commit 8923dc34c84b6ecc54447c82fc326e0bb55460e1
Author: Kreolix <kreolix@yandex.ru>
Date:   Fri Jan 15 08:36:46 2021 +0700

    Bugfix
    - Change getTurnOrder method to old algorithm
    - Stop spamming in chat
    - Fix target selection

commit 8923dc34c84b6ecc54447c82fc326e0bb55460e1
Author: Kreolix <kreolix@yandex.ru>
Date:   Fri Jan 15 08:36:46 2021 +0700

    Bugfix
    - Change getTurnOrder method to old algorithm
    - Stop spamming in chat
    - Fix target selection

commit f72f6c1e10a6929dac07d48f73df268ec91c4f79
Author: Kreolix <kreolix@yandex.ru>
Date:   Fri Jan 15 08:34:11 2021 +0700

    Fix calculation of total rest HP in completed mission

commit 38695ef1c3609e4052ade3ad1436da56bec60647
Author: Kreolix <kreolix@yandex.ru>
Date:   Fri Jan 15 08:32:22 2021 +0700

    Missions with random abilities isn't calculate automatically now.
    - Add new button for that missions, because simulation on every "allies HP update" event produce screen freeze.
    - Increase the number of simulations for better prediction.

commit 0a09dad94ac1e88b540e787813be9fca53453937
Author: Kreolix <kreolix@yandex.ru>
Date:   Thu Jan 14 11:35:41 2021 +0700

    Realise new features and moves UI code.
    [+] Simulate fight many times if units have random abilities. Estimate success rate.
    [+] Add total rest HP without auto-troop HP. It allow compare team setup much easier.
    [*] Blizzard changed enemy turn order again. Fix it in addon.
    [*] Fix some target selection bugs.
    [+] Combat log correctly clear after complete mission.
    [*] Fix DoT/HoT first tick.
    
    Internal changes:
    [*] Check IsMissionOver only when unit died.
    [+] Start to make log system as blizzard's system for comparing data in complete missions.
    [*] Move frame creation code to separate file and make it more readable.
    [+] Add hooks for complete mission.

commit 0a09dad94ac1e88b540e787813be9fca53453937
Author: Kreolix <kreolix@yandex.ru>
Date:   Thu Jan 14 11:35:41 2021 +0700

    Realise new features and moves UI code.
    [+] Simulate fight many times if units have random abilities. Estimate success rate.
    [+] Add total rest HP without auto-troop HP. It allow compare team setup much easier.
    [*] Blizzard changed enemy turn order again. Fix it in addon.
    [*] Fix some target selection bugs.
    [+] Combat log correctly clear after complete mission.
    [*] Fix DoT/HoT first tick.
    
    Internal changes:
    [*] Check IsMissionOver only when unit died.
    [+] Start to make log system as blizzard's system for comparing data in complete missions.
    [*] Move frame creation code to separate file and make it more readable.
    [+] Add hooks for complete mission.

commit 981f9fa6ffedee8401db015ae1212e39ed7e7b62
Author: Kreolix <kreolix@yandex.ru>
Date:   Wed Jan 13 00:47:56 2021 +0700

    Fix UI
    [+] Now don't overlap my frame and blizzard frame
    [*] Change some padding
    [*] More place for alive units frame and less for combat log
    [*] max frame width = 500

commit 981f9fa6ffedee8401db015ae1212e39ed7e7b62
Author: Kreolix <kreolix@yandex.ru>
Date:   Wed Jan 13 00:47:56 2021 +0700

    Fix UI
    [+] Now don't overlap my frame and blizzard frame
    [*] Change some padding
    [*] More place for alive units frame and less for combat log
    [*] max frame width = 500

commit 8ee5fd6de9afcebb833c0e2a79bb3feb3f2bc281
Author: Kreolix <kreolix@yandex.ru>
Date:   Tue Jan 12 09:15:12 2021 +0700

    Fix bugs
    [*] target priority for closest enemy
    [*] calculate reflect damage
    [*] calculate damage multiplier

commit 8ee5fd6de9afcebb833c0e2a79bb3feb3f2bc281
Author: Kreolix <kreolix@yandex.ru>
Date:   Tue Jan 12 09:15:12 2021 +0700

    Fix bugs
    [*] target priority for closest enemy
    [*] calculate reflect damage
    [*] calculate damage multiplier

commit 4c72cbad8fd2a23e0abec641964c2d2e647449ac
Author: Kreolix <kreolix@yandex.ru>
Date:   Tue Jan 12 08:24:36 2021 +0700

    [+] add reflect effect

commit 0dbb026f5394acb6a4f12cb6b9d3f208432f315c
Author: Kreolix <kreolix@yandex.ru>
Date:   Tue Jan 12 08:23:59 2021 +0700

    [*] fix random target error

commit 81faddbb4bb9e5883e29fd1ddb7278d3a82c2db2
Author: Kreolix <kreolix@yandex.ru>
Date:   Sun Jan 10 22:56:18 2021 +0700

    [*] change some target priority for closest enemy

commit 81faddbb4bb9e5883e29fd1ddb7278d3a82c2db2
Author: Kreolix <kreolix@yandex.ru>
Date:   Sun Jan 10 22:56:18 2021 +0700

    [*] change some target priority for closest enemy

commit 5c54f10ef019cc1a1e5c178352d34ecbba8edd35
Author: Kreolix <kreolix@yandex.ru>
Date:   Sat Jan 9 22:05:34 2021 +0700

    [*] fix unusual attack type
    [*] change some target priority
    [-] drop old combat result after completion mission

commit 5c54f10ef019cc1a1e5c178352d34ecbba8edd35
Author: Kreolix <kreolix@yandex.ru>
Date:   Sat Jan 9 22:05:34 2021 +0700

    [*] fix unusual attack type
    [*] change some target priority
    [-] drop old combat result after completion mission

commit 512d49d7e1956d4c47f8cfee1eeaf97e845c916c
Author: Kreolix <kreolix@yandex.ru>
Date:   Fri Jan 8 14:51:40 2021 +0700

    test commit

