--[=[
version 1.0

ExRT.lib.AddShadowComment(self,hide,moduleName,userComment,userFontSize,userOutline)
ExRT.lib.CreateHoverHighlight(parent[,prefix,drawLayer])
ExRT.lib.SetAlphas(alpha,...)

ExRT.lib.CreateColorPickButton(parent,width,height,relativePoint,x,y,cR,cG,cB,cA)
ExRT.lib.CreateGraph(parent,width,height,relativePoint,x,y)
ExRT.lib.CreateHelpButton(parent,helpPlateArray,isTab)

version 2.0

All functions:
	:Point(...)		-> SetPoint(...)
	:Size(...)		-> SetSize(...)
	:NewPoint(...)		-> ClearAllPoints() + SetPoint(...)
	:Scale(...)		-> SetScale(...)
	:OnClick(func)		-> SetScript("OnClick",func)
	:OnShow(func,disableFirst)  -> SetScript("OnShow",func) && run func if not disabled
	:Run(func,...)		-> func(self,...)
	:Shown(bool)		-> SetShown(bool)
	:OnEnter(func)		-> SetScript("OnEnter",func)
	:OnLeave(func)		-> SetScript("OnLeave",func)
	:OnUpdate(func)		-> SetScript("OnUpdate",func)

-> ELib:Border(parent,size,colorR,colorG,colorB,colorA,outside,layerCounter)
-> ELib:Button(parent,text,template)
	:Tooltip(str)		-> [add tooltip]
-> ELib:ButtonIcon(parent,icon,isAtlas)
	:Tooltip(str)		-> [add tooltip]
	:IconSize(size)		-> change size of icon to buttonsize+iconsize*2
-> ELib:Check(parent,text,state,template)
	:Tooltip(str)		-> [add tooltip]
	:Left([relativeX])	-> [move text to left side], relativeX default 2
	:TextSize(size)
	:AddColorState(isBorderInsteadText) -> Add red/green colors for [false: text; true: borders]
	:TextButton()		-> Set clickable text
-> ELib:DebugBack(parent)
-> ELib:DropDown(parent,width,lines,template)
	:SetText(str)		-> [set text]
	:Tooltip(str)		-> [add tooltip]
	:Size(width)		-> SetWidth(width)
	:AddText(text)		-> [add text at left side]
	:AutoText(val[,key])	-> SetText from list, find val on key
-> ELib:DropDownButton(parent,defText,dropDownWidth,lines,template)
	:Tooltip(str)		-> [add tooltip]
-> ELib:Edit(parent,maxLetters,onlyNum,template)
	:Text(str)		-> SetText(str)
	:Tooltip(str)		-> [add tooltip]
	:OnChange(func)		-> SetScript("OnTextChanged",func)
	:OnFocus(gained,lost)	-> SetScript("OnFocusGained",gained) SetScript("OnEditFocusLost",lost)
	:InsideIcon(texture,[size,[offset]])
	:LeftText(text)		-> Add text at left
	:TopText(text)		-> Add text at top
	:BackgroundText(text)	-> Add text inside edit while not in focus
	:ColorBorder(bool) or :ColorBorder(cR,cG,cB,cA) -> Set colors for border; [true: red; false: default]
	:ExtraText(text)	-> Add text backgroung after main text
-> ELib:Frame(parent,template)
	:Texture(texture,layer)	-> create and/or set texture
	:Texture(cR,cG,cB,cA,layer) -> create and/or set texture
	:TexturePoint(...)	-> add point to texture
	:TextureSize(...)	-> set size to texture
-> ELib:Icon(parent,textureIcon,size,isButton)
	:Icon(texture)		-> SetTexture
-> ELib:ListButton(parent,text,width,lines,template)
	:Left()			-> [move text to left side]
-> ELib:MultiEdit(parent)
	:OnChange(func)		-> SetScript("OnTextChanged",func)
	:Font(...)		-> SetFont(...)
	:Hyperlinks()		-> enable hyperlinks in text (spells,items,etc)
	:ToTop()		-> set scroll vaule to min
	:GetTextHighlight()	-> get highlight positions [start,end]
	:SetSyntax(syntax)	-> add colored text
-> ELib:OneTab(parent,text,isOld)
-> ELib:Popup(title,template)
-> ELib:Radio(parent,text,checked,template)
-> ELib:ScrollBar(parent,isOld)
	:Range(min,max)		-> SetMinMaxValues(min,max)
	:SetTo(value)		-> SetValue(value)
	:OnChange(func)		-> SetScript("OnValueChanged",func)
	:UpdateButtons()	-> [update up/down states]
	:ClickRange(i)		-> [set value range for clicks on buttons]
-> ELib:ScrollCheckList(parent,list)
	:Update()		-> [update list]
	:FontSize(size)		-> SetFont(font,size)
-> ELib:ScrollFrame(parent,isOld)
	:Height(px)		-> [set height]
-> ELib:ScrollList(parent,list)
	:Update()		-> [update list]
	:FontSize(size)		-> SetFont(font,size)
-> ELib:ScrollTableList(parent,...)
				   where ... are width of columns, one always must be 0
	:Update()		-> [update list]
	:FontSize(size)		-> SetFont(font,size)
-> ELib:ScrollTabsFrame(parent,...)
-> ELib:Slider(parent,text,isVertical,template)
	:Range(min,max)		-> SetMinMaxValues(min,max)
	:SetTo(value)		-> SetValue(value)
	:OnChange(func)		-> SetScript("OnValueChanged",func)
	:Size(width)		-> SetWidth(width)
	:SetObey(bool)		-> SetObeyStepOnDrag(bool)
-> ELib:SliderBox(parent,list)
	:SetTo(value)		-> [set value from list]
-> ELib:Shadow(parent,size,edgeSize)
-> ELib:ShadowInside(parent,enableBorder,enableLine)
-> ELib:Tabs(parent,template,...)
	:SetTo(page)		-> [set page]
-> ELib:Text(parent,text,size,template)
	:Font(...)		-> SetFont(...)
	:Color(r,g,b)		-> SetTextColor(r,g,b)
	:Shadow(bool)		-> [false: add shadow; true: remove shadow]
	:Outline(bool)		-> [false: add outline; true: remove outline]
	:Left()			-> SetJustifyH("LEFT")
	:Center()		-> SetJustifyH("CENTER")
	:Right()		-> SetJustifyH("RIGHT")
	:Top()			-> SetJustifyV("TOP")
	:Middle()		-> SetJustifyV("MIDDLE")
	:Bottom()		-> SetJustifyV("BOTTOM")
	:FontSize(size)		-> SetFont(font,size)
	:Tooltip(anchor,isBut)	-> [add tooltip if text is corped]
-> ELib:Texture(parent,texture,layer) or ELib:Texture(parent,cR,cG,cB,cA,layer)
	:Color(r,g,b,a)		-> SetVertexColor(r,g,b,a)
	:TexCoord(...)		-> SetTexCoord(...)
	:Gradient(...)		-> SetGradientAlpha(...)
	:Atlas(...)		-> SetAtlas(...)

Tooltips:
-> ELib.Tooltip:Hide()
-> ELib.Tooltip:Std(anchorUser)			[based on self.tooltipText]
-> ELib.Tooltip:Link(data,...)			[hyperlinks eg: "item:9999","spell:774"]
-> ELib.Tooltip:Show(anchorUser,title,...)	[where ... - lines of tooltip]
-> ELib.Tooltip:Edit_Show(linkData,link)	[for tooltips in editboxes, simplehtmls]
-> ELib.Tooltip:Edit_Click(linkData,link,button)[click for links in editboxes, simplehtmls]
-> ELib.Tooltip:Add(link,data,enableMultiline,disableTitle)	[additional tooltips; data - table param]
-> ELib.Tooltip:HideAdd()			[hide all additional tooltips]

Templates
Font		ExRTFontNormal
Font 		ExRTFontGrayTemplate
Button		ExRTUIChatDownButtonTemplate
Frame		ExRTTranslucentFrameTemplate
Button		ExRTDropDownMenuButtonTemplate
Button		ExRTDropDownListTemplate
Button		ExRTDropDownListModernTemplate
Button		ExRTButtonTransparentTemplate
Button		ExRTButtonModernTemplate
Frame		ExRTBWInterfaceFrame
Button		ExRTTabButtonTransparentTemplate
Button		ExRTTabButtonTemplate
Frame		ExRTDialogTemplate
Frame		ExRTDialogModernTemplate
Frame		ExRTDropDownMenuTemplate
Frame		ExRTDropDownMenuModernTemplate
EditBox		ExRTInputBoxTemplate
EditBox		ExRTInputBoxModernTemplate
Slider		ExRTSliderTemplate
Slider		ExRTSliderModernTemplate
Slider		ExRTSliderModernVerticalTemplate
Frame		ExRTTrackingButtonModernTemplate
CheckButton	ExRTCheckButtonModernTemplate
Button		ExRTButtonDownModernTemplate
Button		ExRTButtonUpModernTemplate
Button		ExRTUIChatDownButtonModernTemplate
CheckButton	ExRTRadioButtonModernTemplate

]=]

local GlobalAddonName, ExRT = ...
local isExRT = GlobalAddonName == "MRT"

local libVersion = 51

if type(ELib)=='table' and type(ELib.V)=='number' and ELib.V > libVersion then return end

local ELib = {}
if isExRT then		--Disable global if not ExRT addon, only local usage
	_G.ELib = ELib
end
ExRT.lib = ELib

ELib.V = libVersion

-- upvalues
local type, CreateFrame, GameTooltip = type, CreateFrame, GameTooltip

local Mod = nil
do
	local function Widget_SetPoint(self,arg1,arg2,arg3,arg4,arg5)
		if arg1 == 'x' then arg1 = self:GetParent() end
		if arg2 == 'x' then arg2 = self:GetParent() end

		if type(arg1) == 'number' and type(arg2) == 'number' then
			arg1, arg2, arg3 = "TOPLEFT", arg1, arg2
		end

		if type(arg1) == 'table' and not arg2 then
			self:SetAllPoints(arg1)
			return self
		end

		if arg5 then 
			self:SetPoint(arg1,arg2,arg3,arg4,arg5)
		elseif arg4 then
			self:SetPoint(arg1,arg2,arg3,arg4)
		elseif arg3 then
			self:SetPoint(arg1,arg2,arg3)
		elseif arg2 then
			self:SetPoint(arg1,arg2)
		else
			self:SetPoint(arg1)
		end

		return self
	end
	local function Widget_SetSize(self,...)
		self:SetSize(...)
		return self
	end
	local function Widget_SetNewPoint(self,...)
		self:ClearAllPoints()
		self:Point(...)
		return self
	end
	local function Widget_SetScale(self,...)
		self:SetScale(...)
		return self
	end
	local function Widget_OnClick(self,func)
		self:SetScript("OnClick",func)
		return self
	end
	local function Widget_OnShow(self,func,disableFirstRun)
		if not func then
			self:SetScript("OnShow",nil)
			return self
		end
		self:SetScript("OnShow",func)
		if not disableFirstRun then
			func(self)
		end
		return self
	end
	local function Widget_Run(self,func,...)
		func(self,...)
		return self
	end
	local function Widget_Shown(self,bool)
		if bool then
			self:Show()
		else
			self:Hide()
		end
		return self
	end
	local function Widget_OnEnter(self,func)
		self:SetScript("OnEnter",func)
		return self
	end
	local function Widget_OnLeave(self,func)
		self:SetScript("OnLeave",func)
		return self
	end
	local function Widget_OnUpdate(self,func)
		self:SetScript("OnUpdate",func)
		return self
	end
	function Mod(self,...)
		self.Point = Widget_SetPoint
		self.Size = Widget_SetSize
		self.NewPoint = Widget_SetNewPoint
		self.Scale = Widget_SetScale
		self.OnClick = Widget_OnClick
		self.OnShow = Widget_OnShow
		self.Run = Widget_Run
		self.Shown = Widget_Shown
		self.OnEnter = Widget_OnEnter
		self.OnLeave = Widget_OnLeave
		self.OnUpdate = Widget_OnUpdate

		for i=1,select("#", ...) do
			if i % 2 == 1 then
				local funcName,func = select(i, ...)
				self[funcName] = func
			end
		end
	end
	ELib.ModObjFuncs = Mod
end

--=======================================================================
--==============================  LOCALS ================================
--=======================================================================

local DEFAULT_FONT = ExRT.F and ExRT.F.defFont or "Interface\\AddOns\\"..GlobalAddonName.."\\media\\skurri.ttf"
local DEFAULT_BORDER = ExRT.F and ExRT.F.defBorder or "Interface\\AddOns\\"..GlobalAddonName.."\\media\\border.tga"

local function Round(i)
	return floor(i+0.5)
end

local function GetCursorPos(frame)
	local x_f,y_f = GetCursorPosition()
	local s = frame:GetEffectiveScale()
	x_f, y_f = x_f/s, y_f/s
	local x,y = frame:GetLeft(),frame:GetTop()
	x = x_f-x
	y = (y_f-y)*(-1)
	return x,y
end

local IsInFocus
do
	local function FindAllParents(self,obj)
		while obj do
			if obj == self then
				return true
			end
			obj = obj:GetParent()
		end
	end
	function IsInFocus(frame,x,y,childs)
		if not x then
			x,y = GetCursorPos(frame)
		end
		local obj
		if GetMouseFoci then
			obj = GetMouseFoci()[1]
		else
			obj = GetMouseFocus()
		end
		if x > 0 and y > 0 and x < frame:GetWidth() and y < frame:GetHeight() and (obj == frame or (childs and FindAllParents(frame,obj))) then
			return true
		end
	end
end

local GetNextGlobalName
do
	local GlobalIndexNow = 0
	function GetNextGlobalName()
		GlobalIndexNow = GlobalIndexNow + 1
		return GlobalAddonName.."UIGlobal"..tostring(GlobalIndexNow)
	end
end

local UIDropDownMenu_StartCounting = UIDropDownMenu_StartCounting or ExRT.NULLfunc or function()end
local UIDropDownMenu_StopCounting = UIDropDownMenu_StopCounting or ExRT.NULLfunc or function()end

--=======================================================================
--============================  TEMPLATES ===============================
--=======================================================================

local Templates = {}

function ELib:Template(name,parent)
	if not Templates[name] then
		return
	end
	local obj = Templates[name](nil,parent)
	--obj:SetParent(parent or UIParent)
	return obj
end

local fontsforsize = {
	[10] = "FriendsFont_Small",
	[11] = "FriendsFont_11",
	[12] = "GameFontWhite",
	[14] = "FriendsFont_Large",
	[8] = "SystemFont_Tiny2",
	[9] = "SystemFont_Tiny",
	[13] = "SystemFont_Med2",
	[14] = "SystemFont_Med3",
	[16] = "SystemFont_Large",
	[18] = "SystemFont_Large2",
	[20] = "SystemFont_Shadow_Huge1",
	[24] = "SystemFont_Shadow_Huge2",
	[25] = "SystemFont_Shadow_Huge3",
	[27] = "SystemFont_Huge4",
	[64] = "SystemFont_World",
	[30] = "Game30Font",
}
local function GetFontForSize(size)
	local fontname = fontsforsize[size]
	if _G[fontname] then
		return fontname
	end
end

if not ExRTFontNormal then
	local ExRTFontNormal = CreateFont("ExRTFontNormal")
	--ExRTFontNormal:SetFont(GameFontNormal:GetFont())
	ExRTFontNormal:CopyFontObject(GameFontNormal)
	ExRTFontNormal:SetShadowColor(0,0,0)
	ExRTFontNormal:SetShadowOffset(1,-1)
	ExRTFontNormal:SetTextColor(1,.82,0)
end
if not ExRTFontGrayTemplate then
	local ExRTFontGrayTemplate = CreateFont("ExRTFontGrayTemplate")
	ExRTFontGrayTemplate:SetFont(GameFontHighlightSmall:GetFont())
	ExRTFontGrayTemplate:SetShadowColor(0,0,0)
	ExRTFontGrayTemplate:SetShadowOffset(1,-1)
	ExRTFontGrayTemplate:SetTextColor(0.63,0.68,0.69)
end
--if IsTestBuild() then
--	ExRTFontNormal:SetFont(DEFAULT_FONT,select(2,ExRTFontNormal:GetFont()))
--	ExRTFontGrayTemplate:SetFont(DEFAULT_FONT,select(2,ExRTFontGrayTemplate:GetFont()))
--end

do
	local ICONS = {
		[1] = {{0.5,0.5625,0.5,0.625},{1,1,1,.7},{.8,0,0,1}},			--close
		[2] = {{0.1875,0.25,0.5,0.625},{1,1,1,.7},{0.9,0.75,0,1}},		--home
		[3] = {{0.25,0.3125,0.5,0.625},{1,1,1,.7},0,{1,1,1,1},{.3,.3,.3,.7}},	--arrow-down
		[4] = {{0.3125,0.375,0.5,0.625},{1,1,1,.7},0,{1,1,1,1},{.3,.3,.3,.7}},	--arrow-up
		["blocks"] = {{0.1875,0.25,0.875,1},{1,1,1,.7},{0.9,0.75,0,1}},
	}
	function Templates:GUIcons(id,parent)
		local self = CreateFrame("Button",nil,parent)

		local iconData = ICONS[id]

		self.NormalTexture = self:CreateTexture(nil,"ARTWORK")
		self.NormalTexture:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128")
		self.NormalTexture:SetPoint("TOPLEFT")
		self.NormalTexture:SetPoint("BOTTOMRIGHT")
		self.NormalTexture:SetVertexColor(unpack(iconData[2]))
		self.NormalTexture:SetTexCoord(unpack(iconData[1]))
		self:SetNormalTexture(self.NormalTexture)

		if type(iconData[3])=='table' then
			self.HighlightTexture = self:CreateTexture(nil,"ARTWORK")
			self.HighlightTexture:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128")
			self.HighlightTexture:SetPoint("TOPLEFT")
			self.HighlightTexture:SetPoint("BOTTOMRIGHT")
			self.HighlightTexture:SetVertexColor(unpack(iconData[3]))
			self.HighlightTexture:SetTexCoord(unpack(iconData[1]))
			self:SetHighlightTexture(self.HighlightTexture)
		end
		if type(iconData[4])=='table' then
			self.PushedTexture = self:CreateTexture(nil,"ARTWORK")
			self.PushedTexture:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128")
			self.PushedTexture:SetPoint("TOPLEFT")
			self.PushedTexture:SetPoint("BOTTOMRIGHT")
			self.PushedTexture:SetVertexColor(unpack(iconData[4]))
			self.PushedTexture:SetTexCoord(unpack(iconData[1]))
			self:SetPushedTexture(self.PushedTexture)
		end
		if type(iconData[5])=='table' then
			self.DisabledTexture = self:CreateTexture(nil,"ARTWORK")
			self.DisabledTexture:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128")
			self.DisabledTexture:SetPoint("TOPLEFT")
			self.DisabledTexture:SetPoint("BOTTOMRIGHT")
			self.DisabledTexture:SetVertexColor(unpack(iconData[5]))
			self.DisabledTexture:SetTexCoord(unpack(iconData[1]))
			self:SetDisabledTexture(self.DisabledTexture)
		end

		return self
	end
	ELib.Templates_GUIcons = Templates.GUIcons

	local function HideBorders(self)
		self.BorderTop:Hide()
		self.BorderLeft:Hide()
		self.BorderBottom:Hide()
		self.BorderRight:Hide()
	end
	function Templates:Border(self,cR,cG,cB,cA,size,offsetX,offsetY)
		offsetX = offsetX or 0
		offsetY = offsetY or 0

		self.BorderTop = self.BorderTop or self:CreateTexture(nil,"BACKGROUND")
		self.BorderTop:SetColorTexture(cR,cG,cB,cA)
		self.BorderTop:SetPoint("TOPLEFT",-size-offsetX,size+offsetY)
		self.BorderTop:SetPoint("BOTTOMRIGHT",self,"TOPRIGHT",size+offsetX,offsetY)

		self.BorderLeft = self.BorderLeft or self:CreateTexture(nil,"BACKGROUND")
		self.BorderLeft:SetColorTexture(cR,cG,cB,cA)
		self.BorderLeft:SetPoint("TOPLEFT",-size-offsetX,offsetY)
		self.BorderLeft:SetPoint("BOTTOMRIGHT",self,"BOTTOMLEFT",-offsetX,-offsetY)

		self.BorderBottom = self.BorderBottom or self:CreateTexture(nil,"BACKGROUND")
		self.BorderBottom:SetColorTexture(cR,cG,cB,cA)
		self.BorderBottom:SetPoint("BOTTOMLEFT",-size-offsetX,-size-offsetY)
		self.BorderBottom:SetPoint("TOPRIGHT",self,"BOTTOMRIGHT",size+offsetX,-offsetY)

		self.BorderRight = self.BorderRight or self:CreateTexture(nil,"BACKGROUND")
		self.BorderRight:SetColorTexture(cR,cG,cB,cA)
		self.BorderRight:SetPoint("BOTTOMRIGHT",size+offsetX,offsetY)
		self.BorderRight:SetPoint("TOPLEFT",self,"TOPRIGHT",offsetX,-offsetY)

		self.HideBorders = HideBorders
	end
	ELib.Templates_Border = Templates.Border
end

do
	local function OnEnter(self)
		local parent = self:GetParent()
		local myscript = parent:GetScript("OnEnter")
		if myscript then
			myscript(parent)
		end
	end
	local function OnLeave(self)
		local parent = self:GetParent()
		local myscript = parent:GetScript("OnLeave")
		if myscript then
			myscript(parent)
		end
	end
	local function OnClick(self)
		ToggleDropDownMenu(nil, nil, self:GetParent())
		PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON)
	end
	function Templates:ExRTUIChatDownButtonTemplate(parent)
		local self = CreateFrame("Button",nil,parent)
		self:SetSize(24,24)

		self.NormalTexture = self:CreateTexture()
		self.NormalTexture:SetTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Up")
		self.NormalTexture:SetSize(24,24)
		self.NormalTexture:SetPoint("RIGHT")
		self:SetNormalTexture(self.NormalTexture)

		self.PushedTexture = self:CreateTexture()
		self.PushedTexture:SetTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Down")
		self.PushedTexture:SetSize(24,24)
		self.PushedTexture:SetPoint("RIGHT")
		self:SetPushedTexture(self.PushedTexture)

		self.DisabledTexture = self:CreateTexture()
		self.DisabledTexture:SetTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Disabled")
		self.DisabledTexture:SetSize(24,24)
		self.DisabledTexture:SetPoint("RIGHT")
		self:SetDisabledTexture(self.DisabledTexture)

		self.HighlightTexture = self:CreateTexture()
		self.HighlightTexture:SetTexture("Interface\\Buttons\\UI-Common-MouseHilight")
		self.HighlightTexture:SetSize(24,24)
		self.HighlightTexture:SetPoint("RIGHT")
		self:SetHighlightTexture(self.HighlightTexture,"ADD")

		self:SetScript("OnEnter",OnEnter)
		self:SetScript("OnLeave",OnLeave)
		self:SetScript("OnClick",OnClick)
		return self
	end
end

function Templates:ExRTTranslucentFrameTemplate(parent)
	local self = CreateFrame("Frame",nil,parent)
	self:SetSize(338,424)

	self.Bg = self:CreateTexture(nil,"BACKGROUND",nil,-8)
	self.Bg:SetPoint("TOPLEFT",10,-10)
	self.Bg:SetPoint("BOTTOMRIGHT",-10,10)
	self.Bg:SetColorTexture(0,0,0,0.8)

	local TopLeftCorner = self:CreateTexture(nil,"BORDER","Dialog-BorderTopLeft",-5)
	TopLeftCorner:SetPoint("TOPLEFT")
	local TopRightCorner = self:CreateTexture(nil,"BORDER","Dialog-BorderTopRight",-5)
	TopRightCorner:SetPoint("TOPRIGHT")
	local BottomLeftCorner = self:CreateTexture(nil,"BORDER","Dialog-BorderBottomLeft",-5)
	BottomLeftCorner:SetPoint("BOTTOMLEFT")
	local BottomRightCorner = self:CreateTexture(nil,"BORDER","Dialog-BorderBottomRight",-5)
	BottomRightCorner:SetPoint("BOTTOMRIGHT")

	local TopBorder = self:CreateTexture(nil,"BORDER","Dialog-BorderTop",-5)
	TopBorder:SetPoint("TOPLEFT",TopLeftCorner,"TOPRIGHT",0,-1)
	TopBorder:SetPoint("TOPRIGHT",TopRightCorner,"TOPLEFT",0,-1)

	local BottomBorder = self:CreateTexture(nil,"BORDER","Dialog-BorderBottom",-5)
	BottomBorder:SetPoint("BOTTOMLEFT",BottomLeftCorner,"BOTTOMRIGHT")
	BottomBorder:SetPoint("BOTTOMRIGHT",BottomRightCorner,"BOTTOMLEFT")

	local LeftBorder = self:CreateTexture(nil,"BORDER","Dialog-BorderLeft",-5)
	LeftBorder:SetPoint("TOPLEFT",TopLeftCorner,"BOTTOMLEFT",1,0)
	LeftBorder:SetPoint("BOTTOMLEFT",BottomLeftCorner,"TOPLEFT",1,0)

	local RightBorder = self:CreateTexture(nil,"BORDER","Dialog-BorderRight",-5)
	RightBorder:SetPoint("TOPRIGHT",TopRightCorner,"BOTTOMRIGHT")
	RightBorder:SetPoint("BOTTOMRIGHT",BottomRightCorner,"TOPRIGHT")

	return self
end

do
	local function OnEnter(self)
		self.Highlight:Show()
		UIDropDownMenu_StopCounting(self:GetParent())
		if ( self.tooltipTitle ) then
			if ( self.tooltipOnButton ) then
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
				GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0)
				GameTooltip:AddLine(self.tooltipText)
				GameTooltip:Show()
			else
				GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, true)
			end
		end
		if ( self.NormalText:IsTruncated() ) then
			GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
			GameTooltip:AddLine(self.NormalText:GetText())
			GameTooltip:Show()
		end
		ELib.ScrollDropDown.OnButtonEnter(self)
	end
	local function OnLeave(self)
		self.Highlight:Hide()
		UIDropDownMenu_StartCounting(self:GetParent())
		GameTooltip:Hide()
		ELib.ScrollDropDown.OnButtonLeave(self)
	end
	local function OnClick(self, button, down)
		ELib.ScrollDropDown.OnClick(self, button, down)
	end
	local function OnLoad(self)
		self:SetFrameLevel(self:GetParent():GetFrameLevel()+2)
	end
	local function OnSliderChanged(self,val)
		if self.InResetState and val ~= self.InResetState then
			self:SetValue(self.InResetState)
			return
		end
		local text = self:GetParent().sliderText and self:GetParent().sliderText(self,val) or format("%s%d%s",self:GetParent().sliderBeforeText or "",val,self:GetParent().sliderAfterText or "")
		self.text:SetText(text)
		if self:GetParent().sliderFunc then
			self:GetParent().sliderFunc(self,val)
		end
	end
	local function OnSliderShow(self)
		if self:GetParent().sliderShow then
			self:GetParent().sliderShow(self)
		end
	end
	local function SliderOnMouseWheel(self,delta)
		self:SetValue(self:GetValue()+delta)
	end
	local function SliderOnMouseUp(self,button)
		if button ~= "RightButton" then return end
		if self.reset then
			self:SetValue(self.reset)
			self.InResetState = nil
		end
	end
	local function SliderOnMouseDown(self,button)
		if button ~= "RightButton" then return end
		if self.reset then
			self:SetValue(self.reset)
			self.InResetState = self.reset
		end
	end
	local function create_slider(self)
		self.slider = CreateFrame("Slider", nil, self)
		self.slider:Hide()
		self.slider:SetPoint("TOPLEFT",2,-2)
		self.slider:SetPoint("BOTTOMRIGHT",-2,2)
		Templates:Border(self.slider,.22,.22,.3,1,1,2)
		
		self.slider.thumb = self.slider:CreateTexture(nil, "ARTWORK")
		self.slider.thumb:SetColorTexture(.32,.32,.4,1)
		self.slider.thumb:SetSize(28,10)
		
		self.slider:SetThumbTexture(self.slider.thumb)
		self.slider:SetOrientation("HORIZONTAL")
		self.slider:SetMinMaxValues(1,2)
		self.slider:SetValue(1)
		self.slider:SetValueStep(1)
		self.slider:SetObeyStepOnDrag(true)
		
		self.slider.text = self.slider:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
		self.slider.text:SetPoint("CENTER",0,0)

		self.slider:SetScript("OnValueChanged",OnSliderChanged)
		self.slider:SetScript("OnMouseWheel", SliderOnMouseWheel)
		self.slider:SetScript("OnShow",OnSliderShow)
		self.slider:SetScript("OnMouseDown", SliderOnMouseDown)
		self.slider:SetScript("OnMouseUp", SliderOnMouseUp)
		self.slider._SetValue = self.slider.SetValue

		self.slider_create = nil
	end	
	local function OnEditChanged(self,isUser)
		if not isUser then return end
		if self:GetParent().editFunc then
			self:GetParent().editFunc(self)
		end
	end
	local function create_edit(self)
		self.edit = ELib:Edit(self):OnChange(OnEditChanged)
		self.edit:SetPoint("TOPLEFT",1,-1)
		self.edit:SetPoint("BOTTOMRIGHT",-1,1)

		self.edit_create = nil
	end
	function Templates:ExRTDropDownMenuButtonTemplate(parent)
		local self = CreateFrame("Button",nil,parent)
		self:SetSize(100,16)

		self.Highlight = self:CreateTexture(nil,"BACKGROUND")
		self.Highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
		self.Highlight:SetAllPoints()
		self.Highlight:SetBlendMode("ADD")
		self.Highlight:Hide()

		self.Texture = self:CreateTexture(nil,"BACKGROUND",nil,-8)
		self.Texture:Hide()
		self.Texture:SetAllPoints()

		self.Icon = self:CreateTexture(nil,"ARTWORK")
		self.Icon:SetSize(16,16)
		self.Icon:SetPoint("LEFT")
		self.Icon:Hide()

		self.Arrow = self:CreateTexture(nil,"ARTWORK")
		self.Arrow:SetTexture("Interface\\ChatFrame\\ChatFrameExpandArrow")
		self.Arrow:SetSize(16,16)
		self.Arrow:SetPoint("RIGHT")
		self.Arrow:Hide()

		self.NormalText = self:CreateFontString()
		self.NormalText:SetPoint("LEFT")

		self:SetFontString(self.NormalText)

		self:SetNormalFontObject("GameFontHighlightSmallLeft")
		self:SetHighlightFontObject("GameFontHighlightSmallLeft")
		self:SetDisabledFontObject("GameFontDisableSmallLeft")

		self:SetPushedTextOffset(1,-1)

		self.slider_create = create_slider
		self.edit_create = create_edit

		self:SetScript("OnEnter",OnEnter)
		self:SetScript("OnLeave",OnLeave)
		self:SetScript("OnClick",OnClick)
		self:SetScript("OnLoad",OnLoad)
		return self
	end
end

do
	local function OnEnter(self, motion)
		UIDropDownMenu_StopCounting(self, motion)
	end
	local function OnLeave(self, motion)
		UIDropDownMenu_StartCounting(self, motion)
	end
	local function OnClick(self)
		self:Hide()
	end
	local function OnShow(self)
		self:SetFrameLevel(1000)
		if self.OnShow then
			self:OnShow()
		end
	end
	local function OnHide(self)
		UIDropDownMenu_StopCounting(self)
	end
	local function OnUpdate(self, elapsed)
		ELib.ScrollDropDown.Update(self, elapsed)
	end
	function Templates:ExRTDropDownListTemplate(parent)
		local self = CreateFrame("Button",nil,parent)
		self:SetFrameStrata("TOOLTIP")
		self:EnableMouse(true)
		self:Hide()

		self.Backdrop = CreateFrame("Frame",nil,self, BackdropTemplateMixin and "BackdropTemplate")
		self.Backdrop:SetAllPoints()
		self.Backdrop:SetBackdrop({
			bgFile="Interface\\DialogFrame\\UI-DialogBox-Background-Dark",
			edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border",
			tile = true,
			insets = {
				left = 11,
				right = 12,
				top = 11,
				bottom = 9,
			},
			tileSize = 32,
			edgeSize = 32,
		})

		self:SetScript("OnEnter",OnEnter)
		self:SetScript("OnLeave",OnLeave)
		self:SetScript("OnClick",OnClick)
		self:SetScript("OnShow",OnShow)
		self:SetScript("OnHide",OnHide)
		self:SetScript("OnUpdate",OnUpdate)
		return self
	end
	function Templates:ExRTDropDownListModernTemplate(parent)
		local self = CreateFrame("Button",nil,parent)
		self:SetFrameStrata("TOOLTIP")
		self:EnableMouse(true)
		self:Hide()

		Templates:Border(self,0,0,0,1,1)

		self.Background = self:CreateTexture(nil,"BACKGROUND")
		self.Background:SetColorTexture(0,0,0,.9)
		self.Background:SetPoint("TOPLEFT")
		self.Background:SetPoint("BOTTOMRIGHT")

		self:SetScript("OnEnter",OnEnter)
		self:SetScript("OnLeave",OnLeave)
		self:SetScript("OnClick",OnClick)
		self:SetScript("OnShow",OnShow)
		self:SetScript("OnHide",OnHide)
		self:SetScript("OnUpdate",OnUpdate)
		return self
	end
end

function Templates:ExRTButtonTransparentTemplate(parent,isSecure)
	local self = isSecure and CreateFrame("Button",nil,parent,isSecure) or CreateFrame("Button",nil,parent)
	self:SetSize(40,18)

	self.HighlightTexture = self:CreateTexture()
	self.HighlightTexture:SetColorTexture(1,1,1,.3)
	self.HighlightTexture:SetPoint("TOPLEFT")
	self.HighlightTexture:SetPoint("BOTTOMRIGHT")
	self:SetHighlightTexture(self.HighlightTexture)

	self.PushedTexture = self:CreateTexture()
	self.PushedTexture:SetColorTexture(.9,.8,.1,.3)
	self.PushedTexture:SetPoint("TOPLEFT")
	self.PushedTexture:SetPoint("BOTTOMRIGHT")
	self:SetPushedTexture(self.PushedTexture)

	self:SetNormalFontObject("GameFontNormal")
	self:SetHighlightFontObject("GameFontHighlight")
	self:SetDisabledFontObject("GameFontDisable")

	return self
end

function Templates:ExRTButtonModernTemplate(parent,isSecure)
	local self = Templates:ExRTButtonTransparentTemplate(parent,isSecure)

	Templates:Border(self,0,0,0,1,1)

	self.Texture = self:CreateTexture(nil,"BACKGROUND")
	self.Texture:SetColorTexture(1,1,1,1)
	self.Texture:SetGradient("VERTICAL",CreateColor(0.05,0.06,0.09,1), CreateColor(0.20,0.21,0.25,1))
	self.Texture:SetPoint("TOPLEFT")
	self.Texture:SetPoint("BOTTOMRIGHT")

	self.DisabledTexture = self:CreateTexture()
	self.DisabledTexture:SetColorTexture(0.20,0.21,0.25,0.5)
	self.DisabledTexture:SetPoint("TOPLEFT")
	self.DisabledTexture:SetPoint("BOTTOMRIGHT")
	self:SetDisabledTexture(self.DisabledTexture)

	return self
end

Templates["ExRTButtonModernTemplate,SecureHandlerClickTemplate"] = function(self,parent)
	return Templates:ExRTButtonModernTemplate(parent,"SecureHandlerClickTemplate")
end

do
	local function buttonClose_OnClick(self)
		self:GetParent():Hide()
	end
	local function backToInterface_OnClick(self)
		GMRT.Options:Open()
		self:GetParent():Hide()
	end
	function Templates:ExRTBWInterfaceFrame(parent)
		local self = CreateFrame("Frame",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		self:SetSize(858,660)
		self:SetFrameStrata("HIGH")
		self:SetToplevel(true)
		self:EnableMouse(true)
		self:SetPoint("CENTER")
		self:SetBackdrop({bgFile="Interface\\Addons\\"..GlobalAddonName.."\\media\\White"})
		self:SetBackdropColor(0.05,0.05,0.07,0.9)

		self.HeaderText = self:CreateFontString(nil,"ARTWORK","GameFontNormal")
		self.HeaderText:SetPoint("TOP",0,-3)
		self.HeaderText:SetTextColor(1,.66,0,1)

		self.buttonClose = Templates:GUIcons(1,self)
		self.buttonClose:SetSize(18,18)
		self.buttonClose:SetPoint("TOPRIGHT",-1,0)
		self.buttonClose:SetScript("OnClick",buttonClose_OnClick)

		self.backToInterface = Templates:GUIcons(2,self)
		self.backToInterface:SetSize(16,16)
		self.backToInterface:SetPoint("BOTTOMRIGHT",self.buttonClose,"BOTTOMLEFT",-1,1)
		self.backToInterface:SetScript("OnClick",backToInterface_OnClick)

		self.bossButton = ELib:Template("ExRTButtonTransparentTemplate",self)
		self.bossButton:SetSize(250,18)
		self.bossButton:SetPoint("TOPLEFT",4,-18)
		self.bossButton:SetScript("OnClick",buttonClose_OnClick)

		return self
	end
end


do
	local function OnShow(self)
		self:GetParent().resizeFunc(self, 0)
		self.HighlightTexture:SetWidth(self:GetTextWidth() + 30)
	end
	local function OnLoad(self)
		self:SetFrameLevel(self:GetFrameLevel() + 4)
		self.deselectedTextY = -3
		self.selectedTextY = -2
	end
	function Templates:ExRTTabButtonTransparentTemplate(parent)
		local self = CreateFrame("Button",nil,parent)
		self:SetSize(115,24)

		self.LeftDisabled = self:CreateTexture(nil,"BORDER")
		self.LeftDisabled:SetPoint("BOTTOMLEFT",0,-3)
		self.LeftDisabled:SetSize(12,24)

		self.MiddleDisabled = self:CreateTexture(nil,"BORDER")
		self.MiddleDisabled:SetPoint("LEFT",self.LeftDisabled,"RIGHT")
		self.MiddleDisabled:SetSize(88,24)

		self.RightDisabled = self:CreateTexture(nil,"BORDER")
		self.RightDisabled:SetPoint("LEFT",self.MiddleDisabled,"RIGHT")
		self.RightDisabled:SetSize(12,24)

		self.Left = self:CreateTexture(nil,"BORDER")
		self.Left:SetPoint("TOPLEFT")
		self.Left:SetSize(12,24)

		self.Middle = self:CreateTexture(nil,"BORDER")
		self.Middle:SetPoint("LEFT",self.Left,"RIGHT")
		self.Middle:SetSize(88,24)

		self.Right = self:CreateTexture(nil,"BORDER")
		self.Right:SetPoint("LEFT",self.Middle,"RIGHT")
		self.Right:SetSize(12,24)

		self.Text = self:CreateFontString()
		self.Text:SetPoint("CENTER",0,-3)

		self:SetFontString(self.Text)

		self:SetNormalFontObject("ExRTFontGrayTemplate")
		self:SetHighlightFontObject("GameFontHighlightSmall")
		self:SetDisabledFontObject("GameFontNormalSmall")

		self.HighlightTexture = self:CreateTexture()
		self.HighlightTexture:SetColorTexture(1,1,1,.3)
		self.HighlightTexture:SetPoint("TOPLEFT",0,-4)
		self.HighlightTexture:SetPoint("BOTTOMRIGHT")
		self:SetHighlightTexture(self.HighlightTexture)

		self:SetScript("OnShow",OnShow)
		self:SetScript("OnLoad",OnLoad)
		return self
	end
	function Templates:ExRTTabButtonTemplate(parent)
		local self = Templates:ExRTTabButtonTransparentTemplate(parent)

		self.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
		self.LeftDisabled:SetSize(20,24)
		self.LeftDisabled:SetTexCoord(0,0.15625,0,1)

		self.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
		self.MiddleDisabled:SetTexCoord(0.15625,0.84375,0,1)

		self.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
		self.RightDisabled:SetSize(20,24)
		self.RightDisabled:SetTexCoord(0.84375,1,0,1)

		self.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
		self.Left:SetSize(20,24)
		self.Left:SetTexCoord(0,0.15625,0,1)

		self.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
		self.Middle:SetTexCoord(0.15625,0.84375,0,1)

		self.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
		self.Right:SetSize(20,24)
		self.Right:SetTexCoord(0.84375,1,0,1)

		self:SetNormalFontObject("GameFontNormalSmall")

		self.HighlightTexture:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
		self.HighlightTexture:ClearAllPoints()
		self.HighlightTexture:SetPoint("LEFT",10,-4)
		self.HighlightTexture:SetPoint("RIGHT",-10,-4)
		self:SetHighlightTexture(self.HighlightTexture,"ADD")

		return self
	end
end

function Templates:ExRTDialogTemplate(parent)
	local self = CreateFrame("Frame",nil,parent)

	self.TopLeft = self:CreateTexture(nil,"OVERLAY")
	self.TopLeft:SetPoint("TOPLEFT")
	self.TopLeft:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Border")
	self.TopLeft:SetSize(64,64)
	self.TopLeft:SetTexCoord(0.501953125,0.625,0,1)

	self.TopRight = self:CreateTexture(nil,"OVERLAY")
	self.TopRight:SetPoint("TOPRIGHT")
	self.TopRight:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Border")
	self.TopRight:SetSize(64,64)
	self.TopRight:SetTexCoord(0.625,0.75,0,1)

	self.Top = self:CreateTexture(nil,"OVERLAY")
	self.Top:SetPoint("TOPLEFT",self.TopLeft,"TOPRIGHT")
	self.Top:SetPoint("TOPRIGHT",self.TopRight,"TOPLEFT")
	self.Top:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Border")
	self.Top:SetSize(0,64)
	self.Top:SetTexCoord(0.25,0.369140625,0,1)

	self.BottomLeft = self:CreateTexture(nil,"OVERLAY")
	self.BottomLeft:SetPoint("BOTTOMLEFT")
	self.BottomLeft:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Border")
	self.BottomLeft:SetSize(64,64)
	self.BottomLeft:SetTexCoord(0.751953125,0.875,0,1)

	self.BottomRight = self:CreateTexture(nil,"OVERLAY")
	self.BottomRight:SetPoint("BOTTOMRIGHT")
	self.BottomRight:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Border")
	self.BottomRight:SetSize(64,64)
	self.BottomRight:SetTexCoord(0.875,1,0,1)

	self.Bottom = self:CreateTexture(nil,"OVERLAY")
	self.Bottom:SetPoint("BOTTOMLEFT",self.BottomLeft,"BOTTOMRIGHT")
	self.Bottom:SetPoint("BOTTOMRIGHT",self.BottomRight,"BOTTOMLEFT")
	self.Bottom:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Border")
	self.Bottom:SetSize(0,64)
	self.Bottom:SetTexCoord(0.376953125,0.498046875,0,1)

	self.Left = self:CreateTexture(nil,"OVERLAY")
	self.Left:SetPoint("TOPLEFT",self.TopLeft,"BOTTOMLEFT")
	self.Left:SetPoint("BOTTOMLEFT",self.BottomLeft,"TOPLEFT")
	self.Left:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Border")
	self.Left:SetSize(64,0)
	self.Left:SetTexCoord(0.001953125,0.125,0,1)

	self.Right = self:CreateTexture(nil,"OVERLAY")
	self.Right:SetPoint("TOPRIGHT",self.TopRight,"BOTTOMRIGHT")
	self.Right:SetPoint("BOTTOMRIGHT",self.BottomRight,"TOPRIGHT")
	self.Right:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Border")
	self.Right:SetSize(64,0)
	self.Right:SetTexCoord(0.1171875,0.2421875,0,1)

	self.TitleBG = self:CreateTexture(nil,"BACKGROUND")
	self.TitleBG:SetPoint("TOPLEFT",8,-7)
	self.TitleBG:SetPoint("BOTTOMRIGHT",self,"TOPRIGHT",-8,-24)
	self.TitleBG:SetTexture("Interface\\PaperDollInfoFrame\\UI-GearManager-Title-Background")

	self.DialogBG = self:CreateTexture(nil,"BACKGROUND")
	self.DialogBG:SetPoint("TOPLEFT",8,-24)
	self.DialogBG:SetPoint("BOTTOMRIGHT",-6,8)
	self.DialogBG:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-CharacterTab-L1")
	self.DialogBG:SetTexCoord(0.255,1,0.29,1)

	self.title = self:CreateFontString(nil,"OVERLAY","GameFontNormal")
	self.title:SetPoint("TOPLEFT",12,-8)
	self.title:SetPoint("TOPRIGHT",-32,-24)

	self.Close = CreateFrame("Button",nil,self,"UIPanelCloseButton")
	self.Close:SetPoint("TOPRIGHT",2,1)

	return self
end

do
	local function buttonClose_OnClick(self)
		self:GetParent():Hide()
	end
	function Templates:ExRTDialogModernTemplate(parent)
		local self = CreateFrame("Frame",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		self:SetBackdrop({bgFile="Interface\\Addons\\"..GlobalAddonName.."\\media\\White"})
		self:SetBackdropColor(0.05,0.05,0.07,0.98)

		self.title = self:CreateFontString(nil,"OVERLAY","GameFontNormal")
		self.title:SetPoint("TOP",0,-3)
		self.title:SetTextColor(1,0.66,0,1)

		self.Close = Templates:GUIcons(1)
		self.Close:SetParent(self)
		self.Close:SetPoint("TOPRIGHT",-1,0)
		self.Close:SetSize(18,18)

		self.Close:SetScript("OnClick",buttonClose_OnClick)

		return self
	end
end

do
	local function OnHide(self)
		CloseDropDownMenus()
	end
	function Templates:ExRTDropDownMenuTemplate(parent)
		local self = CreateFrame("Frame",nil,parent)
		self:SetSize(40,32)

		self.Left = self:CreateTexture(nil,"ARTWORK")
		self.Left:SetPoint("TOPLEFT",0,17)
		self.Left:SetTexture("Interface\\Glues\\CharacterCreate\\CharacterCreate-LabelFrame")
		self.Left:SetSize(25,64)
		self.Left:SetTexCoord(0,0.1953125,0,1)

		self.Middle = self:CreateTexture(nil,"ARTWORK")
		self.Middle:SetPoint("LEFT",self.Left,"RIGHT")
		self.Middle:SetTexture("Interface\\Glues\\CharacterCreate\\CharacterCreate-LabelFrame")
		self.Middle:SetSize(115,64)
		self.Middle:SetTexCoord(0.1953125,0.8046875,0,1)

		self.Right = self:CreateTexture(nil,"ARTWORK")
		self.Right:SetPoint("LEFT",self.Middle,"RIGHT")
		self.Right:SetTexture("Interface\\Glues\\CharacterCreate\\CharacterCreate-LabelFrame")
		self.Right:SetSize(25,64)
		self.Right:SetTexCoord(0.8046875,1,0,1)

		self.Text = self:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
		self.Text:SetWordWrap(false)
		self.Text:SetJustifyH("RIGHT")
		self.Text:SetSize(0,10)
		self.Text:SetPoint("RIGHT",self.Right,-43,2)

		self.Icon = self:CreateTexture(nil,"OVERLAY")
		self.Icon:Hide()
		self.Icon:SetPoint("LEFT",30,2)
		self.Icon:SetSize(16,16)

		self.Button = ELib:Template("ExRTUIChatDownButtonTemplate",self)
		self.Button:SetPoint("TOPRIGHT",self.Right,-16,-18)
		self.Button:SetMotionScriptsWhileDisabled(true)

		self:SetScript("OnHide",OnHide)

		return self
	end
	function Templates:ExRTDropDownButtonModernTemplate(parent)
		local self = ELib:Template("ExRTUIChatDownButtonTemplate",parent)
		self:SetSize(16,16)
		self:SetMotionScriptsWhileDisabled(true)

		self.NormalTexture:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128")
		self.NormalTexture:SetTexCoord(0.25,0.3125,0.5,0.625)
		self.NormalTexture:SetVertexColor(1,1,1,.7)
		self.NormalTexture:SetSize(0,0)
		self.NormalTexture:ClearAllPoints()
		self.NormalTexture:SetPoint("TOPLEFT",-5,2)
		self.NormalTexture:SetPoint("BOTTOMRIGHT",5,-2)

		self.PushedTexture:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128")
		self.PushedTexture:SetTexCoord(0.25,0.3125,0.5,0.625)
		self.PushedTexture:SetVertexColor(1,1,1,1)
		self.PushedTexture:SetSize(0,0)
		self.PushedTexture:ClearAllPoints()
		self.PushedTexture:SetPoint("TOPLEFT",-5,1)
		self.PushedTexture:SetPoint("BOTTOMRIGHT",5,-3)

		self.DisabledTexture:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128")
		self.DisabledTexture:SetTexCoord(0.25,0.3125,0.5,0.625)
		self.DisabledTexture:SetVertexColor(.4,.4,.4,1)
		self.DisabledTexture:SetSize(0,0)
		self.DisabledTexture:ClearAllPoints()
		self.DisabledTexture:SetPoint("TOPLEFT",-5,2)
		self.DisabledTexture:SetPoint("BOTTOMRIGHT",5,-2)

		self.HighlightTexture:SetColorTexture(1,1,1,.3)
		self.HighlightTexture:SetSize(0,0)
		self.HighlightTexture:ClearAllPoints()
		self.HighlightTexture:SetPoint("TOPLEFT")
		self.HighlightTexture:SetPoint("BOTTOMRIGHT")
		self:SetHighlightTexture(self.HighlightTexture)

		Templates:Border(self,0.24,0.25,0.30,1,1)

		self.Background = self:CreateTexture(nil,"BACKGROUND")
		self.Background:SetColorTexture(0,0,0,.3)
		self.Background:SetPoint("TOPLEFT")
		self.Background:SetPoint("BOTTOMRIGHT")

		return self
	end
	function Templates:ExRTDropDownMenuModernTemplate(parent)
		local self = CreateFrame("Frame",nil,parent)
		self:SetSize(40,20)

		self.Text = self:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
		self.Text:SetWordWrap(false)
		self.Text:SetJustifyH("RIGHT")
		self.Text:SetJustifyV("MIDDLE")
		self.Text:SetSize(0,20)
		self.Text:SetPoint("RIGHT",-24,0)
		self.Text:SetPoint("LEFT",4,0)

		Templates:Border(self,0.24,0.25,0.30,1,1)

		self.Background = self:CreateTexture(nil,"BACKGROUND")
		self.Background:SetColorTexture(0,0,0,.3)
		self.Background:SetPoint("TOPLEFT")
		self.Background:SetPoint("BOTTOMRIGHT")

		self.Button = ELib:Template("ExRTDropDownButtonModernTemplate",self)
		self.Button:SetPoint("RIGHT",-2,0)

		self:SetScript("OnHide",OnHide)

		return self
	end
end

do
	local function OnEscapePressed(self)
		self:ClearFocus()
	end
	local function OnEditFocusLost(self)
		self:HighlightText(0, 0)
	end
	local function OnEditFocusGained(self)
		self:HighlightText()
	end
	function Templates:ExRTInputBoxTemplate(parent)
		local self = CreateFrame("EditBox",nil,parent)
		self:EnableMouse(true)

		self.Left = self:CreateTexture(nil,"BACKGROUND")
		self.Left:SetPoint("LEFT",-5,0)
		self.Left:SetTexture("Interface\\Common\\Common-Input-Border")
		self.Left:SetSize(8,20)
		self.Left:SetTexCoord(0,0.0625,0,0.625)

		self.Right = self:CreateTexture(nil,"BACKGROUND")
		self.Right:SetPoint("RIGHT")
		self.Right:SetTexture("Interface\\Common\\Common-Input-Border")
		self.Right:SetSize(8,20)
		self.Right:SetTexCoord(0.9375,1,0,0.625)

		self.Middle = self:CreateTexture(nil,"BACKGROUND")
		self.Middle:SetSize(10,20)
		self.Middle:SetPoint("LEFT",self.Left,"RIGHT")
		self.Middle:SetPoint("RIGHT",self.Right,"LEFT")
		self.Middle:SetTexture("Interface\\Common\\Common-Input-Border")
		self.Middle:SetTexCoord(0.0625,0.9375,0,0.625)

		--self:SetFontObject("ChatFontNormal") 
		self:SetFontObject("GameFontWhite") 

		self:SetScript("OnEscapePressed",OnEscapePressed)
		self:SetScript("OnEditFocusLost",OnEditFocusLost)
		self:SetScript("OnEditFocusGained",OnEditFocusGained)

		return self
	end
	function Templates:ExRTInputBoxModernTemplate(parent)
		local self = CreateFrame("EditBox",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		self:EnableMouse(true)

		Templates:Border(self,0.24,0.25,0.3,1,1)

		self.Background = self:CreateTexture(nil,"BACKGROUND")
		self.Background:SetColorTexture(0,0,0,.3)
		self.Background:SetPoint("TOPLEFT")
		self.Background:SetPoint("BOTTOMRIGHT")

		--self:SetFontObject("ChatFontNormal")
		self:SetFontObject("GameFontWhite") 

		self:SetTextInsets(4, 4, 0, 0)

		self:SetScript("OnEscapePressed",OnEscapePressed)
		self:SetScript("OnEditFocusLost",OnEditFocusLost)
		self:SetScript("OnEditFocusGained",OnEditFocusGained)

		return self
	end
end

do
	local function OnEnter(self)
		if ( self:IsEnabled() ) then
			if ( self.tooltipText ) then
				GameTooltip:SetOwner(self, self.tooltipOwnerPoint or "ANCHOR_RIGHT")
				GameTooltip:SetText(self.tooltipText, nil, nil, nil, nil, true)
			end
			if ( self.tooltipRequirement ) then
				GameTooltip:AddLine(self.tooltipRequirement, 1.0, 1.0, 1.0, 1.0)
				GameTooltip:Show()
			end
		end
	end
	local function OnLeave(self)
		GameTooltip:Hide()
	end
	function Templates:ExRTSliderTemplate(parent)
		local self = CreateFrame("Slider",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		self:SetOrientation("HORIZONTAL")
		self:SetSize(144,17)
		self:SetHitRectInsets(0, 0, -10, -10)

		self:SetBackdrop({
			bgFile="Interface\\Buttons\\UI-SliderBar-Background",
			edgeFile="Interface\\Buttons\\UI-SliderBar-Border",
			tile = true,
			insets = {
				left = 3,
				right = 3,
				top = 6,
				bottom = 6,
			},
			tileSize = 8,
			edgeSize = 8,
		})

		self.Text = self:CreateFontString(nil,"ARTWORK","GameFontHighlight")
		self.Text:SetPoint("BOTTOM",self,"TOP")

		self.Low = self:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
		self.Low:SetPoint("TOPLEFT",self,"BOTTOMLEFT",-4,3)

		self.High = self:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
		self.High:SetPoint("TOPRIGHT",self,"BOTTOMRIGHT",4,3)

		self.Thumb = self:CreateTexture()
		self.Thumb:SetTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal")
		self.Thumb:SetSize(32,32)
		self:SetThumbTexture(self.Thumb)

		self:SetScript("OnEnter",OnEnter)
		self:SetScript("OnLeave",OnLeave)

		return self
	end
	function Templates:ExRTSliderModernTemplate(parent)
		local self = CreateFrame("Slider",nil,parent)
		self:SetOrientation("HORIZONTAL")
		self:SetSize(144,10)

		self.Text = self:CreateFontString(nil,"ARTWORK","GameFontHighlight")
		self.Text:SetPoint("BOTTOM",self,"TOP",0,1)

		self.Low = self:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
		self.Low:SetPoint("TOPLEFT",self,"BOTTOMLEFT",0,-1)

		self.High = self:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
		self.High:SetPoint("TOPRIGHT",self,"BOTTOMRIGHT",0,-1)

		Templates:Border(self,0.24,0.25,0.3,1,1,1,0)

		self.Thumb = self:CreateTexture()
		self.Thumb:SetColorTexture(0.44,0.45,0.50,0.7)
		self.Thumb:SetSize(16,8)
		self:SetThumbTexture(self.Thumb)

		self:SetScript("OnEnter",OnEnter)
		self:SetScript("OnLeave",OnLeave)

		return self
	end
	function Templates:ExRTSliderModernVerticalTemplate(parent)
		local self = CreateFrame("Slider",nil,parent)
		self:SetOrientation("VERTICAL")
		self:SetSize(10,144)

		self.Text = self:CreateFontString(nil,"ARTWORK","GameFontHighlight")
		self.Text:SetPoint("BOTTOM",self,"TOP",0,1)

		self.Low = self:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
		self.Low:SetPoint("TOPLEFT",self,"TOPRIGHT",1,-1)

		self.High = self:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall")
		self.High:SetPoint("BOTTOMLEFT",self,"BOTTOMRIGHT",1,1)

		Templates:Border(self,0.24,0.25,0.3,1,1,0,1)

		self.Thumb = self:CreateTexture()
		self.Thumb:SetColorTexture(0.44,0.45,0.50,0.7)
		self.Thumb:SetSize(8,16)
		self:SetThumbTexture(self.Thumb)

		self:SetScript("OnEnter",OnEnter)
		self:SetScript("OnLeave",OnLeave)

		return self
	end
end

do
	local function OnMouseDown(self)
		local parent = self:GetParent()
		parent.Icon:SetPoint("TOPLEFT", parent, "TOPLEFT", 8, -8)
		parent.IconOverlay:Show()
	end
	local function OnMouseUp(self)
		local parent = self:GetParent()
		parent.Icon:SetPoint("TOPLEFT", parent, "TOPLEFT", 6, -6)
		parent.IconOverlay:Hide()
	end
	function Templates:ExRTTrackingButtonModernTemplate(parent)
		local self = CreateFrame("Frame",nil,parent)
		self:SetSize(32,32)
		self:SetHitRectInsets(0, 0, -10, -10)

		self.Icon = self:CreateTexture(nil,"ARTWORK")
		self.Icon:SetPoint("TOPLEFT",6,-6)
		self.Icon:SetTexture("Interface\\Minimap\\Tracking\\None")
		self.Icon:SetSize(20,20)

		self.IconOverlay = self:CreateTexture(nil,"ARTWORK")
		self.IconOverlay:SetPoint("TOPLEFT",self.Icon)
		self.IconOverlay:SetPoint("BOTTOMRIGHT",self.Icon)
		self.IconOverlay:SetColorTexture(0,0,0,0.5)

		self.Button = CreateFrame("Button",nil,self)
		self.Button:SetSize(32,32)
		self.Button:SetPoint("TOPLEFT")

		self.Button.Border = self.Button:CreateTexture(nil,"BORDER")
		self.Button.Border:SetPoint("TOPLEFT")
		self.Button.Border:SetTexture("Interface\\Addons\\"..GlobalAddonName.."\\media\\radioModern")
		self.Button.Border:SetSize(32,32)
		self.Button.Border:SetTexCoord(0,0.25,0,1)

		self.Button.Shine = self.Button:CreateTexture(nil,"OVERLAY")
		self.Button.Shine:SetPoint("TOPLEFT",2,-2)
		self.Button.Shine:SetTexture("Interface\\ComboFrame\\ComboPoint")
		self.Button.Shine:SetBlendMode("ADD")
		self.Button.Shine:Hide()
		self.Button.Shine:SetSize(27,27)
		self.Button.Shine:SetTexCoord(0.5625,1,0,1)

		self.Button:SetScript("OnMouseDown",OnMouseDown)
		self.Button:SetScript("OnMouseUp",OnMouseUp)

		self.Button:SetHighlightTexture("Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight","ADD")

		return self
	end
end

function Templates:ExRTCheckButtonModernTemplate(parent)
	local self = CreateFrame("CheckButton",nil,parent)
	self:SetSize(20,20)

	self.text = self:CreateFontString(nil,"ARTWORK","GameFontNormalSmall")
	self.text:SetPoint("TOPLEFT",self,"TOPRIGHT",4,0)
	self.text:SetPoint("BOTTOMLEFT",self,"BOTTOMRIGHT",4,0)
	self.text:SetJustifyV("MIDDLE")

	self:SetFontString(self.text)

	Templates:Border(self,0.24,0.25,0.3,1,1)

	self.Texture = self:CreateTexture(nil,"BACKGROUND")
	self.Texture:SetColorTexture(0,0,0,.3)
	self.Texture:SetPoint("TOPLEFT")
	self.Texture:SetPoint("BOTTOMRIGHT")

	self.CheckedTexture = self:CreateTexture()
	self.CheckedTexture:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
	self.CheckedTexture:SetPoint("TOPLEFT",-4,4)
	self.CheckedTexture:SetPoint("BOTTOMRIGHT",4,-4)
	self:SetCheckedTexture(self.CheckedTexture)

	self.PushedTexture = self:CreateTexture()
	self.PushedTexture:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
	self.PushedTexture:SetPoint("TOPLEFT",-4,4)
	self.PushedTexture:SetPoint("BOTTOMRIGHT",4,-4)
	self.PushedTexture:SetVertexColor(0.8,0.8,0.8,0.5)
	self.PushedTexture:SetDesaturated(true)
	self:SetPushedTexture(self.PushedTexture)

	self.DisabledTexture = self:CreateTexture()
	self.DisabledTexture:SetTexture("Interface\\Buttons\\UI-CheckBox-Check-Disabled")
	self.DisabledTexture:SetPoint("TOPLEFT",-4,4)
	self.DisabledTexture:SetPoint("BOTTOMRIGHT",4,-4)
	self:SetDisabledTexture(self.DisabledTexture)

	self.HighlightTexture = self:CreateTexture()
	self.HighlightTexture:SetColorTexture(1,1,1,.3)
	self.HighlightTexture:SetPoint("TOPLEFT")
	self.HighlightTexture:SetPoint("BOTTOMRIGHT")
	self:SetHighlightTexture(self.HighlightTexture)

	return self
end

do
	local function ExRTButtonModernTemplate(id,parent)
		local self = Templates:GUIcons(id,parent)
		self:SetSize(16,16)

		Templates:Border(self,0.24,0.25,0.3,1,1)

		self.Background = self:CreateTexture(nil,"BACKGROUND")
		self.Background:SetColorTexture(0,0,0,.3)
		self.Background:SetPoint("TOPLEFT")
		self.Background:SetPoint("BOTTOMRIGHT")

		self.NormalTexture:SetPoint("TOPLEFT",-5,2)
		self.NormalTexture:SetPoint("BOTTOMRIGHT",5,-2)

		self.PushedTexture:SetPoint("TOPLEFT",-5,1)
		self.PushedTexture:SetPoint("BOTTOMRIGHT",5,-3)

		self.DisabledTexture:SetPoint("TOPLEFT",-5,2)
		self.DisabledTexture:SetPoint("BOTTOMRIGHT",5,-2)

		self.HighlightTexture = self:CreateTexture()
		self.HighlightTexture:SetColorTexture(1,1,1,.3)
		self.HighlightTexture:SetPoint("TOPLEFT")
		self.HighlightTexture:SetPoint("BOTTOMRIGHT")
		self:SetHighlightTexture(self.HighlightTexture)

		return self
	end

	function Templates:ExRTButtonDownModernTemplate(parent)
		return ExRTButtonModernTemplate(3,parent)
	end
	function Templates:ExRTButtonUpModernTemplate(parent)
		return ExRTButtonModernTemplate(4,parent)
	end

	local function OnEnter(self)
		local parent = self:GetParent()
		local myscript = parent:GetScript("OnEnter")
		if myscript then
			myscript(parent)
		end
	end
	local function OnLeave(self)
		local parent = self:GetParent()
		local myscript = parent:GetScript("OnLeave")
		if myscript then
			myscript(parent)
		end
	end
	local function OnClick(self)
		ToggleDropDownMenu(nil, nil, self:GetParent())
		PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON)
	end
	function Templates:ExRTUIChatDownButtonModernTemplate(parent)
		local self = ExRTButtonModernTemplate(3,parent)
		self:SetSize(20,20)

		self:SetScript("OnEnter",OnEnter)
		self:SetScript("OnLeave",OnLeave)
		self:SetScript("OnClick",OnClick)

		return self
	end
end

function Templates:ExRTRadioButtonModernTemplate(parent)
	local self = CreateFrame("CheckButton",nil,parent)
	self:SetSize(16,16)

	self.text = self:CreateFontString(nil,"BACKGROUND","GameFontNormalSmall")
	self.text:SetPoint("LEFT",self,"RIGHT",5,0)

	self:SetFontString(self.text)

	self.NormalTexture = self:CreateTexture()
	self.NormalTexture:SetTexture("Interface\\Addons\\"..GlobalAddonName.."\\media\\radioModern")
	self.NormalTexture:SetAllPoints()
	self.NormalTexture:SetTexCoord(0,0.25,0,1)
	self:SetNormalTexture(self.NormalTexture)

	self.HighlightTexture = self:CreateTexture()
	self.HighlightTexture:SetTexture("Interface\\Addons\\"..GlobalAddonName.."\\media\\radioModern")
	self.HighlightTexture:SetAllPoints()
	self.HighlightTexture:SetTexCoord(0.5,0.75,0,1)
	self:SetHighlightTexture(self.HighlightTexture)

	self.CheckedTexture = self:CreateTexture()
	self.CheckedTexture:SetTexture("Interface\\Addons\\"..GlobalAddonName.."\\media\\radioModern")
	self.CheckedTexture:SetAllPoints()
	self.CheckedTexture:SetTexCoord(0.25,0.5,0,1)
	self:SetCheckedTexture(self.CheckedTexture)

	return self
end

--=======================================================================
--=============================  WIDGETS ================================
--=======================================================================

function ELib.AddShadowComment(self,hide,moduleName,userComment,userFontSize,userOutline)
	if self.moduleNameString then
		if hide then
			self.moduleNameString:Hide()
		else
			local selfWidth = self:GetWidth()
			local selfHeight = self:GetHeight()
			self.moduleNameString:SetSize(selfWidth,selfHeight)
			self.moduleNameString:Show()
		end
	elseif not hide and moduleName then
		local selfWidth = self:GetWidth()
		local selfHeight = self:GetHeight()
		self.moduleNameString = ELib.CreateText(self,selfWidth,selfHeight,"BOTTOMRIGHT", -5, 4,"RIGHT","BOTTOM",DEFAULT_FONT, 18,moduleName or "",nil)
		self.moduleNameString:SetTextColor(1, 1, 1, 0.8)
	end

	if self.userCommentString then
		if hide then
			self.userCommentString:Hide()
		else
			local selfWidth = self:GetWidth()
			local selfHeight = self:GetHeight()
			self.userCommentString:SetSize(selfWidth,selfHeight)
			self.userCommentString:Show()
		end
	elseif not hide and userComment then
		local selfWidth = self:GetWidth()
		local selfHeight = self:GetHeight()
		self.userCommentString = ELib.CreateText(self,selfWidth,selfHeight,"BOTTOMRIGHT", -5, 20,"RIGHT","BOTTOM",DEFAULT_FONT, userFontSize or 18,userComment or "",nil,0,0,0,nil,userOutline)
		self.userCommentString:SetTextColor(0, 0, 0, 0.7)
		self.userCommentString:SetShadowColor(1,1,1,1)
		self.userCommentString:SetShadowOffset(1,-1)
	end
end

do
	local function Widget_TexCoord(self,...)
		self:SetTexCoord(...)
		return self
	end
	local function Widget_Color(self,arg1,...)
		if type(arg1) == "string" then
			local r,g,b,a = arg1:sub(-6,-5),arg1:sub(-4,-3),arg1:sub(-2,-1),arg1:sub(-8,-7)
			r,g,b,a = tonumber(r,16),tonumber(g,16),tonumber(b,16),tonumber(a,16)
			self:SetVertexColor(r and r/255 or 1,g and g/255 or 1,b and b/255 or 1,a and a/255 or 1)
		else
			self:SetVertexColor(arg1,...)
		end
		return self
	end
	local function Widget_BlendMode(self,...)
		self:SetBlendMode(...)
		return self
	end
	local function Widget_Gradient(self,...)
		self:SetGradient(...,CreateColor(select(2,...)), CreateColor(select(6,...)))
		return self
	end
	local function Widget_Texture(self,texture,cG,cB,cA)
		if cG then
			self:SetColorTexture(texture,cG,cB,cA)
		else
			self:SetTexture(texture)
		end
		return self
	end
	local function Widget_Atlas(self,atlasName,...)
		self:SetAtlas(atlasName)
		return self
	end
	local function Widget_Layer(self,layer)
		self:SetDrawLayer(layer)
		return self
	end

	function ELib:Texture(parent,cR,cG,cB,cA,layer)
		local texture = nil
		if not cB then
			texture,layer = cR,cG
		end

		local self = parent:CreateTexture(nil,layer or "ARTWORK")
		Mod(self,
			'Color',Widget_Color,
			'TexCoord',Widget_TexCoord,
			'BlendMode',Widget_BlendMode,
			'Gradient',Widget_Gradient,
			'Texture',Widget_Texture,
			'Atlas',Widget_Atlas,
			'Layer',Widget_Layer
		)

		if texture then
			self:SetTexture(texture)
		elseif cR then
			self:SetColorTexture(cR,cG,cB,cA)
		end

		return self
	end
end

do
	function ELib:Shadow(parent,size,edgeSize)
		local self = CreateFrame("Frame",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		self:SetPoint("LEFT",-size,0)
		self:SetPoint("RIGHT",size,0)
		self:SetPoint("TOP",0,size)
		self:SetPoint("BOTTOM",0,-size)
		self:SetBackdrop({edgeFile="Interface/AddOns/"..GlobalAddonName.."/media/shadow",edgeSize=edgeSize or 28,insets={left=size,right=size,top=size,bottom=size}})
		self:SetBackdropBorderColor(0,0,0,.45)

		return self
	end
	function ELib.CreateShadow(parent,size,edgeSize)
		return ELib:Shadow(parent,size,edgeSize)
	end
end

do
	function ELib:ShadowInside(mainFrame,enableBorder,enableLine)
		if enableBorder then
			local OverlayShadowTopLeft = mainFrame:CreateTexture(nil,"OVERLAY")
			OverlayShadowTopLeft:SetPoint("TOPLEFT",4,-4)
			OverlayShadowTopLeft:SetAtlas("collections-background-shadow-small",true)

			local OverlayShadowTop = mainFrame:CreateTexture(nil,"OVERLAY")
			OverlayShadowTop:SetPoint("TOPLEFT",17,-4)
			OverlayShadowTop:SetPoint("TOPRIGHT",-17,-4)
			OverlayShadowTop:SetAtlas("collections-background-shadow-small",true)
			OverlayShadowTop:SetTexCoord(0.9999,1,0,1)

			local OverlayShadowTopRight = mainFrame:CreateTexture(nil,"OVERLAY")
			OverlayShadowTopRight:SetPoint("TOPRIGHT",-4,-4)
			OverlayShadowTopRight:SetAtlas("collections-background-shadow-small",true)
			OverlayShadowTopRight:SetTexCoord(1,0,0,1)

			local OverlayShadowLeft = mainFrame:CreateTexture(nil,"OVERLAY")
			OverlayShadowLeft:SetPoint("TOPLEFT",4,-17)
			OverlayShadowLeft:SetPoint("BOTTOMLEFT",4,17)
			OverlayShadowLeft:SetAtlas("collections-background-shadow-small",true)
			OverlayShadowLeft:SetTexCoord(0,1,0.9999,1)

			local OverlayShadowBottomLeft = mainFrame:CreateTexture(nil,"OVERLAY")
			OverlayShadowBottomLeft:SetPoint("BOTTOMLEFT",4,4)
			OverlayShadowBottomLeft:SetAtlas("collections-background-shadow-small",true)
			OverlayShadowBottomLeft:SetTexCoord(0,1,1,0)

			local OverlayShadowRight = mainFrame:CreateTexture(nil,"OVERLAY")
			OverlayShadowRight:SetPoint("TOPRIGHT",-4,-17)
			OverlayShadowRight:SetPoint("BOTTOMRIGHT",-4,17)
			OverlayShadowRight:SetAtlas("collections-background-shadow-small",true)
			OverlayShadowRight:SetTexCoord(1,0,0.9999,1)

			local OverlayShadowBottomRight = mainFrame:CreateTexture(nil,"OVERLAY")
			OverlayShadowBottomRight:SetPoint("BOTTOMRIGHT",-4,4)
			OverlayShadowBottomRight:SetAtlas("collections-background-shadow-small",true)
			OverlayShadowBottomRight:SetTexCoord(1,0,1,0)

			local OverlayShadowBottom = mainFrame:CreateTexture(nil,"OVERLAY")
			OverlayShadowBottom:SetPoint("BOTTOMLEFT",17,4)
			OverlayShadowBottom:SetPoint("BOTTOMRIGHT",-17,4)
			OverlayShadowBottom:SetAtlas("collections-background-shadow-small",true)
			OverlayShadowBottom:SetTexCoord(0.9999,1,1,0)
		end

		if enableLine then
			local ShadowLineTop = mainFrame:CreateTexture(nil,"BORDER",nil,1)
			ShadowLineTop:SetPoint("TOPLEFT",4,-13)
			ShadowLineTop:SetPoint("BOTTOMRIGHT",mainFrame,"TOPRIGHT",-4,-17)
			ShadowLineTop:SetAtlas("_collections-background-line",true)
			ShadowLineTop:SetHorizTile(true)

			local ShadowLineBottom = mainFrame:CreateTexture(nil,"BORDER",nil,1)
			ShadowLineBottom:SetPoint("TOPLEFT",mainFrame,"BOTTOMLEFT",4,17)
			ShadowLineBottom:SetPoint("BOTTOMRIGHT",-4,13)
			ShadowLineBottom:SetAtlas("_collections-background-line",true)
			ShadowLineBottom:SetHorizTile(true)
		end

		local offset = enableBorder and 4 or 0
		local notOffset = enableBorder and 0 or 4

		local ShadowCornerTopLeft = mainFrame:CreateTexture(nil,"BORDER",nil,2)
		ShadowCornerTopLeft:SetPoint("TOPLEFT",offset,-offset)
		ShadowCornerTopLeft:SetAtlas("collections-background-shadow-large",true)

		local ShadowCornerTopRight = mainFrame:CreateTexture(nil,"BORDER",nil,2)
		ShadowCornerTopRight:SetPoint("TOPRIGHT",-offset,-offset)
		ShadowCornerTopRight:SetAtlas("collections-background-shadow-large",true)
		ShadowCornerTopRight:SetTexCoord(1,0,0,1)

		local ShadowCornerBottomLeft = mainFrame:CreateTexture(nil,"BORDER",nil,2)
		ShadowCornerBottomLeft:SetPoint("BOTTOMLEFT",offset,offset)
		ShadowCornerBottomLeft:SetAtlas("collections-background-shadow-large",true)
		ShadowCornerBottomLeft:SetTexCoord(0,1,1,0)

		local ShadowCornerBottomRight = mainFrame:CreateTexture(nil,"BORDER",nil,2)
		ShadowCornerBottomRight:SetPoint("BOTTOMRIGHT",-offset,offset)
		ShadowCornerBottomRight:SetAtlas("collections-background-shadow-large",true)
		ShadowCornerBottomRight:SetTexCoord(1,0,1,0)

		local ShadowCornerTop = mainFrame:CreateTexture(nil,"BORDER",nil,2)
		ShadowCornerTop:SetPoint("TOPLEFT",149-notOffset,-offset)
		ShadowCornerTop:SetPoint("TOPRIGHT",-149+notOffset,-offset)
		ShadowCornerTop:SetAtlas("collections-background-shadow-large",true)
		ShadowCornerTop:SetTexCoord(0.9999,1,0,1)

		local ShadowCornerLeft = mainFrame:CreateTexture(nil,"BORDER",nil,2)
		ShadowCornerLeft:SetPoint("TOPLEFT",offset,-151+notOffset)
		ShadowCornerLeft:SetPoint("BOTTOMLEFT",offset,151-notOffset)
		ShadowCornerLeft:SetAtlas("collections-background-shadow-large",true)
		ShadowCornerLeft:SetTexCoord(0,1,0.9999,1)

		local ShadowCornerRight = mainFrame:CreateTexture(nil,"BORDER",nil,2)
		ShadowCornerRight:SetPoint("TOPRIGHT",-offset,-151+notOffset)
		ShadowCornerRight:SetPoint("BOTTOMRIGHT",-offset,151-notOffset)
		ShadowCornerRight:SetAtlas("collections-background-shadow-large",true)
		ShadowCornerRight:SetTexCoord(1,0,0.9999,1)

		local ShadowCornerBottom = mainFrame:CreateTexture(nil,"BORDER",nil,2)
		ShadowCornerBottom:SetPoint("BOTTOMLEFT",149-notOffset,offset)
		ShadowCornerBottom:SetPoint("BOTTOMRIGHT",-149+notOffset,offset)
		ShadowCornerBottom:SetAtlas("collections-background-shadow-large",true)
		ShadowCornerBottom:SetTexCoord(0.9999,1,1,0)
	end
end

do
	local function SliderOnMouseWheel(self,delta)
		if tonumber(self:GetValue()) == nil then 
			return 
		end
		if self.isVertical then
			delta = -delta
		end
		self:SetValue(tonumber(self:GetValue())+delta)
	end
	local function SliderTooltipShow(self)
		local text = self.text:GetText()
		GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
		GameTooltip:SetText(self.tooltipText or "")
		GameTooltip:AddLine(text or "",1,1,1)
		GameTooltip:Show()
	end
	local function SliderTooltipReload(self)
		if GameTooltip:IsVisible() then
			self:tooltipHide()
			self:tooltipShow()
		end
	end
	local function Widget_Range(self,minVal,maxVal,hideRange)
		self.Low:SetText(minVal)
		self.High:SetText(maxVal)
		self:SetMinMaxValues(minVal, maxVal)
		if not self.isVertical then
			self.Low:SetShown(not hideRange)
			self.High:SetShown(not hideRange)
		end

		return self
	end
	local function Widget_Size(self,size)
		if self:GetOrientation() == "VERTICAL" then
			self:SetHeight(size)
		else
			self:SetWidth(size)
		end
		return self
	end
	local function Widget_SetTo(self,value)
		if not value then
			local min,max = self:GetMinMaxValues()
			value = max
		end
		self.tooltipText = value
		self:SetValue(value)
		return self
	end
	local function Widget_OnChange(self,func)
		self:SetScript("OnValueChanged",func)
		return self
	end
	local function Widget_SetTooltip(self,tooltipText)
		self.tooltipText = tooltipText
		return self
	end
	local function Widget_SetObey(self,bool)
		self:SetObeyStepOnDrag(bool)
		return self
	end

	function ELib:Slider(parent,text,isVertical,template)
		if template == 0 then
			template = "ExRTSliderTemplate"
		elseif not template then
			template = isVertical and "ExRTSliderModernVerticalTemplate" or "ExRTSliderModernTemplate"
		end
		local self = ELib:Template(template,parent) or CreateFrame("Slider",nil,parent,template)
		self.text = self.Text
		self.text:SetText(text or "")
		if isVertical then
			self.Low:Hide()
			self.High:Hide()
			self.text:Hide()
			self.isVertical = true
		end
		self:SetOrientation(isVertical and "VERTICAL" or "HORIZONTAL")
		self:SetValueStep(1)
		--self:SetObeyStepOnDrag(true)

		self.isVertical = isVertical

		self:SetScript("OnMouseWheel", SliderOnMouseWheel)

		self.tooltipShow = SliderTooltipShow
		self.tooltipHide = GameTooltip_Hide
		self.tooltipReload = SliderTooltipReload
		self:SetScript("OnEnter", self.tooltipShow)
		self:SetScript("OnLeave", self.tooltipHide)

		Mod(self)
		self.Range = Widget_Range
		self.SetTo = Widget_SetTo
		self.OnChange = Widget_OnChange
		self.Tooltip = Widget_SetTooltip
		self.SetObey = Widget_SetObey

		if template and template:find("^ExRTSliderModern") then
			self._Size = self.Size
			self.Size = Widget_Size

			self.text:SetFont(self.text:GetFont(),10,"")
			self.Low:SetFont(self.Low:GetFont(),10,"")
			self.High:SetFont(self.High:GetFont(),10,"")
		end

		return self
	end
	function ELib.CreateSlider(parent,width,height,x,y,minVal,maxVal,text,defVal,relativePoint,isVertical,isModern)
		return ELib:Slider(parent,text,isVertical,(not isModern) and 0):Size(width,height):Point(relativePoint or "TOPLEFT",x,y):Range(minVal,maxVal):SetTo(defVal or maxVal)
	end
end

do
	local function ScrollBarButtonUpClick(self)
		local scrollBar = self:GetParent()
		if not scrollBar.GetMinMaxValues then scrollBar = scrollBar.slider end
		local min,max = scrollBar:GetMinMaxValues()
		local val = scrollBar:GetValue()
		local clickRange = self:GetParent().clickRange
		if (val - clickRange) < min then
			scrollBar:SetValue(min)
		else
			scrollBar:SetValue(val - clickRange)
		end
	end
	local function ScrollBarButtonDownClick(self)
		local scrollBar = self:GetParent()
		if not scrollBar.GetMinMaxValues then scrollBar = scrollBar.slider end
		local min,max = scrollBar:GetMinMaxValues()
		local val = scrollBar:GetValue()
		local clickRange = self:GetParent().clickRange
		if (val + clickRange) > max then
			scrollBar:SetValue(max)
		else
			scrollBar:SetValue(val + clickRange)
		end
	end
	local function ScrollBarButtonUpMouseHoldDown(self)
		local counter = 0
		self.ticker = C_Timer.NewTicker(.03,function()
			counter = counter + 1
			if counter > 10 then
				ScrollBarButtonUpClick(self)
			end
		end)
	end
	local function ScrollBarButtonUpMouseHoldUp(self)
 		if self.ticker then
 			self.ticker:Cancel()
 		end
	end
	local function ScrollBarButtonDownMouseHoldDown(self)
		local counter = 0
		self.ticker = C_Timer.NewTicker(.03,function()
			counter = counter + 1
			if counter > 10 then
				ScrollBarButtonDownClick(self)
			end
		end)
	end
	local function ScrollBarButtonDownMouseHoldUp(self)
 		if self.ticker then
 			self.ticker:Cancel()
 		end
	end

	local function Widget_Size(self, width, height)
		self:SetSize(width, height)
		if self.isHorizontal then
			self.thumb:SetHeight(height - 2)
			if self.isOld then self.thumb:SetSize(width + 10,width + 10) end
			self.slider:SetPoint("TOPLEFT",height+2,0)
			self.slider:SetPoint("BOTTOMRIGHT",-height-2,0)
			self.buttonUP:SetSize(height,height)
			self.buttonDown:SetSize(height,height)
		else
			self.thumb:SetWidth(width - 2)
			if self.isOld then self.thumb:SetSize(width + 10,width + 10) end
			self.slider:SetPoint("TOPLEFT",0,-width-2)
			self.slider:SetPoint("BOTTOMRIGHT",0,width+2)
			self.buttonUP:SetSize(width,width)
			self.buttonDown:SetSize(width,width)
		end

		return self
	end
	local function Widget_Range(self,minVal,maxVal,clickRange,unchangedValue)
		self.slider:SetMinMaxValues(minVal, maxVal)
		self.clickRange = clickRange or self.clickRange or 1
		if not unchangedValue then
			self.slider:SetValue(minVal)
		end

		return self
	end
	local function Widget_SetValue(self,value)
		self.slider:SetValue(value)
		self:UpdateButtons()
		return self
	end
	local function Widget_GetValue(self)
		return self.slider:GetValue()
	end
	local function Widget_GetMinMaxValues(self)
		return self.slider:GetMinMaxValues()
	end
	local function Widget_SetMinMaxValues(self,...)
		self.slider:SetMinMaxValues(...)
		self:UpdateButtons()
		return self
	end
	local function Widget_SetScript(self,...)
		self.slider:SetScript(...)
		return self
	end
	local function Widget_OnChange(self,func)
		self.slider:SetScript("OnValueChanged",func)
		return self
	end
	local function Widget_UpdateButtons(self)
		local slider = self.slider
		local value = Round(slider:GetValue())
		local min,max = slider:GetMinMaxValues()
		if max == min then
			self.buttonUP:SetEnabled(false)	self.buttonDown:SetEnabled(false)
		elseif value <= min then
			self.buttonUP:SetEnabled(false)	self.buttonDown:SetEnabled(true)
		elseif value >= max then
			self.buttonUP:SetEnabled(true)	self.buttonDown:SetEnabled(false)
		else
			self.buttonUP:SetEnabled(true)	self.buttonDown:SetEnabled(true)
		end
		return self
	end
	local function Widget_Slider_UpdateButtons(self)
		self:GetParent():UpdateButtons()
		return self
	end
	local function Widget_ClickRange(self,value)
		self.clickRange = value or 1
		return self
	end

	local function Widget_SetObey(self,bool)
		self.slider:SetObeyStepOnDrag(bool)
		return self
	end

	local function Widget_SetHorizontal(self)
		self.slider:SetOrientation("HORIZONTAL")
		self.buttonUP:ClearAllPoints() 
		self.buttonUP:SetPoint("LEFT",0,0) 
		self.buttonUP.NormalTexture:SetTexCoord(0.4375,0.5,0.5,0.625)
		self.buttonUP.HighlightTexture:SetTexCoord(0.4375,0.5,0.5,0.625)
		self.buttonUP.PushedTexture:SetTexCoord(0.4375,0.5,0.5,0.625)
		self.buttonUP.DisabledTexture:SetTexCoord(0.4375,0.5,0.5,0.625)

		self.buttonDown:ClearAllPoints() 
		self.buttonDown:SetPoint("RIGHT",0,0) 
		self.buttonDown.NormalTexture:SetTexCoord(0.375,0.4375,0.5,0.625)
		self.buttonDown.HighlightTexture:SetTexCoord(0.375,0.4375,0.5,0.625)
		self.buttonDown.PushedTexture:SetTexCoord(0.375,0.4375,0.5,0.625)
		self.buttonDown.DisabledTexture:SetTexCoord(0.375,0.4375,0.5,0.625)

		self.thumb:SetSize(30,14)

		self.slider:SetPoint("TOPLEFT",18,0)
		self.slider:SetPoint("BOTTOMRIGHT",-18,0)

		self.borderLeft:ClearAllPoints()
		self.borderLeft:SetSize(0,1)
		self.borderLeft:SetPoint("BOTTOMLEFT",self.slider,"TOPLEFT",-1,0)
		self.borderLeft:SetPoint("BOTTOMRIGHT",self.slider,"TOPRIGHT",1,0)

		self.borderRight:ClearAllPoints()
		self.borderRight:SetSize(0,1)
		self.borderRight:SetPoint("TOPLEFT",self.slider,"BOTTOMLEFT",-1,0)
		self.borderRight:SetPoint("TOPRIGHT",self.slider,"BOTTOMRIGHT",1,0)

		self.isHorizontal = true

 		return self
	end

	local function Widget_SetMinimal(self)
		self:SetWidth(6)
		self.thumb:SetWidth(4)
		self.buttonUP:Hide()
		self.buttonDown:Hide()
		self.slider:SetPoint("TOPLEFT",0,-2)
		self.slider:SetPoint("BOTTOMRIGHT",0,2)
		if not self.isOld then
			if not self.borderTop then
				self.borderTop = self.slider:CreateTexture(nil, "BACKGROUND")
				self.borderTop:SetPoint("TOPLEFT",-1,2)
				self.borderTop:SetPoint("BOTTOMRIGHT",self.slider,"TOPRIGHT",1,1)
				self.borderTop:SetColorTexture(0.24,0.25,0.30,1)
			end
			if not self.borderBottom then
				self.borderBottom = self.slider:CreateTexture(nil, "BACKGROUND")
				self.borderBottom:SetPoint("TOPLEFT",self.slider,"BOTTOMLEFT",-1,-1)
				self.borderBottom:SetPoint("BOTTOMRIGHT",1,-2)
				self.borderBottom:SetColorTexture(0.24,0.25,0.30,1)
			end
		end
		
		return self
	end

	function ELib:ScrollBar(parent,isOld)
		local self = CreateFrame("Frame", nil, parent)

		self.slider = CreateFrame("Slider", nil, self)
		self.slider:SetPoint("TOPLEFT",0,-18)
		self.slider:SetPoint("BOTTOMRIGHT",0,18)

		self.bg = self.slider:CreateTexture(nil, "BACKGROUND")
		self.bg:SetPoint("TOPLEFT",0,1)
		self.bg:SetPoint("BOTTOMRIGHT",0,-1)
		self.bg:SetColorTexture(0, 0, 0, 0.3)
		if not isOld then
			self.thumb = self.slider:CreateTexture(nil, "OVERLAY")
			self.thumb:SetColorTexture(0.44,0.45,0.50,.7)
			self.thumb:SetSize(14,30)
		else
			self.thumb = self.slider:CreateTexture(nil, "OVERLAY")
			self.thumb:SetTexture("Interface\\Buttons\\UI-ScrollBar-Knob")
			self.thumb:SetSize(25, 25)
		end
		self.slider:SetThumbTexture(self.thumb)
		self.slider:SetOrientation("VERTICAL")
		self.slider:SetValue(2)

		if not isOld then
			self.borderLeft = self.slider:CreateTexture(nil, "BACKGROUND")
			self.borderLeft:SetPoint("TOPLEFT",-1,1)
			self.borderLeft:SetPoint("BOTTOMLEFT",-1,-1)
			self.borderLeft:SetWidth(1)
			self.borderLeft:SetColorTexture(0.24,0.25,0.30,1)

			self.borderRight = self.slider:CreateTexture(nil, "BACKGROUND")
			self.borderRight:SetPoint("TOPRIGHT",1,1)
			self.borderRight:SetPoint("BOTTOMRIGHT",1,-1)
			self.borderRight:SetWidth(1)
			self.borderRight:SetColorTexture(0.24,0.25,0.30,1)
		end

		self.buttonUP = ELib:Template(isOld and "UIPanelScrollUPButtonTemplate" or "ExRTButtonUpModernTemplate",self) or CreateFrame("Button",nil,self,isOld and "UIPanelScrollUPButtonTemplate" or "ExRTButtonUpModernTemplate")
		self.buttonUP:SetSize(16,16)
		self.buttonUP:SetPoint("TOP",0,0) 
		self.buttonUP:SetScript("OnClick",ScrollBarButtonUpClick)
		self.buttonUP:SetScript("OnMouseDown",ScrollBarButtonUpMouseHoldDown)
		self.buttonUP:SetScript("OnMouseUp",ScrollBarButtonUpMouseHoldUp)

		self.buttonDown = ELib:Template(isOld and "UIPanelScrollDownButtonTemplate" or "ExRTButtonDownModernTemplate",self) or CreateFrame("Button",nil,self,isOld and "UIPanelScrollDownButtonTemplate" or "ExRTButtonDownModernTemplate")
		self.buttonDown:SetPoint("BOTTOM",0,0) 
		self.buttonDown:SetSize(16,16)
		self.buttonDown:SetScript("OnClick",ScrollBarButtonDownClick)
		self.buttonDown:SetScript("OnMouseDown",ScrollBarButtonDownMouseHoldDown)
		self.buttonDown:SetScript("OnMouseUp",ScrollBarButtonDownMouseHoldUp)

		self.clickRange = 1
		self.isOld = isOld

		self._SetScript = self.SetScript
		Mod(self,
			'Range',Widget_Range,
			'SetValue',Widget_SetValue,
			'SetTo',Widget_SetValue,
			'GetValue',Widget_GetValue,
			'GetMinMaxValues',Widget_GetMinMaxValues,
			'SetMinMaxValues',Widget_SetMinMaxValues,
			'SetScript',Widget_SetScript,
			'OnChange',Widget_OnChange,
			'UpdateButtons',Widget_UpdateButtons,
			'ClickRange',Widget_ClickRange,
			'SetHorizontal',Widget_SetHorizontal,
			'SetObey', Widget_SetObey,
			'Minimal', Widget_SetMinimal
		)
		self.Size = Widget_Size
		self.slider.UpdateButtons = Widget_Slider_UpdateButtons

		return self
	end
	function ELib.CreateScrollBarModern(parent,width,height,x,y,minVal,maxVal,relativePoint,clickRange)
		return ELib:ScrollBar(parent):Size(width,height):Point(relativePoint or "TOPLEFT",x,y):Range(minVal,maxVal):ClickRange(clickRange)
	end
	function ELib.CreateScrollBar(parent,width,height,x,y,minVal,maxVal,relativePoint,clickRange)
		return ELib:ScrollBar(parent,true):Size(width,height):Point(relativePoint or "TOPLEFT",x,y):Range(minVal,maxVal):ClickRange(clickRange)
	end
end

do
	local Tooltip = {}
	ELib.Tooltip = Tooltip

	function Tooltip:Hide()
		GameTooltip_Hide()
	end
	function Tooltip:Std(anchorUser)
		GameTooltip:SetOwner(self,anchorUser or "ANCHOR_RIGHT")
		GameTooltip:SetText(self.tooltipText or "")
		GameTooltip:Show()
	end
	function Tooltip:Std2(anchorUser,...)
		GameTooltip:SetOwner(self,anchorUser or "ANCHOR_RIGHT")
		if self.tooltipOpts then
			GameTooltip:SetText(self.tooltipText or "",unpack(self.tooltipOpts))
		else
			GameTooltip:SetText(self.tooltipText or "")
		end
		GameTooltip:Show()
	end
	function Tooltip:Link(data,...)
		if not data then return end
		local x = self:GetRight()
		if x >= ( GetScreenWidth() / 2 ) then
			GameTooltip:SetOwner(self, "ANCHOR_LEFT")
		else
			GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
		end
		GameTooltip:SetHyperlink(data,...)
		GameTooltip:Show()
	end
	function Tooltip:Show(anchorUser,title,...)
		if not title then return end
		local x,y = 0,0
		if type(anchorUser) == "table" then
			x = anchorUser[2]
			y = anchorUser[3]
			anchorUser = anchorUser[1] or "ANCHOR_RIGHT"
		elseif not anchorUser then
			anchorUser = "ANCHOR_RIGHT"
		end
		GameTooltip:SetOwner(self,anchorUser or "ANCHOR_RIGHT",x,y)
		GameTooltip:SetText(title)
		for i=1,select("#", ...) do
			local line = select(i, ...)
			if type(line) == "table" then
				if not line.right then
					if line[1] then
						GameTooltip:AddLine(unpack(line))
					end
				else
					GameTooltip:AddDoubleLine(line[1], line.right, line[2],line[3],line[4], line[2],line[3],line[4])
				end
			else
				GameTooltip:AddLine(line)
			end
		end
		GameTooltip:Show()
	end
	function Tooltip:Edit_Show(linkData,link)
		GameTooltip:SetOwner(self, "ANCHOR_CURSOR")
		GameTooltip:SetHyperlink(linkData)
		GameTooltip:Show()
	end
	function Tooltip:Edit_Click(linkData,link,button)
		ExRT.F.LinkItem(nil,link)
	end

	--- additional tooltips

	local additionalTooltips = {}
	local additionalTooltipBackdrop = {bgFile="Interface/Buttons/WHITE8X8",edgeFile="Interface/Tooltips/UI-Tooltip-Border",tile=false,edgeSize=14,insets={left=2.5,right=2.5,top=2.5,bottom=2.5}}
	local function CreateAdditionalTooltip()
		local new = #additionalTooltips + 1
		local tip = CreateFrame("GameTooltip", GlobalAddonName.."LibAdditionalTooltip"..new, UIParent, "GameTooltipTemplate"..(BackdropTemplateMixin and ",BackdropTemplate" or ""))
		additionalTooltips[new] = tip

		tip:SetScript("OnLoad",nil)
		tip:SetScript("OnHide",nil)

		tip:SetBackdrop(additionalTooltipBackdrop)
		tip:SetBackdropColor(0,0,0,1)
		tip:SetBackdropBorderColor(0.3,0.3,0.4,1)

		tip.gradientTexture = tip:CreateTexture()
		tip.gradientTexture:SetColorTexture(1,1,1,1)
		tip.gradientTexture:SetGradient("VERTICAL",CreateColor(0,0,0,0), CreateColor(.8,.8,.8,.2))
		tip.gradientTexture:SetPoint("TOPLEFT",2.5,-2.5)
		tip.gradientTexture:SetPoint("BOTTOMRIGHT",-2.5,2.5)

		tip:Hide()

		return new
	end
	function Tooltip:Add(link,data,enableMultiline,disableTitle)
		local tooltipID = nil
		for i=1,#additionalTooltips do
			if not additionalTooltips[i]:IsShown() then
				tooltipID = i
				break
			end
		end
		if not tooltipID then
			tooltipID = CreateAdditionalTooltip()
		end
		local tooltip = additionalTooltips[tooltipID]
		local owner = nil
		if tooltipID == 1 then
			owner = GameTooltip
		else
			owner = additionalTooltips[tooltipID - 1]
		end
		tooltip:SetOwner(owner, "ANCHOR_NONE")
		if link then
			tooltip:SetHyperlink(link)
		else
			for i=1,#data do
				tooltip:AddLine(data[i], nil, nil, nil, enableMultiline and true)
			end
		end
		if disableTitle then
			local textObj = _G[tooltip:GetName().."TextLeft1"]
			local arg1,arg2,arg3,arg4,arg5 = textObj:GetFont()
			textObj:SetFont( arg1,select(2,_G[tooltip:GetName().."TextLeft2"]:GetFont()),arg3,arg4,arg5 )
			tooltip.titleDisabled = tooltip.titleDisabled or arg2
		elseif tooltip.titleDisabled then
			local textObj = _G[tooltip:GetName().."TextLeft1"]
			local arg1,arg2,arg3,arg4,arg5 = textObj:GetFont()
			textObj:SetFont( arg1,tooltip.titleDisabled,arg3,arg4,arg5 )
			tooltip.titleDisabled = nil
		end
		tooltip:ClearAllPoints()
		local isTop = false
		if tooltipID > 1 then
			local ownerPoint = owner:GetPoint()
			if ownerPoint == "BOTTOMRIGHT" then
				isTop = true
			end
		end
		if not isTop then
			tooltip:SetPoint("TOPRIGHT",owner,"BOTTOMRIGHT",0,0)
		else
			tooltip:SetPoint("BOTTOMRIGHT",owner,"TOPRIGHT",0,0)
		end
		tooltip:Show()
		if not isTop and (tooltip:GetBottom() or 0) < 1 then
			owner = nil
			for i=1,(tooltipID-1) do
				local point = additionalTooltips[i]:GetPoint()
				if point ~= "TOPRIGHT" then
					owner = additionalTooltips[i]
				end
			end
			owner = owner or GameTooltip
			tooltip:ClearAllPoints()
			tooltip:SetPoint("BOTTOMRIGHT",owner,"TOPRIGHT",0,0)
		end
	end
	function Tooltip:HideAdd()
		for i=1,#additionalTooltips do
			additionalTooltips[i]:Hide()
			additionalTooltips[i]:ClearLines()
		end
	end

	-- Old
	function ELib.AdditionalTooltip(...)
		Tooltip:Add(...)
	end
	function ELib.HideAdditionalTooltips()
		Tooltip:HideAdd()
	end
	function ELib.TooltipHide()
		Tooltip:Hide()
	end
	function ELib.OnLeaveHyperLinkTooltip()
		Tooltip:Hide()
	end
	function ELib.EditBoxOnLeaveHyperLinkTooltip()
		Tooltip:Hide()
	end
	function ELib.OnLeaveTooltip()
		Tooltip:Hide()
	end
	function ELib.OnEnterHyperLinkTooltip(...)
		Tooltip.Link(...)
	end
	function ELib.EditBoxOnEnterHyperLinkTooltip(...)
		Tooltip.Edit_Show(...)
	end
	function ELib.EditBoxOnClickHyperLinkTooltip(...)
		Tooltip.Edit_Click(...)
	end
	function ELib.OnEnterTooltip(...)
		Tooltip.Std(...)
	end
	function ELib.TooltipShow(...)
		Tooltip.Show(...)
	end
end

function ELib.SetAlphas(alpha,...)
	for i=1,select("#", ...) do
		local self = select(i, ...)
		self:SetAlpha(alpha)
	end
end

do
	local function TabFrame_DeselectTab(self)
		self.Left:Show()
		self.Middle:Show()
		self.Right:Show()

		self:Enable()
		local offsetX = self.Icon and 8 or 0
		self.Text:SetPoint("CENTER", self, "CENTER", offsetX, -3)

		self.LeftDisabled:Hide()
		self.MiddleDisabled:Hide()
		self.RightDisabled:Hide()

		self.ButtonState = false
	end
	--PanelTemplates_SelectTab
	local function TabFrame_SelectTab(self)
		self.Left:Hide()
		self.Middle:Hide()
		self.Right:Hide()

		self:Disable()
		local offsetX = self.Icon and 8 or 0
		--self:SetDisabledFontObject(GameFontHighlightSmall)
		self.Text:SetPoint("CENTER", self, "CENTER", offsetX, -2)

		self.LeftDisabled:Show()
		self.MiddleDisabled:Show()
		self.RightDisabled:Show()

		self.ButtonState = true
	end
	--PanelTemplates_DeselectTab
	local function TabFrame_ResizeTab(self, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
		local buttonMiddle = self.Middle
		local buttonMiddleDisabled = self.MiddleDisabled

		if self.Icon then
			if maxWidth then
				maxWidth = maxWidth + 18
			end
			if absoluteTextSize then
				absoluteTextSize = absoluteTextSize + 18
			end
		end

		local sideWidths = 2 * self.Left:GetWidth()
		local tabText = self.Text
		local width, tabWidth
		local textWidth
		if ( absoluteTextSize ) then
			textWidth = absoluteTextSize
		else
			tabText:SetWidth(0)
			textWidth = tabText:GetWidth()
		end
		-- If there's an absolute size specified then use it
		if ( absoluteSize ) then
			if ( absoluteSize < sideWidths) then
				width = 1
				tabWidth = sideWidths
			else
				width = absoluteSize - sideWidths
				tabWidth = absoluteSize
			end
			tabText:SetWidth(width)
		else
			-- Otherwise try to use padding
			if ( padding ) then
				width = textWidth + padding
			else
				width = textWidth + 24
			end
			-- If greater than the maxWidth then cap it
			if ( maxWidth and width > maxWidth ) then
				if ( padding ) then
					width = maxWidth + padding
				else
					width = maxWidth + 24
				end
				tabText:SetWidth(width)
			else
				tabText:SetWidth(0)
			end
			if (minWidth and width < minWidth) then
				width = minWidth
			end
			tabWidth = width + sideWidths
		end

		do
			local offsetX = self.Icon and 18 or 0
			local offsetY = self.ButtonState and -2 or -3
			self.Text:SetPoint("CENTER", self, "CENTER", offsetX, offsetY)
		end

		if ( buttonMiddle ) then
			buttonMiddle:SetWidth(width)
		end
		if ( buttonMiddleDisabled ) then
			buttonMiddleDisabled:SetWidth(width)
		end

		self:SetWidth(tabWidth)
		local highlightTexture = self.HighlightTexture
		if ( highlightTexture ) then
			highlightTexture:SetWidth(tabWidth)
		end
	end
	--PanelTemplates_TabResize
	local function TabFrame_SetTabIcon(self,icon)
		if not icon then
			self.Icon = nil
			if self.icon then
				self.icon:Hide()
			end
			self:Resize(0, nil, nil, self:GetFontString():GetStringWidth(), self:GetFontString():GetStringWidth())
			return
		end
		if not self.icon then
			self.icon = self:CreateTexture(nil,"BACKGROUND")
			self.icon:SetSize(16,16)
			self.icon:SetPoint("LEFT",12,-3)
		end
		self.Icon = icon
		self.icon:SetTexture(icon)
		self.icon:Show()
		self:Resize(0, nil, nil, self:GetFontString():GetStringWidth(), self:GetFontString():GetStringWidth())
	end
	local function TabFrameUpdateTabs(self)
		for i=1,self.tabCount do
			if i == self.selected then
				TabFrame_SelectTab(self.tabs[i].button)
			else
				TabFrame_DeselectTab(self.tabs[i].button)
			end
			self.tabs[i]:Hide()

			if self.tabs[i].disabled then
				PanelTemplates_SetDisabledTabState(self.tabs[i].button)
			end
		end
		if self.selected and self.tabs[self.selected] then
			self.tabs[self.selected]:Show()
		end
		if self.navigation then
			if self.disabled then
				self.navigation:SetEnabled(nil)
			else
				self.navigation:SetEnabled(true)
			end
		end
	end
	local function TabFrameButtonClick(self)
		local tabFrame = self.mainFrame
		tabFrame.selected = self.id
		tabFrame.UpdateTabs(tabFrame)

		if tabFrame.buttonAdditionalFunc then
			tabFrame:buttonAdditionalFunc()
		end
		if self.additionalFunc then
			self:additionalFunc()
		end
	end
	local function TabFrameSelectTab(self,ID)
		self.selected = ID
		self:UpdateTabs()
	end
	local function TabFrameButtonOnEnter(self)
		if self.tooltip and self.tooltip ~= "" then
			ELib.Tooltip.Show(self,nil,self:GetText(),{self.tooltip,1,1,1})
		end
	end
	local function TabFrameButtonOnLeave(self)
		GameTooltip_Hide()
	end
	local function TabFrameToggleNavigation(self)
		local parent = self.parent
		local dropDownList = {}
		for i=self.max + 1,#parent.tabs do
			dropDownList[#dropDownList+1] = {
				text = parent.tabs[i].button:GetText(),
				notCheckable = true,
				func = function ()
					TabFrameButtonClick(parent.tabs[i].button)
				end
			}
		end
		dropDownList[#dropDownList + 1] = {
			text = ExRT.L.BossWatcherSelectFightClose,
			notCheckable = true,
			func = function() 
				CloseDropDownMenus() 
			end,
		}
		if MenuUtil then
			MenuUtil.CreateContextMenu(self.dropDown, function(ownerRegion, rootDescription)
				for i=1,#dropDownList do
					if dropDownList[i].isTitle then
						rootDescription:CreateTitle(dropDownList[i].text)
					else
						rootDescription:CreateButton(dropDownList[i].text, dropDownList[i].func)
					end
				end
			end)
		else
			EasyMenu(dropDownList, self.dropDown, "cursor", 10 , -15, "MENU")
		end
	end

	local function Widget_SetSize(self,width,height)
		self:SetSize(width,height)
		for i=1,self.tabCount do
			self.tabs[i]:SetSize(width,height)
		end
		return self
	end
	local function Widget_SetTo(self,activeTabNum)
		TabFrameButtonClick(self.tabs[activeTabNum or 1].button)
		return self
	end

	local function Widget_ChangeTabPos(self,list)
		local prev
		for i=1,#self.tabs do
			local button = self.tabs[ list[i] ].button
			button:ClearAllPoints()
			if not prev then
				button:SetPoint("TOPLEFT", 10, 24)
			else
				button:SetPoint("LEFT", prev, "RIGHT", 0, 0)				
			end
			prev = button
		end
		return self
	end

	function ELib:Tabs(parent,template,...)
		template = template == 0 and "ExRTTabButtonTransparentTemplate" or template or "ExRTTabButtonTemplate"

		local self = CreateFrame("Frame",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		--self:SetBackdrop({bgFile = "Interface/DialogFrame/UI-DialogBox-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border",tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }})
		self:SetBackdropColor(0,0,0,0.5)

		self.resizeFunc = TabFrame_ResizeTab
		self.selectFunc = TabFrame_SelectTab
		self.deselectFunc = TabFrame_DeselectTab

		self.tabs = {}
		local tabCount = select('#', ...)
		for i=1,tabCount do
			self.tabs[i] = CreateFrame("Frame",nil,self)
			self.tabs[i]:SetPoint("TOPLEFT", 0,0)

			self.tabs[i].button = ELib:Template(template, self) or CreateFrame("Button", nil, self, template)
			self.tabs[i].button:SetText(select(i, ...) or i)
			TabFrame_ResizeTab(self.tabs[i].button, 0, nil, nil, self.tabs[i].button:GetFontString():GetStringWidth(), self.tabs[i].button:GetFontString():GetStringWidth())

			self.tabs[i].button.id = i
			self.tabs[i].button.mainFrame = self
			self.tabs[i].button:SetScript("OnClick", TabFrameButtonClick)

			self.tabs[i].button:SetScript("OnEnter", TabFrameButtonOnEnter)
			self.tabs[i].button:SetScript("OnLeave", TabFrameButtonOnLeave)

			if i == 1 then
				self.tabs[i].button:SetPoint("TOPLEFT", 10, 24)
			else
				self.tabs[i].button:SetPoint("LEFT", self.tabs[i-1].button, "RIGHT", template ~= "ExRTTabButtonTemplate" and 0 or -16, 0)
				self.tabs[i]:Hide()
			end
			TabFrame_DeselectTab(self.tabs[i].button)

			self.tabs[i].button.Resize = TabFrame_ResizeTab
			self.tabs[i].button.SetIcon = TabFrame_SetTabIcon
			self.tabs[i].button.Select = TabFrame_SelectTab
			self.tabs[i].button.Deselect = TabFrame_DeselectTab
		end
		TabFrame_SelectTab(self.tabs[1].button)

		self.tabCount = tabCount
		self.selected = 1
		self.UpdateTabs = TabFrameUpdateTabs
		self.SelectTab = TabFrameSelectTab
		self.ChangeTabPos = Widget_ChangeTabPos

		Mod(self,
			'SetTo',Widget_SetTo
		)
		self._Size = self.Size	self.Size = Widget_SetSize

		return self
	end
	function ELib.CreateTabFrameTemplate(parent,width,height,x,y,template,tabNum,activeTabNum,...)
		return ELib:Tabs(parent,template,...):Size(width,height):Point(x,y):SetTo(activeTabNum)
	end
	function ELib.CreateTabFrame(...)
		return ELib.CreateTabFrameTemplate(...)
	end
end

do
	local function Widget_SetFont(self,fontName,...)
		local isFontValid = pcall(self.SetFont,self,fontName,...)
		if not isFontValid then
			self:SetFont(DEFAULT_FONT,...)
		end
		return self
	end
	local function Widget_Color(self,colR,colG,colB)
		if type(colR) == "string" then
			local r,g,b = colR:sub(-6,-5),colR:sub(-4,-3),colR:sub(-2,-1)
			colR,colG,colB = tonumber(r,16),tonumber(g,16),tonumber(b,16)
			colR = (colR or 255)/255
			colG = (colG or 255)/255
			colB = (colB or 255)/255
		end
		self:SetTextColor(colR or 1,colG or 1,colB or 1,1)
		return self
	end
	local function Widget_Left(self) self:SetJustifyH("LEFT") return self end
	local function Widget_Center(self) self:SetJustifyH("CENTER") return self end
	local function Widget_Right(self) self:SetJustifyH("RIGHT") return self end
	local function Widget_Top(self) self:SetJustifyV("TOP") return self end
	local function Widget_Middle(self) self:SetJustifyV("MIDDLE") return self end
	local function Widget_Bottom(self) self:SetJustifyV("BOTTOM") return self end
	local function Widget_Shadow(self,disable)
		self:SetShadowColor(0,0,0,disable and 0 or 1)
		self:SetShadowOffset(1,-1)
		return self
	end
	local function Widget_Outline(self,disable)
		local filename,fontSize = self:GetFont()
		self:SetFont(filename,fontSize,(not disable) and "OUTLINE" or "")
		return self
	end
	local function Widget_FontSize(self,size)
		local filename,fontSize,fontParam1,fontParam2,fontParam3 = self:GetFont()
		if GetFontForSize(size) then
			self:SetFontObject(GetFontForSize(size))
		else
			self:SetFont(filename,size,fontParam1,fontParam2,fontParam3)
		end
		return self
	end

	local function OnTooltipEnter(self)
		local text = self.t
		if text.TooltipOverwrite then
			ELib.Tooltip.Show(self,self.a,text.TooltipOverwrite)
			return
		end
		if text.extraTip and not text:IsTruncated() then
			if type(text.extraTip) == "function" then
				ELib.Tooltip.Show(self,self.a,text.extraTip(text))
			else
				ELib.Tooltip.Show(self,self.a,text.extraTip)
			end
		end
		if not text:IsTruncated() and not text.alwaysTooltip then
			return
		end
		if type(text.extraTip) == "function" then
			ELib.Tooltip.Show(self,self.a,text:GetText(),text.extraTip(text))
		elseif text.extraTip then
			ELib.Tooltip.Show(self,self.a,text:GetText(),text.extraTip)
		else
			ELib.Tooltip.Show(self,self.a,text:GetText())
		end
	end
	local function OnTooltipLeave(self)
		ELib.Tooltip.Hide()
	end
	local function Widget_Tooltip(self,anchor,isButton)
		local f = CreateFrame(isButton and "Button" or "Frame",nil,self:GetParent())
		f:SetAllPoints(self)
		f.t = self
		f.a = anchor or "ANCHOR_RIGHT"
		f:SetScript("OnEnter",OnTooltipEnter)
		f:SetScript("OnLeave",OnTooltipLeave)
		self.TooltipFrame = f
		return self
	end
	local function Widget_MaxLines(self,num)
		self:SetMaxLines(num)
		return self
	end

	function ELib:Text(parent,text,size,template)
		if template == 0 then 
			template = nil 
		elseif not template then
			template = "ExRTFontNormal"
		end

		local self = parent:CreateFontString(nil,"ARTWORK",template)
		if template and size then
			local filename = self:GetFont()
			if size ~= 12 and GetFontForSize(size) then
				self:SetFontObject(GetFontForSize(size))
			elseif filename and size ~= 12 then
				self:SetFont(filename,size,"")
			end
		end
		self:SetJustifyH("LEFT")
		self:SetJustifyV("MIDDLE")
		if template then
			self:SetText(text or "")
		end

		Mod(self,
			'Font',Widget_SetFont,
			'Color',Widget_Color,
			'Left',Widget_Left,
			'Center',Widget_Center,
			'Right',Widget_Right,
			'Top',Widget_Top,
			'Middle',Widget_Middle,
			'Bottom',Widget_Bottom,
			'Shadow',Widget_Shadow,
			'Outline',Widget_Outline,
			'FontSize',Widget_FontSize,
			'SetFontSize',Widget_FontSize,
			'Tooltip',Widget_Tooltip,
			'MaxLines',Widget_MaxLines
		)

		return self
	end

	function ELib.CreateText(parent,width,height,relativePoint,x,y,hor,ver,font,fontSize,text,tem,colR,colG,colB,shadow,outline,doNotUseTemplate)
		if doNotUseTemplate then tem = 0 end
		local self = ELib:Text(parent,text,fontSize,tem):Size(width,height):Point(relativePoint or "TOPLEFT", x,y)
		if hor then self:SetJustifyH(hor) end
		if ver then self:SetJustifyV(ver) end
		if font then self:Font(font,fontSize) end
		if shadow then self:Shadow() end
		if outline then self:Outline() end
		if colR then self:Color(colR,colG,colB) end
		return self
	end
end

do
	local function EditBoxEscapePressed(self)
		self:ClearFocus()
	end
	local function Widget_SetText(self,text)
		self:SetText(text or "")
		self:SetCursorPosition(0)
		return self
	end
	local function Widget_Tooltip_OnEnter(self)
		self.tooltipText = self:tooltipTextFunc()
		if self.lockTooltipText then
			return
		end
		ELib.Tooltip.Std(self)
	end
	local function Widget_Tooltip(self,text)
		if type(text) == 'function' then
			self:SetScript("OnEnter",Widget_Tooltip_OnEnter)
			self.tooltipTextFunc = text
		else
			self:SetScript("OnEnter",ELib.Tooltip.Std)
			self.tooltipText = text
		end
		self:SetScript("OnLeave",ELib.Tooltip.Hide)
		return self
	end
	local function Widget_OnChange(self,func)
		self:SetScript("OnTextChanged",func)
		if self.extraTextFunc then
			self:extraTextFunc()
		end
		return self
	end
	local function Widget_OnFocus(self,gained,lost)
		self:SetScript("OnEditFocusGained",gained)
		self:SetScript("OnEditFocusLost",lost)
		return self
	end
	local function Widget_InsideIcon(self,texture,size,offset)
		self.insideIcon = self.insideIcon or self:CreateTexture(nil, "BACKGROUND",nil,2)
		self.insideIcon:SetPoint("RIGHT",-(offset or 2),0)
		self.insideIcon:SetSize(size or 14,size or 14)
		self.insideIcon:SetTexture(texture or "")
		return self
	end
	local function Widget_AddSearchIcon(self,size)
		return self:InsideIcon([[Interface\Common\UI-Searchbox-Icon]],size)
	end
	local function Widget_AddLeftText(self,text,size)
		if self.leftText then
			self.leftText:SetText(text)
		else
			self.leftText = ELib:Text(self,text,size or 11):Point("RIGHT",self,"LEFT",-5,0):Right()
		end
		return self
	end
	local function Widget_AddRightText(self,text,size)
		if self.rightText then
			self.rightText:SetText(text)
		else
			self.rightText = ELib:Text(self,text,size or 11):Point("LEFT",self,"RIGHT",5,0):Left()
		end
		return self
	end
	local function Widget_AddLeftTop(self,text,size)
		if self.leftText then
			self.leftText:SetText(text)
		else
			self.leftText = ELib:Text(self,text,size or 11):Point("BOTTOM",self,"TOP",0,2)
		end
		return self
	end


	local function BackgroundText_Check(self)
		local text = self:GetText()
		if (not text or text == "") and not self:HasFocus() then
			self.backgroundText:SetText(self.backText)
		else
			self.backgroundText:SetText("")
		end
	end
	local function BackgroundText_FocusGained(self)
		self.backgroundText:SetText("")
	end
	local function BackgroundText_FocusLost(self)
		local text = self:GetText()
		if not text or text == "" then
			self.backgroundText:SetText(self.backText)
		end
	end
	local function Widget_AddBackgroundText(self,text)
		if not self.backgroundText then
			--self.backgroundText = ELib:Text(self,"",12,"ChatFontNormal"):Point("LEFT",2,0):Point("RIGHT",-2,0):Color(.5,.5,.5)
			self.backgroundText = ELib:Text(self,"",12,"GameFontWhite"):Point("LEFT",2,0):Point("RIGHT",-2,0):Color(.5,.5,.5)
		end
		self.backText = text
		self:OnFocus(BackgroundText_FocusGained,BackgroundText_FocusLost)
		self.BackgroundTextCheck = BackgroundText_Check
		self:BackgroundTextCheck()
		return self
	end

	local function ModExtraText_Func(self)
		local script = self:GetScript("OnTextChanged")
		self:SetScript("OnTextChanged",function(...)
			for i=1,self:GetNumRegions() do
				local region = select(i,self:GetRegions())
				if region:GetObjectType() == "FontString" then
					self.extraText:Point("LEFT",2+region:GetStringWidth()+5,0)
					break
				end
			end
			return script(...)
		end)
	end
	local function Widget_AddExtraText(self,text)
		if not self.extraText then
			--self.extraText = ELib:Text(self,"",10,"ChatFontNormal"):Point("RIGHT",-2,0):Point("TOP",self,0,0):Point("BOTTOM",self,0,0):Color(.5,.5,.5):Left()
			self.extraText = ELib:Text(self,"",10,"GameFontWhite"):Point("RIGHT",-2,0):Point("TOP",self,0,0):Point("BOTTOM",self,0,0):Color(.5,.5,.5):Left()
			self.extraTextFunc = ModExtraText_Func
			self:extraTextFunc()
		end

		self.extraText:SetText(text)
		return self
	end

	local function Widget_ColorBorder(self,cR,cG,cB,cA)
		if type(cR)=="number" then
			ELib:Templates_Border(self,cR,cG,cB,cA,1)
		elseif cR then
			ELib:Templates_Border(self,0.74,0.25,0.3,1,1)
		else
			ELib:Templates_Border(self,0.24,0.25,0.3,1,1)
		end
		return self
	end

	local function Widget_GetTextHighlight(self,cR,cG,cB,cA)
		local text,cursor = self:GetText(),self:GetCursorPosition()
		self:Insert("")
		local textNew, cursorNew = self:GetText(), self:GetCursorPosition()
		self:SetText( text )
		self:SetCursorPosition( cursor )
		local Start, End = cursorNew, #text - ( #textNew - cursorNew )
		self:HighlightText( Start, End )
		return Start, End
	end
	local function Widget_FontSize(self,size)
		local filename,fontSize,fontParam1,fontParam2,fontParam3 = self:GetFont()
		if GetFontForSize(size) then
			self:SetFontObject(GetFontForSize(size))
		else
			self:SetFont(filename,size,fontParam1,fontParam2,fontParam3)
		end
		return self
	end

	function ELib:Edit(parent,maxLetters,onlyNum,template)
		if template == 0 then
			template = "ExRTInputBoxTemplate"
		elseif template == 1 then
			template = nil
		elseif not template then
			template = "ExRTInputBoxModernTemplate"
		end
		local self = ELib:Template(template,parent) or CreateFrame("EditBox",nil,parent,template or (BackdropTemplateMixin and "BackdropTemplate"))
		if not template then
			local GameFontNormal_Font = GameFontNormal:GetFont()
			--self:SetFont(GameFontNormal_Font,12,"")
			self:SetFontObject(ExRTFontNormal)
			self:SetTextColor(1,1,1,1)
			self:SetBackdrop({bgFile = "Interface\\Buttons\\WHITE8X8",edgeFile = DEFAULT_BORDER,edgeSize = 8,tileSize = 0,insets = {left = 2.5,right = 2.5,top = 2.5,bottom = 2.5}})
			self:SetBackdropColor(0, 0, 0, 0.8) 
			self:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
			self:SetTextInsets(10,10,0,0)
		end
		self:SetAutoFocus( false )
		if maxLetters then
			self:SetMaxLetters(maxLetters)
		end
		if onlyNum then
			self:SetNumeric(true)
		end
		self:SetScript("OnEscapePressed",EditBoxEscapePressed)

		Mod(self,
			'Text',Widget_SetText,
			'Tooltip',Widget_Tooltip,
			'OnChange',Widget_OnChange,
			'OnFocus',Widget_OnFocus,
			'InsideIcon',Widget_InsideIcon,
			'AddSearchIcon',Widget_AddSearchIcon,
			'LeftText',Widget_AddLeftText,
			'RightText',Widget_AddRightText,
			'TopText',Widget_AddLeftTop,
			'BackgroundText',Widget_AddBackgroundText,
			'ColorBorder',Widget_ColorBorder,
			'GetTextHighlight',Widget_GetTextHighlight,
			'ExtraText',Widget_AddExtraText,
			'FontSize',Widget_FontSize
		)

		return self
	end
	function ELib.CreateEditBox(parent,width,height,relativePoint,x,y,tooltip,maxLetters,onlyNum,doNotUseTemplate,defText)
		local self = ELib:Edit(parent,maxLetters,onlyNum,doNotUseTemplate == true and 1 or type(doNotUseTemplate) == "string" and doNotUseTemplate):Size(width,height):Point(relativePoint or "TOPLEFT",x,y)
		if defText then self:Text(defText) end
		if tooltip then self:Tooltip(tooltip) end
		return self
	end
end

do
	local function Widget_SetSize(self,width,height)
		self:SetSize(width,height)
		self.content:SetWidth(width-16-(self.isModern and 4 or 0))
		--self.ScrollBar:Size(16,height)

		if self.isModern and height < 65 then
			self.ScrollBar.IsThumbSmalled = true
			self.ScrollBar.thumb:SetHeight(5)
		elseif self.ScrollBar.IsThumbSmalled then
			self.ScrollBar.IsThumbSmalled = nil
			self.ScrollBar.thumb:SetHeight(30)
		end

		return self
	end
	local function ScrollFrameMouseWheel(self,delta)
		delta = delta * (self.mouseWheelRange or 20)
		local min,max = self.ScrollBar.slider:GetMinMaxValues()
		local val = self.ScrollBar:GetValue()
		if (val - delta) < min then
			self.ScrollBar:SetValue(min)
		elseif (val - delta) > max then
			self.ScrollBar:SetValue(max)
		else
			self.ScrollBar:SetValue(val - delta)
		end
	end
	local function CheckHideScroll(self)
		if not self.HideOnNoScroll then
			return
		end
		if not self.buttonUP:IsEnabled() and not self.buttonDown:IsEnabled() then
			self:Hide()
		else
			self:Show()
		end
	end
	local function ScrollFrameScrollBarValueChanged(self,value)
		local parent = self:GetParent():GetParent()
		parent:SetVerticalScroll(value) 
		self:UpdateButtons()
		CheckHideScroll(self)
	end
	local function ScrollFrameScrollBarValueChangedH(self,value)
		local parent = self:GetParent():GetParent()
		parent:SetHorizontalScroll(value) 
		self:UpdateButtons()
	end
	local function ScrollFrameChangeHeight(self,newHeight)
		self.content:SetHeight(newHeight)
		self.ScrollBar:Range(0,max(newHeight-self:GetHeight(),0),nil,true)
		self.ScrollBar:UpdateButtons()
		CheckHideScroll(self.ScrollBar)

		return self
	end
	local function ScrollFrameChangeWidth(self,newWidth)
		self.content:SetWidth(newWidth)
		self.ScrollBarHorizontal:Range(0,max(newWidth-self:GetWidth(),0),nil,true)
		self.ScrollBarHorizontal:UpdateButtons()

		return self
	end
	local ScrollFrameBackdropBorder = {bgFile = "Interface/DialogFrame/UI-DialogBox-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border",tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }}

	local function Widget_AddHorizontal(self,outside)
		self.ScrollBarHorizontal = ELib:ScrollBar(self):SetHorizontal():Size(0,16):Point("BOTTOMLEFT",3,3-(outside and 18 or 0)):Point("BOTTOMRIGHT",-3-18,3-(outside and 18 or 0)):Range(0,1):SetTo(0):ClickRange(20)
		self.ScrollBarHorizontal.slider:SetScript("OnValueChanged", ScrollFrameScrollBarValueChangedH)
		self.ScrollBarHorizontal:UpdateButtons()

		self.ScrollBar:Point("BOTTOMRIGHT",-3,3+(outside and 0 or 18))

		self.SetNewWidth = ScrollFrameChangeWidth
		self.Width = ScrollFrameChangeWidth

		return self
	end

	local function Widget_HideScrollOnNoScroll(self)
		self.ScrollBar.HideOnNoScroll = true
		self.ScrollBar:UpdateButtons()
		CheckHideScroll(self.ScrollBar)
		return self
	end

	function ELib:ScrollFrame(parent,isOld)
		local self = CreateFrame("ScrollFrame", nil, parent)

		if not isOld then
			ELib:Border(self,2,.24,.25,.30,1)
		else
			self.backdrop = CreateFrame("Frame", nil, self, BackdropTemplateMixin and "BackdropTemplate")
			self.backdrop:SetPoint("TOPLEFT",self,-5,5)
			self.backdrop:SetPoint("BOTTOMRIGHT",self,5,-5)
			self.backdrop:SetBackdrop(ScrollFrameBackdropBorder)
			self.backdrop:SetBackdropColor(0,0,0,0)
		end

		self.content = CreateFrame("Frame", nil, self) 
		self:SetScrollChild(self.content)

		self.isModern = not isOld

		self.C = self.content

		if not isOld then
			self.ScrollBar = ELib:ScrollBar(self):Size(16,0):Point("TOPRIGHT",-3,-3):Point("BOTTOMRIGHT",-3,3):Range(0,1):SetTo(0):ClickRange(20)
		else
			self.ScrollBar = ELib.CreateScrollBar(self,16,100,0,0,0,1,"TOPRIGHT")
		end
		self.ScrollBar.slider:SetScript("OnValueChanged", ScrollFrameScrollBarValueChanged)
		self.ScrollBar:UpdateButtons()

		self:SetScript("OnMouseWheel", ScrollFrameMouseWheel)

		self.SetNewHeight = ScrollFrameChangeHeight
		self.Height = ScrollFrameChangeHeight

		self.AddHorizontal = Widget_AddHorizontal
		self.HideScrollOnNoScroll = Widget_HideScrollOnNoScroll

		Mod(self)
		self._Size = self.Size
		self.Size = Widget_SetSize

		return self
	end
	function ELib.CreateScrollFrame(parent,width,height,relativePoint,x,y,verticalHeight,isModern)
		return ELib:ScrollFrame(parent,not isModern):Size(width,height):Point(relativePoint or "TOPLEFT",x,y):Height(verticalHeight)
	end
end

do
	local SliderBackdropTable = {bgFile = "Interface\\Buttons\\WHITE8X8",edgeFile = DEFAULT_BORDER,edgeSize = 8,tileSize = 0,insets = {left = 2.5,right = 2.5,top = 2.5,bottom = 2.5}}
	local function SliderButtonClick(self)
		local parent = self.parent
		parent.selected = parent.selected + self.diff
		local list = parent.List
		if parent.selected > #list then
			parent.selected = 1
		end
		if parent.selected < 1 then
			parent.selected = #list
		end
		parent:SetTo(parent.selected)

		if parent.func then
			parent.func(parent)
		end
	end
	local function SliderBoxCreateButton(parent,text,diff)
		local self = CreateFrame("Button",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		self:SetBackdrop(SliderBackdropTable)
		self:SetBackdropColor(0, 0, 0, 0.8) 
		self:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
		self.text = self:CreateFontString(nil,"ARTWORK","GameFontNormal")
		self.text:SetAllPoints()
		self.text:SetJustifyH("CENTER")
		self.text:SetJustifyV("MIDDLE")
		self.text:SetTextColor(1,1,1,1)
		self.text:SetText(text)
		self:SetScript("OnClick",SliderButtonClick)
		self.diff = diff
		self.parent = parent

		return self
	end
	local function Widget_SetSize(self,width,height)
		self:SetSize(width,height)
		self.left:SetSize(height,height)
		self.right:SetSize(height,height)

		return self
	end
	local function Widget_SetTo(self,selected)
		self.selected = selected
		if type(self.List[selected]) == "table" then
			self.text:SetText(self.List[selected][1] or "")
			self.tooltipText = self.List[selected][2]
		else
			self.text:SetText(self.List[selected] or "")
			self.tooltipText = nil
		end

		return self
	end
	function ELib:SliderBox(parent,list)
		local self = CreateFrame("Frame",nil,parent)
		self.middle = CreateFrame("Frame",nil,self, BackdropTemplateMixin and "BackdropTemplate")
		self.middle:SetBackdrop(SliderBackdropTable)
		self.middle:SetBackdropColor(0, 0, 0, 0.8) 
		self.middle:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)

		self.middle:SetScript("OnEnter",ELib.Tooltip.Std)
		self.middle:SetScript("OnLeave",ELib.Tooltip.Hide)

		list = list or {}
		self.selected = 1
		self.List = list

		self.text = ELib:Text(self.middle,nil,nil,"GameFontNormal"):Point('x'):Center():Color()

		self.left = SliderBoxCreateButton(self,"<",-1)
		self.left:SetPoint("LEFT",0,0)

		self.right = SliderBoxCreateButton(self,">",1)
		self.right:SetPoint("RIGHT",0,0)

		self.middle:SetPoint("TOPLEFT",self.left,"TOPRIGHT",0,0)
		self.middle:SetPoint("BOTTOMRIGHT",self.right,"BOTTOMLEFT",0,0)

		Mod(self)
		self.Size = Widget_SetSize
		self.SetTo = Widget_SetTo

		return self
	end
	function ELib.CreateSliderBox(parent,width,height,x,y,list,selected)
		return ELib:SliderBox(parent,list):Point(x,y):Size(width,height):SetTo(selected)
	end
end

do
	local function ButtonOnEnter(self)
		ELib.Tooltip.Show(self,"ANCHOR_TOP",self.tooltip,{type(self.tooltipText) == 'function' and self.tooltipText(self) or self.tooltipText,1,1,1,true}) 
	end
	local function Widget_Tooltip(self,text)
		self.tooltip = self:GetText()
		--if self.tooltip == "" or not self.tooltip then self.tooltip = " " end
		if self.tooltip == "" or not self.tooltip then 
			self.tooltip = text 
		else
			self.tooltipText = text
		end
		self:SetScript("OnEnter",ButtonOnEnter)
		self:SetScript("OnLeave",ELib.Tooltip.Hide)
		return self
	end
	local function Widget_Disable(self)
		self:_Disable()
		return self
	end
	local function Widget_GetTextObj(self)
		for i=1,self:GetNumRegions() do
			local obj = select(i,self:GetRegions())
			if obj.GetText and obj:GetText() == self:GetText() then
				return obj
			end
		end
	end
	local function Widget_SetFontSize(self,size)
		local obj = self:GetFontString()
		obj:SetFont(obj:GetFont(),size,"")

		return self
	end
	local function Widget_SetVertical(self)
		self.Texture:SetGradient("HORIZONTAL",CreateColor(0.20,0.21,0.25,1), CreateColor(0.05,0.06,0.09,1))
		self.TextObj = self:GetTextObj()
		self.TextObj:SetPoint("CENTER",-5,0)
		
		local group = self:CreateAnimationGroup()
		group:SetScript('OnFinished', function() group:Play() end)
		local rotation = group:CreateAnimation('Rotation')
		rotation:SetDuration(0.000001)
		rotation:SetEndDelay(2147483647)
		rotation:SetChildKey("TextObj")
		rotation:SetOrigin('BOTTOMRIGHT', 0, 0)
		rotation:SetDegrees(90)
		group:Play()

		return self
	end

	local function OnEnter(self)
		self:SetAlpha(.7)
		if self.tooltip then
			ButtonOnEnter(self)
		end
	end
	local function OnLeave(self)
		self:SetAlpha(1)
		if self.tooltip then
			ELib.Tooltip:Hide()
		end
	end
	local function Widget_VisualHover(self)
		self:OnEnter(OnEnter):OnLeave(OnLeave)

		return self
	end	
	local function Widget_IconSize(self,diff)
		self.icon:ClearAllPoints()
		self.icon:SetPoint("TOPLEFT",-diff,diff)
		self.icon:SetPoint("BOTTOMRIGHT",diff,-diff)

		return self
	end

	function ELib:Button(parent,text,template)
		if template == 0 then
			template = "UIPanelButtonTemplate"
		elseif template == 1 then
			template = nil
		elseif not template then
			template = "ExRTButtonModernTemplate"
		end
		local self = ELib:Template(template,parent) or CreateFrame("Button",nil,parent,template)
		self:SetText(text)

		Mod(self,
			'Tooltip',Widget_Tooltip
		)
		self._Disable = self.Disable	self.Disable = Widget_Disable
		self.GetTextObj = Widget_GetTextObj
		self.FontSize = Widget_SetFontSize
		self.SetVertical = Widget_SetVertical

		return self
	end
	function ELib.CreateButton(parent,width,height,relativePoint,x,y,text,isDisabled,tooltip,template)
		local self = ELib:Button(parent,text,template or 0):Size(width,height):Point(relativePoint or "TOPLEFT",x,y) 
		if tooltip then self:Tooltip(tooltip) end
		if isDisabled then self:Disable() end
		return self
	end

	function ELib:ButtonIcon(parent,icon,isAtlas)
		local self = CreateFrame("Button",nil,parent)

		self.icon = self:CreateTexture(nil,"ARTWORK")
		self.icon:SetAllPoints()
		if isAtlas then
			self.icon:SetAtlas(icon)
		else
			self.icon:SetTexture(icon)
		end

		Mod(self,
			'Tooltip',Widget_Tooltip,
			'VisualHover',Widget_VisualHover,
			'IconSize',Widget_IconSize
		)
		self._Disable = self.Disable	self.Disable = Widget_Disable

		return self
	end
end

do
	local function Widget_Icon(self,texture,cG,cB,cA)
		if cG then
			self.texture:SetColorTexture(texture,cG,cB,cA)
		else
			self.texture:SetTexture(texture)
		end
		return self
	end
	local function Widget_Atlas(self,atlas)
		self.texture:SetAtlas(atlas)
		return self
	end
	local function Widget_Tooltip(self,text,...)
		self:SetScript("OnEnter",ELib.Tooltip.Std2)
		self:SetScript("OnLeave",ELib.Tooltip.Hide)
		self.tooltipText = text
		if select("#",...) > 0 then
			self.tooltipOpts = {...}
		end
		return self
	end
	function ELib:Icon(parent,textureIcon,size,isButton)
		local self = CreateFrame(isButton and "Button" or "Frame",nil,parent)
		self:SetSize(size,size)
		self.texture = self:CreateTexture(nil, "BACKGROUND")
		self.texture:SetAllPoints()
		self.texture:SetTexture(textureIcon or "Interface\\Icons\\INV_MISC_QUESTIONMARK")
		if isButton then
	 		self:EnableMouse(true)
			self:RegisterForClicks("LeftButtonDown")
		end

		Mod(self,
			'Icon',Widget_Icon,
			'Tooltip',Widget_Tooltip,
			'Atlas',Widget_Atlas
		)

		return self
	end
	function ELib.CreateIcon(parent,size,relativePoint,x,y,textureIcon,isButton)
		return ELib:Icon(parent,textureIcon,size,isButton):Point(relativePoint or "TOPLEFT", x,y)
	end
end

do
	local function CheckBoxOnEnter(self)
		local tooltipTitle = self.text:GetText()
		local tooltipText = self.tooltipText
		if tooltipTitle == "" or not tooltipTitle then
			tooltipTitle = tooltipText
			tooltipText = nil
		end
		ELib.Tooltip.Show(self,"ANCHOR_TOP",tooltipTitle,{tooltipText,1,1,1,true})
	end
	local function Widget_Tooltip(self,text)
		self.tooltipText = text
		return self
	end
	local function Widget_Left(self,relativeX)
		self.text:ClearAllPoints()
		self.text:SetPoint("RIGHT",self,"LEFT",relativeX and relativeX*(-1) or -2,0)
		return self
	end
	local function Widget_TextSize(self,size)
		self.text:SetFont(self.text:GetFont(),size,"")
		return self
	end

	local function Widget_ColorState(self,isBorderInsteadText)
		if isBorderInsteadText then
			local cR,cG,cB
			if self.disabled or not self:IsEnabled() then
				cR,cG,cB = .5,.5,.5
			elseif self:GetChecked() then
				cR,cG,cB = .2,.8,.2
			else
				cR,cG,cB = .8,.2,.2
			end
			self.BorderTop:SetColorTexture(cR,cG,cB,1)
			self.BorderLeft:SetColorTexture(cR,cG,cB,1)
			self.BorderBottom:SetColorTexture(cR,cG,cB,1)
			self.BorderRight:SetColorTexture(cR,cG,cB,1)
		elseif self.disabled or not self:IsEnabled() then
			self.text:SetTextColor(.5,.5,.5,1)
		elseif self:GetChecked() then
			self.text:SetTextColor(.3,1,.3,1)
		else
			self.text:SetTextColor(1,.4,.4,1)
		end
		return self
	end

	local function Widget_ColorState_SetCheckedHandler(self,...)
		self:_SetChecked(...)
		self:ColorState(self.colorStateIsBorderInsteadText)
	end
	local function Widget_PostClickHandler(self)
		self:ColorState(self.colorStateIsBorderInsteadText)
	end
	local function Widget_AddColorState(self,isBorderInsteadText)
		self.colorStateIsBorderInsteadText = isBorderInsteadText
		self:SetScript("PostClick",Widget_PostClickHandler)
		self:ColorState(isBorderInsteadText)
		self._SetChecked = self.SetChecked
		self.SetChecked = Widget_ColorState_SetCheckedHandler
		return self
	end

	local function Widget_TextButtonClick(self)
		self:GetParent():Click()
	end
	local function Widget_AddTextButton(self)
		if self.textButton then
			return self
		end
		self.textButton = CreateFrame("Button",nil,self)
		self.textButton:SetAllPoints(self.text)
		self.textButton:SetScript("OnClick",Widget_TextButtonClick)
		return self
	end

	function ELib:Check(parent,text,state,template)
		if template == 0 then
			template = "UICheckButtonTemplate"
		elseif not template then
			template = "ExRTCheckButtonModernTemplate"
		end
		local self = ELib:Template(template,parent) or CreateFrame("CheckButton",nil,parent,template)  
		self.text:SetText(text or "")
		self:SetChecked(state and true or false)
		self:SetScript("OnEnter",CheckBoxOnEnter)
		self:SetScript("OnLeave",ELib.Tooltip.Hide)
		self.defSetSize = self.SetSize

		Mod(self)
		self.Tooltip = Widget_Tooltip
		self.Left = Widget_Left
		self.TextSize = Widget_TextSize
		self.ColorState = Widget_ColorState
		self.AddColorState = Widget_AddColorState
		self.TextButton = Widget_AddTextButton

		return self
	end
	function ELib.CreateCheckBox(parent,relativePoint,x,y,text,checked,tooltip,textLeft,template)
		local self = ELib:Check(parent,text,checked,template or 0):Point(relativePoint or "TOPLEFT",x,y):Tooltip(tooltip)
		if textLeft then self:Left() end
		return self
	end
end

do
	local function CheckBoxOnEnter(self)
		local tooltipTitle = self.text:GetText()
		local tooltipText = self.tooltipText
		if tooltipTitle == "" or not tooltipTitle then
			tooltipTitle = tooltipText
			tooltipText = nil
		end
		ELib.Tooltip.Show(self,"ANCHOR_TOP",tooltipTitle,{tooltipText,1,1,1,true})
	end
	local function Click(self)
		self:GetParent():Click()
	end
	local function ButtonOnEnter(self)
		self.colorSave = {self:GetParent().text:GetTextColor()}
		self:GetParent().text:SetTextColor(1,1,1)
	end
	local function ButtonOnLeave(self)
		self:GetParent().text:SetTextColor(unpack(self.colorSave))
	end
	local function Widget_TextToButton(self)
		self.Button = CreateFrame("Button",nil,self)
		self.Button:SetAllPoints(self.text)
		self.Button:SetScript("OnClick",Click)
		self.Button:SetScript("OnEnter",ButtonOnEnter)
		self.Button:SetScript("OnLeave",ButtonOnLeave)
		return self
	end
	local function Widget_Tooltip(self,text)
		self.tooltipText = text
		self:SetScript("OnEnter",CheckBoxOnEnter)
		self:SetScript("OnLeave",ELib.Tooltip.Hide)
		return self
	end
	function ELib:Radio(parent,text,checked,template)
		if template == 0 then
			template = "UIRadioButtonTemplate"
		elseif not template then
			template = "ExRTRadioButtonModernTemplate"
		end

		local self = ELib:Template(template,parent) or CreateFrame("CheckButton",nil,parent,template)  
		self.text:SetText(text or "")
		self:SetChecked(checked and true or false)

		Mod(self)
		self.AddButton = Widget_TextToButton
		self.Tooltip = Widget_Tooltip

		return self
	end
	function ELib.CreateRadioButton(parent,relativePoint,x,y,text,checked,isModern)
		return ELib:Radio(parent,text,checked,isModern and "ExRTRadioButtonModernTemplate" or "UIRadioButtonTemplate"):Point(relativePoint or "TOPLEFT",x,y)
	end
end

function ELib.CreateHoverHighlight(parent,prefix,drawLayer)
	prefix = prefix or "hl"
	parent[prefix] = parent:CreateTexture(nil, "BACKGROUND")
	parent[prefix]:SetPoint("TOPLEFT", 0, 0)
	parent[prefix]:SetPoint("BOTTOMRIGHT", 0, 0)
	parent[prefix]:SetTexture("Interface\\QuestFrame\\UI-QuestLogTitleHighlight")
	parent[prefix]:SetBlendMode("ADD")
	parent[prefix]:Hide()
	if drawLayer then
		parent[prefix]:SetDrawLayer("BACKGROUND", drawLayer)
	end
end

do
	function ELib:DebugBack(parent)
		local frame = parent.CreateTexture and parent or parent:GetParent()
		local self = frame:CreateTexture(nil, "OVERLAY")
		self:SetAllPoints(parent)
		self:SetColorTexture(1, 0, 0, 0.3)

		return self
	end
	function ELib.CreateBackTextureForDebug(parent)
		return ELib:DebugBack(parent)
	end
end

do
	local HELPstratas = {}
	local HELPlevels = {}
	local HelpPlateTooltipStrata = nil
	local HelpPlateTooltipLevel = nil
	local function HideFunc(self,isUser)
		if HelpPlate_Hide then
			HelpPlate_Hide(isUser)

			self:SetFrameStrata(self.strata)
			self:SetFrameLevel(self.level)
		else
			HelpPlate.Hide(isUser)
		end			

		if self.shitInterface and HelpPlate_Hide then
			for i=1,#HELP_PLATE_BUTTONS do
				if HELPstratas[i] then
					HELP_PLATE_BUTTONS[i]:SetFrameStrata(HELPstratas[i])
					HELP_PLATE_BUTTONS[i]:SetFrameLevel(HELPlevels[i])
				end
			end
			if HelpPlateTooltipStrata then
				HelpPlateTooltip:SetFrameStrata(HelpPlateTooltipStrata)
				HelpPlateTooltip:SetFrameLevel(HelpPlateTooltipLevel)
			end
			self:SetFrameStrata( self.shitStrata )
			self:SetFrameLevel( 119 )
		end
	end
	local function HelpButtonOnClick(self)
		local helpPlate = nil
		if self.isTab then
			helpPlate = self.helpPlateArray[self.isTab.selected]
		else
			helpPlate = self.helpPlateArray
		end
		if helpPlate and HelpPlate and HelpPlate.Show and not HelpPlate.IsShowingHelpInfo(helpPlate) then
			HelpPlate.Show(helpPlate, self.parent, self) 
		elseif helpPlate and (not HelpPlate or not HelpPlate.Show) and not HelpPlate_IsShowing(helpPlate) then
			HelpPlate_Show(helpPlate, self.parent, self, true)
			self:SetFrameStrata( HelpPlate:GetFrameStrata() )
			self:SetFrameLevel( HelpPlate:GetFrameLevel() + 1 )

			if self.shitInterface then
				for i=1,#HELP_PLATE_BUTTONS do
					HELPstratas[i] = HELP_PLATE_BUTTONS[i]:GetFrameStrata()
					HELPlevels[i] = HELP_PLATE_BUTTONS[i]:GetFrameLevel()
					HELP_PLATE_BUTTONS[i]:SetFrameStrata(self.shitStrata)
					HELP_PLATE_BUTTONS[i].box:SetFrameStrata(self.shitStrata)
					HELP_PLATE_BUTTONS[i].boxHighlight:SetFrameStrata(self.shitStrata)
					HELP_PLATE_BUTTONS[i]:SetFrameLevel(120)
					HELP_PLATE_BUTTONS[i].box:SetFrameLevel(120)
					HELP_PLATE_BUTTONS[i].boxHighlight:SetFrameLevel(120)
				end
				HelpPlateTooltipStrata = HelpPlateTooltip:GetFrameStrata()
				HelpPlateTooltipLevel = HelpPlateTooltip:GetFrameLevel()
				HelpPlateTooltip:SetFrameStrata(self.shitStrata)
				HelpPlateTooltip:SetFrameLevel(122)
				self:SetFrameStrata( self.shitStrata )
				self:SetFrameLevel( 121 )
			end
		else
			HideFunc(self,true)
		end
		if self.Click2 then
			self:Click2()
		end

	end
	local function HelpButtonOnHide(self)
		HideFunc(self,false)
	end
	function ELib.CreateHelpButton(parent,helpPlateArray,isTab)
		local self = CreateFrame("Button",nil,parent,"MainHelpPlateButton")
		self:SetPoint("CENTER",parent,"TOPLEFT",0,0) 
		self:SetScale(0.8)
		local interfaceStrata = nil-- InterfaceOptionsFrame:GetFrameStrata()
		interfaceStrata = "FULLSCREEN_DIALOG"
		self:SetFrameStrata(interfaceStrata)
		if interfaceStrata == "FULLSCREEN" or interfaceStrata == "FULLSCREEN_DIALOG" or interfaceStrata == "TOOLTIP" then
			self.shitInterface = true
			self.shitStrata = interfaceStrata
		end

		self.helpPlateArray = helpPlateArray
		self.isTab = isTab
		self.parent = parent

		self:SetScript("OnClick",HelpButtonOnClick)
		self:SetScript("OnHide",HelpButtonOnHide)
		self.strata = self:GetFrameStrata()
		self.level = self:GetFrameLevel()

		return self
	end
end

do
	local function ScrollListLineEnter(self)
		local mainFrame = self.mainFrame
		if mainFrame.HoverListValue then
			mainFrame:HoverListValue(true,self.index,self)
			mainFrame.HoveredLine = self
		end

		if mainFrame.EnableHoverAnimation then
			if not self.anim then
				self.anim = self:CreateAnimationGroup()
				self.anim:SetLooping("NONE")
				self.anim.timer = self.anim:CreateAnimation()
				self.anim.timer:SetDuration(.25)
				self.anim.timer.line = self
				self.anim.timer.main = mainFrame
				self.anim.timer:SetScript("OnUpdate", function(self,elapsed) 
					local p = self:GetProgress()
					local cR,cG,cB,cA = self.fR + (self.tR - self.fR) * p, self.fG + (self.tG - self.fG) * p, self.fB + (self.tB - self.fB)* p, self.fA + (self.tA - self.fA) * p
					self.cR, self.cG, self.cB, self.cA = cR,cG,cB,cA
					self.line.AnimTexture:SetColorTexture(cR,cG,cB,cA)
				end)
				self.HighlightTexture:SetVertexColor(0,0,0,0)
				self.anim.timer.cR, self.anim.timer.cG, self.anim.timer.cB, self.anim.timer.cA = .5, .5, .5, .2

				self.anim:SetScript("OnFinished", function(self, requested)
					if self.timer.HideOnEnd then
						local t = self:GetParent().AnimTexture
						t:Hide()
						t:SetColorTexture(.5, .5, .5, .2)
						self.timer.cR, self.timer.cG, self.timer.cB, self.timer.cA = .5, .5, .5, .2
					end
				end)

				self.AnimTexture = self:CreateTexture()
				self.AnimTexture:SetPoint("LEFT",0,0)
				self.AnimTexture:SetPoint("RIGHT",0,0)
				self.AnimTexture:SetHeight(mainFrame.LINE_TEXTURE_HEIGHT or 15)
				self.AnimTexture:SetColorTexture(self.anim.timer.cR, self.anim.timer.cG, self.anim.timer.cB, self.anim.timer.cA)
			end
			if self.anim:IsPlaying() then
				self.anim:Stop()
			end
			local t = self.anim.timer
			t.fR, t.fG, t.fB, t.fA = t.cR, t.cG, t.cB, t.cA
			if mainFrame.LINE_TEXTURE_COLOR_HL then
				t.tR, t.tG, t.tB, t.tA = unpack(mainFrame.LINE_TEXTURE_COLOR_HL)
			else
				t.tR, t.tG, t.tB, t.tA = 1, 1, 1, 1
			end
			t.HideOnEnd = false
			self.anim:Play()
			self.AnimTexture:Show()
		end
	end
	local function ScrollListLineLeave(self)
		local mainFrame = self.mainFrame
		if mainFrame.HoverListValue then
			mainFrame:HoverListValue(false,self.index,self)
		end
		mainFrame.HoveredLine = nil

		if mainFrame.EnableHoverAnimation then
			if self.anim:IsPlaying() then
				self.anim:Stop()
			end
			local t = self.anim.timer
			t.fR, t.fG, t.fB, t.fA = t.cR, t.cG, t.cB, t.cA
			t.tR, t.tG, t.tB, t.tA = .5, .5, .5, 0
			t.HideOnEnd = true
			self.anim:Play()
		end
	end
	local function ScrollListLineOnDragStart(self)
		if self:IsMovable() then
			if self.ignoreDrag then
				return
			end
			self.poins = {}
			for i=1,self:GetNumPoints() do
				self.poins[i] = {self:GetPoint()}
			end

			GameTooltip_Hide()

			self:StartMoving()
		end
	end
	local function ScrollListLineOnDragStop(self)
		self:StopMovingOrSizing()

		if not self.poins then
			return
		end

		local mainFrame = self.mainFrame
		if mainFrame.OnDragFunction then
			local swapLine
			for i=1,#mainFrame.List do
				local line = mainFrame.List[i]
				if line ~= self and line:IsShown() and MouseIsOver(line) then
					swapLine = line
					break
				end
			end
			if swapLine then
				mainFrame:OnDragFunction(self,swapLine)
			end
		end

		self:ClearAllPoints()
		for i=1,#self.poins do
			self:SetPoint(unpack(self.poins[i]))
		end
		self.poins = nil
	end
	local function ScrollListMouseWheel(self,delta)
		-- This function isnt called, cuz wheel cause scrollframe wheel event
		if delta > 0 then
			self.Frame.ScrollBar.buttonUP:Click("LeftButton")
		else
			self.Frame.ScrollBar.buttonDown:Click("LeftButton")
		end
	end
	local function ScrollListListMultitableEnter(self)
		self:GetParent():SetHighlightLocked(true)
		local mainFrame = self:GetParent().mainFrame
		if mainFrame.HoverMultitableListValue then
			mainFrame:HoverMultitableListValue(true,self.index,self)
		end
	end
	local function ScrollListListMultitableLeave(self)
		self:GetParent():SetHighlightLocked(false)
		local mainFrame = self:GetParent().mainFrame
		if mainFrame.HoverMultitableListValue then
			mainFrame:HoverMultitableListValue(false,self.index,self)
		end
	end
	local function ScrollListListMultitableClick(self)
		local mainFrame = self:GetParent().mainFrame
		if mainFrame.ClickMultitableListValue then
			mainFrame:ClickMultitableListValue(self.index,self)
		end
	end

	local function ScrollList_Line_Click(self,button,...)
		local parent = self.mainFrame
		if not parent.isCheckList then
			parent.selected = self.index
		else
			if button ~= "RightButton" then
				parent.C[self.index] = not parent.C[self.index]
			end
		end
		parent:Update()
		if parent.SetListValue then
			parent:SetListValue(self.index,button,...)
		end
		if parent.isCheckList and parent.ValueChanged then
			parent:ValueChanged()
		end
		if parent.AdditionalLineClick then
			parent.AdditionalLineClick(self,button,...)
		end
	end
	local function ScrollList_Check_Click(self,...)
		local listParent = self:GetParent()
		local parent = listParent.mainFrame
		if self:GetChecked() then
			parent.C[listParent.index] = true
		else
			parent.C[listParent.index] = nil
		end
		parent:Update()
		if parent.SetListValue then
			parent:SetListValue(listParent.index,...)
		end
		if parent.isCheckList and parent.ValueChanged then
			parent:ValueChanged()
		end
	end
	local function ScrollList_AddLine(self,i)
		local line = CreateFrame("Button",nil,self.Frame.C)
		self.List[i] = line
		line:SetPoint("TOPLEFT",0,-(i-1)*(self.LINE_HEIGHT or 16))
		line:SetPoint("BOTTOMRIGHT",self.Frame.C,"TOPRIGHT",0,-i*(self.LINE_HEIGHT or 16))

		if not self.T then
			line.text = ELib:Text(line,"List"..tostring(i),self.fontSize or 12):Point("LEFT",(self.isCheckList and 24 or 3)+(self.LINE_PADDING_LEFT or 0),0):Point("RIGHT",-3,0):Size(0,self.LINE_HEIGHT or 16):Color():Shadow()
			if self.fontName then
				line.text:Font(self.fontName,self.fontSize or 12)
			end
			line:SetFontString(line.text)
			line.text:SetFontObject(self.fontSize and GetFontForSize(self.fontSize) or "GameFontWhite")
			line:SetPushedTextOffset(2, -1)
		else
			local zeroWidth = nil
			for j=1,#self.T do
				local width = self.T[j]
				local textObj = ELib:Text(line,"List",self.fontSize or 12):Size(width,self.LINE_HEIGHT or 16):Color():Shadow():Left()
				if self.fontName then
					textObj:Font(self.fontName,self.fontSize or 12)
				end
				textObj:SetFontObject(self.fontSize and GetFontForSize(self.fontSize) or "GameFontWhite")
				line['text'..j] = textObj
				if width == 0 then
					zeroWidth = j
				end

				if self.additionalLineFunctions then
					local hoverFrame = CreateFrame('Button',nil,line)
					hoverFrame:SetScript("OnEnter",ScrollListListMultitableEnter)
					hoverFrame:SetScript("OnLeave",ScrollListListMultitableLeave)
					hoverFrame:SetScript("OnClick",ScrollListListMultitableClick)
					hoverFrame:SetAllPoints(textObj)
					hoverFrame.index = j
					hoverFrame.parent = textObj
					--hoverFrame:EnableMouse(false)
				end
			end
			for j=1,#self.T do
				local text = line['text'..j]
				if j == 1 then
					text:Point("LEFT",3,0)
				elseif j < zeroWidth then
					text:Point("LEFT",line['text'..(j-1)],"RIGHT",0,0)
				elseif j == #self.T and j == zeroWidth then
					text:Point("LEFT",line['text'..(j-1)],"RIGHT",0,0):Point("RIGHT",-3,0)
				elseif j == #self.T then
					text:Point("RIGHT",-3,0)
				elseif j == zeroWidth then
					text:Point("LEFT",line['text'..(j-1)],"RIGHT",0,0):Point("RIGHT",line['text'..(j+1)],"LEFT",0,0)
				else
					text:Point("RIGHT",line['text'..(j+1)],"LEFT",0,0)
				end
			end
		end

		line.background = line:CreateTexture(nil, "BACKGROUND")
		line.background:SetPoint("TOPLEFT")
		line.background:SetPoint("BOTTOMRIGHT")

		line.HighlightTexture = line:CreateTexture()
		line.HighlightTexture:SetTexture(self.LINE_TEXTURE or "Interface\\QuestFrame\\UI-QuestLogTitleHighlight")
		if not self.LINE_TEXTURE_IGNOREBLEND then
			line.HighlightTexture:SetBlendMode("ADD")
		end
		line.HighlightTexture:SetPoint("LEFT",0,0)
		line.HighlightTexture:SetPoint("RIGHT",0,0)
		line.HighlightTexture:SetHeight(self.LINE_TEXTURE_HEIGHT or 15)
		if self.LINE_TEXTURE_COLOR_HL then
			line.HighlightTexture:SetVertexColor(unpack(self.LINE_TEXTURE_COLOR_HL))
		else
			line.HighlightTexture:SetVertexColor(1,1,1,1)
		end
		line:SetHighlightTexture(line.HighlightTexture)

		line.PushedTexture = line:CreateTexture()
		line.PushedTexture:SetTexture(self.LINE_TEXTURE or "Interface\\QuestFrame\\UI-QuestLogTitleHighlight")
		if not self.LINE_TEXTURE_IGNOREBLEND then
			line.PushedTexture:SetBlendMode("ADD")
		end
		line.PushedTexture:SetPoint("LEFT",0,0)
		line.PushedTexture:SetPoint("RIGHT",0,0)
		line.PushedTexture:SetHeight(self.LINE_TEXTURE_HEIGHT or 15)
		if self.LINE_TEXTURE_COLOR_P then
			line.PushedTexture:SetVertexColor(unpack(self.LINE_TEXTURE_COLOR_P))
		else
			line.PushedTexture:SetVertexColor(1,1,0,1)
		end
		line:SetDisabledTexture(line.PushedTexture)

		line.iconRight = line:CreateTexture()
		line.iconRight:SetPoint("RIGHT",-3,0)
		line.iconRight:SetSize(self.LINE_HEIGHT or 16,self.LINE_HEIGHT or 16)

		if self.isCheckList then
			line.chk = ELib:Template("ExRTCheckButtonModernTemplate",line)  
			line.chk:SetSize(14,14)
			line.chk:SetPoint("LEFT",4,0)
			line.chk:SetScript("OnClick", ScrollList_Check_Click)
		end

		line.mainFrame = self
		line.id = i
		line:SetScript("OnClick",ScrollList_Line_Click)
		line:SetScript("OnEnter",ScrollListLineEnter)
		line:SetScript("OnLeave",ScrollListLineLeave)
		line:RegisterForClicks("LeftButtonUp","RightButtonUp")
		line:SetScript("OnDragStart", ScrollListLineOnDragStart)
		line:SetScript("OnDragStop", ScrollListLineOnDragStop)
		if self.dragAdded then
			line:SetMovable(true)
			line:RegisterForDrag("LeftButton")
		end

		return line
	end

	local function ScrollList_ScrollBar_OnValueChanged(self,value)
		local parent = self:GetParent():GetParent()
		parent:SetVerticalScroll(value % (parent:GetParent().LINE_HEIGHT or 16)) 
		self:UpdateButtons()

		parent:GetParent():Update()
	end
	local function Widget_Update(self)
		local val = floor(self.Frame.ScrollBar:GetValue() / (self.LINE_HEIGHT or 16)) + 1
		local j = 0
		for i=val,#self.L do
			j = j + 1
			local line = self.List[j]
			if not line then 
				line = ScrollList_AddLine(self,j)
			end
			if not self.T then
				if type(self.L[i]) == "table" then
					line:SetText(self.L[i][1])
					line.text:SetWordWrap(false)
				else
					line:SetText(self.L[i])
					line.text:SetWordWrap(false)
				end
			else
				for k=1,#self.T do
					line['text'..k]:SetText(self.L[i][k] or "")
				end
			end
			if self.isCheckList then
				line.chk:SetChecked(self.C[i])
			elseif not self.T then
				if not self.dontDisable then
					if i ~= self.selected then
						line:SetEnabled(true)
						line.ignoreDrag = false
					else
						line:SetEnabled(nil)
						line.ignoreDrag = true
					end
				end
				if self.LDisabled then
					if self.LDisabled[i] then
						line:SetEnabled(false)
						line.ignoreDrag = true
						line.text:Color(.5,.5,.5,1)
						line.PushedTexture:SetAlpha(0)
					else
						line.text:Color()
						line.PushedTexture:SetAlpha(1)
					end
				end
			end
			if self.IconsRight then
				local icon = self.IconsRight[i]
				if type(icon)=='table' then
					if icon.isAtlas then
						line.iconRight:SetAtlas(icon[1])
					else
						line.iconRight:SetTexture(icon[1])
					end
					if icon[2] then
						line.iconRight:SetSize(icon[2],icon[2])
					end
				elseif icon then
					line.iconRight:SetTexture(icon)
					line.iconRight:SetSize(self.LINE_HEIGHT or 16,self.LINE_HEIGHT or 16)
				else
					line.iconRight:SetTexture("")
				end
			end
			if self.colors then
				if self.colors[i] then
					line.background:SetColorTexture(unpack(self.colors[i]))
				else
					line.background:SetColorTexture(0,0,0,0)
				end
			end
			line:Show()
			line.index = i
			line.table = self.L[i]
			if (j >= #self.L) or (j >= self.linesPerPage) then
				break
			end
		end
		for i=(j+1),#self.List do
			self.List[i]:Hide()
		end
		self.Frame.ScrollBar:Range(0,max(0,#self.L * (self.LINE_HEIGHT or 16) - 1 - self:GetHeight()),self.LINE_HEIGHT or 16,true):UpdateButtons()

		if (self:GetHeight() / (self.LINE_HEIGHT or 16) - #self.L) > 0 then
			self.Frame.ScrollBar:Hide()
			self.Frame.C:SetWidth( self.Frame:GetWidth() )
		else
			self.Frame.ScrollBar:Show()
			self.Frame.C:SetWidth( self.Frame:GetWidth() - (self.SCROLL_WIDTH or 16) )
		end

		if self.UpdateAdditional then
			self.UpdateAdditional(self,val)
		end

		if self.HoveredLine then
			local hovered = self.HoveredLine
			ScrollListLineLeave(hovered)
			ScrollListLineEnter(hovered)
		end

		return self
	end
	local function Widget_SetSize(self,width,height)
		self:_Size(width,height)
		self.Frame:Size(width,height):Height(height+(self.LINE_HEIGHT or 16))
		self.linesPerPage = height / (self.LINE_HEIGHT or 16) + 1

		self.Frame.ScrollBar:Range(0,max(0,#self.L * (self.LINE_HEIGHT or 16) - 1 - height)):UpdateButtons()
		self:Update()

		return self
	end
	local function Widget_FontSize(self,size)
		self.fontSize = size
		if not self.T then
			for i=1,#self.List do
				self.List[i].text:SetFontSize(size)
			end
		else
			for i=1,#self.List do
				for j=1,#self.T do
					self.List[i]['text'..j]:SetFontSize(size)
				end
			end
		end
		return self
	end
	local function Widget_Font(self,fontName,fontSize)
		self.fontSize = fontSize
		self.fontName = fontName
		if not self.T then
			for i=1,#self.List do
				self.List[i].text:SetFont(fontName,fontSize,"")
			end
		else
			for i=1,#self.List do
				for j=1,#self.T do
					self.List[i]['text'..j]:SetFont(fontName,fontSize,"")
				end
			end
		end
		return self
	end
	local function Widget_SetLineHeight(self,height)
		self.LINE_HEIGHT = height
		return self
	end
	local function Widget_AddDrag(self)
		self.dragAdded = true
		for i=1,#self.List do
			local line = self.List[i]
			line:SetMovable(true)
			line:RegisterForDrag("LeftButton")
		end

		return self
	end
	local function Widget_HideBorders(self)
		ELib:Border(self.Frame,0)
		ELib:Border(self,0)
		ELib:Border(self,0,nil,nil,nil,nil,nil,1)
		return self
	end
	local function Widget_SetTo(self,index)
		self.selected = index
		self:Update()
		if self.SetListValue then
			self:SetListValue(index)
		end
		if self.AdditionalLineClick then
			self.AdditionalLineClick(self)
		end
		return self
	end

	local function CreateScrollList(parent,list)
		local self = CreateFrame("Frame",nil,parent)
		self.Frame = ELib:ScrollFrame(self):Point(0,0)

		ELib:Border(self,2,.24,.25,.30,1)
		ELib:Border(self,1,0,0,0,1,2,1)

		self.linesPerPage = 1
		self.List = {}
		self.L = list or {}

		Mod(self,
			'Update',Widget_Update,
			'FontSize',Widget_FontSize,
			'Font',Widget_Font,
			'LineHeight',Widget_SetLineHeight,
			'AddDrag',Widget_AddDrag,
			'HideBorders',Widget_HideBorders,
			'SetTo',Widget_SetTo
		)
		self._Size = self.Size	self.Size = Widget_SetSize

		self.Frame.ScrollBar:SetScript("OnValueChanged",ScrollList_ScrollBar_OnValueChanged)
		self:SetScript("OnShow",self.Update)
		self:SetScript("OnMouseWheel",ScrollListMouseWheel)

		return self
	end
	function ELib:ScrollList(parent,list)
		local self = CreateScrollList(parent,list)
		self:Update()

		return self
	end
	function ELib:ScrollTableList(parent,...)
		local self = CreateScrollList(parent)
		self.T = {}
		for i=1,select("#",...) do
			self.T[i] = select(i,...)
		end
		self:Update()

		return self
	end
	function ELib:ScrollCheckList(parent,list)
		local self = CreateScrollList(parent,list)
		self.C = {}
		self.isCheckList = true

		self:Update()

		return self
	end

	function ELib.CreateScrollList(parent,relativePoint,x,y,width,linesNum,isModern)
		return ELib:ScrollList(parent,nil,not isModern):Point(relativePoint or "TOPLEFT",x + 5,y - 5):Size(width-10,linesNum * 16 - 2)
	end
	function ELib.CreateScrollCheckList(parent,relativePoint,x,y,width,linesNum,isModern)
		return ELib:ScrollCheckList(parent,nil,not isModern):Point(relativePoint or "TOPLEFT",x,y):Size(width,linesNum * 16 + 8)
	end
end


do
	local function PopupFrameShow(self,anchor,notResetPosIfShown)
		if self:IsShown() and notResetPosIfShown then
			return
		end
		local x, y = GetCursorPosition()
		local Es = self:GetEffectiveScale()
		x, y = x/Es, y/Es
		self:ClearAllPoints()
		self:SetPoint(anchor or self.anchor or "BOTTOMLEFT",UIParent,"BOTTOMLEFT",x,y)
		self:Show()
	end
	local function PopupFrameOnShow(self)
		local interfaceStrata = InterfaceOptionsFrame and InterfaceOptionsFrame:GetFrameStrata()
		if interfaceStrata == "FULLSCREEN" or interfaceStrata == "FULLSCREEN_DIALOG" or interfaceStrata == "TOOLTIP" then
			self:SetFrameStrata(interfaceStrata)
		end
		self:SetFrameLevel(120)
		if self.OnShow then
			self:OnShow()
		end
	end
	local function buttonClose_OnClick(self)
		local parent = self:GetParent()
		if parent.CloseClick then
			parent:CloseClick()
		else
			parent:Hide()
		end
	end
	local function PopupFrame_AddScrollFrame(self)
		if self.C then
			return self
		end
		self.C = ELib:ScrollFrame(self):Point("TOP",0,-20)
		self._Size = self.Size
		self.Size = function(self,w,h)
			self.C:Size(w-10,h-25)
			return self:_Size(w,h)
		end
		return self
	end
	function ELib:Popup(title,template)
		if template == 0 then
			template = "ExRTDialogTemplate"
		elseif not template then
			template = "ExRTDialogModernTemplate"
		end
		local self = ELib:Template(template,UIParent) or CreateFrame("Frame",nil,UIParent,template)
		self:SetPoint("CENTER")
		self:SetFrameStrata("DIALOG")
		self:SetClampedToScreen(true)
		self:EnableMouse(true)
		self:SetMovable(true)
		self:RegisterForDrag("LeftButton")
		self:SetDontSavePosition(true)
		self:SetScript("OnDragStart", function(self) 
			self:StartMoving() 
		end)
		self:SetScript("OnDragStop", function(self) 
			self:StopMovingOrSizing() 
		end)
		self:Hide()
		self:SetScript("OnShow", PopupFrameOnShow)

		self.ShowClick = PopupFrameShow
		if template == "ExRTDialogModernTemplate" then
			self.border = ELib:Shadow(self,20)
		else
			self.title:SetTextColor(1,1,1,1)
		end
		self.title:SetText(title or "")

		self.Close:SetScript("OnClick",buttonClose_OnClick)

		Mod(self,
			'AddScroll',PopupFrame_AddScrollFrame
		)

		return self
	end
	function ELib.CreatePopupFrame(width,height,title,isModern)
		return ELib:Popup(title,(not isModern) and 0):Size(width,height)
	end
end

do
	function ELib:OneTab(parent,text,isOld)
		local self = CreateFrame("Frame",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		if isOld then
			self:SetBackdrop({bgFile = "Interface/DialogFrame/UI-DialogBox-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border",tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }})
			self:SetBackdropColor(0,0,0,0.5)
		else
			ELib:Border(self,2,.24,.25,.30,1)
		end
		self.name = ELib:Text(self,text,nil,"GameFontNormal"):Size(0,0):Point("BOTTOMLEFT",self,"TOPLEFT",10,4):Bottom():Left()

		Mod(self)

		return self
	end

	function ELib.CreateOneTab(parent,width,height,relativePoint,x,y,text,isModern)
		return ELib:OneTab(parent,text,not isModern):Size(width,height):Point(relativePoint or "TOPLEFT",x,y)
	end
end

do
	function ELib.CreateColorPickButton(parent,width,height,relativePoint,x,y,cR,cG,cB,cA)
		local self = CreateFrame("Button",nil,parent, BackdropTemplateMixin and "BackdropTemplate")
		self:SetPoint(relativePoint or "TOPLEFT",x,y)
		self:SetSize(width,height)
		self:SetBackdrop({edgeFile = DEFAULT_BORDER, edgeSize = 8})

		self:SetScript("OnEnter",function ()
			self:SetBackdropBorderColor(0.5,1,0.5,1)
		end)
		self:SetScript("OnLeave",function ()
		  	self:SetBackdropBorderColor(1,1,1,1)
		end)

		self.color = self:CreateTexture(nil, "BACKGROUND")
		self.color:SetColorTexture(cR or 0, cG or 0, cB or 0, cA or 1)
		self.color:SetAllPoints()

		return self
	end
end

do
	local function Widget_SetSize(self,width,height)
		self.list:Size(190,height-6)
		self:SetSize(width,height)
		return self
	end
	function ELib:ScrollTabsFrame(parent,...)
		local self = CreateFrame("Frame",nil,parent)

		self.list = ELib:ScrollList(self):Point("TOPLEFT",3,-3)
		self.tab = {}
		self.listCount = select("#", ...)
		for i=1,self.listCount do
			self.list.L[i] = select(i, ...)
			self.tab[i] = ELib:OneTab(self):Point("TOPLEFT",self.list,"TOPRIGHT",8,0):Point("BOTTOMRIGHT",self,-3,3)
			ELib:Border(self.tab[i],2,.24,.25,.30,1)
			ELib:Border(self.tab[i],1,0,0,0,1,2,1)
		end
		self.list:Update()

		local this = self
		function self.list:SetListValue(index)
			for i=1,this.listCount do
				this.tab[i]:SetShown(i == index)
			end
		end
		self.list.selected = 1
		self.list:SetListValue(1)

		Mod(self)
		self._Size = self.Size	self.Size = Widget_SetSize

		return self
	end
	function ELib.CreateScrollTabsFrame(parent,relativePoint,x,y,width,height,noSelfBorder,isModern,...)
		return ELib:ScrollTabsFrame(parent,...):Point(relativePoint or "TOPLEFT",x,y):Size(width,height)
	end
end

do
	local function DropDown_OnEnter(self)
		if self.tooltip then
			ELib.Tooltip.Show(self,nil,self.tooltip,self.Text:IsTruncated() and self.Text:GetText())
		elseif self.Text:IsTruncated() then
			ELib.Tooltip.Show(self,nil,self.Text:GetText())
		end
	end
	local function DropDown_OnLeave(self)
		GameTooltip_Hide()
	end
	local function ScrollDropDownOnHide(self)
		ELib:DropDownClose()
	end
	local function Widget_SetSize(self,width)
		if self.Middle then
			self.Middle:SetWidth(width)
			local defaultPadding = 25
			self:_SetWidth(width + defaultPadding + defaultPadding)
			self.Text:SetWidth(width - defaultPadding)
		else
			self:_SetWidth(width)
		end
		self.noResize = true
		return self
	end
	local function Widget_SetText(self,text)
		self.Text:SetText(text)
		return self
	end
	local function Widget_SetTooltip(self,text)
		self.tooltip = text
		self:SetScript("OnEnter",DropDown_OnEnter)
		self:SetScript("OnLeave",DropDown_OnLeave)

		return self
	end
	local function Widget_AddText(self,text,size,extra_func)
		self.leftText = ELib:Text(self,text,size or 12):Point("RIGHT",self,"LEFT",-5,0):Right():Middle():Color():Shadow()
		if type(extra_func)=='function' then
			self.leftText:Run(extra_func)
		end

		return self
	end
	local function Widget_Disable(self)
		self.Button:Disable()

		return self
	end
	local function Widget_Enable(self)
		self.Button:Enable()

		return self
	end
	local function DropDown_OnClick(self,...)
		local parent = self:GetParent()
		if parent.PreUpdate then
			parent.PreUpdate(parent)
		end
		ELib.ScrollDropDown.ClickButton(self,...)
	end

	local function Widget_ColorBorder(self,cR,cG,cB,cA)
		if type(cR)=="number" then
			ELib:Templates_Border(self,cR,cG,cB,cA,1)
		elseif cR then
			ELib:Templates_Border(self,0.74,0.25,0.3,1,1)
		else
			ELib:Templates_Border(self,0.24,0.25,0.3,1,1)
		end
		return self
	end
	local function Widget_AddTextInside(self,text,size,extra_func)
		self.insideText = self.insideText or ELib:Text(self,text,size or 12):Point("LEFT",2,0):Left():Color(.7,.7,.7):Shadow()
		self.insideText:SetText(text)
		if type(extra_func)=='function' then
			self.insideText:Run(extra_func)
		end

		return self
	end
	local function DropDownButton_OnClick(self,...)
		if self.PreUpdate then
			self:PreUpdate()
		end
		ELib.ScrollDropDown.ClickButton(self,...)
	end
	local function check_table(t,value,key)
		for i=1,#t do
			if t[i][key or "arg1"] == value then
				return t[i]
			elseif t[i].subMenu then
				local f = check_table(t[i].subMenu,value,key)
				if f then
					return f
				end
			end
		end
	end
	local function DropDown_AutoText(self,value,key,includeSubMenus)
		if self.PreUpdate then
			self:PreUpdate()
		end
		for i=1,#self.List do
			if self.List[i][key or "arg1"] == value then
				self:SetText(self.List[i].text)
				return
			end
		end
		if includeSubMenus then
			local t = check_table(self.List,value,key)
			if t then
				self:SetText(t.text)
				return
			end
		end
		self:SetText("")
	end

	function ELib:DropDown(parent,width,lines,template)
		template = template == 0 and "ExRTDropDownMenuTemplate" or template or "ExRTDropDownMenuModernTemplate"
		local self = ELib:Template(template, parent) or CreateFrame("Frame", nil, parent, template)

		self.Button:SetScript("OnClick",DropDown_OnClick)
		self:SetScript("OnHide",ScrollDropDownOnHide)

		self.List = {}
		self.Width = width
		self.Lines = lines or 10
		if lines == -1 then
			self.Lines = nil
		end

		if template == "ExRTDropDownMenuModernTemplate" then
			self.isModern = true
		end

		self.relativeTo = self.Left

		Mod(self,
			'SetText',Widget_SetText,
			'Tooltip',Widget_SetTooltip,
			'AddText',Widget_AddText,
			'TextInside',Widget_AddTextInside,
			'Disable',Widget_Disable,
			'Enable',Widget_Enable,
			'ColorBorder',Widget_ColorBorder,
			'AutoText',DropDown_AutoText
		)

		self._Size = self.Size
		self.Size = Widget_SetSize

		self._SetWidth = self.SetWidth
		self.SetWidth = Widget_SetSize

		return self
	end
	function ELib.CreateScrollDropDown(parent,relativePoint,x,y,width,dropDownWidth,lines,defText,tooltip,template)
		return ELib:DropDown(parent,dropDownWidth,lines,template):Size(width):Point(relativePoint or "TOPLEFT",x,y):SetText(defText or ""):Tooltip(tooltip)
	end

	function ELib:DropDownButton(parent,defText,dropDownWidth,lines,template)
		local self = ELib:Button(parent,defText,template)

		self:SetScript("OnClick",DropDownButton_OnClick)
		self:SetScript("OnHide",ScrollDropDownOnHide)

		self.List = {}
		self.Width = dropDownWidth
		self.Lines = lines or 10
		if lines == -1 then
			self.Lines = nil
		end

		if not template then
			self.isModern = true
		end

		self.isButton = true

		return self
	end
	function ELib.CreateScrollDropDownButton(parent,relativePoint,x,y,width,height,dropDownWidth,lines,defText,tooltip,template)
		return ELib:DropDownButton(parent,defText,dropDownWidth,lines,template):Size(width,height):Point(relativePoint or "TOPLEFT",x,y):Tooltip(tooltip)
	end
end


ELib.ScrollDropDown = {}
ELib.ScrollDropDown.List = {}
local ScrollDropDown_Blizzard,ScrollDropDown_Modern = {},{}

local function CreateDropDown(level)
	local dropDown = ELib:Template("ExRTDropDownListModernTemplate",UIParent)
	ScrollDropDown_Modern[level] = dropDown
	_G[GlobalAddonName.."DropDownListModern"..level] = dropDown
	dropDown:SetClampedToScreen(true)
	dropDown.border = ELib:Shadow(dropDown,20)
	dropDown.Buttons = {}
	dropDown.MaxLines = 0
	dropDown.isModern = true
	dropDown.Level = level
	do
		dropDown.Animation = CreateFrame("Frame",nil,dropDown)
		dropDown.Animation:SetSize(1,1)
		dropDown.Animation:SetPoint("CENTER")
		dropDown.Animation.P = 0
		dropDown.Animation.parent = dropDown
		dropDown.Animation:SetScript("OnUpdate",function(self,elapsed)
			self.P = self.P + elapsed
			local P = self.P
			if P > 2.5 then
				P = P % 2.5
				self.P = P
			end
			local color = P <= 1 and P / 2 or P <= 1.5 and 0.5 or (2.5 - P)/2
			local parent = self.parent
			parent.BorderTop:SetColorTexture(color,color,color,1)
			parent.BorderLeft:SetColorTexture(color,color,color,1)
			parent.BorderBottom:SetColorTexture(color,color,color,1)
			parent.BorderRight:SetColorTexture(color,color,color,1)
		end)
	end

	dropDown.Slider = ELib.CreateSlider(dropDown,10,170,-8,-8,1,10,"Text",1,"TOPRIGHT",true,true)
	dropDown.Slider:SetScript("OnValueChanged",function (self,value)
		value = Round(value)
		self:GetParent().Position = value
		ELib.ScrollDropDown:Reload()
	end)
	dropDown.Slider:SetScript("OnEnter",function(self) UIDropDownMenu_StopCounting(self:GetParent()) end)
	dropDown.Slider:SetScript("OnLeave",function(self) UIDropDownMenu_StartCounting(self:GetParent()) end)

	dropDown:SetScript("OnMouseWheel",function (self,delta)
		local min,max = self.Slider:GetMinMaxValues()
		local val = self.Slider:GetValue()
		if (val - delta) < min then
			self.Slider:SetValue(min)
		elseif (val - delta) > max then
			self.Slider:SetValue(max)
		else
			self.Slider:SetValue(val - delta)
		end
	end)

	return dropDown
end
CreateDropDown(1)

for i=1,2 do
	local dropDown = ELib:Template("ExRTDropDownListTemplate",UIParent)
	ScrollDropDown_Blizzard[i] = dropDown
	_G[GlobalAddonName.."DropDownList"..i] = dropDown
	dropDown.Buttons = {}
	dropDown.MaxLines = 0

	dropDown.Slider = ELib.CreateSlider(dropDown,10,170,-15,-11,1,10,"Text",1,"TOPRIGHT",true)
	dropDown.Slider:SetScript("OnValueChanged",function (self,value)
		value = Round(value)
		self:GetParent().Position = value
		ELib.ScrollDropDown:Reload()
	end)
	dropDown.Slider:SetScript("OnEnter",function(self) UIDropDownMenu_StopCounting(self:GetParent()) end)
	dropDown.Slider:SetScript("OnLeave",function(self) UIDropDownMenu_StartCounting(self:GetParent()) end)

	dropDown:SetScript("OnMouseWheel",function (self,delta)
		local min,max = self.Slider:GetMinMaxValues()
		local val = self.Slider:GetValue()
		if (val - delta) < min then
			self.Slider:SetValue(min)
		elseif (val - delta) > max then
			self.Slider:SetValue(max)
		else
			self.Slider:SetValue(val - delta)
		end
	end)
end

ELib.ScrollDropDown.DropDownList = ScrollDropDown_Blizzard

do
	local function CheckButtonClick(self)
		local parent = self:GetParent()
		self:GetParent():GetParent().List[parent.id].checkState = self:GetChecked()
		if parent.checkFunc then
			parent.checkFunc(parent,self:GetChecked())
		end
	end
	local function CheckButtonOnEnter(self)
		UIDropDownMenu_StopCounting(self:GetParent():GetParent())
	end
	local function CheckButtonOnLeave(self)
		UIDropDownMenu_StartCounting(self:GetParent():GetParent())
	end
	function ELib.ScrollDropDown.CreateButton(i,level)
		level = level or 1
		local dropDown = ELib.ScrollDropDown.DropDownList[level]
		if dropDown.Buttons[i] then
			return
		end
		local button = ELib:Template("ExRTDropDownMenuButtonTemplate",dropDown)
		dropDown.Buttons[i] = button
		if dropDown.isModern then
			button:SetPoint("TOPLEFT",8,-8 - (i-1) * 16)
		else
			button:SetPoint("TOPLEFT",18,-16 - (i-1) * 16)
		end
		button.NormalText:SetMaxLines(1) 

		if dropDown.isModern then
			button.checkButton = ELib:Template("ExRTCheckButtonModernTemplate",button)
			button.checkButton:SetPoint("LEFT",1,0)
			button.checkButton:SetSize(12,12)

			button.radioButton = ELib:Template("ExRTRadioButtonModernTemplate",button)
			button.radioButton:SetPoint("LEFT",1,0)
			button.radioButton:SetSize(12,12)
			button.radioButton:EnableMouse(false)
		else
			button.checkButton = CreateFrame("CheckButton",nil,button,"UICheckButtonTemplate")
			button.checkButton:SetPoint("LEFT",-7,0)
			button.checkButton:SetScale(.6)

			button.radioButton = CreateFrame("CheckButton",nil,button)	-- Do not used in blizzard style
		end
		button.checkButton:SetScript("OnClick",CheckButtonClick)
		button.checkButton:SetScript("OnEnter",CheckButtonOnEnter)
		button.checkButton:SetScript("OnLeave",CheckButtonOnLeave)
		button.checkButton:Hide()
		--button.radioButton:SetScript("OnClick",CheckButtonClick)
		button.radioButton:Hide()

		button.Level = level
	end
end

local function ScrollDropDown_DefaultCheckFunc(self)
	self:Click()
end

local IsDropDownCustom

function ELib.ScrollDropDown.ClickButton(self)
	if ELib.ScrollDropDown.DropDownList[1]:IsShown() then
		ELib:DropDownClose()
		return
	end
	local dropDown = nil
	if self.isButton then
		dropDown = self
	else
		dropDown = self:GetParent()
	end
	IsDropDownCustom = nil
	ELib.ScrollDropDown.ToggleDropDownMenu(dropDown)
	PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON)
end

function ELib.ScrollDropDown:Reload(level)
	for j=1,#ELib.ScrollDropDown.DropDownList do
		if ELib.ScrollDropDown.DropDownList[j]:IsShown() or level == j then
			local val = ELib.ScrollDropDown.DropDownList[j].Position
			local count = #ELib.ScrollDropDown.DropDownList[j].List
			local now = 0
			for i=val,count do
				local data = ELib.ScrollDropDown.DropDownList[j].List[i]

				if not data.isHidden then
					now = now + 1
					local button = ELib.ScrollDropDown.DropDownList[j].Buttons[now]
					local text = button.NormalText
					local icon = button.Icon
					local paddingLeft = data.padding or 0

					if data.icon or data.atlas then
						if data.atlas then
							icon:SetAtlas(data.atlas,false,nil,true)
							icon.customcoord = false
						else
							icon:SetTexture(data.icon)
						end
						paddingLeft = paddingLeft + (data.iconsize or 16)+2
						icon:SetWidth(data.iconsize or 16)
						if data.iconcoord then
							icon:SetTexCoord(unpack(data.iconcoord))
							icon.customcoord = true
						elseif icon.customcoord then
							icon:SetTexCoord(0,1,0,1)
							icon.customcoord = false
						end
						icon:Show()
					else
						icon:Hide()
					end

					if data.font then
						local font = _G[GlobalAddonName.."DropDownListFont"..now]
						if not font then
							font = CreateFont(GlobalAddonName.."DropDownListFont"..now)
						end
						font:SetFont(data.font,12,"")
						font:SetShadowOffset(1,-1)
						font:SetShadowColor(0,0,0)
						button:SetNormalFontObject(font)
						button:SetHighlightFontObject(font)
					else
						button:SetNormalFontObject(GameFontHighlightSmallLeft)
						button:SetHighlightFontObject(GameFontHighlightSmallLeft)
					end

					if data.colorCode then
						text:SetText( data.colorCode .. (data.text or "") .. "|r" )
					else
						text:SetText( data.text or "" )
					end

					text:ClearAllPoints()
					if data.checkable or data.radio then
						text:SetPoint("LEFT", paddingLeft + 16, 0)
					else
						text:SetPoint("LEFT", paddingLeft, 0)
					end
					text:SetPoint("RIGHT", button, "RIGHT", 0, 0)
					text:SetJustifyH(data.justifyH or "LEFT")

					if data.checkable then
						button.checkButton:SetChecked(data.checkState)
						button.checkButton:Show()
					else
						button.checkButton:Hide()
					end
					if data.radio then
						button.radioButton:SetChecked(data.checkState)
						button.radioButton:Show()
					else
						button.radioButton:Hide()
					end

					local texture = button.Texture
					if data.texture then
						texture:SetTexture(data.texture)
						texture:Show()
					else
						texture:Hide()
					end

					if data.subMenu then
						button.Arrow:Show()
					else
						button.Arrow:Hide()
					end

					if data.isTitle then
						button:SetEnabled(false)
					else
						button:SetEnabled(true)
					end

					if data.slider then	-- {func = onChangedFunc, val = currVal, min = currMin, max = currMax}
						if button.slider_create then button:slider_create() end
						button.slider:SetMinMaxValues(data.slider.min,data.slider.max)
						button.slider:SetValueStep(data.slider.step or 1)
						button.sliderAfterText = data.slider.afterText
						button.sliderBeforeText = data.slider.beforeText
						button.sliderText = data.slider.sliderText
						button.sliderFunc = nil
						button.slider:SetValue(data.slider.val)
						button.sliderFunc = data.slider.func
						button.sliderShow = data.slider.show
						button.slider.reset = data.slider.reset
						button.slider:Show()
					elseif button.slider then
						button.sliderFunc = nil
						button.slider:Hide()
					end

					if data.edit then
						if button.edit_create then button:edit_create() end
						button.editFunc = data.editFunc
						if button.edit:GetText() ~= data.edit then
							button.edit:SetText(data.edit or "")
						end
						button.edit:InsideIcon(data.editIcon)
						button.edit:Show()
					elseif button.edit then
						button.editFunc = nil
						button.edit:Hide()
					end

					button.id = i
					button.arg1 = data.arg1
					button.arg2 = data.arg2
					button.arg3 = data.arg3
					button.arg4 = data.arg4
					button.func = data.func
					button.hoverFunc = data.hoverFunc
					button.leaveFunc = data.leaveFunc
					button.hoverArg = data.hoverArg
					button.checkFunc = data.checkFunc
					button.tooltip = data.tooltip

					if not data.checkFunc then
						button.checkFunc = ScrollDropDown_DefaultCheckFunc
					end

					button.subMenu = data.subMenu
					button.Lines = data.Lines --Max lines for second level

					button.data = data

					button:Show()

					if now >= ELib.ScrollDropDown.DropDownList[j].LinesNow then
						break
					end
				end
			end
			for i=(now+1),ELib.ScrollDropDown.DropDownList[j].MaxLines do
				ELib.ScrollDropDown.DropDownList[j].Buttons[i]:Hide()
			end
		end
	end
end

function ELib.ScrollDropDown.UpdateChecks()
	local parent = ELib.ScrollDropDown.DropDownList[1].parent
	if parent.additionalToggle then
		parent.additionalToggle(parent)
	end
	for j=1,#ELib.ScrollDropDown.DropDownList do
		for i=1,#ELib.ScrollDropDown.DropDownList[j].Buttons do
			local button = ELib.ScrollDropDown.DropDownList[j].Buttons[i]
			if button:IsShown() and button.data then
				button.checkButton:SetChecked(button.data.checkState)
				button.radioButton:SetChecked(button.data.checkState)
			end
		end
	end
end

function ELib.ScrollDropDown.Update(self, elapsed)
	if ( not self.showTimer or not self.isCounting ) then
		return
	elseif ( self.showTimer < 0 ) then
		self:Hide()
		self.showTimer = nil
		self.isCounting = nil
	else
		self.showTimer = self.showTimer - elapsed
	end
end

function ELib.ScrollDropDown.OnClick(self, button, down)
	local func = self.func
	if func then
		func(self, self.arg1, self.arg2, self.arg3, self.arg4)
	end
end
function ELib.ScrollDropDown.OnButtonEnter(self)
	local func = self.hoverFunc
	if func then
		func(self,self.hoverArg)
	end
	if self.tooltip then
		GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
		if type(self.tooltip) == "string" and self.tooltip:find("^spell:%d+") then
			GameTooltip:SetHyperlink(self.tooltip)
		else
			GameTooltip:AddLine(type(self.tooltip)=="function" and self.tooltip() or self.tooltip)
		end
		GameTooltip:Show()
	end
	ELib.ScrollDropDown:CloseSecondLevel(self.Level)
	if self.subMenu then
		if IsDropDownCustom then
			ELib.ScrollDropDown.ToggleDropDownMenu(self,self.Level+1,self.subMenu,IsDropDownCustom)
		else
			ELib.ScrollDropDown.ToggleDropDownMenu(self,self.Level+1)
		end
	end
end
function ELib.ScrollDropDown.OnButtonLeave(self)
	local func = self.leaveFunc
	if func then
		func(self)
	end
	if self.tooltip then
		GameTooltip_Hide()
	end
end

function ELib.ScrollDropDown.EasyMenu(self,list,customWidth,maxLinesNow)
	IsDropDownCustom = customWidth or 200
	self.Lines = maxLinesNow
	ELib.ScrollDropDown.ToggleDropDownMenu(self,nil,list,customWidth)
	PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON)
end

function ELib.ScrollDropDown.ToggleDropDownMenu(self,level,customList,customWidth)
	level = level or 1
	if self.ToggleUpadte then
		self:ToggleUpadte()
	end

	if level == 1 then
		if self.isModern or customList then
			ELib.ScrollDropDown.DropDownList = ScrollDropDown_Modern
		else
			ELib.ScrollDropDown.DropDownList = ScrollDropDown_Blizzard
		end
	end
	for i=level+1,#ELib.ScrollDropDown.DropDownList do
		ELib.ScrollDropDown.DropDownList[i]:Hide()
	end
	local dropDown = ELib.ScrollDropDown.DropDownList[level] or CreateDropDown(level)

	local dropDownWidth = customWidth or (type(self.Width)=='number' and self.Width) or (customList and 200) or IsDropDownCustom or 200
	local isModern = self.isModern or (customList and true)
	if level > 1 then
		local parent = ELib.ScrollDropDown.DropDownList[1].parent
		dropDownWidth = (type(parent.Width)=='number' and parent.Width) or IsDropDownCustom or 200
		isModern = parent.isModern or (customList and true)
	end

	dropDown.List = customList or self.subMenu or self.List

	local count = #dropDown.List

	local maxLinesNow = self.Lines or count
	if not self.Lines then
		local cc = 0
		for i=1,#dropDown.List do
			if not dropDown.List[i].isHidden then cc=cc+1 end
		end
		maxLinesNow = cc
		count = cc
	end

	for i=(dropDown.MaxLines+1),maxLinesNow do
		ELib.ScrollDropDown.CreateButton(i,level)
	end
	dropDown.MaxLines = max(dropDown.MaxLines,maxLinesNow)

	local isSliderHidden = self.SliderHidden or max(count-maxLinesNow+1,1) == 1
	if isModern then 
		for i=1,maxLinesNow do
			dropDown.Buttons[i]:SetSize(dropDownWidth - 16 - (isSliderHidden and 0 or 12),16)
		end
	else
		for i=1,maxLinesNow do
			dropDown.Buttons[i]:SetSize(dropDownWidth - 22 + (isSliderHidden and 16 or 0),16)
		end
	end
	dropDown.Position = 1
	dropDown.LinesNow = maxLinesNow
	dropDown.Slider:SetValue(1)
	if self.additionalToggle then
		self.additionalToggle(self)
	end
	dropDown:ClearAllPoints()
	dropDown:SetPoint("TOPRIGHT",self,"BOTTOMRIGHT",-16,0)
	dropDown.Slider:SetMinMaxValues(1,max(count-maxLinesNow+1,1))
	if isModern then 
		dropDown:SetSize(dropDownWidth,16 + 16 * maxLinesNow)
		dropDown.Slider:SetHeight(maxLinesNow * 16)
	else
		dropDown:SetSize(dropDownWidth + 32,32 + 16 * maxLinesNow)
		dropDown.Slider:SetHeight(maxLinesNow * 16 + 10)
	end
	if isSliderHidden then
		dropDown.Slider:Hide()
	else
		dropDown.Slider:Show()
	end
	dropDown:ClearAllPoints()
	if level > 1 then
		if dropDownWidth and dropDownWidth + ELib.ScrollDropDown.DropDownList[level-1]:GetRight() > GetScreenWidth() then
			dropDown:SetPoint("TOP",self,"TOP",0,8)
			dropDown:SetPoint("RIGHT",ELib.ScrollDropDown.DropDownList[level-1],"LEFT",-5,0)
		else
			dropDown:SetPoint("TOPLEFT",self,"TOPRIGHT",level > 1 and ELib.ScrollDropDown.DropDownList[level-1].Slider:IsShown() and 24 or 12,isModern and 8 or 16)
		end
	else
		local toggleX = self.toggleX or -16
		local toggleY = self.toggleY or 0
		dropDown:SetPoint("TOPRIGHT",self,"BOTTOMRIGHT",toggleX,toggleY)
	end

	dropDown.parent = self

	dropDown:Show()
	dropDown:SetFrameLevel(10+(level or 0))

	ELib.ScrollDropDown:Reload()
end

function ELib.ScrollDropDown.CreateInfo(self,info)
	if info then
		self.List[#self.List + 1] = info
	end
	self.List[#self.List + 1] = {}
	return self.List[#self.List]
end

function ELib.ScrollDropDown.ClearData(self)
	table.wipe(self.List)
	return self.List
end

function ELib.ScrollDropDown.Close()
	ELib.ScrollDropDown.DropDownList[1]:Hide()
	ELib.ScrollDropDown:CloseSecondLevel()
end
function ELib.ScrollDropDown:CloseSecondLevel(level)
	level = level or 1
	for i=(level+1),#ELib.ScrollDropDown.DropDownList do
		ELib.ScrollDropDown.DropDownList[i]:Hide()
	end
end
ELib.DropDownClose = ELib.ScrollDropDown.Close

function ELib.DropDownCloseIfOpened()
	if ELib.ScrollDropDown.DropDownList[1]:IsShown() then
		ELib.ScrollDropDown.Close()
		return true
	end
end

---> End Scroll Drop Down


do
	local function ListFrameToggleButton(self)
		if self.OnClick then
			self:OnClick()
		end
		ELib.ScrollDropDown.ClickButton(self)
	end
	local function ListFrameOnHide(self)
		ELib:DropDownClose()
	end
	local function Widget_OnClick(self,func)
		self.OnClick = func
		return self
	end
	local function Widget_Left(self)
		self.text:NewPoint("TOPRIGHT",self,"TOPLEFT",-2,0):Point("BOTTOMRIGHT",self,"BOTTOMLEFT",-2,0)
		return self
	end
	function ELib:ListButton(parent,text,width,lines,template)
		if template == 0 then
			template = "ExRTUIChatDownButtonTemplate"
		elseif not template then
			template = "ExRTUIChatDownButtonModernTemplate"
		end
		local self = ELib:Template(template,parent) or CreateFrame("Button",nil,parent,template)
		self.isButton = true
		self.text = ELib:Text(self,text,12):Point("TOPLEFT",self,"TOPRIGHT",2,0):Point("BOTTOMLEFT",self,"BOTTOMRIGHT",2,0):Color():Shadow()
		self:SetScript("OnClick",ListFrameToggleButton)
		self:SetScript("OnHide",ListFrameOnHide)
		self.List = {}
		self.Lines = lines
		self.Width = width
		self.isModern = template == "ExRTUIChatDownButtonModernTemplate"

		Mod(self,
			'Left',Widget_Left
		)
		self._OnClick = self.OnClick	self.OnClick = Widget_OnClick

		return self
	end

	function ELib.CreateListFrame(parent,width,buttonsNum,buttonPos,relativePoint,x,y,buttonText,listClickFunc,isModern)
		local self = ELib:ListButton(parent,buttonText,width,buttonsNum,not isModern and 0):Point(relativePoint or "TOPLEFT",x,y):OnClick(listClickFunc)
		if buttonPos == "RIGHT" then self:Left() end
		return self
	end
end


--- Graph
do
	local Graph_DefColors = {
		{r = .65, g = .73, b = 0, a = 1},
		--{r = .65, g = 0, b = .8, a = 1},
		{r = .55, g = .55, b = .55, a = 1},
		{r = .82, g = .2, b = .2, a = 1},
		{r = .50, g = .20, b = .82, a = 1},
		{r = .38, g = .39, b = .82, a = 1},
		{r = .82, g = .60, b = .28, a = 1},
		{r = .41, g = .82, b = .77, a = 1},
		{r = .6, g = 1, b = .6, a = 1},
		{r = 1, g = 1, b = 1, a = 1},
		{r = .82, g = .25, b = .51, a = 1},
		{r = .10, g = .58, b = 0, a = 1},
		{r = .58, g = 0, b = 0, a = 1},
		{r = 0, g = .22, b = .40, a = 1},
	}
	local Graph_LinesTextures = {
		"Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2px",
		"Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2pxA",
		"Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2pxB",
		"Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2pxC",
		"Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2pxD",
		"Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2pxE",
	}
	local Graph_LinesTextures_Special = {
		"Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2pxF",
		"Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2pxG",
	}
	local function GraphGetNode(self,i)
		if not self.graph[i] then
			self.graph[i] = self:CreateTexture(nil, "BACKGROUND")
			self.graph[i]:SetColorTexture(0.6, 1, 0.6, 1)
		end
		return self.graph[i]
	end
	local function GraphSetDot(self,i,x,y)
		if not self.dots[i] then
			self.dots[i] = self:CreateTexture(nil, "BACKGROUND")
			self.dots[i]:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\blip")
			self.dots[i]:SetSize(2,2)
			self.dots[i]:SetVertexColor(0.6, 1, 0.6, 1)
		end
		self.dots[i]:SetPoint("TOPLEFT", x, y - self.height)
		self.dots[i]:Show()
	end
	local GraphSetLine = nil
	do
		local cos, sin = math.cos, math.sin
		local function RotateCoordPair(x,y,ox,oy,a,asp)
			y=y/asp
			oy=oy/asp
			return ox + (x-ox)*cos(a) - (y-oy)*sin(a),(oy + (y-oy)*cos(a) + (x-ox)*sin(a))*asp
		end
		local function RotateTexture(self,angle,xT,yT,xB,yB,xC,yC,userAspect)
			local aspect = userAspect or (xT-xB)/(yT-yB)
			local g1,g2 = RotateCoordPair(xT,yT,xC,yC,angle,aspect)
			local g3,g4 = RotateCoordPair(xT,yB,xC,yC,angle,aspect)
			local g5,g6 = RotateCoordPair(xB,yT,xC,yC,angle,aspect)
			local g7,g8 = RotateCoordPair(xB,yB,xC,yC,angle,aspect)

			self:SetTexCoord(g1,g2,g3,g4,g5,g6,g7,g8)
		end
		function GraphSetLine(self,i,fX,fY,tX,tY,texture)
			if not self.lines[i] then
				self.lines[i] = self:CreateTexture(nil, "BACKGROUND")
				self.lines[i]:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2px")
				self.lines[i]:SetSize(256,256)
				self.lines[i]:SetVertexColor(0.6, 1, 0.6, 1)
			end
			local toDown = tY < fY
			if toDown then
				tY,fY = fY,tY
			end
			local size = max(tX-fX,tY-fY)
			local changeSize = (1 - (size / 256)) / 2
			local min,max = changeSize,1 - changeSize
			local angle
			if tX-fX == 0 then
				angle = 90
			else
				angle = atan( (tY-fY)/(tX-fX) )
			end
			if toDown then
				angle = -angle
			end
			self.lines[i]:SetSize(size,size)
			RotateTexture(self.lines[i],(PI/180)*angle,min,min,max,max,.5,.5)

			self.lines[i]:SetPoint("CENTER",self,"BOTTOMLEFT",fX + (tX - fX)/2, fY + (tY - fY)/2)
			self.lines[i]:SetTexture(texture or "Interface\\AddOns\\"..GlobalAddonName.."\\media\\line2px")
			self.lines[i]:Show()
		end
	end
	local function GraphSetColor(self,i,r,g,b,a)
		if self.isDots then
			self.dots[i]:SetVertexColor(r,g,b,a)
		elseif self.isLines then
			self.lines[i]:SetVertexColor(r,g,b,a)
		else
			self.graph[i]:SetTexture(r,g,b,a)
		end
	end
	local function GraphSetVLine(self,i,X)
		if not self.vlines[i] then
			self.vlines[i] = self:CreateTexture(nil, "BACKGROUND")
			self.vlines[i]:SetColorTexture(1, 0.6, 0.6, .5)
			self.vlines[i]:SetSize(1,self.height)
		end
		self.vlines[i]:SetPoint("BOTTOM",self,"BOTTOMLEFT",X, 0)
		self.vlines[i]:Show()
	end

	local function GraphReload_BuildNodes(self,minX,minY,maxX,maxY,axixXstep,enableNodes)
		local nodeNow,Xnow,Ynow = 0,minX,minY
		self.tooltipsData = {}
		for i=1,#self.graph do
			self.graph[i]:Hide()
			self.graph[i]:ClearAllPoints()
		end
		for i=1,#self.dots do
			self.dots[i]:Hide()
		end
		for i=1,#self.lines do
			self.lines[i]:Hide()
		end
		local graphs_count = 0
		for k=1,#self.data do
			if not self.data[k].hide then
				graphs_count = graphs_count + 1
				Xnow,Ynow = minX,minY
				self.tooltipsData[graphs_count] = {
					main = self.data[k],
				}

				local colorR,colorG,colorB,colorA = self.data[k].r,self.data[k].g,self.data[k].b,self.data[k].a or 1
				local lineTypeNum = 1
				for i=k-1,1,-1 do
					if self.data[k].r and self.data[k].r == self.data[i].r and self.data[k].g == self.data[i].g and self.data[k].b == self.data[i].b then
						lineTypeNum = lineTypeNum + 1
					end
				end
				local lineType = Graph_LinesTextures[lineTypeNum % #Graph_LinesTextures] or Graph_LinesTextures[#Graph_LinesTextures]
				if colorR then
					local lineAlpha = 1 - floor((lineTypeNum-1) / 6) * 0.3
					if lineAlpha < 0.4 then
						lineAlpha = 1
					end
					colorA = not self.data[k].a and lineAlpha or colorA or 1
				end
				if not colorR or not colorG or not colorB then
					local defCount = k % #Graph_DefColors == 0 and #Graph_DefColors or k % #Graph_DefColors
					local defLine = floor((k-1) / #Graph_DefColors) + 1
					defLine = defLine > #Graph_LinesTextures and 1 or defLine

					local def = Graph_DefColors[defCount]
					if def then
						colorR,colorG,colorB,colorA = def.r,def.g,def.b,def.a
					else
						colorR,colorG,colorB,colorA = 1,1,1,.3
					end
					lineType = Graph_LinesTextures[defLine]

					self.data[k].color_count = defCount
				end
				local specialLine = self.data[k].specialLine
				if specialLine then
					lineType = Graph_LinesTextures_Special[type(specialLine)=='number' and specialLine or 1]
				end

				for i=1,#self.data[k],self.step do
					local x = self.data[k][i][1]
					local steps = 1
					for j=1,(self.step-1) do
						if self.data[k][i+j] then
							x=x+self.data[k][i+j][1]
							steps = steps + 1
						end
					end
					x = x / steps
					if x >= minX and x <= maxX then
						if (not self.isDots and not self.isLines) or enableNodes then
							if x ~= Xnow then
								nodeNow = nodeNow + 1
								local node = GraphGetNode(self,nodeNow)
								node:SetPoint("BOTTOMLEFT",self,"BOTTOMLEFT",(Xnow - minX)/(maxX - minX)*self.width,(Ynow - minY)/(maxY - minY)*self.height)
								node:SetSize( (x - Xnow)/(maxX - minX)*self.width , 2 )
								node:Show()

								Xnow = x
							end
						end

						local y = self.data[k][i][2]
						steps = 1
						for j=1,(self.step-1) do
							if self.data[k][i+j] then
								y=y+self.data[k][i+j][2]
								steps = steps + 1
							end
						end
						y = y / steps
						if (not self.isDots and not self.isLines) or enableNodes then
							if y ~= Ynow then
								nodeNow = nodeNow + 1
								local node = GraphGetNode(self,nodeNow)
								local relativePoint = (Ynow > y) and "TOPLEFT" or "BOTTOMLEFT"
								local heightFix = (Ynow > y) and 2 or 0
								node:SetPoint(relativePoint,self,"BOTTOMLEFT",(Xnow - minX)/(maxX - minX)*self.width,(Ynow - minY)/(maxY - minY)*self.height + heightFix)
								node:SetSize( 2, abs(y - Ynow)/(maxY - minY)*self.height )
								node:Show()

								Ynow = y
							end
						end
						if self.isDots and not enableNodes then
							local fX,fY = (Xnow - minX)/(maxX - minX)*self.width,(Ynow - minY)/(maxY - minY)*self.height
							local tX,tY = (x - minX)/(maxX - minX)*self.width,(y - minY)/(maxY - minY)*self.height
							local a = (tY - fY) / (tX - fX)
							nodeNow = nodeNow + 1
							GraphSetDot(self,nodeNow,fX,fY > self.height and self.height or fY)
							local lastX,lastY = fX,fY
							for X=fX,tX,axixXstep do
								local Y = (X-fX)*a + fY
								if Y > self.height then	Y = self.height	end
								if abs(X-lastX) > 1.5 or abs(Y-lastY) > 1.5 then
									nodeNow = nodeNow + 1
									GraphSetDot(self,nodeNow,X,Y)
									lastX = X
									lastY = Y

									if nodeNow > 10000 then
										ExRT.F.dprint("Graph: Error: Too much nodes")
										return
									end
								end
							end
							nodeNow = nodeNow + 1
							GraphSetDot(self,nodeNow,tX,tY > self.height and self.height or tY)

							Xnow = x
							Ynow = y
						end
						if self.isLines and not enableNodes then
							if x ~= Xnow or y ~= Ynow then
								local fX,fY = (Xnow - minX)/(maxX - minX)*self.width,(Ynow - minY)/(maxY - minY)*self.height
								local tX,tY = (x - minX)/(maxX - minX)*self.width,(y - minY)/(maxY - minY)*self.height

								tY = tY > self.height and self.height or tY
								fY = fY > self.height and self.height or fY

								nodeNow = nodeNow + 1
								GraphSetLine(self,nodeNow,fX,fY,tX,tY,lineType)
								GraphSetColor(self,nodeNow,colorR,colorG,colorB,colorA)
								Xnow = x
								Ynow = y
							end
						end
						self.tooltipsData[graphs_count][#self.tooltipsData[graphs_count] + 1] = {(Xnow - minX)/(maxX - minX)*self.width,Ynow,i,(maxY - Ynow)/(maxY - minY)*self.height,self.data[k][i][3],self.data[k][i][4],self.data[k][i][5]}
					end
				end
			end
		end
		for i=1,#self.vlines do
			self.vlines[i]:Hide()
		end
		local vlines_count = 0
		if self.vertical_data then
			for i=1,#self.vertical_data do
				local x = self.vertical_data[i]
				if x >= minX and x <= maxX then
					local X = (x - minX)/(maxX - minX)*self.width

					vlines_count = vlines_count + 1
					GraphSetVLine(self,vlines_count,X)
				end
			end
		end
		ExRT.F.dprint("Graph: Nodes count:",nodeNow)
		return true
	end
	local function GraphReload(self)
		if self.OnBeforeReload then
			self:OnBeforeReload()
		end

		local minX,maxX,minY,maxY = nil
		local isZoom = self.ZoomMinX and self.ZoomMaxX
		for k=1,#self.data do
			if not self.data[k].hide then
				for i=1,#self.data[k],self.step do
					local x = self.data[k][i][1]
					local steps = 1
					for j=1,(self.step-1) do
						if self.data[k][i+j] then
							x=x+self.data[k][i+j][1]
							steps = steps + 1
						end
					end
					x = x / steps
					if not minX then
						minX = x
						maxX = x
					else
						minX = min(minX,x)
						maxX = max(maxX,x)
					end
					local y = self.data[k][i][2]
					steps = 1
					for j=1,(self.step-1) do
						if self.data[k][i+j] then
							y=y+self.data[k][i+j][2]
							steps = steps + 1
						end
					end
					y = y / steps
					if not isZoom or (x >= self.ZoomMinX and x <= self.ZoomMaxX) then
						if not minY then
							minY = y
							maxY = y
						else
							minY = min(minY,y)
							maxY = max(maxY,y)
						end
					end
				end
			end
		end

		if self.isZeroMin then
			minX = min(minX or 0,0)
			minY = min(minY or 0,0)
		end

		if minY == maxY then
			maxY = minY + 1
		end
		if minX == maxX then
			maxX = minX + 1
		end
		if self.ZoomMinX and self.ZoomMaxX and maxX then
			minX = max(minX,self.ZoomMinX)
			maxX = min(maxX,self.ZoomMaxX)
		end

		if self.ZoomMaxY and maxY then
			maxY = self.ZoomMaxY
		end

		self.range = {
			minX = minX,
			maxX = maxX,
			minY = minY,
			maxY = maxY,
		}
		ExRT.F.dprint("Graph: minX,maxX,minY,maxY:",minX,maxX,minY,maxY)

		if maxY then
			if not self.IsYIsTime then
				self.MaxTextY:SetText(maxY < 1000 and (maxY % 1 == 0 and tostring(maxY) or format("%.1f",maxY)) or ExRT.F.shortNumber(maxY))
			else
				self.MaxTextY:SetFormattedText("%d:%02d",maxY / 60,maxY % 60)
			end
			self.MaxTextYButton:SetWidth(self.MaxTextY:GetStringWidth())
			self.MaxTextYButton:Show()
		else
			self.MaxTextY:SetText("")
			self.MaxTextYButton:Hide()
		end

		local result = GraphReload_BuildNodes(self,minX,minY,maxX,maxY,0.02)
		if not result then
			result = GraphReload_BuildNodes(self,minX,minY,maxX,maxY,0.04)			--Lower x step
		end
		if not result then
			result = GraphReload_BuildNodes(self,minX,minY,maxX,maxY,0.08,true)		--Stop using dots
		end
		if not result then
			print("|cffff0000Method Raid Tools:|r Graph probably shows incorrect")
		end

		if self.ResetZoom then
			if self.ZoomMinX and self.ZoomMaxX then
				self.ResetZoom:Show()
			else
				self.ResetZoom:Hide()
			end
			self.ZoomMaxY = nil
		end

		if self.AddedOordLines then
			self:AddOordLines(self.AddedOordLines)
		end

		if self.OnAfterReload then
			self:OnAfterReload()
		end
	end
	local function GraphOnUpdate(self,elapsed)
		local x,y = GetCursorPos(self)
		if IsInFocus(self,x,y) then
			if #self.tooltipsData == 1 then
				local Y,X,_posY,xText,yText,comment,main = nil
				for k=1,#self.tooltipsData do
					for i=#self.tooltipsData[k],1,-1 do
						if (self.tooltipsData[k][i][1] - (self.tooltipsData[k][i-1] and (self.tooltipsData[k][i][1]-self.tooltipsData[k][i-1][1])/2 or 0)) < x or
							(i == 1 and x <= self.tooltipsData[k][i][1]) then
							Y = self.tooltipsData[k][i][2]
							X = self.tooltipsData[k][i][3]
							_posY = self.tooltipsData[k][i][4]
							xText = self.data.tooltipX and self.data.tooltipX[X] or self.tooltipsData[k][i][5]
							yText = self.tooltipsData[k][i][6]
							comment = self.tooltipsData[k][i][7]
							main = self.tooltipsData[k].main
							break
						end
					end
				end
				if Y then
					_posY = -_posY
					if _posY > 0 then
						_posY = 0
					end
					GameTooltip:SetOwner(self, "ANCHOR_LEFT",x,_posY)
					GameTooltip:SetText(xText or Round(X))
					GameTooltip:AddLine((main.name and main.name..": " or "")..(yText or Round(Y)))--,main.r or Graph_DefColors[main.color_count] and Graph_DefColors[main.color_count].r,main.g or Graph_DefColors[main.color_count] and Graph_DefColors[main.color_count].g,main.b or Graph_DefColors[main.color_count] and Graph_DefColors[main.color_count].b)
					if comment then
						GameTooltip:AddLine(comment)
					end
					GameTooltip:Show()
					if self.OnUpdateTooltip then
						self:OnUpdateTooltip(true,X,Y)
					end
				else
					GameTooltip_Hide()
					if self.OnUpdateTooltip then
						self:OnUpdateTooltip(false,X,Y)
					end
				end
			else
				GameTooltip:SetOwner(self, "ANCHOR_CURSOR")
				local lines = false
				local isXadded = false
				for k=1,#self.tooltipsData do
					for i=#self.tooltipsData[k],1,-1 do
						if (self.tooltipsData[k][i][1] - (self.tooltipsData[k][i-1] and (self.tooltipsData[k][i][1]-self.tooltipsData[k][i-1][1])/2 or 0)) < x or
							(i == 1 and x <= self.tooltipsData[k][i][1]) then
							local y = self.tooltipsData[k][i][2]
							local x = self.tooltipsData[k][i][3]
							local xText = self.data.tooltipX and self.data.tooltipX[x] or self.tooltipsData[k][i][5]
							local yText = self.tooltipsData[k][i][6]
							local comment = self.tooltipsData[k][i][7]
							local main = self.tooltipsData[k].main
							if not isXadded then
								GameTooltip:AddLine(xText or Round(x))
								isXadded = true
							end

							GameTooltip:AddLine((main.name and main.name..": " or "")..(yText or Round(y))..(comment and " ("..comment..")" or ""),main.r or Graph_DefColors[main.color_count] and Graph_DefColors[main.color_count].r,main.g or Graph_DefColors[main.color_count] and Graph_DefColors[main.color_count].g,main.b or Graph_DefColors[main.color_count] and Graph_DefColors[main.color_count].b)

							lines = true
							break
						end
					end
				end

				if lines then
					GameTooltip:Show()
				else
					GameTooltip_Hide()
				end
			end
		end
		if self.mouseDowned then
			local width = x - self.mouseDowned
			if width > 0 then
				width = min(width,self:GetWidth()-self.mouseDowned)
				self.selectingTexture:SetWidth(width)
				self.selectingTexture:SetPoint("TOPLEFT",self,"TOPLEFT", self.mouseDowned ,0)
			elseif width < 0 then
				width = -width
				width = min(width,self.mouseDowned)
				self.selectingTexture:SetWidth(width)
				self.selectingTexture:SetPoint("TOPLEFT",self,"TOPLEFT", self.mouseDowned-width,0)
			else
				self.selectingTexture:SetWidth(1)
			end
		end
	end
	local function GraphOnUpdate_Zoom(self,elapsed)
		local x = ExRT.F.GetCursorPos(self)
		local width = x - self.mouseDowned
		if width > 0 then
			width = min(width,self:GetWidth()-self.mouseDowned)
			self.selectingTexture:SetWidth(width)
			self.selectingTexture:SetPoint("TOPLEFT",self,"TOPLEFT", self.mouseDowned ,0)
		elseif width < 0 then
			width = -width
			width = min(width,self.mouseDowned)
			self.selectingTexture:SetWidth(width)
			self.selectingTexture:SetPoint("TOPLEFT",self,"TOPLEFT", self.mouseDowned-width,0)
		else
			self.selectingTexture:SetWidth(1)
		end
	end
	local function GraphOnMouseDown(self)
		if not self.range or not self.range.maxX then
			return
		end
		self.mouseDowned = GetCursorPos(self)
		self.selectingTexture:SetPoint("TOPLEFT",self,"TOPLEFT", self.mouseDowned ,0)
		self.selectingTexture:SetWidth(1)
		self.selectingTexture:Show()
		self:SetScript("OnUpdate",GraphOnUpdate_Zoom)
	end
	local function GraphOnMouseUp(self,isLeave)
		if isLeave == "LEAVE" then
			if self.selectingTexture then
				return "SELECTING"
				--self.selectingTexture:Hide()
			end
			self.mouseDowned = nil
			return
		end
		if not self.mouseDowned then
			return
		end
		self:SetScript("OnUpdate",nil)

		local x = GetCursorPos(self)
		if x < self.mouseDowned then
			x , self.mouseDowned = self.mouseDowned , x
		end
		local diff = abs(x - self.mouseDowned)

		local xLen = self.range.maxX - self.range.minX
		local width = self:GetWidth()
		local start = Round(self.mouseDowned / width * xLen + self.range.minX)
		local ending = Round(x / width * xLen + self.range.minX)

		if self.selectingTexture then
			self.selectingTexture:Hide()
		end
		self.mouseDowned = nil

		if self.Zoom and (not self.fixMissclickZoom or diff > 5) then
			self:Zoom(start,ending)
		end
	end
	local function GraphResetZoom(self)
		local parent = self:GetParent()
		parent.ZoomMinX = nil
		parent.ZoomMaxX = nil
		if parent.OnResetZoom then
			parent:OnResetZoom()
		end
		if parent.DisableReloadOnResetZoom then
			return
		end
		parent:Reload()
	end
	local function GraphZoom(self,start,ending)
		if ending == start then
			self.ZoomMinX = nil
			self.ZoomMaxX = nil
		else
			self.ZoomMinX = start
			self.ZoomMaxX = ending
		end
		self:Reload()
	end
	local function GraphCreateZoom(self)
		self.selectingTexture = self:CreateTexture(nil, "BACKGROUND",nil,2)
		self.selectingTexture:SetColorTexture(0, 0.65, 0.9, .7)
		self.selectingTexture:SetHeight(self:GetHeight())
		self.selectingTexture:Hide()

		self.ResetZoom = ELib.CreateButton(self,170,20,"TOPRIGHT",-2,-2,ExRT.L.BossWatcherGraphZoomReset,nil,nil,"ExRTButtonModernTemplate")
		self.ResetZoom:SetScript("OnClick",GraphResetZoom)
		self.ResetZoom:Hide()

		self.Zoom = GraphZoom

		self:SetScript("OnMouseDown",GraphOnMouseDown)
		self:SetScript("OnMouseUp",GraphOnMouseUp)
	end
	local function GraphOnLeave(self)
		GameTooltip_Hide()
		if GraphOnMouseUp(self,"LEAVE") == "SELECTING" then
			return
		end
		self:SetScript("OnUpdate",nil)
	end
	local function GraphOnEnter(self)
		self:SetScript("OnUpdate",GraphOnUpdate)
	end
	local function GraphSetMaxY(self,y)
		self.ZoomMaxY = nil
		if y then
			if y:find("k") then
				local n = y:match("^([0-9%.]+)k")
				n = tonumber(n or "0") or 0
				y:gsub("k",function()
					n = n * 1000
					return ""
				end)
				y = n
			end
			self.ZoomMaxY = tonumber(y)
			if self.ZoomMaxY == 0 then
				self.ZoomMaxY = nil
			end
		end
		self:Reload()
	end
	local function GraphTextYButtonOnClick(self)
		local parent = self:GetParent()
		ExRT.F.ShowInput("Set Max Y",GraphSetMaxY,parent)
	end
	local function GraphTextYButtonOnEnter(self)
		local parent = self:GetParent()
	  	parent.MaxTextY:SetTextColor(1,.5,.5,1)
	end
	local function GraphTextYButtonOnLeave(self)
	  	local parent = self:GetParent()
	  	parent.MaxTextY:SetTextColor(1,1,1,1)
	end
	local function GraphAddOordLines(self,num)
		self.axisYlines = self.axisYlines or {}
		for i=1,#self.axisYlines do
			self.axisYlines[i].text:Hide()
			self.axisYlines[i].line:Hide()
		end
		if not self.range then return end
		local minY,maxY = self.range.minY,self.range.maxY
		if not minY or not maxY then return end
		local diff = (maxY - minY) / (num + 1)
		for i=1,num do
			local lineFrame = self.axisYlines[i]
			if not lineFrame then
				lineFrame = {}
				self.axisYlines[i] = lineFrame

				lineFrame.text = ELib.CreateText(self,0,0,nil,0,0,"RIGHT","TOP",nil,10,"",nil,1,1,1)
				lineFrame.line = self:CreateTexture(nil, "BACKGROUND",nil,-1)
				lineFrame.line:SetSize(self.width,1)
				lineFrame.line:SetColorTexture(0.6, 0.6, 1, 1)

				lineFrame.text:NewPoint("TOPRIGHT",lineFrame.line,"TOPLEFT",-2,-2)
			end

			local posY = diff * i / (maxY - minY) * self.height

			if not self.IsYIsTime then
				lineFrame.text:SetText( floor(minY + diff * i + .5) )
			else
				local t = minY + diff * i
				lineFrame.text:SetFormattedText( "%d:%02d", t / 60, t % 60)
			end
			lineFrame.line:SetPoint("LEFT",self,"BOTTOMLEFT",0,posY)
			lineFrame.text:Show()
			lineFrame.line:Show()
		end

		self.AddedOordLines = num
	end

	function ELib.CreateGraph(parent,width,height,relativePoint,x,y,enableZoom)
		local self = CreateFrame(enableZoom and "Button" or "Frame",nil,parent)
		self:SetPoint(relativePoint or "TOPLEFT",parent, x, y)
		self:SetSize(width,height)

		self.width = width
		self.height = height
		self.step = 1
		self.isZeroMin = true

		self.axisX = self:CreateTexture(nil, "BACKGROUND")
		self.axisX:SetSize(width,2)
		self.axisX:SetPoint("TOPLEFT",self,"BOTTOMLEFT",0,0)
		self.axisX:SetColorTexture(0.6, 0.6, 1, 1)

		self.axisY = self:CreateTexture(nil, "BACKGROUND")
		self.axisY:SetSize(2,height)
		self.axisY:SetPoint("BOTTOMLEFT",self,"BOTTOMLEFT",0,0)
		self.axisY:SetColorTexture(0.6, 0.6, 1, 1)

		self.MaxTextY = ELib.CreateText(self,0,0,nil,0,0,"RIGHT","TOP",nil,10,"",nil,1,1,1)
		self.MaxTextY:NewPoint("TOPRIGHT",self.axisY,"TOPLEFT",-2,-2)

		self.MaxTextYButton = CreateFrame("Button",nil,self)
		self.MaxTextYButton:SetPoint("TOPRIGHT",self.axisY,"TOPLEFT",-2,-2)
		self.MaxTextYButton:SetHeight(10)
		self.MaxTextYButton:SetScript("OnClick",GraphTextYButtonOnClick)
		self.MaxTextYButton:SetScript("OnEnter",GraphTextYButtonOnEnter)
		self.MaxTextYButton:SetScript("OnLeave",GraphTextYButtonOnLeave)
		self.MaxTextYButton:Hide()

		self.graph = {}
		self.dots = {}
		self.lines = {}
		self.vlines = {}
		self.isDots = false
		self.isLines = true
		self.tooltipsData = {}
		self.Reload = GraphReload
		--self:SetScript("OnUpdate",GraphOnUpdate)
		self:SetScript("OnEnter",GraphOnEnter)
		self:SetScript("OnLeave",GraphOnLeave)

		if enableZoom then
			GraphCreateZoom(self)
		end

		self.AddOordLines = GraphAddOordLines

		return self
	end
end

do
	local function MultilineEditBoxOnTextChanged(self,...)
		local parent = self.Parent
		local height = self:GetHeight()

		local prevMin,prevMax = parent.ScrollBar:GetMinMaxValues()
		local changeToMax = parent.ScrollBar:GetValue() >= prevMax

		parent:SetNewHeight( max( height,parent:GetHeight() ) )
		if changeToMax then
			local min,max = parent.ScrollBar:GetMinMaxValues()
			parent.ScrollBar:SetValue(max)
		end
		if parent.OnTextChanged then
			parent.OnTextChanged(self,...)
		elseif self.OnTextChanged then
			self:OnTextChanged(...)
		end

		if parent.SyntaxOnEdit then
			parent:SyntaxOnEdit()
		end
	end
	local function MultilineEditBoxGetTextHighlight(self)
		local text,cursor = self:GetText(),self:GetCursorPosition()
		self:Insert("")
		local textNew, cursorNew = self:GetText(), self:GetCursorPosition()
		self:SetText( text )
		self:SetCursorPosition( cursor )
		local Start, End = cursorNew, #text - ( #textNew - cursorNew )
		self:HighlightText( Start, End )
		return Start, End
	end
	local function MultilineEditBoxOnFrameClick(self)
		self:GetParent().EditBox:SetFocus()
	end
	local function Widget_Font(self,font,size,params,...)
		if font == 'x' then
			font = self.EditBox:GetFont() or DEFAULT_FONT
		end
		if not params then
			params = ""
		end
		self.EditBox:SetFont(font,size,params,...)
		if self.EditBox.ColoredText then
			self.EditBox.ColoredText:SetFont(font,size,params,...)
		end
		return self
	end
	local function Widget_OnChange(self,func)
		self.EditBox.OnTextChanged = func
		return self
	end
	local function Widget_Hyperlinks(self)
		self.EditBox:SetHyperlinksEnabled(true)
		self.EditBox:SetScript("OnHyperlinkEnter",ELib.Tooltip.Edit_Show)
		self.EditBox:SetScript("OnHyperlinkLeave",ELib.Tooltip.Hide)
		self.EditBox:SetScript("OnHyperlinkClick",ELib.Tooltip.Edit_Click)
		return self
	end
	local function Widget_MouseWheel(self,delta)
		local min,max = self.ScrollBar:GetMinMaxValues()
		delta = delta * (self.wheelRange or 20)
		local val = self.ScrollBar:GetValue()
		if (val - delta) < min then
			self.ScrollBar:SetValue(min)
		elseif (val - delta) > max then
			self.ScrollBar:SetValue(max)
		else
			self.ScrollBar:SetValue(val - delta)
		end
	end
	local function Widget_ToTop(self)
		self.EditBox:SetCursorPosition(0)
		return self
	end
	local function Widget_SetText(self,text)
		self.EditBox:SetText(text)
		return self
	end
	local function Widget_GetTextHighlight(self)
		return MultilineEditBoxGetTextHighlight(self.EditBox)
	end

	local function MultilineEditBox_OnCursorChanged(self, x, y, width, height)
		local parent = self.Parent
		y = abs(y)
		local scrollNow = parent:GetVerticalScroll()
		local heightNow = parent:GetHeight()
		if y < scrollNow then
			parent.ScrollBar:SetValue(max(floor(y),0))
		elseif (y + height) > (scrollNow + heightNow) then
			local _,scrollMax = parent.ScrollBar:GetMinMaxValues()
			parent.ScrollBar:SetValue(min(ceil( y + height - heightNow ),scrollMax))
		end

		if parent.Cursor730fix then
			parent:Cursor730fix(height,y)
		end

		if parent.OnCursorChanged then
			local _, obj = self:GetRegions()
			parent.OnCursorChanged(self, obj, x, y)
		end

		if parent.OnPosText then
			parent:OnPosText()
		end
	end
	local function Widget_GetText(self)
		return self.EditBox:GetText()
	end

	local Widget_AddSyntax
	do
		local LUA_COLOR1 = "f92672" --lua
		local LUA_COLOR2 = "e6db74" --string
		local LUA_COLOR3 = "75715e" --comment
		local LUA_COLOR4 = "5dffed" -- ()=.
		local LUA_COLOR5 = "ae81ff" --numbers

		local lua_str = {
			["function"] = true,
			["end"] = true,
			["if"] = true,
			["elseif"] = true,
			["else"] = true,
			["then"] = true,
			["false"] = true,
			["do"] = true,
			["and"] = true,
			["break"] = true,
			["for"] = true,
			["local"] = true,
			["nil"] = true,
			["not"] = true,
			["or"] = true,
			["return"] = true,
			["while"] = true,
			["until"] = true,
			["repeat"] = true,
		}

		local function LUA_ReplaceLua1(pre,str,fin)
			if lua_str[str] then
				return pre.."|cff"..LUA_COLOR1..str.."|r"..fin
			end
		end
		local function LUA_ReplaceLua2(str,fin)
			if lua_str[str] then
				return "|cff"..LUA_COLOR1..str.."|r"..fin
			end
		end
		local function LUA_ReplaceLua3(pre,str)
			if lua_str[str] then
				return pre.."|cff"..LUA_COLOR1..str.."|r"
			end
		end
		local function LUA_ReplaceLua4(str)
			if lua_str[str] then
				return "|cff"..LUA_COLOR1..str.."|r"
			end
		end
		local function LUA_ReplaceString(str)
			str = str:gsub("|c........",""):gsub("|r","")
			return "|cff"..LUA_COLOR2..str.."|r"
		end
		local function LUA_ReplaceComment(str)
			str = str:gsub("|c........",""):gsub("|r","")
			return "|cff"..LUA_COLOR3..str.."|r"
		end

		local function LUA_ModdedSetText(self)
			if not self.EditBox.ColoredText:IsShown() then
				return
			end

			local textObj = self.EditBox:GetRegions()

			local left,top = textObj:GetLeft(),textObj:GetTop()
			if not top then return end
			local x = textObj:FindCharacterIndexAtCoordinate(left,top-self:GetVerticalScroll())
			if not x then return end
			local xMax = textObj:FindCharacterIndexAtCoordinate(left,top-self:GetVerticalScroll()-self:GetHeight()-40)

			local res = textObj:GetParent():GetDisplayText()

			local newStrPos = x
			for i=x,1,-1 do
				if res:sub(i,i) == "\n" then
					newStrPos = i + 1
					break
				end
			end

			local text = res:sub(newStrPos or x,xMax)

			text = text
				:gsub("||c","||с")

				:gsub("(%A)([%d]+)","%1|cff"..LUA_COLOR5.."%2|r")

				:gsub("(%A?)(%l+)(%A)",LUA_ReplaceLua1):gsub("^(%l+)(%A)",LUA_ReplaceLua2):gsub("(%A)(%l+)$",LUA_ReplaceLua3):gsub("^(%l+)$",LUA_ReplaceLua4)

				:gsub("[\\/]+","|cff"..LUA_COLOR1.."%1|r")

				:gsub("([%(%)%.=,%[%]<>%+{}#]+)","|cff"..LUA_COLOR4.."%1|r")

				:gsub('("[^"]*")',LUA_ReplaceString)

				:gsub('(%-%-[^\n]*)',LUA_ReplaceComment)

			res = res:sub(1,newStrPos):gsub("[^\n]*",self.EditBox.repFunc)..text

			self.EditBox.ColoredText:SetText(res)
		end

		function Widget_AddSyntax(self,syntax)
			syntax = syntax:lower()
			if syntax == "lua" then
				self.SyntaxLUA = true
			else
				self.SyntaxLUA = nil
			end

			local textObj = self.EditBox:GetRegions()
			self.EditBox.textObj = textObj

			local coloredText = self.EditBox:CreateFontString(nil,"ARTWORK")
			self.EditBox.ColoredText = coloredText
			coloredText:SetFont(textObj:GetFont())
			coloredText:SetAllPoints(textObj)
			coloredText:SetJustifyH("LEFT")
			coloredText:SetJustifyV("TOP")
			coloredText:SetMaxLines(0)
			coloredText:SetNonSpaceWrap(false)
			coloredText:SetWordWrap(true)


			textObj:SetAlpha(0.2)

			if syntax == "lua" then
				self.SyntaxOnEdit = LUA_ModdedSetText
			end

			local specialCheck = self.EditBox:CreateFontString(nil,"ARTWORK")
			specialCheck:SetFont(textObj:GetFont())
			specialCheck:SetAllPoints(textObj)
			specialCheck:SetJustifyH("LEFT")
			specialCheck:SetJustifyV("TOP")
			specialCheck:SetMaxLines(0)
			specialCheck:SetNonSpaceWrap(false)
			specialCheck:SetWordWrap(true)
			specialCheck:SetAlpha(0)

			self.EditBox.repFunc = function(a)
				specialCheck:SetText(a)
				if specialCheck:GetNumLines() > 1 then
					return a
				else
					return ""
				end
			end

			self.specialCheckObj = specialCheck

			self:SetScript("OnVerticalScroll",function(self, offset)
				LUA_ModdedSetText(self)
			end)

			return self
		end
	end

	local function Widget_OnCursorChanged(self,func)
		self.OnCursorChanged = func

		return self
	end
	local function Widget_AddPosText(self)
		self.posText = self.posText or self:CreateFontString(nil,"ARTWORK","GameFontWhite")
		self.posText:SetJustifyH("RIGHT")
		self.posText:SetJustifyV("BOTTOM")
		self.posText:SetPoint("BOTTOMRIGHT",-22,2)
		self.posText:SetFont(self.posText:GetFont(),8,"")
		self.posText:SetAlpha(0.4)

		self.OnPosText = function(self)
			local cursor = self.EditBox:GetCursorPosition()
			local text = self.EditBox:GetText():sub(1,cursor)
			local line = 1
			for w in string.gmatch(text, "\n") do
				line = line + 1
			end
			local len = #(text:match("[^\n]*$") or "") + 1

			--local hl_s,hl_e = self.EditBox:GetTextHighlight()
			--local hl = hl_e - hl_s

			--self.posText:SetText(line..":"..len..(hl > 0 and ":"..hl or ""))
			self.posText:SetText(line..":"..len)
		end

		return self
	end

	function ELib:MultiEdit(parent)
		local self = ELib:ScrollFrame(parent)

		self.EditBox = ELib:Edit(self.C,nil,nil,1):Point("TOPLEFT",self.C,0,0):Point("TOPRIGHT",self.C,0,0):OnChange(MultilineEditBoxOnTextChanged)

		self.EditBox.Parent = self
		self.EditBox:SetMultiLine(true) 
		self.EditBox:SetBackdropColor(0, 0, 0, 0)
		self.EditBox:SetBackdropBorderColor(0, 0, 0, 0)
		self.EditBox:SetTextInsets(5,5,2,2)
		self.EditBox:SetScript("OnCursorChanged",MultilineEditBox_OnCursorChanged)

		self.C:SetScript("OnMouseDown",MultilineEditBoxOnFrameClick)
		self:SetScript("OnMouseWheel",Widget_MouseWheel)

		self.EditBox.GetTextHighlight = MultilineEditBoxGetTextHighlight

		self.Font = Widget_Font
		self.OnChange = Widget_OnChange
		self.Hyperlinks = Widget_Hyperlinks
		self.ToTop = Widget_ToTop
		self.SetText = Widget_SetText
		self.GetTextHighlight = Widget_GetTextHighlight
		self.GetText = Widget_GetText
		self.SetSyntax = Widget_AddSyntax
		self.OnCursorChanged = Widget_OnCursorChanged
		self.AddPosText = Widget_AddPosText

		return self
	end
	function ELib.CreateMultilineEditBox(parent,width,height,relativePoint,x,y)	--Old
		return ELib:MultiEdit(parent):Size(width,height):Point(relativePoint or "TOPLEFT",x,y)
	end

	local function MultilineEditBox2OnTextChanged(self,...)
		local parent = self.Parent
		local height = self:GetHeight()

		parent:SetNewHeight( max( height,parent:GetHeight() ) )
		if parent.OnTextChanged then
			parent.OnTextChanged(self,...)
		elseif self.OnTextChanged then
			self:OnTextChanged(...)
		end
	end
	local function ScrollFrameChangeHeight(self,newHeight)
		self.content:SetHeight(newHeight)
		return self
	end
	function ELib:MultiEdit2(parent)
		local self = ELib:MultiEdit(parent)
		self.EditBox:OnChange(MultilineEditBox2OnTextChanged)
		self.EditBox:SetScript("OnCursorChanged",nil)
		self.SetNewHeight = ScrollFrameChangeHeight
		self.Height = ScrollFrameChangeHeight
		return self
	end
end

do
	local function Widget_Texture(self,texture,layer,cB,cA,altLayer)
		if not self.texture then
			self.texture = self:CreateTexture(nil, altLayer or (type(layer)~='number' and layer) or "BACKGROUND")
			Mod(self.texture)
		end
		if type(texture)=='number' and type(layer)=='number' then
			self.texture:SetColorTexture(texture,layer,cB,cA)
		else
			self.texture:SetTexture(texture or "")
		end
		return self
	end
	local function Widget_TexturePoint(self,...)
		self.texture:Point(...)
		return self
	end
	local function Widget_TextureSize(self,...)
		self.texture:Size(...)
		return self
	end
	function ELib:Frame(parent,template)
		local self = CreateFrame('Frame',nil,parent or UIParent,template)
		Mod(self,
			'Texture',Widget_Texture,
			'TexturePoint',Widget_TexturePoint,
			'TextureSize',Widget_TextureSize
		)
		return self
	end
end

do
	local function SetBorderColor(self,colorR,colorG,colorB,colorA,layerCounter)
		layerCounter = layerCounter or ""

		self["border_top"..layerCounter]:SetColorTexture(colorR,colorG,colorB,colorA)
		self["border_bottom"..layerCounter]:SetColorTexture(colorR,colorG,colorB,colorA)
		self["border_left"..layerCounter]:SetColorTexture(colorR,colorG,colorB,colorA)
		self["border_right"..layerCounter]:SetColorTexture(colorR,colorG,colorB,colorA)
	end
	function ELib:Border(parent,size,colorR,colorG,colorB,colorA,outside,layerCounter)
		outside = outside or 0
		layerCounter = layerCounter or ""
		if size == 0 then
			if parent["border_top"..layerCounter] then
				parent["border_top"..layerCounter]:Hide()
				parent["border_bottom"..layerCounter]:Hide()
				parent["border_left"..layerCounter]:Hide()
				parent["border_right"..layerCounter]:Hide()
			end
			return
		end

		local textureOwner = parent.CreateTexture and parent or parent:GetParent()

		local top = parent["border_top"..layerCounter] or textureOwner:CreateTexture(nil, "BORDER")
		local bottom = parent["border_bottom"..layerCounter] or textureOwner:CreateTexture(nil, "BORDER")
		local left = parent["border_left"..layerCounter] or textureOwner:CreateTexture(nil, "BORDER")
		local right = parent["border_right"..layerCounter] or textureOwner:CreateTexture(nil, "BORDER")

		parent["border_top"..layerCounter] = top
		parent["border_bottom"..layerCounter] = bottom
		parent["border_left"..layerCounter] = left
		parent["border_right"..layerCounter] = right

		top:ClearAllPoints()
		bottom:ClearAllPoints()
		left:ClearAllPoints()
		right:ClearAllPoints()

		top:SetPoint("TOPLEFT",parent,"TOPLEFT",-size-outside,size+outside)
		top:SetPoint("BOTTOMRIGHT",parent,"TOPRIGHT",size+outside,outside)

		bottom:SetPoint("BOTTOMLEFT",parent,"BOTTOMLEFT",-size-outside,-size-outside)
		bottom:SetPoint("TOPRIGHT",parent,"BOTTOMRIGHT",size+outside,-outside)

		left:SetPoint("TOPLEFT",parent,"TOPLEFT",-size-outside,outside)
		left:SetPoint("BOTTOMRIGHT",parent,"BOTTOMLEFT",-outside,-outside)

		right:SetPoint("TOPLEFT",parent,"TOPRIGHT",outside,outside)
		right:SetPoint("BOTTOMRIGHT",parent,"BOTTOMRIGHT",size+outside,-outside)

		top:SetColorTexture(colorR,colorG,colorB,colorA)
		bottom:SetColorTexture(colorR,colorG,colorB,colorA)
		left:SetColorTexture(colorR,colorG,colorB,colorA)
		right:SetColorTexture(colorR,colorG,colorB,colorA)

		parent.SetBorderColor = SetBorderColor

		top:Show()
		bottom:Show()
		left:Show()
		right:Show()
	end
end

function ELib:FixPreloadFont(parent,fontObj,font,size,params)
	local frame = CreateFrame("Frame",nil,parent)
	frame:SetPoint("TOPLEFT")
	frame:SetSize(1,1)

	frame:SetScript("OnUpdate",function(self,elapsed)
		if elapsed > .3 then
			return
		end
		if type(fontObj) == "function" then
			if fontObj(parent) then
				self:SetScript("OnUpdate",nil)
				self:Hide()
			end
		else
			fontObj:SetFont(GameFontWhite:GetFont(), size - 1,"")
			fontObj:SetFont(font, size, params)
			self:SetScript("OnUpdate",nil)
			self:Hide()
		end
	end)
end


do
	local function Widget_Size(self,width,height)
		self.axisX:SetWidth(width-10)
		self.axisY:SetHeight(height-20+2)

		self:SetSize(width,height)

		self.width = width-10
		self.height = height-20

		return self
	end
	local function Widget_Update(self)
		local maxX = #self.data
		local maxY = 0
		for i=1,maxX do
			for j=1,#self.data[i] do
				if type(self.data[i][j]) == 'table' then
					local sum = 0
					for k=1,#self.data[i][j] do
						sum = sum + self.data[i][j][k]
					end
					maxY = max(maxY,sum)
				else
					maxY = max(maxY,self.data[i][j])
				end
			end
		end
		local col_media_count = 0
		local textX_media_count = 0
		local textX_skip = 0
		local per_col = self.width / max(maxX,1)
		for i=1,maxX do
			local d = self.data[i]

			local width = per_col * 0.8
			local sub_width = width / #d

			for j=1,#d do
				local sub_d = d[j]
				local is_sub_d
				if type(sub_d) == 'table' then
					sub_d = sub_d[1]
					is_sub_d = true
				end
				col_media_count = col_media_count + 1
				local media = self.media.cols[col_media_count]
				if not media then
					media = self:CreateTexture()
					self.media.cols[col_media_count] = media
				end

				local height, heightFix = sub_d/maxY*self.height, 0
				if height < 1 then
					height = 1
					heightFix = -1
					media:SetAlpha(0)
					media.skip = true
				else
					media:SetAlpha(1)
					media.skip = false
				end
				media:ClearAllPoints()
				media:SetPoint("BOTTOMLEFT",self.axisX,"TOPLEFT",per_col*(i-1)+per_col*0.1+(j-1)*sub_width,heightFix)
				media:SetSize(sub_width,height)
				local color = self.data["c"..j] or self.data["c"..j.."_"..1] or self.media.colors[j]
				media:SetColorTexture(unpack(color))
				media:Show()

				media.dataX = d.x or i
				media.dataY = sub_d
				media.dataT = self.data["t"..j] or self.data["t"..j.."_"..1]

				if is_sub_d then
					sub_d = d[j]
					local prev = media
					for k=2,#sub_d do
						col_media_count = col_media_count + 1
						local media = self.media.cols[col_media_count]
						if not media then
							media = self:CreateTexture()
							self.media.cols[col_media_count] = media
						end

						local height, heightFix = sub_d[k]/maxY*self.height, 0
						if height < 1 then
							height = 1
							heightFix = -1
							media:SetAlpha(0)
							media.skip = true
						else
							media:SetAlpha(1)
							media.skip = false
						end
						media:ClearAllPoints()
						media:SetPoint("BOTTOM",prev,"TOP",0,heightFix)
						media:SetSize(sub_width,height)
						local color = self.data["c"..j.."_"..k] or self.media.colors[#self.media.colors - k + 2]
						media:SetColorTexture(unpack(color))
						media:Show()

						media.dataX = d.x or i
						media.dataY = sub_d[k]
						media.dataT = self.data["t"..j.."_"..k]
					end
				end
			end

			if textX_skip <= 0 then
				textX_media_count = textX_media_count + 1
				local media = self.media.textX[textX_media_count]
				if not media then
					media = self:CreateFontString(nil,"ARTWORK","GameFontWhite")
					self.media.textX[textX_media_count] = media
				end

				media:SetPoint("TOP",self.axisX,"BOTTOMLEFT",(i-1)*per_col + per_col/2,-2)
				local textX = self.TextX and self:TextX(i,d) or i 
				media:SetText(textX)
				media:Show()

				local text_width = media:GetStringWidth()
				if (text_width + 5) > per_col then
					textX_skip = floor((text_width + 5) / per_col)
				end
			else
				textX_skip = textX_skip - 1
			end
		end
		for i=col_media_count+1,#self.media.cols do
			self.media.cols[i]:Hide()
		end
		for i=textX_media_count+1,#self.media.textX do
			self.media.textX[i]:Hide()
		end

		return self
	end
	local function Widget_OnUpdate(self)
		local tip, c
		for i=1,#self.media.cols do
			c = self.media.cols[i]
			if not c:IsShown() then
				break
			end
			if c:IsMouseOver() then
				if not c.skip then
					tip = c
				end
				break
			end
		end
		if tip then
			if self.tip_IsShown ~= tip then
				GameTooltip:SetOwner(tip,"ANCHOR_RIGHT")
				local text = self.TooltipText and self:TooltipText(tip) or tip.dataY
				GameTooltip:SetText(text)
				GameTooltip:Show()
				self.tip_IsShown = tip
			end
		elseif self.tip_IsShown then
			GameTooltip_Hide()
			self.tip_IsShown = nil
		end
	end
	function ELib:GraphCol(parent)
		local self = CreateFrame("Frame",nil,parent)

		self.axisX = self:CreateTexture(nil, "BACKGROUND")
		self.axisX:SetHeight(2)
		self.axisX:SetPoint("TOPLEFT",self,"BOTTOMLEFT",10,20)
		self.axisX:SetColorTexture(0.6, 0.6, 1, 1)

		self.axisY = self:CreateTexture(nil, "BACKGROUND")
		self.axisY:SetWidth(2)
		self.axisY:SetPoint("BOTTOMRIGHT",self,"BOTTOMLEFT",10,20-2)
		self.axisY:SetColorTexture(0.6, 0.6, 1, 1)

		self.data = {}
		self.media = {
			cols = {},
			textX = {},
			colors = {
				{.8,0,0},
				{0,.8,0},
				{.8,.8,0},
				{0,0,.8},
				{0,.8,.8},
				{.8,0,.8},
			}
		}

		Mod(self)
		self.Size = Widget_Size
		self.Update = Widget_Update

		self:SetScript("OnUpdate",Widget_OnUpdate)

		return self
	end
end

function ELib:DecorationLine(parent,isGradient,layer,layerCounter)
	local self = parent:CreateTexture(nil, layer or "BORDER", nil, layerCounter)

	if isGradient then
		self:SetColorTexture(1,1,1,1)
		self:SetGradient("VERTICAL",CreateColor(.24,.25,.30,1), CreateColor(.27,.28,.33,1))
	else
		self:SetColorTexture(.24,.25,.30,1)
	end

	Mod(self)

	return self
end

do 
	local function Widget_SetSize(self,width,height)
		self.Width = width - 16
		self.Height = height

		return self:__SetSize(width,height)
	end

	local function ButtonLevel1Click(self)
		local parent = self.parent
		local uid = self.uid
		parent.stateExpand[uid] = not parent.stateExpand[uid]
		parent:Update()
	end
	local function ButtonLevel2Click(self,...)
		local parent = self.parent
		parent.ButtonClick(self,...)
	end
	local function ButtonLevel2OnDragStart(self)
		if self:IsMovable() then
			if not self.data and not self.data.drag then
				return
			end

			self.poins = {}
			for i=1,self:GetNumPoints() do
				self.poins[i] = {self:GetPoint()}
			end

			GameTooltip_Hide()

			self:StartMoving()
		end
	end
	local function ButtonLevel2OnDragStop(self)
		self:StopMovingOrSizing()

		if not self.poins then
			return
		end

		local parent = self:GetParent():GetParent()
		if parent.ModOnDrag then
			parent:ModOnDrag()
		end

		self:ClearAllPoints()
		for i=1,#self.poins do
			self:SetPoint(unpack(self.poins[i]))
		end
		self.poins = nil
	end

	local function GetButton(self,level,uid)
		local list = self["button"..level]
		local firstHidden
		for v in pairs(list) do
			if v.uid == uid then
				v.toHide = false
				v.prevUid = v.uid
				return v
			elseif not v:IsShown() and not firstHidden then
				firstHidden = v
			end
		end
		if firstHidden then
			firstHidden.prevUid = nil
			firstHidden.uid = uid
			firstHidden.toHide = false
			return firstHidden
		end
		local button = ELib:Button(self.C," "):OnClick(level == 1 and ButtonLevel1Click or ButtonLevel2Click)
		self["button"..level][button] = true

		button.parent = self

		local textObj = button:GetTextObj()
		textObj:ClearAllPoints()
		textObj:SetJustifyH("LEFT")
		if level == 1 then
			textObj:SetPoint("LEFT",5,0)
			textObj:SetPoint("RIGHT",-5-18,0)
		elseif level == 2 then
			textObj:SetPoint("LEFT",3,0)
			textObj:SetPoint("RIGHT",-3,0)
		end
		textObj:SetPoint("TOP",0,0)
		textObj:SetPoint("BOTTOM",0,0)

		if level == 1 then
			button.expandIcon = ELib:Icon(button,"Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128",18):Point("RIGHT",-5,0)
		end

		if level == 2 then
			button:SetScript("OnDragStart", ButtonLevel2OnDragStart)
			button:SetScript("OnDragStop", ButtonLevel2OnDragStop)
		end

		button.sub = CreateFrame("Frame",nil,button)
		button.sub:Hide()
		button.sub:SetPoint("TOPLEFT",button,"BOTTOMLEFT",0,-1)
		button.sub:SetPoint("TOPRIGHT",button,"BOTTOMRIGHT",0,-1)
		ELib:Border(button.sub,1,0,0,0,1)

		button.sub.back = button.sub:CreateTexture(nil,"BACKGROUND")
		button.sub.back:SetAllPoints()
		button.sub.back:SetColorTexture(.2,.2,.2,.9)

		if self.ModButton then
			self:ModButton(button,level)
		end

		button.uid = uid
		button.toHide = false

		return button
	end
	local function GetGroupText(self,uid)
		local list = self.groupText
		local firstHidden
		for v in pairs(list) do
			if v.uid == uid then
				v.toHide = false
				return v
			elseif not v:IsShown() and not firstHidden then
				firstHidden = v
			end
		end
		if firstHidden then
			firstHidden.uid = uid
			firstHidden.toHide = false
			return firstHidden
		end
		local text = ELib:Text(self.C,"",14):Color()
		self.groupText[text] = true

		if self.ModGroup then
			self:ModGroup(1,text)
		end

		text.uid = uid
		text.toHide = false

		return text
	end
	local function GetLine(self,uid)
		local list = self.groupLine
		local firstHidden
		for v in pairs(list) do
			if v.uid == uid then
				v.toHide = false
				return v
			elseif not v:IsShown() and not firstHidden then
				firstHidden = v
			end
		end
		if firstHidden then
			firstHidden.uid = uid
			firstHidden.toHide = false
			return firstHidden
		end
		local line = ELib:Texture(self.C,.4,.4,.4,1):Size(0,2)
		self.groupLine[line] = true

		if self.ModGroup then
			self:ModGroup(2,line)
		end

		line.uid = uid
		line.toHide = false

		return line
	end

	local function CheckStateExpandChanged(self,uid,sub)
		return (self.stateExpand[uid] and not sub:IsShown()) or (not self.stateExpand[uid] and sub:IsShown())
	end

	local function CheckStateExpandChangedChilds(self,uid,subData)
		if self.stateExpand[uid] and subData then
			for j=1,#subData do
				local subNow = subData[j]
				if type(subNow) == "table" and subNow.isSubData then
					local sub_uid = subNow.uid or subNow.name

					local list = self["button"..1]
					local btn
					for v in pairs(list) do
						if v.uid == sub_uid and v:IsShown() then
							btn = v
							break
						end
					end
					if btn and CheckStateExpandChanged(self,sub_uid,btn.sub) then
						return true
					end
				end
			end
		end
	end

	local function UpdateT1Button(self,now,isUpdateReq,topStart,BUTTON_HEIGHT,GROUP_HEIGHT,buttonWidth,parent)
		local uid = now.uid or now.name

		local button = GetButton(self,1,uid or tostring(now))
		if parent then
			button:SetParent(parent)
			button.sub.back:SetColorTexture(.3,.3,.3,.9)
		else
			button:SetParent(self.C)
			button.sub.back:SetColorTexture(.2,.2,.2,.9)
		end

		local objWidth = self.Width - 10 * (parent and 2 or 1)
		button:Point("TOP",0,-topStart):Size(objWidth,30)

		local isUpdateReqPre = isUpdateReq
		
		isUpdateReq = isUpdateReq or (button.uid ~= button.prevUid) or CheckStateExpandChanged(self,uid,button.sub) or CheckStateExpandChangedChilds(self,uid,now.data)
		if isUpdateReq then
			button:SetText(now.name or "")
			button.data = now
			if self.ModButtonUpdate then
				self:ModButtonUpdate(button,1)
			end
		end
		button:Show()
	
		local subTop = 0
		if self.stateExpand[uid] then
			subTop = 5
	
			local subData = now.data
			local widthNow = 0
			if subData then
				for j=1,#subData do
					local subNow = subData[j]
					if subNow == 0 then
						widthNow = 0
						subTop = subTop + BUTTON_HEIGHT + 5
					elseif subNow == 1 then
						widthNow = 0
						subTop = subTop + BUTTON_HEIGHT + 5
	
						local line = GetLine(self,subNow..tostring(subData))
						if isUpdateReq then
							line:SetParent(button.sub)
							line:NewPoint("TOPLEFT",0,-subTop+BUTTON_HEIGHT/2+4):Point("RIGHT",0,0)
						end
						line:Show()
					elseif type(subNow) == "table" and subNow.isSubData then
						widthNow = 0
	
						local expandHeight = UpdateT1Button(self,subNow,isUpdateReqPre,subTop,BUTTON_HEIGHT,GROUP_HEIGHT,buttonWidth-floor(10/(self.ButtonsInLine or 3)),button.sub)

						subTop = subTop + 30 + expandHeight + 5
					elseif type(subNow) == "string" then
						if widthNow > 0 then
							widthNow = 0
							subTop = subTop + BUTTON_HEIGHT + 5
						end
	
						local groupText = GetGroupText(self,subNow..tostring(subData))
						if isUpdateReq then
							groupText:SetParent(button.sub)
							groupText:Point("TOPLEFT",15,-subTop):Size(buttonWidth,GROUP_HEIGHT)
							groupText:SetText(subNow)
						end
						groupText:Show()
	
						subTop = subTop + GROUP_HEIGHT + 5
					else
						local subUid = subNow.uid or subNow.name
						local subButton = GetButton(self,2,subUid or tostring(subNow))
						if isUpdateReq then
							subButton:SetParent(button.sub)
							subButton:ClearAllPoints()
							subButton:Point("TOPLEFT",5+widthNow,-subTop):Size(buttonWidth,BUTTON_HEIGHT)
							subButton:SetText(subNow.name or "")
							subButton.data = subNow
	
							if subNow.drag then
								subButton:SetMovable(true)
								subButton:RegisterForDrag("LeftButton")
							else
								subButton:SetMovable(false)
							end
	
							if self.ModButtonUpdate then
								self:ModButtonUpdate(subButton,2)
							end
						end
						subButton:Show()
	
						widthNow = widthNow + buttonWidth + 10
						if widthNow >= objWidth then
							widthNow = 0
							subTop = subTop + BUTTON_HEIGHT + 5
						end
					end
				end
			end
	
			if isUpdateReq then
				button.expandIcon.texture:SetTexCoord(0.25,0.3125,0.5,0.625)
				button.sub:Show()
				button.sub:SetHeight(5 + subTop + (widthNow > 0 and BUTTON_HEIGHT or 0))
			end
			subTop = subTop + 5 + (widthNow > 0 and BUTTON_HEIGHT or 0)
		else
			if isUpdateReq then
				button.expandIcon.texture:SetTexCoord(0.375,0.4375,0.5,0.625)
				button.sub:Hide()
			end
		end

		return subTop
	end
	
	local function CalculateHeight(self,subData,BUTTON_HEIGHT,GROUP_HEIGHT,buttonWidth,isSubLevel)
		local subTop = 5
		local widthNow = 0
		local objWidth = self.Width - 10 * (isSubLevel and 2 or 1)
		for j=1,#subData do
			local subNow = subData[j]
			if subNow == 0 then
				widthNow = 0
				subTop = subTop + BUTTON_HEIGHT + 5
			elseif subNow == 1 then
				widthNow = 0
				subTop = subTop + BUTTON_HEIGHT + 5
			elseif type(subNow) == "table" and subNow.isSubData then
				widthNow = 0
				--subTop = subTop + BUTTON_HEIGHT + 5
				local sub_uid = subNow.uid or subNow.name
				local expandHeight, expandWidth = 0
				if self.stateExpand[sub_uid] then
					expandHeight, expandWidth = CalculateHeight(self,subNow.data,BUTTON_HEIGHT,GROUP_HEIGHT,buttonWidth-floor(10/(self.ButtonsInLine or 3)),true)

					expandHeight = expandHeight + 5 + 5 + (expandWidth > 0 and BUTTON_HEIGHT or 0)
				end
				subTop = subTop + 30 + expandHeight + 5
			elseif type(subNow) == "string" then
				if widthNow > 0 then
					widthNow = 0
					subTop = subTop + BUTTON_HEIGHT + 5
				end
	
				subTop = subTop + GROUP_HEIGHT + 5
			else
				widthNow = widthNow + buttonWidth + 10
				if widthNow >= objWidth then
					widthNow = 0
					subTop = subTop + BUTTON_HEIGHT + 5
				end
			end
		end
		return subTop, widthNow
	end

	local function Widget_Update(self,forceUpdate)
		if not self.Width or not self.Height then
			return
		end

		local data = self.data
		local fromTop = self.FirstButtonPaddingFromTop or 5
		local buttonWidth = self.ButtonWidth or ((self.Width - 10 - 10 - ((self.ButtonsInLine or 3)-1)*10)/(self.ButtonsInLine or 3))

		local scroll = self.ScrollBar:GetValue()

		for level=1,2 do
			local list = self["button"..level]
			for v in pairs(list) do
				v.toHide = true
			end
		end
		do
			local list = self.groupText
			for v in pairs(list) do
				v.toHide = true
			end

			local list = self.groupLine
			for v in pairs(list) do
				v.toHide = true
			end
		end

		local BUTTON_HEIGHT = 20
		local GROUP_HEIGHT = 15

		for i=1,#data do
			local now = data[i]

			local uid = now.uid or now.name

			local topStart = fromTop

			fromTop = fromTop + 30 + 5

			if self.stateExpand[uid] then
				local subTop = 5

				local subData = now.data
				local widthNow = 0
				if subData then
					subTop, widthNow = CalculateHeight(self,subData,BUTTON_HEIGHT,GROUP_HEIGHT,buttonWidth)
				end

				fromTop = fromTop + 5 + subTop + (widthNow > 0 and BUTTON_HEIGHT or 0)
			end

			if (topStart <= scroll + self.Height) and (fromTop >= scroll) then
				UpdateT1Button(self,now,forceUpdate,topStart,BUTTON_HEIGHT,GROUP_HEIGHT,buttonWidth)
			end
		end
		for level=1,2 do
			local list = self["button"..level]
			for v in pairs(list) do
				if v.toHide then
					v:Hide()
					if level == 1 then
						v.uid = nil
					end
				end
			end
		end
		do
			local list = self.groupText
			for v in pairs(list) do
				if v.toHide then
					v:Hide()
				end
			end

			local list = self.groupLine
			for v in pairs(list) do
				if v.toHide then
					v:Hide()
				end
			end
		end

		fromTop = fromTop + 5
		self.ScrollBar:SetMinMaxValues(0,max(1,fromTop-self.Height))
		self.C:SetHeight(fromTop)

		self:SetVerticalScroll(scroll)

		if self.ModUpdate then
			self:ModUpdate(forceUpdate,scroll)
		end

		return self
	end
	local function Widget_ScrollOnChange(self,value)
		local parent = self:GetParent():GetParent()
		parent:Update() 
		self:UpdateButtons()
	end
	local function Widget_ResetScrollPos(self)
		self.ScrollBar:SetValue(1)
		self:Update()
		self.ScrollBar:UpdateButtons()
		return self
	end
	function ELib:ScrollButtonsList(parent)
		local self = ELib:ScrollFrame(parent)

		self.__SetSize = self.SetSize
		self.SetSize = Widget_SetSize

		self.ScrollBar.slider:SetScript("OnValueChanged", Widget_ScrollOnChange)

		self.Update = Widget_Update
		self.ResetScroll = Widget_ResetScrollPos

		self.stateExpand = {}

		self.button1, self.button2 = {}, {}
		self.groupText = {}

		self.groupLine = {}

		return self
	end
end

function ELib:ScrollFrameBackground(parent)
	local self = CreateFrame("ScrollFrame", nil, parent)

	self.content = CreateFrame("Frame", nil, self) 
	self:SetScrollChild(self.content)

	self.C = self.content

	self.C:SetAllPoints()

	return self
end

function ELib:Gradient(parent,opts,...)
	local width = parent:GetWidth()
	local height = parent:GetHeight()

	local gradientNum = select("#",...)
	if gradientNum == 0 then
		local c = 1
		while parent["gradient"..c] do
			parent["gradient"..c]:Hide()
			c = c + 1
		end
		return
	end
	local offset = type(opts)=="table" and opts.offset or 0
	local segments = gradientNum-1
	local segwidth = (width-offset)/segments
	for i=1,segments do
		local g = parent["gradient"..i]
		if not g then
			g = parent:CreateTexture(nil,"BACKGROUND")
			g:SetColorTexture(1,1,1,1)
		end
		local ca,cb = select(i,...)
		g:SetPoint("TOPLEFT",segwidth*(i-1)+offset,0)
		g:SetSize(segwidth,height)
		g:SetGradient("HORIZONTAL", ca, cb)
		g:Show()
	end
	if segments > 0 and offset > 0 then
		local g = parent["gradient"..0]
		if not g then
			g = parent:CreateTexture(nil,"BACKGROUND")
			g:SetColorTexture(1,1,1,1)
		end
		local ca,cb = select(1,...)
		g:SetPoint("TOPLEFT",0,0)
		g:SetSize(offset,height)
		g:SetGradient("HORIZONTAL", ca, ca)
		g:Show()
	elseif parent["gradient"..0] then
		parent["gradient"..0]:Hide()
	end

	local c = segments + 1
	while parent["gradient"..c] do
		parent["gradient"..c]:Hide()
		c = c + 1
	end
end

do
	local NavLineF
	function ELib:FindFrame(frame)
		if not NavLineF then
			NavLineF = ELib:Frame(UIParent):Point("TOPLEFT",UIParent,0,0):Size(1,1)
			NavLineF:Hide()
			
			NavLineF.line = NavLineF:CreateLine(nil, "ARTWORK")
			NavLineF.line:SetTexture("Interface/AddOns/"..GlobalAddonName.."/media/lineGapped")
			NavLineF.line:SetVertexColor(.44,1,.50,1)
			NavLineF.line:SetThickness(10)
			
			NavLineF:SetScript("OnUpdate",function(self)
				if not self.f then
					return
				end
				local l2,t2 = self.f:GetLeft(), self.f:GetTop()
				if not l2 then print'notfund' return end
				local s2 = self.f:GetEffectiveScale()
				l2, t2 = l2*s2, t2*s2
			
				local s3 = UIParent:GetEffectiveScale()
				l2, t2 = l2/s3, t2/s3
			
				self.line:SetStartPoint("BOTTOMLEFT", UIParent, 0, 0)
				self.line:SetEndPoint("BOTTOMLEFT", UIParent, l2, t2)
			
				local t = GetTime() % 1
				local d = 40/1024
				self.line:SetTexCoord(d * t,(1 - d)+ t*d,0,1)
			end)

		end
		if frame then
			NavLineF.f = frame
			NavLineF:Show()
		else
			NavLineF:Hide()
		end
	end
end