local mod	= DBM:NewMod(2538, "DBM-Party-Dragonflight", 9, 1209)
local L		= mod:GetLocalizedStrings()

mod:SetRevision("20231103035708")
mod:SetCreatureID(199000)
mod:SetEncounterID(2673)
--mod:SetUsedIcons(1, 2, 3)
mod:SetHotfixNoticeRev(20231102000000)
mod:SetMinSyncRevision(20231102000000)
--mod.respawnTime = 29
mod.sendMainBossGUID = true

mod:RegisterCombat("combat")

mod:RegisterEventsInCombat(
	"SPELL_CAST_START 416152 411763 410904 416139 416264 412027",
	"SPELL_AURA_APPLIED 412027 410908",
	"SPELL_AURA_APPLIED_DOSE 410908",
	"SPELL_PERIODIC_DAMAGE 417413",
	"SPELL_PERIODIC_MISSED 417413",
	"UNIT_DIED"
)

--[[
(ability.id = 410904 or ability.id = 416152 or ability.id = 416139 or ability.id = 416264) and type = "begincast"
 or target.id = 205212 and type = "death"
 or type = "dungeonencounterstart" or type = "dungeonencounterend"
 or (ability.id = 411763 or ability.id = 412027) and type = "begincast"
 or (source.type = "NPC" and source.firstSeen = timestamp) or (target.type = "NPC" and target.firstSeen = timestamp)
--]]
--NOTE: chronal burst was only cast once so don't know timer. meanwhile infinite blast is spammed so no timer wanted
--NOTE: Basically all the bosses abilities have consistent ICDs that cause consistent delays, to the point where EVERY ability in P2 never sees it's actual CD honored and most abilities in stage 1
--TODO, detect Nozdormu being freed and associated buffs going out?
--Stage 1: We Are Infinite
mod:AddTimerLine(DBM:EJ_GetSectionInfo(26751))
local warnSummonInfiniteKeeper						= mod:NewCountAnnounce(416152, 3)
local warnInfinityOrb								= mod:NewCountAnnounce(410904, 3)
local warnAddsLeft									= mod:NewAddsLeftAnnounce(-27151, 2, 416152)

local specWarnChronalBurn							= mod:NewSpecialWarningDispel(412027, "RemoveMagic", nil, nil, 1, 2)
local specWarnInfiniteBlast							= mod:NewSpecialWarningInterrupt(411763, "HasInterrupt", nil, nil, 1, 2)
local specWarnTemporalbreath						= mod:NewSpecialWarningCount(416139, nil, nil, nil, 2, 2)

local timerSummonInfiniteKeeperCD					= mod:NewCDCountTimer(24.2, 416152, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)
local timerInfinityOrbCD							= mod:NewCDCountTimer(14.5, 410904, nil, nil, nil, 3)
local timerTemporalBreathCD							= mod:NewCDCountTimer(17, 416139, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON)
local timerChronalBurnCD							= mod:NewCDNPTimer(13.3, 412027, nil, nil, nil, 5, nil, DBM_COMMON_L.MAGIC_ICON)--13.3-15

--Stage 2: Lord of the Infinite
mod:AddTimerLine(DBM:EJ_GetSectionInfo(26757))
local specWarnInfiniteCorruption					= mod:NewSpecialWarningDodgeCount(416264, nil, nil, nil, 2, 2)
local specWarnGTFO									= mod:NewSpecialWarningGTFO(417413, nil, nil, nil, 1, 8)

local timerInfiniteCorruptionCD						= mod:NewCDCountTimer(24.2, 416264, nil, nil, nil, 3)

mod.vb.keeperCount = 0
mod.vb.orbCount = 0
mod.vb.breathCount = 0
mod.vb.addsLeft = 4

function mod:OnCombatStart(delay)
	self:SetStage(1)
	self.vb.keeperCount = 0
	self.vb.orbCount = 0
	self.vb.breathCount = 0
	self.vb.addsLeft = 4
	--All of these have some ~1.5 variation
	timerInfinityOrbCD:Start(9.5-delay, 1)
	timerSummonInfiniteKeeperCD:Start(15-delay, 1)
	timerTemporalBreathCD:Start(19.3-delay, 1)
end

--https://www.warcraftlogs.com/reports/7WYTrKcjtkf68VCd#fight=last&type=summary&hostility=1&pins=2%24Off%24%23244F4B%24expression%24(ability.id%20%3D%20410904%20or%20ability.id%20%3D%20416152%20or%20ability.id%20%3D%20416139%20or%20ability.id%20%3D%20416264)%20and%20type%20%3D%20%22begincast%22%0A%20or%20target.id%20%3D%20205212%20and%20type%20%3D%20%22death%22%0A%20or%20type%20%3D%20%22dungeonencounterstart%22%20or%20type%20%3D%20%22dungeonencounterend%22%20or%20source.name%20%3D%20%22Nozdormu%22%20or%20target.name%20%3D%20%22Nozdormu%22&view=events
--Timer Notes
--Actual Infinite Breath Cd is unknown in phase 2 due to fact it's delayed 100% of time by corruption or orbs
--Actual Cd on stage 2 orbs is also unknown for same reason, it's always pushed back by something (usually temporal breath)
--Temporal Breath causes a 7.2 spell lockout on Orbs but not adds or infinite corruption
--Infinity Orb causes a 6 second spell lockout on Temporal brearh but this is super rare, takes a really long pull for this to happen, causes 2.8 on Infinite Corruption
--Infinite Corruption causes a 14.1 second lockout on Temporal Breath,
function mod:SPELL_CAST_START(args)
	local spellId = args.spellId
	if spellId == 416152 then
		self.vb.keeperCount = self.vb.keeperCount + 1
		warnSummonInfiniteKeeper:Show(self.vb.keeperCount)
		if self.vb.keeperCount < 3 then--3 casts, first two is 1 add 3rd cast is 2
			timerSummonInfiniteKeeperCD:Start(nil, self.vb.keeperCount+1)
		end
	elseif spellId == 411763 and self:CheckInterruptFilter(args.sourceGUID, false, true) then
		specWarnInfiniteBlast:Show(args.sourceName)
		specWarnInfiniteBlast:Play("kickcast")
	elseif spellId == 410904 then
		self.vb.orbCount = self.vb.orbCount + 1
		warnInfinityOrb:Show(self.vb.orbCount)
		if self:GetStage(1) then
			if (self.vb.breathCount == 4) or (timerTemporalBreathCD:GetRemaining(self.vb.breathCount+1) > 12) then
				--12 unless delayed by temporal breath (which is like 90% of time) (so most casts WILL be 17sec apart)
				if self.vb.orbCount == 5 then--Some fluke orb I haven't been able to explain yet
					timerInfinityOrbCD:Start(24, self.vb.orbCount+1)
				else
					timerInfinityOrbCD:Start(12, self.vb.orbCount+1)
				end
			else--Will be delayed by breaths 7.2 sec ICD
				timerInfinityOrbCD:Start(17, self.vb.orbCount+1)
			end
		else
			timerInfinityOrbCD:Start(23.7, self.vb.orbCount+1)--23-24.3 (possibly lower, unknown due to spell queue effects)
		end
		--Correct timer with forced ICD of this ability
		--This one also doesn't happen anymore since swapping two abilites on engage, again keeping it in case more data shows it can still happen in rare cases
		--if timerTemporalBreathCD:GetRemaining(self.vb.breathCount+1) < 6 then
		--	local elapsed, total = timerTemporalBreathCD:GetTime(self.vb.breathCount+1)
		--	local extend = 6 - (total-elapsed)
		--	DBM:Debug("timerTemporalBreathCD extended by: "..extend, 2)
		--	timerTemporalBreathCD:Update(elapsed, total+extend, self.vb.breathCount+1)
		--end
	elseif spellId == 416139 then
		self.vb.breathCount = self.vb.breathCount + 1
		specWarnTemporalbreath:Show(self.vb.breathCount)
		specWarnTemporalbreath:Play("breathsoon")
		if self:GetStage(1) then
			if self.vb.breathCount < 4 then--Seems to stop casting it after 4 casts in P1
				timerTemporalBreathCD:Start(17, self.vb.breathCount+1)
			end
		else
--			timerTemporalBreathCD:Start(18)--24.7 most of time due to spell queues but can be as low as 18 (maybe even lower), it just doesn't happen til like 10 min into fight
			timerTemporalBreathCD:Start(24.7, self.vb.breathCount+1)
		end
		--Correct timer with forced ICD of this ability
		--Rule is still valid, happens in stage 1 and stage 2 where all orbs that'll run into breath get pushed back by breath ICD
		--Example: https://www.warcraftlogs.com/reports/3ghyqJNQLFdfWXDt#fight=last&pins=2%24Off%24%23244F4B%24expression%24(ability.id%20%3D%20410904%20or%20ability.id%20%3D%20416152%20or%20ability.id%20%3D%20416139%20or%20ability.id%20%3D%20416264)%20and%20type%20%3D%20%22begincast%22%0A%20or%20target.id%20%3D%20205212%20and%20type%20%3D%20%22death%22%0A%20or%20type%20%3D%20%22dungeonencounterstart%22%20or%20type%20%3D%20%22dungeonencounterend%22&view=events
		if timerInfinityOrbCD:GetRemaining(self.vb.orbCount+1) < 7.2 then
			local elapsed, total = timerInfinityOrbCD:GetTime(self.vb.orbCount+1)
			local extend = 7.2 - (total-elapsed)
			DBM:Debug("timerInfinityOrbCD extended by: "..extend, 2)
			timerInfinityOrbCD:Update(elapsed, total+extend, self.vb.orbCount+1)
		end
	elseif spellId == 416264 then
		self.vb.keeperCount = self.vb.keeperCount + 1
		specWarnInfiniteCorruption:Show(self.vb.keeperCount)
		specWarnInfiniteCorruption:Play("watchstep")
		timerInfiniteCorruptionCD:Start(24.2, self.vb.keeperCount+1)
		--Correct timer with forced ICD of this ability
		--Disabled for now, blizzard tweaked around timers enough to cause this to actually always happen, at least up to 8:30 pulls, this rule ran on EVERY timer instead of only 90% of them
		--As such, just adding the extention to all timers from the gate (when it starts)
		--if timerTemporalBreathCD:GetRemaining(self.vb.breathCount+1) < 11.7 then
		--	local elapsed, total = timerTemporalBreathCD:GetTime(self.vb.breathCount+1)
		--	local extend = 11.7 - (total-elapsed)
		--	DBM:Debug("timerTemporalBreathCD extended by: "..extend, 2)
		--	timerTemporalBreathCD:Update(elapsed, total+extend, self.vb.breathCount+1)
		--end
	elseif spellId == 412027 then
		timerChronalBurnCD:Start(nil, args.sourceGUID)
	end
end

function mod:SPELL_AURA_APPLIED(args)
	local spellId = args.spellId
	if spellId == 412027 and args:IsDestTypePlayer() and self:CheckDispelFilter("magic") then
		specWarnChronalBurn:Show(args.destName)
		specWarnChronalBurn:Play("helpdispel")
	end
end

function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
	if spellId == 417413 and destGUID == UnitGUID("player") and self:AntiSpam(3, 4) then
		specWarnGTFO:Show(spellName)
		specWarnGTFO:Play("watchfeet")
	end
end
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE

function mod:UNIT_DIED(args)
	local cid = self:GetCIDFromGUID(args.destGUID)
	if cid == 205212 then--Infinite keeper
		self.vb.addsLeft = self.vb.addsLeft - 1
		warnAddsLeft:Show(self.vb.addsLeft)
		timerChronalBurnCD:Stop(args.destGUID)
		if self.vb.addsLeft == 0 then
			self:SetStage(2)
			self.vb.breathCount = 0
			self.vb.orbCount = 0
			self.vb.keeperCount = 0--Reused for Infinite Corruption
			timerInfiniteCorruptionCD:Start(5.2, 1)
			timerTemporalBreathCD:Restart(17, 1)
			timerInfinityOrbCD:Restart(24.2, 1)
		end
	end
end
