local _,ns = ...
ns.ADDUIEVENT("PLAYER_LOGIN", function()
if AddUIDB.chatm ==  false  then return end

-------------------------------------
-- 聊天信息複製 Author:M
-------------------------------------

local CHAT_WHISPER_GET = CHAT_WHISPER_GET or "%s悄悄地說："
local CHAT_WHISPER_INFORM_GET = CHAT_WHISPER_INFORM_GET or "發送給%s："

--注意規則順序, button(LeftButton/RightButton)可以指定鼠標左右鍵使用不同的邏輯
local rules = {
    { pat = "|c%x+|HChatCopy|h.-|h|r",      repl = "" },   --去掉本插件定義的鏈接
    { pat = "|c%x%x%x%x%x%x%x%x(.-)|r",     repl = "%1" }, --替換所有顔色值
    { pat = CHAT_WHISPER_GET:gsub("%%s",".-"), repl = "", button = "LeftButton" }, --密語
    { pat = CHAT_WHISPER_INFORM_GET:gsub("%%s",".-"), repl = "", button = "LeftButton" }, --密語
    { pat = "|Hchannel:.-|h.-|h",           repl = "", button = "LeftButton" }, --(L)去掉頻道文字
	{ pat = "|Hchannel:.-|h.-|h ",          repl = "", button = "LeftButton" }, --(L)去掉頻道文字
    { pat = "|Hplayer:.-|h.-|h" .. ":",     repl = "", button = "LeftButton" }, --(L)去掉發言玩家名字
    { pat = "|Hplayer:.-|h.-|h" .. "：",    repl = "", button = "LeftButton" }, --(L)去掉發言玩家名字
    { pat = "|HBNplayer:.-|h.-|h" .. ":",   repl = "", button = "LeftButton" }, --(L)去掉戰網發言玩家名字
    { pat = "|HBNplayer:.-|h.-|h" .. "：",  repl = "", button = "LeftButton" }, --(L)去掉戰網發言玩家名字
    { pat = "|Hchannel:.-|h(.-)|h",         repl = "%1", button = "RightButton" }, --(R)留下頻道文字
    { pat = "|Hplayer:.-|h(.-)|h",          repl = "%1", button = "RightButton" }, --(R)留下發言玩家名字
    { pat = "|HBNplayer:.-|h(.-)|h",        repl = "%1", button = "RightButton" }, --(R)留下戰網發言玩家名字
    { pat = "|H.-|h(.-)|h",                 repl = "%1" },  --替換所有超連接
    { pat = "|TInterface\\TargetingFrame\\UI%-RaidTargetingIcon_(%d):0|t", repl = "{rt%1}" },
    { pat = "|T.-|t",                       repl = "" },    --替換所有素材
    { pat = "|[rcTtHhkK]",                  repl = "" },    --去掉單獨的|r|c|K
    { pat = "^%s+",                         repl = "" },    --去掉空格
}

--替換字符
local function ClearMessage(msg, button)
    for _, rule in ipairs(rules) do
        if (not rule.button or rule.button == button) then
            msg = msg:gsub(rule.pat, rule.repl)
        end
    end
    return msg
end

--顯示信息
local function ShowMessage(msg, button)
    local editBox = ChatEdit_ChooseBoxForSend()
    msg = ClearMessage(msg, button)
    ChatEdit_ActivateChat(editBox)
    editBox:SetText(editBox:GetText() .. msg)
    editBox:HighlightText()
end

--獲取複製的信息
local function GetMessage(...)
    local object
    for i = 1, select("#", ...) do
        object = select(i, ...)
        if (object:IsObjectType("FontString") and MouseIsOver(object)) then
            return object:GetText()
        end
    end
    return ""
end

--HACK
local _SetItemRef = SetItemRef

SetItemRef = function(link, text, button, chatFrame)
    if (chatFrame and link:sub(1,8) == "ChatCopy") then
        local msg = GetMessage(chatFrame.FontStringContainer:GetRegions())
        return ShowMessage(msg, button)
    end
    _SetItemRef(link, text, button, chatFrame)
end

local function AddMessage(self, text, ...)
    if (type(text) ~= "string") then
        text = tostring(text)
    end
    text = format("|cff68ccef|HChatCopy|h%s|h|r %s", " +", text)
    self.OrigAddMessage(self, text, ...)
end

local chatFrame

for i = 1, NUM_CHAT_WINDOWS do
    chatFrame = _G["ChatFrame" .. i]
    if (chatFrame) then
        chatFrame.OrigAddMessage = chatFrame.AddMessage
        chatFrame.AddMessage = AddMessage
    end
end

end)