# DBM - Dungeons

## [r126-7-ga9c894d](https://github.com/DeadlyBossMods/DBM-Dungeons/tree/a9c894de0a300c264ce57ff83f397a299362d933) (2024-05-07)
[Full Changelog](https://github.com/DeadlyBossMods/DBM-Dungeons/compare/r126...a9c894de0a300c264ce57ff83f397a299362d933) [Previous Releases](https://github.com/DeadlyBossMods/DBM-Dungeons/releases)

- Address 2 of the 3 issues in https://github.com/DeadlyBossMods/DBM-Dungeons/issues/200  
- Push final dawnbreaker boss mod  
- Second boss and preliminary trash module for dawnbreaker  
- Fix last. drycoded the first boss, into the second boss by mistake  
- Push first boss of dawnbreaker  
- Why Stop there though  
    Another Azure Vault Update:  
     - Fixed nameplate timer for waking bane (it was 2 seconds too long)  
     - Added Nameplate timer for Piercing Shards  
     - Added Nameplate timer for Beastial Roar  
     - Added Nameplate timer for Unstable Power  
     - Added Nameplate timer for Wild Eruption  
- Azure Vault Update:  
     - ReEnabled Mystic Vapors nameplate timer now that season 4 value is known  
     - ReEnabled Heavy Tome nameplate timer now that season 4 value is known  
     - ReEnabled Shoulder Slam nameplate timer now that season 4 value is known  
     - Added Null Stomp nameplate timer  
    Closes https://github.com/DeadlyBossMods/DBM-Dungeons/issues/198  
