---@class addonTableBaganator
local addonTable = select(2, ...)
local Locales = {
  enUS = {},
  frFR = {},
  deDE = {},
  ruRU = {},
  ptBR = {},
  esES = {},
  esMX = {},
  zhTW = {},
  zhCN = {},
  koKR = {},
  itIT = {},
}

PLATYNATOR_LOCALES = Locales

local L = Locales.enUS

L["PLATYNATOR"] = "Platynator"
L["DESIGNER"] = "Designer"
L["BEHAVIOUR"] = "Behaviour"
L["GENERAL"] = "General"
L["FONT"] = "Font"
L["SHOW_OUTLINE"] = "Show outline"
L["SHOW_SHADOW"] = "Show shadow"
L["STYLE"] = "Style"
L["CUSTOMISE_PLATYNATOR"] = "Customise Platynator"
L["CTRL_C_TO_COPY"] = "Ctrl+C to copy"
L["JOIN_THE_DISCORD"] = "Join the Discord"
L["DISCORD_DESCRIPTION"] = "Updates, feature suggestions and support"
L["BY_PLUSMOUSE"] = "by plusmouse"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4Development takes a huge amount of time|r"
L["DONATE"] = "Donate"
L["LINK"] = "Link"
L["VERSION_COLON_X"] = "Version: %s"
L["TO_OPEN_OPTIONS_X"] = "Access options with /platy"
L["OPEN_OPTIONS"] = "Open Options"
L["GLOBAL_SCALE"] = "Global scale"
L["SCALE"] = "Scale"
L["FILLED"] = "Filled"
L["EMPTY"] = "Empty"
L["BORDER_COLOR"] = "Border color"
L["ABSOLUTE_VALUE"] = "Absolute value"
L["PERCENTAGE_VALUE"] = "Percentage value"
L["NO_VALUE_UPPER"] = "NO VALUE"
L["ARCANE_FLURRY"] = "Arcane Flurry"
L["NORMAL_CAST_COLOR"] = "Normal cast color"
L["NORMAL_CHANNEL_COLOR"] = "Normal channel color"
L["IMPORTANT_CAST_COLOR"] = "Important cast color"
L["IMPORTANT_CHANNEL_COLOR"] = "Important channel color"
L["UNINTERRUPTABLE_COLOR"] = "Uninterruptable color"
L["INTERRUPTED_CAST_COLOR"] = "Interrupted cast color"
L["INTERRUPTED"] = "Interrupted"
L["WIDTH_RESTRICTION"] = "Width restriction"
L["CENTER"] = "Center"
L["LEFT"] = "Left"
L["RIGHT"] = "Right"
L["ALIGNMENT"] = "Alignment"
L["TEXTURES"] = "Textures"
L["COLORS"] = "Colors"
L["SIZE_AND_POSITION"] = "Size and position"
L["SAFE"] = "Safe"
L["TRANSITION"] = "Transition"
L["WARNING"] = "Warning"
L["OFFTANK"] = "Off-tank"
L["FRIENDLY"] = "Friendly"
L["NEUTRAL"] = "Neutral"
L["HOSTILE"] = "Hostile"
L["UNFRIENDLY"] = "Unfriendly"
L["ONLY_APPLY_IN_COMBAT"] = "Only apply in combat"
L["ONLY_APPLY_IN_INSTANCES"] = "Only apply in instances"
L["MULTIPLE_SELECTED"] = "Multiple Selected"
L["FADE"] = "Fade"
L["DIRECTION"] = "Direction"
L["HEIGHT"] = "Height"
L["CLICK_REGION_WIDTH"] = "Click region width"
L["CLICK_REGION_HEIGHT"] = "Click region height"
L["STACKING_REGION_WIDTH"] = "Stacking region width"
L["STACKING_REGION_HEIGHT"] = "Stacking region height"
L["ABSORB"] = "Absorb"
L["ABSORB_COLOR"] = "Absorb color"
L["HIGHLIGHT_BAR_EDGE"] = "Highlight bar edge"
L["SHOW_COUNTDOWN"] = "Show countdown"
L["FOCUSED"] = "Focused"
L["CLOSER_TO_SCREEN_EDGES"] = "Closer to screen edges"
L["STACKING_APPLIES_TO"] = "Stacking applies to"
L["NORMAL"] = "Normal"
L["MINION"] = "Minion"
L["MINOR"] = "Minor"
L["LAYER"] = "Layer"
L["SQUARE"] = "Square"
L["CLEAR_SELECTION"] = "Clear Selection"
L["TEXT_SCALE"] = "Text scale"
L["SHOW_WHEN_WOW_DOES"] = "Show when WoW does"
L["MOVE"] = "Move"
L["THREAT"] = "Threat"
L["ELITE_TYPE"] = "Elite Type"
L["BOSS"] = "Boss"
L["MINIBOSS"] = "Miniboss"
L["CASTER"] = "Caster"
L["MELEE"] = "Melee"
L["QUEST"] = "Quest"
L["CLASS_COLORS"] = "Class Colors"
L["REACTION"] = "Reaction"
L["ADD_COLORS"] = "Add Colors"
L["DIFFICULTY"] = "Difficulty"
L["AUTOMATIC"] = "Automatic"

L["FOREGROUND"] = "Foreground"
L["VISUAL"] = "Visual"
L["BACKGROUND"] = "Background"
L["BACKGROUND_COLOR"] = "Background color"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "Apply main color to background"
L["BORDER"] = "Border"
L["COLOR"] = "Color"
L["CLASS_COLORED"] = "Class colored"

L["ON_TARGET_OR_CASTING"] = "On target (or casting)"
L["ON_NON_TARGET_AND_NON_CASTING"] = "On non-target (and non-casting)"
L["ENLARGE_NAMEPLATE"] = "Enlarge nameplate"
L["DO_NOTHING"] = "Do nothing"
L["SPECIAL_BRACKETS"] = "(Special)"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["NONE"] = "None"
L["USE_NAMEPLATES_FOR"] = "Use nameplates for"
L["PLAYERS"] = "Players"
L["PLAYERS_AND_FRIENDS"] = "Players and friends"
L["FRIENDLY_NPCS"] = "Friendly NPCs"
L["ENEMY_NPCS"] = "Enemy NPCs"
L["STACKING_NAMEPLATES"] = "Stacking nameplates"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "Show friendly in instances"
L["TAPPED"] = "Tapped"
L["FOCUS"] = "Focus"
L["APPLY_OTHER_CVARS"] = "Apply other CVars"

L["ENTER_PROFILE_NAME"] = "Enter Profile Name:"
L["PROFILES"] = "Profiles"
L["NEW_PROFILE_CLONE"] = "New Profile (clone current)"
L["NEW_PROFILE_BLANK"] = "New Profile (blank)"
L["CONFIRM_DELETE_PROFILE_X"] = "Are you sure you want to delete profile \"%s\"?"
L["CONFIRM_DELETE_STYLE_X"] = "Are you sure you want to delete style \"%s\"?"
L["IMPORT_DEFAULT_STYLE"] = "Import Default Style"

L["EXPORT"] = "Export"
L["IMPORT"] = "Import"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "Paste your import string here"

L["SQUIRREL"] = "Squirrel"
L["RABBIT"] = "Rabbit"
L["BEAVER"] = "Beaver"
L["HARE"] = "Hare"
L["HEDGEHOG"] = "Hedgehog"
L["TYPE_COLORS"] = "Type Colors"
L["BLIZZARD"] = "Blizzard"
L["BLIZZARD_CLASSIC"] = "Blizzard Classic"
L["NAME_ONLY"] = "Name Only"
L["CUSTOM"] = "Custom"
L["SAVE_AS"] = "Save as"

L["FRIENDLY_STYLE"] = "Friendly Style"
L["ENEMY_STYLE"] = "Enemy Style"
L["DEFAULT_BRACKETS"] = "(Default)"

L["ADD_WIDGET"] = "Add Widget"
L["DELETE_WIDGET"] = "Delete Widget"
L["BARS"] = "Bars"
L["HEALTH"] = "Health"
L["CAST"] = "Cast"
L["POWER"] = "Power"
L["HIGHLIGHTS"] = "Highlights"
L["TARGETED"] = "Targeted"
L["MOUSEOVER"] = "Mouseover"
L["FIXED"] = "Fixed"
L["AURAS"] = "Auras"
L["BUFFS"] = "Buffs"
L["DEBUFFS"] = "Debuffs"
L["CROWD_CONTROL"] = "Crowd Control"
L["TEXTS"] = "Texts"
L["CREATURE_NAME"] = "Creature Name"
L["HEALTH_VALUE"] = "Health Value"
L["CAST_NAME"] = "Cast Name"
L["GUILD"] = "Guild"
L["LEVEL"] = "Level"
L["ICONS"] = "Icons"
L["TARGET"] = "Target"
L["CAST_TARGET"] = "Cast Target"
L["CAST_TIME_LEFT"] = "Cast Time Left"
L["QUEST_OBJECTIVE"] = "Quest Objective"
L["CANNOT_INTERRUPT"] = "Cannot Interrupt"
L["CAST"] = "Cast"
L["ELITE"] = "Elite"
L["RARE"] = "Rare"
L["PVP"] = "PvP"
L["RAID_MARKER"] = "Raid Marker"
L["IMPOSSIBLE"] = "Impossible"
L["VERY_DIFFICULT"] = "Very difficult"
L["DIFFICULT"] = "Difficult"
L["STANDARD"] = "Standard"
L["TRIVIAL"] = "Trivial"
L["DIFFICULTY_COLORED"] = "Difficulty colored"
L["TRUNCATE"] = "Truncate"
L["WHAT_TO_EXPORT"] = "What to export?"
L["STYLE"] = "Style"
L["PROFILE"] = "Profile"

L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "This will overwrite style \"Custom\". Continue?"
L["ENTER_THE_NEW_STYLE_NAME"] = "Enter the new style name"
L["ENTER_THE_NEW_PROFILE_NAME"] = "Enter the new profile name"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "That style name already exists"
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "That profile name already exists"
L["OVERWRITE_CURRENT_PROFILE"] = "Overwrite current profile?"
L["OVERWRITE"] = "Overwrite"
L["MAKE_NEW"] = "Make new"
L["INVALID_IMPORT"] = "Invalid import"

L["SLASH_RESET"] = "reset"
L["SLASH_RESET_HELP"] = "Reset all Platynator settings, then reload."
L["SLASH_HELP"] = "Open the Platynator settings."
L["SLASH_UNKNOWN_COMMAND"] = "Unknown command '%s'"

local L = Locales.frFR
L["ABSOLUTE_VALUE"] = "Valeur absolue"
L["ABSORB"] = "Absorption"
L["ABSORB_COLOR"] = "Couleur d'absorption"
L["ADD_COLORS"] = "Ajouter des couleurs"
L["ADD_WIDGET"] = "Ajouter un widget"
L["ALIGNMENT"] = "Alignement"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "Appliquer la couleur principale pour l’arrière-plan"
L["ARCANE_FLURRY"] = "Déluge des Arcanes"
L["AURAS"] = "Auras"
--[[Translation missing --]]
L["AUTOMATIC"] = "Automatic"
L["BACKGROUND"] = "Arrière-plan"
--[[Translation missing --]]
L["BACKGROUND_COLOR"] = "Background color"
L["BARS"] = "Barres"
L["BEAVER"] = "Castor"
L["BEHAVIOUR"] = "Comportement"
L["BLIZZARD"] = "Blizzard"
L["BLIZZARD_CLASSIC"] = "Blizzard Classique"
L["BORDER"] = "Bordure"
L["BORDER_COLOR"] = "Couleur de la bordure"
L["BOSS"] = "Boss"
L["BUFFS"] = "Améliorations"
L["BY_PLUSMOUSE"] = "par plusmouse"
L["CANNOT_INTERRUPT"] = "Ne peut pas être interrompu"
L["CAST"] = "Incantation"
L["CAST_NAME"] = "Nom de l’incantation"
L["CAST_TARGET"] = "Cible de l'incantation"
L["CASTER"] = "Magicien"
L["CENTER"] = "Centre"
L["CLASS_COLORED"] = "Couleur de classe"
L["CLASS_COLORS"] = "Couleurs de classe"
L["CLEAR_SELECTION"] = "Effacer la sélection"
L["CLICK_REGION_HEIGHT"] = "Hauteur de la zone cliquable"
L["CLICK_REGION_WIDTH"] = "Largeur de la zone cliquable"
L["CLOSER_TO_SCREEN_EDGES"] = "Plus près des bords de l’écran"
L["COLOR"] = "Couleur"
L["COLORS"] = "Couleurs"
L["CONFIRM_DELETE_PROFILE_X"] = "Voulez-vous vraiment supprimer le profil « %s » ?"
L["CONFIRM_DELETE_STYLE_X"] = "Voulez-vous vraiment supprimer le style « %s » ?"
L["CREATURE_NAME"] = "Nom de créature"
L["CROWD_CONTROL"] = "Contrôles de foule"
L["CTRL_C_TO_COPY"] = "Ctrl+C pour copier"
L["CUSTOM"] = "Personnalisé"
L["CUSTOMISE_PLATYNATOR"] = "Personnaliser Platynator"
L["DEBUFFS"] = "Affaiblissements"
L["DEFAULT_BRACKETS"] = "(Défaut)"
L["DELETE_WIDGET"] = "Supprimer le widget"
L["DESIGNER"] = "Concepteur"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4Le développement prend énormément de temps.|r"
L["DIFFICULT"] = "Difficile"
L["DIFFICULTY"] = "Difficulté"
L["DIFFICULTY_COLORED"] = "Coloré selon la difficulté"
L["DIRECTION"] = "Direction"
L["DISCORD_DESCRIPTION"] = "Mises à jour, suggestions et assistance"
L["DO_NOTHING"] = "Ne rien faire"
L["DONATE"] = "Faire un don"
L["ELITE"] = "Élite"
L["ELITE_TYPE"] = "Type d’élite"
L["EMPTY"] = "Vide"
L["ENEMY_NPCS"] = "PNJ ennemis"
L["ENEMY_STYLE"] = "Style des cibles ennemies"
L["ENLARGE_NAMEPLATE"] = "Agrandir la plaque de nom"
L["ENTER_PROFILE_NAME"] = "Entrez le nom du profil :"
--[[Translation missing --]]
L["ENTER_THE_NEW_PROFILE_NAME"] = "Enter the new profile name"
L["ENTER_THE_NEW_STYLE_NAME"] = "Entrez le nom du nouveau style"
L["EXPORT"] = "Exporter"
L["FADE"] = "S’effacer"
L["FILLED"] = "Rempli"
--[[Translation missing --]]
L["FIXED"] = "Fixed"
L["FOCUS"] = "Focus"
L["FOCUSED"] = "Focalisé"
L["FONT"] = "Police"
L["FOREGROUND"] = "Premier plan"
L["FRIENDLY"] = "Amical"
L["FRIENDLY_NPCS"] = "PNJ alliés"
L["FRIENDLY_STYLE"] = "Style des cibles amicales"
L["GENERAL"] = "Général"
L["GLOBAL_SCALE"] = "Échelle globale"
L["GUILD"] = "Guilde"
L["HARE"] = "Lièvre"
L["HEALTH"] = "Vie"
L["HEALTH_VALUE"] = "Valeur de vie"
L["HEDGEHOG"] = "Hérisson"
L["HEIGHT"] = "Hauteur"
L["HIGHLIGHT_BAR_EDGE"] = "Surbrillance du bord de barre"
L["HIGHLIGHTS"] = "Surbrillances"
L["HOSTILE"] = "Hostile"
L["ICONS"] = "Icônes"
L["IMPORT"] = "Importer"
L["IMPORT_DEFAULT_STYLE"] = "Importer des styles par défaut"
L["IMPOSSIBLE"] = "Impossible"
L["INTERRUPTED"] = "Interrompu"
L["INTERRUPTED_CAST_COLOR"] = "Couleur d'incantation interrompue"
--[[Translation missing --]]
L["INVALID_IMPORT"] = "Invalid import"
L["JOIN_THE_DISCORD"] = "Rejoignez le Discord"
L["LAYER"] = "Couche"
L["LEFT"] = "Gauche"
L["LEVEL"] = "Niveau"
L["LINK"] = "Lien"
--[[Translation missing --]]
L["MAKE_NEW"] = "Make new"
L["MELEE"] = "Corps à corps"
L["MINIBOSS"] = "Mini-boss"
L["MINION"] = "Serviteur"
L["MINOR"] = "Mineur"
L["MOUSEOVER"] = "Survol de souris"
L["MOVE"] = "Déplacer"
L["MULTIPLE_SELECTED"] = "Sélection multiple"
L["NAME_ONLY"] = "Nom uniquement"
L["NEUTRAL"] = "Neutre"
L["NEW_PROFILE_BLANK"] = "Nouveau profil (vide)"
L["NEW_PROFILE_CLONE"] = "Nouveau profil (copier l’actuel)"
L["NO_VALUE_UPPER"] = "AUCUNE VALEUR"
L["NONE"] = "Aucun"
L["NORMAL"] = "Normal"
L["NORMAL_CAST_COLOR"] = "Couleur d’incantation normale"
--[[Translation missing --]]
L["NORMAL_CHANNEL_COLOR"] = "Normal channel color"
L["OFFTANK"] = "Tank secondaire"
L["ON_NON_TARGET_AND_NON_CASTING"] = "En non ciblage (ou non incantation)"
L["ON_TARGET_OR_CASTING"] = "En ciblage (ou incantation)"
L["ONLY_APPLY_IN_COMBAT"] = "Appliquer uniquement en combat"
L["ONLY_APPLY_IN_INSTANCES"] = "Appliquer uniquement dans les instances"
L["OPEN_OPTIONS"] = "Ouvrir les options"
--[[Translation missing --]]
L["OVERWRITE"] = "Overwrite"
--[[Translation missing --]]
L["OVERWRITE_CURRENT_PROFILE"] = "Overwrite current profile?"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "Collez votre chaîne d’importation ici"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "Valeur en pourcentage"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "Joueurs"
L["PLAYERS_AND_FRIENDS"] = "Joueurs et alliés"
L["POWER"] = "Puissance"
--[[Translation missing --]]
L["PROFILE"] = "Profile"
L["PROFILES"] = "Profils"
L["PVP"] = "JcJ"
L["QUEST"] = "Quête"
L["QUEST_OBJECTIVE"] = "Objectif de quête"
L["RABBIT"] = "Lapin"
L["RAID_MARKER"] = "Marqueur de raid"
L["RARE"] = "Rare"
L["REACTION"] = "Réaction"
L["RIGHT"] = "Droite"
L["SAFE"] = "Sûr"
L["SAVE_AS"] = "Sauvegarder en tant que"
L["SCALE"] = "Échelle"
L["SHOW_COUNTDOWN"] = "Afficher le compte à rebours"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "Montrer les barres alliées en instance"
L["SHOW_OUTLINE"] = "Afficher le contour"
L["SHOW_SHADOW"] = "Afficher l’ombre"
L["SHOW_WHEN_WOW_DOES"] = "Afficher lorsque WoW le fait"
L["SIZE_AND_POSITION"] = "Taille et position"
L["SLASH_HELP"] = "Ouvrir les paramètres de Platynator"
L["SLASH_RESET"] = "Réinitialiser"
L["SLASH_RESET_HELP"] = "Réinitialiser tous les paramètres de Platynator, et recharger."
L["SLASH_UNKNOWN_COMMAND"] = "Commande inconnue '%s'"
L["SPECIAL_BRACKETS"] = "(Spécial)"
L["SQUARE"] = "Carré"
L["SQUIRREL"] = "Écureuil"
L["STACKING_APPLIES_TO"] = "L’empilement s’applique à"
L["STACKING_NAMEPLATES"] = "Empilement des barres d'info"
L["STACKING_REGION_HEIGHT"] = "Hauteur de la zone d’empilement"
L["STACKING_REGION_WIDTH"] = "Largeur de la zone d’empilement"
L["STANDARD"] = "Standard"
L["STYLE"] = "Style"
L["TAPPED"] = "Indisponible"
L["TARGET"] = "Cible"
L["TARGETED"] = "Ciblé"
L["TEXT_SCALE"] = "Échelle du texte"
L["TEXTS"] = "Textes"
L["TEXTURES"] = "Textures"
--[[Translation missing --]]
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "That profile name already exists"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "Ce nom de style existe déjà"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "Vous allez écraser le style \"Personnalisé\". Continuer ?"
L["THREAT"] = "Menace"
L["TO_OPEN_OPTIONS_X"] = "Accédez aux options avec /platy"
L["TRANSITION"] = "Transition"
L["TRIVIAL"] = "Trivial"
L["TRUNCATE"] = "Tronquer"
--[[Translation missing --]]
L["TYPE_COLORS"] = "Type Colors"
L["UNFRIENDLY"] = "Inamical"
--[[Translation missing --]]
L["UNINTERRUPTABLE_COLOR"] = "Uninterruptable color"
L["USE_NAMEPLATES_FOR"] = "Utiliser les barres d'info pour"
L["VERSION_COLON_X"] = "Version : %s"
L["VERY_DIFFICULT"] = "Très difficile"
L["VISUAL"] = "Visuel"
L["WARNING"] = "Avertissement"
--[[Translation missing --]]
L["WHAT_TO_EXPORT"] = "What to export?"
L["WIDTH_RESTRICTION"] = "Restriction de largeur"


local L = Locales.deDE
L["ABSOLUTE_VALUE"] = "Absoluter Wert"
L["ABSORB"] = "Absorbieren"
L["ABSORB_COLOR"] = "Absorbieren Farben"
L["ADD_COLORS"] = "Farben hinzufügen"
L["ADD_WIDGET"] = "Widget hinzufügen"
L["ALIGNMENT"] = "Ausrichtung"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "Hauptfarbe auf Hintergrund anwenden"
L["ARCANE_FLURRY"] = "Arkane Schwall"
L["AURAS"] = "Auren"
L["AUTOMATIC"] = "Automatisch"
L["BACKGROUND"] = "Hintergrund"
L["BACKGROUND_COLOR"] = "Hintergrundfarbe"
L["BARS"] = "Balken"
L["BEAVER"] = "Biber"
L["BEHAVIOUR"] = "Verhalten"
L["BLIZZARD"] = "Blizzard"
L["BLIZZARD_CLASSIC"] = "Blizzard Classic"
L["BORDER"] = "Rahmen"
L["BORDER_COLOR"] = "Rahmenfarbe"
L["BOSS"] = "Boss"
L["BUFFS"] = "Buffs"
L["BY_PLUSMOUSE"] = "von plusmouse"
L["CANNOT_INTERRUPT"] = "Nicht unterbrechbar"
L["CAST"] = "Zauber"
L["CAST_NAME"] = "Zaubername"
L["CAST_TARGET"] = "Zauberziel"
L["CASTER"] = "Zauberer"
L["CENTER"] = "Zentriert"
L["CLASS_COLORED"] = "Nach Klasse gefärbt"
L["CLASS_COLORS"] = "Klassenfarben"
L["CLEAR_SELECTION"] = "Auswahl löschen"
L["CLICK_REGION_HEIGHT"] = "Klickbereich-Höhe"
L["CLICK_REGION_WIDTH"] = "Klickbereich-Breite"
L["CLOSER_TO_SCREEN_EDGES"] = "Näher an den Bildschirmrändern"
L["COLOR"] = "Farbe"
L["COLORS"] = "Farben"
L["CONFIRM_DELETE_PROFILE_X"] = "Möchtest du das Profil \"%s\" wirklich löschen?"
L["CONFIRM_DELETE_STYLE_X"] = "Möchtest du den Stil \"%s\" wirklich löschen?"
L["CREATURE_NAME"] = "Kreaturenname"
L["CROWD_CONTROL"] = "Kontrolleffekte"
L["CTRL_C_TO_COPY"] = "STRG+C zum Kopieren"
L["CUSTOM"] = "Benutzerdefiniert"
L["CUSTOMISE_PLATYNATOR"] = "Platynator anpassen"
L["DEBUFFS"] = "Debuffs"
L["DEFAULT_BRACKETS"] = "(Standard)"
L["DELETE_WIDGET"] = "Widget löschen"
L["DESIGNER"] = "Designer"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "Entwicklung ist sehr zeitaufwändig"
L["DIFFICULT"] = "Schwierig"
L["DIFFICULTY"] = "Schwerigkeit"
L["DIFFICULTY_COLORED"] = "Nach Schwierigkeit gefärbt"
L["DIRECTION"] = "Richtung"
L["DISCORD_DESCRIPTION"] = "Updates, Feature-Vorschläge und Support"
L["DO_NOTHING"] = "Nichts tun"
L["DONATE"] = "Spenden"
L["ELITE"] = "Elite"
L["ELITE_TYPE"] = "Elite-Typ"
L["EMPTY"] = "Leer"
L["ENEMY_NPCS"] = "Feindliche NPCs"
L["ENEMY_STYLE"] = "Feindlicher Stil"
L["ENLARGE_NAMEPLATE"] = "Namensplakette vergrößern"
L["ENTER_PROFILE_NAME"] = "Profilname eingeben:"
L["ENTER_THE_NEW_PROFILE_NAME"] = "Gib den neuen Profilnamen ein"
L["ENTER_THE_NEW_STYLE_NAME"] = "Neuen Stilnamen eingeben"
L["EXPORT"] = "Exportieren"
L["FADE"] = "Ausblenden"
L["FILLED"] = "Gefüllt"
L["FIXED"] = "Gefixed"
L["FOCUS"] = "Fokus"
L["FOCUSED"] = "Fokussiert"
L["FONT"] = "Schriftart"
L["FOREGROUND"] = "Vordergrund"
L["FRIENDLY"] = "Freundlich"
L["FRIENDLY_NPCS"] = "Freundliche NPCs"
L["FRIENDLY_STYLE"] = "Frunedlicher Stil"
L["GENERAL"] = "Allgemein"
L["GLOBAL_SCALE"] = "Globale Skalierung"
L["GUILD"] = "Gilde"
L["HARE"] = "Hase"
L["HEALTH"] = "Gesundheit"
L["HEALTH_VALUE"] = "Lebenswert"
L["HEDGEHOG"] = "Igel"
L["HEIGHT"] = "Größe"
L["HIGHLIGHT_BAR_EDGE"] = "Hervorhebungen Fenster rahmen"
L["HIGHLIGHTS"] = "Hervorhebungen"
L["HOSTILE"] = "Feindlich"
L["ICONS"] = "Symbole"
L["IMPORT"] = "Importieren"
L["IMPORT_DEFAULT_STYLE"] = "Standardstil importieren"
L["IMPOSSIBLE"] = "Unmöglich"
L["INTERRUPTED"] = "Unterbrochen"
L["INTERRUPTED_CAST_COLOR"] = "Unterbrochene Zauberfarbe"
--[[Translation missing --]]
L["INVALID_IMPORT"] = "Invalid import"
L["JOIN_THE_DISCORD"] = "Dem Discord beitreten"
L["LAYER"] = "Ebene"
L["LEFT"] = "Links"
L["LEVEL"] = "Level"
L["LINK"] = "Link"
L["MAKE_NEW"] = "Erstelle neues"
L["MELEE"] = "Nahkampf"
L["MINIBOSS"] = "Miniboss"
L["MINION"] = "Diener"
L["MINOR"] = "Gering"
L["MOUSEOVER"] = "Mouseover"
L["MOVE"] = "Bewegen"
L["MULTIPLE_SELECTED"] = "Mehrere ausgewählt"
L["NAME_ONLY"] = "Nur Name"
L["NEUTRAL"] = "Neutral"
L["NEW_PROFILE_BLANK"] = "Neues Profil (leer)"
L["NEW_PROFILE_CLONE"] = "Neues Profil (aktuelles kopieren)"
L["NO_VALUE_UPPER"] = "KEIN WERT"
L["NONE"] = "Keine"
L["NORMAL"] = "Normal"
L["NORMAL_CAST_COLOR"] = "Normale Zauberfarbe"
--[[Translation missing --]]
L["NORMAL_CHANNEL_COLOR"] = "Normal channel color"
L["OFFTANK"] = "Off-Tank"
L["ON_NON_TARGET_AND_NON_CASTING"] = "Auf Nicht-Ziel (und nicht zaubernd)"
L["ON_TARGET_OR_CASTING"] = "Auf Ziel (oder beim Zaubern)"
L["ONLY_APPLY_IN_COMBAT"] = "Nur im Kampf anwenden"
L["ONLY_APPLY_IN_INSTANCES"] = "Nur in Instanzen anweden"
L["OPEN_OPTIONS"] = "Einstellungen öffnen"
L["OVERWRITE"] = "Überschreiben"
L["OVERWRITE_CURRENT_PROFILE"] = "Aktuelles Profil überschreiben?"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = [=[Füge hier deinen Import-String ein
]=]
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "Prozentwert"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "Spieler"
L["PLAYERS_AND_FRIENDS"] = "Spieler und Freunde"
L["POWER"] = "Ressourcen"
L["PROFILE"] = "Profil"
L["PROFILES"] = "Profile"
L["PVP"] = "PvP"
L["QUEST"] = "Quest"
L["QUEST_OBJECTIVE"] = "Questziel"
L["RABBIT"] = "Kanichen"
L["RAID_MARKER"] = "Schlachtzug-Marker"
L["RARE"] = "Selten"
L["REACTION"] = "Reaktion"
L["RIGHT"] = "Rechts"
L["SAFE"] = "Sicher"
L["SAVE_AS"] = "Speichern als"
L["SCALE"] = "Skalierung"
L["SHOW_COUNTDOWN"] = "Countdown anzeigen"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "Freundliche in Instanzen anzeigen"
L["SHOW_OUTLINE"] = "Umriss anzeigen"
L["SHOW_SHADOW"] = "Schatten anzeigen"
L["SHOW_WHEN_WOW_DOES"] = "Anzeigen, wenn WoW es tut"
L["SIZE_AND_POSITION"] = "Größe und Position"
L["SLASH_HELP"] = "Platynator-Einstellungen öffnen."
L["SLASH_RESET"] = "reset"
L["SLASH_RESET_HELP"] = "Alle Platynator-Einstellungen zurücksetzen und neu laden."
L["SLASH_UNKNOWN_COMMAND"] = "Unbekannter Befehl '%s'"
L["SPECIAL_BRACKETS"] = "(Spezial)"
L["SQUARE"] = "Quadrat"
L["SQUIRREL"] = "Eichhörnchen"
L["STACKING_APPLIES_TO"] = "Stacking gilt für"
L["STACKING_NAMEPLATES"] = "Stacking-Namensplaketten"
L["STACKING_REGION_HEIGHT"] = "Stacking-Bereich Höhe"
L["STACKING_REGION_WIDTH"] = "Stacking-Bereich Breite"
L["STANDARD"] = "Standard"
L["STYLE"] = "Stil"
L["TAPPED"] = "Getappt"
L["TARGET"] = "Ziel"
L["TARGETED"] = "Anvisiert"
L["TEXT_SCALE"] = "Textskalierung"
L["TEXTS"] = "Texte"
L["TEXTURES"] = "Texturen"
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "Dieser Profilname existiert bereits "
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "Dieser Stilname existiert bereits"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "Dies überschreibt den Stil \"Custom\". Fortfahren?"
L["THREAT"] = "Bedrohung"
L["TO_OPEN_OPTIONS_X"] = "Einstelllungen mit '/platy' öffnen"
L["TRANSITION"] = "Übergang"
L["TRIVIAL"] = "Trivial"
L["TRUNCATE"] = "Kürzen"
--[[Translation missing --]]
L["TYPE_COLORS"] = "Type Colors"
L["UNFRIENDLY"] = "Unfreundlich"
--[[Translation missing --]]
L["UNINTERRUPTABLE_COLOR"] = "Uninterruptable color"
L["USE_NAMEPLATES_FOR"] = "Namensplaketten verwenden für"
L["VERSION_COLON_X"] = "Version: %s"
L["VERY_DIFFICULT"] = "Sehr schwierig"
L["VISUAL"] = "Visuell"
L["WARNING"] = "Warnung"
--[[Translation missing --]]
L["WHAT_TO_EXPORT"] = "What to export?"
L["WIDTH_RESTRICTION"] = "Breitenbegrenzung"


local L = Locales.ruRU
L["ABSOLUTE_VALUE"] = "Абсолютное значение"
L["ABSORB"] = "Поглощение"
L["ABSORB_COLOR"] = "Цвет поглощения"
L["ADD_COLORS"] = "Добавить цвета"
L["ADD_WIDGET"] = "Добавить виджет"
L["ALIGNMENT"] = "Выравнивание"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "Применить основной цвет к фону"
L["ARCANE_FLURRY"] = "Чародейский шквал"
L["AURAS"] = "Ауры"
L["AUTOMATIC"] = "Авто"
L["BACKGROUND"] = "Фон"
L["BACKGROUND_COLOR"] = "Цвет фона"
L["BARS"] = "Панели"
L["BEAVER"] = "Бобр"
L["BEHAVIOUR"] = "Поведение"
L["BLIZZARD"] = "Blizzard"
L["BLIZZARD_CLASSIC"] = "Blizzard Classic"
L["BORDER"] = "Граница"
L["BORDER_COLOR"] = "Цвет границы"
L["BOSS"] = "Босс"
L["BUFFS"] = "Баффы"
L["BY_PLUSMOUSE"] = "от plusmouse"
L["CANNOT_INTERRUPT"] = "Невозможно прервать"
L["CAST"] = "Заклинание"
L["CAST_NAME"] = "Название заклинания"
L["CAST_TARGET"] = "Цель заклинания"
L["CASTER"] = "Заклинатель"
L["CENTER"] = "По центру"
L["CLASS_COLORED"] = "Цвет класса"
L["CLASS_COLORS"] = "Цвета по классу"
L["CLEAR_SELECTION"] = "Очистить выбор"
L["CLICK_REGION_HEIGHT"] = "Высота области нажатия"
L["CLICK_REGION_WIDTH"] = "Ширина области нажатия"
L["CLOSER_TO_SCREEN_EDGES"] = "Ближе к краям экрана"
L["COLOR"] = "Цвет"
L["COLORS"] = "Цвета"
L["CONFIRM_DELETE_PROFILE_X"] = "Вы уверены, что хотите удалить профиль \"%s\"?"
L["CONFIRM_DELETE_STYLE_X"] = "Вы уверены, что хотите удалить стиль \"%s\"?"
L["CREATURE_NAME"] = "Имя существа"
L["CROWD_CONTROL"] = "Массовый контроль"
L["CTRL_C_TO_COPY"] = "Ctrl+C для копирования"
L["CUSTOM"] = "Пользовательский"
L["CUSTOMISE_PLATYNATOR"] = "Настройка Platynator"
L["DEBUFFS"] = "Дебаффы"
L["DEFAULT_BRACKETS"] = "(По умолчанию)"
L["DELETE_WIDGET"] = "Удалить виджет"
L["DESIGNER"] = "Дизайн"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4Разработка требует огромного количества времени|r"
L["DIFFICULT"] = "Сложно"
L["DIFFICULTY"] = "Сложность"
L["DIFFICULTY_COLORED"] = "Окрашивание по сложности"
L["DIRECTION"] = "Расположение"
L["DISCORD_DESCRIPTION"] = "Обновления, предложения и поддержка"
L["DO_NOTHING"] = "Ничего не делать"
L["DONATE"] = "Пожертвовать"
L["ELITE"] = "Элита"
L["ELITE_TYPE"] = "Тип элиты"
L["EMPTY"] = "Пустой"
L["ENEMY_NPCS"] = "Враждебные NPC"
L["ENEMY_STYLE"] = "Стиль враждебных"
L["ENLARGE_NAMEPLATE"] = "Увеличение"
L["ENTER_PROFILE_NAME"] = "Введите название профиля:"
L["ENTER_THE_NEW_PROFILE_NAME"] = "Введите имя нового профиля"
L["ENTER_THE_NEW_STYLE_NAME"] = "Введите имя нового стиля"
L["EXPORT"] = "Экспорт"
L["FADE"] = "Затенение"
L["FILLED"] = "Заполненный"
L["FIXED"] = "Зафиксировано"
L["FOCUS"] = "Фокус"
L["FOCUSED"] = "В фокусе"
L["FONT"] = "Шрифт"
L["FOREGROUND"] = "Передний план"
L["FRIENDLY"] = "Дружелюбие"
L["FRIENDLY_NPCS"] = "Дружественные NPC"
L["FRIENDLY_STYLE"] = "Стиль дружественных"
L["GENERAL"] = "Общее"
L["GLOBAL_SCALE"] = "Глобальный масштаб"
L["GUILD"] = "Гильдия"
L["HARE"] = "Заяц"
L["HEALTH"] = "Здоровье"
L["HEALTH_VALUE"] = "Значение здоровья"
L["HEDGEHOG"] = "Ёж"
L["HEIGHT"] = "Высота"
L["HIGHLIGHT_BAR_EDGE"] = "Подсветка края панели"
L["HIGHLIGHTS"] = "Подсветка"
L["HOSTILE"] = "Враждебность"
L["ICONS"] = "Значки"
L["IMPORT"] = "Импорт"
L["IMPORT_DEFAULT_STYLE"] = "Импорт стиля по умолчанию"
L["IMPOSSIBLE"] = "Невозможно"
L["INTERRUPTED"] = "Прервано"
L["INTERRUPTED_CAST_COLOR"] = "Цвет прерванного заклинания"
L["INVALID_IMPORT"] = "Неверный импорт"
L["JOIN_THE_DISCORD"] = "Присоединяйтесь к Discord"
L["LAYER"] = "Слой"
L["LEFT"] = "Слева"
L["LEVEL"] = "Уровень"
L["LINK"] = "Ссылка"
L["MAKE_NEW"] = "Создать новый"
L["MELEE"] = "Ближний бой"
L["MINIBOSS"] = "Минибосс"
L["MINION"] = "Прислужник"
L["MINOR"] = "Незначительный"
L["MOUSEOVER"] = "Наведение курсора"
L["MOVE"] = "Перемещать"
L["MULTIPLE_SELECTED"] = "Несколько выбранных"
L["NAME_ONLY"] = "Только имя"
L["NEUTRAL"] = "Равнодушие"
L["NEW_PROFILE_BLANK"] = "Новый профиль (пустой)"
L["NEW_PROFILE_CLONE"] = "Новый профиль (клонировать текущий)"
L["NO_VALUE_UPPER"] = "НЕ ИМЕЕТ ЗНАЧЕНИЯ"
L["NONE"] = "Нет"
L["NORMAL"] = "Нормальный"
L["NORMAL_CAST_COLOR"] = "Цвет обычного заклинания"
L["NORMAL_CHANNEL_COLOR"] = "Цвет направляемого"
L["OFFTANK"] = "Офф-танк"
L["ON_NON_TARGET_AND_NON_CASTING"] = "Вне цели (или вне применения заклинания)"
L["ON_TARGET_OR_CASTING"] = "В цели (или применение заклинания)"
L["ONLY_APPLY_IN_COMBAT"] = "Применять только в бою"
L["ONLY_APPLY_IN_INSTANCES"] = "Применять только в подземельях"
L["OPEN_OPTIONS"] = "Открыть настройки"
L["OVERWRITE"] = "Перезаписать"
L["OVERWRITE_CURRENT_PROFILE"] = "Перезаписать текущий профиль?"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "Вставьте сюда строку импорта"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "Процентное значение"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "Игроки"
L["PLAYERS_AND_FRIENDS"] = "Игроки и друзья"
L["POWER"] = "Ресурс"
L["PROFILE"] = "Профиль"
L["PROFILES"] = "Профили"
L["PVP"] = "PvP"
L["QUEST"] = "Задание"
L["QUEST_OBJECTIVE"] = "Цель задания"
L["RABBIT"] = "Кролик"
L["RAID_MARKER"] = "Рейдовая метка"
L["RARE"] = "Редкий"
L["REACTION"] = "Реакция"
L["RIGHT"] = "Справа"
L["SAFE"] = "Безопасный"
L["SAVE_AS"] = "Сохранить как"
L["SCALE"] = "Масштаб"
L["SHOW_COUNTDOWN"] = "Показать обратный отсчет"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "Показывать дружественных в подземельях"
L["SHOW_OUTLINE"] = "Показать контур"
L["SHOW_SHADOW"] = "Показать тень"
L["SHOW_WHEN_WOW_DOES"] = "Аналогично настройкам WoW"
L["SIZE_AND_POSITION"] = "Размер и позиция"
L["SLASH_HELP"] = "Открыть настройки Platynator."
L["SLASH_RESET"] = "сброс"
L["SLASH_RESET_HELP"] = "Сброс всех настроек Platynator, затем перезагрузка UI."
L["SLASH_UNKNOWN_COMMAND"] = "Неизвестная команда '%s'"
L["SPECIAL_BRACKETS"] = "(Особое)"
L["SQUARE"] = "Квадрат"
L["SQUIRREL"] = "Белка"
L["STACKING_APPLIES_TO"] = "Наложение применяется к"
L["STACKING_NAMEPLATES"] = "Наложение панелей"
L["STACKING_REGION_HEIGHT"] = "Высота области наложения"
L["STACKING_REGION_WIDTH"] = "Ширина области наложения"
L["STANDARD"] = "Нормально"
L["STYLE"] = "Стиль"
L["TAPPED"] = "Нажатый"
L["TARGET"] = "Цель"
L["TARGETED"] = "В цели"
L["TEXT_SCALE"] = "Масштаб текста"
L["TEXTS"] = "Тексты"
L["TEXTURES"] = "Текстуры"
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "Профиль с таким именем уже существует"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "Такое имя стиля уже существует"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "Это перезапишет стиль \"Пользовательский\". Продолжить?"
L["THREAT"] = "Угроза"
L["TO_OPEN_OPTIONS_X"] = "Доступ к настройкам с помощью /platy"
L["TRANSITION"] = "Переход"
L["TRIVIAL"] = "Легко"
L["TRUNCATE"] = "Усечение"
L["TYPE_COLORS"] = "Цвета по типу"
L["UNFRIENDLY"] = "Неприязнь"
L["UNINTERRUPTABLE_COLOR"] = "Цвет непрерываемого"
L["USE_NAMEPLATES_FOR"] = "Использовать панели для"
L["VERSION_COLON_X"] = "Версия: %s"
L["VERY_DIFFICULT"] = "Очень сложно"
L["VISUAL"] = "Внешний вид"
L["WARNING"] = "Предупреждение"
L["WHAT_TO_EXPORT"] = "Что экспортировать?"
L["WIDTH_RESTRICTION"] = "Ограничение по ширине"


local L = Locales.ptBR
L["ABSOLUTE_VALUE"] = "Valor absoluto"
L["ABSORB"] = "Absorção"
L["ABSORB_COLOR"] = "Cor de absorção"
L["ADD_COLORS"] = "Adicionar cores"
L["ADD_WIDGET"] = "Adicionar widget"
L["ALIGNMENT"] = "Alinhamento"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "Aplicar cor principal ao fundo"
L["ARCANE_FLURRY"] = "Rajada Arcana"
L["AURAS"] = "Auras"
--[[Translation missing --]]
L["AUTOMATIC"] = "Automatic"
L["BACKGROUND"] = "Fundo"
--[[Translation missing --]]
L["BACKGROUND_COLOR"] = "Background color"
L["BARS"] = "Barras"
L["BEAVER"] = "Castor"
L["BEHAVIOUR"] = "Comportamento"
L["BLIZZARD"] = "Blizzard"
L["BLIZZARD_CLASSIC"] = "Blizzard Clássico"
L["BORDER"] = "Borda"
L["BORDER_COLOR"] = "Cor da borda"
L["BOSS"] = "Chefe"
L["BUFFS"] = "Bônus"
L["BY_PLUSMOUSE"] = "por plusmouse"
L["CANNOT_INTERRUPT"] = "Não pode ser interrompido"
L["CAST"] = "Lançamento"
L["CAST_NAME"] = "Nome do lançamento"
L["CAST_TARGET"] = "Alvo de lançamento"
L["CASTER"] = "Lançador"
L["CENTER"] = "Centro"
L["CLASS_COLORED"] = "Colorido por classe"
L["CLASS_COLORS"] = "Cores de classe"
L["CLEAR_SELECTION"] = "Limpar seleção"
L["CLICK_REGION_HEIGHT"] = "Altura da região de clique"
L["CLICK_REGION_WIDTH"] = "Largura da região de clique"
L["CLOSER_TO_SCREEN_EDGES"] = "Mais próximo das bordas da tela"
L["COLOR"] = "Cor"
L["COLORS"] = "Cores"
L["CONFIRM_DELETE_PROFILE_X"] = "Tem certeza de que deseja excluir o perfil \"%s\"?"
L["CONFIRM_DELETE_STYLE_X"] = "Tem certeza de que deseja excluir o estilo \"%s\"?"
L["CREATURE_NAME"] = "Nome da criatura"
L["CROWD_CONTROL"] = "Controle de grupo"
L["CTRL_C_TO_COPY"] = "Ctrl+C para copiar"
L["CUSTOM"] = "Personalizado"
L["CUSTOMISE_PLATYNATOR"] = "Personalizar Platynator"
L["DEBUFFS"] = "Penalidades"
L["DEFAULT_BRACKETS"] = "(Padrão)"
L["DELETE_WIDGET"] = "Excluir widget"
L["DESIGNER"] = "Designer"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4O desenvolvimento leva muito tempo|r"
L["DIFFICULT"] = "Difícil"
L["DIFFICULTY"] = "Dificuldade"
L["DIFFICULTY_COLORED"] = "Colorido por dificuldade"
L["DIRECTION"] = "Direção"
L["DISCORD_DESCRIPTION"] = "Atualizações, sugestões e suporte"
L["DO_NOTHING"] = "Não fazer nada"
L["DONATE"] = "Doar"
L["ELITE"] = "Elite"
L["ELITE_TYPE"] = "Tipo de elite"
L["EMPTY"] = "Vazio"
L["ENEMY_NPCS"] = "NPC inimigo"
L["ENEMY_STYLE"] = "Estilo para inimigos"
L["ENLARGE_NAMEPLATE"] = "Aumentar a placa de nome"
L["ENTER_PROFILE_NAME"] = "Digite o nome do perfil:"
--[[Translation missing --]]
L["ENTER_THE_NEW_PROFILE_NAME"] = "Enter the new profile name"
L["ENTER_THE_NEW_STYLE_NAME"] = "Digite o novo nome do estilo"
L["EXPORT"] = "Exportar"
L["FADE"] = "Desvanecer"
L["FILLED"] = "Preenchido"
--[[Translation missing --]]
L["FIXED"] = "Fixed"
L["FOCUS"] = "Foco"
L["FOCUSED"] = "Focado"
L["FONT"] = "Fonte"
L["FOREGROUND"] = "Primeiro plano"
L["FRIENDLY"] = "Respeitado"
L["FRIENDLY_NPCS"] = "NPC aliados"
L["FRIENDLY_STYLE"] = "Estilo para aliados"
L["GENERAL"] = "Geral"
L["GLOBAL_SCALE"] = "Escala global"
L["GUILD"] = "Guilda"
L["HARE"] = "Lebre"
L["HEALTH"] = "Barra de vida"
L["HEALTH_VALUE"] = "Valor da barra de vida"
L["HEDGEHOG"] = "Ouriço"
L["HEIGHT"] = "Altura"
L["HIGHLIGHT_BAR_EDGE"] = "Borda da barra de destaque"
L["HIGHLIGHTS"] = "Destaques"
L["HOSTILE"] = "Hostil"
L["ICONS"] = "Ícones"
L["IMPORT"] = "Importar"
L["IMPORT_DEFAULT_STYLE"] = "Importar estilo padrão"
L["IMPOSSIBLE"] = "Impossível"
L["INTERRUPTED"] = "Interrompido"
L["INTERRUPTED_CAST_COLOR"] = "Cor de lançamento interrompido"
--[[Translation missing --]]
L["INVALID_IMPORT"] = "Invalid import"
L["JOIN_THE_DISCORD"] = "Junte-se ao Discord"
L["LAYER"] = "Camada"
L["LEFT"] = "Esquerda"
L["LEVEL"] = "Nível"
L["LINK"] = "Link"
--[[Translation missing --]]
L["MAKE_NEW"] = "Make new"
L["MELEE"] = "Corpo a corpo"
L["MINIBOSS"] = "Mini-chefe"
L["MINION"] = "Lacaio"
L["MINOR"] = "Menor"
L["MOUSEOVER"] = "Mouseover"
L["MOVE"] = "Mover"
L["MULTIPLE_SELECTED"] = "Múltiplos selecionados"
L["NAME_ONLY"] = "Somente nome"
L["NEUTRAL"] = "Tolerado"
L["NEW_PROFILE_BLANK"] = "Novo perfil (vazio)"
L["NEW_PROFILE_CLONE"] = "Novo perfil (clonar atual)"
L["NO_VALUE_UPPER"] = "SEM VALOR"
L["NONE"] = "Nenhum"
L["NORMAL"] = "Normal"
L["NORMAL_CAST_COLOR"] = "Cor de lançamento normal"
--[[Translation missing --]]
L["NORMAL_CHANNEL_COLOR"] = "Normal channel color"
L["OFFTANK"] = "Tanque secundário"
L["ON_NON_TARGET_AND_NON_CASTING"] = "Em alvo nenhum (e sem lançar)"
L["ON_TARGET_OR_CASTING"] = "Em alvo (ou lançando)"
L["ONLY_APPLY_IN_COMBAT"] = "Aplicar apenas em combate"
L["ONLY_APPLY_IN_INSTANCES"] = "Aplicar apenas em instâncias"
L["OPEN_OPTIONS"] = "Abrir opções"
--[[Translation missing --]]
L["OVERWRITE"] = "Overwrite"
--[[Translation missing --]]
L["OVERWRITE_CURRENT_PROFILE"] = "Overwrite current profile?"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "Cole sua cadeia de importação aqui"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "Valor percentual"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "Jogadores"
L["PLAYERS_AND_FRIENDS"] = "Jogadores e amigos"
L["POWER"] = "Poder"
--[[Translation missing --]]
L["PROFILE"] = "Profile"
L["PROFILES"] = "Perfis"
L["PVP"] = "JxJ"
L["QUEST"] = "Missão"
L["QUEST_OBJECTIVE"] = "Objetivo da missão"
L["RABBIT"] = "Coelho"
L["RAID_MARKER"] = "Marcador de raide"
L["RARE"] = "Raro"
L["REACTION"] = "Reação"
L["RIGHT"] = "Direita"
L["SAFE"] = "Seguro"
L["SAVE_AS"] = "Salvar como"
L["SCALE"] = "Escala"
L["SHOW_COUNTDOWN"] = "Mostrar contagem regressiva"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "Mostrar aliados em instâncias"
L["SHOW_OUTLINE"] = "Mostrar contorno"
L["SHOW_SHADOW"] = "Mostrar sombra"
L["SHOW_WHEN_WOW_DOES"] = "Mostrar quando o WoW fizer"
L["SIZE_AND_POSITION"] = "Tamanho e posição"
L["SLASH_HELP"] = "Abra as configurações do Platynator"
L["SLASH_RESET"] = "redefinir"
L["SLASH_RESET_HELP"] = "Redefina todas as configurações do Platynator e recarregue"
L["SLASH_UNKNOWN_COMMAND"] = "Comando desconhecido '%s'"
L["SPECIAL_BRACKETS"] = "(Especial)"
L["SQUARE"] = "Quadrado"
L["SQUIRREL"] = "Esquilo"
L["STACKING_APPLIES_TO"] = "Empilhamento aplica-se a"
L["STACKING_NAMEPLATES"] = "Empilhamento de placas de nome"
L["STACKING_REGION_HEIGHT"] = "Altura da região de empilhamento"
L["STACKING_REGION_WIDTH"] = "Largura da região de empilhamento"
L["STANDARD"] = "Normal"
L["STYLE"] = "Estilo"
L["TAPPED"] = "Reservado"
L["TARGET"] = "Alvo"
L["TARGETED"] = "Alvejados"
L["TEXT_SCALE"] = "Escala do texto"
L["TEXTS"] = "Textos"
L["TEXTURES"] = "Texturas"
--[[Translation missing --]]
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "That profile name already exists"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "Esse nome de estilo já existe"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "Isso irá sobrescrever o estilo \"Personalizado\". Continuar?"
L["THREAT"] = "Ameaça"
L["TO_OPEN_OPTIONS_X"] = "Acesse as opções com /platy"
L["TRANSITION"] = "Transição"
L["TRIVIAL"] = "Trivial"
L["TRUNCATE"] = "Truncar"
--[[Translation missing --]]
L["TYPE_COLORS"] = "Type Colors"
L["UNFRIENDLY"] = "Ignorado"
--[[Translation missing --]]
L["UNINTERRUPTABLE_COLOR"] = "Uninterruptable color"
L["USE_NAMEPLATES_FOR"] = "Usar placas de nome para"
L["VERSION_COLON_X"] = "Versão: %s"
L["VERY_DIFFICULT"] = "Muito difícil"
L["VISUAL"] = "Visual"
L["WARNING"] = "Aviso"
--[[Translation missing --]]
L["WHAT_TO_EXPORT"] = "What to export?"
L["WIDTH_RESTRICTION"] = "Restrição de largura"


local L = Locales.esES
L["ABSOLUTE_VALUE"] = "Valor absoluto"
L["ABSORB"] = "Absorción"
L["ABSORB_COLOR"] = "Color de absorción"
L["ADD_COLORS"] = "Añadir colores"
L["ADD_WIDGET"] = "Agregar widget"
L["ALIGNMENT"] = "Alineación"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "Aplicar color principal al fondo"
L["ARCANE_FLURRY"] = "Aluvión Arcano"
L["AURAS"] = "Auras"
--[[Translation missing --]]
L["AUTOMATIC"] = "Automatic"
L["BACKGROUND"] = "Fondo"
--[[Translation missing --]]
L["BACKGROUND_COLOR"] = "Background color"
L["BARS"] = "Barras"
L["BEAVER"] = "Castor"
L["BEHAVIOUR"] = "Comportamiento"
L["BLIZZARD"] = "Blizzard"
L["BLIZZARD_CLASSIC"] = "Blizzard Clásico"
L["BORDER"] = "Borde"
L["BORDER_COLOR"] = "Color del borde"
L["BOSS"] = "Jefe"
L["BUFFS"] = "Beneficios"
L["BY_PLUSMOUSE"] = "por plusmouse"
L["CANNOT_INTERRUPT"] = "No se puede interrumpir"
L["CAST"] = "Lanzamiento"
L["CAST_NAME"] = "Nombre de lanzamiento"
L["CAST_TARGET"] = "Objetivo de lanzamiento"
L["CASTER"] = "Taumaturgo"
L["CENTER"] = "Centro"
L["CLASS_COLORED"] = "Coloreado por clase"
L["CLASS_COLORS"] = "Colores de clase"
L["CLEAR_SELECTION"] = "Borrar selección"
L["CLICK_REGION_HEIGHT"] = "Altura de la región de clic"
L["CLICK_REGION_WIDTH"] = "Anchura de la región de clic"
L["CLOSER_TO_SCREEN_EDGES"] = "Más cerca de los bordes de la pantalla"
L["COLOR"] = "Color"
L["COLORS"] = "Colores"
L["CONFIRM_DELETE_PROFILE_X"] = "¿Seguro que quieres eliminar el perfil \"%s\"?"
L["CONFIRM_DELETE_STYLE_X"] = "¿Estás seguro de que quieres eliminar el estilo \"%s\"?"
L["CREATURE_NAME"] = "Nombre de criatura"
L["CROWD_CONTROL"] = "Control de masas"
L["CTRL_C_TO_COPY"] = "Ctrl+C para copiar"
L["CUSTOM"] = "Personalizado"
L["CUSTOMISE_PLATYNATOR"] = "Personalizar Platynator"
L["DEBUFFS"] = "Perjuicios"
L["DEFAULT_BRACKETS"] = "(Predeterminado)"
L["DELETE_WIDGET"] = "Eliminar widget"
L["DESIGNER"] = "Diseñador"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4El desarrollo lleva mucho tiempo|r"
L["DIFFICULT"] = "Difícil"
L["DIFFICULTY"] = "Dificultad"
L["DIFFICULTY_COLORED"] = "Coloreado por dificultad"
L["DIRECTION"] = "Dirección"
L["DISCORD_DESCRIPTION"] = "Actualizaciones, sugerencias y soporte"
L["DO_NOTHING"] = "No hacer nada"
L["DONATE"] = "Donar"
L["ELITE"] = "Élite"
L["ELITE_TYPE"] = "Tipo de élite"
L["EMPTY"] = "Vacío"
L["ENEMY_NPCS"] = "PNJ enemigos"
L["ENEMY_STYLE"] = "Estilo para enemigos"
L["ENLARGE_NAMEPLATE"] = "Ampliar placa de nombre"
L["ENTER_PROFILE_NAME"] = "Introduce el nombre del perfil:"
--[[Translation missing --]]
L["ENTER_THE_NEW_PROFILE_NAME"] = "Enter the new profile name"
L["ENTER_THE_NEW_STYLE_NAME"] = "Introduce el nuevo nombre del estilo"
L["EXPORT"] = "Exportar"
L["FADE"] = "Desvanecer"
L["FILLED"] = "Relleno"
--[[Translation missing --]]
L["FIXED"] = "Fixed"
L["FOCUS"] = "Enfoque"
L["FOCUSED"] = "Enfocado"
L["FONT"] = "Fuente"
L["FOREGROUND"] = "Primer plano"
L["FRIENDLY"] = "Amistoso"
L["FRIENDLY_NPCS"] = "PNJ amistosos"
L["FRIENDLY_STYLE"] = "Estilo para amistosos"
L["GENERAL"] = "General"
L["GLOBAL_SCALE"] = "Escala global"
L["GUILD"] = "Hermandad"
L["HARE"] = "Liebre"
L["HEALTH"] = "Salud"
L["HEALTH_VALUE"] = "Valor de salud"
L["HEDGEHOG"] = "Erizo"
L["HEIGHT"] = "Altura"
L["HIGHLIGHT_BAR_EDGE"] = "Borde de la barra de resalte"
L["HIGHLIGHTS"] = "Resaltados"
L["HOSTILE"] = "Hostil"
L["ICONS"] = "Iconos"
L["IMPORT"] = "Importar"
L["IMPORT_DEFAULT_STYLE"] = "Importar estilo predeterminado"
L["IMPOSSIBLE"] = "Imposible"
L["INTERRUPTED"] = "Interrumpido"
L["INTERRUPTED_CAST_COLOR"] = "Color de lanzamiento interrumpido"
--[[Translation missing --]]
L["INVALID_IMPORT"] = "Invalid import"
L["JOIN_THE_DISCORD"] = "Únete al Discord"
L["LAYER"] = "Capa"
L["LEFT"] = "Izquierda"
L["LEVEL"] = "Nivel"
L["LINK"] = "Enlace"
--[[Translation missing --]]
L["MAKE_NEW"] = "Make new"
L["MELEE"] = "Cuerpo a cuerpo"
L["MINIBOSS"] = "Mini-jefe"
L["MINION"] = "Esbirro"
L["MINOR"] = "Menor"
L["MOUSEOVER"] = "Pasar el ratón"
L["MOVE"] = "Mover"
L["MULTIPLE_SELECTED"] = "Varias seleccionadas"
L["NAME_ONLY"] = "Solo nombre"
L["NEUTRAL"] = "Neutral"
L["NEW_PROFILE_BLANK"] = "Nuevo perfil (vacío)"
L["NEW_PROFILE_CLONE"] = "Nuevo perfil (clonar actual)"
L["NO_VALUE_UPPER"] = "SIN VALOR"
L["NONE"] = "Ninguno"
L["NORMAL"] = "Normal"
L["NORMAL_CAST_COLOR"] = "Color de lanzamiento normal"
--[[Translation missing --]]
L["NORMAL_CHANNEL_COLOR"] = "Normal channel color"
L["OFFTANK"] = "Tanque secundario"
L["ON_NON_TARGET_AND_NON_CASTING"] = "Sin objetivo (y sin lanzar)"
L["ON_TARGET_OR_CASTING"] = "Objetivo (o lanzando)"
L["ONLY_APPLY_IN_COMBAT"] = "Aplicar solo en combate"
L["ONLY_APPLY_IN_INSTANCES"] = "Aplicar solo en estancias"
L["OPEN_OPTIONS"] = "Abrir opciones"
--[[Translation missing --]]
L["OVERWRITE"] = "Overwrite"
--[[Translation missing --]]
L["OVERWRITE_CURRENT_PROFILE"] = "Overwrite current profile?"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "Pega tu cadena de importación aquí"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "Valor porcentual"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "Jugadores"
L["PLAYERS_AND_FRIENDS"] = "Jugadores y amigos"
L["POWER"] = "Poder"
--[[Translation missing --]]
L["PROFILE"] = "Profile"
L["PROFILES"] = "Perfiles"
L["PVP"] = "JcJ"
L["QUEST"] = "Misión"
L["QUEST_OBJECTIVE"] = "Objetivo de misión"
L["RABBIT"] = "Conejo"
L["RAID_MARKER"] = "Marcador de banda"
L["RARE"] = "Raro"
L["REACTION"] = "Reacción"
L["RIGHT"] = "Derecha"
L["SAFE"] = "Seguro"
L["SAVE_AS"] = "Guardar como"
L["SCALE"] = "Escala"
L["SHOW_COUNTDOWN"] = "Mostrar cuenta atrás"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "Mostrar amistosos en estancias"
L["SHOW_OUTLINE"] = "Mostrar contorno"
L["SHOW_SHADOW"] = "Mostrar sombra"
L["SHOW_WHEN_WOW_DOES"] = "Mostrar cuando WoW lo haga"
L["SIZE_AND_POSITION"] = "Tamaño y posición"
L["SLASH_HELP"] = "Abre la configuración de Platynator."
L["SLASH_RESET"] = "restablecer"
L["SLASH_RESET_HELP"] = "Restablece toda la configuración de Platynator y luego recargar"
L["SLASH_UNKNOWN_COMMAND"] = "Comando desconocido '%s'"
L["SPECIAL_BRACKETS"] = "(Especial)"
L["SQUARE"] = "Cuadrado"
L["SQUIRREL"] = "Ardilla"
L["STACKING_APPLIES_TO"] = "Apilamiento se aplica a"
L["STACKING_NAMEPLATES"] = "Apilamiento de placas de nombre"
L["STACKING_REGION_HEIGHT"] = "Altura de la región de apilamiento"
L["STACKING_REGION_WIDTH"] = "Anchura de la región de apilamiento"
L["STANDARD"] = "Normal"
L["STYLE"] = "Estilo"
L["TAPPED"] = "Utilizado"
L["TARGET"] = "Objetivo"
L["TARGETED"] = "Objetivado"
L["TEXT_SCALE"] = "Escala del texto"
L["TEXTS"] = "Textos"
L["TEXTURES"] = "Texturas"
--[[Translation missing --]]
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "That profile name already exists"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "Ese nombre de estilo ya existe"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "Esto sobrescribirá el estilo \"Personalizado\". ¿Continuar?"
L["THREAT"] = "Amenaza"
L["TO_OPEN_OPTIONS_X"] = "Accede a las opciones con /platy"
L["TRANSITION"] = "Transición"
L["TRIVIAL"] = "Trivial"
L["TRUNCATE"] = "Truncar"
--[[Translation missing --]]
L["TYPE_COLORS"] = "Type Colors"
L["UNFRIENDLY"] = "Adverso"
--[[Translation missing --]]
L["UNINTERRUPTABLE_COLOR"] = "Uninterruptable color"
L["USE_NAMEPLATES_FOR"] = "Usar placas de nombre para"
L["VERSION_COLON_X"] = "Versión: %s"
L["VERY_DIFFICULT"] = "Muy difícil"
L["VISUAL"] = "Visual"
L["WARNING"] = "Advertencia"
--[[Translation missing --]]
L["WHAT_TO_EXPORT"] = "What to export?"
L["WIDTH_RESTRICTION"] = "Restricción de ancho"


local L = Locales.esMX
L["ABSOLUTE_VALUE"] = "Valor absoluto"
L["ABSORB"] = "Absorción"
L["ABSORB_COLOR"] = "Color de absorción"
L["ADD_COLORS"] = "Añadir colores"
L["ADD_WIDGET"] = "Agregar widget"
L["ALIGNMENT"] = "Alineación"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "Aplicar color principal al fondo"
L["ARCANE_FLURRY"] = "Aluvión Arcano"
L["AURAS"] = "Auras"
--[[Translation missing --]]
L["AUTOMATIC"] = "Automatic"
L["BACKGROUND"] = "Fondo"
--[[Translation missing --]]
L["BACKGROUND_COLOR"] = "Background color"
L["BARS"] = "Barras"
L["BEAVER"] = "Castor"
L["BEHAVIOUR"] = "Comportamiento"
L["BLIZZARD"] = "Blizzard"
L["BLIZZARD_CLASSIC"] = "Blizzard Clásico"
L["BORDER"] = "Borde"
L["BORDER_COLOR"] = "Color del borde"
L["BOSS"] = "Jefe"
L["BUFFS"] = "Beneficios"
L["BY_PLUSMOUSE"] = "por plusmouse"
L["CANNOT_INTERRUPT"] = "No se puede interrumpir"
L["CAST"] = "Lanzamiento"
L["CAST_NAME"] = "Nombre de lanzamiento"
L["CAST_TARGET"] = "Objetivo de lanzamiento"
L["CASTER"] = "Taumaturgo"
L["CENTER"] = "Centro"
L["CLASS_COLORED"] = "Coloreado por clase"
L["CLASS_COLORS"] = "Colores de clase"
L["CLEAR_SELECTION"] = "Borrar selección"
L["CLICK_REGION_HEIGHT"] = "Altura de la región de clic"
L["CLICK_REGION_WIDTH"] = "Anchura de la región de clic"
L["CLOSER_TO_SCREEN_EDGES"] = "Más cerca de los bordes de la pantalla"
L["COLOR"] = "Color"
L["COLORS"] = "Colores"
L["CONFIRM_DELETE_PROFILE_X"] = "¿Seguro que quieres eliminar el perfil \"%s\"?"
L["CONFIRM_DELETE_STYLE_X"] = "¿Estás seguro de que quieres eliminar el estilo \"%s\"?"
L["CREATURE_NAME"] = "Nombre de criatura"
L["CROWD_CONTROL"] = "Control de masas"
L["CTRL_C_TO_COPY"] = "Ctrl+C para copiar"
L["CUSTOM"] = "Personalizado"
L["CUSTOMISE_PLATYNATOR"] = "Personalizar Platynator"
L["DEBUFFS"] = "Perjuicios"
L["DEFAULT_BRACKETS"] = "(Predeterminado)"
L["DELETE_WIDGET"] = "Eliminar widget"
L["DESIGNER"] = "Diseñador"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4El desarrollo lleva mucho tiempo|r"
L["DIFFICULT"] = "Difícil"
L["DIFFICULTY"] = "Dificultad"
L["DIFFICULTY_COLORED"] = "Coloreado por dificultad"
L["DIRECTION"] = "Dirección"
L["DISCORD_DESCRIPTION"] = "Actualizaciones, sugerencias y soporte"
L["DO_NOTHING"] = "No hacer nada"
L["DONATE"] = "Donar"
L["ELITE"] = "Élite"
L["ELITE_TYPE"] = "Tipo de élite"
L["EMPTY"] = "Vacío"
L["ENEMY_NPCS"] = "PNJ enemigos"
L["ENEMY_STYLE"] = "Estilo para enemigos"
L["ENLARGE_NAMEPLATE"] = "Ampliar placa de nombre"
L["ENTER_PROFILE_NAME"] = "Introduce el nombre del perfil:"
--[[Translation missing --]]
L["ENTER_THE_NEW_PROFILE_NAME"] = "Enter the new profile name"
L["ENTER_THE_NEW_STYLE_NAME"] = "Introduce el nuevo nombre del estilo"
L["EXPORT"] = "Exportar"
L["FADE"] = "Desvanecer"
L["FILLED"] = "Relleno"
--[[Translation missing --]]
L["FIXED"] = "Fixed"
L["FOCUS"] = "Enfoque"
L["FOCUSED"] = "Enfocado"
L["FONT"] = "Fuente"
L["FOREGROUND"] = "Primer plano"
L["FRIENDLY"] = "Amistoso"
L["FRIENDLY_NPCS"] = "PNJ amistosos"
L["FRIENDLY_STYLE"] = "Estilo para amistosos"
L["GENERAL"] = "General"
L["GLOBAL_SCALE"] = "Escala global"
L["GUILD"] = "Hermandad"
L["HARE"] = "Liebre"
L["HEALTH"] = "Salud"
L["HEALTH_VALUE"] = "Valor de salud"
L["HEDGEHOG"] = "Erizo"
L["HEIGHT"] = "Altura"
L["HIGHLIGHT_BAR_EDGE"] = "Borde de la barra de resalte"
L["HIGHLIGHTS"] = "Resaltados"
L["HOSTILE"] = "Hostil"
L["ICONS"] = "Iconos"
L["IMPORT"] = "Importar"
L["IMPORT_DEFAULT_STYLE"] = "Importar estilo predeterminado"
L["IMPOSSIBLE"] = "Imposible"
L["INTERRUPTED"] = "Interrumpido"
L["INTERRUPTED_CAST_COLOR"] = "Color de lanzamiento interrumpido"
--[[Translation missing --]]
L["INVALID_IMPORT"] = "Invalid import"
L["JOIN_THE_DISCORD"] = "Únete al Discord"
L["LAYER"] = "Capa"
L["LEFT"] = "Izquierda"
L["LEVEL"] = "Nivel"
L["LINK"] = "Enlace"
--[[Translation missing --]]
L["MAKE_NEW"] = "Make new"
L["MELEE"] = "Cuerpo a cuerpo"
L["MINIBOSS"] = "Mini-jefe"
L["MINION"] = "Esbirro"
L["MINOR"] = "Menor"
L["MOUSEOVER"] = "Pasar el ratón"
L["MOVE"] = "Mover"
L["MULTIPLE_SELECTED"] = "Varias seleccionadas"
L["NAME_ONLY"] = "Solo nombre"
L["NEUTRAL"] = "Neutral"
L["NEW_PROFILE_BLANK"] = "Nuevo perfil (vacío)"
L["NEW_PROFILE_CLONE"] = "Nuevo perfil (clonar actual)"
L["NO_VALUE_UPPER"] = "SIN VALOR"
L["NONE"] = "Ninguno"
L["NORMAL"] = "Normal"
L["NORMAL_CAST_COLOR"] = "Color de lanzamiento normal"
--[[Translation missing --]]
L["NORMAL_CHANNEL_COLOR"] = "Normal channel color"
L["OFFTANK"] = "Tanque secundario"
L["ON_NON_TARGET_AND_NON_CASTING"] = "Sin objetivo (y sin lanzar)"
L["ON_TARGET_OR_CASTING"] = "Objetivo (o lanzando)"
L["ONLY_APPLY_IN_COMBAT"] = "Aplicar solo en combate"
L["ONLY_APPLY_IN_INSTANCES"] = "Aplicar solo en estancias"
L["OPEN_OPTIONS"] = "Abrir opciones"
--[[Translation missing --]]
L["OVERWRITE"] = "Overwrite"
--[[Translation missing --]]
L["OVERWRITE_CURRENT_PROFILE"] = "Overwrite current profile?"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "Pega tu cadena de importación aquí"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "Valor porcentual"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "Jugadores"
L["PLAYERS_AND_FRIENDS"] = "Jugadores y amigos"
L["POWER"] = "Poder"
--[[Translation missing --]]
L["PROFILE"] = "Profile"
L["PROFILES"] = "Perfiles"
L["PVP"] = "JcJ"
L["QUEST"] = "Misión"
L["QUEST_OBJECTIVE"] = "Objetivo de misión"
L["RABBIT"] = "Conejo"
L["RAID_MARKER"] = "Marcador de banda"
L["RARE"] = "Raro"
L["REACTION"] = "Reacción"
L["RIGHT"] = "Derecha"
L["SAFE"] = "Seguro"
L["SAVE_AS"] = "Guardar como"
L["SCALE"] = "Escala"
L["SHOW_COUNTDOWN"] = "Mostrar cuenta atrás"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "Mostrar amistosos en estancias"
L["SHOW_OUTLINE"] = "Mostrar contorno"
L["SHOW_SHADOW"] = "Mostrar sombra"
L["SHOW_WHEN_WOW_DOES"] = "Mostrar cuando WoW lo haga"
L["SIZE_AND_POSITION"] = "Tamaño y posición"
L["SLASH_HELP"] = "Abre la configuración de Platynator."
L["SLASH_RESET"] = "restablecer"
L["SLASH_RESET_HELP"] = "Restablece toda la configuración de Platynator y luego recargar"
L["SLASH_UNKNOWN_COMMAND"] = "Comando desconocido '%s'"
L["SPECIAL_BRACKETS"] = "(Especial)"
L["SQUARE"] = "Cuadrado"
L["SQUIRREL"] = "Ardilla"
L["STACKING_APPLIES_TO"] = "Apilamiento se aplica a"
L["STACKING_NAMEPLATES"] = "Apilamiento de placas de nombre"
L["STACKING_REGION_HEIGHT"] = "Altura de la región de apilamiento"
L["STACKING_REGION_WIDTH"] = "Anchura de la región de apilamiento"
L["STANDARD"] = "Normal"
L["STYLE"] = "Estilo"
L["TAPPED"] = "Utilizado"
L["TARGET"] = "Objetivo"
L["TARGETED"] = "Objetivado"
L["TEXT_SCALE"] = "Escala del texto"
L["TEXTS"] = "Textos"
L["TEXTURES"] = "Texturas"
--[[Translation missing --]]
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "That profile name already exists"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "Ese nombre de estilo ya existe"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "Esto sobrescribirá el estilo \"Personalizado\". ¿Continuar?"
L["THREAT"] = "Amenaza"
L["TO_OPEN_OPTIONS_X"] = "Accede a las opciones con /platy"
L["TRANSITION"] = "Transición"
L["TRIVIAL"] = "Trivial"
L["TRUNCATE"] = "Truncar"
--[[Translation missing --]]
L["TYPE_COLORS"] = "Type Colors"
L["UNFRIENDLY"] = "Adverso"
--[[Translation missing --]]
L["UNINTERRUPTABLE_COLOR"] = "Uninterruptable color"
L["USE_NAMEPLATES_FOR"] = "Usar placas de nombre para"
L["VERSION_COLON_X"] = "Versión: %s"
L["VERY_DIFFICULT"] = "Muy difícil"
L["VISUAL"] = "Visual"
L["WARNING"] = "Advertencia"
--[[Translation missing --]]
L["WHAT_TO_EXPORT"] = "What to export?"
L["WIDTH_RESTRICTION"] = "Restricción de ancho"


local L = Locales.zhTW
L["ABSOLUTE_VALUE"] = "絕對值"
L["ABSORB"] = "吸收"
L["ABSORB_COLOR"] = "吸收顏色"
L["ADD_COLORS"] = "加入顏色"
L["ADD_WIDGET"] = "新增小工具"
L["ALIGNMENT"] = "對齊"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "將主色套用至背景"
L["ARCANE_FLURRY"] = "祕法疾風"
L["AURAS"] = "光環"
L["AUTOMATIC"] = "自動"
L["BACKGROUND"] = "背景"
L["BACKGROUND_COLOR"] = "背景顏色"
L["BARS"] = "條"
L["BEAVER"] = "河貍"
L["BEHAVIOUR"] = "行為"
L["BLIZZARD"] = "暴雪"
L["BLIZZARD_CLASSIC"] = "暴雪經典"
L["BORDER"] = "邊框"
L["BORDER_COLOR"] = "邊框顏色"
L["BOSS"] = "首領"
L["BUFFS"] = "增益"
L["BY_PLUSMOUSE"] = "作者：plusmouse"
L["CANNOT_INTERRUPT"] = "無法打斷"
L["CAST"] = "施法"
L["CAST_NAME"] = "施法名稱"
L["CAST_TARGET"] = "施法目標"
L["CASTER"] = "施法者"
L["CENTER"] = "中央"
L["CLASS_COLORED"] = "職業著色"
L["CLASS_COLORS"] = "職業顏色"
L["CLEAR_SELECTION"] = "清除選擇"
L["CLICK_REGION_HEIGHT"] = "點選區域高度"
L["CLICK_REGION_WIDTH"] = "點選區域寬度"
L["CLOSER_TO_SCREEN_EDGES"] = "靠近螢幕邊緣"
L["COLOR"] = "顏色"
L["COLORS"] = "顏色"
L["CONFIRM_DELETE_PROFILE_X"] = "確定要刪除設定檔\"%s\"嗎？"
L["CONFIRM_DELETE_STYLE_X"] = "您確定要刪除樣式 \"%s\" 嗎？"
L["CREATURE_NAME"] = "生物名稱"
L["CROWD_CONTROL"] = "控場"
L["CTRL_C_TO_COPY"] = "Ctrl+C 複製"
L["CUSTOM"] = "自訂"
L["CUSTOMISE_PLATYNATOR"] = "自訂Platynator"
L["DEBUFFS"] = "減益"
L["DEFAULT_BRACKETS"] = "(預設)"
L["DELETE_WIDGET"] = "刪除小工具"
L["DESIGNER"] = "構思者"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4開發工作耗費大量時間|r"
L["DIFFICULT"] = "難度"
L["DIFFICULTY"] = "難度"
L["DIFFICULTY_COLORED"] = "難度著色"
L["DIRECTION"] = "方向"
L["DISCORD_DESCRIPTION"] = "獲取更新、功能建議和技術支援"
L["DO_NOTHING"] = "不做什麼"
L["DONATE"] = "捐助"
L["ELITE"] = "精英"
L["ELITE_TYPE"] = "精英類型"
L["EMPTY"] = "空白"
L["ENEMY_NPCS"] = "敵對NPC"
L["ENEMY_STYLE"] = "敵對樣式"
L["ENLARGE_NAMEPLATE"] = "放大名條"
L["ENTER_PROFILE_NAME"] = "輸入設定檔名稱："
L["ENTER_THE_NEW_PROFILE_NAME"] = "輸入新設定檔名稱"
L["ENTER_THE_NEW_STYLE_NAME"] = "輸入新樣式名稱"
L["EXPORT"] = "匯出"
L["FADE"] = "淡出"
L["FILLED"] = "填滿"
L["FIXED"] = "固定"
L["FOCUS"] = "焦點"
L["FOCUSED"] = "聚焦"
L["FONT"] = "字型"
L["FOREGROUND"] = "前景"
L["FRIENDLY"] = "友好"
L["FRIENDLY_NPCS"] = "友方NPC"
L["FRIENDLY_STYLE"] = "友方樣式"
L["GENERAL"] = "一般"
L["GLOBAL_SCALE"] = "全局縮放"
L["GUILD"] = "公會"
L["HARE"] = "野兔"
L["HEALTH"] = "生命值"
L["HEALTH_VALUE"] = "生命值"
L["HEDGEHOG"] = "豪豬"
L["HEIGHT"] = "高度"
L["HIGHLIGHT_BAR_EDGE"] = "高亮條邊緣"
L["HIGHLIGHTS"] = "高亮"
L["HOSTILE"] = "敵對"
L["ICONS"] = "圖示"
L["IMPORT"] = "匯入"
L["IMPORT_DEFAULT_STYLE"] = "匯入預設樣式"
L["IMPOSSIBLE"] = "不可能對付"
L["INTERRUPTED"] = "可打斷"
L["INTERRUPTED_CAST_COLOR"] = "可打斷施法顏色"
L["INVALID_IMPORT"] = "無效的匯入"
L["JOIN_THE_DISCORD"] = "加入Discord"
L["LAYER"] = "圖層"
L["LEFT"] = "左"
L["LEVEL"] = "等級"
L["LINK"] = "連結"
L["MAKE_NEW"] = "建立新的"
L["MELEE"] = "近戰"
L["MINIBOSS"] = "小首領"
L["MINION"] = "僕從"
L["MINOR"] = "小儸儸"
L["MOUSEOVER"] = "滑鼠停留"
L["MOVE"] = "移動"
L["MULTIPLE_SELECTED"] = "多重選擇"
L["NAME_ONLY"] = "只有名字"
L["NEUTRAL"] = "中立"
L["NEW_PROFILE_BLANK"] = "新設定檔 (空白)"
L["NEW_PROFILE_CLONE"] = "新設定檔 (複製當前)"
L["NO_VALUE_UPPER"] = "無數值"
L["NONE"] = "無"
L["NORMAL"] = "普通"
L["NORMAL_CAST_COLOR"] = "一般施法顏色"
L["NORMAL_CHANNEL_COLOR"] = "普通頻道顏色"
L["OFFTANK"] = "副坦克"
L["ON_NON_TARGET_AND_NON_CASTING"] = "在非目標 (並且非施法中)"
L["ON_TARGET_OR_CASTING"] = "在目標 (或施法中)"
L["ONLY_APPLY_IN_COMBAT"] = "只適用於戰鬥"
L["ONLY_APPLY_IN_INSTANCES"] = "只適用於副本"
L["OPEN_OPTIONS"] = "開啟選項"
L["OVERWRITE"] = "覆寫"
L["OVERWRITE_CURRENT_PROFILE"] = "覆寫當前設定檔？"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "在此貼上您的匯入字串"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "百分比值"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "玩家"
L["PLAYERS_AND_FRIENDS"] = "玩家與好友"
L["POWER"] = "能量"
L["PROFILE"] = "設定檔"
L["PROFILES"] = "設定檔"
L["PVP"] = "PvP"
L["QUEST"] = "任務"
L["QUEST_OBJECTIVE"] = "任務目標"
L["RABBIT"] = "野兔"
L["RAID_MARKER"] = "團隊標記"
L["RARE"] = "稀有"
L["REACTION"] = "陣營"
L["RIGHT"] = "右"
L["SAFE"] = "安全"
L["SAVE_AS"] = "另存為"
L["SCALE"] = "縮放"
L["SHOW_COUNTDOWN"] = "顯示倒數"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "在副本中顯示友方"
L["SHOW_OUTLINE"] = "顯示描線"
L["SHOW_SHADOW"] = "顯示陰影"
L["SHOW_WHEN_WOW_DOES"] = "與遊戲同步顯示"
L["SIZE_AND_POSITION"] = "大小與位置"
L["SLASH_HELP"] = "開啟Platynator的設定。"
L["SLASH_RESET"] = "重置"
L["SLASH_RESET_HELP"] = "重置全部Platynator的設定然後重新載入。"
L["SLASH_UNKNOWN_COMMAND"] = "未知指令 '%s'"
L["SPECIAL_BRACKETS"] = "(特別)"
L["SQUARE"] = "方形"
L["SQUIRREL"] = "松鼠"
L["STACKING_APPLIES_TO"] = "堆疊適用於"
L["STACKING_NAMEPLATES"] = "堆疊名條"
L["STACKING_REGION_HEIGHT"] = "堆疊區域高度"
L["STACKING_REGION_WIDTH"] = "堆疊區域寬度"
L["STANDARD"] = "基本"
L["STYLE"] = "樣式"
L["TAPPED"] = "已接觸"
L["TARGET"] = "目標"
L["TARGETED"] = "選為目標"
L["TEXT_SCALE"] = "文字縮放"
L["TEXTS"] = "文字"
L["TEXTURES"] = "材質"
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "此設定檔名稱已經存在"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "樣式名稱已經存在"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "這會覆蓋樣式 \"自定義\"，繼續嗎？"
L["THREAT"] = "威脅"
L["TO_OPEN_OPTIONS_X"] = "使用/platy開啟選項"
L["TRANSITION"] = "目標轉換"
L["TRIVIAL"] = "嘍囉"
L["TRUNCATE"] = "截短"
L["TYPE_COLORS"] = "類型顏色"
L["UNFRIENDLY"] = "不友好"
L["UNINTERRUPTABLE_COLOR"] = "不可打斷的顏色"
L["USE_NAMEPLATES_FOR"] = "使用名條在"
L["VERSION_COLON_X"] = "版本：%s"
L["VERY_DIFFICULT"] = "非常困難"
L["VISUAL"] = "視覺"
L["WARNING"] = "警告"
L["WHAT_TO_EXPORT"] = "要匯出什麼？"
L["WIDTH_RESTRICTION"] = "寬度限制"


local L = Locales.zhCN
L["ABSOLUTE_VALUE"] = "详细数值"
L["ABSORB"] = "吸收"
L["ABSORB_COLOR"] = "吸收颜色"
L["ADD_COLORS"] = "添加颜色"
L["ADD_WIDGET"] = "添加组件"
L["ALIGNMENT"] = "对齐"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "将主色调应用到背景"
L["ARCANE_FLURRY"] = "奥术飓风"
L["AURAS"] = "光环"
L["AUTOMATIC"] = "自动"
L["BACKGROUND"] = "背景"
L["BACKGROUND_COLOR"] = "背景颜色"
L["BARS"] = "条"
L["BEAVER"] = "窄条（粗暗）"
L["BEHAVIOUR"] = "性能"
L["BLIZZARD"] = "暴雪样式"
L["BLIZZARD_CLASSIC"] = "暴雪经典样式"
L["BORDER"] = "边框"
L["BORDER_COLOR"] = "边框颜色"
L["BOSS"] = "首领"
L["BUFFS"] = "增益"
L["BY_PLUSMOUSE"] = "作者：plusmouse"
L["CANNOT_INTERRUPT"] = "无法打断"
L["CAST"] = "施法条"
L["CAST_NAME"] = "施法名称"
L["CAST_TARGET"] = "施法目标"
L["CASTER"] = "施法者"
L["CENTER"] = "中"
L["CLASS_COLORED"] = "职业着色"
L["CLASS_COLORS"] = "职业颜色"
L["CLEAR_SELECTION"] = "清除选择"
L["CLICK_REGION_HEIGHT"] = "点击区域高度"
L["CLICK_REGION_WIDTH"] = "点击区域宽度"
L["CLOSER_TO_SCREEN_EDGES"] = "更靠近屏幕边缘"
L["COLOR"] = "颜色"
L["COLORS"] = "颜色"
L["CONFIRM_DELETE_PROFILE_X"] = "确定要删除配置文件\"%s\"吗？"
L["CONFIRM_DELETE_STYLE_X"] = "确定要删除 “%s” 样式吗？"
L["CREATURE_NAME"] = "名称"
L["CROWD_CONTROL"] = "控制技能"
L["CTRL_C_TO_COPY"] = "Ctrl+C复制"
L["CUSTOM"] = "自定义"
L["CUSTOMISE_PLATYNATOR"] = "自定义Platynator"
L["DEBUFFS"] = "减益"
L["DEFAULT_BRACKETS"] = "（默认）"
L["DELETE_WIDGET"] = "删除组件"
L["DESIGNER"] = "选择样式"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4开发工作耗费大量时间|r"
L["DIFFICULT"] = "困难"
L["DIFFICULTY"] = "难度"
L["DIFFICULTY_COLORED"] = "难度染色"
L["DIRECTION"] = "方向"
L["DISCORD_DESCRIPTION"] = "获取更新、功能建议和技术支持"
L["DO_NOTHING"] = "无操作"
L["DONATE"] = "捐赠"
L["ELITE"] = "精英"
L["ELITE_TYPE"] = "精英类型"
L["EMPTY"] = "空"
L["ENEMY_NPCS"] = "敌方NPC"
L["ENEMY_STYLE"] = "敌方样式"
L["ENLARGE_NAMEPLATE"] = "放大姓名板"
L["ENTER_PROFILE_NAME"] = "输入配置文件名："
L["ENTER_THE_NEW_PROFILE_NAME"] = "输入新配置名称"
L["ENTER_THE_NEW_STYLE_NAME"] = "输入新样式名称"
L["EXPORT"] = "导出"
L["FADE"] = "渐隐"
L["FILLED"] = "已填充"
L["FIXED"] = "固定"
L["FOCUS"] = "焦点"
L["FOCUSED"] = "焦点"
L["FONT"] = "字体"
L["FOREGROUND"] = "前景"
L["FRIENDLY"] = "友善"
L["FRIENDLY_NPCS"] = "友方NPC"
L["FRIENDLY_STYLE"] = "友方样式"
L["GENERAL"] = "设置"
L["GLOBAL_SCALE"] = "全局缩放"
L["GUILD"] = "公会"
L["HARE"] = "炫光（紫）"
L["HEALTH"] = "生命值"
L["HEALTH_VALUE"] = "生命值数值"
L["HEDGEHOG"] = "炫光（青）"
L["HEIGHT"] = "高度"
L["HIGHLIGHT_BAR_EDGE"] = "边框高亮"
L["HIGHLIGHTS"] = "高亮效果"
L["HOSTILE"] = "敌对"
L["ICONS"] = "图标"
L["IMPORT"] = "导入"
L["IMPORT_DEFAULT_STYLE"] = "导入默认样式"
L["IMPOSSIBLE"] = "极难"
L["INTERRUPTED"] = "已打断"
L["INTERRUPTED_CAST_COLOR"] = "被打断的施法颜色"
L["INVALID_IMPORT"] = "无效的导入"
L["JOIN_THE_DISCORD"] = "加入Discord"
L["LAYER"] = "层级"
L["LEFT"] = "左"
L["LEVEL"] = "等级"
L["LINK"] = "链接"
L["MAKE_NEW"] = "新建"
L["MELEE"] = "近战"
L["MINIBOSS"] = "精英首领"
L["MINION"] = "仆从"
L["MINOR"] = "次要"
L["MOUSEOVER"] = "鼠标指向"
L["MOVE"] = "移动"
L["MULTIPLE_SELECTED"] = "已选择多项"
L["NAME_ONLY"] = "仅名字"
L["NEUTRAL"] = "中立"
L["NEW_PROFILE_BLANK"] = "新建配置（空白）"
L["NEW_PROFILE_CLONE"] = "新建配置（复制当前）"
L["NO_VALUE_UPPER"] = "无数值"
L["NONE"] = "无"
L["NORMAL"] = "普通"
L["NORMAL_CAST_COLOR"] = "可打断施法颜色"
L["NORMAL_CHANNEL_COLOR"] = "正常颜色"
L["OFFTANK"] = "副坦克"
L["ON_NON_TARGET_AND_NON_CASTING"] = "非目标时（且非施法中）"
L["ON_TARGET_OR_CASTING"] = "目标时（或施法中）"
L["ONLY_APPLY_IN_COMBAT"] = "仅战斗时"
L["ONLY_APPLY_IN_INSTANCES"] = "仅副本时"
L["OPEN_OPTIONS"] = "打开选项"
L["OVERWRITE"] = "覆盖"
L["OVERWRITE_CURRENT_PROFILE"] = "覆盖当前配置？"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "在此处粘贴导入字符串"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "百分比"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "玩家"
L["PLAYERS_AND_FRIENDS"] = "玩家和友方"
L["POWER"] = "能量条"
L["PROFILE"] = "配置"
L["PROFILES"] = "配置"
L["PVP"] = "PvP"
L["QUEST"] = "任务"
L["QUEST_OBJECTIVE"] = "任务目标"
L["RABBIT"] = "粗边框（白）"
L["RAID_MARKER"] = "团队标记"
L["RARE"] = "稀有"
L["REACTION"] = "阵营声望"
L["RIGHT"] = "右"
L["SAFE"] = "安全"
L["SAVE_AS"] = "另存为"
L["SCALE"] = "尺寸"
L["SHOW_COUNTDOWN"] = "显示倒计时"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "在副本中显示友方姓名板"
L["SHOW_OUTLINE"] = "显示轮廓"
L["SHOW_SHADOW"] = "显示阴影"
L["SHOW_WHEN_WOW_DOES"] = "与游戏同步显示"
L["SIZE_AND_POSITION"] = "缩放与位置"
L["SLASH_HELP"] = "打开Platynator设置。"
L["SLASH_RESET"] = "重置"
L["SLASH_RESET_HELP"] = "重置所有Platynator设置并重载界面。"
L["SLASH_UNKNOWN_COMMAND"] = "未知命令“%s”"
L["SPECIAL_BRACKETS"] = "（特殊）"
L["SQUARE"] = "方形"
L["SQUIRREL"] = "粗边框（暗）"
L["STACKING_APPLIES_TO"] = "堆叠适用于"
L["STACKING_NAMEPLATES"] = "堆叠姓名板"
L["STACKING_REGION_HEIGHT"] = "堆叠高度"
L["STACKING_REGION_WIDTH"] = "堆叠宽度"
L["STANDARD"] = "普通"
L["STYLE"] = "样式"
L["TAPPED"] = "已被接触"
L["TARGET"] = "目标"
L["TARGETED"] = "选中时"
L["TEXT_SCALE"] = "文字缩放"
L["TEXTS"] = "文本"
L["TEXTURES"] = "材质"
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "该配置名称已存在"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "该样式名称已存在"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "这将覆盖“自定义”样式，是否继续？"
L["THREAT"] = "威胁"
L["TO_OPEN_OPTIONS_X"] = "输入/platy打开选项"
L["TRANSITION"] = "目标改变"
L["TRIVIAL"] = "简单"
L["TRUNCATE"] = "缩写"
L["TYPE_COLORS"] = "类型颜色"
L["UNFRIENDLY"] = "冷淡"
L["UNINTERRUPTABLE_COLOR"] = "不可打断施法颜色"
L["USE_NAMEPLATES_FOR"] = "使用姓名板"
L["VERSION_COLON_X"] = "版本：%s"
L["VERY_DIFFICULT"] = "非常困难"
L["VISUAL"] = "外观"
L["WARNING"] = "警告"
L["WHAT_TO_EXPORT"] = "需要导出什么？"
L["WIDTH_RESTRICTION"] = "宽度限制"


local L = Locales.koKR
L["ABSOLUTE_VALUE"] = "절대값"
L["ABSORB"] = "흡수"
L["ABSORB_COLOR"] = "흡수 색상"
L["ADD_COLORS"] = "색상 추가"
L["ADD_WIDGET"] = "구성 요소 추가"
L["ALIGNMENT"] = "정렬"
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "배경에 주 색상 적용"
L["ARCANE_FLURRY"] = "비전 질풍"
L["AURAS"] = "오라"
L["AUTOMATIC"] = "자동"
L["BACKGROUND"] = "배경"
L["BACKGROUND_COLOR"] = "배경색"
L["BARS"] = "바"
L["BEAVER"] = "비버"
L["BEHAVIOUR"] = "특징"
L["BLIZZARD"] = "블리자드"
L["BLIZZARD_CLASSIC"] = "블리자드 기본"
L["BORDER"] = "테두리"
L["BORDER_COLOR"] = "테두리 색상"
L["BOSS"] = "우두머리"
L["BUFFS"] = "버프"
L["BY_PLUSMOUSE"] = "by plusmouse"
L["CANNOT_INTERRUPT"] = "차단 불가"
L["CAST"] = "시전 바"
L["CAST_NAME"] = "주문 이름"
L["CAST_TARGET"] = "시전 대상"
L["CASTER"] = "시전자"
L["CENTER"] = "가운데"
L["CLASS_COLORED"] = "직업 색상"
L["CLASS_COLORS"] = "직업 색상"
L["CLEAR_SELECTION"] = "선택 취소"
L["CLICK_REGION_HEIGHT"] = "클릭 영역 높이"
L["CLICK_REGION_WIDTH"] = "클릭 영역 너비"
L["CLOSER_TO_SCREEN_EDGES"] = "화면 가장자리에 가깝게"
L["COLOR"] = "색상"
L["COLORS"] = "색상"
L["CONFIRM_DELETE_PROFILE_X"] = "\"%s\" 프로필을 삭제하시겠습니까?"
L["CONFIRM_DELETE_STYLE_X"] = "\"%s\" 스타일을 삭제하시겠습니까?"
L["CREATURE_NAME"] = "이름"
L["CROWD_CONTROL"] = "CC"
L["CTRL_C_TO_COPY"] = "Ctrl+C로 복사"
L["CUSTOM"] = "사용자 정의"
L["CUSTOMISE_PLATYNATOR"] = "Platynator 사용자 정의"
L["DEBUFFS"] = "디버프"
L["DEFAULT_BRACKETS"] = "(기본값)"
L["DELETE_WIDGET"] = "구성 요소 삭제"
L["DESIGNER"] = "스타일"
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4개발에는 엄청난 시간이 소요됩니다.|r"
L["DIFFICULT"] = "난이도"
L["DIFFICULTY"] = "난이도"
L["DIFFICULTY_COLORED"] = "난이도 색상"
L["DIRECTION"] = "방향"
L["DISCORD_DESCRIPTION"] = "업데이트, 기능 제안 및 지원"
L["DO_NOTHING"] = "아무것도 하지 않음"
L["DONATE"] = "기부하기"
L["ELITE"] = "정예"
L["ELITE_TYPE"] = "정예 유형"
L["EMPTY"] = "비어있음"
L["ENEMY_NPCS"] = "적대적 NPC"
L["ENEMY_STYLE"] = "적 스타일"
L["ENLARGE_NAMEPLATE"] = "이름표 확대"
L["ENTER_PROFILE_NAME"] = "프로필 이름 입력:"
L["ENTER_THE_NEW_PROFILE_NAME"] = "새 프로필 이름 입력"
L["ENTER_THE_NEW_STYLE_NAME"] = "새 스타일 이름 입력"
L["EXPORT"] = "내보내기"
L["FADE"] = "사라짐"
L["FILLED"] = "채워짐"
L["FIXED"] = "고정"
L["FOCUS"] = "주시 대상"
L["FOCUSED"] = "주시 대상"
L["FONT"] = "글꼴"
L["FOREGROUND"] = "전경"
L["FRIENDLY"] = "우호적"
L["FRIENDLY_NPCS"] = "우호적 NPC"
L["FRIENDLY_STYLE"] = "아군 스타일"
L["GENERAL"] = "일반"
L["GLOBAL_SCALE"] = "전역 비율"
L["GUILD"] = "길드"
L["HARE"] = "토끼"
L["HEALTH"] = "체력"
L["HEALTH_VALUE"] = "체력 수치"
L["HEDGEHOG"] = "고슴도치"
L["HEIGHT"] = "높이"
L["HIGHLIGHT_BAR_EDGE"] = "바 가장자리 강조"
L["HIGHLIGHTS"] = "강조"
L["HOSTILE"] = "적대적"
L["ICONS"] = "아이콘"
L["IMPORT"] = "가져오기"
L["IMPORT_DEFAULT_STYLE"] = "기본 스타일 가져오기"
L["IMPOSSIBLE"] = "불가능"
L["INTERRUPTED"] = "차단됨"
L["INTERRUPTED_CAST_COLOR"] = "차단된 시전 색상"
L["INVALID_IMPORT"] = "잘못된 가져오기"
L["JOIN_THE_DISCORD"] = "디스코드 참여"
L["LAYER"] = "층"
L["LEFT"] = "왼쪽"
L["LEVEL"] = "레벨"
L["LINK"] = "링크"
L["MAKE_NEW"] = "새로 만들기"
L["MELEE"] = "근접"
L["MINIBOSS"] = "중간 우두머리"
L["MINION"] = "하수인"
L["MINOR"] = "하급"
L["MOUSEOVER"] = "마우스 오버"
L["MOVE"] = "이동"
L["MULTIPLE_SELECTED"] = "다중 선택"
L["NAME_ONLY"] = "이름만"
L["NEUTRAL"] = "중립"
L["NEW_PROFILE_BLANK"] = "새 프로필 (빈 프로필)"
L["NEW_PROFILE_CLONE"] = "새 프로필 (현재 프로필 복제)"
L["NO_VALUE_UPPER"] = "값 없음"
L["NONE"] = "없음"
L["NORMAL"] = "일반"
L["NORMAL_CAST_COLOR"] = "일반 시전 색상"
L["NORMAL_CHANNEL_COLOR"] = "일반 시전 색상"
L["OFFTANK"] = "보조 탱커"
L["ON_NON_TARGET_AND_NON_CASTING"] = "비대상 (및 비시전)"
L["ON_TARGET_OR_CASTING"] = "대상 (또는 시전 중)"
L["ONLY_APPLY_IN_COMBAT"] = "전투 중에만 적용"
L["ONLY_APPLY_IN_INSTANCES"] = "인스턴스에만 적용"
L["OPEN_OPTIONS"] = "옵션 열기"
L["OVERWRITE"] = "덮어쓰기"
L["OVERWRITE_CURRENT_PROFILE"] = "현재 프로필을 덮어쓰시겠습니까?"
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "여기에 가져오기 문자열 붙여넣기"
L["PERCENT_BRACKETS"] = "(%d%%)"
L["PERCENTAGE_VALUE"] = "백분율"
L["PLATYNATOR"] = "Platynator"
L["PLAYERS"] = "플레이어"
L["PLAYERS_AND_FRIENDS"] = "플레이어와 아군"
L["POWER"] = "자원"
L["PROFILE"] = "프로필"
L["PROFILES"] = "프로필"
L["PVP"] = "PvP"
L["QUEST"] = "퀘스트"
L["QUEST_OBJECTIVE"] = "퀘스트 목표"
L["RABBIT"] = "토끼"
L["RAID_MARKER"] = "공격대 징표"
L["RARE"] = "희귀"
L["REACTION"] = "성향"
L["RIGHT"] = "오른쪽"
L["SAFE"] = "안전"
L["SAVE_AS"] = "다른 이름으로 저장"
L["SCALE"] = "비율"
L["SHOW_COUNTDOWN"] = "카운트다운 표시"
L["SHOW_FRIENDLY_IN_INSTANCES"] = "인스턴스에서 우호적 대상 표시"
L["SHOW_OUTLINE"] = "외곽선 표시"
L["SHOW_SHADOW"] = "그림자 표시"
L["SHOW_WHEN_WOW_DOES"] = "WoW가 실행될 때 표시"
L["SIZE_AND_POSITION"] = "크기와 위치"
L["SLASH_HELP"] = "Platynator 설정을 엽니다."
L["SLASH_RESET"] = "초기화"
L["SLASH_RESET_HELP"] = "모든 Platynator 설정을 초기화한 후 리로드하십시오."
L["SLASH_UNKNOWN_COMMAND"] = "알 수 없는 명령어 '%s'"
L["SPECIAL_BRACKETS"] = "(특별)"
L["SQUARE"] = "사각형"
L["SQUIRREL"] = "다람쥐"
L["STACKING_APPLIES_TO"] = "중첩 적용 대상"
L["STACKING_NAMEPLATES"] = "이름표 중첩"
L["STACKING_REGION_HEIGHT"] = "중첩 영역 높이"
L["STACKING_REGION_WIDTH"] = "중첩 영역 너비"
L["STANDARD"] = "일반"
L["STYLE"] = "스타일"
L["TAPPED"] = "선점됨"
L["TARGET"] = "대상"
L["TARGETED"] = "대상"
L["TEXT_SCALE"] = "텍스트 크기"
L["TEXTS"] = "텍스트"
L["TEXTURES"] = "텍스처"
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "해당 프로필 이름은 이미 존재합니다"
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "해당 스타일 이름이 이미 존재함"
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = " \"사용자 정의\" 스타일을 덮어씁니다. 계속 하시겠습니까?"
L["THREAT"] = "위협 수준"
L["TO_OPEN_OPTIONS_X"] = "/platy 옵션 접근"
L["TRANSITION"] = "경계"
L["TRIVIAL"] = "쉬움"
L["TRUNCATE"] = "자르기"
L["TYPE_COLORS"] = "유형 색상"
L["UNFRIENDLY"] = "비우호적"
L["UNINTERRUPTABLE_COLOR"] = "차단 불가 색상"
L["USE_NAMEPLATES_FOR"] = "이름표 사용"
L["VERSION_COLON_X"] = "버전: %s"
L["VERY_DIFFICULT"] = "매우 어려움"
L["VISUAL"] = "디자인"
L["WARNING"] = "위험"
L["WHAT_TO_EXPORT"] = "무엇을 내보낼까요?"
L["WIDTH_RESTRICTION"] = "폭 제한"


local L = Locales.itIT
--[[Translation missing --]]
L["ABSOLUTE_VALUE"] = "Absolute value"
--[[Translation missing --]]
L["ABSORB"] = "Absorb"
--[[Translation missing --]]
L["ABSORB_COLOR"] = "Absorb color"
--[[Translation missing --]]
L["ADD_COLORS"] = "Add Colors"
--[[Translation missing --]]
L["ADD_WIDGET"] = "Add Widget"
--[[Translation missing --]]
L["ALIGNMENT"] = "Alignment"
--[[Translation missing --]]
L["APPLY_MAIN_COLOR_TO_BACKGROUND"] = "Apply main color to background"
--[[Translation missing --]]
L["ARCANE_FLURRY"] = "Arcane Flurry"
--[[Translation missing --]]
L["AURAS"] = "Auras"
--[[Translation missing --]]
L["AUTOMATIC"] = "Automatic"
--[[Translation missing --]]
L["BACKGROUND"] = "Background"
--[[Translation missing --]]
L["BACKGROUND_COLOR"] = "Background color"
--[[Translation missing --]]
L["BARS"] = "Bars"
--[[Translation missing --]]
L["BEAVER"] = "Beaver"
--[[Translation missing --]]
L["BEHAVIOUR"] = "Behaviour"
--[[Translation missing --]]
L["BLIZZARD"] = "Blizzard"
--[[Translation missing --]]
L["BLIZZARD_CLASSIC"] = "Blizzard Classic"
--[[Translation missing --]]
L["BORDER"] = "Border"
--[[Translation missing --]]
L["BORDER_COLOR"] = "Border color"
--[[Translation missing --]]
L["BOSS"] = "Boss"
--[[Translation missing --]]
L["BUFFS"] = "Buffs"
--[[Translation missing --]]
L["BY_PLUSMOUSE"] = "by plusmouse"
--[[Translation missing --]]
L["CANNOT_INTERRUPT"] = "Cannot Interrupt"
--[[Translation missing --]]
L["CAST"] = "Cast"
--[[Translation missing --]]
L["CAST_NAME"] = "Cast Name"
--[[Translation missing --]]
L["CAST_TARGET"] = "Cast Target"
--[[Translation missing --]]
L["CASTER"] = "Caster"
--[[Translation missing --]]
L["CENTER"] = "Center"
--[[Translation missing --]]
L["CLASS_COLORED"] = "Class colored"
--[[Translation missing --]]
L["CLASS_COLORS"] = "Class Colors"
--[[Translation missing --]]
L["CLEAR_SELECTION"] = "Clear Selection"
--[[Translation missing --]]
L["CLICK_REGION_HEIGHT"] = "Click region height"
--[[Translation missing --]]
L["CLICK_REGION_WIDTH"] = "Click region width"
--[[Translation missing --]]
L["CLOSER_TO_SCREEN_EDGES"] = "Closer to screen edges"
--[[Translation missing --]]
L["COLOR"] = "Color"
--[[Translation missing --]]
L["COLORS"] = "Colors"
--[[Translation missing --]]
L["CONFIRM_DELETE_PROFILE_X"] = "Are you sure you want to delete profile \"%s\"?"
--[[Translation missing --]]
L["CONFIRM_DELETE_STYLE_X"] = "Are you sure you want to delete style \"%s\"?"
--[[Translation missing --]]
L["CREATURE_NAME"] = "Creature Name"
--[[Translation missing --]]
L["CROWD_CONTROL"] = "Crowd Control"
--[[Translation missing --]]
L["CTRL_C_TO_COPY"] = "Ctrl+C to copy"
--[[Translation missing --]]
L["CUSTOM"] = "Custom"
--[[Translation missing --]]
L["CUSTOMISE_PLATYNATOR"] = "Customise Platynator"
--[[Translation missing --]]
L["DEBUFFS"] = "Debuffs"
--[[Translation missing --]]
L["DEFAULT_BRACKETS"] = "(Default)"
--[[Translation missing --]]
L["DELETE_WIDGET"] = "Delete Widget"
--[[Translation missing --]]
L["DESIGNER"] = "Designer"
--[[Translation missing --]]
L["DEVELOPMENT_IS_TIME_CONSUMING"] = "|cff04cca4Development takes a huge amount of time|r"
--[[Translation missing --]]
L["DIFFICULT"] = "Difficult"
--[[Translation missing --]]
L["DIFFICULTY"] = "Difficulty"
--[[Translation missing --]]
L["DIFFICULTY_COLORED"] = "Difficulty colored"
--[[Translation missing --]]
L["DIRECTION"] = "Direction"
--[[Translation missing --]]
L["DISCORD_DESCRIPTION"] = "Updates, feature suggestions and support"
--[[Translation missing --]]
L["DO_NOTHING"] = "Do nothing"
--[[Translation missing --]]
L["DONATE"] = "Donate"
--[[Translation missing --]]
L["ELITE"] = "Elite"
--[[Translation missing --]]
L["ELITE_TYPE"] = "Elite Type"
--[[Translation missing --]]
L["EMPTY"] = "Empty"
--[[Translation missing --]]
L["ENEMY_NPCS"] = "Enemy NPCs"
--[[Translation missing --]]
L["ENEMY_STYLE"] = "Enemy Style"
--[[Translation missing --]]
L["ENLARGE_NAMEPLATE"] = "Enlarge nameplate"
--[[Translation missing --]]
L["ENTER_PROFILE_NAME"] = "Enter Profile Name:"
--[[Translation missing --]]
L["ENTER_THE_NEW_PROFILE_NAME"] = "Enter the new profile name"
--[[Translation missing --]]
L["ENTER_THE_NEW_STYLE_NAME"] = "Enter the new style name"
--[[Translation missing --]]
L["EXPORT"] = "Export"
--[[Translation missing --]]
L["FADE"] = "Fade"
--[[Translation missing --]]
L["FILLED"] = "Filled"
--[[Translation missing --]]
L["FIXED"] = "Fixed"
--[[Translation missing --]]
L["FOCUS"] = "Focus"
--[[Translation missing --]]
L["FOCUSED"] = "Focused"
--[[Translation missing --]]
L["FONT"] = "Font"
--[[Translation missing --]]
L["FOREGROUND"] = "Foreground"
--[[Translation missing --]]
L["FRIENDLY"] = "Friendly"
--[[Translation missing --]]
L["FRIENDLY_NPCS"] = "Friendly NPCs"
--[[Translation missing --]]
L["FRIENDLY_STYLE"] = "Friendly Style"
--[[Translation missing --]]
L["GENERAL"] = "General"
--[[Translation missing --]]
L["GLOBAL_SCALE"] = "Global scale"
--[[Translation missing --]]
L["GUILD"] = "Guild"
--[[Translation missing --]]
L["HARE"] = "Hare"
--[[Translation missing --]]
L["HEALTH"] = "Health"
--[[Translation missing --]]
L["HEALTH_VALUE"] = "Health Value"
--[[Translation missing --]]
L["HEDGEHOG"] = "Hedgehog"
--[[Translation missing --]]
L["HEIGHT"] = "Height"
--[[Translation missing --]]
L["HIGHLIGHT_BAR_EDGE"] = "Highlight bar edge"
--[[Translation missing --]]
L["HIGHLIGHTS"] = "Highlights"
--[[Translation missing --]]
L["HOSTILE"] = "Hostile"
--[[Translation missing --]]
L["ICONS"] = "Icons"
--[[Translation missing --]]
L["IMPORT"] = "Import"
--[[Translation missing --]]
L["IMPORT_DEFAULT_STYLE"] = "Import Default Style"
--[[Translation missing --]]
L["IMPOSSIBLE"] = "Impossible"
--[[Translation missing --]]
L["INTERRUPTED"] = "Interrupted"
--[[Translation missing --]]
L["INTERRUPTED_CAST_COLOR"] = "Interrupted cast color"
--[[Translation missing --]]
L["INVALID_IMPORT"] = "Invalid import"
--[[Translation missing --]]
L["JOIN_THE_DISCORD"] = "Join the Discord"
--[[Translation missing --]]
L["LAYER"] = "Layer"
--[[Translation missing --]]
L["LEFT"] = "Left"
--[[Translation missing --]]
L["LEVEL"] = "Level"
--[[Translation missing --]]
L["LINK"] = "Link"
--[[Translation missing --]]
L["MAKE_NEW"] = "Make new"
--[[Translation missing --]]
L["MELEE"] = "Melee"
--[[Translation missing --]]
L["MINIBOSS"] = "Miniboss"
--[[Translation missing --]]
L["MINION"] = "Minion"
--[[Translation missing --]]
L["MINOR"] = "Minor"
--[[Translation missing --]]
L["MOUSEOVER"] = "Mouseover"
--[[Translation missing --]]
L["MOVE"] = "Move"
--[[Translation missing --]]
L["MULTIPLE_SELECTED"] = "Multiple Selected"
--[[Translation missing --]]
L["NAME_ONLY"] = "Name Only"
--[[Translation missing --]]
L["NEUTRAL"] = "Neutral"
--[[Translation missing --]]
L["NEW_PROFILE_BLANK"] = "New Profile (blank)"
--[[Translation missing --]]
L["NEW_PROFILE_CLONE"] = "New Profile (clone current)"
--[[Translation missing --]]
L["NO_VALUE_UPPER"] = "NO VALUE"
--[[Translation missing --]]
L["NONE"] = "None"
--[[Translation missing --]]
L["NORMAL"] = "Normal"
--[[Translation missing --]]
L["NORMAL_CAST_COLOR"] = "Normal cast color"
--[[Translation missing --]]
L["NORMAL_CHANNEL_COLOR"] = "Normal channel color"
--[[Translation missing --]]
L["OFFTANK"] = "Off-tank"
--[[Translation missing --]]
L["ON_NON_TARGET_AND_NON_CASTING"] = "On non-target (and non-casting)"
--[[Translation missing --]]
L["ON_TARGET_OR_CASTING"] = "On target (or casting)"
--[[Translation missing --]]
L["ONLY_APPLY_IN_COMBAT"] = "Only apply in combat"
--[[Translation missing --]]
L["ONLY_APPLY_IN_INSTANCES"] = "Only apply in instances"
--[[Translation missing --]]
L["OPEN_OPTIONS"] = "Open Options"
--[[Translation missing --]]
L["OVERWRITE"] = "Overwrite"
--[[Translation missing --]]
L["OVERWRITE_CURRENT_PROFILE"] = "Overwrite current profile?"
--[[Translation missing --]]
L["PASTE_YOUR_IMPORT_STRING_HERE"] = "Paste your import string here"
--[[Translation missing --]]
L["PERCENT_BRACKETS"] = "(%d%%)"
--[[Translation missing --]]
L["PERCENTAGE_VALUE"] = "Percentage value"
--[[Translation missing --]]
L["PLATYNATOR"] = "Platynator"
--[[Translation missing --]]
L["PLAYERS"] = "Players"
--[[Translation missing --]]
L["PLAYERS_AND_FRIENDS"] = "Players and friends"
--[[Translation missing --]]
L["POWER"] = "Power"
--[[Translation missing --]]
L["PROFILE"] = "Profile"
--[[Translation missing --]]
L["PROFILES"] = "Profiles"
--[[Translation missing --]]
L["PVP"] = "PvP"
--[[Translation missing --]]
L["QUEST"] = "Quest"
--[[Translation missing --]]
L["QUEST_OBJECTIVE"] = "Quest Objective"
--[[Translation missing --]]
L["RABBIT"] = "Rabbit"
--[[Translation missing --]]
L["RAID_MARKER"] = "Raid Marker"
--[[Translation missing --]]
L["RARE"] = "Rare"
--[[Translation missing --]]
L["REACTION"] = "Reaction"
--[[Translation missing --]]
L["RIGHT"] = "Right"
--[[Translation missing --]]
L["SAFE"] = "Safe"
--[[Translation missing --]]
L["SAVE_AS"] = "Save as"
--[[Translation missing --]]
L["SCALE"] = "Scale"
--[[Translation missing --]]
L["SHOW_COUNTDOWN"] = "Show countdown"
--[[Translation missing --]]
L["SHOW_FRIENDLY_IN_INSTANCES"] = "Show friendly in instances"
--[[Translation missing --]]
L["SHOW_OUTLINE"] = "Show outline"
--[[Translation missing --]]
L["SHOW_SHADOW"] = "Show shadow"
--[[Translation missing --]]
L["SHOW_WHEN_WOW_DOES"] = "Show when WoW does"
--[[Translation missing --]]
L["SIZE_AND_POSITION"] = "Size and position"
--[[Translation missing --]]
L["SLASH_HELP"] = "Open the Platynator settings."
--[[Translation missing --]]
L["SLASH_RESET"] = "reset"
--[[Translation missing --]]
L["SLASH_RESET_HELP"] = "Reset all Platynator settings, then reload."
--[[Translation missing --]]
L["SLASH_UNKNOWN_COMMAND"] = "Unknown command '%s'"
--[[Translation missing --]]
L["SPECIAL_BRACKETS"] = "(Special)"
--[[Translation missing --]]
L["SQUARE"] = "Square"
--[[Translation missing --]]
L["SQUIRREL"] = "Squirrel"
--[[Translation missing --]]
L["STACKING_APPLIES_TO"] = "Stacking applies to"
--[[Translation missing --]]
L["STACKING_NAMEPLATES"] = "Stacking nameplates"
--[[Translation missing --]]
L["STACKING_REGION_HEIGHT"] = "Stacking region height"
--[[Translation missing --]]
L["STACKING_REGION_WIDTH"] = "Stacking region width"
--[[Translation missing --]]
L["STANDARD"] = "Standard"
--[[Translation missing --]]
L["STYLE"] = "Style"
--[[Translation missing --]]
L["TAPPED"] = "Tapped"
--[[Translation missing --]]
L["TARGET"] = "Target"
--[[Translation missing --]]
L["TARGETED"] = "Targeted"
--[[Translation missing --]]
L["TEXT_SCALE"] = "Text scale"
--[[Translation missing --]]
L["TEXTS"] = "Texts"
--[[Translation missing --]]
L["TEXTURES"] = "Textures"
--[[Translation missing --]]
L["THAT_PROFILE_NAME_ALREADY_EXISTS"] = "That profile name already exists"
--[[Translation missing --]]
L["THAT_STYLE_NAME_ALREADY_EXISTS"] = "That style name already exists"
--[[Translation missing --]]
L["THIS_WILL_OVERWRITE_STYLE_CUSTOM"] = "This will overwrite style \"Custom\". Continue?"
--[[Translation missing --]]
L["THREAT"] = "Threat"
--[[Translation missing --]]
L["TO_OPEN_OPTIONS_X"] = "Access options with /platy"
--[[Translation missing --]]
L["TRANSITION"] = "Transition"
--[[Translation missing --]]
L["TRIVIAL"] = "Trivial"
--[[Translation missing --]]
L["TRUNCATE"] = "Truncate"
--[[Translation missing --]]
L["TYPE_COLORS"] = "Type Colors"
--[[Translation missing --]]
L["UNFRIENDLY"] = "Unfriendly"
--[[Translation missing --]]
L["UNINTERRUPTABLE_COLOR"] = "Uninterruptable color"
--[[Translation missing --]]
L["USE_NAMEPLATES_FOR"] = "Use nameplates for"
--[[Translation missing --]]
L["VERSION_COLON_X"] = "Version: %s"
--[[Translation missing --]]
L["VERY_DIFFICULT"] = "Very difficult"
--[[Translation missing --]]
L["VISUAL"] = "Visual"
--[[Translation missing --]]
L["WARNING"] = "Warning"
--[[Translation missing --]]
L["WHAT_TO_EXPORT"] = "What to export?"
--[[Translation missing --]]
L["WIDTH_RESTRICTION"] = "Width restriction"

