
#Configuration for Forgiving Void
[common]
	#The y level at which Forgiving Void should forgive the player and send them towards the sky.
	#Range: -64 ~ 0
	triggerAtY = -32
	#The amount of damage applied to the player when they land.
	#Range: > 0
	damageOnFall = 19
	#The height from which the player will be falling after falling through the void.
	#Range: 256 ~ 4096
	fallingHeight = 300
	#Prevent death on void fall (limits damage to leave at least 0.5 hearts)
	preventDeath = false
	#Set to false to make Forgiving Void not trigger in the overworld void (dimension 0).
	triggerInOverworld = true
	#Set to false to make Forgiving Void not trigger in the nether void (dimension -1).
	triggerInNether = true
	#Set to false to make Forgiving Void not trigger in the end void (dimension 1).
	triggerInEnd = true
	#Set to true if you want the dimensionBlacklist to be treated as a whitelist instead. Options triggerInOverworld etc. still take priority.
	dimensionBlacklistIsWhitelist = true
	#Set to true if players are rubber-banding while falling through the void. If you're hosting a public server, you should only do this if you have proper anti-cheat installed.
	disableVanillaAntiCheatWhileFalling = true
	#List of additional dimension ids to be blacklisted from Forgiving Void. Options triggerInOverworld etc. take priority.
	dimensionBlacklist = ["duplicate_dims:duplicate_end"]
	#For integration with the Game Stages mod, set this to the game stage that needs to be unlocked in order for Forgiving Void to be enabled.
	requiredGameStage = ""

