
#Modify the rules for mobs to exist.
["Mob Properties"]
	#Defines how hot a cold snap snowman can be and still leave a snow trail. 0: Cold, 1: Neutral, 2: Warm, 3: Hot
	#Range: 0 ~ 3
	snowTrailTemperature = 1
	#EXPERIMENTAL! MUST BE ALL CHARACTERS FROM [a-z0-9/._-] OR THE GAME WILL CRASH. List the biome names seperated by commas that you want to absolutely exclude the horde from. (eg: minecraft:desert,minecraft:jungle)
	hordeBiomeExclusion = "notabiome"
	#Changes temperature spawn requirements. 0: Cold, 1: Neutral, 2: Warm, 3: Hot.
	#Range: 0 ~ 3
	spawnTempRange = 0
	#Defines how hot a cold snap snowman can get before it melts. 0: Cold, 1: Neutral, 2: Warm, 3: Hot (Recommend matching or being higher than spawnTempRange, or being 3 if snowmanInNether
	#Range: 0 ~ 3
	snowSunScreen = 1
	#Allows the cold snap horde to spawn in the nether.
	snowmanInNether = false
	#Allows the cold snap horde to spawn in the end
	snowmanInEnd = false
	#Allows the cold snap horde to spawn in the middle of the ocean.
	snowmanInOcean = false

#Modify spawn chances per dimension, per horde member. Higher values makes them more likely to spawn
["Spawn Rates"]
	#Changes the spawn weight of the Snowballer in the Nether
	#Range: 0 ~ 1000
	snowballerNetherWeight = 10
	#Changes the spawn weight of the Gifter in the Nether
	#Range: 0 ~ 1000
	gifterNetherWeight = 5
	#Changes the spawn weight of the Zapper in the Nether
	#Range: 0 ~ 1000
	zapperNetherWeight = 3
	#Changes the spawn weight of the Stabber in the Overworld
	#Range: 0 ~ 1000
	stabberOverworldWeight = 20
	#Changes the spawn weight of the Stabber in the End
	#Range: 0 ~ 1000
	stabberEndWeight = 2
	#Changes the spawn weight of the Brawler in the Nether
	#Range: 0 ~ 1000
	brawlerNetherWeight = 1
	#Changes the spawn weight of the Gifter in the End
	#Range: 0 ~ 1000
	gifterEndWeight = 1
	#Changes the spawn weight of the Stabber in the Nether
	#Range: 0 ~ 1000
	stabberNetherWeight = 10
	#Changes the spawn weight of the Gunner in the Nether
	#Range: 0 ~ 1000
	gunnerNetherWeight = 10
	#Changes the spawn weight of the Snowballer in the End
	#Range: 0 ~ 1000
	snowballerEndWeight = 2
	#Changes the spawn weight of the Zapper in the Overworld
	#Range: 0 ~ 1000
	zapperOverworldWeight = 6
	#Changes the spawn weight of the Zapper in the End
	#Range: 0 ~ 1000
	zapperEndWeight = 1
	#Changes the spawn weight of the Snowballer in the Overworld
	#Range: 0 ~ 1000
	snowballerOverworldWeight = 20
	#Changes the spawn weight of the Gunner in the End
	#Range: 0 ~ 1000
	gunnerEndWeight = 2
	#Changes the spawn weight of the Brawler in the End
	#Range: 0 ~ 1000
	brawlerEndWeight = 1
	#Changes the spawn weight of the Gunner in the Overworld
	#Range: 0 ~ 1000
	gunnerOverworldWeight = 20
	#Changes the spawn weight of the Brawler in the Overworld
	#Range: 0 ~ 1000
	brawlerOverworldWeight = 8
	#Changes the spawn weight of the Gifter in the Overworld
	#Range: 0 ~ 1000
	gifterOverworldWeight = 10

