# <DBM Mod> Dungeons (WoD)

## [r123](https://github.com/DeadlyBossMods/DBM-Dungeons/tree/r123) (2024-04-02)
[Full Changelog](https://github.com/DeadlyBossMods/DBM-Dungeons/compare/r122...r123) [Previous Releases](https://github.com/DeadlyBossMods/DBM-Dungeons/releases)

- Bump vanilla toc  
- change first breath timer on oakheart to favor the timer it usually is, versus the lowest possible (which it rarely is). I normally lean toward always using lowest time on a timer, beacuse it feels worse when a spell comes BEFORE a timer ends, versus a timer ending before a spell comes. But in this case. those early breath casts are so ultra rare, that it's lead to enough complaints over time that initial timer is short most of time (because it is, it was tuned around SUPER rare early casts that are in fact super rare).  
    Just going forward, there will be super rare casts that happen up to 5 seconds before timer expires for first oak breath, don't complain about that either :P  
- Update koKR (#178)  
    Co-authored-by: Artemis <QartemisT@gmail.com>
  
- Fixed a bug that caused some timers (like breath)  on oakheart not to get extended enough by Shattering Earth casts  
- Fix missed comment.  
- Season 4 dungeon updates per blue post changes  
- drycode new doragosa mechanic  
- fix soulrend correct way  
