# DBM - Dungeons, Delves, & Events

## [r148-16-g994f3e3](https://github.com/DeadlyBossMods/DBM-Dungeons/tree/994f3e34c7d618ab958e9bb460dce88e97e1e591) (2024-09-10)
[Full Changelog](https://github.com/DeadlyBossMods/DBM-Dungeons/compare/r148...994f3e34c7d618ab958e9bb460dce88e97e1e591) [Previous Releases](https://github.com/DeadlyBossMods/DBM-Dungeons/releases)

- Update koKR (#251)  
- some mic timer flags for use with recent updates  
    a lot more will be looked at with M0 and M+ dungeon behaviors and where players need the added visual on dodging abilities in clusters of mobs that hinder more conventional visuals  
- Fix couple minor bugs in machine scenario  
- More fixes to coag duder  
- Fix some bugs with bad spellids in option keys  
    fix some changed timers  
    more needs fixing but WCL is down ATM  
- Mark DBM as compatible/up to date on 11.0.5 PTR  
- Update localization.ru.lua (#249)  
- improve vicious stabs and battle roar filtering to more aggressively ignore enemies not attacking player unit  
- Fix spellid  
- Add Archavon and Sha of Anger event mods, complete with working alerts already and AI timers. will be polished up from real thing later.  
- use right map id  
- Push missing deadmines locales  
- Preliminary mod layout and combat detection of aniversery dungeon bosses  
- clarify alert text/audio  
- Update localization.ru.lua (#248)  
- Update koKR (#247)  
