tell that the doomlord Xyburn made it his personal mission to eradicate their race, and that Huln swore to kill him. The two bitter foes finally clashed during the battle for the Well of Eternity, and their fight ended only when Huln, seemingly beaten, landed a near-killing strike to Xyburn\'s face with his spear. The demon narrowly deflected the weapon, which, imbued with spirit powers, nonetheless struck him in the left eye, blinding him on that side. \r\n<BR/><BR/>Huln won his battle, but before he could slay the doomlord, Xyburn--along with most of the demons in central Kalimdor--was expelled from Azeroth. Back in the Twisting Nether, he licked his wounds, awaiting the Legion\'s next campaign and vowing revenge on Huln, all tauren, and the weapon that had taken his sight. But there was no rest for Huln; shortly thereafter, the Well of Eternity imploded, creating massive earthquakes that tore through the world. As the land of Kalimdor shuddered and began to break apart, Huln and his people fled for their lives.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Six</H2>\r\n<HR/>\r\n<P>\r\nFollowing the War of the Ancients, the tauren tribes went their separate ways. With their ancestral land destroyed in the Great Sundering, Huln led his people on a quest to find a new home. They traveled far and saw many parts of the reshaped Azeroth before making their way to the Broken Isles, where they built the village of Thunder Totem in the shadow of the isles\' tallest peak. \r\n<BR/><BR/>\r\nHaving led his tribe to safety, Huln Highmountain bequeathed the Eagle Spear to his successor, and he went to join his ancestors. Legend has it that Ohn\'ahra herself appeared to carry the spirit of the great chieftain into the sky.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Seven</H2>\r\n<HR/>\r\n<P>\r\nYears after the legendary Huln\'s passing, the Highmountain tribe found itself led by twin sisters, Arien and Gardrel. Although Arien was the greater warrior and had an affinity to the wilds, Gardrel was acknowledged to be wiser and a strong diplomat. Rather than divide the tribe or place its well-being in the wrong hands, the aging chieftain named Gardrel the new chieftain, and Arien became Protector of the Mountain, possessor of the Eagle Spear. \r\n<BR/><BR/>\r\nThe sisters were happy with their roles, and Arien kept the tribe safe for many years, tapping into the blessings that the Wild Gods had bestowed on the weapon. She gave it the name Talonclaw, honoring the Wild Gods her ancestors had befriended.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFrom the journal of Arien Highmountain, describing her tribe\'s encounter with an order of night elves called the Unseen Path:\r\n<BR/><BR/>\r\n"Gardrel and I led the night elves up the slopes of a nearby mountain. As we approached the summit, Talonclaw began to glow, emanating power. Instinctively, I held it up to the sky, and all were amazed--none more so than I--to see a cascade of golden energy pour from the spearhead and take the shape of a great eagle! But Gardrel and I remembered the lore of our tribe and realized that Ohn\'ahra herself had blessed this site. At that very moment, we knew this sacred place should be renamed Talon Peak."\r\n<BR/><BR/>It was only with the help of the Highmountain tribe that the hunters of the Unseen Path--who had come to the Broken Isles specifically to guard against the Legion--were able to build their new home, Trueshot Lodge. From the trio of towers known as the Three Talons, they watched over the land and vowed to be ready should the Burning Legion return. The elves and the tauren learned much from each other, and Arien eventually joined the Unseen Path, becoming one of its greatest members.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Nine</H2>\r\n<HR/>\r\n<P>\r\nThe tradition of passing Talonclaw to the greatest hunter of the Highmountain tribe was carried on for many generations. If there were threats to the tribe or challenges to be conquered, the spear would be brought into battle.\r\n<BR/><BR/>\r\nWhen word came that a mysterious beast was stalking the wilds of Stormheim, Nalmus Highmountain took up the spear and set out to tame the creature--or destroy it. The hunter was sent off with a great feast, and the epic "Song of Talonclaw" was sung to bring Nalmus success in his quest. All felt sure he would restore peace and calm to the land.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Ten</H2>\r\n<HR/>\r\n<P>\r\nWhen weeks passed without any word from Nalmus, a search party was dispatched. Though they looked far and wide, no trace of the famed hunter or his spear could be found, and several party members were lost to the unknown beast that prowled the mists. \r\n<BR/><BR/>\r\nOver the years, many other brave hunters would set out to find the creature. Most were never heard from again, and the treasured spear had not been seen since Nalmus disappeared--until you, with the guidance and blessing of Ohn\'ahra herself, recovered the legendary weapon. In so doing, you became a hunter whose name will long be remembered.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Talonclaw, Spear of the Wild Gods,<BR/>Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nWith the Spear of the Wild Gods in hand, you are a hunter with few equals in all of Azeroth. Your strength, agility, and fierceness are sure to give you the edge over nearly any prey--or any foe-you set your sights upon. And unlike other hunters with their rifles or bows, you--like Huln Highmountain--prefer to stand toe-to-toe with your enemies. You have perfected your trapping, hunting, and killing abilities on the ground, but now you have a unique appreciation for how it feels to strike like the great eagle Ohn\'ahra. The spear enhances your survival skills, allowing you to become a true master of the wilds-and like the eagle, you need no help, for you have no peer.\r\n<BR/><BR/>Talonclaw\'s spiritual power is such that shrines or temples that resonate with the force of the Wild Gods may respond to it, and priests of the Wild Gods may sense its presence. Its owner would be an honored guest in any tauren settlement (provided that they have not shown themselves to be an enemy of the tauren). On the other hand, the spear is also likely to draw the attention of the servants of chaos, so do not wield it carelessly.\r\n</P>\r\n</BODY></HTML>',
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				["title"] = "Libram of Tenacity",
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					"<The pages are covered in ancient elven runes.>\r\n\r\nThe pages herein contain memories of events that transpired in the collection and creation of the reagents required to craft lesser arcanum.\r\n\r\nMay our enemies never gain access to these libram. \r\n\r\nMay I live to see the pallid light of the moon shine upon Quel'Thalas once again.\r\n\r\nMay I die but for the grace of Kael'thas.\r\n\r\nMay I kill for the glory of Illidan.\r\n\r\n-Master Kariel Winthalus",
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		["GameObject-309884"] = {
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				["title"] = "Plaque",
				["text"] = {
					"By the light of the sun\r\nFailing children of the blood\r\nThey are breaking through\r\nO' children of the blood\r\nBy the light of the sun",
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		["GameObject-250534"] = {
			["base"] = {
				["title"] = "Word of the Conclave",
				["text"] = {
					'<HTML><BODY>\r\n<H1 align="center">Word of the Conclave</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-priest-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Juvess, historian of the Conclave.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-priest-tuure" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="170"/>\r\n<H3 align="center">T\'uure, Beacon of the Naaru</H3>\r\n<BR/>\r\n<P>\r\nT\'uure is one of the purest physical embodiments of the Light in existence. The dynamic energies that flow through this artifact can heal wounds both physical and mental. They can inspire hope in times of overwhelming darkness, and fortify timid hearts with courage.\r\n<BR/><BR/>\r\nBut perhaps T\'uure\'s greatest strength is what we can learn from its past. If there is one thing to take away from its history, it is this: even one brave soul wielding the Light can save the lives of thousands.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part One</H2>\r\n<HR/>\r\n<P>\r\nThe draenei have many legends about the benevolent naaru. Few are as cherished as the tale of T\'uure. \r\n<BR/><BR/>\r\nLike other naaru, T\'uure vowed to protect all mortal civilizations in the universe from the clutches of darkness. This noble quest eventually led the holy being to a world called Karkora. Its mortal denizens faced annihilation at the hands of a monstrous entity known as Dimensius the All-Devouring.\r\n<BR/><BR/>\r\nAs Dimensius shrouded Karkora in Void energies, T\'uure expended its own life force to spare the world from doom. The naaru shattered into fragments and sparked a colossal holy nova. The energy cascaded over Karkora, washing away the void and banishing Dimensius from the world.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Two</H2>\r\n<HR/>\r\n<P>\r\nFrom the draenei holy tome entitled Lessons in Hope and Sacrifice:\r\n<BR/><BR/>\r\n"T\'uure had shattered, but even broken, its Light was undiminished. Each piece blazed like a star, drawing naaru from the far corners of creation. They scooped up T\'uure\'s glittering fragments, and they sang songs of the sacrifice that had saved a world. \r\n<BR/><BR/>\r\n"The naaru gifted these shards to various races that they believed showed potential for good. The largest piece of T\'uure was passed to our own ancestors: the ancient eredar of Argus. \r\n<BR/><BR/>\r\n"It is said that this artifact plummeted from the sky like a falling star. Night turned to day, and T\'uure\'s glorious Light painted the heavens in shades of gold for a full week."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Three</H2>\r\n<HR/>\r\n<P>\r\nThe eredar were a highly erudite people who cherished learning, and they studied T\'uure with great curiosity. The first among them to truly harness the artifact\'s power for good was the wise leader named Velen. \r\n<BR/><BR/>\r\nDuring Velen\'s time, a strange curse spread across Argus. The victims found their minds addled, their memories diminished. Few things terrified the eredar as much as losing their precious knowledge. They reacted with fear and paranoia. To prevent others from contracting the affliction, many of the eredar considered quarantining the cursed or even banishing them from Argus. \r\n<BR/><BR/>\r\nYet Velen would not abandon his people. At great risk to himself, he walked among the cursed with T\'uure in hand. Velen called upon the artifact\'s powers and cured all of the stricken eredar.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Four</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from The Corruption of the Eredar and the Flight of the Draenei, by the historian Llore:\r\n<BR/><BR/>\r\n"When Sargeras came to Argus to corrupt the eredar, nearly all fell under his sway. Velen and his followers were the exception. With the naaru\'s help, they embarked on a harrowing escape from their home. The going was not easy. Demons awaited the fleeing eredar at every corner.\r\n<BR/><BR/>"Despair gripped the renegades, and many even considered giving up. It was during this dark and trying time that Velen brought T\'uure to bear. Its brilliant energies shone before the renegades and renewed their dwindling confidence. Emboldened by the artifact, Velen\'s followers believed that they could do the impossible, that they could complete their daring flight from Argus. And so they did.\r\n<BR/><BR/>\r\n"From that day forward, the renegades called themselves the draenei. It is a name that everyone on Azeroth now knows. But if not for T\'uure, perhaps the draenei would have never come to be."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Five</H2>\r\n<HR/>\r\n<P>\r\nAboard a dimensional fortress called the Genedar, the draenei fled across the stars. The demons pursued them relentlessly, determined to punish the renegades for escaping corruption. \r\n<BR/><BR/>\r\nThe long millennia that followed were harsh on the draenei. They could not rest. The threat of capture haunted their dreams. To defend themselves against the Legion, many turned to T\'uure and other holy artifacts brought from Argus. The draenei studied these relics and honed their connection to the Light under the tutelage of Velen and the naaru.\r\n<BR/><BR/>\r\nA student named Askara showed more promise than the rest. In time, she would earn the right to carry T\'uure, and she would become one of the greatest healers the draenei would ever know.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Six</H2>\r\n<HR/>\r\n<P>\r\nAskara had lost her entire family on Argus, but she found a new one aboard the Genedar. She saw the draenei as her brothers and sisters, and she vowed to do whatever she could to protect them.\r\n<BR/><BR/>\r\nYet she was not gifted with physical strength or a talent for forging armaments. Instead, she turned to the Light. Her mastery of holy magic became so great that Velen eventually gave T\'uure to her. Askara spent her every waking hour studying the artifact and unlocking its extraordinary potential. \r\n<BR/><BR/>\r\nIt was during this time that Askara received a vision of the future. She foresaw her people finding a sanctuary from the Legion. A new life. A new world to call home.\r\n<BR/><BR/>\r\nBut strangely, she did not see herself there.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nThe draenei visited many different worlds in search of a safe haven, but they rarely stayed for very long before the Burning Legion would learn of their whereabouts. Before the demons could confront them, the draenei would gather aboard the Genedar and disappear into the stars once again.\r\n<BR/><BR/>\r\nThe Legion\'s relentless pursuit bred depression and pessimism in many draenei, but they did not suffer in silence. Askara sought out her forlorn kin and spoke to them of their troubles. She carried T\'uure with her at all times, the relic casting an aura of holy magic around her that lifted the other draenei\'s spirits. \r\n<BR/><BR/>\r\n "It is true that the Legion is vast and mighty, but they do not stand in the Light as we do," Askara often said. "No matter how strong our enemy is, if they walk in darkness, they will always stumble and fall."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nFrom the draenei holy tome entitled The Second Sun of Shar\'gel:\r\n<BR/><BR/>\r\n"The Burning Legion had lain in wait for us on Shar\'gel, watching as we disembarked from the Genedar and set foot on the world. We believed we had found a place to settle. A place to start over again. \r\n<BR/><BR/>\r\n"We were wrong. \r\n<BR/><BR/>\r\n"Fel portals screamed open all around us, spewing forth doomguards, felhounds, and other horrors. The Legion\'s forces cornered us, cutting off our retreat to the Genedar. I thought we were done for. \r\n<BR/><BR/>\r\n"Then I saw... her. I saw Askara. \r\n<BR/><BR/>\r\n"She planted herself between us and the demons, T\'uure held high. A storm of light erupted around her, blinding the Legion\'s minions and shielding us from their fel-touched blades. As we battled our way to the Genedar, T\'uure grew brighter and brighter until it shone like a second sun on Shar\'gel."\r\n</P></BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nWhen the Burning Legion beset the draenei on Shar\'gel, Askara finally understood the strange vision of the future she had seen so long ago. One day, her people would locate a new home, but she was not fated to join them. She would die on Shar\'gel to give them a chance to find that sanctuary.\r\n<BR/><BR/>\r\nAskara and seventy other draenei volunteered to distract the Legion. With their blood, they would buy the rest of the renegades the time to escape Shar\'gel. The battle between the demons and these brave defenders would go down as one of the greatest instances of self-sacrifice in draenei history.\r\n<BR/><BR/>Hundreds of demons smashed into the seventy-one like a battering ram of fel-forged steel, but the defenders gave no ground. Not a single inch. Every time a draenei teetered on the brink of death, Askara was there. She charged through the battle lines and mended the wounded with T\'uure\'s holy Light.\r\n<BR/><BR/>\r\nBecause of Askara, the seventy-one fought with the courage and strength of a thousand. Because of her, the draenei race escaped annihilation.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nAfter the Battle of Shar\'gel, T\'uure fell into the Burning Legion\'s hands. The demons had witnessed Askara\'s heroic last stand, and they attributed her immense power to the strange artifact. Legion forces squabbled over control of the relic before Kil\'jaeden the Deceiver finally decided whom it would go to.\r\n<BR/><BR/>\r\nHe entrusted the artifact to an eredar priestess named Lady Calindris. She was one of the few demons who understood the draenei\'s holy magics. What was more, Calindris had an intimate knowledge of T\'uure itself. Long ago on Argus, the priestess had acted as a caretaker of the eredar\'s holy relics.\r\n<BR/><BR/>It took years before Calindris finally bent T\'uure to her will. After a series of grim rituals, she transformed the artifact into a dark reflection of itself. Where once T\'uure inspired hope, now it would spread fear. Where once the relic healed, now it would cause wounds to fester.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">T\'uure, Beacon of the Naaru, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nLady Calindris relished bending T\'uure to her will and using its corrupted power against her foes. She loathed the draenei, and the thought of befouling their cherished artifact delighted her to no end.<BR/><BR/>\r\nCalindris grew so talented at wielding T\'uure that the demon lord Kil\'jaeden gave her a special task. She would serve as a torturer on the Legion\'s prison worlds. Calindris was well suited for this role. She made an art out of inflicting suffering on her captives, and images of T\'uure filled their nightmares. \r\n<BR/><BR/>Much like Askara, Calindris eventually received a vision of the future. She foresaw the Legion invading the world of Azeroth and bathing it in fel fire. Strangely, Calindris herself was not there.\r\n<BR/><BR/> \r\nBut T\'uure was. A stranger wielded the artifact in its glorious true form, and its Light blinded the Legion\'s forces, shining over the land like a second sun.\r\n</P>\r\n</BODY></HTML>',
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		["GameObject-381736"] = {
			["base"] = {
				["title"] = "Valdrakken",
				["text"] = {
					"My beloved kin,\r\n\r\nIt is here we have built a monument to our unity. Valdrakken stands not just as a home, but an example of what draconic ingenuity and cooperation can create. Every dragon has put their mark on this place through both the magic of their flight, and their dedication to each other.\r\n\r\nFrom its heights, we can watch over the Isles and keep them under our care. We can gather and share what we have accomplished, ensuring that each new generation continues to grow and thrive. \r\n\r\nValdrakken is a place of harmony, of balance... and of the love that unites us. As you walk its paths and speak with your kin, let that love guide you. Together, we flourish.\r\n\r\nAlexstrasza",
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		["GameObject-192652"] = {
			["base"] = {
				["title"] = "Kirin Tor Monthly (May Issue)",
				["text"] = {
					'Ask The Mage!\r\n\r\nQ: My friends tell me that studying magic and becoming a mage will make me frail, weak, and unpopular with the ladies. Is it true?\r\n-Jimmy "Insecure" Townsend\r\n',
					"A: Don't worry, Jimmy. Your friends are referring to an unfair stereotype that started as a result of a few lazy mages with poor eating habits. It is entirely possible to maintain peak physical condition while still finding time to master manipulating the fabric of the universe. Even members of the Kirin Tor, through strict diet and a robust exercise regime, keep themselves in great shape despite their busy schedules.\r\nAnd what woman does not like Polymorph?",
					'Q: My parents are not supportive of my decision to become a mage. They say that arcane magic is dangerous and leads to other "harder" magics like demonology. I do not want to sell my soul. Are they right?\r\n-Joseph Winters\r\n\r\nA: Your parents\' concern is unfounded. While there are stories of mages turning to demon worship or necromancy there has been little to no evidence supporting these claims. Reassure your family that absolutely nothing can possibly go wrong. \r\n\r\n',
					'Q: I just recently started studying the arcane and so far my friends just laugh at me.  All they seem to want me around for is to conjure food and drinks and to teleport them around. When will people start respecting me?\r\n-Gregory "Doormat" Adams \r\n\r\nA: Right about the time you learn pyroblast.\r\n',
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		["Item-167169"] = {
			["base"] = {
				["title"] = "Letter from Sylvanas Windrunner",
				["text"] = {
					"Ah, young Zandalari, $PLAYER_NAME$ arrives to serve the Horde.\r\n\r\nThe Zandalari are a mighty and fearless people. I'm sure the strength your people exemplified in the Battle of Dazar'alor will prove useful to our cause.\r\n\r\nTo walk with the Horde is to walk with pride and with strength. I will be taking note of your progress. I expect you to bring glory to the Horde, and nothing less.\r\n\r\nIn your struggles ahead, know that you fight for the Horde!\r\n\r\n-Lady Sylvanas Windrunner",
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		["GameObject-245379"] = {
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				["title"] = "Highlord Tirion Fordring",
				["text"] = {
					'<HTML><BODY>\r\n<BR/><BR/>\r\n<H1 align="center">Highlord Tirion Fordring</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<P>\r\nFriend, brother, mentor. Highlord Fordring was a paragon of the Light - an exemplar of what all paladins strive to be. May his spirit guide us in the dark days to come.\r\n</P>\r\n</BODY></HTML>',
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		["GameObject-247335"] = {
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				["title"] = "Slaghammer's Notes: Xal'atath, the Blade of the Black Empire",
				["text"] = {
					"The Shadow Deacon was a cautious and calculating master, preferring the secrecy of the shadows to direct action. Ever since he found the Blade, his entire demeanor has changed. Arrogant, commanding, audacious. He now favors a bold plan to restore power to the Twilight's Hammer.\r\n\r\nThe Blade is called Xal'atath. It has come from an age before most of our races existed. We only have the scrawlings of previous holders to go from. While it is mostly ravings of those that lacked the will to wield the Blade, many of them say the same things.\r\n\r\nThey speak of the Black Empire, of a time when our true masters ruled all of Azeroth. Massive sacrifices, living buildings filled with void energies. Sometimes we can hear the Shadow Deacon speaking to... someone in his tent. He has mentioned the glory of the Black Empire as well.",
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					"<No recognizable words remain on this badly burnt page.>",
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					'<HTML><BODY>\r\n<BR/><BR/>\r\n<H1 align="center">Lady Mara Fordragon</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<P>\r\nHigh Clerist of Stormwind, patron of the Refugees who fled to Lordareon after the First War. \r\n<BR/><BR/>\r\nShe was the bright mother of our future. May she rest in the Light.\r\n</P>\r\n</BODY></HTML>',
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					"Behold, the bulwark of the Dragon Isles, Neltharus. \r\n\r\nAny who would threaten the land of dragons will first have to contend with its finest defenses. Our numbers are great, our weapons are greater still. Whether it be by claw, breath, or blade, our enemies will fall.\r\n\r\nLet this place serve as warning and grave to any who would be mad enough to test our prowess. \r\n\r\nFor this is our oath: To protect the deep places of the world. To protect the world itself. To protect our kin. \r\n\r\nWe will see dragonkind prosper under our watchful eyes and warding wings.",
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					'<HTML><BODY>\r\n<BR/><BR/>\r\n<H1 align="center">General Lena Stormpike</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<P>\r\nA stalwart combatant and defender of justice, fallen defending her home from the foul demons of the Burning Legion. Azeroth is darker for her passing.\r\n</P>\r\n</BODY></HTML>',
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				["title"] = "Kirin Tor Monthly (March Issue)",
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					"So You Think You Can Cast: Frequently Asked Questions from First-Time Mages:\r\n\r\n",
					"Q: I'm having trouble casting any spells at all.  What can I do?\r\n\r\nA: You may be suffering from dehydration.  If you're having trouble casting a spell that you know you know, try drinking a glass of water!  Proper hydration is critical to effective spellcasting.\r\n",
					"Q: I can't cast fireblast!  I just cast it a couple seconds ago and now it's not working.  Help!\r\n\r\nA: Having trouble casting a spell?  Did you just cast it a few seconds ago?  Some spells just won't work twice in quick succession.  Try mixing in a few different spells while you're waiting.\r\n",
					"Q: I peeked at my friend's spellbook in the locker room, and he already has way more spells than I do!  What's wrong with me?\r\n\r\nA: First of all, this is COMPLETELY NORMAL.  Be sure to talk to your trainer regularly.  He or she may be able to teach you some new incantations.  If not, you probably just need more practice with the spells you already know.  Be patient, you'll get your spells!\r\n",
					"Q: My co-workers all seem to be doing more damage than I do.  How can I catch up with them without looking like a dufus?\r\n\r\nA: It's not all about damage.  You can aid your group in other ways - Arcane Refreshment spells are a good example.  If that doesn't pan out, perhaps a career in the arcane arts isn't the right career path for you.  We hear that hunting is easy!\r\n",
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					"This whip was fashined from the spine of some large and ancient creature.  The blood of many Mogu slaves was shed by this instrument of pain.\r\n\r\nThis specimen was donated by the esteemed death knight, $PLAYER_NAME$.",
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					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<H1 align="center">High Ranger Valarian</H1>\r\n<BR/>\r\n<BR/>\r\n<P>In memory of the hallowed hero of Vashj\'ir, the High Ranger Valarian. By his life, he granted us beauty and tranquility to the streets of our exquisite city. By his death, he banished our fears and created long lasting peace for our people. May his sacrifice never be forgotten.</P>\r\n</BODY>\r\n</HTML>',
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				["title"] = "Page 78",
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					"...first of lords to fall...",
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		["GameObject-252396"] = {
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				["title"] = "Libram of Ancient Kings",
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					'<HTML><BODY>\r\n<H1 align="center">Libram of Ancient Kings</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<IMG src="Interface\\Pictures\\artifactbook-paladin-cover" align="center" width="230" height="230"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<p align="center">As recorded by Sister Elda, Head Archivist.</p>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-paladin-silverhand" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="175"/>\r\n<H3 align="center">The Silver Hand</H3>\r\n<BR/>\r\n<P>\r\nThe Silver Hand has existed since before recorded history. The world-shaping titans gave this mighty hammer to Keeper Tyr, who used it to help liberate Azeroth from the wicked Old Gods. \r\n<BR/><BR/>\r\nOver the ages that followed, the Silver Hand served as a testament to the bravery and sacrifice of the keeper. Now this legendary artifact rests in your keeping. Wield it well, and honor Tyr\'s memory.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part One</H2>\r\n<HR/>\r\n<P>\r\nLong ago, the legendary titans crafted stone- and iron-skinned giants to make war on the Old Gods and free Azeroth from their oppressive will. \r\n<BR/><BR/>\r\nThe giants were led by beings known as the keepers, and the mightiest of these commanders was named Tyr. Armed with an immense hammer, Tyr helped his kin break the strength of the Old Gods and their dark armies. He forged a glorious new destiny for Azeroth. \r\n<BR/><BR/>\r\nTyr was a warrior without equal, but his greatest trait was his conviction. He never gave up. He never strayed from his titan-bestowed quest. The mere sight of his argent hammer on the battlefield inspired courage in everyone who fought at his side.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Two</H2>\r\n<HR/>\r\n<P>\r\nFrom the writings of an order known as Tyr\'s Guard, recounting Keeper Tyr and Keeper Odyn\'s mythic battle against Ragnaros the Firelord:\r\n<BR/><BR/>\r\n"Ragnaros retreated to the heart of his lair, where he was most powerful, and waited for his enemies to come to him. He called fire from the sky to waylay Tyr and Odyn. Smoke descended on the land, and it became like night.\r\n<BR/><BR/>\r\n"A single brilliant light shone in the darkness-the silvery glow of Tyr\'s great hammer. It drifted to and fro, sometimes forward and sometimes back. The erratic movements confused Ragnaros. He gradually let his guard down, believing Tyr and Odyn were too cowardly to face him in battle.\r\n<BR/><BR/>"It was exactly what the keepers had been waiting for. \r\n<BR/><BR/>\r\n"Like a bolt of lightning, Tyr pierced through the smoke and scored a blow against Ragnaros with his hammer. Odyn then flanked the staggered Firelord, and the two keepers overwhelmed their foe."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Three</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter three of The Age of Galakrond, by the historian Evelyna:\r\n<BR/><BR/>\r\n"As great a warrior as Tyr was, he did not always escape his battles unharmed. An example of this was his confrontation with the monstrous proto-dragon named Galakrond.\r\n<BR/><BR/>\r\n"Countless years after the keepers defeated the Old Gods and imprisoned them beneath the earth, Galakrond emerged to rule the skies of the world. A fierce hunger compelled the proto-dragon to eat everything in his path. \r\n<BR/><BR/>\r\n"When Tyr learned about the creature, he feared Galakrond would soon devour all nature. He gathered five other proto-dragons to wage war on him. \r\n<BR/><BR/>"Though the five proto-dragons would eventually vanquish Galakrond, their initial attacks on him went poorly. Tyr\'s new allies did not always work together. Even when they did, Galakrond proved too mighty for the combined strength of the keeper and the proto-dragons.\r\n<BR/><BR/>\r\n"In one battle, Tyr himself grappled with Galakrond and pummeled the beast with his hammer. The blows had little effect. Tyr\'s weapon was knocked from his grasp, and Galakrond consumed the keeper\'s hand. \r\n<BR/><BR/>\r\n"Only with the help of his five winged allies did Tyr escape with his life."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Four</H2>\r\n<HR/>\r\n<P>\r\nFrom chapter nine of The Age of Galakrond, by the historian Evelyna:\r\n<BR/><BR/>\r\n"Keeper Tyr worked with a giant named Jotun to replace his appendage. They mined a vein of pure silver deep within Azeroth. Jotun used the metal to forge a hand for his injured companion. \r\n<BR/><BR/>\r\n"Tyr was in awe of Jotun\'s craftsmanship, and he asked the giant for one final favor: to reforge his warhammer so that it would incorporate the image of his new hand. The giant did so, but he inquired why the keeper wanted to draw more attention to his wound.\r\n<BR/><BR/>\r\n"Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well.\r\n<BR/><BR/>\r\n"When Jotun finished reshaping the hammer, Tyr named his weapon the Silver Hand."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Five</H2>\r\n<HR/>\r\n<P>\r\nAs the ages passed on Azeroth, the unity between Tyr and his fellow keepers crumbled.\r\n<BR/><BR/>\r\nKeeper Loken fell under the sway of the imprisoned Old God Yogg-Saron. The once-noble giant turned on his kin, leaving many of them incapacitated or imprisoned. Loken\'s betrayal ignited chaos among the earthen, vrykul, and other titan-forged creatures who served the keepers. \r\n<BR/><BR/>\r\nOnly Tyr and a handful of his closest allies eluded Loken\'s wrath. Though they planned to strike down the corrupted keeper, they first needed to find a refuge for the earthen and their other innocent servants. Tyr rallied the titan-forged to his side and ventured south in search of a place that was safe from Loken\'s reach.\r\n<BR/><BR/>The journey was harsh, and many of the titan-forged worried for the future. Only the sight of Tyr leading the way, his legendary hammer always in hand, gave them the hope they needed to continue.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Six</H2>\r\n<HR/>\r\n<P>\r\nNearly all of Tyr\'s followers traveled south, but not Jotun. Inspired by the keeper\'s ideals of personal sacrifice, the giant stayed behind to distract Loken and help mask his allies\' escape.\r\n<BR/><BR/>\r\nJotun succeeded, but he was punished for his heroics. \r\n<BR/><BR/>\r\nWhen Loken learned that many of the titan-forged had fled south, he captured Jotun and twisted his mind. The cursed giant was forced to search the lands surrounding Ulduar and destroy Tyr, anything that symbolized his power, and anyone who followed his ideals.\r\n<BR/><BR/>\r\nAs his first act, Jotun shattered the anvil he had used to craft Tyr\'s hand and reshape his warhammer.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nFrom the writings of Tyr\'s Guard, recounting Tyr\'s death:\r\n<BR/><BR/>\r\n"Loken awakened two of the Old Gods\' most powerful generals and sent them after Tyr. These enormous creatures were called the C\'Thraxxi. They stormed south and caught up with Tyr and the titan-forged refugees in the land we know as Tirisfal. Or, as the vrykul called it, \'Tyr\'s Fall.\'\r\n<BR/><BR/>\r\n"Tyr stood against the C\'Thraxxi alone. It would be his final-and greatest-hour. \r\n<BR/><BR/>"Tyr called upon all the lessons he had learned in battle. He wielded the Silver Hand as if it were an extension of his own body. The C\'Thraxxi slashed at his metal hide, but Tyr\'s hammer shielded him in holy power and mended his wounds. The battle dragged on, with neither the keeper nor his enemies giving any ground.\r\n<BR/><BR/>\r\n"Tyr knew there was only one way to secure the safety of his allies. He unleashed his immense powers, igniting an explosion of arcane magic that blasted a massive crater in the earth. Tyr and one of his foes were killed instantly. The other, on the verge of death, retreated from the battle site."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nAfter Tyr\'s sacrifice, his allies entombed the fallen keeper and the dead C\'Thrax where they lay. None of the titan-forged felt worthy of taking up their leader\'s hammer, and they buried it with his corpse. \r\n<BR/><BR/>\r\nTyr\'s followers then enchanted the tomb with protective wards. They bound the Silver Hand to these magical seals, thereby preventing anyone from touching it in the future.\r\n<BR/><BR/>\r\nOf all the titan-forged who had come south, the vrykul were the most moved by what Tyr had done to protect them. They decided to stay in the region and stand vigil over the keeper\'s tomb.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from Legends of the Silver Hand, by the historian Evelyna:\r\n<BR/><BR/>\r\n"At some point in Azeroth\'s distant past, humanity emerged in Tirisfal Glades. The iron-skinned vrykul who lived there slowly died off. Many of them suffered from the curse of flesh, a strange malady that transformed them into creatures of flesh and blood.\r\n<BR/><BR/>\r\n"Yet one group of vrykul lasted longer than the others. They formed a secretive group-Tyr\'s Guard-to protect Keeper Tyr\'s tomb. The vrykul of this order knew that they would not live forever, and so they inducted some of the fledgling humans into their ranks. \r\n<BR/><BR/>\r\n"The vrykul taught the human members of Tyr\'s Guard the history of the fallen keeper, his tenets of self-sacrifice and justice, and the truth of what lay within the tomb."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nIn the ancient days, the only humans ever to breach Tyr\'s tomb and bypass its protectors were following the legendary human king Thoradin. After the elderly ruler abdicated his throne, he became obsessed with his race\'s history. Thoradin\'s curiosity eventually led him to discover Tyr\'s final resting place.\r\n<BR/><BR/>\r\nWhen Thoradin arrived at the tomb, Tyr\'s Guard confronted him. A tense standoff ensued. The former king was accompanied by a powerful retinue of guards and learned sorcerers. Though the members of Tyr\'s Guard did not want them to disturb the gravesite, they also did not want bloodshed.\r\n<BR/><BR/>Thoradin and his followers forced their way past Tyr\'s Guard. Much of what happened next is shrouded in rumor. It is said that Thoradin and his retinue ventured into the darkened catacombs, and they were never seen again.\r\n<BR/><BR/>\r\nTyr\'s Guard knew that Thoradin\'s magi had broken the tomb\'s wards in their foolish quest to explore the gravesite. The order\'s members made a vow that day-they would not enter the catacombs again, for fear that further meddling could awaken the C\'Thrax buried inside and unleash its evil on the world.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">The Silver Hand, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nFor thousands of years, Tyr\'s Guard continued its sacred duty. New members came and went, and over time they adopted more techniques to help them protect Tyr\'s tomb. In particular, the defenders felt an affinity toward paladins, holy warriors who arose to battle the orcish Horde in the Second War.\r\n<BR/><BR/>\r\nThe members of Tyr\'s Guard learned how to wield the Holy Light, and they became mighty paladins. Yet even this newfound power could not save the order from the undead Scourge.\r\n<BR/><BR/>\r\nWhen the Scourge swept over the human kingdom of Lordaeron, Tyr\'s Guard crumbled. Only a few brave members, led by a paladin named Travard, remained to uphold their ancient vows.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-paladin-truthguard" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="200"/>\r\n<H3 align="center">Truthguard</H3>\r\n<BR/>\r\n<P>\r\nMany have tried to break Truthguard. Vrykul war bringers, mighty giants, and even the wicked minions of the Old Gods. This shield has turned them all aside, and not a scratch mars its gleaming surface.\r\n<BR/><BR/>\r\nBut Truthguard is more than just a simple armament. It is the embodiment of justice, nobility, and honor. Bear this shield as you would a torch in the darkness. Bring light to those without hope, and burn away the shadows that seek to engulf your world in death and despair.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part One</H2>\r\n<HR/>\r\n<P>\r\nEarthen poems and vrykul epic sagas speak of Truthguard emerging in a time of war, when armies forged of iron marched across the north and made even mountains tremble. \r\n<BR/><BR/>\r\nThe main aggressors of this war were the fearsome Winterskorn vrykul. Their goal was to dominate the lands surrounding Ulduar and put all who opposed them to the blade. The Winterskorn were a people who relished violence, and few relished it more than Yrgrim. He stood at the clan\'s bloody vanguard, leading brutal raids against the good-natured earthen who dwelled in the region.\r\n<BR/><BR/>\r\nStrange that someone so obsessed with wanton killing would one day wield Truthguard, a symbol of justice and honor. But the paths that fate weaves are often strange.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Two</H2>\r\n<HR/>\r\n<P>\r\nFrom a set of earthen tablets titled The Winterskorn War:\r\n<BR/><BR/>\r\n"The clang of sword against shield rumbled like thunder through the cavern. The Winterskorn\'s enchanted blades cleaved through the earthen\'s stone skin with ease, lopping off limbs and sending heads rolling. \r\n<BR/><BR/>\r\n"When the Winterskorn cornered the few surviving earthen at the back of the cavern, the lead vrykul charged forward with his sword poised to strike. His body came apart before he ever reached his prey.\r\n<BR/><BR/>\r\n"Another Winterskorn had cut him down. He moved quick as lightning then, sword arcing through the rest of his warrior kin.\r\n<BR/><BR/>"\'Follow me and live,\' the vrykul said after his killing was done. \'Stay and this place will be your tomb.\'\r\n<BR/><BR/>\r\n"Later, the earthen asked this Yrgrim why he had saved them. \r\n<BR/><BR/>\r\n"\'The battle lust has lifted from my eyes, and I have seen truth,\' Yrgrim replied. \'Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret.\'"\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Three</H2>\r\n<HR/>\r\n<P>\r\nYrgrim led the earthen survivors to Keeper Tyr, the one being he believed could save them from the Winterskorn. The vrykul warrior did not expect a reward for doing so. Quite the opposite. Yrgrim had murdered scores of innocent earthen, and he thought Tyr would execute him for his transgressions.\r\n<BR/><BR/>\r\nAccording to one vrykul legend, these are the words Tyr spoke to Yrgrim: "I cannot wash the blood from your hands. No one can. All I can offer you is a way forward. Stand by my side. Hunt the wicked with the same ferocity you once used to hunt the earthen. Do this and you will find the path to redemption."\r\n<BR/><BR/>\r\nOn that day, Yrgrim swore an oath to the twin moons that he would serve Tyr and embody his noble ideals. In return, the keeper gifted the vrykul with a shield unlike any ever made. \r\n<BR/><BR/>\r\nIts name was Truthguard.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Four</H2>\r\n<HR/>\r\n<P>\r\nFrom the vrykul saga The Forging of Truthguard:\r\n<BR/><BR/>\r\n"Three strikes it took Keeper Archaedas to shape Truthguard. With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard\'s surface.\r\n<BR/><BR/>\r\n"From afar, Keeper Tyr and the giantess Ironaya watched the work unfold. They had each given of themselves to make Truthguard. Tyr had chiseled off a piece of his silver hand to imbue the shield with righteous power. Ironaya had hewn a stone disc from her hide and etched it with runes of protection."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Five</H2>\r\n<HR/>\r\n<P>\r\nTruthguard saw its first battle in the waning days of the Winterskorn War. \r\n<BR/><BR/>\r\nWhile searching the frozen wastes for earthen whom he could lead to safety, Yrgrim stumbled across a small raiding party of Winterskorn. The vrykul knew of this "deserter." They cursed Yrgrim\'s name and howled for his blood. \r\n<BR/><BR/>\r\nYrgrim calmly offered a challenge: if any of the vrykul could knock the shield from his grip, he would surrender. But if the Winterskorn failed, they would lay down their arms and listen to Yrgrim\'s words.\r\n<BR/><BR/>\r\nOne after another, the vrykul charged Yrgrim, and their enchanted blades glanced off of Truthguard without making so much as a dent. \r\n<BR/><BR/>"You fail because you fight for cruelty and injustice," Yrgrim said to the bewildered vrykul. "So long as such wicked thoughts guide your hand, you will never become the champions you hope to be." Then he told them of all he had learned from Tyr, of the noble tenets of justice that now governed his life.\r\n<BR/><BR/>\r\nAnd one after another, the vrykul joined Yrgrim\'s cause and cast their enchanted blades aside.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Six</H2>\r\n<HR/>\r\n<P>\r\nThe Winterskorn War was only a symptom of a much greater problem: Keeper Loken. He had fallen to darkness and imprisoned many of his fellow keepers within the hallowed halls of Ulduar. But why had he done such terrible things? What could have driven a noble being like Loken to abuse his power?\r\n<BR/><BR/>\r\nTruthguard found some of the answers. \r\n<BR/><BR/>\r\nAt Tyr\'s behest, Yrgrim stalked the outskirts of Ulduar with his shield and confronted a small number of Loken\'s servants. Some were massive fire giants. A few others were iron-skinned vrykul whose only purpose was dealing death. Yrgrim bested them, one and all. When his opponents were on their knees, he forced them to look at their own reflections in Truthguard\'s surface.\r\n<BR/><BR/>The shield\'s righteous power caused the lies and half-truths that clouded their minds to melt away. They saw, for the first time, that Loken had used them as his pawns. Yrgrim\'s adversaries revealed many details about the fallen keeper, but one was more troubling than the rest...\r\n<BR/><BR/>\r\nLoken had succumbed to Yogg-Saron, the malevolent Old God shackled within Ulduar. \r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from an unfinished book on the dwarves\' origins, by Royal Historian Archesonus:\r\n<BR/><BR/>\r\n"Tyr vowed to defeat Keeper Loken, but he needed time to plan. He also needed to find a refuge for the innocent earthen, mechagnomes, and vrykul who dwelled around Ulduar. As Tyr led these creatures south in search of a safe haven, he ordered his loyal servant Yrgrim to stay behind. The noble vrykul would hold off any of Loken\'s minions who tried to prevent the refugees from fleeing.\r\n<BR/><BR/>\r\n"Yrgrim, fabled Truthguard in hand, obeyed his master. It was the last time he would see Tyr alive.\r\n<BR/><BR/>"Three fire giants soon emerged to hunt down the refugees, but Yrgrim barred their way. They swarmed the lone vrykul and battered Truthguard. Not even the fists of giants could dent the shield.\r\n<BR/><BR/>\r\n"Yrgrim waited until his foes wore themselves ragged against Truthguard, and then he went on the offensive. He slammed the shield against the giants until their molten bodies crumbled and their blood ran like rivers of fire over the land."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nWhile Yrgrim battled the fire giants, Keeper Loken unleashed ancient horrors who had been locked within Ulduar. These were the C\'Thraxxi, monstrous servants of the Old Gods. They crawled from their underground chambers and slipped past Yrgrim, eager to exterminate Tyr and his motley followers.\r\n<BR/><BR/>\r\nYrgrim sensed the C\'Thraxxi\'s foul presence as they passed by, and he raced south in pursuit of the creatures. By the time he finally caught up to them, it was too late...\r\n<BR/><BR/>\r\nTyr had stood against the C\'Thraxxi alone, and he had paid the ultimate price to defeat them. His followers would name the site of his valiant sacrifice Tyr\'s Fall, which in the vrykul tongue translated to "Tirisfal."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nYrgrim laid the first stone of the tomb that would serve as Tyr\'s final resting place. He and his allies labored over the construction in silence, hearts filled with bittersweet reverence. When the work was done, the refugees set off south in search of a safe haven, but Yrgrim did not follow.\r\n<BR/><BR/>\r\nHe jammed Truthguard into the earth and swore to stand vigil over his master\'s tomb. It was the least he could do to honor Tyr\'s sacrifice. Moved by Yrgrim\'s decision, the other vrykul joined him.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nFor many years, Yrgrim remained in Tirisfal with Truthguard at his side. He urged his allies to dedicate themselves to the pursuit of justice and nobility, just as he had. In this way, Tyr\'s ideals would live on in more than stories. They would live on through the actions of Yrgrim and the other vrykul.\r\n<BR/><BR/>\r\nOnce Yrgrim had taught the Tirisfal vrykul all he could, he departed from the region. His battles had whittled away at his iron hide, and he longed to find a noble champion who could take up Truthguard. \r\n<BR/><BR/>\r\nYrgrim\'s quest eventually led him and his great shield to the land known as Stormheim.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Truthguard, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nStormheim was home to many mighty vrykul, and Yrgrim was sure he would find someone capable of bearing Truthguard. He constructed an arena to test the mettle of the local fighters. Challenger after challenger faced off against Yrgrim, but none could meet his high standards.\r\n<BR/><BR/>\r\nIn time, no one remained to face Yrgrim\'s trials. He abandoned his arena, but not his search. He held onto hope that he would find a successor someday.\r\n<BR/><BR/>\r\nYrgrim built a vast tomb and locked himself within. There, he waited for a hero. Someone strong of will and pure of heart. Someone worthy of bearing Truthguard, as Tyr would have wanted.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<p></p>\r\n<IMG src="Interface\\Pictures\\artifactbook-paladin-ashbringer" align="center"/>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="145"/>\r\n<H3 align="center">Ashbringer</H3>\r\n<BR/>\r\n<P>\r\nYou now possess one of the most iconic and renowned weapons ever created.\r\n<BR/><BR/>\r\nOnce the bane of the undead (then, for a time, one of the Scourge\'s greatest assets), the Ashbringer has been instrumental in the rise and fall of lords, empires, and kings, living and undead alike. It has stood for both good and evil, and now it rests within your hands. \r\n<BR/><BR/>\r\nWield it well.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part One</H2>\r\n<HR/>\r\n<P>\r\nFew known artifacts or relics are capable of rivaling the Ashbringer\'s legendary pedigree. \r\n<BR/><BR/>\r\nIts origins have been traced to the Second War between orcs and humans. There, on the field of battle, the renowned highlord Alexandros Mograine came into possession of a dark orb. \r\n<BR/><BR/>\r\nThough Alexandros considered the artifact to be a living embodiment of shadow, he also believed that it might one day be forged into a weapon of righteousness. \r\n<BR/><BR/>\r\nAlexandros\'s vision would become a reality, and that weapon would become the Ashbringer.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Two</H2>\r\n<HR/>\r\n<P>\r\nIt is said that deep within the hallowed halls of Ironforge, the Ashbringer was crafted by the dwarf king Magni Bronzebeard, a peerless weaponsmith. \r\n<BR/><BR/>\r\nFor King Magni, it was a dark time; he grieved over the recent loss of his brother Muradin.\r\n<BR/><BR/>\r\nLegend holds that King Magni infused the full weight of his rage and sorrow into the Ashbringer\'s forging, resulting in a weapon of untold vengeance and devastation.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Three</H2>\r\n<HR/>\r\n<P>\r\nSo it is written, that when confronted by undead forces, Highlord Alexandros Mograine dispatched them with ease. The blade in his hand felt like an extension of his own flesh, a beautifully lethal instrument of pure destruction.\r\n<BR/><BR/>\r\nAnd as it carved a swath through his Scourge enemies, this new weapon left naught in the aftermath but charred bone and swirling ash.\r\n<BR/><BR/>\r\nThus was the Ashbringer given its name.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Four</H2>\r\n<HR/>\r\n<P>\r\nIn the hands of Alexandros Mograine, the Ashbringer rained unparalleled fury upon the marauding Scourge armies, decimating the undead in numbers beyond reckoning. \r\n<BR/><BR/>\r\nSo it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Five</H2>\r\n<HR/>\r\n<P>\r\nFrom the testimony of Fairbanks, advisor to Highlord Alexandros Mograine, shortly before his execution:\r\n<BR/><BR/>\r\n"It was outside of Stratholme that we were surrounded by undead. Their numbers were unfathomable. Wave after wave washed over us... and yet Alexandros stood tall, unbowed and unbroken, a rock for them to break against.\r\n<BR/><BR/>\r\n"Alexandros\'s end came not from the undead but from his own son-the treacherous one, Renault, who took up the Ashbringer and stabbed his father in the back."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Six</H2>\r\n<HR/>\r\n<P>\r\nA recounting of the battle at Naxxramas by Darion Mograine, as told to Atticus Krohl:\r\n<BR/><BR/>\r\n"Deep within the floating undead citadel of Naxxramas, I discovered what had truly become of my father. Alexandros\'s spirit had been tortured and broken; he had been raised as a death knight to defend the very Scourge that he had once labored to destroy. \r\n<BR/><BR/>\r\n"They had scoured from him all that was good, leaving behind only a bitter, rotten shell. In defense of my own life, I was forced to end his cursed existence, or so I thought. \r\n<BR/><BR/>\r\n"The blade you see, the Ashbringer... it spoke to me in my father\'s voice."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Seven</H2>\r\n<HR/>\r\n<P>\r\nFrom the Liber Monasterium:\r\n<BR/><BR/>\r\n"And so it was that Darion Mograine, driven by the voice of his father, bore the Ashbringer to the Scarlet Monastery, where he learned of his brother Renault\'s treachery.\r\n<BR/><BR/>\r\n"The vengeful phantom of Alexandros Mograine manifested out of the Ashbringer. Renault begged for forgiveness, and he was dealt a vicious sweep of the corrupted blade, separating his head from his shoulders. \r\n<BR/><BR/>\r\n"\'You are forgiven,\' was Alexandros\'s reply."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Eight</H2>\r\n<HR/>\r\n<P>\r\nAn excerpt from The Battle for Light\'s Hope:\r\n<BR/><BR/>\r\n"The Argent Dawn amassed at Light\'s Hope Chapel against the swarming multitudes of Scourge. Battle was joined, and though each and every one of us fought bravely, it seemed there could be no hope of victory.\r\n<BR/><BR/>\r\n"In our darkest hour, in an effort to free his father\'s condemned soul, Darion Mograine plunged the Ashbringer into his own chest. \r\n<BR/><BR/>\r\n"It was then that the souls of the myriad champions buried beneath Light\'s Hope lashed out in a devastating blast of purest Light. In that instant, our enemies were undone."\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Nine</H2>\r\n<HR/>\r\n<P>\r\nThere are scores of firsthand accounts of the Second Battle for Light\'s Hope Chapel. They differ in some ways, but on many points, they correspond. What is known is that several years after his sacrifice at the first Battle for Light\'s Hope, Darion Mograine returned... this time as would-be conqueror, a death knight in the Lich King\'s service.\r\n<BR/><BR/>\r\nHe faced off against his onetime ally, a former Knight of the Silver Hand, Tirion Fordring. Ultimately Darion was subdued even as the dreaded Lich King himself, Arthas, appeared on the battlefield. \r\n<BR/><BR/>\r\nIn an apparent act of contrition, Darion threw the Ashbringer to Tirion, who purified it with his touch. Tirion then focused his full efforts on the Lich King, who was forced to retreat after a single mighty blow from the uncorrupted Ashbringer.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Ten</H2>\r\n<HR/>\r\n<P>\r\nIn the aftermath of the Second Battle for Light\'s Hope, the Ashbringer remained in the possession of Tirion Fordring, highlord of the Argent Crusade. In order to draw out the greatest champions of Azeroth, Tirion instituted a contest of strength and battle prowess known as the Argent Tournament.\r\n<BR/><BR/>\r\nIn time, Tirion\'s Argent Crusade successfully breached the main gate of the Lich King\'s stronghold of Icecrown Citadel. As they laid siege to Icecrown\'s defenses, the highlord created a pact with Darion Mograine and his Knights of the Ebon Blade, resulting in the Ashen Verdict-a united order bent on destroying the Lich King.\r\n</P>\r\n</BODY></HTML>',
					'<HTML><BODY>\r\n<H2 align="center">Ashbringer, Part Eleven</H2>\r\n<HR/>\r\n<P>\r\nThe final assault on Icecrown Citadel now ranks among the most legendary military campaigns in recent memory.\r\n<BR/><BR/>\r\nMarching alongside some of the greatest champions of Azeroth, Tirion Fordring continued his crusade against the Scourge, staging an all-out attack on the Lich King\'s seat of power. \r\n<BR/><BR/>\r\nThere, Tirion once again confronted Arthas, and all fell silent as the clash of steel rang out across the icy wastes. At the culmination of a fevered battle, the Ashbringer shattered Arthas\'s infamous sword, Frostmourne, in a single blow. \r\n<BR/><BR/>\r\nArthas was defeated at last, and the purified Ashbringer took its place among the most celebrated and renowned weapons in all of Azeroth\'s history.\r\n</P>\r\n</BODY></HTML>',
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		["GameObject-245380"] = {
			["base"] = {
				["title"] = "General Turalyon",
				["text"] = {
					'<HTML><BODY>\r\n<BR/><BR/>\r\n<H1 align="center">General Turalyon</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<P>\r\nNone sacrificed more than the High General. May we always walk in his path, so we, too, might safeguard the innocent as he did. By Blood and Honor We Serve.\r\n</P> \r\n</BODY></HTML>',
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				["singlePage"] = true,
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		["GameObject-381731"] = {
			["base"] = {
				["title"] = "A Timely Message",
				["text"] = {
					"Choraldormi, \r\n\r\nOh ha ha, VERY funny. Look, I am certain you think it is a marvelous prank but if someone of an age not our own finds those pages, they may learn of events and incidents they should not know about. Think about the temporal repercussions! You could be opening the way to paradox, and you KNOW father wouldn't be happy about that, would he? \r\n\r\nAlso it was MY DIARY. I don't care when you took it, BRING IT BACK.",
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		["GameObject-247334"] = {
			["base"] = {
				["title"] = "Slaghammer's Notes: Tyr's Fall",
				["text"] = {
					"We have finished setting up a small base as per the Deacon's orders. He is driven, so sure this is the proper path for the Twilight's Hammer. We will be visible to our enemies but he believes it is worth the risk.\r\n\r\nThere is some sort of broken seal leading to a complex beneath the lake. The lake itself looks like it suffered a titanic explosion thousands of years ago. Somehow the Shadow Deacon knew of this location and knows that a C'Thraxxi died here. His plan is bold. He will use the Black Blade to resurrect this ancient being and restore the Twilight's Hammer to its pinnacle.\r\n\r\nTomorrow I go in to command the forces holding the upper area. He has already dampened the wards and is preparing to enter the lower area.",
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		["GameObject-215951"] = {
			["base"] = {
				["title"] = "Petrified Bone Whip",
				["text"] = {
					"This whip was fashined from the spine of some large and ancient creature.  The blood of many Mogu slaves was shed by this instrument of pain.\r\n\r\nThis specimen was donated by the esteemed death knight, $PLAYER_NAME$.",
				},
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			},
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		["GameObject-245385"] = {
			["base"] = {
				["title"] = "Vindicator Maraad",
				["text"] = {
					'<HTML><BODY>\r\n<BR/><BR/>\r\n<H1 align="center">Vindicator Maraad</H1>\r\n<IMG src="Interface\\Common\\spacer" align="center" width="1" height="27"/>\r\n<P>\r\nHe always sought to protect those who could not protect themselves.\r\n<BR/><BR/>\r\nMaraad made the ultimate sacrifice in Draenor to save one of our own.\r\n</P>\r\n</BODY></HTML>',
				},
				["singlePage"] = true,
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		["GameObject-266408"] = {
			["base"] = {
				["title"] = "Smoldering Boots",
				["text"] = {
					'These boots look like they were struck with an incredible amount of arcane energy.\r\n\r\nThe name "Heinrich" is inscribed on the inside of each boot.',
				},
				["singlePage"] = true,
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		["GameObject-203391"] = {
			["base"] = {
				["title"] = "High Priestess Siralen",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<H1 align="center">High Priestess Siralen</H1>\r\n<BR/>\r\n<BR/>\r\n<P>Let this statue stand as an everlasting testament to High Priestess Siralen in the name of all she has done to nurture Quel\'Dormir Temple into a glowing beacon of faith.  May her newfound service under Queen Azshara herself shine as a testament to the potential of the noble birth nurtured in our beloved, Vashj\'ir.</P>\r\n</BODY>\r\n</HTML>',
				},
				["singlePage"] = true,
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		-- end of user submission #7


		["Item-58936"] = {
			["base"] = {
				["title"] = "Blackrock Orc Missive",
				["text"] = {
					"<Ogar moguna nogu ha gul'rok ha raznos. Ogg regas gesh'zugas throm'ka gi mog moth'aga.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 3,
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		},
		["Item-36832"] = {
			["base"] = {
				["title"] = "Letter of Introduction to Wyrmrest Temple",
				["text"] = {
					"My queen,\r\n\r\nIt has been discovered that the ley line intersection at Moonrest Gardens was unfettered by the blue dragonflight. Their forces used a surge needle to destroy the capstone, but instead of flowing the power back to the Nexus, they utilized a series of foci to clumsily run and augment the power under the land to the Azure Dragonshrine.\r\n\r\nNeedless to say, this has had dire consequences wherever the magic shot up through the ground. The Ancients of the woodlands, the Kalu'ak, and other creatures in the region have been adversely affected. Luckily for us, $PLAYER_NAME$, the night elf who stands before you, was instrumental in tracking down and dealing with all of these problems.\r\n\r\nIn my opinion, $PLAYER_NAME$ could be a great asset to Wyrmrest in helping to deal with the problems that the temple currently faces. I humbly ask that you consider her a resource, one which I found to be invaluable.\r\n\r\nYours ever respectfully,\r\n\r\nModera\r\nArchmage and Member of the Six",
				},
				["singlePage"] = true,
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		["Item-60214"] = {
			["base"] = {
				["title"] = "Kurzen Compound Prison Records",
				["text"] = {
					"KURZEN PRISON RECORDS\r\n\r\nDo not disseminate",
					"BERRIN BURNQUILL\r\n\r\nCrimes: Disobedience, Disorderly Conduct\r\n\r\nPunishment: Incarceration, 50 years\r\n\r\n",
					"EMERINE JUNIS\r\n\r\nCrimes: Punishment specially ordered by Colonel Kurzen\r\n\r\nPunishment: Incarceration, 75 years\r\n\r\n",
					"OSBORN OBNOTICUS\r\n\r\nCrimes: Madness\r\n\r\nPunishment: Incarceration, 130 years",
					"BOOKSTON HEROD\r\n\r\nCrimes: Consorting with rebels\r\n\r\nPunishment: Death by hanging\r\n",
					"COLONEL CONRAD KURZEN\r\n\r\nCrimes: Weakness\r\n\r\nPunishment: Flung from tower\r\n\r\n",
				},
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		},
		["Item-166893"] = {
			["base"] = {
				["title"] = "The Last Menethil",
				["text"] = {
					"Knowing that our dear Princess Calia was ASSASSINATED by Traitor Wrynn and raised as undead is a pang in our hearts, brothers and sisters.\r\n\r\nBut do not lose hope! King Terenas' dynasty will yet live on!",
					"It was a well-guarded secret that during the late days of her father's reign, Princess Calia wed a nobleman of the ARATHI bloodline.\r\n\r\nThe prideful Arthas demanded that this truth remain hidden until he himself had wed and sired an heir. Of course, that never came to be.\r\n\r\nBut... a child WAS indeed born!\r\n\r\nPrincess Calia gave birth to a son. Yes, an HEIR to the Menethil throne!",
					"Sadly, the princess was separated from her husband and child during a Scourge attack. Her family was presumed dead.\r\n\r\nBut let joy fill your hearts, friends... for the child was SAVED!\r\n\r\nThe young prince was rescued by a good-hearted citizen of Lordaeron. He has been kept sheltered and safe all these years by members of the Scarlet Brotherhood. We have him in a SECURE location that must, for obvious reasons, remain secret.",
					"We had intended to reunite the young heir with his mother. Sadly, the Traitor King of the Alliance had Princess Calia murdered by his Banshee lover. The abomination that now walks this land is NOT Princess Calia!\r\n\r\nRetribution will fall upon all these monsters! Lordaeron is for the LIVING!",
					"Let hope rise in your hearts, brothers and sisters. Once we have purged the undead FILTH and the CURSED worgen from our homeland, the young king will be revealed!\r\n\r\nThe Traitor Wrynn will be exposed and our TRUE king will take the throne. The Menethil dynasty WILL be restored!",
				},
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		},
		["Item-41262"] = {
			["base"] = {
				["title"] = "Orders From Drakuru",
				["text"] = {
					"Minions be hearin' da call of your masta! Da Lich King be givin' Drakuru full control of da armies of da Scourge in Zul'Drak. We be commanded ta kill everyting.\n\nEVERYTING MUST DIE!\n\nWe be processin' all da corpses in da Dead Fields and sendin' em up ta Prince Navarius' crew in  Zeramas for Scourgin'! Notin' goes ta waste on Drakuru's watch!\n\nSoon we be drinkin' da blood of da prophets ta become stronger dan eva before! Zul'Drak and Gundrak gonna fall to da Scourge!",
				},
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		},
		["Item-58114"] = {
			["base"] = {
				["title"] = "Issue of the Moonbrook Times",
				["text"] = {
					'<HTML>\r\n<body>\r\n<h1>Group of Homeless Samaritans Brutally Murdered Behind Furlbrow Farm \r\n</h1>\r\n<BR/>\r\n<p>\r\nWitnesses state that the four men killed at the Furlbrow\'s farm were on their way to delivering dirt pies to a shelter on the east coast when attacked. \r\nJimb "Candles" McHannigan, an eyewitness on the scene, had this to say, "Yep, I saw the whole thing go down with my own two eyes. Was a female mage. She looked like she may have been on something. She slaughtered the poor bums in broad daylight while shouting obscenities and proclaiming her love for Stormwind and King Varian Wrynn. I think she may have killed Lou immediately afterward. I was too shaken up to see."\r\n</p>\r\n</body>\r\n</HTML>\r\n\r\n\r\n\r\n\r\n',
				},
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		["Item-59357"] = {
			["base"] = {
				["title"] = "A Slashed Bundle of Letters",
				["text"] = {
					"To the Honorable Headmaster Crillian,\r\n\r\nMy former Master, I write to you so that you might know what your apprentice has been doing of late.  Paying heed to your advice, I sought to build my knowledge and wisdom through travel outside the gates of our beloved Stormwind.  My journeys took me to many places but I have decided to take up residence here in the lovely town of Moonbrook.  The surrounding fields of Westfall are most beautiful as the harvest approaches.",
					"Within just a few days of my visit I found myself tutoring the local children from the nearby farmlands.  The lessons went so well that the town mayor commissioned me to run a school and construction has begun on a brand new schoolhouse!  From Silverpine to Stormwind and now Moonbrook -- who would have guessed I would see so much of Azeroth!\r\n\r\nWarm regards,\r\n\r\nStalvan Mistmantle",
					"Dear Noble Sir,\r\n\r\nWord of your need for a tutor for your children has traveled to me here in Goldshire, where I take up temporary residence in the Lion's Pride Inn.  Due to the unfortunate state of events in the region, I was forced to abandon my post as Headmaster of the Moonbrook Schoolhouse.  Please accept my application to serve as tutor for your offspring.  Headmaster Crillian of the Academy can speak to you of my abilities if necessary.",
					"I shall travel to meet you in person when the winter rains subside and the roads are suitable for travel once again.\r\n\r\nUntil then,\r\n\r\nStalvan Mistmantle of Silverpine",
				},
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		},
		["Item-57756"] = {
			["base"] = {
				["title"] = "Murloc Clue",
				["text"] = {
					"<The letter is missing entries as the ink has washed away in many places.>\r\n\r\n... every form of ... has been based ... on the antagonism of oppressing and oppressed ...\r\n\r\n... nothing to lose, but your chains ...\r\n\r\n... the past cannot be forgotten ...\r\n\r\n... cannot be forgiven ...\r\n\r\n... will RISE AGAIN!\r\n\r\n\r\n",
				},
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		},
		["Item-58887"] = {
			["base"] = {
				["title"] = "Gnoll Battle Plans",
				["text"] = {
					"Step 1: KILL\r\nStep 4: Sleep?\r\nStep 2: EAT\r\nStep 1: Poop",
				},
				["singlePage"] = true,
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		},
		["GameObject-192872"] = {
			["base"] = {
				["title"] = "The Archmage Antonidas - Part III",
				["text"] = {
					"While Antonidas investigated ways to stop the plague, Arthas had fallen into madness, razing Stratholme and traveling to Northrend to hunt the Dreadlord Mal'ganis.  Before the aging archmage could find a cure, Arthas, accompanied by the Lich Kel'Thuzad and an undead army, marched south through Tirisfal and Lordaeron, destroying everything in their path and fueling the war machine with their wake.",
					"Soon they were at Antonidas' doorstep, looking to destroy Dalaran and take the Book of Medivh, with which they planned to summon the demon Archimonde.  \r\n\r\nAntonidas stood before Arthas and his undead army, refusing to give up the book or the city.  Using his unparalleled skills of defensive magic, Antonidas set up a magical field that would destroy any undead that touched it (an earlier version of the defensive fields used today).",
					"Sadly, this was not enough, and Arthas found a way to dispel the enchantment.  He marched straight into Dalaran and murdered Antonidas in cold blood.  Kel'Thuzad and Arthas entered the Violet Citadel, took the Book of Medivh, and summoned Archimonde.  \r\n\r\nAs the undead army left the city in search of new targets, Archimonde demolished its structures, bringing its magical spires crashing to the ground.  Antonidas' Dalaran, now leaderless and in shambles, was no more.",
					"[Epilogue]\r\n\r\nHaving fallen in battle defending the only home he knew, Antonidas' legacy continues to be an example for those who live on. His accomplishments, valor, and memory are a testament to the survival of the old world and its new legacy. In this world of constant war, the fragile bonds of a new Alliance are but a tribute to the memory and fortitude of one of Lordaeron's bravest sons and greatest heroes.\r\n",
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		["Item-52279"] = {
			["base"] = {
				["title"] = "Salt-Crusted Journal",
				["text"] = {
					"We barely escaped from Kezan with our lives! The volcano took everything...my house, my car, my pet boar, my pet boar's house, my pet boar's car...\r\n\r\nBut at least we got safely onto the ships! We'll sail straight for Durotar, sucker a few orcs after we get onto dry land again, and be rolling in money again within a week!",
					"We've been on the ocean for what seems like forever. I don't think anyone knows where we are.\r\n\r\nOur supplies are dwindling, and we used up half our water trying to run the pump for the makeshift desalinator. We tried throwing a few people overboard to gain speed, but we kept all their gold so it didn't help that much.\r\n\r\nIt was kinda fun, though.",
					'We\'ve landed! Well, more like crashed. The boats tore themselves open overnight while the "captain" had a rag tied to the wheel.\r\n\r\nWe all woke up face-down in the sand on this mysterious desert beach! Nobody has any idea where we are, but we\'ll have to make do in this exotic and highly uncharted territory.\r\n\r\nDid I say we all woke up? That may have been an exaggeration.',
					"We found something amazing! An old busted-up machine thing. One of the smartypants antique collectors that survived the crash said it looked like it might be a Titan thingy.\r\n\r\nWhatever it is, I bet it's valuable. The guys that found it said their heads hurt after digging it up and it's leaking some kinda glowy light but WHATEVER!",
					"The guys who found that artifact are acting a little FUNNY! Nothing too bad for a goblin mind you. And they've only stabbed one or TWO people.\r\n\r\nI guess it's not that bad! Everyone around here is feeling a LITTLE funny anyway ha ha ha.\r\nThat brute they keep with them sure TALKS a lot, though.",
					"THE others let me JOIN them finally they showed me the ARTIFACT for a really long time til I felt the tingles they say MEATFACE knows everything he is the SMARTEST I hope with his help we can LIBERATE this lost beach from the OTHER EVIL GOBLINS that came in their FLYING MACHINES to KILL US they lied they said WE'RE FROM GADGET-ZAN TO SAVE YOU but we were not fooled we took their stuff ha ha ha",
					"DELICIOUS JOURNAL I MUST EAT IT\r\n\r\n<The rest of the pages are missing>",
				},
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		["Item-59362"] = {
			["base"] = {
				["title"] = "The Legend of Stalvan",
				["text"] = {
					"To the Honorable Headmaster Crillian,\r\n\r\nMy former Master, I write to you so that you might know what your apprentice has been doing of late.  Paying heed to your advice, I sought to build my knowledge and wisdom through travel outside the gates of our beloved Stormwind.  My journeys took me to many places but I have decided to take up residence here in the lovely town of Moonbrook.  The surrounding fields of Westfall are most beautiful as the harvest approaches.",
					"Within just a few days of my visit I found myself tutoring the local children from the nearby farmlands.  The lessons went so well that the town mayor commissioned me to run a school and construction has begun on a brand new schoolhouse!  From Silverpine to Stormwind and now Moonbrook -- who would have guessed I would see so much of Azeroth!\r\n\r\nWarm regards,\r\n\r\nStalvan Mistmantle",
					"Dear Noble Sir,\r\n\r\nWord of your need for a tutor for your children has traveled to me here in Goldshire, where I take up temporary residence in the Lion's Pride Inn.  Due to the unfortunate state of events in the region, I was forced to abandon my post as Headmaster of the Moonbrook Schoolhouse.  Please accept my application to serve as tutor for your offspring.  Headmaster Crillian of the Academy can speak to you of my abilities if necessary.",
					"I shall travel to meet you in person when the winter rains subside and the roads are suitable for travel once again.\r\n\r\nUntil then,\r\n\r\nStalvan Mistmantle of Silverpine",
					". . .Giles, the boy, seems a bit rambunctious and will be a challenge to educate.  However the elder daughter, Tilloa, seems exceptionally smart.  I couldn't help but to notice her captivating beauty as well.  She is on the cusp of womanhood now.  Supposedly the Lord has arranged her marriage for next year.  But I digress.  This week I will accompany the family to their summer cottage near the Eastvale Logging Camp in Elwynn, close to the Red Ridge Mountains.  I hope to write more while there.",
					". . .most strange and uncontrollable feeling.  Never have I felt the way I did today.  Whilst assisting Giles with his history lesson, Tilloa was outside tending to the flower garden.  After a few minutes she came inside and placed a scarlet begonia in my open palm and smiled at me in such a way that my heart felt as though it was trembling within my chest. . . .",
					". . .most certain that she shares the same feelings for me now.  She even placed her hand on mine this morning.  When she smiles, her eyes light up like glittering diamonds.  Unspoken words pass between us.  I can feel her in my pounding heart and heated veins.",
					'. . .anger and fury the likes of which I never knew existed!  How dare she.  As I was instructing Giles in the meaning of numbers, Tilloa appears before me with a suitor, holding hands in public nonetheless!  What an uncouth young man.  Rather than introduce me properly, Tilloa simply said, "Oh that\'s just my tutor, Uncle Stalvan.  He\'s a nice old man."  Old!  At that word my cheeks flushed with heat.  I am but a few years older and yet she betrays. . .',
					". . .downward spiral of despair.  First she mocks me and now she is engaged.  The ungracious charlatan was pretending to love when truly she desired to hurt me all along.  A black void lurks within me now and it grows with each waking moment.  The blood I shall spill pales in comparison to the tears I have shed. . .",
				},
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		},
		["Item-166890"] = {
			["base"] = {
				["title"] = "The Traitor King",
				["text"] = {
					"The current King of Stormwind pretends that he represents our interests. That he cares about us.\r\n\r\nHe does not.\r\n\r\nAnduin Wrynn is unworthy of his name and heritage. He cares more about the undead than his living subjects. He has betrayed us all.",
					'It was the boy-king who conspired with Sylvanas Windrunner to forge a pact between humans and undead. The meeting in the Arathi Highlands was a staged event to drum up sympathy for his cause.\r\n\r\nYou have heard stories that the so-called "Forsaken" were killed by the Banshee. FALSE. There was no massacre. But Anduin wants you to believe there was.',
					"Why the deception? Because he wants us to feel SORRY for those monsters. To welcome them back into our lives. To give up the lands we've fought so hard to hold onto.\r\n\r\nLordaeron belongs to the LIVING. It is our LEGACY. Do not be tricked by the FALSE king!\r\n\r\nThe Scarlet Brotherhood must bring an end to Anduin's puppet reign. Unite and rise up against his treachery!",
				},
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			},
		},
		["Item-58116"] = {
			["base"] = {
				["title"] = "Mysterious Propaganda",
				["text"] = {
					"The hour of our redemption draws ever closer, brothers and sisters! Tonight we will shed the shell of our former lives and be reborn as heroes!\r\n\r\n-V",
				},
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		},
		["Item-60215"] = {
			["base"] = {
				["title"] = "Kurzen Compound Officers' Dossier",
				["text"] = {
					"KURZEN OFFICERS' DOSSIER\r\n\r\nDo not disseminate",
					"CHIEF ANDERS\r\n\r\nLeads the commandos and jungle fighters.  Responsible for maintaining the compound's militia and protecting the compound resources from rebel attacks.",
					"CHIEF GAULUS\r\n\r\nLeads the medicine men and head shrinkers.  Responsible for medical corps and maintaining peace with nearby Bloodscalps and Skullsplitters.",
					"CHIEF MIRANDA\r\n\r\nLeads the Kurzen Shadow Ops.  Responsible for maintaining blue stone cache and for further research into its uses.",
					"CHIEF ESQUIVEL\r\n\r\nInterim chief after the death of Colonel Kurzen.  Responsible for overseeing all operations of Kurzen's Expedition.",
				},
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		},
		["Item-938"] = {
			["base"] = {
				["title"] = "Muddy Journal Pages",
				["text"] = {
					". . .most certain that she shares the same feelings for me now.  She even placed her hand on mine this morning.  When she smiles, her eyes light up like glittering diamonds.  Unspoken words pass between us.  I can feel her in my pounding heart and heated veins.",
					'. . .anger and fury the likes of which I never knew existed!  How dare she.  As I was instructing Giles in the meaning of numbers, Tilloa appears before me with a suitor, holding hands in public nonetheless!  What an uncouth young man.  Rather than introduce me properly, Tilloa simply said, "Oh that\'s just my tutor, Uncle Stalvan.  He\'s a nice old man."  Old!  At that word my cheeks flushed with heat.  I am but a few years older and yet she betrays. . .',
				},
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		},
		["Item-59157"] = {
			["base"] = {
				["title"] = "Brubaker's Report",
				["text"] = {
					"Keeshan, if you're reading this note, I'm dead. Likely that my position was compromised.\r\n\r\nOrcs are committing unspeakable atrocities against their prisoners. Yes, prisoners, Keeshan. They've got cages full of P.O.W's. If you're gonna blow up this valley, you'll need to free the prisoners first.\r\n\r\nTell my wife I love her and to take out the damned trash.\r\n\r\n-Brubaker\r\n\r\nPS - They've got black dragons.",
				},
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		},
		["Item-58113"] = {
			["base"] = {
				["title"] = "Informational Pamphlet",
				["text"] = {
					"Give a man a tabard and he will pledge his undying loyalty to your cause. These men are now government sheep who care not for your hardships. They wear the tabard of their leader and care only for what he desires.\r\n\r\n-V\r\n",
				},
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		["GameObject-408079"] = {
			["base"] = {
				["title"] = "The Third Clue",
				["text"] = {
					"In Zul'Gurub: the coil and cache, the temple and terrace.",
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		["Item-78917"] = {
			["base"] = {
				["title"] = "Dojani Orders",
				["text"] = {
					"The Reclamation\n\nBy order of his exalted, the reclaimers shall be dispatched to the ruins of Dojan. There they are to recover any artifacts that may be used to arm our people.\n\nWe need guardian statues, scrolls, any arcane devices that will help us rekindle our ancient glory.\n\nPriority must be given to the Pools of Youth on the north side of Dojan. Those waters are vital to the continued strength of the empire.\n\n-Groundbreaker Brojai,\n\n The Lord Reclaimer\r\n",
				},
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		["GameObject-192707"] = {
			["base"] = {
				["title"] = "Weathered Diary - Dates from the Third War",
				["text"] = {
					"Entry 1\r\n\r\nBefore I could understand what was happening, the devastation was upon us. The ground trembled and our fair spire, which had stood citadel over Dalaran since the Second War, shattered.\r\n\r\nI remember screaming as my father's face disappeared behind the tumbling scaffolding, but I heard nothing. Even in my terror, I thought of my magical training. If I could only slow this disaster-but the spells died within me. Traces of demonic power barred my efforts. There was no hope. I closed my eyes and waited. But somehow, I am still here.",
					"Entry 2\r\n\r\nThe wreckage shifted for hours. I was certain each new thundering tremor would finally end it. Instead, I remain huddled beneath an archway that had once framed our view of the bustling market streets. How many times had I seen my sister returning from there, her arms loaded with goods? Now only dust and stone stand before me.",
					"Entry 4\r\n\r\nI must believe in the Kirin Tor. The great mages of Dalaran would not desert their people. This rubble that imprisons me is no more than a trifle to a skilled spellcaster. I will be saved, and one day, I will finish my training and stand among them.",
					"Entry 5\r\n\r\nThere are no signs of others or of my family. I have called for them. Everything above is silent now. I am not sure whether I am blessed or cursed. My heart would quiet itself and follow the others to rest, but my mind is thick with fear.",
					"Entry 6\r\n\r\nIt grows darker and the air is thinner. The faint lights I summon to write burn into my eyes. I can do no more. My energy must be saved for what may yet come. I am audacious enough to hope that these scraps of paper will hold out against the silence as I cannot. I would become a voice, singing up through this abyss, softening until a whisper, and then fading into the sky.",
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		["Item-60295"] = {
			["base"] = {
				["title"] = "Bloodscalp Lore Tablet",
				["text"] = {
					"Moon Over the Vale",
					"A Moon over the Vale shines\r\nCasting its glow upon the jungle\r\nWhere proud Warriors heed the call\r\nTo defend our Nation and sacred grounds. \r\n\r\nA Moon over the Vale shines\r\nFar above the cries of battle\r\nWhere blood is spilled\r\nOf foe and comrade alike.",
					"And when our brethren pass\r\nInto realms beyond the known\r\nThe soul-spirit hardens\r\nDeep beneath the Vale.\r\n\r\nAnd when our brethren pass\r\nInto the Mountain's Temple\r\nWe shall protect their eternal spirit\r\nEncased within the holy blue crystal.\r\n\r\nAnd when our brethren pass\r\nA Moon over the Vale shines.",
					"Gri'lek the Wanderer",
					"Tale of Gri'lek the Wanderer\r\n\r\n[...The beginnings of the tablet were worn and erased.  But the end was legible...]\r\n\r\nGri'lek stamped through the jungle.  And his eyes burned and his chest rumbled, for there was great anger in him.  \r\n\r\nIn fury he roared to the sky, and he raised his arm.  He raised his left arm, grown strong and sure from hunting without its twin.  \r\n\r\nFor Gri'lek's right arm was gone, and it would not return.",
					"And so he wandered, and he searched.  And his arm remained lost to him.  And so he cursed and roared as he walked.  \r\n\r\nBut Gri'lek had long ago turned his ear away from the spirits, and they were angered and would not listen to his curses.\r\n\r\nDoomed was Gri'lek.  Doomed to wander, armless.",
					"Fall of Gurubashi",
					"Rising from the ocean, a tower of water, Neptulon sent the great Krakken to doomed I'lalai.  So huge were their forms that jungles of kelp swayed through their limbs, and leviathans swam through bodies.  \r\n\r\nThe largest Krakken then raised his arms high and crashed them into the sea, sending waves about him.  And they raged toward I'lalai.",
					'The Krakken roared, and their voices thundered like an ocean storm: \r\n\r\n"We come."\r\n\r\nMin\'loth, standing firm, called forth his magic.  The waves sent to I\'lalai parted and washed to both sides, and they flooded the jungle beyond.  Min\'loth then bade his minions chant spells of binding, and a din rang out as dozens of troll voices rose.\r\n\r\nAnd one voice rose above the rest.',
					"Min'loth bellowed and his magic gathered the power of his minion's spells, and he cast it at the approaching Krakken.\r\n\r\nThe seas parted and Min'loth's spell sped toward the servants of Neptulon.  Lightning tore the sky and the spell struck them, and a thousand bolts fell, boiling water and burning craters in the earth.\r\n\r\nMin'loth cried in triumph, knowing his spell would fell the great beasts.",
					"But the Krakken are old, very old.  They remembered when the land was first born from the sea.\r\n\r\nThey remembered when the Old Ones ruled and when the Travelers came and cast them down.  They remembered when magic was new.\r\n\r\nThey are old and they hold many secrets.  And though Min'loth's spell was strong, it, like the troll, was mortal.  \r\n\r\nAnd so it failed.",
					"It failed to bind the Krakken, but it enraged them.  Not in aeons had a mortal caused them pain, and the troll's spell was painful.\r\n\r\nAnd so they shed the bindings of Minloth's spell, but then roared and struck with fury.\r\n\r\nA rumble was heard as great waves rose from the deep and raced toward the land.  When they reached I'lalai they cast a shadow on the city.\r\n\r\nBut before they destroyed it the Krakken halted, poised.",
					"The troll witchdoctors trembled and cried out to their master.  Min'loth gazed at the mountains of the sea, doomed and defiant.  He turned to his adepts and whispered, and the trolls etched his last words into stone.  Min'loth then faced the looming Krakken.\r\n\r\nHe grimaced and hurled his staff, his last bold act.\r\n\r\nThe Krakken then bent their fury upon Min'loth, and an ocean fell upon I'lalai.\r\n\r\nAnd it was no more.",
					"And then the waters fell upon the jungle, washing clean all they met.  Trolls and beasts cried out as the waters smashed and drowned them.\r\n\r\nMany Gurubashi wondered why the ocean swallowed them, but then they died and knew nothing.\r\n\r\nAnd finally, when the waters reached the mountains, they stopped.  Appeased, they retreated back beyond the shores, and they left a wake of death.\r\n\r\nThey retreated, but they surged around I'lalai and remained, drowning it forever.",
					"And the chief Var'gazul, safe behind the mountains in Zul'Gurub, went out to the jungle and found it washed clean of his people.\r\n\r\nAnd he despaired, for his dreams of conquest were thwarted.\r\n\r\nAnd never was Min'loth the Serpent found.",
					"The Emperor's Tomb",
					"By moon and fire,\r\nBy flesh and bone,\r\nScribed in blood,\r\nCarved in stone.\r\n\r\nLeave this place\r\nOr meet your doom\r\nDeath stands guard\r\nOver the Emperor's Tomb.",
				},
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				["expansion"] = 3,
			},
		},
		["Item-58115"] = {
			["base"] = {
				["title"] = "Secret Journal",
				["text"] = {
					"I can hardly believe it. We've endured this torment for four long years, but soon it will be over. The Brotherhood will be reborn and we will then wash across this land as a flood to cleanse it of its filth and corruption.",
				},
				["singlePage"] = true,
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				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["Item-58888"] = {
			["base"] = {
				["title"] = "Gnoll Orders",
				["text"] = {
					"You attack from down there!\r\nWe attack from up here!\r\nMeet in middle at humie town.\r\n\r\n-Yowler, Son of Yowler",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["Item-85688"] = {
			["base"] = {
				["title"] = "A Missive from Lorewalker Cho",
				["text"] = {
					"$PLAYER_NAME$,\n\nYour companions that survived the battle with the Sha of Doubt are now in the care of Binan Village, home to Pandaria's finest healers. It looks as though they shall recover their physical injuries.\n\nThe journey to Binan will take you up the Veiled Stair to the very doorstep of Kun-Lai Summit. I urge you to bring this missive to Mayor Bramblestaff in Binan Village. There, he can direct you to your companions.\n\nI look forward to our paths crossing again.\n\n-Lorewalker Cho",
				},
				["singlePage"] = true,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["Item-57136"] = {
			["base"] = {
				["title"] = "A Letter to Kasim Sharim",
				["text"] = {
					"Kasim,\n\nHe has returned.\n\n    - Watcher Mahar Ba",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["Item-110536"] = {
			["base"] = {
				["title"] = "Envoy's Log",
				["text"] = {
					"<It appears that the envoy has been keeping a journal.>\r\n\r\nDay 3,\r\n\r\nWe have arrived at the Bloodmaul camp. Their chief Borgal refused to talk with with me unless I promised to buy a few cartloads of slaves. The charge was of course way higher then I should have paid but I need their goodwill on this mission.\r\n\r\nBorgal has agreed, at a ridiculous price, to have his slaves mine into the sites we have indicated and turn over to us anything that may be found.\r\n\r\nEven though the prophet Garrosh says that an artifact lays buried under this mountain I question the wisdom of employing the Bloodmaul to find it. Orders are orders nonetheless...",
					"Day 7,\r\n\r\nOur digging results so far have resulted in just rocks and dirt. The ogres are starting to mumble about getting rid of us. Another pouch full of coins in Borgal's hand seemed to smooth things over.",
					"Day 10,\r\n\r\nMore rocks and dirt.",
					'Day 14,\r\n\r\nLate last night there was a strange commotion in the southwest cave. What exactly happened I\'m not sure, but I observed several slaves hauling bodies out of the cave entrance.\r\n\r\nThis might be from the "Soulgrinder" mentioned in the breifing.',
					"Day 15,\r\n\r\nBorgal refused to turn over the artifact!\r\n\r\nI will not allow that fat ogre to keep Iron Horde property!\r\n\r\nI have discussed the matter with my guards and we are going to return in the morning and force him to hand over the artifact or else!\r\n\r\n<The following pages are blank.>",
				},
				["singlePage"] = false,
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				["isClassSpecific"] = false,
				["expansion"] = 5,
			},
		},
		["Item-35783"] = {
			["base"] = {
				["title"] = "Moonrest Gardens Plans",
				["text"] = {
					"Goramosh,\r\n\r\nI am sending a representative of the Ethereum to you.  Ambassador Duyheen tells me that there are more of his kind who would like to join the cause.  Feel him out, see if you can find a use for him.\r\n\r\nIf he proves helpful, I may consider accepting more of his kind into the fold.\r\n\r\nDon't be an idiot; burn this letter once you've read it!\r\n\r\nM",
				},
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				["expansion"] = 2,
			},
		},
		["Item-166892"] = {
			["base"] = {
				["title"] = "The Would-Be Queen",
				["text"] = {
					"We all know that Terenas Menethil was the last true liege of Lordaeron. In fact, he was the last GREAT king in all of Azeroth.\r\n\r\nSadly, he was murdered by a son who had become obsessed with undeath. The same prince who slaughtered so many of our loved ones and raised them up as MONSTERS.",
					"Yet we clung to one hope for the Menethil dynasty to live on: Princess Calia, the last living heir of King Terenas.\r\n\r\nSadly, that hope has been taken from us by a dark CONSPIRACY led by one of our own.",
					"Though she was serving as a humble priestess, Calia Menethil was destined to REIGN in Lordaeron one day. The people of this great land would have risen up and helped her fight for the throne.\r\n\r\nAnduin Wrynn knew this. He FEARED such a challenge to his reign. So he set about to bring her down.",
					"The boy-king CONSPIRED with the Banshee herself to arrange a meeting between the living and the dead under a FALSE flag of truce. Traitor Wrynn seduced the Banshee into staging a FAKE massacre to lure out the good-hearted Princess Calia.\r\n\r\nThen the traitor king had our princess MURDERED.",
					"But that was not the end of Anduin's foul scheme. No, he had his Banshee lover raise Calia as a lich... practically SPITTING on the grave of good King Terenas!\r\n\r\nWhy?\r\n\r\nBecause the traitor king is OBSESSED with the dead! He plans to MARRY Calia and secure his right to the throne of Lordaeron.",
					"The Scarlet Brotherhood will not allow this to happen! We will BRING DOWN the traitor king and his undead puppet!\r\n\r\nWith tears in our eyes, we will burn the corpse of Princess Calia. Upon her ashes, Lordaeron will return to GREATNESS!",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["Item-58889"] = {
			["base"] = {
				["title"] = "Gnoll Strategy Guide",
				["text"] = {
					"<This document is blank.>\r\n\r\n<Correction. This document was used recently as toilet paper.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["Item-34801"] = {
			["base"] = {
				["title"] = "Crafty's Shopping List",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<P>Okay, $PLAYER_NAME$, this is a list of all the stuff that I\'m going to need for our new super-secret, er..., super weapon. For now, let\'s just call it "Crafty\'s Ultra-Advanced Proto-Typical Shortening Blaster".</P>\r\n<BR/>\r\n<P>Trust me, it\'s going to be far more revolutionary than that old, hokey world enlarger!</P>\r\n<BR/>\r\n<P>Anyway, don\'t think too hard about it right now. Just get me this stuff and we\'ll be golden!</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<H1 align="center">My Tools</H1>\r\n<BR/>\r\n<P>First things first... I need my tools. For a project this intricate no others will do!</P>\r\n<BR/>\r\n<P>When we had to run for our lives to escape from the pumping station -- that\'s a whole different story -- I didn\'t have time to pick them up. I mean, come on, I was running for my life! But I do remember that I left them under the pumping station to the east.</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<H1 align="center">An Overcharged Capacitor</H1>\r\n<BR/>\r\n<P>Any engineering hack worth their salt should be able to whip one of these up for you if you can\'t create it yourself. Hell, I\'d make one for you, but I\'m missing my tools at the moment, remember?</P>\r\n<BR/>\r\n<P>So, do whatever it takes, but get me one. The project\'s going nowhere without it. If you have to, head back to the southern continents and scour the auction house!</P>\r\n</BODY>\r\n</HTML>',
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<H1 align="center">A Handful of Rocknar\'s Grit</H1>\r\n<BR/>\r\n<P>This last bit might be a little tricky to get, but it\'s necessary to fashion the blaster\'s lens from only the finest sand. That means obtaining it from a top-notch elemental.</P>\r\n<BR/>\r\n<P>Rocknar will do nicely. He was spotted to the southeast in the Frozen Reach between Unu\'pe and the Wailing Ziggurat. Go break down his icy exterior to get to his rocky core and bring me back a handful.</P>\r\n</BODY>\r\n</HTML>',
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["expansion"] = 2,
			},
		},
		["Item-45058"] = {
			["base"] = {
				["title"] = "Dusty Journal",
				["text"] = {
					"The first half of the journal seems to be nothing more than the ledger for Mr. Cooper's business. Handwritten columns of figures note the production and sale of barrels to the inhabitants of Moonbrook and even a few clients in Stormwind itself.\n\nThe back half of the book seems to have been Mr. Cooper's journal, where he discusses leaving the family business to his younger brother. You find no mention of children.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 2,
			},
		},
		["Item-62807"] = {
			["base"] = {
				["title"] = "Dark Iron Memo",
				["text"] = {
					"Gravius,\r\n\r\nStarting today, you are to redouble your efforts.  The scope of our project has just expanded severalfold.  Your archaeological studies and geological studies can wait.\r\n\r\nMoving forward, you are to dig downward as quickly as possible.  Crews within the Slag Pit will be working from the other direction to connect their tunnels to yours.  The underground empire of the Dark Iron dwarves is growing, Gravius, and we are at the forefront.",
					"Succeed in this task, and you will be rewarded.  You should know, these orders do not come from me, but from Overseer Maltorius and the Archduke themselves.\r\n\r\nDig deep,\r\nDig-Boss Dinwhisker",
				},
				["singlePage"] = false,
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				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["Item-58937"] = {
			["base"] = {
				["title"] = "Blackrock Invasion Plans",
				["text"] = {
					"Ogerin'naz makogg kil Tov'nokaz kagg kaz tov'osh ko g lok'tar osh'kazil il makogg Lok'mogul.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["Item-50410"] = {
			["base"] = {
				["title"] = "Durrin's Archaeological Findings",
				["text"] = {
					"Emperor Thaurissan,\n\nBelow is my account of my most recent finding here in Un'Goro Crater.  After the Cataclysm hit, I stopped my current project and began sweeping the Crater for new potential dig sites.  Curiously, the Crater wasn't hard hit by the Cataclysm, but I did find what appeared to be a monstrous mandible peeking out of the ground in Terror Run!",
					"It appears to be an ancestor of the dinosaurs that live here.  I've spent the last several weeks digging it out, and it has been my most exciting dig yet.  By my calculations, this beast must be nearly 300 feet long, from tip to tail.  That's longer than some of the largest dragons, and FAR larger than any dino that currently exists here in the Crater.",
					"The going has been slow, mainly because I've needed to cover up my work behind me.  That blasted goblin, Nilminer, still has cronies digging in the area, and I mustn't risk any news of this discovery leaking before I send my final results back to Blackrock Mountain.  This may be the key piece of information that tells us what the Titans were doing in Un'Goro!\n\nRegards,\n\nDurrin Direshovel",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["Item-58111"] = {
			["base"] = {
				["title"] = "Gnoll Attack Orders",
				["text"] = {
					"Minions, our leader has spoken. You are to sack Sentinel Hill and free the admiral. You may keep anything that you find in your rampage.\r\n\r\n-Helix",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["GameObject-192894"] = {
			["base"] = {
				["title"] = "Remedial Magic 101: Tips from the Pros",
				["text"] = {
					"- Fight fire with fire!  Just because a monster's body is completely made of flames doesn't mean that your fireball spell won't work.  Give it a shot!  The results might surprise you.\r\n\r\n- Dress for success!  Studies show that mages who pay attention to their wardrobe are FAR more effective than those who wear older, lower-quality clothing.  Have you updated your robe lately?\r\n\r\n- Know your role!  At first glance, your staff may look like an effective melee weapon, but it's not.  Let the guys with the big shiny armor stand in front.  That being said...\r\n",
					"- Friendly fire!  Don't doubt yourself - go ahead and cast that spell!  It's OK if you miss; your arcane missiles probably won't hit your friends.\r\n\r\n- Get a job!  A great way to build your skill is to ask people if they need any help with anything.  You'd be surprised how many people are looking for a good mage to hire!  Contrary to what you might think, even the simplest act of delivering a package can make you a better caster.\r\n\r\n- The daily grind!  You may have heard about some mages choosing to mindlessly and repetitively kill monsters - often several at a time - in order to practice their spellcasting.  While this is a legitimate and often effective method to become more powerful, over extended periods of time, it will rot your brain.\r\n",
				},
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		},
		["Item-166891"] = {
			["base"] = {
				["title"] = "The Cursed Old Wolf",
				["text"] = {
					"We all know that Anduin Wrynn is a traitor to his race and does not deserve to be king. These facts are INDISPUTABLE.\r\n\r\nSo who should be king? For now, there is only one answer: Genn Greymane.",
					"Yes, we must rally behind a shapeshifting monster, cursed by a night elf plague to spend half his life as a beast.\r\n\r\nWhy?\r\n\r\nBecause for all his many flaws, Greymane HATES the Forsaken. He wants the Banshee DEAD. His goals align with ours, and he has the forces to get the job done.",
					"But do not worry, brothers and sisters. Greymane is NOT a long-term solution. We will follow him only until the undead are wiped out.\r\n\r\nThen we will bring down Greymane and turn our blades upon the rest of his cursed kind.",
					"It will be a challenge to hide your disdain for the mongrel worgen. But we must do it for a time, brothers and sisters.\r\n\r\nOnce Lordaeron is free of undead filth, the Scarlet Brotherhood will FINISH the job and ensure that only pure-blooded humans hold this land!",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["Item-59361"] = {
			["base"] = {
				["title"] = "A Torn Journal",
				["text"] = {
					". . .Giles, the boy, seems a bit rambunctious and will be a challenge to educate.  However the elder daughter, Tilloa, seems exceptionally smart.  I couldn't help but to notice her captivating beauty as well.  She is on the cusp of womanhood now.  Supposedly the Lord has arranged her marriage for next year.  But I digress.  This week I will accompany the family to their summer cottage near the Eastvale Logging Camp in Elwynn, close to the Red Ridge Mountains.  I hope to write more while there.",
					". . .most strange and uncontrollable feeling.  Never have I felt the way I did today.  Whilst assisting Giles with his history lesson, Tilloa was outside tending to the flower garden.  After a few minutes she came inside and placed a scarlet begonia in my open palm and smiled at me in such a way that my heart felt as though it was trembling within my chest. . . .",
				},
				["singlePage"] = false,
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			},
		},

		-- user submission spookibaby

		["GameObject-381639"] = {
			["base"] = {
				["title"] = "Edict: The Healing Wings",
				["text"] = {
					"The Healing Wings\r\n\r\nThis weyrn shall be the face and symbol for hope among all those who would call the Aspects their allies.\r\n\r\nThe Healing Wings are charged with mastering the arts of Preservation and healing. Wield the powers of time and the Emerald Dream to return those who are wounded to their full might. Where there are injured, the Healing Wings will be there to tend them. \r\n\r\nLed by Scalecommander Viridia, the Healing Wings shall embody the resilience and fortitude of the Earth-Warder.",
				},
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		},
		["GameObject-403785"] = {
			["base"] = {
				["title"] = "Antlered Skull",
				["text"] = {
					"<You still feel a sense of calm radiating off this skull, even after it was removed from its original timeline. If anything, it has even increased since then.\r\n\r\nNow you have some time to sit and inspect it, it is very clear this is the skull of Malfurion. Younger than he is now, for certain; his antlers are not as developed.>",
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		["Item-173872"] = {
			["base"] = {
				["title"] = "Torn Journal Page",
				["text"] = {
					"The worst has come to pass. Our village is doomed.\n\nAll of our messengers came back, save one. The Wild Hunt cannot ride to save us. No one can spare troops or supplies.\n\nI have tried to put on a cheerful face for the rest of the village, but they know little can be done. I can feel the looks of the other elders. We all serve Ardenweald, but I cannot help but wonder if I could have done more.\n\nI pray every night, hoping someone will answer. The forest will provide us with a way through this ordeal. I am certain of it.",
				},
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		},
		["Item-155876"] = {
			["base"] = {
				["title"] = "Stained Journal Page",
				["text"] = {
					"Our village is running out of time. The matriarch below has grown out of control. An entire landmass broke off the edge of the world today. It was pure chance that nobody was on it when it did so.\n\nThe other leaders are discussing abandoning the village altogether. Our people are frightened. I have failed my people.\n\nI have dispatched messengers to the Court of Night and the other groves. We cannot face this threat alone, and our only hope lies with the forces of our neighbors and the Wild Hunt.\n\nI pray they return with good news soon.",
				},
				["singlePage"] = true,
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				["expansion"] = 7,
			},
		},
		["GameObject-353807"] = {
			["base"] = {
				["title"] = "Ancient Memorial",
				["text"] = {
					"In memory of Dresaelus: Keeper of Stables, Rider of the Living Sun, and Master of Beasts.\r\n\r\nMay his name never be forgotten.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["Item-173025"] = {
			["base"] = {
				["title"] = "The Infinite Treatises",
				["text"] = {
					"The Infinite Treatises\r\n\r\nA compendium of the philosophy, materials, and process of the greatest of Kyrian crafters.\r\n\r\nA masterwork of the Paragon of Wisdom.\r\n\r\n<This scroll never seems to end.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 8,
			},
		},
		["GameObject-408281"] = {
			["base"] = {
				["title"] = "The First Clue",
				["text"] = {
					"Torn into scraps atop many, many needles.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["expansion"] = 9,
			},
		},
		["GameObject-355037"] = {
			["base"] = {
				["title"] = "Runebound Coffer",
				["text"] = {
					"This treasure is locked by magical means.\r\n\r\nThree runes are present on the chest. They seem to be drawing power from runes nearby.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["GameObject-382085"] = {
			["base"] = {
				["title"] = "Report: Infestation",
				["text"] = {
					"Malygos, my Aspect...\r\n\r\nThe dracthyr remain securely in stasis, and my long vigil watching over them continues. While I am reluctant to trouble you, I fear I must report that the integrity of this creche has been compromised.\r\n\r\nAn insectoid infestation has breached these halls. In my own arrogance, I at first believed this incursion would prove little more than an annoyance of unwanted pests.\r\n\r\nBut now the contamination spreads out of control, and I find myself short of breath as I am overwhelmed by the toxins produced by this invasive species.\r\n\r\nI refuse to abandon the post you assigned to me, but I must request additional aid. It seems my arcane skills are insufficient to counteract this malady.\r\n\r\nYour loyal servant,\r\n\r\nAndesigos",
				},
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		},
		["Item-173024"] = {
			["base"] = {
				["title"] = "Worlds Beyond Counting",
				["text"] = {
					"<The contents of this scroll appear to be constantly shifting as new entries are added.>\r\n\r\nWorld Designate: Azeroth\r\nOrigin: Titan\r\nInhabitants: Various, mostly sentient\r\nNotable Arrivals: Uther",
				},
				["singlePage"] = true,
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		},
		["GameObject-351478"] = {
			["base"] = {
				["title"] = "Faded Epitaph",
				["text"] = {
					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">Mesil the Phantom</H1>\r\n<p align="center">House of Eyes\r\n<br/>\r\n<br/>\r\nNo shadow could obscure her sight. Valuable intelligence she purchased with blood and sacrifice brought Maldraxxus victory against the Void. Such is the greatest achievement of espionage.</p>\r\n</BODY></HTML>',
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		["Item-180436"] = {
			["base"] = {
				["title"] = "List of wildseeds",
				["text"] = {
					"Elder Dunmira\r\nAshamane\r\nNyga'Thella",
				},
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		},
		["GameObject-241853"] = {
			["base"] = {
				["title"] = "Exhumer's Journal",
				["text"] = {
					"We have nearly found the lost shrine! The marsh is deadly and we have lost many servants, but it will all be worth it.\r\n\r\nOnce we have entered the main hall we can reclaim the holy relics of the Crusader and return them to their rightful place.",
					"The swamp... it has done something here. We are about to breach the main shrine but we can already feel something emanating. The heat should comfort me that the Light of Rukhmar still burns in the cave, but this is more... malevolent... angry.\r\n\r\nI am not sure that the crusader is resting easily...",
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		["Item-224659"] = {
			["base"] = {
				["title"] = "Secret-Woven Silk",
				["text"] = {
					"<On close inspection, you can decipher an encoded message expertly woven into the patterns of the silk.\r\n\r\nIt details measurements for a custom gown for the Queen's new advisor, complete with locations of all hidden pockets meant for storing knives.>",
				},
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		["GameObject-421895"] = {
			["base"] = {
				["title"] = "The Story of Traitor's Rest",
				["text"] = {
					"THE STORY OF TRAITOR'S REST\r\n\r\nA Journal of Discovery\r\n\r\nBy\r\n\r\nArchbishop Emeritus Eadweard Dalyngrigge",
					"Dedicated to my esteemed colleagues without whom these discoveries would not have been made:\r\n\r\nNirobin, scholar nonpareil\r\nRoska Rocktooth, for whom no rock is too hard or artifact too delicate\r\nZenata, whose foresight is our hindsight\r\n$PLAYER_NAME$, our best and brightest\r\n\r\nand also to the blue fire who lighted the dreams of my youth,\r\n\r\nSindragosa",
					"TRAITOR'S REST\r\n\r\nWeek 1:\r\n\r\nThe expedition began in earnest this week, and we have already made some startling discoveries about the site.\r\n\r\nThere were many, many dracthyr soldiers here, and we believe they were under the command of Scalecommander Abereth. Nirobin has encountered this name before, and believes him to be a dracthyr at odds with Neltharion's command. \r\n\r\nKnowing that the Blue Dragonflight believed that Neltharion would attack the area soon, Abereth must have made the journey on his own recognizance. The Blue Dragonflight had sent its own army of dragonkin and dragonspawn to the site as well based on what we have unearthed.\r\n\r\nBut why were they here? What were they protecting?",
					"TRAITOR'S REST\r\n\r\nWeek 2\r\n\r\nWe confirmed Abereth's involvement at Traitor's Rest, but there were also other intriguing developments.\r\n\r\nFound at the site were massive spears of djaradin make and strong nets of tuskarr design. \r\n\r\nWe've also found two names associated with this new-found arsenal: Gharrin--a djaradin of unknown clan--and Umtila, a tuskarr strategist that appears a few times in tuskarr oral histories.\r\n\r\nIt appears after diplomatic talks with the centaur fell through, the tuskarr sought out the djaradin! \r\n\r\nStill, we do not know why they were here and what they were trying to protect!",
					'TRAITOR\'S REST\r\n\r\nWeek 3\r\n\r\nThe plan seems to be unfolding in front of us!\r\n\r\nGharrin volunteered to "bait" the two-headed monster that Neltharion sent to harangue them. Umtila was seemingly upset at this prospect which leads me personally to believe there was something more to their relationship than a simple alliance.\r\n\r\nThis inference was not well received at camp, but no one could deny there were certain "underpinnings." \r\n\r\nMost importantly however, we have now definite proof of Neltharion\'s involvement from their documents.',
					"TRAITOR'S REST\r\n\r\nWeek 4\r\n\r\nWhat a triumphant week we have had! Clues we have uncovered point to objects and artifacts being moved from the Azure Archives here and then on to other destinations for safekeeping. \r\n\r\nIt appears that Sindragosa got word that Neltharion planned to steal a tome of some import from the Azure Archives. She did not know which one, but she had her suspicions. She feared Traitor's Rest may be a distraction, but couldn't chance it.\r\n\r\n<The script becomes looping as Eadweard writes the last few sentences of this page.>\r\n\r\nAnd I have found a piece of history most precious to me: a scrap of paper that Sindragosa touched and put her quill to.\r\n\r\nIf I were a lesser man, I would keep it for myself. But, alas, history must be preserved!",
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		["GameObject-404294"] = {
			["base"] = {
				["title"] = "Chipped Stone Tablet",
				["text"] = {
					"<The script is unfamiliar, but as you stare at it, its meaning becomes known. The experience gives you a mild headache.>\r\n\r\nWe gave tribute today, as we do every day. The Ancient One continues its meditation. The hunger of the Ancient One must be sated.\r\n\r\nStrange day today. A familial relation to our tribute ran up and asked to replace our intended sacrifice. \r\n\r\nOf course, I thought they wanted the honor of pleasing the Ancient One. Yet when it gibbered and pleaded, it seemed as if it felt they should save our intended tribute.",
					"This perplexed me. The greatest honor a tribute can have is the act of sacrifice!\r\n\r\nNaturally, we flayed the interloper's skin and presented it as additional tribute, but its foolish gesture made me pause and think.\r\n\r\nAre tributes capable of higher thought? Do they possess their own desires?\r\n\r\nI know they are capable of language, and their cleverness makes them more effective at work than other animals, but should we regard them as more than brutish beasts?",
					"Any type of animal can communicate with its own kind, I suppose. Some just happen to meld their tongues to approximate our language. Such a clever trick! They do not speak it well, and they cannot grasp higher concepts... but what if they could? \r\n\r\nPerhaps I will try to train one, as an experiment. After all, the pursuit of knowledge is its own reward.\r\n\r\nIf nothing else, it will make for a unique tribute. Would it be selfish to keep its skin? Yes, perhaps that would be too much. The hunger of the Ancient One must be sated.\r\n\r\nAll glory to the Ancient One!",
				},
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		["GameObject-404434"] = {
			["base"] = {
				["title"] = "Blood-Soaked Book",
				["text"] = {
					"We are the walkers in the wastes. We are the madness that remains.\r\n\r\nAll that was once good and pure has been boiled away. Goodness is weakness. Only the strong survive.\r\n\r\nThis land is ours. The soil is toxic. The water is foul. Poisonous fumes roll across a desiccated wasteland.\r\n\r\nThe land is dying, but this land is ours, and we will die to defend it.\r\n\r\nMy body is beaten and broken and bleeding, yet I am still standing. \r\n\r\nMy quill is nearly dry. The ink is running out. I am surrounded by the corpses of those who dared to stand against me!\r\n\r\nThis parchment is stained in blood and oil, but these words will tell you what we fight and die for.\r\n\r\nI will tell you or die trying.",
					"Bow down and worship the mighty. \r\n\r\nOnce a weak Alliance tried to take it from us. No one remembers how it started, for that was long ago. \r\n\r\nYet we remember everything we lost. Every atrocity, every grudge, every betrayal... we remember.\r\n\r\nMy parchment is soaked in oil and blood. I am surrounded by the corpses of those who dared to stand against me! When my inkwell runs dry, I will write my words in the blood of my foes! \r\n\r\nThey hit. We hit back. We hit. They hit back. We never forget and we never forgive.\r\n\r\nOur horde howls for their blood, feasting as we condemn the weak.",
					'They couldn\'t win against us, so they fought among themselves, blaming each other. Those who survived called themselves "glorious," and they reformed in what they called the "Glorious Alliance."\r\n\r\nAnd still we killed them, and still they lost. And the few who survived called themselves the "Great and Glorious Alliance."\r\n\r\nAnd still we killed! And still they lost! And they took to the skies. \r\n\r\nThey poisoned the land, OUR LAND. The looked down on us from their flying fortresses. They reigned death from the skies, and still they could not kill us! For the strongest survive! \r\n\r\nWe spill the blood of the weak, for blood is what we seek.\r\n\r\nBLOOD! BLOOD! BLOOD!\r\n\r\nWitness my words, heroes of the Blood Horde! We mask our faces and ride our machines through poisonous lands.\r\n\r\nWe ride where we will and kill as we please!',
					"The BLOOD HORDE will stand on a mountain of their skulls! \r\n\r\nWe will wade through an ocean of their blood! Every drop spilled as a testament to our strength!\r\n\r\nBLOOD, MY BROTHERS! BLOOD, MY SISTERS! BLOOD, ALL WHO DWELL BETWEEN! \r\n\r\nBLOOD! BLOOD! BLOOD!\r\n\r\nScream at the hateful heavens! They hide in the sky, but they cannot hide from our sight!\r\n\r\nWe take an eye for an eye, and from what I can see, WE NEED TO TAKE MORE EYES.",
					"Am I dying? Is this death? \r\n\r\nI can see the poisoned land we have conquered. THE LAND IS OURS! WE RULE THE WASTELAND!\r\n\r\nTHE WAR WILL NOT END, not until there are NO MORE EYES TO WITNESS! \r\n\r\nMY DEATH IS NIGH\r\n\r\nBLOOD! BLOOD! BLOOD!\r\n\r\nTHE BLOOD HORDE WILL AVENGE!",
				},
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		["GameObject-404288"] = {
			["base"] = {
				["title"] = "Oil-Soaked Log Book",
				["text"] = {
					"<Much of this book is rendered useless by the oil soaking it, you can see snippets here and there, but it will take a lot of time to sift any meaning out of them. However, you are able to read the final entry.>\r\n\r\nEver since the portal opened in the black morass, we've been fighting the Horde. \r\n\r\nFirst they took Stormwind, destroyed it, destroyed our people. Then we defeated them at Blackrock mountain, tore their army to shreds and harried them until their accursed portal was destroyed. \r\n\r\nThen we had peace.",
					"Miserable, loathsome peace. \r\n\r\nPeople grew fat, indolent, boring. Parades were had, with ribbons. Ribbons! Why do they even exist?\r\n\r\nWe threw the accursed orcs into camps, instead of executing them the way any reasonable person would.",
					"Finally though, some action was had. A plague of undead started to rise, and the filthy orcs ran as we knew they would, tails between their legs and sailed across the ocean. \r\n\r\nAfter the undead were stopped at Dalaran, the pathetic Alliance leadership countenanced peace. Peace! Hah! As if the Horde knows peace, as if they are not weaned on bloodshed, and fed their young with the bones of their enemies. \r\n\r\nAnd so we rose, as we needed to, as was right. We overthrew the weak Alliance leaders, and chased the Horde across the seas. \r\n\r\nBut too late, they had insinuated their ways into the land, spread across it like a parasite.",
					"They renamed themselves Blood Horde. Fitting, given how easily they bleed. \r\n\r\nThey chopped down the forests and dredged up the blessed oil to wage war. Foolishly, they wasted their resources, trying to fight the Great Glorious Alliance.\r\n\r\nWe cannot be beaten, we are the inheritors of this world. Its resources are ours, and we will always be victorious.\r\n\r\nFor the Great Glorious Alliance!",
				},
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		["GameObject-403837"] = {
			["base"] = {
				["title"] = "Azmerlothian Hourglass",
				["text"] = {
					'<This hourglass was given to you by "Alulgultasza de Urgl-Blalul", presumably Azmerloth\'s version of Alexstrasza.\r\n\r\nAfter she used it to pull herself into our timeline momentarily, Alexstrasza was able to communicate with her.\r\n\r\nIt appears they are also beset by time rifts, and she wanted peace between our timelines. Alexstrasza accepted.\r\n\r\nUpon being pressed for additional information about the conversation, Alexstrasza relented, and said that they complimented each other on their horns.>',
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		["Item-173798"] = {
			["base"] = {
				["title"] = "Battered Journal",
				["text"] = {
					"These are trying times in Ardenweald. The unthinkable has happened. We are running out of anima.\n\nOur stores hold, but the land is being leached of anima. This has had an effect on our local gorm populace. They can now gorge themselves on the very land itself. Entire sections of our village have collapsed into their tunnels, and parts of the land have even broken away from Ardenweald.\n\nFor the first time, I do not know what to do.",
				},
				["singlePage"] = true,
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		["Item-173873"] = {
			["base"] = {
				["title"] = "Crumpled Journal Page",
				["text"] = {
					"It appears my prayers have been answered!\n\nWhen patrolling the edge of the village to see if any new pieces had become unstable, I stumbled across a strange object.\n\nA stone, clearly not of Ardenweald. It radiates with a strange power.\n\nI know what Fiona would say. But did the forest not provide this strange stone from another land? With this power, perhaps we could pacify the gorm, or even defeat them!\n\nI must not overlook this good fortune. I will do whatever it takes to save my people, my village.\n\nThis might even save Ardenweald.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["Item-9242"] = {
			["base"] = {
				["title"] = "Ancient Tablet",
				["text"] = {
					"The Mallet of Zul'Farrak\r\n\r\nTo create the Mallet of Zul'Farrak, one must first travel to the Altar of Zul and obtain the sacred mallet from a troll Keeper.\r\n\r\nNext, one must bring the sacred mallet to the altar atop of the troll city of Jintha'alor.\r\n\r\nUsing the sacred mallet at the altar will infuse it with power, and transform it into the Mallet of Zul'Farrak.\r\n",
				},
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		["GameObject-380596"] = {
			["base"] = {
				["title"] = "Boomthyr Rocket Notes",
				["text"] = {
					"I have finally invented a successful weapon of destruction! I call it: the Boomthyr Rocket! Starting with the frame, I added a bit of ash, aerospace grade draconium, and use some fumes that I collected in a jar: Boom Fumes! I can now blast those Djaradin to shreds! As an extra bit of flair, I found that a durable crystal from a crystalspine works as a perfect nozzle. I may even surprise those lazy innkeepers with a little test run!",
				},
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		["Item-206596"] = {
			["base"] = {
				["title"] = "Tome of Thomas Thomson",
				["text"] = {
					"Thomas Thomson once bore the colors of the Silver Hand. When the Scourge destroyed Lordaeron, he bade his wife Suzannah to take his children, Joel and Gina, and flee the Eastern Kingdoms to Kalimdor.\r\n\r\nThomson continued to fight the Scourge--and when the Silver Hand fell, he took up arms with the Scarlet Crusade.",
					"Perhaps the Scarlet Crusade's cause was once noble. But over time, their methods turned to brutality.\r\n\r\nEventually even the most devout could only see potential Scourge instead of humanity, killing anyone if there was even a suspicion they could fall to the plague.\r\n\r\nEven Sir Thomas was eventually swayed.",
					"One day, Grand Crusader Dathrohan convinced Sir Thomas that an entire village of refugees were either infected, or allied with the undead.\r\n\r\nThomson slaughtered the village, and to his horror, realized the last lives he took were those of his wife and children.\r\n\r\nHis family's boat had been turned away by storms, and never made it to Kalimdor.\r\n\r\nAnd now, they were dead. By his hand.",
					"Mad with grief, Sir Thomas was taken back to the Monastery. He cloistered himself in his chambers, babbling singsong rhymes about the entire world being infected.\r\n\r\nDathrohan attempted to give him a final chance on Hallow's End, taking him into battle. Thomas went into a frenzied rage--believing all were Scourge, and all must be slain, he turned on his own comrades.\r\n\r\nFor this, he was beheaded. Few know what happened next... but the Headless Horseman rose shortly after.",
					"Sir Thomas may never know peace, but his tale serves as warning to all. Take heed, lest blind zealotry lead you to eternal sorrow.",
					"<One of the last pages in the book has a name penned in elegant script.>\r\n\r\n$PLAYER_NAME$",
				},
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				["expansion"] = 9,
			},
		},
		["Item-145304"] = {
			["base"] = {
				["title"] = "The Scourge of Lordaeron",
				["text"] = {
					"After preparing for many long months, Kel'Thuzad and his Cult of the Damned finally struck the first blow by releasing the plague of undeath upon Lordaeron. Uther and his fellow paladins investigated the infected regions in the hope of finding a way to stop the plague. Despite their efforts, the plague continued to spread and threatened to tear the Alliance apart.",
					"As the ranks of the undead swept across Lordaeron, Terenas' only son, Prince Arthas, took up the fight against the Scourge. Arthas succeeded in killing Kel'Thuzad, but even so, the undead ranks swelled with every soldier that fell defending the land. Frustrated and stymied by the seemingly unstoppable enemy, Arthas took increasingly extreme steps to conquer them. Finally Arthas' comrades warned him that he was losing his hold on his humanity.",
					"Arthas' fear and resolve proved to be his ultimate undoing. He tracked the plague's source to Northrend, intending to end its threat forever. Instead, Prince Arthas eventually fell prey to the Lich King's tremendous power. Believing that it would save his people, Arthas took up the cursed runeblade, Frostmourne. ",
					"Though the sword did grant him unfathomable power, it also stole his soul and transformed him into the greatest of the Lich King's death knights. With his soul cast aside and his sanity shattered, Arthas led the Scourge against his own kingdom. Ultimately, Arthas murdered his own father, King Terenas, and crushed Lordaeron under the Lich King's iron heel.",
				},
				["singlePage"] = false,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-404490"] = {
			["base"] = {
				["title"] = "Gilded Vase",
				["text"] = {
					"<You found this golden vase at the top of Icecrown in Azmourne.\r\n\r\nLooking at its outside, you can tell it used to be intricately decorated.\r\n\r\nTime, or something else, as long since marred it with scrapes, scratches and gouges along its surface, so you can't make them out.>",
					"<The urn is empty and its top is missing. \r\n\r\nIts inside is soot blackened.\r\n\r\nFor such a poorly treated item, it was an odd find at the top of Icecrown, a place of prominence for the Lich King.>",
				},
				["singlePage"] = false,
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			},
		},
		["GameObject-358532"] = {
			["base"] = {
				["title"] = "The Paragons",
				["text"] = {
					"Each temple is presided over by a Paragon. These ancient beings demonstrate the ultimate expression of their respective virtue, and are responsible for the care and training of all aspirants that enter their domain.\r\n\r\nPresiding over the Temple of Purity is Vesiphone, known for her grace and compassion.\r\n\r\nPresiding over the Temple of Courage is Xandria, known for her indomitable will and unyielding strength.\r\n\r\nPresiding over the Temple of Humility is Chyrus, known for his insight and approachable nature.\r\n\r\nPresiding over the Temple of Wisdom is Thenios, known for his longevity of purpose and clarity of thought.\r\n\r\nPresiding over the Temple of Loyalty is Devos, known for her unwavering commitment to her people and the Archon.\r\n\r\nEach is bolstered by their chosen Hand, selected for their excellence in service to their temple. You should expect to meet them all on your journey, as they will be an invaluable resource to complete the Five Rites.",
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		["GameObject-351474"] = {
			["base"] = {
				["title"] = "Faded Epitaph",
				["text"] = {
					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">Lady Quinby</H1>\r\n<p align="center">House of Rituals\r\n<br/>\r\n<br/>\r\nHer sorcery knew no equal. She spoke words of power and her foes crumbled into dust. Though her phylactery was destroyed, she defended the Shadowlands until her final moments.</p>\r\n</BODY></HTML>',
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		},
		["Item-145310"] = {
			["base"] = {
				["title"] = "The Lich King Triumphant",
				["text"] = {
					"Even weakened as he was, Arthas ultimately outmaneuvered Illidan and reached the Frozen Throne first. Using his runeblade, Frostmourne, Arthas shattered the Lich King's icy prison and thereby released Ner'zhul's enchanted helm and breastplate.",
					"Arthas placed the unimaginably powerful helm on his head and became the new Lich King. Ner'zhul and Arthas' spirits fused into a single mighty being, just as Ner'zhul had always planned. Illidan and his troops were forced to flee back to Outland in disgrace, while Arthas became one of the most powerful entities the world had ever known.",
					"Currently Arthas, the new and immortal Lich King, resides in Northrend; he is rumored to be rebuilding the citadel of Icecrown. His trusted lieutenant, Kel'Thuzad, commands the Scourge in the Plaguelands. Sylvanas and her rebel Forsaken hold only the Tirisfal Glades, a small portion of the war-torn kingdom.",
				},
				["singlePage"] = false,
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				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["GameObject-214353"] = {
			["base"] = {
				["title"] = "Liu Lang, The First Explorer",
				["text"] = {
					'"Every horizon is a treasure chest; Every blank map a story waiting to be told." -Liu Lang\n\n     The first pandaren explorer, Liu Lang disembarked from the mainland on the back of the great turtle Shen-zin Su. His discoveries proved that the rest of the world had survived the Sundering.\n\n     He would return to Pandaria every five years, gathering more wanderers and explorers with each visit, until his death at the age of 122. The turtle Shen-zin Su has not returned to Pandaria since.',
				},
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		},
		["GameObject-381706"] = {
			["base"] = {
				["title"] = "Your Dreamer",
				["text"] = {
					"Theramus, \r\n\r\nI had hoped to leave word with you directly, but this will have to do. The Aspects and I are needed elsewhere. For how long, I cannot say. Something threatens the world--not even Malygos seems to know exactly what we are facing. It seems, in this, we fly blind.\r\n\r\nWatch over this place, dear one. Keep it safe, both for the Dream... and for me. I will return soon enough, hopefully in time for the new bloom. We shall plant even more. Together. \r\n\r\nYour Dreamer",
				},
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		},
		["GameObject-403843"] = {
			["base"] = {
				["title"] = "Mechanized Cog",
				["text"] = {
					"<You look at the gear you pulled from a mechanized enemy.\r\n\r\nGiven who and where you fought in the timeways, did King Mechagon's plan for the Mechoriginator succeed?\r\n\r\nWas everyone transformed? Did everyone survive? Was it painful? Who, or what, are they still fighting that they need to develop more weapons?\r\n\r\nIs there a fully mechanized version of you in that timeline?>",
				},
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		},
		["GameObject-240888"] = {
			["base"] = {
				["title"] = "Letter from Kilrogg",
				["text"] = {
					"The warlock Gul'dan promises victory, but our clan should still look after its own. I understand a lot of weapons and armor were left behind when the southern docks were abandoned.\r\n\r\nTake a small force and loot as much as possible. An assault by our enemies is long overdue.",
				},
				["singlePage"] = true,
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				["isClassSpecific"] = false,
				["expansion"] = 5,
			},
		},
		["Item-208769"] = {
			["base"] = {
				["title"] = "Tome of Thomas Thomson",
				["text"] = {
					"Thomas Thomson once bore the colors of the Silver Hand. When the Scourge destroyed Lordaeron, he bade his wife Suzannah to take his children, Joel and Gina, and flee the Eastern Kingdoms to Kalimdor.\r\n\r\nThomson continued to fight the Scourge--and when the Silver Hand fell, he took up arms with the Scarlet Crusade.",
					"Perhaps the Scarlet Crusade's cause was once noble. But over time, their methods turned to brutality.\r\n\r\nEventually even the most devout could only see potential Scourge instead of humanity, killing anyone if there were even a suspicion that they could fall to the plague. \r\n\r\nEven Sir Thomas was eventually swayed.",
					"One day, Grand Crusader Dathrohan convinced Sir Thomas that an entire village of refugees were either infected, or allied with the undead.\r\n\r\nThomson slaughtered the village, and to his horror, realized the last lives he took were those of his wife and children.\r\n\r\nHis family's boat had been turned away by storms, and never made it to Kalimdor.\r\n\r\nAnd now, they were dead. By his hand.",
					"Mad with grief, Sir Thomas was taken back to the Monastery. He cloistered himself in his chambers, babbling singsong rhymes about the entire world being infected.\r\n\r\nDathrohan attempted to give him a final chance on Hallow's End, taking him into battle. Thomas went into a frenzied rage--believing all were Scourge, and all must be slain, he turned on his own comrades.\r\n\r\nFor this, he was beheaded. Few know what happened next... but the Headless Horseman rose shortly after.",
					"Sir Thomas may never know peace, but his tale serves as warning to all. Take heed, lest blind zealotry lead you to eternal sorrow.",
					"<One of the last pages in the book has a name penned in elegant script.>\r\n\r\n$PLAYER_NAME$",
					"<The final page of the book now contains a poem, penned in the same elegant script.>\r\n\r\nThough once brought low and lost to fright,\r\n\r\nAt last Sir Thomas has seen the Light.\r\n\r\nHis spirit at peace, his love returned,\r\n\r\nThe shackles that bound him now broken and burned.\r\n\r\nThus ends his tale of woe untold, \r\n\r\nSaved by the hand of a hero bold.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["GameObject-240889"] = {
			["base"] = {
				["title"] = "Magril's Journal",
				["text"] = {
					'Curses! Managing the fel conversion pits should have been MY task! Nethekurse has outmaneuvered me again.\r\n\r\nNow I am given the task of overseeing the clearing of the Dark Portal and guarding the local area. Guarding it from what?! Vines? Gul\'dan says prepare, but I think it more likely that my "brethren" discredited me and I have been sent into exile...',
					"Not long ago Gul'dan sent a courier to make sure I was still alive and following orders.  I assured him that everything was going according to plan.\r\n\r\nIt would be difficult to fail this mission into exile. Aside from some wildlife and Bleeding Hollow scavengers that showed up a short time ago, nothing has happened.\r\n\r\nWhile clearing the ruins of the Dark Portal, I have found that it still contains remnants of its power. I will begin fortifying what is left of the enchantments and send a message to Gul'dan. Perhaps this initiative will win me back into his good graces.",
				},
				["singlePage"] = false,
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				["isClassSpecific"] = false,
				["expansion"] = 5,
			},
		},
		["Item-208055"] = {
			["base"] = {
				["title"] = "A Clue: The Golden Chalice",
				["text"] = {
					"Find the Chalice's rightful place. \r\n\r\nPerhaps patrons at the bar of the Roasted Ram, or the bartender himself, will know more.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["Item-208144"] = {
			["base"] = {
				["title"] = "Preservationist's Dispatch Two",
				["text"] = {
					"Kathos, another artifact has come up in confiscated notes from recent looters. This time they reference the Idol of Ohn'ahra. It is said to be an ancient artifact whose keen eyes can quickly spot nearby treasures. If the location of this artifact is compromised, we must secure it quickly before it gets into the hands of looters.  \r\n\r\nThe notes we found referenced 3 Incense Braziers that must be lit for the location of the Idol to be uncovered. The notes also had the Eternal Kurgans underlined, so the incense and the idol must lie within the burial mounds in the Ohn'ahran Plains, southwest of Teerakai.  \r\n\r\nHurry, you and your new associates must find the idol before it is too late.",
					"<A Note on the back shows you successfully solved this clue.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
			["copy_1"] = {
				["title"] = "Preservationist's Dispatch Two",
				["text"] = {
					"Kathos, another artifact has come up in confiscated notes from recent looters. This time they reference the Idol of Ohn'ahra. It is said to be an ancient artifact whose keen eyes can quickly spot nearby treasures. If the location of this artifact is compromised, we must secure it quickly before it gets into the hands of looters.  \r\n\r\nThe notes we found referenced 3 Incense Braziers that must be lit for the location of the Idol to be uncovered. The notes also had the Eternal Kurgans underlined, so the incense and the idol must lie within the burial mounds in the Ohn'ahran Plains, southwest of Teerakai.  \r\n\r\nHurry, you and your new associates must find the idol before it is too late.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["Item-207802"] = {
			["base"] = {
				["title"] = "Bobby Carlisle's Thinking Cap Notes",
				["text"] = {
					"Thinking Cap Components - \r\n\r\nThought Calculating Apparatus - Clinkyclick Shatterboom - Engineering Trainer - \r\n* Loves the local Thuderspine Nest dish Erugosa makes here at the inn.\r\n\r\nDowny Liner - Gryffin - Clinkyclick's Assistant\r\n* Loves a toothy Fresh Tyranha, found swimming in the Cascades below Valdrakken.\r\n\r\nCrystal Ocular Lenses - Shakey Flatlap - \r\n* Loves our local Dragon's Hoard bar a bit too much, high tab.\r\n\r\nFangli Hoot's Current Location:\r\n\r\nRoom next to the Barber Shop. Does not like to stay in one place too long, so need to catch her here.",
					"<A note on the back shows you successfully solved this clue.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
			["copy_1"] = {
				["title"] = "Bobby Carlisle's Thinking Cap Notes",
				["text"] = {
					"Thinking Cap Components - \r\n\r\nThought Calculating Apparatus - Clinkyclick Shatterboom - Engineering Trainer - \r\n* Loves the local Thuderspine Nest dish Erugosa makes here at the inn.\r\n\r\nDowny Liner - Gryffin - Clinkyclick's Assistant\r\n* Loves a toothy Fresh Tyranha, found swimming in the Cascades below Valdrakken.\r\n\r\nCrystal Ocular Lenses - Shakey Flatlap - \r\n* Loves our local Dragon's Hoard bar a bit too much, high tab.\r\n\r\nFangli Hoot's Current Location:\r\n\r\nRoom next to the Barber Shop. Does not like to stay in one place too long, so need to catch her here.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
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				["isClassSpecific"] = false,
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			},
		},
		["Item-122570"] = {
			["base"] = {
				["title"] = "Captain's Log of the Queen's Reprisal",
				["text"] = {
					"<... ing Legion repelled from Orgrim...>\r\n\r\n<... on the Broken Shore. I have every faith that my crew will bring glory to the forsaken and make the Dark Lady proud. We're half a da...>\r\n\r\n<... barely survived. Queen Sylvanas has ordered the fleet to make way for Stormheim. I have a staff meeting with Admiral Harker on the Windrunner in an h...>\r\n\r\n<... teresting to be certain. The queen is going to steal the very power of the v... or herself!>\r\n\r\n<... separated by a massive storm. I've given the order to batten down the hatches and weather it. There's no sign of the fleet. Once the... [illegible text] ... we'll catch up and rendezvous at the...>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["Item-173023"] = {
			["base"] = {
				["title"] = "Bear Witness: The Watcher's Code",
				["text"] = {
					"Bear Witness: The Watcher's Code\r\n\r\nFirst Verse\r\n\r\nThe first virtue will come naturally to the denizens of Bastion. Compassion for what was, is, and will be. \r\n\r\nThe soul knows itself, and its deeds, though it is with a gaze of compassion that the Kyrian will know them.\r\n\r\nForgive small slights, and give praise to the great sacrifices.\r\n\r\n<The scroll continues on for fifty-seven more verses.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 8,
			},
		},
		["GameObject-351479"] = {
			["base"] = {
				["title"] = "Faded Epitaph",
				["text"] = {
					'<HTML><BODY>\r\n<br/>\r\n<br/>\r\n<br/>\r\n<H1 align="center">Rakel the Vile</H1>\r\n<p align="center">House of Plagues\r\n<br/>\r\n<br/>\r\nHis concoctions poisoned all who touched them. He melted flesh from bone, filled lungs with bile, and struck fear into hearts of steel. Few have ever created such potent weaponry.</p>\r\n</BODY></HTML>',
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		["GameObject-214354"] = {
			["base"] = {
				["title"] = "Liu Lang's Final Rest",
				["text"] = {
					'"Goodnight, Shen-zin Su. Do not mourn, old friend. I sleep, and when I awaken, my next great journey begins." -Liu Lang\n\n     This location marks the final resting place of Liu Lang, the first pandaren explorer. Weary from a lifetime of travels, he rested under the shade of his trusted bamboo umbrella and drifted to what lies beyond.\n\n     According to legend, the unusual tree growing in this spot sprouted from that very umbrella, and his spirit has merged with the lands on Shen-zin Su\'s back.\n\n     In the generations that followed, many of the island\'s elders have followed, each planting his or her staff in the ground to create the "Wood of Staves."',
				},
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		},

		-- end of user submission spookibaby



		["Item-228766"] = {
			["base"] = {
				["title"] = "Sandy Ransom Note",
				["text"] = {
					"From flats to bends\r\nAt Rustmaul's end\r\nYou'll find the truth\r\nTo this crate's end",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-229992"] = {
			["base"] = {
				["title"] = "My Journal: Operation Toy Rescue",
				["text"] = {
					"Maru needs help figuring out who the culprit is. I should talk to her and tell her who I think it is.\n\nWe've decided that the culprit is a dog. Yennu thinks the dog might be in Boralus where Kenshi lives.\n\nA guy in Boralus gave me a sketch of a Bakar. Where would I find a lot of Bakar?\n\nGetseng told me to look for the children of Ohn'ahra under her watchful gaze to find the Bakar's hiding place.\n\nI found the toy next to some Teerakai Burial Bones. Now where do I go to find the Bakar?\n\nOk, I found somewhere to place the toy. Maybe I need to hide somewhere nearby so the Bakar will come out.\n\nI found where the Bakar has been hiding all of the toys and I found Maru's toy! I should bring it back to her.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
			["copy_1"] = {
				["title"] = "My Journal: Operation Toy Rescue",
				["text"] = {
					"Maru needs help figuring out who the culprit is. I should talk to her and tell her who I think it is.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		},
		["Item-226238"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 27",
				["text"] = {
					"Ajeck and Sir Erlgadin readied their weapons, flanking me on either side, our backs to the sea.  Barnil let out a defeated sigh and drew his axe.  The Lashtails were almost upon us.  Their steady stride had slowed.  They were stalking their prey now for they knew they had us trapped.",
				},
				["singlePage"] = true,
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		},
		["Item-226232"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 6",
				["text"] = {
					"Just as I was about to question Ajeck's lack of interest in the day's hunting strategy, she reached for her quiver, drew an arrow and unleashed a shot right towards poor Barnil.  But it was not Barnil that Ajeck was shooting at.  For when Barnil stepped aside, mouth agape, a large river crocilisk floated to the surface with Ajeck's arrow perfectly placed between his two large eyes.",
				},
				["singlePage"] = true,
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				["expansion"] = 10,
			},
		},
		["Item-228985"] = {
			["base"] = {
				["title"] = "Shiny Ransom Note",
				["text"] = {
					"Across the plains where orcs would wander,\r\nA peculiar sight will make you ponder.\r\nA crystal mound has made its home,\r\nWhere ancient spirits forever roam.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-227665"] = {
			["base"] = {
				["title"] = "Torn Diary, Page 4",
				["text"] = {
					"...dreading the return to the humidity, but I have to go somewhere safe. \r\n\r\nI probably shouldn't keep writing this diary, but I find it therapeutic. I know, I'll shred it when I'm done so no one can find me...",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-231888"] = {
			["base"] = {
				["title"] = "Mildewed Ransom Note",
				["text"] = {
					"Take a trek from molten peak to where rain retreats.\r\nThen from where the groves whisper to a hold of timber.\r\nNow embarking on an old feather moon retrace your steps to find your stolen treats.",
				},
				["singlePage"] = true,
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		},
		["Item-226237"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 25",
				["text"] = {
					"I led the party toward the sea, hoping the shoreline would provide refuge from the Raptors.  In our haste we had drifted too far north, to a precariously high elevation.  The mistake was made.  The fault was mine.  We stopped just short of a sheer cliff, the Raptors just a few paces behind.",
				},
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		},
		["Item-228302"] = {
			["base"] = {
				["title"] = "My Journal: Nola's Last Wish",
				["text"] = {
					"Alyx told me to check in with Lashk.\n\nLashk told me that Scrollsage Nola's final wishes were entrusted to a group of Tortaka tribesmen.\n\nI found Nola's Last Wish near a few scattered notes.\r\n\r\n132 West\r\n429 South",
				},
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			["copy_1"] = {
				["title"] = "My Journal: Nola's Last Wish",
				["text"] = {
					"Alyx told me to check in with Lashk.",
				},
				["singlePage"] = true,
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		},
		["Item-226361"] = {
			["base"] = {
				["title"] = "Next Week's Mount Competition Listing",
				["text"] = {
					"Mount list for next week's competition:\r\n1. Brown Kodo\r\n2. Winterspring Frostsaber\r\n3. Venomhide Ravasaur\r\n4. Challenge - Rivendare's Deathcharger",
				},
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		},
		["Item-191733"] = {
			["base"] = {
				["title"] = "Report: Infestation",
				["text"] = {
					"Malygos, my Aspect...\r\n\r\nThe dracthyr remain securely in stasis, and my long vigil watching over them continues. While I am reluctant to trouble you, I fear I must report that the integrity of this creche has been compromised.\r\n\r\nAn insectoid infestation has breached these halls. In my own arrogance, I at first believed this incursion would prove little more than an annoyance of unwanted pests.\r\n\r\nBut now the contamination spreads out of control, and I find myself short of breath as I am overwhelmed by the toxins produced by this invasive species.\r\n\r\nI refuse to abandon the post you assigned to me, but I must request additional aid. It seems my arcane skills are insufficient to counteract this malady.\r\n\r\nYour loyal servant,\r\n\r\nAndesigos",
				},
				["singlePage"] = true,
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		},
		["GameObject-381422"] = {
			["base"] = {
				["title"] = "Edict: Obsidian Warders",
				["text"] = {
					"Obsidian Warders\r\n\r\nThis weyrn is charged with defending the allies of the black dragonflight and protecting its strongholds.\r\n\r\nWhether it is deployed to reinforce draconic legions or guard the skies alongside dragons, this weyrn is the embodiment of the Earth-Warder's aegis.\r\n\r\nCurrently under the authority of Scalecommander Azurathel, the Warders shall train to be the bulwark that enemy forces will break upon.",
				},
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		["Item-227551"] = {
			["base"] = {
				["title"] = "Note from Rexxar",
				["text"] = {
					"Well met, $PLAYER_NAME$.\r\n\r\nIf you are to accompany me on this mission, I need to know you understand how to track down our target.\r\n\r\nAlyx should have handed this to you at the pavilion. As soon as you receive this letter, take 36 paces east and 44 paces north. There you will find a small vessel of goblin engineering.\r\n\r\nIf all goes well, it will take you to the docks of Unu'pe, where you will head 9 paces west and 27 paces north.\r\n\r\nI await your arrival.\r\n\r\n- Rexxar",
				},
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		},
		["Item-228694"] = {
			["base"] = {
				["title"] = "Damp Ransom Note",
				["text"] = {
					"The location of one of your precious supply crates will require you to take a Dive. Its location is on the tip of my friend Gerald's tongue. However, a nearby turtle Bars your way, and only if you Dig into your pocket will you be able to obtain what makes Gerald happy enough to open up.",
				},
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		["Item-226236"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 21",
				["text"] = {
					"I've stood before a towering Infernal on the battlefield, the army of the Burning Legion advancing from all directions.  An unruly band of Trolls seems as harmless as a jackrabbit in the hills of Dun Morogh.\r\n\r\nWe passed the Tkashi Ruins without event, much to Barnil's relief.  The party proceeded to head westward, toward the Great Sea, skirting the Ruins of Zul'Kunda just to the south.  As we ascended the high sea bluffs we spotted our first Raptor.",
				},
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		},
		["GameObject-381638"] = {
			["base"] = {
				["title"] = "Edict: Ebon Scales",
				["text"] = {
					"Ebon Scales\r\n\r\nThis weyrn is charged with bringing destruction to the enemies of the black dragonflight.\r\n\r\nRain down fire and unleash spell craft upon those who would stand against the Earth-Warder. \r\n\r\nCurrently under the authority of Scalecommander Sarkareth, the Ebon Scales shall train to be the end of any foe no matter the size or number.",
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		["GameObject-375501"] = {
			["base"] = {
				["title"] = "Edict: Weyrns",
				["text"] = {
					"Edict: Weyrns\r\n\r\nAll dracthyr shall be assigned to a weyrn that best matches their skills.\r\n\r\nEach weyrn is focused on mastering a particular aspect of warfare. Attackers, defenders, healers, tacticians, and infiltrators--together, these units form the ultimate army.\r\n\r\nEvery weyrn shall be under the authority of a scalecommander, a dracthyr chosen and groomed for the position by the Earth-Warder himself.\r\n\r\nMembers of a weyrn will become as close as clutch mates. It is a bond that shall never be broken, forged of duty and honor in service to dragonkind.",
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		["Item-228300"] = {
			["base"] = {
				["title"] = "Sun-Baked Ransom Note",
				["text"] = {
					"Next one's just a hop and skip,\r\nIf you care to take a dip.\r\nKeep on going down, down, down,\r\nYou'll end up back in tinkertown.",
				},
				["singlePage"] = true,
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		},
		["Item-228321"] = {
			["base"] = {
				["title"] = "Dirt-Caked Ransom Note",
				["text"] = {
					"Don't- 4get the n1ghtmare place! Your crate will be- 1n the last 5pot you Think of.",
				},
				["singlePage"] = true,
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		["Item-226365"] = {
			["base"] = {
				["title"] = "Crumpled Letter",
				["text"] = {
					"To the Bronze Celebration Council,\r\n\r\nI am aghast that you would invite an uncouth mortal like this Leeroy Jenkins. He had the audacity to suggest to a customer that he tried to procure whelp wings for his supposed 'famous' wings. \r\n\r\nI don't care if there is a shortage of those small flying birds! Killing whelps or even the suggestion of eating whelps is disgraceful!\r\n\r\nThis cretin's companions should have let him die to those whelps he claims to have run through back during the Blackrock Spire occupation. While I do agree we should have done something about the black flight's corruption, even then, killing so many whelps... I digress.\r\n\r\nI respectfully demand that you kick out this Leeroy Jenkins immediately. If not, you will not see this dragonkin ever returning to your celebration!\r\n\r\nSincerely,\r\n\r\nIrigosa of the Blue Flight",
				},
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		},
		["Item-228977"] = {
			["base"] = {
				["title"] = "Burnt Ransom Note",
				["text"] = {
					"Where ancient trees stand proud and tall,\r\nYou'll be careful not to fall.\r\nTo save small friends from an imminent demise,\r\nThe method you use may be a surprise.",
				},
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		["Item-229990"] = {
			["base"] = {
				["title"] = "My Journal: Operation Toy Rescue",
				["text"] = {
					"Maru said to look for Yennu in the Dragon Isles. I should look for him in Iskaara.\n\nYennu said he was playing with his kite up north in the Waking Shores and then went down to a Dragon Basecamp. Maybe I should find the camp and take a look around.\n\nI wonder if my Idol of Ohn'ahra can help.\n\nI found a note left by Yennu at the Basecamp. It sounds like he traveled a little further south to a town with a lot of hunters in it.\n\nI wonder if my Idol of Ohn'ahra can help.\n\nI found Yennu's toy. I should return it to him in Iskaara.\n\nYennu said that his friend Kenshi also had a toy stolen. I should be able to find Kenshi in Boralus. It's a big area to search though... Maybe the innkeepers there could help.\n\nI found Kenshi. But he seems distressed and he's shedding a lot. It looks like there are clumps of fur on the ground. I wonder what happened?\n\nI wonder if my Idol of Ohn'ahra can help.\n\nI've got Kenshi's toy. I should bring it back to him.\n\nAll of the toys have been found and returned. I should go tell Maru.",
				},
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				["title"] = "My Journal: Operation Toy Rescue",
				["text"] = {
					"Maru said to look for Yennu in the Dragon Isles. I should look for him in Iskaara.",
				},
				["singlePage"] = true,
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		},
		["Item-228791"] = {
			["base"] = {
				["title"] = "Missing Page from Yennu's Snackbook",
				["text"] = {
					"The dragons said they're going to get stuff at a place further south and that I could ride along on my way back home!\r\n\r\nI hope the ride isn't long... I'm getting hungry for soup! Maybe the hunter town we're going to has some soup?",
				},
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		["GameObject-203388"] = {
			["base"] = {
				["title"] = "Queen Azshara",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<H1 align="center">Queen Azshara</H1>\r\n<BR/>\r\n<BR/>\r\n<P>Let this statue stand in testament to our unending devotion to our venerable Queen Azshara.</P>\r\n</BODY>\r\n</HTML>',
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		["Item-227672"] = {
			["base"] = {
				["title"] = "Torn Diary, Page 7",
				["text"] = {
					"...and purple IS my favorite color...",
				},
				["singlePage"] = true,
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		["Item-231810"] = {
			["base"] = {
				["title"] = "Alyx's Lost & Found Notes",
				["text"] = {
					'With everyone talking all at once, my notes don\'t make a lot of sense. I\'m sorry about that. Hopefully there\'s enough here for you to be able to cross reference or deduce who should get each item. Thanks again for helping me with this!\n\n* A Crude Ivory Locket was found this morning.\r\n\r\n* A Jade Amulet was found yesterday afternoon.\r\n\r\n* A Potion Bottle was found this afternoon.\r\n\r\n* A Tiny Mechanical Mouse was found yesterday evening.\r\n\r\n* A Well-Worn Almanac was found yesterday morning.\r\n\r\n* Corporal Keeshan lost something inscribed with the letter \'J\'.\r\n\r\n* Farmer Yoon knows he didn\'t lose his item yesterday evening or this morning.\r\n\r\n* Mankrik\'s missing item is made of Quilboar tusk.\r\n\r\n* Marin Noggenfogger lost something decorated with the image of a skeleton.\r\n\r\n* Oglethorpe Obnoticus could have lost what he\'s looking for either yesterday afternoon or yesterday evening.\r\n\r\n* Something inscribed with the letter \'J\' was found yesterday afternoon.\r\n\r\n* Something with gray faux fur was found yesterday evening.\r\n\r\n* The item found yesterday morning is labeled "Grandfather\'s".',
				},
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		["Item-231263"] = {
			["base"] = {
				["title"] = "The Case of the Superstitious and Hungry Pirates",
				["text"] = {
					'Alyx asked me to check on a group of pirates who landed just outside the celebration area to see if they need any assistance.\r\n\r\nI spoke with Bonenose, the Booty Bay Boatswain. They are apparently stuck here, not because of any mechanical failings of their ship, but rather because they fear setting sail again without the good luck proffered by a special meal their old cook, named Cooktholomew, used to make.\n\nAccording to Bonenose, "Cooktholomew" is a nickname. The cook\'s real name was Rufinwag.\n\nI found a possible associate of Cookthololmew\'s, Kelsey Yance, in the Old Port Authority. He tells me all the culinary people bunk together under the watch of one Mrs. Gant.\n\nI spoke with Mrs. Gant, the cooking trainer. She pointed out Cooktholomew\'s area for me. According to her, the barrel next to his old hammock is the only thing left of his.\n\nI found Cooktholomew\'s notes, but he clearly wrote them only for himself. I need to find someone to help decipher this.\n\nScowling Rosa has agreed to help decipher Cooktholomew\'s notes. Now, I wait.\n\n',
					"Rosa assures me these notes are deciphered, but Cooktholomew refers to things using terms familiar only to him. I still need to figure out what items he's talking about.\n\n* Rogue's Thistle suggests Thistle Tea, which would mean I need Swiftthistle.\n* Banana Rum Berries suggests Witchberries, which you need to brew Banana Rum.\n* Fire Breathing Chili Sacs suggests Dragonbreath Chili, meaning I need Small Flame Sacs.\n* Koatini's Oil suggests Aromatic Fish Oil since Koatini is the only vendor I know of who sells that.\n* Deadwind Catfish suggests Bloodfin Catfish since Deadwind Pass is where those fish can be found.\n* Giant Growth Fish suggests Deviate Fish, which you need to make Elixirs of Giant Growth.\n* Sholazar Nettles suggests Nettlefish since Sholazar Basin is where those fish can be found.\n* Highland Crawdaddies suggest Furious Crawdads, which are found in Highland Mixed Schools in the Terokkar Forest.",
					'Bonenose mentioned a secret ingredient.\r\n\r\nCooktholomew stored it in what he referred to as "cold storage."  The only clue I have is this:\r\n\r\n   "In the farthest north, \r\n         start yer thinkin\' at the foot of the Lone Tuskarr Watcher.\r\n   Then follow 12 as the sun sets, \r\n         and 8 over his left shoulder."',
				},
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			["copy_1"] = {
				["title"] = "The Case of the Superstitious and Hungry Pirates",
				["text"] = {
					"Alyx asked me to check on a group of pirates who landed just outside the celebration area to see if they need any assistance.\r\n\r\nI spoke with Bonenose, the Booty Bay Boatswain. They are apparently stuck here, not because of any mechanical failings of their ship, but rather because they fear setting sail again without the good luck proffered by a special meal their old cook, named Cooktholomew, used to make.\n\n",
				},
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			["copy_2"] = {
				["title"] = "The Case of the Superstitious and Hungry Pirates",
				["text"] = {
					"Alyx asked me to check on a group of pirates who landed just outside the celebration area to see if they need any assistance.\r\n\r\nI spoke with Bonenose, the Booty Bay Boatswain. They are apparently stuck here, not because of any mechanical failings of their ship, but rather because they fear setting sail again without the good luck proffered by a special meal their old cook, named Cooktholomew, used to make.\n\nI spoke with Mrs. Gant, the cooking trainer. She pointed out Cooktholomew's area for me. According to her, the barrel next to his old hammock is the only thing left of his.\n\nI found Cooktholomew's notes, but he clearly wrote them only for himself. I need to find someone to help decipher this.\n\nScowling Rosa has agreed to help decipher Cooktholomew's notes. Now, I wait.\n\n",
					"Rosa assures me these notes are deciphered, but Cooktholomew refers to things using terms familiar only to him. I still need to figure out what items he's talking about.\n\n",
				},
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		["Item-113995"] = {
			["base"] = {
				["title"] = "Decoded Message 001-014",
				["text"] = {
					"121,172 robo-units have been assembled and now march to face unknown threat in the Magnetic Chasm below the Molten Eternium Sea.  Increase generosity circuits in all Blingtron units to minimize organic awareness.",
				},
				["singlePage"] = true,
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		},
		["Item-228328"] = {
			["base"] = {
				["title"] = "Bingo Card",
				["text"] = {
					"Bingo riddle spot #1:\r\n\r\n* In the heart of the Bamboo Wilds, where the sun dapples through the canopy, seek the creature that leaps among the shadows.\r\n\r\n* Ohn'ahra's eyes will help you spot your target.\n\nBingo riddle spot #2:\r\n\r\n* High atop Kun-Lai's peaks so steep,\r\n* Where the snow is thick and the ledges deep,\r\n* I stand on high, where the air is clear,\r\n* A tiny figure, you'll approach with cheer.\r\n\r\n* Ohn'ahra's eyes will help you spot your target.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-226364"] = {
			["base"] = {
				["title"] = "Torn Note",
				["text"] = {
					"* No keys! It's too much work. \r\n* I just headed another 34 paces east and 22 south and hid it within some rocks near a cave mouth.\r\n* Wolves present for extra danger!\r\n* Not sure what kind of ransom clue to do though... I'll save it to last.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-226235"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 18",
				["text"] = {
					"His gun tossed back violently in his arms.  The barrel swooped sideways and came up beneath Ajeck's rifle.  Ajeck had chosen that exact moment to pull her trigger.  The rifle, the aim now knocked clumsily toward the tree line, went off with a distinct boom.  A flock of birds screamed out of the canopy, scattering in every direction.  A plume of smoke rose from the tree.  We watched in awe as a tremendous branch fell squarely on the fleeing panther, breaking its back.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-375103"] = {
			["base"] = {
				["title"] = "What Aspects Fear",
				["text"] = {
					"More secrets are hidden in this valley, what Sindragosa now calls Forbidden Reach, than Raszageth. \r\n\r\nNeltharion combined the magical heritage of dragons, the flexibility of the mortal soul, and the order of titans to create an intelligent and dangerous new race.\r\n\r\nThis incredible achievement now lies in stasis within the creches of Forbidden Reach. \r\n\r\nThe Aspects fear these beings more, somehow, than Raszageth herself.",
				},
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		},
		["Item-14679"] = {
			["base"] = {
				["title"] = "Of Love and Family",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\14679_Tirion_256"/>\r\n</BODY>\r\n</HTML>\r\n',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Marble",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
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			},
		},
		["Item-226234"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 16",
				["text"] = {
					"Both Ajeck and Sir Erlgadin stood poised, guns leveled at the bristling overgrowth at the base of the swaying trees.  The midday sun beat heavily upon us.  A slow trickle of perspiration trailed down from Erlgadin's temple as he pulled the pin back.  Upon the sound of the click, the thick flora parted and a large black panther -- a beautiful specimen -- darted out onto the plain.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-375104"] = {
			["base"] = {
				["title"] = "The Vault",
				["text"] = {
					"Despite her imprisonment, Raszageth's power has grown. Her chaotic magic storms almost succeeded in freeing her. \r\n\r\nSindragosa and Malygos have reinforced the wards of Froststone Vault, but it is not enough. We must seal the valley away from all memory.\r\n\r\nOur wards will not last forever. \r\n\r\nLeave this place. Forget its existence. Save yourself.",
				},
				["singlePage"] = true,
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				["expansion"] = 9,
			},
		},
		["Item-228617"] = {
			["base"] = {
				["title"] = "Benatauk's Clue Book",
				["text"] = {
					"+-------------------------------------------\r\n| LOCATION  I\r\n+-------------------------------------------\r\n| Look up - do you see? \r\n|\r\n| Bags of air floating forth.\r\n|\r\n| Find their source, start from me: \r\n|\r\n| 7, 11 east and north.\r\n+-------------------------------------------\r\n\r\n\r\n\r\n+-------------------------------------------\r\n| LOCATION  II\r\n+-------------------------------------------\r\n| Is long hair or short scars \r\n|  your preferred?\r\n| \r\n| Nip-tucks or Snip-trims? \r\n|  Lines are blurred.\r\n| \r\n| Clear your head, I dare say\r\n| \r\n| Standing by Isaandrae\r\n| \r\n| Then at -5, 7 get your ears lowered.\r\n+-------------------------------------------\r\n\r\n\r\n\r\n+-------------------------------------------\r\n| LOCATION  III\r\n+-------------------------------------------\r\n| Whether companions or combatants\r\n| \r\n| They're still cute, don't you agree?\r\n| \r\n| Start where they are greeted,\r\n| \r\n| Head nine from five, two from three.\r\n+-------------------------------------------\n\n",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-237369"] = {
			["base"] = {
				["title"] = "Tanaan's Fallen",
				["text"] = {
					"Dedicated to those that lost their lives securing the shores of Tanaan Jungle.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Marble",
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				["isObtainable"] = true,
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				["expansion"] = 5,
			},
		},
		["GameObject-378702"] = {
			["base"] = {
				["title"] = "Edict: Dark Talons",
				["text"] = {
					"Dark Talons\r\n\r\nWhere the enemies of the Earth-Warder tread, the Dark Talons shall harrow their skies, crush their will, and topple their leaders.\r\n\r\nDeny our enemies solace in walls and borders. For every talon in our ranks, you shall strike down ten of our foes from behind.\r\n\r\nThis weyrn, currently under the authority of Scalecommander Cindrethresh, shall train to be the elite force that shall be feared by all enemies of the black dragonflight.",
				},
				["singlePage"] = true,
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				["mapData"] = {
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				["isObtainable"] = true,
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				["expansion"] = 9,
			},
		},
		["GameObject-378712"] = {
			["base"] = {
				["title"] = "Edict: The Earth-Warder",
				["text"] = {
					"Edict: The Earth-Warder\r\n\r\nMy dracthyr, know that you exist at my behest. Through relentless training, you will be honed into the finest soldiers on Azeroth.\r\n\r\nI, Neltharion the Earth-Warder, empowered by the titan Khaz'goroth to serve as guardian of the deep places, created you to act as instruments of my will.\r\n\r\nWhile other dragonkin are sturdy and loyal, they lack the cleverness and adaptability needed to fight the war that is sure to come against those who defy the reign of the Aspects.\r\n\r\nYou shall embody the might of all five dragonflights, instilled with the potential of the mortal races that have begun to spread across our world.\r\n\r\nThrough service, you will find glory. Never yield. Never surrender.",
				},
				["singlePage"] = true,
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				["isObtainable"] = true,
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			},
		},
		["Item-228750"] = {
			["base"] = {
				["title"] = "My Journal: The Case of the Fur-Getting Wikket",
				["text"] = {
					"Riko wants me to find a pet for him and Kiryn. I should ask them both what kind of pet they want.\n\nRiko wants something cute like a raccoon. I wonder if anyone around here has seen a raccoon.\n\nKiryn wants something undead.\n\nSully says he buried Gizmo and Socks near Serpent's Heart. He flew west across a stone bridge with his gryphon. Then he turned onto a path and flew no more than ten paces east and forty south. There he held a torchlight vigil with the watchers while overlooking a blossoming orchard. The glow of the light summoned their presence.\n\nWhen the torch light hit Gizmo's grave, the undead Gizmo emerged and fled somewhere nearby. I should try to catch him.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
			["copy_1"] = {
				["title"] = "My Journal: The Case of the Fur-Getting Wikket",
				["text"] = {
					"Riko wants me to find a pet for him and Kiryn. I should ask them both what kind of pet they want.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-226233"] = {
			["base"] = {
				["title"] = "Green Hills of Stranglethorn - Page 11",
				["text"] = {
					"On a rocky precipice above, silhouetted by the setting sun, I could make out the largest cat of prey I have ever laid eyes upon.  I was able to loose one clumsy volley with my rifle, but the cat held his ground.  He growled once again, this time louder than the first, and vanished.\r\n\r\nWe gathered our belongings and headed solemnly back to camp.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
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				["expansion"] = 10,
			},
		},
		["GameObject-378704"] = {
			["base"] = {
				["title"] = "Edict: Evoker",
				["text"] = {
					"Edict: Evokers\r\n\r\nEvery dracthyr is an expert soldier. Whatever weyrn they serve, they use their talents to defend dragonkind in obedience to the Earth-Warder.\r\n\r\nYet even among such illustrious ranks, there are a select few who transcend the skills of their kin. Who are able to master the specialties of all weyrns and shift between roles at will.\r\n\r\nThese are the evokers. The best of the best, finest of the finest.\r\n\r\nThese elite forces possess the rare potential to focus their essences into an instrument of preservation or a weapon of devastation.\r\n\r\nThe journey to such mastery is long, and few dracthyr can see this path through. But those who learn to harness their full potential shall be honored with the title of evoker.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
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				["expansion"] = 9,
			},
		},
		["GameObject-203386"] = {
			["base"] = {
				["title"] = "Lestharia Vashj",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<BR/>\r\n<H1 align="center">Lestharia Vashj</H1>\r\n<BR/>\r\n<BR/>\r\n<P>This monument stands testament to the benevolent leadership of our beloved Matron Lestharia Vashj. For a hundred years, she has ushered the people of her gleaming city, Vashj\'ir into an age of endless prosperity. May she and her daughter, the radiant Lady Vashj, continue to light the way of our people in our darkest nights for a hundred years to come.</P>\r\n</BODY>\r\n</HTML>',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Silver",
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 3,
			},
		},
		["GameObject-375503"] = {
			["base"] = {
				["title"] = "Edict: Obsidian Warders",
				["text"] = {
					"Obsidian Warders\r\n\r\nThis weyrn is charged with defending the allies of the black dragonflight and protecting its strongholds.\r\n\r\nWhether it is deployed to reinforce draconic legions or guard the skies alongside dragons, this weyrn is the embodiment of the Earth-Warder's aegis.\r\n\r\nCurrently under the authority of Scalecommander Azurathel, the Warders shall train to be the bulwark that enemy forces will break upon.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["Item-227671"] = {
			["base"] = {
				["title"] = "Torn Diary, Page 6",
				["text"] = {
					"...at least the crystals are pretty up on that nearby plateau...",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-226362"] = {
			["base"] = {
				["title"] = "Torn Note",
				["text"] = {
					"Good places to stash the supplies:\r\n\r\n* Conquest Hold. Head 10 paces south from the south gate, then 57 paces east to a big tree stump.\r\n* Maybe to make it a bit harder... I can put the key here and the supplies...",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-229968"] = {
			["copy_1"] = {
				["title"] = "Boonful Banquet",
				["text"] = {
					"Boonful Banquet\r\n~~~~~~~~~~~~~~~~~~~~\r\nFer me crew, t' bring 'em good luck on thar voyage!\r\n\r\n*  Mirror pieces shadow leaf again and again daffy juice berries.\r\n\r\n*  Halvers like divers blaze gasping ice pods like shadow leaf.\r\n\r\n*  Like slew Koatini's grease like daffy juice berries.\r\n\r\n*  Like divers ghost breath mouser brine like roils again and again jaypops full.\r\n\r\n*  Doubly like slew bumper flower brinestock like the twin roils.\r\n\r\n*  Mirror pieces sholazar roils again and again grease.\r\n\r\n*  Trio of hummock jaypops.",
					"Translation Notes from Rosa\r\n~~~~~~~~~~~~~~~~~~~~\r\n*  Equal parts Rogue's Thistle and Banana Rum Berries (2 of each).\r\n\r\n*  Half as many Fire Breathing Chili Sacs as Rogue's Thistle (1 of these).\r\n\r\n*  As much Koatini's Oil as Banana Rum Berries (2 of these).\r\n\r\n*  As many Deadwind Catfish as Nettles and Crawdaddies altogether (5 of these).\r\n\r\n*  Twice as much Giant Growth Fish as the two Nettles (4 of these).\r\n\r\n*  Equal parts Sholazar Nettles and Oil (2 of these).\r\n\r\n*  Three Highland Crawdaddies (3 of these).",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
			["base"] = {
				["title"] = "Boonful Banquet",
				["text"] = {
					"Boonful Banquet\r\n~~~~~~~~~~~~~~~~~~~~\r\nFer me crew, t' bring 'em good luck on thar voyage!\r\n\r\n*  Mirror pieces shadow leaf again and again daffy juice berries.\r\n\r\n*  Halvers like divers blaze gasping ice pods like shadow leaf.\r\n\r\n*  Like slew Koatini's grease like daffy juice berries.\r\n\r\n*  Like divers ghost breath mouser brine like roils again and again jaypops full.\r\n\r\n*  Doubly like slew bumper flower brinestock like the twin roils.\r\n\r\n*  Mirror pieces sholazar roils again and again grease.\r\n\r\n*  Trio of hummock jaypops.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},



		-- user submission #8

		["Item-187696"] = {
			["base"] = {
				["title"] = "The Wolf, the Wolpertinger, and Other Tails",
				["text"] = {
					'<Many pages are torn out, but you find some intact scrawlings.>\r\n\r\n\r\nThere once was a lad from Gilneas\r\nWho turned to a worgen to slay us.\r\nWe gave him a toy, \r\n"Aw, who\'s a good boy?"\r\nAnd he now cannot wait to repay us.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 8,
			},
		},
		["GameObject-408083"] = {
			["base"] = {
				["title"] = "A Partial Fourth Clue",
				["text"] = {
					'"Princess..."',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
					[337] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["GameObject-408028"] = {
			["base"] = {
				["title"] = "The Sixth Clue",
				["text"] = {
					"Mimiron's second piece at 35, 8.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["GameObject-408082"] = {
			["base"] = {
				["title"] = "A Partial Fourth Clue",
				["text"] = {
					'"...a light."',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
					[337] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 9,
			},
		},
		["Item-167102"] = {
			["base"] = {
				["title"] = "A Decrypted Letter from Ashvane",
				["text"] = {
					"Mister Francis,\r\n\r\nAs you no doubt have heard, I am no longer incarcerated in Tol Dagor. The circumstances were, shall we say, interesting. \r\n\r\nGather those who remain loyal and wait at the location we discussed before. I will return shortly, but first I have a meeting with an important patron.\r\n\r\nWe're not done yet.\r\n\r\n- Lady Ashvane\r\n\r\n<The letter is dated several weeks in the past.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 7,
			},
		},
		["Item-18332"] = {
			["base"] = {
				["title"] = "Libram of Rapidity",
				["text"] = {
					"<The pages are covered in ancient elven runes.>\r\n\r\nThe pages herein contain memories of events that transpired in the collection and creation of the reagents required to craft greater arcanum.\r\n\r\nMay our enemies never gain access to these libram.\r\n\r\nMay I live to see the pallid light of the moon shine upon Quel'Thalas once again.\r\n\r\nMay I die but for the grace of Kael'thas.\r\n\r\nMay I kill for the glory of Illidan.\r\n\r\n-Master Telmius Dreamseeker",
					"<You feel a searing pain when glancing at these pages.>",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Silver",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["Item-3248"] = {
			["base"] = {
				["title"] = "Translated Letter from The Embalmer",
				["text"] = {
					"Greetings Ello Ebonlocke, Mayor of Darkshire.  I'm afraid I have news for your town.  Grave news.\r\n\r\nYou see, I am a creator.  I fooled the bearer of this note into aiding me in my latest, most dire creation - a fiend of flesh and bone and twisted metal!  As you read this, it's likely outside my humble dwelling, gnashing its teeth and waiting for my word to go forth and slaughter.\r\n\r\nBut you'll know soon enough.\r\n\r\n-The Embalmer",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = false,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["Item-211777"] = {
			["base"] = {
				["title"] = "Naga Manuscript",
				["text"] = {
					"< The manuscript shows a map of three crystals along the Zoram Strand. An ordered path is traced between the crystals; going from south to north. Next to each crystal is a drawing depicting an explosion of arcane magic. >",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = false,
				["isClassSpecific"] = 8, -- Mage
				["expansion"] = 0,
			},
		},
		["Item-11727"] = {
			["base"] = {
				["title"] = "Goodsteel Ledger",
				["text"] = {
					"Greetings and Salutations, Adventurers!\r\n\r\nI, Krinkle Goodsteel, have need of those willing to put themselves at risk in order to complete some of my most arduous tasks. Because of my many duties and the workload I've managed to take upon myself, I ensure that anyone brave enough to complete this list of items and return them to me intact will be paid handsomely. \r\n\r\nThe list is contained on the following pages...",
					"Solid Crystal Leg Shafts - \r\n\r\nThe Glassweb spiders of Searing Gorge are made of an incredible crystal-like material. Their legs, if not damaged when they're killed, make for a wonderful conductor in some of my companions' engineering experiments.\r\n\r\nI will need a number of them to test  upon. The spiders having eight possible legs themselves should be no problem for a stalwart warrior or practiced mage.",
					"An Overdue Package -\r\n\r\nI hired someone who I thought was a reliable pilot to bring me a package from Theramore. I was apparently wrong. And even though the pilot lived to tell the tale, he left his entire zepplin and all of its cargo behind to save his own neck.\r\n\r\nWell, I need that package back. From what Beezil tells me, he crashed just west of the bay in Dustwallow Marsh. It went down just after he crossed the hills along the water's edge.\r\n\r\nHmmm... never did tell me what caused him to crash... ",
					"Goodsteel's Balanced Flameberge - \r\n\r\nFinally, I want one of my finest works of blacksmithing to date. This flameberge was an incredible sword that I bestowed upon what I thought was a very honorable and great warrior. Well, he was trounced by a murloc named Jarquai? Something like that. \r\n\r\nIt was while he was traveling along the coast of the Swamp of Sorrows when he thought to attack the creature. He failed and apparently fled, but not before leaving the weapon behind for this murloc to take.",
					"Find me these items and return to Gadgetzan with them all, along with this ledger, and I will reward you. ",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = false,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},

		-- end of user submission #8


		["Item-228935"] = {
			["base"] = {
				["title"] = "Unfinished Note",
				["text"] = {
					"Think what we could accomplish together. We could finally find him.\r\n\r\n<Another line was started and then crossed out. At the bottom of the page in small lettering are a few numbers.>\r\n\r\n-186, 96",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-469968"] = {
			["base"] = {
				["title"] = "Untitled Journal",
				["text"] = {
					"Darkness. Disorder. These are the foundations of mystery. Who better to understand that mystery than the mo'arg? They forge chaos, bending it to their will, forcing the world to reveal itself. I must be like them.\r\n\r\n<The next few pages were burned away in fel flame.>",
					"...the only one who truly understands. I have been tracking him--following his trail of riddles for what feels like years. Through Draenor, through the Broken Isles... I feel as if I am chasing ghosts. Maybe I am.\r\n\r\nBut if what I found in the Mechanar is any indication of his capabilities, then I will stop at nothing until I know all of Ulzik's secrets.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-132925"] = {
			["base"] = {
				["title"] = "Tiffany's Notebook",
				["text"] = {
					"Crystal Shell:\r\n\r\nThis component was retrieved from the armor of a truesilver crab. Truesilver crabs are a very rare creature and have been known to show up in Northern Stranglethorn.",
					"Crystal Core:\r\n\r\nAn adventurer gave one of these to me in exchange for services rendered. He said he collected it from the corpse of an elemental geode in Deepholm. I'd still love to visit that world someday.",
					"Crystal Scale:\r\n\r\nI was fortunate enough to have survived a battle with a nether whelp while mining ore in the Twilight Highlands. I cut a scale off the beast as a reward for my victory.",
					"Crystal Heart:\r\n\r\nAnother rare find. A hunter I was traveling with through the Vale of Eternal Blossoms came back with a golden hare. It was the most exotic thing I had ever seen. After skinning and gutting it, we discovered that its heart was made of a deep yellow jewel.",
					"Crystal Shard: \r\n\r\nI purchased one of these from a traveling vendor. He had mentioned a land called Highmountain where great beasts keep rock elementals as pets. Apparently this shard had come from the body of a fallen rock elemental.",
					"Crystal Plume:\r\n\r\nThere are sacred, crystalline owls in the forest of Moonglade. Rarely do they shed their plumage, but when they do, if you're there at the right time you can gather one of their plumes before some other wilderness creature grabs it up.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 6,
			},
		},
		["Item-228936"] = {
			["base"] = {
				["title"] = "Hastily Scrawled Note",
				["text"] = {
					"Hallowfall\r\nAzj-Kahet\r\nWater you waiting for",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-465707"] = {
			["base"] = {
				["title"] = "Ratts' Journal, Pages 92-93",
				["text"] = {
					"I can't believe I got my dream job! I can already picture the escape rooms I'll make. These will be the best events ever!",
					'They might be a little tough, sure. They might be technically "incomplete" or "unsolvable," but that\'s what makes them worthwhile! It\'s all about the endless hunt, the love of play. Because when you love what you do, well, difficult challenges just become another puzzle to solve.',
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-231808"] = {
			["base"] = {
				["title"] = "Ancient Treasure Notes",
				["text"] = {
					"ANCIENT TREASURE NOTE\r\n\r\nIn shifting dunes and ancient stone, find the gateway to forgotten halls where time and titanic secrets meet.",
					"ANCIENT TREASURE NOTE\r\n\r\nYou've found your way to an ancient site, your next location is a lot more bright.\r\n\r\nBut first, look nearby and search for clues, then start at the chest with the cap that you use.",
					"ANCIENT TREASURE NOTE\r\n\r\nBeyond the brutes and spooky bones, there's a place that trolls call home.\r\n\r\nLook outside with flames in hand to find the treasure you demand.",
					"ANCIENT TREASURE NOTE\r\n\r\nMany goods await you here. From fireworks to fashion, it's all quite near.\r\n\r\nFind the mysterious traveller at a place where visitors gather.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
			["copy_1"] = {
				["title"] = "Ancient Treasure Notes",
				["text"] = {
					"ANCIENT TREASURE NOTE\r\n\r\nIn shifting dunes and ancient stone, find the gateway to forgotten halls where time and titanic secrets meet.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-229369"] = {
			["base"] = {
				["title"] = "Ghostly Ransom Note",
				["text"] = {
					"In the heart of this land, where warlords tread,\r\nSeek the seat where destinies are read.\r\nAbove the halls, where banners wave,\r\nSits the treasure that you crave.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-228769"] = {
			["base"] = {
				["title"] = "Surprisingly Pristine Ransom Note",
				["text"] = {
					"Andrestrasz guards the bones to the fallen warrior of the Weeping Bluffs.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-466992"] = {
			["base"] = {
				["title"] = "OUT OF ORDER",
				["text"] = {
					"This piece of junk hasn't worked for 20 years.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-228937"] = {
			["base"] = {
				["title"] = "Water-Resistant Note",
				["text"] = {
					"You're persistent, I'll give you that. Fine. If you can find me, we can talk.\r\n\r\nCareful, it's a long way down this dark rabbit hole.\r\n\r\nI'll be watching.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-475116"] = {
			["base"] = {
				["title"] = "Ordinary Pebble",
				["text"] = {
					"<An ordinary pebble, unremarkable in every way.>",
				},
				["material"] = "Stone",
				["singlePage"] = true,
				["pageCount"] = 0,
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-228934"] = {
			["base"] = {
				["title"] = "Carefully Penned Note",
				["text"] = {
					"If you're reading this, you must be after him too. Or are you after me?\r\n\r\nEither way, the game is afoot. Are you clever enough to play?\r\n\r\nHurry up, I think the fairy ring has gone rotten.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-183513"] = {
			["base"] = {
				["title"] = "Crumpled Notes",
				["text"] = {
					"When gods of mantids pierce the Veil\n\n<The rest of the note has been angrily scribbled out.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},
		["GameObject-469771"] = {
			["base"] = {
				["title"] = "Prankster's Note",
				["text"] = {
					"Did you think I would hide something directly on the stage? What kind of a prankster do you take me for?",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-229387"] = {
			["base"] = {
				["title"] = "Trickster's Riddles",
				["text"] = {
					"Riddle #1:\r\n\r\n* Pages whisper tales of falling water and starlight, resting near a scribe's forgotten ink.",
					"Riddle #2:\r\n\r\n* Amidst the sea of faces, where whispers weave tales of wonder, seek beneath the most grand position.",
					"Riddle #3:\r\n\r\n* Smiles hide secrets, locked away where laughter echoes loudest.",
					"Riddle #4:\r\n\r\n* Where harmony and rhythm converge lies the treasure sought by those attuned to the symphony of secrets.",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-477599"] = {
			["base"] = {
				["title"] = "Ancient Toy",
				["text"] = {
					"The sword is positioned at an exact 132 degree angle from the wall.\r\n\r\nYou can tell because a measuring compass is resting next to the sword at exactly 132 degrees.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-477598"] = {
			["base"] = {
				["title"] = "Ancient Toy",
				["text"] = {
					"The sails have the number 70 drawn on them. The sails seem to be angled east.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-183512"] = {
			["base"] = {
				["title"] = "Lovingly Handcrafted Clue",
				["text"] = {
					"SGHO EIUII ABD MOO NK GHN, EDNY, DL LLSE",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 4,
			},
		},


		-- user submission #9

		["GameObject-466563"] = {
			["base"] = {
				["title"] = "Hidden Graffiti",
				["text"] = {
					"You think yourselves so clever I bet,",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-466500"] = {
			["base"] = {
				["title"] = "Handwritten Note",
				["text"] = {
					"Springshells on a log\r\nNewman's Landing\r\nMaster Nguyen\r\nSnaggle\r\n'rels",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-466566"] = {
			["base"] = {
				["title"] = "Hidden Graffiti",
				["text"] = {
					"You adventurers are all the same",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Stone",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-466557"] = {
			["base"] = {
				["title"] = "Torn Journal Entry",
				["text"] = {
					'How many years has it been since that fateful day? When so many heroes began their journeys on Azeroth... Bah, "heroes." Anyone can solve a problem that\'s right in front of them. It takes cleverness to solve the mysteries hidden from plain sight.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-466415"] = {
			["base"] = {
				["title"] = "Handwritten Note",
				["text"] = {
					"Note to self: my secret password is 466478.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-467182"] = {
			["base"] = {
				["title"] = "Ratts' Journal: The Final Chapter?",
				["text"] = {
					"In catacombs with dusty pages\r\nAs paladins or rogues or mages\r\nThrough all the wars that never cease\r\nIn search of hope\r\nIn search of peace\r\nFor all the journeys, in any weather,\r\nFor adventures yet to come together\r\nThe final key is why I stay:\r\nFor you...\r\nFor Azeroth...",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
					[46] = {
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				},
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-466282"] = {
			["base"] = {
				["title"] = "The List",
				["text"] = {
					"Master Mathias Shaw\r\nLady Liadrin\r\nFalstad Wildhammer\r\nAlexandros Mograine\r\nAlexstrasza the Life-Binder\r\nMoira Thaurissan",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-466319"] = {
			["base"] = {
				["title"] = "Ratts' Journal, Page 115",
				["text"] = {
					'FIRED? How could they fire me? I put so much work into my challenges. This is... betrayal!\r\n\r\nFine, I don\'t even care! Damn the puzzles. Damn those "event coordinators." Damn it all!\r\n\r\nThey want fun? I\'ll show them fun. If this is a game to them, I\'ll show them how much I love to play.',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
					[46] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-192891"] = {
			["base"] = {
				["title"] = "To Do Today",
				["text"] = {
					"So You Think You Can Cast: Frequently Asked Questions from First-Time Mages:\r\n\r\n",
					"Q: I'm having trouble casting any spells at all.  What can I do?\r\n\r\nA: You may be suffering from dehydration.  If you're having trouble casting a spell that you know you know, try drinking a glass of water!  Proper hydration is critical to effective spellcasting.\r\n",
					"Q: I can't cast fireblast!  I just cast it a couple seconds ago and now it's not working.  Help!\r\n\r\nA: Having trouble casting a spell?  Did you just cast it a few seconds ago?  Some spells just won't work twice in quick succession.  Try mixing in a few different spells while you're waiting.\r\n",
					"Q: I peeked at my friend's spellbook in the locker room, and he already has way more spells than I do!  What's wrong with me?\r\n\r\nA: First of all, this is COMPLETELY NORMAL.  Be sure to talk to your trainer regularly.  He or she may be able to teach you some new incantations.  If not, you probably just need more practice with the spells you already know.  Be patient, you'll get your spells!\r\n",
					"Q: My co-workers all seem to be doing more damage than I do.  How can I catch up with them without looking like a dufus?\r\n\r\nA: It's not all about damage.  You can aid your group in other ways - Arcane Refreshment spells are a good example.  If that doesn't pan out, perhaps a career in the arcane arts isn't the right career path for you.  We hear that hunting is easy!\r\n",
				},
				["singlePage"] = false,
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				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 2,
			},
		},
		["GameObject-466728"] = {
			["base"] = {
				["title"] = "Ratts' Journal, Pages 3-79",
				["text"] = {
					"Who knew there was a whole world out there to explore? I can't wait to find every corner of it! I'll be the greatest explorer ever--I'll find every one of Azeroth's mysteries.",
					"<Several pages have been carefully ripped out.>",
					"I've found six pebbles so far. I've deduced that the next one is somewhere in the South Seas of Nazmir.\r\n\r\n<The following pages are mostly maps, charts, and coordinate logs.>",
					"<Many pages have been viciously torn out.>",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-467186"] = {
			["base"] = {
				["title"] = "Cryptic Plaque",
				["text"] = {
					"\n\n\r\n\r\n     To be like me you'll need to know\r\n               The missing rhyme \r\n               The crystal's glow\r\n                  The stars above\r\n                 The space below\r\n                 The time of now\r\n                     for long ago\r\n\r\n    My secret notes you'll never see\r\n    Unless you learn to work as three.\r\n\r\n                     JYPFFQVY",
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					"Darkness. Disorder. These are the foundations of mystery. Who better to understand that mystery than the mo'arg? They forge chaos, bending it to their will, forcing the world to reveal itself. I must be like them.\r\n\r\n<The next few pages were burned away in fel flame.>",
					"...the only one who truly understands. I have been tracking him--following his trail of riddles for what feels like years. Through Draenor, through the Broken Isles... I feel as if I am chasing ghosts. Maybe I am.\r\n\r\nBut if what I found in the Mechanar is any indication of his capabilities, then I will stop at nothing until I know all of Ulzik's secrets.",
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					"<Nearly a thousand pages are dedicated to mapping out the Endless Halls.>",
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					"At our own twisted game.",
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					"The sails have the number 70 drawn on them. The sails seem to be angled east.",
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					"Grl  grl  mrgl gl  mmml.",
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					"Let's see you beat the Master of Secrets",
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		-- end of user submission #9

		-- user submission #10 (PTR)
		
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				["title"] = "Fury of Thrayir",
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					"Few enemies of the Sturmvyn Clan would live to tell tales of Cyrce and Thrayir. \r\n\r\n\r\nEven among the fiercest Winterskorn, the pair were both feared and revered.\r\n\r\n\r\nWhen Cyrce guided our clan south to settle the Sturmvyn upon the Cradle of Hymosul, Thrayir served as her eyes and ears.\r\n\r\n\r\nThe galeorn's loyalty was to Cyrce and to her clan, just as our bond to her extended to Thrayir.\r\n\r\n\r\nBut with loyalty came the galeorn's fury.\r\n\r\n\r\nWhen the world shattered, and the darkness rose from the depths, Thrayir took to sky.\r\n\r\nAs more and more Sturmvyn fell, the galeorn mourned and the galeorn raged.\r\n\r\n\r\nSkies split open, as his fury spent and scales burned.\r\n\r\n\r\nWounded, his rage flowed, and the galeorn's spark grew dim.\r\n\r\n\r\n- As carved by Valwen, Apprentice Ward of the Stone Carver.",
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				["title"] = "Fury of Thrayir",
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					"Few enemies of the Sturmpyk Clan would live to tell tales of Cyrce and Thrayir. \r\n\r\n\r\nEven among the fiercest Winterskorn, the pair were both feared and revered.\r\n\r\n\r\nWhen Cyrce guided our clan south, to settle the Sturmvyn upon the Cradle of Hymosul, Thrayir served as her eyes and ears.\r\n\r\n\r\nThe Galeorn's loyalty was to Cyrce, and to her clan, just as our bond to her extended to Thrayir.\r\n\r\n\r\nBut with loyalty, came the Galeorns fury.\r\n\r\n\r\nWhen the world shattered, and the darkness rose from the depths, Thrayir took to sky.\r\n\r\n\r\nAs more and more Sturmvyn fell, the Galeorn mourned and the Galeorn raged.\r\n\r\n\r\nSkies split open, as his fury spent and scales burned.\r\n\r\n\r\nIn his rage, through wounded heart, the Galeorn's spark grew dim.",
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		["Item-232694"] = {
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				["title"] = "Transcribed Kul Tiran Journal",
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					"I ain't trying to claim I'll be any good at this, but I promised my beloved Esther I would try, bless her heart. I never really put pen to paper before, but now's as good a time as any I suppose. 'It'll help you sort your thoughts while out at sea' she said. Ah, I hope she's doing well an' those gulls aren't given' her too much of a bother.\r\n\r\n As it stands, I've been gone for months an' I hope after this last shipment we'll be headed home. These Ashvane are a tough lot, an' I'm not sure it was a right good idea to help them on this venture, but here we are.",
					"<Part of the next entry is smudged.>\r\n\r\n-en my job to reassure the crew, and I understand the doubt but we've been paid hefty coin for this venture. My mates are some of the best on the seas and if anyone can get these Ashvane where they want to go it's my crew. Still I feel uneasy trying to find this isle. Even if there is that azermite or whatever rock out there. I don't reckon it's worth the risk, what with all the stories. But mayhaps I should be more like Minnow; they were givin'n me an' Lesa a hard time for be'n 'superstitious old fogies'. That got a good laugh outta the crew. I reckon Minnow ain't more than a decade younger than Lesa, and you should have seen the face Lesa made. It had Minnow runn'n  for the mast!",
					"<The first legible entry seems to be near the middle of the page.>\r\n\r\n-s fair skies for such a strange place. For such a small isle, it's covered in a dense forest. Even from the boat I don't think any wind rustles through those trees. It seems to me like the whole isle is holding its breath, but for what I couldn't say.\r\n---\r\nWe went to set anchor in the sheltered bay on the leeward side but was greeted by a graveyard of other ships. An ill omen to be sure, and none too friendly for docking. We managed to navigate to the windward side and as promised we landed her on the beach head with the other ship-\r\n\r\n<A watery stain has blurred much of the ink together.>-scout reported back- wells of azerite they say! We began offloading the supplies and chopping the timbers. A bit sad to see the trees fall, but that's the price of progress I suppose. One o' the Overseers...Katya I think her name was, began planning a railway type system to get from the azerite to the ships so we don't have to haul it all on our backs. A right smart lass she is, but a bit mean too. Seems to be the way with these Ashvane folk, but I shouldn't be casting stones as Esther would say.",
					"There's something right unnatural about this isle. Even as the forest starts to thin, still seems to me that things are too still. The flying beasts even seem to keep their distance, unless one o' those Ashvane get too close. Unfortunately we've lost a few of them that way. At least the krolusks are manageable, but even they seem to have a certain wariness and intelligence about them I ain't ever seen in the ones back in Boralus. It's a bit unnerving to have one o' them stare you down with those glinting eyes in the night. Just...watching...waiting it seems like. I ain't never seen The Duke so on edge. I've suggested we place scouts, an' the Ashvane seemed to agree thank the seas.<A large ink smudge covers the next few sentences.>\r\n\r\n-starting to wonder if the old tales about this place were true. Minnow was out yesterday and said they spotted sirens off the shore. Not a huge surprise given the name of this place, but similar to the other creatures they seem more wary of us. With the other wildlife acting the way it does, it's down right eerie...almost like they're waiting for something...",
					"Told them, I did. Something about this place just ain't right. Las night Wiggans came running over all in a huff about some golden man or some such. Them Ashvane reckoned he's taken leave of his senses, but I believe him. I've know Wiggins for years an he ain't a coward, an he's the least superstitious of us. If he saw something then there's something out there...\r\n\r\n<Blotches in various parts of the page make it hard to read.>\r\n-e lost so many in the storm- plucked right off the deck. Crawled right up out of the ocean an' up the boats they did. Terrors I haven't seen the likes of before- crabs as big as the hull, giant serpent-like bugs - and the wailing! If I wasn't convince this isle is bad news, I certainly believe now.-ast smashed to pieces by the storm! Came outta nowhere, an my poor Maiden's Wh-\r\n\r\n-reckons we should repair with what little we have. Most of the timbers are ruined an there is precious little on this island we can get to that's not near those flying beasts. The railway timbers aren't seaworthy so there's no options left. Still, Lesa has the right of it. If we have enough to repair the other ship th-\r\n\r\n<The rest of the page is illegible.>",
					'<The writing on this page seems a bit shaky.>\r\n\r\n-even know where to begin. With the fallout of the storm not only did we have to cannibalize my dear Maiden\'s Whisper, but with all the azerite there ain\'t enough space for us all to go back on the one remaining vessel. And with another storm on the horizon we...drew lots. I was one of the unlucky ones \'selected\' to stay behind and help mine the small lot of azerite that\'s left. Most of the crew decided to go, but bless their hearts Wiggins, Lesa and Minnow all stayed. The Duke too. "We\'ll be back fer ya" they say. I...wish I could believe that to be true.\r\n\r\nEsther give me strength.<It seems like a fair amount of time has passed between entries.>\r\n\r\nBeen mining for what feels like ages. We even used what timbers we had to build a makeshift living space for those of us left. Seemed a better idea to chance it with them -what did that Ashvane call\'em... wyverns I think- than down near the shores when the storm rolls in. We even repurposed the crow\'s nest up on Tempest\'s Crest to watch for the return ship. Nothing yet though...',
					"The longer we stay on this forsaken isle the more strained things seem to be getting between us and the remaining Ashvane. Had to break up several fights over the last few days, an that brute Fently only seems to fan the flames. Even The Duke doesn't seem to like'em an' that's a telling sign to me. Still, they're-<Dirt makes the next entry hard to read, along with shaky handwriting.>\r\n\r\n-happened so fast. One minute I'm swinging a pickaxe, next a giant rock hand crushes the poor Ashvane bloke next to me. A monstrosity like I never seen before... and made of Azerite no less! Killed over half the people we had left before we backed it into that cave. The Overseer's quick thinking is all that saved the rest of us what with the explosives we threw at it. Caved in the mound on it, seas take it. There are less than a handful of us left now. Thank the sea Minnow, Wiggins and Lesa made it out safe. Dunno what I'd do without 'em at this point...\r\n\r\n-buried. Not much left, but it felt wrong not to have anything. Spirits are at an all-time low it seems-",
					"<The next sentence seems to be written so shakily it's hard to make out the letters.>\r\n\r\n-gone. They're all GONE. I was up in the the sleeping quarters making the lunch since it was my turn and- there was this loud bang or screech or-\r\n\r\n<The sentence seems to trail off.>\r\n\r\nI... don't know. They are all gone. Like they were never here to begin with. I must have ran over this entire island looking for them. I... put some stakes out back in the graveyard just in case but, they can't just have just...disappeared. That doesn't make any sense. Even all their bags and tools are still there an-\r\n\r\n-to leave. Can't stay. The isle is coming for me next.\r\n\r\nThe Duke ran off when the bang happened. Ain't seen him since. I can't go back. Found a cave on the windward side of Tempest's Crest. Running outta supplies to write with.\r\n\r\nI must survive. The ship will be here soon.\r\n\r\nKrolusks are prowl'n outside. Ate one yesterday, and I can feel their eyes watching me.",
					"<This page has the last remnants of legible writing on it. It's clear that whoever was writing this likely used pieces of charcoal, as most of the words are smudged badly. Some words are also written in a crimson-brown, along with a few splotches on the page and smell faintly metallic.>\r\n\r\nDuke is gone. The crew is gone. Everyone is gone.\r\nAnd I-\r\n\r\n-but the song. I can near hear it now. When I sleep it's louder. It's calling, a sweet gentle song, just like Esther would sing. The isle itself-\r\n\r\n-find it I will. followed the song and dug till my hands bled-\r\n\r\n-ond it. A door-\r\n\r\n-ories were true- all of them...\r\n\r\n<The rest of the page is illegible and covered in a dark stain.>",
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				["title"] = "Transcribed Kul Tiran Journal",
				["text"] = {
					"I ain't trying to claim I'll be any good at this, but I promised my beloved Esther I would try, bless her heart. I never really put pen to paper before, but now's as good a time as any I suppose. 'It'll help you sort your thoughts while out at sea' she said. Ah, I hope she's doing well an' those gulls aren't given' her too much of a bother.\r\n\r\n As it stands, I've been gone for months an' I hope after this last shipment we'll be headed home. These Ashvane are a tough lot, an' I'm not sure it was a right good idea to help them on this venture, but here we are.",
					"<Part of the next entry is smudged.>\r\n\r\n-en my job to reassure the crew, and I understand the doubt but we've been paid hefty coin for this venture. My mates are some of the best on the seas and if anyone can get these Ashvane where they want to go it's my crew. Still I feel uneasy trying to find this isle. Even if there is that azermite or whatever rock out there. I don't reckon it's worth the risk, what with all the stories. But mayhaps I should be more like Minnow; they were givin'n me an' Lesa a hard time for be'n 'superstitious old fogies'. That got a good laugh outta the crew. I reckon Minnow ain't more than a decade younger than Lesa, and you should have seen the face Lesa made. It had Minnow runn'n  for the mast!",
					"<The first legible entry seems to be near the middle of the page.>\r\n\r\n-s fair skys for such a strange place. For such a small isle, it's covered in a dense forest. Even from the boat I don't think any wind rustles through those trees. It seems to me like the whole isle is holding it's breath, but for what I couldn't say.\r\n---\r\nWe went to set anchor in the sheltered bay on the leeward side but was greeted by a graveyard of other ships. An ill omen to be sure, and none to friendly for docking. We managed to navigate to the windward side and as promised we landed her on the beach head with the other ship-\r\n\r\n<A watery stain has blurred much of the ink together.>-scout reported back- wells of azerite they say! We began offloading the supplies, and chopping the timbers. A bit sad to see the trees fall, but that's the price of progress I suppose. One o' the Overseers...Katya I think her name was, began planning a railway type system to get from the azerite to the ships so we don't have to haul it all on our backs. A right smart lass she is, but a bit mean too. Seems to be the way with these Ashvane folk, but I shouldn't be casting stones as Esther would say.",
					"There's something right unnatural about this isle. Even as the forest starts to thin, still seems to me that things are too still. The flying beasts even seem to keep their distance, unless one o' those Ashvane get too close. Unfortunately we've lost a few of them that way. At least the krolusks are manageable, but even they seem to have a certain wariness and intelligence about them I ain't ever seen in the ones back in Boralus. It's a bit unnerving to have one o' them stare you down with those glinting eyes in the night. Just...watching...waiting it seems like. I ain't never seen The Duke so on edge. I've suggested we place scouts, an' the Ashvane seemed to agree thank the seas.<A large ink smudge covers the next few sentences.>\r\n\r\n-starting to wonder if the old tales about this place were true. Minnow was out yesterday and said they spotted sirens off the shore. Not a huge surprise given the name of this place, but similar to the other creatures they seem more wary of us. With the other wildlife acting the way it does, it's down right eerie...almost like they're waiting for something....",
					"Told them, I did. Something about this place just ain't right. Las night Wiggans came running over all in a huff about some golden man or some such. Them Ashvane reckoned he's taken leave of his senses, but I believe him. I've know Wiggins for years an he ain't a coward, an he's the least superstitious of us. If he saw something then there's something out there...\r\n\r\n<Blotches in various parts of the page make it hard to read.>\r\n-e lost so many in the storm- plucked right off the deck. Crawled right up out of the ocean an up the boats they did. Terrors I haven't seen the likes of before- crabs as big as the hull, giant serpent-like bugs - and the wailing! If I wasn't convince this isle is bad news, I certainly believe now.-ast smashed to pieces by the storm! Came outta nowhere, an my poor Maiden's Wh-\r\n\r\n-reckons we should repair with what little we have. Most of the timbers are ruined an there is precious little on this island we can get to that's not near those flying beasts. The railway timbers aren't seaworthy so there's no options left. Still, Lesa has the right of it. If we have enough to repair the other ship th-\r\n\r\n<The rest of the page is illegible.>",
					'<The writing on this page seems a bit shaky.>\r\n\r\n-even know where to begin. With the fallout of the storm not only did we have to cannibalize my dear Maiden\'s Whisper, but with all the azerite there ain\'t enough space for us all to go back on the one remaining vessel. And with another storm on the horizon we...drew lots. I was one of the unlucky ones \'selected\' to stay behind and help mine the small lot of azerite that\'s left. Most of the crew decided to go, but bless their hearts Wiggins, Lesa and Minnow all stayed. The Duke too. "We\'ll be back fer ya" they say. I...wish I could believe that to be true.\r\n\r\nEsther give me strength.<It seems like a fair amount of time has passed between entries.>\r\n\r\nBeen mining for what feels like ages. We even used what timbers we had to build a makeshift living space for those of us left. Seemed a better idea to chance it with them -what did that Ashvane call\'em..wyverns I think- than down near the shores when the storm rolls in. We even repurposed the crow\'s nest up on Tempest\'s Crest to watch for the return ship. Nothing yet though...',
					"The longer we stay on this forsaken isle the more strained things seem to be getting between us and the remaining Ashvane. Had to break up several fights over the last few days, an that brute Fently only seems to fan the flames. Even The Duke doesn't seem to like'em an' that's a telling sign to me. Still, they're-<Dirt makes the next entry hard to read, along with shaky handwriting.>\r\n\r\n-happend so fast. One minute I'm swinging a pickaxe, next a giant rock hand crushes the poor Ashvane bloke next to me. A monstrosity like I never seen before...and made of Azerite no less! Killed over half the people we had left before we backed it into that cave. The Overseer's quick thinking is all that saved the rest of us what with the explosives we threw at it. Caved in the mound on it, seas take it. There are less than a handful of us left now. Thank the sea Minnow, Wiggins and Lesa made it out safe. Dunno what I'd do without 'em at this point...\r\n\r\n-buried. Not much left, but it felt wrong not to have anything. Spirits are at an all time low it seems-",
					"<The next sentence seems to be written so shakily it's hard to make out the letters.>\r\n\r\n-gone. They're all GONE. I was up in the the sleeping quarters making the lunch since it was my turn and- there was this loud bang or screech or-\r\n\r\n<The sentence seems to trail off.>\r\n\r\nI...don't know. They are all gone. Like they were never here to begin with. I must have ran over this entire island looking for them. I...put some stakes out back in the graveyard just in case but, they can't just have just...disappeared. That doesn't make any sense. Even all their bags and tools are still there an-\r\n\r\n-to leave. Can't stay. The isle is coming for me next.\r\n\r\nThe Duke ran off when the bang happened. Ain't seen him since. I can't go back. Found a cave on the windward side of Tempest's Crest. Running outta supplies to write with.\r\n\r\nI must survive. The ship will be here soon.\r\n\r\nKrolusks are prowl'n outside. Ate one yesterday, and I can feel their eyes watching me.",
					"<This page has the last remnants of legible writing on it. It's clear that whoever was writing this likely used pieces of charcoal, as most of the words are smudged badly. Some words are also written in a crimson-brown, along with a few splotches on the page and smell faintly metallic.>\r\n\r\nDuke is gone. The crew is gone. Everyone is gone.\r\nAnd I-\r\n\r\n-but the song. I can near hear it now. When I sleep it's louder. It's calling, a sweet gentle song, just like Esther would sing. The isle itself-\r\n\r\n-find it I will. followed the song and dug till my hands bled-\r\n\r\n-ond it. A door-\r\n\r\n-ories were true- all of them...\r\n\r\n<The rest of the page is illegible and covered in a dark stain.>",
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					'<The monolith depicts a vast stone tower collapsing into an massive wave. In the shadow of the wave, a faint figure can be seen.\r\n\r\n\r\nBeneath the tower, in an underground chamber, humanoid figures take shelter before a glittering gold facet.>\r\n\r\n\r\nFor generations passed, our purpose held, the Luminous Heart at ease.\r\n\r\n\r\nWhen lands seized and heaved, the skies flashed in noxious green.\r\n\r\n \r\nOur bastion cracked, as towers fell, and waters black encroached. \r\n\r\nIn Vault beneath, we Sturmvyn prayed, Cyrce\'s hand upon her Heart.\r\n\r\n\r\nBut when tremors grew, its cries rang out; Hymosul\'s squall renewed.\r\n\r\n\r\nWhen silence fell, the cries still pained, our stone-runed doors unsealed\r\n\r\n\r\nAs Cyrce strode forth, our bastion ruined, surrounded by waters new.\r\n\r\n\r\nUpon our shores, a dark thing stood, its words in our minds, it spoke:\r\n\r\n\r\n"The Deep One stirs, this place calls out, his right to claim is nigh\r\n\r\n\r\nKneel before the Old One\'s gifts, their powers yours combined."'
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		["GameObject-505174"] = {
			["base"] = {
				["title"] = "Floating Parchment",
				["text"] = {
					"Mama Diggs\r\n\r\nMatilda Brightlink\r\n\r\nMongar\r\n\r\nRachele\r\n\r\nRafael Langrom\r\n\r\nRanid Glowergold\r\n\r\nRoscoe\r\n\r\nTeller Hoag\r\n\r\nTiffany Cartier\r\n\r\nValaden Silverblade",
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		["GameObject-503431"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<The relief depicts a large chamber with a gathering of humanoid figures, the tallest of which holds her fist aloft; a small imbedded gold sliver glimmers from her finger.\r\n\r\nIn the center of the cavern, jutting up from the floor, sits a massive crystalline facet.> \r\n\r\n\r\nThe cavern grew, by tools and hands, a cradle for Heart to rest, from stones, to Shrine, the Sturmvyn laid.\r\n\r\n\r\nFor Hymosul's voice, once fierce, had calmed.\r\n\r\n\r\nThough Cyrce spoke to Heart, its voice was faint, a whisper barely heard.\r\n\r\n\r\nAnd so, with iron hands, I carved, I forged.\r\n \r\nA circlet, born of radiant ore, fit for the hand of Cyrce. A ring adorned with smaller shards of Heart.\r\n\r\n\r\nRemnants, smoothed and carved, with runes of Storm, citrines lit, their faces aglow with soft song.\r\n\r\n\r\nThrough the circlet, together, Cyrce and Hymosul sang.",
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		["Item-234972"] = {
			["base"] = {
				["title"] = "Bloodwake Missive",
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					"Bloody tidings, Asbjorn.\r\n\r\nYour time of absolution has come.\r\n\r\nOur scouts on the open seas have sent missives to Jorun. For the first time in many years, the wretched isle of Cyrandall has called out yet again.\r\n\r\nI need not remind you that no Bloodwake in history has ever braved its shores.\r\n\r\nCountless foolish clans, enticed by legends of forgotten treasures and cursed monsters, have been lured by its call.\r\n\r\nNone have ever returned.\r\n\r\nBut legends mean nothing to the mighty Bloodwake!\r\n\r\nIf you wish to regain Jorun's favor for your failures, then you will sail your flotilla to the isle and lay claim to the secrets. \r\n\r\nFind Cyrce's Circlet and bring it to Jorun.\r\n\r\nMay your banner be stained in blood\r\n \r\n- Drottin Fjardgrym",
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		["GameObject-503430"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<A single slab of stone embedded with crystalline fragments, the ancient tablet is decorated with intricately-carved images and runic letters.\r\n\r\n\r\nA relief depicts a stoic, metal-skinned figure. Upon her shoulder sits a majestic winged creature with sparkling, cabochon-cut crystals set as its eyes. \r\n\r\n\r\nThe pair are staring upon a massive crystalline facet.>\r\n\r\n\r\nAs broken tools were cast aside, we found beneath the ground. For months we heard, and for months we searched.\r\n\r\n\r\nA golden crystal, encased by stone, its glow like a torch in the dark. \r\n\r\n\r\nUpon its face, Cyrce's hand was pressed; a sound, a cry!\r\n|n\r\nBut not of pain or plea of help, but of calm, of grace. Hymosul, the Luminous Heart.\r\n\r\n\r\nIts radiance and face, as if carved by unseen hands.\r\n\r\n\r\nMany stones, I have carved. My iron hands, my tools, but the splendor of Hymosul has opened my eyes.\r\n\r\n\r\nNew designs, patterns and structures. My mind is... clear.",
				},
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			["copy_1"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<A single slab of stone embedded with crystalline fragments, the ancient tablet is decorated with intricately-carved images and runic letters.\r\n\r\n\r\nA relief depicts a stoic, metal-skinned figure. Upon her shoulder sits a majestic winged creature with sparkling, cabochon-cut crystals set as its eyes. \r\n\r\n\r\nThe pair are staring upon a massive crystalline facet.>\r\n\r\n\r\nAs broken tools were cast aside, we found beneath the ground. For months we heard, and for months we searched.\r\n\r\n\r\nA golden crystal, encased by stone, its glow like a torch in the dark. \r\n\r\n\r\nUpon its face, Cyrce's hand was pressed; a sound, a cry!\r\n\r\nBut not of pain or plea of help, but of calm, of grace.Hymosul, the Luminous Heart.\r\n\r\n\r\nIts radiance and face, as if carved by unseen hands.\r\n\r\n\r\nMany stones, I have carved. My iron hands, my tools, but the splendor of Hymosul has opened my eyes.\r\n\r\n\r\nNew designs, patterns and structures. My mind is... clear.",
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		["GameObject-503329"] = {
			["base"] = {
				["title"] = "Corroded Plaque",
				["text"] = {
					"<Scratched meticulously in a corroded piece of metal the following is inscribed.>\r\n\r\nIn Memory of the Maiden's Whisper.\r\nMay her timbers rest in easier waters.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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		["GameObject-503432"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<A relief depicts a bearded, metallic figure holding a stone tablet and a chisel. \r\n\r\n\r\nBeneath his feet, an image of a chamber with a crystal facet. Above him stands a towering structure.\r\n\r\n\r\nThis monolith is carved in a different hand than the others.>\r\n\r\n\r\nNoble Jardfyr, with loyalty and wisdom seared into iron hide.\r\n\r\n\r\nFirst Carver of the Sturmvyn, advisor to Cyrce and Protector of Hymosul.\r\n\r\n\r\nFrom stone, our temple shaped, its guardians wrought with life through runes of old.\r\n\r\n\r\nTempered and nurtured, our bond with Hymosul grew and her call sang.\r\n\r\n\r\nFrom his hand and her voice, the Sturmvyn found their call.|n\r\nFew outside the Sturmvyn know the craft of runic binding, the art of stone-carving.\r\n|n\r\nTo bind the storms of north into the stones of earth was a craft rarely mastered.\r\n|n\r\nWrought by runes and will, his guardians of stone rose to stand vigil within.\r\n|n\r\nThough few learned his secrets, many would face his creations.\r\n|n\r\nThrough Hymosul's song, Jardfyr's designs would flourish.\r\n|n\r\n- As carved by Valwen, Apprentice Ward of the Stone Carver.",
				},
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		},
		["GameObject-505529"] = {
			["base"] = {
				["title"] = "Mouldy Sea Ledger",
				["text"] = {
					"<The mouldy pocketbook has certainly seen better days. One of the only legible pages is a torn out leaflet stuck to the inside cover. It appears to have been torn from another source.>\r\n\r\n\r\nBeware her call,\r\nthe Siren's Call!\r\nA wail of dread and pain.\r\nSeek not her ring,\r\nthat calling ring!\r\nNear shores of shipwrecks bane.\r\n\r\n\r\nBeware her song,\r\nthe Siren's Song!\r\nA veil of tidal spite.\r\nWalk not those shores,\r\nthose blood-spilled shores!\r\nAs dark as starless nights.\r\n\r\n\r\nBeware her cry,\r\nthe Siren's cry!\r\nA tale of woe and guile.\r\nClaim not her ring, \r\nOh, Cyrce's ring!\r\nBeware the Siren Isle!",
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		["GameObject-503415"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<A relief depicts an imposing, metal-skinned figure. There is a large ring on the gauntlet of her raised hand.>\r\n\r\n\r\nWith our Lord of Thunder silent, the mighty Cyrce led her clan from Sturmpyk and away from the Winterskorn's unquenched thirst for war.\r\n\r\n\r\nAs we fled, the cold northern winds at iron backs, we questioned our clans purpose. Who did we stand to protect?\r\n\r\n\r\nFor without the Keepers, who did we serve?\r\n\r\n\r\nOur prayers were answered years after our exodus.\r\n\r\n\r\nFrom beneath the earth, we heard its cry, a plea for help, an anguished call.\r\n\r\n\r\nTo Cyrce's ears, the call was our destiny, and so, she led us towards the voice."
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				["isObtainable"] = true,
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			["copy_1"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<A relief depicts an imposing, metal-skinned figure. There is a large ring on the gauntlet of her raised hand.>\r\n\r\n\r\nWith our Lord of Thunder silent, the mighty Cyrce led her clan from Sturmpyk and away the Winterskorn's unquenched thirst for war.\r\n\r\n\r\nAs we fled, the cold northern winds at iron backs, we questioned our clans purpose. Who did we stand to protect?\r\n\r\n\r\nFor without the Keepers, who did we serve?\r\n\r\n\r\nOur prayers were answered years after our exodus.\r\n\r\n\r\nFrom beneath the earth, we heard its cry, a plea for help, an anguished call.\r\n\r\n\r\nTo Cyrce's ears, the call was our destiny, and so, she led us towards the voice.",
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		["GameObject-457280"] = {
			["base"] = {
				["title"] = "Bag of Grain",
				["text"] = {
					"Delivered to Dalaran as requested: fresh grain from Brill.\r\n\r\nPayment upon receipt.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
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		},
		["GameObject-506442"] = {
			["base"] = {
				["title"] = "Cyrce and the Galeorn",
				["text"] = {
					"<The depiction of a large avian creature sits perched upon a stormy mountain peak.>\r\n\r\n\r\nBorn amidst the clouds of Sturmpyk, the noble galeorn had long been observed by our clan from below.\r\n\r\n\r\nLike Thorim's stormwolves, few have mastered the means to tame these fierce elemental creatures.\r\n\r\n\r\nBut where many Sturmvyn failed or fell to their thunderous nature, one succeeded: Cyrce.\r\n\r\n\r\nNo one knows how she triumphed, but when Cyrce descended from the highest slopes of Sturmpyk with a galeorn upon her forearm, the clan foresaw it as a sign.\r\n\r\n\r\nAll hail Cyrce, chosen of Sturmpyk and friend of Thrayir, the galeorn.\r\n\r\n- As carved by Valwen, Apprentice Ward of the Stone Carver."
				},
				["singlePage"] = true,
				["pageCount"] = 0,
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
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			["copy_1"] = {
				["title"] = "Cyrce and the Galeorn",
				["text"] = {
					"<The depiction of a large avian creature sits perched upon a stormy mountain peak.>\r\n\r\n\r\nBorn amidst the clouds of Sturmpyk, the noble Galeorn had long been observed by our clan from below.\r\n\r\n\r\nLike Thorim's stormwolves, few have mastered the means to tame these fierce elemental creatures.\r\n\r\n\r\nBut where many Sturmvyn failed or fell to their thunderous nature, one succeeded: Cyrce.\r\n\r\n\r\nNo one knows how she succeeded, but when Cyrce descended from the highest slopes of Sturmpyk with a Galeorn upon her forearm, the clan foresaw it as a sign.\r\n\r\n\r\nAll hail Cyrce, chosen of Sturmpyk, and friend of Thrayir.",
				},
				["singlePage"] = true,
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				["isObtainable"] = true,
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		},

		-- end of user submission #10 (PTR)


		
		["GameObject-467268"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<A relief depicts an imposing, metal-skinned figure. There is a large ring on the gauntlet of her raised hand.>\r\n\r\n\r\nWith our Lord of Thunder silent, the mighty Cyrce led her clan from Sturmpyk and away from the Winterskorn's unquenched thirst for war.\r\n\r\n\r\nAs we fled, the cold northern winds at iron backs, we questioned our clans purpose. Who did we stand to protect?\r\n\r\n\r\nFor without the Keepers, who did we serve?\r\n\r\n\r\nOur prayers were answered years after our exodus.\r\n\r\n\r\nFrom beneath the earth, we heard its cry, a plea for help, an anguished call.\r\n\r\n\r\nTo Cyrce's ears, the call was our destiny, and so, she led us towards the voice.",
				},
				["singlePage"] = true,
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				["isObtainable"] = true,
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				["expansion"] = 10,
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		["GameObject-506441"] = {
			["base"] = {
				["title"] = "Keys of Thrayir",
				["text"] = {
					"As Cyrce called for retreat, she bid me to take Thrayir. Great was his fury and terrible were his injuries, but Cyrce need not fear. I would not fail her.\r\n\r\nThrayir's wrath against our foes had unleashed a storm not seen since our days in the north. \r\n\r\nTo have seen so many Sturmvyn fall must have pushed the Galeorn into such a fury that he had started to unravel. I needed to stabilize his wounds.\r\n\r\nWhile Jardfyr saw to the Vaults defenses and carved new guardians, I turned to Ksvir the Thundered. Second only to the might of Cyrce, Ksvir wielded the blessing of Storms, a rumored gift bestowed by Thorim himself.  \r\n\r\nAnguished yet bound by oath as Cyrce command to lead her retreat, Ksvir lent me his gift. To stabilize Thrayir's wounds, we forged five runekeys to harness the tempest  that roiled above.Five keys of turbulent waters, torrential rains, thunderous lightning, cyclonic winds, and whirling waterspouts. \r\n\r\nKsvir would keep one runekey, while the rest were scattered. \r\n\r\nBound by five, we sealed Thrayir's tortured form in stasis. The fury of the Tempest would slowly heal his wounds and only by the wielder of the five keys, would his stasis break.\r\n\r\nMay his wounds mend and may his cries of sorrow drift away.\r\n\r\n\r\n- As carved by Valwen, Apprentice Ward of the Stone Carver.",
				},
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		},
		["GameObject-328378"] = {
			["base"] = {
				["title"] = "Power Terminal: Security",
				["text"] = {
					'<The plaque on this terminal reads "Norgannon Data Archive."\r\n\r\nIt appears to have been damaged by the Amathet, and is currently nonoperational.>',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Bronze",
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		["GameObject-503434"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					'<This tablet depicts a great battle between humanoid, metallic figures and serpentine creatures emerging from the sea.\r\n\r\n\r\nAlthough the metallic figures are outnumbered, winged humanoids and stone guardians appear to fight at their side.\r\n\r\n\r\nThe largest of the metallic figures gestures with a golden sliver-embedded finger, while above her soars a winged creature.>\r\n\r\n\r\nIts head hit sand, its black blood sprayed, Cyrce\'s blade shone bright.\r\n\r\n\r\nFrom darkened depths, a presence stirred. Over wail and pain, she cried:\r\n\r\n\r\n"Hear us, O\'Heart! Upon this land, we Sturmvyn stand, to hold back a tide of woe.\r\n\r\n\r\nGuide us with your song, your heart, and make your pain our own!" \r\n\r\n\r\nAs she called, across sea and sky, they rose; a tide of scales in numbers never met.|n\r\nAs serpents died, and horrors fell, iron hide, with blood, was slick.\r\n\r\n\r\nThe rumbling skies cracked, Thrayir\'s fury tore through endless scales.\r\n\r\n\r\nBy hand, from earth, rose guards of stone, against the tide they crashed\r\n\r\n\r\nOn golden wings, from high above, her plea was heard; a heavens gift, they brought\r\n\r\n\r\nAnd yet, the tide ensued. With numbers few, a final song rang out.\r\n\r\n\r\nWhile Cyrce clashed, as Thrayir shrieked, her clanskin fell to scales.\r\n\r\n\r\nThe stone guards cracked, as rubble split, dragged to the waters deep.\r\n\r\n\r\nFrom the skies they fell; the gold ones screamed, their wings and spears torn asunder.\r\n\r\n\r\nWith heavy soul, Cyrce looked upon her kin and called, "Retreat, to the Vault! Protect our Heart."\r\n\r\n\r\nAs those yet lived obeyed, Cyrce, stood upon our shores, and faced the darkness alone.',
				},
				["singlePage"] = true,
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		["GameObject-245203"] = {
			["base"] = {
				["title"] = "Revelation of Garhan",
				["text"] = {
					"Garhan Stornhorn, also known as Garhan the Great, was a legendary leatherworker amongst the Highmountain tribes.\r\n\r\nLong after leather had shown its usefulness to our people, we became complacent with it, believing nothing further could be done to harness its potential. Garhan believed that we had just scratched the surface of what could be done.\r\n\r\nMany moons he toiled in his tent, applying various treatments to the leather to see if there was any change. Months passed, and seasons passed through their cycles, until one evening Garhan discovered something that made history.\r\n\r\nHis wife, Mahne, was preparing their dinner while Garhan was at his bench, deciding what to try next.",
					'She was preparing to make a soup and had a pot of water boiling over the fire in the middle of their tent.\r\n\r\n"Garhan, my dear. Put down your leathers for a minute and come help me with this," she said delicately. She knew how important his work was to him, and didn\'t want to frustrate him further.\r\n\r\n"It just doesn\'t make sense," he responded, "Nothing I\'ve tried, NOTHING seems to make any significant changes to the leather. Is this really all we can do?!" He slammed his heavy fist upon the workbench and bowed his head in thought.\r\n\r\n"All the more reason to step away for a moment, and focus on something else to clear your head. I\'m sure your answer lies ahead of you. You\'ll find it in time."',
					'Garhan stood from his bench and moved to where Mahne was cutting vegetables for the soup. "Here, put these in the pot for me please," she said as she handed Garhan a handful of herbs.\r\n\r\nAs Garhan approached the pot, he looked down and his mind wandered. "What if I boiled the leather?" He continued standing there, herbs in hand, wondering what could happen from trying such a thing.\r\n\r\nIt was already known that water treatment made leather easier to mold into shapes, but cold water from the river had always been what was used.',
					'Garhan turned around and put the herbs back on the table. He rushed to his workbench, grabbed a few pieces of leather, and dropped them in the pot. What he saw made his eyes go wide. The leather began to shrink, and become more dense.\r\n\r\n"What on earth have you done to my soup?" Mahne asked in surprise.\r\n\r\n"I\'m sorry, Mahne, but I think I\'ve found what I\'ve been looking for," Garhan replied. He fetched a spoon and fished out the leather. After it had cooled, he tested it. The leather was thicker, but still pliable. As he continued to examine it, it became cooler and harder.',
					'After a few hours, the leather had completely hardened. Garhan held it in his hand, and examined what it had become. "This is it," he thought to himself. "This will change everything."\r\n\r\nOver the next few weeks, Garhan perfected his process. He fashioned a jerkin and fit it on to himself. It was as light as leather should be, but felt stronger. \r\n\r\nHe tested spear and hammer against it, and it proved to be much more durable than the tanned hides his people were accustomed to.',
					"And so it was that Garhan Stornhorn fashioned the first true leather armor of the Highmountain tribes. His methods and his legend spread far and wide. \r\n\r\nHis legacy was honorably carried on by his daughter, Leyota. But that is a different tale for a different hide.",
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		["GameObject-245204"] = {
			["base"] = {
				["title"] = "Caruk the Simple",
				["text"] = {
					'Caruk Bloodwind, known amongst our people as the first leatherworker in Highmountain, was the inventor of what we call "tanning". How he discovered this process, though, is quite a story.\r\n\r\nAs one of the oldest legends amongst the Highmountain tribes, details are vague. As the story goes, our ancestors would use the hides of the animals they killed to protect themselves from the elements of Highmountain.\r\n\r\nOf course the hides would be cleaned, but even that could not prevent them from eventually spoiling and rotting away. As such, our people were forced to continuously hunt for more hides in order to survive.',
					"Caruk hated the smell of rotting hides and as a result, he would fill his tent with things that he loved the scent of: bark, fruit, and the leaves of many different plants. He even slept on them so as to have them as close as possible to his discriminating snout.\r\n\r\nOne particularly hot Highmountain summer, Caruk would leave his tent, drop his hides to the ground and go hunting. While he was gone, the hides sat upon the ground with the sun beating down on them.\r\n\r\nDay after day, Caruk continued his routine. After many months, he realized that his hides had stopped rotting. They even smelled as good as his tent.",
					"From smell alone, Caruk could tell that the essences of the fruits, bark, and wood in his tent were soaking into his hides. The smell must have also pleased the nose of An'she, because the great sun spirit blessed his hides, allowing them to last much longer.\r\n\r\nAnd so, our people learned the art of tanning. In time, tribes all over Highmountain began tanning their hides... and Caruk's legend was born.",
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		["GameObject-457273"] = {
			["base"] = {
				["title"] = "Research Notes",
				["text"] = {
					'After extensive experimentation on rats, it is evident that I have reached the limitations of what can be learned from them as test subjects.\r\n\r\nTo progress my research further, it is imperative that I transition to human subjects. However, this shift introduces significant ethical risks. I also risk discovery by my meddling "peers."\r\n\r\nTo mitigate these risks, I should consider sourcing subjects from the sewers, where disappearances are less likely to attract attention.\r\n\r\nThis approach may seem "controversial," but it is the only way to obtain the knowledge I so crave.',
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		["Item-17735"] = {
			["base"] = {
				["title"] = "The Feast of Winter Veil",
				["text"] = {
					"The Feast of Winter Veil\n\nThe later seasons of Azeroth are marked as a time of change in many cultures.  The dwarves and the tauren especially look to a legend of the coming Winter Veil - the blanketing of the land in snow, thus heralding a time of renewal - as a time for celebration.  Though the understanding of the legends that the races of Azeroth share are not dissimilar, the ways they choose to acknowledge them are as diverse as the races themselves.",
					'The Legend of Greatfather Winter\n\nThe term "Winter Veil" is said to stem from a supernatural being referred in many cultures to as Greatfather Winter.  As he would walk the land late in the seasons, winter itself would be his billowing cloak.  In his wake was the blanketing of the land in snow, and thus it is said that Greatfather Winter would cast his wintry veil over the land.  Though parts of Azeroth may lie in snow, it gives the land time for rebirth and renewal.',
					"The Dwarves\n\nEver consumed with the research of their origins, the dwarves choose to celebrate the season as a recognition of Greatfather Winter himself.  They consider him to be the personification of one of the ancients of Azeroth - the titans.  Much as they claim lineage in one degree or another to these mystical beings, they consider their snowy home of Dun Morogh as the prime example of Greatfather Winter's blessings.",
					"The Tauren\n\nThe tauren and their shamanistic understanding of winter, along with their recent emergence into druidic endeavors, fit in well with the legend of Winter Veil.  They focus almost entirely on the renewing aspects of the lore however, leaving legend worship to those races (as they view it) less in tune with the nature of things.  Many tauren choose this time as the right time to give thanks for the blessings of their new home in Mulgore.",
					"Feasting\n\nThe idea of feasting during this time of year is one that traces its origins to the legend itself.  As Greatfather Winter walked Azeroth, bringing winter in his wake, it is said he would provide a bounty for those who welcomed his presence.  As such, the idea of feasting during the Winter Veil would bring together communities as they shared whatever they had.  Typically, a single day of merriment and feasting welcomed the change, all in anticipation of the land's renewal.",
					"Modern Day Observation\n\nOther cultures have begun to recognize the Feast of Winter Veil as a time of great celebration, though not in the same traditions as the legend bases it in.  Customs, often unrelated to anything other than a chance for celebration and gift exchange, have made their way into modern day observation of the season.  Even the image of Greatfather Winter is sometimes used, but more as a harbinger of commercial exploit rather than as a supernatural titan.",
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		["Item-203475"] = {
			["base"] = {
				["title"] = "Urgent Stormwind Summons",
				["text"] = {
					"$PLAYER_NAME$, \r\n\r\nThere is an urgent mission that requires a seasoned champion of Stormwind such as yourself. \r\n\r\nQuickly, meet me behind Stormwind Keep, and tell no one!\r\n\r\n<The paper is not signed, only branded with with an insignia of SI:7.>",
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		["GameObject-500650"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					'<The monolith depicts a vast stone tower collapsing into an massive wave. In the shadow of the wave, a faint figure can be seen.\r\n\r\n\r\nBeneath the tower, in an underground chamber, humanoid figures take shelter before a glittering gold facet.>\r\n\r\n\r\nFor generations passed, our purpose held, the Luminous Heart at ease.\r\n\r\n\r\nWhen lands seized and heaved, the skies flashed in noxious green.\r\n\r\n \r\nOur bastion cracked, as towers fell, and waters black encroached. \r\n\r\nIn Vault beneath, we Sturmvyn prayed, Cyrce\'s hand upon her Heart.\r\n\r\n\r\nBut when tremors grew, its cries rang out; Hymosul\'s squall renewed.\r\n\r\n\r\nWhen silence fell, the cries still pained, our stone-runed doors unsealed\r\n\r\n\r\nAs Cyrce strode forth, our bastion ruined, surrounded by waters new.\r\n\r\n\r\nUpon our shores, a dark thing stood, its words in our minds, it spoke:\r\n\r\n\r\n"The Deep One stirs, this place calls out, his right to claim is nigh\r\n\r\n\r\nKneel before the Old One\'s gifts, their powers yours combined."',
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		["GameObject-328377"] = {
			["base"] = {
				["title"] = "Power Terminal: Reorigination",
				["text"] = {
					'<This power terminal is simply marked "Reorigination.">',
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		["GameObject-500651"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					'<This tablet depicts a great battle between humanoid, metallic figures and serpentine creatures emerging from the sea.\r\n\r\n\r\nAlthough the metallic figures are outnumbered, winged humanoids and stone guardians appear to fight at their side.\r\n\r\n\r\nThe largest of the metallic figures gestures with a golden sliver-embedded finger, while above her soars a winged creature.>\r\n\r\n\r\nIts head hit sand, its black blood sprayed, Cyrce\'s blade shone bright.\r\n\r\n\r\nFrom darkened depths, a presence stirred. Over wail and pain, she cried:\r\n\r\n\r\n"Hear us, O\'Heart! Upon this land, we Sturmvyn stand, to hold back a tide of woe.\r\n\r\n\r\nGuide us with your song, your heart, and make your pain our own!" \r\n\r\n\r\nAs she called, across sea and sky, they rose; a tide of scales in numbers never met.|n\r\nAs serpents died, and horrors fell, iron hide, with blood, was slick.\r\n\r\n\r\nThe rumbling skies cracked, Thrayir\'s fury tore through endless scales.\r\n\r\n\r\nBy hand, from earth, rose guards of stone, against the tide they crashed\r\n\r\n\r\nOn golden wings, from high above, her plea was heard; a heavens gift, they brought\r\n\r\n\r\nAnd yet, the tide ensued. With numbers few, a final song rang out.\r\n\r\n\r\nWhile Cyrce clashed, as Thrayir shrieked, her clanskin fell to scales.\r\n\r\n\r\nThe stone guards cracked, as rubble split, dragged to the waters deep.\r\n\r\n\r\nFrom the skies they fell; the gold ones screamed, their wings and spears torn asunder.\r\n\r\n\r\nWith heavy soul, Cyrce looked upon her kin and called, "Retreat, to the Vault! Protect our Heart."\r\n\r\n\r\nAs those yet lived obeyed, Cyrce, stood upon our shores, and faced the darkness alone.',
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		["GameObject-500647"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<The relief depicts a large chamber with a gathering of humanoid figures, the tallest of which holds her fist aloft; a small imbedded gold sliver glimmers from her finger.\r\n\r\nIn the center of the cavern, jutting up from the floor, sits a massive crystalline facet.> \r\n\r\n\r\nThe cavern grew, by tools and hands, a cradle for Heart to rest, from stones, to Shrine, the Sturmvyn laid.\r\n\r\n\r\nFor Hymosul's voice, once fierce, had calmed.\r\n\r\n\r\nThough Cyrce spoke to Heart, its voice was faint, a whisper barely heard.\r\n\r\n\r\nAnd so, with iron hands, I carved, I forged.\r\n \r\nA circlet, born of radiant ore, fit for the hand of Cyrce. A ring adorned with smaller shards of Heart.\r\n\r\n\r\nRemnants, smoothed and carved, with runes of Storm, citrines lit, their faces aglow with soft song.\r\n\r\n\r\nThrough the circlet, together, Cyrce and Hymosul sang.",
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		["GameObject-457207"] = {
			["base"] = {
				["title"] = "Journal",
				["text"] = {
					"Today, Antonidas introduced me to his pupil, Miss Proudmoore. \r\n\r\nWhile she shows a certain aptitude, I cannot help but feel disappointed by the lack of ambition and drive I see in her and many of her generation. They seem content with mediocrity, unwilling to push beyond the basic limits of their abilities. \r\n\r\nIn my day, we were eager to delve into the deepest arcane mysteries and constantly sought to expand our knowledge and power. \r\n\r\nThe future of our craft looks bleak if this complacency persists.",
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		["GameObject-507946"] = {
			["base"] = {
				["title"] = "Scholars of the Sea: Siren Isle Synopsis",
				["text"] = {
					"<The inside cover of the ledger features a delicately drawn map adorned with nautical imagery. Surrounding the map is the depiction of a female figure with an ornate band wrapped around her tail.>\r\n|n\r\nSince the age of the First Tide, we tidesages have chronicled the many islands dotting the open seas.\r\n\r\n\r\nAmong them is the Siren Isle.\r\n\r\n\r\nHow we first found the isle is disputed amongst our scholars.\r\n\r\n\r\nSome records claim the first tidesages discovered it by chance during our early voyages at sea.\r\n\r\n\r\nOthers claim that legends of an isle with a haunting call were passed down from our ancestors and prompted our tidesages to search for it.\r\n\r\n\r\nWhatever the truth may be, a dense fog of mystery has long clung to that dreaded place.",
					'Though the isle has borne many names throughout our chronicles, the first recorded instance of the name "Siren Isle" dates back over two thousand years in the compendium of Sister Galeopa.\r\n\r\n\r\nEarly sea-song\'s attributed the "haunting call" to the alluring song of the sirens that lurked in the shallows around the isle.\r\n\r\n\r\nEarly records also suggest that it was not only our ancestors who heard the siren\'s song but other seafaring races as indicated by nearby shipwreck debris.\r\n\r\n\r\nThe name "Siren Isle" took root in the legend "Cyrce and the Ring." \r\n|n\r\nAlthough the story (and sea shanties it inspired) have evolved over time, the core legend tells of a great Siren who led many to their deaths with her alluring voice and her enchanted ring.',
					"Although the island's namesake derives from the various legends of Cyrce and the sirens found in its waters, the nature of the sirens and their connection to the isle remains a mystery.\r\n\r\n\r\nIn several separate historical accounts, expedition survivors have reported a strange absence in the siren population on the isle even as the wailing cry persisted on the wind.\r\n\r\n\r\nEven more curiously, during many of these same expeditions, a devastating storm rolled across the island and laid waste to our ships.\r\n\r\n\r\nIt was only by the grace of the Tidemother and the power of our sea priests that what few survivors remained were able to walk away from such a tempest.\r\n\r\n\r\nDid the sirens foresee the arrival of the storm? Did the haunting call, somehow, prelude the tempest?",
					"The relentless storms of the isle that have long puzzled our Tidesages.\r\n\r\n\r\nThe tales of sirens, wailing screams, and spectral figures have fueled sea-shanties and children's stories alike.\r\n\r\n\r\nThe Siren isle stands as an enigma of malice, mystery and misfortune for those who brave the open seas.\r\n\r\n\r\nAny seafarer worth their salt knows to steer clear of a siren's song, but the call of the Siren Isle is unlike any other.\r\n\r\n\r\nDue to the volatile nature and history of the island, it has long been counseled that all Kul Tiran vessels steer clear of the Siren Isle.\r\n\r\n\r\nFor those who choose to forgo this advisement, may the Tidemother grant you swift passage.\r\n\r\n\r\nAdditional excerpts from Sister Galeopa's Compendium and other Siren Isle records can be found within the monastery archives.",
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		["GameObject-499319"] = {
			["base"] = {
				["title"] = "Cyrce and the Galeorn",
				["text"] = {
					"<The depiction of a large avian creature sits perched upon a stormy mountain peak.>\r\n\r\n\r\nBorn amidst the clouds of Sturmpyk, the noble galeorn had long been observed by our clan from below.\r\n\r\n\r\nLike Thorim's stormwolves, few have mastered the means to tame these fierce elemental creatures.\r\n\r\n\r\nBut where many Sturmvyn failed or fell to their thunderous nature, one succeeded: Cyrce.\r\n\r\n\r\nNo one knows how she triumphed, but when Cyrce descended from the highest slopes of Sturmpyk with a galeorn upon her forearm, the clan foresaw it as a sign.\r\n\r\n\r\nAll hail Cyrce, chosen of Sturmpyk and friend of Thrayir, the galeorn.\r\n\r\n- As carved by Valwen, Apprentice Ward of the Stone Carver.",
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		["GameObject-328373"] = {
			["base"] = {
				["title"] = "Power Terminal: Maker's Rise",
				["text"] = {
					"<This terminal controls the power to the lift in the Maker's Rise.\r\n\r\nTwo pillars flank the terminal, topped by orbs of power. \r\n\r\nIt looks like diverting power into both orbs will activate the lift.>",
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		["GameObject-499318"] = {
			["base"] = {
				["title"] = "Keys of Thrayir",
				["text"] = {
					"As Cyrce called for retreat, she bid me to take Thrayir. Great was his fury and terrible were his injuries, but Cyrce need not fear. I would not fail her.\r\n\r\nThrayir's wrath against our foes had unleashed a storm not seen since our days in the north. \r\n\r\nTo have seen so many Sturmvyn fall must have pushed the Galeorn into such a fury that he had started to unravel. I needed to stabilize his wounds.\r\n\r\nWhile Jardfyr saw to the Vaults defenses and carved new guardians, I turned to Ksvir the Thundered. Second only to the might of Cyrce, Ksvir wielded the blessing of Storms, a rumored gift bestowed by Thorim himself.  \r\n\r\nAnguished yet bound by oath as Cyrce command to lead her retreat, Ksvir lent me his gift. To stabilize Thrayir's wounds, we forged five runekeys to harness the tempest  that roiled above.Five keys of turbulent waters, torrential rains, thunderous lightning, cyclonic winds, and whirling waterspouts. \r\n\r\nKsvir would keep one runekey, while the rest were scattered. \r\n\r\nBound by five, we sealed Thrayir's tortured form in stasis. The fury of the Tempest would slowly heal his wounds and only by the wielder of the five keys, would his stasis break.\r\n\r\nMay his wounds mend and may his cries of sorrow drift away.\r\n\r\n\r\n- As carved by Valwen, Apprentice Ward of the Stone Carver.",
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		["GameObject-457205"] = {
			["base"] = {
				["title"] = "Letter from the Council",
				["text"] = {
					"Following the Council's recent investigation, all forbidden tomes and scrolls concerning dark magics in your possession have been seized and destroyed.\r\n\r\nShould we ever discover any further engagement with forbidden arcane practices, severe consequences will follow, including expulsion from the Council of Six and Dalaran.\r\n\r\nThis is your last warning.\r\n\r\n[Signed]\r\nGrand Magus Antonidas",
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		["GameObject-195119"] = {
			["base"] = {
				["title"] = "Humble Monument",
				["text"] = {
					"<The small grave marker is lovingly inscribed with orcish runes.>\r\n\r\n         - BELOVED OLGRA -\r\n            Wife of Mankrik\r\n\r\n     It took forever to find you\r\n        And now you are gone",
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		["GameObject-500646"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<A single slab of stone embedded with crystalline fragments, the ancient tablet is decorated with intricately-carved images and runic letters.\r\n\r\n\r\nA relief depicts a stoic, metal-skinned figure. Upon her shoulder sits a majestic winged creature with sparkling, cabochon-cut crystals set as its eyes. \r\n\r\n\r\nThe pair are staring upon a massive crystalline facet.>\r\n\r\n\r\nAs broken tools were cast aside, we found beneath the ground. For months we heard, and for months we searched.\r\n\r\n\r\nA golden crystal, encased by stone, its glow like a torch in the dark. \r\n\r\n\r\nUpon its face, Cyrce's hand was pressed; a sound, a cry!\r\n|n\r\nBut not of pain or plea of help, but of calm, of grace. Hymosul, the Luminous Heart.\r\n\r\n\r\nIts radiance and face, as if carved by unseen hands.\r\n\r\n\r\nMany stones, I have carved. My iron hands, my tools, but the splendor of Hymosul has opened my eyes.\r\n\r\n\r\nNew designs, patterns and structures. My mind is... clear.",
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		["GameObject-245201"] = {
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				["title"] = "Leyota's Legacy",
				["text"] = {
					'Leyota, daughter of Garhan the Great, followed in her father\'s footsteps as one of the greatest leatherworkers of Highmountain. Yet her greatest achievement was her willingness to go against the grain and change the old ways.\r\n\r\nAfter the Earthmother reclaimed Garhan, all eyes looked to Leyota to carry on his legacy. She spoke to the elders of her tribe: "My people, long have we hunted these lands, and long have we been blessed with food, shelter and protection.\r\n\r\n"But we are wasteful," she continued, "We bury our kills with their teeth, their hooves, their claws."',
					'"It is our way," one elder spoke up, "We leave their spirits with their weapons so they may hunt in the next realm. It is a sign of respect, Leyota. You know this."\r\n\r\n"I see it differently, elder. Do we not show respect by ensuring that our prey\'s death was not in vain?" she asked. "Should we not use everything the Earthmother has to offer? We can strengthen our armor two-fold if we use the rest of the animal in our construction."\r\n\r\nThe elders spoke quietly for a moment amongst themselves, then looked up to Leyota.',
					'"To change tradition is to change our way of life. We do not believe that adding those components to one\'s armor will accomplish anything, save to disrespect the creatures with which we share this land."\r\n\r\nLeyota\'s brow furrowed as the elders continued, "We are sorry, Leyota, but we will not allow you to dishonor us. If your quest is to strengthen our armor, you will have to find another way."\r\n\r\nThe elders left the tent, leaving a frustrated Leyota to think. The next day, Leyota emerged from her tent wearing an unusual set of armor. Her tribesmen eyed her incredulously, scurrying out of her way as she approached the center of the camp.',
					'"This armor is made with the teeth and claws of a bristlefur bear I killed the other day," she announced. Horrified looks washed over the crowd as the realization of what she had done sunk in.\r\n\r\n"I challenge any of our warriors to run me through, if they can." The tribespeople looked around at one another, unsure to what to make of Leyota\'s challenge.\r\n\r\n"Leyota!", yelled a voice from the crowd. A stout young brave emerged with a spear in hand, "I take your challenge. You have committed a great disrespect to our traditions by what you have done. It would be my honor to send your spirit away from here."',
					'The brave rushed at Leyota, yet she didn\'t move a muscle. The spear tip smashed into her chest, sending her falling to the ground with the weight of the brave behind it.\r\n\r\nOnlookers leaned in as the dust settled. Leyota\'s armor was unbroken. The brave, still clutching his spear, stood up and began to examine the tip. It was slightly bent.\r\n\r\nHe looked down at Leyota and she lay there, clutching at her chest, yet there was no blood to be seen. After a while, Leyota stood up, breathing heavily, but otherwise unharmed. \r\n\r\n"This is what I wanted to show you!" she announced. "The animal that I slew was given no disrespect as its life and its body was taken to protect me."',
					'The tribe had fallen silent now, all eyes and ears paying full attention to what Leyota had to say.\r\n\r\n"The animals we kill can protect all of us in this way, if we continue to use this method." she continued. An elder emerged from the crowd and approached Leyota. He examined the point at which the spear had struck.\r\n\r\nHe nodded his head as he spoke, "I understand now, Leyota. There is no vanity here. Only strength."\r\n\r\nHe turned to the tribe and said, "Leyota has given us a stronger future. Our tribe will not fall so easily to those we hunt, or those who hunt us. And we will continue to honor our animal brothers and sisters in their death by the armor we wear."',
					"And so it was that Leyota, daughter of Garhan, had changed the ways of the past for her people. To this day, the leather armor of Highmountain continues to use nearly all of the animal to give it its strength.",
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		["GameObject-505511"] = {
			["base"] = {
				["title"] = "Crumpled Paper",
				["text"] = {
					"<Neatly-written handwriting is hard to make out on the heavily-weathered page.>\r\n\r\nFound something today. Not sure what it is, but I can feel the power of it as I hold it in my hand! It looks like it broke off of something larger.\r\n\r\nI've never seen anything of its like before. It feels different then the azerite we're having the sailors mine.\r\n\r\nWhatever it is, I'm not about to had it over to a lap dog like Katya. She'd just take it, lock it up, and give it to our superiors when they return.\r\n\r\nNo, this will be my little secret.",
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		},
		["GameObject-457282"] = {
			["base"] = {
				["title"] = "Rusted Key",
				["text"] = {
					'<Attached to the keychain you find a note: "Stratholme".>',
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
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				["expansion"] = 10,
			},
		},
		["GameObject-506440"] = {
			["base"] = {
				["title"] = "Fury of Thrayir",
				["text"] = {
					"Few enemies of the Sturmvyn Clan would live to tell tales of Cyrce and Thrayir. \r\n\r\n\r\nEven among the fiercest Winterskorn, the pair were both feared and revered.\r\n\r\n\r\nWhen Cyrce guided our clan south to settle the Sturmvyn upon the Cradle of Hymosul, Thrayir served as her eyes and ears.\r\n\r\n\r\nThe galeorn's loyalty was to Cyrce and to her clan, just as our bond to her extended to Thrayir.\r\n\r\n\r\nBut with loyalty came the galeorn's fury.\r\n\r\n\r\nWhen the world shattered, and the darkness rose from the depths, Thrayir took to sky.\r\n\r\nAs more and more Sturmvyn fell, the galeorn mourned and the galeorn raged.\r\n\r\n\r\nSkies split open, as his fury spent and scales burned.\r\n\r\n\r\nWounded, his rage flowed, and the galeorn's spark grew dim.\r\n\r\n\r\n- As carved by Valwen, Apprentice Ward of the Stone Carver.",
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			},
		},
		["GameObject-500648"] = {
			["base"] = {
				["title"] = "Glittering Ancient Tablet",
				["text"] = {
					"<A relief depicts a bearded, metallic figure holding a stone tablet and a chisel. \r\n\r\n\r\nBeneath his feet, an image of a chamber with a crystal facet. Above him stands a towering structure.\r\n\r\n\r\nThis monolith is carved in a different hand than the others.>\r\n\r\n\r\nNoble Jardfyr, with loyalty and wisdom seared into iron hide.\r\n\r\n\r\nFirst Carver of the Sturmvyn, advisor to Cyrce and Protector of Hymosul.\r\n\r\n\r\nFrom stone, our temple shaped, its guardians wrought with life through runes of old.\r\n\r\n\r\nTempered and nurtured, our bond with Hymosul grew and her call sang.\r\n\r\n\r\nFrom his hand and her voice, the Sturmvyn found their call.|n\r\nFew outside the Sturmvyn know the craft of runic binding, the art of stone-carving.\r\n|n\r\nTo bind the storms of north into the stones of earth was a craft rarely mastered.\r\n|n\r\nWrought by runes and will, his guardians of stone rose to stand vigil within.\r\n|n\r\nThough few learned his secrets, many would face his creations.\r\n|n\r\nThrough Hymosul's song, Jardfyr's designs would flourish.\r\n|n\r\n- As carved by Valwen, Apprentice Ward of the Stone Carver.",
				},
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-328375"] = {
			["base"] = {
				["title"] = "Power Terminal: Defense Matrix",
				["text"] = {
					"<This terminal controls the power to the Forge of Origination's defense matrix.>",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Bronze",
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				["expansion"] = 7,
			},
		},
		["Item-234973"] = {
			["base"] = {
				["title"] = "Pearlshell Scroll Case",
				["text"] = {
					"Rise and listen, Darktide!\r\n\r\nThe screams of the Stormcursed echo through the depths once more but we will not be swayed!\r\n\r\nShe has evaded our capture for millennia and forsaken the gifts bestowed upon her for too long!\r\n\r\nHer wretched isle calls out once again and she will not keep us from it!\r\n\r\nNazeshi, Deepsurge, Hatecoil--allhave sought her circlet and all have failed.\r\n\r\nBut we will succeed.\r\n\r\nWe will atone for the failures endured upon those shores long ago and claim it!\r\n\r\nAnd with it, we will usher in our queen's return.\r\n\r\nBy the Queen's Glory",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["GameObject-505512"] = {
			["base"] = {
				["title"] = "Torn Paper",
				["text"] = {
					"<A dark stain covers the entire page leaving it almost illegible.>\r\n\r\nFound the last piece. Almost lost my arm for my trouble.\r\n\r\n<The writing becomes less legible as if Fently was in a hurry.>\r\n\r\nBut now I have to hide it.",
				},
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				["expansion"] = 10,
			},
		},

		-- user submission #11

		["GameObject-192868"] = {
			["base"] = {
				["title"] = "The Dangers of Magic Abuse",
				["text"] = {
					"By Ilustriel Greenleaf\r\n\r\nStop! Think about what you're doing. Is arcane magic really right for you? \r\n\r\n",
					"Facts:\r\n- Magic is a dangerous force that leads to the deaths of millions each year.\r\n- Arcane magic is highly addictive. Once you start practicing magic, it's almost impossible to stop.\r\n- Learning simple arcane spells can seem innocent at first, but it's often a gateway to harder and harder spells. In the worst cases, you could even end up addicted to fel magic.\r\n- Casting magic during childbirth can cause significant risks to the health of your children.\r\n- Magic abuse can lead to violence and necromancy.\r\n- Arcane magic is not cool. ",
					"That's why we've started the Magic Abuse Resistance Education (M.A.R.E.) program to educate people everywhere about the dangers of magic abuse. Our mission is to show the world that it's okay to live without magic. You can find fun elsewhere, like with flowers or basketweaving. Doesn't that sound exciting?",
					"In addition, our program helps recovering magic addicts re-integrate themselves into society. In the nearly six days of our existence, our program has established a very strong relationship with the Priestess of Elune and the Cenarion Circle. These organizations are capable and willing to help you get on the path to a speedy recovery. Remember, it's never too late to learn to love yourself!",
					"Contemporary Azeroth is full of unique challenges that make it very difficult to maintain a safe and magic-free lifestyle. We're here to help you find that safe, comfortable path. Dozens of people have already benefited from our lifestyle enriching magic-alternatives. Won't you be the next?",
				},
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		["GameObject-192883"] = {
			["base"] = {
				["title"] = "Blinking Rules & Regulations",
				["text"] = {
					"Short range full-body instant cast teleportations have specific rules and boundaries which must be adhered to at all times. This book is a guideline for proper usage of this travel option, to ensure a safe and expedient teleportation.\r\n",
					"Rule #1: Never blink into space occupied by anyone else. Blink, as it has been taught, replaces the air and water from the casters target position, to the casters starting position. The spells success and widespread use is based on its simple elegance: The real objective of the spell is to replace the casters body with whatever is in front of them - the fact that the caster is moved to that area is the side-effect. \r\n",
					"The spell is elegant enough to recognize and avoid people most of the time. Immense Kirin Tor resources are being spent to perfect an already nearly flawless spell, but be warned that deliberate blinking into others may result in one of three outcomes: The caster replaces the target, the target replaces the caster, or both occupy the same space, creating a sickly abomination the likes of which even The Scourge would exile from their ranks. If you would like to prevent one of these three tragedies, please be mindful of your blink target areas. Which brings us to...\r\n",
					"Rule #2: Look where you're going! After a staggering number of incidences that were the product of people violating Rule #1, the Kirin Tor has moved this rule up from its previous position at #8 to here. We understand that accidents happen, but some accidents are not so easily remedied. Remember mages, look both ways before crossing the Astral Plane!\r\n",
					"Rule #3: Don't blink to anywhere you can't see. This is a variation of Rule #2 that deserves special mention, due to the fact that this rule is the one most commonly broken on purpose. Like Rule #2, we have gotten increasing reports of mages meeting tragic ends with their blink. Some mages admitted to consciously trying to blink through walls, into dark areas, and even inside crates in a desperate attempt to hide from pursuers. We cannot stress enough how foolish this is. \r\n",
					"Solid matter is connected to itself rigidly enough to, well, make it solid. Unlike air and water, which can be easily separated and swapped, the bonds of solids WILL translate onto the caster. The Kirin Tor feels obligated to list all documented Small Claims Disaster Cases pertaining to blinking inside solid objects. Memorize these claims, and avoid making the same mistakes yourselves:\r\n",
					'10012-c: "Removal of bar stool from hip of Squibly Ratchetdibble via fire. Collateral burns minimal."\r\n\r\n19798-g: "Removal of (3) mithril support rods from head of Jenus Killian via corrosive brew. Thanks to RAS for donation of mentioned brew. Side-effect: Permanent hair loss of affected area."\r\n\r\n14761-aa: "Removal of Cynthia Wallerby from side of barn via Goblin Shredder. Collateral damage is, unfortunately, severe. However, Mrs. Wallerby can still enjoy a full life with one hand and foot."',
					'16616-x: "Removal of Harland Wilson from statue of General Turalyon via magma, shipped from Ironforge. Collateral damage moderate. Mr. Wilson was unharmed, but nearby school children witnessed the General being melted to retrieve him, and were consequently scarred for life."\r\n\r\n11773-c: "Removal of (6) Snapvine Watermelons from torso of Sinella Redblade. Collateral damage minimal. (4) melons salvaged and donated to local orphanage."\r\n\r\n<This goes on for hundreds of pages>\r\n',
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		},

		-- end of user submission #11

		-- user submission #12


		["GameObject-370466"] = {
			["base"] = {
				["title"] = "Collected Concordances",
				["text"] = {
					"A Collection of Meditations on the Creations of the First Ones.",
					"Variations on Actualization|n|nWhen does an idea truly become its own individual? Every one of us is carefully created, structured, and meant to serve a purpose. Each line painstakingly drawn and put together to create a strong latticework, but still whole on its own. When is the line distinct from the design?",
					"Reflections on Choice|n|nAll of creation resides in the heart. A central point that flows outward into endless possibilities. All paths have been travelled but never the same twice. Each choice is unique. The song ever changes into a new and beautiful tune with every step.",
					"A Meditation on Existence|n|nExistence is contextual. The light cannot be defined without the dark, to have one requires the other. Language is also contextual, there is only meaning with reasoning. The deeper the reasoning, the ever changing the meaning. Their thoughts encompass everything and nothing all at once. They are what we cannot comprehend.",
					"Reflections on Reality|n|nA desire to tame the wild. Make what is vicious, playful. It can shift one to the other with enough time. The weave of reality flows in all directions making any outcome possible.",
					"Circles and Cycles|n|nThe Circles are industrious. True beings of harmony. Their thoughts flow like a river that breaks into smaller and smaller channels that feed once again into the greater stream. There is no beginning or end to them, they are always whole.",
					"A Meditation on Secrets|n|nSecrets must be kept. Stored away. Contained safely so that they may be revealed at the correct time and place. A secret told too soon is ruinous to all. The archives maintain the balance. The grand design of the First Ones must be protected at all costs.",
					"Variations on Majesty|n|nI hear their song ring out across the water. Melodies in the pattern telling stories to all. Jumping. Swimming. Running. Bulbous and majestic, they stand strong.",
					"A Hymn of Awe|n|nThe land shifts as needed. From dust to lush, from forest to desert. It changes to suit their needs, to build their great designs. The First Ones. Architects of the pattern. In their wisdom we stand in awe.",
					"Variations on Growth|n|nCreation, growth, life. Everything bursts forth from the spark of idea. Death is an ending that they rebuild from. Anything broken can be fixed with proper care and culling.",
					"Variations on Cervid|n|nWith grace and beauty the cervid lope across the land. Their elegant lines a delight to behold. Joy to the viewer, prey to the predator. This is the cycle eternal, a beginning, and an end.",
					"Reflections on Balance|n|nThere is purpose to each of us. Built with intention we each perform  our task to  perfection. Building. Tending.  Guiding.  Maintaining. We fulfill their wishes perfectly balanced. Their designnot to be questioned.",
					"A Meditation on Separation|n|nI see the harmony and juxtaposition of beings so sprightly yet so deadly. Is this why we are separated? Two worlds so close yet so far apart. A barrier that protects one from the other.  As was meant to be.",
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		["GameObject-408080"] = {
			["base"] = {
				["title"] = "A Partial Fourth Clue",
				["text"] = {
					'"...Poohbah..."',
				},
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				["material"] = "Stone",
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		["GameObject-466294"] = {
			["base"] = {
				["title"] = "Unlabeled Document",
				["text"] = {
					"Gul belankar gul a ashj za theramas zila.",
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				["expansion"] = 10,
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		},
		["Item-23858"] = {
			["base"] = {
				["title"] = "Singed Page",
				["text"] = {
					"Though nearly defeated\nHis courage stayed strong\nTook sword and unsheathed it\nAnd charged the fel throng\n\nSince that violent day\nNe'r would arrow, nor sword\nFind, in battle nor fray,\nIts way to the dwarven lord",
				},
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				["pageCount"] = 0,
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				["isClassSpecific"] = false,
				["expansion"] = 1,
			},
		},
		["Item-229991"] = {
			["base"] = {
				["title"] = "My Journal: Operation Toy Rescue",
				["text"] = {
					"Maru said to look for Yennu in the Dragon Isles. I should look for him in Iskaara.\n\nYennu said he was playing with his kite up north in the Waking Shores and then went down to a Dragon Basecamp. Maybe I should find the camp and take a look around.\n\nI wonder if my Idol of Ohn'ahra can help.\n\nI found a note left by Yennu at the Basecamp. It sounds like he traveled a little further south to a town with a lot of hunters in it.\n\nI wonder if my Idol of Ohn'ahra can help.\n\nI found Yennu's toy. I should return it to him in Iskaara.\n\nYennu said that his friend Nuts also had a toy stolen. I should be able to find Nuts in Dazar'alor. It's a big area to search though... Maybe the innkeepers there could help.\n\nI found Nuts! But he seems distressed and he's shedding a lot. It looks like there are clumps of fur on the ground. I wonder what happened?\n\nI wonder if my Idol of Ohn'ahra can help.\n\nI've got Nuts' toy! I should bring it back to him.\n\nAll of the toys have been found and returned! I should go tell Maru.",
				},
				["singlePage"] = true,
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				["isClassSpecific"] = false,
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			["copy_1"] = {
				["title"] = "My Journal: Operation Toy Rescue",
				["text"] = {
					"Maru said to look for Yennu in the Dragon Isles. I should look for him in Iskaara.",
				},
				["singlePage"] = true,
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		},
		["GameObject-293854"] = {
			["base"] = {
				["title"] = "Hastily Scrawled Note",
				["text"] = {
					"$PLAYER_NAME$ -\r\n\r\nSharing my story with you has brought me a peace I did not think I'd ever know. \r\n\r\nThank you for reminding me dat dere is still good in dis world. \r\n\r\nIf you find yourself in de small village at de end of de old merchant road, look for my lockbox.\r\n\r\nIt belongs to you now.\r\n\r\nYour friend, \r\n\r\nZenbaro",
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		["Item-229997"] = {
			["base"] = {
				["title"] = "My Journal: Operation Toy Rescue",
				["text"] = {
					"Maru needs help figuring out who the culprit is. I should talk to her and tell her who I think it is.\n\nWe've decided that the culprit is a dog. Yennu thinks the dog might be in Dazar'alor where Nuts lives.\n\nI found a sketch of a Bakar in Dazar'alor. Where would I find a lot of Bakar?\n\nGetseng told me to look for the children of Ohn'ahra under her watchful gaze to find the Bakar's hiding place.\n\nI found the toy next to some Teerakai Burial Bones. Now, where do I go to find the Bakar?\n\nI found somewhere to place the toy. Maybe I need to hide somewhere nearby so the bakar will come out.\n\nI found where the bakar has been hiding all of the toys and I found Maru's toy. I should bring it back to her.",
				},
				["singlePage"] = true,
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				["isClassSpecific"] = false,
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			["copy_1"] = {
				["title"] = "My Journal: Operation Toy Rescue",
				["text"] = {
					"Maru needs help figuring out who the culprit is. I should talk to her and tell her who I think it is.",
				},
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		["GameObject-358545"] = {
			["base"] = {
				["title"] = "Journey Toward Ascension: The Five Rites",
				["text"] = {
					"After achieving the form and role of aspirant, you will continue to the longest part of your journey.\r\n\r\nYou will venture through the five temples: Purity, Courage, Humility, Wisdom, and Loyalty. There you will learn their virtues and undergo a final ritual that will test your merit against these values. These are known as the Five Rites.\r\n\r\nThe Rite of Purity will help you be at peace with your past.\r\nThe Rite of Courage will teach you to stand against all odds.\r\nThe Rite of Humility will show you your place in the cosmos.\r\nThe Rite of Wisdom will ensure you understand your purpose.\r\nThe Rite of Loyalty will deepen your bond with those who walk beside you.\r\n\r\nThis journey may encompass eons. It may stretch into time incalculable. It will be fraught with setbacks and disappointments, yes, but also joy and achievement unlike any you have known before. You will grow. You will become the best version of yourself. \r\n\r\nWhen you are ready, you will ascend.",
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		["GameObject-475130"] = {
			["base"] = {
				["title"] = "Hidden Hatch",
				["text"] = {
					"<This hatch appears to lead to an empty storage area. Whatever was stored here is gone now.>",
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		["GameObject-358535"] = {
			["base"] = {
				["title"] = "Roles In Bastion: The Collector",
				["text"] = {
					"Collectors maintain the realm and contribute to all of Bastion's great works. They are responsible for the collection and ordering of anima in our realm.\r\n\r\nA Collector may take the form of a Forgelite, or perhaps a scholar. They craft armor, furnishings, carve statues, build fantastic works of architecture, and write our many stories and songs. They weave masterful works from anima itself. They are great craftsmen and musicians.\r\n\r\nA Collector will, over the course of their eternity, dedicate themselves to honing their skill and perfecting the arts of their choice. They find a worthwhile existence in great works and are the source of Bastion's considerable beauty.\r\n\r\nThere are many Collectors, but no two are the same. In this role you will serve to bolster this realm that you now call home.",
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		["GameObject-268063"] = {
			["base"] = {
				["title"] = "Dingy Plaque",
				["text"] = {
					"<The plaque is old and barely legible. You can only make out fragments of each line of text.>\r\n\r\nSupremacy?\r\n\r\nGet...\r\n\r\nShirk...\r\n\r\n...eke...",
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		["Item-145273"] = {
			["base"] = {
				["title"] = "The Birth of the Lich King",
				["text"] = {
					"Ner'zhul and his followers entered the Twisting Nether, the ethereal plane that connects all of the worlds scattered throughout the Great Dark Beyond. Unfortunately Kil'jaeden and his demonic minions were waiting for them. Kil'jaeden, who had sworn to take vengeance on Ner'zhul for his prideful defiance, slowly tore the old shaman's body apart, piece by piece. ",
					"Kil'jaeden kept the shaman's spirit alive and intact, thus leaving Ner'zhul painfully aware of his body's gross dismemberment. Though Ner'zhul pleaded with the demon to release his spirit and grant him death, the demon grimly replied that the Blood Pact they had made long ago was still binding, and that Ner'zhul still had a purpose to serve.",
					"The orcs' failure to conquer the world for the Burning Legion forced Kil'jaeden to create a new army to sow chaos throughout the kingdoms of Azeroth. This new army could not be allowed to fall prey to the same petty rivalries and infighting that had plagued the Horde. It would have to be merciless and single-minded in its mission. This time, Kil'jaeden could not afford to fail. ",
					"Holding Ner'zhul's spirit helpless in stasis, Kil'jaeden gave him one last chance to serve the Legion or suffer eternal torment. Once again, Ner'zhul recklessly agreed to the demon's pact. Ner'zhul's spirit was placed within a specially crafted block of diamond-hard ice gathered from the far reaches of the Twisting Nether. ",
					"Encased within the frozen cask, Ner'zhul felt his consciousness expand ten thousand-fold. Warped by the demon's chaotic powers, Ner'zhul became a spectral being of unfathomable power. At that moment, the orc known as Ner'zhul was shattered forever, and the Lich King was born.",
					"Ner'zhul's loyal death knights and Shadowmoon followers were also transformed by the demon's chaotic energies. The wicked spellcasters were ripped apart and remade as skeletal liches. The demons had ensured that even in death, Ner'zhul's followers would serve him unquestioningly.",
					"When the time was right, Kil'jaeden explained the mission for which he had created the Lich King. Ner'zhul was to spread a plague of death and terror across Azeroth that would snuff out human civilization forever. All those who died from the dreaded plague would arise as the undead, and their spirits would be bound to Ner'zhul's iron will forever.",
					" Kil'jaeden promised that if Ner'zhul accomplished his dark mission of scouring humanity from the world, he would be freed from his curse and granted a new, healthy body to inhabit.",
					"Though Ner'zhul was agreeable and seemingly anxious to play his part, Kil'jaeden remained skeptical of his pawn's loyalties. Keeping the Lich King bodiless and trapped within the crystal cask assured his good conduct for the short term, but the demon knew that he would need to keep a watchful eye on him. To this end, Kil'jaeden called upon his elite demon guard, the vampiric dreadlords, to police Ner'zhul and ensure that he accomplished his dread task. ",
					"Tichondrius, the most powerful and cunning of the dreadlords, warmed to the challenge; he was fascinated by the plague's severity and the Lich King's unbridled potential for genocide.",
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		["GameObject-272061"] = {
			["base"] = {
				["title"] = "Inconspicuous Note",
				["text"] = {
					"Deeper than deep.\r\n\r\nAwaits your seat.",
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		["GameObject-408295"] = {
			["base"] = {
				["title"] = "Clue Scrap",
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					"3 - E",
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		["GameObject-408313"] = {
			["base"] = {
				["title"] = "Clue Scrap",
				["text"] = {
					"20 - R",
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				["title"] = "Clue Scrap",
				["text"] = {
					"4 - P",
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		["GameObject-408302"] = {
			["base"] = {
				["title"] = "Clue Scrap",
				["text"] = {
					"9 - N",
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		["GameObject-358536"] = {
			["base"] = {
				["title"] = "Roles In Bastion: The Bearer",
				["text"] = {
					"Bearers perform the vital task of bearing souls across the Veil to Oribos, where they will be given the fate they earned in life.\r\n\r\nBearers are known for their adventurous spirit and indomitable will. They will see countless worlds beyond the Shadowlands. They will encounter beings of all shapes and sizes that will be carried to Oribos to serve the Purpose. By their arms, and their will, the great cycle continues.\r\n\r\nBeing a Bearer is a grave responsibility, but no kyrian will know more of the worlds beyond than those who bear mortal souls.",
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		["GameObject-272165"] = {
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				["title"] = "Inconspicuous Note",
				["text"] = {
					"Where the shaded delegate may appear.",
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			["base"] = {
				["title"] = "Clue Scrap",
				["text"] = {
					"8 - W",
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		["GameObject-505513"] = {
			["base"] = {
				["title"] = "Faded Paper",
				["text"] = {
					"<Neatly-written handwriting is hard to make out on the heavily-weathered page.>\r\n\r\nI can't believe my luck. This is the second fragment I've found!\r\n\r\nWhen I held them close, the two pieces began to thrum with energy. I was sure I was going to be discovered, so I buried the first fragment where I found it, and I figured I would bury the second closer to me, so I have it just in case...\r\n\r\n<Part of the page is torn leaving most of the next entry illegible.>\r\n\r\n...giant beast made of azerite! I fought that incompetent loser Haddock over killing the thing to mine more azerite off it, but he was crying about losing what few men we have left. \r\n\r\nHopefully, there weren't any more fragment pieces in that cave. ... no way to check that the creature is still alive in there.",
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		["GameObject-358537"] = {
			["base"] = {
				["title"] = "Roles In Bastion: The Watcher",
				["text"] = {
					"Watchers perform a difficult and emotionally taxing role among the kyrian.\r\n\r\nIt is they who linger at the edge of the Veil and greet mortal souls who seek to cross into the Shadowlands. It is the Watchers who weigh that soul, peer into its existence and judge whether it is their time.\r\n\r\nAs a Watcher, you will be burdened with that soul's memories, and you will see and know things that will weigh heavy on your mind. This role is only for the strong of heart, for those who can endure with the Purpose in mind at all times.\r\n\r\nFew ultimately choose this path, but those that do are held among the highest regard.",
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		["Item-187810"] = {
			["base"] = {
				["title"] = "Cypher Lore Codex",
				["text"] = {
					"A Collection of Meditations on the Creations of the First Ones.",
					"Variations on Actualization|n|nWhen does an idea truly become its own individual? Every one of us is carefully created, structured, and meant to serve a purpose. Each line painstakingly drawn and put together to create a strong latticework, but still whole on its own. When is the line distinct from the design?",
					"Reflections on Choice|n|nAll of creation resides in the heart. A central point that flows outward into endless possibilities. All paths have been travelled but never the same twice. Each choice is unique. The song ever changes into a new and beautiful tune with every step.",
					"A Meditation on Existence|n|nExistence is contextual. The light cannot be defined without the dark, to have one requires the other. Language is also contextual, there is only meaning with reasoning. The deeper the reasoning, the ever changing the meaning. Their thoughts encompass everything and nothing all at once. They are what we cannot comprehend.",
					"Reflections on Reality|n|nA desire to tame the wild. Make what is vicious, playful. It can shift one to the other with enough time. The weave of reality flows in all directions making any outcome possible.",
					"Circles and Cycles|n|nThe Circles are industrious. True beings of harmony. Their thoughts flow like a river that breaks into smaller and smaller channels that feed once again into the greater stream. There is no beginning or end to them, they are always whole.",
					"A Meditation on Secrets|n|nSecrets must be kept. Stored away. Contained safely so that they may be revealed at the correct time and place. A secret told too soon is ruinous to all. The archives maintain the balance. The grand design of the First Ones must be protected at all costs.",
					"Variations on Majesty|n|nI hear their song ring out across the water. Melodies in the pattern telling stories to all. Jumping. Swimming. Running. Bulbous and majestic, they stand strong.",
					"A Hymn of Awe|n|nThe land shifts as needed. From dust to lush, from forest to desert. It changes to suit their needs, to build their great designs. The First Ones. Architects of the pattern. In their wisdom we stand in awe.",
					"Variations on Growth|n|nCreation, growth, life. Everything bursts forth from the spark of idea. Death is an ending that they rebuild from. Anything broken can be fixed with proper care and culling.",
					"Variations on Cervid|n|nWith grace and beauty the cervid lope across the land. Their elegant lines a delight to behold. Joy to the viewer, prey to the predator. This is the cycle eternal, a beginning, and an end.",
					"Reflections on Balance|n|nThere is purpose to each of us. Built with intention we each perform  our task to  perfection. Building. Tending.  Guiding.  Maintaining. We fulfill their wishes perfectly balanced. Their designnot to be questioned.",
					"A Meditation on Separation|n|nI see the harmony and juxtaposition of beings so sprightly yet so deadly. Is this why we are separated? Two worlds so close yet so far apart. A barrier that protects one from the other.  As was meant to be.",
				},
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		["GameObject-381722"] = {
			["base"] = {
				["title"] = "Vakthros Maintenance",
				["text"] = {
					"A note to all guards and attendants--although perhaps my finest work to date, Vakthros is also the most delicate. Due to the nature of the enchantments provided to reinforce the nearby Vault, the tower has been keyed to every major ley line in the Azure Span. While ingenious, this does pose a considerable amount of risk.\r\n\r\nIf there are any signs of structural or arcane damage to the tower, report to me immediately. Should you fail to do so... well, I suppose you would not survive long enough to regret that decision. \r\n\r\nMalygos",
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		-- end of user submission #12

		-- user submission #13
		
		["Item-122147"] = {
			["base"] = {
				["title"] = "Grinning Tolg's Journal",
				["text"] = {
					"The Skulltaker lives!\r\n\r\nI cannot mistake the twisted horns of his cursed mask, nor the demon-eyes that peer from within. He had thought himself escaped from the fury of the Laughing Skull, but none take the lives of our clan without retribution. \r\n\r\nNot even one of our own.",
					"Long has the Skulltaker hunted his fellow orcs without reprisal. I saw the day he donned the bloodthirsty skull that consumed his savage heart. None know where he found the cursed thing, only that it had claimed the warrior's soul. He now lives only to take the skulls of the living - a silent specter of death.\r\n\r\nNow the Skulltaker hunts in Everbloom, and I have caught his scent. No longer will he be the hunter. \r\nSoon it will be his skull that is taken.",
					"The foe remains elusive. When I think I have his path, his tracks vanish. It's as if he had sprouted wings and taken to the sky.\r\n\r\nHe looks to be retreating among the ravagers and wasps of Everbloom. I must find where he is going.",
					"I've lost him! I had tracked his position and was ready to strike when a great ravager, twice the size of any I had ever seen, swooped down and carried him away! I had thought him taken for prey, beast showed no intent to harm him.\r\n\r\nThis must be how the Skulltaker has remained hidden from the blades of the Laughing Skull. I will not let him escape my wrath. I will find a way to scour the skies!",
					"An elixir is the key. The Crowfeeder knows a recipe used by shaman to speak to the wilds. Using it, I will pry the answers from the ravagers that have aided my enemy.\r\n\r\nI must cut the reagents from the hands of the wreteched botani - a task that I will carry out gladly.\r\n\r\nI have set up camp in a nearby cave. At dawns light, I will strike into the heart of the botani and claim the key to the Skulltaker.",
					"First, the thistle of shade with leaves black as night. It rests in the shadows of the harsh Gorgrond sun. I saw some under standing stones near the black iron walls. There are many of the plant-men there, but I will cut through them like a scythe through grain.\r\n\r\nThe sons of the genesaur will not keep me from my quarry.",
					"I have acquired the shadethistle, though not without incident. The thorns of the botani are sharp, and my flesh is ailing. This will not keep me from my prize.\r\n\r\nI must find a vine of bonethorn, which grows in the bones of the ancient dead. I remember seeing the bones of a long-dead beast in the dry beds of the northern wilds. Its sun-parched skull would make a pleasant home for such a plant.",
					"Steamcap mushrooms are all that are needed to complete the elixir. The Crowfeeder said that they grow among the steam vents in the higher parts of the Everbloom. I have seen one such place near the northern hydra pools.\r\n\r\nI must make haste. The wounds of the botani fester and the flesh twists against bone. I must find the Skulltaker before I am no longer my own orc.",
					"It is too late. Even now my body rebels against me as the infection of the botani takes hold. If my brothers come upon these writings, I would charge them to take their blades against the Skulltaker.\r\n\r\nBut first, burn my body and take my skull.",
				},
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		["Item-121837"] = {
			["base"] = {
				["title"] = "Megacharge's Cookbook",
				["text"] = {
					'This heavy book contains recipes and uses for various types of explosives, from conventional to exotic. You quickly flip through to the section entitled "Anti-Magical Ordnance."\r\n\r\n"If you\'ve ever gotta take down some kind of magic barrier, then you might have to get a bit unconventional with your munitions. You could stack an ogre-sized heap of dynamite against one and you\'re only likely to end up with some scorched ground, and maybe a missing limb or two.\r\n\r\n"Fortunately, Megacharge has got you covered there, with the Arcane Bunker Buster (patent pending)!"',
					'"To make one, you\'ll first need to acquire some high grade, precision blasting powder. Here in Blackfuse Company, it\'s pretty easy to come by, since they use it for all of the cannons. \r\n\r\n"If you\'re elsewhere in the world, though, you\'ll need to find a top-of-the-line producer, as only the finest blasting powder will work in this application."',
					'"For a detonator, you\'ll need one of those high-charge electric deals. The Arcane Bunker Buster requires a lot of juice to go off, so your average detonator just won\'t do."\r\n\r\nA note is attached to this page:\r\n\r\n"Reminder: Order more high-voltage detonators. The last shipment was lost off of the Shadowmoon coast near the demon-inhabited cliffs. Maybe we should send a diving team to salvage."',
					'"The final, and most important ingredient for the Arcane Bunker Buster, is a sizable quantity of demon blood. The unique properties of the magic-infused blood combine with the blasting powder into an incredibly potent mixture. \r\n\r\n"When ignited by a high-voltage electric charge, this combination will explode in a magically-charged explosion, sufficient enough to take down most arcane barriers.\r\n\r\n"Just make sure to take cover before the thing goes off."',
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		["Item-208190"] = {
			["base"] = {
				["title"] = "The Elder's Drawing",
				["text"] = {
					"|A:secretsofazeroth-tuskarrmonument:265:241:0:0|a",
				},
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		["Item-198979"] = {
			["base"] = {
				["title"] = "Time Capsule Letter",
				["text"] = {
					"Azeroth breaks, and the black dragonflight is attacking both dragons and the mortals. With the collapse of the Kaldorei empire, the breaking of the lands, they are close to helpless. We have been talking and we will soar to their aid. \r\n\r\nAlexstrasza asked each of us our opinion, and we all agreed to help protect them. These times are tough for everyone, but at least us Dragons understand what is going on. They are as in the dark as when they were.\r\n\r\nTerrible things have taken place here after the black flight turned. Staying here could end up leaving a sour taste in our mouths, and we need to be where the mortals are to protect them adequately anyway.\r\n\r\nI am leaving this record for those who come after us if we do not make it back.",
					"We love this land, please take care of it. \r\n\r\nWe have left a lot of our friends behind to take care of the land, treat them with respect.\r\n\r\nHelp the mortal races if we have fallen, they have incredible potential.\r\n\r\nDo not trust the black flight if they still exist. Something has happened to them, and they are vicious murderers now.",
					"We go now to the mortals' aid, and potentially to our doom, but we do so in the knowledge that we can help and protect those that need it. We all have our reasons; I was not there to protect my family when they needed it. I can only hope that I can be there for others, so they do not have to feel that pain. \r\n\r\nLive life to the fullest,\r\n\r\nVeritistrasz",
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		},
		["Item-208929"] = {
			["base"] = {
				["title"] = "Great Places to Visit in Valdrakken",
				["text"] = {
					"* The Valdrakken fountain is such a pretty spot to visit as you leave the Seat of the Aspects (-8, -4).\r\n\r\n* They're doing such a great job restoring the titan statue on the eastern edge of the city (-14, -4).\r\n\r\n* A true highlight of Valdrakken is visiting the Ruby Feast and trying their tea (-12, -17).\r\n\r\n* Make sure to attend an enchanted candlelit story reading in the Sapphire Enclave (-16, -22).\r\n\r\n* Did you know that they have a SANDBOX and a swing at the Little Scales Daycare? You should definitely check it out (27, -7)!\r\n\r\n* You must visit the Dragon's Hoard bar. I have to BOW before whoever made that statue! But don't IDOL too long since you want to get USE to the interior.",
					"Location - Auction House - Bedding and trunks.",
					"Location - Void Storage - Tithris' personal items.",
					"Location - Garden Keeper's Room - Garden tools, maintenance items, and adventure party items?",
					"Location - Titan Studies Building - Copied titan books for library.",
					"Location - Market - Smuggled in foodstuffs, but could be for adventurer packs.",
					"Location - Dragon's Hoard - Canteens? Note said for adventurer party.",
					"<A note on the back shows you successfully solved this clue.>",
				},
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		["Item-206944"] = {
			["base"] = {
				["title"] = "A Clue: The Thinking Cap",
				["text"] = {
					"Let's put that thinking cap through its paces!\r\n\r\nSee that arrow above me? No?? Well put on your thinking cap!\r\n\r\nNow... there's writing on it if you look real close. And it'll tell you where to find another arrow... in Cogs and Bolts.\r\n\r\nCogs = North and South\r\nBolts = East and West\r\n\r\nFollow the arrows, and after the Eighth Clue you get your prize!",
				},
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		["Item-122101"] = {
			["base"] = {
				["title"] = "Argoram's Journal",
				["text"] = {
					"In my years hunting with the Thunderlord clan, I have come to know them as a brave and cunning people. Though I was not born into their clan, they allowed me to fight alongside them and earn my place. In my prime, I stood side by side with their best hunters as we felled beasts that I had previously thought invincible. It is this togetherness that gives them strength.\r\n\r\nHowever, many Thunderlord speak legends of one of the earliest of the giant-slayers, who could fell these beasts single-handedly. Though their culture is greatly focused on synergy, there are still those who strive to become like these ancestors of legend. To this end, some of the most powerful in the clan will seek the weapon Gronnsbane, which is said to be the key to this power.",
					"As I find myself growing longer in the years, I have found myself wondering if such a power exists. There are very few scholars among the Thunderlord, so I am taking it as a personal cause to unravel the mystery of Gronnsbane, so that it may be returned to its people.\r\n\r\nThe stories of Gronnsbane speak of the hero Brakor, who wielded Gronnsbane when the orcs were still enslaved by the ogres of Frostfire. It is said that the weapon was blessed by the elements of the land and its beasts, and that its power faded when it left Brakor's hands. Indeed, it seems that a weapon matching the description of Gronnsbane has been found many times since, but has never possessed this fabled power.\r\n\r\nIt is my belief that the weapon does not possess the power on its own, but that the aforementioned blessings are what give its potency.",
					"When speaking with the clan's shaman, I have uncovered more about these blessings. In the time of the Thunderlord's formation, just as the orcs began winning their freedom from the ogres, the ancient shaman were said to be granted their powers from powerful shamanstones. These stones granted the orcs with the blessings of frost and fire, which aided the Thunderlords in their liberation. These stones may be the key to the elemental blessings originally possessed by Gronnsbane.\r\n\r\nThe stones were left behind when the orcs fled their cruel enslavers, and it is believed that the ogres now use them to enhance their own magics.",
					"In a recent raid against the Bloodmaul ogres, one of our warriors spotted what sounds to me like the Molten Shamanstone, which is said to offer the Blessing of Fire. \r\n\r\nHe describes an ancient monolith, perched upon the edge of a precipice extending from the cliff where the searing magma falls into the sea.  I believe the location he speaks of is just overlooking Tor'goroth's Tooth.",
					"I borrowed a rylak from one of our sky riders to scout the ogre camp myself.  As I was maneuvering away from the great boulders hurled at me by the ogron brutes, I glanced what looked like another monolith atop the tallest of the snow-capped towers in Bloodmaul. Perhaps this is the Frozen Shamanstone, which is thought to grant the Blessing of Frost.\r\n\r\nIf these are indeed the sources of the ancient elemental blessings, then I may be very close to recovering the legacy of Gronnsbane. The last piece to unravel would be the blessing of beasts, which seems to be the final part of the enchantment.",
					"I believe that this enigmatic blessing of beasts may be tied to the legends around Brakor's first kill with Gronnsbane. It is said that Brakor proved his might by bloodying the spear against one of the ancient black rylaks that inhabit the tallest spires of the Stonefury Cliffs. The tales indicate that the weapon grew in power after that point, so the rylaks must be the final key!\r\n\r\nHigh in the Stonefury Cliffs, I have seen an altar where the ogres have left offerings to these ancient beasts. Perhaps I could use it to lure one of them down.",
					"It seems that the pieces have come together, and I just may be able to recover Gronnsbane to its rightful home among the Thunderlord clan. Today I leave for Magnarok, which is the last known location of the weapon. \r\n\r\nOnce found, I will seek out the blessings and restore Gronnsbane to its legendary status.",
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		["Item-208131"] = {
			["base"] = {
				["title"] = "Preservationist's Dispatch",
				["text"] = {
					"Kathos, we are worried about a new artifact we just learned about called the Torch of Pyrreth. It is rumored to empower various ancient mechanisms. It was locked away in the Life-Binder Conservatory. \r\n\r\nWe have these codes to help you, and a text that references a hearth in a building bounded by lava: \r\n(15, 1) \r\n(24, -18) \r\n(19, -27)\r\n\r\nAnother entry lists these. Tithris commented this could be the torches location.\r\n(-1, 0)\r\n\r\nHopefully you can figure out their meaning and find the torch before the Primalists.",
					"<A note on the back shows you successfully solved this clue.>",
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		},
		["Item-121820"] = {
			["base"] = {
				["title"] = "Compiled Research",
				["text"] = {
					"One of the outcast slaves happened upon some writings today from the time of Terokk, detailing the workings of an ancient Apexis device. Based on the writings, the device appears to be linked to the Amulet of Rukhmar - an artifact said to empower the wearer with the essence of Rukhmar herself! \r\n\r\nWe have yet to discover where the device is located, or how to activate it, but even now our scholars are working to unearth further writings in the ruins of Skettis.",
					"Further deciphering of the writings reveals that the device needs to be activated remotely before it can be used.  It seems these activation points have been placed in secret in the low places of the Spires, presumably to hide them from our brethren on the wing.",
					'We have found a forgotten outcast scroll that seems to be linked to this device. It refers to a key, which may be referencing one of these remote access points:\r\n\r\n"The first key is kept in the high reaches of upper Skettis. It lay where the dead can protect it from the talons of the unwanted."\r\n\r\nIf the first device is indeed in Skettis, we must make haste to uncover it.',
					'Another piece of the puzzle has been unearthed in the outcast\'s ancient writings. The text reads:\r\n\r\n"Beneath the third fall of the great Skettis river lay the second key. May the ever-rushing waters sweep away those that might seek it."',
					'Yet another writing from the ancient outcasts mentions a third key:\r\n\r\n"The final key has been housed deep within the fungal caves where the river makes its final drop. Though the pale orcs that dwell there may be vile, they should prove a worthy deterrent."',
					'I believe we have pieced together the location of this device, and with the activation keys, we should be able to operate it. Various writings refer to the location being "against the fungal shore, within the shrine to the raven god." \r\n\r\nThis may be referring to the ruins in Lost Veil Anzu. We must send our researchers there to investigate.',
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		},
		["Item-201726"] = {
			["base"] = {
				["title"] = "Progress Report: Uldorus",
				["text"] = {
					"Brother Loken,\r\n\r\nAs you requested, I offer the following report on the progress toward our objectives.\r\n\r\nI am pleased to say that the Halls of Infusion are now operational. Though the work of imbuing Order magic into the wellspring is only beginning, I remain optimistic that the process will prove effective.",
					"Already we are detecting reduced levels of contamination. I hope your investigation into how Yogg-Saron compromised these living waters will yield answers.\r\n\r\nIn the meantime, we can be assured that the evolution of another Galakrond will not be triggered by consuming unfiltered water.\r\n\r\nOnce purification is complete, an additional benefit will be found in offering the infused water to dragonkind.",
					"By ingesting the water (or causing their eggs to absorb its effects), it should be possible to keep even the most willful dragons aligned with the titans' philosophies.\r\n\r\nOur efforts to bring the proto-dragons in line have faced resistance, but I am formulating a strategy to speed the process along.",
					"Construction of the facility atop the Halls of Infusion is proceeding apace.\r\n\r\nThough the station is to be designated Uldorus, I must reluctantly report that the dragons have taken to calling the structure by the name Tyrhold.\r\n\r\nI will do my best to ensure our titan-forged workforce does not also adopt this embarrassing pseudonym. But as of late, they seem to be expressing more and more opinions of their own.",
					"In closing, let me underscore once again how fervently I disagree with the assertions of Prime Designate Odyn concerning the unsuitability of the Dragon Aspects.\r\n\r\nI have every confidence that they will prove fervent allies in our shared goals of keeping the world structured and disciplined.\r\n\r\nEver your friend,\r\n\r\nKeeper Tyr",
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		["Item-208958"] = {
			["base"] = {
				["title"] = "Ancient Tyrhold Artifact Notes",
				["text"] = {
					"Summary\r\n* An unnamed artifact (or collection of artifacts) was found by Tyr and other titan keepers around Azeroth long ago. \r\n* Tyr focused on one cache in particular, hiding it within Tyr's Hold behind a number of mechanical and magical locks.\r\n* In the next few pages we have detailed the information we found about each of the locks Tyr put in place.\r\n* The texts do not say what was found, but the writing sounds frightened. Not a good sign coming from a titan keeper! We cannot let Tithris steal the artifact.",
					'Lock 1 - Torch of Pyrreth\r\n* We believe the first lock requires the torch. We found the line below as a reference. Hopefully these keepers will be easy to discern.\r\n\r\n"Eight keepers stand vigil awaiting a flame bearer."',
					'Lock 2 - Titan Key\r\n* This one is very straightforward. It appears from the text only a few titan keys were forged, including the Titan Key of Tyr you were able to reforge.\r\n\r\n"Only key holders can gain approval from my golden visage overlooking the furnaces of the hold."\r\n\r\n* You will have to locate this visage and see what the "approval" means.',
					'Lock 3 - Idol of Ohn\'ahra\r\n* The third lock requires the idol.\r\n\r\n"Scattered amidst the odd rings, one must search each room to find and return all four whole to the Mother Oathstone\'s charges."\r\n\r\n* There was a line that followed with four sets of coordinates: (8, 13), (25, 25), (10, -12), and (25, -24). \r\n* Kathos thinks the Idol of Ohn\'ahra will find the scattered items amongst the circular ring tiers that lead deeper into Tyr\'s Hold. \r\n* Seems you should use the thinking cap near the Mother Oathstone at the base of the main stair. Looks important for that second part!\r\n\r\nNote: Is this why Tithris told Bobby about Fangli Hoot? To decipher the coordinate system?',
					'Lock 4 - Orb of Rathmus\r\n* The last lock uses the Orb of Rathmus, which Tithris has. We hope we can bypass this lock to secure the artifact before Tithris can get it. Here is the clue:\r\n\r\n"Return the Orb of Rathmus to its consoling rest where Tyr can watch over it from on high."\r\n\r\n* There is a great console at the top of Tyrhold which we both believe is the right place.',
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		["Item-208829"] = {
			["base"] = {
				["title"] = "Titan Key Materials List",
				["text"] = {
					"Rose Gold\r\n* Found as dusty red pellets near sulfur pools. Try the Overflowing Rapids in the Waking Shore. We need at least 50.\r\n* Tithris mentioned you might have an idol that could help to spot them.\r\n\r\nIgneous Flux\r\n* Found where lava hits saltwater. Again, this is common in the Waking Shores. \r\n* Find at least 8 flux to be sure.\r\n\r\nEarth-Warder's Forge\r\n* Located at the base of the Obsidian Citadel. Forgemaster Bazentus is said to be watching over the reclaimed forge. \r\n* I was talking with Tithris about the forging and I think he's right. We will need that special torch you found.",
					"<A note on the back shows you successfully solved this clue.>",
				},
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		["Item-208486"] = {
			["base"] = {
				["title"] = "The Blacksmith and the Apprentice",
				["text"] = {
					"Deep in Cloverwood Hollow, swallowed by a sylvan glade, worked a smith with his apprentice. One day their forge was attacked by thieves. The smith told his apprentice to hide their most treasured crafts, including the mold to an incredible key said be crafted for Keeper Tyr himself. The smith then went off to hold off the attackers.\r\n\r\nWith little time, the apprentice cast a spell to obscure the mold by blending it into the masonry. To find it again, she magicked a stone table to react to their torches and display the location of the mold. As a last precaution, she ensured that only those with the eyes of Ohn'ahra would be able to spot the mold against the masonry. \r\n\r\nThe attackers soon overwhelmed the smith and made their way into the forge. The apprentice escaped and would never return. Still, she passed her secret to those she trusted, hoping one day the mold would be found again.",
					"<A note on the back shows you successfully solved this clue.>",
				},
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		["Item-201727"] = {
			["base"] = {
				["title"] = "To My Staunchest Allies",
				["text"] = {
					"My noble friends,\r\n\r\nForgive me for keeping secrets, but I instructed Sentinel Talondras to withhold this message until you had safely reached your destination.\r\n\r\nIf you are reading this, then our worst fears have been realized. I have fallen to our foes, murdered on the orders of the treacherous Loken.",
					"But fear not, for I have prepared for this dark eventuality.\r\n\r\nAlong with the Discs of Norgannon that you carry, I have hidden another disc that holds a record of my own memories.\r\n\r\nTalondras will ensure it is safeguarded within the depths of Uldaman until such time as it can be safely retrieved. I have fashioned the refti to be unquestioningly loyal to me.",
					"Before departing Valdrakken, I left a gift in the care of the Dragon Aspects.\r\n\r\nThough they are unaware of its true purpose, the artifact can be used within the halls of Uldorus to outwit Loken's malignant schemes.\r\n\r\nWhen it is safe to do so, bring my memory disc back to Uldorus and retrieve the item I gave to the Aspects. You will know what to do next.",
					"Dearest Ironaya and most noble Archaedas, I place my trust in you. When we stand together, nothing can overcome our unity.\r\n\r\nYours always,\r\n\r\nTyr",
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		["Item-206948"] = {
			["base"] = {
				["title"] = "A Clue: The Shifting Sands",
				["text"] = {
					"Use the Idol of Ohn'ahra south of Azim in the Shifting Sands.\r\n\r\nSearch for fragments of the Time-Lost Tablet. \r\n\r\nFind all its pieces and make it whole.",
					"<A note on the back shows you successfully solved this clue.>",
				},
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		["Item-200595"] = {
			["base"] = {
				["title"] = "Odorous Parchment",
				["text"] = {
					"<Fresh, new ink appears boldly atop the old, washed out lettering. What remains is an unpleasant smell and delicate parchment.>\r\n\r\nDragonscale Representative,\r\n\r\nI hope this delivery finds ye well. We could use yer help with yet another recent discovery.\r\n\r\nMore details tae share if ye should find yer way back to camp.\r\n\r\n- Thaelin",
				},
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		["Item-208128"] = {
			["base"] = {
				["title"] = "Fangli's Note",
				["text"] = {
					"Artifact storage locker - \r\nStart at the lamp as you reach the second floor of Roasted Ram: (2 Cogs, -3 Bolts) \r\n\r\nAppraiser - \r\nStart at the Bank mailbox: (12 Cogs, -13 Bolts)",
					"<A note on the back shows you successfully solved this clue.>",
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		["Item-208888"] = {
			["base"] = {
				["title"] = "Kirin Tor Contact's Note",
				["text"] = {
					'Carlisle,\r\n\r\nI was able to track down a note that Khadgar sent to Dalaran (back when he was still an apprentice in Karazhan) referencing the tablets you described. It seems Medivh didn\'t use a traditional filing system. Here\'s the entire note:\r\n\r\n"Stand squarely in the entrance to the Guardian\'s Library. Head to (-12, -1)."\r\n\r\nI\'m not sure if that\'s paces, shelves, or what have you. You\'re on your own there. Don\'t get yourself killed, and don\'t contact me again!\r\n\r\n-O',
					"Note 1: Re-shelved in titan section (3,6).\r\n\r\nNote 2: Re-shelved in Guardian's of Tirisfal section (8,-14).\r\n\r\nNote 3: Re-shelved back in Dragon Isles section under 'U' (-11, 7).",
					"The book, Tyr's Legacy, was found and given to Bobby Carlisle.",
				},
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		["Item-208942"] = {
			["base"] = {
				["title"] = "Preservationist's Dispatch Three",
				["text"] = {
					"Kathos, \r\n\r\nAnother artifact is going to be stolen. It's called the Orb of Rathmus.\r\n\r\nIt's hidden in Stormshroud Peak. You'll find the orb west of the Temporal Confluence high up in the mountains. Reports claim three markers were hidden in the caves of the area that would lead to the orb. You will most likely need all of your artifacts and tools to find the orb.\r\n\r\nHurry, before it is stolen!",
					"<A note on the back shows you successfully solved this clue.>",
				},
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		},
		["Item-208137"] = {
			["base"] = {
				["title"] = "The Clerk's Notes",
				["text"] = {
					"* Map of Eastern Azure Span\r\n* Top Level of Blue Dragonflight facility, Vakthros\r\n* Console is (11, -2) from door, whatever that means?",
					"<A note on the back shows you successfully solved this clue.>",
				},
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		["Item-208857"] = {
			["base"] = {
				["title"] = "The Path of Ishtaar Drawing",
				["text"] = {
					"|A:secretsofazeroth-OhnahraStatue:265:241:0:0|a\r\nJhara said the first cairn along the Path of Ishtaar is located near the prey of Ohn'ahra below the statue.",
					"The First Cairn of Ishtaar\r\n* Find a cavern in the Roaring Dragonsprings filled with sulfur elementals.\r\n* Seek the path to a spot where you can look down on the main pool.\r\n* The Idol of Ohn'ahra can find the cairns.",
					"The Second Cairn of Ishtaar\r\n* Find Windsong Rise on the mesa in the south central part of the plains.\r\n* Locate the main altar.\r\n* The next marker should be located (-2, 5) from the main altar.",
					"The Third Cairn of Ishtaar\r\n* Travel to the Eternal Kurgan southwest of Teerakai.\r\n* Find the largest burial mound. The next cairn is within.",
					"The Fourth Cairn of Ishtaar\r\n* Navigate to the Primordial Vale. It is the forest and lake area southeast of Nokhudon Hold.\r\n* Find a cave Ishtaar might have called his home.",
					"The Final Cairn of Ishtaar\r\n* The burial spot lies within the Dreadsnare Caverns.",
					"The burial banner was returned successfully to Ishtaar Rethon's final resting spot.",
				},
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		},

		-- end of user submission #13

		-- user submission #14


		["Item-145293"] = {
			["base"] = {
				["title"] = "War of the Three Hammers",
				["text"] = {
					"The dwarves of Ironforge Mountain lived in peace for many long centuries. However, their society grew too large within the confines of their mountain cities. Though the mighty High King, Modimus Anvilmar, ruled over all dwarves with justice and wisdom, three powerful factions had arisen amongst the dwarven society. ",
					"The Bronzebeard clan, ruled by Thane Madoran Bronzebeard, held close ties to the High King and stood as the traditional defenders of Ironforge Mountain. The Wildhammer clan, ruled by Thane Khardros Wildhammer, inhabited the foothills and crags around the base of the mountain and sought to gain more control within the city. ",
					"The third faction, the Dark Iron clan, was ruled by the sorcerer-thane Thaurissan. The Dark Irons hid within the deepest shadows under the mountain and plotted against both their Bronzebeard and the Wildhammer cousins.",
					"For a time the three factions kept a tenuous peace, but tensions erupted when High King Anvilmar passed away from old age. The three ruling clans went to war for control of Ironforge itself. The dwarf civil war raged under the earth for many years. Eventually the Bronzebeards, who had the largest standing army, banished the Dark Irons and Wildhammers from under the mountain. ",
					"Khardros and his Wildhammer warriors traveled north through the barrier gates of Dun Algaz, and they founded their own kingdom within the distant peak of Grim Batol. There, the Wildhammers thrived and rebuilt their stores of treasure. Thaurissan and his Dark Irons did not fare as well. Humiliated and enraged by their defeat, they vowed revenge against Ironforge. Leading his people far to the south, Thaurissan founded a city (which he named after himself) within the beautiful Redridge Mountains.",
					"Prosperity and the passing of years did little to ease the Dark Iron's rancor toward their cousins. Thaurissan and his sorceress wife, Modgud, launched a two-pronged assault against both Ironforge and Grim Batol. The Dark Irons were intent on claiming all of Khaz Modan for their own. ",
					"The Dark Iron armies smashed against their cousins' strongholds and very nearly took both kingdoms. However, Madoran Bronzebeard ultimately led his clan to a decisive victory over Thaurissan's sorcerous army. Thaurissan and his servants fled back to the safety of their city, unaware of the events transpiring at Grim Batol, where Modgud's army would fare no better against Khardros and his Wildhammer warriors. ",
					"As she confronted the enemy warriors, Modgud used her powers to strike fear into their hearts. Shadows moved at her command, and dark things crawled up from the depths of the earth to stalk the Wildhammers in their own halls. Eventually Modgud broke through the gates and laid siege to the fortress itself. The Wildhammers fought desperately, Khardros himself wading through the roiling masses to slay the sorceress queen. ",
					"With their queen lost, the Dark Irons fled before the fury of the Wildhammers. They raced south toward their king's stronghold, only to meet the armies of Ironforge, which had come to aid Grim Batol. Crushed between two armies, the remaining Dark Iron forces were utterly destroyed. ",
					"The combined armies of Ironforge and Grim Batol then turned south, intent on destroying Thaurissan and his Dark Irons once and for all. They had not gone far when Thaurissan's fury resulted in a spell of cataclysmic proportions. Seeking to summon a supernatural minion that would ensure his victory, Thaurissan called upon the ancient powers sleeping beneath the world. To his shock, and ultimately his doom, the creature that emerged was more terrible than any nightmare he could have imagined.",
					"Ragnaros the Firelord, immortal lord of all fire elementals, had been banished by the Titans when the world was young. Now, freed by Thaurissan's call, Ragnaros erupted into being once again. Ragnaros' apocalyptic rebirth into Azeroth shattered the Redridge Mountains and created a raging volcano at the center of the devastation. ",
					"The volcano, known as Blackrock Mountain, was bordered by the Searing Gorge to the north and the Burning Steppes to the south. Though Thaurissan was killed by the forces he had unleashed, his surviving brethren were ultimately enslaved by Ragnaros and his elementals. They remain within the depths of Blackrock to this day. ",
					"Witnessing the horrific devastation and the fires spreading across the southern mountains, King Madoran and King Khardros halted their armies and hastily turned back towards their kingdoms, unwilling to face the awesome wrath of Ragnaros. ",
					"The Bronzebeards returned to Ironforge and rebuilt their glorious city. The Wildhammers also returned home to Grim Batol. However, the death of the Modgud had left an evil stain on the mountain fortress, and the Wildhammers found it uninhabitable.",
					" They were bitter in their hearts over the loss of their beloved home. King Bronzebeard offered the Wildhammers a place to live within the borders of Ironforge, but the Wildhammers steadfastly refused. Khardros took his people north towards the lands of Lordaeron. Settling within the lush forests of the Hinterlands, the Wildhammers crafted the city of Aerie Peak, where the Wildhammers grew closer to nature and even bonded with the mighty gryphons of the area.",
					"Seeking to retain relations and trade with their cousins, the dwarves of Ironforge constructed two massive arches, the Thandol Span, to bridge the gap between Khaz Modan and Lordaeron. Bolstered by mutual trade, the two kingdoms prospered. After the deaths of Madoran and Khardros, their sons jointly commissioned two great statues in honor of their fathers. ",
					"The two statues would stand guard over the pass into the southlands, which had become volcanic in the wake of Ragnaros' scorching presence. They served as both a warning to all who would attack the dwarven kingdoms, and as a reminder of what price the Dark Irons paid for their crimes. ",
					"The two kingdoms retained close ties for some years, but the Wildhammers were much changed by the horrors they witnessed at Grim Batol. They took to living above ground on the slopes of Aerie Peak, instead of carving a vast kingdom within the mountain. The ideological differences between the two remaining dwarven clans eventually led to their parting of ways. ",
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		["Item-145294"] = {
			["base"] = {
				["title"] = "The Last Guardian",
				["text"] = {
					"The Guardian Aegwynn grew powerful over the years and used the Tirisfal energies to greatly extend her life. Foolishly believing that she had defeated Sargeras for good, she continued to safeguard the world from the demon king's minions for nearly nine hundred years. However, the Council of Tirisfal finally decreed that her stewardship had come to an end. ",
					"The Council ordered Aegwynn to return to Dalaran so that they could choose a new successor for the Guardian power. Yet Aegwynn, ever distrustful of the Council, decided to choose a successor on her own.",
					"The proud Aegwynn planned to give birth to a son whom she would divest her power to. She had no intention of allowing the Order of Tirisfal to manipulate her successor as they had tried to manipulate her. Traveling to the southern nation of Azeroth, Aegwynn found the perfect man to father her son: a skilled human magician known as Nielas Aran. ",
					"Aran was the court conjuror and advisor for Azeroth's king. Aegwynn seduced the magician and conceived a son by him. Nielas' natural affinity for magic would run deep within the unborn child and define the tragic steps the child would later take. The power of Tirisfal was also implanted in the child, yet it wasn't to awaken until he reached physical maturity.",
					'Time passed, and Aegwynn gave birth to her son in a secluded grove. Naming the boy Medivh, which means "keeper of secrets" in the high elven tongue, Aegwynn believed that the boy would mature to become the next Guardian. Unfortunately the malignant spirit of Sargeras, which had been hiding inside her, had possessed the defenseless child while it was still in her womb. Aegwynn had no idea that the world\'s newest Guardian was already possessed by its greatest nemesis.',
					"Certain that her baby was healthy and sound, Aegwynn delivered young Medivh to the court of Azeroth and left him there to be raised by his mortal father and his people. She then wandered into the wilderness and prepared to pass into whatever afterlife awaited her. Medivh grew to become a strong boy and had no idea of the potential power of his Tirisfalin birthright.",
					"Sargeras bided his time until the youth's power manifested itself. By the time Medivh had reached his teenage years, he had become very popular in Azeroth for his magical prowess and often went off on adventures with his two friends: Llane, the prince of Azeroth, and Anduin Lothar, one of the last descendents of the Arathi bloodline. The three boys constantly caused mischief around the kingdom, but they were well liked by the general citizenry.",
					"When Medivh reached the age of fourteen, the cosmic power inside him awakened and clashed with the pervasive spirit of Sargeras that lurked within his soul. Medivh fell into a catatonic state which lasted for many years. \r\n",
					"When he awakened from his coma, he found that he had grown to adulthood, and his friends Llane and Anduin had become the regents of Azeroth. Though he wished to use his incredible newfound powers to protect the land he called home, the dark spirit of Sargeras twisted his thoughts and emotions towards an insidious end. ",
					"Sargeras reveled within the darkening heart of Medivh, for he knew that his plans for the second invasion of the world were nearing completion, and that the world's last Guardian would bring them all to fruition. ",
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		["Item-145307"] = {
			["base"] = {
				["title"] = "The Betrayer Ascendant",
				["text"] = {
					"During the Legion's invasion of Ashenvale, Illidan was released from his barrow prison after ten thousand years of captivity. Though he sought to appease his comrades, he soon reverted to true form and consumed the energies of a powerful warlock artifact known as the Skull of Gul'dan. ",
					"By doing so, Illidan developed demonic features and vastly magnified power. He also gained some of Gul'dan's old memories - especially those of the Tomb of Sargeras, the island dungeon rumored to hold the remains of the Dark Titan, Sargeras.",
					"Bristling with power and free to roam the world once more, Illidan set out to find his own place in the great scheme of things. However, Kil'jaeden confronted Illidan and made him an offer he could not refuse. Kil'jaeden was angered by Archimonde's defeat at Mount Hyjal, but he had greater concerns than vengeance. ",
					"Sensing that his creation, the Lich King, was growing too powerful to control, Kil'jaeden ordered Illidan to destroy Ner'zhul and put an end to the undead Scourge once and for all. In exchange, Illidan would receive untold power and a true place amongst the remaining lords of the Burning Legion.",
					"Illidan agreed and immediately set out to destroy the Frozen Throne, the icy crystal cask in which the Lich King's spirit resided. Illidan knew that he would need a mighty artifact to destroy the Frozen Throne. Using the knowledge he had gained from Gul'dan's memories, Illidan decided to seek out the Tomb of Sargeras and claim the Dark Titan's remains. ",
					"He called in some old Highborne debts and lured the serpentine naga from their dark undersea lairs. Led by the cunning witch Lady Vashj the naga helped Illidan reach the Broken Isles, where Sargeras' Tomb was rumored to be located.",
					"As Illidan set out with the naga, Warden Maiev Shadowsong began to hunt him. Maiev had been Illidan's jailor for ten thousand years and relished the prospect of recapturing him. However, Illidan outsmarted Maiev and her Watchers and succeeded in claiming the Eye of Sargeras despite their efforts. With the powerful Eye in his possession, Illidan traveled to the former wizard-city of Dalaran.",
					"Strengthened by the city's ley power lines, Illidan used the Eye to cast a destructive spell against the Lich King's citadel of Icecrown in distant Northrend. Illidan's attack shattered the Lich King's defenses and ruptured the very roof of the world. At the final moment, Illidan's destructive spell was stopped when his brother Malfurion and the Priestess Tyrande arrived to aid Maiev.",
					"Knowing that Kil'jaeden would not be pleased with his failure to destroy the Frozen Throne, Illidan fled to the barren dimension known as Outland: the last remnants of Draenor, the orcs' former homeworld. There he planned to evade Kil'jaeden's wrath and plan his next moves.",
					"After they succeeded in stopping Illidan, Malfurion and Tyrande returned home to Ashenvale Forest to watch over their people. Maiev, however, would not quit so easily, and followed Illidan to Outland, determined to bring him to justice.",
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		["Item-145312"] = {
			["base"] = {
				["title"] = "The Twin Empires",
				["text"] = {
					"About 16,000 years ago (long before the night elves foolishly called down the wrath of the Burning Legion), trolls lorded over much of Kalimdor (then a single continent). There were twin troll empires -- the Gurubashi Empire of the southeastern jungles -- and the Amani Empire of the middle forestlands.",
					"There were smaller tribes that lived far to the north (in the region now known as Northrend). These tribes founded a small nation known as Gundrak, but never achieved the size or prosperity of the southern empires.",
					"The Gurubashi and Amani empires had little love for one another, but rarely warred against each other. At the time, their greatest common enemy was a third empire -- the civilization of Azj'Aqir. The aqir were intelligent insectoids who ruled the lands of the far west. These clever insectoids were greatly expansionistic and incredibly evil. The aqir were obsessed with eradicating all non-insect life from the fields of Kalimdor. ",
					"The trolls fought them for many thousands of years, but never succeeded in winning a true victory over the aqir. Eventually, due to the troll's persistence, the aqiri kingdom split in half as its citizens fled to separate colonies in the far northern and southern regions of the continent. ",
					"Two aqiri city-states emerged -- Azjol-Nerub in the northern wastes, and Ahn'Qiraj in the southern desert. Though the trolls suspected that there were other aqiri colonies beneath Kalimdor, their existence was never verified.",
					"With the insectoids driven into exile, the twin troll empires returned to business as usual. Despite their great victory, neither civilization expanded much farther than their original boundaries. However, ancient texts speak of a small faction of trolls that broke off from the Amani Empire and founded their own colony in the heart of the dark continent. ",
					"There, these brave pioneers discovered the cosmic Well of Eternity which transformed them into beings of immense power. Some legends suggest that these adventurous trolls were the first night elves, though this theory has never been proven.",
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		["Item-145278"] = {
			["base"] = {
				["title"] = "Beyond the Dark Portal",
				["text"] = {
					"Only a few months after Nethergarde's completion, the energies of the dark portal coalesced and opened up a new gateway to Draenor. The remaining orc clans, under the leadership of the elder shaman, Ner'zhul, charged forth into Azeroth once again. Intent on stealing a number of magical artifacts that would increase Ner'zhul's power, the orcs planned to open up new portals in Draenor that would allow them to escape their doomed red world forever.",
					"Convinced that Ner'zhul was planning a new offensive against the Alliance, King Terenas of Lordaeron sent his armies into Draenor to end the orcish threat once and for all. Led by Khadgar and General Turalyon, the Alliance forces clashed with the orcs across the burning landscape. Even with the aid of the elven Ranger Alleria, the dwarf Kurdran and the veteran soldier Danath, Khadgar was unable to prevent Ner'zhul from opening his portals to other worlds.",
					"The tremendous magical storms caused by the portals' converging energies began to tear the ravaged world apart. Ner'zhul, followed only by his most trusted servants, managed to escape through one of the portals as Khadgar fought desperately to return his comrades to Azeroth. Realizing that they would be trapped on the dying world, Khadgar and his companions selflessly decided to destroy the dark portal so that Azeroth would not be harmed by Draenor's violent destruction.",
					"By all accounts, the heroes were successful in destroying the portal and saving Azeroth - but whether or not they escaped the death throes of Draenor remains to be seen.",
				},
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		["Item-145309"] = {
			["base"] = {
				["title"] = "Civil War in the Plaguelands",
				["text"] = {
					"Ner'zhul, the Lich King, knew that his time was short. Imprisoned within the Frozen Throne, he suspected that Kil'jaeden would send his agents to destroy him. The damage caused by Illidan's spell had ruptured the Frozen Throne; thus, the Lich King was losing his power daily. Desperate to save himself, he called his greatest mortal servant to his side: the death knight Prince Arthas.",
					"Though his powers were drained by the Lich King's weakness, Arthas had been involved in a civil war in Lordaeron. Half of the standing undead forces, led by the banshee Sylvanas Windrunner, staged a coup for control over the undead empire. Arthas, called by the Lich King, was forced to leave the Scourge in the hands of his lieutenant, Kel'Thuzad, as the war escalated throughout the Plaguelands.",
					"Ultimately, Sylvanas and her rebel undead (known as the Forsaken) claimed the ruined capital city of Lordaeron as their own. Constructing their own bastion beneath the wrecked city, the Forsaken vowed to defeat the Scourge and drive Kel'Thuzad and his minions from the land.",
					"Weakened, but determined to save his master, Arthas reached Northrend only to find Illidan's naga and blood elves waiting for him. He and his nerubian allies raced against Illidan's forces to reach the Icecrown Glacier and defend the Frozen Throne.",
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		["Item-210417"] = {
			["base"] = {
				["title"] = "Memo from Apothecary Hummel",
				["text"] = {
					'Reminder to all employees: PROPERLY dispose of these memos once they have been read. \r\n\r\nOur new formula is nearly complete -- an aroma so powerful as to be lethal on a single breath! Once Frye and Baxter stop their dawdling and get themselves together, nothing will stop us from releasing our fragrance on their gaudy gala! If we can\'t have them as customers, no one can!\r\n\r\nThey\'ll rue the day they rejected the Crown Chemical Company. "Love comes from the heart"--bah! Everyone knows this whole charade is simply a marketing ploy taking advantage of the youths and their disposable incomes!',
				},
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		["Item-145311"] = {
			["base"] = {
				["title"] = "Old Hatreds - The Colonization of Kalimdor",
				["text"] = {
					"Though victory was theirs, the mortal races found themselves in a world shattered by war. The Scourge and the Burning Legion had all but destroyed the civilizations of Lordaeron, and had almost finished the job in Kalimdor. There were forests to heal, grudges to bury, and homelands to settle. The war had wounded each race deeply, but they had selflessly banded together to attempt a new beginning, starting with the uneasy truce between the Alliance and Horde.",
					"Thrall led the orcs to the continent of Kalimdor, where they founded a new homeland with the help of their tauren brethren. Naming their new land Durotar after Thrall's murdered father, the orcs settled down to rebuild their once-glorious society.",
					"Now that the demon curse was ended, the Horde changed from a warlike juggernaut into more of a loose coalition, dedicated to survival and prosperity rather than conquest. Aided by the noble tauren and the cunning trolls of the Darkspear tribe, Thrall and his orcs looked forward to a new era of peace in their own land.",
					"The remaining Alliance forces under Jaina Proudmoore settled in southern Kalimdor. Off the eastern coast of Dustwallow Marsh, they built the rugged port city of Theramore. There, the humans and their dwarven allies worked to survive in a land that would always be hostile to them. Though the defenders of Durotar and Theramore kept the tentative truce with one another, the fragile colonial serenity was not meant to last.",
					"The peace between the orcs and humans was shattered by the arrival of a massive Alliance fleet in Kalimdor. The mighty fleet, under the command of Grand Admiral Daelin Proudmoore (Jaina's father), had left Lordaeron before Arthas had destroyed the kingdom. Having sailed for many grueling months, Admiral Proudmoore was searching for any Alliance survivors he could find.",
					"Proudmoore's armada posed a serious threat to the stability of the region. As a renowned hero of the Second War, Jaina's father was a staunch enemy of the Horde, and he was determined to destroy Durotar before the orcs could gain a foothold in the land.",
					"The Grand Admiral forced Jaina to make a terrible decision: support him in battle against the orcs and betray her newfound allies, or fight her own father to maintain the fragile peace that the Alliance and the Horde had finally attained. After much soul-searching, Jaina chose the latter and helped Thrall defeat her crazed father. ",
					"Unfortunately Admiral Proudmoore died in battle before Jaina could reconcile with him or prove that orcs were no longer bloodthirsty monsters. For her loyalty, the orcs allowed Jaina's forces to return home safely to Theramore.",
				},
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		["Item-145276"] = {
			["base"] = {
				["title"] = "War of the Spider",
				["text"] = {
					"While Thrall was liberating his brethren in Lordaeron, Ner'zhul continued to build up his power base in Northrend. A great citadel was erected above the Icecrown Glacier and manned by the growing legions of the dead. Yet as the Lich King extended his influence over the land, one shadowy empire stood against his power. ",
					"The ancient subterranean kingdom of Azjol-Nerub, which had been founded by a race of sinister humanoid spiders, sent their elite warrior-guard to attack Icecrown and end the Lich King's mad bid for dominance. Much to his frustration, Ner'zhul found that the evil nerubians were immune not only to the plague, but to his telepathic domination as well.",
					"The nerubian spider-lords commanded vast forces and had an underground network that stretched nearly half the breadth of Northrend. Their hit-and-run tactics on the Lich King's strongholds stymied his efforts to root them out time after time. Ultimately Ner'zhul's war against the nerubians was won by attrition. With the aid of the sinister dreadlords and innumerable undead warriors, the Lich King invaded Azjol-Nerub and brought its subterranean temples crashing down upon the spider lords' heads.",
					"Though the nerubians were immune to his plague, Ner'zhul's growing necromantic powers allowed him to raise the spider-warriors' corpses and bend them to his will. As a testament to their tenacity and fearlessness, Ner'zhul adopted the nerubians' distinctive architectural style for his own fortresses and structures. ",
					"Left to rule his kingdom unopposed, the Lich King began preparing for his true mission in the world. Reaching out into the human lands with his vast consciousness, the Lich King called out to any dark soul that would listen.... ",
				},
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		["Item-145288"] = {
			["base"] = {
				["title"] = "The Founding of Quel'Thalas",
				["text"] = {
					'The high elves, led by Dath\'Remar, left Kalimdor behind them and challenged the storms of the Maelstrom. Their fleets wandered the wreckage of the world for many long years, and they discovered mysteries and lost kingdoms along their sojourn. Dath\'Remar, who had taken the name Sunstrider (or "he who walks the day"), sought out places of considerable ley power upon which to build a new homeland for his people.',
					"His fleet finally landed on the beaches of the kingdom men would later call Lordaeron. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies.",
					"As the high elves crossed the rugged, mountainous lands of Lordaeron, their journey became more perilous. Since they were effectively cut off from the life-giving energies of the Well of Eternity, many of them fell ill from the frigid climate or died from starvation. The most disconcerting change, however, was the fact that they were no longer immortal or immune to the elements. ",
					"They also shrank somewhat in height, and their skin lost its characteristic violet hue. Despite their hardships, they encountered many wondrous creatures that had never been seen in Kalimdor. They also found tribes of primitive humans who hunted throughout the ancient forestlands. However, the direst threat they encountered were the voracious and cunning forest trolls of Zul'Aman.",
					"These moss-skinned trolls could regenerate lost limbs and heal grievous physical injuries, but they proved to be a barbaric, evil race. The Amani empire stretched across most of northern Lordaeron, and the trolls fought hard to keep unwanted strangers from their borders. The elves developed a deep loathing for the vicious trolls and killed them on sight whenever they were encountered.",
					"After many long years, the high elves finally found a land which was reminiscent of Kalimdor. Deep within the northern forests of the continent, they founded the kingdom of Quel'Thalas and vowed to create a mighty empire which would dwarf that of their Kaldorei cousins. Unfortunately they soon learned that Quel'Thalas was founded upon an ancient troll city that the trolls still held to be sacred. Almost immediately, the trolls began to attack the elven settlements en masse. ",
					"The stubborn elves, unwilling to give up their new land, utilized the magics which they had gleaned from the Well of Eternity and kept the savage trolls at bay. Under Dath'Remar's leadership, they were able to defeat the Amani warbands that outnumbered them ten to one. Some elves, wary of the Kaldorei's ancient warnings, felt that their use of magic might possibly draw the attention of the banished Burning Legion. ",
					"Therefore, they decided to mask their lands within a protective barrier which would still allow them to work their enchantments. They constructed a series of monolithic Runestones at various points around Quel'Thalas which marked the boundaries of the magic barrier. The Runestones not only masked the elves' magic from extra-dimensional threats, but helped to frighten away the superstitious troll warbands as well.",
					"As time wore on, Quel'Thalas became a shining monument to the high elves' efforts and magical prowess. Its beauteous palaces were crafted in the same architectural style as the ancient halls of Kalimdor, yet they were interwoven with the natural topography of the land. Quel'Thalas had become the shining jewel that the elves had longed to create. ",
					"The Convocation of Silvermoon was founded as the ruling power over Quel'Thalas, though the Sunstrider Dynasty maintained a modicum of political power. Comprised of seven of the greatest high elf lords, the Convocation worked to secure the safety of the elven lands and people. Surrounded by their protective barrier, the high elves remained unmoved by the old warnings of the Kaldorei and continued to use magic flagrantly in almost all aspects of their lives. ",
					"For nearly four thousand years the high elves lived peacefully within the secluded safety of their kingdom. Nevertheless, the vindictive trolls were not so easily defeated. They plotted and schemed in the depths of the forests and waited for the numbers of their warbands to grow. Finally, a mighty troll army charged out from the shadowy forests and once again laid siege to the shining spires of Quel'Thalas. ",
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		["Item-145287"] = {
			["base"] = {
				["title"] = "The Sentinels and the Long Vigil",
				["text"] = {
					"With the departure of their wayward cousins, the night elves turned their attention back to the safekeeping of their enchanted homeland. The druids, sensing that their time of hibernation was drawing near, prepared to sleep and leave their loved ones and families behind. ",
					"Tyrande, who had become the High Priestess of Elune, asked her love, Malfurion, not to leave her for Ysera's Emerald Dream. But Malfurion, honor bound to enter the changing Dreamways, bid the priestess farewell and swore that they would never be apart so long as they held true to their love. ",
					"Left alone to protect Kalimdor from the dangers of the new world, Tyrande assembled a powerful fighting force from amongst her night elf sisters. The fearless, highly trained warrior women who pledged themselves to Kalimdor's defense became known as the Sentinels. Though they preferred to patrol the shadowy forests of Ashenvale on their own, they had many allies upon which they could call in times of urgency. ",
					"The demigod Cenarius remained nearby in the Moonglades of Mount Hyjal. His sons, known as the Keepers of the Grove, kept close watch on the night elves and regularly helped the Sentinels maintain peace in the land. Even Cenarius' shy daughters, the dryads, appeared in the open with increasing frequency.",
					"The task of policing Ashenvale kept Tyrande busy, but without Malfurion at her side, she knew little joy. As the long centuries passed while the druids slept, her fears of a second demonic invasion grew. She could not shake the unnerving feeling that the Burning Legion might still be out there, beyond the Great Dark of the sky, plotting its revenge upon the night elves and the world of Azeroth.",
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		["Item-145301"] = {
			["base"] = {
				["title"] = "Lethargy of the Orcs",
				["text"] = {
					"Months passed, and more orc prisoners were rounded up and placed within the internment camps. As the camps began to overflow, the Alliance was forced to construct new camps in the plains south of the Alterac Mountains. To properly maintain and supply the growing number of camps, King Terenas levied a new tax on the Alliance nations. ",
					"This tax, along with increased political tensions over border disputes, created widespread unrest. It seemed that the fragile pact that had forged the human nations together in their darkest hour would break at any given moment.",
					"Amidst the political turmoil, many of the camp wardens began to notice an unsettling change come over their orc captives. The orcs' efforts to escape from the camps or even fight amongst themselves had greatly decreased in frequency over time. The orcs were becoming increasingly aloof and lethargic.",
					" Though it was difficult to believe, the orcs - once held as the most aggressive race ever seen on Azeroth - had completely lost their will to fight. The strange lethargy confounded the Alliance leaders and continued to take its toll on the rapidly weakening orcs. ",
					"Some speculated that some strange disease, contractible only by orcs, brought about the baffling lethargy. But Archmage Antonidas of Dalaran posed a different hypothesis. Researching what little he could find of orcish history, Antonidas learned that the orcs had been under the crippling influence of demonic power for generations.",
					" He speculated that the orcs had been corrupted by these powers even before their first invasion of Azeroth. Clearly, demons had spiked the orcs' blood, and in turn the brutes had been granted unnaturally heightened strength, endurance, and aggression.",
					"Antonidas theorized that the orcs' communal lethargy was not actually a disease, but a consequence of racial withdrawal from the volatile warlock magics that had made them fearsome, bloodlusted warriors. ",
					"Though the symptoms were clear, Antonidas was unable to find a cure for the orcs' present condition. Then too, many of his fellow mages, as well as a few notable Alliance leaders, argued that finding a cure for the orcs would be an imprudent venture. Left to ponder the orcs' mysterious condition, Antonidas' conclusion was that the orcs' cure would have to be a spiritual one.",
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		["GameObject-236423"] = {
			["base"] = {
				["title"] = "WARNING",
				["text"] = {
					"This area has been flagged as too dangerous for casual explorers. \r\n\r\nProceed with extreme caution. \r\n\r\n- H.J.",
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		["Item-145314"] = {
			["base"] = {
				["title"] = "Wrath of Soulflayer",
				["text"] = {
					"The long centuries following the Great Sundering of the world were difficult ones for the troll race. Famine and terror were commonplace within the broken kingdoms. The Gurubashi trolls, driven to desperate ends, sought aid from ancient, mystical forces. Though both of the troll kingdoms shared a central belief in a great pantheon of primitive gods, the Gurubashi fell under the sway of the darkest one.",
					"Hakkar the Soulflayer, a vile, bloodthirsty spirit, heard the trolls' call and decided to aid them. Hakkar gave his secrets of blood to the Gurubashi and helped them extend their civilization across most of Stranglethorn Vale and certain islands of the South Seas. Though he brought them great power, Hakkar wanted more and more for his efforts.",
					"The bloodthirsty god demanded souls be sacrificed to him daily. He dreamed of gaining access to the physical world so he could devour the blood of all mortal creatures. In time the Gurubashi realized what kind of creature they had courted with -- and turned against him. The strongest tribes rose up against Hakkar and his loyal priests -- the Atal'ai.",
					"The terrible war that ensued between Hakkar's followers and the rest of the Gurubashi tribes is spoken of only in whispers. The budding empire was shattered by the magic unleashed between the angry god and his rebel children. Just as the battle seemed most hopeless, the trolls succeeded in destroying Hakkar's avatar and banishing him from the world. ",
					"Even his Atal'ai priests were eventually driven from the capital of Zul'Gurub and forced to survive in the uncharted swamplands to the north. Within those shadowy fens they built a great temple to their fallen god -- Atal'Hakkar -- where they could continue to do their master's work...",
					"The rest of the Gurubashi tribes went their separate ways after the great civil war had left their lands in ruins. The Skullsplitter, Bloodscalp and Darkspear tribes set off to claim their own lands within the vast jungles of Stranglethorn. Though a fragile peace had settled over the broken empire, some spoke of a prophecy that Hakkar would one day be reborn into the world -- and on that day -- he would consume it whole.",
				},
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		["Item-44468"] = {
			["base"] = {
				["title"] = "Water Soaked Letter",
				["text"] = {
					"Years and years I have been locked away in this magical prison.  Tonight, I make my escape.  I have everything I need to make my break.\r\n\r\n<Water smeared ink has ruined this section of the letter>\r\n\r\nWhy have I been here so long?  What did I do to deserve this?  Days and days of these thoughts running through my head.  What could someone do to deserve this?\r\n\r\n<Water smeared ink has ruined this section of the letter>\r\n\r\nPerhaps I will find out in another life.",
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		["Item-145299"] = {
			["base"] = {
				["title"] = "The Invasion of Draenor",
				["text"] = {
					"As the fires of the Second War died down, the Alliance took aggressive steps to contain the orcish threat. A number of large internment camps, meant to house the captive orcs, were constructed in southern Lordaeron. Guarded by both the paladins and the veteran soldiers of the Alliance, the camps proved to be a great success. ",
					"Though the captive orcs were tense and anxious to do battle once more, the various camp wardens, based at the old prison-fortress of Durnholde, kept the peace and maintained a strong semblance of order.",
					"However, on the hellish world of Draenor, a new orcish army prepared to strike at the unsuspecting Alliance. Ner'zhul, the former mentor of Gul'dan, rallied the remaining orc clans under his dark banner. Aided by the Shadowmoon clan, the old shaman planned to open a number of portals on Draenor that would lead the Horde to new, unspoiled worlds. ",
					"To power his new portals, he needed a number of enchanted artifacts from Azeroth. To procure them, Ner'zhul reopened the Dark Portal and sent his ravenous servants charging through it.",
					"The new Horde, led by veteran chieftains such as Grom Hellscream and Kilrogg Deadeye (of the Bleeding Hollow clan), surprised the Alliance defense forces and rampaged through the countryside. Under Ner'zhul's surgical command, the orcs quickly rounded up the artifacts that they needed and fled back to the safety of Draenor.",
					"King Terenas of Lordaeron, convinced that the orcs were preparing a new invasion of Azeroth, assembled his most trusted lieutenants. He ordered General Turalyon and the archmage, Khadgar, to lead an expedition through the Dark Portal to put an end to the orcish threat once and for all. Turalyon and Khadgar's forces marched into Draenor and repeatedly clashed with Ner'zhul's clans upon the ravaged Hellfire Peninsula. ",
					"Even with the aid of the high elf Alleria Windrunner, the dwarf Kurdran Wildhammer, and the veteran soldier Danath Trollbane, Khadgar was unable to prevent Ner'zhul from opening his portals to other worlds.",
					"Ner'zhul finally opened his portals to other worlds, but he did not foresee the terrible price he would pay. The portals' tremendous energies began to tear the very fabric of Draenor apart. As Turalyon's forces fought desperately to return home to Azeroth, the world of Draenor began to buckle in upon itself. Grom Hellscream and Kilrogg Deadeye, realizing that Ner'zhul's mad plans would doom their entire race, rallied the remaining orcs and escaped back to the relative safety of Azeroth.",
					"On Draenor, Turalyon and Khadgar agreed to make the ultimate sacrifice by destroying the Dark Portal from their side. Though it would cost their lives, and the lives of their companions, they knew that it was the only way to ensure Azeroth's survival. Even as Hellscream and Deadeye hacked their way through the human ranks in a desperate bid for freedom, the Dark Portal exploded behind them. For them, and the remaining orcs on Azeroth, there would be no going back.",
					"Ner'zhul and his loyal Shadowmoon clan passed through the largest of the newly created portals, as massive volcanic eruptions began to break Draenor's continents apart. The burning seas rose up and roiled the shattered landscape as the tortured world was finally consumed in a massive, apocalyptic explosion.",
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		["Item-145291"] = {
			["base"] = {
				["title"] = "Ironforge - the Awakening of the Dwarves",
				["text"] = {
					"In the ancient times, after the Titans departed Azeroth, their children, known as the earthen, continued to shape and guard the deep recesses of the world. The earthen were largely unconcerned with the affairs of the surface-dwelling races and longed only to plumb the dark depths of the earth. ",
					"When the world was sundered by the Well of Eternity's implosion, the earthen were deeply affected. Reeling with the pain of the earth itself, the earthen lost much of their identity and sealed themselves within the stone chambers where they were first created. Uldaman, Uldum, Ulduar... these were the names of the ancient Titan cities where the earthen first took shape and form. Buried deep beneath the world, the earthen rested in peace for nearly eight thousand years. ",
					"Though it is unclear what awakened them, the earthen sealed within Uldaman eventually arose from their self-imposed slumber. These earthen found that they had changed significantly during their hibernation. Their rocky hides had softened and become smooth skin, and their powers over stone and earth had waned. They had become mortal creatures.",
					"Calling themselves dwarves, the last of the earthen left the halls of Uldaman and ventured out into the waking world. Still lulled by the safety and wonders of the deep places, they founded a vast kingdom under the highest mountain in the land. ",
					'They named their land Khaz Modan, or "Mountain of Khaz", in honor of the Titan shaper, Khaz\'goroth. Constructing an altar for their Titan father, the dwarves crafted a mighty forge within the heart of the mountain. Thus, the city that grew around the forge would be called Ironforge ever after.',
					"The dwarves, by nature fascinated with shaping gems and stone, set out to mine the surrounding mountains for riches and precious minerals. Content with their labors under the world, the dwarves remained isolated from the affairs of their surface-dwelling neighbors.",
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		["Item-145281"] = {
			["base"] = {
				["title"] = "The Old Gods and the Ordering of Azeroth",
				["text"] = {
					"Unaware of Sargeras' mission to undo their countless works, the Titans continued to move from world to world, shaping and ordering each planet as they saw fit. Along their journey they happened upon a small world that its inhabitants would later name Azeroth. ",
					"As the Titans made their way across the primordial landscape, they encountered a number of hostile elemental beings. These elementals, who worshipped a race of unfathomably evil beings known only as the Old Gods, vowed to drive the Titans back and keep their world inviolate from the invaders' metallic touch. ",
					"The Pantheon, disturbed by the Old Gods' penchant for evil, waged war upon the elementals and their dark masters. The Old Gods' armies were led by the most powerful elemental lieutenants: Ragnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and Neptulon the Tidehunter. ",
					"Their chaotic forces raged across the face of the world and clashed with the colossal Titans. Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty Titans. One by one, the elemental lords fell, and their forces dispersed. ",
					"The Pantheon shattered the Old Gods' citadels and chained the five evil gods far beneath the surface of the world. Without the Old Gods' power to keep their raging spirits bound to the physical world, the elementals were banished to an abyssal plane, where they would contend with one another for all eternity. With the elementals' departure, nature calmed, and the world settled into a peaceful harmony. The Titans saw that the threat was contained and set to work.",
					"The Titans empowered a number of races to help them fashion the world. To help them carve out the fathomless caverns beneath the earth, the Titans created the dwarf-like earthen from magical, living stone. To help them dredge out the seas and lift the land from the sea floor, the Titans created the immense but gentle sea giants. For many ages the Titans moved and shaped the earth, until at last there remained one perfect continent. ",
					"At the continent's center, the Titans crafted a lake of scintillating energies. The lake, which they named the Well of Eternity, was to be the fount of life for the world. Its potent energies would nurture the bones of the world and empower life to take root in the land's rich soil. Over time, plants, trees, monsters, and creatures of every kind began to thrive on the primordial continent. ",
					'As twilight fell on the final day of their labors, the Titans named the continent Kalimdor: "land of eternal starlight". ',
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		-- end of user submission #14

		-- user submission #15

		["Item-137204"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: Hot and Misty",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\SteamyRomance04" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'Marcus galloped on his warhorse towards the remote building, bringing an almost imperceptible flush to one of the curvier guards as he passed.  He dismounted and handed his reins to the ever-present stablemaster, placing one hand on her shoulder before speaking.  "Kama, have you considered our last conversation?" Marcus asked, furrowing his eyebrows in mock seriousness.  \r\n\r\nKama rolled her eyes, her Pandaren markings exaggerating the movement.  "I doubt my life-mate would think much of it."\r\n\r\nMarcus let out a bellowing laugh, looking over his shoulder as he walked away, "I\'d still like to meet her one day!"',
					'The Tavern in the Mists was unusually crowded, and he pushed his way through the crowd until he stood in the shadows of a dark corner.  An exotic voice purred his name, "Marcus, it is good to see you again."\r\n\r\nMarcus smiled and squinted as his eyes adjusted to the absence of light.  "Madam Goya, the pleasure is all mine."  \r\n\r\nShe dipped in a polite bow; Marcus felt a sudden warmth as he was reminded why the term bouncy was often used to describe the Pandaren.  He bowed in kind, catching Madam Goya\'s hand and kissing it gently, never shifting his gaze from the hulking bodyguard standing behind her, a single scar between his watchful eyes.',
					'"So, Marcus, can I interest you in something... special?  I\'m afraid the usual cannot be offered today."  Marcus did not miss her emphasis on \'the usual\', nor the deep regret that laced her words.  Their eyes met once again and she squeezed his hand before letting go.\r\n \r\n"If that is your will, may I see what you have to offer?" Marcus asked.  \r\n\r\n"There are several magnificent pieces of armor, a tiny companion, and even an exotic mount," Madam Goya answered, her typical playfulness quickly returning.  She paused and held a hand to her chin, feigning thoughtfulness.  "But my most valuable treasures are located upstairs."  \r\n\r\nMarcus\'s eyebrows lifted comically and his eyes widened before his expression settled into gleeful acceptance.  "Until we meet again, then."  Her eyes fluttered and Marcus found himself walking up the stairs of the strange tavern.',
					'Waiting in the room at the top were two beings of such beauty that he nearly stumbled on the final step.  One had long flowing hair the color of the Sunwell itself, and the other kept her ebon hair cropped short.  After several long moments of wordless, lust-filled glances, a realization struck him: he was looking into the face of the enemy!  He unsheathed his mighty sword, bathing the blood elves in its pulsating glow.\r\n \r\nThe elf with radiant hair spoke first, "Goodness, it looks like someone is ready for battle."  She placed her hand on the tip of his sword, lowering it with gentle pressure as she crossed in front of him, always keeping her head cocked in his direction.  "Do you believe in love at first sight?  Or should I walk by again...?"  \r\n\r\nMarcus leaned in close, carelessly pressing the hardened steel against her.  He whispered something quietly in her ear and pulled away, eagerly searching her face for a reaction.',
					'"No.  No.  I won\'t do that... but my sister will!" the blonde giggled.  The dark-haired one silently raised a single eyebrow, nodding and shrugging her delicate shoulders at the same time.  With a subtle gesture, her body glowed with an intense inner fire, burning away what little clothing she wore.  As Marcus\'s muscular arms wrapped around her, she whispered something to him.  A symbol, unseen by Marcus, momentarily appeared above his head and surrounded him in a white glow.  \r\n"That... that feels amazing.  What did you do?" he asked.\r\n\r\n"Fortitude, my lord.  You will need it."  It was then that he noticed she was literally levitating off the ground, weightless in his arms.  His mind began to spin as countless scenarios played out in his head.  His strong hands began to...\r\n \r\n<The remaining pages are shrouded in mist.>',
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		["Item-137202"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: Blue Moon",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\SteamyRomance01" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'Tail swooshing and hips swaying, the curvy figure walked purposefully across the lake toward the man resting by the shore; rising quickly as she approached, he appeared visibly happy to be in her presence.  Blue arms flowed over his shoulders as a smooth tail coiled seductively around his waist.  "Why must I travel so far to be meeting man like you?"  Her voice carried a strong, alluring accent.\r\n\r\nGrinning wildly, he gently pushed her away, openly staring as the light caught her features.\r\n\r\n"Up here!", she exclaimed in playful anger.\r\n\r\nWith a helpless shrug, he reached into his pack and pulled out a small pouch.  "My wonderful Soola, I\'ve brought you something."  Confidence wrapped his words like a steel blanket.',
					'She plucked the tiny bag from his hands, excitedly pulling it open and revealing a citrine pendant.\r\n\r\n"Oh... Marcus, you shouldn\'t have."\r\n\r\nThe usual teasing was gone from his voice, "Every facet lights the sky, and my heart, with your beautiful reflection."\r\n\r\nSoola frowned.  "Uh... no. I meant you really shouldn\'t have.  I could craft something better by accident."\r\n\r\nFor the first time, possibly ever, Marcus looked hurt.  His shoulders slumped slightly, the cocky, ever-present grin missing from his handsome face.\r\n\r\nSoola opened her mouth to speak, smiling warmly; a glowing rune appeared above her eyes.  "I don\'t think I can mend your feelings, even with my Gift."',
					'Despite the statement, her words seemed to do the trick.  Marcus smirked roguishly as he adjusted his leg plates, "Well you aren\'t the only gifted one."\r\n\r\nSilence penetrated the room with palpable force as the conversation shifted to the language shared by all races of Azeroth.\r\n\r\nMinutes became hours, until their passionate dialog was interrupted by lightning streaking from the cloudless sky, thunderously slamming into the lake\'s surface and bathing them in steam.\r\n\r\n"Is something wrong?", Marcus asked.\r\n\r\n"No my Marcus, you\'re just off to a great start..."\r\n\r\nThe remaining pages have been thoroughly destroyed by the elements.',
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		["Item-137201"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: Northern Exposure",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\SteamyRomance07" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'The tiny gnome peered over the railing into the secluded Dalaran courtyard.\r\n\r\n"The view from the balcony is amazing.  You have to come see!"\r\n\r\nArmor legplates creaked as Marcus walked over, taking in a deep breath as he absently scratched his scruffy chin.\r\n\r\n"The Hero\'s Welcome is no slouch.  And there\'s something in the room that might interest you."\r\n\r\nTavi bounded into the room, pausing only a moment before jumping onto the massive bed.  She turned to gaze at Marcus with her huge saucer-like eyes, narrowing them playfully and replacing her glowing smile with a diabolical grin.',
					'"Interested in some more company?" she purred as her hands weaved through a complex summoning ritual, stopping only when she felt the warmth of a new presence behind her.\r\n\r\nAll color drained from Marcus\'s face as he struggled to protest.  "I... I don\'t think that\'s appropriate."\r\n\r\nConfused, Tavi turned to see what was wrong.  A hideous fel hound stood ready, drooling onto the floor as it stared intently at the half-armored paladin.\r\n\r\n"No!  No that\'s not what I meant." she stammered as she dispelled the hungry demon.  "I\'m sorry, that\'s not really my specialization...."',
					'Marcus took both her hands in one of his as he reassured her, "It\'s fine.  What is your specialization?"\r\n\r\nHer head snapped up, eyes burning with renewed life as shadowy energy channeled through her hands into Marcus, dropping him to his knees in agony.\r\n\r\n"Affliction, actually."',
					'Gritting his teeth, Marcus gestured as light flashed over him, restoring his strength.\r\n\r\nTavi stared anxiously as he rose to his full height, engulfing her in his shadow.  He thrust his hand forward, sending a wave of righteous force through her.  Eyes rolled back as she wavered for several seconds before regaining consciousness.\r\n\r\n"I\'ve recently taken the path of... retribution."\r\n\r\nThe mischievous smirk returned to her face, "Well then, this is going to be fun."\r\n\r\n<The remaining pages have a level 999 requirement to read.>',
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		["GameObject-355478"] = {
			["base"] = {
				["title"] = "Renathal's Notes",
				["text"] = {
					'In my ignorance, I attempted to use this medallion, MY medallion, in the first failed rebellion.\r\n\r\nThe medallions are powerful, and in the hands of a Harvester they can be used to warp the very fabric of Revendreth to one\'s will, if they have enough anima.\r\n\r\nBut they are also carriers of the Master\'s will. What they do, he knows. And so I lost my attempt to stop Denathrius the first time, my well thought out schemes lay bare for his examination and elimination at every step.\r\n\r\nThe Medallion of Dominion was taken from me the day I was flung into the Maw. \r\n\r\nIt was last seen being returned to the Master by the cursed hands of the Lord Chamberlain. The medallion had been used to crush the Accuser and take the Medallion of Pride for the would-be Harvester. \r\n\r\nDenathrius mentioned that it was promised to another. We must learn who this "other" is.',
					"Arch-lich Kel'thuzad!\r\n\r\nDenathrius gave MY medallion to that insidious corpsemonger Kel'thuzad?! \r\n\r\nThe audacity. The arrogance! The bad taste!\r\n\r\nWe must recover it. As long as the medallion is in Kel'thuzad's hands that lich will be able to hold sway over countless venthyr if he learns its secrets. \r\n\r\nNo lich should hold dominion over anything not of Maldraxxus.",
					"The Maw Walker recovered the medallion of Dominion from Kel'thuzad. Shame they did not finish off that interfering lich but we must trust to our Maldraxxi allies to accomplish that task.",
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		["Item-137205"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: Savage Passions",
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					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\SteamyRomance02" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'A trail of dust followed the once-white stallion as he galloped through the garrison gates, stopping abruptly at the stables.  Raven, the stable master, rushed to the weary mount and rider.\r\n\r\n"Lord Marcus, let me help."  Raven\'s strong, tanned arm took the rider\'s hand in his own, pulling him off in a quick, smooth motion.  He did not immediately let go, staring in disbelief at the paladin\'s heavily stained armor.\r\n\r\nSeeing concern on the man\'s face, Marcus clasped his shoulder and smiled warmly. "Fear not old friend, only a little of it is my own."\r\n\r\nRaven hugged him fiercely.  "That is good to hear!"',
					'"Yes, yes.  I\'m fine!  The journey was long, and often hard, but I have returned victorious!" Marcus exclaimed as he pulled a bulging sack from beneath his armor, placing it gingerly in Raven\'s rough, steady hands.\r\n\r\nThe inquisitive stable master cupped the bag, squeezing gently to discern the contents without unwrapping the package.\r\n\r\n"Don\'t be coy, you know what\'s in there.  But I have something even better for you." Marcus said with a knowing smile.',
					'Raven closed his eyes.  He held out his hands and spoke calmly, "Give it to me, please."  \r\n\r\nHis arms flexed slightly as he felt something heavy, strangely warm, and smooth along its length.  "Oh, this is, hmm... familiar...  okay, yes, I know that part...  an enchanted sword!"  Raven released the glowing weapon from one hand, letting it swing in front of him.\r\n\r\nMarcus looked down and raised his eyebrows.  "I\'m glad you like it.  Certainly not the first you\'ve held?"',
					'"Never one like this." Raven replied with a wink.\r\n\r\n"We need to work on that grip, it\'s too tight.  Perhaps you have time for some practice?" Marcus asked, peering into Raven\'s dark brown eyes.\r\n\r\nRaven grinned.  "I\'ll go tie up your horse..."\r\n\r\n<The remaining pages are not yet written.  It appears to be a work in progress.>',
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				["title"] = "The Archmage Antonidas - Part I",
				["text"] = {
					"Antonidas was but a mere boy when he became an apprentice to one of the Kirin Tor.  He was a tenacious learner, pouring over books in the magical libraries of Dalaran.  After only a few short years of studying under the sect, Antonidas had outclassed his peers and earned their admiration, as well as the respect of his elders.\r\n",
					"At the age of 12, Antonidas' thesis, The Ramifications of Refining Reverse Time Travel Phenomena into Quantifiable Magical Practice earned him the Kirin Tor Sash of Supreme Acumen, the youngest ever to receive the award. Shortly thereafter the Ruling Council offered him official placement in the Kirin Tor Advanced Research and Illumination Sect, also the youngest to receive an official invitation.",
					"As the mage grew older, he continued to learn and hone his abilities.  His natural talent for defensive magic and wisdom beyond his years made Antonidas an ideal candidate for a position on the Council of Six, which he eventually attained.  Antonidas proved not only wise and fair, but infinitely regimented in goal to become more knowledgeable. He quickly became one of the dominant voices of Dalaran.",
					"Before the Second War, leaders of each of the Azerothian nations met in Lordaeron to discuss the threat of the orc invasion.  Archmage Antonidas attended the summit on behalf of the Council of Six, pledging loyalty to the Alliance on Dalaran's behalf. He also monitored the progress of the young but extremely talented mage Khadgar, who had served as Medivh's apprentice during the first war.  In the aftermath of the Second War, Antonidas promoted Khadgar to the rank of archmage and placed him in a position of authority over the mission to enter the Dark Portal and investigate Draenor.",
					"After the Second War, Antonidas investigated the lethargy of the orcs.  The archmage published several theses on his research:\r\n\r\nThe Causality of War: A Comprehensive Study on Orc Lassitude.\r\n\r\nThe Contrast of Orc Tradition, Sociology, and Psychological Practices from Before and After the Second War.\r\n\r\nEmpirical Study on the Formulation and History of High Profile Fel Magics, and their Relation to the Orc Race.",
					"The consensuses of many of these reports are largely inconclusive. Antonidas himself has said on occasion that finding a cure for the malaise of the orcs would be an almost unachievable venture. His formal conclusion was that the orcs' only path to a healthy lifestyle would be a spiritual one.",
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		["Item-137203"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: Big Brass Bombs",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\SteamyRomance03" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'The tough little goblin walked purposefully into the engineering shop, raising her eyebrows at a few items as she approached the shopkeeper.\r\n \r\n"How\'s it going, Jack?"  Her voice seductively brushed his pointy ears with the rough texture of someone who inhaled too much motorcycle exhaust.  \r\n\r\nThe goblin called Jack looked up and grinned.  "Revi!  It\'s going much better since you just arrived."  Jack set his arclight spanner on the table.  "What can I do ya for?"',
					'Holding her elbow in one hand, Revi tapped her chin lightly.  "I\'m not real sure.  Ya got any specials?"\r\n \r\n"Are you kidding?  I\'ve got the best deals anywhere!" Jack replied enthusiastically.  "Just got these in this morning, in all sorts of colors.  Small red rockets, got some in blue and green too."  Revi\'s disappointed look was not missed by the expert shopkeeper, and he quickly upped the ante.  There was a loud \'thud\' as Jack dropped something on the table, "I call it The Big One," he said.  "It\'s goblin only, very difficult to find."\r\n \r\n"Nice, very nice," Revi said, sounding unconvinced.  Her eyes wandered a bit.',
					'"Okay, fine.  I can see you\'re a goblin of superb taste."  Jack looked around conspiratorially before carefully laying out a new item, buckling the table with an ominous creak.  "It\'s called..." Jack paused for dramatic effect, "The Bigger One!"\r\n \r\nRevi\'s eyes widened in surprise.  "Is that... is it... real?"  \r\n\r\nFeeling the advantage, Jack allowed himself to relax a bit.  Putting his hands behind his head and leaning back in his chair, he replied with lazily narrowed eyes, "It\'s 100% goblin parts, baby.  Natural resources."  \r\n\r\nAfter a moment of hesitation, Revi reached out and gingerly stroked the smooth yellow surface.  "I\'ll take two!"\r\n \r\n"Excellent!  You know, if you like that, you might be interested in some hardened adamantite tubes.  They can enhance the effect."  \r\n\r\nRevi nodded excitedly and looked behind Jack at something on the wall.  "What is that?"',
					'Jack looked over his shoulder.  "Oh, those are for reviving dead people."  \r\n\r\nRevi was intrigued.  "Can they be used on someone while they\'re still alive?"  \r\n\r\nNever wanting to miss a sale, Jack responded without missing a beat, "Oh sure!  Tell you what.  You get all this stuff, and I\'ll throw in a pair of mayhem projection goggles for half price!"\r\n \r\nRevi pulled out a sack of coins that made Jack drool.  "Why not?  Motorcycle sales have been good this year."  \r\n\r\nAs Jack quickly tallied the total, he asked, "This must be a serious raid or somethin\'?"  \r\n\r\nRevi shrugged, "Nah, I got a blind date with a guy named Marcus tonight."',
					'Jack nodded.  "What about that guy from the motor club you was datin\'?"\r\n \r\nThe leather-clad goblin scooped up her bag with one arm, and held up an outstretched hand.  "He never put a ring on it.  A girl\'s gotta have her priorities."  \r\n\r\nJack smiled and shook his head as he watched her walk out of the shop.\r\n \r\n<The remaining pages require a secret goblin decoder ring to read.>',
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		["Item-137200"] = {
			["base"] = {
				["title"] = "A Steamy Romance Novel: Forbidden Love",
				["text"] = {
					'<HTML>\r\n<BODY>\r\n<IMG src="Interface\\Pictures\\SteamyRomance06" width="301" height="354" texCoordRight="0.58984375" texCoordBottom="0.69140625"/>\r\n</BODY>\r\n</HTML>',
					'Ah\'tusa crept silently through the massive underground tunnel, nervously looking over her shoulder in anticipation of the fast moving tram.  "Where is he..." she muttered angrily, stopping suddenly as something moved behind her.  Her eyes narrowed dangerously as her dagger slid from its sheath.\r\n\r\nA husky voice echoed in the hollow chamber, "I thought rogues liked to be behind their target."  She spun quickly, driving her blade into a shield of impenetrable force.  "And I thought paladins were supposed to be chaste." she replied with a confident smirk.',
					'Leaning forward, she counted out loud until the invisible bubble dissipated with an audible pop.  "Twelve seconds?  I know you have abilities that last longer than that."\r\n\r\nBony fingers worked effortlessly beneath his armor, unlatching his breastplate and exposing him to the cold air.  "Don\'t worry my sweet Marcus, that\'s not a finishing move tonight... I\'m just getting started."  He wrapped his arms around what remained of her waist, forcing an excited giggle as he nibbled at her neck vertebrae.\r\n\r\n<The rest of the book has several sections that are apparently worn out from repeated readings.>',
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		["GameObject-194356"] = {
			["base"] = {
				["title"] = "Archavon's Log",
				["text"] = {
					"<It appears Archavon has been keeping a journal. It appears to be written in multiple languages. A tally has been kept on the cover. >\r\n\r\nHorde:   \r\n  Keep Defended: 0\r\n  Keep Captured: 0\r\n\r\nAlliance:\r\n  Keep Defended: 0\r\n  Keep Captured: 0\r\n\r\nDay 10\r\nThe Makers are gone.  I have been left to watch.\r\n                -ARCHAVON\r\n",
					'Day 10500: \r\nThe halls are quiet.  Empty. \r\n\r\nI thought the Makers wanted me to watch the hall, but they never specifically said, "Archavon, watch the hall..." Maybe it\'s okay if I watch outside too?  It would probably be less boring outside.  It\'s decided - I am now responsible for watching the hall AND the outside.  I shall take on my new responsibility next month.\r\n                -ARCHAVON\r\n\r\nDay 20120:\r\nThe outside is much more open than the hall.  There are convenient cliffs and mountains bordering it.  I\'m now confident that the Makers meant for me to watch this too.  I hope they don\'t notice that I\'ve only been in the hall for the first decade.\r\n                -ARCHAVON\r\n',
					'Day 1051213:\r\nI invented a new game today too, it\'s called "Kick the Revenant."  I made it from the front of the keep to the main road today.  Before next year, I\'m going to try to land it over the river.\r\n                -ARCHAVON\r\n\r\nDay 2145617:\r\nSome little green people came today.  I have added them to my watching responsibilities.\r\n                -ARCHAVON\r\n\r\nDay 2145657:\r\nThe little green people have built extra buildings here now.  More buildings seems good.  I think I will speak to them this week and thank them.\r\n                -ARCHAVON\r\n\r\nDay 2145666:\r\nI thanked one of the little green people today for the extra buildings.  He told me that he\'d be bringing more people for me to watch soon - lots of them.\r\n\r\nI\'m excited to have more things to watch.\r\n                -ARCHAVON\r\n',
					"Day 2145866:\r\nThe little green people brought a lot of others, pointed them at each other, and then they all started fighting!\r\n\r\nI have trimmed my watching responsibilities back to the hall for safety, but I brought a lot of their baubles with me so that it can maybe be less boring this time.\r\n                -ARCHAVON\r\n\r\nDay 2146240:\r\nThings have gotten much worse.  I am not sure what the Makers want me to do.  I'm trying to stay in my hall, but the violent people come in after me several times a day.  They take my baubles.\r\n                -ARCHAVON\r\n\r\n ",
					"Day 2147021:\r\nMy brothers are back!  It turns out they were sleeping in other closed off halls.\r\n\r\nI'm a little mad that they left me alone to do all the watching, but I shared my shinier baubles with them anyway because I'm tired of being alone and attacked all the time.\r\n                -ARCHAVON\r\n\r\nDay 2147060:\r\nThe violent little people have started attacking my brothers, which is sad.  They leave me alone mostly now though, which is not sad.\r\n\r\nI think they want the shiny baubles I gave away.  I feel guilty.\r\n                -ARCHAVON\r\n",
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		-- end of user submission #15


		
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				["title"] = "X-Plo-Dar 64k ENHANCE Results",
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					"That guy right there definitely did it.",
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		["Item-1208"] = {
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				["title"] = "Maybell's Love Letter",
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					"Tommy Joe -\r\n\r\nWith each passing hour, my heart withers from your absence.  Oh, if only our folks could see beyond the silly crimes they have done to each other, and know that the only true crime is hate.  Hate consumes, and I fear in these dimming times that hate will take hold of more than just our families.\r\n\r\nIf they realized this then we could, at long last, be together.  It is for that day I hope, and for that day I live.\r\n\r\nYour love,\r\nMaybell",
				},
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		["GameObject-499605"] = {
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				["title"] = "Rocket Drill Safety Manual",
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					"Keep parts of all bodies inside the rocket drill during transit.\r\n\r\nSeatbelts may be provided at your destination.\r\n\r\nIf seats are unavailable, one may be purchased at the destination.\r\n\r\nThe rocket drills operate at unsafe noise levels.\r\n\r\nWarning sirens may be disabled to avoid startling drill operators.\r\n\r\nRocket drills move at high speeds and make sudden stops. \r\n\r\nUnplanned stops may be followed by unscheduled explosions. \r\n\r\nSome safety may occur.\r\n\r\nVoid where prohibited.",
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		["GameObject-183789"] = {
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				["title"] = "Strange Object",
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					"This strange object appears to be some sort of engineered device, though nothing like anything you've ever seen before.\r\n\r\nJudging by its appearance, you'd say that whatever it is, it's already been used.\r\n\r\nAnd judging by the layout of the corpses hereabouts, you'd have to guess that it was used to deadly effect, whatever it is.",
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		["Item-114000"] = {
			["base"] = {
				["title"] = "Decoded Message 001-159",
				["text"] = {
					"Organic awareness of The War is growing too quickly.  Above-ground units possibly infected.  Seed plans for next-gen Blingtron remote to call on veteran units that can assess and destroy.",
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		["GameObject-456934"] = {
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				["title"] = "Slot Mining Leaderboard",
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					"VENTURE CO. SLOT MINING LEADERBOARD\r\n(Calculations are 100% accurate!)\r\n\r\n1st Place: T. Bon Arra\r\n\r\n2nd Place: T. B. Fizz\r\n\r\n3rd Place: Tar Bin R. A. F. C.\r\n\r\n4th Place: $PLAYER_NAME$\r\n\r\n5th Place: Patch\r\n\r\n6th Place: Grit\r\n\r\n7th Place: Newt\r\n\r\n8th Place: Binzilla",
				},
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		["GameObject-502903"] = {
			["base"] = {
				["title"] = "Gallywix's Notes",
				["text"] = {
					"This stupid thing. The Black Blood is easy enough to distill. But no matter how much I use on the Dark Heart, it won't heal. It keeps taking more and more and depleting MY reserves.\r\n\r\nWhat good is this deal if I don't get anything out of it?",
					"I told Xal'atath I need more. More time, Black Blood, and more help. She pointed me to a place where I can get all that. Bonus, just the guy I need's in the area. I can fix her trinket, make enough weapons to take over Undermine, and more.",
					"She's too impatient. I gotta look out for my interests. I heard what happened with her other allies and I ain't no sap. That Dark Heart gets fixed when I got the gear to protect what's mine.\r\n\r\nShe thinks she hold all the cards, but I got an ace or two.",
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		["GameObject-502917"] = {
			["base"] = {
				["title"] = "Misplaced Work Order",
				["text"] = {
					'4 Units of Black Blood\r\n\r\nHey Tonzz, how many of these jars go in a "unit"? Why can\'t these guys just put "jars" on the form? Like "send of 12 jars of Black Blood." Easy right?\r\n\r\nAnyway, I got 12, so that\'s probably 4 units right? Also, why do they call it Black Blood? It looks more, what red? Are my eyes bad?',
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		["GameObject-502902"] = {
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				["title"] = "Second Half of Noggenfogger's Journal",
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					"I got something! Usually don't drink the stuff, but when you're pressed for ideas and someone's life depends on it... \r\n\r\nI spilled Kaja'Cola on the Black Blood. Something happened. NOTHING! And by nothing, I mean the Black Blood stabilized. It was perfect. I'm gonna need a lot more kaja'mite.\r\n\r\nGallywix won't like it, but this has gotta work.",
					"They got a crew mining the stuff now. More volume, better purity. This could be my last chance. Sprinkle's last chance.",
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		["GameObject-502908"] = {
			["base"] = {
				["title"] = "A Threatening Letter",
				["text"] = {
					"Noggenfogger,\r\n\r\nYou might be thinking you don't want to hear from your old pal Gallywix, but I got new friends and a long reach. In fact, I reached out to Gadgetzan. My guy found something real sweet and brought her back to Undermine. You ought to join her. You know how dangerous it can be here. \r\n\r\nAnd since you're coming to Undermine anyway, I got some work that requires your unique alchemical knowledge.\r\n\r\nMy messenger can get a goblin back to me before anyone even knows you're gone. He's done it before.\r\n\r\nYour friend from now on,\r\nJastor Gallywix",
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		["GameObject-192893"] = {
			["base"] = {
				["title"] = "Common / Orcish Dictionary",
				["text"] = {
					"BUR - An aggressively passionate mating call.\r\nWhat can I do fer ye? - Beer sold here.\r\nHi - A threatening war cry, especially when accompanied by a wave or bow.\r\nHow are you? - Was your mother really a reptile?\r\nKing's Honor, friend! - I'm starving!",
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		["Item-145313"] = {
			["base"] = {
				["title"] = "Empires' Fall",
				["text"] = {
					"Aside from their shadowy origins, it is clear that the night elves came to power soon after their discovery of the Well of Eternity. Despite the trolls' attempts to keep them from expanding their territories, the night elves built up a mighty empire that expanded rapidly across primordial Kalimdor. Wielding fierce magics never before imagined by the superstitious trolls, the night elves had little trouble doing what the evil aqir could never do: topple the two greatest empires in the world.",
					"The night elves systematically dismantled the trolls' defenses and supply chains. The trolls, unable to counter the elves' destructive magics, buckled under the onslaught. The night elves proved to be every bit as cunning and bloodthirsty as the savage trolls -- incurring the latter race's eternal hatred and disdain. The Gurubashi and Amani empires fragmented within only a few short years.",
					"Eventually, the night elves were burned by the arcane fires they had sought to control. Their reckless use of magic had lured the demonic Burning Legion to the world. The demons crushed much of the night elves' civilization. Though there are no records to indicate that the Legion attacked either troll civilization, it is likely that battles took place across the breadth of the continent. ",
					"At the end of this terrible conflict -- known as the War of the Ancients -- the Well of Eternity imploded. The resulting shockwave shattered the greater landmass of Kalimdor. The center of the continent was blasted beneath the sea, leaving only a small group of broken, single continents.",
					"Thus, great chunks of both the Amani and Gurubashi Empires still exist in the present day lands of Quel'Thalas and Stranglethorn (respectively). The Azj'Aqir kingdoms of Azjol-Nerub and Ahn'Qiraj have also survived in present day Northrend and Tanaris (respectively).   \r\n\r\nBoth troll civilizations recoiled from the vast destruction of the primordial world they had known. The dauntless trolls rebuilt their ravaged cities and set out to reclaim some of their former power.",
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				["title"] = "Marshal McBride's Documents",
				["text"] = {
					"REPORT: Kobolds\r\n\r\nThe activity of kobolds has decreased in Northshire Valley. All kobolds were driven off by the rampaging Blackrock orcs.",
					"REPORT: BLACKROCK ORCS\r\n\r\nAn invasion force of Blackrock orcs has emerged in the valley. This attack seems to be a precursor to something far more insidious. Warn Magistrate Solomon of Lakeshire.",
					"COMMENDATION:\r\n\r\nThe bearer of these documents is to be awarded Deputy status with the Stormwind Army, having served Northshire with eagerness and distinction.  I am confident you will find this person useful in Elwynn Forest.\r\n\r\nsigned:\r\n-Marshal Douglas McBride, \r\nStormwind Army, Northshire",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["GameObject-502914"] = {
			["base"] = {
				["title"] = "Extractor Drill X-78 Safety Guide",
				["text"] = {
					"What? You was serious about that?\r\n\r\nI dunno? Maybe buy a helmet? Good luck.",
				},
				["singlePage"] = true,
				["pageCount"] = 0,
				["material"] = "Parchment",
				["mapData"] = {
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
			},
		},
		["Item-1252"] = {
			["base"] = {
				["title"] = "Gramma Stonefield's Note",
				["text"] = {
					"Hello William,\r\n\r\nIt's been years since we've spoken, but I trust you and your brother are well, and that your apothecary thrives.\r\n\r\nI must ask a favor of you, William.  In short, my grandson Tommy Joe has lost his heart to young Maybell Maclure.  And although they adore each other... our families, well our families have been feuding for years.",
					"I fear the war between the Stonefields and the Maclures will kill Tommy Joe and Maybell's blossoming romance, and in times like these - where dark news and rumors of war loom over us - youth and love must be nurtured.\r\n\r\nSo, the favor: I ask that you use your skills and concoct a potion or elixir to aid these young lovers in their quest for each other.\r\n\r\nThank you, William.  And please, when you have some time away from work, come visit.  We'll have a few chuckles over the past.\r\n\r\n-Mildred",
				},
				["singlePage"] = false,
				["pageCount"] = 0,
				["material"] = "default",
				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 0,
			},
		},
		["GameObject-502893"] = {
			["base"] = {
				["title"] = "First Half of Noggenfogger's Journal",
				["text"] = {
					"This device is amazing. Allegedly one of Deathwing's prototypes, but I think I can see ancient goblin work in it too. Rumor is our people used to work for him thousands of years ago.\r\n\r\nUnder different circumstances, this would beat a primo gig.",
					"I see why Gallywix can't fix this thing. His science is good, but he's all brute force. Shove in more power, concentrate more Black Blood.\r\n\r\nBut the power in this thing isn't a healing power, it's volatile. It seems... angry? We need a catalyst. Something that can stabilize the energy the device is powered with until it can fix itself.",
					"I have tried countless balms and elixirs, and I'm running out of ideas. I got too much to lose if I can't fix the damned thing. It'd be compelling work if the stakes weren't... I gotta find a way.",
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				["pageCount"] = 0,
				["material"] = "Parchment",
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				["isObtainable"] = true,
				["isClassSpecific"] = false,
				["expansion"] = 10,
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		--put stuff above here
	},
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-- we could just join at the top, but this marks it very clearly where it's separate
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					"Nuestros disparos, que dirigimos apresuradamente, fueron suficientes para comprar la huida de Barnil. Barnil lanzó un clamor colina abajo y se volvió a unir al grupo. Corrimos a refugiarnos en la jungla; una manada de feroces raptores colazote acechaba todos nuestros movimientos.\r\n\r\nLos cazadores eran, ahora, los cazados.",
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					"Durante semejante tropiezo, Erlgadin posó su mano pesadamente sobre el hombro de Barnil. Ajeck y yo apenas advertimos la escena, suponiendo que el hombre solo estaba dando una merecida reprimenda a Barnil por su descuido. No obstante, Erlgadin hizo un gesto lento con la cabeza en dirección a un árbol caído. Desde allí nos acechaban dos ojos negros penetrantes justo encima de un par de afilados colmillos.",
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					"Nos pusimos en camino con las primeras luces, en dirección al sur, más allá de las ruinas de Tkashi. Barnil expresó su preocupación por el hecho de que pudiéramos encontrarnos con miembros de la tribu Sangrapellejo. Recordé a Barnil que los Sangrapellejo estaban más preocupados por destruir a su enemigo tribal, los Machacacráneos. No hace falta decir que eso no consoló a Barnil lo más mínimo. Sin embargo, yo tenía un rifle cargado, una cartera llena de pólvora y tres cazadores letales conmigo para aliviar cualquier preocupación de un emboscada poco amistosa.",
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					"El arma dio una violenta sacudida. El cañón rodó lateralmente y cayó bajo el rifle de Ajeck. Ajeck había elegido ese preciso momento para apretar el gatillo. El rifle, con la mira orientada torpemente hacia la fila de árboles, se disparó con un estruendo inconfundible. Una bandada de pájaros chilló desde la copa de un árbol, dispersándose por todas partes. Una columna de humo emergió del árbol. Sobrecogidos, vimos cómo una tremenda rama caía sobre la pantera que intentaba escapar, partiéndole el lomo.",
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					"Ajeck y Sir Erlgadin dispusieron sus armas, flanqueándome a cada lado, de espaldas al mar. Barnil dejó escapar un suspiro derrotado y blandió su hacha. Los colazotes estaban casi sobre nosotros. Su firme zancada se había hecho más lenta. Ahora acechaban a su presa, pues sabían que nos tenían atrapados.",
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					"Ese día nos aventuramos al sur, siguiendo algunos rastros recientes de pantera. Pronto llegamos a un barranco que se cruzaba por un enorme puente colgante. No pude evitar pensar en la descriptiva obra de Brann sobre aquella región cuando vi aquella maravilla de la ingeniería. Se suponía tan a menudo que los trols nativos eran una raza primitiva e inculta, pero, mientras observaba fijamente la artesanía maestra del puente, pude reconocer la habilidad con la que los albañiles trols superaron la hazaña, aparentemente imposible.",
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					"En un rocoso precipicio en lo alto, perfilado por el sol poniente, podía distinguir el felino depredador más grande que he visto jamás. Pude liberar una descarga con mi rifle, pero el felino siguió su camino. Rugió una vez más, en esta ocasión vez con más fuerza que la anterior, y desapareció.\r\n\r\nRecogimos nuestras pertenencias y nos dirigimos solemnemente de vuelta al campamento.",
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					"Justo cuando estaba a punto de cuestionar la falta de interés de Ajeck en la estrategia de caza del día, alargó la mano hacia su arco, lo tensó con una flecha y la soltó justo hacia el pobre Barnil. Pero no era a Barnil a quien Ajeck disparaba, pues, cuando Barnil se echó a un lado boquiabierto, un gran crocolisco de río flotó a la superficie con la flecha de Ajeck perfectamente colocada entre sus grandes ojos.",
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					"Avancé lentamente con el arma levantada. Había conducido a estos valientes cazadores a su fin. Tenía que morir defendiéndolos. Los raptores colazote son particularmente feroces, conocidos por ser unos sanguinarios implacables. Eran muchos más que nosotros. Pero si hubiera dejado que nos mataran a mis camaradas y a mí, sin antes derramar parte de su propia sangre, no me lo habría perdonado.",
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					"Conduje a la expedición hasta el mar, con el fin de que la costa nos protegiera de los raptores. Con nuestro apresuramiento, nos habíamos desviado demasiado al norte, a una altitud peligrosamente elevada. Nos habíamos equivocado. Fue culpa mía. Nos detuvimos delante de un escarpado acantilado, con los raptores justo detrás de nosotros.",
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					"En los años que siguieron, después de que Ventormenta traicionara a la hermandad de los albañiles, Sir Erlgadin se fue volviendo más rencoroso sobre el papel de los nobles en el Reino. Ya no deseaba defender la posición que la estirpe de su padre había ganado para él en la Casa de Nobles.\r\n\r\nPero me estoy yendo por las ramas. El propósito de esta historia no es que sirva como tratado político o biografía. Este es el relato de mis experiencias en busca de caza mayor por las verdes colinas de Tuercespina...",
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					"Las verdes colinas de Tuercespina\r\n\r\nNuestro primer día fue todo lo bien que se puede esperar que vayan los primeros días. La mayor parte del tiempo nos preocupamos de realizar los preparativos necesarios para establecer un campamento base. Encontré un lugar ideal, junto a la ensenada de un río de agua dulce. A juzgar por los viejos y abandonados muelles que hay cerca, este emplazamiento estuvo habitado hace algún tiempo. Por lo que respecta a los habitantes primitivos, solo el tiempo puede contar esa historia.",
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					"Me he encontrado ante un infernal enorme en el campo de batalla, mientras el ejército de la Legión Ardiente avanzaba desde todas direcciones. Un grupo rebelde de trols me parece tan inofensivo como una liebre en las colinas de Dun Morogh.\r\n\r\nPasamos ante las ruinas de Tkashi sin suceso alguno, para alivio de Barnil. El grupo procedió a dirigirse hacia el oeste, hacia el Mare Magnum, bordeando las ruinas de Zul'Kunda justo al sur. Mientras ascendíamos los altos riscos del mar, vimos a nuestro primer raptor.",
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					"Tanto Ajeck como Sir Erlgadin se mantuvieron erguidos, con las armas al nivel de la hirsuta maleza que había bajo unos árboles que se mecían de un lado a otro. El sol del mediodía ardía con fuerza sobre nosotros. Una lenta gota de sudor rodó por la sien de Erlgadin, al tiempo que retiraba el gatillo. Tras el chasquido, las hojas exuberantes se dividieron y una pantera negra, espécimen hermoso, saltó veloz sobre la llanura.",
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					"La matanza provocó un ánimo festivo en la expedición. Barnil sirvió aguamiel para disfrute de todos. Pero nuestros festejos fueron efímeros. Mientras preparábamos el cadáver para transportarlo de vuelta al campamento base, un rugido espantoso nos cogió desprevenidos a todos. En todos mis años nunca he oído nada que helara la sangre de tal modo.",
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					"Unsere hastig abgefeuerten Schüsse ermöglichten Barnil die Flucht. Barnil stolperte den Hügel wieder hinunter und schloss sich uns erneut an. Wir schlugen uns in den Urwald, wobei das Rudel Schmetterschwanzraptoren jede unserer Bewegungen genau verfolgte.\r\n\r\nAus Jägern waren Gejagte geworden.",
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					"Nach einem solchen Fehltritt legte Erlgadin Barnil die Hand schwer auf die Schulter. Ajeck und ich schauten beiläufig. Wir dachten, Erlgadin würde Barnil ob seiner Unvorsichtigkeit endlich einmal die Leviten lesen. Aber Erlgadin wies mit einer langsamen Kopfbewegung in Richtung eines umgestürzten Baumes ganz in der Nähe. Zwei stechend schwarze Augen über einem Maul voller rasiermesserscharfer Zähne starrten uns an.",
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					"Wir machten uns beim ersten Tageslicht in Richtung Süden zu den Tkashi-Ruinen auf. Barnil äußerte sich besorgt, dass wir auf Mitglieder des Blutskalpstamms treffen könnten. Ich erinnerte ihn daran, dass die Blutskalpe mehr mit der Vernichtung des verfeindeten Schädelspalterstamms beschäftigt waren. Ich brauche wohl nicht zu betonen, dass Barnil alles andere als beruhigt war. Ich für meinen Teil vertraute jedoch auf meine geladene Flinte, einen Ranzen Schießpulver und die drei versierten Jäger neben mir und machte mir keine Gedanken über einen möglichen Hinterhalt.",
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					"Ich stand vor einer riesigen Höllenbestie auf dem Schlachtfeld und die Armee der Brennenden Legion näherte sich von allen Seiten. Dagegen wirkt eine Bande Trolle so harmlos wie ein Kaninchen in den Hügeln von Dun Morogh.\r\n\r\nWir passierten die Tkashi-Ruinen ohne Zwischenfall, worüber insbesondere Barnil sehr erleichtert war. Die Gruppe ging weiter westwärts Richtung Großes Meer und streifte die Ruinen von Zul'Kunda im Süden. Als wir die Steilküste erklommen, sahen wir ihn: unseren ersten Raptor.",
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					"Danach waren wir alle in Hochstimmung. Barnin gab eine Runde Met für alle aus. Aber die Freude sollte nicht lange währen. Denn als wir den Kadaver für den Rücktransport zum Stützpunkt fertig machten, hörten wir unvermittelt ein fürchterliches Heulen. In all den Jahren habe ich noch nie etwas so Schreckliches gehört.",
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					"Wir hielten uns nach Süden und folgten einigen frischen Pantherspuren. Kurz darauf kamen wir an eine Klamm, die von einer phantastischen Hängebrücke überspannt wurde. Ich musste sofort an Branns eindrucksvolle Beschreibungen des Gebiets denken, als ich dieses technische Wunderwerk sah. Es wurde oft behauptet, die einheimischen Trolle seien primitiv und ungebildet, doch als ich auf dieses handwerkliche Meisterwerk blickte, erkannte ich mit einem Mal das außerordentliche Können, mit dem die Erbauer der Trolle das schier unüberwindliche Hindernis überwunden hatten.",
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					"In den Jahren nach dem Verrat Sturmwinds an der Steinmetzgilde erfüllte die Rolle, die der Adel im Königreich spielte, Sire Erlgadin zunehmend mit Gram. Er wollte die Stellung, die er von seinem Vater im Oberhaus geerbt hatte, nicht länger wahrnehmen.\r\n\r\nAber ich schweife ab. Dies hier soll ja keine politische Abhandlung oder Biografie werden. Vielmehr geht es hier um meine Erfahrungen mit der Großwildjagd in den grünen Hügeln des Schlingendorntals.",
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					"Gerade als ich fragen wollte, ob Ajeck denn nicht an der heutigen Jagdstrategie interessiert sei, griff sie nach ihrem Köcher, zog einen Pfeil heraus und schoss ihn just auf unseren armen Barnil ab. Aber der Schuss galt gar nicht Barnil. Denn als der offenen Mundes einen Schritt zur Seite machte, trieb ein großer Flusskrokilisk an die Oberfläche. Ajecks Pfeil steckte genau zwischen seinen großen Augen.",
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					"Ich trat langsam mit erhobener Flinte vor. Ich hatte diese mutigen Jäger ins Verderben geführt. Also wollte ich auch bei ihrer Verteidigung sterben. Schmetterschwanzraptoren sind besonders angriffslustig und bekannt für ihren unstillbaren Blutdurst. Zudem waren sie uns zahlenmäßig weit überlegen. Doch ich wollte verdammt sein, wenn sie mich und meine Kameraden töten könnten, ohne dabei selbst Verluste zu erleiden.",
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					"Ich führte die Gruppe in Richtung Meer und hoffte, dass wir an der Küste Schutz vor den Raptoren finden würden. Doch in unserer Hast waren wir zu weit nach Norden abgekommen und befanden uns auf einer gefährlich hohen Erhebung. Das war ein Fehler. Und ich war schuld. Plötzlich standen wir vor steil abfallenden Klippen, die Raptoren nur noch ein paar Schritte hinter uns.",
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					"Ajeck und Sire Erlgadin standen unbeweglich und hielten ihre Flinten auf das dichte Buschwerk unter den sanft schwingenden Bäumen gerichtet. Die Mittagssonne brannte auf uns nieder. Ein kleiner Schweißtropfen rann an Erlgadins Schläfe herab, als er den Hahn spannte. In dem Moment, als der Hahn einrastete, teilte sich mit einem Mal das Dickicht und ein großer schwarzer Panther - ein schönes Exemplar - preschte hervor.",
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					"Die Grünen Hügel des Schlingendorntals\r\n\r\nDafür, dass es unser erster Tag war, lief es heute eigentlich erstaunlich gut. Wir verbrachten einen Großteil der Zeit mit den Vorbereitungen für den Bau eines Stützpunkts. Ich hatte den idealen Ort dafür am Frischwasserzulauf eines Flusses ausgemacht. Den alten verlassenen Docks nach zu urteilen war dieser Ort sogar einmal bewohnt gewesen. Doch die ursprünglichen Bewohner sind längst Geschichte.",
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					"Auf einer felsigen Anhöhe über uns hob sich gegen das Licht der untergehenden Sonne die Silhouette der größten Raubkatze ab, die ich je gesehen habe. Ich gab einen eher unbeholfenen Schuss in Richtung des Tiers ab, das sich davon aber unbeeindruckt zeigte. Die Raubkatze ließ erneut ein Knurren ertönen, lauter noch als beim ersten Mal, und verschwand.\r\n\r\nWir packten unsere Sachen und kehrten gut gelaunt ins Lager zurück.",
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					"Ajeck und Sire Erlgadin machten ihre Waffen bereit und gaben mir seitlich Deckung, während wir mit dem Rücken zum Wasser standen. Barnil seufzte ergeben und zog seine Axt. Die Schmetterschwanzraptoren waren schon ganz nah. Sie wurden langsamer. Sie pirschten sich an ihre Beute heran, wussten sie doch, dass wir ihnen nicht mehr entkommen konnten.",
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					"Die Büchse ruckte heftig zurück. Er verriss den Schuss seitwärts und geriet mit dem Lauf just unter Ajecks Flinte. Ajeck ihrerseits hatte genau diesen Moment abgepasst, um abzudrücken. Der Schuss verirrte sich irgendwo in die Bäume. Ein Schwarm Vögel flog kreischend aus dem Blätterdach auf und flatterte aufgeregt in alle Himmelsrichtungen davon. Eine Wolke Pulverdampf stieg über einem Baum auf. Fassungslos sahen wir mit an, wie ein gewaltiger Ast geradewegs auf den flüchtenden Panther fiel und ihm das Rückgrat brach.",
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if LOCALE == "frFR" then
	-- French text data go here

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				["title"] = "Verdi Colline di Rovotorto - Pagina 24",
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					"I nostri colpi alla cieca erano bastati a coprire la fuga di Barnil e a farlo scendere dalla collina per riunirsi al resto del gruppo. Ci dirigemmo nella giungla, dove un gruppo di Raptor Codafrusta seguiva ogni nostra mossa. Ora i cacciatori erano diventati prede.",
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					"Dopo un altro di questi passi falsi, Erlgadin posò la mano sulla spalla di Barnil. Ajeck e io ci scambiammo una rapida occhiata, pensando che l'uomo volesse semplicemente sgridare Barnil per la sua imprudenza. Erlgadin, invece, fece un cenno lento con la testa verso un albero caduto nelle vicinanze. C'erano due occhi neri che ci fissavano, posti appena sopra una serie di zanne affilate come rasoi.",
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					"Ci mettemmo in marcia alle prime luci dell'alba, diretti a sud, oltre le Rovine di Tkashi. Barnil temeva che ci saremmo imbattuti nei membri della Tribù Scalporosso. Gli spiegai che gli Scalporosso erano impegnati a distruggere la loro tribù rivale, quella dei Fendicranio. Inutile dire che le mie parole non gli furono di alcun sollievo. Tuttavia pensavo che con un archibugio carico, una sacca piena di polvere da sparo e tre cacciatori letali al mio fianco non ci fosse da temere alcuna imboscata nemica.",
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					"Avevo affrontato un Infernale gigante in battaglia, con l'armata della Legione Infuocata che avanzava da tutte le direzioni. Un gruppo di Troll turbolenti per me era innocuo quanto un coniglio sulle colline di Dun Morogh.\r\n\r\nSuperammo le Rovine di Tkashi senza problemi, con grande sollievo di Barnil. Il gruppo poi proseguì verso ovest, in direzione del Grande Mare, girando intorno alle Rovine di Zul'Kunda a sud. Mentre stavamo per arrampicarci sugli alti promontori a picco sul mare, scoprimmo il nostro primo raptor.",
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					"L'uccisione servì a tirare su il morale della spedizione. Barnil versò a tutti dell'idromele per festeggiare. Ma la nostra euforia era destinata a durare poco. Mentre stavamo preparando la carcassa per trasportarla al campo base, fummo sorpresi da un orrendo ruggito che ci fece gelare il sangue nelle vene. Non avevo mai sentito niente di simile in tutta la mia vita.",
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					"Quel giorno ci dirigemmo a sud, seguendo alcune orme fresche di pantera. Ben presto raggiungemmo un burrone attraversato da un ponte di corda. Non appena lo vidi, il pensiero corse subito agli scritti di Brann su questa regione. Avevo considerato spesso i Troll nativi una razza primitiva e ignorante, ma dopo aver ammirato questa meraviglia dell'ingegneria, non potei fare a meno di riconoscere l'abilità con la quale i costruttori Troll avevano realizzato un'impresa praticamente impossibile.",
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					"Negli anni successivi al tradimento di Roccavento nei confronti della Gilda dei Tagliapietre, Ser Erlgadin divenne sempre più insofferente riguardo il ruolo dei nobili all'interno del Regno. Egli non voleva più mantenere la posizione che la discendenza di suo padre aveva conquistato per lui all'interno della Casata dei Nobili.\r\n\r\nMa sto divagando. Questo racconto non vuole essere un trattato politico, né una biografia. È solo un resoconto delle mie esperienze di caccia nelle colline verdi di Rovotorto.",
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					"Proprio quando stavo per criticare la mancanza d'interesse di Ajeck per la strategia di caccia, lei mise mano alla sua faretra, tirò fuori una freccia e la scoccò verso il povero Barnil. Ma non era Barnil il bersaglio di Ajeck. Alle sue spalle infatti giaceva un grosso crocolisco di fiume venuto in superficie, con le fauci spalancate e la freccia di Ajeck conficcata in mezzo ai suoi due grandi occhi.",
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					"Io feci un passo in avanti, lentamente, con l'arma spianata. Avevo condotto alla morte questi coraggiosi cacciatori e avrei dato la mia vita per difenderli. I Raptor Codafrusta sono creature particolarmente feroci e sanguinarie. Erano molto più numerosi di noi, ma non avrei mai permesso che uccidessero me e i miei compagni senza prima versare un po' del loro stesso sangue.",
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					"Avevo condotto il gruppo verso il mare, nella speranza che la spiaggia fosse un rifugio sicuro dai raptor. Nella fretta ci eravamo spinti troppo a nord, in posizione elevata e precaria, ma ormai il danno era stato fatto ed era tutta colpa mia. Ci fermammo poco prima di un promontorio a picco, con i raptor che ci inseguivano da vicino.",
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					"Sia Ajeck che Ser Erlgadin rimasero calmi, con le armi spianate verso la densa vegetazione alla base degli alberi ondeggianti. Il sole di mezzogiorno picchiava forte sulle nostre teste. Una goccia di sudore scese lentamente sulla tempia di Erlgadin quando tirò indietro il grilletto. Al suono del clic, la fitta vegetazione si diradò e un meraviglioso esemplare di pantera nera si fece avanti.",
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					"Verdi Colline di Rovotorto\r\n\r\nIl nostro primo giorno andò secondo le previsioni. Avevamo trascorso la maggior parte del tempo prendendo gli accorgimenti necessari per stabilire un campo base. Avevo trovato un posto ideale vicino all'insenatura di un fiume. A giudicare dalle vecchie banchine abbandonate, questo posto doveva essere abitato tempo fa. Ma da chi? Solo il tempo può dirlo.",
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					"Su un precipizio roccioso in alto, definita dalla luce del sole al tramonto, riconobbi la sagoma del predatore felino più grande che avessi mai visto. Riuscii a sparare un colpo con l'archibugio senza mirare, ma il felino non si scompose e ruggì di nuovo, più forte della prima volta, quindi sparì.\r\n\r\nRaccogliemmo le nostre cose e facemmo ritorno al campo.",
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					"Ajeck e Ser Erlgadin imbracciarono le loro armi e si posizionarono ai miei fianchi, con il mare alle spalle. Barnil emise un sospiro di rassegnazione e tirò fuori la sua ascia. I Codafrusta ci erano quasi addosso. Avevano rallentato la falcata. Stavano studiando la loro preda perché sapevano che eravamo in trappola.",
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					"L'arma rinculò con violenza tra le sue braccia, andando a sbattere contro l'archibugio di Ajeck, che aveva scelto proprio quel momento per fare fuoco. Partì un colpo maldestro, diretto verso la linea degli alberi. Uno stormo di uccelli si alzò dalle fronde e volò via in ogni direzione, mentre una cortina di fumo si levava dall'albero. Rimanemmo terrorizzati a guardare mentre un enorme ramo si abbatteva sulla pantera in fuga, spezzandole la schiena.",
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	-- French text data go here

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				["title"] = "Verdi Colline di Rovotorto - Pagina 24",
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					"I nostri colpi alla cieca erano bastati a coprire la fuga di Barnil e a farlo scendere dalla collina per riunirsi al resto del gruppo. Ci dirigemmo nella giungla, dove un gruppo di Raptor Codafrusta seguiva ogni nostra mossa. Ora i cacciatori erano diventati prede.",
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					"Dopo un altro di questi passi falsi, Erlgadin posò la mano sulla spalla di Barnil. Ajeck e io ci scambiammo una rapida occhiata, pensando che l'uomo volesse semplicemente sgridare Barnil per la sua imprudenza. Erlgadin, invece, fece un cenno lento con la testa verso un albero caduto nelle vicinanze. C'erano due occhi neri che ci fissavano, posti appena sopra una serie di zanne affilate come rasoi.",
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					"Ci mettemmo in marcia alle prime luci dell'alba, diretti a sud, oltre le Rovine di Tkashi. Barnil temeva che ci saremmo imbattuti nei membri della Tribù Scalporosso. Gli spiegai che gli Scalporosso erano impegnati a distruggere la loro tribù rivale, quella dei Fendicranio. Inutile dire che le mie parole non gli furono di alcun sollievo. Tuttavia pensavo che con un archibugio carico, una sacca piena di polvere da sparo e tre cacciatori letali al mio fianco non ci fosse da temere alcuna imboscata nemica.",
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					"Avevo affrontato un Infernale gigante in battaglia, con l'armata della Legione Infuocata che avanzava da tutte le direzioni. Un gruppo di Troll turbolenti per me era innocuo quanto un coniglio sulle colline di Dun Morogh.\r\n\r\nSuperammo le Rovine di Tkashi senza problemi, con grande sollievo di Barnil. Il gruppo poi proseguì verso ovest, in direzione del Grande Mare, girando intorno alle Rovine di Zul'Kunda a sud. Mentre stavamo per arrampicarci sugli alti promontori a picco sul mare, scoprimmo il nostro primo raptor.",
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					"L'uccisione servì a tirare su il morale della spedizione. Barnil versò a tutti dell'idromele per festeggiare. Ma la nostra euforia era destinata a durare poco. Mentre stavamo preparando la carcassa per trasportarla al campo base, fummo sorpresi da un orrendo ruggito che ci fece gelare il sangue nelle vene. Non avevo mai sentito niente di simile in tutta la mia vita.",
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					"Quel giorno ci dirigemmo a sud, seguendo alcune orme fresche di pantera. Ben presto raggiungemmo un burrone attraversato da un ponte di corda. Non appena lo vidi, il pensiero corse subito agli scritti di Brann su questa regione. Avevo considerato spesso i Troll nativi una razza primitiva e ignorante, ma dopo aver ammirato questa meraviglia dell'ingegneria, non potei fare a meno di riconoscere l'abilità con la quale i costruttori Troll avevano realizzato un'impresa praticamente impossibile.",
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					"Negli anni successivi al tradimento di Roccavento nei confronti della Gilda dei Tagliapietre, Ser Erlgadin divenne sempre più insofferente riguardo il ruolo dei nobili all'interno del Regno. Egli non voleva più mantenere la posizione che la discendenza di suo padre aveva conquistato per lui all'interno della Casata dei Nobili.\r\n\r\nMa sto divagando. Questo racconto non vuole essere un trattato politico, né una biografia. È solo un resoconto delle mie esperienze di caccia nelle colline verdi di Rovotorto.",
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					"Proprio quando stavo per criticare la mancanza d'interesse di Ajeck per la strategia di caccia, lei mise mano alla sua faretra, tirò fuori una freccia e la scoccò verso il povero Barnil. Ma non era Barnil il bersaglio di Ajeck. Alle sue spalle infatti giaceva un grosso crocolisco di fiume venuto in superficie, con le fauci spalancate e la freccia di Ajeck conficcata in mezzo ai suoi due grandi occhi.",
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					"Io feci un passo in avanti, lentamente, con l'arma spianata. Avevo condotto alla morte questi coraggiosi cacciatori e avrei dato la mia vita per difenderli. I Raptor Codafrusta sono creature particolarmente feroci e sanguinarie. Erano molto più numerosi di noi, ma non avrei mai permesso che uccidessero me e i miei compagni senza prima versare un po' del loro stesso sangue.",
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					"Avevo condotto il gruppo verso il mare, nella speranza che la spiaggia fosse un rifugio sicuro dai raptor. Nella fretta ci eravamo spinti troppo a nord, in posizione elevata e precaria, ma ormai il danno era stato fatto ed era tutta colpa mia. Ci fermammo poco prima di un promontorio a picco, con i raptor che ci inseguivano da vicino.",
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					"Sia Ajeck che Ser Erlgadin rimasero calmi, con le armi spianate verso la densa vegetazione alla base degli alberi ondeggianti. Il sole di mezzogiorno picchiava forte sulle nostre teste. Una goccia di sudore scese lentamente sulla tempia di Erlgadin quando tirò indietro il grilletto. Al suono del clic, la fitta vegetazione si diradò e un meraviglioso esemplare di pantera nera si fece avanti.",
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					"Verdi Colline di Rovotorto\r\n\r\nIl nostro primo giorno andò secondo le previsioni. Avevamo trascorso la maggior parte del tempo prendendo gli accorgimenti necessari per stabilire un campo base. Avevo trovato un posto ideale vicino all'insenatura di un fiume. A giudicare dalle vecchie banchine abbandonate, questo posto doveva essere abitato tempo fa. Ma da chi? Solo il tempo può dirlo.",
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					"Su un precipizio roccioso in alto, definita dalla luce del sole al tramonto, riconobbi la sagoma del predatore felino più grande che avessi mai visto. Riuscii a sparare un colpo con l'archibugio senza mirare, ma il felino non si scompose e ruggì di nuovo, più forte della prima volta, quindi sparì.\r\n\r\nRaccogliemmo le nostre cose e facemmo ritorno al campo.",
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					"Ajeck e Ser Erlgadin imbracciarono le loro armi e si posizionarono ai miei fianchi, con il mare alle spalle. Barnil emise un sospiro di rassegnazione e tirò fuori la sua ascia. I Codafrusta ci erano quasi addosso. Avevano rallentato la falcata. Stavano studiando la loro preda perché sapevano che eravamo in trappola.",
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					"L'arma rinculò con violenza tra le sue braccia, andando a sbattere contro l'archibugio di Ajeck, che aveva scelto proprio quel momento per fare fuoco. Partì un colpo maldestro, diretto verso la linea degli alberi. Uno stormo di uccelli si alzò dalle fronde e volò via in ogni direzione, mentre una cortina di fumo si levava dall'albero. Rimanemmo terrorizzati a guardare mentre un enorme ramo si abbatteva sulla pantera in fuga, spezzandole la schiena.",
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					"E no que rebentava aquela onda de flecha e pólvora, o Eucunha botou asa no pé e desceu corrido a ladeira pra longe dos bicharocos e foi no passo mesmo que desembestamos selva afora em fuga, que no nosso encosto vinham lenhando uns quantos batecaudas.\r\n\r\nA gente era a caça da caça.",
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					"Depois de ato tão erroso, Gramos botou mão com peso no ombro de Eucunha. Merília mais eu olhamos assim na esguelha, sem atenção prestada, como que presumindo que o dito apenas ralhava com besteira d'outro. O Gramos, tanta via, incitando o olhar de tudo com meneio da caveira para árvore ali caída. Espiando de volta com maldade nas vistas, tinha dois olho de piche encarapitados em fieira de dentes como que espinho de pau-marfim.",
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					"A gente alevantou e deslizandou aquela selva junto do sol e lá no meio daqueles matos o Eucunha veio dizer que amedrontava uma topada com os Sanguescalpo. Pois não lembrava ele que Sanguescalpo e Rachacrânio viviam a quebrar-se a pau, rachando os cocos uns dos outros? E isso acalmou o coió? Nonada! Tremitremia que nem vara verde. Já eu tinha pra mim que de emboscada não tinha medo, pois que viesse e eu ia responder no berrante com olho d'águia, isso pra não falar que ali era todo mundo caçador, gente que não atira pr'errar.",
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					"Emboscada eu já vi muito, fiquei no olho do fogo, tiroteando canhoto diabo, e numa dessas derrubei à bala o Corpulento, um Infernal da Legião que fez tremer a encruzilhada. Não conheço anão de Dun Morogh que fuja de embate.\r\n\r\nJá o frouxo do Eucunha estremecia por passo dado e só destremecia no intervalo duma ruína e outra, intervalo curto, pois até o Grande Mar, pr'onde se olhava era carcaça daquelas civilizações. Depois despencava pro céu e pro mar, onde a gente avistou o desamigo: naqueles dois azuis havia um raptor vermelistrado.",
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					"A expedição toda tirou alegria da caçada e beberam o mulso que o Eucunha serviu a um-por-um. Enquanto a gente preparava o corpo do bichano pra levar arrastando pro capoeirão, um rugido fundo ecoou trincando numa zagaia. Em toda a minha vida, nunca senti o sangue ferver tão gelado no peito.",
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					"Nesse dia nos desembrenhamos pro sul, seguindo rastro de onça. De pronto topamos com uma pirambeira funda que atravessava debaixo duma pinguela. E tudo o que o Brann falava em escrito vinha na minha cabeça quando eu vi tamanho engenho. Não admira terem julgado os trolls uma gente bugra rude e cascuda, mas a pontezinha era bem feitinha que só, feita por algum batuta dessa raça.",
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					'Sucedeu que, no passa e corre dos anos, a Guilda dos Alvanéis caiu nos engodos de Ventobravo. Raciliano Gramos, homem de boa cepa, desacreditou-se dos brasões e coroas daquelas cercanias: "Carregação de nome afamilhado é bestagem grande de homem sem estofos. Pesa na canga e nos espíritos". E assim o fez, deixando na rabeira prenome de dom.\r\n\r\nMas voltemos ao causo sem cair em esparrelas de politiqueiras e contos de mim-mesmo: esta história é prosa de caçada pelas veredas da minha selva.',
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					"Sucedeu que na hora mesma d'eu estranhar a Merília por falta de prestar cuidado na maquinação da caçada do dia, a cuja puxou uma flecha e disparou diretinho no desinfeliz do Eucunha. Só que não foi o Eucunha que ela atentou. Por conta que, depois que ele bandeou bocaberto, um crocolisco abitelado do rio veio boiando com a flecha da Merília justinha no meio dos olharrões.",
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					"Lentamente me adiantei com a clavina erguida, pronto pra berrar fogo. Eu havia conduzido meus caçadores à morte, mas meu nome ainda era Rosarães Guima, e de mim pra mim firmei que morreria defendendo-os. O batecauda é um bicho cruel e violento, trasmontante de ruim, e ali eles estavam com a vantagem numérica, mas eu não iria entregar o couro sem antes derramar sangue muito.",
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					"Levei o grupo em tropel desabalante até o mar, engenhando encontrar resguardo encantoado contra os Raptores na costa. Mas no medonho que é o tempo que falta pra gente pensar, derramamos pro norte em demasia, erramos mira e fomos dar em elevação precária e instável, de vertigem. Erro muito e culpa minha só. Estacamos diante do despenhadeiro, com os raptores seguindo junto a palmo e palmo, rilhando dentes.",
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					"Merília e Dom Raciliano, os dois bem postados, de arma apontada pra relvinha de pé de árvore. O sol rachando nosso coco a pino. Uma gota suada lambeu o rosto de Raciliano e ele engatilhou o trabuco. Depois do barulhinho, o mato fendeu e uma onça-preta – bitela, formosa – pulou pra planura num trovejo.",
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					"Grande Espinhaço: Veredas\r\n\r\nNonada! De tragédia nenhuma, que chegamos bem, ou tão bem quanto se espera de uma chegada. A preocupação que nos tomou maior do tempo foi montar tudo que era barraca, pra não passar noite escurifria ao relento. Encontrei um lugar ideal, borda dum fio d'água que desdescia pra costa. Havia de ter vida aqui, pois docas há que envelhecem sozinhas e pr'onde foi essa tal vida só o tempo sabe.",
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					"Num penedo mais pra cima, peneirado pelo sol baixo de quase noite, vi o gato dentudo mais avantajado que qualquer outro que vi em pelo. Dei uma cusparada de chumbo com a espingarda, mas o gato ficou firme. Ele rugiu de novo – mais alto que em-antes – e escafedeu.\r\n\r\nJuntamos os teréns e marchamos de volta pro acampamento.",
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					"Merília e Raciliano aprontaram as armas, me resguardando de cada lado, as costas pro mar. Eucunha suspirou triste-sombrio e puxou o machado. Os batecaudas já bafejavam na nossa cara, sanguissedentos, trincando dentes, chegando com tempo sobrante e calma sinistra. Pois decerto sabiam que a presa estava segura no papo, questão simples de abate. E eu pensei num carro-de-trem, que apanhando e moendo um tauren, na passagem de um corte.",
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					"No que cambaleou o homem, Merília se apreparou pra espingardear a besta-fera e foi na minúcia do segundo que ela gatilhou a máquina: claquebum! Mas não mirava gata que nada, mirava era na reta d'árvore que corria do lado da bicha, assustando os bichos-ave que voejavam corridos de seus ninhos, berrando todos os cantos em protesto, tapando o resto do céu em colorido. E teve uma pluma esfumaçada que subiu foi de pássaro nenhum, mas d'árvore almejada. No exato metro em que corria a onça-preta caiu-se um galho que partiu a mioleira da criatura num estalo.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 24",
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					"Наших суматошных выстрелов оказалось достаточно, чтобы дать Барнилу время убежать. Барнил скатился с холма и присоединился к нашей группе. Мы побежали в джунгли, преследуемые стаей свирепых ящеров-кнутохвостов.\r\n\r\nОхотники превратились в добычу.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 8",
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					"После очередного неверного шага Барнила Эрлджедин положил свою тяжелую руку ему на плечо. Мы с Аджек переглянулись, уверенные, что он решил-таки напомнить Барнилу о необходимости соблюдать осторожность. Но вместо этого Эрлджедин кивнул головой в сторону лежащего неподалеку дерева. Оттуда на нас пристально смотрели два черных глаза, а под ними была пасть, полная острых зубов.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 20",
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					"С первыми лучами солнца мы отправились на охоту на юг, за руины Ткаши. Барнил беспокоился, что мы можем наткнуться на троллей племени Кровавого Скальпа. Мои слова о том, что это племя сейчас занято войной со своими заклятыми врагами из племени Дробителей Черепов, конечно же, ничуть не успокоили его. Меня же возможность засады беспокоила гораздо меньше: в моих руках была заряженная винтовка, на поясе – полная сумка пороха, а рядом – трое отличных охотников.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 10",
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					"Первое убийство взбодрило нашу команду. Барнил налил всем меда, чтобы отметить его. Но нашему празднованию не суждено было продолжаться долго. Когда мы подготавливали тушу к транспортировке в лагерь, внезапно раздался ужасный рев. Я в жизни не слышал такого леденящего кровь звука.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 4",
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					"В последующие годы, после того как Штормград обманул братство Каменщиков, сэр Эрлджедин разочаровался в аристократии Королевства. Он больше не хотел принадлежать к Благородным Домам, хотя право это унаследовал от отца.\r\n\r\nНо не будем отвлекаться. Мое повествование не политический трактат и не биография. Я всего лишь делюсь опытом участия в большой охоте среди зеленых холмов Тернистой долины.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 14",
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					"В тот день мы пошли на юг, двигаясь по свежим следам пантеры. Вскоре мы пришли к ущелью, через которое был перекинут длинный веревочный мостик. При виде этого чуда инженерной мысли мне сразу вспомнилось, как описывал этот район Бранн. Тролли, коренные жители этих мест, всегда считались примитивной расой, но мастерство, с которым они сконструировали этот мост через непреодолимую пропасть, было неоспоримо.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 21",
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					"Я помню битву с армией Пылающего Легиона: враги надвигались со всех направлений, а прямо передо мной возвышался огромный инфернал. Толпа злобных троллей по сравнению с этим кажется безобидной, как заяц в горах Дун Морога.\r\n\r\nК величайшей радости Барнила, мы миновали руины Ткаши без всяких приключений. Мы продолжали двигаться на запад к Великому морю, обходя руины Зул'Кунды. Взобравшись на высокий утес над морем, мы увидели нашего первого ящера.",
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					"Когда я уже собирался спросить, почему Аджек не участвует в обсуждении плана сегодняшней охоты, она выхватила стрелу из колчана, натянула тетиву и выстрелила в бедного Барнила. Однако стрела пролетела мимо. Разинув рот, Барнил наблюдал за тем, как возле него на поверхность реки всплыл огромный кроколиск, а между глаз у него торчала стрела Аджек.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 26",
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					"Я медленно шагнул вперед, держа ружье наготове. Я привел этих отважных охотников к гибели. И готов был погибнуть сам, защищая их. Ящеры-кнутохвосты известны своей свирепостью и неумолимой жаждой крови. Их было намного больше нас. Но я бы себе не простил, если бы позволил расправиться с собой и моими товарищами, не прикончив сначала несколько этих тварей!",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 25",
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					"Я вел отряд по направлению к морю в надежде, что вода остановит ящеров. Но в спешке мы зашли слишком далеко на север, на возвышенность. Исправлять ошибку было уже поздно. И вина была в этом моя. Мы остановились на краю отвесной скалы, а ящеры были уже в нескольких шагах от нас.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 16",
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					"Аджек и сэр Эрлджедин стояли наготове, направив ружья в сторону колючего кустарника у подножия раскачивающихся деревьев. Полуденное солнце нещадно палило. Капля пота медленно скатилась по виску Эрлджедина, когда он взводил курок. В момент щелчка из кустов на поляну выпрыгнула огромная черная пантера – невероятно грациозное животное.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 1",
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				["text"] = {
					"Зеленые холмы Тернистой долины\r\n\r\nНаш первый день прошел, как обычно проходят первые дни. Большую часть времени мы обустраивали лагерь. Мне удалось найти идеальное место у небольшой чистой заводи. Старые обветшавшие мостки указывали на то, что в этом месте когда-то жили. Кто именно там жил, мы пока не знали.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 11",
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					"На скалистом склоне, возвышавшемся над нами, в лучах заходящего солнца вырисовывался силуэт самой большой кошки, которую я когда-либо видел. Мне удалось сделать неловкий выстрел из ружья, но кошка не двинулась с места. Она издала еще один ужасный рык, громче прошлого, и исчезла.\r\n\r\nМы собрали вещи и мрачно двинулись в лагерь.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 27",
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					"Аджек и сэр Эрлджедин вскинули свое оружие, прикрывая меня с боков, спиной к морю. Барнил обреченно вздохнул и обнажил свой топор. Кнутохвосты были практически рядом с нами. Их уверенные шаги замедлились. Они крадучись подбирались к своим жертвам, зная, что загнали нас в ловушку.",
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				["title"] = "Зеленые холмы Тернистой долины: стр. 18",
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				["text"] = {
					"Ружье резко подалось назад в его руках. Дуло ушло в сторону и попало под ствол ружья Аджек. И именно в этот момент Аджек спустила курок. Неуклюже вздернувшееся к кронам деревьев ружье отчетливо и громко выстрелило. Стая птиц, крича, вспорхнула в небо, разлетаясь во все стороны. Струйка дыма вилась из дерева. Мы в оцепенении смотрели, как гигантская ветка рухнула прямо на убегающую пантеру и сломала ей хребет.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 24쪽",
				["material"] = "default",
				["text"] = {
					"우리의 재빠른 조준 사격으로 바닐은 도망칠 수 있었다. 그는 언덕 아래로 도망쳐서 우리와 다시 합류했다. 우리는 밀림 속으로 도망쳤다. 그러나 포악한 채찍꼬리랩터 무리가 계속 우리를 쫓아왔다.\r\n\r\n사냥꾼들이 오히려 사냥감이 되어 버린 셈이었다.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 8쪽",
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					"바닐이 한 발짝 발을 헛디디자 얼가딘 경은 그 큰 손으로 바닐의 어깨를 잡았다. 아제크와 나는 그가 다만 부주의한 바닐에게 꼭 필요한 따끔한 질책을 하는 거라고 생각하며 별생각 없이 쳐다보았다. 하지만 얼가딘 경은 머리로 천천히 근처에 쓰러져 있는 나무를 가리켰다. 거기엔 면도날같이 날카로운 송곳니 바로 위로 두 개의 검은 눈이 뚫어질 듯 무섭게 우릴 쏘아보고 있었다.",
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				["material"] = "default",
				["text"] = {
					"우리는 해가 뜨자마자 트카시 폐허를 지나 남쪽을 향해 출발했다. 바닐은 붉은머리 부족과 마주치게 되지 않을까 걱정했다. 나는 바닐에게 붉은머리 부족은 그들 일족의 숙적인 백골가루 부족을 처치하는 데 여념이 없을 거라고 상기시켜 주었다. 물론 바닐은 전혀 안심하지 않았지만, 나는 장전된 총, 화약을 가득 담은 가방, 그리고 세 명의 뛰어난 사냥꾼이 있어 어떤 적이 습격해 온다 해도 걱정이 없었다.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 21쪽",
				["material"] = "default",
				["text"] = {
					"나는 전장에서 수없이 지옥을 드나들었다. 바로 사방에서 공격해 오는 불타는 군단이라는 지옥의 군대를... 그들에 비하면 난폭한 트롤 무리는 던 모로의 언덕을 뛰어다니는 토끼만큼이나 안전하다고 할 수 있다.\r\n\r\n우리는 아무 문제 없이 트카시 폐허를 지나왔고 이로써 바닐도 많이 안심하게 되었다. 대해를 향해 서쪽으로 계속 가면서 바로 남쪽에 보이는 줄쿤다의 폐허의 가장자리를 지나쳤다. 높은 해안 절벽을 올라가던 도중에 첫 랩터 사냥감을 발견했다.",
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					"놈의 죽음으로 원정대는 축제 분위기에 휩싸였다. 모두 즐길 수 있도록 바닐이 벌꿀술을 따라 주었으나 축제는 오래가지 못했다. 시체를 다시 기지로 보내기 위해 준비하느라 모두 방심하고 있던 중에 끔찍한 으르렁거리는 소리가 들려 온 것이었다. 내 생애에서 피가 얼어 붙는 것처럼 그렇게 섬뜩한 소리는 다시 들어 보지 못했다.",
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					"오늘은 새로운 퓨마 흔적을 쫓아 남쪽으로 사냥을 나갔다. 출발한 지 얼마되지 않아 우리는 밧줄로 만들어진 멋진 다리가 놓인 계곡에 이르렀다. 기술이 낳은 이 경이로운 다리를 보는 순간 나는 이 지역을 묘사한 브란의 글을 떠올리지 않을 수 없었다. 종종 트롤 원주민은 원시적이고 교육 받지 못한 종족이라 생각했지만, 뛰어난 기술로 만들어진 다리를 올려다 보면서 나는 이 불가능해 보이는 일을 이뤄낸 트롤 건축가들의 솜씨를 인정하게 되었다.",
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					"스톰윈드가 석공 길드를 배반한 이후 여러 해 동안 얼가딘 경은 왕국 내에서 귀족의 역할에 대해 비판을 가해왔다. 그리고 그는 아버지의 혈통으로 이어받은 귀족 평의회의 지위를 지킬 마음이 더는 없었다.\r\n\r\n여기서 다른 화제로 넘어가도록 하겠다. 이런 이야기를 하는 것은 정치 논문이나 전기 같은 것을 쓰기 위해서가 아니다. 이 책은 가시덤불 골짜기의 푸른 언덕에서 대단한 사냥을 하던 시절의 내 경험을 이야기하려는 것이다.",
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					"내가 아제크에게 오늘 있을 사냥에 집중하지 않는 것에 대한 우려를 표하려는 순간, 그녀가 화살통에서 화살을 하나 꺼내더니 불쌍한 바닐을 향해 쏘는 것이었다. 하지만 아제크가 맞히려 했던 건 바닐이 아니었다. 바닐이 놀라 입을 벌린 채로 옆으로 비켜서자 아제크의 화살이 정확하게 미간 한가운데에 박힌 거대한 민물악어가 수면으로 떠올랐다.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 26쪽",
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					"난 천천히 총을 들고 앞으로 나아갔다. 난 이 용감한 사냥꾼들을 죽음의 위기에 몰아넣고 말았다. 따라서 그들을 보호하기 위해서라면 목숨이라도 내놓고 싶은 심정이었다. 채찍꼬리랩터들은 특히 사나울 뿐 아니라 피에 대한 그칠 줄 모르는 굶주림으로 알려져 있다. 놈들은 수적으로도 우리보다 훨씬 우위였다. 나와 내 동료들이 희생되기 전에 놈들을 처치하지 못하면 나는 저주를 받아 마땅하다.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 25쪽",
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					"나는 해안가에 랩터로부터 숨을 곳이 있기를 바라면서 동료들을 바다 쪽으로 안내했다. 그런데 서둘러 도망쳐 오는 바람에 북쪽으로 너무 멀리 도망쳐 와 위태로운 고지까지 오고 말았다. 이미 실수는 저질러졌고 그건 모두 내 잘못이었다. 우리는 깎아지른 절벽 끝에 멈춰 섰고, 랩터들은 겨우 몇 발자국 뒤에 있었다.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 16쪽",
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				["text"] = {
					"아제크와 얼가딘 경은 균형을 잡고 서서 흔들리는 나무 밑에서 털을 곤두세우고 있는 거대한 놈에게 총을 겨누었다. 한낮의 태양은 따갑게 내리쬐고 있었다. 핀을 뒤로 당기는 얼가딘의 관자놀이에서 땀 한 방울이 천천히 흘러내렸다. 방아쇠를 당기는 소리와 함께 두꺼운 식물이 갈라지고 너무나도 아름다운 거대한 검은 표범이 곧 평원 위에 쓰러졌다.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 1쪽",
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				["text"] = {
					"가시덤불 골짜기의 푸른 언덕\r\n\r\n첫째 날은 보통 그렇듯이 순조롭게 지나갔다. 우리는 기지 구축을 위해 필요한 준비를 하는 데 대부분의 시간을 보냈다. 나는 담수가 흘러드는 강어귀 가에서 이상적인 장소를 찾아냈다. 근처에 낡고 버려진 부두가 있는 걸로 보아 이곳은 예전에 어떤 종족이 거주하던 곳인 것 같다. 그러나 원래 누가 살던 땅이었는지는 시간이 흘러야만 알 수 있을 것이다.",
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				["text"] = {
					"석양빛에 윤곽이 빛나는 바위 절벽 위에서 지금까지 본 것 중 가장 큰 고양잇과 사냥감을 발견했다. 나는 내 라이플 총으로 서투르게 한 발 쐈지만 놈은 꿈쩍도 하지 않았다. 놈은 처음보다 더 큰 소리로 한 번 더 으르렁거리고는 사라져 버렸다.\r\n\r\n우리는 소지품을 챙겨 무거운 마음으로 야영지로 돌아왔다.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 27쪽",
				["material"] = "default",
				["text"] = {
					"아제크와 얼가딘 경은 무기를 든 채 내 양옆에 서 있었고 우리의 등 뒤는 바다였다. 바닐은 한숨을 내쉬며 도끼를 꺼내 들었다. 채찍꼬리랩터들은 우리 바로 앞에까지 와 있었다. 그러고는 속도를 줄여 천천히 움직이기 시작했다. 놈들은 우리가 꼼짝없이 갇혀 버렸다는 사실을 알고 있었기 때문에 서두르지 않고 먹잇감에게 다가오고 있었던 것이다.",
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				["title"] = "가시덤불 골짜기의 푸른 언덕 - 18쪽",
				["material"] = "default",
				["text"] = {
					"그의 총이 반동으로 그의 팔 안에서 심하게 흔들렸다. 그리고 얼가딘의 총구가 옆으로 흔들렸다가 아제크의 총구 아래서 올라왔다. 아제크는 바로 그 순간 방아쇠를 당겼다. 갑자기 날아든 총구로 조준이 흐트러져 총알은 뚜렷한 소리를 내며 나무 꼭대기로 발사되고 말았다. 새 떼가 울부짖으며 하늘로 날아올라 사방으로 흩어졌다. 나무에선 연기가 나고 있었다. 우리는 거대한 나뭇가지가 똑바로 떨어져 달아나는 표범의 등을 부러뜨리는 광경을 놀라워하며 지켜보았다.",
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				["title"] = "荆棘谷的青山 - 第24页",
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					"我们匆忙射出的子弹为巴尼尔赢得了足够的逃跑时间。他大声叫嚷着跑下山丘，重新回到队伍之中。我们急忙离开了丛林，因为有一群凶残的鞭尾迅猛龙正在追寻着我们的足迹。\r\n\r\n现在攻守易位，猎手变成了猎物。",
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					"埃尔加丁爵士似乎被绊了一下，将手重重地拍在巴尼尔的肩膀上。我和阿杰克瞥了一眼，以为他会责备粗心大意的巴尼尔。然而埃尔加丁爵士却摆了摆头，示意我们观察旁边的一棵倒下的大树。那里正有一双炯炯有神的黑眼睛瞪着我们，眼睛下面还有一口如剃刀般锋利的牙齿。",
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					"我们在黎明时动身向南出发，一路穿过了伽什废墟。巴尼尔说他担心会遇到血顶部族的巨魔。我告诉巴尼尔，比起生吃我们这些冒险者来，血顶部族更关心的是如何摧毁他们的敌人，劈颅部族。不过巴尼尔显然没有因此而感到一丝的宽慰。但是，我有一把上好膛的火枪、满袋的黑火药，还有三个本领高强的猎人做伴，所以我一点也不担心会遭遇敌人的埋伏。",
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				["title"] = "荆棘谷的青山 - 第21页",
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					"我曾经在战场上面对过巨大的地狱火，还有从四面八方冲过来的燃烧军团。如今对我而言，一群蛮横的巨魔就跟丹莫罗的长耳大野兔一样不值一提。\r\n\r\n我们平静地穿过伽什废墟，巴尼尔总算是放下了他那颗惴惴不安的心。我们继续向西边的无尽之海前进，并绕了南边的祖昆达废墟。当我们攀上海边的悬崖之后，第一只迅猛龙出现在我们面前。",
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				["title"] = "荆棘谷的青山 - 第10页",
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					"这次成功的猎杀给探险队带来了一些愉快的心情，巴尼尔给大家倒了些蜜酒，但是这种喜悦只是暂时的。当我们准备把尸体运回营地时，丛林里传来了一阵可怕的嚎叫声。在我的一生中，我从来都没有听到过如此可怕的、几乎让人全身血液都凝固的声音。",
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					"这一天，我们沿着一些新的黑豹足迹向南进发。很快我们就来到了一座架着巨大索桥的峡谷。看到这个工程奇迹的时候，我忍不住想起了布莱恩对这一带的描写。我们常常认为巨魔是原始而无知的族类，然而当我认识到这座索桥所体现的精湛技术时，我开始认为巨魔的建造技术已经达到令人难以想象的地步。",
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					"接下来的几年，在暴风城背叛了石工协会后，埃尔加丁爵士开始厌恶他的贵族身份。他不愿因继承了他父亲的高贵血统而在贵族中获得崇高的地位。不过我跑题了。这个故事的主题不是政治文章或者人物传记，而是要叙述我在荆棘谷的青山中猎捕的经历。",
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					"正在我准备问阿杰克为什么一整天都无精打采的时候，她突然从箭囊中抽出一支箭，向可怜的巴尼尔射去——当然她的目标并非巴尼尔。瞠目结舌的巴尼尔向后退了几步，看着自己身后的一只巨大的鳄鱼浮出水面，阿杰克的箭正好射在了它的两只眼睛的中间。",
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					"我举着枪缓缓地前进。是我将这些勇敢的猎人带向了死亡的边缘，我至死都要保护他们！鞭尾迅猛龙异常凶残，它们一向都以残酷嗜血而闻名，而且现在它们的数量远远多于我们。但是，我决不能就让这些野兽轻易地杀了我和我的同伴。",
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				["title"] = "荆棘谷的青山 - 第25页",
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					"我带着队伍继续往海边走去，希望在那里的海岸线旁找到某个可以避开迅猛龙的地方。但是在匆忙之中，我们跑到了一处危险的高地，这是个可怕的错误，全都是我的错。我们停在了一个陡峭的悬崖边，而那些迅猛龙距离我们仅有几步之遥。",
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				["title"] = "荆棘谷的青山 - 第16页",
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					"阿杰克和埃尔加丁爵士悄无声息地用枪瞄准着正在晃动的树丛。正午的强烈阳光照在我们身上，当埃尔加丁爵士终于扣动扳机的时候，他的额头流下了一丝汗水。一声枪响过后，浓密的树叶被打得乱飞，一头非常漂亮的大黑豹像离弦的箭一般冲向了平原。",
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					"荆棘谷的青山\r\n\r\n第一天和我们预想中的完全一样。我们大部分时间都忙于为建立营地做一些必要的准备。我在一条淡水河的入口处找到了理想的驻扎点。根据旁边被废弃的古老码头判断，这个地方曾经有人住过，不过只有时间才能说明这里究竟住过些什么人。",
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				["title"] = "荆棘谷的青山 - 第11页",
				["material"] = "default",
				["text"] = {
					"在遍布岩石的悬崖上，一头迄今为止我见过的最巨大的豹子在晚霞的映衬中冒了出来。我笨拙地开了枪，但是那头豹子丝毫未动。它又咆哮了一声，比第一次的声音更大，然后就消失了。\r\n\r\n我们把东西收好，然后神色黯然地返回了营地。",
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				["title"] = "荆棘谷的青山 - 第27页",
				["material"] = "default",
				["text"] = {
					"阿杰克和埃尔加丁爵士拿起他们的武器，守在我的两侧，我们的背后就是大海。巴尼尔沮丧地叹了一口长气，然后拿起了他的斧子。迅猛龙在慢慢地逼近，它们高傲地注视着我们，因为它们知道我们已经无路可逃了。",
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				["title"] = "荆棘谷的青山 - 第18页",
				["material"] = "default",
				["text"] = {
					"他的枪重重地击在他的肩膀上，枪管歪向一边，正好落在在阿杰克的枪下面。阿杰克瞄准树冠适时地扣动了扳机，一声清晰的枪响过后，树冠上的一群鸟尖叫着四处飞散，树上冒出了一阵烟，我们惊异地看到一根巨大的树枝掉落下来，正好砸中了疾驰的黑豹。",
				},
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return end

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	-- Traditional Chinese text data go here

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				["title"] = "荊棘谷的青山 - 第24頁",
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					"我們匆忙射出的子彈為巴尼爾贏得了足夠的逃跑時間。他大聲叫嚷著跑下山丘，重新回到隊伍之中。我們急忙離開了叢林，因為有一群兇殘的鞭尾迅猛龍正在追尋著我們的足跡。\r\n\r\n現在攻守易位，獵手變成了獵物。",
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				["title"] = "荊棘谷的青山 - 第8頁",
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				["text"] = {
					"艾爾加丁爵士似乎被絆了一下，將手重重地拍在巴尼爾的肩膀上。我和艾耶克瞥了一眼，以為他會責備粗心大意的巴尼爾。然而艾爾加丁爵士卻擺了擺頭，示意我們觀察旁邊的一棵倒下的大樹。那裡正有一雙炯炯有神的黑眼睛瞪著我們，眼睛下面還有一口如剃刀般鋒利的牙齒。",
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					"我們在黎明時動身向南出發，一路穿過了伽什廢墟。巴尼爾說他擔心會遇到血頂部族的食人妖。我告訴巴尼爾，比起生吃我們這些冒險者來，血頂部族更關心的是如何摧毀他們的敵人，劈顱部族。不過巴尼爾顯然沒有因此而感到一絲的寬慰。但是，我有一把上好膛的火槍、滿袋的黑火藥，還有三個本領高強的獵人做伴，所以我一點也不擔心會遭遇敵人的埋伏。",
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				["title"] = "荊棘谷的青山 - 第21頁",
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				["text"] = {
					"我曾經在戰場上面對過巨大的煉獄火，還有從四面八方衝過來的燃燒軍團。如今對我而言，一群蠻橫的食人妖就跟丹莫洛的長耳大野兔一樣不值一提。\r\n\r\n我們平靜地穿過伽什廢墟，巴尼爾總算是放下了他那顆惴惴不安的心。我們繼續向西邊的無盡之海前進，並繞了南邊的祖昆達廢墟。當我們攀上海邊的懸崖之後，第一隻迅猛龍出現在我們面前。",
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				["title"] = "荊棘谷的青山 - 第10頁",
				["material"] = "default",
				["text"] = {
					"這次成功的獵殺給探險隊帶來了一些愉快的心情，巴尼爾給大家倒了些蜜酒，但是這種喜悅只是暫時的。當我們準備把屍體運回營地時，叢林裡傳來了一陣可怕的嚎叫聲。在我的一生中，我從來都沒有聽到過如此可怕的、幾乎讓人全身血液都凝固的聲音。",
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				["title"] = "荊棘谷的青山 - 第14頁",
				["material"] = "default",
				["text"] = {
					"這一天，我們沿著一些新的黑豹足跡向南進發。很快我們就來到了一座架著巨大索橋的峽谷。看到這個工程奇蹟的時候，我忍不住想起了布萊恩對這一帶的描寫。我們常常認為食人妖是原始而無知的族類，然而當我認識到這座索橋所體現的精湛技術時，我開始認為食人妖的建造技術已經達到令人難以想像的地步。",
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				["title"] = "荊棘谷的青山 - 第4頁",
				["material"] = "default",
				["text"] = {
					"接下來的幾年，在暴風城背叛了石匠公會後，艾爾加丁爵士開始厭惡他的貴族身分。他顯然對繼承他父親的高貴血統，而獲得崇高地位的這件事感到厭惡。\r\n\r\n不過我離題了。這個故事的主題不是政治文章或者人物傳記，而是要敘述我在荊棘谷的青山中獵捕的經歷。",
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					"正在我準備問艾耶克為什麼一整天都無精打采的時候，她突然從箭囊中抽出一支箭，向可憐的巴尼爾射去─當然她的目標並非巴尼爾。瞠目結舌的巴尼爾向後退了幾步，看著自己身後的一隻巨大的鱷魚浮出水面，艾耶克的箭正好射在了它的兩隻眼睛的中間。",
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				["title"] = "荊棘谷的青山 - 第26頁",
				["material"] = "default",
				["text"] = {
					"我舉著槍緩緩地前進。是我將這些勇敢的獵人帶向了死亡的邊緣，我至死都要保護他們！鞭尾迅猛龍異常兇殘，它們一向都以殘酷嗜血而聞名，而且現在它們的數量遠遠多於我們。但是，我絕不能就讓這些野獸輕易地殺了我和我的同伴。",
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				["title"] = "荊棘谷的青山 - 第25頁",
				["material"] = "default",
				["text"] = {
					"我帶著隊伍繼續往海邊走去，希望在那裡的海岸線旁找到某個可以避開迅猛龍的地方。但是在匆忙之中，我們跑到了一處危險的高地，這是個可怕的錯誤，全都是我的錯。我們停在了一個陡峭的懸崖邊，而那些迅猛龍距離我們僅有幾步之遙。",
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				["title"] = "荊棘谷的青山 - 第16頁",
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				["text"] = {
					"艾耶克和艾爾加丁爵士悄無聲息地用槍瞄準著正在晃動的樹叢。正午的強烈陽光照在我們身上，艾爾加丁爵士的額頭流下了一絲汗水，然後拉動槍機準備射擊，發出喀的一聲。這時，濃密的樹叢忽然分開，一隻非常漂亮的大黑豹像離弦的箭一般衝了出來。",
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				["title"] = "荊棘谷的青山 - 第1頁",
				["material"] = "default",
				["text"] = {
					"荊棘谷的青山\r\n\r\n第一天和我們預想中的完全一樣。我們大部分時間都忙於為建立營地，做一些必要的準備。我在一條河流的匯流處找到了理想的駐紮點。根據旁邊被廢棄的古老碼頭判斷，這個地方曾經有人住過，不過只有時間才知道，這裡究竟住過些什麼人。",
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				["title"] = "荊棘谷的青山 - 第11頁",
				["material"] = "default",
				["text"] = {
					"在遍佈岩石的懸崖上，一隻迄今為止我見過的最巨大的獵豹在晚霞的映襯中冒了出來。我笨拙地開了槍，但是那隻豹絲毫未動。它又咆哮了一聲，比第一次的聲音更大，然後就消失了。\r\n\r\n我們把東西收好，然後神色黯然地返回了營地。",
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				["title"] = "荊棘谷的青山 - 第27頁",
				["material"] = "default",
				["text"] = {
					"艾耶克和艾爾加丁爵士拿起他們的武器，守在我的兩側，我們的背後就是大海。巴尼爾沮喪地歎了一口長氣，然後拿起了他的斧頭。迅猛龍在慢慢地逼近，它們高傲地注視著我們，因為它們知道我們已經無路可逃了。",
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				["title"] = "荊棘谷的青山 - 第18頁",
				["material"] = "default",
				["text"] = {
					"他的槍猛然一震，槍管歪向一邊，撞到艾耶克的槍下面，打得她的槍往上揚起。好巧不巧，艾耶克正好在這時扣下扳機，砰的一聲只打中了樹頂。樹冠上的一群鳥尖叫著四處飛散，樹上冒出了一陣煙，然後我們驚異地看到一根巨大的樹枝掉落下來，正好砸中了疾馳的黑豹。",
				},
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return end

