local GlobalAddonName, ExRT = ...

local VExRT = nil

local parentModule = ExRT.A.Inspect
if not parentModule then
	return
end
local module = ExRT.mod:New("InspectViewer",ExRT.L.InspectViewer,nil,true)
local ELib,L = ExRT.lib,ExRT.L

module.db.inspectDB = parentModule.db.inspectDB
module.db.inspectDBAch = parentModule.db.inspectDBAch
module.db.inspectQuery = parentModule.db.inspectQuery
module.db.specIcons = ExRT.A.ExCD2 and ExRT.A.ExCD2.db.specIcons
module.db.itemsSlotTable = parentModule.db.itemsSlotTable
module.db.classIDs = ExRT.GDB.ClassID
module.db.glyphsIDs = {8,9,10,11,12,13}

module.db.artifactDB = parentModule.db.artifactDB

module.db.statsList = {'intellect','agility','strength','spirit','haste','mastery','crit','spellpower','multistrike','versatility','armor','leech','avoidance','speed'}
module.db.statsListName = {L.InspectViewerInt,L.InspectViewerAgi,L.InspectViewerStr,L.InspectViewerSpirit,L.InspectViewerHaste,L.InspectViewerMastery,L.InspectViewerCrit,L.InspectViewerSpd, L.InspectViewerMS, L.InspectViewerVer, L.InspectViewerBonusArmor, L.InspectViewerLeech, L.InspectViewerAvoidance, L.InspectViewerSpeed}

module.db.baseStats = {	--By class IDs
	strength =  {	10232,	10232,	6231,	8481,	5929,	10232,	4042,	4550,	3875,	4402,	4042,	8481,	},
	agility =   {	6252,	3200,	9030,	9030,	7504,	7532,	9030,	6252,	6927,	9030,	9030,	9030,	},
	intellect = {	5000,	7328,	6006,	5000,	7328,	4002,	7328,	7328,	7328,	7328,	7328,	5000,	},
	spirit =    {	0,	0,	0,	0,	0,	0,	0,	0,	0,	0,	0,	0,	},
		--	WARRIOR,PALADIN,HUNTER,	ROGUE,	PRIEST,	DK,	SHAMAN,	MAGE,	WARLOCK,MONK,	DRUID,	DH,
}
module.db.raceList = {'Human','Dwarf','Night Elf','Orc','Tauren','Undead','Gnome','Troll','Blood Elf','Draenei','Goblin','Worgen','Pandaren'}
module.db.raceStatsDiffs = {
	strength =  {	0,	5,	-4,	3,	5,	-1,	-5,	1,	-3,	1,	-3,	3,	0,	},
	agility =   {	0,	-4,	4,	-3,	-4,	-2,	2,	2,	2,	-3,	2,	2,	-2,	},
	intellect = {	0,	-1,	0,	-3,	-4,	-2,	3,	-4,	3,	0,	3,	-4,	-1,	},
	spirit =    {	0,	-1,	0,	2,	2,	5,	0,	1,	-2,	2,	-2,	-1,	2,	},
		--	Human,	Dwarf,	NElf,	Orc,	Tauren,	Undead,	Gnome,	Troll,	BElf,	Draenei,Goblin,	Worgen,	Pandaren
}

module.db.statsMultiplayBySpec = {}

module.db.armorType = ExRT.GDB.ClassArmorType
module.db.roleBySpec = ExRT.GDB.ClassSpecializationRole

module.db.specHasOffhand = {
	[71]=true,
	[72]=true,
	[251]=true,
	[252]=true,
	[259]=true,
	[260]=true,
	[261]=true,
	[263]=true,
	[268]=true,
	[269]=true,
	[577]=true,
	[581]=true,
}

module.db.socketsBonusIDs = {
	[563]=true,
	[564]=true,
	[565]=true,
	[572]=true,
	[1808]=true,
}

module.db.topEnchGems = {
	[5427]="Ring:Crit:200",
	[5428]="Ring:Haste:200",
	[5429]="Ring:Mastery:200",
	[5430]="Ring:Vers:200",
	
	[5434]="Cloak:Str:200",
	[5435]="Cloak:Agi:200",
	[5436]="Cloak:Int:200",

	[5467]="Cloak:Str:200",
	[5468]="Cloak:Agi:200",
	[5469]="Cloak:Int:200",

	[5437]="Neck:",
	[5438]="Neck:",
	[5439]="Neck:",
	[5889]="Neck:",
	[5890]="Neck:",
	[5891]="Neck:",
	
	[5463]="Gem:Crit:250",
	[5464]="Gem:Haste:250",
	[5465]="Gem:Mastery:250",
	[5466]="Gem:Vers:250",
	
	[130219]="Gem:Crit:250",
	[130220]="Gem:Haste:250",
	[130222]="Gem:Mastery:250",
	[130221]="Gem:Vers:250",
	
	[130246]="Gem:Str:200",
	[130247]="Gem:Agi:200",
	[130248]="Gem:Int:200",
}

module.db.achievementsList = {
	{	--Nightmare
		L.S_ZoneT19Nightmare,
		10818,10819,10820,10821,10822,10823,10824,10825,10826,10827,
	
	},{	--Legion 5ppl
		EXPANSION_NAME6..": "..DUNGEONS,
		11164,10800,10806,10816,10785,10782,10789,10809,10797,10813,10803,11183,11184,11185,11162,
	
	},{	--Legion Questing & Artifact
		EXPANSION_NAME6..": "..QUESTS_LABEL,
		10617,11124,10877,10852,10746,
	
	},{	--HFC
		L.RaidLootT18HC..":"..L.sencounterWODMythic,		
		10027,10032,10033,10034,10035,10253,10037,10040,10041,10038,10039,10042,10043,	
	},{
		L.RaidLootT18HC,
		10023,10024,10025,10020,10019,10044,
	},{	--BRF
		L.RaidLootT17BF..":"..L.sencounterWODMythic,		
		8966,8967,8970,8968,8932,8971,8956,8969,8972,8973,
	},{
		L.RaidLootT17BF,
		8989,8990,8991,8992,9444,
	},{	--H
		L.RaidLootT17Highmaul..":"..L.sencounterWODMythic,		
		8949,8960,8962,8961,8963,8964,8965,
	},{
		L.RaidLootT17Highmaul,
		8986,8987,8988,9441,
	},{	--Old curves
		EXPANSION_NAME4,
		6954,7485,8246,7486,8248,7487,8249,8238,8260,8398,8400,8399,8401
	},
}
module.db.achievementsList_statistic = {
	{	--Nightmare
		0,0,0,{10911,10912,10913,10914},{10920,10921,10922,10923},{10924,10925,10926,10927},{10915,10916,10917,10918},{10928,10929,10930,10931},{10932,10933,10934,10935},{10936,10937,10938,10939},
	},{	--Legion 5ppl
		{10981,10982},{10890,10891,10892,10893,10894,10895},{10899,10900,10901},{10910},{10881,10882,10883},{10878,10879,10880},{10887,10888,10889},{10902,10903,10904},
		{10884,10885,10886},{10907},{10896,10897,10898},nil,nil,nil,nil,
	
	},{	--Legion Questing & Artifact
		nil,nil,nil,nil,nil,
	
	},{	--HFC
		{10201,10202,10203,10204},{10205,10206,10207,10208},{10209,10210,10211,10212},{10213,10214,10215,10216},{10217,10218,10219,10220},{10221,10222,10223,10224},{10225,10226,10227,10228},
		{10229,10230,10231,10232},{10241,10242,10243,10244},{10233,10234,10235,10236},{10237,10238,10239,10240},{10245,10246,10247,10248},{10249,10250,10251,10252},
	},{
		{-10201,-10202,-10203,-10205,-10206,-10207,-10209,-10210,-10211},{-10213,-10214,-10215,-10217,-10218,-10219,-10221,-10222,-10223},
		{-10225,-10226,-10227,-10229,-10230,-10231,-10241,-10242,-10243},{-10233,-10234,-10235,-10237,-10238,-10239,-10245,-10246,-10247},{-10249,-10250,-10251},{-10251,-10252},
	},{	--BRF
		{9316,9317,9318,9319},{9320,9321,9322,9323},{9343,9349,9351,9353},{9324,9327,9328,9329},{9330,9331,9332,9333},
		{9354,9355,9356,9357},{9334,9336,9337,9338},{9339,9340,9341,9342},{9358,9359,9360,9361},{9362,9363,9364,9365},
	},{
		{-9316,-9317,-9318,-9320,-9321,-9322,-9343,-9349,-9351},{-9324,-9327,-9328,-9330,-9331,-9332,-9354,-9355,-9356},{-9334,-9336,-9337,-9339,-9340,-9341,-9358,-9359,-9360},{-9362,-9363,-9364},{-9364,-9365},
	},{	--H
		{9280,9282,9284,9285},{9286,9287,9288,9289},{9295,9297,9298,9300},{9290,9292,9293,9294},{9301,9302,9303,9304},{9306,9308,9310,9311},{9312,9313,9314,9315},
	},{
		{-9280,-9282,-9284,-9286,-9287,-9288,-9295,-9297,-9298},{-9290,-9292,-9293,-9301,-9302,-9303,-9306,-9308,-9310},{-9312,-9313,-9314},{-9314,-9315},
	},{	--Old curves
		{6799,7926},{6800,7927},{6811,7963},{6812,7964},{6819,7971},{6820,7972},{8199,8200},{8202,8201},{8203,8256},{8635},{8637},{8636},{8638},
	},
}

do
	local array = parentModule.db.acivementsIDs
	for i=1,#module.db.achievementsList do
		local from = module.db.achievementsList[i]
		local size = #from
		for j=2,size do
			array[#array + 1] = from[j]
		end
		
		local from = module.db.achievementsList_statistic[i]
		for j=1,size-1 do
			if from[j] and from[j]~=0 then
				for k=1,#from[j] do
					local id = from[j][k]
					if id > 0 then
						array[#array + 1] = -id
					elseif id < 0 then
						from[j][k] = -id
					end
				end
			end
		end
	end
	--ELib:Frame(UIParent):SetScript('OnUpdate',function()local q=GetMouseFocus()if not q or not q.id then DInfo'nil' return end DInfo(q.id)end)
end

module.db.relicLocalizated = {
	[0] = "|cff00ff00"..RELIC_SLOT_TYPE_FEL,
	[1] = "|cffff5000"..RELIC_SLOT_TYPE_FIRE,
	[2] = "|cffff262c"..RELIC_SLOT_TYPE_BLOOD,
	[3] = "|cff438d1d"..RELIC_SLOT_TYPE_LIFE,
	[4] = "|cffffee00"..RELIC_SLOT_TYPE_HOLY,
	[5] = "|cff77ffcc"..RELIC_SLOT_TYPE_FROST,
	[6] = "|cff400e51"..RELIC_SLOT_TYPE_SHADOW,
	[7] = "|cff555555"..RELIC_SLOT_TYPE_IRON,
	[8] = "|cffff65f5"..RELIC_SLOT_TYPE_ARCANE,
	[9] = "|cff403cff"..RELIC_SLOT_TYPE_WIND,
}

module.db.perPage = 18
module.db.page = 1

module.db.filter = nil
module.db.filterType = nil

module.db.colorizeNoEnch = true
module.db.colorizeLowIlvl = true
module.db.colorizeNoGems = true
module.db.colorizeNoTopEnchGems = false
module.db.colorizeLowIlvl685 = false
module.db.colorizeNoValorUpgrade = false

function module.main:ADDON_LOADED()
	VExRT = _G.VExRT
	VExRT.InspectViewer = VExRT.InspectViewer or {}
	--if VExRT.InspectViewer.enabled and (not VExRT.ExCD2 or not VExRT.ExCD2.enabled) then module:Enable() end
	
	if VExRT.Addon.Version < 3580 then
		VExRT.InspectViewer.ColorizeNoEnch = true
		VExRT.InspectViewer.ColorizeLowIlvl = true
		VExRT.InspectViewer.ColorizeNoGems = true
		VExRT.InspectViewer.ColorizeNoTopEnchGems = false
		VExRT.InspectViewer.ColorizeLowIlvl685 = false
		VExRT.InspectViewer.ColorizeNoValorUpgrade = false
	end
	
	module:RegisterSlash()
end

function module.main:INSPECT_READY()
	module.options.UpdatePage_InspectEvent()
end

function module:Enable()
	parentModule:RegisterTimer()
	parentModule:RegisterEvents('GROUP_ROSTER_UPDATE','INSPECT_READY','UNIT_INVENTORY_CHANGED','PLAYER_EQUIPMENT_CHANGED')
	parentModule.main:GROUP_ROSTER_UPDATE()
end

function module:Disable()
	if not VExRT or not VExRT.ExCD2 or not VExRT.ExCD2.enabled then
		parentModule:UnregisterTimer()
		parentModule:UnregisterEvents('GROUP_ROSTER_UPDATE','INSPECT_READY','UNIT_INVENTORY_CHANGED','PLAYER_EQUIPMENT_CHANGED')
	end
end

function module.options:Load()
	self:CreateTilte()
	
	local UpdatePerksTab

	local function reloadChks(self)
		local clickID = self.id
		module.options.achievementsDropDown:Hide()
		module.options.filterDropDown:Show()
		module.options.chkAchivs.text:Show()
		
		module.options.chkItems:SetChecked(false)
		module.options.chkTalents:SetChecked(false)
		module.options.chkInfo:SetChecked(false)
		module.options.chkAchivs:SetChecked(false)
		module.options.chkArtifact:SetChecked(false)
		module.options.chkRelics:SetChecked(false)
		
		self:SetChecked(true)
		
		if clickID == 4 then
			module.options.achievementsDropDown:Show()
			module.options.filterDropDown:Hide()
			module.options.chkAchivs.text:Hide()
		end
		module.db.page = clickID
		module.options.showPage()
	end
	
	self.chkItems = ELib:Radio(self,L.InspectViewerItems,true):Point(10,-28):AddButton():OnClick(reloadChks)
	self.chkItems.id = 1
	
	self.chkTalents = ELib:Radio(self,L.InspectViewerTalents):Point(135,-28):AddButton():OnClick(reloadChks)
	self.chkTalents.id = 2

	self.chkInfo = ELib:Radio(self,L.InspectViewerInfo):Point(260,-28):AddButton():OnClick(reloadChks)
	self.chkInfo.id = 3

	self.chkAchivs = ELib:Radio(self,ACHIEVEMENTS):Point(385,-28):AddButton():OnClick(reloadChks)
	self.chkAchivs.id = 4
	
	self.chkArtifact = ELib:Radio(self,ARTIFACT_POWER):Point(385,-28+25):AddButton():OnClick(reloadChks)
	self.chkArtifact.id = 5
	
	do
		local text = RELIC_TOOLTIP_TYPE:gsub(" %(.+$","")
		self.chkRelics = ELib:Radio(self,text):Point(260,-28+25):AddButton():OnClick(reloadChks)
		self.chkRelics.id = 6
	end
	
	local function ItemsTrackDropDownClick(self)
		local f = self.checkButton:GetScript("OnClick")
		self.checkButton:SetChecked(not self.checkButton:GetChecked())
		f(self.checkButton)
	end
	
	module.db.colorizeNoEnch = VExRT.InspectViewer.ColorizeNoEnch
	module.db.colorizeLowIlvl = VExRT.InspectViewer.ColorizeLowIlvl
	module.db.colorizeNoGems = VExRT.InspectViewer.ColorizeNoGems
	module.db.colorizeNoTopEnchGems = VExRT.InspectViewer.ColorizeNoTopEnchGems
	module.db.colorizeLowIlvl685 = VExRT.InspectViewer.ColorizeLowIlvl685
	module.db.colorizeNoValorUpgrade = VExRT.InspectViewer.ColorizeNoValorUpgrade
	
	local colorizeLowIlvl630 = 860
	local colorizeLowIlvl685 = 880
	
	self.chkItemsTrackDropDown = ELib:DropDown(self,300,7):Point(50,0):Size(50)
	self.chkItemsTrackDropDown:Hide()
	self.chkItemsTrackDropDown.List = {
		{text = L.InspectViewerColorizeNoEnch,checkable = true,checkState = module.db.colorizeNoEnch, checkFunc = function(self,checked) 
			module.db.colorizeNoEnch = checked
			VExRT.InspectViewer.ColorizeNoEnch = checked
			module.options.ReloadPage()
		end,func = ItemsTrackDropDownClick},
		{text = L.InspectViewerColorizeNoGems,checkable = true,checkState = module.db.colorizeNoGems, checkFunc = function(self,checked) 
			module.db.colorizeNoGems = checked
			VExRT.InspectViewer.ColorizeNoGems = checked
			module.options.ReloadPage()
		end,func = ItemsTrackDropDownClick},
		{text = L.InspectViewerColorizeNoTopEnch,checkable = true,checkState = module.db.colorizeNoTopEnchGems, checkFunc = function(self,checked) 
			module.db.colorizeNoTopEnchGems = checked
			VExRT.InspectViewer.ColorizeNoTopEnchGems = checked
			module.options.ReloadPage()
		end,func = ItemsTrackDropDownClick},
		{text = format(L.InspectViewerColorizeLowIlvl,colorizeLowIlvl630),checkable = true,checkState = module.db.colorizeLowIlvl, checkFunc = function(self,checked) 
			module.db.colorizeLowIlvl = checked
			VExRT.InspectViewer.ColorizeLowIlvl = checked
			module.options.ReloadPage()
		end,func = ItemsTrackDropDownClick},
		{text = format(L.InspectViewerColorizeLowIlvl,colorizeLowIlvl685),checkable = true,checkState = module.db.colorizeLowIlvl685, checkFunc = function(self,checked) 
			module.db.colorizeLowIlvl685 = checked
			VExRT.InspectViewer.ColorizeLowIlvl685 = checked
			module.options.ReloadPage()
		end,func = ItemsTrackDropDownClick},
		{text = L.InspectViewerColorizeNoValorUpgrade,checkable = true,checkState = module.db.colorizeNoValorUpgrade, checkFunc = function(self,checked)
			module.db.colorizeNoValorUpgrade = checked
			VExRT.InspectViewer.ColorizeNoValorUpgrade = checked
			module.options.ReloadPage()
		end,func = ItemsTrackDropDownClick},
		{text = L.minimapmenuclose,checkable = false, padding = 16, func = function()
			ELib:DropDownClose()
		end},
	}
	
	self.chkItemsTrack = ELib:Template("ExRTTrackingButtonModernTemplate",self)  
	self.chkItemsTrack:SetPoint("TOPLEFT", 130, -28)
	self.chkItemsTrack:SetScale(.8)
	self.chkItemsTrack.Button:SetScript("OnClick",function (this)
		if ExRT.lib.ScrollDropDown.DropDownList[1]:IsShown() then
			ELib:DropDownClose()
		else
			ExRT.lib.ScrollDropDown.ToggleDropDownMenu(module.options.chkItemsTrackDropDown)
		end
	end)
	self.chkItemsTrackDropDown:ClearAllPoints()
	self.chkItemsTrackDropDown:SetPoint("CENTER",self.chkItemsTrack,0,0)
	self.chkItemsTrackDropDown.toggleX = -32
	
	self:SetScript("OnHide",function() ELib:DropDownClose() end)
	
	local dropDownTable = {
		[1] = {
			ExRT.GDB.ClassList,
		},
		[2] = {
			{"CLOTH","LEATHER","MAIL","PLATE"},
			{L.InspectViewerTypeCloth,L.InspectViewerTypeLeather,L.InspectViewerTypeMail,L.InspectViewerTypePlate},
		},
		[3] = {
			{"TANK","HEAL","MELEE-RANGE","MELEE","RANGE"},
			{TANK,HEALER,DAMAGER,MELEE,RANGED},
		},
		[4] = {
			{"_PALADIN_PRIEST_WARLOCK_DEMONHUNTER","_ROGUE_DEATHKNIGHT_MAGE_DRUID_","_WARRIOR_HUNTER_SHAMAN_MONK"},
		},
	}
	
	self.filterDropDown = ELib:DropDown(self,250,6):Point(504,-25):Size(150):SetText(L.InspectViewerFilter)
	
	local EQUIPMENT_SETS_Fixed = EQUIPMENT_SETS or "EQUIPMENT SETS"
	if EQUIPMENT_SETS_Fixed:find(":") then
		EQUIPMENT_SETS_Fixed = EQUIPMENT_SETS_Fixed:gsub(":.+$","")
	else
		EQUIPMENT_SETS_Fixed = EQUIPMENT_SETS_Fixed:gsub("%%s","")
	end
	
	self.filterDropDown.List = {
		{text = L.InspectViewerClass, subMenu = {}},
		{text = L.InspectViewerType, subMenu = {}},
		{text = ROLE, subMenu = {}},
		{text = EQUIPMENT_SETS_Fixed, subMenu = {}},
		{text = L.InspectViewerHideInRaid,checkable = true, checkState = VExRT.InspectViewer.HideNotInRaid, checkFunc = function(self,checked) 
			VExRT.InspectViewer.HideNotInRaid = checked
			module.options.ScrollBar:SetValue(1)
			module.options.ReloadPage()
			ELib:DropDownClose()
		end, func = ItemsTrackDropDownClick},
		{text = L.InspectViewerClear,func = function (self)
			module.db.filter = nil
			module.db.filterType = nil
			module.options.ScrollBar:SetValue(1)
			module.options.ReloadPage()
			ELib:DropDownClose()
			module.options.filterDropDown:SetText(L.InspectViewerFilter)
		end},
	}
	for i=1,#dropDownTable[1][1] do
		self.filterDropDown.List[1].subMenu[i] = {text = L.classLocalizate[ dropDownTable[1][1][i] ],func = function (self,arg1)
			module.db.filter = arg1
			module.db.filterType = 1
			module.options.ScrollBar:SetValue(1)
			module.options.ReloadPage()
			ELib:DropDownClose()
			module.options.filterDropDown:SetText(L.InspectViewerFilterShort.. L.classLocalizate[ arg1 ] )
		end, arg1 = dropDownTable[1][1][i]}
	end
	for i=1,#dropDownTable[2][1] do
		self.filterDropDown.List[2].subMenu[i] = {text = dropDownTable[2][2][i],func = function (self,arg1,arg2)
			module.db.filter = arg1
			module.db.filterType = 2
			module.options.ScrollBar:SetValue(1)
			module.options.ReloadPage()
			ELib:DropDownClose()
			module.options.filterDropDown:SetText(L.InspectViewerFilterShort.. arg2 )
		end, arg1 = dropDownTable[2][1][i], arg2 = dropDownTable[2][2][i]}
	end
	for i=1,#dropDownTable[3][1] do
		self.filterDropDown.List[3].subMenu[i] = {text = dropDownTable[3][2][i],func = function (self,arg1,arg2)
			module.db.filter = arg1
			module.db.filterType = 3
			module.options.ScrollBar:SetValue(1)
			module.options.ReloadPage()
			ELib:DropDownClose()
			module.options.filterDropDown:SetText(L.InspectViewerFilterShort.. arg2 )
		end, arg1 = dropDownTable[3][1][i], arg2 = dropDownTable[3][2][i]}
	end
	for i=1,#dropDownTable[4][1] do
		local text = ""
		for className,_ in pairs(module.db.classIDs) do
			if dropDownTable[4][1][i]:find("_"..className) then
				text = text..(text ~= "" and ", " or "")..L.classLocalizate[ className ]
			end
		end
		self.filterDropDown.List[4].subMenu[i] = {text = text,func = function (self,arg1)
			module.db.filter = arg1
			module.db.filterType = 4
			module.options.ScrollBar:SetValue(1)
			module.options.ReloadPage()
			ELib:DropDownClose()
			module.options.filterDropDown:SetText(L.InspectViewerFilterShort.. text )
		end, arg1 = dropDownTable[4][1][i]}
	end
	
	module.db.achievementList = 2
	self.achievementsDropDown = ELib:DropDown(self,330,#module.db.achievementsList + 2):Point(405,-25):Size(249):SetText(ACHIEVEMENT_FILTER_TITLE)
	self.achievementsDropDown:Hide()
	self.achievementsDropDown.List = {}
	for i=1,#module.db.achievementsList do
		self.achievementsDropDown.List[i] = {text = module.db.achievementsList[i][1],func = function (self)
			module.db.achievementList = i
			module.options.ScrollBar:SetValue(1)
			module.options.ReloadPage()
			ELib:DropDownClose()
		end}
	end
	self.achievementsDropDown.List[ #self.achievementsDropDown.List + 1 ] = {text = ENABLE,checkable = true, checkState = VExRT.InspectViewer.EnableA4ivs, checkFunc = function(self,checked) 
		VExRT.InspectViewer.EnableA4ivs = checked
	end, func = ItemsTrackDropDownClick}
	self.achievementsDropDown.List[ #self.achievementsDropDown.List + 1 ] = {text = L.minimapmenuclose,checkable = false,func = function()
		ELib:DropDownClose()
	end}
	
		
	self.borderList = CreateFrame("Frame",nil,self)
	self.borderList:SetSize(648,module.db.perPage*30)
	self.borderList:SetPoint("TOP", 0, -50)
	ELib:Border(self.borderList,2,.24,.25,.30,1)
	
	self.borderList:SetScript("OnMouseWheel",function (self,delta)
		if delta > 0 then
			module.options.ScrollBar.buttonUP:Click("LeftButton")
		else
			module.options.ScrollBar.buttonDown:Click("LeftButton")
		end
	end)
	
	self.ScrollBar = ELib:ScrollBar(self.borderList):Size(16,0):Point("TOPRIGHT",-3,-3):Point("BOTTOMRIGHT",-3,3):Range(1,20)
	
	local function IsItemHasNotGem(link)
		if link then
			local gem = link:match("item:%d+:[0-9%-]*:([0-9%-]*):")
			if gem == "0" or gem == "" then
				return true
			end
		end
	end
	
	local function IsArtifactItemHasNot3rdGem(link)
		if link then
			local gem1,gem2,gem3 = link:match("item:%d+:[0-9%-]*:([0-9%-]*):([0-9%-]*):([0-9%-]*):")
			if (gem1 == "" or gem2 == "" or gem3 == "") and not (gem1 == "" and gem2 == "" and gem3 == "") then
				return true
			end
		end
	end
	
	local function IsTopEnchAndGems(link)
		if link then
			local ench,gem = link:match("item:%d+:([0-9%-]*):([0-9%-]*):")
			if ench and gem then
				local isTop = true
				if ench ~= "0" and ench ~= "" then
					ench = tonumber(ench)
					if not module.db.topEnchGems[ench] then
						isTop = false
					end
				end
				if gem ~= "0" and gem ~= "" then
					gem = tonumber(gem)
					if not module.db.topEnchGems[gem] then
						isTop = false
					end
				end
				return isTop
			end
		end
	end
	
	local function IsValorUpgraded(link)
		if link then
			local isUpgraded = true
			
			local _,itemID,enchant,gem1,gem2,gem3,gem4,suffixID,uniqueID,level,specializationID,upgradeType,instanceDifficultyID,numBonusIDs,restLink = strsplit(":",link,15)
			
			if upgradeType == "4" and restLink then
				local upgradeID = select((tonumber(numBonusIDs or "0") or 0) + 1,strsplit(":",restLink))
				if upgradeID ~= "531" then -- 529 is 0/2, 530 is 1/2, 531 is 2/2
					isUpgraded = false
				end
			end
			return isUpgraded
		end
	end
	
	local RefreshArtifactCache = {}
	
	local function ReloadPage_CreateNowDB(db)
		if IsInRaid() then
			for i=1,GetNumGroupMembers() do
				local name = GetRaidRosterInfo(i)
				if name and not ExRT.F.table_find(db,name,1) then
					db[#db + 1] = {name,nil,true}
				end
			end
		else
			for _,unit in pairs({"party1","party2","party3","party4","party5","player"}) do
				local name,realm = UnitName(unit)
				if realm and realm ~= "" and name then
					name = name .. "-" .. realm
				end
				if name and not ExRT.F.table_find(db,name,1) then
					db[#db + 1] = {name,nil,true}
				end
			end
		end
	end
	
	function module.options.ReloadPage()
		local nowDB = {}
		for name,data in pairs(module.db.inspectDB) do
			table.insert(nowDB,{name,data})
		end
		for name,_ in pairs(module.db.inspectQuery) do
			if not module.db.inspectDB[name] then
				table.insert(nowDB,{name})
			end
		end
		ReloadPage_CreateNowDB(nowDB)
		
		table.sort(nowDB,function(a,b) return a[1] < b[1] end)

		local scrollNow = ExRT.F.Round(module.options.ScrollBar:GetValue())
		local counter = 0
		for i=scrollNow,#nowDB do
			local data = nowDB[i][2]
			local isInRaid = (not VExRT.InspectViewer.HideNotInRaid) or (VExRT.InspectViewer.HideNotInRaid and data and UnitName( nowDB[i][1] ))
			if (not module.db.filter or (data and (
			  (module.db.filterType == 1 and module.db.filter == data.class) or 
			  (module.db.filterType == 2 and module.db.filter == module.db.armorType[ data.class or "?" ]) or 
			  (module.db.filterType == 3 and module.db.roleBySpec[ data.spec or 0 ] and module.db.filter:find( module.db.roleBySpec[ data.spec or 0 ] )) or
			  (module.db.filterType == 4 and module.db.filter:find( "_"..(data.class or "unknown") ))
			))) and isInRaid then
				counter = counter + 1
				
				local name = nowDB[i][1]
				local line = module.options.lines[counter]
				line.name:SetText(name)
				line.unit = name
				if data then
					local class = data.class
					local classIconCoords = CLASS_ICON_TCOORDS[class]
					if classIconCoords then
						line.class.texture:SetTexture("Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES")
						line.class.texture:SetTexCoord(unpack(classIconCoords))
					else
						line.class.texture:SetTexture("Interface\\Icons\\INV_MISC_QUESTIONMARK")
					end
					
					local spec = data.spec
					local specIcon = module.db.specIcons[spec]
					if not specIcon and VExRT and VExRT.ExCD2 and VExRT.ExCD2.gnGUIDs and VExRT.ExCD2.gnGUIDs[ name ] then
						spec = VExRT.ExCD2.gnGUIDs[ name ]
						specIcon = module.db.specIcons[spec]
					end
					
					if specIcon then
						line.spec.texture:SetTexture(specIcon)
						line.spec.id = spec
					else
						line.spec.texture:SetTexture("Interface\\Icons\\INV_MISC_QUESTIONMARK")
						line.spec.id = nil
					end

					line.ilvl:SetText(format("%.2f",data.ilvl or 0))
					
					line.linkSpecID = spec
					line.linkClassID = module.db.classIDs[class or "?"]
					
					line.refreshArtifact:Hide()
					line.updateAP:Hide()
					
					line.apinfo:SetText("")
					for _,item in pairs(line.items) do
						item:Hide()
						item.text:SetText("")
						item.text:Color()
						item.border:Hide()
					end
					line.perksData = nil
					
					line.relic1:SetText("")
					line.relic2:SetText("")
					line.relic3:SetText("")

					if module.db.page == 1 then
						line.time:Hide()
						line.otherInfo:Hide()
						line.otherInfoTooltipFrame:Hide()
					
						local items = data.items
						local items_ilvl = data.items_ilvl
						if items then
							for j=1,16 do
								line.items[j].border:Hide()
							end
							for j=1,#module.db.itemsSlotTable do
								local slotID = module.db.itemsSlotTable[j]
								local item = items[slotID]
								if item then
									local itemID,enchantID = string.match(item,"item:(%d+):(%d+):")
									itemID = itemID and tonumber(itemID) or 0
									enchantID = enchantID and tonumber(enchantID) or 0
									--local itemTexture = GetItemIcon(itemID)
									local _,_,itemQuality,itemLevel,_,_,_,_,_,itemTexture = GetItemInfo(item)
									if not itemTexture then
										local _,_,_,_,t = GetItemInfoInstant(item)
										itemTexture = t
									end
									line.items[j].texture:SetTexture(itemTexture)
									line.items[j].link = item
									local itemColor = select(4,GetItemQualityColor(itemQuality or 1))
									if itemQuality == 6 then
										itemLevel = items_ilvl[slotID]
									end
									line.items[j].text:SetText("|c"..(itemColor or "ffffffff")..(itemLevel or ""))
									
									if (enchantID == 0 and (slotID == 2 or slotID == 15 or slotID == 11 or slotID == 12) and module.db.colorizeNoEnch) or
										(items_ilvl[slotID] and items_ilvl[slotID] > 0 and items_ilvl[slotID] < colorizeLowIlvl630 and module.db.colorizeLowIlvl) or
										(module.db.colorizeNoGems and ExRT.F.IsBonusOnItem(item,module.db.socketsBonusIDs) and IsItemHasNotGem(item)) or 
										(module.db.colorizeNoGems and (slotID == 16 or slotID == 17) and itemQuality == 6 and IsArtifactItemHasNot3rdGem(item)) or 
										(module.db.colorizeNoTopEnchGems and not IsTopEnchAndGems(item) and (slotID == 2 or slotID == 15 or slotID == 11 or slotID == 12)) or
										(module.db.colorizeNoValorUpgrade and not IsValorUpgraded(item)) or
										(items_ilvl[slotID] and items_ilvl[slotID] > 0 and items_ilvl[slotID] < colorizeLowIlvl685 and module.db.colorizeLowIlvl685)
										then
										line.items[j].border:Show()
									end
									
									line.items[j]:Show()		
								else
									line.items[j]:Hide()
								end
							end
						else
							for j=1,16 do
								line.items[j]:Hide()
							end
						end
					elseif module.db.page == 2 then
						for j=1,16 do
							ExRT.lib.ShowOrHide(line.items[j],j<=14)
							line.items[j].border:Hide()
						end
						line.time:Hide()
						line.otherInfo:Hide()
						line.otherInfoTooltipFrame:Hide()
					
						for j=1,7 do
							local t = data[j]
							if t and t ~= 0 then
								t = (j-1)*3+t
								local _,_,spellTexture = GetTalentInfoByID( data.talentsIDs[j] )
								line.items[j].texture:SetTexture(spellTexture)
								line.items[j].link = GetTalentLink( data.talentsIDs[j] )
								line.items[j].sid = nil
								line.items[j]:Show()
							else
								line.items[j]:Hide()
							end
						end
						line.items[8]:Hide()
						for j=9,14 do
							local t = data[module.db.glyphsIDs[j-8]]
							if t then
								local _,_,spellTexture = GetPvpTalentInfoByID( data.talentsIDs[ j - 1 ] )
								line.items[j].texture:SetTexture(spellTexture)
								line.items[j].link = GetPvpTalentLink( data.talentsIDs[ j - 1 ] )
								line.items[j].sid = nil
								line.items[j]:Show()
							else
								line.items[j]:Hide()
							end
						end
					elseif module.db.page == 3 then
						line.time:Show()
						line.time:SetText(date("%H:%M:%S",data.time))
						
						local result = ""
						for k,statName in ipairs(module.db.statsList) do
							local statValue = data[statName]
							if statValue and statValue > 200 then
								if module.db.baseStats[statName] then
									local classCount = module.db.classIDs[class]
									if classCount then
										statValue = statValue + module.db.baseStats[statName][classCount]
										local raceCount = ExRT.F.table_find(module.db.raceList,data.race)
										if raceCount then
											statValue = statValue + module.db.raceStatsDiffs[statName][raceCount]
										end
									end
								end
								if k <= 3 then
									statValue = statValue * 1.05
								end
								result = result .. module.db.statsListName[k] .. ": " ..floor(statValue)..", "
							end

						end
						result = result:gsub(", $","")
						
						line.otherInfo:SetText(result)
						line.otherInfo:Show()
						line.otherInfoTooltipFrame:Show()
					elseif module.db.page == 4 then
						for j=1,16 do
							line.items[j]:Show()
							line.items[j].border:Hide()
						end
						line.time:Hide()
						line.otherInfo:Hide()
						line.otherInfoTooltipFrame:Hide()
						
						local a4ivsData = module.db.inspectDBAch[name]
						if a4ivsData then
							for j=1,16 do
								local id = module.db.achievementsList[ module.db.achievementList ][j + 1]
								if id then
									local _,acivName,_,_,_,_,_,_,_,texture = GetAchievementInfo(id)
									local link,completed
									if a4ivsData[id] then
										local c_count = GetAchievementNumCriteria(id)
										local criteria = (2 ^ c_count) - 1
										link = format("|cffffff00|Hachievement:%d:%s:1:%s:%d:%d:%d:%d\124h[%s]|h|r",id,a4ivsData.guid,a4ivsData[id],criteria,criteria,criteria,criteria,acivName)
										completed = true
									else
										link = format("|cffffff00|Hachievement:%d:%s:0:0:0:-1:0:0:0:0\124h[%s]|h|r",id,a4ivsData.guid,acivName)
									end
									
									local statisticList = module.db.achievementsList_statistic[ module.db.achievementList ][j]
									if statisticList and statisticList ~= 0 then
										local additional = {}
										for k=1,#statisticList do
											local statisticID = statisticList[k]
											if statisticID ~= 0 then
												local _,statisticName = GetAchievementInfo(statisticID)
												additional[#additional + 1] = (statisticName or "?")..": |cffffffff"..( a4ivsData[ statisticID ] or 0 ).."|r"
											else
												additional[#additional + 1] = " "
											end
										end
										line.items[j].additional = additional
									else
										line.items[j].additional = nil
									end
									
									line.items[j].texture:SetTexture(texture)
									line.items[j].link = link
									if not completed then
										line.items[j].border:Show()
									end
									
									line.items[j]:Show()		
								else
									line.items[j]:Hide()
								end
							end
						else
							for j=1,16 do
								line.items[j]:Hide()
							end
							line.otherInfo:SetText(L.BossWatcherDamageSwitchTabInfoNoInfo)
							line.otherInfo:Show()
						end
					elseif module.db.page == 5 then
						line.time:Hide()
						line.otherInfo:Hide()
						line.otherInfoTooltipFrame:Hide()
						
						local db
						for long_name,DB in pairs(module.db.artifactDB) do
							if ExRT.F.delUnitNameServer(long_name) == ExRT.F.delUnitNameServer(name) then
								if (not db) or (DB.time > db.time) then
									db = DB
								end
							end						
						end
						
						line.class.texture:SetTexture("")
						line.spec.texture:SetTexture("")
						line.ilvl:SetText("")
					
						if not db then
							if not RefreshArtifactCache[ name ] then
								line.refreshArtifact:Show()
							else
								local isAddonOn = false
								for long_name,_ in pairs(parentModule.db.artifactNoResDB) do
									if ExRT.F.delUnitNameServer(long_name) == ExRT.F.delUnitNameServer(name) then
										isAddonOn = true
										break
									end						
								end
							
								if isAddonOn then
									line.otherInfo:SetText(L.BossWatcherDamageSwitchTabInfoNoInfo)
								else
									line.otherInfo:SetText(L.InspectViewerNoExRTAddon)
								end
								line.otherInfo:Show()
								line.updateAP:Show()
							end
						else
							local dateStr = date("%d/%m/%Y",db.time)
							if dateStr == date("%d/%m/%Y") then
								dateStr = date("%H:%M:%S",db.time)
							end
						
							line.apinfo:SetText("Level: "..db.Level.."|nKnowlege: "..db.KnowledgeLevel.."|n"..dateStr)
							line.updateAP:Show()
							
							line.perksData = db
						
							local it = 0
							for j=1,#db do
								local spellID = C_ArtifactUI.GetPowerInfo(db[j][1])
								
								local spellTexture = GetSpellTexture(spellID)
								
								local icon = line.items[it]
								if not icon then
									break
								end
								
								icon.texture:SetTexture(spellTexture)
								icon.link = "spell:"..spellID
								icon.sid = nil
								icon.text:SetText(db[j][2].."/"..db[j][3])
								icon:Show()
								
								it = it + 1
							end
						end
					elseif module.db.page == 6 then
						line.time:Hide()
						line.otherInfo:Hide()
						line.otherInfoTooltipFrame:Hide()
						
						line.ilvl:SetText("")
						
						local db
						for long_name,DB in pairs(module.db.artifactDB) do
							if ExRT.F.delUnitNameServer(long_name) == ExRT.F.delUnitNameServer(name) then
								if (not db) or (DB.time > db.time) then
									db = DB
								end
							end						
						end
						
						if not db then
							if not RefreshArtifactCache[ name ] then
								line.refreshArtifact:Show()
							else
								local isAddonOn = false
								for long_name,_ in pairs(parentModule.db.artifactNoResDB) do
									if ExRT.F.delUnitNameServer(long_name) == ExRT.F.delUnitNameServer(name) then
										isAddonOn = true
										break
									end						
								end
							
								if isAddonOn then
									line.otherInfo:SetText(L.BossWatcherDamageSwitchTabInfoNoInfo)
								else
									line.otherInfo:SetText(L.InspectViewerNoExRTAddon)
								end
								line.otherInfo:Show()
								line.updateAP:Show()
							end
						else
							line.updateAP:Show()
							for j=1,3 do
								local relicLink = db["relic"..j]
								if relicLink then
									local icon = line.items[j*5]
									local _,_,_,ilvl,_,_,_,_,_,itemTexture = GetItemInfo(relicLink)
									if not itemTexture then
										local _,_,_,_,t = GetItemInfoInstant(relicLink)
										itemTexture = t
									end
									icon.text:SetText(ilvl or "")
									icon.texture:SetTexture(itemTexture or "")
									icon.link = relicLink
									icon:Show()
								end
								local relicType = db["relicType"..j]
								if relicType then
									line["relic"..j]:SetText(module.db.relicLocalizated[relicType] or "")
								end
							end
						end
					end
					
					local cR,cG,cB = ExRT.F.classColorNum(class)
					if name and UnitName(name) then
						line.back:SetGradientAlpha("HORIZONTAL", cR,cG,cB, 0.5, cR,cG,cB, 0)
					else
						line.back:SetGradientAlpha("HORIZONTAL", cR,cG,cB, 0, cR,cG,cB, 0.5)
					end
				else
					for j=0,18 do
						line.items[j]:Hide()
					end
					line.time:Show()
					line.time:SetText(L.InspectViewerNoData)
					
					line.otherInfo:Hide()
					line.otherInfoTooltipFrame:Hide()
					
					line.class.texture:SetTexture("Interface\\Icons\\INV_MISC_QUESTIONMARK")
					line.class.texture:SetTexCoord(0,1,0,1)
					line.spec.texture:SetTexture("Interface\\Icons\\INV_MISC_QUESTIONMARK")
					line.spec.id = nil
					line.ilvl:SetText("")
					
					line.back:SetGradientAlpha("HORIZONTAL", 0, 0, 0, 0.5, 0, 0, 0, 0)
				end
				
				if (nowDB[i][3] or not parentModule.db.inspectQuery[ name ]) and module.db.page < 3 then
					line.updateButton:Show()
				else
					line.updateButton:Hide()
				end
				
				line:Show()
				if counter >= module.db.perPage then
					break
				end
			end
		end
		for i=(counter+1),module.db.perPage do
			module.options.lines[i]:Hide()
		end
		
		module.options.ScrollBar:SetMinMaxValues(1,max(#nowDB-module.db.perPage+1,1),nil,true):UpdateButtons()
		module.options.RaidIlvl()
	end
	self.ScrollBar:SetScript("OnValueChanged", module.options.ReloadPage)
	
	local function NoIlvl()
		self.raidItemLevel:SetText("")
	end
	
	function module.options.RaidIlvl()
		local n = GetNumGroupMembers() or 0
		local isRaid = IsInRaid()
		local gMax = ExRT.F.GetRaidDiffMaxGroup()
		local ilvl = 0
		local countPeople = 0
		if not isRaid then
			for i=1,5 do
				local unit = "party"..i
				if i==5 then unit = "player" end
				local name,realm = UnitName(unit)
				if name then
					if realm and realm ~= "" then
						name = name .."-"..realm
					end
					if module.db.inspectDB[name] and module.db.inspectDB[name].ilvl and module.db.inspectDB[name].ilvl >= 1 then
						countPeople = countPeople + 1
						ilvl = ilvl + module.db.inspectDB[name].ilvl
					end
				end
			end
		else
			if GetNumGroupMembers() == 0 then
				NoIlvl()
				return
			end
			for i=1,n do
				local name,_,subgroup = GetRaidRosterInfo(i)
				if name and subgroup <= gMax then
					if module.db.inspectDB[name] and module.db.inspectDB[name].ilvl and module.db.inspectDB[name].ilvl >= 1 then
						countPeople = countPeople + 1
						ilvl = ilvl + module.db.inspectDB[name].ilvl
					end
				end
			end
		end
		if countPeople == 0 then
			NoIlvl()
			return
		end
		ilvl = ilvl / countPeople
		self.raidItemLevel:SetText(L.InspectViewerRaidIlvl..": "..format("%.02f",ilvl).." ("..format(L.InspectViewerRaidIlvlData,countPeople)..")")
	end
	
	local function otherInfoHover(self)
		local parent = self:GetParent()
		if not parent.otherInfo:IsShown() then
			return
		end
		if parent.otherInfo:IsTruncated() then
			GameTooltip:SetOwner(self, "ANCHOR_LEFT")
			GameTooltip:SetText(parent.otherInfo:GetText(),nil, nil, nil, nil,true)
			GameTooltip:Show()
		end
	end
	
	local function Lines_SpecIcon_OnEnter(self)
		if self.id then
			local _,name,descr = GetSpecializationInfoByID(self.id)
			ELib.Tooltip.Show(self,"ANCHOR_LEFT",name,{descr,1,1,1,true})
		end
	end
	local function Lines_ItemIcon_OnEnter(self)
		if self.link then
			local classID = self:GetParent().linkClassID
			local specID = self:GetParent().linkSpecID
			ELib.Tooltip.Link(self,self.link,classID,specID)
			if module.db.page == 4 and self.additional then
				ELib.Tooltip:Add(nil,self.additional,false,true)
			end
		end
	end
	local function Lines_ItemIcon_OnLeave(self)
		ELib.Tooltip:Hide()
		ELib.Tooltip:HideAdd()
	end
	local function Lines_ItemIcon_OnClick(self)
		if self.link then
			if module.db.page == 1 then
				ExRT.F.LinkItem(nil, self.link)
			elseif module.db.page == 2 then
				if self.sid then
					ExRT.F.LinkSpell(self.sid)
				else
					ExRT.F.LinkSpell(nil,self.link)
				end
			elseif module.db.page == 4 then
				if ChatEdit_GetActiveWindow() then
					ChatEdit_InsertLink(self.link)
				else
					ChatFrame_OpenChat(self.link)
				end
			end
		end
	end
	local function Lines_UpdateButton_OnEnter(self)
		self.texture:SetVertexColor(0.9,0.75,0,1)
	end	
	local function Lines_UpdateButton_OnLeave(self)
		self.texture:SetVertexColor(1,1,1,0.7)
	end
	local function Lines_UpdateButton_OnClick(self)
		local unit = self:GetParent().unit
		if unit then
			parentModule:AddToQueue(unit)
			module.options:showPage()
		end
	end	
	
	local function Lines_RefreshArtifactButton_OnClick(self)
		local unit = self:GetParent().unit
		if unit then
			parentModule:ArtifactAddToQueue(unit)
			self:Hide()
			C_Timer.NewTimer(1.5,function()
				module.options:showPage()
			end)
			RefreshArtifactCache[ unit ] = true
		end
	end	
		
	local IconBackDrop = {bgFile = "Interface/Tooltips/UI-Tooltip-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = true, tileSize = 16, edgeSize = 16, insets = { left = 4, right = 4, top = 4, bottom = 4 }}
	
	local function Line_OnEnter(self)
		if not self.perksData then
			return
		end
		UpdatePerksTab(self.perksData,self)
	end
	local function Line_OnLeave()
		self.PerksTab:Hide()
	end
	
	self.lines = {}
	for i=1,module.db.perPage do
		local line = CreateFrame("Frame",nil,self.borderList)
		self.lines[i] = line
		line:SetSize(625,30)
		line:SetPoint("TOPLEFT",0,-(i-1)*30)
		
		line.name = ELib:Text(line,"Name",11):Color():Point(5,0):Size(94,30):Shadow()
		
		line.class = ELib:Icon(line,nil,24):Point(100,-3)
		
		line.spec = ELib:Icon(line,nil,24):Point(130,-3)
		line.spec:SetScript("OnEnter",Lines_SpecIcon_OnEnter)
		line.spec:SetScript("OnLeave",GameTooltip_Hide)
		
		line.apinfo = ELib:Text(line,"",9):Color():Point("LEFT",100,0):Shadow()
		
		line.ilvl = ELib:Text(line,"630.52",11):Color():Point(160,0):Size(50,30):Shadow()
		
		line.items = {}
		for j=0,18 do
			local item = ELib:Icon(line,nil,21,true):Point("LEFT",210+(24*(j-1)),0)
			line.items[j] = item
			item:SetScript("OnEnter",Lines_ItemIcon_OnEnter)
			item:SetScript("OnLeave",Lines_ItemIcon_OnLeave)
			item:SetScript("OnClick",Lines_ItemIcon_OnClick)
			
			item.text = ELib:Text(item,"",8):Color():Point("BOTTOMRIGHT",2,0):Outline()
			
			--[[
			item.border = CreateFrame("Frame",nil,item)
			item.border:SetPoint("CENTER",0,0)
			item.border:SetSize(22+8,22+8)
			item.border:SetBackdrop(IconBackDrop)
			item.border:SetBackdropColor(1,0,0,.4)
			item.border:SetBackdropBorderColor(1,0,0,1)
			]]
			
			item.texture:SetTexCoord(.1,.9,.1,.9)

			item.border = CreateFrame("Frame",nil,item)
			item.border:SetPoint("TOPLEFT")
			item.border:SetPoint("BOTTOMRIGHT")			
			
			ELib:Border(item.border,1,.12,.13,.15,1)
			
			item.border.background = item.border:CreateTexture(nil,"OVERLAY")
			item.border.background:SetPoint("TOPLEFT")
			item.border.background:SetPoint("BOTTOMRIGHT")
			
			--item.ilvl = ELib:Text(item,"",11):Color():Point("RIGHT",item,"LEFT",-2,0):Size(0,30):Outline()
			
			item.border:Hide()
			item:Hide()
		end
		
		line.relic1 = ELib:Text(line,"",11):Color():Point("RIGHT",line.items[5],"LEFT",-2,0):Size(0,30):Outline()
		line.relic2 = ELib:Text(line,"",11):Color():Point("RIGHT",line.items[10],"LEFT",-2,0):Size(0,30):Outline()
		line.relic3 = ELib:Text(line,"",11):Color():Point("RIGHT",line.items[15],"LEFT",-2,0):Size(0,30):Outline()
		
		line.updateButton = ELib:Icon(line,[[Interface\AddOns\ExRT\media\DiesalGUIcons16x256x128]],18,true):Point(210+(24*16)+4,-8)
		line.updateButton.texture:SetTexCoord(0.125,0.1875,0.5,0.625)
		line.updateButton.texture:SetVertexColor(1,1,1,0.7)
		line.updateButton:SetScript("OnEnter",Lines_UpdateButton_OnEnter)
		line.updateButton:SetScript("OnLeave",Lines_UpdateButton_OnLeave)
		line.updateButton:SetScript("OnClick",Lines_UpdateButton_OnClick)
		line.updateButton:Hide()
		
		line.updateAP = ELib:Icon(line,[[Interface\AddOns\ExRT\media\DiesalGUIcons16x256x128]],18,true):Point("RIGHT",line.items[0],"LEFT",-2,0)
		line.updateAP.texture:SetTexCoord(0.125,0.1875,0.5,0.625)
		line.updateAP.texture:SetVertexColor(1,1,1,0.7)
		line.updateAP:SetScript("OnEnter",Lines_UpdateButton_OnEnter)
		line.updateAP:SetScript("OnLeave",Lines_UpdateButton_OnLeave)
		line.updateAP:SetScript("OnClick",Lines_RefreshArtifactButton_OnClick)
		line.updateAP:Hide()
		
		line.time = ELib:Text(line,date("%H:%M:%S",time()),11):Color():Point(205,0):Size(80,30):Shadow():Center()
		line.otherInfo = ELib:Text(line,"",10):Color():Point(285,0):Size(335,30):Shadow()
		
		line.otherInfoTooltipFrame = CreateFrame("Frame",nil,line)
		line.otherInfoTooltipFrame:SetAllPoints(line.otherInfo)
		line.otherInfoTooltipFrame:SetScript("OnEnter",otherInfoHover)
		line.otherInfoTooltipFrame:SetScript("OnLeave",GameTooltip_Hide)
		
		line.back = line:CreateTexture(nil, "BACKGROUND", nil, -3)
		line.back:SetPoint("TOPLEFT",0,0)
		line.back:SetPoint("BOTTOMRIGHT",0,0)
		line.back:SetColorTexture(1, 1, 1, 1)
		line.back:SetGradientAlpha("HORIZONTAL", 0, 0, 0, 1, 0, 0, 0, 0)
		
		line.refreshArtifact = ELib:Button(line,REFRESH):Point("LEFT",220,0):Size(100,20):OnClick(Lines_RefreshArtifactButton_OnClick)
		line.refreshArtifact:Hide()
		
		line:SetScript("OnEnter",Line_OnEnter)
		line:SetScript("OnLeave",Line_OnLeave)
	end
	self.raidItemLevel = ELib:Text(self,"",12):Size(500,20):Point("TOPLEFT",self.borderList,"BOTTOMLEFT",3,-2):Shadow():Color()
	
	local animationTimer = 0
	self:SetScript("OnUpdate",function (self, elapsed)
		animationTimer = animationTimer + elapsed
		local color = animationTimer
		if color > 1 then
			color = 2 - color
		end
		if color < 0 then
			color = 0
		end
		local colorR = color / 1.5
		for i=1,module.db.perPage do
			for j=1,16 do
				local frame = self.lines[i].items[j].border
				if frame:IsVisible() then
					--frame:SetBackdropBorderColor(1,color,color,1)
					--frame:SetBackdropColor(1,color,color,1)
					frame.background:SetColorTexture(1,color,color,.4)
					
					frame.border_top:SetColorTexture(.7,colorR,colorR,1)
					frame.border_bottom:SetColorTexture(.7,colorR,colorR,1)
					frame.border_left:SetColorTexture(.7,colorR,colorR,1)
					frame.border_right:SetColorTexture(.7,colorR,colorR,1)
				end
			end
		end
		if animationTimer > 2 then
			animationTimer = animationTimer % 2
		end
	end)
	
	
	local PerksTabData = {
		[120978] = {
			back = "Artifacts-Paladin-BG",
			uiCam = 62,
			mAppID = 10,
			mDes = 0.5,
			cR = 1,
			cG = 0.82352948188782,
			cB = 0.25098040699959,
		},
		[128866] = {
			back = "Artifacts-Paladin-BG",
			uiCam = 756,
			mAppID = 9,
			mDes = 0.5,
			aID = 128867,
			aUiCam = 755,
			cR = 1,
			cG = 0.82352948188782,
			cB = 0.25098040699959,
		},
		[128823] = {
			back = "Artifacts-Paladin-BG",
			uiCam = 198,
			mAppID = 9,
			mDes = 0.5,
			aUiCam = 199,
			cR = 1,
			cG = 0.82352948188782,
			cB = 0.25098040699959,
		},
		[128910] = {
			back = "Artifacts-Warrior-BG",
			uiCam = 641,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.65882354974747,
			cG = 0,
			cB = 0,
		},	
		[128908] = {
			back = "Artifacts-Warrior-BG",
			uiCam = 639,
			mAppID = 9,
			mDes = 0.39999997615814,
			aID = 134553,
			aUiCam = 640,
			cR = 0.65882354974747,
			cG = 0,
			cB = 0,
		},
		[128289] = {
			back = "Artifacts-Warrior-BG",
			uiCam = 183,
			mAppID = 12,
			mDes = 0.39999997615814,
			aID = 128288,
			aUiCam = 71,
			cR = 0.65882354974747,
			cG = 0,
			cB = 0,
		},
		[128861] = {
			back = "Artifacts-Hunter-BG",
			uiCam = 754,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.99215692281723,
			cG = 0.81960791349411,
			cB = 0.0039215688593686,
		},
		[128826] = {
			back = "Artifacts-Hunter-BG",
			uiCam = 719,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.96862751245499,
			cG = 0.97254908084869,
			cB = 0.41568630933762,
		},
		[128808] = {
			back = "Artifacts-Hunter-BG",
			uiCam = 197,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.21960785984993,
			cG = 0.81960791349411,
			cB = 0.49411767721176,
		},
		[128870] = {
			back = "Artifacts-Rogue-BG",
			uiCam = 391,
			mAppID = 10,
			mDes = 0.5,
			aID = 128869,
			aUiCam = 392,
			cR = 0.85098046064377,
			cG = 0.50980395078659,
			cB = 0.38823533058167,
		},
		[128872] = {
			back = "Artifacts-Rogue-BG",
			uiCam = 757,
			mAppID = 9,
			mDes = 0.5,
			aID = 134552,
			aUiCam = 758,
			cR = 0.90588241815567,
			cG = 0.74509805440903,
			cB = 0,
		},
		[128476] = {
			back = "Artifacts-Rogue-BG",
			uiCam = 168,
			mAppID = 9,
			mDes = 0.5,
			aID = 128479,
			aUiCam = 169,
			cR = 0.92549026012421,
			cG = 0.49803924560547,
			cB = 0.35294118523598,
		},
		[128827] = {
			back = "Artifacts-PriestShadow-BG",
			uiCam = 570,
			mAppID = 9,
			mDes = 0.5,
			aID = 133958,
			aUiCam = 952,
			cR = 0.54901963472366,
			cG = 0.32941177487373,
			cB = 0.6235294342041,
		},
		[128825] = {
			back = "Artifacts-Priest-BG",
			uiCam = 194,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.41960787773132,
			cG = 1,
			cB = 0.9764706492424,
		},
		[128868] = {
			back = "Artifacts-Priest-BG",
			uiCam = 705,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.37647062540054,
			cG = 0.93725496530533,
			cB = 1,
		},
		[128402] = {
			back = "Artifacts-DeathKnightFrost-BG",
			uiCam = 163,
			mAppID = 9,
			mDes = 0.39999997615814,
			cR = 0.91372555494308,
			cG = 0.19215688109398,
			cB = 0.20000001788139,
		},
		[128292] = {
			back = "Artifacts-DeathKnightFrost-BG",
			uiCam = 166,
			mAppID = 9,
			mDes = 0.30000001192093,
			aID = 128293,
			aUiCam = 167,
			cR = 0.54509806632996,
			cG = 0.65490198135376,
			cB = 0.88235300779343,
		},
		[128403] = {
			back = "Artifacts-DeathKnightFrost-BG",
			uiCam = 162,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.25098040699959,
			cG = 1,
			cB = 0.42745101451874,
		},
		[128911] = {
			back = "Artifacts-Shaman-BG",
			uiCam = 195,
			mAppID = 9,
			mDes = 0.5,
			aID = 128934,
			aUiCam = 958,
			cR = 0.015686275437474,
			cG = 0.62745100259781,
			cB = 0.54901963472366,
		},
		[128819] = {
			back = "Artifacts-Shaman-BG",
			uiCam = 189,
			mAppID = 9,
			mDes = 0.5,
			aID = 128873,
			cR = 0.29411765933037,
			cG = 0.83921575546265,
			cB = 0.98431378602982,
		},
		[128935] = {
			back = "Artifacts-Shaman-BG",
			uiCam = 191,
			mAppID = 9,
			mDes = 0.5,
			aID = 128936,
			aUiCam = 192,
			cR = 0.29411765933037,
			cG = 0.81960791349411,
			cB = 0.96470594406128,
		},
		[128862] = {
			back = "Artifacts-MageArcane-BG",
			uiCam = 344,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.37647062540054,
			cG = 0.78823536634445,
			cB = 0.93725496530533,
		},
		[127857] = {
			back = "Artifacts-MageArcane-BG",
			uiCam = 178,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.37647062540054,
			cG = 0.78823536634445,
			cB = 0.93725496530533,
		},
		[128820] = {
			back = "Artifacts-MageArcane-BG",
			uiCam = 190,
			mAppID = 9,
			mDes = 0.5,
			aID = 133959,
			aUiCam = 935,
			cR = 0.93725496530533,
			cG = 0.74509805440903,
			cB = 0.37647062540054,
		},
		[128941] = {
			back = "Artifacts-Warlock-BG",
			uiCam = 357,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.56470590829849,
			cG = 0.3098039329052,
			cB = 0.60784316062927,
		},
		[128943] = {
			back = "Artifacts-Warlock-BG",
			uiCam = 760,
			mAppID = 10,
			mDes = 0.5,
			gAnim = true,
			aID = 137246,
			aUiCam = 922,
			cR = 0.33333334326744,
			cG = 0.035294119268656,
			cB = 0.4627451300621,
		},
		[128942] = {
			back = "Artifacts-Warlock-BG",
			uiCam = 646,
			mAppID = 9,
			mDes = 0.60000002384186,
			cR = 0.60392159223557,
			cG = 0.28627452254295,
			cB = 0.61176472902298,
		},
		[128937] = {
			back = "Artifacts-Monk-BG",
			uiCam = 196,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.29803922772408,
			cG = 0.95686280727386,
			cB = 0.80000007152557,
		},
		[128938] = {
			back = "Artifacts-Monk-BG",
			uiCam = 710,
			mAppID = 9,
			mDes = 0.30000001192093,
			cR = 0.2549019753933,
			cG = 0.98823535442352,
			cB = 0.92549026012421,
		},
		[128940] = {
			back = "Artifacts-Monk-BG",
			uiCam = 629,
			mAppID = 9,
			mDes = 0.5,
			aID = 133948,
			aUiCam = 630,
			cR = 0.23529413342476,
			cG = 1,
			cB = 0.74901962280273,
		},
		[128858] = {
			back = "Artifacts-Druid-BG",
			uiCam = 631,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.66666668653488,
			cG = 0.8705883026123,
			cB = 0.40392160415649,
		},	
		[128860] = {
			back = "Artifacts-Druid-BG",
			uiCam = 636,
			mAppID = 9,
			mDes = 0.5,
			aID = 128859,
			aUiCam = 637,
			cR = 0.66666668653488,
			cG = 0.8705883026123,
			cB = 0.40392160415649,
		},
		[128821] = {
			back = "Artifacts-Druid-BG",
			uiCam = 188,
			mAppID = 9,
			mDes = 0.5,
			aID = 128822,
			aUiCam = 638,
			cR = 0.66666668653488,
			cG = 0.8705883026123,
			cB = 0.40392160415649,
		},
		[128306] = {
			back = "Artifacts-Druid-BG",
			uiCam = 61,
			mAppID = 9,
			mDes = 0.5,
			cR = 0.66666668653488,
			cG = 0.8705883026123,
			cB = 0.40392160415649,
		},
		[128832] = {
			back = "Artifacts-DemonHunter-BG",
			uiCam = 753,
			mAppID = 9,
			mDes = 0.5,
			aID = 128831,
			aUiCam = 759,
			cR = 0.96470594406128,
			cG = 0,
			cB = 1,
		},
		[127829] = {
			back = "Artifacts-DemonHunter-BG",
			uiCam = 72,
			mAppID = 10,
			mDes = 0.5,
			aID = 127830,
			aUiCam = 161,
			cR = 0.96470594406128,
			cG = 0,
			cB = 1,
		},
	}
	
	local PerksTab = CreateFrame("Frame",nil,UIParent)
	self.PerksTab = PerksTab
	PerksTab:SetSize(500,500*0.854)
	PerksTab:SetPoint("CENTER")
	PerksTab:SetFrameStrata("TOOLTIP")
	PerksTab:SetClampedToScreen(true)
	PerksTab:Hide()
	
	PerksTab.BackgroundBack = PerksTab:CreateTexture(nil,"BACKGROUND",nil,-5)
	PerksTab.BackgroundBack:SetAllPoints()
	
	PerksTab.BackgroundShadow = PerksTab:CreateTexture(nil,"BACKGROUND",nil,-4)
	PerksTab.BackgroundShadow:SetAllPoints()
	PerksTab.BackgroundShadow:SetAtlas("Artifacts-BG-Shadow")
	
	PerksTab.HeaderBackground = PerksTab:CreateTexture(nil,"OVERLAY",nil,-6)
	PerksTab.HeaderBackground:SetAllPoints()
	PerksTab.HeaderBackground:SetAtlas("Artifacts-HeaderBG")
	
	PerksTab.Model = CreateFrame("PlayerModel",nil,PerksTab)
	PerksTab.Model:SetAllPoints()
	PerksTab.Model:SetAlpha(.5)
	
	PerksTab.AltModel = CreateFrame("PlayerModel",nil,PerksTab)
	PerksTab.AltModel:SetAllPoints()
	PerksTab.AltModel:SetAlpha(.5)
	
	local function ArtifactsModelTemplate_OnModelLoaded(self)
		local CUSTOM_ANIMATION_SEQUENCE = 213
		local animationSequence = self:HasAnimation(CUSTOM_ANIMATION_SEQUENCE) and CUSTOM_ANIMATION_SEQUENCE or 0
	
		if self.uiCameraID then
			Model_ApplyUICamera(self, self.uiCameraID)
		end
		self:SetLight(true, false, 0, 0, 0, .7, 1.0, 1.0, 1.0)
					
		self:SetDesaturation(self.desaturation or .5)
	
		self:SetAnimation(animationSequence, 0)
	end
	
	PerksTab.Model:SetScript("OnModelLoaded",ArtifactsModelTemplate_OnModelLoaded)
	PerksTab.AltModel:SetScript("OnModelLoaded",ArtifactsModelTemplate_OnModelLoaded)
	
	PerksTab.powerIDToPowerButton = {}
	PerksTab.DependencyLines = {}
	
	LoadAddOn("Blizzard_ArtifactUI")
	
	local function GetOrCreatePowerButton(powerIndex)
		local button = PerksTab.PowerButtons and PerksTab.PowerButtons[powerIndex]
		if button then
			return button
		end
		return CreateFrame("BUTTON", nil, PerksTab, "ArtifactPowerButtonTemplate")
	end
	
	local function GetOrCreateDependencyLine(lineIndex)
		local lineContainer = PerksTab.DependencyLines and PerksTab.DependencyLines[lineIndex]
		if lineContainer then
			lineContainer:Show()
			return lineContainer
		end
	
		lineContainer = CreateFrame("FRAME", nil, PerksTab, "ArtifactDependencyLineTemplate")
	
		return lineContainer
	end
	
	local ARTIFACT_TRAIT_SCALE = 0.8
	
	local function SetupButton(self, powerID, anchorRegion, currRank, totalRanks)
		local spellID, cost, currentRank, maxRank, bonusRanks, x, y, prereqsMet, isStart, isGoldMedal, isFinal = C_ArtifactUI.GetPowerInfo(powerID)
		self:ClearAllPoints()
		self:SetPoint("CENTER", anchorRegion, "TOPLEFT", x * anchorRegion:GetWidth() / ARTIFACT_TRAIT_SCALE, -y * anchorRegion:GetHeight() / ARTIFACT_TRAIT_SCALE)
		
		self:SetScale(ARTIFACT_TRAIT_SCALE)
	
		local name, _, texture = GetSpellInfo(spellID)
		self.Icon:SetTexture(texture)
		self.IconDesaturated:SetTexture(texture)
	
		local totalPurchasedRanks = currRank
	
		self.powerID = powerID
		self.spellID = spellID
		self.currentRank = currRank
		self.bonusRanks = 0
		self.maxRank = totalRanks
		self.isStart = isStart
		self.isGoldMedal = isGoldMedal
		self.isFinal = isFinal
	
		self.isCompletelyPurchased = currRank == totalRanks or self.isStart
		self.hasSpentAny = currRank > 0
		self.isMaxRank = currRank == totalRanks
		self.prereqsMet = prereqsMet
		self.cost = cost
	
		self:UpdatePowerType()
	
		if currRank > 0 then
			self:SetStyle(ARTIFACT_POWER_STYLE_PURCHASED_READ_ONLY)
		else
			self:SetStyle(ARTIFACT_POWER_STYLE_UNPURCHASED_READ_ONLY)
		end
	
		self.FirstPointWaitingAnimation:Stop()
	end
	
	local function PlayLineFadeAnim(lineContainer, lineAnimType)
		lineContainer.FadeAnim:Finish()
	
		lineContainer.FadeAnim.Background:SetFromAlpha(lineContainer.Background:GetAlpha())
		lineContainer.FadeAnim.Fill:SetFromAlpha(lineContainer.Fill:GetAlpha())
		lineContainer.FadeAnim.FillScroll1:SetFromAlpha(lineContainer.FillScroll1:GetAlpha())
		lineContainer.FadeAnim.FillScroll2:SetFromAlpha(lineContainer.FillScroll2:GetAlpha())
	
		lineContainer.ScrollAnim:Play()
	
		lineContainer.FadeAnim.Background:SetToAlpha(0.0)
		lineContainer.FadeAnim.Fill:SetToAlpha(1.0)
		lineContainer.FadeAnim.FillScroll1:SetToAlpha(1.0)
		lineContainer.FadeAnim.FillScroll2:SetToAlpha(1.0)
			
		lineContainer.animType = lineAnimType
		lineContainer.FadeAnim:Play()
	end
	
	function UpdatePerksTab(artifactData,lineParent)
		local itemID = artifactData.itemID
		if not itemID then
			return
		end
		local data = PerksTabData[itemID]
		if not data then
			return
		end
		
		PerksTab.BackgroundBack:SetAtlas(data.back)
	
		PerksTab.Model.uiCameraID = data.uiCam
		PerksTab.Model.desaturation = data.mDes
		if data.iAppID then
			PerksTab.Model:SetItemAppearance(data.iAppID)
		else
			PerksTab.Model:SetItem(itemID, data.mAppID)
		end
	
		PerksTab.Model:SetModelDrawLayer(data.aTop and "BORDER" or "ARTWORK")
		PerksTab.AltModel:SetModelDrawLayer(data.aTop and "ARTWORK" or "BORDER")

		if data.aID and data.aUiCam then
			PerksTab.AltModel.uiCameraID = data.aUiCam
			PerksTab.AltModel.desaturation = data.mDes
			if data.aIAppID then
				PerksTab.AltModel:SetItemAppearance(data.aIAppID)
			else
				PerksTab.AltModel:SetItem(data.aID, data.mAppID)
			end
	
			PerksTab.AltModel:Show()
		else
			PerksTab.AltModel:Hide()
		end
		
		PerksTab:ClearAllPoints()
		PerksTab:SetPoint("TOPLEFT",lineParent,"BOTTOMLEFT")
		PerksTab:Show()
		
		local powers,powersToData = {},{}
		for i=1,#artifactData do
			local powerID = artifactData[i][1]
			powers[#powers+1] = powerID
			powersToData[ powerID ] = artifactData[i]
		end
		
		for powerID,button in ipairs(PerksTab.powerIDToPowerButton) do
			button:Hide()
		end
		for i, powerID in ipairs(powers) do
			local powerButton = PerksTab.powerIDToPowerButton[powerID]
	
			if not powerButton then
				powerButton = GetOrCreatePowerButton(i)
				PerksTab.powerIDToPowerButton[powerID] = powerButton
	
				powerButton:ClearOldData()
			end
	
			SetupButton(powerButton, powerID, PerksTab.BackgroundBack, powersToData[powerID][2], powersToData[powerID][3])
			powerButton.links = {}
			powerButton.owner = PerksTab
			powerButton:Show()
		end
		local numUsedLines = 0
		for i, fromPowerID in ipairs(powers) do
			local fromButton = PerksTab.powerIDToPowerButton[fromPowerID]
			if fromButton:IsShown() then
				local fromLinks = C_ArtifactUI.GetPowerLinks(fromPowerID)
				if fromLinks then
					for j, toPowerID in ipairs(fromLinks) do
						if not fromButton.links[toPowerID] then
							local toButton = PerksTab.powerIDToPowerButton[toPowerID]
							if toButton and not toButton.links[fromPowerID] then
								numUsedLines = numUsedLines + 1
								local lineContainer = GetOrCreateDependencyLine(numUsedLines)
	
								lineContainer.Fill:SetStartPoint("CENTER", fromButton)
								lineContainer.Fill:SetEndPoint("CENTER", toButton)
								
								lineContainer.Fill:SetVertexColor(data.cR, data.cG, data.cB)
								lineContainer.FillScroll1:SetVertexColor(data.cR, data.cG, data.cB)
								lineContainer.FillScroll2:SetVertexColor(data.cR, data.cG, data.cB)
	
								lineContainer.FillScroll1:Show()
								lineContainer.FillScroll1:SetStartPoint("CENTER", fromButton)
								lineContainer.FillScroll1:SetEndPoint("CENTER", toButton)
	
								lineContainer.FillScroll2:Show()
								lineContainer.FillScroll2:SetStartPoint("CENTER", fromButton)
								lineContainer.FillScroll2:SetEndPoint("CENTER", toButton)
					
								PlayLineFadeAnim(lineContainer, 1)
								
								fromButton.links[toPowerID] = lineContainer
								toButton.links[fromPowerID] = lineContainer
							end
						end
					end
				end
			end
		end	
		for i=numUsedLines+1,#PerksTab.DependencyLines do
			PerksTab.DependencyLines[i]:Hide()
		end
	end

	
	self.moreInfoButton = ELib:Button(self,L.InspectViewerMoreInfo):Size(150,20):Point("TOPRIGHT",self.borderList,"BOTTOMRIGHT",2,-4):OnClick(function() module.options.moreInfoWindow:Show() end)
	
	self.moreInfoWindow = ELib:Popup(L.InspectViewerMoreInfo):Size(250,170)
	self.moreInfoWindow:SetScript("OnShow",function (self)
		local armorCloth,armorLeather,armorMail,armorPlate = 0,0,0,0
		local roleTank,roleMDD,roleRDD,roleHealer = 0,0,0,0
	
		local n = GetNumGroupMembers() or 0
		local gMax = ExRT.F.GetRaidDiffMaxGroup()
		local ilvl = 0
		local countPeople = 0
		for i=1,n do
			local name,_,subgroup = GetRaidRosterInfo(i)
			if name and subgroup <= gMax then
				local data = module.db.inspectDB[name]
				if data then
					countPeople = countPeople + 1
					if data.class then
						if module.db.armorType[data.class] == "CLOTH" then
							armorCloth = armorCloth + 1
						elseif module.db.armorType[data.class] == "LEATHER" then
							armorLeather = armorLeather + 1
						elseif module.db.armorType[data.class] == "MAIL" then
							armorMail = armorMail + 1
						elseif module.db.armorType[data.class] == "PLATE" then
							armorPlate = armorPlate + 1
						end
					end
					if data.spec then
						if module.db.roleBySpec[data.spec] == "TANK" then
							roleTank = roleTank + 1
						elseif module.db.roleBySpec[data.spec] == "MELEE" then
							roleMDD = roleMDD + 1
						elseif module.db.roleBySpec[data.spec] == "RANGE" then
							roleRDD = roleRDD + 1
						elseif module.db.roleBySpec[data.spec] == "HEAL" then
							roleHealer = roleHealer + 1
						end
					end
				end
			end
		end
	
		self.textData:SetText(
			L.InspectViewerMoreInfoRaidSetup..format(" ("..L.InspectViewerRaidIlvlData.."):",countPeople).."\n"..
			L.InspectViewerType..":\n"..
			"   "..L.InspectViewerTypeCloth..": "..armorCloth.."\n"..
			"   "..L.InspectViewerTypeLeather..": "..armorLeather.."\n"..
			"   "..L.InspectViewerTypeMail..": "..armorMail.."\n"..
			"   "..L.InspectViewerTypePlate..": "..armorPlate.."\n"..
			L.InspectViewerMoreInfoRole..":\n"..
			"   "..L.InspectViewerMoreInfoRoleTank..": "..roleTank.."\n"..
			"   "..L.InspectViewerMoreInfoRoleMDD..": "..roleMDD.."\n"..
			"   "..L.InspectViewerMoreInfoRoleRDD..": "..roleRDD.."\n"..
			"   "..L.InspectViewerMoreInfoRoleHealer..": "..roleHealer
		)
	end)
	self.moreInfoWindow.textData  = ELib:Text(self.moreInfoWindow,"",11):Size(225,180):Point("TOP",0,-32):Top():Color()
	
	self.buttonForce = ELib:Button(self,L.InspectViewerForce):Size(90,20):Point("RIGHT",self.moreInfoButton,"LEFT",-5,0):OnClick(function(self) 
		parentModule:Force() 
		self:SetEnabled(false)
	end)
	
	function module.options.showPage()
		local count = 0
		for _ in pairs(module.db.inspectDB) do
			count = count + 1
		end
		for name,_ in pairs(module.db.inspectQuery) do
			if not module.db.inspectDB[name] then
				count = count + 1
			end
		end
		self.ScrollBar:SetMinMaxValues(1,max(count-module.db.perPage+1,1)):UpdateButtons()
		module.options.ReloadPage()
		
		module.options.RaidIlvl()
	end
	function self.UpdatePage_InspectEvent()
		if not module.options:IsShown() then
			return
		end
		module.options:showPage()
		ExRT.F.ScheduleTimer(module.options.showPage, 4)
	end
	
	self.OnShow_disableNil = true
	self:SetScript("OnShow",module.options.showPage)
	module:RegisterEvents("INSPECT_READY")
	self:showPage()
end

function ExRT.F:RaidItemLevel()
	local n = GetNumGroupMembers() or 0
	if GetNumGroupMembers() == 0 then
		local name = UnitName('player')
		if module.db.inspectDB[name] and module.db.inspectDB[name].ilvl and module.db.inspectDB[name].ilvl >= 1 then
			return module.db.inspectDB[name].ilvl
		end
		return 0
	end
	local isRaid = IsInRaid()
	local gMax = ExRT.F.GetRaidDiffMaxGroup()
	local ilvl = 0
	local countPeople = 0
	if not isRaid then
		for i=1,5 do
			local unit = "party"..i
			if i==5 then unit = "player" end
			local name,realm = UnitName(unit)
			if name and realm and realm ~= "" then
				name = name.."-"..realm
			end
			if name then
				if module.db.inspectDB[name] and module.db.inspectDB[name].ilvl and module.db.inspectDB[name].ilvl >= 1 then
					countPeople = countPeople + 1
					ilvl = ilvl + module.db.inspectDB[name].ilvl
				end
			end
		end
	else
		for i=1,n do
			local name,_,subgroup = GetRaidRosterInfo(i)
			if name and subgroup <= gMax then
				if module.db.inspectDB[name] and module.db.inspectDB[name].ilvl and module.db.inspectDB[name].ilvl >= 1 then
					countPeople = countPeople + 1
					ilvl = ilvl + module.db.inspectDB[name].ilvl
				end
			end
		end
	end
	if countPeople == 0 then
		return 0
	end
	return ilvl / countPeople
end

function module:slash(arg)
	if arg == "raid" then
		ExRT.Options:Open(module.options)
	end
end

