/ === GOOD ===

/ speed
group(type=effect,ID=1,range=4,amplifier=2,duration=600;type=particle,ID=splashpotion,potion=swiftness;type=item,ID=#randList(cookie,sugar),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=2

/ strenth + resistance + armor
group(type=effect,ID=strength,range=4,amplifier=1,duration=600;type=effect,ID=resistance,range=4,amplifier=1,duration=600;type=particle,ID=splashpotion,potion=strength;type=item,ID=iron_sword,posOffset=#circleOffset(0.0,2.0);type=item,ID=iron_helmet,posOffset=#circleOffset(0.0,2.0);type=item,ID=iron_chestplate,posOffset=#circleOffset(0.0,2.0);type=item,ID=iron_leggings,posOffset=#circleOffset(0.0,2.0);type=item,ID=iron_boots,posOffset=#circleOffset(0.0,2.0))@luck=2

/ instant health + regeneration
group(type=effect,ID=instant_health,range=4,amplifier=3;type=effect,ID=regeneration,range=4,amplifier=1,duration=300;type=particle,ID=splashpotion,potion=healing;type=particle,ID=heart,size=(1.5,0.5,1.5),particleAmount=300)@luck=2

/ jump boost
group(type=effect,ID=jump_boost,range=4,amplifier=2,duration=600;type=particle,ID=splashpotion,potion=leaping;type=entity,ID=rabbit,posOffset=#circleOffset(0.0,2.0),amount=8)@luck=2

/ invisibility
group(type=effect,ID=invisibility,range=4,duration=300;type=particle,ID=splashpotion,potion=invisibility;type=particle,ID=poof,size=(2.0,1.0,2.0),particleAmount=300,amount=30,delay=#rand(0.0,8.0))@luck=2

/ health boost + absorption
group(type=effect,ID=health_boost,range=4,amplifier=1,duration=600;type=effect,ID=absorption,range=4,amplifier=1,duration=600;type=particle,ID=splashpotion,potion=healing;type=entity,ID=horse,NBTTag=(OwnerUUID=#pUUID,ArmorItem=(id=golden_horse_armor,Count=1),SaddleItem=(id=saddle,Count=1)))@luck=2

/ saturation
group(type=effect,ID=saturation,range=4,amplifier=3,duration=600;type=particle,ID=splashpotion,potion=strength;type=block,ID=cake;type=item,ID=#randList(apple,baked_potato,bread,carrot,cooked_chicken,cooked_salmon,cooked_mutton,cooked_porkchop,cooked_beef,cooked_rabbit,cookie,golden_apple,golden_carrot,melon,mushroom_stew,potato,pumpkin_pie,rabbit_stew,beef,salmon,mutton,porkchop),amount=20)@luck=2

/ enchanting bottles
type=entity,ID=experience_bottle,NBTTag=(Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=#rand(20,30)@luck=2

/ enchanting books
group(type=item,ID=anvil;ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment),posOffset=#circleOffset(0.0,2.0),amount=#rand(7,10);type=particle,ID=splashpotion,potion=strength)@luck=2

/ positive potions
group(type=entity,ID=potion,NBTTag=(Potion=(id=splash_potion,tag=(Potion=#randList(night_vision,leaping,fire_resistance,swiftness,water_breathing,healing,regeneration,strength)),Count=1),Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=10)@luck=2

/ === BAD ===

/ knockback
group(type=effect,ID=special_knockback,power=2.5,range=4,delay=0.1;type=particle,ID=splashpotion,potion=swiftness;type=particle,ID=poof,size=(1.5,1.0,1.5),particleAmount=500)@luck=-2

/ fire + lava
group(type=block,ID=fire,posOffset=#circleOffset(0,3),amount=50;type=block,ID=flowing_lava;type=particle,ID=splashpotion,potion=fire_resistance)@luck=-2

/ blindness + slowness
group(type=effect,ID=blindness,range=4,duration=10;type=effect,ID=slowness,range=4,duration=10;type=particle,ID=splashpotion,potion=slowness;type=particle,ID=large_smoke,size=(2.0,1.0,2.0),particleAmount=300,amount=30,delay=#rand(0.0,8.0))@luck=-2

/ nausea + hunger
group(type=effect,ID=nausea,range=4,duration=10;type=effect,ID=hunger,range=3,amplifier=8,duration=10;type=particle,ID=splashpotion,potion=poison;type=difficulty,ID=hard;type=entity,ID=slime;type=particle,ID=item_slime,size=(1.5,0.5,1.5),particleAmount=500)@luck=-2

/ instant damage
group(type=effect,ID=instant_damage,range=4;type=particle,ID=splashpotion,potion=harming;type=entity,ID=lucky:lucky_projectile,NBTTag=(Motion=#motionFromDirection(#rand(0,360),-50,0.4),item=(id=iron_sword),damage=4.0),amount=20)@luck=-2

/ explosion
group(type=difficulty,ID=hard;type=explosion,damage=4;type=particle,ID=splashpotion,potion=harming)@luck=-2

/ poison
group(type=effect,ID=poison,range=4,duration=30;type=particle,ID=splashpotion,potion=poison;type=difficulty,ID=hard;type=entity,ID=cave_spider;type=item,ID=#randList(rotten_flesh,spider_eye,fermented_spider_eye),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=-2

/ weakness + monsters
group(type=effect,ID=weakness,range=4,duration=30;type=particle,ID=splashpotion,potion=weakness;type=difficulty,ID=hard;type=entity,ID=#randList(zombie,skeleton,spider),posOffset=#circleOffset(0.0,2.0),amount=#rand(7,10))@luck=-2

/ wither
group(type=effect,ID=wither,range=4,duration=30;type=particle,ID=splashpotion,potion=weakness;type=item,ID=bone,posOffset=#circleOffset(0.0,2.0),amount=10;type=item,ID=bone_meal,posOffset=#circleOffset(0.0,2.0),amount=10;type=item,ID=skeleton_skull,posOffset=#circleOffset(0.0,2.0))@luck=-2

/ negative potions
group(type=entity,ID=potion,NBTTag=(Potion=(id=splash_potion,tag=(Potion=#randList(slowness,harming,poison,weakness)),Count=1),Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=10)@luck=-2
