-- ExRT.lib.AddShadowComment(self,hide,moduleName,userComment,userFontSize,userOutline)
-- ExRT.lib.CreateSlider(parent,width,height,x,y,minVal,maxVal,text,defVal,relativePoint,isVertical)
-- ExRT.lib.CreateScrollBar(parent,width,height,x,y,minVal,maxVal,relativePoint,isHoriz)
-- ExRT.lib.CreateScrollBar2(parent,width,height,x,y,minVal,maxVal,relativePoint)
-- ExRT.lib.OnEnterTooltip(self,anchorUser)
-- ExRT.lib.OnLeaveTooltip(self)
-- ExRT.lib.TooltipShow(self,anchorUser,title,...)
-- ExRT.lib.TooltipHide()
-- ExRT.lib.OnEnterHyperLinkTooltip(self,data)
-- ExRT.lib.OnLeaveHyperLinkTooltip(self)
-- ExRT.lib.EditBoxOnEnterHyperLinkTooltip(self,linkData,link)
-- ExRT.lib.EditBoxOnLeaveHyperLinkTooltip(self)
-- ExRT.lib.AdditionalTooltip(link)
-- ExRT.lib.HideAdditionalTooltips()
-- ExRT.lib.ShowOrHide(self,bool)
-- ExRT.lib.SetAlphas(alpha,...)
-- ExRT.lib.CreateTabFrame(parent,width,height,x,y,tabNum,activeTabNum,...)
-- ExRT.lib.CreateText(parent,width,height,relativePoint,x,y,hor,ver,font,fontSize,text,tem,colR,colG,colB,shadow,outline,doNotUseTemplate)
-- ExRT.lib.CreateEditBox(parent,width,height,relativePoint,x,y,tooltip,maxLetters,onlyNum,doNotUseTemplate,defText)
-- ExRT.lib.CreateScrollFrame(parent,width,height,relativePoint,x,y,verticalHeight)
-- ExRT.lib.CreateMultiEditBox(parent,width,height,relativePoint,x,y)
-- ExRT.lib.CreateMultiEditBox2(parent,width,height,relativePoint,x,y)
-- ExRT.lib.CreateSliderBox(parent,width,height,x,y,list,selected)
-- ExRT.lib.CreateButton(parent,width,height,relativePoint,x,y,text,isDisabled,tooltip)
-- ExRT.lib.CreateIcon(parent,size,relativePoint,x,y,textureIcon,isButton)
-- ExRT.lib.CreateCheckBox(parent,relativePoint,x,y,text,checked,tooltip,textLeft)
-- ExRT.lib.CreateHoverHighlight(parent)
-- ExRT.lib.CreateBackTextureForDebug(parent)
-- ExRT.lib.CreateHelpButton(parent,helpPlateArray,isTab)
-- ExRT.lib.CreateScrollList(parent,relativePoint,x,y,width,linesNum)
-- ExRT.lib.CreateScrollCheckList(parent,relativePoint,x,y,width,linesNum)
-- ExRT.lib.CreatePopupFrame(width,height,title)
-- ExRT.lib.CreateOneTab(parent,width,height,relativePoint,x,y,text)
-- ExRT.lib.CreateColorPickButton(parent,width,height,relativePoint,x,y,cR,cG,cB,cA)
-- ExRT.lib.CreateScrollTabsFrame(parent,relativePoint,x,y,width,height,noSelfBorder,...)
-- ExRT.lib.CreateHiddenFrame(parent,relativePoint,x,y,width,height)
-- ExRT.lib.CreateDropDown(parent,relativePoint,x,y,width,defText)
-- ExRT.lib.CreateScrollDropDown(parent,relativePoint,x,y,width,dropDownWidth,lines,defText,tooltip)
-- ExRT.lib.CreateListFrame(parent,width,buttonsNum,buttonPos,relativePoint,x,y,buttonText,listClickFunc)
-- ExRT.lib.SetPoint(self,...)
-- ExRT.lib.CreateGraph(parent,width,height,relativePoint,x,y)

local GlobalAddonName, ExRT = ...

ExRT.lib = {}

local GlobalIndexNow = 0
local function GetNextGlobalName()
	GlobalIndexNow = GlobalIndexNow + 1
	return "GExRTUIGlobal"..tostring(GlobalIndexNow)
end

function ExRT.lib.AddShadowComment(self,hide,moduleName,userComment,userFontSize,userOutline)
	if self.moduleNameString then
		if hide then
			self.moduleNameString:Hide()
		else
			local selfWidth = self:GetWidth()
			local selfHeight = self:GetHeight()
			self.moduleNameString:SetSize(selfWidth,selfHeight)
			self.moduleNameString:Show()
		end
	elseif not hide and moduleName then
		local selfWidth = self:GetWidth()
		local selfHeight = self:GetHeight()
		self.moduleNameString = ExRT.lib.CreateText(self,selfWidth,selfHeight,"BOTTOMRIGHT", -5, 4,"RIGHT","BOTTOM",ExRT.mds.defFont, 18,moduleName or "",nil)
		self.moduleNameString:SetTextColor(1, 1, 1, 0.8)
	end

	if self.userCommentString then
		if hide then
			self.userCommentString:Hide()
		else
			local selfWidth = self:GetWidth()
			local selfHeight = self:GetHeight()
			self.userCommentString:SetSize(selfWidth,selfHeight)
			self.userCommentString:Show()
		end
	elseif not hide and userComment then
		local selfWidth = self:GetWidth()
		local selfHeight = self:GetHeight()
		self.userCommentString = ExRT.lib.CreateText(self,selfWidth,selfHeight,"BOTTOMRIGHT", -5, 20,"RIGHT","BOTTOM",ExRT.mds.defFont, userFontSize or 18,userComment or "",nil,0,0,0,nil,userOutline)
		self.userCommentString:SetTextColor(0, 0, 0, 0.7)
	end
end

do
	local function SliderOnMouseWheel(self,delta)
		if tonumber(self:GetValue()) == nil then 
			return 
		end
		self:SetValue(tonumber(self:GetValue())+delta)
	end
	local function SliderTooltipShow(self)
		local text = self.text:GetText()
		GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
		GameTooltip:SetText(self.tooltipText or "")
		GameTooltip:AddLine(text or "",1,1,1)
		GameTooltip:Show()
	end
	local function SliderTooltipReload(self)
		if GameTooltip:IsVisible() then
			self:tooltipHide()
			self:tooltipShow()
		end
	end
	function ExRT.lib.CreateSlider(parent,width,height,x,y,minVal,maxVal,text,defVal,relativePoint,isVertical)
		defVal = defVal or maxVal
	
		local self = CreateFrame("Slider",nil,parent,"ExRTSliderTemplate")
		self:SetWidth(width)
		self:SetHeight(height)
		self:SetPoint(relativePoint or "TOPLEFT",parent, x, y)
		self.textLow = self.Low
		self.textHigh = self.High
		self.text = self.Text
		if isVertical then
			self.textLow:Hide()
			self.textHigh:Hide()
			self.text:Hide()
		end
		self:SetOrientation(isVertical and "VERTICAL" or "HORIZONTAL")
		self:SetMinMaxValues(minVal, maxVal)
		self.minValue, self.maxValue = self:GetMinMaxValues() 
		self.textLow:SetText(self.minValue)
		self.textHigh:SetText(self.maxValue)
		self.text:SetText(text)
		self.tooltipText = defVal
		self:SetValueStep(1)
		self:SetValue(defVal)
	
		self:SetScript("OnMouseWheel", SliderOnMouseWheel)

		self.tooltipShow = SliderTooltipShow
		self.tooltipHide = GameTooltip_Hide
		self.tooltipReload = SliderTooltipReload
		self:SetScript("OnEnter", self.tooltipShow)
		self:SetScript("OnLeave", self.tooltipHide)
		
		--sliderFrame:SetObeyStepOnDrag(true)
	
		return self
	end
end

function ExRT.lib.CreateScrollBar(parent,width,height,x,y,minVal,maxVal,relativePoint,isHoriz)
	local self = CreateFrame("Slider", nil, parent)
	self.bg = self:CreateTexture(nil, "BACKGROUND")
	self.bg:SetAllPoints(true)
	self.bg:SetTexture(0, 0, 0, 0.5)
	self.thumb = self:CreateTexture(nil, "OVERLAY")
	self.thumb:SetTexture("Interface\\Buttons\\UI-ScrollBar-Knob")
	self.thumb:SetSize(25, 25)
	self:SetThumbTexture(self.thumb)
	self:SetOrientation(isHoriz and "HORIZONTAL" or "VERTICAL")
	self:SetSize(width, height)
	self:SetPoint(relativePoint or "TOPLEFT", parent, x, y)
	self:SetMinMaxValues(minVal, maxVal)
	self:SetValue(minVal)

	return self
end

do
	local function ScrollBarButtonUpClick(self)
		local scrollBar = self:GetParent()
		local min,max = scrollBar:GetMinMaxValues()
		local val = scrollBar:GetValue()
		if (val - 1) < min then
			scrollBar:SetValue(min)
		else
			scrollBar:SetValue(val - 1)
		end
	end
	local function ScrollBarButtonDownClick(self)
		local scrollBar = self:GetParent()
		local min,max = scrollBar:GetMinMaxValues()
		local val = scrollBar:GetValue()
		if (val + 1) > max then
			scrollBar:SetValue(max)
		else
			scrollBar:SetValue(val + 1)
		end
	end
	local function ScrollBarButtonsState(self,UP,DOWN)
		self.buttonUP:SetEnabled(UP)
		self.buttonDown:SetEnabled(DOWN)
	end
	local function ScrollBarButtonsReState(self)
		local value = ExRT.mds.Round(self:GetValue())
		local min,max = self:GetMinMaxValues()
		if max == min then
			self:buttonsState(nil,nil)
		elseif value == min then
			self:buttonsState(nil,true)
		elseif value == max then
			self:buttonsState(true,nil)
		else
			self:buttonsState(true,true)
		end
	end
	function ExRT.lib.CreateScrollBar2(parent,width,height,x,y,minVal,maxVal,relativePoint)
		local self = CreateFrame("Slider", nil, parent)
		self.bg = self:CreateTexture(nil, "BACKGROUND")
		self.bg:SetAllPoints(true)
		self.bg:SetTexture(0, 0, 0, 0.5)
		self.thumb = self:CreateTexture(nil, "OVERLAY")
		self.thumb:SetTexture("Interface\\Buttons\\UI-ScrollBar-Knob")
		self.thumb:SetSize(25, 25)
		self:SetThumbTexture(self.thumb)
		self:SetOrientation("VERTICAL")
		self:SetSize(width, height - 32)
		self:SetPoint(relativePoint or "TOPLEFT", parent, x, y - 16)
		self:SetMinMaxValues(minVal, maxVal)
		self:SetValue(minVal)
		
		self.buttonUP = CreateFrame("Button",nil,self,"UIPanelScrollUPButtonTemplate")
		self.buttonUP:SetSize(16,16)
		self.buttonUP:SetPoint("BOTTOM",self,"TOP",0,0) 
		self.buttonUP:SetScript("OnClick",ScrollBarButtonUpClick)
	
		self.buttonDown = CreateFrame("Button",nil,self,"UIPanelScrollDownButtonTemplate")
		self.buttonDown:SetPoint("TOP",self,"BOTTOM",0,0) 
		self.buttonDown:SetSize(16,16)
		self.buttonDown:SetScript("OnClick",ScrollBarButtonDownClick)
		
		self.buttonsState = ScrollBarButtonsState
		self.reButtonsState = ScrollBarButtonsReState
		
		return self
	end
end

function ExRT.lib.OnEnterTooltip(self,anchorUser)
	GameTooltip:SetOwner(self,anchorUser or "ANCHOR_RIGHT")
	GameTooltip:SetText(self.tooltipText or "", nil, nil, nil, nil, true)
	GameTooltip:Show()
end

function ExRT.lib.OnLeaveTooltip(self)
	GameTooltip_Hide()
end

function ExRT.lib.TooltipShow(self,anchorUser,title,...)
	if title then
		local x,y=0,0
		if type(anchorUser) == "table" then
			x = anchorUser[2]
			y = anchorUser[3]
			anchorUser = anchorUser[1] or "ANCHOR_RIGHT"
		elseif not anchorUser then
			anchorUser = "ANCHOR_RIGHT"
		end
		GameTooltip:SetOwner(self,anchorUser or "ANCHOR_RIGHT",x,y)
		GameTooltip:SetText(title)
		for i=1,select("#", ...) do
			local line = select(i, ...)
			if type(line) == "table" then
				if not line.right then
					if line[1] then
						GameTooltip:AddLine(unpack(line))
					end
				else
					GameTooltip:AddDoubleLine(line[1], line.right, line[2],line[3],line[4], line[2],line[3],line[4])
				end
			else
				GameTooltip:AddLine(line)
			end
		end
		GameTooltip:Show()
	end
end

function ExRT.lib.TooltipHide()
	GameTooltip_Hide()
end

function ExRT.lib.OnEnterHyperLinkTooltip(self,data,...)
	if not data then 
		return 
	end
	local x = self:GetRight()
	if x >= ( GetScreenWidth() / 2 ) then
		GameTooltip:SetOwner(self, "ANCHOR_LEFT")
	else
		GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
	end
	GameTooltip:SetHyperlink(data,...)
	GameTooltip:Show()
end

function ExRT.lib.OnLeaveHyperLinkTooltip(self)
	GameTooltip_Hide()
end

function ExRT.lib.EditBoxOnEnterHyperLinkTooltip(self,linkData,link)
	GameTooltip:SetOwner(self, "ANCHOR_CURSOR")
	GameTooltip:SetHyperlink(linkData)
	GameTooltip:Show()
end

function ExRT.lib.EditBoxOnLeaveHyperLinkTooltip(self)
	GameTooltip_Hide()
end

do
	local additionalTooltips = {}
	local function CreateAdditionalTooltip()
		local new = #additionalTooltips + 1
		additionalTooltips[new] = CreateFrame("GameTooltip", "ExRTlibAdditionalTooltip"..new, nil, "GameTooltipTemplate")
		additionalTooltips[new]:Hide()
		
		return new
	end
	function ExRT.lib.AdditionalTooltip(link,data)
		local tooltipID = nil
		for i=1,#additionalTooltips do
			if not additionalTooltips[i]:IsShown() then
				tooltipID = i
				break
			end
		end
		if not tooltipID then
			tooltipID = CreateAdditionalTooltip()
		end
		local tooltip = additionalTooltips[tooltipID]
		local owner = nil
		if tooltipID == 1 then
			owner = GameTooltip
		else
			owner = additionalTooltips[tooltipID - 1]
		end
		tooltip:SetOwner(owner, "ANCHOR_NONE")
		if link then
			tooltip:SetHyperlink(link)
		else
			for i=1,#data do
				tooltip:AddLine(data[i])
			end
		end
		tooltip:ClearAllPoints()
		local isTop = false
		if tooltipID > 1 then
			local ownerPoint = owner:GetPoint()
			if ownerPoint == "BOTTOMRIGHT" then
				isTop = true
			end
		end
		if not isTop then
			tooltip:SetPoint("TOPRIGHT",owner,"BOTTOMRIGHT",0,0)
		else
			tooltip:SetPoint("BOTTOMRIGHT",owner,"TOPRIGHT",0,0)
		end
		tooltip:Show()
		if not isTop and tooltip:GetBottom() < 1 then
			owner = nil
			for i=1,(tooltipID-1) do
				local point = additionalTooltips[i]:GetPoint()
				if point ~= "TOPRIGHT" then
					owner = additionalTooltips[i]
				end
			end
			owner = owner or GameTooltip
			tooltip:ClearAllPoints()
			tooltip:SetPoint("BOTTOMRIGHT",owner,"TOPRIGHT",0,0)
		end
	end
	function ExRT.lib.HideAdditionalTooltips()
		for i=1,#additionalTooltips do
			additionalTooltips[i]:Hide()
			additionalTooltips[i]:ClearLines()
		end
	end
end

function ExRT.lib.ShowOrHide(self,bool)
	if not self then return end
	if bool then
		self:Show()
	else
		self:Hide()
	end
end

function ExRT.lib.SetAlphas(alpha,...)
	for i=1,select("#", ...) do
		local self = select(i, ...)
		self:SetAlpha(alpha)
	end
end

do
	local function TabFrame_DeselectTab(self)
		self.Left:Show()
		self.Middle:Show()
		self.Right:Show()

		self:Enable()
		local offsetX = self.Icon and 8 or 0
		self.Text:SetPoint("CENTER", self, "CENTER", offsetX, -3)
		
		self.LeftDisabled:Hide()
		self.MiddleDisabled:Hide()
		self.RightDisabled:Hide()
		
		self.ButtonState = false
	end
	--PanelTemplates_SelectTab
	local function TabFrame_SelectTab(self)
		self.Left:Hide()
		self.Middle:Hide()
		self.Right:Hide()

		self:Disable()
		local offsetX = self.Icon and 8 or 0
		self:SetDisabledFontObject(GameFontHighlightSmall)
		self.Text:SetPoint("CENTER", self, "CENTER", offsetX, -2)
		
		self.LeftDisabled:Show()
		self.MiddleDisabled:Show()
		self.RightDisabled:Show()
		
		self.ButtonState = true
	end
	--PanelTemplates_DeselectTab
	local function TabFrame_ResizeTab(self, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)	
		local buttonMiddle = self.Middle
		local buttonMiddleDisabled = self.MiddleDisabled
		
		if self.Icon then
			if maxWidth then
				maxWidth = maxWidth + 8
			end
			if absoluteTextSize then
				absoluteTextSize = absoluteTextSize + 8
			end
		end
		
		local sideWidths = 2 * self.Left:GetWidth()
		local tabText = self.Text
		local width, tabWidth
		local textWidth
		if ( absoluteTextSize ) then
			textWidth = absoluteTextSize
		else
			tabText:SetWidth(0)
			textWidth = tabText:GetWidth()
		end
		-- If there's an absolute size specified then use it
		if ( absoluteSize ) then
			if ( absoluteSize < sideWidths) then
				width = 1
				tabWidth = sideWidths
			else
				width = absoluteSize - sideWidths
				tabWidth = absoluteSize
			end
			tabText:SetWidth(width)
		else
			-- Otherwise try to use padding
			if ( padding ) then
				width = textWidth + padding
			else
				width = textWidth + 24
			end
			-- If greater than the maxWidth then cap it
			if ( maxWidth and width > maxWidth ) then
				if ( padding ) then
					width = maxWidth + padding
				else
					width = maxWidth + 24
				end
				tabText:SetWidth(width)
			else
				tabText:SetWidth(0)
			end
			if (minWidth and width < minWidth) then
				width = minWidth
			end
			tabWidth = width + sideWidths
		end
		
		do
			local offsetX = self.Icon and 8 or 0
			local offsetY = self.ButtonState and -2 or -3
			self.Text:SetPoint("CENTER", self, "CENTER", offsetX, offsetY)
		end
		
		if ( buttonMiddle ) then
			buttonMiddle:SetWidth(width)
		end
		if ( buttonMiddleDisabled ) then
			buttonMiddleDisabled:SetWidth(width)
		end
		
		self:SetWidth(tabWidth)
		local highlightTexture = self.HighlightTexture
		if ( highlightTexture ) then
			highlightTexture:SetWidth(tabWidth)
		end
	end
	--PanelTemplates_TabResize
	local function TabFrame_SetTabIcon(self,icon)
		if not icon then
			self.Icon = nil
			if self.icon then
				self.icon:Hide()
			end
			self:Resize(0, nil, nil, self:GetFontString():GetStringWidth(), self:GetFontString():GetStringWidth())
			return
		end
		if not self.icon then
			self.icon = self:CreateTexture(nil,"BACKGROUND")
			self.icon:SetSize(16,16)
			self.icon:SetPoint("LEFT",12,-3)
		end
		self.Icon = icon
		self.icon:SetTexture(icon)
		self.icon:Show()
		self:Resize(0, nil, nil, self:GetFontString():GetStringWidth(), self:GetFontString():GetStringWidth())
	end
	local function TabFrameUpdateTabs(self)
		for i=1,self.tabCount do
			if i == self.selected then
				TabFrame_SelectTab(self.tabs[i].button)
			else
				TabFrame_DeselectTab(self.tabs[i].button)
			end
			self.tabs[i]:Hide()
			
			if self.tabs[i].disabled then
				PanelTemplates_SetDisabledTabState(self.tabs[i].button)
			end
		end
		if self.selected and self.tabs[self.selected] then
			self.tabs[self.selected]:Show()
		end
		if self.navigation then
			if self.disabled then
				self.navigation:SetEnabled(nil)
			else
				self.navigation:SetEnabled(true)
			end
		end
	end
	local function TabFrameButtonClick(self)
		local tabFrame = self.mainFrame
		tabFrame.selected = self.id
		tabFrame.UpdateTabs(tabFrame)
		
		if tabFrame.buttonAdditionalFunc then
			tabFrame:buttonAdditionalFunc()
		end
		if self.additionalFunc then
			self:additionalFunc()
		end
	end
	local function TabFrameButtonOnEnter(self)
		if self.tooltip and self.tooltip ~= "" then
			ExRT.lib.TooltipShow(self,nil,self:GetText(),{self.tooltip,1,1,1})
		end
	end
	local function TabFrameButtonOnLeave(self)
		GameTooltip_Hide()
	end
	local function TabFrameToggleNavigation(self)
		local parent = self.parent
		local dropDownList = {}
		for i=self.max + 1,#parent.tabs do
			dropDownList[#dropDownList+1] = {
				text = parent.tabs[i].button:GetText(),
				notCheckable = true,
				func = function ()
					TabFrameButtonClick(parent.tabs[i].button)
				end
			}
		end
		dropDownList[#dropDownList + 1] = {
			text = ExRT.L.BossWatcherSelectFightClose,
			notCheckable = true,
			func = function() 
				CloseDropDownMenus() 
			end,
		}
		EasyMenu(dropDownList, self.dropDown, "cursor", 10 , -15, "MENU")
	end	
	local function TabFrameCreateNavigation(self,maxButtons)
		if self.navigation then
			return
		end
		self.navigation = CreateFrame("Button", nil, self, "ExRTUIChatDownButtonTemplate")
		self.navigation:SetPoint("BOTTOMRIGHT", self, "TOPRIGHT", -15, -3)
		self.navigation:SetScript("OnClick",TabFrameToggleNavigation)
		self.navigation:SetScript("OnEnter",function (self)
			ExRT.lib.TooltipShow(self,nil,ExRT.L.SetAdditionalTabs)
		end)
		self.navigation:SetScript("OnLeave",GameTooltip_Hide)
		self.navigation.parent = self
		self.navigation.max = maxButtons
		self.navigation.dropDown = CreateFrame("Frame", GetNextGlobalName(), nil, "UIDropDownMenuTemplate")
	end
	function ExRT.lib.CreateTabFrame(parent,width,height,x,y,tabNum,activeTabNum,...)
		local self = CreateFrame("Frame",nil,parent)
		self:SetSize(width,height)
		self:SetBackdrop({bgFile = "Interface/DialogFrame/UI-DialogBox-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border",tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }})
		self:SetBackdropColor(0,0,0,0.5)
		self:SetPoint("TOPLEFT",x,y)
		
		self.resizeFunc = TabFrame_ResizeTab
		self.selectFunc = TabFrame_SelectTab
		self.deselectFunc = TabFrame_DeselectTab
		
		self.tabs = {}
		for i=1,tabNum do
			self.tabs[i] = CreateFrame("Frame",nil,self)
			self.tabs[i]:SetSize(width,height)
			self.tabs[i]:SetPoint("TOPLEFT", 0,0)
	
			self.tabs[i].button = CreateFrame("Button", nil, self, "ExRTTabButtonTemplate")
			self.tabs[i].button:SetText(select(i, ...))
			TabFrame_ResizeTab(self.tabs[i].button, 0, nil, nil, self.tabs[i].button:GetFontString():GetStringWidth(), self.tabs[i].button:GetFontString():GetStringWidth())
			
			self.tabs[i].button.id = i
			self.tabs[i].button.mainFrame = self
			self.tabs[i].button:SetScript("OnClick", TabFrameButtonClick)
			
			self.tabs[i].button:SetScript("OnEnter", TabFrameButtonOnEnter)
			self.tabs[i].button:SetScript("OnLeave", TabFrameButtonOnLeave)
	
			if i == 1 then
				self.tabs[i].button:SetPoint("TOPLEFT", 10, 24)
			else
				self.tabs[i].button:SetPoint("LEFT", self.tabs[i-1].button, "RIGHT", -16, 0)
				self.tabs[i]:Hide()
			end
			TabFrame_DeselectTab(self.tabs[i].button)
			
			if self:GetLeft()+self:GetWidth()-(i==tabNum and 0 or 24) < self.tabs[i].button:GetRight() then
				self.tabs[i].button:Hide()
				TabFrameCreateNavigation(self,i-1)
			end
			
			self.tabs[i].button.Resize = TabFrame_ResizeTab
			self.tabs[i].button.SetIcon = TabFrame_SetTabIcon
			self.tabs[i].button.Select = TabFrame_SelectTab
			self.tabs[i].button.Deselect = TabFrame_DeselectTab
		end
		TabFrame_SelectTab(self.tabs[activeTabNum or 1].button)
	
		self.tabCount = tabNum
		self.selected = activeTabNum or 1
		self.UpdateTabs = TabFrameUpdateTabs
	
		return self
	end
end

function ExRT.lib.CreateText(parent,width,height,relativePoint,x,y,hor,ver,font,fontSize,text,tem,colR,colG,colB,shadow,outline,doNotUseTemplate)
	if not tem and not font and not doNotUseTemplate then 
		tem = "ExRTFontNormal" 
	end
	if outline then 
		outline = "OUTLINE" 
	end
	local self = parent:CreateFontString(nil,"ARTWORK",tem)
	if not doNotUseTemplate then
		if not tem then
			self:SetFont(font, fontSize, outline)
		elseif fontSize then
			local filename = self:GetFont()
			self:SetFont(filename,fontSize, outline)
		end
	end
	self:SetSize(width,height)
	self:SetPoint(relativePoint or "TOPLEFT", x,y)
	self:SetJustifyH(hor or "LEFT")
	self:SetJustifyV(ver or "MIDDLE")
	if colR and colG and colB then
		self:SetTextColor(colR,colG,colB,1)
	end
	if shadow then
		self:SetShadowOffset(1,-1)
	end
	if text and not doNotUseTemplate then
		self:SetText(text)
	end
	return self
end

do
	local function EditBoxEscapePressed(self)
		self:ClearFocus()
	end
	function ExRT.lib.CreateEditBox(parent,width,height,relativePoint,x,y,tooltip,maxLetters,onlyNum,doNotUseTemplate,defText)
		local self = CreateFrame("EditBox",nil,parent,(not doNotUseTemplate) and "ExRTInputBoxTemplate")
		self:SetSize(width,height)
		self:SetPoint(relativePoint or "TOPLEFT",x,y)
		if doNotUseTemplate then
			local GameFontNormal_Font = GameFontNormal:GetFont()
			self:SetFont(GameFontNormal_Font,12)
			self:SetBackdrop({bgFile = "Interface\\Buttons\\WHITE8X8",edgeFile = ExRT.mds.defBorder,edgeSize = 8,tileSize = 0,insets = {left = 2.5,right = 2.5,top = 2.5,bottom = 2.5}})
			self:SetBackdropColor(0, 0, 0, 0.8) 
			self:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
			self:SetTextInsets(10,10,0,0)
		end
		if defText then
			self:SetText(defText)
			self:SetCursorPosition(0)
		end
		self:SetAutoFocus( false )
		if tooltip then
			self:SetScript("OnEnter",ExRT.lib.OnEnterTooltip)
			self:SetScript("OnLeave",ExRT.lib.OnLeaveTooltip)
			self.tooltipText = tooltip
		end
		if maxLetters then
			self:SetMaxLetters(maxLetters)
		end
		if onlyNum then
			self:SetNumeric(true)
		end
		self:SetScript("OnEscapePressed",EditBoxEscapePressed)
		return self
	end
end

do
	local function ScrollFrameMouseWheel(self,delta)
		delta = delta * 20
		local min,max = self.ScrollBar:GetMinMaxValues()
		local val = self.ScrollBar:GetValue()
		if (val - delta) < min then
			self.ScrollBar:SetValue(min)
		elseif (val - delta) > max then
			self.ScrollBar:SetValue(max)
		else
			self.ScrollBar:SetValue(val - delta)
		end
	end
	local function ScrollFrameScrollBarValueChanged(self,value)
		local parent = self:GetParent()
		parent:SetVerticalScroll(value) 
		self:reButtonsState()
	end
	local function ScrollFrameChangeHeight(self,newHeight)
		self.content:SetHeight(newHeight)
		self.ScrollBar:SetMinMaxValues(0,max(newHeight-self:GetHeight(),0))
		self.ScrollBar.reButtonsState(self.ScrollBar)
	end
	function ExRT.lib.CreateScrollFrame(parent,width,height,relativePoint,x,y,verticalHeight)
		local self = CreateFrame("ScrollFrame", nil, parent)
		self:SetSize(width,height)
		self:SetPoint(relativePoint or "TOPLEFT",x,y)
		
		self.backdrop = CreateFrame("Frame", nil, self)
		self.backdrop:SetPoint("TOPLEFT",self,-5,5)
		self.backdrop:SetSize(width+10,height+10)
		self.backdrop:SetBackdrop({bgFile = "Interface/DialogFrame/UI-DialogBox-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border",tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }})
		self.backdrop:SetBackdropColor(0,0,0,0)
		
		self.content = CreateFrame("Frame", nil, self) 
		self.content:SetSize(width-16, verticalHeight)
		self:SetScrollChild(self.content)
		
		self.C = self.content
		
		self.ScrollBar = ExRT.lib.CreateScrollBar2(self,16,height,0,0,0,max(verticalHeight-height,0),"TOPRIGHT")
		self.ScrollBar:SetScript("OnValueChanged", ScrollFrameScrollBarValueChanged)
		self.ScrollBar.reButtonsState(self.ScrollBar)
		
		self:SetScript("OnMouseWheel", ScrollFrameMouseWheel)
		
		self.SetNewHeight = ScrollFrameChangeHeight
		
		return self
	end
end

do
	local function MultiEditBoxGetTextHighlight(self)
		local text,cursor = self:GetText(),self:GetCursorPosition()
		self:Insert("")
		local textNew, cursorNew = self:GetText(), self:GetCursorPosition()
		self:SetText( text )
		self:SetCursorPosition( cursor )
		local Start, End = cursorNew, #text - ( #textNew - cursorNew )
		self:HighlightText( Start, End )
		return Start, End
	end
	function ExRT.lib.CreateMultiEditBox(parent,width,height,relativePoint,x,y)
		local name = GetNextGlobalName()
		local self=CreateFrame("ScrollFrame", name, parent, "InputScrollFrameTemplate")
		self:SetSize(width,height)
		self:SetPoint(relativePoint or "TOPLEFT",x,y)
		self.EditBox:SetFontObject("ChatFontNormal")
		self.EditBox:SetMaxLetters(0)
		self.CharCount:Hide()
		self.EditBox:SetWidth(width - 30)
		
		local parentStrata = parent:GetFrameStrata()
		local parentLevel = parent:GetFrameLevel()
		self:SetFrameStrata(parentStrata)
		self:SetToplevel(true)
		self.FocusButton:SetFrameLevel(parentLevel + 101)
		self.EditBox:SetFrameLevel(parentLevel + 102)
		self.ScrollBar:SetFrameLevel(parentLevel + 103)
		
		self.EditBox.GetTextHighlight = MultiEditBoxGetTextHighlight
		
		_G[name] = nil
		
		return self
	end
end

do
	local function MultiEditBoxMouseWheel(self,delta)
		local v = self.ScrollBar:GetValue() - delta
		local v_min,v_max = self.ScrollBar:GetMinMaxValues()
		if v < v_min then 
			v = v_min 
		elseif v > v_max then
			v = v_max
		end
		self.ScrollBar:SetValue(v)
	end
	local function MultiEditBoxClearEditBox(self)
		self:SetText("")
	end
	function ExRT.lib.CreateMultiEditBox2(parent,width,height,relativePoint,x,y,fontSize)
		local self=ExRT.lib.CreateMultiEditBox(parent,width,height,relativePoint,x,y)
		self.EditBox:SetScript("OnHide",MultiEditBoxClearEditBox)
		
		self:SetScript("OnVerticalScroll",nil)
		self:SetScript("OnScrollRangeChanged",nil)
		self:SetScript("OnMouseWheel",MultiEditBoxMouseWheel)
		self.EditBox:SetScript("OnUpdate",nil)
		self.EditBox:SetScript("OnTextChanged",nil)
		self.ScrollBar:Show()
		self.ScrollBar:SetMinMaxValues(0,0.01)
		self.ScrollBar:SetValue(0.01)
		
		if fontSize then
			self.EditBox:SetFont( self.EditBox:GetFont(),fontSize )
		end
		
		return self
	end
end

do
	local SliderBackdropTable = {bgFile = "Interface\\Buttons\\WHITE8X8",edgeFile = ExRT.mds.defBorder,edgeSize = 8,tileSize = 0,insets = {left = 2.5,right = 2.5,top = 2.5,bottom = 2.5}}
	local function SliderButtonClick(self)
		local parent = self:GetParent()
		parent.selected = parent.selected + self.diff
		local list = parent.List
		if parent.selected > #list then
			parent.selected = 1
		end
		if parent.selected < 1 then
			parent.selected = #list
		end
		if type(list[parent.selected]) == "table" then
			parent.text:SetText(list[parent.selected][1] or "")
			parent.tooltipText = list[parent.selected][2]
		else
			parent.text:SetText(list[parent.selected] or "")
			parent.tooltipText = nil
		end
		
		if parent.func then
			parent.func(parent)
		end
	end
	local function SliderBoxCreateButton(parent,size)
		local self = CreateFrame("Button",nil,parent)
		self:SetSize(size,size)
		self:SetBackdrop(SliderBackdropTable)
		self:SetBackdropColor(0, 0, 0, 0.8) 
		self:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
		self.text = self:CreateFontString(nil,"ARTWORK","GameFontNormal")
		self.text:SetAllPoints()
		self.text:SetJustifyH("CENTER")
		self.text:SetJustifyV("MIDDLE")
		self.text:SetTextColor(1,1,1,1)
		self.text:SetText("<")
		self:SetScript("OnClick",SliderButtonClick)
		
		return self
	end
	function ExRT.lib.CreateSliderBox(parent,width,height,x,y,list,selected)
		local self = CreateFrame("Frame",nil,parent)
		self:SetSize(width-height*2,height)
		self:SetPoint("TOPLEFT",x+height,y)
		self:SetBackdrop(SliderBackdropTable)
		self:SetBackdropColor(0, 0, 0, 0.8) 
		self:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
	
		self:SetScript("OnEnter",ExRT.lib.OnEnterTooltip)
		self:SetScript("OnLeave",ExRT.lib.OnLeaveTooltip)
	
		list = list or {}
		selected = selected or 1
		self.selected = selected
		self.List = list
	
		self.text = self:CreateFontString(nil,"ARTWORK","GameFontNormal")
		self.text:SetAllPoints()
		self.text:SetJustifyH("CENTER")
		self.text:SetJustifyV("MIDDLE")
		self.text:SetTextColor(1,1,1,1)		
		if type(list[selected]) == "table" then
			self.text:SetText(list[selected][1] or "")
			self.tooltipText = list[selected][2]
		else
			self.text:SetText(list[selected] or "")
		end
	
		self.left = SliderBoxCreateButton(self,height)
		self.left.text:SetText("<")
		self.left:SetPoint("RIGHT",self,"LEFT",0,0)
		self.left.diff = -1
		
		self.right = SliderBoxCreateButton(self,height)
		self.right.text:SetText(">")
		self.right:SetPoint("LEFT",self,"RIGHT",0,0)
		self.right.diff = 1
			
		return self
	end
end

do
	local function ButtonOnEnter(self)
		ExRT.lib.TooltipShow(self,"ANCHOR_TOP",self.tooltip,{self.tooltipText,1,1,1,true}) 
	end
	function ExRT.lib.CreateButton(parent,width,height,relativePoint,x,y,text,isDisabled,tooltip)
		local self = CreateFrame("Button",nil,parent,"UIPanelButtonTemplate")
		self:SetSize(width,height)
		if x and y then
			self:SetPoint(relativePoint or "TOPLEFT",x,y) 
		end
		self:SetText(text) 
		if isDisabled then
			self:Disable()
		end
		if tooltip then
			self.tooltip = text
			if text == "" then
				self.tooltip = " "
			end
			self.tooltipText = tooltip
			self:SetScript("OnEnter",ButtonOnEnter)
			self:SetScript("OnLeave",ExRT.lib.TooltipHide)
		end
		return self
	end
end

function ExRT.lib.CreateIcon(parent,size,relativePoint,x,y,textureIcon,isButton)
	local self = CreateFrame(isButton and "Button" or "FRAME",nil,parent)
	self:SetSize(size,size)
	self:SetPoint(relativePoint or "TOPLEFT", x,y)
	self.texture = self:CreateTexture(nil, "BACKGROUND")
	self.texture:SetTexture(textureIcon or "Interface\\Icons\\INV_MISC_QUESTIONMARK")
	self.texture:SetAllPoints()
	if isButton then
 		self:EnableMouse(true)
		self:RegisterForClicks("LeftButtonDown")
	end
	return self
end

do
	local function CheckBoxOnEnter(self)
		local tooltipTitle = self.text:GetText()
		local tooltipText = self.tooltipText
		if tooltipTitle == "" or not tooltipTitle then
			tooltipTitle = tooltipText
			tooltipText = nil
		end
		ExRT.lib.TooltipShow(self,"ANCHOR_TOP",tooltipTitle,{tooltipText,1,1,1,true})
	end
	local function CheckBoxClick(self)
		if self:GetChecked() then
			self:On()
		else
			self:Off()
		end
	end
	function ExRT.lib.CreateCheckBox(parent,relativePoint,x,y,text,checked,tooltip,textLeft)
		local self = CreateFrame("CheckButton",nil,parent,"UICheckButtonTemplate")  
		if x and y then
			self:SetPoint(relativePoint or "TOPLEFT",x,y)
		end
		self.text:SetText(text)
		if checked then
			checked = true
		end
		self:SetChecked(checked)
		if tooltip then
			self.tooltipText = tooltip
		end
		self:SetScript("OnEnter",CheckBoxOnEnter)
		self:SetScript("OnLeave",ExRT.lib.TooltipHide)
		self:SetScript("OnClick", CheckBoxClick)
		if textLeft then
			self.text:ClearAllPoints()
			self.text:SetPoint("RIGHT",self,"LEFT",-2,0)
		end
		
		return self
	end
end

function ExRT.lib.CreateHoverHighlight(parent)
	parent.hl = parent:CreateTexture(nil, "BACKGROUND")
	parent.hl:SetPoint("TOPLEFT", 0, 0)
	parent.hl:SetPoint("BOTTOMRIGHT", 0, 0)
	parent.hl:SetTexture("Interface\\QuestFrame\\UI-QuestLogTitleHighlight")
	parent.hl:SetBlendMode("ADD")
	parent.hl:Hide()
end

function ExRT.lib.CreateBackTextureForDebug(parent)
	local self = parent:CreateTexture(nil, "OVERLAY")
	self:SetTexture(1, 0, 0, 0.3)
	self:SetAllPoints()
	
	return self
end

do
	local HELPstratas = {}
	local HELPlevels = {}
	local HelpPlateTooltipStrata = nil
	local HelpPlateTooltipLevel = nil
	local function HideFunc(self,isUser)
		HelpPlate_Hide(isUser)
		self:SetFrameStrata(self.strata)
		self:SetFrameLevel(self.level)
		
		if self.shitInterface then
			for i=1,#HELP_PLATE_BUTTONS do
				if HELPstratas[i] then
					HELP_PLATE_BUTTONS[i]:SetFrameStrata(HELPstratas[i])
					HELP_PLATE_BUTTONS[i]:SetFrameLevel(HELPlevels[i])
				end
			end
			if HelpPlateTooltipStrata then
				HelpPlateTooltip:SetFrameStrata(HelpPlateTooltipStrata)
				HelpPlateTooltip:SetFrameLevel(HelpPlateTooltipLevel)
			end
			self:SetFrameStrata( self.shitStrata )
			self:SetFrameLevel( 119 )
		end
	end
	local function HelpButtonOnClick(self)
		local helpPlate = nil
		if self.isTab then
			helpPlate = self.helpPlateArray[self.isTab.selected]
		else
			helpPlate = self.helpPlateArray
		end
		if helpPlate and not HelpPlate_IsShowing(helpPlate) then
			HelpPlate_Show(helpPlate, self.parent, self, true)
			self:SetFrameStrata( HelpPlate:GetFrameStrata() )
			self:SetFrameLevel( HelpPlate:GetFrameLevel() + 1 )
			
			if self.shitInterface then
				for i=1,#HELP_PLATE_BUTTONS do
					HELPstratas[i] = HELP_PLATE_BUTTONS[i]:GetFrameStrata()
					HELPlevels[i] = HELP_PLATE_BUTTONS[i]:GetFrameLevel()
					HELP_PLATE_BUTTONS[i]:SetFrameStrata(self.shitStrata)
					HELP_PLATE_BUTTONS[i].box:SetFrameStrata(self.shitStrata)
					HELP_PLATE_BUTTONS[i].boxHighlight:SetFrameStrata(self.shitStrata)
					HELP_PLATE_BUTTONS[i]:SetFrameLevel(120)
					HELP_PLATE_BUTTONS[i].box:SetFrameLevel(120)
					HELP_PLATE_BUTTONS[i].boxHighlight:SetFrameLevel(120)
				end
				HelpPlateTooltipStrata = HelpPlateTooltip:GetFrameStrata()
				HelpPlateTooltipLevel = HelpPlateTooltip:GetFrameLevel()
				HelpPlateTooltip:SetFrameStrata(self.shitStrata)
				HelpPlateTooltip:SetFrameLevel(122)
				self:SetFrameStrata( self.shitStrata )
				self:SetFrameLevel( 121 )
			end
		else
			HideFunc(self,true)
		end
		if self.Click2 then
			self:Click2()
		end

	end
	local function HelpButtonOnHide(self)
		HideFunc(self,false)
	end
	function ExRT.lib.CreateHelpButton(parent,helpPlateArray,isTab)
		local self = CreateFrame("Button",nil,parent,"MainHelpPlateButton")	-- После использования кнопки не дает юзать спелл дизенчант. лень искать решение, не юзайте кнопку часто
		self:SetPoint("CENTER",parent,"TOPLEFT",0,0) 
		self:SetScale(0.8)
		local interfaceStrata = InterfaceOptionsFrame:GetFrameStrata()
		if interfaceStrata == "FULLSCREEN" or interfaceStrata == "FULLSCREEN_DIALOG" or interfaceStrata == "TOOLTIP" then
			self.shitInterface = true
			self.shitStrata = interfaceStrata
		end
		
		self.helpPlateArray = helpPlateArray
		self.isTab = isTab
		self.parent = parent
		
		self:SetScript("OnClick",HelpButtonOnClick)
		self:SetScript("OnHide",HelpButtonOnHide)
		self.strata = self:GetFrameStrata()
		self.level = self:GetFrameLevel()
		
		return self
	end
end

do
	local ScrollListFrameUpdate = nil
	local function ScrollListUpdate()
		local self = ScrollListFrameUpdate
		local val = ExRT.mds.Round(self.ScrollBar:GetValue())
		local j = 0
		for i=val,#self.L do
			j = j + 1
			self.List[j]:SetText(self.L[i])
			if not self.dontDisable then
				if i ~= self.selected then
					self.List[j]:SetEnabled(true)
				else
					self.List[j]:SetEnabled(nil)
				end
			end
			self.List[j]:Show()
			self.List[j].index = i
			if j >= self.linesNum then
				break
			end
		end
		for i=(j+1),self.linesNum do
			self.List[i]:Hide()
		end
		self.ScrollBar:SetMinMaxValues(1,max(#self.L-self.linesNum+1,1))
		self.ScrollBar:reButtonsState()
		
		if self.UpdateAdditional then
			self.UpdateAdditional(self,val)
		end
	end
	local function ScrollListMouseWheel(self,delta)
		if delta > 0 then
			self.ScrollBar.buttonUP:Click("LeftButton")
		else
			self.ScrollBar.buttonDown:Click("LeftButton")
		end
	end
	local function ScrollListListClick(self)
		local parent = self.mainFrame
		if not parent.dontDisable then
			for j=1,parent.linesNum do
				if j ~= self.id then
					parent.List[j]:SetEnabled(true)
				else
					parent.List[j]:SetEnabled(nil)
				end
			end
		end
		parent.selected = self.index
		parent:SetListValue(self.index)
	end
	local function ScrollListListEnter(self)
		if self.mainFrame.HoverListValue then
			self.mainFrame:HoverListValue(true,self.index)
		end
	end
	local function ScrollListListLeave(self)
		if self.mainFrame.HoverListValue then
			self.mainFrame:HoverListValue(false,self.index)
		end
	end
	function ExRT.lib.CreateScrollList(parent,relativePoint,x,y,width,linesNum)
		local self = CreateFrame("Frame",nil,parent)
		local height = linesNum * 16 + 8
		self:SetSize(width,height)
		self:SetPoint(relativePoint or "TOPLEFT",x,y)
		self:SetBackdrop({bgFile = "", edgeFile = "Interface/Tooltips/UI-Tooltip-Border",tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }})
		
		self.ScrollBar = ExRT.lib.CreateScrollBar2(self,16,height-8,-3,-4,1,10,"TOPRIGHT")
		self.linesNum = linesNum
		
		self.List = {}
		for i=1,linesNum do
			self.List[i] = CreateFrame("Button",nil,self)
			self.List[i]:SetSize(width - 22,16)
			self.List[i]:SetPoint("TOPLEFT",3,-(i-1)*16-4)
			
			self.List[i]:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestLogTitleHighlight","ADD")
			
			self.List[i].text = ExRT.lib.CreateText(self.List[i],width - 30,16,nil,4,0,"LEFT","MIDDLE",nil,12,"List"..tostring(i),nil,1,1,1,1)
			
			self.List[i].PushedTexture = self.List[i]:CreateTexture()
			self.List[i].PushedTexture:SetTexture("Interface\\QuestFrame\\UI-QuestLogTitleHighlight")
			self.List[i].PushedTexture:SetBlendMode("ADD")
			self.List[i].PushedTexture:SetAllPoints()
			self.List[i].PushedTexture:SetVertexColor(1,1,0,1)
			
			self.List[i]:SetDisabledTexture(self.List[i].PushedTexture)
			
			self.List[i]:SetFontString(self.List[i].text)
			self.List[i]:SetPushedTextOffset(2, -1)
			
			self.List[i].mainFrame = self
			self.List[i].id = i
			self.List[i]:SetScript("OnClick",ScrollListListClick)
			
			self.List[i]:SetScript("OnEnter",ScrollListListEnter)
			self.List[i]:SetScript("OnLeave",ScrollListListLeave)		
		end
		
		self.L = {}
		function self.Update()
			ScrollListFrameUpdate = self
			ScrollListUpdate()
		end
		
		self:SetScript("OnMouseWheel",ScrollListMouseWheel)
		
		self:SetScript("OnShow",self.Update)
		self.ScrollBar:SetScript("OnValueChanged",self.Update)
		
		return self
	end
end

do
	local ScrollCheckFrameUpdate = nil
	local function ScrollCheckListUpdate()
		local self = ScrollCheckFrameUpdate
		local val = ExRT.mds.Round(self.ScrollBar:GetValue())
		local j = 0
		for i=val,#self.L do
			j = j + 1
			self.List[j]:SetText(self.L[i])
			self.List[j].chk:SetChecked(self.C[i])
			self.List[j]:Show()
			self.List[j].index = i
			if j >= self.linesNum then
				break
			end
		end
		for i=(j+1),self.linesNum do
			self.List[i]:Hide()
		end
		self.ScrollBar:SetMinMaxValues(1,max(#self.L-self.linesNum+1,1))
		self.ScrollBar:reButtonsState()
	end
	local function ScrollCheckListMouseWheel(self, delta)
		if delta > 0 then
			self.ScrollBar.buttonUP:Click("LeftButton")
		else
			self.ScrollBar.buttonDown:Click("LeftButton")
		end
	end
	local function ScrollCheckListListCheckClick(self)
		local listParent = self:GetParent()
		local parent = listParent.mainFrame
		if self:GetChecked() then
			parent.C[listParent.index] = true
		else
			parent.C[listParent.index] = nil
		end
		parent.ValueChanged(parent)
	end
	local function ScrollCheckListListClick(self)
		local parent = self.mainFrame
		parent.C[self.index] = not parent.C[self.index]
		parent.List[self.id].chk:SetChecked(parent.C[self.index])
		
		parent.ValueChanged(parent)
	end	
	local function ScrollCheckListListEnter(self)
		if self.mainFrame.HoverListValue then
			self.mainFrame:HoverListValue(true,self.index)
		end
	end
	local function ScrollCheckListListLeave(self)
		if self.mainFrame.HoverListValue then
			self.mainFrame:HoverListValue(false,self.index)
		end
	end
	function ExRT.lib.CreateScrollCheckList(parent,relativePoint,x,y,width,linesNum)
		local self = CreateFrame("Frame",nil,parent)
		local height = linesNum * 16 + 8
		self:SetSize(width,height)
		self:SetPoint(relativePoint or "TOPLEFT",x,y)
		self:SetBackdrop({bgFile = "", edgeFile = "Interface/Tooltips/UI-Tooltip-Border",tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }})
		
		self.ScrollBar = ExRT.lib.CreateScrollBar2(self,16,height-8,-3,-4,1,10,"TOPRIGHT")
		
		self.linesNum = linesNum
		
		self.List = {}
		for i=1,linesNum do
			self.List[i] = CreateFrame("Button",nil,self)
			self.List[i]:SetSize(width - 22,16)
			self.List[i]:SetPoint("TOPLEFT",3,-(i-1)*16-4)
			
			self.List[i]:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestLogTitleHighlight","ADD")
			
			self.List[i].text = ExRT.lib.CreateText(self.List[i],width - 50,16,nil,24,0,"LEFT","MIDDLE",nil,12,"List"..tostring(i),nil,1,1,1,1)
			
			self.List[i].mainFrame = self
			self.List[i].id = i
			
			self.List[i].chk = CreateFrame("CheckButton",nil,self.List[i],"UICheckButtonTemplate")  
			self.List[i].chk:SetScale(0.75)
			self.List[i].chk:SetPoint("TOPLEFT",0,5)
			self.List[i].chk:SetScript("OnClick", ScrollCheckListListCheckClick)
			
			self.List[i].PushedTexture = self.List[i]:CreateTexture()
			self.List[i].PushedTexture:SetTexture("Interface\\QuestFrame\\UI-QuestLogTitleHighlight")
			self.List[i].PushedTexture:SetBlendMode("ADD")
			self.List[i].PushedTexture:SetAllPoints()
			self.List[i].PushedTexture:SetVertexColor(1,1,0,1)
			
			self.List[i]:SetDisabledTexture(self.List[i].PushedTexture)
			
			self.List[i]:SetFontString(self.List[i].text)
			self.List[i]:SetPushedTextOffset(2, -1)
			
 			self.List[i]:SetScript("OnClick", ScrollCheckListListClick)
			
			self.List[i]:SetScript("OnEnter", ScrollCheckListListEnter)
			self.List[i]:SetScript("OnLeave", ScrollCheckListListLeave)		
		end
		
		self.L = {}
		self.C = {}
		function self.Update()
			ScrollCheckFrameUpdate = self
			ScrollCheckListUpdate()
		end
		
		self:SetScript("OnMouseWheel", ScrollCheckListMouseWheel)
		
		self:SetScript("OnShow",self.Update)
		self.ScrollBar:SetScript("OnValueChanged",self.Update)
		
		return self
	end
end

do
	local function PopupFrameShow(self,anchor,notResetPosIfShown)
		if self:IsShown() and notResetPosIfShown then
			return
		end
		local x, y = GetCursorPosition()
		local Es = self:GetEffectiveScale()
		x, y = x/Es, y/Es
		self:ClearAllPoints()
		self:SetPoint(anchor or self.anchor or "BOTTOMLEFT",UIParent,"BOTTOMLEFT",x,y)
		self:Show()
	end
	local function PopupFrameOnShow(self)
		local interfaceStrata = InterfaceOptionsFrame:GetFrameStrata()
		if interfaceStrata == "FULLSCREEN" or interfaceStrata == "FULLSCREEN_DIALOG" or interfaceStrata == "TOOLTIP" then
			self:SetFrameStrata(interfaceStrata)
		end
		self:SetFrameLevel(120)
		if self.OnShow then
			self:OnShow()
		end
	end
	function ExRT.lib.CreatePopupFrame(width,height,title)
		local self = CreateFrame("Frame",nil,UIParent,"ExRTDialogTemplate")
		self:SetSize(width,height)
		self:SetPoint("CENTER")
		self:SetFrameStrata("DIALOG")
		self:SetClampedToScreen(true)
		self:EnableMouse(true)
		self:SetMovable(true)
		self:RegisterForDrag("LeftButton")
		self:SetDontSavePosition(true)
		self:SetScript("OnDragStart", function(self) 
			self:StartMoving() 
		end)
		self:SetScript("OnDragStop", function(self) 
			self:StopMovingOrSizing() 
		end)
		self:Hide()
		self:SetScript("OnShow", PopupFrameOnShow) 
		
		self.ShowClick = PopupFrameShow
		
		self.title:SetTextColor(1,1,1,1)
		if title then
			self.title:SetText(title)
		end
		
		return self
	end
end

function ExRT.lib.CreateOneTab(parent,width,height,relativePoint,x,y,text)
	local self = CreateFrame("Frame",nil,parent)
	self:SetSize(width,height)
	self:SetBackdrop({bgFile = "Interface/DialogFrame/UI-DialogBox-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border",tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }})
	self:SetBackdropColor(0,0,0,0.5)
	self:SetPoint(relativePoint or "TOPLEFT",x,y)
	if text then
		self.name = ExRT.lib.CreateText(self,width-20,20,"TOP",0,17,nil,nil,nil,nil,text,"GameFontNormal")
	end
	return self
end

function ExRT.lib.CreateColorPickButton(parent,width,height,relativePoint,x,y,cR,cG,cB,cA)
	local self = CreateFrame("Button",nil,parent)
	self:SetPoint(relativePoint or "TOPLEFT",x,y)
	self:SetSize(width,height)
	self:SetBackdrop({edgeFile = ExRT.mds.defBorder, edgeSize = 8})
	
	self:SetScript("OnEnter",function ()
		self:SetBackdropBorderColor(0.5,1,0,5,1)
	end)
	self:SetScript("OnLeave",function ()
	  	self:SetBackdropBorderColor(1,1,1,1)
	end)
	
	self.color = self:CreateTexture(nil, "BACKGROUND")
	self.color:SetTexture(cR or 0, cG or 0, cB or 0, cA or 1)
	self.color:SetAllPoints()
	
	return self
end

function ExRT.lib.CreateScrollTabsFrame(parent,relativePoint,x,y,width,height,noSelfBorder,...)
	local linesNum = floor((height - 8)/16)
	height = height - ((height-8)%16) + (noSelfBorder and 0 or 10)
	relativePoint = relativePoint or "TOPLEFT"
	
	local self = nil
	if noSelfBorder then
		self = CreateFrame("Frame",nil,parent)
		self:SetSize(width,height)
		self:SetPoint(relativePoint,x,y)
	else
		self = ExRT.lib.CreateOneTab(parent,width,height,relativePoint,x,y)
	end
	self.list = ExRT.lib.CreateScrollList(self,"TOPLEFT",noSelfBorder and 0 or 5,noSelfBorder and 0 or -5,200,linesNum)
	self.tab = {}
	self.listCount = select("#", ...)
	for i=1,self.listCount do
		self.list.L[i] = select(i, ...)
		self.tab[i] = ExRT.lib.CreateOneTab(self,width-205-(noSelfBorder and 0 or 10),height-(noSelfBorder and 0 or 10),"TOPLEFT",205+(noSelfBorder and 0 or 5),noSelfBorder and 0 or -5)
	end
	self.list:Update()
	
	local this = self
	function self.list:SetListValue(index)
		for i=1,this.listCount do
			ExRT.lib.ShowOrHide(this.tab[i],i == index)
		end
	end
	self.list.selected = 1
	self.list:SetListValue(1)
	
	self.newTabWidth = width-205-(noSelfBorder and 0 or 10)
	self.newTabHeight = height-(noSelfBorder and 0 or 10)
	self.newTabBorder = noSelfBorder

	return self
end

function ExRT.lib.CreateHiddenFrame(parent,relativePoint,x,y,width,height)
	local self = CreateFrame("Frame",nil,parent)
	if not x then
		self:SetAllPoints(parent)
	else
		self:SetSize(width,height)
		self:SetPoint(relativePoint or "TOPLEFT",x,y)
	end
		
	return self
end

do
	local function DropDown_SetWidth(self, width)
		self.Middle:SetWidth(width)
		local defaultPadding = 25
		self:_SetWidth(width + defaultPadding + defaultPadding)
		self.Text:SetWidth(width - defaultPadding)
		
		self.noResize = true
	end
	local function DropDown_SetText(self, text)
		self.Text:SetText(text)
	end
	function ExRT.lib.CreateDropDown(parent,relativePoint,x,y,width,defText)
		local self = CreateFrame("Frame", nil, parent, "ExRTDropDownMenuTemplate")
		self:SetPoint(relativePoint or "TOPLEFT",x,y)

		self._SetWidth = self.SetWidth		
		self.SetWidth = DropDown_SetWidth
		self.SetText = DropDown_SetText
		
		self:SetWidth(width)
		if defText then
			self:SetText(defText)
		end
		
		self.relativeTo = self.Left
		
		return self
	end
end

---> Scroll Drop Down
do
	local function ScrollDropDownOnHide()
		ExRT.lib.ScrollDropDown.DropDownList:Hide()
	end
	function ExRT.lib.CreateScrollDropDown(parent,relativePoint,x,y,width,dropDownWidth,lines,defText,tooltip)
		local self = ExRT.lib.CreateDropDown(parent,relativePoint,x,y,width,defText)
		
		dropDownWidth = dropDownWidth or width
		
		self.Button:SetScript("OnClick",ExRT.lib.ScrollDropDown.ClickButton)
		self:SetScript("OnHide",ScrollDropDownOnHide)
		
		self.List = {}
		self.Width = dropDownWidth
		self.Lines = lines or 10
	
		return self
	end
	function ExRT.lib.CreateScrollDropDownButton(parent,relativePoint,x,y,width,height,dropDownWidth,lines,defText,tooltip)
		local self = ExRT.lib.CreateButton(parent,width,height,relativePoint,x,y,defText,nil,tooltip)
		
		self:SetScript("OnClick",ExRT.lib.ScrollDropDown.ClickButton)
		self:SetScript("OnHide",ScrollDropDownOnHide)
		
		self.List = {}
		self.Width = dropDownWidth
		self.Lines = lines or 10
		
		self.isButton = true
	
		return self
	end
end

ExRT.lib.ScrollDropDown = {}
ExRT.lib.ScrollDropDown.List = {}
ExRT.lib.ScrollDropDown.DropDownList = CreateFrame("Frame","ExRTDropDownList",UIParent,"ExRTDropDownListTemplate")
ExRT.lib.ScrollDropDown.DropDownList.Buttons = {}
ExRT.lib.ScrollDropDown.DropDownList.MaxLines = 0

ExRT.lib.ScrollDropDown.DropDownList.Slider = ExRT.lib.CreateSlider(ExRT.lib.ScrollDropDown.DropDownList,15,170,-15,-11,1,10,"Text",1,"TOPRIGHT",true)
ExRT.lib.ScrollDropDown.DropDownList.Slider:SetScript("OnValueChanged",function (self,value)
	value = ExRT.mds.Round(value)
	ExRT.lib.ScrollDropDown.DropDownList.Position = value
	ExRT.lib.ScrollDropDown.Reload()
end)
ExRT.lib.ScrollDropDown.DropDownList.Slider:SetScript("OnEnter",function() UIDropDownMenu_StopCounting(ExRT.lib.ScrollDropDown.DropDownList) end)
ExRT.lib.ScrollDropDown.DropDownList.Slider:SetScript("OnLeave",function() UIDropDownMenu_StartCounting(ExRT.lib.ScrollDropDown.DropDownList) end)

ExRT.lib.ScrollDropDown.DropDownList:SetScript("OnMouseWheel",function (self,delta)
	local min,max = self.Slider:GetMinMaxValues()
	local val = self.Slider:GetValue()
	if (val - delta) < min then
		self.Slider:SetValue(min)
	elseif (val - delta) > max then
		self.Slider:SetValue(max)
	else
		self.Slider:SetValue(val - delta)
	end
end)

do
	local function CheckButtonClick(self)
		local parent = self:GetParent()
		ExRT.lib.ScrollDropDown.List[parent.id].checkState = self:GetChecked()
		if parent.checkFunc then
			parent.checkFunc(parent,self:GetChecked())
		end
	end
	local function CheckButtonOnEnter(self)
		UIDropDownMenu_StopCounting(self:GetParent():GetParent())
	end
	local function CheckButtonOnLeave(self)
		UIDropDownMenu_StartCounting(self:GetParent():GetParent())
	end
	function ExRT.lib.ScrollDropDown.CreateButton(i)
		if ExRT.lib.ScrollDropDown.DropDownList.Buttons[i] then
			return
		end
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i] = CreateFrame("Button",nil,ExRT.lib.ScrollDropDown.DropDownList,"ExRTDropDownMenuButtonTemplate")
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i]:SetPoint("TOPLEFT",18,-16 - (i-1) * 16)
		
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i].checkButton = CreateFrame("CheckButton",nil,ExRT.lib.ScrollDropDown.DropDownList.Buttons[i],"UICheckButtonTemplate")
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i].checkButton:SetPoint("LEFT",-7,0)
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i].checkButton:SetScale(.6)
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i].checkButton:SetScript("OnClick",CheckButtonClick)
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i].checkButton:SetScript("OnEnter",CheckButtonOnEnter)
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i].checkButton:SetScript("OnLeave",CheckButtonOnLeave)
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i].checkButton:Hide()
	end
end

function ExRT.lib.ScrollDropDown.ClickButton(self)
	if ExRT.lib.ScrollDropDown.DropDownList:IsShown() then
		ExRT.lib.ScrollDropDown.DropDownList:Hide()
		return
	end
	local dropDown = nil
	if self.isButton then
		dropDown = self
	else
		dropDown = self:GetParent()
	end
	ExRT.lib.ScrollDropDown.ToggleDropDownMenu(dropDown)
	PlaySound("igMainMenuOptionCheckBoxOn")
end

function ExRT.lib.ScrollDropDown.Reload()
	local val = ExRT.lib.ScrollDropDown.DropDownList.Position
	local count = #ExRT.lib.ScrollDropDown.List
	local now = 0
	for i=val,count do
		now = now + 1
		local data = ExRT.lib.ScrollDropDown.List[i]
		local button = ExRT.lib.ScrollDropDown.DropDownList.Buttons[now]
		local text = button.NormalText
		local icon = button.Icon
		local paddingLeft = data.padding or 0
		
		if data.icon then
			icon:SetTexture(data.icon)
			paddingLeft = paddingLeft + 18
			icon:Show()
		else
			icon:Hide()
		end
		
		if data.font and now <= 10 then
			local fontObject = _G["ExRTDropDownListFont"..now]
			fontObject:SetFont(data.font,12)
			fontObject:SetShadowOffset(1,-1)
			button:SetNormalFontObject(fontObject)
			button:SetHighlightFontObject(fontObject)
		else
			button:SetNormalFontObject(GameFontHighlightSmallLeft)
			button:SetHighlightFontObject(GameFontHighlightSmallLeft)
		end
		
		if data.colorCode then
			text:SetText( data.colorCode .. (data.text or "") .. "|r" )
		else
			text:SetText( data.text or "" )
		end
		
		text:ClearAllPoints()
		if data.checkable then
			text:SetPoint("LEFT", paddingLeft + 16, 0)
		else
			text:SetPoint("LEFT", paddingLeft, 0)
		end
		text:SetPoint("RIGHT", button, "RIGHT", 0, 0)
		text:SetJustifyH(data.justifyH or "LEFT")
		
		if data.checkable then
			button.checkButton:SetChecked(data.checkState)
			button.checkButton:Show()
		else
			button.checkButton:Hide()
		end
		
		local texture = button.Texture
		if data.texture then
			texture:SetTexture(data.texture)
			texture:Show()
		else
			texture:Hide()
		end
		
		button.id = i
		button.arg1 = data.arg1
		button.arg2 = data.arg2
		button.arg3 = data.arg3
		button.arg4 = data.arg4
		button.func = data.func
		button.hoverFunc = data.hoverFunc
		button.leaveFunc = data.leaveFunc
		button.hoverArg = data.hoverArg
		button.checkFunc = data.checkFunc
	
		button:Show()
		
		if now >= ExRT.lib.ScrollDropDown.DropDownList.LinesNow then
			break
		end
	end
	for i=(now+1),ExRT.lib.ScrollDropDown.DropDownList.MaxLines do
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i]:Hide()
	end
end

function ExRT.lib.ScrollDropDown.Update(self, elapsed)
	if ( not self.showTimer or not self.isCounting ) then
		return
	elseif ( self.showTimer < 0 ) then
		self:Hide()
		self.showTimer = nil
		self.isCounting = nil
	else
		self.showTimer = self.showTimer - elapsed
	end
end

function ExRT.lib.ScrollDropDown.OnClick(self, button, down)
	local func = self.func
	if func then
		func(self, self.arg1, self.arg2, self.arg3, self.arg4)
	end
end
function ExRT.lib.ScrollDropDown.OnButtonEnter(self)
	local func = self.hoverFunc
	if func then
		func(self,self.hoverArg)
	end
end
function ExRT.lib.ScrollDropDown.OnButtonLeave(self)
	local func = self.leaveFunc
	if func then
		func(self)
	end
end

function ExRT.lib.ScrollDropDown.ToggleDropDownMenu(self)
	ExRT.lib.ScrollDropDown.List = self.List
	
	local count = #ExRT.lib.ScrollDropDown.List
	for i=(ExRT.lib.ScrollDropDown.DropDownList.MaxLines+1),self.Lines do
		ExRT.lib.ScrollDropDown.CreateButton(i)
	end
	ExRT.lib.ScrollDropDown.DropDownList.MaxLines = max(ExRT.lib.ScrollDropDown.DropDownList.MaxLines,self.Lines)
	
	local isSliderHidden = max(count-self.Lines+1,1) == 1
	for i=1,self.Lines do
		ExRT.lib.ScrollDropDown.DropDownList.Buttons[i]:SetSize(self.Width - 22 + (isSliderHidden and 16 or 0),16)
	end
	ExRT.lib.ScrollDropDown.DropDownList.Position = 1
	ExRT.lib.ScrollDropDown.DropDownList.LinesNow = self.Lines
	ExRT.lib.ScrollDropDown.DropDownList.Slider:SetValue(1)
	if self.additionalToggle then
		self.additionalToggle(self)
	end
	ExRT.lib.ScrollDropDown.Reload()
	ExRT.lib.ScrollDropDown.DropDownList:SetPoint("TOPRIGHT",self,"BOTTOMRIGHT",-16,0)
	ExRT.lib.ScrollDropDown.DropDownList:SetSize(self.Width + 32,32 + 16 * self.Lines)
	ExRT.lib.ScrollDropDown.DropDownList.Slider:SetMinMaxValues(1,max(count-self.Lines+1,1))
	ExRT.lib.ScrollDropDown.DropDownList.Slider:SetHeight(self.Lines * 16 + 10)
	if isSliderHidden then
		ExRT.lib.ScrollDropDown.DropDownList.Slider:Hide()
	else
		ExRT.lib.ScrollDropDown.DropDownList.Slider:Show()
	end
	
	ExRT.lib.ScrollDropDown.DropDownList.parent = self
	
	ExRT.lib.ScrollDropDown.DropDownList:Show()
	ExRT.lib.ScrollDropDown.DropDownList:SetFrameLevel(0)
end

function ExRT.lib.ScrollDropDown.CreateInfo(self,info)
	if info then
		self.List[#self.List + 1] = info
	end
	self.List[#self.List + 1] = {}
	return self.List[#self.List]
end

function ExRT.lib.ScrollDropDown.ClearData(self)
	table.wipe(self.List)
	return self.List
end

function ExRT.lib.ScrollDropDown.Close()
	ExRT.lib.ScrollDropDown.DropDownList:Hide()
end

---> End Scroll Drop Down


do
	local function ListFrameOnUpdate(self)
		local x, y = GetCursorPosition()
		local s = self:GetEffectiveScale()
		x, y = x/s, y/s
		local t,l,b,r = self:GetTop(),self:GetLeft(),self:GetBottom(),self:GetRight()
		if not (x >= l and x <= r and y <= t and y >= b) then
			if not self.hideTimer then
				self.hideTimer = ExRT.mds.ScheduleTimer(self.HideByTimer,2, self)
			end
		elseif self.hideTimer then
			ExRT.mds.CancelTimer(self.hideTimer)
			self.hideTimer = nil
		end
	end
	local function ListFrameHideByTimer(self)
		self:Hide()
		if self.hideTimer then
			ExRT.mds.CancelTimer(self.hideTimer)
		end
		self.hideTimer = nil
	end	
	local function ListFrameButtonToggle(self)
		local parent = self.parent
		if not parent:IsShown() then
			local x, y = GetCursorPosition()
			local s = self:GetEffectiveScale()
			x, y = x/s, y/s
			parent:ClearAllPoints()
			parent:SetPoint("TOPRIGHT",self,"BOTTOMLEFT",5,5)
			parent:Show()
			parent.hideTimer = ExRT.mds.ScheduleTimer(parent.HideByTimer,2, parent)
			ExRT.lib.ShitInterfaceLibFix(parent)
		else
			parent.HideByTimer(parent)
		end
	end
	function ExRT.lib.CreateListFrame(parent,width,buttonsNum,buttonPos,relativePoint,x,y,buttonText,listClickFunc)
		local self = CreateFrame("Frame",nil,parent,"ExRTTranslucentFrameTemplate")
		self:SetSize(width,18*buttonsNum+30)
		self:Hide()
		self:SetFrameStrata("DIALOG")
		self:SetClampedToScreen(true)
 		self.HideByTimer = ListFrameHideByTimer
		self:SetScript("OnUpdate",ListFrameOnUpdate)
		
		self.buttonToggle = CreateFrame("Button",nil,parent,"ExRTUIChatDownButtonTemplate")
		if buttonPos == "RIGHT" then
			self.buttonToggle:SetPoint("TOPRIGHT",parent,relativePoint or "TOPLEFT",x,y)
			self.buttonToggleText = ExRT.lib.CreateText(self.buttonToggle,0,18,"TOPRIGHT",-24,-3,"RIGHT",nil,nil,12,buttonText,nil,1,1,1,1)
		else
			self.buttonToggle:SetPoint("TOPLEFT",parent,relativePoint or "TOPLEFT",x,y)
			self.buttonToggleText = ExRT.lib.CreateText(self.buttonToggle,0,18,"TOPLEFT",24,-3,"LEFT",nil,nil,12,buttonText,nil,1,1,1,1)
		end
		self.buttonToggle.parent = self
		self.buttonToggle:SetScript("OnClick",ListFrameButtonToggle)
		
		self.buttons = {}
		for i=1,buttonsNum do
			self.buttons[i] = CreateFrame("Button",nil,self)
			self.buttons[i]:SetSize(width-20,18)
			self.buttons[i]:SetPoint("TOP", 0, -15-(i-1)*18)
			
			if listClickFunc then
				self.buttons[i]:SetScript("OnClick",listClickFunc)
			end
			
			self.buttons[i].text = ExRT.lib.CreateText(self.buttons[i],width-20,18,nil,0,0,"CENTER",nil,nil,nil,"",nil,1,1,1)
			
			self.buttons[i]:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestLogTitleHighlight","ADD")
			
			self.buttons[i].id = i
		end
		
		return self
	end
end

function ExRT.lib.SetPoint(self,...)
	self:ClearAllPoints()
	self:SetPoint(...)
end


--- Graph
do
	local function GraphGetNode(self,i)
		if not self.graph[i] then
			self.graph[i] = self:CreateTexture(nil, "BACKGROUND")
			self.graph[i]:SetTexture(0.6, 1, 0.6, 1)
		end
		return self.graph[i]
	end
	local function GraphReload(self)
		local minX,maxX,minY,maxY = nil
		for i=1,#self.data,self.step do
			local x = self.data[i][1]
			local steps = 1
			for j=1,(self.step-1) do
				if self.data[i+j] then
					x=x+self.data[i+j][1]
					steps = steps + 1
				end
			end
			x = x / steps
			if not minX then
				minX = x
				maxX = x
			else
				minX = min(minX,x)
				maxX = max(maxX,x)
			end
			local y = self.data[i][2]
			steps = 1
			for j=1,(self.step-1) do
				if self.data[i+j] then
					y=y+self.data[i+j][2]
					steps = steps + 1
				end
			end
			y = y / steps
			if not minY then
				minY = y
				maxY = y
			else
				minY = min(minY,y)
				maxY = max(maxY,y)
			end
		end
		
		if self.isZeroMin then
			minX,minY = 0,0
		end
		local nodeNow,Xnow,Ynow = 0,minX,minY
		self.tooltipsData = {}
		for i=1,#self.graph do
			self.graph[i]:Hide()
			self.graph[i]:ClearAllPoints()
		end
		for i=1,#self.data,self.step do
			local x = self.data[i][1]
			local steps = 1
			for j=1,(self.step-1) do
				if self.data[i+j] then
					x=x+self.data[i+j][1]
					steps = steps + 1
				end
			end
			x = x / steps
			if x ~= Xnow then
				nodeNow = nodeNow + 1
				local node = GraphGetNode(self,nodeNow)
				node:SetPoint("BOTTOMLEFT",self,"BOTTOMLEFT",(Xnow - minX)/(maxX - minX)*self.width,(Ynow - minY)/(maxY - minY)*self.height)
				node:SetSize( (x - Xnow)/(maxX - minX)*self.width , 2 )
				node:Show()
				
				Xnow = x
			end
			
			local y = self.data[i][2]
			steps = 1
			for j=1,(self.step-1) do
				if self.data[i+j] then
					y=y+self.data[i+j][2]
					steps = steps + 1
				end
			end
			y = y / steps
			if y ~= Ynow then
				nodeNow = nodeNow + 1
				local node = GraphGetNode(self,nodeNow)
				local relativePoint = (Ynow > y) and "TOPLEFT" or "BOTTOMLEFT"
				local heightFix = (Ynow > y) and 2 or 0
				node:SetPoint(relativePoint,self,"BOTTOMLEFT",(Xnow - minX)/(maxX - minX)*self.width,(Ynow - minY)/(maxY - minY)*self.height + heightFix)
				node:SetSize( 2, abs(y - Ynow)/(maxY - minY)*self.height )
				node:Show()
				
				Ynow = y
			end
			self.tooltipsData[#self.tooltipsData + 1] = {(Xnow - minX)/(maxX - minX)*self.width,Ynow,i,(maxY - Ynow)/(maxY - minY)*self.height,self.data[i][3]}
		end

	end
	local function GraphOnUpdate(self,elapsed)
		local x,y = ExRT.mds.GetCursorPos(self)
		if ExRT.mds.IsInFocus(self,x,y) then
			local Y,X,_posY,comment = nil
			for i=1,#self.tooltipsData do
				if self.tooltipsData[i][1] > x then
					break
				else
					Y = self.tooltipsData[i][2]
					X = self.tooltipsData[i][3]
					_posY = self.tooltipsData[i][4]
					if self.tooltipsData[i][5] then
						comment = "|n"..self.tooltipsData[i][5]
					end
				end
			end
			if Y then
				GameTooltip:SetOwner(self, "ANCHOR_LEFT",x,-_posY)
				GameTooltip:SetText(ExRT.mds.Round(X).."|n"..ExRT.mds.Round(Y)..(comment or ""))
				GameTooltip:Show()
				if self.OnUpdateTooltip then
					self:OnUpdateTooltip(true,X,Y)
				end
			else
				GameTooltip_Hide()
				if self.OnUpdateTooltip then
					self:OnUpdateTooltip(false,X,Y)
				end
			end
		end
	end
	local function GraphOnLeave(self)
		GameTooltip_Hide()
	end
	function ExRT.lib.CreateGraph(parent,width,height,relativePoint,x,y)
		local self = CreateFrame("Frame",nil,parent)
		self:SetPoint(relativePoint or "TOPLEFT",parent, x, y)
		self:SetSize(width,height)
		
		self.width = width
		self.height = height
		self.step = 1
		self.isZeroMin = true
		
		self.axisX = self:CreateTexture(nil, "BACKGROUND")
		self.axisX:SetSize(width,2)
		self.axisX:SetPoint("TOPLEFT",self,"BOTTOMLEFT",0,0)
		self.axisX:SetTexture(0.6, 0.6, 1, 1)
		
		self.axisY = self:CreateTexture(nil, "BACKGROUND")
		self.axisY:SetSize(2,height)
		self.axisY:SetPoint("BOTTOMLEFT",self,"BOTTOMLEFT",0,0)
		self.axisY:SetTexture(0.6, 0.6, 1, 1)
		
		self.graph = {}
		self.tooltipsData = {}
		self.Reload = GraphReload
		self:SetScript("OnUpdate",GraphOnUpdate)
		self:SetScript("OnLeave",GraphOnLeave)
			
		return self
	end
end

-- Shit LibBetterBlizzOptions change InterfaceOptionsFrame strata and size
-- LibBetterBlizzOptions used by Gnosis adoon	~500k downloads
function ExRT.lib.ShitInterfaceLibFix(self)
	local interfaceStrata = InterfaceOptionsFrame:GetFrameStrata()
	if interfaceStrata == "FULLSCREEN" or interfaceStrata == "FULLSCREEN_DIALOG" or interfaceStrata == "TOOLTIP" then
		self:SetFrameStrata(interfaceStrata)
		self:SetFrameLevel(120)
	end
end