---@diagnostic disable: undefined-global

local ADDON_NAME = ...

local TARGET_ADDONS = {
    [string.lower(ADDON_NAME or "")] = true,
    ["exboss"] = true,
    ["exbossdata"] = true,
    ["exboss-exwind"] = true,
    ["exwindcore"] = true,
    ["exwindtools"] = true,
}

local PATCH_DB_NAME = "EXEnglishPatchDB"
local PATCH_VERSION = "1.0.8"
local DEFAULT_PATCH_LANGUAGE = "enUS"
local LANGUAGE_OPTION_ENGLISH = "enUS"
local LANGUAGE_OPTION_SPANISH = "esES"

local MAP_NAME_TRANSLATIONS = {
    ["ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“"] = "Pit of Saron",
    ["ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â°"] = "Skyreach",
    ["ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â§"] = "Seat of the Triumvirate",
    ["ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¢"] = "Algeth'ar Academy",
    ["ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â£Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â"] = "Windrunner Spire",
    ["ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â°"] = "Magisters' Terrace",
    ["ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â´Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒâ€¦Ã‚Â¸"] = "Maisara Caverns",
    ["ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â"] = "The Voidspire",
    ["ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯"] = "March on Quel'Danas",
    ["ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯"] = "Nexus-Point Xenas",
    ["ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â£ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢"] = "The Dreamrift",
    ["ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â£Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â«Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°"] = "Priory of the Sacred Flame",
    ["Algeth'ar Academy"] = "Algeth'ar Academy",
    ["Windrunner Spire"] = "Windrunner Spire",
    ["Magisters' Terrace"] = "Magisters' Terrace",
    ["Maisara Caverns"] = "Maisara Caverns",
    ["Nexus-Point Xenas"] = "Nexus-Point Xenas",
    ["The Violet Hold"] = "The Voidspire",
}

local CANONICAL_MAP_NAME_TRANSLATIONS = {
    ["ÃƒÂ¨Ã¢â‚¬Â°Ã‚Â¾ÃƒÂ¦Ã‚ÂÃ‚Â°ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¯ÃƒÂ¤Ã‚ÂºÃ…Â¡ÃƒÂ¥Ã‚Â­Ã‚Â¦ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¢"] = "Algeth'ar Academy",
    ["ÃƒÂ¨Ã‚ÂÃ‚Â¨ÃƒÂ©Ã…Â¡Ã¢â‚¬Â ÃƒÂ§Ã…Â¸Ã‚Â¿ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ"] = "Pit of Saron",
    ["ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ¥Ã‚Â¤Ã‚Â©ÃƒÂ¥Ã‚Â³Ã‚Â°"] = "Skyreach",
    ["ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â§ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¿ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â¹ÃƒÂ¥Ã‚ÂºÃ‚Â§"] = "Seat of the Triumvirate",
    ["ÃƒÂ©Ã‚Â£Ã…Â½ÃƒÂ¨Ã‚Â¡Ã…â€™ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â¡Ã¢â‚¬Â"] = "Windrunner Spire",
    ["ÃƒÂ©Ã‚Â­Ã¢â‚¬ÂÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã‚Â¸Ã‹â€ ÃƒÂ¥Ã‚Â¹Ã‚Â³ÃƒÂ¥Ã‚ÂÃ‚Â°"] = "Magisters' Terrace",
    ["ÃƒÂ¨Ã‚Â¿Ã‹â€ ÃƒÂ¨Ã‚ÂÃ‚Â¨ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã‚Â´Ã…Â¾ÃƒÂ§Ã‚Â©Ã‚Â´"] = "Maisara Caverns",
    ["ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã‚Â¸Ã…â€™ÃƒÂ§Ã‚ÂºÃ‚Â³ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¯"] = "Nexus-Point Xenas",
    ["Algeth'ar Academy"] = "Algeth'ar Academy",
    ["Pit of Saron"] = "Pit of Saron",
    ["Skyreach"] = "Skyreach",
    ["Seat of the Triumvirate"] = "Seat of the Triumvirate",
    ["Windrunner Spire"] = "Windrunner Spire",
    ["Magister's Terrace"] = "Magisters' Terrace",
    ["Magisters' Terrace"] = "Magisters' Terrace",
    ["Maisara Caverns"] = "Maisara Caverns",
    ["Nexus-Point Xenas"] = "Nexus-Point Xenas",
    ["Eco-Dome Al'dani"] = "Algeth'ar Academy",
    ["The Dawnbreaker"] = "Windrunner Spire",
    ["Ara-Kara, City of Echoes"] = "Maisara Caverns",
    ["Operation: Floodgate"] = "Nexus-Point Xenas",
}

local function TranslateMapName(name)
    local mapName = (type(name) == "string" and name ~= "") and name or nil

    if not mapName then
        return name
    end

    local canonical = CANONICAL_MAP_NAME_TRANSLATIONS[mapName]
    if canonical and canonical ~= "" then
        return canonical
    end

    local translated = MAP_NAME_TRANSLATIONS[mapName]
    if translated and translated ~= "" then
        return translated
    end

    return name
end

local function SafeNonEmptyString(value)
    if type(value) == "string" and value ~= "" then
        return value
    end
    return nil
end

local function SafeString(value)
    if type(value) == "string" then
        return value
    end
    return nil
end

local function GetTranslatableString(value)
    if type(value) ~= "string" then
        return nil
    end
    -- gsub is safe in Lua as long as input is string and pattern is valid
    local text = string.gsub(value, "^", "")
    if type(text) == "string" then
        return text
    end
    return nil
end

local function SafeLower(value)
    local text = SafeNonEmptyString(value)
    if not text then
        return nil
    end
    -- string.lower is safe in Lua as long as input is string
    return string.lower(text)
end

local function NormalizePatchLanguage(value)
    if value == LANGUAGE_OPTION_SPANISH then
        return LANGUAGE_OPTION_SPANISH
    end
    return LANGUAGE_OPTION_ENGLISH
end

local function GetPatchDB()
    _G[PATCH_DB_NAME] = _G[PATCH_DB_NAME] or {}

    local db = _G[PATCH_DB_NAME]
    db.language = NormalizePatchLanguage(db.language)

    return db
end

local function GetSelectedPatchLanguage()
    return GetPatchDB().language
end

local function SetSelectedPatchLanguage(language)
    local db = GetPatchDB()
    db.language = NormalizePatchLanguage(language)
    db.lastPromptVersion = PATCH_VERSION
    return db.language
end

local function ShouldUseSpanishText()
    return GetSelectedPatchLanguage() == LANGUAGE_OPTION_SPANISH
end

local function IsSpanishClient()
    local locale = GetLocale and GetLocale() or ""
    return locale == "esES" or locale == "esMX"
end

local FAST_EXACT_REPLACEMENTS = {
    ["ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨"] = "Enable",
    ["ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œ"] = "Enable Color Overlay",
    ["ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¶ÃƒÂ¤Ã‚Â»Ã¢â‚¬â€œÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ "] = "Other Scheme",
    ["ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬"] = "Center Text",
    ["ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¥Ã¢â‚¬ËœÃ…Â "] = "Center Warning",
    ["ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â§Ã¢â‚¬Â¹"] = "Cast Start",
    ["ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â"] = "Early",
    ["ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â(ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢)"] = "Pre-Alert (sec)",
    ["ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢"] = "Pre-Alert 5s",
    ["ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ {name}ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°"] = "Center Text Content (supports {name})",
    ["(ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ {name})"] = "(supports {name})",
    ["ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ‚Â"] = "Rename Timer Bar",
    ["ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®"] = "Voice Settings",
    ["ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®"] = "Text Settings",
    ["ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚ÂÃ‚Â¥ÃƒÂ¦Ã‚ÂºÃ‚Â"] = "Voice Source",
    ["ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾"] = "Voice Label",
    ["ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾"] = "Voice Pack Label",
    ["LSMÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€ "] = "LSM Sound",
    ["ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ¥Ã‚Â¾Ã¢â‚¬Å¾"] = "Custom Path",
    ["ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ¥Ã‚Â¾Ã¢â‚¬Å¾"] = "File Path",
    ["ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¥Ã‚ÂÃ‚Â¬"] = "Preview",
    ["ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢"] = "sec",
    ["ÃƒÂ©Ã‚Â«Ã‹Å“ÃƒÂ§Ã‚ÂºÃ‚Â§ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ§Ã‚ÂªÃ¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â£ + BOSSÃƒÂ¨Ã‚Â¯Ã‚Â»ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°"] = "Advanced Conditions (Event Window + Boss Cast)",
    ["ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ©Ã‚Â«Ã‹Å“ÃƒÂ§Ã‚ÂºÃ‚Â§ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¤Ã‚Â»Ã‚Â¶"] = "Enable Advanced Conditions",
    ["ÃƒÂ§Ã‚ÂªÃ¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â£ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â(ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢)"] = "Window Before (sec)",
    ["ÃƒÂ§Ã‚ÂªÃ¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â£ÃƒÂ¥Ã‚ÂÃ…Â½(ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢)"] = "Window After (sec)",
    ["ÃƒÂ¥Ã¢â‚¬ËœÃ‚Â½ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯"] = "Show Ring After Hit",
    ["12.0ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â§Ã‹Å“ÃƒÂ¥Ã‚Â¢Ã†â€™"] = "12.0 Mythic+",
    ["12.0ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬"] = "12.0 Raid",
    ["ÃƒÂ¨Ã‚Â§Ã‚Â£ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾ÃƒÂ¥Ã‚Â®Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¾Ã‚Â·ÃƒÂ©Ã‚ÂºÃ‚Â¦"] = "Liberation of Undermine",
    ["ÃƒÂ¥Ã‚Â°Ã‚Â¼ÃƒÂ©Ã‚Â²Ã‚ÂÃƒÂ¥Ã‚Â·Ã‚Â´ÃƒÂ¥Ã‚Â°Ã¢â‚¬ÂÃƒÂ§Ã…Â½Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â®Ã‚Â«"] = "Nerub-ar Palace",
    ["ÃƒÂ¦Ã‚Â°Ã‚Â¸ÃƒÂ¦Ã‚ÂÃ¢â‚¬â„¢ÃƒÂ§Ã…Â½Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â®Ã‚Â«"] = "The Eternal Palace",
    ["ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹"] = "Raid Tank",
    ["ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬DPS"] = "Raid DPS",
    ["ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€"] = "Raid Healer",
    ["ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹"] = "Mythic+ Tank",
    ["ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³DPS"] = "Mythic+ DPS",
    ["ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€"] = "Mythic+ Healer",
    ["ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ "] = "Raid Profiles",
    ["ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ "] = "Mythic+ Profiles",
    ["ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¦Ã‹â€ Ã‹Å“"] = "Raid Boss Encounter",
    ["ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â "] = "Raid Boss",
    ["ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¶ÃƒÂ¤Ã‚Â»Ã¢â‚¬â€œ"] = "Other",
    ["ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¢"] = "Dungeon Switch",
    ["ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¥Ã‹â€ Ã¢â‚¬â€ÃƒÂ¨Ã‚Â¡Ã‚Â¨"] = "Boss List",
    ["ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚Â"] = "Timeline Mode",
    ["ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨"] = "Auto",
    ["ÃƒÂ¥Ã¢â‚¬ÂºÃ‚ÂºÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â½Ã‚Â´"] = "Fixed Timeline",
    ["ÃƒÂ¦Ã…Â¡Ã‚Â´ÃƒÂ©Ã¢â‚¬ÂºÃ‚ÂªÃƒÂ¥Ã…Â½Ã…Â¸ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸"] = "Blizzard Default",
    ["ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬"] = "Test On",
    ["ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³"] = "Test Off",
    ["ÃƒÂ¨Ã‚Â¯Ã‚Â¥ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ§Ã‚Â±Ã‚Â»ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã‚ÂÃ‚Â®"] = "No dungeon data in this category",
    ["ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â  BOSS ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã‚ÂÃ‚Â®"] = "No boss data for the current dungeon",
    ["ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦"] = "Select Voice Pack",
    ["ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦"] = "Current Voice Pack",
    ["ÃƒÂ§Ã‚Â®Ã¢â€šÂ¬ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¹"] = "Description",
    ["ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦"] = "Author",
    ["ÃƒÂ§Ã¢â‚¬Â°Ã‹â€ ÃƒÂ¦Ã…â€œÃ‚Â¬"] = "Version",
    ["ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ¨Ã‚Â§Ã‹â€ "] = "Home",
    ["ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂÃƒÂ¨Ã‚Â¯Ã…Â ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­"] = "Diagnostics",
    ["ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ§Ã‚Â®Ã‚Â¡ÃƒÂ§Ã‚ÂÃ¢â‚¬Â "] = "Profiles",
    ["ÃƒÂ§Ã…Â½Ã‚Â©ÃƒÂ¥Ã‚Â®Ã‚Â¶ÃƒÂ¥Ã‚Â±Ã…Â¾ÃƒÂ¦Ã¢â€šÂ¬Ã‚Â§ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§"] = "Player Stats Monitor",
    ["ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¥Ã‚ÂºÃ‚ÂÃƒÂ¥Ã‹â€ Ã¢â‚¬â€"] = "Cast Sequence",
    ["ÃƒÂ¨Ã‚Â·Ã‚ÂÃƒÂ§Ã‚Â¦Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¨Ã‚Â§Ã¢â‚¬Â "] = "Range Monitor",
    ["ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â§Ã‚Â»ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½CDÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚Âº"] = "Movement CD Alert",
    ["ÃƒÂ§Ã¢â‚¬Å¾Ã‚Â¦ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚Âº"] = "Focus Cast Alert",
    ["ÃƒÂ©Ã¢â‚¬Â¦Ã¢â‚¬â„¢ÃƒÂ¤Ã‚Â»Ã¢â€žÂ¢ÃƒÂ©Ã¢â‚¬Â¦Ã¢â‚¬â„¢ÃƒÂ¦Ã‚Â±Ã‚Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§"] = "Brewmaster Stagger Bar",
    ["ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€  (YY Sound)"] = "Bloodlust Sound (YY Sound)",
    ["ÃƒÂ©Ã¢â‚¬Â¢Ã¢â‚¬Â¡ÃƒÂ¥Ã…Â½Ã¢â‚¬Â¹ÃƒÂ¥Ã…Â Ã¢â‚¬ÂºÃƒÂ¥Ã…â€œÃ‚Âº"] = "Zona de supresion",
    ["ÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸ÃƒÂ§Ã‚Â»Ã¢â‚¬Å“ÃƒÂ§Ã¢â‚¬Â¢Ã…â€™"] = "Barrera aceleradora",
    ["ÃƒÂ§Ã‚Â¬Ã‚Â¦ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ‚Â°ÃƒÂ¨Ã‚Â®Ã‚Â°"] = "Marca runica",
    ["ÃƒÂ©Ã‚ÂÃ¢â€žÂ¢ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¦Ã‚ÂµÃ‚ÂªÃƒÂ¦Ã‚Â½Ã‚Â®"] = "Marea de silencio",
    ["ÃƒÂ§Ã¢â‚¬ËœÃ…Â¸ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¥Ã‹â€ ÃƒÂ¥Ã‚Â°Ã¢â‚¬ÂÃƒâ€šÃ‚Â·ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¥ÃƒÂ©Ã…Â¾Ã‚Â­"] = "Seranel Azote Solar",
    ["Seranel Sunlash"] = "Seranel Azote Solar",
    ["ÃƒÂ§Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³"] = "Missing Labels",
    ["ÃƒÂ¢Ã¢â‚¬â€Ã‚Â ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¤Ã‚Â¸Ã‚Â­"] = "ÃƒÂ¢Ã¢â‚¬â€Ã‚Â Active",
    ["ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ "] = "Profile Slots",
    ["ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ "] = "Raid Profiles",
    ["ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ "] = "Mythic+ Profiles",
    ["ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ¤Ã‚Â»Ã¢â€šÂ¬ÃƒÂ¤Ã‚Â¹Ã‹â€ ÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬/ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡"] = "Alert: the active role automatically selects and edits the matching Raid / Mythic+ Profiles.",
    ["ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡"] = "Automatically used when entering raids with the current role.",
    ["ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡"] = "Automatically used when entering Mythic+ with the current role.",
    ["ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©..."] = "Please select...",
    ["ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â¿Ã‚Â°ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡"] = "No description available.",
    ["ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¥Ã‚ÂÃ‚Â¡ÃƒÂ§Ã¢â‚¬Â°Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¦Ã‚Â­Ã‚Â¤ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â¿Ã‚Â°ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡"] = "Click a spell card above to view its description here.",
    ["ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂÃƒÂ¥Ã‚Â¤Ã‚Â´ÃƒÂ¥Ã†â€™Ã‚Â"] = "No Dynamic Portrait",
    ["ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯"] = "No Spell Selected",
    ["ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶"] = "Unknown Event",
    ["ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â "] = "Unknown Boss",
    ["ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬"] = "Unknown Dungeon",
    ["ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶ "] = "Event ",
    ["ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â  "] = "Boss ",
    ["ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ "] = "Dungeon ",
    ["ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ "] = "Spell ",
    ["ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ "] = "Skill ",
    ["ÃƒÂ§Ã‚Â§Ã‚Â"] = "PA",
    ["VOICE / PROFILE"] = "VOICE / PROFILES",
    ["VOICE / PROFILESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS"] = "VOICE / PROFILES",
    ["VOICE / PROFILESSSS"] = "VOICE / PROFILES",
    ["VOICE / PROFILESSSSS"] = "VOICE / PROFILES",
    ["The D"] = "WS",
    ["The V"] = "Void",
    ["Pit o"] = "POS",
    ["Skyre"] = "SR",
    ["Seat "] = "SEAT",
    ["Eco-D"] = "AA",
    ["Ara-K"] = "MC",
    ["Magis"] = "MT",
    ["Dungeon Switch"] = "Dungeon Switch",
    ["ÃƒÂ¨Ã‚ÂÃ‚Â¨ÃƒÂ©Ã…Â¡Ã¢â‚¬Â ÃƒÂ§Ã…Â¸Ã‚Â¿ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ"] = "Pit of Saron",
    ["ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ¥Ã‚Â¤Ã‚Â©ÃƒÂ¥Ã‚Â³Ã‚Â°"] = "Skyreach",
    ["ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â§ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¿ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â¹ÃƒÂ¥Ã‚ÂºÃ‚Â§"] = "Seat of the Triumvirate",
    ["ÃƒÂ¨Ã¢â‚¬Â°Ã‚Â¾ÃƒÂ¦Ã‚ÂÃ‚Â°ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¯ÃƒÂ¤Ã‚ÂºÃ…Â¡ÃƒÂ¥Ã‚Â­Ã‚Â¦ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¢"] = "Algeth'ar Academy",
    ["ÃƒÂ©Ã‚Â£Ã…Â½ÃƒÂ¨Ã‚Â¡Ã…â€™ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â¡Ã¢â‚¬Â"] = "Windrunner Spire",
    ["ÃƒÂ©Ã‚Â­Ã¢â‚¬ÂÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã‚Â¸Ã‹â€ ÃƒÂ¥Ã‚Â¹Ã‚Â³ÃƒÂ¥Ã‚ÂÃ‚Â°"] = "Magisters' Terrace",
    ["ÃƒÂ¨Ã‚Â¿Ã‹â€ ÃƒÂ¨Ã‚ÂÃ‚Â¨ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã‚Â´Ã…Â¾ÃƒÂ§Ã‚ÂªÃ…Â¸"] = "Maisara Caverns",
    ["ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã‚Â¸Ã…â€™ÃƒÂ§Ã‚ÂºÃ‚Â³ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¯"] = "Nexus-Point Xenas",
    ["ÃƒÂ¥Ã‚Â­Ã‚Â¦ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¢"] = "AA",
    ["ÃƒÂ¦Ã‚Â´Ã…Â¾ÃƒÂ§Ã‚ÂªÃ…Â¸"] = "MC",
    ["ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹"] = "Nexus",
}

local EVENT_TYPE_TRANSLATIONS = {
    ["ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹"] = "Tank",
    ["ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â"] = "Heal",
    ["ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶"] = "Mechanic",
    ["ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“"] = "Other",
    ["??"] = "Other",
    -- Properly-encoded Chinese event types
    ["ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹"] = "Tank",
    ["ÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€"] = "Heal",
    ["ÃƒÂ¦Ã…â€œÃ‚ÂºÃƒÂ¥Ã‹â€ Ã‚Â¶"] = "Mechanic",
    ["ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¶ÃƒÂ¤Ã‚Â»Ã¢â‚¬â€œ"] = "Other",
}

local EVENT_TYPE_SCHEMES = {
    ["Tank"] = "tank",
    ["Heal"] = "heal",
    ["Mechanic"] = "mechanic",
    ["Other"] = "cooldown",
}

local SOUND_ALIASES = {
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡AOE", "Prepare AOE", "prepare-aoe.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿", "Prepare Beam", "prepare-beam.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â­", "Prepare Interrupt", "prepare-interrupt.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Âº", "Prepare Grip", "prepare-pull.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿", "Prepare Line Block", "prepare-block-line.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¹Ã¢â‚¬Â ", "Prepare Soak", "prepare-soak.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Prepare Clear Stack", "prepare-clear-stack.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â", "Prepare Target", "prepare-target.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â­", "Prepare Arrow", "prepare-arrow.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¹Ã¢â‚¬Â ", "Prepare Enter Circle", "prepare-enter-circle.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿", "Prepare Link", "prepare-link.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€ Ã¢â‚¬â„¢", "Prepare Orb Pass", "prepare-ball.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Âº", "Prepare Hook", "prepare-hook.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¹Ã¢â‚¬Â ", "Prepare Stack", "prepare-stack.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â£", "Prepare Dispel", "prepare-dispel.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â«", "Hit Clone", "hit-clone.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âº", "Tank Buster", "tank-buster.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Fix Camera", "fix-camera.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â´", "Clear Water", "clear-water.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â±", "Find Beacon", "find-beacon.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â±", "Step Trap", "step-trap.ogg" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ", "None", "none.ogg" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬", "Watch Knockback", "watch-knockback.ogg" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â", "Watch Frontal", "watch-frontal.ogg" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€ Ã¢â‚¬â„¢", "Block Orb", "block-ball.ogg" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€ Ã¢â‚¬â„¢", "Clear Orb", "clear-ball.ogg" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿", "Watch Dodge", "watch-dodge.ogg" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â", "Target Frontal", "target-frontal.ogg" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â´", "Target Drop Water", "target-drop-water.ogg" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿", "Target Clear Line", "target-clear-line.ogg" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â", "Dodge Frontal", "dodge-frontal.ogg" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Âª", "Switch Add", "switch-add.ogg" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Âµ", "Phase Change", "phase-change.ogg" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚Â»BOSS", "Away Boss", "away-boss.ogg" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â£", "Spread Close", "spread-close.ogg" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â£Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Âª", "Kite Add", "kite-add.ogg" },
    { "BossÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚Â´", "Boss Enrage", "boss-enrage.ogg" },
    { "BossÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â¤", "Boss Vulnerability", "boss-vuln.ogg" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "You Are White", "you-white.ogg" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "You Are Black", "you-black.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡AOE(ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡)", "Prepare AOE (Break)", "prepare-aoe-break.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€ Ã¢â‚¬â„¢", "Prepare Absorb Orb", "prepare-absorb-ball.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â´", "Drop Water", "drop-water.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Âª", "Intercept Add", "intercept-add.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â ", "Beam On You", "beam-on-you.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¢", "Watch Shockwave", "watch-shockwave.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â£Ãƒâ€¦Ã‚Â¾", "Watch Launch", "watch-launch.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Empower Holy Paladin", "empower-hpal.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Empower Retribution Paladin", "empower-ret.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Empower Protection Paladin", "empower-prot.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â£", "Spread Now", "spread-now.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â­", "Interrupt Now", "interrupt-now.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Âº", "Rescue Now", "rescue-now.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾", "Break Shield", "break-shield.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â", "Enter Bubble", "enter-bubble.ogg" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿", "Break Link", "break-link.ogg" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â§Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Burst Vulnerability", "vuln-burst.ogg" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â¤", "Use Defensive", "use-defensive.ogg" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Watch Healing", "watch-healing.ogg" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "Special Mechanic", "special-mechanic.ogg" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Âª", "Switch Boss", "switch-boss.ogg" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Âª", "Away Add", "away-add.ogg" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ", "Stack Share", "stack-share.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°5", "Countdown 5", "countdown-5.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°4", "Countdown 4", "countdown-4.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°3", "Countdown 3", "countdown-3.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°2", "Countdown 2", "countdown-2.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°1", "Countdown 1", "countdown-1.ogg" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Âº", "Prepare Chase", "prepare-target.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Âª", "Summon Add", "switch-add.ogg" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬", "Tank Knockback", "watch-knockback.ogg" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¹Ã¢â‚¬Â ", "Stack Drop Circle", "stack-share.ogg" },
}

local TRASH_SOUND_ALIASES = {
    { "Ã¦Å½Â§Ã¦â€“Â­Ã©â€™Â¢Ã¦ÂÂ¡", "Interrupt Add", "Interrupt.ogg" },
    { "Ã¦Å½Â§Ã¦â€“Â­Ã¥Â°ÂÃ¦â‚¬Âª", "Interrupt Add", "Interrupt.ogg" },
    { "Ã¦Â³Â¨Ã¦â€žÂÃ§â€šÂ¹Ã¥ÂÂ", "Watch Target", "Targeted.ogg" },
    { "Ã§â€šÂ¹Ã¥ÂÂÃ¨Â¿Â½Ã¤ÂºÂº", "Fixate Target", "Fixate.ogg" },
    { "Ã¦Â³Â¨Ã¦â€žÂÃ¨ÂºÂ²Ã¥Å“Ë†", "Watch Circle", "Dodge.ogg" },
    { "Ã¥ÂÂ¬Ã¥â€Â¤Ã¥Â°ÂÃ¦â‚¬Âª", "Summon Add", "Spawn.ogg" },
}

local LABEL_TRANSLATIONS = {}
local ENGLISH_LABELS = {}
local SOUND_FILE_BY_LABEL = {}

for i = 1, #SOUND_ALIASES do
    local zhLabel, enLabel, fileName = SOUND_ALIASES[i][1], SOUND_ALIASES[i][2], SOUND_ALIASES[i][3]
    LABEL_TRANSLATIONS[zhLabel] = enLabel
    if enLabel and not ENGLISH_LABELS[enLabel] then
        ENGLISH_LABELS[enLabel] = true
        ENGLISH_LABELS[#ENGLISH_LABELS + 1] = enLabel
    end
    SOUND_FILE_BY_LABEL[zhLabel] = fileName
end
for i = 1, #TRASH_SOUND_ALIASES do
    local sourceLabel, englishLabel, fileName = TRASH_SOUND_ALIASES[i][1], TRASH_SOUND_ALIASES[i][2], TRASH_SOUND_ALIASES[i][3]
    LABEL_TRANSLATIONS[sourceLabel] = englishLabel
    if englishLabel and not ENGLISH_LABELS[englishLabel] then
        ENGLISH_LABELS[englishLabel] = true
        ENGLISH_LABELS[#ENGLISH_LABELS + 1] = englishLabel
    end
    SOUND_FILE_BY_LABEL[sourceLabel] = fileName
    SOUND_FILE_BY_LABEL[englishLabel] = fileName
end

LABEL_TRANSLATIONS["å‡†å¤‡AOE"] = "Prepare AOE"
LABEL_TRANSLATIONS["å‡†å¤‡å¼•çº¿"] = "Prepare Beam"
LABEL_TRANSLATIONS["å‡†å¤‡æ‰“æ–­"] = "Prepare Interrupt"
LABEL_TRANSLATIONS["å‡†å¤‡æ‹‰äºº"] = "Prepare Grip"
LABEL_TRANSLATIONS["å‡†å¤‡æŒ¡çº¿"] = "Prepare Line Block"
LABEL_TRANSLATIONS["å‡†å¤‡æŽ¥åœˆ"] = "Prepare Soak"
LABEL_TRANSLATIONS["å‡†å¤‡æ¶ˆå±‚"] = "Prepare Clear Stack"
LABEL_TRANSLATIONS["å‡†å¤‡ç‚¹å"] = "Prepare Target"
LABEL_TRANSLATIONS["å‡†å¤‡è¸©ç®­"] = "Prepare Arrow"
LABEL_TRANSLATIONS["å‡†å¤‡è¿›åœˆ"] = "Prepare Enter Circle"
LABEL_TRANSLATIONS["å‡†å¤‡è¿žçº¿"] = "Prepare Link"
LABEL_TRANSLATIONS["å‡†å¤‡é€çƒ"] = "Prepare Orb Pass"
LABEL_TRANSLATIONS["å‡†å¤‡é’©äºº"] = "Prepare Hook"
LABEL_TRANSLATIONS["å‡†å¤‡é›†åˆ"] = "Prepare Stack"
LABEL_TRANSLATIONS["å‡†å¤‡é©±æ•£"] = "Prepare Dispel"
LABEL_TRANSLATIONS["å‡†å¤‡è¿½äºº"] = "Prepare Chase"
LABEL_TRANSLATIONS["å‡†å¤‡å¸çƒ"] = "Prepare Absorb Orb"
LABEL_TRANSLATIONS["å‡†å¤‡AOE(æ–­æ¡)"] = "Prepare AOE (Break)"
LABEL_TRANSLATIONS["åŽ»æ’žåˆ†èº«"] = "Hit Clone"
LABEL_TRANSLATIONS["å¦å…‹å°–åˆº"] = "Tank Buster"
LABEL_TRANSLATIONS["å¿«å¡è§†è§’"] = "Fix Camera"
LABEL_TRANSLATIONS["å¿«åŽ»æ¶ˆæ°´"] = "Clear Water"
LABEL_TRANSLATIONS["å¿«æ‰¾å…‰æŸ±"] = "Find Beacon"
LABEL_TRANSLATIONS["å¿«è¸©é™·é˜±"] = "Step Trap"
LABEL_TRANSLATIONS["æ— "] = "None"
LABEL_TRANSLATIONS["æ³¨æ„å‡»é€€"] = "Watch Knockback"
LABEL_TRANSLATIONS["æ³¨æ„å¤´å‰"] = "Watch Frontal"
LABEL_TRANSLATIONS["æ³¨æ„æŒ¡çƒ"] = "Block Orb"
LABEL_TRANSLATIONS["æ³¨æ„æ¶ˆçƒ"] = "Clear Orb"
LABEL_TRANSLATIONS["æ³¨æ„èº²é¿"] = "Watch Dodge"
LABEL_TRANSLATIONS["ç‚¹åå¤´å‰"] = "Target Frontal"
LABEL_TRANSLATIONS["ç‚¹åæ”¾æ°´"] = "Target Drop Water"
LABEL_TRANSLATIONS["ç‚¹åæ¶ˆçº¿"] = "Target Clear Line"
LABEL_TRANSLATIONS["èº²å¼€å¤´å‰"] = "Dodge Frontal"
LABEL_TRANSLATIONS["è½¬ç«å°æ€ª"] = "Switch Add"
LABEL_TRANSLATIONS["è½¬ç«å¤§æ€ª"] = "Switch Boss"
LABEL_TRANSLATIONS["è½¬é˜¶æ®µ"] = "Phase Change"
LABEL_TRANSLATIONS["è¿œç¦»BOSS"] = "Away Boss"
LABEL_TRANSLATIONS["è¿œç¦»å¤§æ€ª"] = "Away Add"
LABEL_TRANSLATIONS["é è¿‘åˆ†æ•£"] = "Spread Close"
LABEL_TRANSLATIONS["é£Žç­å°æ€ª"] = "Kite Add"
LABEL_TRANSLATIONS["Bossç‹‚æš´"] = "Boss Enrage"
LABEL_TRANSLATIONS["Bossæ˜“ä¼¤"] = "Boss Vulnerability"
LABEL_TRANSLATIONS["æ˜“ä¼¤çˆ†å‘"] = "Burst Vulnerability"
LABEL_TRANSLATIONS["ä½ æ˜¯ç™½è‰²"] = "You Are White"
LABEL_TRANSLATIONS["ä½ æ˜¯é»‘è‰²"] = "You Are Black"
LABEL_TRANSLATIONS["å‡ºåŽ»æ”¾æ°´"] = "Drop Water"
LABEL_TRANSLATIONS["åŽ»æŽ¥å°æ€ª"] = "Intercept Add"
LABEL_TRANSLATIONS["å°„çº¿ç‚¹ä½ "] = "Beam On You"
LABEL_TRANSLATIONS["å°å¿ƒå†²å‡»æ³¢"] = "Watch Shockwave"
LABEL_TRANSLATIONS["å°å¿ƒå‡»é£ž"] = "Watch Launch"
LABEL_TRANSLATIONS["æ³¨æ„å‡»é£ž"] = "Watch Launch"
LABEL_TRANSLATIONS["å¼ºåŒ–å¥¶éª‘"] = "Empower Holy Paladin"
LABEL_TRANSLATIONS["å¼ºåŒ–æƒ©æˆ’éª‘"] = "Empower Retribution Paladin"
LABEL_TRANSLATIONS["å¼ºåŒ–é˜²éª‘"] = "Empower Protection Paladin"
LABEL_TRANSLATIONS["å¿«åˆ†æ•£"] = "Spread Now"
LABEL_TRANSLATIONS["å¿«æ‰“æ–­"] = "Interrupt Now"
LABEL_TRANSLATIONS["å¿«æ•‘äºº"] = "Rescue Now"
LABEL_TRANSLATIONS["å¿«ç ´ç›¾"] = "Break Shield"
LABEL_TRANSLATIONS["å¿«è¿›ç½©å­"] = "Enter Bubble"
LABEL_TRANSLATIONS["æ‹‰æ–­è¿žçº¿"] = "Break Link"
LABEL_TRANSLATIONS["æ³¨æ„å‡ä¼¤"] = "Use Defensive"
LABEL_TRANSLATIONS["æ³¨æ„æ²»ç–—"] = "Watch Healing"
LABEL_TRANSLATIONS["ç‰¹æ®ŠæŠ€èƒ½"] = "Special Mechanic"
LABEL_TRANSLATIONS["å¬å”¤å°æ€ª"] = "Summon Add"
LABEL_TRANSLATIONS["é›†åˆåˆ†æ‘Š"] = "Stack Share"
LABEL_TRANSLATIONS["é›†åˆæ”¾åœˆ"] = "Stack Drop Circle"
LABEL_TRANSLATIONS["å¦å…‹å‡»é€€"] = "Tank Knockback"
LABEL_TRANSLATIONS["æŽ§æ–­é’¢æ¡"] = "Interrupt Add"
LABEL_TRANSLATIONS["æŽ§æ–­å°æ€ª"] = "Interrupt Add"
LABEL_TRANSLATIONS["æ³¨æ„ç‚¹å"] = "Watch Target"
LABEL_TRANSLATIONS["ç‚¹åè¿½äºº"] = "Fixate Target"
LABEL_TRANSLATIONS["æ³¨æ„èº²åœˆ"] = "Watch Circle"
LABEL_TRANSLATIONS["æ³¨æ„èº²çƒ"] = "Dodge Orb"
LABEL_TRANSLATIONS["æ³¨æ„èº²é£Ž"] = "Dodge Wind"
LABEL_TRANSLATIONS["AOE(å‡»é€€)"] = "AOE (Knockback)"
LABEL_TRANSLATIONS["AOE(æ–­æ¡)"] = "AOE (Interrupt)"
LABEL_TRANSLATIONS["AOE(æ²‰é»˜)"] = "AOE (Silence)"
LABEL_TRANSLATIONS["å¦å…‹(å¸æ”¶)"] = "Tank Absorb"
LABEL_TRANSLATIONS["å¦å…‹å°–åˆº(å‡»é£ž)"] = "Tank Buster (Knock-Up)"
LABEL_TRANSLATIONS["æ•‘äºº(å®šèº«)"] = "Rescue Rooted Player"
LABEL_TRANSLATIONS["æ•‘äºº(è¯±æ•)"] = "Rescue Trapped Player"
LABEL_TRANSLATIONS["æ­£é¢é¡ºåŠˆ"] = "Frontal Cleave"
LABEL_TRANSLATIONS["æ²»ç–—å¦å…‹"] = "Heal Tank"
LABEL_TRANSLATIONS["ç‚¹å(å°„çº¿)"] = "Target Beam"
LABEL_TRANSLATIONS["ç‚¹å(é©±æ•£)"] = "Target Dispel"
LABEL_TRANSLATIONS["èº²å¼€æ­£é¢"] = "Dodge Frontal"
LABEL_TRANSLATIONS["èº²å¼€ç«åœˆ"] = "Dodge Fire Circle"
LABEL_TRANSLATIONS["è½¬ç«å®ç "] = "Switch Orb"
LABEL_TRANSLATIONS["é”é“¾ç‚¹å"] = "Chain Target"
LABEL_TRANSLATIONS["é©±æ•£(å¦å…‹)"] = "Dispel Tank"
LABEL_TRANSLATIONS["é©±æ•£(é­”æ³•)"] = "Dispel Magic"
LABEL_TRANSLATIONS["è´´è¾¹æ”¾æ°´"] = "Drop Water at Edge"
LABEL_TRANSLATIONS["ä¸¾ç›¾(AOE)"] = "Shield AOE"
LABEL_TRANSLATIONS["å‡†å¤‡å¸äºº"] = "Prepare Pull-In"
LABEL_TRANSLATIONS["æ³¨æ„åœ°æ¿"] = "Watch Ground"

local function CopyStringArray(list)
    if type(list) ~= "table" then
        return {}
    end

    local out = {}
    for i = 1, #list do
        out[i] = list[i]
    end
    return out
end

local function ForceEnglishVoiceLabels()
    local labels = CopyStringArray(ENGLISH_LABELS)
    _G.EXBV_LABELS = labels
    _G.EXBOSSEXWIND_LABELS = CopyStringArray(labels)
    return labels
end

local function RefreshDynamicLabelTranslations()
    local function ApplyFromList(list)
        if type(list) ~= "table" then
            return
        end

        for i = 1, math.min(#list, #SOUND_ALIASES) do
            local actualLabel = SafeNonEmptyString(list[i])
            local englishLabel = ENGLISH_LABELS[i]
            local soundFile = englishLabel and (EXEnglishPatchCustomSoundByLabel[englishLabel] or (SOUND_ALIASES[i] and SOUND_ALIASES[i][3]))
            if actualLabel and englishLabel then
                LABEL_TRANSLATIONS[actualLabel] = englishLabel
                -- Voice labels kept in Chinese (not added to FAST_EXACT)
                if soundFile and soundFile ~= "" then
                    SOUND_FILE_BY_LABEL[actualLabel] = soundFile
                end
            end
        end
    end

    ApplyFromList(_G.EXBV_LABELS)
    ApplyFromList(_G.EXBOSSEXWIND_LABELS)
end

local CUSTOM_VOICE_PACK_NAME = "Causese English"
local CUSTOM_SOUND_BASE_PATH = "Interface\\AddOns\\EXwindtools_EXboss_EnglishPatch\\sound\\"
local DEFAULT_VOICE_PACK_NAMES = {
    "EXWIND (Default)",
    "EXWIND(é»˜è®¤)",
    "EXWIND(Ã©Â»ËœÃ¨Â®Â¤)",
    "EXWIND(ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤)",
    CUSTOM_VOICE_PACK_NAME,
}
EXEnglishPatchCustomSoundByLabel = {
    ["Prepare AOE"] = "AoE.ogg",
    ["Prepare Beam"] = "Beam.ogg",
    ["Prepare Interrupt"] = "Interrupt.ogg",
    ["Prepare Grip"] = "Grip.ogg",
    ["Prepare Line Block"] = "Line.ogg",
    ["Prepare Soak"] = "Soak.ogg",
    ["Prepare Clear Stack"] = "Clear.ogg",
    ["Prepare Target"] = "Targeted.ogg",
    ["Prepare Arrow"] = "Trap.ogg",
    ["Prepare Enter Circle"] = "In.ogg",
    ["Prepare Link"] = "Link.ogg",
    ["Prepare Orb Pass"] = "Orb.ogg",
    ["Prepare Hook"] = "Grip.ogg",
    ["Prepare Stack"] = "Gather.ogg",
    ["Prepare Dispel"] = "Dispell.ogg",
    ["Hit Clone"] = "Charge.ogg",
    ["Tank Buster"] = "Defensive.ogg",
    ["Fix Camera"] = "LoS.ogg",
    ["Clear Water"] = "Clear.ogg",
    ["Find Beacon"] = "Beam.ogg",
    ["Step Trap"] = "Trap.ogg",
    ["None"] = "Check.ogg",
    ["Watch Knockback"] = "Knock.ogg",
    ["Watch Frontal"] = "Front.ogg",
    ["Block Orb"] = "Soak.ogg",
    ["Clear Orb"] = "Clear.ogg",
    ["Watch Dodge"] = "Dodge.ogg",
    ["Target Frontal"] = "Front.ogg",
    ["Target Drop Water"] = "Drop.ogg",
    ["Target Clear Line"] = "Line.ogg",
    ["Dodge Frontal"] = "Dodge.ogg",
    ["Switch Add"] = "Adds.ogg",
    ["Phase Change"] = "Transition.ogg",
    ["Away Boss"] = "Out.ogg",
    ["Spread Close"] = "Spread.ogg",
    ["Kite Add"] = "Kite.ogg",
    ["Boss Enrage"] = "Boss.ogg",
    ["Boss Vulnerability"] = "Nuke.ogg",
    ["You Are White"] = "Blue.ogg",
    ["You Are Black"] = "Purple.ogg",
    ["Prepare AOE (Break)"] = "AoE.ogg",
    ["Prepare Absorb Orb"] = "Orb.ogg",
    ["Drop Water"] = "Drop.ogg",
    ["Intercept Add"] = "Add.ogg",
    ["Beam On You"] = "Beam.ogg",
    ["Watch Shockwave"] = "Wave.ogg",
    ["Watch Launch"] = "Knock.ogg",
    ["Empower Holy Paladin"] = "Angel.ogg",
    ["Empower Retribution Paladin"] = "Sac.ogg",
    ["Empower Protection Paladin"] = "Protection.ogg",
    ["Spread Now"] = "Spread.ogg",
    ["Interrupt Now"] = "Interrupt.ogg",
    ["Rescue Now"] = "Rescue.ogg",
    ["Break Shield"] = "Break.ogg",
    ["Enter Bubble"] = "Enter.ogg",
    ["Break Link"] = "Break.ogg",
    ["Burst Vulnerability"] = "Nuke.ogg",
    ["Use Defensive"] = "Defensive.ogg",
    ["Watch Healing"] = "Healcd.ogg",
    ["Special Mechanic"] = "Check.ogg",
    ["Switch Boss"] = "Boss.ogg",
    ["Away Add"] = "Out.ogg",
    ["Stack Share"] = "Stack.ogg",
    ["Countdown 5"] = "5.ogg",
    ["Countdown 4"] = "4.ogg",
    ["Countdown 3"] = "3.ogg",
    ["Countdown 2"] = "2.ogg",
    ["Countdown 1"] = "1.ogg",
    ["Prepare Chase"] = "Fixate.ogg",
    ["Summon Add"] = "Spawn.ogg",
    ["Tank Knockback"] = "Knock.ogg",
    ["Stack Drop Circle"] = "Drop.ogg",
}

for i = 1, #SOUND_ALIASES do
    local sourceLabel, englishLabel = SOUND_ALIASES[i][1], SOUND_ALIASES[i][2]
    local soundFile = EXEnglishPatchCustomSoundByLabel[englishLabel] or SOUND_ALIASES[i][3]
    SOUND_FILE_BY_LABEL[sourceLabel] = soundFile
    SOUND_FILE_BY_LABEL[englishLabel] = soundFile
end
for i = 1, #TRASH_SOUND_ALIASES do
    local sourceLabel, englishLabel = TRASH_SOUND_ALIASES[i][1], TRASH_SOUND_ALIASES[i][2]
    local soundFile = EXEnglishPatchCustomSoundByLabel[englishLabel] or TRASH_SOUND_ALIASES[i][3]
    SOUND_FILE_BY_LABEL[sourceLabel] = soundFile
    SOUND_FILE_BY_LABEL[englishLabel] = soundFile
end
for sourceLabel, englishLabel in pairs(LABEL_TRANSLATIONS) do
    local soundFile = EXEnglishPatchCustomSoundByLabel[englishLabel]
    if soundFile then
        SOUND_FILE_BY_LABEL[sourceLabel] = soundFile
        SOUND_FILE_BY_LABEL[englishLabel] = soundFile
    end
end

local DEFAULT_PACK_NAME_ALIASES = {
    "EXWIND (Default)",
    "EXWIND(é»˜è®¤)",
    "EXWIND(Ã©Â»ËœÃ¨Â®Â¤)",
    "EXWIND(ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤)",
    "EXWIND(ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤)",
}

local function GetPathFileName(path)
    local text = SafeString(path) or ""
    return text:match("([^\\/:]+)$") or text
end

local function BuildEnglishLabelByDefaultSoundFile()
    local out = {}
    for i = 1, #SOUND_ALIASES do
        local englishLabel = SafeNonEmptyString(SOUND_ALIASES[i] and SOUND_ALIASES[i][2])
        local defaultFile = SafeNonEmptyString(SOUND_ALIASES[i] and SOUND_ALIASES[i][3])
        if englishLabel and defaultFile and not out[defaultFile:lower()] then
            out[defaultFile:lower()] = englishLabel
        end
    end
    return out
end

local function ExtractDefaultPackRuntimeLabel(mediaKey)
    local keyText = SafeString(mediaKey) or ""
    for i = 1, #DEFAULT_PACK_NAME_ALIASES do
        local prefix = "[" .. DEFAULT_PACK_NAME_ALIASES[i] .. "]"
        if keyText:sub(1, #prefix) == prefix then
            return SafeNonEmptyString(keyText:sub(#prefix + 1))
        end
    end
    return nil
end

local function IsDefaultVoicePackName(packName)
    local name = SafeNonEmptyString(packName)
    if not name then
        return true
    end
    if name == CUSTOM_VOICE_PACK_NAME then
        return false
    end
    if name:find("EXWIND", 1, true) then
        return true
    end
    for i = 1, #DEFAULT_PACK_NAME_ALIASES do
        if name == DEFAULT_PACK_NAME_ALIASES[i] then
            return true
        end
    end
    return false
end

local function ResolveEnglishVoiceLabel(label)
    local text = SafeNonEmptyString(label)
    if not text then
        return nil
    end
    return LABEL_TRANSLATIONS[text] or text
end

local function BuildCauseseVoicePackKey(label)
    local englishLabel = ResolveEnglishVoiceLabel(label)
    if not englishLabel then
        return nil
    end
    if not EXEnglishPatchCustomSoundByLabel[englishLabel] and not SOUND_FILE_BY_LABEL[englishLabel] and not SOUND_FILE_BY_LABEL[label] then
        return nil
    end
    return "[" .. CUSTOM_VOICE_PACK_NAME .. "]" .. englishLabel
end

local function ParseLSMSoundKey(key)
    local text = SafeNonEmptyString(key)
    if not text then
        return nil, nil
    end
    return text:match("^%[([^%]]+)%](.+)$")
end

local function RemapVoiceCustomLSMKey(key)
    local packName, label = ParseLSMSoundKey(key)
    if not packName or not label then
        return key
    end
    if packName == CUSTOM_VOICE_PACK_NAME then
        return BuildCauseseVoicePackKey(label) or key
    end
    if IsDefaultVoicePackName(packName) then
        return BuildCauseseVoicePackKey(label) or key
    end
    return key
end

local function PatchSavedVoiceConfigTable(root, context)
    if type(root) ~= "table" then
        return
    end

    context = context or { visited = {}, count = 0, max = 3000 }
    if context.visited[root] or context.count >= context.max then
        return
    end
    context.visited[root] = true
    context.count = context.count + 1

    for key, value in pairs(root) do
        if context.count >= context.max then
            break
        end
        if key == "customLSM" and type(value) == "string" and value ~= "" then
            root[key] = RemapVoiceCustomLSMKey(value)
        elseif (key == "voiceLabel" or key == "fallbackLabel" or (key == "label" and (root.sourceType ~= nil or root.customLSM ~= nil))) and type(value) == "string" and value ~= "" then
            root[key] = ResolveEnglishVoiceLabel(value) or value
        elseif type(value) == "table" then
            PatchSavedVoiceConfigTable(value, context)
        end
    end
end

local function PatchSavedVoiceConfigs()
    if type(ExBossDB) == "table" then
        PatchSavedVoiceConfigTable(ExBossDB.voice)
        PatchSavedVoiceConfigTable(ExBossDB.bossModules)
        PatchSavedVoiceConfigTable(ExBossDB.trashCD)
    end
    if type(EXBossDataDB) == "table" then
        PatchSavedVoiceConfigTable(EXBossDataDB.events)
        PatchSavedVoiceConfigTable(EXBossDataDB.bossConfig)
    end
end

local function EnsureCauseseVoicePackSelected()
    ExBossDB = ExBossDB or {}
    ExBossDB.voice = ExBossDB.voice or {}
    ExBossDB.voice.global = ExBossDB.voice.global or {}
    local globalCfg = ExBossDB.voice.global
    local currentPack = SafeNonEmptyString(globalCfg.selectedVoicePack) or ""

    if currentPack == "" or IsDefaultVoicePackName(currentPack) then
        globalCfg.selectedVoicePack = CUSTOM_VOICE_PACK_NAME
        currentPack = CUSTOM_VOICE_PACK_NAME
    end
    globalCfg.fallbackLabel = ResolveEnglishVoiceLabel(globalCfg.fallbackLabel) or "Special Mechanic"
    PatchSavedVoiceConfigs()

    if not globalCfg._englishPatchVoicePackMigrated then
        globalCfg._englishPatchVoicePackMigrated = true
        globalCfg._causeseEnglishDefaultApplied = (globalCfg.selectedVoicePack == CUSTOM_VOICE_PACK_NAME)
        return globalCfg
    end

    return globalCfg
end

local function InstallCauseseVoicePackMirror(LSM)
    if type(LSM) ~= "table" or type(LSM.Register) ~= "function" or LSM._englishPatchCauseseMirrorHooked then
        return
    end

    local originalRegister = LSM.Register
    local englishByDefaultFile = BuildEnglishLabelByDefaultSoundFile()

    local function MirrorDefaultPackLabel(mediaType, mediaKey, mediaPath)
        if mediaType ~= "sound" then
            return
        end

        local runtimeLabel = ExtractDefaultPackRuntimeLabel(mediaKey)
        if not runtimeLabel then
            return
        end

        local defaultFile = SafeNonEmptyString(GetPathFileName(mediaPath))
        local englishLabel = defaultFile and englishByDefaultFile[defaultFile:lower()]
        local customFile = englishLabel and EXEnglishPatchCustomSoundByLabel[englishLabel]
        if not (englishLabel and customFile) then
            return
        end

        LABEL_TRANSLATIONS[runtimeLabel] = englishLabel
        SOUND_FILE_BY_LABEL[runtimeLabel] = customFile
    end

    LSM.Register = function(self, mediaType, mediaKey, mediaPath, ...)
        local result = originalRegister(self, mediaType, mediaKey, mediaPath, ...)
        MirrorDefaultPackLabel(mediaType, mediaKey, mediaPath)
        return result
    end

    LSM._englishPatchCauseseMirrorHooked = true
end

local TEXT_REPLACEMENTS = {
    { "EXWIND(ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤)", "EXWIND (Default)" },
    { "EXWIND (ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ / Default)", "EXWIND (Default)" },
    { "EXWIND(ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ / Default)", "EXWIND (Default)" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Âµ(ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â)", "Home (Stub)" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Home (Stub)" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ / ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Voice / Profiles" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³/ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Voice / Profiles" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Dungeons" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Settings" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Âº", "Import / Export" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥/ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Âº", "Import / Export" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´", "Timeline" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¥ Boss ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â®", "This boss has no fixed timeline spell data" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â© Boss", "Select Boss" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Spell Name" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Bun Bar" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Timer Bar" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "General Settings" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "General Color Schemes" },
    { "ÃƒÂ¦Ã‚ÂÃ…Â¸ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡", "Bun Bar" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶", "Countdown" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¬ÃƒÂ¥Ã¢â‚¬ËœÃ…Â ", "Center Text" },
    { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂºÃ‚Â¦", "Ring Progress" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§", "Voice Registration Monitor" },
    { "ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§", "Private Aura Monitor" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Reset Settings" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Countdown Settings" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã‚Â±Ã‚ÂÃƒÂ¥Ã‚Â¹Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚Âº5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Shows a 5-second center-screen countdown when a spell alert triggers." },
    { "%s = ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â° %t = ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "%s = Spell Name  %t = Countdown Number" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡", "Show Icon" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹", "Show Decimal" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¥Ã‚Â°Ã‚Â", "Icon Size" },
    { "ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¿", "Template" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Preview:" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ", "Preview" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¤Ã‚Â½Ã¢â‚¬Å“ (%s)", "Alert Text Font (%s)" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "Alert Text" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¤Ã‚Â½Ã¢â‚¬Å“ (%t)", "Countdown Number Font (%t)" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "Countdown Number" },
    { "ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¥ÃƒÂ¥Ã‚Â¿Ã¢â‚¬â€", "Changelog" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "General" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "Show Name" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´", "Show Time" },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ©Ã¢â‚¬Â¢Ã‚Â¿ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚Â¼Ã‚Â", "Bar Fill Mode" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¥Ã‚Â¡Ã‚Â«ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¦", "Left to Right Fill" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ©Ã¢â€šÂ¬Ã¢â€šÂ¬", "Left to Right Fade" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¥Ã‚Â¡Ã‚Â«ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¦", "Right to Left Fill" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ©Ã¢â€šÂ¬Ã¢â€šÂ¬", "Right to Left Fade" },
    { "ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â·Ã‚Â", "Spacing" },
    { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â", "Maximum Visible Bars" },
    { "ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ©Ã¢â‚¬Â¢Ã‚Â¿ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ", "Growth Direction" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Timer Bar Settings" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "All appearance settings for the timer bar." },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡", "Timer Bar Appearance" },
    { "ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "Spell Name" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬", "Time Text" },
    { "ÃƒÂ¦Ã‚Â°Ã‚Â´ÃƒÂ¥Ã‚Â¹Ã‚Â³ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â® (X)", "Horizontal Position (X)" },
    { "ÃƒÂ¥Ã…Â¾Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â® (Y)", "Vertical Position (Y)" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Reset Position" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°ÃƒÂ§Ã‚Â»Ã¢â‚¬Å¾ÃƒÂ¤Ã‚Â»Ã‚Â¶", "New Component" },
    { "ÃƒÂ¦Ã‚ÂÃ…Â¸ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Bun Bar Settings" },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â¨ÃƒÂ©Ã‚ÂÃ¢â‚¬Å“ÃƒÂ¥Ã‚Â®Ã‚Â½ÃƒÂ¥Ã‚ÂºÃ‚Â¦", "Track Width" },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â¨ÃƒÂ©Ã‚ÂÃ¢â‚¬Å“ÃƒÂ©Ã‚Â«Ã‹Å“ÃƒÂ¥Ã‚ÂºÃ‚Â¦", "Track Height" },
    { "ÃƒÂ§Ã‚Â§Ã‚Â»ÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ", "Movement Direction" },
    { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¤Ã‚Â¸Ã…Â ", "Up" },
    { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹", "Down" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯", "Show Background" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ", "Show Border" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´", "Pattern Countdown Time" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ§Ã‚Â²Ã¢â‚¬â€ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ", "Background Line Width" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Background Line Color" },
    { "5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ§Ã‚Â²Ã¢â‚¬â€ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ", "5s Line Width" },
    { "5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "5s Line Color" },
    { "ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Name Position" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¨Ã‚Â¾Ã‚Â¹", "Left of Icon" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¨Ã‚Â¾Ã‚Â¹", "Right of Icon" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â´Ã‚Â¨", "Background Texture" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Background Color" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â´Ã‚Â¨", "Border Texture" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Border Color" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ§Ã‚Â²Ã¢â‚¬â€ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ", "Border Width" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â·Ã‚Â", "Border Inset" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Background Settings" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "General Settings page is not ready." },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "Import / Export page is not ready." },
    { "BOSSÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "Boss Skill page is not ready." },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚ÂºÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "Fixed Timeline preview page is not ready." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ", "Screen Alert" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦(ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Pre-Alert (sec)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â(ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Pre-Alert (sec)" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Reset" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "General Settings" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨Settings", "General Settings" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚Â  EXBoss ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Âº", "This page manages EXBoss global display mode and voice output." },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Global display mode and voice output." },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Load Settings" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥Settings", "Load Settings" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¹", "Audio Output Options" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œ", "Audio Channel" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Countdown" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ", "Flash Text" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Ring Progress" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§", "Voice Registration Monitor" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§", "Private Aura Monitor" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Timeline Display Mode" },
    { "TimelineEnableProfile", "Timeline Display Mode" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Bun Bar Only" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Timer Bar Only" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Bun Bar", "Bun Bar Only" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Timer Bar", "Timer Bar Only" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "Enable Both" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â", "Hide Both" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº", "Enable Mythic+ Boss Alerts" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº", "Enable Raid Boss Alerts" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Disable Blizzard Encounter Timeline" },
    { "CloseÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¸Timer Bar", "Disable Blizzard Encounter Timeline" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦", "Mute Combat Audio Alerts During Boss Fights" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Enable Blizzard Center-Screen Warnings (required for voice alerts)" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Âº", "Global Voice Output" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â", "Global Volume" },
    { "DPSÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œ", "Audio Channel" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â", "Current Voice Registration State" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°: -", "Last Refresh: -" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°:", "Last Refresh:" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS", "No registered bosses" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "General Color Schemes" },
    { "Boss ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂµÃƒâ€šÃ‚Â° GridÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂµÃƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The Boss spell page reads these color schemes directly. This page now also uses Grid, supports drag layout, and opens the color picker from the button." },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Schemes" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Edit Color" },
    { "ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Custom Scheme" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Scheme Name" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€¦Ã‚Â¡3ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Extra Schemes (up to 3)" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Extra Schemes" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "Enable" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Reset Settings" },
    { "ResetSettings", "Reset Settings" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Reset Appearance Only" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Reset All Settings (Keep Appearance)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Wipe Everything (Including Appearance)" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Global Bar Display Mode" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ / ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ / ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ / ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ Boss ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â 0ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Controls the global display mode: Timer Bar only / Bun Bar only / both / hidden.\nYou can disable Mythic+ or Raid boss alerts separately; disabling them also disables timers, center text, voice and color overlays for that scene.\nOptional: mute Combat Audio Alert categories during boss fights and restore them afterward." },
    { "BossÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Âª", "Boss spell page is not ready." },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Âª", "Fixed timeline preview page is not ready." },
    { "MDTÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Âª", "MDT page is not ready." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Bun Bar Settings" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Timer Bar Settings" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Countdown Settings" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Home (Stub)" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / BOSS ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¨Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âª\n(ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“)", "Dungeon / Boss Navigation\n(Pending)" },
    { "/exb  ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬/ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­    |    /exb edit  ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â    |    /exb debug  ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â°Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢", "/exb open/close | /exb edit edit mode | /exb debug debug" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Changelog" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢", "Dungeon Switch" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â®", "No dungeon data in this category" },
    { "12.0ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢", "12.0 Mythic+" },
    { "12.0ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "12.0 Raid" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¨", "Boss List" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â  BOSS ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â®", "This dungeon has no boss data" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Timeline Mode" },
    { "ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ -> ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡Timeline", "Auto -> Fixed Timeline" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬", "Start Test" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³", "Stop Test" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ", "Center Warning" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“", "Enable Color Override" },
    { "EnableÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“", "Enable Color Override" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Other Scheme" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“", "Other" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Center Text" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows the spell name in the center of the screen when triggered (fade in -> hold -> fade out)." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "Function" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´(ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Duration (sec)" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ {name}ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Center Text Content ({name} available)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Pre-Alert 5s" },
    { "Timer BarÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â", "Timer Bar Rename" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Cast Start" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â", "Voice Source" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³labels", "Voice Labels" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦labels", "Voice Pack Labels" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¬", "Preview" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€¦Ã‚Â¸", "Delay" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Click a spell card above to view its description here." },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Click a spell card above to configure alert options for that spell." },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ BOSS", "Select a boss with spell data" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡", "Show Icon" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Show Name" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´", "Show Time" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Track Width" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â", "Icon Size" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â«Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Track Height" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Move Direction" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ", "Up" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Down" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯", "Show Background" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Show Border" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Spell Name" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´", "Bar Countdown Time" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Background Line Width" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Background Line Color" },
    { "5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "5s Line Width" },
    { "5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "5s Line Color" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Name Position" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹", "Left of Icon" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹", "Right of Icon" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¨", "Background Texture" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Background Color" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¨", "Border Texture" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Border Color" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Border Width" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â", "Border Inset" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Background Settings" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Settings for the full appearance of the timer bars." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Bar Fill Mode" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Left to Right Fill" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬", "Left to Right Fade" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Right to Left Fill" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬", "Right to Left Fade" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â", "Spacing" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â", "Maximum Visible Bars" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Growth Direction" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Timer Bar Appearance" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Time Text" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "General" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶", "New Component" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "Show Decimal" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿", "Alert Text Template" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â |cff00ff00%s|r=ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â  |cffffd100%t|r=ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Template (|cff00ff00%s|r=spell name  |cffffd100%t|r=countdown number)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %sÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Alert Text Font (%s)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Alert Text" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %tÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Countdown Number Font (%t)" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Countdown Number" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Scene Preview" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Toggle Edit-Mode Preview" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Test Countdown" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Preview:" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âº", "Tank Buster" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ", "None" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤", "Default" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â", "No Dynamic Portrait" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­", "Loading" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯", "Private Aura Spell" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Source: " },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂNPCIDÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Source NPC ID: " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Owner: " },
    { "ExwindGrid ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "ExwindGrid is unavailable; private aura settings cannot be rendered." },
    { "ExwindGrid ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "ExwindGrid is unavailable; the settings pane cannot be rendered." },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Timeline Overview" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Review when fixed-timeline skills occur during the first 3 minutes of each boss fight." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°", "Refresh" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Timeline Preview" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Select a boss on the left to view its 3-minute timeline." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½:", "Skills:" },
    { "3ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹:", "3-Minute Markers:" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "Skill" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¡", "x" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®>3:00", "First Loop > 3:00" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â :", "Fixed Bosses:" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°:", "Total Skills:" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£:", "Window:" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹:", "Markers:" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Âº", "Export" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥", "Import" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Profile Name" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Untitled Profile" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Notes (Optional)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Export Contents" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Appearance Settings (Timer Bar Style, etc.)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡SettingsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â Timer BarÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Appearance Settings (Timer Bar Style, etc.)" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚Â", "Parse" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â²", "Paste Export String" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ExportÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â²", "Paste Export String" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ExportÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â²", "Paste Export String" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Import Contents" },
    { "ImportÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Import Contents" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â«ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Import Appearance Settings (Apply Immediately)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡SettingsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â«ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Import Appearance Settings (Apply Immediately)" },
    { "ImportÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡SettingsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â«ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Import Appearance Settings (Apply Immediately)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Imported Author Name (blank = profile name)" },
    { "ImportAuthorÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Imported Author Name (blank = profile name)" },
    { "ImportAuthorÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â", "Imported Author Name" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥", "Run Import" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢Import", "Run Import" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Select Profile" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "This area only shows the profiles currently assigned to the 6 slots." },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â", "Rename" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤", "Delete" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½", "Import / Export module is not loaded" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Select at least one export item" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Export failed: " },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â²", "Paste an export string first" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Parse failed: " },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Failed to read summary: " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Author: " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Notes: " },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»[ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥]", "Parse successful. Select what to import, then click [Run Import]." },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»[ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚Â]ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â®", "Click [Parse] first" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Select at least one import item" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Import successful: " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Import failed: " },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Slot: " },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Profile: " },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³/ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "These slots are fixed. Change author profiles in Voice / Profiles." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "These slots are fixed and cannot be deleted." },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶", "Select All" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿", "Copied to clipboard" },
    { "Ctrl+C ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â» ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶ ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â®", "Press Ctrl+C to copy and close, or click Select All." },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Voice Pack" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Select Voice Pack" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Current Voice Pack" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â®ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Description" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Author" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Version" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³", "Missing Labels" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Profile Slots" },
    { "AuthorProfile", "Author Profile" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Author Profile" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose author profiles for the 6 role slots; the dungeon page writes the matching Raid / Mythic+ profile automatically for the current role." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Author ProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºDungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / Mythic+ ProfileÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose author profiles for the 6 role slots; the Dungeons page writes the matching Raid / Mythic+ profile automatically for the current role." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Author ProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºDungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose author profiles for the 6 role slots; the Dungeons page writes the matching Raid / Mythic+ profile automatically for the current role." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used when entering raids with the current role." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used when entering Mythic+ with the current role." },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Profile" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬/ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Tip: the current role determines which Raid / Mythic+ profile is used and edited automatically." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬/Mythic+ ProfileÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Tip: the current role determines which Raid / Mythic+ profile is used and edited automatically." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose a voice pack on the left, then configure Raid / Mythic+ author profiles on the right." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Voice PackÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® Author ProfileÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." },
    { "ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­", "ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â Active" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡?", "Missing labels: ?" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡0", "Missing labels: 0" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Raid Profiles" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Mythic+ Profiles" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used in raids for the current role." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used in Mythic+ for the current role." },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "General Color Schemes" },
    { "ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Custom Colors" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Dungeon: " },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Route: " },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â£ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Route Preset" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Current Pull: " },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â© / ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯", "Mobs / Spells" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ", "Current Pull Image: None" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Current Pull Image: " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“", "Current Progress: Unavailable" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Âª", "Show Casters" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Ring Progress Settings" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Shows ring progress in the center of the screen." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Ring Style" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ 1", "Thin Ring 1" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ 2", "Thin Ring 2" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯", "Classic Ring" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¸", "Ring Size" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Color" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Opacity" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯(3ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Test Ring (3s)" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾3ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â°Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Monitors the player's 3 personal aura slots. Enable it and enter edit mode to drag the position." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§", "Enable Private Aura Monitor" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Enter Edit Mode" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Icon Appearance" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â", "Icon Spacing" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Layout Direction" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³", "Right" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦", "Left" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾", "Border Scale" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¹Ã¢â‚¬Â ", "Show Cooldown Spiral" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Show Numeric Countdown" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Position" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "Anchor Point" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Screen Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Top Left" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Top Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Top Right" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Left Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Right Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Bottom Left" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Bottom Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Bottom Right" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Chinese voice pack" },
    { "ExBoss ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Official EXBoss default voice pack" },
    { "ExBoss ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ Voice Pack", "Official EXBoss default Voice Pack" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Covers standard raid and Mythic+ voice labels." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Uses the same label structure as the default pack." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Compatible with the default label set and can replace the global voice pack." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Includes standard labels and countdown lines." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Uses the standard label set and includes countdown lines." },
    { "Boss ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½", "Boss config module not loaded" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½", "Label catalog not loaded" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Missing labels: " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾", "Covers all default voice labels" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Current role: " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ ", "Switched " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Apply failed: " },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Select profile" },
    { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "6 slot author profiles are active; the dungeon page uses the current role automatically." },
    { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂAuthor ProfileÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢DungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂProfileÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "6 Author Profile slots are active; the Dungeons page uses the current role automatically." },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³/ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ ExwindTools.UIÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ ExwindCore ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The Voice / Profiles page requires ExwindTools.UI. Make sure ExwindCore is loaded, then reopen the panel." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­", "Active" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾", "labels" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Default Preset" },
    { "PresetConfig", "Default Preset" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡TimelineÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Timeline Overview" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´SkillÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹TimelineÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Review when fixed-timeline skills occur during the first 3 minutes of each boss fight." },
    { "SkillÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°", "Total Skills" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Raid Tank" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬DPS", "Raid DPS" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Raid Healer" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Mythic+ Tank" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³DPS", "Mythic+ DPS" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Mythic+ Healer" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬Profile", "Raid Profile" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³Profile", "Mythic+ Profile" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ / ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Voice / Profiles" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â© Boss", "Select Boss" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Spell Display Settings" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â°Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº=ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Toggle whether each spell appears in the bun bar, timer bar, and screen alerts. Pre-alert seconds can be adjusted per spell. Blank = use the spell default." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\n", "Shows a 5-second countdown in the center of the screen for spell alerts.\n" },
    { "|cff00ff00%s|r = ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°  |cffffd100%t|r = ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "|cff00ff00%s|r = Spell Name  |cffffd100%t|r = Countdown Number" },
    { "|cffaaaaffÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡|r\n", "|cffaaaaffPreview:|r\n" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Spell Name Test Text" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Single Track" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´", "Vertical" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ,ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Up,Down" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Ring Progress Settings" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Shows ring progress in the center of the screen." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Ring Style" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ 1", "Thin Ring 1" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ 2", "Thin Ring 2" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯", "Classic Ring" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¸", "Ring Size" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Color" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Opacity" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯(3ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Test Ring (3s)" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾3ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â°Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Monitors the player's 3 personal aura slots. Enable it and enter edit mode to drag the position." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§", "Enable Private Aura Monitor" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Enter Edit Mode" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Icon Appearance" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â", "Icon Spacing" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Layout Direction" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³", "Right" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦", "Left" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾", "Border Scale" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¹Ã¢â‚¬Â ", "Show Cooldown Spiral" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Show Numeric Countdown" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Position" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "Anchor Point" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Screen Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Top Left" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Top Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Top Right" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Left Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Right Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Bottom Left" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Bottom Center" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Bottom Right" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Timeline Preview" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Select a boss on the left to view its 3-minute timeline." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â®", "No fixed timeline data available." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "No timeline markers available." },
    { "|cff00ff00%s|r = ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°  |cffffd100%t|r = ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "|cff00ff00%s|r = Spell Name  |cffffd100%t|r = Countdown Number" },
    { "|cffaaaaffÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡|r\n", "|cffaaaaffPreview:|r\n" },
    { "|cffff4400ExBoss|r BunBarPage: ExwindGrid ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "|cffff4400ExBoss|r BunBarPage: ExwindGrid unavailable" },
    { "|cffff4400ExBoss|r CountdownPage: ExwindGrid ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "|cffff4400ExBoss|r CountdownPage: ExwindGrid unavailable" },
    { "|cffff4400ExBoss|r FlashTextPage: ExwindGrid ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "|cffff4400ExBoss|r FlashTextPage: ExwindGrid unavailable" },
    { "|cffff4400ExBoss|r TimerBarPage: ExwindGrid ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "|cffff4400ExBoss|r TimerBarPage: ExwindGrid unavailable" },
    { "5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "5s Line Width" },
    { "5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "5s Line Color" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Center Text" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Position" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Countdown Number" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %tÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Countdown Number Font (%t)" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Countdown Settings" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Toggle Edit-Mode Preview" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "Function" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Single Track" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Right to Left Fill" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬", "Right to Left Fade" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Name Position" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ,ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Up,Down" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Down" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹", "Right of Icon" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â", "Icon Size" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹", "Left of Icon" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´", "Bar Countdown Time" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Scene Preview" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âº", "Tank Buster" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âº|r", "Tank Buster|r" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´", "Vertical" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® (Y)", "Vertical Position (Y)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Growth Direction" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Left to Right Fill" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬", "Left to Right Fade" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Spell Name Test Text" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows the spell name in the center of the screen when triggered (fade in -> hold -> fade out)." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\n", "Shows a 5-second countdown in the center of the screen for spell alerts.\n" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´(ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Duration (sec)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Alert Text" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %sÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Alert Text Font (%s)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿", "Alert Text Template" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶", "New Component" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Time Text" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Show Name" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡", "Show Icon" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "Show Decimal" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´", "Show Time" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯", "Show Background" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Show Border" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â", "Maximum Visible Bars" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Bun Bar Settings" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Bar Fill Mode" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â |cff00ff00%s|r=ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â  |cffffd100%t|r=ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Template (|cff00ff00%s|r=spell name  |cffffd100%t|r=countdown number)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® (X)", "Horizontal Position (X)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Spell Name" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Test Countdown" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Move Direction" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¨", "Background Texture" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Background Line Width" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Background Line Color" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Background Settings" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Background Color" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Timer Bar Appearance" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Settings for the full appearance of the timer bars." },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Timer Bar Settings" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Track Width" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â«Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Track Height" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â", "Border Inset" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¨", "Border Texture" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Border Width" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Border Color" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "General" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "General Settings" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Reset Position" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â", "Spacing" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤", "Default" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡%d  |  ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡%d", "Raid Bosses: %d  |  Mythic+ Dungeons: %d" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯", "Private Aura" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¨", "Object List" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The current object has no private aura spells." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Conditions System (First Pass)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£ + BOSSÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ -> ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¡ WA ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Currently only one core rule is implemented: event-end window + boss cast bar -> ring. The goal is to make this chain work first, not to build a full WA-style condition system." },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Enable Conditions Runtime" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥", "Load" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ %d", "Loaded event %d" },
    { "eventID ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€¹Ã¢â‚¬Â ", "Invalid eventID" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥", "Write failed" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ %d ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Saved window rule for event %d" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£ + BOSSÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Enable \"Event-End Window + Boss Cast\" Rule" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â(ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Window Before (sec)" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½(ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Window After (sec)" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯", "Show Ring On Match" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Save Rule" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Current Active Events (click to load quickly)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "There are no active event timer bars right now. Enter combat or start a test first." },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â", "Runtime Status" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â", "No runtime state right now" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â", "No matching window right now" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­", "Matched" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶", "Event" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Cast" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â®", "Offset" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Remaining" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡\n1. ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹\n2. ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ [ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂXÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢, ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½YÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢] ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦\n3. ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚Â boss1-boss5 ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼\n4. ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯\n\nÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Rule description:\n1. Uses the event end time as the anchor\n2. Works inside the [X sec before end, Y sec after end] window\n3. If boss1-boss5 has a cast/channel\n4. Shows the remaining cast time as a ring\n\nStill not implemented in this version: countdowns, center text, multi-condition trees, and combined actions." },
    { "ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "(No Labels)" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Delete profile: " },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤", "Delete" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¶Ãƒâ€¹Ã¢â‚¬Â ", "Cancel" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸", "Export Successful" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶", "Select All" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­", "Close" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "No dungeon selected" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Unknown dungeon" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Unknown boss" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â  ", "Boss " },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ ", "Dungeon " },
    { "4ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â  + 1ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â  + ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€¦Ã‚Â¡3ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡BossÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "4 fixed color profiles + 1 custom scheme + up to 3 extra schemes. The Boss Skills page can select a profile directly or use custom colors." },
    { "4ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ColorProfile + 1ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªCustom Scheme + ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€¦Ã‚Â¡3ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªExtra SchemesÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡BossSkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥Select ProfileÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Custom ColorsÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "4 fixed color profiles + 1 custom scheme + up to 3 extra schemes. The Boss Skills page can select a profile directly or use custom colors." },
    { "BossÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“Custom ColorsÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“Custom SchemeÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°EnableÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Extra SchemesÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨SkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The Boss Skills page can select the profiles below. Choosing \"Custom Colors\" uses the \"Custom Scheme\". Enabled extra schemes appear in the Skill page dropdown." },
    { "BossÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The Boss Skills page can select the profiles below. Choosing \"Custom Colors\" uses the \"Custom Scheme\". Enabled extra schemes appear in the Skill page dropdown." },
    { "ColorProfile", "Color Profile" },
    { "BossSkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢", "Boss Skills page" },
    { "BossSkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Âµ", "Boss Skills page" },
    { "SkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Âµ", "Skill page" },
    { "DungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Âµ", "Dungeons page" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Skill", "Mechanic Profile" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Mechanic Profile" },
    { "Custom SchemeÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â", "Custom Scheme Name" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Voice PackÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® Author ProfileÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." },
    { "ExBoss ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Official EXBoss default voice pack" },
    { "ExBoss ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤Voice Pack", "Official EXBoss default voice pack" },
    { "ExBoss ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ Voice Pack", "Official EXBoss default voice pack" },
    { "Timer BarSettings", "Timer Bar Settings" },
    { "Timer BarÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Settings", "Settings for the full appearance of the timer bars." },
    { "CountdownSettings", "Countdown Settings" },
    { "SkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨Screen CenterÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows a 5-second countdown in the center of the screen for spell alerts." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %s=SkillÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â  %t=CountdownÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Template (%s=spell name  %t=countdown number)" },
    { "CountdownÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %tÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Countdown Number Font (%t)" },
    { "CountdownÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Countdown Number" },
    { "SkillÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨Screen CenterÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºSpell NameÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ -> ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ -> ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows the spell name in the center of the screen when triggered (fade in -> hold -> fade out)." },
    { "Ring ProgressSettings", "Ring Progress Settings" },
    { "Screen CenterÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºRing Progress", "Shows ring progress in the center of the screen." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â³Position (X)", "Horizontal Position (X)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´Position (Y)", "Vertical Position (Y)" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ > BOSSÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°(ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â) + eventID(trigger0/1/2)ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â DefaultÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡Dungeons > BOSSÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°(ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â) + eventID(trigger0/1/2)ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)." },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The voice engine is not ready, so the registration state cannot be read." },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The registration snapshot is empty." },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS: ", "Non-raid registered bosses: " },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶: ", "Non-raid events: " },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬Event: ", "Non-raid events: " },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶(0/1/2): ", "Trigger events (0/1/2): " },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¨Event(0/1/2): ", "Trigger events (0/1/2): " },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS", "No non-raid registered bosses" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â NoneÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS", "No non-raid registered bosses" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â", "Current Voice Registration State" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS: 0  |  ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶: 0", "Registered bosses: 0  |  Registered events: 0" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS", "No registered bosses" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡\n1) ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®\n2) ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°\n3) ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Three reset modes are available:\n1) Reset appearance only\n2) Reset all settings (keep appearance)\n3) Wipe everything (including appearance)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶/ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â  EXBoss ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Recommended first option: \"Reset appearance only\". This only resets timer bars, bun bars, countdowns, flash text, and color schemes.\n\"Reset all settings (keep appearance)\" clears general settings, voice settings, spell settings, and timeline settings, while keeping appearance.\n\"Wipe everything\" restores every EXBoss setting to its initial state." },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶/ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¸", "Only resets the appearance of timer bars, bun bars, countdowns, and flash text. Spell configuration is kept. Continue?" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº EXBoss ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡|r\nÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¸", "This clears EXBoss general settings, voice settings, spell settings, and timeline settings, while keeping appearance styles.|r\nContinue?" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº EXBoss ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡|r\nÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¸", "Danger: this wipes every EXBoss setting, including appearance, and reloads the UI. This cannot be undone.|r\nContinue?" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Confirm Reset" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº", "Confirm Wipe" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¸", "Exit Edit Mode?" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡", "OK" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Slot Management" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Settings", "appearance settings" },
    { "ResetÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Settings", "reset appearance settings" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ResetÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Settings", "Reset Appearance Only" },
    { "ResetÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Reset All Settings (Keep Appearance)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨SettingsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Wipe Everything (Including Appearance)" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£", "Unknown Role" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Tank" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Healer" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥", "Unknown" },
}

TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Select Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Slot:" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Profile:" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Raid Profiles" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Mythic+ Profiles" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Select Voice Pack" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Current Voice Pack" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­", "Active" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³", "Missing Labels" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â®ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Description" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Author" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Version" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose author profiles for the 6 role slots. The Dungeons page automatically writes the matching Raid / Mythic+ profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â© Author ProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºDungeons ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / Mythic+ ProfileÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose author profiles for the 6 role slots. The Dungeons page automatically writes the matching Raid / Mythic+ profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used when entering raids with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used when entering Mythic+ with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "6 author profile slots are active. The Dungeons page automatically writes the matching profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â Author Profile ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢Dungeons ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ProfileÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "6 author profile slots are active. The Dungeons page automatically writes the matching profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬/ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Tip: the addon automatically uses and edits the matching Raid / Mythic+ profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "This area only shows the profiles currently assigned to the 6 slots." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ / ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ ExwindTools.UIÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ ExwindCore ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The Voice / Profiles page depends on ExwindTools.UI, which is not ready yet. Make sure ExwindCore loaded correctly, then reopen the panel." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "VOICE / PROFILE", "VOICE / PROFILES" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Timer BarÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Settings", "Settings for the full appearance of the timer bars." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Settings for the full appearance of the timer bars." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡TimelineÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Timeline Overview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Timeline Overview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹TimelineÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Review fixed-timeline spell markers in the first 3 minutes for each boss so you can quickly verify the timeline pacing." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Review fixed-timeline spell markers in the first 3 minutes for each boss so you can quickly verify the timeline pacing." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Fixed Bosses" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°", "Total Skills" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Mythic+ Tank" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³DPS", "Mythic+ DPS" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Mythic+ Healer" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "EnableÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¨", "Enable Indicator" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Shape Style" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯(ID)", "Range Check Spell (ID)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤: ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾", "Default: spec preset" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯", "Visibility Rules" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº", "Show in Combat" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº", "Show out of Combat" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Only in Dungeons" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¤ (ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨)", "Spec Filter (only enabled for checked specs)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡", "Attach To" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾", "Attach to Target Frame" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾", "Do Not Attach" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œ", "World Channel" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "[ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ]ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾%link , ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°\"%name\"", "[No spam] Casting %link, preparing to teleport to \"%name\"" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Cast Start" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸", "Cast Success" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹", "Above" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹", "Below" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹", "Thin" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹", "Thick" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿", "Monochrome" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Âª (%t)", "No Blink (%t)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Âª(%t)", "No Blink (%t)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¥ (%t)", "No Shadowstep (%t)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â© (%t)", "No Grappling Hook (%t)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Âª", "No Blink" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢", "Select Row to Edit" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â§", "Primary Stat" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯", "Show Scenes" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "DungeonsÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "In Dungeons" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Enable This RowÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â§", "Enable This Row: Primary Stat" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Value ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â", "Value Alignment" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "CENTER:ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­", "CENTER: Center" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "LEFT:ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â", "LEFT: Align Left" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "RIGHT:ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â", "RIGHT: Align Right" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â°", "Player Position Marker" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¨(PNG).ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±, ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â.", "Loads local PNG textures first. If the files are missing, it automatically falls back to the pure code-drawn mode." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§", "Range Check" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¶ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â² (ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº=ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾)", "Changes the marker color when the target moves out of range (blank = automatically uses the spec preset)." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¶ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº=ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Changes the marker color when the target moves out of range (blank = automatically uses the spec preset)." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¶ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº=ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Changes the marker color when the target moves out of range (blank = automatically uses the spec preset)." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶", "Visibility Rules" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¸Color", "Normal Color" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¶ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚ÂColor", "Out-of-Range Color" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº,ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº,ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦DungeonsÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Show in Combat, Show out of Combat, Only in Dungeons" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¤ (ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Enable)", "Spec Filter (only enabled for checked specs)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¢", "EcoD" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â£Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢", "Dawn" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¿", "Seat" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â©", "Sky" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Streets" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â®", "Priory" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¨", "Dawn" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼", "MT" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾", "Gambit" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "POS" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒâ€šÃ‚Â", "Echoes" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â´Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒâ€¦Ã‚Â¸", "AraK" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â", "EcoD" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "Flood" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¸", "Floodgate" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Current Voice Pack" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©...", "Select..." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â®ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Description" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Author" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Version" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­", "Active" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§Select Voice Pack, ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Raid / Mythic+ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® Author Profile.", "Select a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Author ProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºDungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profiles.", "Choose Author Profiles for the 6 role slots; the Dungeons page automatically writes the matching Raid / Mythic+ Profiles for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥RaidÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨.", "Automatically used when entering a Raid with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥Mythic+ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨.", "Automatically used when entering Mythic+ with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂAuthor ProfileÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢DungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profile.", "6 Author Profile slots are active. The Dungeons page automatically writes the matching Raid / Mythic+ Profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£:", "Current role:" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Alert: ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid/Mythic+ Profiles.", "Alert: the current role automatically selects and edits the matching Raid / Mythic+ Profiles." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂBossÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½Mythic+Voicelabels, ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°.", "Covers common Boss and Mythic+ voice labels with the standard reference implementation." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂBossÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½Mythic+VoicelabelsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°.", "Covers common Boss and Mythic+ voice labels with the standard reference implementation." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Missing Labels: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾", "Covers all default voice labels" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂAuthor ProfileÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢Dungeons pageÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profile.", "6 author profile slots are active. The Dungeons page automatically writes the matching Raid / Mythic+ profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "default = non-raid only" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS: 0  |  ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶: 0", "Registered Bosses: 0  |  Registered Events: 0" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS", "No registered bosses" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS", "Non-raid registered bosses" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶", "Non-raid events" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶", "Trigger events" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂBOSSÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶", "Unmatched boss events" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¤", "Raid filtered" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°", "Last Refresh" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¯", "Last error" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸", "Scope" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Unknown Dungeon" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Unknown Boss" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The selected target has no private-aura spells." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â¡", "Select a private-aura target on the left." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¨", "Target List" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œ  |  encounterID:%s  |  ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°:%d", "Raid Encounter  |  encounterID:%s  |  Spells:%d" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬  |  ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°:%d  |  BOSSÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾:%d  |  ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯:%d", "Mythic+ Dungeon  |  Spells:%d  |  Boss Groups:%d  |  Trash Spells:%d" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Âª", "Trash" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â±%dÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯", "%d private-aura spells total" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Countdown Settings" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows a 5-second countdown in the center of the screen for incoming spell alerts." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿", "Format" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â |cff00ff00%s|r=ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â  |cffffd100%t|r=ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Format (|cff00ff00%s|r = spell name  |cffffd100%t|r = countdown number)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %sÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Alert Text Font (%s)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %tÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Countdown Number Font (%t)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Toggle Edit-Mode Preview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Test Countdown" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âº", "Tank Buster" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Profile Name: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Exporter: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Time: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Notes: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Appearance: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Mythic+ Profiles: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Raid Profiles: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Raid Tank" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬DPS", "Raid DPS" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Raid Healer" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Mythic+ Tank" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³DPS", "Mythic+ DPS" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Mythic+ Healer" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Delete profile: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤", "Delete" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶", "Select All" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­", "Close" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿", "Copied to clipboard" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Select at least one export item." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Select at least one import item." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»[ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚Â]ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â®", "Click [Parse] first." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â : %d  |  ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°: %d  |  ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£: %s", "Fixed Bosses: %d  |  Total Skills: %d  |  Window: %s" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "encounter:%d  |  ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½:%d  |  ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹:%d", "encounter:%d  |  Skills:%d  |  Markers:%d" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â : 0", "Fixed Bosses: 0" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®>3:00", "First cast > 3:00" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ ", "Spell " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { " ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¡", "x" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "General Color Schemes" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Global Bar Display Mode" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Display Mode" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº", "Enable Mythic+ Boss Alerts" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº", "Enable Raid Boss Alerts" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦", "Mute Combat Audio Alerts During Boss Fights" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Enable Blizzard Center-Screen Warnings (required for voice alerts)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Disable Blizzard Encounter Timeline" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ / ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ / ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ / ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ Boss ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â 0ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â½Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Controls the global display mode: Timer Bar only / Bun Bar only / both enabled / both hidden.\nYou can disable Mythic+ or Raid boss alerts separately; doing so disables Boss timers, center text, voice, and color overlays for that scene.\nOptional: mute Combat Audio Alert category volume during boss fights and restore it after combat." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Âº", "Global Voice Output" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œ", "Audio Channel" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â", "Global Volume" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â ", "Druid" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¡", "Balance" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€¹Ã¢â‚¬Â ", "Mage" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¼", "Rogue" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Rogue" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "[NoneÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ]", "[No spam]" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "[ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ]", "[No spam]" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Spell Name Example" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ ", "Skill Example " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ ", "Test Skill " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ ", "Preview Skill " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ ", "Test Cast " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âº", "Tank Buster" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Âª", "Ready" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§Select Voice Pack, ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Raid / Mythic+ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® Author Profile.", "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Select Voice Pack, ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Raid / Mythic+ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® Author Profile.", "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Author ProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºDungeons pageÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profiles.", "Choose author profiles for the 6 role slots; the Dungeons page writes the matching Raid / Mythic+ profiles automatically for the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Author ProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºDungeons pageÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profile.", "Choose author profiles for the 6 role slots; the Dungeons page writes the matching Raid / Mythic+ profile automatically for the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥RaidÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used when entering raids with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥Mythic+ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used when entering Mythic+ with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂAuthor ProfileÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢Dungeons pageÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profile.", "6 author profile slots are active. The Dungeons page automatically writes the matching Raid / Mythic+ profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂAuthor ProfileÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢Dungeons pageÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profiles.", "6 author profile slots are active. The Dungeons page automatically writes the matching Raid / Mythic+ profiles for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Alert: ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid/Mythic+ Profiles.", "Alert: your current role automatically selects and edits the matching Raid / Mythic+ profiles." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "EXBoss ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Official EXBoss default voice pack" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂBossÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½Mythic+VoicelabelsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Covers standard raid and Mythic+ voice labels." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Covers standard raid and Mythic+ voice labels." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Chinese voice pack" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Wangyou Jingjiu voice pack. Compatible with the default label set and usable as a global replacement." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Guyijin girl-voice pack. Keeps the same label set for easy switching." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Guyijin lady-voice pack. Keeps label compatibility with existing dungeon profiles." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Kele ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Kele voice pack. Compatible with the default labels and ready for dungeon profiles." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Xiayike voice pack. Compatible with the standard label set and ready to use." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Ranran voice pack with standard labels and countdown voice lines." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Tangtangjiang voice pack. Compatible with the default label structure." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¾Ãƒâ€¦Ã‚Â  Yagi ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Yagi voice pack with standard labels and countdown voice lines." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Niuniu voice pack with standard labels and countdown voice lines." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Ayarei voice pack using the standard label structure and default-profile compatibility." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Ruru Tia voice pack. Compatible with the default label structure." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Current role: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "6 author profile slots are active. The dungeon page automatically writes the matching profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Missing Labels: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾", "Covers all default voice labels" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½", "Label catalog not loaded" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥Settings", "Load Settings" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®TextÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â:ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€¦Ã¢â‚¬Å“CloseÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â´VoiceÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Enable Blizzard center-screen warnings (required for voice alerts)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®TextÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦(ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â:ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€¦Ã¢â‚¬Å“CloseÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â´VoiceÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“)", "Enable Blizzard center-screen warnings (required for voice alerts)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸", "Export Successful" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Export failed: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½", "Import / export module not loaded" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Select at least one export option." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â²", "Please paste an export string first." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Parse failed: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Exporter: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Time: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Notes: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Appearance: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«", "Included" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ", "None" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Mythic+ Profiles: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Raid Profiles: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»[ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥]", "Parse successful. Select what to import, then click [Run Import]." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»[ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚Â]ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â®", "Click [Parse] first." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Select at least one import option." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Import successful: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Import failed: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Delete profile: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Profile Name" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Untitled Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Notes (Optional)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨(ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°)", "Notes (Optional)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Export Contents" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Appearance Settings (Timer Bar Style, etc.)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Settings(Timer Bar AppearanceÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°)", "Appearance Settings (Timer Bar Appearance, etc.)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡SettingsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â Timer Bar AppearanceÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Appearance Settings (Timer Bar Appearance, etc.)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Âº", "Export" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥", "Import" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â²Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â²", "Paste Export String" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾Ãƒâ€šÃ‚Â", "Parse" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹", "Import Contents" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â«ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Import Appearance Settings (Apply Immediately)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ImportÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Settings(ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â«ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨)", "Import Appearance Settings (Apply Immediately)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ImportÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡SettingsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â«ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Import Appearance Settings (Apply Immediately)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Imported Author Name (blank = profile name)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ImportAuthorÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â(ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â)", "Imported Author Name (blank = profile name)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ImportAuthorÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Imported Author Name (blank = profile name)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥", "Run Import" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Select Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "This area only shows the profiles currently assigned to the 6 slots." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Author Profile.", "This area only shows the Author Profiles currently assigned to the 6 slots." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Slot: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Profile: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Author Profile:", "Profile:" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Timeline Preview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Fixed Timeline Overview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Review when fixed-timeline skills occur during the first 3 minutes of each boss fight." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Select a boss on the left to view the 3-minute timeline." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½:", "Skills: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "3ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹:", "3-Minute Markers: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â :", "Fixed Bosses: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°:", "Total Skills: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â£:", "Window: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹:", "Markers: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¨", "Boss List" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â®", "No fixed timeline data available." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "No timeline markers available." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°", "Refresh" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ ", "Skill " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "Unnamed Skill" }

TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­", "Active" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­", "Active" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾", "labels" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Profile Slots" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Global display mode and voice output." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "4ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â  + 1ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â  + ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡3ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡BossÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "4 fixed color schemes + 1 custom scheme + up to 3 extra schemes. The Boss spell page can select a scheme directly or use custom colors." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "BossÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "The Boss spell page can use the schemes below. Selecting Custom Colors uses the Custom Scheme. Enabled extra schemes also appear in the spell-page dropdown." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â", "Custom Scheme Name" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²", "Custom Scheme Color" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡3ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°", "Extra Schemes (up to 3)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â 1", "Extra Scheme 1" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â 2", "Extra Scheme 2" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â 3", "Extra Scheme 3" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Center countdown text, font and position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Center text style and position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Center-screen ring style, size and position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ > BOSSÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°(ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â) + eventID(trigger0/1/2)ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾3ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Monitors the player's 3 private aura slots, including icon size, position, countdown and sound settings." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡\n1) ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®\n2) ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°\n3) ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°", "Provides three reset modes:\n1) Reset appearance only\n2) Reset all settings (keep appearance)\n3) Wipe everything (including appearance)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "The voice engine is not ready, so registration status cannot be read." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Registration snapshot is empty." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢BOSS: ", "Non-raid registered bosses: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶: ", "Non-raid events: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶(0/1/2): ", "Trigger events (0/1/2): " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂBOSSÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶: ", "Unmatched boss events: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤: ", "Raid filtered: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°: ", "Last Refresh: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸: ", "Scope: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢BOSS", "No non-raid registered bosses" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®", "No data" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡%d  |  ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡%d", "Raid Bosses: %d  |  Mythic+ Dungeons: %d" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "encounterID:%s  ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±%dÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯", "encounterID:%s  |  %d private aura spells" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±%dÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯", "%d private aura spells total" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“  |  encounterID:%s  |  ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°:%d", "Raid Encounter  |  encounterID:%s  |  Spells:%d" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬  |  ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°:%d  |  BOSSÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾:%d  |  ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯:%d", "Mythic+ Dungeon  |  Spells:%d  |  Boss groups:%d  |  Trash spells:%d" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡", "Select a private-aura target on the left." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "The selected target has no private-aura spells." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨", "Target List" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯", "Private Auras" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾3ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Monitors the player's 3 private aura slots. Enable it and enter edit mode to drag the position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§", "Enable Private Aura Monitor" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â", "Enter Edit Mode" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Icon Appearance" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œ", "Growth Direction" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾", "Border Scale" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Show Cooldown Spiral" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶", "Show Numeric Countdown" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹", "Anchor Point" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®", "Screen Center" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Top Left" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®", "Top" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Top Right" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Bottom Left" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®", "Bottom" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Bottom Right" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Âº5ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡\n|cff00ff00%s|r = ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°  |cffffd100%t|r = ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â", "Shows a 5-second center-screen countdown when a spell alert triggers.\n|cff00ff00%s|r = spell name  |cffffd100%t|r = countdown number" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿", "Alert Text Template" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â |cff00ff00%s|r=ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â  |cffffd100%t|r=ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°", "Template (|cff00ff00%s|r = spell name  |cffffd100%t|r = countdown number)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Scene Preview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Toggle Edit Mode Preview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶", "Test Countdown" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â %sÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°", "Alert Text Font (%s)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â %tÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°", "Countdown Number Font (%t)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â", "Alert Text" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â", "Countdown Number" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡/ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡/ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶/ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡\nÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡\nÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â  EXBoss ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡", "Recommended: use Reset Appearance Only first. It resets Timer Bar / Bun Bar / Countdown / Flash Text styles and color schemes only.\nReset All Settings (Keep Appearance) clears general settings, voice config, spell config and timeline settings, while keeping appearance.\nWipe Everything resets all EXBoss settings back to their defaults." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡/ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡/ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶/ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¹Ã…â€œÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸", "This only resets Timer Bar / Bun Bar / Countdown / Flash Text styles and keeps spell configuration intact. Continue?" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "|cffffcc00ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Âº EXBoss ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â´ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡|r\nÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸", "|cffffcc00This clears EXBoss general settings, voice config, spell config and timeline settings, while keeping appearance styles.|r\nContinue?" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "|cffff4444ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â±ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Âº EXBoss ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â«ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡|r\nÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â§ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â­ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸", "|cffff4444Warning: this wipes every EXBoss setting, including appearance, and reloads the UI. This cannot be undone.|r\nContinue?" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡", "OK" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã¢â‚¬Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Cancel" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â½ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®", "Reset" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Âº", "Wipe" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ / ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Voice / Profiles" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose a Voice Pack on the left, then configure Raid / Mythic+ author profiles on the right." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§Select Voice Pack, ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Raid / Mythic+ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® Author Profile.", "Choose a Voice Pack on the left, then configure Raid / Mythic+ author profiles on the right." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§Select Voice PackÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Raid / Mythic+ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® Author Profile.", "Choose a Voice Pack on the left, then configure Raid / Mythic+ author profiles on the right." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Voice Pack" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Select Voice Pack" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â®ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Description" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Author" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Version" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾", "labels" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­", "Active" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ / ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Choose author profiles for the 6 role slots; the dungeon page automatically writes the matching Raid / Mythic+ profiles for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Author ProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºDungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profiles.", "Choose author profiles for the 6 role slots; the Dungeons page automatically writes the matching Raid / Mythic+ profiles for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©Author ProfileÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºDungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Raid / Mythic+ Profile.", "Choose author profiles for the 6 role slots; the Dungeons page automatically writes the matching Raid / Mythic+ profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used when entering raids with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Automatically used when entering Mythic+ with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥RaidÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨.", "Automatically used when entering raids with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥Mythic+ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨.", "Automatically used when entering Mythic+ with the current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Raid Profiles" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Mythic+ Profiles" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Raid Tank" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬DPS", "Raid DPS" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Raid Healer" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Mythic+ Tank" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³DPS", "Mythic+ DPS" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Mythic+ Healer" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬/ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Alert: your current role automatically selects and edits the matching Raid / Mythic+ profiles." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Current role: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° ÃƒÆ’Ã‚Â¨ Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£:", "Current role:" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° ÃƒÆ’Ã‚Â¨ Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "6 author profile slots are active. The dungeon page automatically writes the matching profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "6 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ Author ProfileÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢DungeonsÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â° ÃƒÆ’Ã‚Â¨ Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂProfile.", "6 author profile slots are active. The Dungeons page automatically writes the matching profile for your current role." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦ Ãƒâ€šÃ‚Â¢ ", "Switched " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", "Apply failed: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡ ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢BOSS", "No non-raid registered bosses" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¦Ã‚Â¬Ã‚Â¡ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Current Pull Interrupts" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "No interrupts needed" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ", "Note: None" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¯Ã‚Â¼Ã…Â¡%s", "Note: %s" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹ÃƒÂ¥Ã…Â Ã‚Â¨", "Manual" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨", "Auto" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ %s", "Route %s" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¦Ã¢â‚¬Â°Ã‚Â¾ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾MDTÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â®Ã‚Â¾", "No importable MDT preset found" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¦Ã‚Â£Ã¢â€šÂ¬ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¥Ã‹â€ Ã‚Â° MythicDungeonToolsÃƒÂ¯Ã‚Â¼Ã‹â€ MDTÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "MythicDungeonTools (MDT) not detected" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â© MDT ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬", "No MDT dungeon selected" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "MDT ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã‚ÂÃ‚Â®ÃƒÂ¥Ã‚ÂºÃ¢â‚¬Å“ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "MDT database unavailable" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â¯Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿", "No routes available for this dungeon" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€  (YY Sound)", "Bloodlust Sound" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã…Â½Ã‚Â·ÃƒÂ¥Ã‚Â¾Ã¢â‚¬â€ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬BUFFÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ ÃƒÂ¦Ã¢â‚¬â„¢Ã‚Â­ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€ ÃƒÂ¥Ã¢â‚¬â„¢Ã…â€™ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â° ÃƒÂ¨Ã‚Â¯Ã‚Â¥ÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚Â­", "Play sound & countdown on Heroism (Testing)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Icon Settings" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ©Ã¢â‚¬ÂÃ‚ÂÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Lock Icon Position" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã…Â½Ã…Â¸ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚Â", "Native UI Mode" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚Â", "Custom UI Mode" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¦Ã‚ÂµÃ‚ÂÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬debuffÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ§Ã‚Â»Ã¢â‚¬Å“ÃƒÂ¦Ã‚ÂÃ…Â¸ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã…Â¸Ã‚Â®ÃƒÂ¤Ã‚ÂºÃ‚Âº", "Heroism, watch bleed debuff, use dwarf racial after DR ends" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¦Ã‚ÂµÃ‚ÂÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â±Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°", "Watch bleed stacks" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ©Ã‚ÂÃ‚Â ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¨Ã‚ÂµÃ‚Â°ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ¦Ã…Â¾Ã…â€œÃƒÂ¦Ã…â€œÃ¢â‚¬Â°addÃƒÂ¥Ã‹â€ Ã¢â€žÂ¢ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¨Ã‚Â¦Ã‚ÂÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ©Ã¢â‚¬â€Ã‚Â´3ÃƒÂ¥Ã‚ÂÃ‚ÂªÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂºÃ‚Â¦ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã‚Â¹Ã‚Â³ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â¿", "Keep left. If add pulled, skip middle 3 mobs, % is substitutable" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ¦Ã…Â½Ã‚Â¨ÃƒÂ¨Ã‚ÂÃ‚ÂÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦", "Recommend chain pull after big mob dies" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¶ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ¦Ã…Â½Ã‚Â¨ÃƒÂ¨Ã‚ÂÃ‚ÂÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦", "Recommend chain pull after caster dies" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¼Ã‹Å“ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ©Ã‚Â­Ã¢â‚¬ÂÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â€žÂ¢ÃƒÂ§Ã‚Â§Ã¢â‚¬ËœÃƒÂ¤Ã‚Â¹Ã‚Â¦ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¥Ã‹â€ Ã‚Â¶/ÃƒÂ©Ã‚Â©Ã‚Â±ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â£", "Interrupt Mana Devourer first, Textbook can be CC'd/dispelled" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¯Ã‚Â¼Ã…â€™bossÃƒÂ¦Ã‚Â¿Ã¢â€šÂ¬ÃƒÂ¦Ã‚Â´Ã‚Â»ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã‚Â®Ã‚Â°ÃƒÂ¥Ã‚Â¾Ã¢â‚¬â€ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°2ÃƒÂ¥Ã‚ÂÃ‚ÂªÃƒÂ¥Ã‚Â¥Ã‚Â¥ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¦Ã…Â Ã‚Â¢ÃƒÂ¥Ã…Â Ã‚Â«ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦", "Focus caster, pull 2 Arcane Ravagers when boss active" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â®Ã‚Â°ÃƒÂ¥Ã‚Â¾Ã¢â‚¬â€ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¤Ã‚Â¸Ã‚Â¤ÃƒÂ¥Ã‚ÂÃ‚ÂªÃƒÂ¥Ã‚Â¥Ã‚Â¥ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¦Ã…Â Ã‚Â¢ÃƒÂ¥Ã…Â Ã‚Â«ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦", "Remember to pull 2 Arcane Ravagers" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Focus caster" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬ÂºÃ…Â¾ÃƒÂ¥Ã‚Â£Ã‚Â°ÃƒÂ©Ã‚ÂªÃ¢â‚¬ËœÃƒÂ¥Ã‚Â£Ã‚Â«ÃƒÂ¯Ã‚Â¼Ã…â€™AOE 15s/25s", "Focus Echoing Knight, AOE 15s/25s" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¤Ã‚Â¸Ã‚Â¤ÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¥Ã‚Â¾Ã‚ÂÃƒÂ¦Ã…â€œÃ‚ÂÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦", "Heroism, both sides Conquerors" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“bossÃƒÂ¨Ã‚Â¿Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â¨Ã¢â‚¬Â¹ÃƒÂ¨Ã‚Â®Ã‚Â°ÃƒÂ¥Ã‚Â¾Ã¢â‚¬â€ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ§Ã‚Â Ã‚Â´ÃƒÂ§Ã‚Â¢Ã…Â½ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã‚ÂµÃ‚Â·ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¥Ã‚Â¥Ã‚Â½", "Pull Shatterer during boss, best on pull" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¥Ã‚Â®Ã‹â€ ÃƒÂ¦Ã…Â Ã‚Â¤ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ©Ã‚Â»Ã¢â‚¬ËœÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‹Å“ÃƒÂ§Ã‚Â²Ã¢â‚¬â€ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‹Å“ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ¦Ã‚Â­Ã‚Â£ÃƒÂ¥Ã‚Â¸Ã‚Â¸", "Watch Guardian black line: thick=dmg buff, thin=normal" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¾Ã‚ÂÃƒÂ¦Ã…â€œÃ‚ÂÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¨Ã‚ÂÃ…Â¡ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Pull Conqueror first, stack on caster" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ§Ã‚Â¬Ã‚Â¬ÃƒÂ¤Ã‚Â¹Ã‚ÂÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â©ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ©Ã¢â‚¬ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬â„¢Ã…â€™ÃƒÂ§Ã…â€™Ã…Â½ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹", "Remaining Elite and Hunter from 9th pull" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ©Ã‚Â¥Ã‚Â¥ÃƒÂ©Ã‚Â¥Ã‚Â¿ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â¿Ã…â€œÃƒÂ§Ã‚Â¦Ã‚Â»ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã…â€œÃ‚ÂºÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ©Ã‚ÂÃ‚Â¿ÃƒÂ¥Ã¢â‚¬Â¦Ã‚ÂÃƒÂ¦Ã‚Â¿Ã¢â€šÂ¬ÃƒÂ¦Ã‚Â´Ã‚Â»boss", "Keep Hungerer away from mid to avoid pulling boss" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "BossÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬", "Heroism on Boss" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â­Ã‚Â»ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â ÃƒÂ¥Ã‚Â»Ã‚ÂºÃƒÂ¨Ã‚Â®Ã‚Â®ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦", "Recommend chain pull after primary target dies" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ¦Ã…Â¾Ã…â€œÃƒÂ¥Ã‚ÂÃ‹â€ ÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬15ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã‚Â¿Ã¢â‚¬Â¡5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ¥Ã¢â‚¬Â Ã‚ÂÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬16", "If combining, pull 15 first, wait 5s then pull 16" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº1ÃƒÂ£Ã¢â€šÂ¬Ã‚Â2ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¨Ã‚Â¦Ã‚ÂaddÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ§Ã…â€™Ã…Â½ÃƒÂ¥Ã‚Â¤Ã‚Â´", "Save 1&2, Heroism, avoid bottom Headhunter" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº3ÃƒÂ£Ã¢â€šÂ¬Ã‚Â4ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã¢â€šÂ¬Ã†â€™ÃƒÂ¨Ã¢â€žÂ¢Ã¢â‚¬ËœÃƒÂ¨Ã‚Â®Ã‚Â©ÃƒÂ©Ã‹Å“Ã…Â¸ÃƒÂ¥Ã‚ÂÃ¢â‚¬Â¹ÃƒÂ¥Ã‚Â¸Ã‚Â®ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¨Ã‚Â±Ã‚Â¡", "Save 3&4, consider having team pull elephant" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº5ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ†â€™buff", "Save 5, get buff" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº6ÃƒÂ£Ã¢â€šÂ¬Ã‚Â7ÃƒÂ£Ã¢â€šÂ¬Ã‚Â8", "Save 6, 7, 8" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¨Ã‚Â¦Ã‚ÂaddÃƒÂ§Ã…â€™Ã…Â½ÃƒÂ¥Ã‚Â¤Ã‚Â´ÃƒÂ¥Ã¢â‚¬â„¢Ã…â€™ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¨Ã‚Â±Ã‚Â¡", "Avoid Headhunter and elephant" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "2ÃƒÂ¥Ã‚Â¤Ã‚Â´ÃƒÂ§Ã¢â‚¬Â Ã…Â +ÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â·ÃƒÂ¥Ã‚Â¸Ã‚Â¦bossÃƒÂ¯Ã‚Â¼Ã…â€™bossÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“TÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ§Ã…Â¸Ã‚Â®ÃƒÂ¤Ã‚ÂºÃ‚Âº", "2 bears+mask with boss, dwarf racial for tank buster" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã‚ÂµÃ‚Â°ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¥Ã‚Â¥Ã‚Â½ÃƒÂ¨Ã‚ÂÃ…Â¡ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¨", "Heroism, flank for better gather/aggro" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹ÃƒÂ¥Ã‚ÂÃ¢â‚¬Â¢ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¨Ã‚Â£Ã¢â‚¬Å¡ÃƒÂ©Ã‚Â­Ã¢â‚¬Å¡", "Tank solo interrupts Soul Rending" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª/ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¶ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‹â€ Ã‚Â°13ÃƒÂ¦Ã‚Â³Ã‚Â¢", "Chain pull, after big mob/caster dies pull up to 13" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â©ÃƒÂ©Ã‹Å“Ã‚Â²ÃƒÂ¥Ã‚Â¾Ã‚Â¡ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¥Ã…Â½Ã‚Â»ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ©Ã‹Å“Ã‚Â´ÃƒÂ¥Ã¢â‚¬Â¦Ã‚ÂµÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¶ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ©Ã‹Å“Ã‚Â´ÃƒÂ¥Ã¢â‚¬Â¦Ã‚ÂµÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬boss", "Pull ghost when only Defender left, then boss" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã‚ÂµÃ‚Â·ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã…Â½Ã‚Â»ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¨Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã…Â¡Ã‚Â®ÃƒÂ¥Ã‹â€ Ã†â€™ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¥Ã‚Â®Ã…â€™ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº1", "Heroism, pull Twilight Blade bottom-left, save 1" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº2", "Save 2" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº3ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¥Ã…â€œÃ‚ÂºÃƒÂ¥Ã…â€œÃ‚Â°ÃƒÂ¥Ã…â€œÃ‚Â°ÃƒÂ¦Ã‚ÂÃ‚Â¿ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¨Ã‚Â¦Ã‚Âadd", "Save 3, watch floor, don't add" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦", "Chain pull after caster dies" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº4", "Save 4" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ©Ã‚ÂÃ‚Â ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¨Ã‚ÂµÃ‚Â°ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¯Ã…Â¸ÃƒÂ¨Ã‚ÂÃ¢â€žÂ¢ÃƒÂ¨Ã‚ÂÃ‚Â ÃƒÂ¥Ã‚Â·Ã‚Â¡ÃƒÂ©Ã¢â€šÂ¬Ã‚Â»ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¨Ã‚Â¦Ã‚Âadd", "Keep right, watch bat patrol, don't add" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº7", "Save 7" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº8ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¥Ã‚Â®Ã…â€™ÃƒÂ¤Ã‚Â»Ã…Â½ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¨Ã‚ÂµÃ‚Â°", "Save 8, go top after" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¨Ã‚ÂÃ¢â€žÂ¢ÃƒÂ¨Ã‚ÂÃ‚Â ÃƒÂ¥Ã‚Â·Ã‚Â¡ÃƒÂ©Ã¢â€šÂ¬Ã‚Â»ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Watch bat patrol when pulling" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦ ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Chain pull ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â focus caster" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦ ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã…Â¡Ã‚Â®ÃƒÂ¥Ã‹â€ Ã†â€™", "Chain pull ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â focus Twilight Blade" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦ ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¥Ã‚Â·Ã‚Â«ÃƒÂ¥Ã‚Â¦Ã¢â‚¬â€œ", "Chain pull ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â focus Lich" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¨Ã¢â€šÂ¬Ã†â€™ÃƒÂ¨Ã¢â€žÂ¢Ã¢â‚¬ËœÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¥Ã‚Â¸Ã‚Â¦ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ¨Ã¢â‚¬Â¹Ã‚Â±", "Consider bringing Elite after caster dies" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "SxÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¦Ã‚Â¬Ã‚Â¡ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¨Ã‚Â¦Ã‚ÂÃƒÂ¨Ã‚Â¢Ã‚Â«ÃƒÂ©Ã‹Å“Ã‚Â²ÃƒÂ¥Ã‚Â¾Ã‚Â¡ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚ÂºÃ‚Â¢", "Heroism pull, avoid Defender hits on way, pot if low" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â¿Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â¸Ã‚Â¡ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Transitional skills" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ©Ã‹Å“Ã‚Â²ÃƒÂ¥Ã‚Â¾Ã‚Â¡ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã…Â½Ã¢â‚¬Â¹ÃƒÂ¥Ã…Â Ã¢â‚¬ÂºÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¦Ã‚Â¬Ã‚Â¡", "Pull left Defender first, high pressure" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ¥Ã‚Â®Ã‚Â¶", "Chain pull, kill Node Expert first" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬Å“Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â¦Ã‚ÂµÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“TÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¸Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Å“Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Âµ", "Sentinel hits tank, focus Sentinel" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â¿Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â¸Ã‚Â¡ÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¦Ã‚Â¬Ã‚Â¡", "Transitional pull" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¥Ã‚ÂÃ‚Â¸ÃƒÂ¤Ã‚Â»Ã‚Â¤ÃƒÂ¥Ã‚Â®Ã‹Å“ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ§Ã‚Â­Ã¢â‚¬Â°ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ¦Ã‚Â¬Ã‚Â¡ÃƒÂ¨Ã‚Â¯Ã‚Â»ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¨Ã‚ÂÃ…Â¡ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¥Ã‚ÂÃ‚Â¸ÃƒÂ¤Ã‚Â»Ã‚Â¤ÃƒÂ¥Ã‚Â®Ã‹Å“", "Pull right Commander first, wait for cast, stack on right Commander" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ¥Ã‚Â°Ã¢â‚¬Å¾ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹ÃƒÂ¥Ã…â€œÃ‚Â°ÃƒÂ¦Ã‚ÂÃ‚Â¿ÃƒÂ¦Ã‚ÂÃ‚Â¡", "Chain pull, CC archer floor cast" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ©Ã‚ÂÃ‚Â ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¨Ã‚ÂµÃ‚Â°ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªAOEÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ¦Ã…Â½Ã‚Â·ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â§ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦", "Keep right, CC Axe Thrower during caster AOE" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã…Â½Ã‚Â¨ÃƒÂ¨Ã‚ÂÃ‚ÂÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬", "Recommend Heroism" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã‚Â­Ã‚Â»ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¥Ã‚Â¸Ã‚Â¦", "Chain pull, bring if all casters dead" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¨Ã‚ÂÃ…Â¡ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¤Ã‚Â¹Ã‚Â¦ÃƒÂ¨Ã…Â½Ã‚Â·ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€œÃƒÂ¦Ã¢â€šÂ¬Ã‚Â¥ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸buff", "Watch stack point, open book for haste buff" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ§Ã‚Â­Ã¢â‚¬Â°110ÃƒÂ¥Ã‚Â·Ã‚Â¡ÃƒÂ©Ã¢â€šÂ¬Ã‚Â»ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¨Ã‚Â¦Ã‚ÂaddÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¦Ã…â€œÃ‚ÂºÃƒÂ¥Ã¢â€žÂ¢Ã‚Â¨ÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã‚Â¤Ã¢â‚¬Å¾ÃƒÂ¨Ã‚ÂÃ…Â¡ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Wait for patrol, don't pull middle, stack on robot" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "BossÃƒÂ¦Ã¢â‚¬â€Ã‚ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¦Ã‚ÂµÃ‚Â®ÃƒÂ©Ã‚Â¾Ã¢â€žÂ¢ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â¬Ã‚Â¬ÃƒÂ¤Ã‚ÂºÃ…â€™ÃƒÂ¨Ã‚Â½Ã‚Â®ÃƒÂ¦Ã‹Å“Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ¥Ã¢â‚¬Â Ã‚ÂÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°", "Mana Wyrm near boss, pull on 2nd damage taken phase" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°ÃƒÂ¦Ã‚ÂµÃ‚Â®ÃƒÂ©Ã‚Â¾Ã¢â€žÂ¢+ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Chain pull, clear Mana Wyrms and casters" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã…Â½Ã‚Â»ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“", "Pull inside" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ¦Ã…Â¾Ã…â€œÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â¥Ã‚Â½ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¨Ã¢â€šÂ¬Ã†â€™ÃƒÂ¨Ã¢â€žÂ¢Ã¢â‚¬ËœÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦", "Consider chain pull if Heroism is ready" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦", "Focus caster, chain pull" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "AOEÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¥Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¦Ã¢â‚¬â„¢Ã¢â‚¬Â¢ÃƒÂ¨Ã‚Â£Ã¢â‚¬Å¡ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦", "Chain CC during AOE, CC Maimer" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ©Ã¢â‚¬Â¦Ã¢â‚¬â„¢ÃƒÂ¤Ã‚Â»Ã¢â€žÂ¢ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¦Ã¢â‚¬Â°Ã…Â½ÃƒÂ©Ã¢â‚¬â„¢Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã…â€™ÃƒÂ¨Ã¢â€žÂ¢Ã…Â¡ÃƒÂ§Ã‚Â©Ã‚ÂºÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ©Ã‚Â­Ã¢â‚¬ÂÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¥Ã…Â½Ã¢â‚¬Â¹ÃƒÂ¥Ã…Â Ã¢â‚¬ÂºÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ©Ã‚Â­Ã¢â‚¬ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¥Ã‚Â¸Ã‚Â¦boss", "Brewmaster can Clash Void Terror; Terror can be brought to boss" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ‚Â¬ÃƒÂ¥Ã¢â‚¬ÂÃ‚Â¤ÃƒÂ¥Ã‚Â¸Ã‹â€ ", "Focus Summoner" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©...", "Select..." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Boss ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½", "Boss configuration module not loaded" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ExBoss ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Official EXBoss default voice pack" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Guyijin girl-voice pack. Keeps the same label set for easy switching." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Guyijin lady-voice pack. Keeps label compatibility with existing dungeon profiles." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Kele ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Kele voice pack. Compatible with the default labels and ready for dungeon profiles." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Xiayike voice pack. Compatible with the standard label set and ready to use." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Ranran voice pack with standard labels and countdown voice lines." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Tangtangjiang voice pack. Compatible with the default label structure." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¾Ãƒâ€¦Ã‚Â  Yagi ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Yagi voice pack with standard labels and countdown voice lines." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Niuniu voice pack with standard labels and countdown voice lines." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Ayarei voice pack using the standard label structure and default-profile compatibility." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¼ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Ruru Tia voice pack. Compatible with the default label structure." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â°", "No description available." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½", "Label catalog not loaded" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Slot Overview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 6 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "This area only shows the author profiles currently assigned to the 6 slots." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³/ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "These slots are fixed. Change author profiles in Voice / Profiles." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "These slots are fixed and cannot be deleted." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â", "Rename" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "General Settings" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Global display mode and voice output." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "4ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â  + 1ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â  + ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€¦Ã‚Â¡3ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡BossÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "4 fixed color schemes + 1 custom scheme + up to 3 extra schemes. The Boss spell page can select a scheme directly or use custom colors." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Timer bar appearance, text and position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Bun bar appearance, track and position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Center countdown text, font and position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Center text style and position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Center-screen ring style, size and position." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ > BOSSÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°(ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â) + eventID(trigger0/1/2)ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾3ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Monitors the player's 3 private aura slots, including icon size, position, countdown and sound settings." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡\n1) ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®\n2) ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°\n3) ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Provides three reset modes:\n1) Reset appearance only\n2) Reset all settings (keep appearance)\n3) Wipe everything (including appearance)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Bun Bar Only" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "Both Enabled" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡", "Timer Bar Only" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â", "Hide Both" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Tank Scheme" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â²Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Healer Scheme" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Defensive Scheme" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Mechanic Scheme" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The voice engine is not ready, so registration status cannot be read." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Registration snapshot is empty." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°: ", "Last Refresh: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸: ", "Scope: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¯: ", "Last error: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "BossÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The Boss spell page can use the schemes below. Choosing \"Custom Colors\" uses the \"Custom Scheme\" row. Enabled extra schemes appear in spell-page dropdowns." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Custom Scheme" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â", "Custom Scheme Name" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Custom Scheme Color" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€¦Ã‚Â¡3ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Extra Schemes (up to 3)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Extra Scheme" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶/ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â  EXBoss ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Recommended: use Reset Appearance Only first. It resets Timer Bar / Bun Bar / Countdown / Flash Text styles and color schemes only.\nReset All Settings (Keep Appearance) clears general settings, voice config, spell config and timeline settings, while keeping appearance.\nWipe Everything resets all EXBoss settings back to their defaults." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Reset Appearance Only" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¡/ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶/ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¸", "This only resets Timer Bar / Bun Bar / Countdown / Flash Text styles and keeps spell configuration intact. Continue?" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Reset All Settings (Keep Appearance)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº EXBoss ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¸", "This clears EXBoss general settings, voice config, spell config and timeline settings, while keeping appearance styles.\nContinue?" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Reset" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Wipe Everything (Including Appearance)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº EXBoss ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\nÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¸", "Warning: this wipes every EXBoss setting, including appearance, and reloads the UI. This cannot be undone.\nContinue?" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚Âº", "Wipe" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Countdown Settings" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº5ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡\n|cff00ff00%s|r = ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°  |cffffd100%t|r = ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Shows a 5-second center-screen countdown when a spell alert triggers.\n|cff00ff00%s|r = spell name  |cffffd100%t|r = countdown number" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "General" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡", "Show Icon" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "Show Decimal" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â", "Icon Size" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿", "Alert Text Template" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â |cff00ff00%s|r=ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â  |cffffd100%t|r=ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Template (|cff00ff00%s|r = spell name  |cffffd100%t|r = countdown number)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %sÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Alert Text Font (%s)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Alert Text" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â %tÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Countdown Number Font (%t)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Countdown Number" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Position" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® (X)", "Horizontal Position (X)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â® (Y)", "Vertical Position (Y)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Reset Position" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Scene Preview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Toggle Edit Mode Preview" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Test Countdown" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âº", "Tank Buster" }

for zhLabel, enLabel in pairs(LABEL_TRANSLATIONS) do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { zhLabel, enLabel }
end

for zhName, enName in pairs(MAP_NAME_TRANSLATIONS) do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { zhName, enName }
end

-- Hardcoded ExwindTools strings that bypass ExwindLocale and are registered
-- directly through module metadata, layouts, or saved defaults.
local EXWIND_HARDCODED_EXACT_REPLACEMENTS = {
    { "\195\166\203\134\226\128\152\195\166\194\178\194\161\195\166\197\147\226\128\176\195\169\226\128\148\194\170\032\040\037\116\041", "No Blink (%t)" },
    { "\195\166\203\134\226\128\152\195\166\194\178\194\161\195\166\197\147\226\128\176\195\169\226\128\148\194\170\040\037\116\041", "No Blink (%t)" },
    { "\195\166\194\178\194\161\195\166\197\147\226\128\176\195\165\194\189\194\177\195\166\194\173\194\165\032\040\037\116\041", "No Shadowstep (%t)" },
    { "\195\166\194\178\194\161\195\166\197\147\226\128\176\195\167\203\134\194\170\195\169\226\128\153\194\169\032\040\037\116\041", "No Grappling Hook (%t)" },
    { "\195\166\194\178\194\161\195\166\197\147\226\128\176\195\169\194\170\226\128\152\195\169\194\169\194\172\032\040\037\116\041", "No Divine Steed (%t)" },
    { "\195\166\203\134\226\128\152\195\166\194\178\194\161\195\166\197\147\226\128\176\195\169\194\169\194\172\032\040\037\116\041", "No Divine Steed (%t)" },
    { "\195\166\194\178\194\161\195\166\197\147\226\128\176\195\165\226\128\160\194\178\032\040\037\116\041", "No Fel Rush (%t)" },
    { "\195\166\194\178\194\161\195\166\197\147\226\128\176\195\168\194\183\194\179\032\040\037\116\041", "No Infernal Strike (%t)" },
    { "\195\166\194\179\226\128\162\195\165\194\184\203\134\195\168\194\174\194\190\195\167\194\189\194\174", "Mage Settings" },
    { "\195\167\226\128\186\226\128\148\195\168\194\180\194\188\195\168\194\174\194\190\195\167\194\189\194\174", "Rogue Settings" },
    { "\195\165\197\147\194\163\195\169\194\170\226\128\152\195\165\194\163\194\171\195\168\194\174\194\190\195\167\194\189\194\174", "Paladin Settings" },
    { "\195\166\194\129\194\182\195\169\194\173\226\128\157\195\167\197\146\197\189\195\166\226\128\176\226\128\185\195\168\194\174\194\190\195\167\194\189\194\174", "Demon Hunter Settings" },
    { "\195\165\226\128\157\194\164\195\169\194\173\226\128\157\195\165\194\184\203\134\195\168\194\174\194\190\195\167\194\189\194\174", "Evoker Settings" },
    { "\195\166\226\128\148\194\160\044\195\167\194\187\226\128\160\195\166\194\143\194\143\195\168\194\190\194\185\044\195\167\194\178\226\128\148\195\166\194\143\194\143\195\168\194\190\194\185\044\195\166\226\128\148\194\160\195\169\226\128\157\194\175\195\169\194\189\194\191", "None,Thin Outline,Thick Outline,Monochrome" },
    { "\195\167\194\187\226\128\160\195\166\194\143\194\143\195\168\194\190\194\185", "Thin Outline" },
    { "\195\167\194\178\226\128\148\195\166\194\143\194\143\195\168\194\190\194\185", "Thick Outline" },
    { "\195\166\226\128\148\194\160\195\169\226\128\157\194\175\195\169\194\189\194\191", "Monochrome" },
    { "\104\095\195\166\194\157\194\191\195\167\226\128\157\194\178\195\168\194\129\197\146\195\164\194\184\197\161", "Plate Classes" },
    { "\104\095\195\169\226\128\157\194\129\195\167\226\128\157\194\178\195\168\194\129\197\146\195\164\194\184\197\161", "Mail Classes" },
    { "\104\095\195\167\197\161\194\174\195\167\226\128\157\194\178\195\168\194\129\197\146\195\164\194\184\197\161", "Leather Classes" },
    { "\104\095\195\165\194\184\198\146\195\167\226\128\157\194\178\195\168\194\129\197\146\195\164\194\184\197\161", "Cloth Classes" },
    { "\195\166\194\157\194\191\195\167\226\128\157\194\178\195\168\194\129\197\146\195\164\194\184\197\161", "Plate Classes" },
    { "\195\169\226\128\157\194\129\195\167\226\128\157\194\178\195\168\194\129\197\146\195\164\194\184\197\161", "Mail Classes" },
    { "\195\167\197\161\194\174\195\167\226\128\157\194\178\195\168\194\129\197\146\195\164\194\184\197\161", "Leather Classes" },
    { "\195\165\194\184\198\146\195\167\226\128\157\194\178\195\168\194\129\197\146\195\164\194\184\197\161", "Cloth Classes" },
    { "\195\167\226\128\186\226\128\152\195\166\197\189\194\167\195\165\226\128\152\194\168\195\165\226\128\186\194\180\195\166\226\128\162\197\146\195\165\194\175\194\185\195\167\226\128\186\194\174\195\166\194\160\226\128\161\195\167\197\161\226\128\158\195\166\226\128\147\194\189\195\166\194\179\226\128\162\195\168\194\191\226\128\186\195\165\194\186\194\166\032\040\195\165\197\189\197\184\032\069\120\119\105\110\100\067\097\115\116\041", "Monitors nearby enemy cast progress (formerly ExwindCast)." },
    { "\195\166\226\128\147\194\189\195\166\194\179\226\128\162\195\167\226\128\186\226\128\152\195\166\197\189\194\167", "Nearby Cast Monitor" },
    { "\195\165\226\128\152\194\168\195\165\226\128\186\194\180\195\166\226\130\172\194\170\195\167\226\128\176\194\169\058\037\110", "Nearby enemies: %n" },
    { "\195\166\226\130\172\194\170\195\167\226\128\176\194\169\058\037\110", "Enemies: %n" },
    { "\195\168\194\164\194\170\195\168\226\128\176\194\178", "Faded" },
    { "\195\164\194\184\194\187\195\166\226\128\153\194\173\195\165\194\176\194\143\195\165\194\183\194\165\195\165\226\128\166\194\183", "Streamer Tools" },
    { "\231\142\169\229\174\182\229\177\158\230\128\167\233\157\162\230\157\191", "Player Stats Panel" },
    { "\229\156\168\229\177\143\229\185\149\228\184\138\230\152\190\231\164\186\233\171\152\229\186\166\232\135\170\229\174\154\228\185\137\231\154\132\231\142\169\229\174\182\229\177\158\230\128\167\239\188\136\230\128\165\233\128\159\227\128\129\229\133\168\232\131\189\227\128\129\232\186\178\233\151\170\231\173\137\239\188\137\227\128\130", "Shows highly customizable player stats on screen (haste, versatility, avoidance, and more)." },
    { "\228\184\187\229\177\158\230\128\167", "Primary Stat" },
    { "\037\228\184\187\229\177\158\230\128\167", "% Primary Stat" },
    { "\037\037\228\184\187\229\177\158\230\128\167", "%% Primary Stat" },
    { "\229\138\155\233\135\143", "Strength" },
    { "\230\149\143\230\141\183", "Agility" },
    { "\230\153\186\229\138\155", "Intellect" },
    { "\230\154\180\229\135\187", "Critical Strike" },
    { "\230\128\165\233\128\159", "Haste" },
    { "\231\178\190\233\128\154", "Mastery" },
    { "\229\133\168\232\131\189", "Versatility" },
    { "\229\144\184\232\161\128", "Leech" },
    { "\233\151\170\233\129\191", "Avoidance" },
    { "\231\167\187\233\128\159", "Speed" },
    { "\230\138\164\231\148\178", "Armor" },
    { "\232\186\178\233\151\170", "Dodge" },
    { "\230\139\155\230\158\182", "Parry" },
    { "\230\160\188\230\140\161", "Block" },
    { "\232\163\133\231\173\137", "Item Level" },
    { "\232\161\128\233\135\143", "Health" },
    { "\232\128\144\228\185\133", "Durability" },
    { "\229\177\158\230\128\167", "Stat" },
    { "\229\137\175\230\156\172\229\134\133", "Inside Instance" },
    { "\229\137\175\230\156\172\229\164\150", "Outside Instance" },
    { "\229\137\175\230\156\172\229\134\133\044\229\137\175\230\156\172\229\164\150", "Inside Instance,Outside Instance" },
    { "\067\069\078\084\069\082\058\229\177\133\228\184\173", "CENTER:Center" },
    { "\076\069\070\084\058\229\183\166\229\175\185\233\189\144", "LEFT:Left" },
    { "\076\069\070\084\058\229\183\166\229\175\185\233\189\144\044\067\069\078\084\069\082\058\229\177\133\228\184\173\044\082\073\071\072\084\058\229\143\179\229\175\185\233\189\144", "LEFT:Left,CENTER:Center,RIGHT:Right" },
    { "\229\155\158\229\147\141", "Echo" },
    { "\231\160\180\230\153\168", "Dawn" },
    { "\230\176\180\233\151\184", "Gate" },
    { "\231\148\159\230\128\129", "Eco" },
    { "\232\144\168\233\154\134", "Saron" },
    { "\233\163\142\232\161\140", "Wind" },
    { "\233\173\148\229\175\188", "Mag" },
    { "\232\138\130\231\130\185", "Nexus" },
    { "\230\180\158\231\170\159", "Cav" },
}
for i = 1, #EXWIND_HARDCODED_EXACT_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = EXWIND_HARDCODED_EXACT_REPLACEMENTS[i]
end

local EXWIND_HARDCODED_EXACT_REPLACEMENTS_2 = {
    { "\195\169\226\128\166\226\128\153\195\164\194\187\226\132\162\195\169\226\128\166\226\128\153\195\166\194\177\194\160\195\167\226\128\186\226\128\152\195\166\197\189\194\167", "Brewmaster Stagger Bar" },
    { "\195\166\203\156\194\190\195\167\194\164\194\186\195\169\226\128\166\226\128\153\195\164\194\187\226\132\162\195\166\194\173\194\166\195\165\198\146\194\167\195\167\197\161\226\128\158\195\169\226\128\166\226\128\153\195\166\194\177\194\160\195\167\226\132\162\194\190\195\165\203\134\226\128\160\195\166\194\175\226\128\157\195\175\194\188\197\146\195\165\194\185\194\182\195\166\226\128\157\194\175\195\166\197\146\194\129\195\168\226\128\161\194\170\195\165\194\174\197\161\195\164\194\185\226\128\176\195\166\194\187\194\161\195\166\194\157\194\161\195\164\194\184\197\160\195\169\226\132\162\194\144\195\164\194\184\197\189\195\169\203\156\203\134\195\165\226\130\172\194\188\195\169\226\128\166\194\141\195\168\226\128\176\194\178\195\163\226\130\172\226\128\154", "Shows Brewmaster Monk stagger percentage, with custom full-bar cap and threshold colors." },
    { "\195\167\226\128\158\194\166\195\167\226\128\154\194\185\195\166\226\128\147\194\189\195\166\194\179\226\128\162\195\166\194\143\194\144\195\167\194\164\194\186", "Focus Cast Alert" },
    { "\195\167\226\128\186\226\128\152\195\166\197\189\194\167\195\167\226\128\158\194\166\195\167\226\128\154\194\185\195\166\226\128\147\194\189\195\166\194\179\226\128\162\195\175\194\188\197\146\195\166\226\128\157\194\175\195\166\197\146\194\129\195\166\226\128\147\194\189\195\166\194\179\226\128\162\195\166\194\157\194\161\195\166\203\156\194\190\195\167\194\164\194\186\195\164\194\184\197\189\195\166\194\143\194\144\195\167\194\164\194\186\195\169\197\184\194\179\195\166\226\128\162\203\134\195\163\226\130\172\226\128\154", "Monitors focus target casts with cast bar display and alert sounds." },
    { "\195\166\194\179\226\128\162\195\166\197\147\194\175\195\168\194\167\194\166\195\165\194\143\226\128\152\195\169\226\130\172\194\143\195\166\203\156\197\189\195\165\194\186\194\166", "Proc Transparency" },
    { "\195\166\194\160\194\185\195\166\194\141\194\174\195\165\194\189\226\128\156\195\165\226\128\176\194\141\195\164\194\184\226\128\156\195\167\194\178\194\190\195\168\226\128\161\194\170\195\165\197\160\194\168\195\168\194\176\198\146\195\166\226\128\162\194\180\195\166\194\179\226\128\162\195\166\197\147\194\175\195\168\194\167\194\166\195\165\194\143\226\128\152\195\175\194\188\203\134\195\166\194\179\226\128\162\195\166\197\147\194\175\195\166\194\191\226\130\172\195\166\194\180\194\187\195\165\194\143\194\160\195\165\197\160\194\160\195\175\194\188\226\128\176\195\167\197\161\226\128\158\195\169\226\130\172\194\143\195\166\203\156\197\189\195\165\194\186\194\166\195\163\226\130\172\226\128\154", "Automatically adjusts spell activation overlay transparency by current spec." },
    { "Ã¦Â³â€¢Ã¦Å“Â¯Ã¨Â§Â¦Ã¥Ââ€˜Ã©â‚¬ÂÃ¦ËœÅ½Ã¥ÂºÂ¦ (SpellActivationOverlay)", "Spell Activation Overlay Opacity" },
    { "Ã¦Â Â¹Ã¦ÂÂ®Ã¥Â½â€œÃ¥â€°ÂÃ¤Â¸â€œÃ§Â²Â¾Ã¨â€¡ÂªÃ¥Å Â¨Ã¨Â°Æ’Ã¦â€¢Â´Ã¥Â±ÂÃ¥Â¹â€¢Ã¤Â¸Â­Ã¥Â¿Æ’Ã¦Â³â€¢Ã¦Å“Â¯Ã¨Â§Â¦Ã¥Ââ€˜Ã§â€°Â¹Ã¦â€¢Ë†Ã§Å¡â€žÃ©â‚¬ÂÃ¦ËœÅ½Ã¥ÂºÂ¦Ã£â‚¬â€š", "Automatically adjusts spell activation overlay opacity based on your current spec." },
    { "Ã¥Â½â€œÃ¥â€°Â: %s|cff%s%s - %s|r | Ã§Â³Â»Ã§Â»Å¸Ã¥â‚¬Â¼: |cffffd100%d%%|r", "Current: %s|cff%s%s - %s|r | System: |cffffd100%d%%|r" },
    { "å”¤é­”å¸ˆ - å¢žè¾‰", "Evoker - Augmentation" },
    { "å”¤é­”å¸ˆ - Augmentation", "Evoker - Augmentation" },
    { "\195\165\226\128\166\194\168\195\168\194\129\197\146\195\164\194\184\197\161\195\165\194\187\194\182\195\168\194\191\197\184\195\165\194\174\194\185\195\169\226\132\162\194\144", "Spell Queue Latency" },
    { "\195\166\194\160\194\185\195\166\194\141\194\174\195\165\194\189\226\128\156\195\165\226\128\176\194\141\195\164\194\184\226\128\156\195\167\194\178\194\190\195\168\226\128\161\194\170\195\165\197\160\194\168\195\168\194\176\198\146\195\166\226\128\162\194\180\195\168\194\190\226\128\156\195\165\226\128\166\194\165\195\165\194\187\194\182\195\168\194\191\197\184\195\165\194\174\194\185\195\169\226\132\162\194\144\040\083\112\101\108\108\081\117\101\117\101\087\105\110\100\111\119\041\195\163\226\130\172\226\128\154", "Automatically adjusts SpellQueueWindow latency by current spec." },
    { "\195\169\203\156\197\184\195\165\194\143\226\128\185\195\166\226\128\176\226\128\156\195\166\226\128\147\194\173\195\167\226\128\186\226\128\152\195\166\197\189\194\167", "Interrupt Tracker" },
    { "\195\166\203\156\194\190\195\167\194\164\194\186\195\169\203\156\197\184\195\165\194\143\226\128\185\195\166\226\128\176\226\128\156\195\166\226\128\147\194\173\195\166\197\160\226\130\172\195\168\198\146\194\189\195\165\226\128\160\194\183\195\165\194\141\194\180\195\167\197\160\194\182\195\166\226\130\172\194\129\195\175\194\188\203\134\195\168\194\174\194\161\195\166\226\128\148\194\182\195\166\194\157\194\161\195\166\194\160\194\183\195\165\194\188\194\143\195\175\194\188\226\128\176", "Shows party interrupt cooldown state as timer bars." },
    { "\195\165\194\162\197\190\195\169\226\128\162\194\191\195\166\226\128\147\194\185\195\165\194\144\226\128\152", "Growth Direction" },
    { "\195\165\194\144\226\128\152\195\164\194\184\226\128\185\044\195\165\194\144\226\128\152\195\164\194\184\197\160", "Down,Up" },
    { "\195\164\194\184\197\160\195\166\226\128\147\194\185\044\195\164\194\184\226\128\185\195\166\226\128\147\194\185", "Above,Below" },
    { "\195\165\194\144\226\128\152\195\164\194\184\226\128\185", "Down" },
    { "\195\165\194\144\226\128\152\195\164\194\184\197\160", "Up" },
    { "\195\164\194\184\197\160\195\166\226\128\147\194\185", "Above" },
    { "\195\165\226\128\161\226\128\160\195\165\194\164\226\128\161", "Ready" },
    { "\195\167\226\128\186\194\174\195\166\194\160\226\128\161\195\166\194\161\226\128\160\195\166\197\190\194\182", "Target Frame" },
    { "\195\166\226\128\148\194\160\044\068\097\110\100\101\114\115\070\114\097\109\101\115\044\078\068\117\105\044\069\108\118\085\073\044\069\081\079\195\165\194\176\194\143\195\169\203\156\197\184\195\166\194\161\226\128\160\195\166\197\190\194\182\044\071\114\105\100\050\044\195\166\197\161\194\180\195\169\226\128\186\194\170\195\165\197\189\197\184\195\167\226\128\157\197\184\195\166\194\161\226\128\160\195\166\197\190\194\182", "None,DandersFrames,NDui,ElvUI,EQO Party Frames,Grid2,Blizzard Party Frames" },
    { "\069\081\079\195\165\194\176\194\143\195\169\203\156\197\184\195\166\194\161\226\128\160\195\166\197\190\194\182", "EQO Party Frames" },
    { "\195\166\197\161\194\180\195\169\226\128\186\194\170\195\165\197\189\197\184\195\167\226\128\157\197\184\195\166\194\161\226\128\160\195\166\197\190\194\182", "Blizzard Party Frames" },
    { "\195\165\194\188\226\130\172", "On" },
    { "\195\165\226\128\166\194\179", "Off" },
    { "\101\110\097\098\108\101\100\061\037\115\044\032\112\114\101\118\105\101\119\061\037\115\044\032\101\110\118\061\037\115\044\032\073\115\073\110\080\097\114\116\121\061\037\115\044\032\073\110\115\116\097\110\099\101\084\121\112\101\061\037\115\044\032\073\110\077\121\116\104\105\099\080\108\117\115\061\037\115\044\032\195\166\226\128\162\197\146\195\166\226\128\147\194\185\195\165\194\167\226\128\156\195\165\194\144\194\141\195\166\194\157\194\191\061\037\115", "enabled=%s, preview=%s, env=%s, IsInParty=%s, InstanceType=%s, InMythicPlus=%s, enemyNameplates=%s" },

    { "\229\164\167\231\167\152\229\162\131\228\188\164\229\174\179\232\174\161\231\174\151", "Mythic+ Damage Calculator" },
    { "\230\160\185\230\141\174\229\177\130\230\149\176\232\174\161\231\174\151\230\179\149\230\156\175\229\174\158\233\153\133\228\188\164\229\174\179\230\149\176\229\128\188\227\128\130", "Calculates actual spell damage values based on key level." },
    { "\077\068\084\032\195\166\194\179\226\128\162\195\166\197\147\194\175\195\165\226\128\186\194\190\195\166\194\160\226\128\161\195\166\226\128\186\194\191\195\166\194\141\194\162", "MDT Spell Icon Replacement" },
    { "\195\165\194\176\226\128\160\032\077\068\084\032\195\165\197\147\194\176\195\165\226\128\186\194\190\195\164\194\184\194\173\195\166\226\130\172\194\170\195\167\226\128\176\194\169\195\165\194\164\194\180\195\165\198\146\194\143\195\166\226\128\186\194\191\195\166\194\141\194\162\195\164\194\184\194\186\195\166\194\179\226\128\162\195\166\197\147\194\175\195\165\226\128\186\194\190\195\166\194\160\226\128\161\195\175\194\188\197\146\195\165\194\185\194\182\195\166\226\128\157\194\175\195\166\197\146\194\129\195\168\226\128\161\194\170\195\165\197\160\194\168\195\165\226\128\186\194\162\195\169\203\156\197\184\195\166\194\160\226\128\161\195\168\194\174\194\176\195\163\226\130\172\226\128\154", "Replaces mob portraits in MDT maps with spell icons and supports automatic raid markers." },
    { "\229\164\167\231\177\179\229\155\190\230\160\135\229\162\158\229\188\186", "M+ Score / Click Teleport" },
    { "\229\156\168\229\164\167\231\167\152\229\162\131\230\140\145\230\136\152\233\157\162\230\157\191\229\155\190\230\160\135\228\184\138\229\141\179\230\151\182\230\152\190\231\164\186\229\137\175\230\156\172\231\174\128\231\167\176\227\128\129\230\156\128\228\189\179\229\177\130\230\149\176\229\146\140\232\175\132\229\136\134\227\128\130", "Shows dungeon abbreviation, best level, and score directly on Mythic+ challenge icons." },
    { "\230\137\167\230\148\191", "Tri" },
    { "\233\128\154\229\164\169", "Sky" },
    { "\229\173\166\233\153\162", "Acad" },
    { "\233\154\144\228\191\174", "Priory" },
    { "\232\181\142\231\189\170", "Aton" },
    { "\229\174\143\229\155\190", "Streets" },
    { "\229\164\169\232\161\151", "Market" },
    { "\228\188\160\233\128\129\229\150\138\232\175\157", "Teleport Shout" },
    { "\229\156\168\230\150\189\230\148\190\229\137\175\230\156\172\228\188\160\233\128\129\230\179\149\230\156\175\230\151\182\232\135\170\229\138\168\229\156\168\233\152\159\228\188\141\233\162\145\233\129\147\229\150\138\232\175\157\227\128\130", "Automatically announces dungeon teleports in party chat when casting a teleport spell." },
    { "\091\230\151\160\229\185\191\229\145\138\093\230\173\163\229\156\168\230\150\189\230\148\190\037\108\105\110\107\032\044\032\229\135\134\229\164\135\228\188\160\233\128\129\229\136\176\092\034\037\110\097\109\101\092\034", "[No spam] Casting %link, preparing to teleport to \"%name\"" },
    { "\230\150\189\230\179\149\230\136\144\229\138\159", "Cast Success" },
    { "\230\150\189\230\179\149\229\188\128\229\167\139\044\230\150\189\230\179\149\230\136\144\229\138\159", "Cast Start,Cast Success" },
    { "\230\150\189\230\179\149\229\188\128\229\167\139", "Cast Start" },
    { "\233\128\154\229\164\169\229\179\176", "Skyreach" },
    { "\195\166\226\128\148\194\160\044\079\085\084\076\073\078\069\044\084\072\073\067\075\079\085\084\076\073\078\069", "None,OUTLINE,THICKOUTLINE" },
    { "\195\164\194\184\194\141\195\165\194\144\194\184\195\169\226\132\162\226\128\158\044\195\166\197\161\194\180\195\169\226\128\186\194\170\040\067\104\097\116\070\114\097\109\101\049\041\044\067\104\097\116\116\121\110\097\116\111\114\044\069\108\118\085\073", "None,Blizzard (ChatFrame1),Chattynator,ElvUI" },
    { "\195\164\194\184\194\141\195\165\194\144\194\184\195\169\226\132\162\226\128\158", "None" },
    { "\195\166\197\161\194\180\195\169\226\128\186\194\170\040\067\104\097\116\070\114\097\109\101\049\041", "Blizzard (ChatFrame1)" },
    { "\195\165\194\164\194\167\195\168\226\128\158\197\161\195\164\194\184\226\128\147\195\167\226\128\162\197\146\195\169\194\162\226\128\152\195\169\194\129\226\128\156", "BigFoot World Channel" },
    { "\195\165\194\190\194\174\195\165\197\190\226\128\185\195\169\226\130\172\226\128\176\195\165\194\141\226\128\162", "Micro Menu" },
    { "\195\175\194\188\203\134\195\166\226\128\148\194\160\195\175\194\188\226\128\176", "(None)" },
    { "\195\168\194\167\226\128\153\195\168\226\128\176\194\178", "Character" },
    { "\195\166\194\179\226\128\162\195\166\197\147\194\175\195\164\194\185\194\166\047\195\165\194\164\194\169\195\168\194\181\226\128\185", "Spellbook/Talents" },
    { "\195\166\203\134\194\144\195\165\194\176\194\177", "Achievements" },
    { "\195\164\194\187\194\187\195\165\197\160\194\161\195\166\226\128\148\194\165\195\165\194\191\226\128\148", "Quest Log" },
    { "\195\165\226\128\166\194\172\195\164\194\188\197\161\047\195\167\194\164\194\190\195\165\197\146\194\186", "Guild/Communities" },
    { "\195\165\194\175\194\187\195\166\194\177\226\128\154\195\167\194\187\226\128\158\195\169\203\156\197\184", "Group Finder" },
    { "\195\166\226\128\157\194\182\195\168\226\128\148\194\143", "Collections" },
    { "\195\165\226\128\160\226\128\153\195\169\226\132\162\194\169\195\166\197\146\226\128\161\195\165\194\141\226\128\148", "Adventure Guide" },
    { "\195\164\194\184\226\128\156\195\164\194\184\197\161\195\166\197\160\226\130\172\195\168\198\146\194\189", "Professions" },
    { "\195\168\226\128\161\194\170\195\165\194\174\197\161\195\164\194\185\226\128\176\195\165\226\128\152\194\189\195\164\194\187\194\164", "Custom Command" },
    { "\195\166\197\161\194\180\195\169\226\128\186\194\170\195\165\197\189\197\184\195\167\226\128\176\203\134", "Blizzard Original" },
    { "\050\052\195\165\194\176\194\143\195\166\226\128\148\194\182\195\165\203\134\194\182", "24-hour format" },
    { "\195\165\194\183\194\166\195\164\194\184\226\128\185", "Bottom Left" },
    { "\195\165\194\183\194\166\195\164\194\184\197\160", "Top Left" },
    { "\195\165\194\143\194\179\195\164\194\184\226\128\185", "Bottom Right" },
    { "\195\165\194\143\194\179\195\164\194\184\197\160", "Top Right" },
    { "\195\164\194\184\194\173\195\164\194\184\226\128\185", "Bottom Center" },
    { "\195\168\194\129\197\160\195\165\194\164\194\169", "Chat" },
    { "\195\165\197\189\197\184\195\166\197\147\194\172\195\169\194\171\203\156\195\165\194\186\194\166", "Original Height" },
    { "\195\165\194\144\194\175\195\167\226\128\157\194\168\047\195\167\194\166\194\129\195\167\226\128\157\194\168", "Enable/Disable" },
    { "\232\135\170\229\138\168\232\180\173\228\185\176", "Auto Purchase" },
    { "\195\165\226\128\148\197\147\195\168\194\161\226\130\172\195\169\197\184\194\179\195\166\226\128\162\203\134", "Bloodlust Sound" },
}
for i = 1, #EXWIND_HARDCODED_EXACT_REPLACEMENTS_2 do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = EXWIND_HARDCODED_EXACT_REPLACEMENTS_2[i]
end

local EXWIND_NO_MOVE_ALERT_REPLACEMENTS = {
    { "ä½ç§»æŠ€èƒ½CDæç¤º", "Movement CD Alert" },
    { "Ã¤Â½ÂÃ§Â§Â»Ã¦Å â‚¬Ã¨Æ’Â½CDÃ¦ÂÂÃ§Â¤Âº", "Movement CD Alert" },
    { "å½“ä½ç§»æŠ€èƒ½CDæ—¶ åœ¨å±å¹•ä¸Šæ˜¾ç¤ºæ–‡å­—æé†’ã€‚", "Shows a text alert on screen while a movement skill is on cooldown." },
    { "Ã¥Â½â€œÃ¤Â½ÂÃ§Â§Â»Ã¦Å â‚¬Ã¨Æ’Â½CDÃ¦â€”Â¶ Ã¥Å“Â¨Ã¥Â±ÂÃ¥Â¹â€¢Ã¤Â¸Å Ã¦ËœÂ¾Ã§Â¤ÂºÃ¦â€“â€¡Ã¥Â­â€”Ã¦ÂÂÃ©â€ â€™Ã£â‚¬â€š", "Shows a text alert on screen while a movement skill is on cooldown." },
    { "å°æ•°ç‚¹é˜ˆå€¼(ç§’)", "Decimal Threshold (sec)" },
    { "Ã¥Â°ÂÃ¦â€¢Â°Ã§â€šÂ¹Ã©ËœË†Ã¥â‚¬Â¼(Ã§Â§â€™)", "Decimal Threshold (sec)" },
    { "|cff97a393ç¤ºä¾‹: æˆ‘æ²¡æœ‰é—ª(%t) â†’ æˆ‘æ²¡æœ‰é—ª(12) æˆ– æˆ‘æ²¡æœ‰é—ª(3.2)|r", "|cff97a393Example: No Blink (%t) -> No Blink (12) or No Blink (3.2)|r" },
    { "|cff97a393Ã§Â¤ÂºÃ¤Â¾â€¹: Ã¦Ë†â€˜Ã¦Â²Â¡Ã¦Å“â€°Ã©â€”Âª(%t) Ã¢â€ â€™ Ã¦Ë†â€˜Ã¦Â²Â¡Ã¦Å“â€°Ã©â€”Âª(12) Ã¦Ë†â€“ Ã¦Ë†â€˜Ã¦Â²Â¡Ã¦Å“â€°Ã©â€”Âª(3.2)|r", "|cff97a393Example: No Blink (%t) -> No Blink (12) or No Blink (3.2)|r" },
    { "æç¤ºæ–‡å­—|cffff140d (ä½ç½®åœ¨ä¸Šé¢æ”¹)|r", "Alert Text|cffff140d (change position above)|r" },
    { "Ã¦ÂÂÃ§Â¤ÂºÃ¦â€“â€¡Ã¥Â­â€”|cffff140d (Ã¤Â½ÂÃ§Â½Â®Ã¥Å“Â¨Ã¤Â¸Å Ã©ÂÂ¢Ã¦â€Â¹)|r", "Alert Text|cffff140d (change position above)|r" },
    { "ä½ç½®è®¾ç½®", "Position Settings" },
    { "Ã¤Â½ÂÃ§Â½Â®Ã¨Â®Â¾Ã§Â½Â®", "Position Settings" },
    { "ä½ç½® X|cff0aff2a(åœ¨è¿™é‡Œæ”¹)|r", "Position X|cff0aff2a(change here)|r" },
    { "Ã¤Â½ÂÃ§Â½Â® X|cff0aff2a(Ã¥Å“Â¨Ã¨Â¿â„¢Ã©â€¡Å’Ã¦â€Â¹)|r", "Position X|cff0aff2a(change here)|r" },
    { "ä½ç½® Y|cff0aff2a(åœ¨è¿™é‡Œæ”¹)|r", "Position Y|cff0aff2a(change here)|r" },
    { "Ã¤Â½ÂÃ§Â½Â® Y|cff0aff2a(Ã¥Å“Â¨Ã¨Â¿â„¢Ã©â€¡Å’Ã¦â€Â¹)|r", "Position Y|cff0aff2a(change here)|r" },
    { "é‡ç½®ä½ç½®", "Reset Position" },
    { "Ã©â€¡ÂÃ§Â½Â®Ã¤Â½ÂÃ§Â½Â®", "Reset Position" },
    { "æ–°ç»„ä»¶", "New Component" },
    { "Ã¦â€“Â°Ã§Â»â€žÃ¤Â»Â¶", "New Component" },
    { "æ˜¾ç¤ºå†…å®¹", "Display Content" },
    { "Ã¦ËœÂ¾Ã§Â¤ÂºÃ¥â€ â€¦Ã¥Â®Â¹", "Display Content" },
    { "æ˜¾ç¤ºCDæ—¶çš„å†…å®¹ (ç”¨ %t ä»£è¡¨æ—¶é—´)", "Content Shown On CD (%t = time)" },
    { "Ã¦ËœÂ¾Ã§Â¤ÂºCDÃ¦â€”Â¶Ã§Å¡â€žÃ¥â€ â€¦Ã¥Â®Â¹ (Ã§â€Â¨ %t Ã¤Â»Â£Ã¨Â¡Â¨Ã¦â€”Â¶Ã©â€”Â´)", "Content Shown On CD (%t = time)" },
    { "æ‹–åŠ¨è°ƒæ•´ä½ç½®", "Drag to adjust position" },
    { "Ã¦â€¹â€“Ã¥Å Â¨Ã¨Â°Æ’Ã¦â€¢Â´Ã¤Â½ÂÃ§Â½Â®", "Drag to adjust position" },
    { "å³é”®æ‰“å¼€è®¾ç½®", "Right-click to open settings" },
    { "Ã¥ÂÂ³Ã©â€Â®Ã¦â€°â€œÃ¥Â¼â‚¬Ã¨Â®Â¾Ã§Â½Â®", "Right-click to open settings" },
    { "æ³•å¸ˆè®¾ç½®", "Mage Settings" },
    { "Ã¦Â³â€¢Ã¥Â¸Ë†Ã¨Â®Â¾Ã§Â½Â®", "Mage Settings" },
    { "ç›—è´¼è®¾ç½®", "Rogue Settings" },
    { "Ã§â€ºâ€”Ã¨Â´Â¼Ã¨Â®Â¾Ã§Â½Â®", "Rogue Settings" },
    { "åœ£éª‘å£«è®¾ç½®", "Paladin Settings" },
    { "Ã¥Å“Â£Ã©Âªâ€˜Ã¥Â£Â«Ã¨Â®Â¾Ã§Â½Â®", "Paladin Settings" },
    { "æ¶é­”çŒŽæ‰‹è®¾ç½®", "Demon Hunter Settings" },
    { "Ã¦ÂÂ¶Ã©Â­â€Ã§Å’Å½Ã¦â€°â€¹Ã¨Â®Â¾Ã§Â½Â®", "Demon Hunter Settings" },
    { "å”¤é­”å¸ˆè®¾ç½®", "Evoker Settings" },
    { "Ã¥â€Â¤Ã©Â­â€Ã¥Â¸Ë†Ã¨Â®Â¾Ã§Â½Â®", "Evoker Settings" },
    { "æˆ‘æ²¡æœ‰é—ª (%t)", "No Blink (%t)" },
    { "æˆ‘æ²¡æœ‰é—ª(%t)", "No Blink(%t)" },
    { "Ã¦Ë†â€˜Ã¦Â²Â¡Ã¦Å“â€°Ã©â€”Âª (%t)", "No Blink (%t)" },
    { "Ã¦Ë†â€˜Ã¦Â²Â¡Ã¦Å“â€°Ã©â€”Âª(%t)", "No Blink(%t)" },
    { "æ²¡æœ‰å½±æ­¥ (%t)", "No Shadowstep (%t)" },
    { "Ã¦Â²Â¡Ã¦Å“â€°Ã¥Â½Â±Ã¦Â­Â¥ (%t)", "No Shadowstep (%t)" },
    { "æ²¡æœ‰çˆªé’© (%t)", "No Grappling Hook (%t)" },
    { "Ã¦Â²Â¡Ã¦Å“â€°Ã§Ë†ÂªÃ©â€™Â© (%t)", "No Grappling Hook (%t)" },
    { "æ²¡æœ‰éª‘é©¬ (%t)", "No Divine Steed (%t)" },
    { "Ã¦Â²Â¡Ã¦Å“â€°Ã©Âªâ€˜Ã©Â©Â¬ (%t)", "No Divine Steed (%t)" },
    { "æ²¡æœ‰å†² (%t)", "No Fel Rush (%t)" },
    { "Ã¦Â²Â¡Ã¦Å“â€°Ã¥â€ Â² (%t)", "No Fel Rush (%t)" },
    { "æ²¡æœ‰è·³ (%t)", "No Infernal Strike (%t)" },
    { "Ã¦Â²Â¡Ã¦Å“â€°Ã¨Â·Â³ (%t)", "No Infernal Strike (%t)" },
}
for i = 1, #EXWIND_NO_MOVE_ALERT_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = EXWIND_NO_MOVE_ALERT_REPLACEMENTS[i]
end

local EXBOSS_CHANGELOG_EXACT_REPLACEMENTS = {
    { "\195\164\194\189\194\191\195\167\226\128\157\194\168\195\168\226\130\172\226\128\166\195\167\226\128\162\197\146\195\169\194\157\194\162", "User Interface" },
    { "\195\166\197\147\194\172\195\165\197\147\194\176\195\165\197\146\226\128\147", "Localization" },
    { "\066\079\083\083\195\166\197\160\226\130\172\195\168\198\146\194\189\195\168\194\174\194\190\195\167\194\189\194\174\195\169\194\161\194\181\195\169\194\157\194\162", "Boss Skill Settings Page" },
    { "\195\168\194\174\194\190\195\167\194\189\194\174\195\169\194\161\194\181\195\169\194\157\194\162", "Settings Page" },
    { "\195\165\194\176\194\143\195\166\226\130\172\194\170\195\165\226\128\160\226\128\166\195\167\194\189\194\174\067\068", "Built-in Trash Cooldowns" },
    { "\195\169\226\128\148\194\174\195\169\194\162\203\156\195\164\194\191\194\174\195\165\194\164\194\141", "Bug Fixes" },
    { "\195\165\194\189\226\128\156\195\165\226\128\176\194\141\195\165\194\183\194\178\195\167\197\184\194\165\195\169\226\128\148\194\174\195\169\194\162\203\156", "Known Issues" },
    { "\195\165\226\128\166\194\172\195\165\226\128\152\197\160", "Notice" },
    { "\195\168\194\176\198\146\195\165\194\186\194\166\195\165\226\132\162\194\168", "Scheduler" },
    { "\195\168\197\160\226\128\154\195\167\226\128\154\194\185\195\165\194\184\197\146\195\167\194\186\194\179\195\166\226\128\147\194\175", "Nexus-Point Xenas" },
    { "\195\166\226\128\147\194\176\195\165\194\162\197\190\195\168\194\174\194\161\195\166\226\128\148\194\182\195\166\194\157\194\161\195\165\197\160\197\184\195\168\198\146\194\189", "New Timer Bar Feature" },
    { "\195\169\194\187\203\156\195\168\194\174\194\164\195\169\226\130\172\226\128\176\195\169\194\161\194\185", "Default Options" },
    { "\195\166\226\130\172\194\167\195\168\198\146\194\189", "Performance" },
    { "\195\166\226\128\162\194\176\195\166\194\141\194\174", "Data" },
    { "\195\169\226\130\172\197\161\195\167\226\128\157\194\168", "General" },
}
for i = 1, #EXBOSS_CHANGELOG_EXACT_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = EXBOSS_CHANGELOG_EXACT_REPLACEMENTS[i]
end

local EXWIND_COLORED_SPEC_REPLACEMENTS = {
    { "\124\099\102\102\067\055\057\067\054\069\195\166\203\134\203\156\195\165\194\163\194\171\124\114\032\045\032\195\166\194\173\194\166\195\165\226\132\162\194\168", "Warrior - Arms" },
    { "\124\099\102\102\067\055\057\067\054\069\195\166\203\134\203\156\195\165\194\163\194\171\124\114\032\045\032\195\167\226\128\185\226\128\154\195\166\226\130\172\226\128\153", "Warrior - Fury" },
    { "\124\099\102\102\067\055\057\067\054\069\195\166\203\134\203\156\195\165\194\163\194\171\124\114\032\045\032\195\169\203\156\194\178\195\166\197\160\194\164", "Warrior - Protection" },
    { "\124\099\102\102\070\052\056\067\066\065\195\165\197\147\194\163\195\169\194\170\226\128\152\195\165\194\163\194\171\124\114\032\045\032\195\167\194\165\197\190\195\165\197\147\194\163", "Paladin - Holy" },
    { "\124\099\102\102\070\052\056\067\066\065\195\165\197\147\194\163\195\169\194\170\226\128\152\195\165\194\163\194\171\124\114\032\045\032\195\169\203\156\194\178\195\166\197\160\194\164", "Paladin - Protection" },
    { "\124\099\102\102\070\052\056\067\066\065\195\165\197\147\194\163\195\169\194\170\226\128\152\195\165\194\163\194\171\124\114\032\045\032\195\166\198\146\194\169\195\166\203\134\226\128\153", "Paladin - Retribution" },
    { "\124\099\102\102\065\066\068\052\055\051\195\167\197\146\197\189\195\164\194\186\194\186\124\114\032\045\032\195\169\226\128\161\197\189\195\165\226\128\166\194\189\195\166\197\189\194\167\195\165\203\134\194\182", "Hunter - Beast Mastery" },
    { "\124\099\102\102\065\066\068\052\055\051\195\167\197\146\197\189\195\164\194\186\194\186\124\114\032\045\032\195\165\194\176\226\128\158\195\165\226\128\161\194\187", "Hunter - Marksmanship" },
    { "\124\099\102\102\065\066\068\052\055\051\195\167\197\146\197\189\195\164\194\186\194\186\124\114\032\045\032\195\167\226\128\157\197\184\195\165\194\173\203\156", "Hunter - Survival" },
    { "\124\099\102\102\070\070\070\052\054\056\195\166\194\189\197\147\195\168\194\161\197\146\195\168\226\130\172\226\128\166\124\114\032\045\032\195\165\194\165\226\128\161\195\168\194\162\194\173", "Rogue - Assassination" },
    { "\124\099\102\102\070\070\070\052\054\056\195\166\194\189\197\147\195\168\194\161\197\146\195\168\226\130\172\226\128\166\124\114\032\045\032\195\167\226\128\185\226\128\154\195\165\194\190\226\128\153", "Rogue - Outlaw" },
    { "\124\099\102\102\070\070\070\052\054\056\195\166\194\189\197\147\195\168\194\161\197\146\195\168\226\130\172\226\128\166\124\114\032\045\032\195\166\226\128\162\194\143\195\169\226\128\157\194\144", "Rogue - Subtlety" },
    { "\124\099\102\102\070\070\070\070\070\070\195\167\226\128\176\194\167\195\165\194\184\203\134\124\114\032\045\032\195\166\203\134\226\128\153\195\165\194\190\226\128\185", "Priest - Discipline" },
    { "\124\099\102\102\070\070\070\070\070\070\195\167\226\128\176\194\167\195\165\194\184\203\134\124\114\032\045\032\195\167\194\165\197\190\195\165\197\147\194\163", "Priest - Holy" },
    { "\124\099\102\102\070\070\070\070\070\070\195\167\226\128\176\194\167\195\165\194\184\203\134\124\114\032\045\032\195\166\197\161\226\128\148\195\165\194\189\194\177", "Priest - Shadow" },
    { "\124\099\102\102\067\052\049\069\051\065\195\166\194\173\194\187\195\164\194\186\194\161\195\169\194\170\226\128\152\195\165\194\163\194\171\124\114\032\045\032\195\169\194\178\197\147\195\168\194\161\226\130\172", "Death Knight - Blood" },
    { "\124\099\102\102\067\052\049\069\051\065\195\166\194\173\194\187\195\164\194\186\194\161\195\169\194\170\226\128\152\195\165\194\163\194\171\124\114\032\045\032\195\165\226\128\160\194\176\195\169\197\147\197\147", "Death Knight - Frost" },
    { "\124\099\102\102\067\052\049\069\051\065\195\166\194\173\194\187\195\164\194\186\194\161\195\169\194\170\226\128\152\195\165\194\163\194\171\124\114\032\045\032\195\169\226\128\154\194\170\195\166\194\129\194\182", "Death Knight - Unholy" },
    { "\124\099\102\102\048\048\055\048\068\068\195\168\194\144\194\168\195\166\194\187\194\161\195\167\194\165\194\173\195\165\194\143\194\184\124\114\032\045\032\195\165\226\128\166\198\146\195\167\194\180\194\160", "Shaman - Elemental" },
    { "\124\099\102\102\048\048\055\048\068\068\195\168\194\144\194\168\195\166\194\187\194\161\195\167\194\165\194\173\195\165\194\143\194\184\124\114\032\045\032\195\165\194\162\197\190\195\165\194\188\194\186", "Shaman - Enhancement" },
    { "\124\099\102\102\048\048\055\048\068\068\195\168\194\144\194\168\195\166\194\187\194\161\195\167\194\165\194\173\195\165\194\143\194\184\124\114\032\045\032\195\166\194\129\194\162\195\165\194\164\194\141", "Shaman - Restoration" },
    { "\124\099\102\102\051\070\067\055\069\066\195\166\194\179\226\128\162\195\165\194\184\203\134\124\114\032\045\032\195\165\194\165\194\165\195\166\197\147\194\175", "Mage - Arcane" },
    { "\124\099\102\102\051\070\067\055\069\066\195\166\194\179\226\128\162\195\165\194\184\203\134\124\114\032\045\032\195\167\194\129\194\171\195\167\226\128\158\194\176", "Mage - Fire" },
    { "\124\099\102\102\051\070\067\055\069\066\195\166\194\179\226\128\162\195\165\194\184\203\134\124\114\032\045\032\195\165\226\128\160\194\176\195\169\197\147\197\147", "Mage - Frost" },
    { "\124\099\102\102\056\055\056\056\069\069\195\166\197\147\194\175\195\165\194\163\194\171\124\114\032\045\032\195\167\226\128\148\226\128\186\195\168\226\128\185\194\166", "Warlock - Affliction" },
    { "\124\099\102\102\056\055\056\056\069\069\195\166\197\147\194\175\195\165\194\163\194\171\124\114\032\045\032\195\166\194\129\194\182\195\169\194\173\226\128\157\195\165\194\173\194\166\195\168\194\175\226\128\160", "Warlock - Demonology" },
    { "\124\099\102\102\056\055\056\056\069\069\195\166\197\147\194\175\195\165\194\163\194\171\124\114\032\045\032\195\166\194\175\194\129\195\167\194\129\194\173", "Warlock - Destruction" },
    { "\124\099\102\102\048\048\070\070\057\056\195\166\194\173\194\166\195\165\198\146\194\167\124\114\032\045\032\195\169\226\128\166\226\128\153\195\164\194\187\226\132\162", "Monk - Brewmaster" },
    { "\124\099\102\102\048\048\070\070\057\056\195\166\194\173\194\166\195\165\198\146\194\167\124\114\032\045\032\195\168\194\184\194\143\195\169\194\163\197\189", "Monk - Windwalker" },
    { "\124\099\102\102\048\048\070\070\057\056\195\166\194\173\194\166\195\165\198\146\194\167\124\114\032\045\032\195\167\194\187\226\128\161\195\169\226\128\186\194\190", "Monk - Mistweaver" },
    { "\124\099\102\102\070\070\055\067\048\065\195\165\194\190\194\183\195\169\194\178\194\129\195\164\194\188\197\160\124\114\032\045\032\195\165\194\185\194\179\195\168\194\161\194\161", "Druid - Balance" },
    { "\124\099\102\102\070\070\055\067\048\065\195\165\194\190\194\183\195\169\194\178\194\129\195\164\194\188\197\160\124\114\032\045\032\195\169\226\128\161\197\189\195\166\226\130\172\194\167", "Druid - Feral" },
    { "\124\099\102\102\070\070\055\067\048\065\195\165\194\190\194\183\195\169\194\178\194\129\195\164\194\188\197\160\124\114\032\045\032\195\165\194\174\203\134\195\166\197\160\194\164", "Druid - Guardian" },
    { "\124\099\102\102\070\070\055\067\048\065\195\165\194\190\194\183\195\169\194\178\194\129\195\164\194\188\197\160\124\114\032\045\032\195\166\194\129\194\162\195\165\194\164\194\141", "Druid - Restoration" },
    { "\124\099\102\102\065\051\051\048\067\057\195\166\194\129\194\182\195\169\194\173\226\128\157\195\167\197\146\197\189\195\166\226\128\176\226\128\185\124\114\032\045\032\195\166\194\181\194\169\195\165\197\160\194\171", "Demon Hunter - Havoc" },
    { "\124\099\102\102\065\051\051\048\067\057\195\166\194\129\194\182\195\169\194\173\226\128\157\195\167\197\146\197\189\195\166\226\128\176\226\128\185\124\114\032\045\032\195\165\194\164\194\141\195\164\194\187\226\128\161", "Demon Hunter - Vengeance" },
    { "\124\099\102\102\051\051\057\051\055\070\195\165\226\128\157\194\164\195\169\194\173\226\128\157\195\165\194\184\203\134\124\114\032\045\032\195\166\194\185\194\174\195\167\194\129\194\173", "Evoker - Devastation" },
    { "\124\099\102\102\051\051\057\051\055\070\195\165\226\128\157\194\164\195\169\194\173\226\128\157\195\165\194\184\203\134\124\114\032\045\032\195\166\194\129\194\169\195\166\197\160\194\164", "Evoker - Preservation" },
    { "\124\099\102\102\051\051\057\051\055\070\195\165\226\128\157\194\164\195\169\194\173\226\128\157\195\165\194\184\203\134\124\114\032\045\032\195\165\194\162\197\190\195\168\194\190\226\128\176", "Evoker - Augmentation" },
    { "\124\099\102\102\065\051\051\048\067\057\195\166\194\129\194\182\195\169\194\173\226\128\157\195\167\197\146\197\189\195\166\226\128\176\226\128\185\124\114\032\045\032\195\165\226\132\162\194\172\195\167\194\129\194\173", "Demon Hunter - Devourer" },
}
for i = 1, #EXWIND_COLORED_SPEC_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = EXWIND_COLORED_SPEC_REPLACEMENTS[i]
end

-- Extra hardcoded ExwindTools strings from ExTools.PlayerPosition.lua
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¼Ã‹Å“ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã…â€œÃ‚Â°ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â´Ã‚Â¨(PNG)ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¨Ã¢â‚¬Â¹Ã‚Â¥ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ§Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã‚Â¤Ã‚Â±ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬ÂºÃ…Â¾ÃƒÂ©Ã¢â€šÂ¬Ã¢â€šÂ¬ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ§Ã‚ÂºÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â£ÃƒÂ§Ã‚Â Ã‚ÂÃƒÂ§Ã‚Â»Ã‹Å“ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Loads local PNG textures first. If the files are missing, it automatically falls back to the pure code-drawn mode." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¦Ã…â€™Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â€žÂ¢Ã‚Â¨", "Enable Indicator" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¥Ã‚Â½Ã‚Â¢ÃƒÂ¦Ã‚Â Ã‚Â·ÃƒÂ¥Ã‚Â¼Ã‚Â", "Shape Style" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€ (Square)", "Square" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ (Cross)", "Cross" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ¥Ã‚Â½Ã‚Â¢ (Circle)", "Circle" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ (Ring)", "Ring" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚ÂÃ‚Â±ÃƒÂ¥Ã‚Â½Ã‚Â¢ (Diamond)", "Diamond" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ§Ã‚Â¼Ã‚Â©ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾", "Scale" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‚Â­Ã‚Â£ÃƒÂ¥Ã‚Â¸Ã‚Â¸ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Normal Color" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "X ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â»", "X Offset" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Y ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â»", "Y Offset" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¨Ã‚Â¶Ã¢â‚¬Â¦ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¨Ã‚Â·Ã‚ÂÃƒÂ§Ã‚Â¦Ã‚Â»ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ‹Å“ÃƒÂ¨Ã¢â‚¬Â°Ã‚Â² (ÃƒÂ§Ã‚Â©Ã‚Âº=ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â®Ã‚Â¾)", "Changes the marker color when the target moves out of range (blank = automatically uses the spec preset)." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â·Ã‚ÂÃƒÂ§Ã‚Â¦Ã‚Â»ÃƒÂ¥Ã‹â€ Ã‚Â¤ÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯(ID)", "Range Check Spell (ID)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤: ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â®Ã‚Â¾", "Default: spec preset" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â¶Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â·Ã‚ÂÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Out-of-Range Color" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â§Ã‚Â¦ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¥Ã…â€œÃ‚ÂºÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯", "Trigger Scene" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬â€ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚Âº", "Show in Combat" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬â€ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚Âº", "Show out of Combat" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦", "Only in Dungeons" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ¨Ã‚Â¿Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â»Ã‚Â¤ (ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â¹Ã‚Â¾ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨)", "Spec Filter (only enabled for checked specs)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ¨Ã‚Â¿Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â»Ã‚Â¤ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â¹Ã‚Â¾ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Spec Filter (only enabled for checked specs)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾", "Enabled Specs" }

local PLAYER_POSITION_MARKER_REPLACEMENTS = {
    { "Ã§Å½Â©Ã¥Â®Â¶Ã¨Â§â€™Ã¨â€°Â²Ã¥Â®Å¡Ã¤Â½ÂÃ¦Â â€¡Ã¨Â®Â°", "Player Position Marker" },
    { "Ã¤Â¼ËœÃ¥â€¦Ë†Ã¥Å Â Ã¨Â½Â½Ã¦Å“Â¬Ã¥Å“Â°Ã¦ÂÂÃ¨Â´Â¨(PNG)Ã£â‚¬â€šÃ¨â€¹Â¥Ã¦â€“â€¡Ã¤Â»Â¶Ã§Â¼ÂºÃ¥Â¤Â±Ã¯Â¼Å’Ã¨â€¡ÂªÃ¥Å Â¨Ã¥â€ºÅ¾Ã©â‚¬â‚¬Ã¥Ë†Â°Ã§ÂºÂ¯Ã¤Â»Â£Ã§Â ÂÃ§Â»ËœÃ¥â€ºÂ¾Ã¦Â¨Â¡Ã¥Â¼ÂÃ£â‚¬â€š", "Loads local PNG textures first. If the files are missing, it automatically falls back to the code-drawn mode." },
    { "Ã¥ÂÂ¯Ã§â€Â¨Ã¦Å’â€¡Ã§Â¤ÂºÃ¥â„¢Â¨", "Enable Indicator" },
    { "Ã¥â€ºÂ¾Ã¥Â½Â¢Ã¦Â Â·Ã¥Â¼Â", "Shape Style" },
    { "Ã¦â€“Â¹Ã¥Ââ€” (Square)", "Square" },
    { "Ã¥ÂÂÃ¥Â­â€” (Cross)", "Cross" },
    { "Ã¥Å“â€ Ã¥Â½Â¢ (Circle)", "Circle" },
    { "Ã¥Å“â€ Ã§Å½Â¯ (Ring)", "Ring" },
    { "Ã¨ÂÂ±Ã¥Â½Â¢ (Diamond)", "Diamond" },
    { "Ã§Â¼Â©Ã¦â€Â¾", "Scale" },
    { "Ã¦Â­Â£Ã¥Â¸Â¸Ã©Â¢Å“Ã¨â€°Â²", "Normal Color" },
    { "X Ã¨Â½Â´Ã¥ÂÂÃ§Â§Â»", "X Offset" },
    { "Y Ã¨Â½Â´Ã¥ÂÂÃ§Â§Â»", "Y Offset" },
    { "Ã¨Â·ÂÃ§Â¦Â»Ã§â€ºâ€˜Ã¦Å½Â§", "Range Monitor" },
    { "Ã¥Â½â€œÃ¨Â¶â€¦Ã¥â€¡ÂºÃ¨Â·ÂÃ§Â¦Â»Ã¦â€”Â¶ Ã¥â€ºÂ¾Ã¦Â â€¡Ã¥ÂËœÃ¨â€°Â² (Ã§Â©Âº=Ã¨â€¡ÂªÃ¥Å Â¨Ã¤Â½Â¿Ã§â€Â¨Ã¤Â¸â€œÃ§Â²Â¾Ã©Â¢â€žÃ¨Â®Â¾)", "Changes the marker color when the target is out of range (blank = automatically uses the spec preset)." },
    { "Ã¨Â·ÂÃ§Â¦Â»Ã¥Ë†Â¤Ã¥Â®Å¡Ã¦Â³â€¢Ã¦Å“Â¯(ID)", "Range Check Spell (ID)" },
    { "Ã©Â»ËœÃ¨Â®Â¤: Ã¤Â¸â€œÃ§Â²Â¾Ã©Â¢â€žÃ¨Â®Â¾", "Default: spec preset" },
    { "Ã¨Â¶â€¦Ã¨Â·ÂÃ©Â¢Å“Ã¨â€°Â²", "Out-of-Range Color" },
    { "Ã¦ËœÂ¾Ã§Â¤ÂºÃ¦ÂÂ¡Ã¤Â»Â¶", "Display Conditions" },
    { "Ã¨Â§Â¦Ã¥Ââ€˜Ã¥Å“ÂºÃ¦â„¢Â¯", "Trigger Scene" },
    { "Ã¦Ë†ËœÃ¦â€“â€”Ã¤Â¸Â­Ã¦ËœÂ¾Ã§Â¤Âº", "Show in Combat" },
    { "Ã¦Ë†ËœÃ¦â€“â€”Ã¥Â¤â€“Ã¦ËœÂ¾Ã§Â¤Âº", "Show out of Combat" },
    { "Ã¤Â»â€¦Ã¥â€°Â¯Ã¦Å“Â¬Ã¥â€ â€¦", "Only in Dungeons" },
    { "Ã¤Â¸â€œÃ§Â²Â¾Ã¨Â¿â€¡Ã¦Â»Â¤ (Ã¤Â»â€¦Ã¥Å“Â¨Ã¥â€¹Â¾Ã©â‚¬â€°Ã§Å¡â€žÃ¤Â¸â€œÃ§Â²Â¾Ã¤Â¸â€¹Ã¥ÂÂ¯Ã§â€Â¨)", "Spec Filter (only enabled for checked specs)" },
    { "Ã¥ÂÂ¯Ã§â€Â¨Ã¤Â¸â€œÃ§Â²Â¾", "Enabled Specs" },
    { "Ã¦â€”Â ", "None" },
    { "|cffC79C6EÃ¦Ë†ËœÃ¥Â£Â«|r - Ã¦Â­Â¦Ã¥â„¢Â¨", "Warrior - Arms" },
    { "|cffC79C6EÃ¦Ë†ËœÃ¥Â£Â«|r - Ã§â€¹â€šÃ¦â‚¬â€™", "Warrior - Fury" },
    { "|cffC79C6EÃ¦Ë†ËœÃ¥Â£Â«|r - Ã©ËœÂ²Ã¦Å Â¤", "Warrior - Protection" },
    { "|cffF48CBAÃ¥Å“Â£Ã©Âªâ€˜Ã¥Â£Â«|r - Ã§Â¥Å¾Ã¥Å“Â£", "Paladin - Holy" },
    { "|cffF48CBAÃ¥Å“Â£Ã©Âªâ€˜Ã¥Â£Â«|r - Ã©ËœÂ²Ã¦Å Â¤", "Paladin - Protection" },
    { "|cffF48CBAÃ¥Å“Â£Ã©Âªâ€˜Ã¥Â£Â«|r - Ã¦Æ’Â©Ã¦Ë†â€™", "Paladin - Retribution" },
    { "|cffABD473Ã§Å’Å½Ã¤ÂºÂº|r - Ã©â€¡Å½Ã¥â€¦Â½Ã¦Å½Â§Ã¥Ë†Â¶", "Hunter - Beast Mastery" },
    { "|cffABD473Ã§Å’Å½Ã¤ÂºÂº|r - Ã¥Â°â€žÃ¥â€¡Â»", "Hunter - Marksmanship" },
    { "|cffABD473Ã§Å’Å½Ã¤ÂºÂº|r - Ã§â€Å¸Ã¥Â­Ëœ", "Hunter - Survival" },
    { "|cffFFF468Ã¦Â½Å“Ã¨Â¡Å’Ã¨â‚¬â€¦|r - Ã¥Â¥â€¡Ã¨Â¢Â­", "Rogue - Assassination" },
    { "|cffFFF468Ã¦Â½Å“Ã¨Â¡Å’Ã¨â‚¬â€¦|r - Ã§â€¹â€šÃ¥Â¾â€™", "Rogue - Outlaw" },
    { "|cffFFF468Ã¦Â½Å“Ã¨Â¡Å’Ã¨â‚¬â€¦|r - Ã¦â€¢ÂÃ©â€Â", "Rogue - Subtlety" },
    { "|cffFFFFFFÃ§â€°Â§Ã¥Â¸Ë†|r - Ã¦Ë†â€™Ã¥Â¾â€¹", "Priest - Discipline" },
    { "|cffFFFFFFÃ§â€°Â§Ã¥Â¸Ë†|r - Ã§Â¥Å¾Ã¥Å“Â£", "Priest - Holy" },
    { "|cffFFFFFFÃ§â€°Â§Ã¥Â¸Ë†|r - Ã¦Å¡â€”Ã¥Â½Â±", "Priest - Shadow" },
    { "|cffC41E3AÃ¦Â­Â»Ã¤ÂºÂ¡Ã©Âªâ€˜Ã¥Â£Â«|r - Ã©Â²Å“Ã¨Â¡â‚¬", "Death Knight - Blood" },
    { "|cffC41E3AÃ¦Â­Â»Ã¤ÂºÂ¡Ã©Âªâ€˜Ã¥Â£Â«|r - Ã¥â€ Â°Ã©Å“Å“", "Death Knight - Frost" },
    { "|cffC41E3AÃ¦Â­Â»Ã¤ÂºÂ¡Ã©Âªâ€˜Ã¥Â£Â«|r - Ã©â€šÂªÃ¦ÂÂ¶", "Death Knight - Unholy" },
    { "|cff0070DDÃ¨ÂÂ¨Ã¦Â»Â¡Ã§Â¥Â­Ã¥ÂÂ¸|r - Ã¥â€¦Æ’Ã§Â´Â ", "Shaman - Elemental" },
    { "|cff0070DDÃ¨ÂÂ¨Ã¦Â»Â¡Ã§Â¥Â­Ã¥ÂÂ¸|r - Ã¥Â¢Å¾Ã¥Â¼Âº", "Shaman - Enhancement" },
    { "|cff0070DDÃ¨ÂÂ¨Ã¦Â»Â¡Ã§Â¥Â­Ã¥ÂÂ¸|r - Ã¦ÂÂ¢Ã¥Â¤Â", "Shaman - Restoration" },
    { "|cff3FC7EBÃ¦Â³â€¢Ã¥Â¸Ë†|r - Ã¥Â¥Â¥Ã¦Å“Â¯", "Mage - Arcane" },
    { "|cff3FC7EBÃ¦Â³â€¢Ã¥Â¸Ë†|r - Ã§ÂÂ«Ã§â€žÂ°", "Mage - Fire" },
    { "|cff3FC7EBÃ¦Â³â€¢Ã¥Â¸Ë†|r - Ã¥â€ Â°Ã©Å“Å“", "Mage - Frost" },
    { "|cff8788EEÃ¦Å“Â¯Ã¥Â£Â«|r - Ã§â€”â€ºÃ¨â€¹Â¦", "Warlock - Affliction" },
    { "|cff8788EEÃ¦Å“Â¯Ã¥Â£Â«|r - Ã¦ÂÂ¶Ã©Â­â€Ã¥Â­Â¦Ã¨Â¯â€ ", "Warlock - Demonology" },
    { "|cff8788EEÃ¦Å“Â¯Ã¥Â£Â«|r - Ã¦Â¯ÂÃ§ÂÂ­", "Warlock - Destruction" },
    { "|cff00FF98Ã¦Â­Â¦Ã¥Æ’Â§|r - Ã©â€¦â€™Ã¤Â»â„¢", "Monk - Brewmaster" },
    { "|cff00FF98Ã¦Â­Â¦Ã¥Æ’Â§|r - Ã¨Â¸ÂÃ©Â£Å½", "Monk - Windwalker" },
    { "|cff00FF98Ã¦Â­Â¦Ã¥Æ’Â§|r - Ã§Â»â€¡Ã©â€ºÂ¾", "Monk - Mistweaver" },
    { "|cffFF7C0AÃ¥Â¾Â·Ã©Â²ÂÃ¤Â¼Å |r - Ã¥Â¹Â³Ã¨Â¡Â¡", "Druid - Balance" },
    { "|cffFF7C0AÃ¥Â¾Â·Ã©Â²ÂÃ¤Â¼Å |r - Ã©â€¡Å½Ã¦â‚¬Â§", "Druid - Feral" },
    { "|cffFF7C0AÃ¥Â¾Â·Ã©Â²ÂÃ¤Â¼Å |r - Ã¥Â®Ë†Ã¦Å Â¤", "Druid - Guardian" },
    { "|cffFF7C0AÃ¥Â¾Â·Ã©Â²ÂÃ¤Â¼Å |r - Ã¦ÂÂ¢Ã¥Â¤Â", "Druid - Restoration" },
    { "|cffA330C9Ã¦ÂÂ¶Ã©Â­â€Ã§Å’Å½Ã¦â€°â€¹|r - Ã¦ÂµÂ©Ã¥Å Â«", "Demon Hunter - Havoc" },
    { "|cffA330C9Ã¦ÂÂ¶Ã©Â­â€Ã§Å’Å½Ã¦â€°â€¹|r - Ã¥Â¤ÂÃ¤Â»â€¡", "Demon Hunter - Vengeance" },
    { "|cff33937FÃ¥â€Â¤Ã©Â­â€Ã¥Â¸Ë†|r - Ã¦Â¹Â®Ã§ÂÂ­", "Evoker - Devastation" },
    { "|cff33937FÃ¥â€Â¤Ã©Â­â€Ã¥Â¸Ë†|r - Ã¦ÂÂ©Ã¦Å Â¤", "Evoker - Preservation" },
    { "|cff33937FÃ¥â€Â¤Ã©Â­â€Ã¥Â¸Ë†|r - Ã¥Â¢Å¾Ã¨Â¾â€°", "Evoker - Augmentation" },
    { "|cffA330C9Ã¦ÂÂ¶Ã©Â­â€Ã§Å’Å½Ã¦â€°â€¹|r - Ã¥â„¢Â¬Ã§ÂÂ­", "Demon Hunter - Devourer" },
}
for i = 1, #PLAYER_POSITION_MARKER_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = PLAYER_POSITION_MARKER_REPLACEMENTS[i]
end

-- Extra properly-encoded Chinese strings (ExwindTools Interrupt Tracker, Player Position, etc.)
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ§Ã…Â½Ã‚Â©ÃƒÂ¥Ã‚Â®Ã‚Â¶ÃƒÂ¨Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¨Ã‚Â®Ã‚Â°", "Player Position Marker" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¨Ã‚Â·Ã‚ÂÃƒÂ§Ã‚Â¦Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§", "Range Monitor" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹", "Above" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹", "Below" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â¾Ã‚ÂÃƒÂ©Ã¢â€žÂ¢Ã¢â‚¬Å¾ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ©Ã‹Å“Ã…Â¸ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¦Ã…Â¾Ã‚Â¶", "Attach to Party Frames" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚Â°Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¤Ã‚Â¾Ã‚ÂÃƒÂ©Ã¢â€žÂ¢Ã¢â‚¬Å¾ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ©Ã‹Å“Ã…Â¸ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¦Ã…Â¾Ã‚Â¶ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‹â€ Ã¢â‚¬â€œÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Attach the interrupt bars above or below the party frame group." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ©Ã‹Å“Ã…Â¸ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¦Ã…Â¾Ã‚Â¶ÃƒÂ¤Ã‚Â¾Ã‚ÂÃƒÂ©Ã¢â€žÂ¢Ã¢â‚¬Å¾", "Enable Party Frame Attach" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã…Â¾Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â·Ã‚Â", "Vertical Spacing" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¨Ã‚Â§Ã‚ÂÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°", "Max Visible Bars" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¤Ã‚Â¸Ã…Â¡ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Use Class Colors" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡", "Bar Appearance" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹", "Down" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¤Ã‚Â¸Ã…Â ", "Up" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¨Ã‚Â¿Ã‚Â½ÃƒÂ¨Ã‚Â¸Ã‚ÂªÃƒÂ¥Ã¢â€žÂ¢Ã‚Â¨", "Interrupt Tracker" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¨Ã‚Â¿Ã‚Â½ÃƒÂ¨Ã‚Â¸Ã‚ÂªÃƒÂ¥Ã¢â€žÂ¢Ã‚Â¨(ÃƒÂ¦Ã‚ÂÃ‚Â¡)", "Interrupt Tracker (Bars)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¨Ã‚Â¿Ã‚Â½ÃƒÂ¨Ã‚Â¸Ã‚ÂªÃƒÂ©Ã¢â‚¬ÂÃ…Â¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹", "Interrupt Tracker Anchor" }

-- Added by v1.0.5: new EXBoss/ExwindTools UI strings introduced after the original patch.
local PATCH_105_EXACT_REPLACEMENTS = {
    { "ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¡Ã‚Âµ", "Home" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢", "5 Seconds Early" },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â  ", "Unknown Boss " },
    { "ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¦Ã…Â½Ã¢â‚¬â„¢ÃƒÂ¥Ã‹â€ Ã¢â‚¬â€", "Vertical Layout" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¦Ã…Â½Ã¢â‚¬â„¢ÃƒÂ¥Ã‹â€ Ã¢â‚¬â€", "Horizontal Layout" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡", "Alert Icon" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ©Ã¢â‚¬ÂÃ…Â¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹", "Alert Icon Anchor" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "Show Name" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡", "Show Alert Icon" },
    { "ÃƒÂ§Ã‚Â§Ã‚Â»ÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ", "Growth Direction" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Background Settings" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "Countdown Text" },
    { "ÃƒÂ¦Ã¢â‚¬â„¢Ã‚Â­ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€ ", "Play Sound" },
    { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¦Ã…Â¡Ã‚Â´ÃƒÂ©Ã¢â‚¬ÂºÃ‚ÂªÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ¦Ã…Â¾Ã…â€œÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­ÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¨Ã¢â‚¬Â¡Ã‚Â´ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‚Â·Ã‚Â¥ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Enable Blizzard center text alerts (note: disabling this can stop voice alerts from working)" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ§Ã¢â‚¬Â¢Ã¢â€žÂ¢ÃƒÂ§Ã‚Â©Ã‚ÂºÃƒÂ¥Ã‹â€ Ã¢â€žÂ¢ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Import Author Name (leave blank to use profile name)" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥MDT", "Import MDT" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂºÃ‚Â¦ÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¨Ã…Â½Ã‚Â·ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€œ", "Current Progress: unavailable" },
    { "ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ¥Ã‚Â¥Ã¢â‚¬â€ÃƒÂ¨Ã‚Â£Ã¢â‚¬Â¦", "Route Set" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¯Ã‚Â¼Ã…Â¡%d  |  ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¯Ã‚Â¼Ã…Â¡%d", "Raid Bosses: %d  |  Mythic+ Dungeons: %d" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¨Ã‚Â±Ã‚Â¡ÃƒÂ¥Ã‹â€ Ã¢â‚¬â€ÃƒÂ¨Ã‚Â¡Ã‚Â¨", "Target List" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¨Ã‚Â±Ã‚Â¡ÃƒÂ¦Ã‚Â²Ã‚Â¡ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "The selected target has no private-aura spells." },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¨Ã‚Â±Ã‚Â¡", "Select a private-aura target on the left." },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã‚Â£Ã¢â€šÂ¬ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹", "Test Cast Detection" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Reset" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬", "Time Text" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³/ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¤Ã‚Â¾Ã‚ÂÃƒÂ¨Ã‚ÂµÃ¢â‚¬â€œ ExwindTools.UIÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚ÂªÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ ExwindCore ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã‚Â­Ã‚Â£ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¦Ã‚ÂÃ‚Â¿ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "The Voice / Profiles page depends on ExwindTools.UI and is not ready yet. Make sure ExwindCore loaded correctly, then reopen the panel." },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ¥Ã‚Â¥Ã¢â‚¬â€ÃƒÂ¨Ã‚Â£Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…Â¡%s", "Switched route set: %s" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥MDTÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ¯Ã‚Â¼Ã…Â¡%s", "Imported MDT route: %s" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ¥Ã‚Â¥Ã¢â‚¬â€ÃƒÂ¨Ã‚Â£Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…Â¡%sÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã‚Â°Ã…Â¡ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Selected route set: %s (not imported yet)" },
    { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯", "Ring" },
    { "ÃƒÂ¥Ã‚Â§Ã¢â‚¬Å“ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã¢â‚¬Â°Ã‹â€ ", "Nameplates" },
    { "ÃƒÂ¥Ã…â€œÃ‚Â¨ PVEFrame ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ§Ã…Â½Ã‚Â©ÃƒÂ¥Ã‚Â®Ã‚Â¶ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ©Ã‹Å“Ã…Â¸ÃƒÂ¥Ã‚ÂÃ¢â‚¬Â¹ÃƒÂ©Ã¢â‚¬â„¢Ã‚Â¥ÃƒÂ§Ã…Â¸Ã‚Â³ÃƒÂ¤Ã‚Â¿Ã‚Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¯ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Show player and party keystone info on the PVEFrame." },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ©Ã¢â‚¬Â¦Ã¢â‚¬â„¢ÃƒÂ¤Ã‚Â»Ã¢â€žÂ¢ÃƒÂ¦Ã‚Â­Ã‚Â¦ÃƒÂ¥Ã†â€™Ã‚Â§ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ©Ã¢â‚¬Â¦Ã¢â‚¬â„¢ÃƒÂ¦Ã‚Â±Ã‚Â ÃƒÂ§Ã¢â€žÂ¢Ã‚Â¾ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ¦Ã‚Â¯Ã¢â‚¬ÂÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¯ÃƒÂ¦Ã…â€™Ã‚ÂÃƒÂ§Ã¢â‚¬Â¹Ã‚Â¬ÃƒÂ§Ã‚Â«Ã¢â‚¬Â¹ÃƒÂ¦Ã‚Â»Ã‚Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ©Ã¢â€žÂ¢Ã‚ÂÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ©Ã‹Å“Ã‹â€ ÃƒÂ¥Ã¢â€šÂ¬Ã‚Â¼ÃƒÂ¥Ã‚ÂÃ‹Å“ÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Shows Brewmaster Monk stagger percentage, with an independent full-bar cap and threshold colors." },
    { "ExwindTools ÃƒÂ¥Ã¢â‚¬â„¢Ã…â€™ EXBoss ÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ¥Ã¢â‚¬Â¦Ã‚ÂÃƒÂ¨Ã‚Â´Ã‚Â¹ÃƒÂ©Ã‚Â¡Ã‚Â¹ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¯Ã‚Â¼Ã¢â‚¬ÂºÃƒÂ¨Ã‚ÂµÃ…Â¾ÃƒÂ¥Ã…Â Ã‚Â©ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¨Ã‚Â§Ã‚Â£ÃƒÂ©Ã¢â‚¬ÂÃ‚ÂÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚ÂÃ…â€™ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ§Ã¢â‚¬Â°Ã‹â€ ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "ExwindTools and EXBoss are free projects; sponsorship does not unlock extra features, and everyone uses the same version." },
    { "ExwindTools å’Œ EXBoss æ˜¯å…è´¹é¡¹ç›®ï¼›èµžåŠ©ä¸ä¼šè§£é”é¢å¤–åŠŸèƒ½ï¼Œæ‰€æœ‰äººä½¿ç”¨åŒä¸€ç‰ˆæœ¬ã€‚", "ExwindTools and EXBoss are free projects; sponsorship does not unlock extra features, and everyone uses the same version." },
    { "ExwindTools å’Œ EXBoss æ˜¯å…è²»é …ç›®ï¼›è´ŠåŠ©ä¸æœƒè§£éŽ–é¡å¤–åŠŸèƒ½ï¼Œæ‰€æœ‰äººä½¿ç”¨åŒä¸€ç‰ˆæœ¬ã€‚", "ExwindTools and EXBoss are free projects; sponsorship does not unlock extra features, and everyone uses the same version." },
    { "å¦‚æžœä½ è§‰å¾—æ’ä»¶ä¸é”™ï¼Œå¯ä»¥å°é¢èµžåŠ©ã€‚", "If you like the addon, small donations are welcome." },
    { "å¦‚æžœä½ è¦ºå¾—æ’ä»¶ä¸éŒ¯ï¼Œå¯ä»¥å°é¡è´ŠåŠ©ã€‚", "If you like the addon, small donations are welcome." },
    { "ÃƒÂ¤Ã‚Â½Ã‚Â ÃƒÂ¥Ã‚Â°Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®%sÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¯Ã‚Â¼Ã…Â¸", "Reset %s module settings and reload. Continue?" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ¨Ã‚ÂµÃ…Â¾ÃƒÂ¥Ã…Â Ã‚Â©ÃƒÂ©Ã¢â‚¬Å“Ã‚Â¾ÃƒÂ¦Ã…Â½Ã‚Â¥", "Copy Sponsor Link" },
    { "å¤åˆ¶èµžåŠ©é“¾æŽ¥", "Copy Sponsor Link" },
    { "è¤‡è£½è´ŠåŠ©éˆæŽ¥", "Copy Sponsor Link" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€", "Current Module" },
    { "ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ¨Ã‚Â¾Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã…â€™Ã¢â‚¬Â° Ctrl+C ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ©Ã¢â‚¬Å“Ã‚Â¾ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Click the input box to select all, then press Ctrl+C to copy the link." },
    { "ç‚¹å‡»è¾“å…¥æ¡†å¯å…¨é€‰ï¼ŒæŒ‰ Ctrl+C å¤åˆ¶é“¾æŽ¥ã€‚", "Click the input box to select all, then press Ctrl+C to copy the link." },
    { "é»žæ“Šè¼¸å…¥æ¡†å¯å…¨é¸ï¼ŒæŒ‰ Ctrl+C è¤‡è£½éˆæŽ¥ã€‚", "Click the input box to select all, then press Ctrl+C to copy the link." },
    { "ÃƒÂ¨Ã‚ÂµÃ…Â¾ÃƒÂ¥Ã…Â Ã‚Â©ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¯ÃƒÂ¦Ã…â€™Ã‚Â", "Sponsor Support" },
    { "èµžåŠ©æ”¯æŒ", "Sponsor Support" },
    { "è´ŠåŠ©æ”¯æŒ", "Sponsor Support" },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â€žÂ¢ÃƒÂ¤Ã‚ÂºÃ¢â‚¬ÂºÃƒÂ¦Ã¢â‚¬Å“Ã‚ÂÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã‚Â½Ã‚Â±ÃƒÂ¥Ã¢â‚¬Å“Ã‚ÂÃƒÂ¦Ã‚ÂÃ¢â‚¬â„¢ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "These actions directly affect addon configuration." },
    { "ÃƒÂ©Ã‚ÂÃ¢â‚¬Â¡ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ©Ã¢â‚¬â€Ã‚Â®ÃƒÂ©Ã‚Â¢Ã‹Å“ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚Â»Ã‚ÂºÃƒÂ¨Ã‚Â®Ã‚Â®ÃƒÂ¦Ã‹â€ Ã¢â‚¬â€œÃƒÂ§Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ©Ã‚Â¡Ã‚Â¹ÃƒÂ©Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ©Ã‚Â¦Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Send feedback for issues, configuration suggestions, or missing options." },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Reset Module" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ©Ã‚Â½Ã‚Â", "Text Alignment" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Text Settings" },
    { "ÃƒÂ©Ã…Â¡Ã‚ÂÃƒÂ¨Ã¢â‚¬â€Ã‚ÂÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¤Ã‚Â½Ã¢â‚¬Å“", "Hide Bar" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â§Ã‚Â»ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½CDÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã‚Â±Ã‚ÂÃƒÂ¥Ã‚Â¹Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ©Ã¢â‚¬Â Ã¢â‚¬â„¢ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Show an on-screen text alert while movement abilities are on cooldown." },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºCDÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹ (ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ %t ÃƒÂ¤Ã‚Â»Ã‚Â£ÃƒÂ¨Ã‚Â¡Ã‚Â¨ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´)", "Text shown during cooldown (%t = time)" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹", "Display Text" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¯Ã‚Â¼Ã…Â¡10ÃƒÂ¥Ã‚Â±Ã¢â‚¬Å¡ÃƒÂ¤Ã‚Â»Ã‚Â¥ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã…Â¸Ã‚ÂºÃƒÂ§Ã‚Â¡Ã¢â€šÂ¬ÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ¦Ã‹â€ Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â  1.15xÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª 1.2xÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡\nÃƒÂ¦Ã‚Â­Ã‚Â¤ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã‚Â½Ã‚Â±ÃƒÂ¥Ã¢â‚¬Å“Ã‚Â MDT ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¥Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã¢â‚¬â„¢Ã…â€™ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¨Ã‚Â¯Ã‚Â¦ÃƒÂ¦Ã†â€™Ã¢â‚¬Â¦ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã¢â€šÂ¬Ã‚Â¼ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Tip: above keystone level 10, an extra base multiplier is applied: bosses 1.15x, trash 1.2x.\nThis setting directly affects the values shown in MDT enhancements and spell detail pages." },
    { "ÃƒÂ¨Ã‚ÂÃ…Â ÃƒÂ¥Ã‚Â¤Ã‚Â©ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â¤Ã‚Â±ÃƒÂ¨Ã‚Â´Ã‚Â¥: ", "Failed to open chat frame: " },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¨Ã†â€™Ã‚Â½", "Enable Feature" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ©Ã‹Å“Ã…Â¸ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬", "Raid" },
    { "ÃƒÂ¥Ã…â€œÃ‚Â°ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¥Ã…Â¸Ã…Â½", "Dungeon" },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹", "Note Content" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬", "Select Dungeon" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ", "Select Boss" },
    { "10. ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â¿Ã‚Â®ÃƒÂ§Ã‚ÂÃ¢â‚¬Â ", "10. Auto Repair" },
    { "11. ÃƒÂ¥Ã…â€œÃ‚Â°ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¥Ã…Â¸Ã…Â½ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¥Ã‚Â¼Ã‚Âº", "11. Dungeon Journal Enhancements" },
    { "12. ÃƒÂ¥Ã¢â‚¬Â¢Ã¢â‚¬Â ÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ§Ã¢â‚¬Â¢Ã…â€™ÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¥Ã‚Â¼Ã‚Âº", "12. Merchant Frame Enhancements" },
    { "13. ÃƒÂ¥Ã‚Â®Ã‚ÂÃƒÂ§Ã¢â‚¬Â¢Ã…â€™ÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¥Ã‚Â¼Ã‚Âº", "13. Macro Frame Enhancements" },
    { "6. ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¨Ã‚Â´Ã‚Â­ÃƒÂ¤Ã‚Â¹Ã‚Â°ÃƒÂ¥Ã…Â Ã‚Â©ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹", "6. Bulk Purchase Assistant" },
    { "7. ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ¥Ã‚Â®Ã‚Â³", "7. Reset Damage on Instance Entry" },
    { "8. ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬â€ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚Âº", "8. Combat Alerts" },
    { "9. ÃƒÂ¤Ã‚Â¿Ã‚Â®ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¹ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ§Ã‚Â½Ã¢â‚¬ËœÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "9. Rename Battle.net Display" },
    { "ÃƒÂ©Ã‹Å“Ã…Â¸ÃƒÂ¥Ã‚ÂÃ¢â‚¬Â¹", "Party Member" },
}
for i = 1, #PATCH_105_EXACT_REPLACEMENTS do
    local pair = PATCH_105_EXACT_REPLACEMENTS[i]
    local fromText, toText = pair[1], pair[2]
    FAST_EXACT_REPLACEMENTS[fromText] = FAST_EXACT_REPLACEMENTS[fromText] or toText
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { fromText, toText }
end

local EXWIND_HOME_REPLACEMENTS = {
    { "Ã¦â€°â€œÃ¥Â¼â‚¬ EXBoss", "Open EXBoss" },
    { "Ã©â€ºÂ¶Ã¤Â¾ÂÃ¨Âµâ€“ Ã‚Â· Ã¤Âºâ€¹Ã¤Â»Â¶Ã©Â©Â±Ã¥Å Â¨ Ã‚Â· State Ã¨Â®Â¢Ã©Ëœâ€¦ Ã‚Â· Grid Ã©â€¦ÂÃ§Â½Â®", "Zero dependencies Â· event-driven Â· State subscriptions Â· Grid configuration" },
    { "Ã¦Â¨Â¡Ã¥Ââ€”Ã§Â®Â¡Ã§Ââ€ Ã§â€Â¨Ã¤ÂºÅ½Ã¥ÂÂ¯Ã§â€Â¨/Ã§Â¦ÂÃ§â€Â¨Ã¥Å Å¸Ã¨Æ’Â½Ã¯Â¼â€ºÃ¥Ââ€žÃ¦Â¨Â¡Ã¥Ââ€”Ã©â€¦ÂÃ§Â½Â®Ã©Â¡ÂµÃ¤Â½Â¿Ã§â€Â¨ Grid Ã©ÂÂ¢Ã¦ÂÂ¿Ã¥Â®Å¾Ã¦â€”Â¶Ã¨Â°Æ’Ã¦â€¢Â´Ã£â‚¬â€š", "Use Module Management to enable or disable features; each module settings page uses a live Grid panel for adjustments." },
    { "Ã¤Â½Å“Ã¨â‚¬â€¦", "Author" },
    { "Ã¨ÂµÅ¾Ã¥Å Â©Ã¦â€Â¯Ã¦Å’Â", "Sponsor Support" },
    { "Ã¥Â¦â€šÃ¦Å¾Å“Ã¤Â½Â Ã¨Â§â€°Ã¥Â¾â€”Ã¦Ââ€™Ã¤Â»Â¶Ã¤Â¸ÂÃ©â€â„¢Ã¯Â¼Å’Ã¥ÂÂ¯Ã¤Â»Â¥Ã¥Â°ÂÃ©Â¢ÂÃ¨ÂµÅ¾Ã¥Å Â©Ã£â‚¬â€š", "If you like the addon, small donations are welcome." },
    { "ExwindTools Ã¥â€™Å’ EXBoss Ã¦ËœÂ¯Ã¥â€¦ÂÃ¨Â´Â¹Ã©Â¡Â¹Ã§â€ºÂ®Ã¯Â¼â€ºÃ¨ÂµÅ¾Ã¥Å Â©Ã¤Â¸ÂÃ¤Â¼Å¡Ã¨Â§Â£Ã©â€ÂÃ©Â¢ÂÃ¥Â¤â€“Ã¥Å Å¸Ã¨Æ’Â½Ã¯Â¼Å’Ã¦â€°â‚¬Ã¦Å“â€°Ã¤ÂºÂºÃ¤Â½Â¿Ã§â€Â¨Ã¥ÂÅ’Ã¤Â¸â‚¬Ã§â€°Ë†Ã¦Å“Â¬Ã£â‚¬â€š", "ExwindTools and EXBoss are free projects; sponsorship does not unlock extra features, and everyone uses the same version." },
    { "Ã¥Â¤ÂÃ¥Ë†Â¶Ã¨ÂµÅ¾Ã¥Å Â©Ã©â€œÂ¾Ã¦Å½Â¥", "Copy Sponsor Link" },
    { "Ã§â€šÂ¹Ã¥â€¡Â»Ã¨Â¾â€œÃ¥â€¦Â¥Ã¦Â¡â€ Ã¥ÂÂ¯Ã¥â€¦Â¨Ã©â‚¬â€°Ã¯Â¼Å’Ã¦Å’â€° Ctrl+C Ã¥Â¤ÂÃ¥Ë†Â¶Ã©â€œÂ¾Ã¦Å½Â¥Ã£â‚¬â€š", "Click the input box to select all, then press Ctrl+C to copy the link." },
    { "Ã¤Â¿Â¡Ã¦ÂÂ¯Ã¤Â¸Å½Ã¥ÂÂÃ©Â¦Ë†", "Info & Feedback" },
    { "Ã©Ââ€¡Ã¥Ë†Â°Ã©â€”Â®Ã©Â¢ËœÃ£â‚¬ÂÃ©â€¦ÂÃ§Â½Â®Ã¥Â»ÂºÃ¨Â®Â®Ã¦Ë†â€“Ã§Â¼ÂºÃ¥Â°â€˜Ã©â‚¬â€°Ã©Â¡Â¹Ã©Æ’Â½Ã¥ÂÂ¯Ã¤Â»Â¥Ã¥ÂÂÃ©Â¦Ë†Ã£â‚¬â€š", "Send feedback for issues, configuration suggestions, or missing options." },
    { "Ã§Â½â€˜Ã§Â«â„¢", "Website" },
    { "Ã§Â§ÂÃ¤Â¿Â¡", "Direct Message" },
    { "NGA Ã©â€œÂ¾Ã¦Å½Â¥", "NGA Link" },
    { "Ã§â€šÂ¹Ã¥â€¡Â»Ã¨Â¾â€œÃ¥â€¦Â¥Ã¦Â¡â€ Ã¥ÂÂ¯Ã¥â€¦Â¨Ã©â‚¬â€°Ã¯Â¼Å’Ã¦Å’â€° Ctrl+C Ã¥Â¤ÂÃ¥Ë†Â¶Ã©â€œÂ¾Ã¦Å½Â¥", "Click to select all, Ctrl+C to copy" },
    { "Ã¥Â¿Â«Ã¦ÂÂ·Ã¦â€œÂÃ¤Â½Å“", "Quick Actions" },
    { "Ã¨Â¿â„¢Ã¤Âºâ€ºÃ¦â€œÂÃ¤Â½Å“Ã¤Â¼Å¡Ã§â€ºÂ´Ã¦Å½Â¥Ã¥Â½Â±Ã¥â€œÂÃ¦Ââ€™Ã¤Â»Â¶Ã©â€¦ÂÃ§Â½Â®Ã£â‚¬â€š", "These actions directly affect addon configuration." },
    { "Ã§â€¢Å’Ã©ÂÂ¢Ã¨Â¯Â­Ã¨Â¨â‚¬", "UI Language" },
    { "Ã§Â«â€¹Ã¥ÂÂ³Ã©â€¡ÂÃ¨Â½Â½Ã§â€¢Å’Ã©ÂÂ¢", "Reload UI" },
    { "Ã¤Â»â€¦Ã¥Â½Â±Ã¥â€œÂ Exwind Ã¨â€¡ÂªÃ¨ÂºÂ«Ã¦Å“Â¬Ã¥Å“Â°Ã¥Å’â€“Ã¦â€“â€¡Ã¦Å“Â¬Ã¯Â¼â€ºÃ©Æ’Â¨Ã¥Ë†â€ Ã§â€Â±Ã¦Â¸Â¸Ã¦Ë†Â API / Ã§Â¬Â¬Ã¤Â¸â€°Ã¦â€“Â¹Ã¥Âºâ€œÃ¨Â¿â€Ã¥â€ºÅ¾Ã§Å¡â€žÃ¥â€ â€¦Ã¥Â®Â¹Ã¤Â¸ÂÃ¥Ââ€”Ã¥Â½Â±Ã¥â€œÂÃ£â‚¬â€šÃ¥Ë†â€¡Ã¦ÂÂ¢Ã¥ÂÅ½Ã¥Â»ÂºÃ¨Â®Â®Ã§Â«â€¹Ã¥ÂÂ³Ã©â€¡ÂÃ¨Â½Â½Ã§â€¢Å’Ã©ÂÂ¢Ã£â‚¬â€š", "Only Exwind's own localized text is affected. Some text returned by game APIs or third-party libraries will not change. Reload the UI after switching." },
    { "Ã¥Â½â€œÃ¥â€°ÂÃ¨Â®Â¾Ã§Â½Â®Ã¯Â¼Å¡%s | Ã¥Â®Â¢Ã¦Ë†Â·Ã§Â«Â¯Ã¯Â¼Å¡%s | Ã¥Â½â€œÃ¥â€°ÂÃ§â€Å¸Ã¦â€¢Ë†Ã¯Â¼Å¡%s", "Current setting: %s | Client: %s | Effective: %s" },
    { "Ã©Å¡ÂÃ¨â€”ÂÃ¥Â°ÂÃ¥Å“Â°Ã¥â€ºÂ¾Ã¦Å’â€°Ã©â€™Â®", "Hide Minimap Button" },
    { "Ã¤Â½Â¿Ã§â€Â¨Ã¥Â»ÂºÃ¨Â®Â®", "Tips" },
    { "Ã¦Â¨Â¡Ã¥Ââ€”Ã§Â®Â¡Ã§Ââ€ Ã©Â¡ÂµÃ§â€Â¨Ã¤ÂºÅ½Ã¥ÂÂ¯Ã§â€Â¨/Ã§Â¦ÂÃ§â€Â¨Ã¦Â¨Â¡Ã¥Ââ€”Ã¯Â¼Å’Ã¥ÂËœÃ¦â€ºÂ´Ã¥ÂÅ½Ã©Å“â‚¬ /reload Ã§â€Å¸Ã¦â€¢Ë†Ã£â‚¬â€š", "Use the Modules page to enable or disable modules. Changes take effect after /reload." },
    { "ç‚¹å‡»å¡ç‰‡åˆ‡æ¢å¯ç”¨/ç¦ç”¨ï¼Œç‚¹å‡» Settings æ‰“å¼€è®¾ç½®ã€‚ç¦ç”¨ä¼šç«‹å³åœç”¨ï¼›å¯ç”¨æœªåˆå§‹åŒ–æ¨¡å—ä»éœ€ /reloadã€‚", "Click a card to enable/disable. Click Settings to configure. Disabled modules stop immediately; newly enabled modules still require /reload if they were not initialized." },
    { "Ã¨Â¿â€ºÃ¥â€¦Â¥Ã¦Â¨Â¡Ã¥Ââ€”Ã¨Â®Â¾Ã§Â½Â®Ã©Â¡ÂµÃ¥ÂÅ½Ã¥ÂÂ¯Ã¤Â½Â¿Ã§â€Â¨ Grid Ã©ÂÂ¢Ã¦ÂÂ¿Ã¨Â°Æ’Ã¦â€¢Â´Ã¦Â Â·Ã¥Â¼ÂÃ£â‚¬ÂÃ¤Â½ÂÃ§Â½Â®Ã¥â€™Å’Ã¥Å Å¸Ã¨Æ’Â½Ã¥Â¼â‚¬Ã¥â€¦Â³Ã£â‚¬â€š", "Inside a module settings page, use the Grid panel to adjust styles, position, and toggles." },
    { "Ã¥â€¦Â¨Ã¥Â±â‚¬Ã§Â¼â€“Ã¨Â¾â€˜Ã¦Â¨Â¡Ã¥Â¼ÂÃ¥â€˜Â½Ã¤Â»Â¤: /ex edmode (Ã§â€Â¨Ã¤ÂºÅ½Ã¦â€¹â€“Ã¥Å Â¨ HUD Ã¤Â½ÂÃ§Â½Â®)Ã£â‚¬â€š", "Global edit mode: /ex edmode (drag HUD elements to reposition)." },
    { "Ã©â€¡ÂÃ§Â½Â®Ã¨Â®Â¾Ã§Â½Â®", "Reset Settings" },
    { "Ã¤Â½Å“Ã¨â‚¬â€¦: Exwind  |  Ã§Â½â€˜Ã§Â«â„¢: exwind.net\nÃ©â€”Â®Ã©Â¢ËœÃ¥ÂÂÃ©Â¦Ë†: BiliBili(EX-WIND) / NGA", "Author: Exwind  |  Website: exwind.net\nFeedback: BiliBili(EX-WIND) / NGA" },
    { "Ã¨Â·Å¸Ã©Å¡ÂÃ¥Â®Â¢Ã¦Ë†Â·Ã§Â«Â¯", "Follow Client" },
    { "Ã¥Â¼ÂºÃ¥Ë†Â¶ zhCN", "Force zhCN" },
    { "Ã¥Â¼ÂºÃ¥Ë†Â¶ enUS", "Force enUS" },
    { "è·Ÿéšå®¢æˆ·ç«¯", "Follow Client" },
    { "å¼·åˆ¶ zhCN", "Force zhCN" },
    { "å¼ºåˆ¶ zhCN", "Force zhCN" },
    { "å¼·åˆ¶ enUS", "Force enUS" },
    { "å¼ºåˆ¶ enUS", "Force enUS" },
}
for i = 1, #EXWIND_HOME_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = EXWIND_HOME_REPLACEMENTS[i]
end

-- Added by v1.0.6: hardcoded strings that bypass the native locale proxies.
local PATCH_106_EXACT_REPLACEMENTS = {
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡AOE", "Prepare AOE" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â¼Ã¢â‚¬Â¢ÃƒÂ§Ã‚ÂºÃ‚Â¿", "Prepare Beam" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­", "Prepare Interrupt" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¤Ã‚ÂºÃ‚Âº", "Prepare Grip" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã…â€™Ã‚Â¡ÃƒÂ§Ã‚ÂºÃ‚Â¿", "Prepare Line Block" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã…â€œÃ‹â€ ", "Prepare Soak" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ¥Ã‚Â±Ã¢â‚¬Å¡", "Prepare Clear Stack" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã‚ÂÃ‚Â", "Prepare Target" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¨Ã‚Â¸Ã‚Â©ÃƒÂ§Ã‚Â®Ã‚Â­", "Prepare Arrow" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã…â€œÃ‹â€ ", "Prepare Enter Circle" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¨Ã‚Â¿Ã…Â¾ÃƒÂ§Ã‚ÂºÃ‚Â¿", "Prepare Link" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ©Ã¢â€šÂ¬Ã‚ÂÃƒÂ§Ã‚ÂÃ†â€™", "Prepare Orb Pass" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ©Ã¢â‚¬â„¢Ã‚Â©ÃƒÂ¤Ã‚ÂºÃ‚Âº", "Prepare Hook" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ©Ã¢â‚¬ÂºÃ¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ‹â€ ", "Prepare Stack" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ©Ã‚Â©Ã‚Â±ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â£", "Prepare Dispel" },
    { "ÃƒÂ¥Ã…Â½Ã‚Â»ÃƒÂ¦Ã¢â‚¬â„¢Ã…Â¾ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ¨Ã‚ÂºÃ‚Â«", "Hit Clone" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â°Ã¢â‚¬â€œÃƒÂ¥Ã‹â€ Ã‚Âº", "Tank Buster" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ¥Ã‚ÂÃ‚Â¡ÃƒÂ¨Ã‚Â§Ã¢â‚¬Â ÃƒÂ¨Ã‚Â§Ã¢â‚¬â„¢", "Fix Camera" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ¥Ã…Â½Ã‚Â»ÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ¦Ã‚Â°Ã‚Â´", "Clear Water" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â¾ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ¦Ã…Â¸Ã‚Â±", "Find Beacon" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ¨Ã‚Â¸Ã‚Â©ÃƒÂ©Ã¢â€žÂ¢Ã‚Â·ÃƒÂ©Ã‹Å“Ã‚Â±", "Step Trap" },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ©Ã¢â€šÂ¬Ã¢â€šÂ¬", "Watch Knockback" },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¥Ã‚Â¤Ã‚Â´ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â", "Watch Frontal" },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¦Ã…â€™Ã‚Â¡ÃƒÂ§Ã‚ÂÃ†â€™", "Block Orb" },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ§Ã‚ÂÃ†â€™", "Clear Orb" },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¨Ã‚ÂºÃ‚Â²ÃƒÂ©Ã‚ÂÃ‚Â¿", "Watch Dodge" },
    { "ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¥Ã‚Â¤Ã‚Â´ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â", "Target Frontal" },
    { "ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾ÃƒÂ¦Ã‚Â°Ã‚Â´", "Target Drop Water" },
    { "ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ§Ã‚ÂºÃ‚Â¿", "Target Clear Line" },
    { "ÃƒÂ¨Ã‚ÂºÃ‚Â²ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â¤Ã‚Â´ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â", "Dodge Frontal" },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Switch Add" },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â¬ÃƒÂ©Ã‹Å“Ã‚Â¶ÃƒÂ¦Ã‚Â®Ã‚Âµ", "Phase Change" },
    { "ÃƒÂ¨Ã‚Â¿Ã…â€œÃƒÂ§Ã‚Â¦Ã‚Â»BOSS", "Away Boss" },
    { "ÃƒÂ©Ã‚ÂÃ‚Â ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ËœÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â£", "Spread Close" },
    { "ÃƒÂ©Ã‚Â£Ã…Â½ÃƒÂ§Ã‚Â­Ã‚ÂÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Kite Add" },
    { "BossÃƒÂ§Ã¢â‚¬Â¹Ã¢â‚¬Å¡ÃƒÂ¦Ã…Â¡Ã‚Â´", "Boss Enrage" },
    { "BossÃƒÂ¦Ã‹Å“Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â¼Ã‚Â¤", "Boss Vulnerability" },
    { "ÃƒÂ¤Ã‚Â½Ã‚Â ÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ§Ã¢â€žÂ¢Ã‚Â½ÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "You Are White" },
    { "ÃƒÂ¤Ã‚Â½Ã‚Â ÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ©Ã‚Â»Ã¢â‚¬ËœÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "You Are Black" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡AOE(ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¦Ã‚ÂÃ‚Â¡)", "Prepare AOE (Break)" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ‚Â¸ÃƒÂ§Ã‚ÂÃ†â€™", "Prepare Absorb Orb" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¥Ã…Â½Ã‚Â»ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾ÃƒÂ¦Ã‚Â°Ã‚Â´", "Drop Water" },
    { "ÃƒÂ¥Ã…Â½Ã‚Â»ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Intercept Add" },
    { "ÃƒÂ¥Ã‚Â°Ã¢â‚¬Å¾ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¤Ã‚Â½Ã‚Â ", "Beam On You" },
    { "ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¥Ã‚Â¿Ã†â€™ÃƒÂ¥Ã¢â‚¬Â Ã‚Â²ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ¦Ã‚Â³Ã‚Â¢", "Watch Shockwave" },
    { "ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¥Ã‚Â¿Ã†â€™ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ©Ã‚Â£Ã…Â¾", "Watch Launch" },
    { "ÃƒÂ¥Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã…â€™Ã¢â‚¬â€œÃƒÂ¥Ã‚Â¥Ã‚Â¶ÃƒÂ©Ã‚ÂªÃ¢â‚¬Ëœ", "Empower Holy Paladin" },
    { "ÃƒÂ¥Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã…â€™Ã¢â‚¬â€œÃƒÂ¦Ã†â€™Ã‚Â©ÃƒÂ¦Ã‹â€ Ã¢â‚¬â„¢ÃƒÂ©Ã‚ÂªÃ¢â‚¬Ëœ", "Empower Retribution Paladin" },
    { "ÃƒÂ¥Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã…â€™Ã¢â‚¬â€œÃƒÂ©Ã‹Å“Ã‚Â²ÃƒÂ©Ã‚ÂªÃ¢â‚¬Ëœ", "Empower Protection Paladin" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â£", "Spread Now" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­", "Interrupt Now" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº", "Rescue Now" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ§Ã‚Â Ã‚Â´ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â¾", "Break Shield" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ§Ã‚Â½Ã‚Â©ÃƒÂ¥Ã‚Â­Ã‚Â", "Enter Bubble" },
    { "ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­ÃƒÂ¨Ã‚Â¿Ã…Â¾ÃƒÂ§Ã‚ÂºÃ‚Â¿", "Break Link" },
    { "ÃƒÂ¦Ã‹Å“Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ§Ã‹â€ Ã¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ", "Burst Vulnerability" },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¤Ã‚Â¼Ã‚Â¤", "Use Defensive" },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€", "Watch Healing" },
    { "ÃƒÂ§Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ¦Ã‚Â®Ã…Â ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Special Mechanic" },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Switch Boss" },
    { "ÃƒÂ¨Ã‚Â¿Ã…â€œÃƒÂ§Ã‚Â¦Ã‚Â»ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "Away Add" },
    { "ÃƒÂ©Ã¢â‚¬ÂºÃ¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ‹â€ ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬ËœÃ…Â ", "Stack Share" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°5", "Countdown 5" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°4", "Countdown 4" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°3", "Countdown 3" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°2", "Countdown 2" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°1", "Countdown 1" },
    { "EXWIND(ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤)", "EXWIND (Default)" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‹Å“Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â¼Ã‚Â¤", "Prepare Vulnerability" },
    { "ÃƒÂ¦Ã‹Å“Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ©Ã‹Å“Ã‚Â¶ÃƒÂ¦Ã‚Â®Ã‚Âµ", "Vulnerability Phase" },
    { "ÃƒÂ¦Ã‹Å“Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ©Ã‹Å“Ã‚Â¶ÃƒÂ¦Ã‚Â®Ã‚Âµ(", "Vulnerability Phase (" },
    { "ÃƒÂ¦Ã‹Å“Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ§Ã‚Â»Ã¢â‚¬Å“ÃƒÂ¦Ã‚ÂÃ…Â¸", "Vulnerability End" },
    { "%ÃƒÂ¦Ã‹Å“Ã¢â‚¬Å“ÃƒÂ¤Ã‚Â¼Ã‚Â¤ÃƒÂ©Ã‹Å“Ã‚Â¶ÃƒÂ¦Ã‚Â®Ã‚Âµ", "% Vulnerability Phase" },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¥ÃƒÂ¥Ã‚Â¿Ã¢â‚¬â€ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "No changelog entries yet." },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã‚Â¨:", "Note:" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨", "All" },
    { "ÃƒÂ¯Ã‚Â¼Ã…â€™/reload ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã‚Â¤Ã‚Â±ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€ ", ", automatically expires after /reload" },
    { "|cffff4400ExBoss|r AIÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â°Ã†â€™ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ‚Â¯ encounter=", "|cffff4400ExBoss|r AI timeline voice debug enabled encounter=" },
    { "|cffff4400ExBoss|r AIÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â°Ã†â€™ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­", "|cffff4400ExBoss|r AI timeline voice debug disabled" },
    { "|cffff4400ExBoss|r ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â­Ã¢â‚¬Â°ÃƒÂ§Ã‚ÂºÃ‚Â§ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â»ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­", "|cffff4400ExBoss|r Trash test level offset disabled" },
    { "|cffff4400ExBoss|r ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â­Ã¢â‚¬Â°ÃƒÂ§Ã‚ÂºÃ‚Â§ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â»: ", "|cffff4400ExBoss|r Trash test level offset: " },
    { "|cffff4400ExBoss|r ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¥Ã…â€™Ã‚Â¹ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ¨Ã‚Â°Ã†â€™ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "|cffff4400ExBoss|r Trash match debug module is not ready" },
    { "|cffff4400ExBoss|r: ExwindTools ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "|cffff4400ExBoss|r: ExwindTools unavailable" },
    { "|cffff4400ExBoss|r: Panel.Toggle ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â P=", "|cffff4400ExBoss|r: Panel.Toggle not ready - P=" },
    { "|cffff4400Ex|r|cff00ccffBoss|r [1/3] ExBoss.lua ÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¥Ã‚Â®Ã…â€™ÃƒÂ¦Ã‹â€ Ã‚Â", "|cffff4400Ex|r|cff00ccffBoss|r [1/3] ExBoss.lua loaded" },
    { "|cff00ff00[ÃƒÂ¦Ã‚ÂÃ…Â¸ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡]|r", "|cff00ff00[Bun Bar]|r" },
    { "|cff00ff00[ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶]|r", "|cff00ff00[Countdown]|r" },
    { "|cff00ff00[ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¬ÃƒÂ¥Ã¢â‚¬ËœÃ…Â ]|r", "|cff00ff00[Flash Text]|r" },
    { "|cff55bbff[ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¬ÃƒÂ¥Ã¢â‚¬ËœÃ…Â (ÃƒÂ¤Ã‚Â¸Ã‚Â­)]|r", "|cff55bbff[Flash Text (Medium)]|r" },
    { "|cff00ff00[ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯]|r", "|cff00ff00[Ring]|r" },
    { "|cff00ff00[ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡]|r", "|cff00ff00[Timer Bar]|r" },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¤Ã‚Â¾Ã¢â‚¬Â¹", "Medium Text Alert Example" },
    { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬Â¢ÃƒÂ¦Ã‚ÂÃ‚Â¡", "Single Bar" },
    { "ÃƒÂ¥Ã…Â¾Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´", "Vertical" },
    { "ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤", "Default" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶", "Timeline Event" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶ ", "Timeline Event " },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Unknown Skill" },
    { "MDTÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "MDT page is not ready." },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚Â", "Disable Edit Mode" },
    { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚Â", "Enable Edit Mode" },
    { "ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã‚ÂÃ‚Â ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Home (Stub)" },
    { "ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬(ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â )", "Dungeons (Boss)" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Âº", "Import / Export" },
    { "ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªCD", "Trash CD" },
    { "ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªCDÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "Trash CD page is not ready." },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¶ÃƒÂ¤Ã‚Â»Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¥Ã‚Â¼Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¸Ã‚Â¸:\n%s", "Other voice page error:\n%s" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¶ÃƒÂ¤Ã‚Â»Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "Other voice page is not ready." },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¥Ã‚Â¼Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¸Ã‚Â¸:\n%s", "Voice pack page error:\n%s" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "Voice pack page is not ready." },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã‚Â¡Ã‚Âµ [%s] ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¾Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ", "Settings page [%s] - pending." },
    { "ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ / BOSS ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¨Ã‹â€ Ã‚Âª\n(ÃƒÂ¥Ã‚Â¾Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ)", "Dungeon / Boss Navigation\n(Pending)" },
    { "/exb  ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬/ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­    |    /exb edit  ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚Â    |    /exb debug  ÃƒÂ¨Ã‚Â°Ã†â€™ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢", "/exb  open/close    |    /exb edit  edit mode    |    /exb debug  debug" },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¥Ã¢â‚¬ËœÃ…Â ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³", "Central Warning Voice" },
    { "ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Currently Enabled Only" },
    { "ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ§Ã‚Â¦Ã‚ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Currently Disabled Only" },
    { "ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¨Ã…â€™Ã†â€™ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â´", "Scope" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨BOSS", "All Bosses" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶", "All Events" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬BOSS", "All Raid Bosses" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â§Ã‹Å“ÃƒÂ¥Ã‚Â¢Ã†â€™BOSS", "All Mythic+ Bosses" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¶ÃƒÂ¤Ã‚Â½Ã¢â€žÂ¢ÃƒÂ§Ã…â€œÃ‚ÂÃƒÂ§Ã¢â‚¬Â¢Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â±%dÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Remaining entries omitted, %d total." },
    { "ÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â", "Action Count" },
    { "ÃƒÂ¥Ã¢â‚¬ËœÃ‚Â½ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â", "Matched Event Count" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢", "Raid" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¤Ã‚Â¿Ã‚Â®ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¹ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Batch changes applied." },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã…â€™Ã†â€™ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã‚Â²Ã‚Â¡ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ¥Ã¢â‚¬ËœÃ‚Â½ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¤Ã‚Â»Ã‚Â»ÃƒÂ¤Ã‚Â½Ã¢â‚¬Â¢ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "No events matched the current scope." },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ", "Current Preview" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¤Ã‚Â¿Ã‚Â®ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¹", "Batch Edit" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã…â€œ", "Batch Actions" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³", "5-Second Voice" },
    { "ÃƒÂ¦Ã¢â‚¬Å“Ã‚ÂÃƒÂ¤Ã‚Â½Ã…â€œ", "Operation" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â§Ã¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³", "Cast Start Voice" },
    { "ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã‚Â¬Ã‚Â¡ÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã…â€œ", "This Action" },
    { "ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸ÃƒÂ¦Ã‹â€ Ã‚ÂÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ", "Generate Preview" },
    { "ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã¢â‚¬ÂºÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°", "Target Filter" },
    { "ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Confirm Apply" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¨Ã…â€™Ã†â€™ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ§Ã¢â‚¬Å¾Ã‚Â¶ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸ÃƒÂ¦Ã‹â€ Ã‚ÂÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Choose a scope and actions, then click Generate Preview." },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ¨Ã¢â‚¬Â¡Ã‚Â³ÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Select at least one batch action." },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â€žÂ¢ÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ§Ã¢â‚¬Â°Ã‚Â©ÃƒÂ§Ã‚ÂÃ¢â‚¬Â ÃƒÂ¤Ã‚Â¿Ã‚Â®ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¹ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¥Ã‚ÂÃ‚Â ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â±Ã¢â‚¬Å¡ÃƒÂ¨Ã‚Â¿Ã‚ÂÃƒÂ¨Ã‚Â¡Ã…â€™ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¾ÃƒÂ¥Ã‹â€ Ã¢â€žÂ¢ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ§Ã…â€œÃ…Â¸ÃƒÂ¥Ã‚Â®Ã…Â¾ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶ overrideÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã‚Â¿Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â¦Ã‚ÂÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â encounterÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "This is a direct edit, not an extra runtime rule layer. Applying writes real event overrides and restarts the current encounter if needed." },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â€žÂ¢ÃƒÂ©Ã¢â‚¬Â¡Ã…â€™ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¤Ã‚ÂºÃ…Â½ÃƒÂ§Ã…â€œÃ…Â¸ÃƒÂ¥Ã‚Â®Ã…Â¾ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨/ÃƒÂ§Ã‚Â¦Ã‚ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ§Ã‚Â¬Ã‚Â¬ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ§Ã¢â‚¬Â°Ã‹â€ ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œÃƒÂ¦Ã¢â€žÂ¢Ã‚Â®ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã‚Â¸Ã‚Â¸ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ overrideÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "This page performs real batch enable/disable changes for event features. The first version covers common toggles for normal events and writes directly into overrides." },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾BOSS", "Choose Boss Scope" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¥Ã¢â‚¬Å“Ã‚ÂªÃƒÂ¤Ã‚ÂºÃ¢â‚¬ÂºÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶", "Choose Events" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ§Ã‚Â¦Ã‚ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Choose Enable / Disable" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¨Ã‚Â¦Ã‚ÂÃƒÂ¥Ã‚ÂÃ…Â¡ÃƒÂ¤Ã‚Â»Ã¢â€šÂ¬ÃƒÂ¤Ã‚Â¹Ã‹â€ ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¹ÃƒÂ¥Ã…Â Ã‚Â¨", "Choose Change" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â20ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶", "Preview first 20 events" },
    { "ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œ", "Color Override" },
    { "BOSSÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯", "Show ring on boss casts" },
    { "BOSSÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¨Ã‚ÂÃ¢â‚¬ÂÃƒÂ¥Ã…Â Ã‚Â¨", "Boss Cast Link" },
    { "ÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¤Ã‚Â¸Ã‚Â­", "Loading" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ§Ã‚Â¦Ã‚ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Disabled" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬â„¢ÃƒÂ¥Ã‚Â±Ã…Â¾", "Owner" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°", "Skill Count" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã‚Â£Ã¢â€šÂ¬ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹", "Cast Detection" },
    { "ÃƒÂ¦Ã…Â¡Ã‚Â´ÃƒÂ©Ã¢â‚¬ÂºÃ‚ÂªÃƒÂ¨Ã‚Â½Ã‚Â´", "Blizzard Timeline" },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ ", "Unknown Dungeon " },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ ", "Unknown Skill " },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ¦Ã‚ÂÃ‚Â¥ÃƒÂ¦Ã‚ÂºÃ‚Â", "Unknown Source" },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯", "Unknown Spell" },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬", "No Dungeon Selected" },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â¥ÃƒÂ¦Ã‚ÂºÃ‚Â", "Source" },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â¥ÃƒÂ¦Ã‚ÂºÃ‚ÂNPCID", "Source NPC ID" },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ", "Test Boss" },
    { "ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ¤Ã‚Â¸Ã…Â ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¥Ã‚ÂÃ‚Â¡ÃƒÂ§Ã¢â‚¬Â°Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¦Ã‚Â­Ã‚Â¤ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚ÂÃ¢â‚¬Â¢ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ©Ã¢â‚¬Â Ã¢â‚¬â„¢ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ©Ã‚Â¡Ã‚Â¹ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Click a spell card above to configure single-spell alert options here." },
    { "ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€ ", "Active" },
    { "ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯", "Private Aura Spell" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã‚ÂÃ‚Â®ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ BOSS", "Select a boss with skill data." },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â´", "Timeline" },
    { "ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Custom Color" },
    { "XÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â»", "X Offset" },
    { "YÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â»", "Y Offset" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ‚Â³", "Icon Right" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â·Ã‚Â¦", "Icon Left" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â³", "Text Right" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚Â·Ã‚Â¦", "Text Left" },
    { "ÃƒÂ¥Ã‚Â®Ã‚Â½ÃƒÂ¥Ã‚ÂºÃ‚Â¦", "Width" },
    { "ÃƒÂ©Ã‚Â«Ã‹Å“ÃƒÂ¥Ã‚ÂºÃ‚Â¦", "Height" },
    { "|cff33ee77ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¾ÃƒÂ¥Ã‹â€ Ã¢â€žÂ¢|r", "|cff33ee77Rule copied|r" },
    { "|cff33ee77ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¾ÃƒÂ¥Ã‹â€ Ã¢â€žÂ¢|r", "|cff33ee77Rule added|r" },
}
for i = 1, #PATCH_106_EXACT_REPLACEMENTS do
    local pair = PATCH_106_EXACT_REPLACEMENTS[i]
    local fromText, toText = pair[1], pair[2]
    FAST_EXACT_REPLACEMENTS[fromText] = FAST_EXACT_REPLACEMENTS[fromText] or toText
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { fromText, toText }
end
-- Trash CD page/runtime strings that are built outside normal locale flow.
local PATCH_108_EXACT_REPLACEMENTS = {
    { "ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ¦Ã‚Â¬Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¯Ã‚Â¼Ã…Â¡", "First Cast: " },
    { "CDÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Cooldown: " },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ ", "Spell " },
    { "ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Trash Spell" },
    { "L1ÃƒÂ¥Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°: ", "L1 Candidates: " },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾", "Voice Pack Label" },
    { "LSMÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€ ", "LSM Sound" },
    { "ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ¥Ã‚Â¾Ã¢â‚¬Å¾", "Custom Path" },
    { "ÃƒÂ¥Ã‚Â»Ã‚Â¶ÃƒÂ¨Ã‚Â¿Ã…Â¸", "Delay" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â", "Early" },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â¿Ã‚Â°ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "No description." },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â¿Ã‚Â°", "No description" },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¿Ã‚Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¯", "No cast information." },
    { "ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¦Ã‚Â­Ã‚Â¤ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â¿Ã‚Â°ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Click a spell on the left to view its description here." },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Enabled" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹", "Tank" },
    { "ÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€", "Healer" },
    { "ÃƒÂ¨Ã‚Â¾Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Âº", "DPS" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œ", "Enable Color Override" },
    { "ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Custom Color" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Text Settings" },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬", "Center Text" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â(ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢)", "Lead (sec)" },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ {name}ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Center Text ({name} supported)" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢", "5 Seconds Early" },
    { "(ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ {name})", "({name} supported)" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ‚Â", "Rename Timer Bar" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Voice Settings" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â§Ã¢â‚¬Â¹", "Cast Start" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚ÂÃ‚Â¥ÃƒÂ¦Ã‚ÂºÃ‚Â", "Voice Source" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾", "Voice Label" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¤Ã‚Â»Ã‚Â¶ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ¥Ã‚Â¾Ã¢â‚¬Å¾", "File Path" },
    { "ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¥Ã‚ÂÃ‚Â¬", "Preview" },
    { "ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢", "sec" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Display Locations" },
    { "ÃƒÂ§Ã‚Â«Ã¢â‚¬â€œÃƒÂ¦Ã‚ÂÃ‚Â¡", "Bun Bar" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡", "Timer Bar" },
    { "ÃƒÂ¥Ã‚Â§Ã¢â‚¬Å“ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã¢â‚¬Â°Ã‹â€ ", "Nameplate" },
    { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯", "Ring" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã‚Â£Ã¢â€šÂ¬ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹", "Cast Detection" },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Disabled" },
    { "ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¢", "Dungeon Switch" },
    { "ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©", "Spell List" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Current Spell Settings" },
    { "ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ§Ã‚Â½Ã‚Â®CDÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥,ÃƒÂ¨Ã‚Â¯Ã‚Â¥ÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚Â­ ÃƒÂ¥Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ©Ã‚ÂÃ¢â‚¬Â¡ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ©Ã¢â‚¬â€Ã‚Â®ÃƒÂ©Ã‚Â¢Ã‹Å“ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ©Ã‚Â¦Ã‹â€ ÃƒÂ§Ã‚Â»Ã¢â€žÂ¢ÃƒÂ¦Ã‹â€ Ã¢â‚¬Ëœ ÃƒÂ¨Ã‚Â°Ã‚Â¢ÃƒÂ¨Ã‚Â°Ã‚Â¢!", "trash built-in CDs loaded. This feature is still in testing; please report issues. Thanks!" },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ |cffffd100", "Entered |cffffd100" },
    { "|r ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂªÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ§Ã‚Â½Ã‚Â®CDÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥,ÃƒÂ¨Ã‚Â¯Ã‚Â¥ÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚Â­ ÃƒÂ¥Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ©Ã‚ÂÃ¢â‚¬Â¡ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ©Ã¢â‚¬â€Ã‚Â®ÃƒÂ©Ã‚Â¢Ã‹Å“ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ©Ã‚Â¦Ã‹â€ ÃƒÂ§Ã‚Â»Ã¢â€žÂ¢ÃƒÂ¦Ã‹â€ Ã¢â‚¬Ëœ ÃƒÂ¨Ã‚Â°Ã‚Â¢ÃƒÂ¨Ã‚Â°Ã‚Â¢!", "|r trash built-in CDs loaded. This feature is still in testing; please report issues. Thanks!" },
    { "2ÃƒÂ¥Ã‚ÂÃ‚Â·BOSS |cffffd100ÃƒÂ§Ã¢â‚¬Â¹Ã¢â‚¬â€ÃƒÂ¨Ã‚Â·Ã‚Â³ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€|rÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ ÃƒÂ¨Ã‚Â¯Ã‚Â¥ÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚Â­ ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¤Ã‚Â¾Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂÃ¢â‚¬Å¡ÃƒÂ¨Ã¢â€šÂ¬Ã†â€™!", "Boss 2 |cffffd100dog leap target module|r loaded. This feature is still in testing and for reference only!" },
}
for i = 1, #PATCH_108_EXACT_REPLACEMENTS do
    local pair = PATCH_108_EXACT_REPLACEMENTS[i]
    local fromText, toText = pair[1], pair[2]
    FAST_EXACT_REPLACEMENTS[fromText] = FAST_EXACT_REPLACEMENTS[fromText] or toText
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { fromText, toText }
end
local SAFE_CHINESE_TEXT_REPLACEMENTS = {
    { "ÃƒÂ¨Ã¢â€žÂ¢Ã…Â¡ÃƒÂ¥Ã‚Â½Ã‚Â±ÃƒÂ¥Ã‚Â°Ã¢â‚¬â€œÃƒÂ¥Ã‚Â¡Ã¢â‚¬Â", "The Voidspire" },
    { "ÃƒÂ¦Ã‚Â¢Ã‚Â¦ÃƒÂ¥Ã‚Â¢Ã†â€™ÃƒÂ¨Ã‚Â£Ã¢â‚¬Å¡ÃƒÂ©Ã…Â¡Ã¢â€žÂ¢", "The Dreamrift" },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬ÂºÃƒÂ¥Ã‚Â¥Ã…Â½ÃƒÂ¥Ã‚Â°Ã¢â‚¬ÂÃƒÂ¤Ã‚Â¸Ã‚Â¹ÃƒÂ§Ã‚ÂºÃ‚Â³ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¯", "March on Quel'Danas" },
    { "ÃƒÂ¨Ã‚Â§Ã‚Â£ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾ÃƒÂ¥Ã‚Â®Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¾Ã‚Â·ÃƒÂ©Ã‚ÂºÃ‚Â¦", "Liberation of Undermine" },
    { "ÃƒÂ¥Ã‚Â°Ã‚Â¼ÃƒÂ©Ã‚Â²Ã‚ÂÃƒÂ¥Ã‚Â·Ã‚Â´ÃƒÂ¥Ã‚Â°Ã¢â‚¬ÂÃƒÂ§Ã…Â½Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â®Ã‚Â«", "Nerub-ar Palace" },
    { "ÃƒÂ¦Ã‚Â°Ã‚Â¸ÃƒÂ¦Ã‚ÂÃ¢â‚¬â„¢ÃƒÂ§Ã…Â½Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â®Ã‚Â«", "The Eternal Palace" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹", "Raid Tank" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬DPS", "Raid DPS" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€", "Raid Healer" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹", "Mythic+ Tank" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³DPS", "Mythic+ DPS" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€", "Mythic+ Healer" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Raid Profiles" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Mythic+ Profiles" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã…Â¡%s%s", "Raid Profiles: %s%s" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥", "Raid slots imported" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¯Ã‚Â¼Ã…Â¡%d  |  ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¯Ã‚Â¼Ã…Â¡%d", "Raid Bosses: %d  |  Mythic+ Dungeons: %d" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¦Ã‹â€ Ã‹Å“  |  encounterID:%s  |  ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°:%d", "Raid Boss Encounter  |  encounterID:%s  |  Spells: %d" },
    { "ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ > BOSSÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°(ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â) + eventID(trigger0/1/2)ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)." },
    { "ÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™BOSS: %d  |  ÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶: %d / ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â: %d  |  ÃƒÂ¨Ã‚Â§Ã‚Â¦ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¥Ã¢â€žÂ¢Ã‚Â¨ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶(0/1/2): %d/%d/%d%s", "Non-raid registered bosses: %d  |  Non-raid events: %d / Total: %d  |  Trigger events (0/1/2): %d/%d/%d%s" },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™BOSS", "No non-raid registered bosses" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¨Ã‚Â¿Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â»Ã‚Â¤: %d", "Raid filtered: %d" },
    { "ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ¥Ã‚Â±Ã¢â€šÂ¬ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ / ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¦Ã‚ÂÃ…Â¸ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ / ÃƒÂ¤Ã‚Â¸Ã‚Â¤ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ©Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ / ÃƒÂ¤Ã‚Â¸Ã‚Â¤ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ©Ã†â€™Ã‚Â½ÃƒÂ©Ã…Â¡Ã‚ÂÃƒÂ¨Ã¢â‚¬â€Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡\nÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã‚ÂÃ¢â‚¬Â¢ÃƒÂ§Ã¢â‚¬Â¹Ã‚Â¬ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â§Ã‹Å“ÃƒÂ¥Ã‚Â¢Ã†â€™ÃƒÂ¦Ã‹â€ Ã¢â‚¬â€œÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¯Ã‚Â¼Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¥Ã‚Â°Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â´ÃƒÂ¤Ã‚Â½Ã¢â‚¬Å“ÃƒÂ§Ã‚Â¦Ã‚ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¨Ã‚Â¯Ã‚Â¥ÃƒÂ¥Ã…â€œÃ‚ÂºÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ Boss ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡\nÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã‚Â°Ã¢â‚¬Â ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬â€ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ©Ã‚Â¢Ã¢â‚¬ËœÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ§Ã‚Â±Ã‚Â»ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ©Ã‚ÂÃ¢â€žÂ¢ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¯Ã‚Â¼Ã‹â€ 0ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¨Ã¢â‚¬Å¾Ã‚Â±ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã…Â½Ã…Â¸ÃƒÂ¥Ã¢â€šÂ¬Ã‚Â¼ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Controls the global display mode: Timer Bar only / Bun Bar only / both enabled / both hidden.\nYou can disable Mythic+ or Raid boss alerts separately; disabling one scene also disables its boss timers, center text, voice alerts, and color overlays.\nOptional: mute combat audio warning volume to 0 during boss fights and restore it after combat." },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚Â°Ã…Â¡ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â®Ã…â€™ÃƒÂ¥Ã‚Â·Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¯Ã‚Â¼Ã…Â¸", "Raid configuration is not finished yet. Enable it anyway?" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¦Ã‹â€ Ã‚ÂÃƒÂ¥Ã…Â Ã…Â¸", "Export Successful" },
    { "Ctrl+C ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‹â€ Ã¢â‚¬â€œÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â» ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â¶ ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ©Ã¢â‚¬â„¢Ã‚Â®", "Press Ctrl+C to copy and auto-close, or click Select All." },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â¶ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂªÃƒÂ¨Ã‚Â´Ã‚Â´ÃƒÂ¦Ã‚ÂÃ‚Â¿", "Copied to clipboard" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â¶", "Select All" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­", "Close" },
    { "ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¥Ã‹â€ Ã‚Â ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¤ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã…Â¡%s ÃƒÂ¯Ã‚Â¼Ã…Â¸", "Delete profile: %s ?" },
    { "ÃƒÂ¥Ã‹â€ Ã‚Â ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¤", "Delete" },
    { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€œÃƒÂ¦Ã‚Â¶Ã‹â€ ", "Cancel" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ¨Ã‚Â½Ã‚Â½", "Import / Export module is not loaded" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ¨Ã¢â‚¬Â¡Ã‚Â³ÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¥Ã¢â‚¬Â¹Ã‚Â¾ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ©Ã‚Â¡Ã‚Â¹ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹", "Select at least one export option" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ§Ã‚Â²Ã‹Å“ÃƒÂ¨Ã‚Â´Ã‚Â´ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ§Ã‚Â¬Ã‚Â¦ÃƒÂ¤Ã‚Â¸Ã‚Â²", "Paste an export string first" },
    { "ÃƒÂ¨Ã‚Â§Ã‚Â£ÃƒÂ¦Ã…Â¾Ã‚ÂÃƒÂ¥Ã‚Â¤Ã‚Â±ÃƒÂ¨Ã‚Â´Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Parse failed: " },
    { "ÃƒÂ¨Ã‚Â§Ã‚Â£ÃƒÂ¦Ã…Â¾Ã‚ÂÃƒÂ¦Ã‹â€ Ã‚ÂÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¨Ã‚Â¦Ã‚ÂÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»[ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â§ÃƒÂ¨Ã‚Â¡Ã…â€™ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥]", "Parse successful. Choose what to import, then click [Run Import]." },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»[ÃƒÂ¨Ã‚Â§Ã‚Â£ÃƒÂ¦Ã…Â¾Ã‚Â]ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ©Ã¢â‚¬â„¢Ã‚Â®", "Click [Parse] first" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ¨Ã¢â‚¬Â¡Ã‚Â³ÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¥Ã¢â‚¬Â¹Ã‚Â¾ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ©Ã‚Â¡Ã‚Â¹ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹", "Select at least one import option" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¦Ã‹â€ Ã‚ÂÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Import successful: " },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¤Ã‚Â±ÃƒÂ¨Ã‚Â´Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Import failed: " },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â»ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€œÃƒÂ¦Ã¢â‚¬ËœÃ‹Å“ÃƒÂ¨Ã‚Â¦Ã‚ÂÃƒÂ¥Ã‚Â¤Ã‚Â±ÃƒÂ¨Ã‚Â´Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Failed to read summary: " },
    { "ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "Profile Name" },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã¢â‚¬ËœÃ‚Â½ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Untitled Profile" },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Notes (Optional)" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ", "None" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹", "Export Contents" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹", "Import Contents" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â§ÃƒÂ¨Ã‚Â¡Ã…â€™ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥", "Run Import" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Select Profile" },
    { "ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡%s    ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã…Â¡%s", "Slot: %s   Profile: %s" },
    { "ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡", "Profile Name: " },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Exporter: " },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Time: " },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Notes: " },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Appearance: " },
    { "ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«", "Included" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Raid Profiles: " },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Mythic+ Profiles: " },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¤Ã‚ÂºÃ¢â‚¬Â¹ÃƒÂ¤Ã‚Â»Ã‚Â¶", "events" },
    { "ÃƒÂ¥Ã‚Â®Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Official default voice pack" },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Chinese voice pack" },
    { "ÃƒÂ¥Ã‚Â¿Ã‹Å“ÃƒÂ¥Ã‚Â¿Ã‚Â§ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¼ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â¿ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ¥Ã‚Â±Ã¢â€šÂ¬ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Wangyou Jingjiu voice pack. Compatible with the default labels and can replace the global voice pack directly." },
    { "ÃƒÂ©Ã‚Â¡Ã‚Â¾ÃƒÂ¨Ã‚Â¡Ã‚Â£ÃƒÂ¨Ã‚Â¡Ã‚Â¿ÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¥Ã‚Â¥Ã‚Â³ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ§Ã¢â‚¬Â°Ã‹â€ ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¿Ã‚ÂÃƒÂ§Ã¢â‚¬Â¢Ã¢â€žÂ¢ÃƒÂ¥Ã‚ÂÃ…â€™ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â¥Ã¢â‚¬â€ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ§Ã‚Â»Ã¢â‚¬Å“ÃƒÂ¦Ã…Â¾Ã¢â‚¬Å¾ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¾Ã‚Â¿ÃƒÂ¤Ã‚ÂºÃ…Â½ÃƒÂ§Ã‚Â»Ã…Â¸ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Guyijin girl-voice version using the same label layout for easy switching." },
    { "ÃƒÂ©Ã‚Â¡Ã‚Â¾ÃƒÂ¨Ã‚Â¡Ã‚Â£ÃƒÂ¨Ã‚Â¡Ã‚Â¿ÃƒÂ¥Ã‚Â¾Ã‚Â¡ÃƒÂ¥Ã‚Â§Ã‚ÂÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ§Ã¢â‚¬Â°Ã‹â€ ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¿Ã‚ÂÃƒÂ¦Ã…â€™Ã‚ÂÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¼ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã…Â½Ã‚Â°ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Guyijin lady-voice version with compatible labels for existing dungeon profiles." },
    { "Kele ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¼ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¤Ã‚ÂºÃ…Â½ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Kele voice pack. Compatible with the default labels and ready for dungeon profiles." },
    { "ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¿Ã‚ÂÃƒÂ¦Ã…â€™Ã‚ÂÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¼ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Xiayike voice pack. Keeps standard label compatibility and is ready to use." },
    { "ÃƒÂ§Ã¢â‚¬Å¾Ã‚Â¶ÃƒÂ§Ã¢â‚¬Å¾Ã‚Â¶ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Ranran voice pack with standard labels and countdown lines." },
    { "ÃƒÂ§Ã‚Â³Ã¢â‚¬â€œÃƒÂ§Ã‚Â³Ã¢â‚¬â€œÃƒÂ©Ã¢â‚¬Â¦Ã‚Â±ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ§Ã‚Â»Ã¢â‚¬Å“ÃƒÂ¦Ã…Â¾Ã¢â‚¬Å¾ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¼ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Tangtangjiang voice pack. Compatible with the default label structure." },
    { "ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ§Ã‚Â¾Ã…Â  Yagi ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Yagi voice pack with standard labels and countdown lines." },
    { "ÃƒÂ¤Ã‚Â½Ã‚Â ÃƒÂ¥Ã‚Â¥Ã‚Â½ÃƒÂ§Ã¢â‚¬Â°Ã¢â‚¬ÂºÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚ÂÃ‚Â¥ÃƒÂ¦Ã‚ÂºÃ‚ÂÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¥Ã‚Â½Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚ÂºÃƒÂ§Ã¢â‚¬Â°Ã¢â‚¬ÂºÃƒÂ¥Ã‚Â¸Ã‹â€ ÃƒÂ¥Ã¢â‚¬Å¡Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Niuniu voice pack sourced from Niushifu, with standard labels and countdown lines." },
    { "ÃƒÂ§Ã‚Â»Ã‚Â«ÃƒÂ©Ã¢â‚¬ÂºÃ‚Â¶ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ§Ã‚Â»Ã¢â‚¬Å“ÃƒÂ¦Ã…Â¾Ã¢â‚¬Å¾ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¼ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Ayarei voice pack using the standard label structure and default profile compatibility." },
    { "ÃƒÂ©Ã…â€œÃ‚Â²ÃƒÂ©Ã…â€œÃ‚Â²ÃƒÂ§Ã‚Â·Ã‚Â¹ÃƒÂ¥Ã‚Â©Ã‚Â­ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ§Ã‚Â»Ã¢â‚¬Å“ÃƒÂ¦Ã…Â¾Ã¢â‚¬Å¾ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¼ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Rurutia voice pack. Compatible with the default label structure." },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Please select a profile" },
    { "ÃƒÂ¢Ã¢â‚¬â€Ã‚Â ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¤Ã‚Â¸Ã‚Â­", "ÃƒÂ¢Ã¢â‚¬â€Ã‚Â Active" },
    { "ÃƒÂ§Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³", "Missing Labels" },
    { "ÃƒÂ§Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¯Ã‚Â¼Ã…Â¡?", "Missing Labels: ?" },
    { "ÃƒÂ§Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¯Ã‚Â¼Ã…Â¡0", "Missing Labels: 0" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾", "Covers all default voice labels" },
    { "ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Profile Slots" },
    { "Boss ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ¨Ã‚Â½Ã‚Â½", "Boss config module is not loaded" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¢ ", "Switched " },
    { "ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚Â¤Ã‚Â±ÃƒÂ¨Ã‚Â´Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Apply failed: " },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "General Settings" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "General Color Schemes" },
    { "ÃƒÂ¦Ã‚ÂÃ…Â¸ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡", "Bun Bar" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶", "Countdown" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¬ÃƒÂ¥Ã¢â‚¬ËœÃ…Â ", "Center Text" },
    { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂºÃ‚Â¦", "Ring Progress" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§", "Voice Registration Monitor" },
    { "ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§", "Private Aura Monitor" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Reset Settings" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Countdown Settings" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Timer Bar Settings" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "All appearance settings for the timer bar." },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡", "Timer Bar Appearance" },
    { "ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "Spell Name" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬", "Time Text" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã‚Â±Ã‚ÂÃƒÂ¥Ã‚Â¹Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚Âº5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Shows a 5-second center-screen countdown when a spell alert triggers." },
    { "%s = ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°  %t = ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "%s = Spell Name  %t = Countdown Number" },
    { "%s = ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â° %t = ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "%s = Spell Name %t = Countdown Number" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡", "Show Icon" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹", "Show Decimal" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¥Ã‚Â°Ã‚Â", "Icon Size" },
    { "ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¿", "Template" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Preview:" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ", "Preview" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¤Ã‚Â½Ã¢â‚¬Å“ (%s)", "Alert Text Font (%s)" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "Alert Text" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¤Ã‚Â½Ã¢â‚¬Å“ (%t)", "Countdown Number Font (%t)" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "Countdown Number" },
    { "ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¥ÃƒÂ¥Ã‚Â¿Ã¢â‚¬â€", "Changelog" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "General" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "Show Name" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´", "Show Time" },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ©Ã¢â‚¬Â¢Ã‚Â¿ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚Â¼Ã‚Â", "Bar Fill Mode" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¥Ã‚Â¡Ã‚Â«ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¦", "Left to Right Fill" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ©Ã¢â€šÂ¬Ã¢â€šÂ¬", "Left to Right Fade" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¥Ã‚Â¡Ã‚Â«ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¦", "Right to Left Fill" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ©Ã¢â€šÂ¬Ã¢â€šÂ¬", "Right to Left Fade" },
    { "ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â·Ã‚Â", "Spacing" },
    { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â", "Maximum Visible Bars" },
    { "ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ©Ã¢â‚¬Â¢Ã‚Â¿ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ", "Growth Direction" },
    { "ÃƒÂ¦Ã‚Â°Ã‚Â´ÃƒÂ¥Ã‚Â¹Ã‚Â³ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â® (X)", "Horizontal Position (X)" },
    { "ÃƒÂ¥Ã…Â¾Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â® (Y)", "Vertical Position (Y)" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Reset Position" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Background Settings" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â´Ã‚Â¨", "Background Texture" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Background Color" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â´Ã‚Â¨", "Border Texture" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Border Color" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ§Ã‚Â²Ã¢â‚¬â€ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ", "Border Width" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¨Ã‚Â·Ã‚Â", "Border Inset" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯", "Show Background" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ", "Show Border" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â‚¬Â Ã‚Â·ÃƒÂ¥Ã‚ÂÃ‚Â´ÃƒÂ¦Ã¢â‚¬â€Ã¢â‚¬Â¹ÃƒÂ¦Ã‚Â¶Ã‚Â¡", "Show Cooldown Spiral" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶", "Show Numeric Countdown" },
    { "ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Name Position" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¨Ã‚Â¾Ã‚Â¹", "Left of Icon" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¨Ã‚Â¾Ã‚Â¹", "Right of Icon" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´", "Pattern Countdown Time" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ§Ã‚Â²Ã¢â‚¬â€ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ", "Background Line Width" },
    { "ÃƒÂ¨Ã†â€™Ã…â€™ÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Background Line Color" },
    { "5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ§Ã‚Â²Ã¢â‚¬â€ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ", "5s Line Width" },
    { "5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ§Ã‚ÂºÃ‚Â¿ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "5s Line Color" },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Load Settings" },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â€žÂ¢ÃƒÂ©Ã¢â‚¬Â¡Ã…â€™ÃƒÂ§Ã‚Â»Ã…Â¸ÃƒÂ¤Ã‚Â¸Ã¢â€šÂ¬ÃƒÂ§Ã‚Â®Ã‚Â¡ÃƒÂ§Ã‚ÂÃ¢â‚¬Â  EXBoss ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ¥Ã‚Â±Ã¢â€šÂ¬ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â¾Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Âº", "This page manages EXBoss global display mode and voice output." },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ¥Ã‚Â±Ã¢â€šÂ¬ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â¾Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Global display mode and voice output." },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â§Ã‹Å“ÃƒÂ¥Ã‚Â¢Ã†â€™ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚Âº", "Enable Mythic+ Boss Alerts" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚Âº", "Enable Raid Boss Alerts" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­ÃƒÂ¦Ã…Â¡Ã‚Â´ÃƒÂ©Ã¢â‚¬ÂºÃ‚ÂªÃƒÂ¥Ã…Â½Ã…Â¸ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸Timer Bar", "Disable Blizzard Encounter Timeline" },
    { "ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬â€ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ©Ã‚Â¢Ã¢â‚¬ËœÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â­Ã‚Â¦", "Mute Combat Audio Alerts During Boss Fights" },
    { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¦Ã…Â¡Ã‚Â´ÃƒÂ©Ã¢â‚¬ÂºÃ‚ÂªÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ¦Ã…Â¾Ã…â€œÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ©Ã¢â‚¬â€Ã‚Â­ÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¨Ã¢â‚¬Â¡Ã‚Â´ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‚Â·Ã‚Â¥ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Enable Blizzard Center-Screen Warnings (required for voice alerts)" },
    { "ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ©Ã‚Â¢Ã¢â‚¬ËœÃƒÂ¨Ã‚Â¾Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ©Ã‚Â¡Ã‚Â¹", "Audio Output Options" },
    { "ÃƒÂ¨Ã‚Â¾Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ©Ã‚ÂÃ¢â‚¬Å“", "Audio Channel" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ¥Ã‚Â±Ã¢â€šÂ¬ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â", "Global Volume" },
    { "4ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¥Ã¢â‚¬ÂºÃ‚ÂºÃƒÂ¥Ã‚Â®Ã…Â¡ColorÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€  + 1ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€  + ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¥Ã‚Â¤Ã…Â¡3ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡BossSkillÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¦Ã‹â€ Ã¢â‚¬â€œÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ColorÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "4 fixed color schemes + 1 custom scheme + up to 3 extra schemes. The Boss Skill page can select a scheme directly or use a custom color." },
    { "BossSkillÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¥Ã‹â€ Ã¢â‚¬â€ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã¢â‚¬ÂºÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ColorÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¥Ã¢â‚¬Â¹Ã‚Â¾ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°EnableÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ§Ã…Â½Ã‚Â°ÃƒÂ¥Ã…â€œÃ‚Â¨SkillÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬Â°ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "The Boss Skill page can use the schemes below. Choosing \"Custom Color\" uses the \"Custom Scheme\". Enabled extra schemes also appear in the Skill page dropdown." },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Tank Scheme" },
    { "ÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Healer Scheme" },
    { "ÃƒÂ§Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ¦Ã‚Â®Ã…Â ÃƒÂ¦Ã…â€œÃ‚ÂºÃƒÂ¥Ã‹â€ Ã‚Â¶", "Special Mechanic" },
    { "ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¥Ã‚ÂÃ‚Â", "Custom Scheme Name" },
    { "ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Custom Scheme" },
    { "ÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¥Ã‚Â¤Ã…Â¡3ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Extra Schemes (up to 3)" },
    { "ÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ 1", "Extra Scheme 1" },
    { "ÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ 2", "Extra Scheme 2" },
    { "ÃƒÂ©Ã‚Â¢Ã‚ÂÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ 3", "Extra Scheme 3" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹", "Export Contents" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹", "Import Contents" },
    { "ÃƒÂ§Ã‚Â²Ã‹Å“ÃƒÂ¨Ã‚Â´Ã‚Â´ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ§Ã‚Â¬Ã‚Â¦ÃƒÂ¤Ã‚Â¸Ã‚Â²", "Paste Export String" },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ§Ã‚Â­Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Appearance Settings (Timer Bar Style, etc.)" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ§Ã‚Â«Ã¢â‚¬Â¹ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Import Appearance Settings (apply immediately)" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ§Ã¢â‚¬Â¢Ã¢â€žÂ¢ÃƒÂ§Ã‚Â©Ã‚ÂºÃƒÂ¥Ã‹â€ Ã¢â€žÂ¢ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Imported Author Name (blank = profile name)" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚ÂºÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¦Ã¢â€šÂ¬Ã‚Â»ÃƒÂ¨Ã‚Â§Ã‹â€ ", "Fixed Timeline Overview" },
    { "ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã‹â€ DefaultÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã…Â¡Dungeon > BOSSÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°(ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â) + eventID(trigger0/1/2)ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)." },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã¢â€šÂ¬Ã‚Â", "Current Voice Registration State" },
    { "ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã‹â€ DefaultÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã…Â¡Dungeons > BOSSÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°(ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â) + eventID(trigger0/1/2)ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Shows current voice registration details (default = non-raid only): Dungeons > Boss Name (count) + eventID(trigger0/1/2)." },
    { "ÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™BOSS: 0  |  ÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬Event: 0 / ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â: 0  |  ÃƒÂ¨Ã‚Â§Ã‚Â¦ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¥Ã¢â€žÂ¢Ã‚Â¨Event(0/1/2): 0/0/0", "Non-raid registered bosses: 0  |  Non-raid events: 0 / Total: 0  |  Trigger events (0/1/2): 0/0/0" },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â NoneÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™BOSS", "No non-raid registered bosses" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£: dps", "Current role: dps" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚Âº: ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ¤Ã‚Â»Ã¢â€šÂ¬ÃƒÂ¤Ã‚Â¹Ã‹â€ ÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾Raid/Mythic+ Profiles.", "Alert: the active role automatically selects and edits the matching Raid / Mythic+ Profiles." },
    { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ËœÃƒÂ¥Ã‹â€ Ã‚Â·ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°: -", "Last Refresh: -" },
    { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ËœÃƒÂ¥Ã‹â€ Ã‚Â·ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°:", "Last Refresh:" },
    { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ËœÃƒÂ©Ã¢â‚¬ÂÃ¢â€žÂ¢ÃƒÂ¨Ã‚Â¯Ã‚Â¯:", "Last error:" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã‚Â¼Ã¢â‚¬Â¢ÃƒÂ¦Ã¢â‚¬Å“Ã…Â½ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚ÂªÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¨Ã‚Â¯Ã‚Â»ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€œÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "The voice engine is not ready, so the registration state cannot be read." },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ§Ã¢â‚¬Â¦Ã‚Â§ÃƒÂ¤Ã‚Â¸Ã‚ÂºÃƒÂ§Ã‚Â©Ã‚ÂºÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "The registration snapshot is empty." },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚ÂÃ‚Â¥ÃƒÂ¦Ã‚ÂºÃ‚Â", "Voice Source" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾", "Voice Label" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾", "Voice Pack Label" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ / ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Voice / Profiles" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³/ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Voice / Profiles" },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ / ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Choose a Voice Pack on the left, then configure Raid / Mythic+ author profiles on the right." },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©Voice PackÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ / ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â® Author ProfileÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â° 6 ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ / ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Choose author profiles for the 6 role slots; the dungeon page writes the matching Raid / Mythic+ profile automatically for the current role." },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â° 6 ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©Author ProfileÃƒÂ¯Ã‚Â¼Ã¢â‚¬ÂºDungeonsÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ / Mythic+ ProfileÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Choose author profiles for the 6 role slots; the Dungeons page writes the matching Raid / Mythic+ profile automatically for the current role." },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Automatically used when entering raids with the current role." },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Automatically used when entering Mythic+ with the current role." },
    { "6 ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "6 author profile slots are active. The dungeon page automatically writes the matching profile for your current role." },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³/ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¤Ã‚Â¾Ã‚ÂÃƒÂ¨Ã‚ÂµÃ¢â‚¬â€œ ExwindTools.UIÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚ÂªÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¨Ã‚Â¯Ã‚Â·ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ ExwindCore ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã‚Â­Ã‚Â£ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¥Ã…Â Ã‚Â ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¦Ã‚ÂÃ‚Â¿ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "The Voice / Profiles page depends on ExwindTools.UI. Make sure ExwindCore loaded correctly, then reopen the panel." },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Voice Pack" },
    { "ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Select Voice Pack" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Current Voice Pack" },
    { "ÃƒÂ§Ã‚Â®Ã¢â€šÂ¬ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¹", "Description" },
    { "ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦", "Author" },
    { "ÃƒÂ§Ã¢â‚¬Â°Ã‹â€ ÃƒÂ¦Ã…â€œÃ‚Â¬", "Version" },
    { "ÃƒÂ§Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã‚Â°Ã¢â‚¬ËœÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³", "Missing Labels" },
    { "ÃƒÂ¥Ã‚Â®Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹EXBossÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Official EXBoss default voice pack" },
    { "ExBoss ÃƒÂ¥Ã‚Â®Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Official EXBoss default voice pack" },
    { "ExBoss ÃƒÂ¥Ã‚Â®Ã‹Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ Voice Pack", "Official EXBoss default voice pack" },
    { "ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œÃƒÂ¥Ã‚Â¸Ã‚Â¸ÃƒÂ¨Ã‚Â§Ã‚ÂBossÃƒÂ¤Ã‚Â¸Ã…Â½Mythic+VoicelabelsÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ¢â‚¬Å¡ÃƒÂ¨Ã¢â€šÂ¬Ã†â€™ÃƒÂ¥Ã‚Â®Ã…Â¾ÃƒÂ§Ã…Â½Ã‚Â°ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Covers common boss and Mythic+ voice labels with the standard reference implementation." },
    { "ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œÃƒÂ¥Ã‚Â¸Ã‚Â¸ÃƒÂ¨Ã‚Â§Ã‚ÂBossÃƒÂ¤Ã‚Â¸Ã…Â½Mythic+Voicelabels, ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ¢â‚¬Å¡ÃƒÂ¨Ã¢â€šÂ¬Ã†â€™ÃƒÂ¥Ã‚Â®Ã…Â¾ÃƒÂ§Ã…Â½Ã‚Â°ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Covers common boss and Mythic+ voice labels with the standard reference implementation." },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Chinese voice pack" },
    { "ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¼ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â¿ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ¥Ã‚Â±Ã¢â€šÂ¬ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Compatible with the default label set and can replace the global voice pack." },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬", "Center Text" },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ¥Ã‚Â®Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ {name}ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Center Text Content (supports {name})" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¨Ã‚Â§Ã‚Â¦ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¥Ã…â€œÃ‚Â¨Screen CenterÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºSpell NameÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¦Ã‚Â·Ã‚Â¡ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ ÃƒÂ¢Ã¢â‚¬Â Ã¢â‚¬â„¢ ÃƒÂ¥Ã‚ÂÃ…â€œÃƒÂ§Ã¢â‚¬Â¢Ã¢â€žÂ¢ ÃƒÂ¢Ã¢â‚¬Â Ã¢â‚¬â„¢ ÃƒÂ¦Ã‚Â·Ã‚Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Displays the Spell Name in the screen center when the skill triggers (fade in ÃƒÂ¢Ã¢â‚¬Â Ã¢â‚¬â„¢ hold ÃƒÂ¢Ã¢â‚¬Â Ã¢â‚¬â„¢ fade out)." },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¿Ã†â€™ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¦Ã…â€œÃ‚Â¬", "Center Text" },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¥Ã¢â‚¬ËœÃ…Â ", "Center Warning" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚Â§Ã¢â‚¬Â¹", "Cast Start" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â5ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢", "Pre-Alert 5s" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â°Ã‚Â(ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢)", "Pre-Alert (sec)" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ‚Â", "Rename Timer Bar" },
    { "ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¥Ã‚ÂÃ‚Â¬", "Preview" },
    { "ÃƒÂ¥Ã‚Â»Ã‚Â¶ÃƒÂ¨Ã‚Â¿Ã…Â¸", "Delay" },
    { "ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¿ÃƒÂ¯Ã‚Â¼Ã‹â€ %s=ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚ÂÃ‚Â %t=ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Template (%s = spell name  %t = countdown number)" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¤Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¯Ã‚Â¼Ã‹â€ %sÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Alert Text Font (%s)" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¤Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¯Ã‚Â¼Ã‹â€ %tÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Countdown Number Font (%t)" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Preview:" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â°Ã¢â‚¬â€œÃƒÂ¥Ã‹â€ Ã‚Âº3.0", "Tank Buster 3.0" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹ÃƒÂ¥Ã‚Â°Ã¢â‚¬â€œÃƒÂ¥Ã‹â€ Ã‚Âº 3.0", "Tank Buster 3.0" },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Test Skill" },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢", "Test Cast" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Preview Skill" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¤Ã‚Â¾Ã¢â‚¬Â¹", "Skill Example" },
    { "ÃƒÂ¥Ã…â€œÃ‚ÂºÃƒÂ¦Ã¢â€žÂ¢Ã‚Â¯ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ", "Scene Preview" },
    { "ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ", "Toggle Edit-Mode Preview" },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶", "Test Countdown" },
    { "ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ§Ã…Â½Ã‚Â©ÃƒÂ¥Ã‚Â®Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¨Ã‚ÂºÃ‚Â«ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾3ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¯ÃƒÂ¦Ã…â€™Ã‚ÂÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¥Ã‚Â°Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã¢â‚¬Â¢Ã‹â€ ÃƒÂ§Ã‚Â­Ã¢â‚¬Â°ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Monitors the player's 3 private aura slots, including icon size, position, countdown and sound settings." },
    { "ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ§Ã…Â½Ã‚Â©ÃƒÂ¥Ã‚Â®Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¨Ã‚ÂºÃ‚Â«ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾3ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¦Ã¢â‚¬Â¹Ã¢â‚¬â€œÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¨Ã‚Â°Ã†â€™ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â´ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Monitors the player's 3 private aura slots. Enable it and enter edit mode to drag the position." },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬ËœÃƒÂ¦Ã…Â½Ã‚Â§", "Enable Private Aura Monitor" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¨Ã‚Â±Ã‚Â¡ÃƒÂ¦Ã‚Â²Ã‚Â¡ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "The current object has no private aura spells." },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â±%dÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯", "%d private aura spells total" },
    { "encounterID:%s  ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â±%dÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯", "encounterID:%s  |  %d private aura spells" },
    { "ExwindGrid ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã‚Â¸Ã‚Â²ÃƒÂ¦Ã…Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "ExwindGrid is unavailable; private aura settings cannot be rendered." },
    { "ExwindGrid ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã‚Â¸Ã‚Â²ÃƒÂ¦Ã…Â¸Ã¢â‚¬Å“ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã…â€™Ã‚ÂºÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "ExwindGrid is unavailable; the settings pane cannot be rendered." },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¤Ã‚Â¾Ã¢â‚¬ÂºÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â°ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡\n1) ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®\n2) ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°\n3) ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¤ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨SettingsÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Provides three reset modes:\n1. Reset appearance only\n2. Reset all settings (keep appearance)\n3. Wipe everything (including appearance)" },
    { "ÃƒÂ¦Ã…Â½Ã‚Â¨ÃƒÂ¨Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ResetÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡SettingsÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ResetÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡SettingsÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚ÂªResetTimer Bar/Bun Bar/Countdown/Flash TextÃƒÂ¤Ã‚Â¸Ã…Â½ColorProfileÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡\nÃƒÂ¢Ã¢â€šÂ¬Ã…â€œResetÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ§Ã‚Â©Ã‚ÂºGeneral SettingsÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂSkillÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¤Ã‚Â¸Ã…Â½TimelineSettingsÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â½Ã¢â‚¬Â ÃƒÂ¤Ã‚Â¿Ã‚ÂÃƒÂ§Ã¢â‚¬Â¢Ã¢â€žÂ¢ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡\nÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¤ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨SettingsÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…Â Ã…Â  EXBoss ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‹â€ Ã‚ÂÃƒÂ¥Ã‚Â§Ã¢â‚¬Â¹ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Recommended: start with \"Reset Appearance Only\". \"Reset Appearance Only\" resets only Timer Bar / Bun Bar / Countdown / Flash Text and Color Profile.\n\"Reset All Settings (Keep Appearance)\" clears General Settings, voice config, skill config and Timeline settings, while preserving appearance.\n\"Wipe Everything (Including Appearance)\" resets all EXBoss settings back to defaults." },
    { "ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ResetÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡Settings", "Reset Appearance Only" },
    { "ResetÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Reset All Settings (Keep Appearance)" },
    { "ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¤ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨SettingsÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Wipe Everything (Including Appearance)" },
    { "ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Confirm Reset" },
    { "ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ§Ã‚Â©Ã‚Âº", "Confirm Wipe" },
    { "ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡/ÃƒÂ¦Ã‚ÂÃ…Â¸ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡/ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶/ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¬ÃƒÂ¥Ã¢â‚¬ËœÃ…Â ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¦Ã‚Â Ã‚Â·ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¤ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ§Ã‚Â»Ã‚Â§ÃƒÂ§Ã‚Â»Ã‚Â­ÃƒÂ¯Ã‚Â¼Ã…Â¸", "Only resets the appearance of Timer Bar / Bun Bar / Countdown / Center Text and keeps spell configuration. Continue?" },
    { "ÃƒÂ¥Ã‚Â°Ã¢â‚¬Â ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ§Ã‚Â©Ã‚Âº EXBoss ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ©Ã¢â€šÂ¬Ã…Â¡ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â½Ã¢â‚¬Â ÃƒÂ¤Ã‚Â¿Ã‚ÂÃƒÂ§Ã¢â‚¬Â¢Ã¢â€žÂ¢ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¦Ã‚Â Ã‚Â·ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡\nÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ§Ã‚Â»Ã‚Â§ÃƒÂ§Ã‚Â»Ã‚Â­ÃƒÂ¯Ã‚Â¼Ã…Â¸", "This clears EXBoss general settings, voice settings, spell settings and timeline settings, while keeping appearance styles.\nContinue?" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â±ÃƒÂ©Ã¢â€žÂ¢Ã‚Â©ÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚Â°Ã¢â‚¬Â ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ§Ã‚Â©Ã‚Âº EXBoss ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦ÃƒÂ¥Ã‚ÂÃ‚Â«ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡ÃƒÂ¦Ã‚Â­Ã‚Â¤ÃƒÂ¦Ã¢â‚¬Å“Ã‚ÂÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¦Ã¢â‚¬â„¢Ã‚Â¤ÃƒÂ©Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡\nÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¨Ã‚Â®Ã‚Â¤ÃƒÂ§Ã‚Â»Ã‚Â§ÃƒÂ§Ã‚Â»Ã‚Â­ÃƒÂ¯Ã‚Â¼Ã…Â¸", "Danger: this wipes every EXBoss setting, including appearance, and reloads the UI. This cannot be undone.\nContinue?" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ¨Ã‚ÂÃ…Â ÃƒÂ¥Ã‚Â¤Ã‚Â©ÃƒÂ©Ã‚Â¢Ã¢â‚¬ËœÃƒÂ©Ã‚ÂÃ¢â‚¬Å“ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã‚Â·Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â·ÃƒÂ¦Ã‚Â Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¦Ã‚Â¯Ã‚ÂÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ©Ã‚Â¢Ã¢â‚¬ËœÃƒÂ©Ã‚ÂÃ¢â‚¬Å“ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¤Ã‚Â¹Ã¢â‚¬Â°ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¥Ã¢â‚¬â„¢Ã…â€™ÃƒÂ¦Ã…â€™Ã¢â‚¬Â¡ÃƒÂ¤Ã‚Â»Ã‚Â¤", "A quick chat channel bar with customizable label, color, and command for each channel." },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â§Ã‹Å“ÃƒÂ¥Ã‚Â¢Ã†â€™ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡/ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°/ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ¤Ã‚Â¼Ã‚Â ÃƒÂ©Ã¢â€šÂ¬Ã‚ÂÃƒÂ§Ã‚Â­Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¥Ã‚Â¼Ã‚ÂºÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "M+ icon, score, click-to-teleport enhancements." },
    { "ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¤Ã‚Â¿Ã‚Â¡ÃƒÂ¦Ã‚ÂÃ‚Â¯ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ¨Ã‚Â¯Ã‚Â¢ÃƒÂ¤Ã‚Â¸Ã…Â½ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¥Ã‚Â¼Ã‚ÂºÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Spell info lookup and tooltip enhancements." },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¥Ã‚ÂÃ…Â½ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ Grid ÃƒÂ©Ã‚ÂÃ‚Â¢ÃƒÂ¦Ã‚ÂÃ‚Â¿ÃƒÂ¨Ã‚Â°Ã†â€™ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â´ÃƒÂ¦Ã‚Â Ã‚Â·ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã‚ÂÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã¢â‚¬â„¢Ã…â€™ÃƒÂ¥Ã…Â Ã…Â¸ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â³ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Inside a module settings page, use the Grid panel to adjust styles, position and feature toggles." },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ©Ã¢â€šÂ¬Ã¢â€šÂ¬ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¸", "Exit Edit Mode?" },
    { "ÃƒÂ§Ã‚Â¡Ã‚Â®ÃƒÂ¥Ã‚Â®Ã…Â¡", "OK" },
    { "ÃƒÂ¨Ã‚Â¦Ã¢â‚¬Â ÃƒÂ§Ã¢â‚¬ÂºÃ¢â‚¬â€œÃƒÂ¥Ã‚Â¸Ã‚Â¸ÃƒÂ¨Ã‚Â§Ã‚ÂBossÃƒÂ¤Ã‚Â¸Ã…Â½Mythic+Voicelabels, ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚ÂÃ¢â‚¬Å¡ÃƒÂ¨Ã¢â€šÂ¬Ã†â€™ÃƒÂ¥Ã‚Â®Ã…Â¾ÃƒÂ§Ã…Â½Ã‚Â°.", "Covers common boss and Mythic+ voice labels with the standard reference implementation." },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¤Ã‚Â¾Ã‚Â§Select Voice Pack, ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°Raid / Mythic+ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®Author Profile.", "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." },
    { "ÃƒÂ¥Ã‚Â·Ã‚Â¦ÃƒÂ¤Ã‚Â¾Ã‚Â§Select Voice PackÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°Raid / Mythic+ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®Author Profile.", "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right." },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â° 6 ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©Author ProfileÃƒÂ¯Ã‚Â¼Ã¢â‚¬ÂºDungeonsÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾Raid / Mythic+ Profiles.", "Choose Author Profiles for the 6 role slots; the Dungeons page automatically writes the matching Raid / Mythic+ Profiles for your current role." },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â° 6 ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ¦Ã¢â‚¬Â¹Ã‚Â©Author ProfileÃƒÂ¯Ã‚Â¼Ã¢â‚¬ÂºDungeonsÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾Raid / Mythic+ Profile.", "Choose Author Profiles for the 6 role slots; the Dungeons page automatically writes the matching Raid / Mythic+ Profile for your current role." },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥RaidÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨.", "Automatically used when entering raids with the current role." },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥Mythic+ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨.", "Automatically used when entering Mythic+ with the current role." },
    { "6 ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂAuthor ProfileÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¯Ã‚Â¼Ã…â€™DungeonsÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂProfile.", "6 Author Profile slots are active. The Dungeons page automatically writes the matching Profile for your current role." },
    { "6 ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂAuthor ProfileÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã…Â½Ã‚Â¥ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥, DungeonsÃƒÂ©Ã‚Â¡Ã‚ÂµÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã¢â€žÂ¢ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂProfile.", "6 Author Profile slots are active. The Dungeons page automatically writes the matching Profile for your current role." },
    { "Alert: ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¦Ã‹Å“Ã‚Â¯ÃƒÂ¤Ã‚Â»Ã¢â€šÂ¬ÃƒÂ¤Ã‚Â¹Ã‹â€ ÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¥Ã‚Â¹Ã‚Â¶ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾Raid/Mythic+ Profiles.", "Alert: the active role automatically selects and edits the matching Raid / Mythic+ Profiles." },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£: dps", "Current role: dps" },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â³Ã‚Â¨(ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°)", "Notes (Optional)" },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡Settings(Timer Bar AppearanceÃƒÂ§Ã‚Â­Ã¢â‚¬Â°)", "Appearance Settings (Timer Bar Appearance, etc.)" },
    { "ImportÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡Settings(ÃƒÂ§Ã‚Â«Ã¢â‚¬Â¹ÃƒÂ¥Ã‚ÂÃ‚Â³ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨)", "Import Appearance Settings (apply immediately)" },
    { "ImportAuthorÃƒÂ¥Ã‚ÂÃ‚Â(ÃƒÂ§Ã¢â‚¬Â¢Ã¢â€žÂ¢ÃƒÂ§Ã‚Â©Ã‚ÂºÃƒÂ¥Ã‹â€ Ã¢â€žÂ¢ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¥Ã‚ÂÃ‚Â)", "Imported Author Name (blank = profile name)" },
    { "ÃƒÂ¦Ã‚Â­Ã‚Â¤ÃƒÂ¥Ã…â€™Ã‚ÂºÃƒÂ¥Ã…Â¸Ã…Â¸ÃƒÂ¥Ã‚ÂÃ‚ÂªÃƒÂ¥Ã‚Â±Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â 6 ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾Author Profile.", "This area only shows the Author Profiles currently assigned to the 6 slots." },
    { "ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚Â: Raid Tank  Author Profile: Default Preset", "Slot: Raid Tank   Profile: Default Preset" },
    { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¦Ã…Â¡Ã‚Â´ÃƒÂ©Ã¢â‚¬ÂºÃ‚ÂªÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®TextÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚Â¦Ã¢â‚¬Å¡ÃƒÂ¦Ã…Â¾Ã…â€œCloseÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¨Ã¢â‚¬Â¡Ã‚Â´VoiceÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¥Ã‚Â·Ã‚Â¥ÃƒÂ¤Ã‚Â½Ã…â€œÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Enable Blizzard center-screen text warnings (required for voice alerts)" },
    { "ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã‹â€ DefaultÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°ÃƒÂ¯Ã‚Â¼Ã…Â¡Dungeon > BOSSÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°(ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â) + eventID(trigger0/1/2)ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Shows current voice registration details (Default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)." },
    { "ÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™BOSS: 0  |  ÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬Event: 0 / ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â: 0  |  ÃƒÂ¨Ã‚Â§Ã‚Â¦ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¥Ã¢â€žÂ¢Ã‚Â¨Event(0/1/2): 0/0/0", "Non-raid registered bosses: 0  |  Non-raid events: 0 / Total: 0  |  Trigger events (0/1/2): 0/0/0" },
    { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ËœÃƒÂ¥Ã‹â€ Ã‚Â·ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°:", "Last Refresh:" },
    { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ËœÃƒÂ©Ã¢â‚¬ÂÃ¢â€žÂ¢ÃƒÂ¨Ã‚Â¯Ã‚Â¯:", "Last error:" },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â NoneÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬ÃƒÂ¥Ã‚Â·Ã‚Â²ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¥Ã¢â‚¬Â Ã…â€™BOSS", "No non-raid registered bosses" },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹ÃƒÂ¥Ã¢â‚¬ÂºÃ‚ÂºÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¨Ã‚Â½Ã‚Â´SkillÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â 3 ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ§Ã…Â½Ã‚Â°ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¾Ã‚Â¿ÃƒÂ¤Ã‚ÂºÃ…Â½ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸ÃƒÂ¦Ã‚Â Ã‚Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¹TimelineÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¥Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Review when fixed-timeline Skills occur during the first 3 minutes of each boss fight to quickly verify Timeline pacing." },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚ÂºÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¨Ã‚Â½Ã‚Â´ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â : %d  |  ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¦Ã¢â€šÂ¬Ã‚Â»ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°: %d  |  ÃƒÂ§Ã‚ÂªÃ¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â£: %s", "Fixed Bosses: %d  |  Total Skills: %d  |  Window: %s" },
    { "encounter:%d  |  ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½:%d  |  ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹:%d", "encounter:%d  |  Skills:%d  |  Markers:%d" },
    { "ÃƒÂ¨Ã‚Â¶Ã¢â‚¬Â¦ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ¨Ã‚Â·Ã‚ÂÃƒÂ§Ã‚Â¦Ã‚Â»ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚ÂÃ‹Å“ÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ§Ã‚Â©Ã‚Âº=ÃƒÂ¨Ã¢â‚¬Â¡Ã‚ÂªÃƒÂ¥Ã…Â Ã‚Â¨ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Change the icon color when out of range (blank = automatically use the spec preset)." },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¦Ã‚ÂÃ‚Â¡ÃƒÂ¤Ã‚Â»Ã‚Â¶", "Visibility Rules" },
    { "ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ¨Ã‚Â¿Ã¢â‚¬Â¡ÃƒÂ¦Ã‚Â»Ã‚Â¤ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¦ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â¹Ã‚Â¾ÃƒÂ©Ã¢â€šÂ¬Ã¢â‚¬Â°ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Å“ÃƒÂ§Ã‚Â²Ã‚Â¾ÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹EnableÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Spec Filter (only enabled for checked specs)" },
    { "ÃƒÂ¦Ã‹â€ Ã¢â‚¬ËœÃƒÂ¦Ã‚Â²Ã‚Â¡ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬â€Ã‚Âª (%t)", "No Blink (%t)" },
    { "ÃƒÂ¦Ã‹â€ Ã¢â‚¬ËœÃƒÂ¦Ã‚Â²Ã‚Â¡ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬â€Ã‚Âª(%t)", "No Blink (%t)" },
    { "ÃƒÂ¦Ã‹â€ Ã¢â‚¬ËœÃƒÂ¦Ã‚Â²Ã‚Â¡ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬â€Ã‚Âª", "No Blink" },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ ", "Test Skill " },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ ", "Test Cast " },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ ", "Preview Skill " },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¤Ã‚Â¾Ã¢â‚¬Â¹ ", "Skill Example " },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¤Ã‚Â¾Ã¢â‚¬Â¹", "Skill Example" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¤Ã‚Â¾Ã¢â‚¬Â¹", "Spell Name Example" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ¦Ã‚ÂÃ‚Â¡", "Timer Bar" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°BossÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Fixed TimelineSkillÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹TimelineÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Browse each boss's Fixed Timeline skill markers over the first 3 minutes to quickly verify the Timeline pacing." },
    -- ===== Screenshot 1: Voice/Profiles page =====
    { "72 ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾", "72 Labels" },
    { "73 ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾", "73 Labels" },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬Å¡NoneÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â¿Ã‚Â°", "No description available." },
    { "Raid Tank ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Raid Tank Profile" },
    { "Raid DPS ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Raid DPS Profile" },
    { "Raid Healer ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Raid Healer Profile" },
    { "Mythic+ Tank ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Mythic+ Tank Profile" },
    { "Mythic+ DPS ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Mythic+ DPS Profile" },
    { "Mythic+ Healer ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Mythic+ Healer Profile" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…Â¡dps", "Current role: dps" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…Â¡tank", "Current role: tank" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…Â¡healer", "Current role: healer" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…Â¡ dps", "Current role: dps" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…Â¡ tank", "Current role: tank" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£ÃƒÂ¯Ã‚Â¼Ã…Â¡ healer", "Current role: healer" },
    -- ===== Screenshot 2: MDT Route Module =====
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂºÃ‚Â¦ÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¨Ã…Â½Ã‚Â·ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€œ", "Current progress: Not obtained" },
    { "ÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚ÂÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂºÃ‚Â¦ÃƒÂ¯Ã‚Â¼Ã…Â¡ ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¨Ã…Â½Ã‚Â·ÃƒÂ¥Ã‚ÂÃ¢â‚¬â€œ", "Current progress: Not obtained" },
    { "RouteÃƒÂ¥Ã‚Â¥Ã¢â‚¬â€ÃƒÂ¨Ã‚Â£Ã¢â‚¬Â¦", "Route Preset" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥MDT", "Import MDT" },
    -- ===== Screenshot 3: Import/Export =====
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Âº", "Export" },
    { "ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥", "Import" },
    { "ÃƒÂ¨Ã‚Â§Ã‚Â£ÃƒÂ¦Ã…Â¾Ã‚Â", "Parse" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã¢â‚¬ËœÃ‚Â½ÃƒÂ¥Ã‚ÂÃ‚Â", "Rename" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã‚Â§ÃƒÂ¨Ã‚Â¡Ã…â€™ÃƒÂ¥Ã‚Â¯Ã‚Â¼ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥", "Run Import" },
    { "ÃƒÂ¦Ã‚Â­Ã‚Â¤ÃƒÂ¥Ã…â€™Ã‚ÂºÃƒÂ¥Ã…Â¸Ã…Â¸ÃƒÂ¥Ã‚ÂÃ‚ÂªÃƒÂ¥Ã‚Â±Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã‚Â½Ã¢â‚¬Å“ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â 6 ÃƒÂ¤Ã‚Â¸Ã‚ÂªÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¥Ã‚Â¯Ã‚Â¹ÃƒÂ¥Ã‚ÂºÃ¢â‚¬ÂÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾AuthorÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "This area only shows the Author Profiles currently assigned to the 6 slots." },
    { "ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡Raid Tank AuthorÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã…Â¡Default Preset", "Slot: Raid Tank  Author Profile: Default Preset" },
    { "ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡ Raid Tank  AuthorÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ¯Ã‚Â¼Ã…Â¡ Default Preset", "Slot: Raid Tank  Author Profile: Default Preset" },
    -- ===== Screenshot 4: Timeline =====
    { "Fixed TimelineBoss", "Fixed Timeline Boss" },
    { "SkillÃƒÂ¦Ã¢â€šÂ¬Ã‚Â»ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°", "Total Skills" },
    { "ÃƒÂ§Ã‚ÂªÃ¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â£", "Window" },
    { "ÃƒÂ§Ã‚ÂªÃ¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â£:", "Window:" },
    { "ÃƒÂ§Ã‚ÂªÃ¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â£ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Window:" },
    { "ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹:", "Nodes:" },
    { "ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…Â¡", "Nodes:" },
    { "ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹:", "min Nodes:" },
    { "ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…Â¡", "min Nodes:" },
    { "3ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹", "3min Nodes" },
    { "ÃƒÂ¥Ã‹â€ Ã‚Â·ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°", "Refresh" },
    { "ÃƒÂ¦Ã‚Â¬Ã‚Â¡", "x" },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°BossÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹Fixed TimelineSkillÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â 3 ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ§Ã…Â½Ã‚Â°ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹ÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¾Ã‚Â¿ÃƒÂ¤Ã‚ÂºÃ…Â½ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸ÃƒÂ¦Ã‚Â Ã‚Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¹TimelineÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¥Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing." },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°BossÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹Fixed TimelineSkillÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â 3 ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ§Ã…Â½Ã‚Â°NodesÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¾Ã‚Â¿ÃƒÂ¤Ã‚ÂºÃ…Â½ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸ÃƒÂ¦Ã‚Â Ã‚Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¹TimelineÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¥Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing." },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°BossÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹Fixed TimelineSkillÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â 3 ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ§Ã…Â½Ã‚Â°Nodes, ÃƒÂ¤Ã‚Â¾Ã‚Â¿ÃƒÂ¤Ã‚ÂºÃ…Â½ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸ÃƒÂ¦Ã‚Â Ã‚Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¹TimelineÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¥Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing." },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°BossÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹Fixed TimelineSkillÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â3ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ§Ã…Â½Ã‚Â°NodesÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â¾Ã‚Â¿ÃƒÂ¤Ã‚ÂºÃ…Â½ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸ÃƒÂ¦Ã‚Â Ã‚Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¹TimelineÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¥Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing." },
    -- ===== Screenshot 5: Ring Progress Settings =====
    { "ÃƒÂ¥Ã‚Â±Ã‚ÂÃƒÂ¥Ã‚Â¹Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºRing Progress", "Displays Ring Progress in the screen center" },
    { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¦Ã‚Â Ã‚Â·ÃƒÂ¥Ã‚Â¼Ã‚Â", "Ring Style" },
    { "ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ 1", "Thin Ring 1" },
    { "ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯1", "Thin Ring 1" },
    { "ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ 2", "Thin Ring 2" },
    { "ÃƒÂ§Ã‚Â»Ã¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯2", "Thin Ring 2" },
    { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¥Ã‚Â°Ã‚ÂºÃƒÂ¥Ã‚Â¯Ã‚Â¸", "Ring Size" },
    { "Test ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯(3ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢)", "Test Ring (3s)" },
    { "TestÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯(3ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢)", "Test Ring (3s)" },
    { "Test ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¯Ã‚Â¼Ã‹â€ 3ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Test Ring (3s)" },
    { "TestÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯ÃƒÂ¯Ã‚Â¼Ã‹â€ 3ÃƒÂ§Ã‚Â§Ã¢â‚¬â„¢ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Test Ring (3s)" },
    -- ===== Screenshot 6: Private Aura Monitor =====
    { "ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚Â", "Enter Edit Mode" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡", "Icon Appearance" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¾ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡Spacing", "Icon Spacing" },
    { "ÃƒÂ¦Ã…Â½Ã¢â‚¬â„¢ÃƒÂ¥Ã‹â€ Ã¢â‚¬â€ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ", "Growth Direction" },
    { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¥Ã‚ÂÃ‚Â³", "Right" },
    { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¥Ã‚Â·Ã‚Â¦", "Left" },
    { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¤Ã‚Â¸Ã…Â ", "Up" },
    { "ÃƒÂ¥Ã‚ÂÃ¢â‚¬ËœÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â¹", "Down" },
    { "ÃƒÂ¨Ã‚Â¾Ã‚Â¹ÃƒÂ¦Ã‚Â¡Ã¢â‚¬Â ÃƒÂ§Ã‚Â¼Ã‚Â©ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾", "Border Scale" },
    { "ÃƒÂ¦Ã‹Å“Ã‚Â¾ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¥Ã¢â‚¬Â Ã‚Â·ÃƒÂ¥Ã‚ÂÃ‚Â´ÃƒÂ¥Ã…â€œÃ‹â€ ", "Show Cooldown Spiral" },
    { "ÃƒÂ©Ã¢â‚¬ÂÃ…Â¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹", "Anchor Point" },
    { "ÃƒÂ¥Ã‚Â±Ã‚ÂÃƒÂ¥Ã‚Â¹Ã¢â‚¬Â¢ÃƒÂ¤Ã‚Â¸Ã‚Â­ÃƒÂ¥Ã‚Â¤Ã‚Â®", "Screen Center" },
    -- ===== Screenshot 7: Reset Settings =====
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¤Ã‚Â¾Ã¢â‚¬ÂºÃƒÂ¤Ã‚Â¸Ã¢â‚¬Â°ÃƒÂ§Ã‚Â§Ã‚ÂResetÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚Â¼Ã‚ÂÃƒÂ¯Ã‚Â¼Ã…Â¡\n1) Reset Appearance Only\n2) ResetÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚Â¸Ã‚ÂIncludedÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°\n3) ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¤ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨SettingsÃƒÂ¯Ã‚Â¼Ã‹â€ IncludedÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Provides three reset modes:\n1) Reset Appearance Only\n2) Reset All Settings (Keep Appearance)\n3) Wipe Everything (Including Appearance)" },
    { "ÃƒÂ¦Ã…Â½Ã‚Â¨ÃƒÂ¨Ã‚ÂÃ‚ÂÃƒÂ¥Ã¢â‚¬Â¦Ã‹â€ ÃƒÂ¤Ã‚Â½Ã‚Â¿ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨\"Reset Appearance Only\"ÃƒÂ¯Ã‚Â¼Ã…Â¡ÃƒÂ¥Ã‚ÂÃ‚ÂªResetTimer Bar/Bun Bar/Countdown/Center TextÃƒÂ¤Ã‚Â¸Ã…Â½ColorÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "Recommended: start with \"Reset Appearance Only\". It only resets Timer Bar / Bun Bar / Countdown / Center Text and Color schemes." },
    { "\"ResetÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚Â¸Ã‚ÂIncludedÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°\"ÃƒÂ¤Ã‚Â¼Ã…Â¡ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ§Ã‚Â©Ã‚ÂºGeneral SettingsÃƒÂ£Ã¢â€šÂ¬Ã‚ÂVoiceÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ£Ã¢â€šÂ¬Ã‚ÂSkillÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¤Ã‚Â¸Ã…Â½TimelineSettingsÃƒÂ¯Ã‚Â¼Ã…â€™ÃƒÂ¤Ã‚Â½Ã¢â‚¬Â ÃƒÂ¤Ã‚Â¿Ã‚ÂÃƒÂ§Ã¢â‚¬Â¢Ã¢â€žÂ¢ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "\"Reset All Settings (Keep Appearance)\" clears General Settings, Voice config, Skill config and Timeline settings, while keeping appearance." },
    { "oss ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã†â€™Ã‚Â½RestorationÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‹â€ Ã‚ÂÃƒÂ¥Ã‚Â§Ã¢â‚¬Â¹ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "All settings will be restored to their default state." },
    { "EXBossÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ©Ã†â€™Ã‚Â½RestorationÃƒÂ¥Ã‹â€ Ã‚Â°ÃƒÂ¥Ã‹â€ Ã‚ÂÃƒÂ¥Ã‚Â§Ã¢â‚¬Â¹ÃƒÂ§Ã…Â Ã‚Â¶ÃƒÂ¦Ã¢â€šÂ¬Ã‚ÂÃƒÂ£Ã¢â€šÂ¬Ã¢â‚¬Å¡", "All EXBoss settings will be restored to their default state." },
    { "ResetÃƒÂ¦Ã¢â‚¬Â°Ã¢â€šÂ¬ÃƒÂ¦Ã…â€œÃ¢â‚¬Â°ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®ÃƒÂ¯Ã‚Â¼Ã‹â€ ÃƒÂ¤Ã‚Â¸Ã‚ÂIncludedÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Reset All Settings (Keep Appearance)" },
    { "ÃƒÂ¦Ã‚Â¸Ã¢â‚¬Â¦ÃƒÂ©Ã¢â€žÂ¢Ã‚Â¤ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã†â€™Ã‚Â¨SettingsÃƒÂ¯Ã‚Â¼Ã‹â€ IncludedÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡ÃƒÂ¯Ã‚Â¼Ã¢â‚¬Â°", "Wipe Everything (Including Appearance)" },
    -- ===== General UI tokens still showing Chinese =====
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Enable" },
    { "Color", "Color" },
}


-- Pairs rescued from TARGET_ADDONS (were misplaced as table entries)
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "73 ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¾", "73 Labels" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡NoneÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â°", "No description available." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â·ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â£Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¹Ã¢â‚¬Â ", "Prepare Run Out, Prepare Chase, Summon Adds, Tank Knockback, Watch Knock-Up, Stack and Drop Circle" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Raid Tank ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Raid Tank Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Raid DPS ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Raid DPS Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Raid Healer ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Raid Healer Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Mythic+ Tank ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Mythic+ Tank Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Mythic+ DPS ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Mythic+ DPS Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Mythic+ Healer ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ", "Mythic+ Healer Profile" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "4ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ColorÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â  + 1ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªCustom Scheme + ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€¦Ã‚Â¡ 3 ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡BossSkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¥Select ProfileÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ColorÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "4 fixed Color schemes + 1 Custom Scheme + up to 3 extra schemes. The Boss Skill page can select a profile directly or use a custom color." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "BossSkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ColorÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“Custom SchemeÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°EnableÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨SkillÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¡Ãƒâ€šÃ‚ÂµÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "The Boss Skill page can use the schemes below. Choosing \"Custom Color\" uses the \"Custom Scheme\". Enabled extra schemes appear in Skill-page dropdowns." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Template-(%s=SkillÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â %t=CountdownNumber)", "Template (%s = Spell Name  %t = Countdown Number)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Buster3.0", "Tank Buster 3.0" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "SkillÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºSpell NameÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Shows the Spell Name in the screen center when the skill triggers (fade in -> hold -> fade out)." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºRing Progress", "Displays Ring Progress in the screen center." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Ring Style" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯1", "Thin Ring 1" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚Â¦", "Opacity" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¸", "Ring Size" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "Test ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯(3ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢)", "Test Ring (3s)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾RaidÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€¦Ã¢â‚¬â„¢BOSS: %d  |  ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾RaidÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶: %d / Total: %d  |  ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶(0/1/2): %d/%d/%d%s", "Non-Raid registered bosses: %d  |  Non-Raid events: %d / Total: %d  |  Trigger events (0/1/2): %d/%d/%d%s" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸:", "Scope:" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸: ", "Scope: " }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â", "Enter Edit Mode" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Icon Appearance" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Spacing", "Icon Spacing" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“", "Growth Direction" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾", "Border Scale" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€šÃ‚Â·ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¹Ã¢â‚¬Â ", "Show Cooldown Spiral" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹", "Anchor Point" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â®", "Screen Center" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â³", "Right" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂResetÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡\n1) Reset Appearance Only\n2) ResetÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂIncludedÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°\n3) ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨SettingsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â IncludedÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Provides three reset modes:\n1) Reset Appearance Only\n2) Reset All Settings (Keep Appearance)\n3) Wipe Everything (Including Appearance)" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“Reset Appearance OnlyÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂªResetTimer Bar/Bun Bar/Countdown/Center TextÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½ColorÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¡Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Recommended: start with \"Reset Appearance Only\". It only resets Timer Bar / Bun Bar / Countdown / Center Text and Color schemes." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã¢â‚¬Å“ResetÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂIncludedÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â©Ãƒâ€šÃ‚ÂºGeneral SettingsÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂVoiceÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂSkillÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸Ãƒâ€¦Ã‚Â½TimelineSettingsÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "\"Reset All Settings (Keep Appearance)\" clears General Settings, Voice config, Skill config and Timeline settings, while keeping appearance." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "EXBossÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â©Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â RestorationÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "All EXBoss settings will be restored to their default state." }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°BossÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Fixed TimelineSkillÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â 3 ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¹TimelineÃƒÆ’Ã‚Â¨Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", "Browse each boss's Fixed Timeline skill markers over the first 3 minutes to quickly verify the Timeline pacing." }

local EXWIND_UI_FIT_REPLACEMENTS = {
    { "Ã¥Â·Â¥Ã¥â€¦Â·Ã§Â±Â»", "Tools" },
    { "Ã¥Â¤Â§Ã§Â§ËœÃ¥Â¢Æ’ (Ã¨Âµâ€žÃ¨Â®Â¯)", "M+ (Info)" },
    { "Ã¥Â¤Â§Ã§Â§ËœÃ¥Â¢Æ’ (Ã¦Ë†ËœÃ¦â€“â€”)", "M+ (Combat)" },
    { "Ã¨ÂÅ’Ã¤Â¸Å¡ (Ã©â‚¬Å¡Ã§â€Â¨)", "Class (General)" },
    { "Ã©â€¡ÂÃ§Â½Â®Ã¥Â½â€œÃ¥â€°ÂÃ¦Â¨Â¡Ã¥Ââ€”Ã¨Â®Â¾Ã§Â½Â®", "Reset Module" },
    { "Reset Current Module Settings", "Reset Module" },
    { "Ã©â‚¬â€°Ã¦â€¹Â©Ã¥Â·Â¦Ã¥ÂÂ³Ã¦ÂÂÃ¨Â´Â¨(Ã¤Â»â€¦Ã©Â¢â€žÃ¨Â§Ë†Ã§â€Â¨)", "Left/Right Texture" },
    { "Ã©â‚¬â€°Ã¦â€¹Â©Ã¤Â¸Å Ã¦â€“Â¹Ã¦Âµâ€¹Ã¨Â¯â€¢Ã¦ÂÂÃ¨Â´Â¨(Ã¤Â»â€¦Ã©Â¢â€žÃ¨Â§Ë†Ã§â€Â¨)", "Top Texture" },
    { "Ã©â‚¬â€°Ã¦â€¹Â©Ã¥Â·Â¦Ã¥ÂÂ³Ã¨Â§Â¦Ã¥Ââ€˜Ã¨Â´Â´Ã¥â€ºÂ¾", "Left/Right Overlay" },
    { "Ã©â‚¬â€°Ã¦â€¹Â©Ã¤Â¸Å Ã¤Â¸â€¹Ã¨Â§Â¦Ã¥Ââ€˜Ã¨Â´Â´Ã¥â€ºÂ¾", "Top Overlay" },
    { "Ã¥Â¤Â§Ã§Â±Â³Ã¦â‚¬ÂªÃ§â€°Â©Ã¦Â³â€¢Ã¦Å“Â¯", "M+ Mob Spells" },
    { "Ã¦ÂÂÃ§Â¤ÂºÃ¯Â¼Å¡10Ã¥Â±â€šÃ¤Â»Â¥Ã¤Â¸Å Ã¤Â¼Å¡Ã©Â¢ÂÃ¥Â¤â€“Ã¥Âºâ€Ã§â€Â¨Ã¥Å¸ÂºÃ§Â¡â‚¬Ã¥Å Â Ã¦Ë†ÂÃ¯Â¼Å¡Ã©Â¦â€“Ã©Â¢â€  1.15xÃ¯Â¼Å’Ã¥Â°ÂÃ¦â‚¬Âª 1.2xÃ£â‚¬â€š\nÃ¦Â­Â¤Ã¨Â®Â¾Ã§Â½Â®Ã¤Â¼Å¡Ã§â€ºÂ´Ã¦Å½Â¥Ã¥Â½Â±Ã¥â€œÂ MDT Ã¥Â¢Å¾Ã¥Â¼ÂºÃ¥â€™Å’Ã¦Â³â€¢Ã¦Å“Â¯Ã¨Â¯Â¦Ã¦Æ’â€¦Ã©Â¡ÂµÃ¦ËœÂ¾Ã§Â¤ÂºÃ§Å¡â€žÃ¦â€¢Â°Ã¥â‚¬Â¼Ã£â‚¬â€š", "Tip: keystone levels above 10 apply an extra base multiplier: bosses 1.15x, trash 1.2x.\nThis affects MDT enhancement and spell detail values." },
}
for i = 1, #EXWIND_UI_FIT_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = EXWIND_UI_FIT_REPLACEMENTS[i]
end

for i = 1, #SAFE_CHINESE_TEXT_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = SAFE_CHINESE_TEXT_REPLACEMENTS[i]
end

local EDIT_MODE_EXACT_REPLACEMENTS = {
    { "全选", "All" },
    { "全部显示", "Show All" },
    { "EXBoss 编辑模式", "EXBoss Edit Mode" },
    { "勾选编辑模式中要显示的项目", "Choose which items stay visible in edit mode" },
    { "是否退出编辑模式？", "Exit Edit Mode?" },
    { "确定", "Confirm" },
    { "启用编辑模式", "Enable Edit Mode" },
    { "关闭编辑模式", "Disable Edit Mode" },
    { "进入战斗提示", "Enter Combat Alert" },
    { "离开战斗提示", "Leave Combat Alert" },
    { "计时条", "Timer Bar" },
    { "束状条", "Bun Bar" },
    { "倒计时", "Countdown" },
    { "中央文字", "Flash Text" },
    { "中央文字(中)", "Flash Text Medium" },
    { "圆环进度", "Ring Progress" },
    { "施法进度条", "Cast Progress Bar" },
    { "私人光环", "Private Aura" },
    { "文字公告", "Flash Text" },
    { "文字公告(中)", "Flash Text Medium" },
    { "技能名称", "Spell Name" },
    { "技能名称示例", "Sample Spell Name" },
    { "技能示例", "Sample Spell" },
    { "技能示例 ", "Sample Spell " },
    { "预览技能", "Preview Spell" },
    { "预览技能 ", "Preview Spell " },
    { "测试技能", "Test Spell" },
    { "测试技能 ", "Test Spell " },
    { "测试施法", "Test Cast" },
    { "测试引导", "Test Channel" },
    { "中字提示示例", "Medium Alert Sample" },
    { "战斗计时器", "Combat Timer" },
    { "战复计时", "Battle Rez Timer" },
    { "怪物数量", "Mob Count" },
    { "周围怪物施法监控", "Nearby Cast Monitor" },
    { "队友打断监控", "Interrupt Tracker" },
    { "玩家角色定位标记", "Player Position Marker" },
    { "聊天频道快捷栏", "Chat Channel Bar" },
    { "位移技能CD提示", "Movement CD Alert" },
    { "距离监视", "Range Monitor" },
    { "焦点施法提示", "Focus Cast Alert" },
    { "酒仙酒池监控", "Brewmaster Stagger Bar" },
    { "嗜血音效", "Bloodlust Sound" },
    { "噬灭变身计时", "Devourer Transform Timer" },
    { "施法序列", "Cast Sequence" },
    { "副本笔记备注", "Instance Notes" },
    { "玩家属性监控", "Player Stats Monitor" },
}
for i = 1, #EDIT_MODE_EXACT_REPLACEMENTS do
    TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = EDIT_MODE_EXACT_REPLACEMENTS[i]
end
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "全局编辑模式", "Global Edit Mode" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "|cff00ff00[启用]|r", "|cff00ff00[Enabled]|r" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "|cffff0000[禁用]|r", "|cffff0000[Disabled]|r" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "[启用]", "[Enabled]" }
TEXT_REPLACEMENTS[#TEXT_REPLACEMENTS + 1] = { "[禁用]", "[Disabled]" }

-- Build SORTED_TEXT_REPLACEMENTS with deduplication for performance
local SORTED_TEXT_REPLACEMENTS = {}
do
    local seen = {}
    local function AddUnique(list)
        for i = 1, #list do
            local key = list[i][1]
            if key and not seen[key] then
                seen[key] = true
                SORTED_TEXT_REPLACEMENTS[#SORTED_TEXT_REPLACEMENTS + 1] = list[i]
            end
        end
    end
    AddUnique(TEXT_REPLACEMENTS)

    local EXTRA_TEXT_REPLACEMENTS = {
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2).", "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)." },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â: ", "Total: " },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â¹ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂBOSSÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¶: ", "Unmatched boss events: " },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â·Ãƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Â¤: ", "Raid filtered: " },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â®", "No data" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¯: ", "Last error: " },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â¸: ", "Scope: " },
    { "ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", " (Estimated)" },
    { "ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", " (Live)" },
    { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â°ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬", "Unknown Dungeon" },
    { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â§ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¸ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ", "Unknown Boss" },
    { "ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã¢â‚¬Â¦Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂºÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¢ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¬ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â·ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â²ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â³ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â ÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢BOSS", "No non-raid registered bosses" },
}
    AddUnique(EXTRA_TEXT_REPLACEMENTS)
end

table.sort(SORTED_TEXT_REPLACEMENTS, function(a, b)
    return #(a[1] or "") > #(b[1] or "")
end)

local TOKEN_REPLACEMENTS = {
    { "å”¤é­”å¸ˆ - å¢žè¾‰", "Evoker - Augmentation" },
    { "å”¤é­”å¸ˆ - Augmentation", "Evoker - Augmentation" },
    { "å”¤é­”å¸ˆ", "Evoker" },
    { "å½“å‰:", "Current:" },
    { "ç³»ç»Ÿå€¼:", "System:" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â§Ã‹Å“ÃƒÂ¥Ã‚Â¢Ã†â€™", "Mythic+" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚Â±Ã‚Â³", "Mythic+" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬", "Raid" },
    { "ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬", "Dungeon" },
    { "ÃƒÂ©Ã‚Â¦Ã¢â‚¬â€œÃƒÂ©Ã‚Â¢Ã¢â‚¬Â ", "Boss" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³ÃƒÂ¥Ã…â€™Ã¢â‚¬Â¦", "Voice Pack" },
    { "ÃƒÂ¨Ã‚Â¯Ã‚Â­ÃƒÂ©Ã…Â¸Ã‚Â³", "Voice" },
    { "ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ§Ã‚Â½Ã‚Â®", "Settings" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶ÃƒÂ©Ã¢â‚¬â€Ã‚Â´ÃƒÂ¨Ã‚Â½Ã‚Â´", "Timeline" },
    { "ÃƒÂ¥Ã¢â‚¬ÂºÃ‚ÂºÃƒÂ¥Ã‚Â®Ã…Â¡ÃƒÂ¨Ã‚Â½Ã‚Â´", "Fixed Timeline" },
    { "ÃƒÂ©Ã‚Â¢Ã…â€œÃƒÂ¨Ã¢â‚¬Â°Ã‚Â²", "Color" },
    { "ÃƒÂ¤Ã‚Â½Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Position" },
    { "ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â´ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¥ÃƒÂ¥Ã‚Â¿Ã¢â‚¬â€", "Changelog" },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â½ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¥", "Load" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Reset" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Enable" },
    { "ÃƒÂ§Ã‚Â¦Ã‚ÂÃƒÂ§Ã¢â‚¬ÂÃ‚Â¨", "Disable" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â¨ÃƒÂ©Ã¢â‚¬Â¡Ã‚Â", "Total" },
    { "ÃƒÂ¦Ã…â€œÃ¢â€šÂ¬ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ËœÃƒÂ©Ã¢â‚¬ÂÃ¢â€žÂ¢ÃƒÂ¨Ã‚Â¯Ã‚Â¯", "Last error" },
    { "ÃƒÂ©Ã‚ÂÃ…Â¾ÃƒÂ¥Ã¢â‚¬ÂºÃ‚Â¢ÃƒÂ¦Ã…â€œÃ‚Â¬", "Non-raid" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¤Ã‚Â¼Ã‚Â°", "Estimated" },
    { "ÃƒÂ¥Ã‚Â®Ã…Â¾ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹", "Live" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â®Ã‚Â¾ÃƒÂ©Ã¢â‚¬Â¦Ã‚ÂÃƒÂ§Ã‚Â½Ã‚Â®", "Default Preset" },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¥Ã¢â‚¬ËœÃ‚Â½ÃƒÂ¥Ã‚ÂÃ‚Â", "Untitled" },
    { "ÃƒÂ¦Ã‹â€ Ã‹Å“ÃƒÂ¥Ã‚Â£Ã‚Â«", "Warrior" },
    { "ÃƒÂ¥Ã…â€œÃ‚Â£ÃƒÂ©Ã‚ÂªÃ¢â‚¬ËœÃƒÂ¥Ã‚Â£Ã‚Â«", "Paladin" },
    { "ÃƒÂ¦Ã‚Â½Ã…â€œÃƒÂ¨Ã‚Â¡Ã…â€™ÃƒÂ¨Ã¢â€šÂ¬Ã¢â‚¬Â¦", "Rogue" },
    { "ÃƒÂ§Ã¢â‚¬Â°Ã‚Â§ÃƒÂ¥Ã‚Â¸Ã‹â€ ", "Priest" },
    { "ÃƒÂ¦Ã…â€œÃ‚Â¯ÃƒÂ¥Ã‚Â£Ã‚Â«", "Warlock" },
    { "ÃƒÂ¦Ã‚Â­Ã‚Â¦ÃƒÂ¥Ã†â€™Ã‚Â§", "Monk" },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â¶ÃƒÂ©Ã‚Â­Ã¢â‚¬ÂÃƒÂ§Ã…â€™Ã…Â½ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹", "Demon Hunter" },
    { "ÃƒÂ¥Ã¢â‚¬ÂÃ‚Â¤ÃƒÂ©Ã‚Â­Ã¢â‚¬ÂÃƒÂ¥Ã‚Â¸Ã‹â€ ", "Evoker" },
    { "ÃƒÂ©Ã‚Â²Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬", "Blood" },
    { "ÃƒÂ¥Ã¢â‚¬Â Ã‚Â°ÃƒÂ©Ã…â€œÃ…â€œ", "Frost" },
    { "ÃƒÂ©Ã¢â‚¬Å¡Ã‚ÂªÃƒÂ¦Ã‚ÂÃ‚Â¶", "Unholy" },
    { "ÃƒÂ¦Ã‚Â­Ã‚Â¦ÃƒÂ¥Ã¢â€žÂ¢Ã‚Â¨", "Arms" },
    { "ÃƒÂ©Ã‹Å“Ã‚Â²ÃƒÂ¦Ã…Â Ã‚Â¤", "Protection" },
    { "ÃƒÂ¦Ã†â€™Ã‚Â©ÃƒÂ¦Ã‹â€ Ã¢â‚¬â„¢", "Retribution" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚ÂÃƒÂ¤Ã‚Â»Ã¢â‚¬Â¡", "Vengeance" },
    { "ÃƒÂ¥Ã‚Â¥Ã¢â‚¬Â¡ÃƒÂ¨Ã‚Â¢Ã‚Â­", "Assassination" },
    { "ÃƒÂ§Ã¢â‚¬Â¹Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¾Ã¢â‚¬â„¢", "Outlaw" },
    { "ÃƒÂ¦Ã¢â‚¬Â¢Ã‚ÂÃƒÂ©Ã¢â‚¬ÂÃ‚Â", "Subtlety" },
    { "ÃƒÂ©Ã¢â‚¬Â¦Ã¢â‚¬â„¢ÃƒÂ¤Ã‚Â»Ã¢â€žÂ¢", "Brewmaster" },
    { "ÃƒÂ¨Ã‚Â¸Ã‚ÂÃƒÂ©Ã‚Â£Ã…Â½", "Windwalker" },
    { "ÃƒÂ§Ã‚Â»Ã¢â‚¬Â¡ÃƒÂ©Ã¢â‚¬ÂºÃ‚Â¾", "Mistweaver" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã…Â½ÃƒÂ¦Ã¢â€šÂ¬Ã‚Â§", "Feral" },
    { "ÃƒÂ¥Ã‚Â®Ã‹â€ ÃƒÂ¦Ã…Â Ã‚Â¤", "Guardian" },
    { "ÃƒÂ¦Ã‹â€ Ã¢â‚¬â„¢ÃƒÂ¥Ã‚Â¾Ã¢â‚¬Â¹", "Discipline" },
    { "ÃƒÂ¦Ã…Â¡Ã¢â‚¬â€ÃƒÂ¥Ã‚Â½Ã‚Â±", "Shadow" },
    { "ÃƒÂ¥Ã‚Â¥Ã‚Â¥ÃƒÂ¦Ã…â€œÃ‚Â¯", "Arcane" },
    { "ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ§Ã¢â‚¬Å¾Ã‚Â°", "Fire" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã†â€™ÃƒÂ§Ã‚Â´Ã‚Â ", "Elemental" },
    { "ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¥Ã‚Â¼Ã‚Âº", "Enhancement" },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â¢ÃƒÂ¥Ã‚Â¤Ã‚Â", "Restoration" },
    { "ÃƒÂ¥Ã‚Â°Ã¢â‚¬Å¾ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»", "Marksmanship" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã…Â½ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â½ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¥Ã‹â€ Ã‚Â¶", "Beast Mastery" },
    { "ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸ÃƒÂ¥Ã‚Â­Ã‹Å“", "Survival" },
    { "ÃƒÂ§Ã‚Â¥Ã…Â¾ÃƒÂ¥Ã…â€œÃ‚Â£", "Holy" },
    { "ÃƒÂ§Ã¢â‚¬Â¹Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â€šÂ¬Ã¢â‚¬â„¢", "Fury" },
    { "ÃƒÂ¦Ã‚ÂµÃ‚Â©ÃƒÂ¥Ã…Â Ã‚Â«", "Havoc" },
    { "ÃƒÂ§Ã¢â‚¬â€Ã¢â‚¬ÂºÃƒÂ¨Ã¢â‚¬Â¹Ã‚Â¦", "Affliction" },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â¶ÃƒÂ©Ã‚Â­Ã¢â‚¬ÂÃƒÂ¥Ã‚Â­Ã‚Â¦ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â ", "Demonology" },
    { "ÃƒÂ¦Ã‚Â¯Ã‚ÂÃƒÂ§Ã‚ÂÃ‚Â­", "Destruction" },
    { "ÃƒÂ¦Ã‚Â¹Ã‚Â®ÃƒÂ§Ã‚ÂÃ‚Â­", "Devastation" },
    { "ÃƒÂ¦Ã‚ÂÃ‚Â©ÃƒÂ¦Ã…Â Ã‚Â¤", "Preservation" },
    { "ÃƒÂ¥Ã‚Â¢Ã…Â¾ÃƒÂ¨Ã‚Â¾Ã¢â‚¬Â°", "Augmentation" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "Spell Name" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¤Ã‚Â¾Ã¢â‚¬Â¹", "Skill Example" },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Test Skill" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Preview Skill" },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢", "Test Cast" },
    { "ÃƒÂ¦Ã…Â Ã¢â€šÂ¬ÃƒÂ¨Ã†â€™Ã‚Â½", "Skill" },
    { "ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ¦Ã…â€œÃ‚Â¯", "Spell" },
    { "ÃƒÂ¥Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â§Ã‚Â°", "Name" },
    { "ÃƒÂ§Ã‚Â¤Ã‚ÂºÃƒÂ¤Ã‚Â¾Ã¢â‚¬Â¹", "Example" },
    { "ÃƒÂ¦Ã‚ÂµÃ¢â‚¬Â¹ÃƒÂ¨Ã‚Â¯Ã¢â‚¬Â¢", "Test" },
    { "ÃƒÂ©Ã‚Â¢Ã¢â‚¬Å¾ÃƒÂ¨Ã‚Â§Ã‹â€ ", "Preview" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ§Ã‚Â¤Ã‚Âº", "Alert" },
    { "ÃƒÂ¨Ã‚Â­Ã‚Â¦ÃƒÂ¥Ã¢â‚¬ËœÃ…Â ", "Warning" },
    { "ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ§Ã…Â¸Ã‚Â¥", "Unknown" },
    { "ÃƒÂ§Ã‚Â§Ã‚ÂÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â°ÃƒÂ§Ã…Â½Ã‚Â¯", "Private Aura" },
    { "ÃƒÂ¥Ã‚Â°Ã¢â‚¬â€œÃƒÂ¥Ã‹â€ Ã‚Âº", "Buster" },
    { "ÃƒÂ¥Ã¢â€šÂ¬Ã¢â‚¬â„¢ÃƒÂ¨Ã‚Â®Ã‚Â¡ÃƒÂ¦Ã¢â‚¬â€Ã‚Â¶", "Countdown" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ¢â‚¬Â¡ÃƒÂ¥Ã‚Â­Ã¢â‚¬â€", "Text" },
    { "ÃƒÂ¥Ã‚Â°Ã‚Â±ÃƒÂ§Ã‚Â»Ã‚Âª", "Ready" },
    { "ÃƒÂ¦Ã‚Â­Ã‚Â£ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â½ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾", "Casting" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡ÃƒÂ¤Ã‚Â¼Ã‚Â ÃƒÂ©Ã¢â€šÂ¬Ã‚ÂÃƒÂ¥Ã‹â€ Ã‚Â°", "preparing to teleport to" },
    { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬", "Heroism" },
    { "ÃƒÂ¥Ã¢â‚¬â€Ã…â€œÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬", "Heroism" },
    { "SxÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¦Ã‚Â¬Ã‚Â¡", "Heroism " },
    { "ÃƒÂ¤Ã‚Â¸Ã‚Â»ÃƒÂ§Ã¢â‚¬ÂºÃ‚Â®ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡", "Focus " },
    { "ÃƒÂ¥Ã‚ÂÃ‹â€ ÃƒÂ¦Ã‚Â³Ã‚Â¢", "Combine pull" },
    { "ÃƒÂ¥Ã‚Â¼Ã¢â€šÂ¬ÃƒÂ§Ã‚ÂÃ‚Â«ÃƒÂ¨Ã‚Â½Ã‚Â¦", "Chain pull" },
    { "ÃƒÂ¦Ã¢â‚¬Â¢Ã¢â‚¬ËœÃƒÂ¤Ã‚ÂºÃ‚Âº", "Save " },
    { "ÃƒÂ¦Ã‚Â³Ã¢â‚¬Â¢ÃƒÂ§Ã‚Â³Ã‚Â»ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "caster" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª", "big mob" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã…Â½Ã¢â‚¬Â°", "kill " },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¨ÃƒÂ¦Ã¢â‚¬Å¾Ã‚Â", "Watch " },
    { "ÃƒÂ¨Ã¢â€šÂ¬Ã†â€™ÃƒÂ¨Ã¢â€žÂ¢Ã¢â‚¬Ëœ", "Consider " },
    { "ÃƒÂ¤Ã‚Â¸Ã‚ÂÃƒÂ¨Ã‚Â¦Ã‚Âadd", "don't pull extra" },
    { "ÃƒÂ¦Ã‚Â³Ã‚Â¢ÃƒÂ¦Ã‚Â¬Ã‚Â¡", "pull" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­", "interrupt" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¤Ã‚Â¼Ã‚Â¤", "Defensives" },
    { "ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¥Ã‹â€ Ã‚Â¶", "CC" },
    { "ÃƒÂ©Ã‚Â©Ã‚Â±ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â£", "dispel" },
    { "ÃƒÂ¨Ã‚ÂµÃ‚Â·ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹", "On pull" },
    { "ÃƒÂ¨Ã‚ÂµÃ‚Â°ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ©Ã‚ÂÃ‚Â¢", "flank" },
    { "ÃƒÂ¥Ã‚ÂÃ†â€™buff", "get buff" },
    { "ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿", "Route" },
    { "ÃƒÂ¦Ã¢â‚¬Â¢Ã…â€™ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Âº", "Forces" },
    { "ÃƒÂ¥Ã¢â‚¬Â¦Ã‚ÂµÃƒÂ¥Ã…Â Ã¢â‚¬Âº", "Forces" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“T", "hits tank" },
    { "ÃƒÂ¥Ã‚ÂÃ…â€™ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“T", "double hits tank" },
    { "ÃƒÂ¦Ã‚ÂµÃ‚ÂÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬", "bleed " },
    { "ÃƒÂ¥Ã‚Â±Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°", "stacks" },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂºÃ‚Â¦ÃƒÂ¥Ã‚ÂÃ‚Â¯ÃƒÂ¥Ã‚Â¹Ã‚Â³ÃƒÂ¦Ã¢â‚¬ÂºÃ‚Â¿", "count can be swapped" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚ÂºÃ‚Â¢", "Healthstone/Pot" },
    { "ÃƒÂ§Ã…Â¸Ã‚Â®ÃƒÂ¤Ã‚ÂºÃ‚Âº", "Dwarf racial" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã¢â‚¬Â¢Ã…â€™", "Immunity" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢", "Mythic+" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³", "Mythic+" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â­", "interrupt" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¤Ã‚Â¼Ã‚Â¤", "Defensives" },
    { "ÃƒÂ¦Ã…Â½Ã‚Â§ÃƒÂ¥Ã‹â€ Ã‚Â¶", "CC" },
    { "ÃƒÂ©Ã‚Â©Ã‚Â±ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â£", "dispel" },
    { "ÃƒÂ¨Ã‚ÂµÃ‚Â·ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Â¹", "On pull" },
    { "ÃƒÂ¨Ã‚ÂµÃ‚Â°ÃƒÂ¤Ã‚Â¾Ã‚Â§ÃƒÂ©Ã‚ÂÃ‚Â¢", "flank" },
    { "ÃƒÂ¥Ã‚ÂÃ†â€™buff", "get buff" },
    { "ÃƒÂ¨Ã‚Â·Ã‚Â¯ÃƒÂ§Ã‚ÂºÃ‚Â¿", "Route" },
    { "ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â¯ÃƒÂ¦Ã…â€œÃ‚Â¬", "Dungeon" },
    { "ÃƒÂ¦Ã¢â‚¬Â¢Ã…â€™ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Âº", "Forces" },
    { "ÃƒÂ©Ã†â€™Ã‚Â¨ÃƒÂ©Ã‹Å“Ã…Â¸", "Forces" },
    { "ÃƒÂ¦Ã¢â‚¬Â°Ã¢â‚¬Å“T", "hits tank" },
    { "ÃƒÂ¦Ã‚ÂµÃ‚ÂÃƒÂ¨Ã‚Â¡Ã¢â€šÂ¬", "bleed " },
    { "ÃƒÂ¥Ã‚Â±Ã¢â‚¬Å¡ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°", "stacks" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â§ÃƒÂ§Ã‚ÂºÃ‚Â¢", "Healthstone/Pot" },
    { "ÃƒÂ§Ã…Â¸Ã‚Â®ÃƒÂ¤Ã‚ÂºÃ‚Âº", "Dwarf racial" },
    { "ÃƒÂ¦Ã¢â‚¬â€Ã‚Â ÃƒÂ¦Ã¢â‚¬Â¢Ã…â€™", "Immunity" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€ Ã¢â‚¬â„¢", "Mythic+" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â±Ãƒâ€šÃ‚Â³", "Mythic+" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Raid" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Dungeon" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Boss" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Voice Pack" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â­ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â³", "Voice" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Settings" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´", "Timeline" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â´", "Fixed Timeline" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â²", "Color" },
    { "ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Position" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â´ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Changelog" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¥", "Load" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Reset" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "Enable" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¨", "Disable" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â", "Total" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¿ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚Â¯", "Last error" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂÃƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¬", "Non-raid" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â°", "Estimated" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Live" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¾ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â®", "Default Preset" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â", "Untitled" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â£Ãƒâ€šÃ‚Â«", "Warrior" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚ÂªÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â£Ãƒâ€šÃ‚Â«", "Paladin" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â½Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡Ãƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦", "Rogue" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â§ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€¹Ã¢â‚¬Â ", "Priest" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â£Ãƒâ€šÃ‚Â«", "Warlock" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â§", "Monk" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â§Ãƒâ€¦Ã¢â‚¬â„¢Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Demon Hunter" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¤ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¸Ãƒâ€¹Ã¢â‚¬Â ", "Evoker" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â²Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¡ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬", "Blood" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â©Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€¦Ã¢â‚¬Å“", "Frost" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¶", "Unholy" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢Ãƒâ€šÃ‚Â¨", "Arms" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€¹Ã…â€œÃƒâ€šÃ‚Â²ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¤", "Protection" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Retribution" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡", "Vengeance" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¢Ãƒâ€šÃ‚Â­", "Assassination" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Outlaw" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â", "Subtlety" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â‚¬Å¾Ã‚Â¢", "Brewmaster" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¸Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â£Ãƒâ€¦Ã‚Â½", "Windwalker" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¾", "Mistweaver" },
    { "ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€¦Ã‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚Â§", "Feral" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â®Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¤", "Guardian" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¹Ã¢â‚¬Â ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Discipline" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â½Ãƒâ€šÃ‚Â±", "Shadow" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¥Ãƒâ€šÃ‚Â¥ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯", "Arcane" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â«ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾Ãƒâ€šÃ‚Â°", "Fire" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€ Ã¢â‚¬â„¢ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â´Ãƒâ€šÃ‚Â ", "Elemental" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Âº", "Enhancement" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Â", "Restoration" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡Ãƒâ€šÃ‚Â»", "Marksmanship" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Beast Mastery" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€¦Ã‚Â¸ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­Ãƒâ€¹Ã…â€œ", "Survival" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¥Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â£", "Holy" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢", "Fury" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â«", "Havoc" },
    { "ÃƒÆ’Ã‚Â§ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒÆ’Ã‚Â¨ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹Ãƒâ€šÃ‚Â¦", "Affliction" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â¶ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ", "Demonology" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¯Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â­", "Destruction" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â®ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â­", "Devastation" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚Â©ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â Ãƒâ€šÃ‚Â¤", "Preservation" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¢Ãƒâ€¦Ã‚Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", "Augmentation" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Spell Name" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Spell Name" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Skill Example" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "Test Skill" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "Preview Skill" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢", "Test Cast" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã‚Â ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÆ’Ã‚Â¨Ãƒâ€ Ã¢â‚¬â„¢Ãƒâ€šÃ‚Â½", "Skill" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â³ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¯", "Spell" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚Â°", "Name" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¾ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹", "Example" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂµÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â¯ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¢", "Test" },
    { "ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¾ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â§Ãƒâ€¹Ã¢â‚¬Â ", "Preview" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚ÂÃƒâ€šÃ‚ÂÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â¤Ãƒâ€šÃ‚Âº", "Alert" },
    { "ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â¦ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ", "Warning" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚ÂªÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â¸Ãƒâ€šÃ‚Â¥", "Unknown" },
    { "ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â§Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚ÂºÃƒâ€šÃ‚ÂºÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°ÃƒÆ’Ã‚Â§Ãƒâ€¦Ã‚Â½Ãƒâ€šÃ‚Â¯", "Private Aura" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Âº", "Buster" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢ÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¡ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬ÂÃƒâ€šÃ‚Â¶", "Countdown" },
    { "ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â­ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Â", "Text" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â°Ãƒâ€šÃ‚Â±ÃƒÆ’Ã‚Â§Ãƒâ€šÃ‚Â»Ãƒâ€šÃ‚Âª", "Ready" },
    { "ÃƒÆ’Ã‚Â¦Ãƒâ€šÃ‚Â­Ãƒâ€šÃ‚Â£ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â½ÃƒÆ’Ã‚Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂÃƒâ€šÃ‚Â¾", "Casting" },
    { "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¤ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¡ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¼Ãƒâ€šÃ‚Â ÃƒÆ’Ã‚Â©ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬Ãƒâ€šÃ‚ÂÃƒÆ’Ã‚Â¥Ãƒâ€¹Ã¢â‚¬Â Ãƒâ€šÃ‚Â°", "preparing to teleport to" },
    { "ÃƒÆ’Ã‚Â¥Ãƒâ€šÃ‚Â¹Ãƒâ€šÃ‚Â¿ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“Ãƒâ€¦Ã‚Â ", "spam" },
    -- Properly-encoded Chinese voice label fragments (visible in Screenshot 1)
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ©Ã¢â€šÂ¬Ã¢â€šÂ¬", "Knockback" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã‚Â»ÃƒÂ©Ã‚Â£Ã…Â¾", "Launch" },
    { "ÃƒÂ¥Ã‚Â¤Ã‚Â´ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â", "Frontal" },
    { "ÃƒÂ¦Ã…â€™Ã‚Â¡ÃƒÂ§Ã‚ÂÃ†â€™", "Block Orb" },
    { "ÃƒÂ¦Ã‚Â²Ã‚Â»ÃƒÂ§Ã¢â‚¬â€œÃ¢â‚¬â€", "Healing" },
    { "ÃƒÂ¦Ã‚Â¶Ã‹â€ ÃƒÂ§Ã‚ÂÃ†â€™", "Clear Orb" },
    { "ÃƒÂ¨Ã‚ÂºÃ‚Â²ÃƒÂ©Ã‚ÂÃ‚Â¿", "Dodge" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡dispel", "Prepare Dispel" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã¢â‚¬Â ÃƒÂ¥Ã‚Â¤Ã¢â‚¬Â¡interrupt", "Prepare Interrupt" },
    { "ÃƒÂ¥Ã‚ÂÃ‚Â¦ÃƒÂ¥Ã¢â‚¬Â¦Ã¢â‚¬Â¹Buster", "Tank Buster" },
    { "ÃƒÂ¥Ã‚Â¼Ã‚ÂºÃƒÂ¥Ã…â€™Ã¢â‚¬â€œRetributionÃƒÂ©Ã‚ÂªÃ¢â‚¬Ëœ", "Empower Ret Paladin" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«Save", "Rescue Now" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«interrupt", "Interrupt Now" },
    { "ÃƒÂ§Ã¢â‚¬Â°Ã‚Â¹ÃƒÂ¦Ã‚Â®Ã…Â Skill", "Special Mechanic" },
    { "ÃƒÂ¨Ã‚Â½Ã‚Â¬ÃƒÂ§Ã‚ÂÃ‚Â«big mob", "Switch Boss" },
    { "ÃƒÂ¨Ã‚Â¿Ã…â€œÃƒÂ§Ã‚Â¦Ã‚Â»big mob", "Away Add" },
    -- Additional properly-encoded Chinese tokens
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¦Ã‚Â¡Ã‹â€ ", "Profile" },
    { "ÃƒÂ¦Ã‚Â Ã¢â‚¬Â¡ÃƒÂ§Ã‚Â­Ã‚Â¾", "Labels" },
    { "ÃƒÂ¦Ã‚ÂÃ‚ÂÃƒÂ¨Ã‚Â¿Ã‚Â°", "Description" },
    { "ÃƒÂ¨Ã‚ÂÃ…â€™ÃƒÂ¨Ã‚Â´Ã‚Â£", "Role" },
    { "ÃƒÂ¨Ã‚Â¿Ã¢â‚¬ÂºÃƒÂ¥Ã‚ÂºÃ‚Â¦", "Progress" },
    { "ÃƒÂ¥Ã‚Â¥Ã¢â‚¬â€ÃƒÂ¨Ã‚Â£Ã¢â‚¬Â¦", "Preset" },
    { "ÃƒÂ¦Ã¢â€šÂ¬Ã‚Â»ÃƒÂ¦Ã¢â‚¬Â¢Ã‚Â°", "Total" },
    { "ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ§Ã¢â‚¬Å¡Ã‚Â¹", "Nodes" },
    { "ÃƒÂ¥Ã‹â€ Ã‚Â·ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â°", "Refresh" },
    { "ÃƒÂ¥Ã…â€œÃ¢â‚¬Â ÃƒÂ§Ã…Â½Ã‚Â¯", "Ring" },
    { "ÃƒÂ¥Ã‚Â°Ã‚ÂºÃƒÂ¥Ã‚Â¯Ã‚Â¸", "Size" },
    { "ÃƒÂ¦Ã‚Â Ã‚Â·ÃƒÂ¥Ã‚Â¼Ã‚Â", "Style" },
    { "ÃƒÂ§Ã‚Â¼Ã¢â‚¬â€œÃƒÂ¨Ã‚Â¾Ã¢â‚¬ËœÃƒÂ¦Ã‚Â¨Ã‚Â¡ÃƒÂ¥Ã‚Â¼Ã‚Â", "Edit Mode" },
    { "ÃƒÂ¥Ã‚Â¤Ã¢â‚¬â€œÃƒÂ¨Ã‚Â§Ã¢â‚¬Å¡", "Appearance" },
    { "ÃƒÂ¦Ã…Â½Ã¢â‚¬â„¢ÃƒÂ¥Ã‹â€ Ã¢â‚¬â€", "Growth" },
    { "ÃƒÂ¦Ã¢â‚¬â€œÃ‚Â¹ÃƒÂ¥Ã‚ÂÃ¢â‚¬Ëœ", "Direction" },
    { "ÃƒÂ§Ã‚Â¼Ã‚Â©ÃƒÂ¦Ã¢â‚¬ÂÃ‚Â¾", "Scale" },
    { "ÃƒÂ¥Ã¢â‚¬Â Ã‚Â·ÃƒÂ¥Ã‚ÂÃ‚Â´", "Cooldown" },
    { "ÃƒÂ©Ã¢â‚¬Â¡Ã‚ÂÃƒÂ¥Ã¢â‚¬ËœÃ‚Â½ÃƒÂ¥Ã‚ÂÃ‚Â", "Rename" },
    { "ÃƒÂ¦Ã‚Â§Ã‚Â½ÃƒÂ¤Ã‚Â½Ã‚Â", "Slot" },
    { "ÃƒÂ§Ã‚ÂªÃ¢â‚¬â€ÃƒÂ¥Ã‚ÂÃ‚Â£", "Window" },
    -- Chinese fragments from Timeline/Config description strings
    { "ÃƒÂ¦Ã…Â¸Ã‚Â¥ÃƒÂ§Ã…â€œÃ¢â‚¬Â¹", "view" },
    { "ÃƒÂ¤Ã‚Â¾Ã‚Â¿ÃƒÂ¤Ã‚ÂºÃ…Â½", "for" },
    { "ÃƒÂ¥Ã‚Â¿Ã‚Â«ÃƒÂ©Ã¢â€šÂ¬Ã…Â¸", "quickly" },
    { "ÃƒÂ¦Ã‚Â Ã‚Â¡ÃƒÂ¥Ã‚Â¯Ã‚Â¹", "verify" },
    { "ÃƒÂ¨Ã…Â Ã¢â‚¬Å¡ÃƒÂ¥Ã‚Â¥Ã‚Â", "pacing" },
    { "ÃƒÂ¥Ã¢â‚¬Â¡Ã‚ÂºÃƒÂ§Ã…Â½Ã‚Â°", "appear" },
    { "ÃƒÂ¥Ã‹â€ Ã¢â‚¬Â ÃƒÂ©Ã¢â‚¬â„¢Ã…Â¸ÃƒÂ¥Ã¢â‚¬Â Ã¢â‚¬Â¦ÃƒÂ§Ã…Â¡Ã¢â‚¬Å¾", "min " },
    { "ÃƒÂ¥Ã…â€œÃ‚Â¨ÃƒÂ¥Ã¢â‚¬Â°Ã‚Â", "over the first" },
    { "ÃƒÂ¦Ã…â€™Ã¢â‚¬Â°", "by" },
}

-- Deduplicate TOKEN_REPLACEMENTS
do
    local seen, deduped = {}, {}
    for i = 1, #TOKEN_REPLACEMENTS do
        local key = TOKEN_REPLACEMENTS[i][1]
        if key and not seen[key] then
            seen[key] = true
            deduped[#deduped + 1] = TOKEN_REPLACEMENTS[i]
        end
    end
    TOKEN_REPLACEMENTS = deduped
end

local function EscapePattern(text)
    local value = SafeString(text) or ""
    local ok, escaped = pcall(function()
        return value:gsub("([%%%^%$%(%)%.%[%]%*%+%-%?])", "%%%1")
    end)
    return ok and escaped or ""
end

local SPANISH_EXACT_REPLACEMENTS = {
    ["Home (Stub)"] = "Inicio",
    ["Voice / Config"] = "Voz / Configuracion",
    ["Dungeons"] = "Mazmorras",
    ["Import / Export"] = "Importar / Exportar",
    ["Timeline"] = "Linea temporal",
    ["Timeline Mode"] = "Modo de linea temporal",
    ["Module"] = "Modulo",
    ["Modules"] = "Modulos",
    ["Settings"] = "Ajustes",
    ["Module Manager"] = "Administrador de modulos",
    ["Enable All"] = "Activar todo",
    ["Disable All"] = "Desactivar todo",
    ["disabled"] = "desactivado",
    ["Click a card to enable/disable. Click Settings to configure. Changes require /reload."] = "Haz clic en una tarjeta para activar o desactivar. Haz clic en Ajustes para configurar. Los cambios requieren /reload.",
    ["Click a card to enable/disable. Click Settings to configure. Disabled modules stop immediately; newly enabled modules still require /reload if they were not initialized."] = "Haz clic en una tarjeta para activar o desactivar. Haz clic en Ajustes para configurar. Los modulos desactivados se detienen al instante; los modulos activados que no estaban inicializados siguen requiriendo /reload.",
    ["Version: %s | Engine: GRID %s"] = "Version: %s | Motor: GRID %s",
    ["Dangerous: cannot be undone. Export a backup in Profile Manager first."] = "Peligroso: no se puede deshacer. Exporta primero una copia de seguridad en el gestor de perfiles.",
    ["Panel"] = "Panel",
    ["Tools"] = "Herramientas",
    ["Home"] = "Inicio",
    ["Diagnostics"] = "Diagnosticos",
    ["Profiles"] = "Perfiles",
    ["Common Tools"] = "Herramientas comunes",
    ["M+ Utilities"] = "Utilidades de M+",
    ["M+ (Info)"] = "M+ (Informacion)",
    ["M+ (Combat)"] = "M+ (Combate)",
    ["Class (General)"] = "Clase (General)",
    ["Auto Purchase"] = "Compra automatica",
    ["Chat Channel Bar"] = "Barra de canales de chat",
    ["MDT Spell Icon Replacement"] = "Reemplazo de iconos de hechizo en MDT",
    ["M+ Score / Click Teleport"] = "Puntuacion M+ / Teletransporte con clic",
    ["M+ Teleport Announce"] = "Anuncio de teletransporte M+",
    ["M+ Season History"] = "Historial de temporada M+",
    ["M+ Damage Calculator"] = "Calculadora de dano M+",
    ["PvE Info Panel"] = "Panel de informacion PvE",
    ["Interrupt Tracker"] = "Monitor de interrupciones",
    ["Nearby Cast Monitor"] = "Monitor de casteos cercanos",
    ["Spell Queue Latency"] = "Latencia de cola de hechizos",
    ["Proc Transparency"] = "Transparencia de procs",
    ["Player Stats Monitor"] = "Monitor de atributos del jugador",
    ["Cast Sequence"] = "Secuencia de lanzamiento",
    ["Range Monitor"] = "Monitor de distancia",
    ["Movement CD Alert"] = "Aviso de CD de movimiento",
    ["Shows a text alert on screen while a movement skill is on cooldown."] = "Muestra un aviso de texto en pantalla cuando una habilidad de movimiento esta en CD.",
    ["Decimal Threshold (sec)"] = "Umbral de decimales (s)",
    ["|cff97a393Example: No Blink (%t) -> No Blink (12) or No Blink (3.2)|r"] = "|cff97a393Ejemplo: Sin Traslacion (%t) -> Sin Traslacion (12) o Sin Traslacion (3.2)|r",
    ["Alert Text|cffff140d (change position above)|r"] = "Texto de aviso|cffff140d (la posicion se cambia arriba)|r",
    ["Position Settings"] = "Ajustes de posicion",
    ["Position X|cff0aff2a(change here)|r"] = "Posicion X|cff0aff2a(cambiar aqui)|r",
    ["Position Y|cff0aff2a(change here)|r"] = "Posicion Y|cff0aff2a(cambiar aqui)|r",
    ["Display Content"] = "Contenido mostrado",
    ["Content Shown On CD (%t = time)"] = "Contenido mostrado en CD (%t = tiempo)",
    ["Drag to adjust position"] = "Arrastra para ajustar la posicion",
    ["Right-click to open settings"] = "Clic derecho para abrir ajustes",
    ["Focus Cast Alert"] = "Aviso de casteo de foco",
    ["Brewmaster Stagger Bar"] = "Barra de Tambaleo del maestro cervecero",
    ["Bloodlust Sound (YY Sound)"] = "Sonido de Ansia de sangre/Heroismo (YY Sound)",
    ["Extension Panel"] = "Panel extendido",
    ["Player Stats Panel"] = "Panel de atributos del jugador",
    ["Streamer Tools"] = "Herramientas para streamers",
    ["Mini Tools"] = "Mini herramientas",
    ["A toolbox of small and practical utility tweaks."] = "Caja de pequenas utilidades practicas.",
    ["A collection of small utility features. |cffff0000Note: changes usually require /reload to fully apply.|r"] = "Coleccion de pequenas utilidades. |cffff0000Nota: los cambios suelen requerir /reload para aplicarse por completo.|r",
    ["1. Map Info (optional ID + mouse/player coordinates)"] = "1. Informacion del mapa (ID opcional + coordenadas del raton/jugador)",
    ["Enable: show coordinates on the world map"] = "Activar: mostrar coordenadas en el mapa del mundo",
    ["Hide MapID"] = "Ocultar MapID",
    ["Anchor Position"] = "Posicion del anclaje",
    ["Font Settings"] = "Ajustes de fuente",
    ["Font Size"] = "Tamano de fuente",
    ["Text Outline"] = "Contorno del texto",
    ["Enable Shadow"] = "Activar sombra",
    ["Shadow X Offset"] = "Desplazamiento X de la sombra",
    ["Shadow Y Offset"] = "Desplazamiento Y de la sombra",
    ["Shadow X"] = "Sombra X",
    ["Shadow Y"] = "Sombra Y",
    ["X Offset"] = "Desplazamiento X",
    ["Y Offset"] = "Desplazamiento Y",
    ["Top Left"] = "Arriba a la izquierda",
    ["Top Right"] = "Arriba a la derecha",
    ["Top Center"] = "Arriba al centro",
    ["Bottom Left"] = "Abajo a la izquierda",
    ["Appearance"] = "Apariencia",
    ["Background"] = "Fondo",
    ["Components"] = "Componentes",
    ["Behavior"] = "Comportamiento",
    ["Alignment"] = "Alineacion",
    ["Frequency"] = "Frecuencia",
    ["Separator"] = "Separador",
    ["Add Sound"] = "Anadir sonido",
    ["Save Note"] = "Guardar nota",
    ["Clear All"] = "Limpiar todo",
    ["Clear List"] = "Limpiar lista",
    ["Show List"] = "Mostrar lista",
    ["Filter ID"] = "Filtrar ID",
    ["Spell ID"] = "ID del hechizo",
    ["Best Run"] = "Mejor run",
    ["Bulk Buy"] = "Compra masiva",
    ["Auto Buy"] = "Compra automatica",
    ["Chat Bar"] = "Barra de chat",
    ["Decimals"] = "Decimales",
    ["No notes"] = "Sin notas",
    ["Untitled"] = "Sin titulo",
    ["My Profile"] = "Mi perfil",
    ["Version: "] = "Version: ",
    ["Loading..."] = "Cargando...",
    ["Ready Text"] = "Texto de listo",
    ["Text Alert"] = "Aviso de texto",
    ["Text Style"] = "Estilo de texto",
    ["Auto Width"] = "Ancho automatico",
    ["Button Size"] = "Tamano del boton",
    ["Enable Glow"] = "Activar brillo",
    ["Glow Color"] = "Color del brillo",
    ["Glow Style"] = "Estilo del brillo",
    ["Fade Others"] = "Atenuar otros",
    ["Foreground"] = "Primer plano",
    ["Line Color"] = "Color de linea",
    ["Line Width"] = "Grosor de linea",
    ["Line Count"] = "Cantidad de lineas",
    ["Icon Count"] = "Cantidad de iconos",
    ["Border Size"] = "Tamano del borde",
    ["Cast Target"] = "Objetivo de lanzamiento",
    ["Consumables"] = "Consumibles",
    ["Date & Time"] = "Fecha y hora",
    ["Enable Glow"] = "Activar brillo",
    ["Show Roles"] = "Mostrar roles",
    ["Unequipped"] = "Sin equipar",
    ["No Reward"] = "Sin recompensa",
    ["Reverse CD"] = "Invertir CD",
    ["Overlay On"] = "Superposicion activa",
    ["MapID: %s"] = "MapID: %s",
    ["Preview:"] = "Vista previa:",
    ["Route %s"] = "Ruta %s",
    ["Spell %s"] = "Hechizo %s",
    ["Dungeon %s"] = "Mazmorra %s",
    ["No Cache"] = "Sin cache",
    ["Learn All"] = "Aprender todo",
    ["Main Stat"] = "Estadistica principal",
    ["Secondary"] = "Secundaria",
    ["Tertiary"] = "Terciaria",
    ["Atonement"] = "Expiacion",
    ["Particles"] = "Particulas",
    ["Hide Icon"] = "Ocultar icono",
    ["Icon Side"] = "Lado del icono",
    ["Max Shown"] = "Maximo mostrado",
    ["Trash CD"] = "CD de enemigos",
    ["Elite Mobs"] = "Enemigos de elite",
    ["Button Size"] = "Tamano del boton",
    ["2. Auto Delete Confirm"] = "2. Confirmacion automatica de borrado",
    ["Enable: auto-fill 'DELETE' when deleting items"] = "Activar: autocompletar 'DELETE' al borrar objetos",
    ["3. Auto Sell Junk"] = "3. Venta automatica de basura",
    ["Enable: auto-sell gray items when opening a merchant"] = "Activar: vender automaticamente objetos grises al abrir un vendedor",
    ["4. Auto Combat Log"] = "4. Registro automatico de combate",
    ["5-player dungeon settings"] = "Ajustes de mazmorras de 5 jugadores",
    ["Raid settings"] = "Ajustes de banda",
    ["Normal"] = "Normal",
    ["Heroic"] = "Heroico",
    ["Mythic"] = "Mitico",
    ["Follower"] = "Seguidor",
    ["LFR"] = "Buscador de bandas",
    ["5. Bulk Buy Assistant"] = "5. Asistente de compra masiva",
    ["Enable: Shift+Click to override merchant purchase"] = "Activar: Shift+clic para controlar la compra al vendedor",
    ["Require a confirmation popup when total cost exceeds this many gold"] = "Requerir un popup de confirmacion cuando el coste total supere esta cantidad de oro",
    ["6. Reset Damage on Instance Entry"] = "6. Reiniciar dano al entrar en instancia",
    ["Enable: show a reset damage meter prompt when entering an instance"] = "Activar: mostrar un aviso para reiniciar el medidor de dano al entrar en una instancia",
    ["Common feature bundle (auto-sell junk, chat log, delete confirm, etc.)"] = "Paquete de funciones comunes (autoventa de basura, registro de chat, confirmacion de borrado, etc.)",
    ["Collection of handy M+ utilities."] = "Coleccion de utilidades practicas de M+.",
    ["Displays a marker at screen center, changes color when out of range."] = "Muestra un marcador en el centro de la pantalla y cambia de color al salir de alcance.",
    ["Toolbar for quickly switching chat channels."] = "Barra para cambiar rapidamente de canal de chat.",
    ["Automatically purchase specified items."] = "Compra automaticamente los objetos especificados.",
    ["Replaces mob portraits in MDT maps with spell icons."] = "Reemplaza los retratos de enemigos en los mapas de MDT por iconos de hechizo.",
    ["A quick bar for switching chat channels."] = "Barra rapida para cambiar de canal de chat.",
    ["Chat announcements and alerts for M+ teleports."] = "Anuncios y avisos de chat para teletransportes de M+.",
    ["Record and display M+ season history."] = "Registra y muestra el historial de temporada de M+.",
    ["M+ statistics panel and display."] = "Panel y vista de estadisticas de M+.",
    ["Internal data / spell database."] = "Datos internos / base de datos de hechizos.",
    ["Standalone UI to calculate actual spell damage by keystone level."] = "Interfaz independiente para calcular el dano real de hechizos segun el nivel de piedra angular.",
    ["Displays an extra info panel alongside the Dungeon Finder (PVEFrame)."] = "Muestra un panel de informacion extra junto al buscador de mazmorras (PVEFrame).",
    ["Infer and track teammate interrupt cooldowns (supports 12.0)."] = "Deduce y rastrea los tiempos de reutilizacion de las interrupciones del grupo (compatible con 12.0).",
    ["Shows nearby mob cast bars with separate colors for interruptible and unbreakable casts."] = "Muestra barras de casteo de enemigos cercanos con colores separados para casteos interrumpibles y no interrumpibles.",
    ["Automatically adjusts spell queue latency based on current spec."] = "Ajusta automaticamente la latencia de la cola de hechizos segun la especializacion actual.",
    ["Automatically adjusts proc transparency based on current spec."] = "Ajusta automaticamente la transparencia de los procs segun la especializacion actual.",
    ["Collect and display player combat stats."] = "Recopila y muestra las estadisticas de combate del jugador.",
    ["Plays a sound when a teammate triggers Bloodlust. (Beta)"] = "Reproduce un sonido cuando un companero activa Heroismo. (Beta)",
    ["Displays your cast sequence in real time with cast/channel/instant/interrupt state visualization."] = "Muestra tu secuencia de lanzamiento en tiempo real con visualizacion de casteo, canalizacion, instantaneos e interrupciones.",
    ["Displays target distance range in real time."] = "Muestra en tiempo real el rango de distancia del objetivo.",
    ["Tracks cast progress on nameplate units in real time."] = "Rastrea en tiempo real el progreso de casteo de las placas de nombre.",
    ["Tracks teammate interrupt cooldowns in real time (bar style)."] = "Rastrea en tiempo real los tiempos de reutilizacion de las interrupciones del grupo (estilo barra).",
    ["Alerts when movement ability is on cooldown."] = "Avisa cuando una habilidad de movimiento esta en tiempo de reutilizacion.",
    ["Monitors focus target casting only, with independent cast bar and sound alerts."] = "Supervisa solo el casteo del foco, con barra de casteo y avisos de sonido independientes.",
    ["PTR-only convenience features (suppress feedback, one-click talent apply, etc.)"] = "Funciones de comodidad solo para PTR (ocultar comentarios, aplicar talentos con un clic, etc.)",
    ["PTR: Quickly create or set keystones."] = "PTR: crea o ajusta piedras angulares rapidamente.",
    ["Group Join Alert / M+ Teleport"] = "Aviso de grupo / Teletransporte M+",
    ["Mythic+ Party Keystones"] = "Piedras angulares del grupo M+",
    ["Interrupt Tracker (Bars)"] = "Monitor de interrupciones (barras)",
    ["Interrupt Tracker Anchor"] = "Ancla del monitor de interrupciones",
    ["Mythic Mob Casts (MythicCast)"] = "Casteos de enemigos miticos (MythicCast)",
    ["Open EXBoss"] = "Abrir EXBoss",
    ["Other Voice"] = "Otra voz",
    ["Apply Import"] = "Aplicar importacion",
    ["Display Text"] = "Mostrar texto",
    ["Dungeon Maps"] = "Mapas de mazmorra",
    ["Enable Timer"] = "Activar temporizador",
    ["Frame Strata"] = "Estrato del marco",
    ["Global Scale"] = "Escala global",
    ["Player Stats"] = "Atributos del jugador",
    ["Raid Markers"] = "Marcadores de banda",
    ["Range Format"] = "Formato de rango",
    ["SEASON SCORE"] = "PUNTUACION DE TEMPORADA",
    ["Season Total"] = "Total de temporada",
    ["Show Casters"] = "Mostrar lanzadores",
    ["Show Percent"] = "Mostrar porcentaje",
    ["Target Frame"] = "Marco del objetivo",
    ["Test Actions"] = "Probar acciones",
    ["Other voice page is not ready."] = "La pagina de otra voz no esta lista.",
    ["Voice pack page is not ready."] = "La pagina del paquete de voz no esta lista.",
    ["Import / Export page is not ready."] = "La pagina de Importar / Exportar no esta lista.",
    ["General settings page is not ready."] = "La pagina de ajustes generales no esta lista.",
    ["Fixed timeline preview page is not ready."] = "La pagina de vista previa de linea temporal fija no esta lista.",
    ["Boss spell page is not ready."] = "La pagina de hechizos del jefe no esta lista.",
    ["Trash CD page is not ready."] = "La pagina de CD de enemigos no esta lista.",
    ["Settings page [%s] - pending."] = "Pagina de ajustes [%s] - pendiente.",
    ["Voice pack page error:\n%s"] = "Error en la pagina del paquete de voz:\n%s",
    ["Other voice page error:\n%s"] = "Error en la pagina de otra voz:\n%s",
    ["Select modules to export:"] = "Selecciona los modulos a exportar:",
    ["Select modules to import:"] = "Selecciona los modulos a importar:",
    ["Parsed successfully! Found %d module(s)"] = "Analisis completado. Se encontraron %d modulo(s)",
    ["Please parse the import string first"] = "Analiza primero la cadena de importacion",
    ["Click the box to select all and copy"] = "Haz clic en la caja para seleccionar todo y copiar",
    ["Click to select all, Ctrl+C to copy"] = "Haz clic para seleccionar todo, Ctrl+C para copiar",
    ["No modules imported (none selected or data empty)"] = "No se importo ningun modulo (ninguno seleccionado o datos vacios)",
    ["Export Profile"] = "Exportar perfil",
    ["Import Profile"] = "Importar perfil",
    ["Select Preset"] = "Seleccionar preajuste",
    ["Import Preset"] = "Importar preajuste",
    ["Label Style"] = "Estilo de etiqueta",
    ["Value Style"] = "Estilo del valor",
    ["Player Name"] = "Nombre del jugador",
    ["Target Text"] = "Texto del objetivo",
    ["Display Format (%t = time)"] = "Formato de visualizacion (%t = tiempo)",
    ["Shadowstep Format (%t = time)"] = "Formato de Paso de las sombras (%t = tiempo)",
    ["Grappling Hook Format (%t = time)"] = "Formato de Gancho (%t = tiempo)",
    ["Spell Overlay Adjustments"] = "Ajustes del overlay de hechizos",
    ["Spell Activation Overlay Opacity"] = "Opacidad del overlay de activacion de hechizos",
    ["Choose Top Test Texture (preview only)"] = "Textura superior",
    ["Choose Left/Right Texture (preview only)"] = "Textura izq./der.",
    ["Top Texture"] = "Textura superior",
    ["Left/Right Texture"] = "Textura izq./der.",
    ["Choose Left/Right Overlay"] = "Overlay izq./der.",
    ["Left/Right Overlay"] = "Overlay izq./der.",
    ["Top Overlay"] = "Overlay superior",
    ["M+ Mob Spells"] = "Hechizos M+",
    ["Choose Top/Bottom Overlay"] = "Elegir overlay arriba/abajo",
    ["Global Default Opacity (%)"] = "Opacidad global por defecto (%)",
    ["Global Default Latency (Fixed)"] = "Latencia global por defecto (fija)",
    ["Global Latency Offset |cff00ffff(AI)|r"] = "Desplazamiento global de latencia |cff00ffff(IA)|r",
    ["Global Horizontal (Y) Offset"] = "Desplazamiento horizontal global (Y)",
    ["Global Vertical (X) Offset"] = "Desplazamiento vertical global (X)",
    ["Global Label X"] = "Etiqueta global X",
    ["Global Value X"] = "Valor global X",
    ["Overall Horizontal Position"] = "Posicion horizontal general",
    ["Overall Vertical Position"] = "Posicion vertical general",
    ["Grow Direction"] = "Direccion de crecimiento",
    ["Row Spacing"] = "Espaciado entre filas",
    ["Border Atlas"] = "Atlas del borde",
    ["Border Size"] = "Tamano del borde",
    ["Button Spacing"] = "Espaciado entre botones",
    ["Button Size"] = "Tamano del boton",
    ["Marker Size"] = "Tamano del marcador",
    ["Pulse Speed"] = "Velocidad de pulso",
    ["Blink Speed"] = "Velocidad de parpadeo",
    ["Pulse Magnitude (0 disables)"] = "Magnitud del pulso (0 lo desactiva)",
    ["Flow Speed"] = "Velocidad del flujo",
    ["Particle Size"] = "Tamano de particulas",
    ["Enable Glow"] = "Activar brillo",
    ["Fade-in Speed"] = "Velocidad de aparicion",
    ["Fade-out Speed"] = "Velocidad de desvanecimiento",
    ["Overlay Scale"] = "Escala de la superposicion",
    ["Overlay Off"] = "Superposicion desactivada",
    ["Overlay On"] = "Superposicion activa",
    ["Show Cast Bar"] = "Mostrar barra de casteo",
    ["Focus Cast Bar"] = "Barra de casteo de foco",
    ["Battle Rez Icon Size/Position"] = "Tamano/posicion del icono de resurreccion en combate",
    ["Battle Rez Charges Text (Bottom Right)"] = "Texto de cargas de resurreccion en combate (abajo a la derecha)",
    ["Battle Rez Timer Text (Center)"] = "Texto del temporizador de resurreccion en combate (centro)",
    ["Enable Battle Rez Tracking"] = "Activar seguimiento de resurreccion en combate",
    ["Ready Check"] = "Comprobacion de listo",
    ["Ready Text"] = "Texto de listo",
    ["Show Ready When Cooldown Ends"] = "Mostrar listo al terminar el CD",
    ["Show Interrupt Ready Marker"] = "Mostrar marcador de interrupcion lista",
    ["Melee DPS before Ranged DPS"] = "DPS mele antes que DPS rango",
    ["DPS Priority"] = "Prioridad DPS",
    ["Tank Priority"] = "Prioridad de tanque",
    ["Sort Priority"] = "Prioridad de ordenacion",
    ["Custom Message"] = "Mensaje personalizado",
    ["Reset Message"] = "Mensaje de reinicio",
    ["Reset on Boss"] = "Reiniciar en jefe",
    ["Leaving Combat"] = "Saliendo de combate",
    ["Display Options"] = "Opciones de visualizacion",
    ["Core Controls"] = "Controles principales",
    ["Core Settings"] = "Ajustes principales",
    ["Keystone Tools"] = "Herramientas de piedra angular",
    ["Create Keystone"] = "Crear piedra angular",
    ["Auto Insert Keystone When Panel Opens"] = "Insertar automaticamente la piedra angular al abrir el panel",
    ["No Keystone"] = "Sin piedra angular",
    ["Highest Key"] = "Piedra mas alta",
    ["This Week's M+ Runs (Top 8)"] = "Runs M+ de esta semana (top 8)",
    ["This Week Only"] = "Solo esta semana",
    ["No run recorded this season"] = "No hay runs registradas esta temporada",
    ["Best Run"] = "Mejor run",
    ["M+ Run History"] = "Historial de runs M+",
    ["M+ Stats Panel"] = "Panel de estadisticas M+",
    ["Open Dashboard"] = "Abrir panel",
    ["SEASON SCORE"] = "PUNTUACION DE TEMPORADA",
    ["Current title line (0.1%): "] = "Linea de titulo actual (0.1%): ",
    ["Congratulations, you are already a title player!"] = "Enhorabuena, ya eres jugador con titulo.",
    ["No Reward"] = "Sin recompensa",
    ["Unknown Race"] = "Raza desconocida",
    ["Use a Diablo-style orb HUD to display player health."] = "Usa un HUD de orbe estilo Diablo para mostrar la vida del jugador.",
    ["Health Percent"] = "Porcentaje de vida",
    ["Health Colors"] = "Colores de vida",
    ["Orb Size"] = "Tamano del orbe",
    ["Player Style"] = "Estilo del jugador",
    ["Style Template"] = "Plantilla de estilo",
    ["Enable This Unit"] = "Activar esta unidad",
    ["Target/Focus Style"] = "Estilo de objetivo/foco",
    ["Current Unit Settings"] = "Ajustes de la unidad actual",
    ["Current Style Settings"] = "Ajustes del estilo actual",
    ["HP ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°Ãƒâ€šÃ‚Â¥ %"] = "HP >= %",
    ["Main Stat"] = "Estadistica principal",
    ["New Stat"] = "Nueva estadistica",
    ["Show Scenes"] = "Mostrar escenas",
    ["Show Roles"] = "Mostrar roles",
    ["Sync Styles"] = "Sincronizar estilos",
    ["Components"] = "Componentes",
    ["Player Stats"] = "Atributos del jugador",
    ["Player Stats Monitor"] = "Monitor de atributos del jugador",
    ["Preview Mode"] = "Modo de vista previa",
    ["Lock Position"] = "Bloquear posicion",
    ["Locked"] = "Bloqueado",
    ["Unlock Drag"] = "Desbloquear arrastre",
    ["Position X"] = "Posicion X",
    ["Position Y"] = "Posicion Y",
    ["Horizontal Offset (X)"] = "Desplazamiento horizontal (X)",
    ["Vertical Offset (Y)"] = "Desplazamiento vertical (Y)",
    ["Background Texture"] = "Textura de fondo",
    ["Background Color"] = "Color de fondo",
    ["Border Texture"] = "Textura del borde",
    ["Border Color"] = "Color del borde",
    ["Border Width"] = "Grosor del borde",
    ["Border Inset"] = "Inset del borde",
    ["Output Channel"] = "Canal de salida",
    ["Audio Channel"] = "Canal de audio",
    ["Audio Output Options"] = "Opciones de salida de audio",
    ["Main Volume"] = "Volumen principal",
    ["Effects"] = "Efectos",
    ["Music"] = "Musica",
    ["Dialog"] = "Dialogo",
    ["Target Align"] = "Alineacion del objetivo",
    ["Spell Align"] = "Alineacion del hechizo",
    ["Time Align"] = "Alineacion del tiempo",
    ["Text Align"] = "Alineacion del texto",
    ["Show Target"] = "Mostrar objetivo",
    ["Show Time"] = "Mostrar tiempo",
    ["Show Name"] = "Mostrar nombre",
    ["Show Background"] = "Mostrar fondo",
    ["Show Border"] = "Mostrar borde",
    ["Spacing"] = "Espaciado",
    ["Width"] = "Ancho",
    ["Height"] = "Alto",
    ["Offset"] = "Desplazamiento",
    ["Numeric Countdown"] = "Cuenta atras numerica",
    ["Show Numeric Countdown"] = "Mostrar cuenta atras numerica",
    ["Built-in Sound"] = "Sonido integrado",
    ["Select Sound"] = "Seleccionar sonido",
    ["Test Sound"] = "Probar sonido",
    ["Stop Test"] = "Detener prueba",
    ["Test Effect"] = "Probar efecto",
    ["Icon Settings"] = "Ajustes del icono",
    ["Sound Settings"] = "Ajustes de sonido",
    ["Font Style"] = "Estilo de fuente",
    ["Spell Name"] = "Nombre del hechizo",
    ["Time Text"] = "Texto de tiempo",
    ["Target"] = "Objetivo",
    ["Target Name"] = "Nombre del objetivo",
    ["Remaining Time"] = "Tiempo restante",
    ["Show Text"] = "Mostrar texto",
    ["Text Color"] = "Color del texto",
    ["Track Width"] = "Ancho de la pista",
    ["Track Height"] = "Alto de la pista",
    ["Name Position"] = "Posicion del nombre",
    ["Background Settings"] = "Ajustes del fondo",
    ["Color Profile"] = "Perfil de color",
    ["Custom Colors"] = "Colores personalizados",
    ["Load Settings"] = "Cargar ajustes",
    ["Reset Settings"] = "Restablecer ajustes",
    ["Import Appearance Settings (Apply Immediately)"] = "Importar ajustes de apariencia (aplicar inmediatamente)",
    ["Imported Author Name"] = "Nombre del autor importado",
    ["Profile Name"] = "Nombre del perfil",
    ["Delete profile: "] = "Eliminar perfil: ",
    ["Delete"] = "Eliminar",
    ["New"] = "Nuevo",
    ["New Component"] = "Nuevo componente",
    ["Enable Module"] = "Activar modulo",
    ["Enable This Row"] = "Activar esta fila",
    ["Rows"] = "Filas",
    ["Role"] = "Rol",
    ["Roles"] = "Roles",
    ["Scene"] = "Escena",
    ["Scenes"] = "Escenas",
    ["Value"] = "Valor",
    ["Name"] = "Nombre",
    ["Label"] = "Etiqueta",
    ["Example"] = "Ejemplo",
    ["Use Custom Path"] = "Usar ruta personalizada",
    ["Random Play Multiple"] = "Reproducir varias al azar",
    ["Icon Path/ID"] = "Ruta/ID del icono",
    ["Reverse Countdown"] = "Invertir cuenta atras",
    ["World Channel"] = "Canal del mundo",
    ["Auto"] = "Auto",
    ["Fixed Timeline"] = "Linea temporal fija",
    ["Test On"] = "Prueba On",
    ["Test Off"] = "Prueba Off",
    ["Select..."] = "Seleccionar...",
    ["Please select..."] = "Selecciona...",
    ["No description available."] = "No hay descripcion disponible.",
    ["No Spell Selected"] = "Ningun hechizo seleccionado",
    ["No boss data for the current dungeon"] = "No hay datos de jefe para la mazmorra actual",
    ["No dungeon data in this category"] = "No hay datos de mazmorra en esta categoria",
    ["Dungeon Switch"] = "Cambio de mazmorra",
    ["Boss List"] = "Lista de jefes",
    ["Dungeon"] = "Mazmorra",
    ["Boss"] = "Jefe",
    ["Bosses"] = "Jefes",
    ["Event"] = "Evento",
    ["Events"] = "Eventos",
    ["Spell"] = "Hechizo",
    ["Skill"] = "Habilidad",
    ["Skills"] = "Habilidades",
    ["Unlimited range"] = "Alcance ilimitado",
    ["Instant"] = "Instantaneo",
    ["Screen Captured"] = "Captura en pantalla",
    ["Select Voice Pack"] = "Seleccionar paquete de voz",
    ["Current Voice Pack"] = "Paquete de voz actual",
    ["Official default voice pack"] = "Paquete de voz oficial por defecto",
    ["Official EXBoss default voice pack"] = "Paquete de voz oficial por defecto de EXBoss",
    ["Chinese voice pack"] = "Paquete de voz chino",
    ["Active"] = "Activo",
    ["Missing Labels"] = "Etiquetas faltantes",
    ["Description"] = "Descripcion",
    ["Author"] = "Autor",
    ["Version"] = "Version",
    ["Select Profile"] = "Seleccionar perfil",
    ["Profile:"] = "Perfil:",
    ["Slot:"] = "Ranura:",
    ["Raid Profiles"] = "Perfiles de banda",
    ["Mythic+ Profiles"] = "Perfiles de Mythic+",
    ["VOICE / PROFILES"] = "VOZ / PERFILES",
    ["General Settings"] = "Ajustes generales",
    ["General"] = "General",
    ["Voice Settings"] = "Ajustes de voz",
    ["Text Settings"] = "Ajustes de texto",
    ["Position"] = "Posicion",
    ["Scale"] = "Escala",
    ["Style"] = "Estilo",
    ["Size"] = "Tamano",
    ["Refresh"] = "Actualizar",
    ["Enable"] = "Activar",
    ["Enable Edit Mode"] = "Activar modo edicion",
    ["Disable Edit Mode"] = "Desactivar modo edicion",
    ["Reload UI"] = "Recargar interfaz",
    ["Changelog"] = "Registro de cambios",
    ["Enable Color Overlay"] = "Activar superposicion de color",
    ["Enable Blizzard center-screen warnings (required for voice alerts)"] = "Activar avisos centrales de Blizzard (obligatorio para las alertas de voz)",
    ["Enable Blizzard center-screen warnings (required for voice alerts)"] = "Activar avisos centrales de Blizzard (obligatorio para las alertas de voz)",
    ["Disable"] = "Desactivar",
    ["Show"] = "Mostrar",
    ["Hide"] = "Ocultar",
    ["Only in Dungeons"] = "Solo en mazmorras",
    ["Show in Combat"] = "Mostrar en combate",
    ["Show out of Combat"] = "Mostrar fuera de combate",
    ["Visibility Rules"] = "Reglas de visibilidad",
    ["Range Check"] = "Comprobacion de distancia",
    ["Range Check Spell (ID)"] = "Hechizo de distancia (ID)",
    ["Shape Style"] = "Estilo de forma",
    ["Attach To"] = "Anclar a",
    ["Attach to Target Frame"] = "Anclar al marco del objetivo",
    ["Do Not Attach"] = "No anclar",
    ["Current role:"] = "Rol actual:",
    ["Fixed Timeline Overview"] = "Resumen de la linea temporal fija",
    ["Fixed Bosses"] = "Jefes fijos",
    ["Total Skills"] = "Habilidades totales",
    ["Mythic+ Tank"] = "Tanque de Mythic+",
    ["Mythic+ DPS"] = "DPS de Mythic+",
    ["Mythic+ Healer"] = "Sanador de Mythic+",
    ["Enable Indicator"] = "Activar indicador",
    ["Default: spec preset"] = "Por defecto: preajuste de especializacion",
    ["World Channel"] = "Canal del mundo",
    ["Center Text"] = "Texto central",
    ["Center Warning"] = "Aviso central",
    ["Center Text Content (supports {name})"] = "Contenido del texto central (admite {name})",
    ["Center Text Content ({name} available)"] = "Contenido del texto central (admite {name})",
    ["Center Text Content (supports [name])"] = "Contenido del texto central (admite [name])",
    ["(supports {name})"] = "(admite {name})",
    ["(supports [name])"] = "(admite [name])",
    ["Pre-Alert (sec)"] = "Preaviso (seg)",
    ["Pre-Alert 5s"] = "Preaviso 5 s",
    ["Rename Timer Bar"] = "Renombrar barra de tiempo",
    ["Voice Source"] = "Fuente de voz",
    ["Voice Label"] = "Etiqueta de voz",
    ["Voice Labels"] = "Etiquetas de voz",
    ["Voice Pack Label"] = "Etiqueta del paquete de voz",
    ["LSM Sound"] = "Sonido LSM",
    ["Custom Path"] = "Ruta personalizada",
    ["File Path"] = "Ruta del archivo",
    ["Preview"] = "Vista previa",
    ["Delay"] = "Retraso",
    ["Duration (sec)"] = "Duracion (seg)",
    ["Window Before (sec)"] = "Ventana antes (seg)",
    ["Window After (sec)"] = "Ventana despues (seg)",
    ["Advanced Conditions (Event Window + Boss Cast)"] = "Condiciones avanzadas (ventana de evento + casteo del jefe)",
    ["Enable Advanced Conditions"] = "Activar condiciones avanzadas",
    ["Show Ring After Hit"] = "Mostrar anillo tras el impacto",
    ["12.0 Mythic+"] = "12.0 Mythic+",
    ["12.0 Raid"] = "12.0 Banda",
    ["Liberation of Undermine"] = "Liberacion de Minahonda",
    ["Nerub-ar Palace"] = "Palacio Nerub-ar",
    ["The Eternal Palace"] = "Palacio Eterno",
    ["Raid Tank"] = "Tanque de banda",
    ["Raid DPS"] = "DPS de banda",
    ["Raid Healer"] = "Sanador de banda",
    ["Raid Boss"] = "Jefe de banda",
    ["Raid Boss Encounter"] = "Encuentro de jefe de banda",
    ["Other"] = "Otro",
    ["Cast Start"] = "Inicio de lanzamiento",
    ["Cast Success"] = "Lanzamiento completado",
    ["Above"] = "Arriba",
    ["Below"] = "Abajo",
    ["Thin"] = "Fino",
    ["Thick"] = "Grueso",
    ["Monochrome"] = "Monocromo",
    ["Primary Stat"] = "Estadistica principal",
    ["Value Alignment"] = "Alineacion del valor",
    ["CENTER: Center"] = "Centro: centrado",
    ["LEFT: Align Left"] = "Izquierda: alinear a la izquierda",
    ["RIGHT: Align Right"] = "Derecha: alinear a la derecha",
    ["Player Position Marker"] = "Marcador de posicion del jugador",
    ["Loads local PNG textures first. If the files are missing, it automatically falls back to the code-drawn mode."] = "Carga primero las texturas PNG locales. Si faltan archivos, cambia automaticamente al modo dibujado por codigo.",
    ["Loads local PNG textures first. If the files are missing, it automatically falls back to the pure code-drawn mode."] = "Carga primero las texturas PNG locales. Si faltan archivos, cambia automaticamente al modo dibujado por codigo.",
    ["Enable Indicator"] = "Activar indicador",
    ["Shape Style"] = "Estilo de forma",
    ["Square"] = "Cuadrado",
    ["Cross"] = "Cruz",
    ["Circle"] = "Circulo",
    ["Ring"] = "Anillo",
    ["Diamond"] = "Diamante",
    ["Normal Color"] = "Color normal",
    ["Range Monitor"] = "Monitor de distancia",
    ["Changes the marker color when the target is out of range (blank = automatically uses the spec preset)."] = "Cambia el color del marcador cuando el objetivo esta fuera de rango (vacio = usa automaticamente el preajuste de especializacion).",
    ["Changes the marker color when the target moves out of range (blank = automatically uses the spec preset)."] = "Cambia el color del marcador cuando el objetivo esta fuera de rango (vacio = usa automaticamente el preajuste de especializacion).",
    ["Range Check Spell (ID)"] = "Hechizo de comprobacion de distancia (ID)",
    ["Default: spec preset"] = "Por defecto: preajuste de especializacion",
    ["Out-of-Range Color"] = "Color fuera de rango",
    ["Display Conditions"] = "Condiciones de visualizacion",
    ["Trigger Scene"] = "Escenario de activacion",
    ["Show in Combat"] = "Mostrar en combate",
    ["Show out of Combat"] = "Mostrar fuera de combate",
    ["Only in Dungeons"] = "Solo en mazmorras",
    ["Spec Filter (only enabled for checked specs)"] = "Filtro de especializacion (solo activado para las especializaciones marcadas)",
    ["Enabled Specs"] = "Especializaciones activadas",
    ["Warrior - Arms"] = "Guerrero - Armas",
    ["Warrior - Fury"] = "Guerrero - Furia",
    ["Warrior - Protection"] = "Guerrero - Proteccion",
    ["Paladin - Holy"] = "Paladin - Sagrado",
    ["Paladin - Protection"] = "Paladin - Proteccion",
    ["Paladin - Retribution"] = "Paladin - Reprension",
    ["Hunter - Beast Mastery"] = "Cazador - Dominio de bestias",
    ["Hunter - Marksmanship"] = "Cazador - Punteria",
    ["Hunter - Survival"] = "Cazador - Supervivencia",
    ["Rogue - Assassination"] = "Picaro - Asesinato",
    ["Rogue - Outlaw"] = "Picaro - Forajido",
    ["Rogue - Subtlety"] = "Picaro - Sutileza",
    ["Priest - Discipline"] = "Sacerdote - Disciplina",
    ["Priest - Holy"] = "Sacerdote - Sagrado",
    ["Priest - Shadow"] = "Sacerdote - Sombra",
    ["Death Knight - Blood"] = "Caballero de la Muerte - Sangre",
    ["Death Knight - Frost"] = "Caballero de la Muerte - Escarcha",
    ["Death Knight - Unholy"] = "Caballero de la Muerte - Profano",
    ["Shaman - Elemental"] = "Chaman - Elemental",
    ["Shaman - Enhancement"] = "Chaman - Mejora",
    ["Shaman - Restoration"] = "Chaman - Restauracion",
    ["Mage - Arcane"] = "Mago - Arcano",
    ["Mage - Fire"] = "Mago - Fuego",
    ["Mage - Frost"] = "Mago - Escarcha",
    ["Warlock - Affliction"] = "Brujo - Afliccion",
    ["Warlock - Demonology"] = "Brujo - Demonologia",
    ["Warlock - Destruction"] = "Brujo - Destruccion",
    ["Monk - Brewmaster"] = "Monje - Maestro cervecero",
    ["Monk - Windwalker"] = "Monje - Viajero del viento",
    ["Monk - Mistweaver"] = "Monje - Tejedor de niebla",
    ["Druid - Balance"] = "Druida - Equilibrio",
    ["Druid - Feral"] = "Druida - Feral",
    ["Druid - Guardian"] = "Druida - Guardian",
    ["Druid - Restoration"] = "Druida - Restauracion",
    ["Demon Hunter - Havoc"] = "Cazador de demonios - Devastacion",
    ["Demon Hunter - Vengeance"] = "Cazador de demonios - Venganza",
    ["Evoker - Devastation"] = "Evocador - Devastacion",
    ["Evoker - Preservation"] = "Evocador - Preservacion",
    ["Evoker - Augmentation"] = "Evocador - Aumento",
    ["Demon Hunter - Devourer"] = "Cazador de demonios - Devorador",
    ["Icon Appearance"] = "Apariencia del icono",
    ["Icon Spacing"] = "Espaciado del icono",
    ["Growth Direction"] = "Direccion de crecimiento",
    ["Border Scale"] = "Escala del borde",
    ["Show Cooldown Spiral"] = "Mostrar espiral de reutilizacion",
    ["Anchor Point"] = "Punto de anclaje",
    ["Screen Center"] = "Centro de la pantalla",
    ["Right"] = "Derecha",
    ["Enter Edit Mode"] = "Entrar en modo edicion",
    ["Reset Appearance Only"] = "Restablecer solo la apariencia",
    ["Reset All Settings (Keep Appearance)"] = "Restablecer todos los ajustes (mantener apariencia)",
    ["Wipe Everything (Including Appearance)"] = "Borrar todo (incluyendo apariencia)",
    ["Reset"] = "Restablecer",
    ["Wipe"] = "Borrar",
    ["Countdown Settings"] = "Ajustes de cuenta atras",
    ["Show Icon"] = "Mostrar icono",
    ["Show Decimal"] = "Mostrar decimal",
    ["Icon Size"] = "Tamano del icono",
    ["Alert Text Template"] = "Plantilla del texto de aviso",
    ["Alert Text"] = "Texto de aviso",
    ["Countdown Number"] = "Numero de la cuenta atras",
    ["Horizontal Position (X)"] = "Posicion horizontal (X)",
    ["Vertical Position (Y)"] = "Posicion vertical (Y)",
    ["Reset Position"] = "Restablecer posicion",
    ["Scene Preview"] = "Vista previa",
    ["Toggle Edit Mode Preview"] = "Alternar vista previa del modo edicion",
    ["Test Countdown"] = "Probar cuenta atras",
    ["Registered Bosses: 0  |  Registered Events: 0"] = "Jefes registrados: 0  |  Eventos registrados: 0",
    ["No registered bosses"] = "No hay jefes registrados",
    ["Unknown Dungeon"] = "Mazmorra desconocida",
    ["Unknown Boss"] = "Jefe desconocido",
    ["Target List"] = "Lista de objetivos",
    ["Trash"] = "Basura",
    ["No Dynamic Portrait"] = "Sin retrato dinamico",
    ["Unknown Event"] = "Evento desconocido",
    ["Click a spell card above to view its description here."] = "Haz clic en una tarjeta de hechizo arriba para ver aqui su descripcion.",
    ["Global display mode and voice output."] = "Modo de visualizacion global y salida de voz.",
    ["Timer bar appearance, text and position."] = "Apariencia, texto y posicion de la barra de tiempo.",
    ["Bun bar appearance, track and position."] = "Apariencia, recorrido y posicion de la barra Bun.",
    ["Center countdown text, font and position."] = "Texto, fuente y posicion de la cuenta atras central.",
    ["Center text style and position."] = "Estilo y posicion del texto central.",
    ["Center-screen ring style, size and position."] = "Estilo, tamano y posicion del anillo central.",
    ["Timer Bar Only"] = "Solo barra de tiempo",
    ["Bun Bar Only"] = "Solo barra Bun",
    ["Both Enabled"] = "Ambos activados",
    ["Hide Both"] = "Ocultar ambos",
    ["Tank Scheme"] = "Esquema de tanque",
    ["Healer Scheme"] = "Esquema de sanador",
    ["Defensive Scheme"] = "Esquema defensivo",
    ["Mechanic Scheme"] = "Esquema de mecanica",
    ["Profile Slots"] = "Ranuras de perfil",
    ["Alert: the active role automatically selects and edits the matching Raid / Mythic+ Profiles."] = "Aviso: el rol activo selecciona y edita automaticamente los perfiles de Banda / Mythic+ correspondientes.",
    ["Automatically used when entering raids with the current role."] = "Se usa automaticamente al entrar en banda con el rol actual.",
    ["Automatically used when entering Mythic+ with the current role."] = "Se usa automaticamente al entrar en Mythic+ con el rol actual.",
    ["Choose a voice pack on the left, then configure Raid / Mythic+ author profiles on the right."] = "Elige un paquete de voz a la izquierda y luego configura a la derecha los perfiles de autor de Banda / Mythic+.",
    ["Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right."] = "Elige un paquete de voz a la izquierda y luego configura a la derecha los perfiles de autor de Banda / Mythic+.",
    ["Choose author profiles for the 6 role slots. The Dungeons page automatically writes the matching Raid / Mythic+ profile for your current role."] = "Elige perfiles de autor para las 6 ranuras de rol. La pagina de Mazmorras escribe automaticamente el perfil de Banda / Mythic+ correspondiente a tu rol actual.",
    ["6 author profile slots are active. The Dungeons page automatically writes the matching profile for your current role."] = "Hay 6 ranuras de perfiles de autor activas. La pagina de Mazmorras escribe automaticamente el perfil correspondiente a tu rol actual.",
    ["6 Author Profile slots are active. The Dungeons page automatically writes the matching Raid / Mythic+ Profile for your current role."] = "Hay 6 ranuras de perfiles de autor activas. La pagina de Mazmorras escribe automaticamente el perfil de Banda / Mythic+ correspondiente a tu rol actual.",
    ["This area only shows the profiles currently assigned to the 6 slots."] = "Esta zona solo muestra los perfiles asignados actualmente a las 6 ranuras.",
    ["The Voice / Profiles page depends on ExwindTools.UI, which is not ready yet. Make sure ExwindCore loaded correctly, then reopen the panel."] = "La pagina de Voz / Perfiles depende de ExwindTools.UI y aun no esta lista. Asegurate de que ExwindCore se haya cargado correctamente y vuelve a abrir el panel.",
    ["Settings for the full appearance of the timer bars."] = "Ajustes para toda la apariencia de las barras de tiempo.",
    ["Review fixed-timeline spell markers in the first 3 minutes for each boss so you can quickly verify the timeline pacing."] = "Revisa los marcadores de hechizos de la linea temporal fija durante los primeros 3 minutos de cada jefe para comprobar rapidamente el ritmo de la linea temporal.",
    ["Shows a 5-second center-screen countdown when a spell alert triggers."] = "Muestra una cuenta atras de 5 segundos en el centro de la pantalla cuando se activa un aviso de hechizo.",
    ["Shows a 5-second countdown in the center of the screen for spell alerts."] = "Muestra una cuenta atras de 5 segundos en el centro de la pantalla para los avisos de hechizos.",
    ["Shows a 5-second countdown in the center of the screen for incoming spell alerts."] = "Muestra una cuenta atras de 5 segundos en el centro de la pantalla para los avisos de hechizos entrantes.",
    ["Shows a 5-second center-screen countdown when a spell alert triggers.\n|cff00ff00%s|r = spell name  |cffffd100%t|r = countdown number"] = "Muestra una cuenta atras de 5 segundos en el centro de la pantalla cuando se activa un aviso de hechizo.\n|cff00ff00%s|r = nombre del hechizo  |cffffd100%t|r = numero de la cuenta atras",
    ["Shows a 5-second countdown in the center of the screen for spell alerts.\n"] = "Muestra una cuenta atras de 5 segundos en el centro de la pantalla para los avisos de hechizos.\n",
    ["Monitors the player's 3 private aura slots, including icon size, position, countdown and sound settings."] = "Supervisa las 3 ranuras de auras privadas del jugador, incluyendo tamano del icono, posicion, cuenta atras y ajustes de sonido.",
    ["Provides three reset modes:\n1) Reset appearance only\n2) Reset all settings (keep appearance)\n3) Wipe everything (including appearance)"] = "Ofrece tres modos de reinicio:\n1) Restablecer solo la apariencia\n2) Restablecer todos los ajustes (mantener apariencia)\n3) Borrar todo (incluyendo apariencia)",
    ["Recommended: use Reset Appearance Only first. It resets Timer Bar / Bun Bar / Countdown / Flash Text styles and color schemes only.\nReset All Settings (Keep Appearance) clears general settings, voice config, spell config and timeline settings, while keeping appearance.\nWipe Everything resets all EXBoss settings back to their defaults."] = "Recomendado: usa primero Restablecer solo la apariencia. Solo reinicia los estilos de Barra de tiempo / Barra Bun / Cuenta atras / Texto brillante y los esquemas de color.\nRestablecer todos los ajustes (mantener apariencia) limpia los ajustes generales, la configuracion de voz, la configuracion de hechizos y la configuracion de linea temporal, manteniendo la apariencia.\nBorrar todo reinicia todos los ajustes de EXBoss a sus valores por defecto.",
    ["This only resets Timer Bar / Bun Bar / Countdown / Flash Text styles and keeps spell configuration intact. Continue?"] = "Esto solo reinicia los estilos de Barra de tiempo / Barra Bun / Cuenta atras / Texto brillante y mantiene intacta la configuracion de hechizos. Continuar?",
    ["This clears EXBoss general settings, voice config, spell config and timeline settings, while keeping appearance styles.\nContinue?"] = "Esto limpia los ajustes generales de EXBoss, la configuracion de voz, la configuracion de hechizos y la configuracion de linea temporal, manteniendo los estilos de apariencia.\nContinuar?",
    ["Warning: this wipes every EXBoss setting, including appearance, and reloads the UI. This cannot be undone.\nContinue?"] = "Advertencia: esto borra todos los ajustes de EXBoss, incluida la apariencia, y recarga la interfaz. No se puede deshacer.\nContinuar?",
    ["Template (|cff00ff00%s|r = spell name  |cffffd100%t|r = countdown number)"] = "Plantilla (|cff00ff00%s|r = nombre del hechizo  |cffffd100%t|r = numero de la cuenta atras)",
    ["Alert Text Font (%s)"] = "Fuente del texto de aviso (%s)",
    ["Countdown Number Font (%t)"] = "Fuente del numero de la cuenta atras (%t)",
    ["The voice engine is not ready, so registration status cannot be read."] = "El motor de voz no esta listo, asi que no se puede leer el estado del registro.",
    ["Registration snapshot is empty."] = "La instantanea del registro esta vacia.",
    ["Registered Bosses: 0  |  Registered Events: 0"] = "Jefes registrados: 0  |  Eventos registrados: 0",
    ["Non-Raid registered bosses: %d  |  Non-Raid events: %d / Total: %d  |  Trigger events (0/1/2): %d/%d/%d%s"] = "Jefes registrados fuera de banda: %d  |  Eventos fuera de banda: %d / Total: %d  |  Eventos activadores (0/1/2): %d/%d/%d%s",
    ["Raid Encounter  |  encounterID:%s  |  Spells:%d"] = "Encuentro de banda  |  encounterID:%s  |  Hechizos:%d",
    ["Mythic+ Dungeon  |  Spells:%d  |  Boss Groups:%d  |  Trash Spells:%d"] = "Mazmorra Mythic+  |  Hechizos:%d  |  Grupos de jefes:%d  |  Hechizos de enemigos:%d",
    ["The selected target has no private-aura spells."] = "El objetivo seleccionado no tiene hechizos de aura privada.",
    ["Select a private-aura target on the left."] = "Selecciona a la izquierda un objetivo de aura privada.",
    ["Toggle whether each spell appears in the bun bar, timer bar, and screen alerts. Pre-alert seconds can be adjusted per spell. Blank = use the spell default."] = "Activa o desactiva si cada hechizo aparece en la barra Bun, la barra de tiempo y los avisos en pantalla. Los segundos del preaviso se pueden ajustar por hechizo. En blanco = usar el valor por defecto del hechizo.",
    ["Rule description:\n1. Uses the event end time as the anchor\n2. Works inside the [X sec before end, Y sec after end] window\n3. If boss1-boss5 has a cast/channel\n4. Shows the remaining cast time as a ring\n\nStill not implemented in this version: countdowns, center text, multi-condition trees, and combined actions."] = "Descripcion de las reglas:\n1. Usa el tiempo de finalizacion del evento como ancla\n2. Funciona dentro de la ventana [X seg antes del final, Y seg despues del final]\n3. Si boss1-boss5 tiene casteo/canalizacion\n4. Muestra el tiempo restante de casteo como un anillo\n\nAun no implementado en esta version: cuentas atras, texto central, arboles multicondicion y acciones combinadas.",
    ["Wangyou Jingjiu voice pack. Compatible with the default labels and can replace the global voice pack directly."] = "Paquete de voz Wangyou Jingjiu. Compatible con las etiquetas predeterminadas y puede reemplazar directamente el paquete de voz global.",
    ["Wangyou Jingjiu voice pack. Compatible with the default label set and usable as a global replacement."] = "Paquete de voz Wangyou Jingjiu. Compatible con el conjunto de etiquetas predeterminado y utilizable como reemplazo global.",
    ["Guyijin girl-voice pack. Keeps the same label set for easy switching."] = "Paquete de voz femenina Guyijin. Mantiene el mismo conjunto de etiquetas para cambiar facilmente.",
    ["Guyijin lady-voice pack. Keeps label compatibility with existing dungeon profiles."] = "Paquete de voz femenina Guyijin. Mantiene la compatibilidad de etiquetas con los perfiles de mazmorra existentes.",
    ["Kele voice pack. Compatible with the default labels and ready for dungeon profiles."] = "Paquete de voz Kele. Compatible con las etiquetas predeterminadas y listo para perfiles de mazmorra.",
    ["Xiayike voice pack. Compatible with the standard label set and ready to use."] = "Paquete de voz Xiayike. Compatible con el conjunto de etiquetas estandar y listo para usar.",
    ["Ranran voice pack with standard labels and countdown voice lines."] = "Paquete de voz Ranran con etiquetas estandar y lineas de voz para la cuenta atras.",
    ["Tangtangjiang voice pack. Compatible with the default label structure."] = "Paquete de voz Tangtangjiang. Compatible con la estructura de etiquetas predeterminada.",
    ["Yagi voice pack with standard labels and countdown voice lines."] = "Paquete de voz Yagi con etiquetas estandar y lineas de voz para la cuenta atras.",
    ["Niuniu voice pack with standard labels and countdown voice lines."] = "Paquete de voz Niuniu con etiquetas estandar y lineas de voz para la cuenta atras.",
    ["Niuniu voice pack sourced from Niushifu, with standard labels and countdown lines."] = "Paquete de voz Niuniu procedente de Niushifu, con etiquetas estandar y lineas de cuenta atras.",
    ["Ayarei voice pack using the standard label structure and default-profile compatibility."] = "Paquete de voz Ayarei que usa la estructura de etiquetas estandar y compatibilidad con el perfil predeterminado.",
    ["Ruru Tia voice pack. Compatible with the default label structure."] = "Paquete de voz Ruru Tia. Compatible con la estructura de etiquetas predeterminada.",
    ["Rurutia voice pack. Compatible with the default label structure."] = "Paquete de voz Rurutia. Compatible con la estructura de etiquetas predeterminada.",
    ["Last Refresh: "] = "Ultima actualizacion: ",
    ["Last error: "] = "Ultimo error: ",
    ["Scope: "] = "Ambito: ",
    ["Custom Scheme"] = "Esquema personalizado",
    ["Custom Scheme Name"] = "Nombre del esquema personalizado",
    ["Custom Scheme Color"] = "Color del esquema personalizado",
    ["Extra Schemes (up to 3)"] = "Esquemas extra (hasta 3)",
    ["Extra Scheme"] = "Esquema extra",
    ["Current / Actual: English"] = "Actual: Ingles",
    ["Current / Actual: Espanol"] = "Actual: Espanol",
    ["Tank Buster"] = "Golpe de tanque",
    ["Tank Buster 3.0"] = "Golpe de tanque 3.0",
    ["Prepare AOE"] = "Preparar AOE",
    ["Prepare Beam"] = "Preparar rayo",
    ["Prepare Interrupt"] = "Preparar interrupcion",
    ["Prepare Grip"] = "Preparar agarre",
    ["Prepare Line Block"] = "Preparar bloqueo de linea",
    ["Prepare Soak"] = "Preparar absorcion",
    ["Prepare Clear Stack"] = "Preparar limpieza de acumulaciones",
    ["Prepare Target"] = "Preparar objetivo",
    ["Prepare Arrow"] = "Preparar flecha",
    ["Prepare Enter Circle"] = "Preparar entrada al circulo",
    ["Prepare Link"] = "Preparar enlace",
    ["Prepare Orb Pass"] = "Preparar pase de orbe",
    ["Prepare Hook"] = "Preparar gancho",
    ["Prepare Stack"] = "Preparar agrupacion",
    ["Prepare Dispel"] = "Preparar disipacion",
    ["Hit Clone"] = "Golpear clon",
    ["Fix Camera"] = "Ajustar camara",
    ["Clear Water"] = "Limpiar agua",
    ["Find Beacon"] = "Buscar baliza",
    ["Step Trap"] = "Pisar trampa",
    ["None"] = "Ninguno",
    ["Watch Knockback"] = "Cuidado con el retroceso",
    ["Watch Frontal"] = "Cuidado con el frontal",
    ["Block Orb"] = "Bloquear orbe",
    ["Clear Orb"] = "Limpiar orbe",
    ["Watch Dodge"] = "Cuidado, esquivar",
    ["Target Frontal"] = "Frontal al objetivo",
    ["Target Drop Water"] = "El objetivo deja agua",
    ["Target Clear Line"] = "El objetivo limpia la linea",
    ["Dodge Frontal"] = "Esquivar frontal",
    ["Switch Add"] = "Cambiar enemigo",
    ["Phase Change"] = "Cambio de fase",
    ["Away Boss"] = "Alejarse del jefe",
    ["Spread Close"] = "Separarse cerca",
    ["Kite Add"] = "Kitear enemigo",
    ["Boss Enrage"] = "Enfurecimiento del jefe",
    ["Boss Vulnerability"] = "Vulnerabilidad del jefe",
    ["You Are White"] = "Eres blanco",
    ["You Are Black"] = "Eres negro",
    ["Prepare AOE (Break)"] = "Preparar dano en area (cortar)",
    ["Prepare Absorb Orb"] = "Preparar absorcion de orbe",
    ["Drop Water"] = "Soltar agua",
    ["Intercept Add"] = "Interceptar enemigo",
    ["Beam On You"] = "Rayo sobre ti",
    ["Watch Shockwave"] = "Cuidado con la onda de choque",
    ["Watch Launch"] = "Cuidado con el lanzamiento",
    ["Empower Holy Paladin"] = "Potenciar Paladin Sagrado",
    ["Empower Retribution Paladin"] = "Potenciar Paladin Reprension",
    ["Empower Protection Paladin"] = "Potenciar Paladin Proteccion",
    ["Spread Now"] = "Separarse ahora",
    ["Interrupt Now"] = "Interrumpir ahora",
    ["Rescue Now"] = "Rescatar ahora",
    ["Break Shield"] = "Romper escudo",
    ["Enter Bubble"] = "Entrar en burbuja",
    ["Break Link"] = "Romper enlace",
    ["Burst Vulnerability"] = "Explotar vulnerabilidad",
    ["Use Defensive"] = "Usar defensivo",
    ["Watch Healing"] = "Cuidado con la sanacion",
    ["Special Mechanic"] = "Mecanica especial",
    ["Switch Boss"] = "Cambiar jefe",
    ["Away Add"] = "Alejarse del enemigo",
    ["Stack Share"] = "Juntarse y repartir",
    ["Countdown 5"] = "Cuenta atras 5",
    ["Countdown 4"] = "Cuenta atras 4",
    ["Countdown 3"] = "Cuenta atras 3",
    ["Countdown 2"] = "Cuenta atras 2",
    ["Countdown 1"] = "Cuenta atras 1",
    ["Prepare Chase"] = "Preparar persecucion",
    ["Summon Add"] = "Invocar enemigo",
    ["Tank Knockback"] = "Retroceso al tanque",
    ["Stack Drop Circle"] = "Juntarse y soltar circulo",
    ["Spell info lookup and tooltip enhancements."] = "Consulta de informacion de hechizos y mejora de descripciones emergentes.",
    ["A quick chat channel bar with customizable label, color, and command for each channel."] = "Barra rapida de canales de chat con etiqueta, color y comando personalizables para cada canal.",
    ["M+ icon, score, click-to-teleport enhancements."] = "Mejoras para el icono de M+, la puntuacion y el teletransporte con clic.",
    ["Inside a module settings page, use the Grid panel to adjust styles, position and feature toggles."] = "Dentro de la pagina de ajustes del modulo, usa el panel de cuadricula para ajustar estilos, posicion y activacion de funciones.",
    ["Displays the Spell Name in the screen center when the skill triggers (fade in -> hold -> fade out)."] = "Muestra el nombre del hechizo en el centro de la pantalla cuando se activa la habilidad (aparecer -> mantener -> desaparecer).",
    ["Displays the Spell Name in the screen center when the skill triggers (fade in ÃƒÂ¢Ã¢â‚¬Â Ã¢â‚¬â„¢ hold ÃƒÂ¢Ã¢â‚¬Â Ã¢â‚¬â„¢ fade out)."] = "Muestra el nombre del hechizo en el centro de la pantalla cuando se activa la habilidad (aparecer -> mantener -> desaparecer).",
    ["Monitors the player's 3 private aura slots, including icon size, position, countdown and sound settings."] = "Supervisa las 3 ranuras de auras privadas del jugador, incluyendo tamano del icono, posicion, cuenta atras y ajustes de sonido.",
    ["Monitors the player's 3 private aura slots. Enable it and enter edit mode to drag the position."] = "Supervisa las 3 ranuras de auras privadas del jugador. Activalo y entra en modo edicion para arrastrar la posicion.",
    ["Enable Private Aura Monitor"] = "Activar monitor de auras privadas",
    ["The current object has no private aura spells."] = "El objeto actual no tiene hechizos de aura privada.",
    ["%d private aura spells total"] = "%d hechizos de aura privada en total",
    ["encounterID:%s  |  %d private aura spells"] = "encounterID:%s  |  %d hechizos de aura privada",
    ["ExwindGrid is unavailable; private aura settings cannot be rendered."] = "ExwindGrid no esta disponible; no se pueden mostrar los ajustes de aura privada.",
    ["ExwindGrid is unavailable; the settings pane cannot be rendered."] = "ExwindGrid no esta disponible; no se puede mostrar el panel de ajustes.",
    ["Provides three reset modes:\n1. Reset appearance only\n2. Reset all settings (keep appearance)\n3. Wipe everything (including appearance)"] = "Ofrece tres modos de reinicio:\n1. Restablecer solo la apariencia\n2. Restablecer todos los ajustes (mantener apariencia)\n3. Borrar todo (incluyendo apariencia)",
    ["Recommended: start with \"Reset Appearance Only\". \"Reset Appearance Only\" resets only Timer Bar / Bun Bar / Countdown / Flash Text and Color Profile.\n\"Reset All Settings (Keep Appearance)\" clears General Settings, voice config, skill config and Timeline settings, while preserving appearance.\n\"Wipe Everything (Including Appearance)\" resets all EXBoss settings back to defaults."] = "Recomendado: empieza con \"Restablecer solo la apariencia\". Esta opcion solo reinicia la barra de tiempo, la barra Bun, la cuenta atras, el texto brillante y el perfil de color.\n\"Restablecer todos los ajustes (mantener apariencia)\" limpia ajustes generales, configuracion de voz, configuracion de habilidades y ajustes de linea temporal, manteniendo la apariencia.\n\"Borrar todo (incluyendo apariencia)\" reinicia todos los ajustes de EXBoss a sus valores por defecto.",
    ["Only resets the appearance of Timer Bar / Bun Bar / Countdown / Center Text and keeps spell configuration. Continue?"] = "Solo reinicia la apariencia de Barra de tiempo / Barra Bun / Cuenta atras / Texto central y mantiene la configuracion de hechizos. Continuar?",
    ["This clears EXBoss general settings, voice settings, spell settings and timeline settings, while keeping appearance styles.\nContinue?"] = "Esto limpia los ajustes generales de EXBoss, los ajustes de voz, los ajustes de hechizos y los ajustes de linea temporal, manteniendo los estilos de apariencia.\nContinuar?",
    ["Danger: this wipes every EXBoss setting, including appearance, and reloads the UI. This cannot be undone.\nContinue?"] = "Peligro: esto borra todos los ajustes de EXBoss, incluida la apariencia, y recarga la interfaz. No se puede deshacer.\nContinuar?",
    ["Exit Edit Mode?"] = "Salir del modo edicion?",
    ["Choose Author Profiles for the 6 role slots; the Dungeons page automatically writes the matching Raid / Mythic+ Profiles for your current role."] = "Elige perfiles de autor para las 6 ranuras de rol; la pagina de Mazmorras escribe automaticamente los perfiles de Banda / Mythic+ correspondientes a tu rol actual.",
    ["6 Author Profile slots are active. The Dungeons page automatically writes the matching Profile for your current role."] = "Hay 6 ranuras de perfil de autor activas. La pagina de Mazmorras escribe automaticamente el perfil correspondiente a tu rol actual.",
    ["This area only shows the Author Profiles currently assigned to the 6 slots."] = "Esta zona solo muestra los perfiles de autor asignados actualmente a las 6 ranuras.",
    ["Slot: Raid Tank   Profile: Default Preset"] = "Ranura: Tanque de banda   Perfil: Preajuste predeterminado",
    ["Enable Blizzard center-screen text warnings (required for voice alerts)"] = "Activar avisos de texto centrales de Blizzard (obligatorio para las alertas de voz)",
    ["Shows current voice registration details (Default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)."] = "Muestra los detalles actuales del registro de voz (por defecto = solo fuera de banda): Mazmorra > Nombre del jefe (cantidad) + eventID(trigger0/1/2).",
    ["Non-raid registered bosses: 0  |  Non-raid events: 0 / Total: 0  |  Trigger events (0/1/2): 0/0/0"] = "Jefes registrados fuera de banda: 0  |  Eventos fuera de banda: 0 / Total: 0  |  Eventos activadores (0/1/2): 0/0/0",
    ["No non-raid registered bosses"] = "No hay jefes registrados fuera de banda",
    ["Review when fixed-timeline Skills occur during the first 3 minutes of each boss fight to quickly verify Timeline pacing."] = "Revisa cuando aparecen las habilidades de linea temporal fija durante los primeros 3 minutos de cada combate de jefe para verificar rapidamente su ritmo.",
    ["Fixed Bosses: %d  |  Total Skills: %d  |  Window: %s"] = "Jefes fijos: %d  |  Habilidades totales: %d  |  Ventana: %s",
    ["encounter:%d  |  Skills:%d  |  Markers:%d"] = "encounter:%d  |  Habilidades:%d  |  Marcadores:%d",
    ["Change the icon color when out of range (blank = automatically use the spec preset)."] = "Cambia el color del icono cuando estas fuera de alcance (en blanco = usar automaticamente el preajuste de especializacion).",
    ["Spec Filter (only enabled for checked specs)"] = "Filtro de especializacion (solo activado para las especializaciones marcadas)",
    ["Spell Name Example"] = "Ejemplo de nombre del hechizo",
    ["72 Labels"] = "72 etiquetas",
    ["73 Labels"] = "73 etiquetas",
    ["Current progress: Not obtained"] = "Progreso actual: no obtenido",
    ["Route Preset"] = "Preajuste de ruta",
    ["Import MDT"] = "Importar MDT",
    ["Fixed Timeline Boss"] = "Jefe de linea temporal fija",
    ["Window"] = "Ventana",
    ["Window:"] = "Ventana:",
    ["Nodes:"] = "Nodos:",
    ["min Nodes:"] = "Nodos por min:",
    ["3min Nodes"] = "Nodos de 3 min",
    ["Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing."] = "Revisa las habilidades de linea temporal fija de cada jefe durante los primeros 3 minutos para verificar rapidamente el ritmo de la linea temporal.",
    ["Displays Ring Progress in the screen center"] = "Muestra el progreso del anillo en el centro de la pantalla",
    ["Thin Ring 2"] = "Anillo fino 2",
    ["Current role: dps"] = "Rol actual: dps",
    ["Current role: tank"] = "Rol actual: tanque",
    ["Current role: healer"] = "Rol actual: sanador",
    ["Current role: "] = "Rol actual: ",
    ["Notes (Optional)"] = "Notas (opcional)",
    ["Appearance Settings (Timer Bar Appearance, etc.)"] = "Ajustes de apariencia (Apariencia de la barra de tiempo, etc.)",
    ["Import Appearance Settings (apply immediately)"] = "Importar ajustes de apariencia (aplicar inmediatamente)",
    ["Imported Author Name (blank = profile name)"] = "Nombre del autor importado (en blanco = nombre del perfil)",
    ["Custom UI Mode"] = "Modo de interfaz personalizado",
    ["Native UI Mode"] = "Modo de interfaz nativo",
    ["Display Mode"] = "Modo de visualizacion",
    ["Lock Icon Position"] = "Bloquear posicion del icono",
    ["Bloodlust Sound"] = "Sonido de Ansia de sangre/Heroismo",
    ["Heroism on Boss"] = "Ansia de sangre/Heroismo en jefe",
    ["Recommend Heroism"] = "Recomendar Ansia de sangre/Heroismo",
    ["Transitional pull"] = "Pull de transicion",
    ["Transitional skills"] = "Habilidades de transicion",
    ["Export Contents"] = "Exportar contenido",
    ["Import Contents"] = "Importar contenido",
    ["Paste Export String"] = "Pegar cadena de exportacion",
    ["Copied to clipboard"] = "Copiado al portapapeles",
    ["Select All"] = "Seleccionar todo",
    ["Export Successful"] = "Exportacion completada",
    ["Import successful: "] = "Importacion completada: ",
    ["Import failed: "] = "Importacion fallida: ",
    ["Export failed: "] = "Exportacion fallida: ",
    ["Parse failed: "] = "Analisis fallido: ",
    ["Apply failed: "] = "Aplicacion fallida: ",
    ["Click [Parse] first."] = "Haz clic primero en [Analizar].",
    ["No interrupts needed"] = "No se necesitan interrupciones",
    ["Save 5, get buff"] = "Guardar 5, coger buff",
    ["Save 8, go top after"] = "Guardar 8, luego ir arriba",
    ["Pull inside"] = "Hacer pull dentro",
    ["Focus caster"] = "Fijar lanzador",
    ["Focus Summoner"] = "Fijar invocador",
    ["Watch bleed stacks"] = "Vigilar acumulaciones de sangrado",
    ["Global Voice Output"] = "Salida global de voz",
    ["Voice / Profiles"] = "Voz / Perfiles",
    ["Untitled Profile"] = "Perfil sin titulo",
    ["Profile Name: "] = "Nombre del perfil: ",
    ["Raid Profiles: "] = "Perfiles de banda: ",
    ["Mythic+ Profiles: "] = "Perfiles de Mythic+: ",
    ["Fixed Bosses: "] = "Jefes fijos: ",
    ["Total Skills: "] = "Habilidades totales: ",
    ["Trigger events"] = "Eventos activadores",
    ["Non-raid events"] = "Eventos fuera de banda",
    ["Non-raid events: "] = "Eventos fuera de banda: ",
    ["Appearance: "] = "Apariencia: ",
    ["Toggle Edit-Mode Preview"] = "Alternar vista previa del modo edicion",
    ["Suppression Zone"] = "Zona de supresion",
    ["Seranel Sunlash"] = "Seranel Azote Solar",
    ["Loads local PNG textures first. If the files are missing, it automatically falls back to the pure code-drawn mode."] = "Carga primero las texturas PNG locales. Si faltan los archivos, vuelve automaticamente al modo de dibujo por codigo.",
    ["Trigger Scene"] = "Escenario de activacion",
    ["Enabled Specs"] = "Especializaciones activadas",
    ["Square"] = "Cuadrado",
    ["Cross"] = "Cruz",
    ["Circle"] = "Circulo",
    ["Ring"] = "Anillo",
    ["Diamond"] = "Diamante",
    ["Scale"] = "Escala",
    ["Normal Color"] = "Color Normal",
    ["Out-of-Range Color"] = "Color Fuera de Alcance",
    ["Plays a sound and countdown when Sangrelust/Heroism is gained. Beta feature."] = "Reproduce un sonido y una cuenta atras cuando se obtiene Ansia de sangre/Heroismo. Funcion en beta.",
    ["Plays a sound and countdown when Bloodlust/Heroism is gained. Beta feature."] = "Reproduce un sonido y una cuenta atras cuando se obtiene Ansia de sangre/Heroismo. Funcion en beta.",
    ["Spell ID (Preferred)"] = "ID del hechizo (preferido)",
    ["Spell ID takes priority, if set"] = "El ID del hechizo tiene prioridad si se define",
    ["Spell ID takes priority, ifset"] = "El ID del hechizo tiene prioridad si se define",
    ["Spell ID takes priority,ifset"] = "El ID del hechizo tiene prioridad si se define",
    ["Use Blizzard Native Cooldown (lower CPU)"] = "Usar CD nativo de Blizzard (menos CPU)",
    ["Center Timer Text"] = "Texto del temporizador central",
    ["Border Texture"] = "Textura del borde",
    ["Padding"] = "Relleno",
    ["Icon Settings"] = "Ajustes del icono",
    ["1 Pixel"] = "1 Pixel",
    ["Attach to Party Frames"] = "Anclar a marcos de grupo",
    ["Attach the interrupt bars above or below the party frame group."] = "Ancla las barras de interrupcion arriba o abajo del grupo de marcos de grupo.",
    ["Enable Party Frame Attach"] = "Activar anclaje a marcos de grupo",
    ["Party Frame Attach"] = "Anclaje a marcos de grupo",
    ["Vertical Spacing"] = "Espaciado vertical",
    ["Max Visible Bars"] = "Maximo de barras visibles",
    ["Use Class Colors"] = "Usar colores de clase",
    ["Use Class colors"] = "Usar colores de clase",
    ["Bar Appearance"] = "Apariencia de la barra",
    ["Down"] = "Abajo",
    ["Up"] = "Arriba",
    ["Left"] = "Izquierda",
    ["Show in Combat, Show out of Combat, Only in Dungeons"] = "Mostrar en combate, Mostrar fuera de combate, Solo en mazmorras",
    ["Changes the marker color when the target moves out of range (blank = automatically uses the spec preset)."] = "Cambia el color del marcador cuando el objetivo se sale del alcance (en blanco = usa automaticamente el preajuste de especializacion).",
    ["Displays your cast sequence in real time, including cast/channel/instant/interrupt states."] = "Muestra tu secuencia de lanzamiento en tiempo real, incluyendo estados de casteo, canalizacion, instantaneo e interrupcion.",
    ["Displays the Brewmaster Monk stagger percentage (stagger amount / max health * 100), with independent bar and alert."] = "Muestra el porcentaje de Tambaleo del Monje maestro cervecero (cantidad de Tambaleo / vida maxima * 100), con barra y aviso independientes.",
    ["Offers an on-demand detailed run history table. Use /emr to open it."] = "Ofrece una tabla detallada del historial de runs bajo demanda. Usa /emr para abrirla.",
    ["Provides an on-demand detailed run history table. Use /emr to open it."] = "Ofrece una tabla detallada del historial de runs bajo demanda. Usa /emr para abrirla.",
    ["Mythic Icon Overlays"] = "Superposiciones de iconos miticos",
    ["MDT Spell Icon Hook"] = "Enganche de iconos de hechizo en MDT",
    ["Supports spell icon replacement plus one-shot real raid markers written into the current MDT route."] = "Admite reemplazo de iconos de hechizo y marcadores reales de banda de un solo uso escritos en la ruta MDT actual.",
    ["Enable Feature"] = "Activar funcion",
    ["Save and Refresh"] = "Guardar y actualizar",
    ["Save and Refresh (text config only applies after this)"] = "Guardar y actualizar (la configuracion de texto solo se aplica despues de esto)",
    ["text config only applies after this"] = "la configuracion de texto solo se aplica despues de esto",
    ["Writes into current route when clicking the left/MDT buttons. It will not auto-overwrite or auto-clear."] = "Escribe en la ruta actual al pulsar los botones izquierdo/MDT. No sobreescribe ni limpia automaticamente.",
    ["Apply real markers to all interrupt mobs"] = "Aplicar marcadores reales a todos los enemigos con interrupcion",
    ["Apply real markers to all elite mobs"] = "Aplicar marcadores reales a todos los enemigos de elite",
    ["Interrupt Marker"] = "Marcador de interrupcion",
    ["Elite Marker"] = "Marcador de elite",
    ["Blacklisted NPCs (comma-separated IDs)"] = "NPCs excluidos (IDs separados por coma)",
    ["Custom Icons (NPCID = SpellID), one..."] = "Iconos personalizados (NPCID = SpellID), uno...",
    ["Custom Icons"] = "Iconos personalizados",
    -- ===== EXBoss Settings Page Titles & Descriptions =====
    ["Timer Bar Settings"] = "Ajustes de la barra de tiempo",
    ["Timer Bar Appearance"] = "Apariencia de la barra de tiempo",
    ["All appearance settings for the timer bar."] = "Todos los ajustes de apariencia de la barra de tiempo.",
    ["Bun Bar Settings"] = "Ajustes de la barra Bun",
    ["Bun Bar Appearance"] = "Apariencia de la barra Bun",
    ["General Color Schemes"] = "Esquemas de color generales",
    ["Voice Registration Monitor"] = "Monitor de registro de voz",
    ["Private Aura Monitor"] = "Monitor de auras privadas",
    ["Ring Progress"] = "Progreso del anillo",
    ["Ring Progress Settings"] = "Ajustes de progreso del anillo",
    ["Shows ring progress in the center of the screen."] = "Muestra el progreso del anillo en el centro de la pantalla.",
    ["Maximum Visible Bars"] = "Maximo de barras visibles",
    ["General Settings"] = "Ajustes generales",
    ["Center Text"] = "Texto central",
    ["Center Text Content (supports {name})"] = "Contenido del texto central (admite {name})",
    ["Center Text Content ({name} available)"] = "Contenido del texto central ({name} disponible)",
    ["Center text style and position."] = "Estilo y posicion del texto central.",
    ["Current Voice Registration State"] = "Estado actual del registro de voz",
    ["Private Aura Spell"] = "Hechizo de aura privada",
}

-- Spanish coverage for v1.0.5 EXBoss/ExwindTools strings.
local PATCH_105_SPANISH_EXACT_REPLACEMENTS = {
    ["Home"] = "Inicio",
    ["Open EXBoss"] = "Abrir EXBoss",
    ["Zero dependencies Â· event-driven Â· State subscriptions Â· Grid configuration"] = "Cero dependencias Â· basado en eventos Â· suscripciones de estado Â· configuracion de cuadricula",
    ["Use Module Management to enable or disable features; each module settings page uses a live Grid panel for adjustments."] = "Usa Gestion de modulos para activar o desactivar funciones; cada pagina de modulo usa un panel de cuadricula en vivo para los ajustes.",
    ["Author"] = "Autor",
    ["Sponsor Support"] = "Apoyo por patrocinio",
    ["If you like the addon, small donations are welcome."] = "Si te gusta el addon, se agradecen pequenos donativos.",
    ["ExwindTools and EXBoss are free projects; sponsorship does not unlock extra features, and everyone uses the same version."] = "ExwindTools y EXBoss son proyectos gratuitos; patrocinar no desbloquea funciones extra y todo el mundo usa la misma version.",
    ["Copy Sponsor Link"] = "Copiar enlace de patrocinio",
    ["Click the input box to select all, then press Ctrl+C to copy the link."] = "Haz clic en el cuadro para seleccionar todo y pulsa Ctrl+C para copiar el enlace.",
    ["Info & Feedback"] = "Informacion y comentarios",
    ["Send feedback for issues, configuration suggestions, or missing options."] = "Envia comentarios sobre problemas, sugerencias de configuracion u opciones que falten.",
    ["Website"] = "Sitio web",
    ["Direct Message"] = "Mensaje directo",
    ["NGA Link"] = "Enlace NGA",
    ["Click to select all, Ctrl+C to copy"] = "Haz clic para seleccionar todo, Ctrl+C para copiar",
    ["Quick Actions"] = "Acciones rapidas",
    ["These actions directly affect addon configuration."] = "Estas acciones afectan directamente a la configuracion del addon.",
    ["UI Language"] = "Idioma de la interfaz",
    ["Reload UI"] = "Recargar interfaz",
    ["Only Exwind's own localized text is affected. Some text returned by game APIs or third-party libraries will not change. Reload the UI after switching."] = "Solo afecta al texto localizado propio de Exwind. Algunos textos devueltos por APIs del juego o librerias de terceros no cambiaran. Recarga la interfaz despues de cambiarlo.",
    ["Current setting: %s | Client: %s | Effective: %s"] = "Ajuste actual: %s | Cliente: %s | Efectivo: %s",
    ["Hide Minimap Button"] = "Ocultar boton del minimapa",
    ["Tips"] = "Consejos",
    ["Use the Modules page to enable or disable modules. Changes take effect after /reload."] = "Usa la pagina Modulos para activar o desactivar modulos. Los cambios se aplican tras /reload.",
    ["Inside a module settings page, use the Grid panel to adjust styles, position, and toggles."] = "Dentro de una pagina de modulo, usa el panel de cuadricula para ajustar estilos, posicion y opciones.",
    ["Global edit mode: /ex edmode (drag HUD elements to reposition)."] = "Modo de edicion global: /ex edmode (arrastra elementos del HUD para recolocarlos).",
    ["Reset Settings"] = "Restablecer ajustes",
    ["Author: Exwind  |  Website: exwind.net\nFeedback: BiliBili(EX-WIND) / NGA"] = "Autor: Exwind  |  Sitio web: exwind.net\nComentarios: BiliBili(EX-WIND) / NGA",
    ["Follow Client"] = "Seguir cliente",
    ["Force zhCN"] = "Forzar zhCN",
    ["Force enUS"] = "Forzar enUS",
    ["5 Seconds Early"] = "5 segundos antes",
    ["Unknown Boss "] = "Jefe desconocido ",
    ["Vertical Layout"] = "Disposicion vertical",
    ["Horizontal Layout"] = "Disposicion horizontal",
    ["Alert Icon"] = "Icono de aviso",
    ["Alert Icon Anchor"] = "Anclaje del icono de aviso",
    ["Show Name"] = "Mostrar nombre",
    ["Show Alert Icon"] = "Mostrar icono de aviso",
    ["Growth Direction"] = "Direccion de crecimiento",
    ["Background Settings"] = "Ajustes de fondo",
    ["Countdown Text"] = "Texto de cuenta atras",
    ["Play Sound"] = "Reproducir sonido",
    ["Enable Blizzard center text alerts (note: disabling this can stop voice alerts from working)"] = "Activar avisos de texto central de Blizzard (nota: desactivarlo puede hacer que las alertas de voz no funcionen)",
    ["Import Author Name (leave blank to use profile name)"] = "Importar nombre del autor (dejar vacio para usar el nombre del perfil)",
    ["Import MDT"] = "Importar MDT",
    ["Current Progress: unavailable"] = "Progreso actual: no disponible",
    ["Route Set"] = "Conjunto de rutas",
    ["Raid Bosses: %d  |  Mythic+ Dungeons: %d"] = "Jefes de banda: %d  |  Mazmorras M+: %d",
    ["Target List"] = "Lista de objetivos",
    ["The selected target has no private-aura spells."] = "El objetivo seleccionado no tiene hechizos de aura privada.",
    ["Select a private-aura target on the left."] = "Selecciona un objetivo de aura privada a la izquierda.",
    ["Test Cast Detection"] = "Probar deteccion de lanzamiento",
    ["Reset"] = "Restablecer",
    ["Time Text"] = "Texto de tiempo",
    ["The Voice / Profiles page depends on ExwindTools.UI and is not ready yet. Make sure ExwindCore loaded correctly, then reopen the panel."] = "La pagina Voz / Perfiles depende de ExwindTools.UI y aun no esta lista. Comprueba que ExwindCore se haya cargado correctamente y vuelve a abrir el panel.",
    ["Switched route set: %s"] = "Conjunto de rutas cambiado: %s",
    ["Imported MDT route: %s"] = "Ruta MDT importada: %s",
    ["Selected route set: %s (not imported yet)"] = "Conjunto de rutas seleccionado: %s (aun sin importar)",
    ["Ring"] = "Anillo",
    ["Nameplates"] = "Placas de nombre",
    ["Show player and party keystone info on the PVEFrame."] = "Muestra informacion de piedras del jugador y del grupo en el PVEFrame.",
    ["Shows Brewmaster Monk stagger percentage, with an independent full-bar cap and threshold colors."] = "Muestra el porcentaje de tambaleo del monje maestro cervecero, con limite independiente de barra llena y colores por umbral.",
    ["ExwindTools and EXBoss are free projects; sponsorship does not unlock extra features, and everyone uses the same version."] = "ExwindTools y EXBoss son proyectos gratuitos; patrocinar no desbloquea funciones extra y todo el mundo usa la misma version.",
    ["Reset %s module settings and reload. Continue?"] = "Restablecer los ajustes del modulo %s y recargar. Continuar?",
    ["Copy Sponsor Link"] = "Copiar enlace de patrocinio",
    ["Current Module"] = "Modulo actual",
    ["Click the input box to select all, then press Ctrl+C to copy the link."] = "Haz clic en el cuadro para seleccionar todo y pulsa Ctrl+C para copiar el enlace.",
    ["Sponsor Support"] = "Apoyo por patrocinio",
    ["These actions directly affect addon configuration."] = "Estas acciones afectan directamente a la configuracion del addon.",
    ["Send feedback for issues, configuration suggestions, or missing options."] = "Envia comentarios sobre problemas, sugerencias de configuracion u opciones que falten.",
    ["Reset Current Module Settings"] = "Restablecer modulo",
    ["Reset Module"] = "Restablecer modulo",
    ["Text Alignment"] = "Alineacion del texto",
    ["Text Settings"] = "Ajustes de texto",
    ["Hide Bar"] = "Ocultar barra",
    ["Show an on-screen text alert while movement abilities are on cooldown."] = "Muestra un aviso de texto en pantalla mientras las habilidades de movimiento estan en reutilizacion.",
    ["Text shown during cooldown (%t = time)"] = "Texto mostrado durante la reutilizacion (%t = tiempo)",
    ["Display Text"] = "Texto mostrado",
    ["Tip: above keystone level 10, an extra base multiplier is applied: bosses 1.15x, trash 1.2x.\nThis setting directly affects the values shown in MDT enhancements and spell detail pages."] = "Consejo: por encima de piedra 10 se aplica un multiplicador base extra: jefes 1.15x, enemigos 1.2x.\nEste ajuste afecta directamente a los valores mostrados en las mejoras de MDT y en las paginas de detalle de hechizos.",
    ["Failed to open chat frame: "] = "No se pudo abrir el marco de chat: ",
    ["Enable Feature"] = "Activar funcion",
    ["Raid"] = "Banda",
    ["Dungeon"] = "Mazmorra",
    ["Note Content"] = "Contenido de la nota",
    ["Select Dungeon"] = "Seleccionar mazmorra",
    ["Select Boss"] = "Seleccionar jefe",
    ["10. Auto Repair"] = "10. Reparacion automatica",
    ["11. Dungeon Journal Enhancements"] = "11. Mejoras del diario de mazmorras",
    ["12. Merchant Frame Enhancements"] = "12. Mejoras de la ventana de mercader",
    ["13. Macro Frame Enhancements"] = "13. Mejoras de la ventana de macros",
    ["6. Bulk Purchase Assistant"] = "6. Asistente de compra por lotes",
    ["7. Reset Damage on Instance Entry"] = "7. Reiniciar dano al entrar en instancia",
    ["8. Combat Alerts"] = "8. Avisos de combate",
    ["9. Rename Battle.net Display"] = "9. Cambiar nombre mostrado de Battle.net",
    ["Party Member"] = "Companero de grupo",
}
for key, value in next, PATCH_105_SPANISH_EXACT_REPLACEMENTS do
    SPANISH_EXACT_REPLACEMENTS[key] = value
end
-- Spanish coverage for v1.0.6 hardcoded strings.
local PATCH_106_SPANISH_EXACT_REPLACEMENTS = {
    ["Prepare Vulnerability"] = "Preparar vulnerabilidad",
    ["Vulnerability Phase"] = "Fase de vulnerabilidad",
    ["Vulnerability Phase ("] = "Fase de vulnerabilidad (",
    ["Vulnerability End"] = "Fin de vulnerabilidad",
    ["% Vulnerability Phase"] = "% fase de vulnerabilidad",
    ["No changelog entries yet."] = "Aun no hay entradas del registro de cambios.",
    ["Note:"] = "Nota:",
    ["All"] = "Todo",
    [", automatically expires after /reload"] = ", caduca automaticamente tras /reload",
    ["|cffff4400ExBoss|r AI timeline voice debug enabled encounter="] = "|cffff4400ExBoss|r depuracion de voz de linea temporal IA activada encuentro=",
    ["|cffff4400ExBoss|r AI timeline voice debug disabled"] = "|cffff4400ExBoss|r depuracion de voz de linea temporal IA desactivada",
    ["|cffff4400ExBoss|r Trash test level offset disabled"] = "|cffff4400ExBoss|r offset de nivel de prueba de enemigos desactivado",
    ["|cffff4400ExBoss|r Trash test level offset: "] = "|cffff4400ExBoss|r offset de nivel de prueba de enemigos: ",
    ["|cffff4400ExBoss|r Trash match debug module is not ready"] = "|cffff4400ExBoss|r el modulo de depuracion de enemigos no esta listo",
    ["|cffff4400ExBoss|r: ExwindTools unavailable"] = "|cffff4400ExBoss|r: ExwindTools no disponible",
    ["|cffff4400ExBoss|r: Panel.Toggle not ready - P="] = "|cffff4400ExBoss|r: Panel.Toggle no esta listo - P=",
    ["|cffff4400Ex|r|cff00ccffBoss|r [1/3] ExBoss.lua loaded"] = "|cffff4400Ex|r|cff00ccffBoss|r [1/3] ExBoss.lua cargado",
    ["|cff00ff00[Bun Bar]|r"] = "|cff00ff00[Barra Bun]|r",
    ["|cff00ff00[Countdown]|r"] = "|cff00ff00[Cuenta atras]|r",
    ["|cff00ff00[Flash Text]|r"] = "|cff00ff00[Texto emergente]|r",
    ["|cff55bbff[Flash Text (Medium)]|r"] = "|cff55bbff[Texto emergente (medio)]|r",
    ["|cff00ff00[Ring]|r"] = "|cff00ff00[Anillo]|r",
    ["|cff00ff00[Timer Bar]|r"] = "|cff00ff00[Barra de tiempo]|r",
    ["Medium Text Alert Example"] = "Ejemplo de aviso de texto medio",
    ["Single Bar"] = "Barra individual",
    ["Vertical"] = "Vertical",
    ["Default"] = "Predeterminado",
    ["Timeline Event"] = "Evento de linea temporal",
    ["Timeline Event "] = "Evento de linea temporal ",
    ["Unknown Skill"] = "Habilidad desconocida",
    ["MDT page is not ready."] = "La pagina MDT no esta lista.",
    ["Trash CD"] = "CD de enemigos",
    ["Trash CD page is not ready."] = "La pagina de CD de enemigos no esta lista.",
    ["Remaining entries omitted, %d total."] = "Se omiten las entradas restantes, %d en total.",
    ["Action Count"] = "Cantidad de acciones",
    ["Matched Event Count"] = "Cantidad de eventos coincidentes",
    ["Batch changes applied."] = "Cambios por lote aplicados.",
    ["No events matched the current scope."] = "Ningun evento coincide con el ambito actual.",
    ["Current Preview"] = "Vista previa actual",
    ["This Action"] = "Esta accion",
    ["Confirm Apply"] = "Confirmar aplicacion",
    ["Choose a scope and actions, then click Generate Preview."] = "Elige un ambito y acciones, luego haz clic en Generar vista previa.",
    ["Select at least one batch action."] = "Selecciona al menos una accion por lote.",
    ["This is a direct edit, not an extra runtime rule layer. Applying writes real event overrides and restarts the current encounter if needed."] = "Esto es una modificacion directa, no una capa extra de reglas en tiempo de ejecucion. Al aplicar, se escriben overrides reales de eventos y se reinicia el encuentro actual si hace falta.",
    ["Choose Boss Scope"] = "Elegir ambito de jefes",
    ["Choose Events"] = "Elegir eventos",
    ["Choose Enable / Disable"] = "Elegir activar / desactivar",
    ["Choose Change"] = "Elegir cambio",
    ["Preview first 20 events"] = "Vista previa de los primeros 20 eventos",
    ["Blizzard Timeline"] = "Linea temporal de Blizzard",
    ["Owner"] = "Propietario",
    ["Skill Count"] = "Cantidad de habilidades",
    ["No Dungeon Selected"] = "Sin mazmorra seleccionada",
    ["Source NPC ID"] = "ID de NPC fuente",
    ["Test Boss"] = "Jefe de prueba",
    ["Click a spell card above to configure single-spell alert options here."] = "Haz clic en una tarjeta de hechizo arriba para configurar aqui las opciones de aviso de ese hechizo.",
    ["Active"] = "Activo",
    ["Select a boss with skill data."] = "Selecciona un jefe con datos de habilidades.",
    ["Custom Color"] = "Color personalizado",
    ["Icon Right"] = "Icono derecha",
    ["Icon Left"] = "Icono izquierda",
    ["Text Right"] = "Texto derecha",
    ["Text Left"] = "Texto izquierda",
    ["Rule copied"] = "Regla copiada",
    ["Rule added"] = "Regla anadida",
}
for key, value in next, PATCH_106_SPANISH_EXACT_REPLACEMENTS do
    SPANISH_EXACT_REPLACEMENTS[key] = value
end
-- Spanish coverage for Trash CD strings.
local PATCH_108_SPANISH_EXACT_REPLACEMENTS = {
    ["First Cast: "] = "Primer lanzamiento: ",
    ["Cooldown: "] = "Reutilizacion: ",
    ["Spell "] = "Hechizo ",
    ["Trash Spell"] = "Habilidad de enemigo",
    ["L1 Candidates: "] = "Candidatos L1: ",
    ["Voice Pack Label"] = "Etiqueta del paquete de voz",
    ["LSM Sound"] = "Sonido LSM",
    ["Custom Path"] = "Ruta personalizada",
    ["Delay"] = "Retraso",
    ["Early"] = "Anticipado",
    ["No description."] = "Sin descripcion.",
    ["No description"] = "Sin descripcion",
    ["No cast information."] = "Sin informacion de lanzamiento.",
    ["Click a spell on the left to view its description here."] = "Haz clic en un hechizo a la izquierda para ver aqui su descripcion.",
    ["Enabled"] = "Activado",
    ["Tank"] = "Tanque",
    ["Healer"] = "Sanador",
    ["DPS"] = "DPS",
    ["Enable Color Override"] = "Activar color personalizado",
    ["Text Settings"] = "Ajustes de texto",
    ["Center Text"] = "Texto central",
    ["Lead (sec)"] = "Anticipo (seg)",
    ["Center Text ({name} supported)"] = "Texto central ({name} permitido)",
    ["5 Seconds Early"] = "5 segundos antes",
    ["({name} supported)"] = "({name} permitido)",
    ["Rename Timer Bar"] = "Renombrar barra de tiempo",
    ["Voice Settings"] = "Ajustes de voz",
    ["Cast Start"] = "Inicio de casteo",
    ["Voice Source"] = "Origen de voz",
    ["Voice Label"] = "Etiqueta de voz",
    ["File Path"] = "Ruta de archivo",
    ["Preview"] = "Probar",
    ["sec"] = "seg",
    ["Display Locations"] = "Ubicaciones de visualizacion",
    ["Bun Bar"] = "Barra vertical",
    ["Timer Bar"] = "Barra de tiempo",
    ["Nameplate"] = "Nameplate",
    ["Ring"] = "Anillo",
    ["Cast Detection"] = "Deteccion de casteo",
    ["Disabled"] = "Desactivado",
    ["Dungeon Switch"] = "Cambio de mazmorra",
    ["Spell List"] = "Lista de hechizos",
    ["Current Spell Settings"] = "Ajustes del hechizo actual",
    ["trash built-in CDs loaded. This feature is still in testing; please report issues. Thanks!"] = "CDs internos de enemigos cargados. Esta funcion sigue en pruebas; reporta cualquier problema. Gracias!",
    ["Entered |cffffd100"] = "Entrada: |cffffd100",
    ["|r trash built-in CDs loaded. This feature is still in testing; please report issues. Thanks!"] = "|r CDs internos de enemigos cargados. Esta funcion sigue en pruebas; reporta cualquier problema. Gracias!",
    ["Boss 2 |cffffd100dog leap target module|r loaded. This feature is still in testing and for reference only!"] = "Modulo de objetivo del salto del perro del jefe 2 |cffffd100cargado|r. Esta funcion sigue en pruebas y es solo orientativa!",
}
for key, value in next, PATCH_108_SPANISH_EXACT_REPLACEMENTS do
    SPANISH_EXACT_REPLACEMENTS[key] = value
end

local EXWIND_HARDCODED_SPANISH_EXACT_REPLACEMENTS = {
    ["No Blink (%t)"] = "Sin Traslacion (%t)",
    ["No Hover (%t)"] = "Sin Flotar (%t)",
    ["Tip: keystone levels above 10 apply an extra base multiplier: bosses 1.15x, trash 1.2x.\nThis affects MDT enhancement and spell detail values."] = "Consejo: por encima de piedra 10 se aplica un multiplicador extra: jefes 1.15x, enemigos 1.2x.\nAfecta a los valores de MDT y detalles de hechizos.",
    ["No Shadowstep (%t)"] = "Sin Paso de las sombras (%t)",
    ["No Grappling Hook (%t)"] = "Sin Gancho (%t)",
    ["No Divine Steed (%t)"] = "Sin Corcel divino (%t)",
    ["No Fel Rush (%t)"] = "Sin Carga vil (%t)",
    ["No Infernal Strike (%t)"] = "Sin Golpe infernal (%t)",
    ["No Blink"] = "Sin Traslacion",
    ["No Blink(%t)"] = "Sin Traslacion(%t)",
    ["Mage Settings"] = "Ajustes de mago",
    ["Rogue Settings"] = "Ajustes de picaro",
    ["Paladin Settings"] = "Ajustes de paladin",
    ["Demon Hunter Settings"] = "Ajustes de cazador de demonios",
    ["Evoker Settings"] = "Ajustes de evocador",
    ["Thin Outline"] = "Contorno fino",
    ["Thick Outline"] = "Contorno grueso",
    ["Monochrome"] = "Monocromo",
    ["Plate Classes"] = "Clases de placas",
    ["Mail Classes"] = "Clases de malla",
    ["Leather Classes"] = "Clases de cuero",
    ["Cloth Classes"] = "Clases de tela",
    ["Nearby Cast Monitor"] = "Monitor de casteos cercanos",
    ["Nearby enemies: %n"] = "Enemigos cercanos: %n",
    ["Enemies: %n"] = "Enemigos: %n",
    ["Faded"] = "Atenuado",
    ["Player Stats Panel"] = "Panel de atributos del jugador",
    ["Primary Stat"] = "Estadistica principal",
    ["% Primary Stat"] = "% estadistica principal",
    ["%% Primary Stat"] = "%% estadistica principal",
    ["Critical Strike"] = "Critico",
    ["Haste"] = "Celeridad",
    ["Mastery"] = "Maestria",
    ["Versatility"] = "Versatilidad",
    ["Leech"] = "Robo de vida",
    ["Avoidance"] = "Evitacion",
    ["Speed"] = "Velocidad",
    ["Item Level"] = "Nivel de objeto",
    ["Health"] = "Salud",
    ["Durability"] = "Durabilidad",
    ["Stat"] = "Atributo",
    ["Inside Instance"] = "Dentro de instancia",
    ["Outside Instance"] = "Fuera de instancia",
    ["Inside Instance,Outside Instance"] = "Dentro de instancia,Fuera de instancia",
    ["CENTER:Center"] = "Centro: centro",
    ["LEFT:Left"] = "Izquierda: izquierda",
    ["LEFT:Left,CENTER:Center,RIGHT:Right"] = "Izquierda: izquierda, Centro: centro, Derecha: derecha",
    ["Echo"] = "Eco",
    ["Dawn"] = "Alba",
    ["Gate"] = "Compuerta",
    ["Eco"] = "Eco",
    ["Saron"] = "Saron",
    ["Wind"] = "Viento",
    ["Mag"] = "Mag",
    ["Nexus"] = "Nexo",
    ["Cav"] = "Cav",
    ["Brewmaster Stagger Bar"] = "Barra de Tambaleo del maestro cervecero",
    ["Proc Transparency"] = "Transparencia de procs",
    ["Automatically adjusts spell activation overlay opacity based on your current spec."] = "Ajusta automaticamente la opacidad del overlay de activacion de hechizos segun tu especializacion actual.",
    ["Automatically adjusts spell activation overlay transparency by current spec."] = "Ajusta automaticamente la transparencia del overlay de activacion de hechizos segun la especializacion actual.",
    ["Current:"] = "Actual:",
    ["System:"] = "Sistema:",
    ["å”¤é­”å¸ˆ - å¢žè¾‰"] = "Evocador - Aumento",
    ["å”¤é­”å¸ˆ - Augmentation"] = "Evocador - Aumento",
    ["Spell Queue Latency"] = "Latencia de cola de hechizos",
    ["Interrupt Tracker"] = "Monitor de interrupciones",
    ["Growth Direction"] = "Direccion de crecimiento",
    ["Down,Up"] = "Abajo,Arriba",
    ["Above,Below"] = "Encima,Debajo",
    ["Down"] = "Abajo",
    ["Up"] = "Arriba",
    ["Above"] = "Encima",
    ["Ready"] = "Listo",
    ["Target Frame"] = "Marco de objetivo",
    ["EQO Party Frames"] = "Marcos de grupo EQO",
    ["Blizzard Party Frames"] = "Marcos de grupo de Blizzard",
    ["On"] = "Activado",
    ["Off"] = "Desactivado",
    ["Mythic+ Damage Calculator"] = "Calculadora de dano M+",
    ["MDT Spell Icon Replacement"] = "Reemplazo de iconos de hechizo en MDT",
    ["M+ Score / Click Teleport"] = "Puntuacion M+ / Teletransporte con clic",
    ["Teleport Shout"] = "Aviso de teletransporte",
    ["Cast Success"] = "Casteo completado",
    ["Skyreach"] = "Cumbre del Cielo",
    ["BigFoot World Channel"] = "Canal de mundo BigFoot",
    ["Micro Menu"] = "Micro menu",
    ["(None)"] = "(Ninguno)",
    ["Character"] = "Personaje",
    ["Spellbook/Talents"] = "Libro de hechizos/Talentos",
    ["Achievements"] = "Logros",
    ["Quest Log"] = "Registro de misiones",
    ["Guild/Communities"] = "Hermandad/Comunidades",
    ["Group Finder"] = "Buscador de grupo",
    ["Collections"] = "Colecciones",
    ["Adventure Guide"] = "Guia de aventuras",
    ["Professions"] = "Profesiones",
    ["Custom Command"] = "Comando personalizado",
    ["Blizzard Original"] = "Original de Blizzard",
    ["24-hour format"] = "Formato 24 horas",
    ["Bottom Center"] = "Abajo al centro",
    ["Original Height"] = "Altura original",
    ["Enable/Disable"] = "Activar/Desactivar",
    ["Bloodlust Sound"] = "Sonido de Ansia de sangre/Heroismo",
    ["User Interface"] = "Interfaz de usuario",
    ["Localization"] = "Localizacion",
    ["Boss Skill Settings Page"] = "Pagina de ajustes de habilidades de jefe",
    ["Settings Page"] = "Pagina de ajustes",
    ["Built-in Trash Cooldowns"] = "CD internos de enemigos",
    ["Bug Fixes"] = "Correcciones",
    ["Known Issues"] = "Problemas conocidos",
    ["Notice"] = "Aviso",
    ["Scheduler"] = "Planificador",
    ["Nexus-Point Xenas"] = "Nodo Xenas",
    ["New Timer Bar Feature"] = "Nueva funcion de barra de tiempo",
    ["Default Options"] = "Opciones predeterminadas",
    ["Performance"] = "Rendimiento",
    ["Data"] = "Datos",
    ["General"] = "General",
}
for key, value in next, EXWIND_HARDCODED_SPANISH_EXACT_REPLACEMENTS do
    SPANISH_EXACT_REPLACEMENTS[key] = value
end

-- Extra Spanish audit coverage for current EXBoss / ExwindTools locale strings.
local SPANISH_AUDIT_EXACT_REPLACEMENTS = {
    -- EXBoss navigation and page states
    ["Other Voice"] = "Otras voces",
    ["Dungeons (Boss)"] = "Mazmorras (jefes)",
    ["Boss spell page is not ready."] = "La pagina de hechizos del jefe no esta lista.",
    ["Trash CD page is not ready."] = "La pagina de CD de enemigos no esta lista.",
    ["MDT page is not ready."] = "La pagina MDT no esta lista.",
    ["General settings page is not ready."] = "La pagina de ajustes generales no esta lista.",
    ["Voice pack page error:\n%s"] = "Error en la pagina del paquete de voz:\n%s",
    ["Voice pack page is not ready."] = "La pagina del paquete de voz no esta lista.",
    ["Other voice page error:\n%s"] = "Error en la pagina de otras voces:\n%s",
    ["Other voice page is not ready."] = "La pagina de otras voces no esta lista.",
    ["Import / Export page is not ready."] = "La pagina Importar / Exportar no esta lista.",
    ["Settings page [%s] - pending."] = "Pagina de ajustes [%s] pendiente.",
    ["Dungeon / Boss Navigation\n(Pending)"] = "Navegacion de mazmorra / jefe\n(Pendiente)",
    ["/exb  open/close    |    /exb edit  edit mode    |    /exb debug  debug"] = "/exb  abrir/cerrar    |    /exb edit  modo edicion    |    /exb debug  depurar",
    ["EXBoss Edit Mode"] = "Modo de edicion de EXBoss",
    ["Choose which items stay visible in edit mode"] = "Elige que elementos permanecen visibles en modo de edicion",
    ["Left-drag HUDs, right-click to open the matching settings page"] = "Arrastra los HUD con clic izquierdo; clic derecho abre su pagina de ajustes",
    ["Left-drag Ã‚Â· Right-click settings"] = "Arrastrar con clic izquierdo Â· ajustes con clic derecho",
    ["Show All"] = "Mostrar todo",
    ["Flash Text Medium"] = "Texto emergente medio",
    ["Ring Progress"] = "Progreso del anillo",
    ["Cast Progress Bar"] = "Barra de progreso de lanzamiento",
    ["Cast Bar Rename"] = "Renombrar barra de lanzamiento",
    ["Checks whether your current cast can finish before this boss cast ends."] = "Comprueba si tu lanzamiento actual puede terminar antes de que acabe el lanzamiento del jefe.",
    ["Green means your cast finishes in time; red means it will be interrupted. Useful for silence-style AoE mechanics."] = "Verde indica que tu lanzamiento termina a tiempo; rojo indica que sera interrumpido. Util para mecanicas de area con silencio.",
    ["First Cast Time"] = "Tiempo del primer lanzamiento",
    ["Cooldown"] = "Reutilizacion",
    ["No candidates"] = "Sin candidatos",
    ["...%d total"] = "...%d en total",
    ["Trash Observation Test"] = "Prueba de observacion de enemigos",
    ["Trash Observation Test - %s"] = "Prueba de observacion de enemigos - %s",
    ["You are not in a recognized trash dungeon."] = "No estas en una mazmorra de enemigos reconocida.",
    ["There are no hostile in-combat nameplates in the current dungeon."] = "No hay placas hostiles en combate en la mazmorra actual.",
    ["  Params: waiting 0.1s for snapshot"] = "  Parametros: esperando 0.1 s para la captura",
    ["  Params: level=%s sex=%s power=%s class=%s AS=%s speed=%s buff=%s"] = "  Parametros: nivel=%s sexo=%s poder=%s clase=%s AS=%s velocidad=%s beneficio=%s",
    ["  Runtime: cast=%s channel=%s interrupted=%s active=%s success=%s"] = "  Ejecucion: lanzamiento=%s canalizacion=%s interrumpido=%s activo=%s exito=%s",
    ["  Calibration: none"] = "  Calibracion: ninguna",
    ["  Calibration: npcID=%s mode=%s"] = "  Calibracion: npcID=%s modo=%s",
    ["  Candidates: waiting for snapshot"] = "  Candidatos: esperando captura",
    ["  Candidates: %s"] = "  Candidatos: %s",

    -- EXBoss MDT / Trash CD
    ["MDT Dungeon #%s"] = "Mazmorra MDT #%s",
    ["No MDT dungeon selected."] = "Ninguna mazmorra MDT seleccionada.",
    ["MythicDungeonTools (MDT) not detected."] = "MythicDungeonTools (MDT) no detectado.",
    ["MDT database is unavailable."] = "La base de datos de MDT no esta disponible.",
    ["This dungeon has no usable route."] = "Esta mazmorra no tiene ninguna ruta utilizable.",
    ["Route %s"] = "Ruta %s",
    ["Simulated pull: none"] = "Pull simulado: ninguno",
    ["Simulated pull: %d / %d"] = "Pull simulado: %d / %d",
    ["Test stopped"] = "Prueba detenida",
    ["No valid pull selected."] = "No se ha seleccionado un pull valido.",
    ["Current dungeon is missing EXBoss mapID mapping."] = "A la mazmorra actual le falta el mapeo de mapID de EXBoss.",
    ["Trash CD Lua data is not loaded."] = "Los datos Lua de CD de enemigos no estan cargados.",
    ["MDT enemy data is unavailable."] = "Los datos de enemigos de MDT no estan disponibles.",
    ["The current pull has no testable trash CD data."] = "El pull actual no tiene datos de CD de enemigos que se puedan probar.",
    ["Test failed: C_EncounterTimeline.AddScriptEvent is unavailable."] = "Prueba fallida: C_EncounterTimeline.AddScriptEvent no esta disponible.",
    ["Test failed"] = "Prueba fallida",
    ["Testing: pull %d / %d mobs / %d spell loops"] = "Probando: pull %d / %d enemigos / %d ciclos de hechizos",
    ["Current MDT route is unavailable (no route selected)."] = "La ruta MDT actual no esta disponible (no hay ruta seleccionada).",
    ["Current Route"] = "Ruta actual",
    ["Dungeon %s"] = "Mazmorra %s",
    ["Please select an MDT pull."] = "Selecciona un pull de MDT.",
    ["Pull %d Enemy Details"] = "Detalles de enemigos del pull %d",
    ["This pull has no mob data."] = "Este pull no tiene datos de enemigos.",
    ["    |cff8fa0b8Level:%s|r"] = "    |cff8fa0b8Nivel:%s|r",
    ["Spell %s"] = "Hechizo %s",
    ["  |cff8fa0b8First:%s|r"] = "  |cff8fa0b8Primero:%s|r",
    ["- ... %d more generated spells"] = "- ... %d hechizos generados mas",
    ["- [%d] %s |cff888888(raw MDT)|r"] = "- [%d] %s |cff888888(MDT sin procesar)|r",
    ["- No usable spell list (not generated or not provided by MDT)"] = "- No hay lista de hechizos utilizable (no generada o no proporcionada por MDT)",
    ["MDT unavailable"] = "MDT no disponible",
    ["Open MDT and select a route first."] = "Abre MDT y selecciona primero una ruta.",
    ["Dungeon: %s    Route: %s (%s/%s)    Current Pull: %s"] = "Mazmorra: %s    Ruta: %s (%s/%s)    Pull actual: %s",
    ["The current MDT route has no pull data."] = "La ruta MDT actual no tiene datos de pulls.",
    ["Pull %d   [%d types / %d units]"] = "Pull %d   [%d tipos / %d unidades]",
    [" |cff888888(no route)|r"] = " |cff888888(sin ruta)|r",
    ["Trash CD (MDT Pulls)"] = "CD de enemigos (pulls de MDT)",
    ["Dungeon -> MDT Pull -> Trash CD Preview / Test"] = "Mazmorra -> Pull MDT -> Vista previa / prueba de CD de enemigos",
    ["Refresh MDT"] = "Actualizar MDT",
    ["Stop Test"] = "Detener prueba",
    ["Start Test"] = "Iniciar prueba",
    ["Test not started"] = "Prueba no iniciada",
    ["MDT Pulls"] = "Pulls de MDT",
    ["Mobs / Spells"] = "Enemigos / Hechizos",
    ["MDT Overlay"] = "Superposicion MDT",
    ["Current Pull"] = "Pull actual",
    ["Current Pull Mobs"] = "Enemigos del pull actual",
    ["Current Pull Casters"] = "Lanzadores del pull actual",
    ["Manual"] = "Manual",
    ["Next Pull Casters"] = "Lanzadores del siguiente pull",
    ["Caster"] = "Lanzador",
    ["No interruptible mobs"] = "No hay enemigos interrumpibles",
    ["Show Casters"] = "Mostrar lanzadores",
    ["Control which mob types are shown in the overlay and detail panel."] = "Controla que tipos de enemigos se muestran en la superposicion y el panel de detalles.",
    ["Control whether casters are shown in the overlay and detail panel."] = "Controla si los lanzadores se muestran en la superposicion y el panel de detalles.",
    ["No mobs in this pull match the current settings."] = "Ningun enemigo de este pull coincide con los ajustes actuales.",
    ["Current pull image: none"] = "Imagen del pull actual: ninguna",
    ["Current pull image: %s"] = "Imagen del pull actual: %s",
    ["Current Pull: none"] = "Pull actual: ninguno",
    ["Current Pull: %d / %d"] = "Pull actual: %d / %d",
    ["Progress: %.1f%%"] = "Progreso: %.1f%%",
    ["Progress: 0.0%%"] = "Progreso: 0.0%%",
    ["Progress: %.1f / %.1f (%.1f%%)"] = "Progreso: %.1f / %.1f (%.1f%%)",
    ["Progress: 0.0 / 0.0 (0.0%%)"] = "Progreso: 0.0 / 0.0 (0.0%%)",
    ["Note: %s"] = "Nota: %s",
    ["Note: none"] = "Nota: ninguna",
    ["Sim Progress"] = "Progreso simulado",
    ["Live Progress"] = "Progreso en vivo",
    ["Live progress unavailable"] = "Progreso en vivo no disponible",
    ["Forces"] = "Fuerzas",
    ["Interruptible casts: %s"] = "Lanzamientos interrumpibles: %s",
    ["Save Note"] = "Guardar nota",
    ["MDT Route Module"] = "Modulo de rutas MDT",
    ["Read MDT routes / pulls and show the current pull with next-pull casters."] = "Lee rutas / pulls de MDT y muestra el pull actual con los lanzadores del siguiente pull.",
    ["Read MDT routes / pulls and show current-pull interruptible mobs."] = "Lee rutas / pulls de MDT y muestra los enemigos interrumpibles del pull actual.",
    ["Sim On"] = "Simulacion activada",
    ["Sim Off"] = "Simulacion desactivada",
    ["Overlay On"] = "Superposicion activada",
    ["Overlay Off"] = "Superposicion desactivada",
    ["Sim Progress: %.1f%%"] = "Progreso simulado: %.1f%%",
    ["Cannot import MDT route during combat."] = "No se puede importar una ruta MDT durante el combate.",
    ["No importable MDT preset was found."] = "No se encontro ningun preajuste MDT importable.",
    ["MDT import API is unavailable."] = "La API de importacion de MDT no esta disponible.",
    ["Failed to decode MDT route."] = "No se pudo decodificar la ruta MDT.",
    ["MDT route validation failed."] = "La validacion de la ruta MDT fallo.",
    ["MDT route import failed."] = "La importacion de la ruta MDT fallo.",
    ["Imported MDT route: %s - %s"] = "Ruta MDT importada: %s - %s",

    -- EXBoss voice / settings pages
    ["Voice Pack Label"] = "Etiqueta del paquete de voz",
    ["(No Labels)"] = "(Sin etiquetas)",
    ["(No LSM Sounds)"] = "(Sin sonidos LSM)",
    ["Preview failed: voice engine not ready."] = "Vista previa fallida: el motor de voz no esta listo.",
    ["|cffff6666Preview failed: voice engine not ready.|r"] = "|cffff6666Vista previa fallida: el motor de voz no esta listo.|r",
    ["|cff33dd88Preview succeeded.|r"] = "|cff33dd88Vista previa correcta.|r",
    ["|cffff6666Preview failed: %s|r"] = "|cffff6666Vista previa fallida: %s|r",
    ["Select a label"] = "Selecciona una etiqueta",
    ["Select an LSM sound"] = "Selecciona un sonido LSM",
    ["Current voice pack: %s"] = "Paquete de voz actual: %s",
    ["Listening event: START_PLAYER_COUNTDOWN\nTrigger: 5 seconds remaining\nIf a player starts a 10-second countdown, it will play once about 5 seconds after start."] = "Evento escuchado: START_PLAYER_COUNTDOWN\nActivacion: quedan 5 segundos\nSi un jugador inicia una cuenta atras de 10 segundos, se reproducira una vez aproximadamente 5 segundos despues del inicio.",
    ["The Other Voice page depends on ExwindTools.UI and is not ready. Confirm ExwindCore is loaded correctly, then reopen the panel."] = "La pagina de otras voces depende de ExwindTools.UI y no esta lista. Comprueba que ExwindCore se haya cargado correctamente y vuelve a abrir el panel.",
    ["This page manages global voice options outside boss timelines. It currently provides playback for player countdowns at 5 seconds remaining."] = "Esta pagina gestiona opciones de voz globales fuera de las lineas temporales de jefes. Actualmente ofrece reproduccion para cuentas atras de jugador cuando quedan 5 segundos.",
    ["Player Countdown: 5 Seconds"] = "Cuenta atras de jugador: 5 segundos",
    ["Uses `START_PLAYER_COUNTDOWN`. When any player starts a raid countdown, your configured sound will play exactly once at 5 seconds remaining."] = "Usa `START_PLAYER_COUNTDOWN`. Cuando cualquier jugador inicia una cuenta atras de banda, el sonido configurado se reproducira exactamente una vez cuando queden 5 segundos.",
    ["Enable player 5-second countdown voice"] = "Activar voz de cuenta atras de jugador a 5 segundos",
    ["Click \"Preview\" to validate the current configuration."] = "Haz clic en \"Vista previa\" para validar la configuracion actual.",
    ["Behavior"] = "Comportamiento",
    ["Event Payload"] = "Carga del evento",
    ["1. This is a global setting, not part of the eventID table.\n2. Preview uses the current page config; live playback and preview share the same sound resolution path.\n3. If \"Voice Pack Label\" is used, the current global voice pack will be read."] = "1. Este es un ajuste global, no forma parte de la tabla eventID.\n2. La vista previa usa la configuracion de esta pagina; la reproduccion real y la vista previa comparten la misma resolucion de sonido.\n3. Si se usa \"Etiqueta del paquete de voz\", se leera el paquete de voz global actual.",
    ["`START_PLAYER_COUNTDOWN: initiatedBy, timeRemaining, totalTime, informChat, initiatedByName`\nRuntime calculates the target moment from `timeRemaining`, so a 10-second countdown will play exactly at 5 seconds remaining instead of immediately at start."] = "`START_PLAYER_COUNTDOWN: initiatedBy, timeRemaining, totalTime, informChat, initiatedByName`\nEn ejecucion se calcula el momento objetivo desde `timeRemaining`, asi que una cuenta atras de 10 segundos sonara exactamente al quedar 5 segundos, no inmediatamente al inicio.",
    ["Private Aura Monitor"] = "Monitor de aura privada",
    ["Show Cooldown Ring"] = "Mostrar anillo de reutilizacion",
    ["Show Numeric Countdown"] = "Mostrar cuenta atras numerica",
    ["Top Center"] = "Arriba al centro",
    ["Middle Left"] = "Centro izquierda",
    ["Middle Right"] = "Centro derecha",
    ["Bottom Center"] = "Abajo al centro",
    ["Boss Cast Link"] = "Vinculo de lanzamiento del jefe",
    ["Show ring on boss casts"] = "Mostrar anillo en lanzamientos del jefe",
    ["Show cast bar on boss casts"] = "Mostrar barra de lanzamiento en lanzamientos del jefe",
    ["Cast Progress Bar Settings"] = "Ajustes de barra de progreso de lanzamiento",
    ["Cast Bar Settings"] = "Ajustes de barra de lanzamiento",
    ["Countdown Text"] = "Texto de cuenta atras",
    ["All Settings Pages"] = "Todas las paginas de ajustes",
    ["Batch Edit"] = "Edicion por lotes",
    ["Batch Actions"] = "Acciones por lote",
    ["Batch enable/disable event features and write them directly into overrides."] = "Activa o desactiva funciones de eventos por lote y escribelas directamente en las sobrescrituras.",
    ["All Bosses"] = "Todos los jefes",
    ["All Bosses in Current Encounter Instance"] = "Todos los jefes en la instancia de encuentro actual",
    ["All Mythic+ Bosses"] = "Todos los jefes de Mythic+",
    ["All Raid Bosses"] = "Todos los jefes de banda",
    ["All Events"] = "Todos los eventos",
    ["Choose a scope and actions first, then click Generate Preview."] = "Elige primero un ambito y acciones, luego haz clic en Generar vista previa.",
    ["Action Settings"] = "Ajustes de accion",
    ["Add Rule"] = "Anadir regla",
    ["Rule added"] = "Regla anadida",
    ["|cff33ee77Rule added.|r"] = "|cff33ee77Regla anadida.|r",
    ["|cff33ee77Rule copied.|r"] = "|cff33ee77Regla copiada.|r",
    ["|cffff8888Rule deleted.|r"] = "|cffff8888Regla eliminada.|r",

    -- ExwindTools modules and core UI
    ["Group Join Alert / M+ Teleport"] = "Aviso de entrada a grupo / teletransporte M+",
    ["5. Group Join Alert / M+ Teleport"] = "5. Aviso de entrada a grupo / teletransporte M+",
    ["Show an alert when a group application is accepted, and show a clickable teleport icon for Mythic+."] = "Muestra un aviso cuando se acepta una solicitud de grupo y un icono de teletransporte clicable para Mythic+.",
    ["Enable: show an alert when a group application is accepted, and show a clickable teleport icon for Mythic+."] = "Activar: muestra un aviso cuando se acepta una solicitud de grupo y un icono de teletransporte clicable para Mythic+.",
    ["Automatically send a join message to party chat after joining."] = "Enviar automaticamente un mensaje al chat de grupo al entrar.",
    ["Group Joined"] = "Grupo unido",
    ["Joined Group: "] = "Grupo unido: ",
    ["4. Combat Enemy Count"] = "4. Recuento de enemigos en combate",
    ["Enable Enemy Count Text"] = "Activar texto de recuento de enemigos",
    ["Text Template (%n = count)"] = "Plantilla de texto (%n = cantidad)",
    ["Enemy Count Text"] = "Texto de recuento de enemigos",
    ["Player Health Orb"] = "Orbe de salud del jugador",
    ["Use a Diablo-style orb HUD to display player health."] = "Usa un HUD de orbe estilo Diablo para mostrar la salud del jugador.",
    ["Show Percent"] = "Mostrar porcentaje",
    ["Orb Size"] = "Tamano del orbe",
    ["Health Percent"] = "Porcentaje de salud",
    ["Health Colors"] = "Colores de salud",
    ["Use Class Colors"] = "Usar colores de clase",
    ["Background Orb Scale"] = "Escala del orbe de fondo",
    ["Foreground Orb Scale"] = "Escala del orbe frontal",
    ["Border Atlas"] = "Atlas del borde",
    ["Current Unit Settings"] = "Ajustes de la unidad actual",
    ["Current Style Settings"] = "Ajustes del estilo actual",
    ["Enable This Unit"] = "Activar esta unidad",
    ["Player Style"] = "Estilo del jugador",
    ["Target/Focus Style"] = "Estilo de objetivo/foco",
    ["Style Template"] = "Plantilla de estilo",
    ["M+ Spell Info Lookup"] = "Consulta de informacion de hechizos M+",
    ["M+ Best Run (Tooltip)"] = "Mejor registro M+ (descripcion emergente)",
    ["M+ Stats Panel"] = "Panel de estadisticas M+",
    ["Spell Data (Internal)"] = "Datos de hechizos (interno)",
    ["Devourer Transform Timer"] = "Temporizador de transformacion de Devorador",
    ["Replace Icon When Triggered Out of Combat"] = "Reemplazar icono al activarse fuera de combate",
    ["Show Only When Out of Combat with Transform Active"] = "Mostrar solo fuera de combate con transformacion activa",
    ["While Transform Is Active"] = "Mientras la transformacion esta activa",
    ["After Transform Ends"] = "Cuando termina la transformacion",
    ["Transform Icon"] = "Icono de transformacion",
    ["Timer Text"] = "Texto del temporizador",
    ["Icon Glow"] = "Brillo del icono",
    ["PTR Toolbox"] = "Caja de herramientas PTR",
    ["Quick Keystone (PTR)"] = "Piedra rapida (PTR)",
    ["Common feature bundle (auto-sell junk, chat log, delete confirm, etc.)"] = "Conjunto de funciones comunes (venta automatica de basura, registro de chat, confirmacion de borrado, etc.)",
    ["Collection of handy M+ utilities."] = "Coleccion de utilidades practicas para M+.",
    ["Displays a marker at screen center, changes color when out of range."] = "Muestra un marcador en el centro de la pantalla y cambia de color al salir de rango.",
    ["Toolbar for quickly switching chat channels."] = "Barra para cambiar rapidamente de canal de chat.",
    ["Automatically purchase specified items."] = "Compra automaticamente los objetos especificados.",
    ["Replaces mob portraits in MDT maps with spell icons."] = "Reemplaza los retratos de enemigos en los mapas de MDT por iconos de hechizo.",
    ["Chat announcements and alerts for M+ teleports."] = "Anuncios y avisos de chat para teletransportes M+.",
    ["M+ tooltip and interaction enhancements."] = "Mejoras de descripciones emergentes e interaccion de M+.",
    ["Record and display M+ season history."] = "Registra y muestra el historial de temporada M+.",
    ["M+ statistics panel and display."] = "Panel y visualizacion de estadisticas M+.",
    ["Internal data / spell database."] = "Datos internos / base de datos de hechizos.",
    ["Infer and track teammate interrupt cooldowns (supports 12.0)."] = "Deduce y sigue las reutilizaciones de interrupcion de companeros (admite 12.0).",
    ["Shows nearby mob cast bars with separate colors for interruptible and unbreakable casts."] = "Muestra barras de lanzamiento de enemigos cercanos con colores separados para lanzamientos interrumpibles y no interrumpibles.",
    ["Automatically adjusts spell queue latency based on current spec."] = "Ajusta automaticamente la latencia de cola de hechizos segun la especializacion actual.",
    ["Automatically adjusts proc transparency based on current spec."] = "Ajusta automaticamente la transparencia de procs segun la especializacion actual.",
    ["Collect and display player combat stats."] = "Recoge y muestra estadisticas de combate del jugador.",
    ["Tracks player cast 1217605 and uses 473662 icon changes to detect transform start and end. The timer stops when the transform ends and remains visible."] = "Sigue el lanzamiento 1217605 del jugador y usa los cambios del icono 473662 para detectar el inicio y el fin de la transformacion. El temporizador se detiene al terminar la transformacion y permanece visible.",
    ["Displays your cast sequence in real time with cast/channel/instant/interrupt state visualization."] = "Muestra tu secuencia de lanzamiento en tiempo real con visualizacion de estado de lanzamiento, canalizacion, instantaneo e interrupcion.",
    ["Displays target distance range in real time."] = "Muestra en tiempo real el rango de distancia al objetivo.",
    ["Alerts when movement ability is on cooldown."] = "Avisa cuando una habilidad de movimiento esta en reutilizacion.",
    ["Monitors focus target casting only, with independent cast bar and sound alerts."] = "Solo supervisa lanzamientos del foco, con barra de lanzamiento y avisos de sonido independientes.",
    ["PTR: Quickly create or set keystones."] = "PTR: crea o ajusta piedras rapidamente.",
    ["Confirm Reset"] = "Confirmar restablecimiento",
    ["Export Profile"] = "Exportar perfil",
    ["Import Profile"] = "Importar perfil",
    ["Profile Name:"] = "Nombre del perfil:",
    ["My Profile"] = "Mi perfil",
    ["Leave blank to use current name"] = "Dejar en blanco para usar el nombre actual",
    ["Select modules to export:"] = "Selecciona modulos para exportar:",
    ["Select modules to import:"] = "Selecciona modulos para importar:",
    ["Generate Export String"] = "Generar cadena de exportacion",
    ["Paste import string:"] = "Pegar cadena de importacion:",
    ["Parse & Preview"] = "Analizar y previsualizar",
    ["Apply Import"] = "Aplicar importacion",
    ["[ Environment ]"] = "[ Entorno ]",
    ["[ Current State ]"] = "[ Estado actual ]",
    ["[ Player Stats ]"] = "[ Estadisticas del jugador ]",
    ["[ Libraries ]"] = "[ Bibliotecas ]",
    ["[ Event Registry ]"] = "[ Registro de eventos ]",
    ["[ Module Status ]"] = "[ Estado de modulos ]",
    ["Addon: |cff00ff00%s|r  |  WTF: |cff00ff00%d|r"] = "Addon: |cff00ff00%s|r  |  WTF: |cff00ff00%d|r",
    ["Game: |cffffd100%s|r (Build: %s)"] = "Juego: |cffffd100%s|r (Build: %s)",
    ["OS: |cffffd100%s (%s)|r  |  Region: |cffffd100%s|r  |  Locale: |cffffd100%s|r"] = "SO: |cffffd100%s (%s)|r  |  Region: |cffffd100%s|r  |  Idioma: |cffffd100%s|r",
    ["Time: |cffffd100%s|r"] = "Hora: |cffffd100%s|r",
    ["Yes"] = "Si",
    ["No"] = "No",
    ["Class: |cff00ff00%s|r  |  Spec: |cff00ff00%s|r  |  Level: |cffffd100%d|r"] = "Clase: |cff00ff00%s|r  |  Especializacion: |cff00ff00%s|r  |  Nivel: |cffffd100%d|r",
    ["Instance: %s  |  Type: |cffffd100%s|r  |  Combat: %s"] = "Instancia: %s  |  Tipo: |cffffd100%s|r  |  Combate: %s",
    ["Boss: %s  |  BossID: |cffffd100%d|r"] = "Jefe: %s  |  BossID: |cffffd100%d|r",
    ["Party: %s  |  Raid: %s"] = "Grupo: %s  |  Banda: %s",
    ["Primary: STR: |cffffd100%d|r AGI: |cffffd100%d|r INT: |cffffd100%d|r STA: |cffffd100%d|r"] = "Principal: FUE: |cffffd100%d|r AGI: |cffffd100%d|r INT: |cffffd100%d|r AGU: |cffffd100%d|r",
    ["Secondary: Crit: |cffffd100%.2f%%|r Haste: |cffffd100%.2f%%|r Mastery: |cffffd100%.2f%%|r Vers: |cffffd100%.2f%%|r"] = "Secundarias: Crit: |cffffd100%.2f%%|r Celeridad: |cffffd100%.2f%%|r Maestria: |cffffd100%.2f%%|r Vers: |cffffd100%.2f%%|r",
    ["Tertiary: Leech: |cffffd100%.2f%%|r Avoid: |cffffd100%.2f%%|r Speed: |cffffd100%.2f%%|r Move: |cffffd100%d%%|r"] = "Terciarias: Robo de vida: |cffffd100%.2f%%|r Evitacion: |cffffd100%.2f%%|r Velocidad: |cffffd100%.2f%%|r Movimiento: |cffffd100%d%%|r",
    ["Defense: Armor: |cffffd100%d|r Dodge: |cffffd100%.2f%%|r Parry: |cffffd100%.2f%%|r Block: |cffffd100%.2f%%|r"] = "Defensa: Armadura: |cffffd100%d|r Esquivar: |cffffd100%.2f%%|r Parar: |cffffd100%.2f%%|r Bloquear: |cffffd100%.2f%%|r",
    ["Other: iLvl: |cffffd100%.1f|r HP: |cffffd100%d|r"] = "Otros: ilvl: |cffffd100%.1f|r Salud: |cffffd100%d|r",
    ["No events registered"] = "No hay eventos registrados",
    ["|cff00ff00%d|r events: %s"] = "|cff00ff00%d|r eventos: %s",
    ["OFF"] = "OFF",
    ["Untitled"] = "Sin titulo",
    ["No notes"] = "Sin notas",
    ["Parsed successfully! Found %d module(s)"] = "Analisis correcto. Se encontraron %d modulo(s)",
    ["Please parse the import string first"] = "Analiza primero la cadena de importacion",
    ["No modules imported (none selected or data empty)"] = "No se importo ningun modulo (ninguno seleccionado o datos vacios)",
    ["Waiting for parse..."] = "Esperando analisis...",
    ["not installed"] = "no instalado",
    ["Profile"] = "Perfil",
    ["Action"] = "Accion",
    ["Actions"] = "Acciones",
    ["Add"] = "Anadir",
    ["Add / Remove"] = "Anadir / quitar",
    ["Add Manually"] = "Anadir manualmente",
    ["Add Manually (Item ID)"] = "Anadir manualmente (ID de objeto)",
    ["Add To Auto Talk"] = "Anadir a respuesta automatica",
    ["Added custom auto talk: %d"] = "Respuesta automatica personalizada anadida: %d",
    ["Apply"] = "Aplicar",
    ["Back"] = "Atras",
    ["Buy"] = "Comprar",
    ["Buying..."] = "Comprando...",
    ["Button Position"] = "Posicion del boton",
    ["Cancel"] = "Cancelar",
    ["Confirm"] = "Confirmar",
    ["Confirm Clear"] = "Confirmar limpieza",
    ["Clear Marks"] = "Limpiar marcas",
    ["Cleared all markers from the current MDT route."] = "Se limpiaron todas las marcas de la ruta MDT actual.",
    ["Close"] = "Cerrar",
    ["Color 1"] = "Color 1",
    ["Color 2"] = "Color 2",
    ["Color 3"] = "Color 3",
    ["Color 4"] = "Color 4",
    ["Color Numbers"] = "Numeros de color",
    ["Color Override"] = "Sobrescritura de color",
    ["Columns"] = "Columnas",
    ["Command"] = "Comando",
    ["Command failed: "] = "Comando fallido: ",
    ["Config Name"] = "Nombre de configuracion",
    ["Config: "] = "Configuracion: ",
    ["Content Font"] = "Fuente del contenido",
    ["Candidates: %d / %d"] = "Candidatos: %d / %d",
    ["%d selected"] = "%d seleccionado(s)",
    ["%d labels"] = "%d etiquetas",
    ["%d more omitted."] = "Se omiten %d mas.",
    ["%d private aura spells"] = "%d hechizos de aura privada",
    ["%d times"] = "%d veces",
    ["%d x %s"] = "%d x %s",
    ["%.1f sec"] = "%.1f s",
    ["%02d:%02d left"] = "quedan %02d:%02d",
    ["%02d:%02d over"] = "%02d:%02d de exceso",
    ["< 5 yd"] = "< 5 m",
    [">= 5 yd"] = ">= 5 m",
    [">= 10 yd"] = ">= 10 m",
    [">= 15 yd"] = ">= 15 m",
    [">= 20 yd"] = ">= 20 m",
    [">= 30 yd"] = ">= 30 m",
    [">= 40 yd"] = ">= 40 m",
    ["1. Combat Timer"] = "1. Temporizador de combate",
    ["2. Battle Rez Timer"] = "2. Temporizador de resurreccion en combate",
    ["3. Mythic+ Keystone"] = "3. Piedra Mythic+",
    ["7. Combat Alerts"] = "7. Avisos de combate",
    ["8. Override BattleTag"] = "8. Sobrescribir BattleTag",
    ["9. Auto Repair"] = "9. Reparacion automatica",
    ["10. Adventure Guide Enhancements"] = "10. Mejoras de la guia de aventuras",
    ["11. Merchant UI Enhancements"] = "11. Mejoras de la interfaz de mercader",
    ["12. Macro UI Enhancements"] = "12. Mejoras de la interfaz de macros",
    ["12.0 Season 1 Mythic+"] = "12.0 Temporada 1 Mythic+",
    ["12.0 Season 1 Raids"] = "12.0 Temporada 1 bandas",
    ["12.0 Other Instances"] = "12.0 Otras instancias",
    ["5s Early"] = "5 s antes",
    ["5s Line Color"] = "Color de linea de 5 s",
    ["5s Line Width"] = "Ancho de linea de 5 s",
    ["5-Second Voice"] = "Voz de 5 segundos",
    ["[Text] Text Announcement (Medium)"] = "[Texto] Anuncio de texto (medio)",
    ["|cff808080* These features only work on Beta/PTR. The one-click learn button appears on the profession specialization page.|r"] = "|cff808080* Estas funciones solo funcionan en Beta/PTR. El boton de aprendizaje con un clic aparece en la pagina de especializacion de profesion.|r",
    ["|cffaaaaffPreview:|r\n%s"] = "|cffaaaaffVista previa:|r\n%s",
    ["|cffafafafPath example: Interface\\AddOns\\Exwind\\sound\\Interrupt.mp3|r"] = "|cffafafafEjemplo de ruta: Interface\\AddOns\\Exwind\\sound\\Interrupt.mp3|r",
    ["|cffff080aHide non-interruptible bars|r"] = "|cffff080aOcultar barras no interrumpibles|r",
    ["|cffff4444Danger: this will clear all EXBoss settings, including appearance, and reload the UI. This cannot be undone.|r\nContinue?"] = "|cffff4444Peligro: esto borrara todos los ajustes de EXBoss, incluida la apariencia, y recargara la interfaz. No se puede deshacer.|r\nContinuar?",
    ["|cffffcc00This will clear all global trash built-in CD settings, nameplate settings, and spell overrides.|r\nLua preset defaults will be used again. Continue?"] = "|cffffcc00Esto borrara todos los ajustes globales de CD integrados de enemigos, ajustes de placas y sobrescrituras de hechizos.|r\nSe volveran a usar los valores Lua predeterminados. Continuar?",
    ["|cffffcc00This will clear EXBoss general settings, voice config, spell config, and timeline settings, while keeping appearance styles.|r\nContinue?"] = "|cffffcc00Esto borrara los ajustes generales de EXBoss, configuracion de voz, configuracion de hechizos y ajustes de linea temporal, manteniendo los estilos de apariencia.|r\nContinuar?",
    ["|cffffd100Ctrl+C|r to copy and close, or click |cffffd100Select All|r"] = "|cffffd100Ctrl+C|r para copiar y cerrar, o haz clic en |cffffd100Seleccionar todo|r",
    ["|cffffd100Variables:|r\n  |cff00ff00%link|r = spell link\n  |cff00ff00%name|r = dungeon name"] = "|cffffd100Variables:|r\n  |cff00ff00%link|r = enlace del hechizo\n  |cff00ff00%name|r = nombre de la mazmorra",
    ["|cFFFFFFFF%s|r needs |cFF00FF00%.1f|r more score"] = "|cFFFFFFFF%s|r necesita |cFF00FF00%.1f|r puntos mas",
    ["A full-screen immersive panel for Mythic+ analysis with live score, title-line gap, CN rank, Great Vault progress, and more."] = "Panel inmersivo a pantalla completa para analisis de Mythic+ con puntuacion en vivo, diferencia de titulo, rango CN, progreso de la Gran Camara y mas.",
    ["A quick keystone setup panel attached to the left side of the PVE frame."] = "Panel rapido de configuracion de piedra anclado al lado izquierdo del marco PVE.",
    ["Above (%)"] = "Por encima (%)",
    ["Advanced Analytics (Soon)"] = "Analiticas avanzadas (pronto)",
    ["After spell cooldown ends"] = "Cuando termine la reutilizacion del hechizo",
    ["After Text"] = "Texto posterior",
    ["AI mode: queue window = latency + offset. Fixed mode: queue window = configured value."] = "Modo IA: ventana de cola = latencia + ajuste. Modo fijo: ventana de cola = valor configurado.",
    ["Alert Icons"] = "Iconos de aviso",
    ["Alert Text|cffff140d (position set above)|r"] = "Texto de aviso|cffff140d (posicion configurada arriba)|r",
    ["All 6 author-profile slots are active. The boss page will write the matching profile automatically based on your current role."] = "Las 6 ranuras de perfil de autor estan activas. La pagina de jefes escribira automaticamente el perfil correspondiente segun tu rol actual.",
    ["All default voice labels are covered"] = "Todas las etiquetas de voz predeterminadas estan cubiertas",
    ["Ambience"] = "Ambiente",
    ["Announce Timing"] = "Momento del anuncio",
    ["Appearance Settings (timer bar style, etc.)"] = "Ajustes de apariencia (estilo de barra de tiempo, etc.)",
    ["Attach Side"] = "Lado de anclaje",
    ["Attach the cast bar group to any UI element. Falls back to screen center if the target frame is missing."] = "Ancla el grupo de barras de lanzamiento a cualquier elemento de interfaz. Si falta el marco objetivo, usa el centro de la pantalla.",
    ["Author Profile: %s    Slots: %s"] = "Perfil de autor: %s    Ranuras: %s",
    ["Author:"] = "Autor:",
    ["Auto select is currently enabled."] = "La seleccion automatica esta activada.",
    ["Auto talk only manages normal gossipOptionIDs. Quest entries are not auto-accepted."] = "La respuesta automatica solo gestiona gossipOptionIDs normales. Las entradas de mision no se aceptan automaticamente.",
    ["AutoCast"] = "Lanzamiento automatico",
    ["Auto-disable Combat Audio Alerts during boss fights"] = "Desactivar automaticamente los avisos de audio de combate durante combates de jefe",
    ["Automatically attaches an info panel to the side of the PVE frame."] = "Ancla automaticamente un panel de informacion al lado del marco PVE.",
    ["Automatically buys missing items from vendors up to your configured amount."] = "Compra automaticamente a vendedores los objetos faltantes hasta la cantidad configurada.",
    ["Automatically repaired all gear for %s"] = "Se reparo automaticamente todo el equipo por %s",
    ["Automatically switches text color based on target distance. Each color maps to a distance bracket."] = "Cambia automaticamente el color del texto segun la distancia al objetivo. Cada color corresponde a un rango de distancia.",
    ["Background Line Color"] = "Color de linea de fondo",
    ["Background Line Width"] = "Ancho de linea de fondo",
    ["Bar Fill Mode"] = "Modo de relleno de barra",
    ["Bar fill cap and color thresholds are independent. Normal color uses the primary bar color below."] = "El limite de relleno y los umbrales de color son independientes. El color normal usa el color principal de la barra de abajo.",
    ["Bar fill scaling and threshold colors are calculated independently. When no threshold is met, the primary bar color below is used."] = "La escala de relleno y los colores de umbral se calculan de forma independiente. Si no se alcanza ningun umbral, se usa el color principal de la barra de abajo.",
    ["Bars"] = "Barras",
    ["Before Text"] = "Texto anterior",
    ["Best"] = "Mejor",
    ["Best Level Style"] = "Estilo de mejor nivel",
    ["BETA Keystone Panel"] = "Panel de piedra BETA",
    ["Border Padding"] = "Espaciado del borde",
    ["Boss config module not loaded"] = "Modulo de configuracion de jefes no cargado",
    ["Boss Note"] = "Nota del jefe",
    ["Bun bar appearance, track, and position."] = "Apariencia, seguimiento y posicion de la barra Bun.",
    ["Cast Bar"] = "Barra de lanzamiento",
    ["Cast Fill Mode"] = "Modo de relleno de lanzamiento",
    ["Cast Start Voice"] = "Voz al iniciar lanzamiento",
    ["CD"] = "CD",
    ["Center announcement style and position."] = "Estilo y posicion del anuncio central.",
    ["Center countdown text, font, and position."] = "Texto, fuente y posicion de la cuenta atras central.",
    ["Center Ring"] = "Anillo central",
    ["Center ring progress style, size, and position."] = "Estilo, tamano y posicion del progreso del anillo central.",
    ["Center text announcement style and position."] = "Estilo y posicion del anuncio de texto central.",
    ["Center-screen ring progress style, size, and position."] = "Estilo, tamano y posicion del progreso del anillo en el centro de pantalla.",
    ["Central Warning"] = "Aviso central",
    ["Central Warning Voice"] = "Voz de aviso central",
    ["Channel Fill Mode"] = "Modo de relleno de canalizacion",
    ["Channel not found: "] = "Canal no encontrado: ",
    ["Channel Settings"] = "Ajustes de canal",
    ["Chat Bar - Drag this box to move"] = "Barra de chat - arrastra esta caja para moverla",
    ["Choose author profiles for 6 role slots. The boss page will automatically write the matching raid / Mythic+ profile for your current role."] = "Elige perfiles de autor para 6 ranuras de rol. La pagina de jefes escribira automaticamente el perfil de banda / Mythic+ correspondiente a tu rol actual.",
    ["Choose Icon"] = "Elegir icono",
    ["Classic Ring"] = "Anillo clasico",
    ["Clear All Settings (Including Appearance)"] = "Borrar todos los ajustes (incluida apariencia)",
    ["Click a spell card above to configure its alert options here."] = "Haz clic en una tarjeta de hechizo arriba para configurar aqui sus opciones de aviso.",
    ["Click any tile to write the config and trigger a test immediately."] = "Haz clic en cualquier bloque para escribir la configuracion y activar una prueba al instante.",
    ["Click to add this option to the custom auto-talk list."] = "Haz clic para anadir esta opcion a la lista personalizada de respuesta automatica.",
    ["Click to apply immediately and trigger a test."] = "Haz clic para aplicar al instante y activar una prueba.",
    ["Clockwise Decay"] = "Disminucion en sentido horario",
    ["Clockwise Fill"] = "Relleno en sentido horario",
    ["Condition System"] = "Sistema de condiciones",
    ["Condition System (Fixed / AI Timeline)"] = "Sistema de condiciones (linea temporal fija / IA)",
    ["Configure the general party/raid frame glow style here. This only controls the frame glow itself; whether a mechanic module uses this default style depends on the module call."] = "Configura aqui el estilo general de brillo del marco de grupo/banda. Esto solo controla el brillo del marco; si un modulo de mecanica usa este estilo predeterminado depende de su llamada.",
    ["Control global display: timer bar only / bun bar only / both / hide both.\nMythic+ and raid boss alerts can be disabled separately; doing so disables boss timers, center text, voice, and color overrides for that scene.\nOptional: automatically mute combat audio warnings to 0 during boss fights and restore the original value afterwards."] = "Controla la visualizacion global: solo barra de tiempo / solo barra Bun / ambas / ocultar ambas.\nLos avisos de jefes de Mythic+ y banda se pueden desactivar por separado; al hacerlo se desactivan temporizadores de jefe, texto central, voz y sobrescrituras de color para esa escena.\nOpcional: silencia automaticamente los avisos de audio de combate durante combates de jefe y restaura el valor original despues.",
    ["Control global display: timer bars only / bun bars only / both / none.\nYou can disable Mythic+ or Raid boss alerts separately; disabling a scene turns off Boss timers, central text, voice, and color overrides for that scene.\nYou can also filter tank-type Boss alerts by your current role.\nOptional: automatically mute Combat Audio Alerts category volume to 0 during boss fights and restore it out of combat."] = "Controla la visualizacion global: solo barras de tiempo / solo barras Bun / ambas / ninguna.\nPuedes desactivar por separado los avisos de jefes de Mythic+ o banda; al desactivar una escena se apagan los temporizadores de jefe, el texto central, la voz y las sobrescrituras de color de esa escena.\nTambien puedes filtrar avisos de jefe de tipo tanque segun tu rol actual.\nOpcional: silencia automaticamente la categoria Avisos de audio de combate durante combates de jefe y restaura el volumen al salir de combate.",
    ["Control which mob types are shown in the overlay and detail panel."] = "Controla que tipos de enemigos se muestran en la superposicion y el panel de detalles.",
    ["Control whether casters are shown in the overlay and detail panel."] = "Controla si los lanzadores se muestran en la superposicion y el panel de detalles.",
    ["Cooldown Icon"] = "Icono de reutilizacion",
    ["Cooldown Icon Appearance"] = "Apariencia del icono de reutilizacion",
    ["Cooldown Icon Monitor"] = "Monitor de icono de reutilizacion",
    ["Cooldown Scheme"] = "Esquema de reutilizaciones",
    ["Cooldown Time Settings"] = "Ajustes de tiempo de reutilizacion",
    ["Copy Rule"] = "Copiar regla",
    ["Core Controls"] = "Controles principales",
    ["Core Settings"] = "Ajustes principales",
    ["Covers common boss and Mythic+ voice labels as the standard reference implementation."] = "Cubre etiquetas de voz comunes de jefes y Mythic+ como implementacion de referencia estandar.",
    ["Credits"] = "Creditos",
    ["Development Support"] = "Apoyo al desarrollo",
    ["Current Encounter Boss"] = "Jefe del encuentro actual",
    ["Current Keystone"] = "Piedra actual",
    ["Current Level: |cffffd100%d|r\nSeason Coefficient (ID:%d): |cffffd100%.2f|r\nFinal Multiplier: |cff00ff00%.2f|r\n\nWhen enabled, spell description numbers are adjusted in real time by this multiplier."] = "Nivel actual: |cffffd100%d|r\nCoeficiente de temporada (ID:%d): |cffffd100%.2f|r\nMultiplicador final: |cff00ff00%.2f|r\n\nAl activar esto, los numeros de las descripciones de hechizos se ajustan en tiempo real con este multiplicador.",
    ["Current Pull"] = "Pull actual",
    ["Current Pull Casters"] = "Lanzadores del pull actual",
    ["Current Pull Mobs"] = "Enemigos del pull actual",
    ["Current Pull: %d / %d"] = "Pull actual: %d / %d",
    ["Current Pull: none"] = "Pull actual: ninguno",
    ["Current Slot"] = "Ranura actual",
    ["Current Target Path"] = "Ruta de objetivo actual",
    ["Current Text Style"] = "Estilo de texto actual",
    ["Current setting: %s | Client: %s | Effective: %s\nThis only affects EXBoss's own localized text. Reloading the UI is recommended after switching."] = "Ajuste actual: %s | Cliente: %s | Efectivo: %s\nEsto solo afecta al texto localizado propio de EXBoss. Se recomienda recargar la interfaz despues de cambiarlo.",
    ["Custom Auto Talk"] = "Respuesta automatica personalizada",
    ["Custom Buy List (drag supported)"] = "Lista de compra personalizada (permite arrastrar)",
    ["Custom Icons (NPCID = SpellID), one per line"] = "Iconos personalizados (NPCID = SpellID), uno por linea",
    ["Custom Short Names (leave blank for default)"] = "Nombres cortos personalizados (dejar en blanco para usar el predeterminado)",
    ["Damage meter data has been reset"] = "Los datos del medidor de dano se han reiniciado",
    ["Damage Number Color"] = "Color de numeros de dano",
    ["Default Duration"] = "Duracion predeterminada",
    ["Default Glow Style"] = "Estilo de brillo predeterminado",
    ["Delete profile: %s?"] = "Eliminar perfil: %s?",
    ["Delete Rule"] = "Eliminar regla",
    ["Deleted: "] = "Eliminado: ",
    ["Disable Blizzard native timeline bar"] = "Desactivar la barra de linea temporal nativa de Blizzard",
    ["Disable PTR feedback popups (Tooltip Issue Reporter)"] = "Desactivar ventanas de comentarios PTR (reporte de problemas de tooltip)",
    ["Display"] = "Visualizacion",
    ["Display player, target, and focus cast bars with independent HUD bars and uninterruptible coloring."] = "Muestra barras de lanzamiento de jugador, objetivo y foco con barras HUD independientes y color para lanzamientos no interrumpibles.",
    ["Display player, target, and focus cast bars with independent HUD bars."] = "Muestra barras de lanzamiento de jugador, objetivo y foco con barras HUD independientes.",
    ["Display Settings"] = "Ajustes de visualizacion",
    ["Display Targets"] = "Mostrar objetivos",
    ["Displays highly customizable player stats on screen (Haste, Versatility, Dodge, etc.)."] = "Muestra en pantalla estadisticas del jugador muy personalizables (celeridad, versatilidad, esquivar, etc.).",
    ["Displays the target distance range in real time and changes color based on the minimum distance."] = "Muestra el rango de distancia al objetivo en tiempo real y cambia de color segun la distancia minima.",
    ["Distance Colors"] = "Colores de distancia",
    ["Drag a consumable here to add"] = "Arrastra aqui un consumible para anadirlo",
    ["Drag Here"] = "Arrastra aqui",
    ["Drag to reposition"] = "Arrastra para recolocar",
    ["Dungeon (Level)"] = "Mazmorra (nivel)",
    ["Dungeon Extras"] = "Extras de mazmorra",
    ["Dungeon Font Style"] = "Estilo de fuente de mazmorra",
    ["Dungeon Name Style"] = "Estilo del nombre de mazmorra",
    ["Dungeon Score Style"] = "Estilo de puntuacion de mazmorra",
    ["Dungeon Timer: "] = "Temporizador de mazmorra: ",
    ["Dungeon boss timelines, voice alerts, party-frame glow, and profile configuration."] = "Lineas temporales de jefes de mazmorra, avisos de voz, brillo de marcos de grupo y configuracion de perfiles.",
    ["Effective"] = "Efectivo",
    ["Enable |cffff173b(requires reload for safety)|r"] = "Activar |cffff173b(requiere recargar por seguridad)|r",
    ["Enable 5-second countdown in Blizzard timeline mode"] = "Activar cuenta atras de 5 segundos en modo linea temporal de Blizzard",
    ["Enable AI Smart Mode"] = "Activar modo IA inteligente",
    ["Enable Auto Talk"] = "Activar respuesta automatica",
    ["Enable Blizzard encounter warning text (warning: disabling this will also disable voice)."] = "Activar texto de aviso de encuentro de Blizzard (aviso: desactivarlo tambien desactiva la voz).",
    ["Enable Border"] = "Activar borde",
    ["Enable Both"] = "Activar ambos",
    ["Enable center warning alert sound (default ding)"] = "Activar sonido de aviso central (sonido por defecto)",
    ["Enable central text warnings (required for voice to work)"] = "Activar avisos de texto central (necesario para que funcione la voz)",
    ["Enable Condition System"] = "Activar sistema de condiciones",
    ["Enable Dog Jump Callout Module"] = "Activar modulo de aviso de salto del perro",
    ["Enable Elixir of Determination Cooldown Tracking"] = "Activar seguimiento de reutilizacion del Elixir de determinacion",
    ["Enable Free Attach"] = "Activar anclaje libre",
    ["Enable Icon Border"] = "Activar borde de icono",
    ["Enable Mythic+ Boss Alerts"] = "Activar avisos de jefes Mythic+",
    ["Enable one-click profession spec learning"] = "Activar aprendizaje de especializacion de profesion con un clic",
    ["Enable Party Frame Attach"] = "Activar anclaje a marcos de grupo",
    ["Enable Raid Boss Alerts"] = "Activar avisos de jefes de banda",
    ["Enable Stagger Bar"] = "Activar barra de Tambaleo",
    ["Enable Tooltip Enhancements"] = "Activar mejoras de tooltip",
    ["Enable: automatically repair all gear when opening a merchant"] = "Activar: reparar automaticamente todo el equipo al abrir un mercader",
    ["Enable: macro UI enhancements |cffff1f13(beta, still under testing!)|r"] = "Activar: mejoras de interfaz de macros |cffff1f13(beta, todavia en pruebas)|r",
    ["Enable: override BattleTag |cffff0c08(/rl required)|r"] = "Activar: sobrescribir BattleTag |cffff0c08(requiere /rl)|r",
    ["Enable: show SpellID and full spell tooltip when hovering ability titles"] = "Activar: mostrar SpellID y tooltip completo al pasar el raton sobre titulos de habilidades",
    ["Enable: show text in the center of the screen when entering/leaving combat"] = "Activar: mostrar texto en el centro de la pantalla al entrar/salir de combate",
    ["Enable: widen the merchant frame (keep original height)"] = "Activar: ensanchar la ventana del mercader (mantener altura original)",
    ["Enter a new profile name."] = "Introduce un nuevo nombre de perfil.",
    ["Enter Combat Font"] = "Fuente de entrar en combate",
    ["Enter Combat Text Style"] = "Estilo de texto de entrar en combate",
    ["Enter name (leave blank to hide)"] = "Introduce nombre (dejar en blanco para ocultar)",
    ["Entered a 5-player instance. Cast monitor enabled."] = "Has entrado en una instancia de 5 jugadores. Monitor de lanzamientos activado.",
    ["Entered instance, combat logging enabled automatically"] = "Instancia detectada, registro de combate activado automaticamente",
    ["Entering Combat"] = "Entrando en combate",
    ["Error: C_DamageMeter.ResetAllCombatSessions API is unavailable"] = "Error: la API C_DamageMeter.ResetAllCombatSessions no esta disponible",
    ["Error: shared database not loaded!"] = "Error: base de datos compartida no cargada!",
    ["Example: Interface\\AddOns\\MySound\\test.ogg"] = "Ejemplo: Interface\\AddOns\\MySound\\test.ogg",
    ["Example: when interrupt cooldown reaches 2s, the bar uses the left color and changes when interrupt becomes ready."] = "Ejemplo: cuando la reutilizacion de interrupcion llega a 2 s, la barra usa el color izquierdo y cambia cuando la interrupcion esta lista.",
    ["EXUI:CreateGlowSettings is unavailable, so glow settings cannot be rendered."] = "EXUI:CreateGlowSettings no esta disponible, asi que los ajustes de brillo no se pueden mostrar.",
    ["Extra helper modules for specific dungeons and bosses."] = "Modulos de ayuda extra para mazmorras y jefes concretos.",
    ["Extra helper modules for specific dungeons or bosses."] = "Modulos de ayuda extra para mazmorras o jefes concretos.",
    ["Feedback"] = "Comentarios",
    ["Filters"] = "Filtros",
    ["First 20 Matched Events"] = "Primeros 20 eventos coincidentes",
    ["First loop > 3:00"] = "Primer ciclo > 3:00",
    ["Fixed Schemes"] = "Esquemas fijos",
    ["Fixed Timeline Preview"] = "Vista previa de linea temporal fija",
    ["Global Bar Display Mode"] = "Modo global de visualizacion de barras",
    ["Global timer-bar rules for built-in trash cooldowns."] = "Reglas globales de barras de tiempo para CDs integrados de enemigos.",
    ["Global timer-bar rules for trash built-in cooldowns."] = "Reglas globales de barras de tiempo para CDs integrados de enemigos.",
    ["Global Voice Output"] = "Salida de voz global",
    ["Hide NPCID"] = "Ocultar NPCID",
    ["Hide timer bars longer than X seconds: only show trash timer bars during the last X seconds.\nHide X seconds after cooldown ready: when a timer reaches 0 it can stay at 0 until the mob actually casts; after a successful cast it enters the next CD, or hides after the extra X seconds.\nHide NPCID only hides the text above the nameplate and does not affect the built-in CD icon.\nNameplate icon settings control the icon itself; nameplate countdown font settings control the number's size, color, font, outline, and offset."] = "Ocultar barras con mas de X segundos: solo muestra las barras de enemigos durante los ultimos X segundos.\nOcultar X segundos despues de que la reutilizacion este lista: cuando un temporizador llega a 0 puede quedarse en 0 hasta que el enemigo lance realmente; tras un lanzamiento correcto entra en el siguiente CD, o se oculta despues de esos X segundos extra.\nOcultar NPCID solo oculta el texto sobre la placa de nombre y no afecta al icono de CD integrado.\nLos ajustes de icono de placa controlan el icono; los ajustes de fuente de cuenta atras controlan tamano, color, fuente, contorno y desplazamiento del numero.",
    ["Import Trash CD Settings (Overwrite All)"] = "Importar ajustes de CD de enemigos (sobrescribir todo)",
    ["Interrupt Mobs"] = "Enemigos con interrupcion",
    ["MDT Quick Actions"] = "Acciones rapidas de MDT",
    ["M+ Mob Spells"] = "Hechizos de enemigos M+",
    ["M+ Run History"] = "Historial M+",
    ["Mythic+ Dungeon  |  Spells:%d  |  Boss groups:%d  |  Trash spells:%d"] = "Mazmorra Mythic+  |  Hechizos:%d  |  Grupos de jefes:%d  |  Hechizos de enemigos:%d",
    ["Nameplate"] = "Placa de nombre",
    ["Nameplate Anchor"] = "Anclaje de placa de nombre",
    ["Nameplate Countdown Font Settings"] = "Ajustes de fuente de cuenta atras en placa",
    ["Nameplate Icon Direction"] = "Direccion del icono en placa",
    ["Nameplate Icon Preview"] = "Vista previa de icono en placa",
    ["Nameplate Icon Settings"] = "Ajustes de icono en placa",
    ["Nameplate Settings"] = "Ajustes de placa de nombre",
    ["Next Pull Casters"] = "Lanzadores del siguiente pull",
    ["No mobs in this pull match the current settings."] = "Ningun enemigo de este pull coincide con los ajustes actuales.",
    ["No MDT enemy data found for the current dungeon."] = "No se encontraron datos de enemigos MDT para la mazmorra actual.",
    ["Note: levels above 10 already include the 1.2x base modifier outside Tyrannical/Fortified.\nThis setting directly affects MDT enhancements and spell detail displays."] = "Nota: los niveles por encima de 10 ya incluyen el modificador base 1.2x fuera de Tiranica/Reforzada.\nEste ajuste afecta directamente a las mejoras de MDT y a los detalles de hechizos.",
    ["Open Run History"] = "Abrir historial",
    ["Other Support"] = "Otros apoyos",
    ["Other support"] = "Otros apoyos",
    ["Output Channel"] = "Canal de salida",
    ["Party Frame Glow"] = "Brillo de marcos de grupo",
    ["Player Name"] = "Nombre del jugador",
    ["Player Name Text"] = "Texto del nombre del jugador",
    ["Real Raid Markers (one-time write)"] = "Marcadores reales de banda (escritura unica)",
    ["Read MDT routes / pulls and show current-pull interruptible mobs."] = "Lee rutas / pulls de MDT y muestra los enemigos interrumpibles del pull actual.",
    ["Ready Text"] = "Texto de listo",
    ["Provides four reset modes:\n1) Reset appearance only\n2) Reset trash built-in CD settings only\n3) Reset all config except appearance\n4) Clear all settings including appearance"] = "Ofrece cuatro modos de restablecimiento:\n1) Restablecer solo apariencia\n2) Restablecer solo ajustes de CD integrado de enemigos\n3) Restablecer toda la configuracion excepto apariencia\n4) Borrar todos los ajustes, incluida apariencia",
    ["Provides four reset modes:\n1) Reset appearance only\n2) Reset trash built-in CD settings only\n3) Reset all configuration except appearance\n4) Clear all settings including appearance"] = "Ofrece cuatro modos de restablecimiento:\n1) Restablecer solo apariencia\n2) Restablecer solo ajustes de CD integrado de enemigos\n3) Restablecer toda la configuracion excepto apariencia\n4) Borrar todos los ajustes, incluida apariencia",
    ["Raid Boss  |  encounterID:%s  |  Spells:%d"] = "Jefe de banda  |  encounterID:%s  |  Hechizos:%d",
    ["Reverse Cooldown"] = "Invertir reutilizacion",
    ["Reset All Config (Keep Appearance)"] = "Restablecer toda la configuracion (mantener apariencia)",
    ["Reset Appearance Only"] = "Restablecer solo apariencia",
    ["Reset Trash Built-in CD Settings"] = "Restablecer ajustes de CD integrado de enemigos",
    ["Scenario Preview"] = "Vista previa de escenario",
    ["Select at least one import item"] = "Selecciona al menos un elemento para importar",
    ["Select Profile"] = "Seleccionar perfil",
    ["Show Ready When Cooldown Ends"] = "Mostrar listo cuando termine la reutilizacion",
    ["Show Remaining Time"] = "Mostrar tiempo restante",
    ["Spell Display Settings"] = "Ajustes de visualizacion de hechizos",
    ["Spell Icon Settings"] = "Ajustes de icono de hechizo",
    ["Spells"] = "Hechizos",
    ["This boss has no fixed timeline spell data."] = "Este jefe no tiene datos de hechizos de linea temporal fija.",
    ["This Week Only"] = "Solo esta semana",
    ["Timed Runs Only"] = "Solo registros en tiempo",
    ["Toggle whether each spell is shown on bun bars, timer bars, and screen alerts. Lead seconds can be adjusted per spell. Leave blank to use the spell default."] = "Activa si cada hechizo aparece en barras Bun, barras de tiempo y avisos en pantalla. Los segundos de antelacion se pueden ajustar por hechizo. Dejalo vacio para usar el valor predeterminado.",
    ["Trash"] = "Enemigos",
    ["Trash CD Global Settings"] = "Ajustes globales de CD de enemigos",
    ["Trash CD Settings"] = "Ajustes de CD de enemigos",
    ["Trash CD Settings: "] = "Ajustes de CD de enemigos: ",
    ["Use targeted resets first: appearance issues -> \"Reset Appearance Only\", trash CD issues -> \"Reset Trash Built-in CD Settings\".\n\"Reset All Config Except Appearance\" clears general settings, voice config, spell config, and timeline settings while keeping appearance.\n\"Clear All Settings\" restores all EXBoss settings to their initial state."] = "Usa primero restablecimientos especificos: problemas de apariencia -> \"Restablecer solo apariencia\"; problemas de CD de enemigos -> \"Restablecer ajustes de CD integrado de enemigos\".\n\"Restablecer toda la configuracion excepto apariencia\" borra ajustes generales, configuracion de voz, configuracion de hechizos y ajustes de linea temporal, manteniendo la apariencia.\n\"Borrar todos los ajustes\" restaura todos los ajustes de EXBoss a su estado inicial.",
    ["View a table of your Mythic+ runs for the current season."] = "Muestra una tabla de tus runs Mythic+ de la temporada actual.",
    ["Wrote MDT real markers for %s: added %d, skipped %d existing markers"] = "Se escribieron marcadores reales MDT para %s: anadidos %d, omitidos %d marcadores existentes",

    -- ExwindTools Spanish audit pass
    ["(Season) Total/Timed/Over"] = "(Temporada) Total/En tiempo/Exceso",
    ["(Week) Total/Timed/Over"] = "(Semana) Total/En tiempo/Exceso",
    ["|cff97a393Example: Interface\\AddOns\\ExwindTools\\Textures\\EJ-UI\\EX1.PNG|r"] = "|cff97a393Ejemplo: Interface\\AddOns\\ExwindTools\\Textures\\EJ-UI\\EX1.PNG|r",
    ["\226\128\186 Follow Global Style"] = "> Seguir estilo global",
    ["Alert"] = "Aviso",
    ["Border"] = "Borde",
    ["Channel"] = "Canal",
    ["Classic"] = "Clasico",
    ["Color"] = "Color",
    ["Completed: %02d/%02d/%02d %02d:%02d"] = "Completado: %02d/%02d/%02d %02d:%02d",
    ["Current: %s|cff%s%s - %s|r | System: |cffffd100%d%%|r"] = "Actual: %s|cff%s%s - %s|r | Sistema: |cffffd100%d%%|r",
    ["Current: %s|cff%s%s - %s|r | System: |cffffd100%sms|r"] = "Actual: %s|cff%s%s - %s|r | Sistema: |cffffd100%sms|r",
    ["Custom 1"] = "Personalizado 1",
    ["Custom 2"] = "Personalizado 2",
    ["Custom 3"] = "Personalizado 3",
    ["Defense"] = "Defensa",
    ["Elixir of Determination Cooldown Tracking"] = "Seguimiento de reutilizacion del Elixir de determinacion",
    ["Elixir of Determination Icon Settings"] = "Ajustes del icono del Elixir de determinacion",
    ["Elixir of Determination Ready Glow"] = "Brillo de listo del Elixir de determinacion",
    ["Elixir Quick Settings"] = "Ajustes rapidos de elixir",
    ["Enter a Spell ID, then click Add/Remove. Ignored spells will not appear in the cast sequence."] = "Introduce un ID de hechizo y pulsa Anadir/Quitar. Los hechizos ignorados no apareceran en la secuencia de lanzamiento.",
    ["EXWIND Mythic Dashboard v%s  |  Title data updated: %s  |  CN player count: %s  |  Source: Raider.IO"] = "Panel Mythic EXWIND v%s  |  Datos de titulo actualizados: %s  |  Jugadores CN: %s  |  Fuente: Raider.IO",
    ["EXWIND Sounds"] = "Sonidos EXWIND",
    ["Focus Test Cast"] = "Lanzamiento de prueba del foco",
    ["Font"] = "Fuente",
    ["Font: Cast Target"] = "Fuente: objetivo del lanzamiento",
    ["Font: Cooldown Time"] = "Fuente: tiempo de reutilizacion",
    ["Font: Spell Name"] = "Fuente: nombre del hechizo",
    ["Free Attach (Beta)"] = "Anclaje libre (beta)",
    ["Front"] = "Frente",
    ["Full Bar Cap (%)"] = "Limite de barra completa (%)",
    ["Full Bar Scaling Cap (%)"] = "Limite de escala de barra completa (%)",
    ["Global X Offset"] = "Desplazamiento X global",
    ["Global Y Offset"] = "Desplazamiento Y global",
    ["Glow"] = "Brillo",
    ["Gossip ID"] = "ID de dialogo",
    ["Gossip ID / Auto Talk"] = "ID de dialogo / respuesta automatica",
    ["Grayscale"] = "Escala de grises",
    ["Great Vault Summary"] = "Resumen de la Gran Camara",
    ["Healer Priority"] = "Prioridad de sanador",
    ["Hidden"] = "Oculto",
    ["Hide Blizzard Cast Bar"] = "Ocultar barra de lanzamiento de Blizzard",
    ["Hide Distance Threshold"] = "Umbral de distancia para ocultar",
    ["Hide During Boss"] = "Ocultar durante jefes",
    ["Hide In This Instance"] = "Ocultar en esta instancia",
    ["Hide interruptible bars while interrupt is on cooldown"] = "Ocultar barras interrumpibles mientras la interrupcion esta en reutilizacion",
    ["Hide Out of Combat"] = "Ocultar fuera de combate",
    ["Hide when the target is beyond this range (100 = never hide)"] = "Ocultar cuando el objetivo supere este rango (100 = no ocultar nunca)",
    ["Hide While Mounted"] = "Ocultar mientras estas montado",
    ["History"] = "Historial",
    ["Horizontal"] = "Horizontal",
    ["Horizontal Offset"] = "Desplazamiento horizontal",
    ["Horizontal Spacing"] = "Espaciado horizontal",
    ["HP"] = "Salud",
    ["HP \195\162\226\128\176\194\165 %"] = "Salud >= %",
    ["Icon Border Color"] = "Color del borde del icono",
    ["Icon Border Padding"] = "Espaciado del borde del icono",
    ["Icon Border Settings"] = "Ajustes del borde del icono",
    ["Icon Border Texture"] = "Textura del borde del icono",
    ["Icon Border Width"] = "Grosor del borde del icono",
    ["Icon Group Offset (adjust this instead of moving the frame)"] = "Desplazamiento del grupo de iconos (ajusta esto en vez de mover el marco)",
    ["Icon Group X"] = "Grupo de iconos X",
    ["Icon Group Y"] = "Grupo de iconos Y",
    ["Icon ID (optional)"] = "ID de icono (opcional)",
    ["Icon Path/ID |cffff2628Spell ID takes priority if set|r"] = "Ruta/ID de icono |cffff2628El ID de hechizo tiene prioridad si se define|r",
    ["Icon X"] = "Icono X",
    ["Icon Y"] = "Icono Y",
    ["Icon: "] = "Icono: ",
    ["ID: %d"] = "ID: %d",
    ["If a custom ID later becomes part of a preset, the custom entry is removed and the preset takes over."] = "Si un ID personalizado pasa a formar parte de un preajuste, la entrada personalizada se elimina y el preajuste toma el control.",
    ["Ignored Spells"] = "Hechizos ignorados",
    ["iLvl"] = "ilvl",
    ["Instance"] = "Instancia",
    ["Instance detected. Reset damage meter data?"] = "Instancia detectada. Reiniciar datos del medidor de dano?",
    ["Instance info was not found."] = "No se encontro informacion de la instancia.",
    ["Instance Note"] = "Nota de instancia",
    ["Instance Notes"] = "Notas de instancia",
    ["Interrupt CD Color"] = "Color de CD de interrupcion",
    ["Item ID"] = "ID de objeto",
    ["Label Alignment"] = "Alineacion de etiqueta",
    ["Layout"] = "Disposicion",
    ["Leave Combat Font"] = "Fuente de salir de combate",
    ["Leave Combat Text Style"] = "Estilo de texto de salir de combate",
    ["Left instance, combat logging disabled automatically"] = "Has salido de la instancia; el registro de combate se desactivo automaticamente",
    ["Left/Right Spacing"] = "Espaciado izquierda/derecha",
    ["Left-click: Select this frame"] = "Clic izquierdo: seleccionar este marco",
    ["Level "] = "Nivel ",
    ["Level Buttons"] = "Botones de nivel",
    ["LibRangeCheck-3.0 not found. Module cannot function."] = "No se encontro LibRangeCheck-3.0. El modulo no puede funcionar.",
    ["Lines"] = "Lineas",
    ["Loading cache..."] = "Cargando cache...",
    ["Lock"] = "Bloquear",
    ["M+ Cast Monitor"] = "Monitor de lanzamientos M+",
    ["M+ Info Tooltips"] = "Tooltips de informacion M+",
    ["Map Buttons"] = "Botones de mapa",
    ["MapID: |cffffd100%d|r  |  MapGroup: |cffffd100%d|r  |  InstanceID: |cffffd100%d|r"] = "MapID: |cffffd100%d|r  |  Grupo de mapa: |cffffd100%d|r  |  InstanceID: |cffffd100%d|r",
    ["Mark Elites"] = "Marcar elites",
    ["Mark Interrupts"] = "Marcar interrupciones",
    ["Max Stack: "] = "Acumulaciones maximas: ",
    ["Max Visible"] = "Maximo visible",
    ["Merge Format"] = "Formato combinado",
    ["Merge Into Spell Name"] = "Combinar en el nombre del hechizo",
    ["Minimum Height"] = "Altura minima",
    ["Min-Only Format"] = "Formato solo minutos",
    ["Module X"] = "Modulo X",
    ["Module Y"] = "Modulo Y",
    ["Monitors the cooldown of Elixir of Determination. You can preview the icon separately, configure its ready-state behavior, and adjust the full icon presentation."] = "Supervisa la reutilizacion del Elixir de determinacion. Puedes previsualizar el icono por separado, configurar su comportamiento al estar listo y ajustar la presentacion completa del icono.",
    ["Mouse: %.2f, %.2f"] = "Raton: %.2f, %.2f",
    ["Mouse: %.2f, %.2f  Player: %.2f, %.2f"] = "Raton: %.2f, %.2f  Jugador: %.2f, %.2f",
    ["Multi Unit Cast Bars"] = "Barras de lanzamiento multiunidad",
    ["Mute Sound When Interrupt Is On Cooldown"] = "Silenciar sonido cuando la interrupcion esta en reutilizacion",
    ["Mythic Damage Calc"] = "Calculadora de dano Mythic+",
    ["Mythic Dashboard"] = "Panel Mythic+",
    ["Mythic Spell Guide"] = "Guia de hechizos Mythic+",
    ["No available specialization points to spend."] = "No hay puntos de especializacion disponibles para gastar.",
    ["No boss data for this instance"] = "No hay datos de jefes para esta instancia",
    ["No boss data for this instance."] = "No hay datos de jefes para esta instancia.",
    ["No custom auto-talk entries. Click the gossip-row icon or add one manually above."] = "No hay entradas personalizadas de respuesta automatica. Haz clic en el icono de la fila de dialogo o anade una manualmente arriba.",
    ["No Time Data"] = "Sin datos de tiempo",
    ["None selected"] = "Nada seleccionado",
    ["Not Reached"] = "No alcanzado",
    ["Note: selected textures are only for preview tuning. All settings are global."] = "Nota: las texturas seleccionadas solo sirven para ajustar la vista previa. Todos los ajustes son globales.",
    ["Note: the simulated level is shared with the Mythic Damage Calculator module."] = "Nota: el nivel simulado se comparte con el modulo Calculadora de dano Mythic+.",
    ["Notes:"] = "Notas:",
    ["Number Font Style"] = "Estilo de fuente de numeros",
    ["Only Exwind's own localized text is affected. Some text returned by game APIs or third-party libraries will not change. Reloading the UI is recommended after switching."] = "Solo afecta al texto localizado propio de Exwind. Algunos textos devueltos por APIs del juego o librerias de terceros no cambiaran. Se recomienda recargar la interfaz despues de cambiar.",
    ["Only monitors your focus target's casts, with separate toggles for cast bar and alert sound."] = "Solo supervisa los lanzamientos del foco, con controles separados para barra de lanzamiento y sonido de aviso.",
    ["Open Guide Now"] = "Abrir guia ahora",
    ["Option ID"] = "ID de opcion",
    ["Outline"] = "Contorno",
    ["OverlayFileDataID: "] = "OverlayFileDataID: ",
    ["Overlays extra information on dungeon icons in the Mythic+ challenge panel."] = "Muestra informacion extra sobre los iconos de mazmorra en el panel de desafio Mythic+.",
    ["Overtime (%s over)"] = "Exceso (%s de exceso)",
    ["Party"] = "Grupo",
    ["Result (Time)"] = "Resultado (tiempo)",
    ["Right-click / ESC: Cancel"] = "Clic derecho / ESC: cancelar",
    ["Roll"] = "Tirada",
    ["Row "] = "Fila ",
    ["Saved, but currently disabled."] = "Guardado, pero actualmente desactivado.",
    ["Say"] = "Decir",
    ["Score"] = "Puntuacion",
    ["Score: "] = "Puntuacion: ",
    ["Search Mobs..."] = "Buscar enemigos...",
    ["Search spell / icon ID"] = "Buscar hechizo / ID de icono",
    ["Season Run History"] = "Historial de temporada",
    ["Select "] = "Seleccionar ",
    ["Select Row to Edit"] = "Selecciona una fila para editar",
    ["Select Sound (LSM)"] = "Seleccionar sonido (LSM)",
    ["Select Texture"] = "Seleccionar textura",
    ["Selecting: "] = "Seleccionando: ",
    ["SFX"] = "Efectos",
    ["Shorten Numbers (W/B)"] = "Abreviar numeros (W/B)",
    ["Show Add Button"] = "Mostrar boton de anadir",
    ["Show Alert Icons"] = "Mostrar iconos de aviso",
    ["Show Best Level (Center)"] = "Mostrar mejor nivel (centro)",
    ["Show custom notes by instance or boss."] = "Muestra notas personalizadas por instancia o jefe.",
    ["Show Distance Text"] = "Mostrar texto de distancia",
    ["Show Dungeon Score (Bottom)"] = "Mostrar puntuacion de mazmorra (abajo)",
    ["Show Elixir of Determination Notice"] = "Mostrar aviso del Elixir de determinacion",
    ["Show gossip IDs and support adding options to an auto-talk list."] = "Muestra IDs de dialogo y permite anadir opciones a una lista de respuesta automatica.",
    ["Show Gossip Option ID"] = "Mostrar ID de opcion de dialogo",
    ["Show NPC gossip IDs and allow specific gossipOptionIDs to be added to the auto-talk list."] = "Muestra IDs de dialogo de NPC y permite anadir gossipOptionIDs concretos a la lista de respuesta automatica.",
    ["Show Panel"] = "Mostrar panel",
    ["Show Player Name"] = "Mostrar nombre del jugador",
    ["Show Quest ID"] = "Mostrar ID de mision",
    ["Show Raid Markers"] = "Mostrar marcadores de banda",
    ["Show repair cost in chat after repairing"] = "Mostrar coste de reparacion en el chat tras reparar",
    ["Show Target Name"] = "Mostrar nombre del objetivo",
    ["Show Time Text"] = "Mostrar texto de tiempo",
    ["Show tooltip on hover"] = "Mostrar tooltip al pasar el raton",
    ["Show Value Only"] = "Mostrar solo valor",
    ["Show when interrupt cooldown is below this many seconds (left color)"] = "Mostrar cuando la reutilizacion de interrupcion este por debajo de estos segundos (color izquierdo)",
    ["Shows an on-screen alert when movement abilities are on cooldown.|cffff0518Currently supports Mage/Rogue. More classes later.|r"] = "Muestra un aviso en pantalla cuando las habilidades de movimiento estan en reutilizacion.|cffff0518Actualmente admite Mago/Picaro. Mas clases mas adelante.|r",
    ["Shows detailed run history, party specs, and dungeon teleport cooldown when hovering dungeon icons in the PVE challenge panel."] = "Muestra historial detallado de runs, especializaciones del grupo y reutilizacion de teletransporte al pasar el raton sobre iconos de mazmorra en el panel de desafio PVE.",
    ["Shows the Brewmaster Monk stagger percentage (stagger amount / max health * 100), with independent full-bar cap and threshold colors."] = "Muestra el porcentaje de Tambaleo del Monje maestro cervecero (cantidad de Tambaleo / vida maxima * 100), con limite de barra completa y colores por umbral independientes.",
    ["Shows the Brewmaster Monk's current stagger percentage (stagger amount / max health * 100), with independent full-bar scaling, threshold colors, and Elixir of Determination cooldown tracking."] = "Muestra el porcentaje actual de Tambaleo del Monje maestro cervecero (cantidad de Tambaleo / vida maxima * 100), con escala de barra completa, colores por umbral y seguimiento del CD del Elixir de determinacion.",
    ["Shows your character stats in real time. Right-click the widget to enter edit mode."] = "Muestra las estadisticas de tu personaje en tiempo real. Clic derecho en el widget para entrar en modo edicion.",
    ["Simulated Level"] = "Nivel simulado",
    ["Simulated Level (0-30)"] = "Nivel simulado (0-30)",
    ["Sound"] = "Sonido",
    ["Sound (1)"] = "Sonido (1)",
    ["Sound (2)"] = "Sonido (2)",
    ["Sound (3)"] = "Sonido (3)",
    ["Sound (4)"] = "Sonido (4)",
    ["Sound (5)"] = "Sonido (5)",
    ["Sound (6)"] = "Sonido (6)",
    ["Source"] = "Fuente",
    ["Source: Custom"] = "Fuente: personalizada",
    ["Source: Preset"] = "Fuente: preajuste",
    ["Spell Alignment"] = "Alineacion del hechizo",
    ["Spell description values scale with keystone level."] = "Los valores de descripcion de hechizos escalan con el nivel de piedra.",
    ["Spell ID: "] = "ID de hechizo: ",
    ["Spell Overlay Picker"] = "Selector de superposicion de hechizos",
    ["Spell Queue Latency (SpellQueueWindow)"] = "Latencia de cola de hechizos (SpellQueueWindow)",
    ["Spell Text"] = "Texto de hechizo",
    ["Spell Text Width"] = "Ancho del texto de hechizo",
    ["Stage 1 Color"] = "Color fase 1",
    ["Stage 2 Color"] = "Color fase 2",
    ["Stage 3 Color"] = "Color fase 3",
    ["Stage 4 Color"] = "Color fase 4",
    ["Stagger Bar"] = "Barra de Tambaleo",
    ["Stagger Bar Appearance"] = "Apariencia de la barra de Tambaleo",
    ["Stagger Bar Basics"] = "Basicos de barra de Tambaleo",
    ["Stagger Bar Style"] = "Estilo de barra de Tambaleo",
    ["Stagger Text"] = "Texto de Tambaleo",
    ["Stagger Text Style"] = "Estilo de texto de Tambaleo",
    ["Stagger Values and Thresholds"] = "Valores y umbrales de Tambaleo",
    ["Stat Row Management"] = "Gestion de filas de estadisticas",
    ["Suffix Text (Right)"] = "Texto de sufijo (derecha)",
    ["Summary"] = "Resumen",
    ["Switched to AI mode (queue window = latency + offset)"] = "Cambiado a modo IA (ventana de cola = latencia + ajuste)",
    ["Switched to fixed manual mode (queue window = fixed value)"] = "Cambiado a modo manual fijo (ventana de cola = valor fijo)",
    ["Target Alignment"] = "Alineacion del objetivo",
    ["Target Cast Bar"] = "Barra de lanzamiento del objetivo",
    ["Target Test Cast"] = "Lanzamiento de prueba del objetivo",
    ["Teleport Announce"] = "Anuncio de teletransporte",
    ["Teleport cooldown: "] = "Reutilizacion de teletransporte: ",
    ["Teleport Ready"] = "Teletransporte listo",
    ["Teleport: Pit of Saron"] = "Teletransporte: Foso de Saron",
    ["Test Cast "] = "Lanzamiento de prueba ",
    ["Text Follows Bar Color"] = "El texto sigue el color de la barra",
    ["Texture"] = "Textura",
    ["There is no editable boss data for this instance."] = "No hay datos de jefe editables para esta instancia.",
    ["These actions affect addon settings directly. Reset will wipe ExwindTools data and reload."] = "Estas acciones afectan directamente a los ajustes del addon. Restablecer borrara los datos de ExwindTools y recargara la interfaz.",
    ["This module provides a detailed dungeon encyclopedia covering monster spell values at all key levels."] = "Este modulo ofrece una enciclopedia detallada de mazmorras con valores de hechizos de monstruos para todos los niveles de piedra.",
    ["This option ID is already covered by preset: %s"] = "Este ID de opcion ya esta cubierto por el preajuste: %s",
    ["This purchase will cost %s\nBuy %s?"] = "Esta compra costara %s\nComprar %s?",
    ["This Week's M+ Details"] = "Detalles M+ de esta semana",
    ["Threshold (%)"] = "Umbral (%)",
    ["Time "] = "Tiempo ",
    ["Time Alignment"] = "Alineacion del tiempo",
    ["Time Text Settings"] = "Ajustes del texto de tiempo",
    ["Timed (%s left)"] = "En tiempo (quedan %s)",
    ["Top %s%%"] = "Top %s%%",
    ["Top/Bottom Spacing"] = "Espaciado arriba/abajo",
    ["Total: "] = "Total: ",
    ["Uninterruptible Color"] = "Color no interrumpible",
    ["Unit Settings"] = "Ajustes de unidad",
    ["Unknown"] = "Desconocido",
    ["Unknown Creature"] = "Criatura desconocida",
    ["Unknown error"] = "Error desconocido",
    ["Unknown Spell"] = "Hechizo desconocido",
    ["Unknown Track"] = "Pista desconocida",
    ["Use custom file path (leave blank to use the selected sound above)"] = "Usar ruta de archivo personalizada (dejar en blanco para usar el sonido seleccionado arriba)",
    ["Use Custom Paths (1-6 below)"] = "Usar rutas personalizadas (1-6 abajo)",
    ["Use Custom Paths (add more below)"] = "Usar rutas personalizadas (anadir mas abajo)",
    ["Use global edit mode to move the frame"] = "Usa el modo de edicion global para mover el marco",
    ["Use Modules to enable/disable features. Configure each module via its Grid panel."] = "Usa Modulos para activar/desactivar funciones. Configura cada modulo mediante su panel de cuadricula.",
    ["Use the Modules page to enable/disable modules. Changes take effect after /reload."] = "Usa la pagina Modulos para activar/desactivar modulos. Los cambios se aplican tras /reload.",
    ["Uses an independent HUD cast bar for the player's casts and channels, and can hide the Blizzard default cast bar."] = "Usa una barra HUD independiente para lanzamientos y canalizaciones del jugador, y puede ocultar la barra predeterminada de Blizzard.",
    ["Value Simulation (Shared Globally)"] = "Simulacion de valores (compartida globalmente)",
    ["Values and Thresholds"] = "Valores y umbrales",
    ["Version: %s"] = "Version: %s",
    ["Vertical Offset"] = "Desplazamiento vertical",
    ["Voice Pack"] = "Paquete de voz",
    ["Volume"] = "Volumen",
    ["Waiting for Sync"] = "Esperando sincronizacion",
    ["Weekly Mythic+ Info"] = "Informacion Mythic+ semanal",
    ["When cooldown is ready, sort by role priority. While cooling down, sort by remaining time (shorter first)."] = "Cuando la reutilizacion esta lista, ordenar por prioridad de rol. Mientras esta en reutilizacion, ordenar por tiempo restante (menor primero).",
    ["When Ready"] = "Cuando este listo",
    ["Wise Elixir Notice"] = "Aviso de Elixir sabio",
    ["World"] = "Mundo",
    ["Write notes for a specific instance or boss. The text is shown directly in the on-screen note frame."] = "Escribe notas para una instancia o jefe concretos. El texto se muestra directamente en el marco de nota en pantalla.",
    ["Writes into the current route when clicking the left/MDT buttons. It will not auto-overwrite or auto-clear."] = "Escribe en la ruta actual al pulsar los botones izquierdo/MDT. No sobreescribe ni limpia automaticamente.",
    ["Yell"] = "Gritar",
    ["Zero deps \195\130\194\183 Event-driven \195\130\194\183 State bus \195\130\194\183 Grid layout"] = "Cero dependencias - basado en eventos - bus de estado - diseno de cuadricula",
    ["Name Alignment"] = "Alineacion del nombre",
    ["New Section"] = "Nueva seccion",
    ["No current MDT route detected. Cannot write real markers."] = "No se detecto una ruta MDT actual. No se pueden escribir marcadores reales.",
    ["Operation"] = "Operacion",
    ["Party Keystone Settings"] = "Ajustes de piedras del grupo",
    ["Party Members"] = "Miembros del grupo",
    ["Party Name Settings"] = "Ajustes de nombre del grupo",
    ["Path..."] = "Ruta...",
    ["Pause on Leave Combat"] = "Pausar al salir de combate",
    ["Pick With Mouse"] = "Elegir con el raton",
    ["Pixel"] = "Pixel",
    ["Play Alert Sound"] = "Reproducir sonido de aviso",
    ["Play alert sound|cffff2007 (plays on all casts; cannot filter by interruptability)|r"] = "Reproducir sonido de aviso|cffff2007 (suena en todos los lanzamientos; no se puede filtrar por si es interrumpible)|r",
    ["Play Random Entry"] = "Reproducir entrada aleatoria",
    ["Player"] = "Jugador",
    ["Player Cast Bar"] = "Barra de lanzamiento del jugador",
    ["Player Test Cast"] = "Lanzamiento de prueba del jugador",
    ["Player Text Settings"] = "Ajustes de texto del jugador",
    ["Player: %.2f, %.2f"] = "Jugador: %.2f, %.2f",
    ["Please enter a valid option ID."] = "Introduce un ID de opcion valido.",
    ["Please select a valid raid marker first."] = "Selecciona primero un marcador de banda valido.",
    ["Position reset."] = "Posicion restablecida.",
    ["Position X|cff0aff2a (edit here)|r"] = "Posicion X|cff0aff2a (editar aqui)|r",
    ["Position Y|cff0aff2a (edit here)|r"] = "Posicion Y|cff0aff2a (editar aqui)|r",
    ["Prefer guild bank repairs (pay yourself if guild funds are insufficient)"] = "Preferir reparaciones con banco de hermandad (pagar tu si no hay fondos suficientes)",
    ["Prefix Text (Left)"] = "Texto de prefijo (izquierda)",
    ["Preset Auto Talk"] = "Respuesta automatica preajustada",
    ["Preset auto talk enabled: %s"] = "Respuesta automatica preajustada activada: %s",
    ["Preset Items (enable/disable only)"] = "Elementos preajustados (solo activar/desactivar)",
    ["Preview Icon"] = "Previsualizar icono",
    ["Preview Tracking Icon"] = "Previsualizar icono de seguimiento",
    ["Proc"] = "Proc",
    ["Profession specialization points maxed out (PTR mode)."] = "Puntos de especializacion de profesion maximizados (modo PTR).",
    ["PTR: %s  |  BETA: %s  |  ElvUI: %s"] = "PTR: %s  |  BETA: %s  |  ElvUI: %s",
    ["Pull"] = "Pull",
    ["Qty"] = "Cant.",
    ["Range format requires two %d values (min/max, e.g. %d - %d). Min-only format requires one %d+. Leave blank to use the default."] = "El formato de rango requiere dos valores %d (min/max, p. ej. %d - %d). El formato solo minimo requiere un %d+. Dejalo en blanco para usar el predeterminado.",
    ["Rank %s"] = "Rango %s",
    ["Ready Glow"] = "Brillo de listo",
    ["Ready-State Display"] = "Visualizacion de estado listo",
    ["Removed custom auto talk: %d"] = "Respuesta automatica personalizada eliminada: %d",
    ["Repaired all gear using guild bank funds for %s"] = "Se reparo todo el equipo usando fondos del banco de hermandad por %s",
    ["Replace Icons"] = "Reemplazar iconos",
    ["Reset all ExwindTools settings and reload?\n|cffff4444This cannot be undone!|r"] = "Restablecer todos los ajustes de ExwindTools y recargar?\n|cffff4444No se puede deshacer!|r",
    ["MDT not detected. Cannot write real markers."] = "MDT no detectado. No se pueden escribir marcadores reales.",
    ["MDT refreshed."] = "MDT actualizado.",
    ["Zero deps Ã‚Â· Event-driven Ã‚Â· State bus Ã‚Â· Grid layout"] = "Cero dependencias - basado en eventos - bus de estado - diseno de cuadricula",
    ["Affliction"] = "Afliccion",
    ["Arcane"] = "Arcano",
    ["Arms"] = "Armas",
    ["Assassination"] = "Asesinato",
    ["Augmentation"] = "Aumento",
    ["Balance"] = "Equilibrio",
    ["Beast Mastery"] = "Dominio de bestias",
    ["Blood"] = "Sangre",
    ["Brewmaster"] = "Maestro cervecero",
    ["Demonology"] = "Demonologia",
    ["Destruction"] = "Destruccion",
    ["Devastation"] = "Devastacion",
    ["Discipline"] = "Disciplina",
    ["Elemental"] = "Elemental",
    ["Enhancement"] = "Mejora",
    ["Feral"] = "Feral",
    ["Fire"] = "Fuego",
    ["Frost"] = "Escarcha",
    ["Fury"] = "Furia",
    ["Guardian"] = "Guardian",
    ["Havoc"] = "Devastacion",
    ["Holy"] = "Sagrado",
    ["Marksmanship"] = "Punteria",
    ["Mistweaver"] = "Tejedor de niebla",
    ["Outlaw"] = "Forajido",
    ["Preservation"] = "Preservacion",
    ["Protection"] = "Proteccion",
    ["Restoration"] = "Restauracion",
    ["Retribution"] = "Reprension",
    ["Shadow"] = "Sombra",
    ["Subtlety"] = "Sutileza",
    ["Survival"] = "Supervivencia",
    ["Unholy"] = "Profano",
    ["Vengeance"] = "Venganza",
    ["Windwalker"] = "Viajero del viento",
    ["Circle (2)"] = "Circulo (2)",
    ["Cross (7)"] = "Cruz (7)",
    ["Diamond (3)"] = "Diamante (3)",
    ["Moon (5)"] = "Luna (5)",
    ["Skull (8)"] = "Calavera (8)",
    ["Square (6)"] = "Cuadrado (6)",
    ["Star (1)"] = "Estrella (1)",
    ["Triangle (4)"] = "Triangulo (4)",
    ["Dur"] = "Duracion",
    ["Guild"] = "Hermandad",
    ["Hero 1/6"] = "Heroe 1/6",
    ["Hero 2/6"] = "Heroe 2/6",
    ["Hero 3/6"] = "Heroe 3/6",
    ["Hero 4/6"] = "Heroe 4/6",
    ["item"] = "objeto",
    ["Master"] = "Maestro",
    ["Myth 1/6"] = "Mitico 1/6",
    ["N/A"] = "N/D",
    ["Mythic+"] = "Mythic+",
    ["HP \195\162\226\128\176\194\165 %"] = "Salud >= %",
    ["Follow Global Style"] = "Seguir estilo global",
    ["Ã¢â€ Âº Follow Global Style"] = "> Seguir estilo global",
}
for key, value in next, SPANISH_AUDIT_EXACT_REPLACEMENTS do
    SPANISH_EXACT_REPLACEMENTS[key] = value
end

-- Final Spanish terminology normalization. Keep this after every Spanish table above.
SPANISH_EXACT_REPLACEMENTS["Nearby Cast Monitor"] = "Monitor de lanzamientos cercanos"
SPANISH_EXACT_REPLACEMENTS["Focus Cast Alert"] = "Aviso de lanzamiento del foco"
SPANISH_EXACT_REPLACEMENTS["Interrupt Tracker"] = "Monitor de interrupciones"
SPANISH_EXACT_REPLACEMENTS["All"] = "Todo"
SPANISH_EXACT_REPLACEMENTS["Show All"] = "Mostrar todo"
SPANISH_EXACT_REPLACEMENTS["EXBoss Edit Mode"] = "Modo de edicion de EXBoss"
SPANISH_EXACT_REPLACEMENTS["Choose which items stay visible in edit mode"] = "Elige que elementos permanecen visibles en modo de edicion"
SPANISH_EXACT_REPLACEMENTS["Exit Edit Mode?"] = "Salir del modo edicion?"
SPANISH_EXACT_REPLACEMENTS["Confirm"] = "Confirmar"
SPANISH_EXACT_REPLACEMENTS["Enable Edit Mode"] = "Activar modo edicion"
SPANISH_EXACT_REPLACEMENTS["Disable Edit Mode"] = "Desactivar modo edicion"
SPANISH_EXACT_REPLACEMENTS["Global Edit Mode"] = "Modo de edicion global"
SPANISH_EXACT_REPLACEMENTS["|cff00ff00[Enabled]|r"] = "|cff00ff00[Activado]|r"
SPANISH_EXACT_REPLACEMENTS["|cffff0000[Disabled]|r"] = "|cffff0000[Desactivado]|r"
SPANISH_EXACT_REPLACEMENTS["[Enabled]"] = "[Activado]"
SPANISH_EXACT_REPLACEMENTS["[Disabled]"] = "[Desactivado]"
SPANISH_EXACT_REPLACEMENTS["Enter Combat Alert"] = "Aviso de entrar en combate"
SPANISH_EXACT_REPLACEMENTS["Leave Combat Alert"] = "Aviso de salir de combate"
SPANISH_EXACT_REPLACEMENTS["Timer Bar"] = "Barra de tiempo"
SPANISH_EXACT_REPLACEMENTS["Bun Bar"] = "Barra vertical"
SPANISH_EXACT_REPLACEMENTS["Countdown"] = "Cuenta atras"
SPANISH_EXACT_REPLACEMENTS["Flash Text"] = "Texto emergente"
SPANISH_EXACT_REPLACEMENTS["Flash Text Medium"] = "Texto emergente medio"
SPANISH_EXACT_REPLACEMENTS["Ring Progress"] = "Progreso del anillo"
SPANISH_EXACT_REPLACEMENTS["Cast Progress Bar"] = "Barra de progreso de lanzamiento"
SPANISH_EXACT_REPLACEMENTS["Private Aura"] = "Aura privada"
SPANISH_EXACT_REPLACEMENTS["Spell Name"] = "Nombre del hechizo"
SPANISH_EXACT_REPLACEMENTS["Sample Spell Name"] = "Nombre de hechizo de muestra"
SPANISH_EXACT_REPLACEMENTS["Sample Spell"] = "Hechizo de muestra"
SPANISH_EXACT_REPLACEMENTS["Sample Spell "] = "Hechizo de muestra "
SPANISH_EXACT_REPLACEMENTS["Preview Spell"] = "Hechizo de vista previa"
SPANISH_EXACT_REPLACEMENTS["Preview Spell "] = "Hechizo de vista previa "
SPANISH_EXACT_REPLACEMENTS["Test Spell"] = "Hechizo de prueba"
SPANISH_EXACT_REPLACEMENTS["Test Spell "] = "Hechizo de prueba "
SPANISH_EXACT_REPLACEMENTS["Test Cast"] = "Lanzamiento de prueba"
SPANISH_EXACT_REPLACEMENTS["Test Channel"] = "Canalizacion de prueba"
SPANISH_EXACT_REPLACEMENTS["Medium Alert Sample"] = "Muestra de aviso medio"
SPANISH_EXACT_REPLACEMENTS["Combat Timer"] = "Temporizador de combate"
SPANISH_EXACT_REPLACEMENTS["Battle Rez Timer"] = "Temporizador de resurreccion en combate"
SPANISH_EXACT_REPLACEMENTS["Mob Count"] = "Conteo de enemigos"
SPANISH_EXACT_REPLACEMENTS["Chat Channel Bar"] = "Barra de canales de chat"
SPANISH_EXACT_REPLACEMENTS["Movement CD Alert"] = "Aviso de CD de movimiento"
SPANISH_EXACT_REPLACEMENTS["Range Monitor"] = "Monitor de distancia"
SPANISH_EXACT_REPLACEMENTS["Bloodlust Sound"] = "Sonido de Ansia de sangre/Heroismo"
SPANISH_EXACT_REPLACEMENTS["Devourer Transform Timer"] = "Temporizador de transformacion de Devorador"
SPANISH_EXACT_REPLACEMENTS["Cast Sequence"] = "Secuencia de lanzamiento"
SPANISH_EXACT_REPLACEMENTS["Instance Notes"] = "Notas de instancia"
SPANISH_EXACT_REPLACEMENTS["Player Position Marker"] = "Marcador de posicion del jugador"
SPANISH_EXACT_REPLACEMENTS["Player Stats Monitor"] = "Monitor de atributos del jugador"
SPANISH_EXACT_REPLACEMENTS["Brewmaster Stagger Bar"] = "Barra de Aplazar del maestro cervecero"
SPANISH_EXACT_REPLACEMENTS["Show Cast Bar"] = "Mostrar barra de lanzamiento"
SPANISH_EXACT_REPLACEMENTS["Focus Cast Bar"] = "Barra de lanzamiento del foco"
SPANISH_EXACT_REPLACEMENTS["Cast Start"] = "Inicio de lanzamiento"
SPANISH_EXACT_REPLACEMENTS["Cast Detection"] = "Deteccion de lanzamiento"
SPANISH_EXACT_REPLACEMENTS["Cast Success"] = "Lanzamiento completado"
SPANISH_EXACT_REPLACEMENTS["Advanced Conditions (Event Window + Boss Cast)"] = "Condiciones avanzadas (ventana de evento + lanzamiento del jefe)"
SPANISH_EXACT_REPLACEMENTS["Rule description:\n1. Uses the event end time as the anchor\n2. Works inside the [X sec before end, Y sec after end] window\n3. If boss1-boss5 has a cast/channel\n4. Shows the remaining cast time as a ring\n\nStill not implemented in this version: countdowns, center text, multi-condition trees, and combined actions."] = "Descripcion de la regla:\n1. Usa el tiempo de fin del evento como ancla\n2. Funciona dentro de la ventana [X s antes del fin, Y s despues del fin]\n3. Si boss1-boss5 tiene un lanzamiento/canalizacion\n4. Muestra el tiempo restante del lanzamiento como anillo\n\nAun no implementado en esta version: cuentas atras, texto central, arboles multicondicion y acciones combinadas."
SPANISH_EXACT_REPLACEMENTS["Displays your cast sequence in real time with cast/channel/instant/interrupt state visualization."] = "Muestra tu secuencia de lanzamiento en tiempo real con estados de lanzamiento, canalizacion, instantaneo e interrupcion."
SPANISH_EXACT_REPLACEMENTS["Displays your cast sequence in real time, including cast/channel/instant/interrupt states."] = "Muestra tu secuencia de lanzamiento en tiempo real, incluidos los estados de lanzamiento, canalizacion, instantaneo e interrupcion."
SPANISH_EXACT_REPLACEMENTS["Shows nearby mob cast bars with separate colors for interruptible and unbreakable casts."] = "Muestra barras de lanzamiento de enemigos cercanos con colores separados para lanzamientos interrumpibles y no interrumpibles."
SPANISH_EXACT_REPLACEMENTS["Tracks cast progress on nameplate units in real time."] = "Sigue en tiempo real el progreso de lanzamiento en unidades con placa de nombre."
SPANISH_EXACT_REPLACEMENTS["Monitors focus target casting only, with independent cast bar and sound alerts."] = "Supervisa solo los lanzamientos del foco, con barra de lanzamiento y avisos de sonido independientes."
SPANISH_EXACT_REPLACEMENTS["Brewmaster Stagger Bar"] = "Barra de Aplazar del maestro cervecero"
SPANISH_EXACT_REPLACEMENTS["Enable Stagger Bar"] = "Activar barra de Aplazar"
SPANISH_EXACT_REPLACEMENTS["Stagger Bar"] = "Barra de Aplazar"
SPANISH_EXACT_REPLACEMENTS["Stagger Bar Appearance"] = "Apariencia de la barra de Aplazar"
SPANISH_EXACT_REPLACEMENTS["Stagger Bar Basics"] = "Ajustes basicos de la barra de Aplazar"
SPANISH_EXACT_REPLACEMENTS["Stagger Bar Style"] = "Estilo de la barra de Aplazar"
SPANISH_EXACT_REPLACEMENTS["Stagger Text"] = "Texto de Aplazar"
SPANISH_EXACT_REPLACEMENTS["Stagger Text Style"] = "Estilo del texto de Aplazar"
SPANISH_EXACT_REPLACEMENTS["Stagger Values and Thresholds"] = "Valores y umbrales de Aplazar"
SPANISH_EXACT_REPLACEMENTS["Displays the Brewmaster Monk stagger percentage (stagger amount / max health * 100), with independent bar and alert."] = "Muestra el porcentaje de Aplazar del Monje maestro cervecero (dano aplazado / salud maxima * 100), con barra y aviso independientes."
SPANISH_EXACT_REPLACEMENTS["Shows Brewmaster Monk stagger percentage, with an independent full-bar cap and threshold colors."] = "Muestra el porcentaje de Aplazar del Monje maestro cervecero, con limite de barra llena y colores por umbral independientes."
SPANISH_EXACT_REPLACEMENTS["Shows the Brewmaster Monk stagger percentage (stagger amount / max health * 100), with independent full-bar cap and threshold colors."] = "Muestra el porcentaje de Aplazar del Monje maestro cervecero (dano aplazado / salud maxima * 100), con limite de barra llena y colores por umbral independientes."
SPANISH_EXACT_REPLACEMENTS["Shows the Brewmaster Monk's current stagger percentage (stagger amount / max health * 100), with independent full-bar scaling, threshold colors, and Elixir of Determination cooldown tracking."] = "Muestra el porcentaje actual de Aplazar del Monje maestro cervecero (dano aplazado / salud maxima * 100), con escala de barra llena, colores por umbral y seguimiento de reutilizacion del Elixir de determinacion."
SPANISH_EXACT_REPLACEMENTS["Proc Transparency"] = "Transparencia de activaciones"
SPANISH_EXACT_REPLACEMENTS["Proc"] = "Activacion"
SPANISH_EXACT_REPLACEMENTS["Automatically adjusts proc transparency based on current spec."] = "Ajusta automaticamente la transparencia de las activaciones segun la especializacion actual."
SPANISH_EXACT_REPLACEMENTS["M+ Info Tooltips"] = "Descripciones emergentes de informacion M+"
SPANISH_EXACT_REPLACEMENTS["Enable Tooltip Enhancements"] = "Activar mejoras de descripciones emergentes"
SPANISH_EXACT_REPLACEMENTS["Enable: show SpellID and full spell tooltip when hovering ability titles"] = "Activar: mostrar SpellID y descripcion emergente completa al pasar el raton sobre titulos de habilidades"
SPANISH_EXACT_REPLACEMENTS["Disable PTR feedback popups (Tooltip Issue Reporter)"] = "Desactivar ventanas de comentarios PTR (informe de problemas de descripciones emergentes)"
SPANISH_EXACT_REPLACEMENTS["Show tooltip on hover"] = "Mostrar descripcion emergente al pasar el raton"
SPANISH_EXACT_REPLACEMENTS["Spell info lookup and tooltip enhancements."] = "Consulta de informacion de hechizos y mejoras de descripciones emergentes."
SPANISH_EXACT_REPLACEMENTS["M+ tooltip and interaction enhancements."] = "Mejoras de descripciones emergentes e interaccion de M+."
SPANISH_EXACT_REPLACEMENTS["M+ Best Run (Tooltip)"] = "Mejor registro M+ (descripcion emergente)"
SPANISH_EXACT_REPLACEMENTS["Best Run"] = "Mejor registro"
SPANISH_EXACT_REPLACEMENTS["M+ Run History"] = "Historial de registros M+"
SPANISH_EXACT_REPLACEMENTS["This Week's M+ Runs (Top 8)"] = "Registros M+ de esta semana (top 8)"
SPANISH_EXACT_REPLACEMENTS["No run recorded this season"] = "No hay registros esta temporada"
SPANISH_EXACT_REPLACEMENTS["Offers an on-demand detailed run history table. Use /emr to open it."] = "Ofrece una tabla detallada de registros bajo demanda. Usa /emr para abrirla."
SPANISH_EXACT_REPLACEMENTS["Provides an on-demand detailed run history table. Use /emr to open it."] = "Ofrece una tabla detallada de registros bajo demanda. Usa /emr para abrirla."
SPANISH_EXACT_REPLACEMENTS["View a table of your Mythic+ runs for the current season."] = "Muestra una tabla de tus registros Mythic+ de la temporada actual."
SPANISH_EXACT_REPLACEMENTS["Shows detailed run history, party specs, and dungeon teleport cooldown when hovering dungeon icons in the PVE challenge panel."] = "Muestra historial detallado de registros, especializaciones del grupo y reutilizacion de teletransporte al pasar el raton sobre iconos de mazmorra en el panel de desafio PVE."
SPANISH_EXACT_REPLACEMENTS["Track Width"] = "Ancho de la linea"
SPANISH_EXACT_REPLACEMENTS["Track Height"] = "Alto de la linea"
SPANISH_EXACT_REPLACEMENTS["Unknown Track"] = "Ruta desconocida"
SPANISH_EXACT_REPLACEMENTS["Current Pull"] = "Grupo actual"
SPANISH_EXACT_REPLACEMENTS["Current Pull Mobs"] = "Enemigos del grupo actual"
SPANISH_EXACT_REPLACEMENTS["Current Pull Casters"] = "Lanzadores del grupo actual"
SPANISH_EXACT_REPLACEMENTS["Next Pull Casters"] = "Lanzadores del siguiente grupo"
SPANISH_EXACT_REPLACEMENTS["Current Pull: none"] = "Grupo actual: ninguno"
SPANISH_EXACT_REPLACEMENTS["Current Pull: %d / %d"] = "Grupo actual: %d / %d"
SPANISH_EXACT_REPLACEMENTS["Current pull image: none"] = "Imagen del grupo actual: ninguna"
SPANISH_EXACT_REPLACEMENTS["Current pull image: %s"] = "Imagen del grupo actual: %s"
SPANISH_EXACT_REPLACEMENTS["MDT Pulls"] = "Grupos de MDT"
SPANISH_EXACT_REPLACEMENTS["Trash CD (MDT Pulls)"] = "CD de enemigos (grupos de MDT)"
SPANISH_EXACT_REPLACEMENTS["Dungeon -> MDT Pull -> Trash CD Preview / Test"] = "Mazmorra -> grupo MDT -> vista previa / prueba de CD de enemigos"
SPANISH_EXACT_REPLACEMENTS["Simulated pull: none"] = "Grupo simulado: ninguno"
SPANISH_EXACT_REPLACEMENTS["Simulated pull: %d / %d"] = "Grupo simulado: %d / %d"
SPANISH_EXACT_REPLACEMENTS["No valid pull selected."] = "No se ha seleccionado un grupo valido."
SPANISH_EXACT_REPLACEMENTS["The current pull has no testable trash CD data."] = "El grupo actual no tiene datos de CD de enemigos que se puedan probar."
SPANISH_EXACT_REPLACEMENTS["Testing: pull %d / %d mobs / %d spell loops"] = "Probando: grupo %d / %d enemigos / %d ciclos de hechizos"
SPANISH_EXACT_REPLACEMENTS["Please select an MDT pull."] = "Selecciona un grupo de MDT."
SPANISH_EXACT_REPLACEMENTS["Pull %d Enemy Details"] = "Detalles de enemigos del grupo %d"
SPANISH_EXACT_REPLACEMENTS["Dungeon: %s    Route: %s (%s/%s)    Current Pull: %s"] = "Mazmorra: %s    Ruta: %s (%s/%s)    Grupo actual: %s"
SPANISH_EXACT_REPLACEMENTS["The current MDT route has no pull data."] = "La ruta MDT actual no tiene datos de grupos."
SPANISH_EXACT_REPLACEMENTS["Pull %d   [%d types / %d units]"] = "Grupo %d   [%d tipos / %d unidades]"
SPANISH_EXACT_REPLACEMENTS["Read MDT routes / pulls and show the current pull with next-pull casters."] = "Lee rutas / grupos de MDT y muestra el grupo actual con los lanzadores del siguiente grupo."
SPANISH_EXACT_REPLACEMENTS["Read MDT routes / pulls and show current-pull interruptible mobs."] = "Lee rutas / grupos de MDT y muestra los enemigos interrumpibles del grupo actual."
SPANISH_EXACT_REPLACEMENTS["Transitional pull"] = "Grupo de transicion"
SPANISH_EXACT_REPLACEMENTS["Pull inside"] = "Agrupar dentro"
SPANISH_EXACT_REPLACEMENTS["Melee DPS before Ranged DPS"] = "DPS cuerpo a cuerpo antes que DPS a distancia"
SPANISH_EXACT_REPLACEMENTS["PTR: Quickly create or set keystones."] = "PTR: crea o ajusta piedras angulares rapidamente."
SPANISH_EXACT_REPLACEMENTS["Mythic+ Party Keystones"] = "Piedras angulares Mythic+ del grupo"
SPANISH_EXACT_REPLACEMENTS["Keystone Tools"] = "Herramientas de piedra angular"
SPANISH_EXACT_REPLACEMENTS["Create Keystone"] = "Crear piedra angular"
SPANISH_EXACT_REPLACEMENTS["Auto Insert Keystone When Panel Opens"] = "Insertar automaticamente la piedra angular al abrir el panel"
SPANISH_EXACT_REPLACEMENTS["No Keystone"] = "Sin piedra angular"
SPANISH_EXACT_REPLACEMENTS["Standalone UI to calculate actual spell damage by keystone level."] = "Interfaz independiente para calcular el dano real de hechizos segun el nivel de piedra angular."
SPANISH_EXACT_REPLACEMENTS["Wise Elixir Notice"] = "Aviso inteligente de elixir"
SPANISH_EXACT_REPLACEMENTS["Unknown Track"] = "Ruta desconocida"
SPANISH_EXACT_REPLACEMENTS["Hero 1/6"] = "Heroico 1/6"
SPANISH_EXACT_REPLACEMENTS["Hero 2/6"] = "Heroico 2/6"
SPANISH_EXACT_REPLACEMENTS["Hero 3/6"] = "Heroico 3/6"
SPANISH_EXACT_REPLACEMENTS["Hero 4/6"] = "Heroico 4/6"
SPANISH_EXACT_REPLACEMENTS["Myth 1/6"] = "Mitico 1/6"

local SPANISH_TOKEN_REPLACEMENTS = {
    { "Trash CD Global Settings", "Ajustes globales de CD de enemigos" },
    { "Trash CD Settings", "Ajustes de CD de enemigos" },
    { "Trash CD", "CD de enemigos" },
    { "Built-in Trash Cooldowns", "CD integrados de enemigos" },
    { "Trash Built-in CD", "CD integrado de enemigos" },
    { "trash built-in CD", "CD integrado de enemigos" },
    { "trash built-in cooldowns", "CD integrados de enemigos" },
    { "trash timer bars", "barras de CD de enemigos" },
    { "Trash Spells", "hechizos de enemigos" },
    { "Trash Spell", "hechizo de enemigos" },
    { "trash", "enemigos" },
    { "Trash", "enemigos" },
    { "Interrupt Mobs", "enemigos con interrupcion" },
    { "Elite Mobs", "enemigos de elite" },
    { "Mobs", "enemigos" },
    { "Mob", "enemigo" },
    { "Casters", "lanzadores" },
    { "Caster", "lanzador" },
    { "Nameplate Countdown Font Settings", "Ajustes de fuente de cuenta atras en placa" },
    { "Nameplate Icon Settings", "Ajustes de icono en placa" },
    { "Nameplate Settings", "Ajustes de placa de nombre" },
    { "Nameplate", "placa de nombre" },
    { "Pull Casters", "lanzadores del grupo" },
    { "Current Pull", "grupo actual" },
    { "Next Pull", "siguiente grupo" },
    { "Action", "Accion" },
    { "Alert", "Aviso" },
    { "Button", "Boton" },
    { "button", "boton" },
    { "Evoker - Augmentation", "Evocador - Aumento" },
    { "å”¤é­”å¸ˆ - å¢žè¾‰", "Evocador - Aumento" },
    { "å”¤é­”å¸ˆ - Augmentation", "Evocador - Aumento" },
    { "å”¤é­”å¸ˆ", "Evocador" },
    { "Current:", "Actual:" },
    { "System:", "Sistema:" },
    { "Warrior", "Guerrero" },
    { "Paladin", "Paladin" },
    { "Hunter", "Cazador" },
    { "Rogue", "Picaro" },
    { "Priest", "Sacerdote" },
    { "Death Knight", "Caballero de la Muerte" },
    { "Shaman", "Chaman" },
    { "Mage", "Mago" },
    { "Warlock", "Brujo" },
    { "Monk", "Monje" },
    { "Druid", "Druida" },
    { "Demon Hunter", "Cazador de demonios" },
    { "Evoker", "Evocador" },
    { "Arms", "Armas" },
    { "Fury", "Furia" },
    { "Protection", "Proteccion" },
    { "Holy", "Sagrado" },
    { "Retribution", "Reprension" },
    { "Beast Mastery", "Dominio de bestias" },
    { "Marksmanship", "Punteria" },
    { "Survival", "Supervivencia" },
    { "Assassination", "Asesinato" },
    { "Outlaw", "Forajido" },
    { "Subtlety", "Sutileza" },
    { "Discipline", "Disciplina" },
    { "Shadow", "Sombra" },
    { "Blood", "Sangre" },
    { "Frost", "Escarcha" },
    { "Unholy", "Profano" },
    { "Elemental", "Elemental" },
    { "Enhancement", "Mejora" },
    { "Restoration", "Restauracion" },
    { "Arcane", "Arcano" },
    { "Fire", "Fuego" },
    { "Affliction", "Afliccion" },
    { "Demonology", "Demonologia" },
    { "Destruction", "Destruccion" },
    { "Brewmaster", "Maestro cervecero" },
    { "Windwalker", "Viajero del viento" },
    { "Mistweaver", "Tejedor de niebla" },
    { "Balance", "Equilibrio" },
    { "Feral", "Feral" },
    { "Guardian", "Guardian" },
    { "Havoc", "Devastacion" },
    { "Vengeance", "Venganza" },
    { "Devastation", "Devastacion" },
    { "Preservation", "Preservacion" },
    { "Augmentation", "Aumento" },
    -- ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ Spell description: long phrase patterns (must come first) ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬
    { "and an additional", "y un adicional de" },
    { "at a target", "a un objetivo" },
    { "at the target", "al objetivo" },
    { "to a target", "a un objetivo" },
    { "on a target", "sobre un objetivo" },
    { "bounces to", "rebota a" },
    { "hurls an", "lanza una" },
    { "hurls a", "lanza un" },
    { "fires an", "dispara una" },
    { "fires a", "dispara un" },
    { "sends a", "envia un" },
    { "sends an", "envia una" },
    { "casts a", "lanza un" },
    { "casts an", "lanza una" },
    { "gains a", "obtiene un" },
    { "gains an", "obtiene una" },
    { "with a", "con un" },
    { "with an", "con una" },
    { "for each", "por cada" },
    { "into the", "hacia el" },
    { "into a", "en un" },
    { "to all", "a todos" },
    { "to the", "al" },
    { "from the", "del" },
    { "in the", "en el" },
    { "on the", "en el" },
    { "of the", "del" },
    { "at the", "en el" },
    { "is increased", "se incrementa" },
    { "is reduced", "se reduce" },
    { "is removed", "se elimina" },
    { "are increased", "se incrementan" },
    { "are reduced", "se reducen" },
    { "that deals", "que inflige" },
    { "that inflicts", "que inflige" },
    { "which deals", "que inflige" },
    { "which inflicts", "que inflige" },
    -- ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ Spell description: verb/action phrases ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬
    { "inflicting ", "infligiendo " },
    { "dealing ", "infligiendo " },
    { "The force of the impact", "La fuerza del impacto" },
    { "slams his shield into the ground", "golpea el suelo con su escudo" },
    { "slams", "golpea" },
    { "conjuring a ", "creando una " },
    { "conjures a ", "crea una " },
    { "at the impact area", "en la zona de impacto" },
    { "impact area", "zona de impacto" },
    { "The Suppression Zone", "La Zona de supresion" },
    { "silences and pacifies", "silencia y pacifica" },
    { "pacifies", "pacifica" },
    { "standing in", "que esten dentro de" },
    { "standing within", "que esten dentro de" },
    { "standing on", "que esten sobre" },
    { "purges magical effects", "disipa efectos magicos" },
    { "purges", "disipa" },
    { "magical effects", "efectos magicos" },
    { "the ground", "el suelo" },
    { "damage taken", "dano recibido" },
    { "healing received", "sanacion recibida" },
    { "movement speed", "velocidad de movimiento" },
    { "Physical damage", "dano fisico" },
    { "Shadow damage", "dano de las Sombras" },
    { "Arcane damage", "dano Arcano" },
    { "Nature damage", "dano de Naturaleza" },
    { "Holy damage", "dano Sagrado" },
    { "Frost damage", "dano de Escarcha" },
    { "Fire damage", "dano de Fuego" },
    { "Chaos damage", "dano de Caos" },
    { "Magic damage", "dano magico" },
    { " damage", " dano" },
    { "players within ", "jugadores en un radio de " },
    { "enemies within ", "enemigos en un radio de " },
    { "all players", "todos los jugadores" },
    { "all enemies", "todos los enemigos" },
    { "their current target", "su objetivo actual" },
    { "the current target", "el objetivo actual" },
    { "current target", "objetivo actual" },
    { "within ", "en un radio de " },
    { " yards", " m" },
    { " yard", " m" },
    { "seconds", "segundos" },
    { "second", "segundo" },
    { "knocks away", "aleja" },
    { "knocks back", "repele" },
    { "other players", "otros jugadores" },
    { "other enemies", "otros enemigos" },
    { "stuns", "aturde" },
    { "silences", "silencia" },
    { "interrupts", "interrumpe" },
    { "reducing", "reduciendo" },
    { "increasing", "aumentando" },
    { "smashes", "golpea" },
    { "strikes", "golpea" },
    { "hits", "golpea" },
    { "explodes", "explota" },
    { "erupts", "irrumpe" },
    { "leaves behind", "deja tras de si" },
    -- ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ Spell description: extra verbs ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬
    { "hurls", "lanza" },
    { "bounces", "rebota" },
    { "unleashes", "desata" },
    { "channels", "canaliza" },
    { "channeling", "canalizando" },
    { "immobilizes", "inmoviliza" },
    { "empowers", "potencia" },
    { "enrages", "enfurece" },
    { "leaps", "salta" },
    { "slashes", "acuchilla" },
    { "cleaves", "hiende" },
    { "shatters", "destroza" },
    { "engulfs", "envuelve" },
    { "pulls", "atrae" },
    { "drains", "drena" },
    { "marks", "marca" },
    { "ignites", "enciende" },
    { "detonates", "detona" },
    { "consumes", "consume" },
    { "corrupts", "corrompe" },
    { "charges", "arremete" },
    { "radiates", "irradia" },
    { "infects", "infecta" },
    { "engulfing", "envolviendo" },
    { "afflicting", "afligiendo" },
    { "burning", "quemando" },
    { "stunning", "aturdiendo" },
    { "knocking", "empujando" },
    { "piercing", "atravesando" },
    { "triggering", "activando" },
    { "spreading", "propagando" },
    { "blasting", "arrasando" },
    -- ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ Spell description: nouns/adjectives ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬
    { "glaive", "guja" },
    { "infused", "imbuida" },
    { "additional", "adicional" },
    { "fragments", "fragmentos" },
    { "fragment", "fragmento" },
    { "pools", "charcos" },
    { "pool", "charco" },
    { "shield", "escudo" },
    { "orb", "orbe" },
    { "beam", "rayo" },
    { "missile", "misil" },
    { "wave", "onda" },
    { "frontal", "frontal" },
    { "stacks", "acumulaciones" },
    { "stack", "acumulacion" },
    { "debuff", "perjuicio" },
    { "buff", "beneficio" },
    { "bolt", "descarga" },
    { "bolts", "descargas" },
    { "blast", "explosion" },
    { "nova", "nova" },
    { "vortex", "vortice" },
    { "torrent", "torrente" },
    { "barrage", "andanada" },
    { "volley", "descarga" },
    { "swipe", "zarpazo" },
    { "aura", "aura" },
    { "mark", "marca" },
    { "curse", "maldicion" },
    { "ritual", "ritual" },
    { "rift", "fisura" },
    { "void", "vacio" },
    { "fel", "vil" },
    { "soul", "alma" },
    { "souls", "almas" },
    { "flesh", "carne" },
    { "blood", "sangre" },
    { "poison", "veneno" },
    { "plague", "plaga" },
    { "web", "telarana" },
    { "webs", "telaranas" },
    { "tentacle", "tentaculo" },
    { "tentacles", "tentaculos" },
    { "each", "cada" },
    -- ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ Spell description: common connectors / structural ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬ÃƒÂ¢Ã¢â‚¬ÂÃ¢â€šÂ¬
    { "summons", "invoca" },
    { "launches", "lanza" },
    { "creates", "crea" },
    { "applies", "aplica" },
    { "causing", "provocando" },
    { "forcing", "obligando" },
    { "absorbs", "absorbe" },
    { "heals", "sana" },
    { "targets", "apunta a" },
    { "target", "objetivo" },
    { "players", "jugadores" },
    { "player", "jugador" },
    { "enemies", "enemigos" },
    { "enemy", "enemigo" },
    { "allies", "aliados" },
    { "nearby", "cercanos" },
    { "nearest", "mas cercano" },
    { "over ", "durante " },
    { "every ", "cada " },
    { "while", "mientras" },
    { "until", "hasta" },
    { "Real-time", "En tiempo real" },
    { "real-time", "en tiempo real" },
    { "Automatically", "Automaticamente" },
    { "automatically", "automaticamente" },
    { "Monitors", "Supervisa" },
    { "monitors", "supervisa" },
    { "Displays", "Muestra" },
    { "displays", "muestra" },
    { "Provides", "Ofrece" },
    { "provides", "ofrece" },
    { "Supports", "Admite" },
    { "supports", "admite" },
    { "tooltip enhancements", "mejoras de descripciones emergentes" },
    { "tooltip", "descripcion emergente" },
    { "Spell info", "Informacion del hechizo" },
    { "spell info", "informacion del hechizo" },
    { "click-to-teleport", "teletransporte con clic" },
    { "feature toggles", "activacion de funciones" },
    { "customizable", "personalizable" },
    { "customizable label, color, and command", "etiqueta, color y comando personalizables" },
    { "screen center", "centro de la pantalla" },
    { "edit mode", "modo edicion" },
    { "drag the position", "arrastrar la posicion" },
    { "out of range", "fuera de alcance" },
    { "spec preset", "preajuste de especializacion" },
    { "role slots", "ranuras de rol" },
    { "fixed-timeline", "linea temporal fija" },
    { "fixed Timeline", "linea temporal fija" },
    { "Timeline pacing", "ritmo de la linea temporal" },
    { "voice registration", "registro de voz" },
    { "clipboard", "portapapeles" },
    { "Extension Panel", "panel extendido" },
    { "Player Stats Panel", "panel de atributos del jugador" },
    { "Streamer Tools", "herramientas para streamers" },
    { "Preview Mode", "modo de vista previa" },
    { "Lock Position", "bloquear posicion" },
    { "Position X", "posicion X" },
    { "Position Y", "posicion Y" },
    { "Horizontal Offset", "desplazamiento horizontal" },
    { "Vertical Offset", "desplazamiento vertical" },
    { "Background Texture", "textura de fondo" },
    { "Background Color", "color de fondo" },
    { "Border Texture", "textura del borde" },
    { "Border Color", "color del borde" },
    { "Border Width", "grosor del borde" },
    { "Border Inset", "inset del borde" },
    { "Output Channel", "canal de salida" },
    { "Audio Channel", "canal de audio" },
    { "Audio Output Options", "opciones de salida de audio" },
    { "Main Volume", "volumen principal" },
    { "Target Align", "alineacion del objetivo" },
    { "Spell Align", "alineacion del hechizo" },
    { "Time Align", "alineacion del tiempo" },
    { "Text Align", "alineacion del texto" },
    { "Show Target", "mostrar objetivo" },
    { "Show Time", "mostrar tiempo" },
    { "Show Name", "mostrar nombre" },
    { "Show Background", "mostrar fondo" },
    { "Show Border", "mostrar borde" },
    { "Built-in Sound", "sonido integrado" },
    { "Select Sound", "seleccionar sonido" },
    { "Test Sound", "probar sonido" },
    { "Stop Test", "detener prueba" },
    { "Test Effect", "probar efecto" },
    { "Icon Settings", "ajustes del icono" },
    { "Sound Settings", "ajustes de sonido" },
    { "Font Style", "estilo de fuente" },
    { "Spell Name", "nombre del hechizo" },
    { "Time Text", "texto de tiempo" },
    { "Remaining Time", "tiempo restante" },
    { "Text Color", "color del texto" },
    { "Track Width", "ancho de la linea" },
    { "Track Height", "alto de la linea" },
    { "Name Position", "posicion del nombre" },
    { "Background Settings", "ajustes del fondo" },
    { "Color Profile", "perfil de color" },
    { "Custom Colors", "colores personalizados" },
    { "Load Settings", "cargar ajustes" },
    { "Reset Settings", "restablecer ajustes" },
    { "Profile Name", "nombre del perfil" },
    { "Delete profile", "eliminar perfil" },
    { "Use Custom Path", "usar ruta personalizada" },
    { "Random Play Multiple", "reproducir varias al azar" },
    { "Icon Path/ID", "ruta/ID del icono" },
    { "Reverse Countdown", "invertir cuenta atras" },
    { "Current Voice Pack", "Paquete de voz actual" },
    { "Select Voice Pack", "Seleccionar paquete de voz" },
    { "Voice Source", "Fuente de voz" },
    { "Voice Label", "Etiqueta de voz" },
    { "Voice Labels", "Etiquetas de voz" },
    { "Voice Pack", "paquete de voz" },
    { "Author Profiles", "perfiles de autor" },
    { "Author Profile", "perfil de autor" },
    { "Profile Slots", "ranuras de perfil" },
    { "General Settings", "ajustes generales" },
    { "Voice Settings", "ajustes de voz" },
    { "Text Settings", "ajustes de texto" },
    { "Center Warning", "aviso central" },
    { "Center Text", "texto central" },
    { "Center Text Content", "contenido del texto central" },
    { "Color Overlay", "superposicion de color" },
    { "Overlay", "superposicion" },
    { "Enable Color Overlay", "activar superposicion de color" },
    { "Timer Bar", "barra de tiempo" },
    { "Bun Bar", "barra Bun" },
    { "Countdown Number", "numero de la cuenta atras" },
    { "Alert Text", "texto de aviso" },
    { "Window Before", "ventana antes" },
    { "Window After", "ventana despues" },
    { "Duration", "duracion" },
    { "Delay", "retraso" },
    { "supports", "admite" },
    { "available", "disponible" },
    { "Official", "oficial" },
    { "default voice pack", "paquete de voz por defecto" },
    { "default label structure", "estructura de etiquetas predeterminada" },
    { "default label set", "conjunto de etiquetas predeterminado" },
    { "standard label set", "conjunto de etiquetas estandar" },
    { "supports [name]", "admite [name]" },
    { "supports {name}", "admite {name}" },
    { "countdown voice lines", "lineas de voz de cuenta atras" },
    { "countdown lines", "lineas de cuenta atras" },
    { "Compatible with", "Compatible con" },
    { "ready to use", "listo para usar" },
    { "ready for dungeon profiles", "listo para perfiles de mazmorra" },
    { "global replacement", "reemplazo global" },
    { "global voice pack", "paquete de voz global" },
    { "directly", "directamente" },
    { "Voice Pack", "paquete de voz" },
    { "Author Profiles", "perfiles de autor" },
    { "Author Profile", "perfil de autor" },
    { "Settings", "ajustes" },
    { "Appearance", "apariencia" },
    { "Profiles", "perfiles" },
    { "Profile", "perfil" },
    { "Description", "descripcion" },
    { "Version", "version" },
    { "Current", "actual" },
    { "Select", "seleccionar" },
    { "Enable", "activar" },
    { "Disable", "desactivar" },
    { "Show", "mostrar" },
    { "Hide", "ocultar" },
    { "Refresh", "actualizar" },
    { "Reset", "restablecer" },
    { "Position", "posicion" },
    { "Preview", "vista previa" },
    { "Countdown", "cuenta atras" },
    { "Color", "color" },
    { "Scheme", "esquema" },
    { "Label", "etiqueta" },
    { "Labels", "etiquetas" },
    { "Source", "fuente" },
    { "Content", "contenido" },
    { "Warning", "aviso" },
    { "Textures", "texturas" },
    { "Texture", "textura" },
    { "Text", "texto" },
    { "Pack", "paquete" },
    { "Dungeon", "mazmorra" },
    { "Dungeons", "mazmorras" },
    { "Raid", "banda" },
    { "Module", "modulo" },
    { "Modules", "modulos" },
    { "Panel", "panel" },
    { "Locked", "bloqueado" },
    { "Lock", "bloquear" },
    { "Unlock", "desbloquear" },
    { "Drag", "arrastre" },
    { "Target", "objetivo" },
    { "Timers", "temporizadores" },
    { "Timer", "temporizador" },
    { "Timeout", "tiempo de espera" },
    { "Time", "tiempo" },
    { "Background", "fondo" },
    { "Border", "borde" },
    { "Channel", "canal" },
    { "Audio", "audio" },
    { "Output", "salida" },
    { "Width", "ancho" },
    { "Height", "alto" },
    { "Offset", "desplazamiento" },
    { "Numeric", "numerica" },
    { "Row", "fila" },
    { "Rows", "filas" },
    { "Role", "rol" },
    { "Roles", "roles" },
    { "Scene", "escena" },
    { "Scenes", "escenas" },
    { "Value", "valor" },
    { "Example", "ejemplo" },
    { "Icon", "icono" },
    { "Size", "tamano" },
    { "Scale", "escala" },
    { "Style", "estilo" },
    { "Font", "fuente" },
    { "sec", "seg" },
}

local function TranslateEnglishToSpanish(text)
    if type(text) ~= "string" or text == "" then
        return text
    end

    local exact = SPANISH_EXACT_REPLACEMENTS[text]
    if exact then return exact end

    local out = text
    out = out:gsub("\195\162\226\128\147\194\188", "v")
    out = out:gsub("\195\162\226\128\147\194\182", ">")
    out = out:gsub("\226\150\188", "v")
    out = out:gsub("\226\150\182", ">")
    out = out:gsub("\226\150\184", ">")
    out = out:gsub("\226\150\190", "v")
    out = out:gsub("\226\150\161+", "")
    out = out:gsub("\226\150\160+", "")
    out = out:gsub("\239\191\189+", "")
    for i = 1, #SPANISH_TOKEN_REPLACEMENTS do
        local fromText = SPANISH_TOKEN_REPLACEMENTS[i][1]
        local toText = SPANISH_TOKEN_REPLACEMENTS[i][2]
        if fromText and toText and out:find(fromText, 1, true) then
            -- For single-word tokens (no spaces), use word-boundary matching
            -- to avoid corrupting compound words (e.g. "mark" inside "markers")
            if not fromText:find(" ", 1, true) then
                local escaped = EscapePattern(fromText)
                out = out:gsub("(%f[%a])" .. escaped .. "(%f[%A])", "%1" .. toText .. "%2")
            else
                out = out:gsub(EscapePattern(fromText), toText)
            end
        end
    end

    return out
end

local function TranslateForSelectedLanguage(text)
    if not ShouldUseSpanishText() then
        return text
    end

    return TranslateEnglishToSpanish(text)
end

local function LookupEnglishLocaleTranslation(text)
    if type(text) ~= "string" or text == "" then
        return nil
    end

    local stores = {
        _G.ExBoss and _G.ExBoss.Locale and _G.ExBoss.Locale._stores and _G.ExBoss.Locale._stores.enUS,
        _G.ExwindLocale and _G.ExwindLocale._stores and _G.ExwindLocale._stores.enUS,
    }

    for i = 1, #stores do
        local store = stores[i]
        local value = type(store) == "table" and store[text] or nil
        if type(value) == "string" and value ~= "" and value ~= text then
            return TranslateForSelectedLanguage(value)
        end
    end

    return nil
end
local function Trim(text)
    local value = SafeString(text) or ""
    local ok, trimmed = pcall(function()
        return value:gsub("^%s+", ""):gsub("%s+$", "")
    end)
    return ok and trimmed or ""
end

local function SanitizeTranslatedText(text)
    if type(text) ~= "string" or text == "" then
        return text
    end

    local out = text
    if out:find("/reload", 1, true)
        and (out:find("Settings", 1, true) or out:find("ajustes", 1, true) or out:find("activar/desactivar", 1, true) or out:find("enable/disable", 1, true))
        and (out:find("Ãƒ", 1, true) or out:find("Ã¥", 1, true) or out:find("Ã¦", 1, true) or out:find("Ã§", 1, true)) then
        if ShouldUseSpanishText() then
            return "Haz clic en una tarjeta para activar o desactivar. Haz clic en Ajustes para configurar. Los cambios requieren /reload."
        end
        return "Click a card to enable/disable. Click Settings to configure. Changes require /reload."
    end
    out = out:gsub("\195\162\226\128\147\194\188", "v")
    out = out:gsub("\195\162\226\128\147\194\182", ">")
    out = out:gsub("\226\150\188", "v")
    out = out:gsub("\226\150\182", ">")
    out = out:gsub("\226\150\184", ">")
    out = out:gsub("\226\150\190", "v")
    out = out:gsub("\226\150\161+", "")
    out = out:gsub("\226\150\160+", "")
    out = out:gsub("\239\191\189+", "")
    out = out:gsub("ÃƒÆ’Ã‚Â¢ÃƒÂ¢Ã¢â€šÂ¬Ã¢â‚¬Å“Ãƒâ€šÃ‚Â¡+", "")
    out = out:gsub("ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¿Ãƒâ€šÃ‚Â½+", "")
    out = out:gsub("ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¹Ã¢â‚¬Â ", "("):gsub("ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â°", ")")
    out = out:gsub("ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã‚Â¡", ": "):gsub("ÃƒÆ’Ã‚Â¯Ãƒâ€šÃ‚Â¼Ãƒâ€¦Ã¢â‚¬â„¢", ", "):gsub("ÃƒÆ’Ã‚Â£ÃƒÂ¢Ã¢â‚¬Å¡Ã‚Â¬ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡", ".")
    out = out:gsub("%s+\n", "\n"):gsub("\n%s+", "\n")
    out = out:gsub("[ \t][ \t]+", " ")
    out = out:gsub("%s+([,%.:%)])", "%1")
    out = out:gsub("%(%s+", "("):gsub("%s+%)", ")")
    out = out:gsub("\n\n\n+", "\n\n")
    out = out:gsub("Casteos", "Lanzamientos")
    out = out:gsub("casteos", "lanzamientos")
    out = out:gsub("Casteo", "Lanzamiento")
    out = out:gsub("casteo", "lanzamiento")
    out = out:gsub("Tambaleo", "Aplazar")
    out = out:gsub("tambaleo", "Aplazar")
    out = out:gsub("procs", "activaciones")
    out = out:gsub("Procs", "Activaciones")
    out = out:gsub("Proc", "Activacion")
    out = out:gsub("Tooltip", "Descripcion emergente")
    out = out:gsub("Tooltips", "Descripciones emergentes")
    out = out:gsub("tooltip", "descripcion emergente")
    out = out:gsub("Runs", "Registros")
    out = out:gsub("runs", "registros")
    out = out:gsub("%f[%a]run%f[%A]", "registro")
    out = out:gsub("%f[%a]Run%f[%A]", "Registro")
    out = out:gsub("DPS mele", "DPS cuerpo a cuerpo")
    out = out:gsub("DPS rango", "DPS a distancia")
    out = out:gsub("Pista desconocida", "Ruta desconocida")
    out = out:gsub("pista desconocida", "ruta desconocida")
    out = out:gsub("Pull actual", "Grupo actual")
    out = out:gsub("pull actual", "grupo actual")
    out = out:gsub("Pulls de MDT", "Grupos de MDT")
    out = out:gsub("pulls de MDT", "grupos de MDT")
    out = out:gsub("Lanzadores del pull", "Lanzadores del grupo")
    out = out:gsub("lanzadores del pull", "lanzadores del grupo")
    out = out:gsub("Imagen del pull", "Imagen del grupo")
    out = out:gsub("imagen del pull", "imagen del grupo")
    out = out:gsub("datos de pulls", "datos de grupos")
    out = out:gsub("VOICE%s*/%s*PROFILES+", "VOICE / PROFILES")
    out = out:gsub("Voice%s*/%s*Profiles+", "Voice / Profiles")
    out = out:gsub("Mythic%+ Profiles+", "Mythic+ Profiles")
    if out:find("MDT", 1, true) and out:find("Spell", 1, true) and out:find("[\128-\255]") then
        local tip = "Tip: keystone levels above 10 apply an extra base multiplier: bosses 1.15x, trash 1.2x.\nThis affects MDT enhancement and spell detail values."
        if out:find("|cff", 1, true) then
            out = "|cff888888" .. tip .. "|r"
        else
            out = tip
        end
    end
    out = out:gsub("Tools%s*[\128-\255]+$", "Tools")
    out = out:gsub("M%+ %((Info)%)%s*[\128-\255]+$", "M+ (%1)")
    out = out:gsub("M%+ %((Combat)%)%s*[\128-\255]+$", "M+ (%1)")
    out = out:gsub("Class %((General)%)%s*[\128-\255]+$", "Class (%1)")
    out = out:gsub("^[\128-\255%s]+(Tools)$", "%1")
    out = out:gsub("^[\128-\255%s]+M%+ %((Info)%)$", "M+ (%1)")
    out = out:gsub("^[\128-\255%s]+M%+ %((Combat)%)$", "M+ (%1)")
    out = out:gsub("^[\128-\255%s]+Class %((General)%)$", "Class (%1)")
    out = out:gsub("^[\128-\255%s]+(General)$", "%1")
    out = out:gsub("^[\128-\255%s]+(Display)$", "%1")
    out = out:gsub("^[\128-\255%s]+(Trash)$", "%1")
    out = out:gsub("^[\128-\255%s]+(Other)$", "%1")
    out = out:gsub("(General)%s*[\128-\255]+$", "%1")
    out = out:gsub("(Display)%s*[\128-\255]+$", "%1")
    out = out:gsub("(Trash)%s*[\128-\255]+$", "%1")
    out = out:gsub("(Other)%s*[\128-\255]+$", "%1")
    if (out:find("[%a%d]") or out:find("|c")) and utf8 and type(utf8.codes) == "function" and type(utf8.char) == "function" then
        local cleaned = {}
        local removedResidualCJK = false
        for _, codepoint in utf8.codes(out) do
            local isResidualCJK =
                (codepoint >= 0x3400 and codepoint <= 0x4DBF) or
                (codepoint >= 0x4E00 and codepoint <= 0x9FFF) or
                (codepoint >= 0x3000 and codepoint <= 0x303F) or
                (codepoint >= 0xFF00 and codepoint <= 0xFFEF)
            if isResidualCJK then
                removedResidualCJK = true
            else
                cleaned[#cleaned + 1] = utf8.char(codepoint)
            end
        end
        if removedResidualCJK then
            out = table.concat(cleaned)
            out = out:gsub("[ \t][ \t]+", " ")
            out = out:gsub("%s+([,%.:%)])", "%1")
            out = out:gsub("%(%s+", "("):gsub("%s+%)", ")")
            out = out:gsub("%[%s+", "["):gsub("%s+%]", "]")
            out = out:gsub("^%s+", ""):gsub("%s+$", "")
        end
    end
    return out
end

local TRANSLATION_CACHE = {}
local TRANSLATION_CACHE_SIZE = 0

local function ReplaceTokens(text)
    local plain = GetTranslatableString(text)
    if not plain or plain == "" then
        return text
    end

    local out = plain
    for i = 1, #TOKEN_REPLACEMENTS do
        local fromText, toText = TOKEN_REPLACEMENTS[i][1], TOKEN_REPLACEMENTS[i][2]
        local ok = pcall(function()
            if fromText and fromText ~= "" and toText and out:find(fromText, 1, true) then
                out = out:gsub(EscapePattern(fromText), toText)
            end
        end)
        if not ok then
            return plain
        end
    end
    return out
end

local CP1252_TO_UTF8 = {
    [128] = "\226\130\172",
    [130] = "\226\128\154",
    [131] = "\198\146",
    [132] = "\226\128\158",
    [133] = "\226\128\166",
    [134] = "\226\128\160",
    [135] = "\226\128\161",
    [136] = "\203\134",
    [137] = "\226\128\176",
    [138] = "\197\160",
    [139] = "\226\128\185",
    [140] = "\197\146",
    [142] = "\197\189",
    [145] = "\226\128\152",
    [146] = "\226\128\153",
    [147] = "\226\128\156",
    [148] = "\226\128\157",
    [149] = "\226\128\162",
    [150] = "\226\128\147",
    [151] = "\226\128\148",
    [152] = "\203\156",
    [153] = "\226\132\162",
    [154] = "\197\161",
    [155] = "\226\128\186",
    [156] = "\197\147",
    [158] = "\197\190",
    [159] = "\197\184",
}

local function EncodeByteAsCp1252Utf8(byteValue)
    if byteValue < 128 then
        return string.char(byteValue)
    end
    local mapped = CP1252_TO_UTF8[byteValue]
    if mapped then
        return mapped
    end
    if byteValue < 192 then
        return string.char(194, byteValue)
    end
    return string.char(195, byteValue - 64)
end

local function MakeUtf8MojibakeVariant(text)
    if type(text) ~= "string" or text == "" then
        return nil
    end

    local hasHighByte = false
    local parts = {}
    for i = 1, #text do
        local byteValue = text:byte(i)
        if byteValue and byteValue >= 128 then
            hasHighByte = true
        end
        parts[i] = EncodeByteAsCp1252Utf8(byteValue)
    end

    if not hasHighByte then
        return nil
    end
    return table.concat(parts)
end

local function ApplySortedTextReplacements(text)
    local out = SanitizeTranslatedText(text)
    for i = 1, #SORTED_TEXT_REPLACEMENTS do
        local fromText, toText = SORTED_TEXT_REPLACEMENTS[i][1], SORTED_TEXT_REPLACEMENTS[i][2]
        if fromText and fromText ~= "" and toText and out:find(fromText, 1, true) then
            if not (type(toText) == "string" and toText:find(fromText, 1, true) and out:find(toText, 1, true)) then
                out = out:gsub(EscapePattern(fromText), toText)
            end
        end
    end
    return out
end

local function ReplaceTextUnsafe(text)
    local plain = GetTranslatableString(text)
    if not plain then
        return text
    end

    local exact = FAST_EXACT_REPLACEMENTS[plain]
    if exact then
        return TranslateForSelectedLanguage(exact)
    end

    local localeExact = LookupEnglishLocaleTranslation(plain)
    if localeExact then
        return localeExact
    end

    local mojibakePlain = MakeUtf8MojibakeVariant(plain)
    if mojibakePlain and mojibakePlain ~= plain then
        exact = FAST_EXACT_REPLACEMENTS[mojibakePlain]
        if exact then
            return TranslateForSelectedLanguage(exact)
        end

        localeExact = LookupEnglishLocaleTranslation(mojibakePlain)
        if localeExact then
            return localeExact
        end
    end

    local cacheKey = GetSelectedPatchLanguage() .. "\001" .. plain
    local cached = TRANSLATION_CACHE[cacheKey]
    if cached ~= nil then
        return cached
    end

    local sanitizedPlain = SanitizeTranslatedText(plain)
    local out = ApplySortedTextReplacements(plain)
    if out == sanitizedPlain and mojibakePlain and mojibakePlain ~= plain then
        local sanitizedMojibake = SanitizeTranslatedText(mojibakePlain)
        local mojibakeOut = ApplySortedTextReplacements(mojibakePlain)
        if mojibakeOut ~= sanitizedMojibake then
            out = mojibakeOut
        end
    end

    local tokenized = ReplaceTokens(out)
    if tokenized == out and mojibakePlain and mojibakePlain ~= plain then
        local mojibakeTokenized = ReplaceTokens(mojibakePlain)
        if mojibakeTokenized ~= mojibakePlain then
            tokenized = mojibakeTokenized
        end
    end
    out = tokenized
    out = SanitizeTranslatedText(out)
    out = FAST_EXACT_REPLACEMENTS[out] or out
    out = TranslateForSelectedLanguage(out)
    if TRANSLATION_CACHE_SIZE > 2048 then
        wipe(TRANSLATION_CACHE)
        TRANSLATION_CACHE_SIZE = 0
    end
    if TRANSLATION_CACHE[cacheKey] == nil then
        TRANSLATION_CACHE_SIZE = TRANSLATION_CACHE_SIZE + 1
    end
    TRANSLATION_CACHE[cacheKey] = out
    return out
end

local function ReplaceText(text)
    local plain = GetTranslatableString(text)
    if not plain then
        return text
    end

    local ok, translated = pcall(ReplaceTextUnsafe, plain)
    if ok then
        return translated
    end

    return plain
end

local function SafeReplaceText(text)
    return ReplaceText(text)
end

local function ContainsCJKText(text)
    if type(text) ~= "string" or text == "" or not utf8 or type(utf8.codes) ~= "function" then
        return false
    end

    local ok, found = pcall(function()
        for _, codepoint in utf8.codes(text) do
            if (codepoint >= 0x3400 and codepoint <= 0x4DBF) or
                (codepoint >= 0x4E00 and codepoint <= 0x9FFF) or
                (codepoint >= 0x3000 and codepoint <= 0x303F) or
                (codepoint >= 0xFF00 and codepoint <= 0xFFEF) then
                return true
            end
        end
        return false
    end)

    return ok and found or false
end

local function SelectPatchText(englishText, spanishText)
    if ShouldUseSpanishText() and type(spanishText) == "string" and spanishText ~= "" then
        return spanishText
    end
    return englishText
end

local CLASS_TRANSLATIONS_BY_FILE = {
    WARRIOR = { en = "Warrior", es = "Guerrero" },
    PALADIN = { en = "Paladin", es = "Paladin" },
    HUNTER = { en = "Hunter", es = "Cazador" },
    ROGUE = { en = "Rogue", es = "Picaro" },
    PRIEST = { en = "Priest", es = "Sacerdote" },
    DEATHKNIGHT = { en = "Death Knight", es = "Caballero de la Muerte" },
    SHAMAN = { en = "Shaman", es = "Chaman" },
    MAGE = { en = "Mage", es = "Mago" },
    WARLOCK = { en = "Warlock", es = "Brujo" },
    MONK = { en = "Monk", es = "Monje" },
    DRUID = { en = "Druid", es = "Druida" },
    DEMONHUNTER = { en = "Demon Hunter", es = "Cazador de demonios" },
    EVOKER = { en = "Evoker", es = "Evocador" },
}

local SPEC_TRANSLATIONS_BY_ID = {
    [62] = { en = "Arcane", es = "Arcano" },
    [63] = { en = "Fire", es = "Fuego" },
    [64] = { en = "Frost", es = "Escarcha" },
    [65] = { en = "Holy", es = "Sagrado" },
    [66] = { en = "Protection", es = "Proteccion" },
    [70] = { en = "Retribution", es = "Reprension" },
    [71] = { en = "Arms", es = "Armas" },
    [72] = { en = "Fury", es = "Furia" },
    [73] = { en = "Protection", es = "Proteccion" },
    [102] = { en = "Balance", es = "Equilibrio" },
    [103] = { en = "Feral", es = "Feral" },
    [104] = { en = "Guardian", es = "Guardian" },
    [105] = { en = "Restoration", es = "Restauracion" },
    [250] = { en = "Blood", es = "Sangre" },
    [251] = { en = "Frost", es = "Escarcha" },
    [252] = { en = "Unholy", es = "Profano" },
    [253] = { en = "Beast Mastery", es = "Dominio de bestias" },
    [254] = { en = "Marksmanship", es = "Punteria" },
    [255] = { en = "Survival", es = "Supervivencia" },
    [256] = { en = "Discipline", es = "Disciplina" },
    [257] = { en = "Holy", es = "Sagrado" },
    [258] = { en = "Shadow", es = "Sombras" },
    [259] = { en = "Assassination", es = "Asesinato" },
    [260] = { en = "Outlaw", es = "Forajido" },
    [261] = { en = "Subtlety", es = "Sutileza" },
    [262] = { en = "Elemental", es = "Elemental" },
    [263] = { en = "Enhancement", es = "Mejora" },
    [264] = { en = "Restoration", es = "Restauracion" },
    [265] = { en = "Affliction", es = "Afliccion" },
    [266] = { en = "Demonology", es = "Demonologia" },
    [267] = { en = "Destruction", es = "Destruccion" },
    [268] = { en = "Brewmaster", es = "Maestro cervecero" },
    [269] = { en = "Windwalker", es = "Viajero del viento" },
    [270] = { en = "Mistweaver", es = "Tejedor de niebla" },
    [577] = { en = "Havoc", es = "Devastacion" },
    [581] = { en = "Vengeance", es = "Venganza" },
    [1467] = { en = "Devastation", es = "Devastacion" },
    [1468] = { en = "Preservation", es = "Preservacion" },
    [1473] = { en = "Augmentation", es = "Aumento" },
    [1480] = { en = "Void", es = "Vacio" },
}

local PRIMARY_STAT_TRANSLATIONS = {
    ["ÃƒÂ¥Ã…Â Ã¢â‚¬ÂºÃƒÂ©Ã¢â‚¬Â¡Ã‚Â"] = { en = "Strength", es = "Fuerza" },
    ["ÃƒÂ¦Ã¢â‚¬Â¢Ã‚ÂÃƒÂ¦Ã‚ÂÃ‚Â·"] = { en = "Agility", es = "Agilidad" },
    ["ÃƒÂ¦Ã¢â€žÂ¢Ã‚ÂºÃƒÂ¥Ã…Â Ã¢â‚¬Âº"] = { en = "Intellect", es = "Intelecto" },
    Strength = { en = "Strength", es = "Fuerza" },
    Agility = { en = "Agility", es = "Agilidad" },
    Intellect = { en = "Intellect", es = "Intelecto" },
    ["Fuerza"] = { en = "Strength", es = "Fuerza" },
    ["Agilidad"] = { en = "Agility", es = "Agilidad" },
    ["Intelecto"] = { en = "Intellect", es = "Intelecto" },
}

local EXSP_TAG_TRANSLATIONS = {
    aoe = { en = "AoE Damage", es = "Dano en area" },
    los = { en = "Line of Sight", es = "Linea de vision" },
    interrupt = { en = "Interruptible", es = "Interrumpible" },
    noReflect = { en = "Cannot Spell Reflect", es = "No se puede reflejar" },
    alwaysHit = { en = "Always Hits", es = "Siempre acierta" },
    noBlock = { en = "Cannot Block", es = "No se puede bloquear" },
    noDodge = { en = "Cannot Dodge", es = "No se puede esquivar" },
    noParry = { en = "Cannot Parry", es = "No se puede parar" },
    shieldImmunity = { en = "Reflect: Damage Immunity Only", es = "Reflejo: solo inmuniza dano" },
    DispelBleed = { en = "Bleed", es = "Sangrado" },
    DispelCurse = { en = "Curse", es = "Maldicion" },
    DispelDisease = { en = "Disease", es = "Enfermedad" },
    DispelEnrage = { en = "Enrage", es = "Enfurecimiento" },
    DispelMagic = { en = "Magic", es = "Magia" },
    DispelPoison = { en = "Poison", es = "Veneno" },
    MechanicAsleep = { en = "Asleep", es = "Dormido" },
    MechanicBleeding = { en = "Bleeding", es = "Sangrando" },
    MechanicDisoriented = { en = "Disoriented", es = "Desorientado" },
    MechanicEnraged = { en = "Enraged", es = "Enfurecido" },
    MechanicFleeing = { en = "Fleeing", es = "Huyendo" },
    MechanicFrozen = { en = "Frozen", es = "Congelado" },
    MechanicPolymorphed = { en = "Polymorphed", es = "Polimorfado" },
    MechanicRooted = { en = "Rooted", es = "Enraizado" },
    MechanicSnared = { en = "Snared", es = "Ralentizado" },
    MechanicStunned = { en = "Stunned", es = "Aturdido" },
}

local EXSP_DUNGEON_SPANISH_NAMES = {
    ["Seat of the Triumvirate"] = "Trono del Triunvirato",
    ["Algeth'ar Academy"] = "Academia Algeth'ar",
    ["Nexus-Point Xenas"] = "Punto de nexo Xenas",
    ["Pit of Saron"] = "Foso de Saron",
    ["Maisara Caverns"] = "Cavernas de Maisara",
    ["Skyreach"] = "Trecho Celestial",
    ["Windrunner Spire"] = "Torre Brisaveloz",
    ["Magisters' Terrace"] = "Bancal del Magister",
}

local EXSP_DUNGEON_ABBR = {
    ["Seat of the Triumvirate"] = { en = "SEAT", es = "SEAT" },
    ["Algeth'ar Academy"] = { en = "AA", es = "AA" },
    ["Nexus-Point Xenas"] = { en = "NPX", es = "NPX" },
    ["Pit of Saron"] = { en = "POS", es = "POS" },
    ["Maisara Caverns"] = { en = "MC", es = "MC" },
    ["Skyreach"] = { en = "SR", es = "SR" },
    ["Windrunner Spire"] = { en = "WS", es = "WS" },
    ["Magisters' Terrace"] = { en = "MT", es = "MT" },
}

local CREATURE_TYPE_TRANSLATIONS = {
    ["ÃƒÂ¤Ã‚ÂºÃ‚ÂºÃƒÂ¥Ã…Â¾Ã¢â‚¬Â¹ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸ÃƒÂ§Ã¢â‚¬Â°Ã‚Â©"] = { en = "Humanoid", es = "Humanoide" },
    ["ÃƒÂ©Ã¢â‚¬Â¡Ã…Â½ÃƒÂ¥Ã¢â‚¬Â¦Ã‚Â½"] = { en = "Beast", es = "Bestia" },
    ["ÃƒÂ§Ã¢â‚¬Â¢Ã‚Â¸ÃƒÂ¥Ã‚ÂÃ‹Å“ÃƒÂ¦Ã¢â€šÂ¬Ã‚Âª"] = { en = "Aberration", es = "Aberracion" },
    ["ÃƒÂ¦Ã…â€œÃ‚ÂºÃƒÂ¦Ã‚Â¢Ã‚Â°"] = { en = "Mechanical", es = "Mecanico" },
    ["ÃƒÂ¦Ã…â€œÃ‚ÂªÃƒÂ¦Ã…â€™Ã¢â‚¬Â¡ÃƒÂ¥Ã‚Â®Ã…Â¡"] = { en = "Unspecified", es = "Sin especificar" },
    ["ÃƒÂ¥Ã¢â‚¬Â¦Ã†â€™ÃƒÂ§Ã‚Â´Ã‚Â ÃƒÂ§Ã¢â‚¬ÂÃ…Â¸ÃƒÂ§Ã¢â‚¬Â°Ã‚Â©"] = { en = "Elemental", es = "Elemental" },
    ["ÃƒÂ©Ã‚Â¾Ã¢â€žÂ¢ÃƒÂ§Ã‚Â±Ã‚Â»"] = { en = "Dragonkin", es = "Dragonante" },
    ["ÃƒÂ¤Ã‚ÂºÃ‚Â¡ÃƒÂ§Ã‚ÂÃ‚Âµ"] = { en = "Undead", es = "No-muerto" },
    Humanoid = { en = "Humanoid", es = "Humanoide" },
    Beast = { en = "Beast", es = "Bestia" },
    Aberration = { en = "Aberration", es = "Aberracion" },
    Mechanical = { en = "Mechanical", es = "Mecanico" },
    Unspecified = { en = "Unspecified", es = "Sin especificar" },
    Elemental = { en = "Elemental", es = "Elemental" },
    Dragonkin = { en = "Dragonkin", es = "Dragonante" },
    Undead = { en = "Undead", es = "No-muerto" },
}

local function GetTranslatedCreatureType(rawType)
    local row = CREATURE_TYPE_TRANSLATIONS[rawType]
    if row then
        return SelectPatchText(row.en, row.es)
    end

    local translated = SafeReplaceText(rawType)
    if type(translated) == "string" and translated ~= "" and not ContainsCJKText(translated) then
        return translated
    end

    return SelectPatchText("NPC", "PNJ")
end

local function GetTranslatedExspDungeonName(originalName)
    local englishName = TranslateMapName(originalName)
    if ShouldUseSpanishText() then
        return EXSP_DUNGEON_SPANISH_NAMES[englishName] or TranslateEnglishToSpanish(englishName)
    end
    return englishName
end

local function GetTranslatedExspDungeonAbbr(englishName)
    local row = EXSP_DUNGEON_ABBR[englishName]
    if row then
        return SelectPatchText(row.en, row.es)
    end
    return GetTranslatedExspDungeonName(englishName)
end

local function GetTranslatedExspMobName(originalName, mobData)
    local translated = SafeReplaceText(originalName)
    if type(translated) == "string" and translated ~= "" and not ContainsCJKText(translated) then
        return translated
    end

    local id = type(mobData) == "table" and tonumber(mobData.npcID) or nil
    local typeName = GetTranslatedCreatureType(type(mobData) == "table" and (mobData._englishPatchOriginal_type or mobData.type) or nil)
    if id then
        return string.format("%s #%d", typeName, id)
    end
    return SelectPatchText("Unknown NPC", "PNJ desconocido")
end

local function PatchExwindDatabases()
    local db = _G.EXDB
    if type(db) == "table" then
        if type(db.Classes) == "table" then
            for _, classRow in pairs(db.Classes) do
                if type(classRow) == "table" then
                    local classTranslation = CLASS_TRANSLATIONS_BY_FILE[classRow.nameEN]
                    if classTranslation then
                        classRow.name = SelectPatchText(classTranslation.en, classTranslation.es)
                    end
                end
            end
        end

        if type(db.Specs) == "table" then
            for _, specRow in ipairs(db.Specs) do
                if type(specRow) == "table" then
                    local specTranslation = SPEC_TRANSLATIONS_BY_ID[tonumber(specRow.id)]
                    if specTranslation then
                        specRow.name = SelectPatchText(specTranslation.en, specTranslation.es)
                    end
                    local statTranslation = PRIMARY_STAT_TRANSLATIONS[specRow.primaryStat]
                    if statTranslation then
                        specRow.primaryStat = SelectPatchText(statTranslation.en, statTranslation.es)
                    end
                end
            end
        end
    end

    local exsp = _G.EXSP
    if type(exsp) ~= "table" then
        return
    end

    if type(exsp.TagDefs) == "table" then
        for tagKey, tagTranslation in pairs(EXSP_TAG_TRANSLATIONS) do
            local tagDef = exsp.TagDefs[tagKey]
            if type(tagDef) == "table" then
                tagDef.name = SelectPatchText(tagTranslation.en, tagTranslation.es)
            end
        end
    end

    if type(exsp.Database) ~= "table" or type(exsp.DungeonList) ~= "table" then
        return
    end

    if type(exsp._englishPatchOriginalDungeonList) ~= "table" then
        exsp._englishPatchOriginalDungeonList = {}
        for i, dungeonName in ipairs(exsp.DungeonList) do
            exsp._englishPatchOriginalDungeonList[i] = dungeonName
        end
    end

    if type(exsp._englishPatchOriginalDatabase) ~= "table" then
        exsp._englishPatchOriginalDatabase = {}
        for _, dungeonName in ipairs(exsp._englishPatchOriginalDungeonList) do
            if type(exsp.Database[dungeonName]) == "table" then
                exsp._englishPatchOriginalDatabase[dungeonName] = exsp.Database[dungeonName]
            end
        end
    end

    local displayDungeonList = {}
    local displayDatabase = {}
    local displayAbbr = {}

    for i, originalDungeonName in ipairs(exsp._englishPatchOriginalDungeonList) do
        local originalMobs = exsp._englishPatchOriginalDatabase[originalDungeonName]
        if type(originalMobs) == "table" then
            local englishDungeonName = TranslateMapName(originalDungeonName)
            local displayDungeonName = GetTranslatedExspDungeonName(originalDungeonName)
            displayDungeonList[#displayDungeonList + 1] = displayDungeonName

            local displayMobs = {}
            for originalMobName, mobData in pairs(originalMobs) do
                if type(mobData) == "table" then
                    mobData._englishPatchOriginal_name = mobData._englishPatchOriginal_name or originalMobName
                    mobData._englishPatchOriginal_type = mobData._englishPatchOriginal_type or mobData.type
                    mobData.type = GetTranslatedCreatureType(mobData._englishPatchOriginal_type)

                    local displayMobName = GetTranslatedExspMobName(originalMobName, mobData)
                    if displayMobs[displayMobName] and tonumber(mobData.npcID) then
                        displayMobName = string.format("%s #%d", displayMobName, tonumber(mobData.npcID))
                    end
                    displayMobs[displayMobName] = mobData
                end
            end

            displayDatabase[displayDungeonName] = displayMobs
            displayDatabase[englishDungeonName] = displayMobs
            displayDatabase[originalDungeonName] = originalMobs

            displayAbbr[displayDungeonName] = GetTranslatedExspDungeonAbbr(englishDungeonName)
            displayAbbr[englishDungeonName] = GetTranslatedExspDungeonAbbr(englishDungeonName)
            displayAbbr[originalDungeonName] = GetTranslatedExspDungeonAbbr(englishDungeonName)
        end
    end

    exsp.DungeonList = displayDungeonList
    exsp.Database = displayDatabase
    exsp.DungeonAbbr = displayAbbr

    if exsp.CurrentDungeon and not exsp.Database[exsp.CurrentDungeon] and #displayDungeonList > 0 then
        exsp.CurrentDungeon = displayDungeonList[1]
        exsp.CurrentMob = nil
    end
end
local function GetSpellName(spellID)
    local id = tonumber(spellID)
    if not id then
        return nil
    end

    if C_Spell and type(C_Spell.GetSpellName) == "function" then
        local ok, name = pcall(C_Spell.GetSpellName, id)
        if ok and type(name) == "string" and name ~= "" then
            return name
        end
    end

    if C_Spell and type(C_Spell.GetSpellInfo) == "function" then
        local ok, info = pcall(C_Spell.GetSpellInfo, id)
        if ok and type(info) == "table" and type(info.name) == "string" and info.name ~= "" then
            return info.name
        end
    end

    if type(GetSpellInfo) == "function" then
        local ok, name = pcall(GetSpellInfo, id)
        if ok and type(name) == "string" and name ~= "" then
            return name
        end
    end
end

local GetEncounterName
local ExtractParenthesizedEnglish

local function ResolveSelectedSpellName(spellID, fallbackText)
    local localizedName = GetSpellName(spellID)

    if ShouldUseSpanishText() then
        if IsSpanishClient() and localizedName then
            return localizedName
        end

        local translatedFallback = SafeReplaceText(fallbackText)
        if type(translatedFallback) == "string" and translatedFallback ~= "" and translatedFallback ~= fallbackText then
            return translatedFallback
        end
    end

    return localizedName or fallbackText
end

local function ResolveSelectedBossName(journalEncounterID, fallbackText)
    local localizedName = GetEncounterName(journalEncounterID)
    local extractedEnglish = ExtractParenthesizedEnglish(fallbackText)

    if ShouldUseSpanishText() then
        if IsSpanishClient() and localizedName then
            return localizedName
        end

        local translatedFallback = SafeReplaceText(fallbackText)
        if type(translatedFallback) == "string" and translatedFallback ~= "" and translatedFallback ~= fallbackText then
            return translatedFallback
        end
    end

    return localizedName or extractedEnglish or fallbackText
end

local function PreserveOriginalTextField(row, key)
    if type(row) ~= "table" or type(key) ~= "string" then
        return nil
    end

    local originalKey = "_englishPatchOriginal_" .. key
    local originalValue = SafeNonEmptyString(row[originalKey])
    if originalValue then
        return originalValue
    end

    local currentValue = SafeNonEmptyString(row[key])
    if currentValue then
        row[originalKey] = currentValue
        return currentValue
    end

    return nil
end

GetEncounterName = function(journalEncounterID)
    local encounterID = tonumber(journalEncounterID)
    if not encounterID or encounterID <= 0 or type(EJ_GetEncounterInfo) ~= "function" then
        return nil
    end

    local ok, name = pcall(EJ_GetEncounterInfo, encounterID)
    if ok and type(name) == "string" and name ~= "" then
        return name
    end
end

ExtractParenthesizedEnglish = function(text)
    local raw = SafeString(text) or ""
    local ok, english = pcall(function()
        return raw:match("%(([^%(%)]+)%)")
    end)
    if not ok then
        return nil
    end
    english = Trim(english)
    return english ~= "" and english or nil
end

local function ForceLocales()
    if _G.ExBoss and _G.ExBoss.Locale then
        _G.ExBoss.Locale._currentLocale = "enUS"
        _G.ExBoss.Locale._defaultLocale = "enUS"
        _G.ExBoss.Locale._englishPatchForcedLocale = "enUS"
    end
    if _G.ExwindLocale then
        _G.ExwindLocale._currentLocale = "enUS"
        _G.ExwindLocale._defaultLocale = "enUS"
        _G.ExwindLocale._englishPatchForcedLocale = "enUS"
    end
end

local function PatchLocaleStore(store)
    if type(store) ~= "table" or store._englishPatchLocalePatched then
        return
    end

    for i = 1, #SORTED_TEXT_REPLACEMENTS do
        local fromText, toText = SORTED_TEXT_REPLACEMENTS[i][1], SORTED_TEXT_REPLACEMENTS[i][2]
        if fromText and fromText ~= "" and toText and toText ~= "" then
            store[fromText] = toText
        end
    end

    store._englishPatchLocalePatched = true
end

local function MirrorEnglishStore(targetStore, englishStore)
    if type(targetStore) ~= "table" or type(englishStore) ~= "table" then
        return
    end

    if targetStore._englishPatchMirrored and targetStore._englishPatchMirroredSource == englishStore then
        return
    end

    for key, value in next, englishStore do
        if type(key) == "string" and type(value) == "string" then
            local plain = GetTranslatableString(value)
            if plain and plain ~= "" then
                targetStore[key] = plain
            end
        end
    end

    targetStore._englishPatchMirrored = true
    targetStore._englishPatchMirroredSource = englishStore
end

local function PatchLocales()
    if _G.ExBoss and _G.ExBoss.Locale and type(_G.ExBoss.Locale._stores) == "table" then
        _G.ExBoss.Locale._stores.enUS = _G.ExBoss.Locale._stores.enUS or {}
        _G.ExBoss.Locale._stores.zhCN = _G.ExBoss.Locale._stores.zhCN or {}
        MirrorEnglishStore(_G.ExBoss.Locale._stores.zhCN, _G.ExBoss.Locale._stores.enUS)
        PatchLocaleStore(_G.ExBoss.Locale._stores.enUS)
        PatchLocaleStore(_G.ExBoss.Locale._stores.zhCN)
    end

    if _G.ExwindLocale and type(_G.ExwindLocale._stores) == "table" then
        _G.ExwindLocale._stores.enUS = _G.ExwindLocale._stores.enUS or {}
        _G.ExwindLocale._stores.zhCN = _G.ExwindLocale._stores.zhCN or {}
        MirrorEnglishStore(_G.ExwindLocale._stores.zhCN, _G.ExwindLocale._stores.enUS)
        PatchLocaleStore(_G.ExwindLocale._stores.enUS)
        PatchLocaleStore(_G.ExwindLocale._stores.zhCN)
    end
end

local function WrapLocaleProxy(proxy)
    if type(proxy) ~= "table" or proxy._englishPatchWrapped then
        return
    end

    local mt = getmetatable(proxy)
    if type(mt) ~= "table" or type(mt.__index) ~= "function" then
        return
    end

    local originalIndex = mt.__index
    mt.__index = function(tbl, key)
        local value = originalIndex(tbl, key)
        if type(value) == "string" then
            return SafeReplaceText(value)
        end
        return value
    end

    proxy._englishPatchWrapped = true
end

local function WrapLocaleRoot(localeRoot)
    if type(localeRoot) ~= "table" or localeRoot._englishPatchLocaleWrapped then
        return
    end

    localeRoot._currentLocale = "enUS"
    localeRoot._defaultLocale = "enUS"
    localeRoot._englishPatchForcedLocale = "enUS"

    if localeRoot._proxy then
        WrapLocaleProxy(localeRoot._proxy)
    end

    if type(localeRoot.GetLocale) == "function" then
        local original = localeRoot.GetLocale
        localeRoot.GetLocale = function(self, appName)
            self._currentLocale = "enUS"
            self._defaultLocale = "enUS"
            local proxy = original(self, appName)
            WrapLocaleProxy(proxy)
            return proxy
        end
    end

    if type(localeRoot.GetCurrentLocale) == "function" then
        localeRoot.GetCurrentLocale = function(self)
            return "enUS"
        end
    end

    if type(localeRoot.GetDefaultLocale) == "function" then
        localeRoot.GetDefaultLocale = function(self)
            return "enUS"
        end
    end

    localeRoot._englishPatchLocaleWrapped = true
end

local TRANSLATABLE_TABLE_KEYS = {
    title = true,
    subtitle = true,
    desc = true,
    description = true,
    content = true,
    label = true,
    text = true,
    note = true,
    notes = true,
    summary = true,
    status = true,
    message = true,
    placeholder = true,
    author = true,
    name = true,
    displayName = true,
    bossName = true,
    mapName = true,
    dungeon = true,
    boss = true,
    category = true,
    eventName = true,
    labelTemplate = true,
    header = true,
    caption = true,
    short = true,
}

local function ShouldTranslateTableString(key, value)
    local text = SafeNonEmptyString(value)
    if not text then
        return false
    end
    if key == "key" then
        return false
    end
    if key == "voiceLabel" or key == "voice1Label" or key == "voice2Label" or key == "castVoiceLabel" or key == "pre5VoiceLabel" or key == "tr1Label" or key == "tr2Label" then
        return false
    end
    if TRANSLATABLE_TABLE_KEYS[key] then
        return true
    end
    local okFind, found = pcall(function()
        return text:find("[\128-\255]") ~= nil
    end)
    if not okFind then
        return false
    end
    return found
end

local function PatchDisplayStringTable(root, visited, depth)
    if type(root) ~= "table" then
        return
    end
    visited = visited or {}
    depth = depth or 0
    visited.__count = (visited.__count or 0) + 1
    if visited.__count > 150 then
        return
    end
    if visited[root] or depth > 10 or (root.GetObjectType and type(root.GetObjectType) == "function") then
        return
    end
    visited[root] = true

    for key, value in pairs(root) do
        if visited.__count > 150 then
            return
        end
        if type(value) == "table" then
            PatchDisplayStringTable(value, visited, depth + 1)
        elseif ShouldTranslateTableString(key, value) then
            root[key] = SafeReplaceText(value)
        end
    end
end

_G.EXEnglishPatch_PatchFlatDisplayRows = function(root)
    if type(root) ~= "table" then
        return
    end

    local function PatchRow(row)
        if type(row) ~= "table" or (row.GetObjectType and type(row.GetObjectType) == "function") then
            return
        end
        for key, value in pairs(row) do
            if type(value) == "string" and ShouldTranslateTableString(key, value) then
                row[key] = SafeReplaceText(value)
            end
        end
    end

    PatchRow(root)
    for _, row in pairs(root) do
        PatchRow(row)
    end
end

local function HasHighByteText(text)
    if type(text) ~= "string" or text == "" then
        return false
    end
    local ok, found = pcall(function()
        return text:find("[\128-\255]") ~= nil
    end)
    return ok and found or false
end

local function NormalizeChangelogLineForDedupe(text)
    text = tostring(text or "")
    text = text:gsub("^%s*@H%d@%s*", "")
    text = text:gsub("^%s*[%-%*]%s*", "")
    text = text:gsub("|c%x%x%x%x%x%x%x%x", ""):gsub("|r", "")
    text = text:gsub("%s+", " ")
    text = text:gsub("^%s+", ""):gsub("%s+$", "")
    return string.lower(text)
end

local function CleanChangelogContent(content)
    if type(content) ~= "string" or content == "" then
        return content
    end

    local out, seen = {}, {}
    content = content:gsub("\r\n", "\n"):gsub("\r", "\n")
    content = content .. "\n"
    for line in content:gmatch("(.-)\n") do
        local translated = SafeReplaceText(line)
        local candidate = translated
        if HasHighByteText(candidate) or ContainsCJKText(candidate) then
            candidate = nil
        end

        if candidate and candidate ~= "" then
            local dedupeKey = NormalizeChangelogLineForDedupe(candidate)
            if dedupeKey == "" or not seen[dedupeKey] then
                if dedupeKey ~= "" then
                    seen[dedupeKey] = true
                end
                out[#out + 1] = candidate
            end
        elseif line:match("^%s*$") then
            if out[#out] ~= "" then
                out[#out + 1] = ""
            end
        end
    end

    while #out > 0 and out[#out] == "" do
        out[#out] = nil
    end
    return table.concat(out, "\n")
end

local function PatchChangelogTable(changelog)
    if type(changelog) ~= "table" or changelog._englishPatchChangelogPatched then
        return
    end

    if type(changelog.title) == "string" then
        changelog.title = SafeReplaceText(changelog.title)
    end
    if type(changelog.content) == "string" then
        changelog.content = CleanChangelogContent(changelog.content)
    end
    changelog._englishPatchChangelogPatched = true
end

local function PatchMetadataTables()
    local roots = {
        _G.ExBoss_MetaData,
        _G.ExwindTools_MetaData,
    }

    for i = 1, #roots do
        local root = roots[i]
        if type(root) == "table" and not root._englishPatchMetadataPatched then
            PatchDisplayStringTable(root)
            PatchChangelogTable(root.changelog)
            root._englishPatchMetadataPatched = true
        elseif type(root) == "table" then
            PatchChangelogTable(root.changelog)
        end
    end
end

local EXWIND_DB_TEXT_KEYS = {
    "displayFormat",
    "rogue_fmt_shadow",
    "rogue_fmt_phantom",
    "paladin_fmt_holy",
    "paladin_fmt_protection",
    "paladin_fmt_retribution",
    "paladin_fmt_steed",
    "dh_fmt_havoc",
    "dh_fmt_vengeance",
    "dh_fmt_devourer",
    "evoker_fmt_devastation",
    "evoker_fmt_preservation",
    "evoker_fmt_augmentation",
    "teleportShoutText",
    "shoutTiming",
    "mobCountTemplate",
    "labelAlign",
    "scenes",
}

local DEFAULT_TELEPORT_SHOUT_TEXT = "Teleporting to %link \"%name\"."

local PLAYER_STATS_MODULE_KEY = "ExTools.PlayerStats"
local PLAYER_STATS_INTERNAL_KEYS = {
    ["None"] = "\230\151\160",
    ["Ninguno"] = "\230\151\160",
    ["Main"] = "\228\184\187\229\177\158\230\128\167",
    ["Main Stat"] = "\228\184\187\229\177\158\230\128\167",
    ["Primary"] = "\228\184\187\229\177\158\230\128\167",
    ["Primary Stat"] = "\228\184\187\229\177\158\230\128\167",
    ["Estadistica principal"] = "\228\184\187\229\177\158\230\128\167",
    ["Ppal"] = "\228\184\187\229\177\158\230\128\167",
    ["Strength"] = "\229\138\155\233\135\143",
    ["Str"] = "\229\138\155\233\135\143",
    ["Fuerza"] = "\229\138\155\233\135\143",
    ["Agility"] = "\230\149\143\230\141\183",
    ["Agi"] = "\230\149\143\230\141\183",
    ["Agilidad"] = "\230\149\143\230\141\183",
    ["Intellect"] = "\230\153\186\229\138\155",
    ["Int"] = "\230\153\186\229\138\155",
    ["Intelecto"] = "\230\153\186\229\138\155",
    ["Critical Strike"] = "\230\154\180\229\135\187",
    ["Critical"] = "\230\154\180\229\135\187",
    ["Crit"] = "\230\154\180\229\135\187",
    ["Critico"] = "\230\154\180\229\135\187",
    ["Haste"] = "\230\128\165\233\128\159",
    ["Celeridad"] = "\230\128\165\233\128\159",
    ["Celer"] = "\230\128\165\233\128\159",
    ["Mastery"] = "\231\178\190\233\128\154",
    ["Mast"] = "\231\178\190\233\128\154",
    ["Maestria"] = "\231\178\190\233\128\154",
    ["Maest"] = "\231\178\190\233\128\154",
    ["Versatility"] = "\229\133\168\232\131\189",
    ["Vers"] = "\229\133\168\232\131\189",
    ["Versatilidad"] = "\229\133\168\232\131\189",
    ["Leech"] = "\229\144\184\232\161\128",
    ["Robo"] = "\229\144\184\232\161\128",
    ["Robo de vida"] = "\229\144\184\232\161\128",
    ["Avoidance"] = "\233\151\170\233\129\191",
    ["Avoid"] = "\233\151\170\233\129\191",
    ["Evitacion"] = "\233\151\170\233\129\191",
    ["Evit"] = "\233\151\170\233\129\191",
    ["Speed"] = "\231\167\187\233\128\159",
    ["Move"] = "\231\167\187\233\128\159",
    ["Velocidad"] = "\231\167\187\233\128\159",
    ["Vel"] = "\231\167\187\233\128\159",
    ["Armor"] = "\230\138\164\231\148\178",
    ["Armadura"] = "\230\138\164\231\148\178",
    ["Dodge"] = "\232\186\178\233\151\170",
    ["Parry"] = "\230\139\155\230\158\182",
    ["Block"] = "\230\160\188\230\140\161",
    ["Item Level"] = "\232\163\133\231\173\137",
    ["Health"] = "\232\161\128\233\135\143",
    ["Durability"] = "\232\128\144\228\185\133",
}

local function NormalizePlayerStatsRows(rows)
    if type(rows) ~= "table" then
        return false
    end

    local changed = false
    for i = 1, #rows do
        local row = rows[i]
        if type(row) == "table" and type(row.key) == "string" then
            local plain = row.key:gsub("|c%x%x%x%x%x%x%x%x", ""):gsub("|r", "")
            plain = plain:gsub("^%s+", ""):gsub("%s+$", "")
            local internalKey = PLAYER_STATS_INTERNAL_KEYS[plain] or PLAYER_STATS_INTERNAL_KEYS[row.key]
            if internalKey and row.key ~= internalKey then
                row.key = internalKey
                changed = true
            end
        end
    end
    return changed
end

local function NormalizePlayerStatsSavedKeys()
    local exwind = _G.ExwindTools
    local db = exwind and exwind.DB and exwind.DB.ModuleDB and exwind.DB.ModuleDB[PLAYER_STATS_MODULE_KEY]
    if type(db) ~= "table" then
        return false
    end
    return NormalizePlayerStatsRows(db.rows)
end

local NO_MOVE_SPELL_FORMATS = {
    evoker_fmt_devastation = { spellID = 358267, en = "Hover", es = "Flotar" },
    evoker_fmt_preservation = { spellID = 358267, en = "Hover", es = "Flotar" },
    evoker_fmt_augmentation = { spellID = 358267, en = "Hover", es = "Flotar" },
}

local BAD_NO_MOVE_FORMATS = {
    ["No Blink (%t)"] = true,
    ["No Blink(%t)"] = true,
    ["Sin Traslacion (%t)"] = true,
    ["Sin Traslacion(%t)"] = true,
    ["Ã¦Ë†â€˜Ã¦Â²Â¡Ã¦Å“â€°Ã©â€”Âª (%t)"] = true,
    ["Ã¦Ë†â€˜Ã¦Â²Â¡Ã¦Å“â€°Ã©â€”Âª(%t)"] = true,
}

local function GetSelectedPlayerSpellName(spellID, englishFallback, spanishFallback)
    if ShouldUseSpanishText() then
        if IsSpanishClient() then
            local localizedName = GetSpellName(spellID)
            if type(localizedName) == "string" and localizedName ~= "" then
                return localizedName
            end
        end
        return spanishFallback or englishFallback
    end
    return englishFallback or GetSpellName(spellID)
end

local function PatchNoMoveSkillFormats(db)
    if type(db) ~= "table" then
        return
    end

    for key, spellInfo in pairs(NO_MOVE_SPELL_FORMATS) do
        local current = db[key]
        if current == nil or BAD_NO_MOVE_FORMATS[current] then
            local spellName = GetSelectedPlayerSpellName(spellInfo.spellID, spellInfo.en, spellInfo.es)
            if ShouldUseSpanishText() then
                db[key] = string.format("Sin %s (%%t)", spellName or spellInfo.es or spellInfo.en)
            else
                db[key] = string.format("No %s (%%t)", spellName or spellInfo.en)
            end
        end
    end
end

local function PatchExwindModuleDbTable(db)
    if type(db) ~= "table" then
        return
    end

    for i = 1, #EXWIND_DB_TEXT_KEYS do
        local key = EXWIND_DB_TEXT_KEYS[i]
        if type(db[key]) == "string" then
            db[key] = SafeReplaceText(db[key])
        end
    end
    PatchNoMoveSkillFormats(db)
    if type(db.teleportShoutText) == "string" then
        local current = Trim(db.teleportShoutText)
        if current == "" or current:find("[\128-\255]") or current:find("[No Ads]", 1, true) then
            db.teleportShoutText = DEFAULT_TELEPORT_SHOUT_TEXT
        end
    end

    if type(db.rows) == "table" then
        NormalizePlayerStatsRows(db.rows)
        _G.EXEnglishPatch_PatchFlatDisplayRows(db.rows)
    end
end

local function PatchExwindRuntimeTables()
    local exwind = _G.ExwindTools
    if type(exwind) ~= "table" then
        return
    end

    if not exwind._englishPatchModuleListPatched then
        PatchDisplayStringTable(exwind.ModuleList)
        exwind._englishPatchModuleListPatched = true
    end
    if type(exwind.RegisteredLayouts) == "table" and not exwind._englishPatchRegisteredLayoutsPatched then
        for _, layoutData in pairs(exwind.RegisteredLayouts) do
            _G.EXEnglishPatch_PatchFlatDisplayRows(layoutData)
        end
        exwind._englishPatchRegisteredLayoutsPatched = true
    end

    if type(exwind.DB) == "table" and type(exwind.DB.ModuleDB) == "table" then
        for _, moduleDB in pairs(exwind.DB.ModuleDB) do
            PatchExwindModuleDbTable(moduleDB)
        end
    end

    if type(exwind.State) == "table" then
        if type(exwind.State.ClassName) == "string" then
            exwind.State.ClassName = SafeReplaceText(exwind.State.ClassName)
        end
        if type(exwind.State.SpecName) == "string" then
            exwind.State.SpecName = SafeReplaceText(exwind.State.SpecName)
        end
    end
end

local function InstallExwindDataHooks()
    local exwind = _G.ExwindTools
    if type(exwind) ~= "table" or exwind._englishPatchDataHooksInstalled then
        return
    end

    if type(exwind.RegisterModuleLayout) == "function" then
        local originalRegisterModuleLayout = exwind.RegisterModuleLayout
        exwind.RegisterModuleLayout = function(self, moduleKey, layoutData)
            if type(layoutData) == "table" then
                _G.EXEnglishPatch_PatchFlatDisplayRows(layoutData)
            end
            return originalRegisterModuleLayout(self, moduleKey, layoutData)
        end
    end

    if type(exwind.RegisterExternalModule) == "function" then
        local originalRegisterExternalModule = exwind.RegisterExternalModule
        exwind.RegisterExternalModule = function(self, meta)
            if type(meta) == "table" then
                PatchDisplayStringTable(meta)
            end
            return originalRegisterExternalModule(self, meta)
        end
    end

    if type(exwind.GetModuleDB) == "function" then
        local originalGetModuleDB = exwind.GetModuleDB
        exwind.GetModuleDB = function(self, moduleKey, defaults)
            if type(defaults) == "table" then
                _G.EXEnglishPatch_PatchFlatDisplayRows(defaults)
            end
            local db = originalGetModuleDB(self, moduleKey, defaults)
            PatchExwindModuleDbTable(db)
            return db
        end
    end

    exwind._englishPatchDataHooksInstalled = true
    PatchExwindRuntimeTables()
end

local function FindEncounterEventRow(eventID)
    local data = _G.EXBOSS_ENCOUNTER_DATA
    local maps = type(data) == "table" and (type(data.maps) == "table" and data.maps or data) or nil
    local id = tonumber(eventID)
    if not id or type(maps) ~= "table" then
        return nil
    end

    for _, mapRow in pairs(maps) do
        if type(mapRow) == "table" and type(mapRow.bosses) == "table" then
            for _, bossRow in pairs(mapRow.bosses) do
                if type(bossRow) == "table" and type(bossRow.events) == "table" then
                    for rawEventID, eventRow in pairs(bossRow.events) do
                        if tonumber(rawEventID) == id or (type(eventRow) == "table" and tonumber(eventRow.eventID) == id) then
                            return eventRow
                        end
                    end
                end
            end
        end
    end
end

local function PatchEncounterData()
    local data = _G.EXBOSS_ENCOUNTER_DATA
    local maps = type(data) == "table" and (type(data.maps) == "table" and data.maps or data) or nil
    if type(maps) ~= "table" then
        return
    end

    for _, mapRow in pairs(maps) do
        if type(mapRow) == "table" then
            local mapName = PreserveOriginalTextField(mapRow, "mapName") or PreserveOriginalTextField(mapRow, "name") or ""
            local translatedMapName = TranslateMapName(mapName)
            if translatedMapName ~= mapName and translatedMapName ~= "" then
                mapRow.mapName = translatedMapName
                if mapRow.name ~= nil then
                    mapRow.name = mapRow.mapName
                end
            end

            if mapRow.category == "ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã¢â‚¬Å“Ãƒâ€šÃ‚Â°ÃƒÆ’Ã‚Â¤Ãƒâ€šÃ‚Â¸ÃƒÂ¢Ã¢â€šÂ¬Ã‚Â¹ÃƒÆ’Ã‚Â¥Ãƒâ€¦Ã‚Â¸Ãƒâ€¦Ã‚Â½" then
                mapRow.category = "Dungeon"
            elseif mapRow.category == "ÃƒÆ’Ã‚Â¥ÃƒÂ¢Ã¢â€šÂ¬Ã‚ÂºÃƒâ€šÃ‚Â¢ÃƒÆ’Ã‚Â©Ãƒâ€¹Ã…â€œÃƒâ€¦Ã‚Â¸" then
                mapRow.category = "Raid"
            end

            if type(mapRow.bosses) == "table" then
                for _, bossRow in pairs(mapRow.bosses) do
                    if type(bossRow) == "table" then
                        local originalBossName = PreserveOriginalTextField(bossRow, "bossName") or PreserveOriginalTextField(bossRow, "name") or bossRow.bossName
                        local displayBoss = ResolveSelectedBossName(bossRow.journalEncounterID, originalBossName)
                        if displayBoss then
                            bossRow.bossName = displayBoss
                            if bossRow.name ~= nil then
                                bossRow.name = displayBoss
                            end
                        end

                        if type(bossRow.events) == "table" then
                            for _, eventRow in pairs(bossRow.events) do
                                if type(eventRow) == "table" then
                                    local eventType = SafeNonEmptyString(eventRow.eventType)
                                    local voiceLabel = SafeNonEmptyString(eventRow.voiceLabel)
                                    eventRow.eventType = (eventType and EVENT_TYPE_TRANSLATIONS[eventType]) or eventRow.eventType
                                    eventRow.voiceLabel = (voiceLabel and LABEL_TRANSLATIONS[voiceLabel]) or eventRow.voiceLabel

                                    local originalEventName = PreserveOriginalTextField(eventRow, "eventName") or PreserveOriginalTextField(eventRow, "name") or eventRow.eventName
                                    local spellName = ResolveSelectedSpellName(eventRow.spellID or eventRow.evenSpellID, originalEventName)
                                    if spellName then
                                        eventRow.eventName = spellName
                                        if eventRow.name ~= nil then
                                            eventRow.name = spellName
                                        end
                                    end
                                end
                            end
                        end
                    end
                end
            end
        end
    end
end

local function PatchPrivateAuraData()
    local root = _G.EXBOSS_PRIVATE_AURA_DATA
    if type(root) ~= "table" then
        return
    end

    for _, groupRow in pairs(root) do
        if type(groupRow) == "table" then
            for _, encounterRow in pairs(groupRow) do
                if type(encounterRow) == "table" then
                    local originalDungeonName = PreserveOriginalTextField(encounterRow, "dungeon") or encounterRow.dungeon
                    encounterRow.dungeon = TranslateMapName(originalDungeonName)

                    local originalBossName = PreserveOriginalTextField(encounterRow, "boss") or encounterRow.boss
                    local displayBoss = ResolveSelectedBossName(nil, originalBossName)
                    if displayBoss then
                        encounterRow.boss = displayBoss
                    end

                    if type(encounterRow.spells) == "table" then
                        for _, spellRow in pairs(encounterRow.spells) do
                            if type(spellRow) == "table" then
                                local originalSpellName = PreserveOriginalTextField(spellRow, "name") or spellRow.name
                                local spellName = ResolveSelectedSpellName(spellRow.spellID, originalSpellName)
                                if spellName then
                                    spellRow.name = spellName
                                end
                            end
                        end
                    end
                end
            end
        end
    end
end

local function PatchTimelineBosses()
    local bosses = _G.ExBoss and _G.ExBoss.Timeline and _G.ExBoss.Timeline._bosses
    if type(bosses) ~= "table" then
        return
    end

    for _, bossDef in pairs(bosses) do
        if type(bossDef) == "table" then
            local originalBossName = PreserveOriginalTextField(bossDef, "name") or bossDef.name
            local displayBoss = ResolveSelectedBossName(bossDef.journalEncounterID, originalBossName)
            if displayBoss then
                bossDef.name = displayBoss
            end

            if type(bossDef.skills) == "table" then
                for i = 1, #bossDef.skills do
                    local skill = bossDef.skills[i]
                    if type(skill) == "table" then
                        local originalSkillName = PreserveOriginalTextField(skill, "displayName") or PreserveOriginalTextField(skill, "name") or skill.displayName or skill.name
                        local spellName = ResolveSelectedSpellName(skill.spellID or skill.eventSpellID or skill.evenSpellID, originalSkillName)
                        if spellName then
                            skill.displayName = spellName
                            if skill.name ~= nil then
                                skill.name = spellName
                            end
                        end
                        local voiceLabel = SafeNonEmptyString(skill.voiceLabel)
                        skill.voiceLabel = (voiceLabel and LABEL_TRANSLATIONS[voiceLabel]) or skill.voiceLabel
                    end
                end
            end
        end
    end
end

local function PatchAuthorPresets()
    local root = _G.EXBOSS_AUTHOR_PRESETS
    if type(root) ~= "table" then
        return
    end

    local visited = {}
    local function Walk(node)
        if type(node) ~= "table" or visited[node] then
            return
        end
        visited[node] = true

        for key, value in pairs(node) do
            if type(value) == "table" then
                Walk(value)
            elseif type(value) == "string" then
                if key == "name" or key == "author" or key == "label" or key == "title" then
                    node[key] = SafeReplaceText(value)
                end
            end
        end
    end

    Walk(root)
end

local function FixEventConfigRow(eventID, row)
    if type(row) ~= "table" then
        return row
    end

    if type(row.triggers) == "table" then
        for _, triggerRow in pairs(row.triggers) do
            if type(triggerRow) == "table" then
                local label = SafeNonEmptyString(triggerRow.label)
                local translated = label and LABEL_TRANSLATIONS[label]
                if translated then
                    triggerRow.label = translated
                end
                if type(triggerRow.customLSM) == "string" and triggerRow.customLSM ~= "" then
                    triggerRow.customLSM = RemapVoiceCustomLSMKey(triggerRow.customLSM)
                end
                if label and (triggerRow.sourceType == nil or triggerRow.sourceType == "" or triggerRow.sourceType == "none") then
                    triggerRow.sourceType = "pack"
                end
            end
        end
    end

    if type(row.customLSM) == "string" and row.customLSM ~= "" then
        row.customLSM = RemapVoiceCustomLSMKey(row.customLSM)
    end
    if type(row.voiceLabel) == "string" and row.voiceLabel ~= "" then
        row.voiceLabel = ResolveEnglishVoiceLabel(row.voiceLabel) or row.voiceLabel
    end

    local eventRow = FindEncounterEventRow(eventID or row.eventID)
    local eventType = type(eventRow) == "table" and SafeNonEmptyString(eventRow.eventType) or nil
    local scheme = EVENT_TYPE_SCHEMES[eventType or ""]
    if scheme and type(row.color) == "table" then
        row.color.scheme = scheme
    end

    return row
end

local function WrapExBossDataApi()
    local api = _G.EXBossData
    if type(api) ~= "table" or api._englishPatchWrapped then
        return
    end

    if type(api.GetFactoryEventDefaults) == "function" then
        local original = api.GetFactoryEventDefaults
        api.GetFactoryEventDefaults = function(eventID)
            local result = original(eventID)
            if tonumber(eventID) then
                return FixEventConfigRow(eventID, result)
            end
            if type(result) == "table" then
                for rawEventID, row in pairs(result) do
                    FixEventConfigRow(rawEventID, row)
                end
            end
            return result
        end
    end

    if type(api.GetResolvedEventConfig) == "function" then
        local original = api.GetResolvedEventConfig
        api.GetResolvedEventConfig = function(eventID)
            return FixEventConfigRow(eventID, original(eventID))
        end
    end

    if type(api.GetEventConfigRoot) == "function" then
        local original = api.GetEventConfigRoot
        api.GetEventConfigRoot = function()
            local result = original()
            if type(result) == "table" then
                for rawEventID, row in pairs(result) do
                    FixEventConfigRow(rawEventID, row)
                end
            end
            return result
        end
    end

    if type(api.GetEncounterDataRoot) == "function" then
        local original = api.GetEncounterDataRoot
        api.GetEncounterDataRoot = function()
            local result = original()
            if type(result) == "table" then
                PatchDisplayStringTable(result)
            end
            return result
        end
    end

    api._englishPatchWrapped = true
end

local function WrapAddOnMetadata()
    if _G._englishPatchMetadataWrapped then
        return
    end

    if type(GetAddOnMetadata) == "function" then
        local original = GetAddOnMetadata
        _G.GetAddOnMetadata = function(addonName, field)
            local value = original(addonName, field)
            local addonKey = SafeLower(addonName) or ""
            if TARGET_ADDONS[addonKey] and type(value) == "string" then
                return SafeReplaceText(value)
            end
            return value
        end
    end

    if _G.C_AddOns and type(_G.C_AddOns.GetAddOnMetadata) == "function" then
        local original = _G.C_AddOns.GetAddOnMetadata
        _G.C_AddOns.GetAddOnMetadata = function(addonName, field)
            local value = original(addonName, field)
            local addonKey = SafeLower(addonName) or ""
            if TARGET_ADDONS[addonKey] and type(value) == "string" then
                return SafeReplaceText(value)
            end
            return value
        end
    end

    _G._englishPatchMetadataWrapped = true
end

local function RegisterSoundAliases()
    local LSM = LibStub and LibStub("LibSharedMedia-3.0", true)
    if not LSM then
        return
    end

    local function RegisterPackSound(packName, label, soundFile)
        packName = SafeNonEmptyString(packName)
        label = SafeNonEmptyString(label)
        if not packName or not label then
            return
        end
        local resolvedFile = SafeNonEmptyString(soundFile) or "Check.ogg"
        local soundPath = CUSTOM_SOUND_BASE_PATH .. resolvedFile
        pcall(LSM.Register, LSM, "sound", "[" .. packName .. "]" .. label, soundPath)
    end

    local defaultPackNames = {
        "EXWIND (Default)",
        "EXWIND(ÃƒÂ©Ã‚Â»Ã‹Å“ÃƒÂ¨Ã‚Â®Ã‚Â¤)",
    }

    for i = 1, #SOUND_ALIASES do
        local zhLabel = SOUND_ALIASES[i][1]
        local enLabel = SOUND_ALIASES[i][2]
        local soundFile = EXEnglishPatchCustomSoundByLabel[enLabel]
        for packIndex = 1, #defaultPackNames do
            RegisterPackSound(defaultPackNames[packIndex], enLabel, soundFile)
            RegisterPackSound(defaultPackNames[packIndex], zhLabel, soundFile)
        end
        RegisterPackSound(CUSTOM_VOICE_PACK_NAME, enLabel, soundFile)
        RegisterPackSound(CUSTOM_VOICE_PACK_NAME, zhLabel, soundFile)
    end

    for packIndex = 1, #defaultPackNames do
        RegisterPackSound(defaultPackNames[packIndex], "54321", "5.ogg")
    end
    RegisterPackSound(CUSTOM_VOICE_PACK_NAME, "54321", "5.ogg")

    _G.EXBV_LABELS = ENGLISH_LABELS
    _G.EXBOSSEXWIND_LABELS = ENGLISH_LABELS

    ExBossDB = ExBossDB or {}
    ExBossDB.voice = ExBossDB.voice or {}
    ExBossDB.voice.global = ExBossDB.voice.global or {}
    local globalCfg = ExBossDB.voice.global
    local currentPack = SafeNonEmptyString(globalCfg.selectedVoicePack) or ""
    if not globalCfg._englishPatchVoicePackMigrated then
        local shouldMigrate = currentPack == ""
        if not shouldMigrate then
            local okFind, found = pcall(function()
                return currentPack:find("EXWIND", 1, true)
            end)
            shouldMigrate = okFind and found ~= nil
        end
        if shouldMigrate then
            globalCfg.selectedVoicePack = CUSTOM_VOICE_PACK_NAME
        end
        globalCfg._englishPatchVoicePackMigrated = true
    end

    local engine = _G.ExBoss and _G.ExBoss.Voice and _G.ExBoss.Voice.Engine
    if engine and type(engine.InvalidateLabelCache) == "function" then
        pcall(engine.InvalidateLabelCache, engine)
    end
end

local soundAliasesRegistered = false
local soundAliasesRegistering = false
RegisterSoundAliases = function()
    local LSM = LibStub and LibStub("LibSharedMedia-3.0", true)
    if not LSM then
        return
    end

    InstallCauseseVoicePackMirror(LSM)

    if soundAliasesRegistering then
        return
    end

    if soundAliasesRegistered then
        EnsureCauseseVoicePackSelected()
        return
    end

    RefreshDynamicLabelTranslations()
    soundAliasesRegistering = true

    local function RegisterPackSound(packName, label, soundFile)
        packName = SafeNonEmptyString(packName)
        label = SafeNonEmptyString(label)
        if not packName or not label then
            return
        end
        local resolvedFile = SafeNonEmptyString(soundFile) or "Check.ogg"
        local soundPath = CUSTOM_SOUND_BASE_PATH .. resolvedFile
        pcall(LSM.Register, LSM, "sound", "[" .. packName .. "]" .. label, soundPath)
    end

    local registered = {}
    local queue = {}
    local function QueueLabelVariant(sourceLabel, englishLabel, soundFile)
        local src = SafeNonEmptyString(sourceLabel)
        local en = SafeNonEmptyString(englishLabel)
        local file = SafeNonEmptyString(soundFile) or "Check.ogg"
        if not en then
            return
        end

        local key = (src or "") .. "\031" .. en .. "\031" .. file
        if registered[key] then
            return
        end
        registered[key] = true

        queue[#queue + 1] = { src, en, file }
    end

    local function RegisterLabelVariant(row)
        local src, en, file = row[1], row[2], row[3]
        RegisterPackSound(CUSTOM_VOICE_PACK_NAME, en, file)
        if src and src ~= en then
            RegisterPackSound(CUSTOM_VOICE_PACK_NAME, src, file)
        end
    end

    for i = 1, #SOUND_ALIASES do
        local sourceLabel = SOUND_ALIASES[i][1]
        local englishLabel = SOUND_ALIASES[i][2]
        local soundFile = EXEnglishPatchCustomSoundByLabel[englishLabel]
        QueueLabelVariant(sourceLabel, englishLabel, soundFile)
    end
    for i = 1, #TRASH_SOUND_ALIASES do
        local sourceLabel = TRASH_SOUND_ALIASES[i][1]
        local englishLabel = TRASH_SOUND_ALIASES[i][2]
        local soundFile = EXEnglishPatchCustomSoundByLabel[englishLabel] or TRASH_SOUND_ALIASES[i][3]
        LABEL_TRANSLATIONS[sourceLabel] = englishLabel
        SOUND_FILE_BY_LABEL[sourceLabel] = soundFile
        SOUND_FILE_BY_LABEL[englishLabel] = soundFile
        QueueLabelVariant(sourceLabel, englishLabel, soundFile)
    end
    for sourceLabel, englishLabel in pairs(LABEL_TRANSLATIONS) do
        local soundFile = EXEnglishPatchCustomSoundByLabel[englishLabel] or SOUND_FILE_BY_LABEL[englishLabel] or SOUND_FILE_BY_LABEL[sourceLabel]
        if soundFile then
            SOUND_FILE_BY_LABEL[sourceLabel] = soundFile
            SOUND_FILE_BY_LABEL[englishLabel] = soundFile
            QueueLabelVariant(sourceLabel, englishLabel, soundFile)
        end
    end

    local function RegisterRuntimeDefaultPackLabels()
        local function RegisterFromList(list)
            if type(list) ~= "table" then
                return
            end

            for i = 1, math.min(#list, #SOUND_ALIASES) do
                local runtimeLabel = SafeNonEmptyString(list[i])
                local englishLabel = SafeNonEmptyString(SOUND_ALIASES[i] and SOUND_ALIASES[i][2])
                local customFile = englishLabel and EXEnglishPatchCustomSoundByLabel[englishLabel]
                if runtimeLabel and englishLabel and customFile then
                    LABEL_TRANSLATIONS[runtimeLabel] = englishLabel
                    SOUND_FILE_BY_LABEL[runtimeLabel] = customFile
                    QueueLabelVariant(runtimeLabel, englishLabel, customFile)
                end
            end
        end

        RegisterFromList(_G.EXBV_LABELS)
        if _G.EXBOSSEXWIND_LABELS ~= _G.EXBV_LABELS then
            RegisterFromList(_G.EXBOSSEXWIND_LABELS)
        end
    end

    RegisterRuntimeDefaultPackLabels()

    local index = 1
    local function FinishSoundAliasRegistration()
        RegisterPackSound(CUSTOM_VOICE_PACK_NAME, "54321", "5.ogg")

        ForceEnglishVoiceLabels()
        EnsureCauseseVoicePackSelected()

        local engine = _G.ExBoss and _G.ExBoss.Voice and _G.ExBoss.Voice.Engine
        if engine and type(engine.InvalidateLabelCache) == "function" then
            pcall(engine.InvalidateLabelCache, engine)
        end
        if engine and type(engine.ScheduleApplyEventOverrides) == "function" then
            pcall(engine.ScheduleApplyEventOverrides, engine, { 0, 1, 3 })
        end

        soundAliasesRegistered = true
        soundAliasesRegistering = false
    end

    local function ProcessSoundAliasQueue()
        local stopAt = index
        while index <= stopAt do
            RegisterLabelVariant(queue[index])
            index = index + 1
        end
        if index <= #queue then
            if C_Timer and type(C_Timer.After) == "function" then
                C_Timer.After(0, ProcessSoundAliasQueue)
            else
                ProcessSoundAliasQueue()
            end
            return
        end
        FinishSoundAliasRegistration()
    end

    ProcessSoundAliasQueue()
end
local function WrapLabelCatalog()
    local catalog = _G.ExBoss and _G.ExBoss.Voice and _G.ExBoss.Voice.LabelCatalog
    if type(catalog) ~= "table" or catalog._englishPatchWrapped then
        return
    end

    local function TranslateLabelList(list)
        if type(list) ~= "table" then
            return list
        end

        local out, seen = {}, {}
        for i = 1, #list do
            local label = SafeNonEmptyString(list[i])
            local translated = (label and LABEL_TRANSLATIONS[label]) or label
            if translated and translated ~= "" and not seen[translated] then
                seen[translated] = true
                out[#out + 1] = translated
            end
        end
        return out
    end

    if type(catalog.GetPackLabels) == "function" then
        local original = catalog.GetPackLabels
        catalog.GetPackLabels = function(packName)
            local name = SafeString(packName) or ""
            if name == "EXWIND (Default)" then
                name = "EXWIND(ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤)"
            end
            return TranslateLabelList(original(name))
        end
    end

    if type(catalog.GetStandardLabels) == "function" then
        local original = catalog.GetStandardLabels
        catalog.GetStandardLabels = function()
            return TranslateLabelList(original())
        end
    end

    if type(catalog.GetDropdownItems) == "function" then
        local original = catalog.GetDropdownItems
        catalog.GetDropdownItems = function()
            local items = original()
            if type(items) ~= "table" then
                return items
            end
            for i = 1, #items do
                local row = items[i]
                if type(row) == "table" then
                    -- Voice labels kept in original language (Chinese) to distinguish from custom English audio
                end
            end
            return items
        end
    end

    catalog._englishPatchWrapped = true
end

WrapLabelCatalog = function()
    local catalog = _G.ExBoss and _G.ExBoss.Voice and _G.ExBoss.Voice.LabelCatalog
    if type(catalog) ~= "table" or catalog._englishPatchWrappedByEnglishVoice then
        return
    end

    local function GetEnglishLabelList()
        ForceEnglishVoiceLabels()
        return CopyStringArray(ENGLISH_LABELS)
    end

    if type(catalog.GetPackLabels) == "function" then
        local originalGetPackLabels = catalog.GetPackLabels
        catalog.GetPackLabels = function(packName)
            local name = SafeString(packName) or ""
            if name == "" or name == "EXWIND (Default)" or name == "EXWIND(ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤)" or name == CUSTOM_VOICE_PACK_NAME then
                return GetEnglishLabelList()
            end

            local list = originalGetPackLabels(packName)
            if type(list) ~= "table" then
                return list
            end

            local out, seen = {}, {}
            for i = 1, #list do
                local label = SafeNonEmptyString(list[i])
                local translated = (label and LABEL_TRANSLATIONS[label]) or label
                if translated and translated ~= "" and not seen[translated] then
                    seen[translated] = true
                    out[#out + 1] = translated
                end
            end
            return out
        end
    end

    catalog.GetStandardLabels = function()
        return GetEnglishLabelList()
    end

    catalog.GetDropdownItems = function()
        local labels = GetEnglishLabelList()
        local items = {}
        for i = 1, #labels do
            local label = labels[i]
            items[#items + 1] = { label, label, text = label, label = label, value = label }
        end
        return items
    end

    catalog._englishPatchWrappedByEnglishVoice = true
end

ForceEnglishVoiceLabels = function()
    local base = {}
    if type(_G.EXBV_LABELS) == "table" then
        base = _G.EXBV_LABELS
    elseif type(_G.EXBOSSEXWIND_LABELS) == "table" then
        base = _G.EXBOSSEXWIND_LABELS
    end

    local out, seen = {}, {}
    local function AddFrom(list)
        if type(list) ~= "table" then
            return
        end
        for i = 1, #list do
            local label = SafeNonEmptyString(list[i])
            label = (label and LABEL_TRANSLATIONS[label]) or (label and SafeReplaceText(label)) or label
            if label and not seen[label] then
                seen[label] = true
                out[#out + 1] = label
            end
        end
    end

    AddFrom(base)
    AddFrom(ENGLISH_LABELS)

    _G.EXBV_LABELS = CopyStringArray(out)
    _G.EXBOSSEXWIND_LABELS = CopyStringArray(out)
    return out
end

WrapLabelCatalog = function()
    local catalog = _G.ExBoss and _G.ExBoss.Voice and _G.ExBoss.Voice.LabelCatalog
    if type(catalog) ~= "table" or catalog._englishPatchMergedVoiceHook then
        return
    end

    local originalStandard = type(catalog.GetStandardLabels) == "function" and catalog.GetStandardLabels or nil
    local originalPackLabels = type(catalog.GetPackLabels) == "function" and catalog.GetPackLabels or nil

    local function MergeLabelLists(...)
        local out, seen = {}, {}
        local lists = { ... }
        for listIndex = 1, #lists do
            local list = lists[listIndex]
            if type(list) == "table" then
                for i = 1, #list do
                    local label = SafeNonEmptyString(list[i])
                    label = (label and LABEL_TRANSLATIONS[label]) or (label and SafeReplaceText(label)) or label
                    if label and not seen[label] then
                        seen[label] = true
                        out[#out + 1] = label
                    end
                end
            end
        end
        return out
    end

    local function GetMergedLabelList()
        local base = originalStandard and originalStandard() or _G.EXBV_LABELS
        local merged = MergeLabelLists(base, ENGLISH_LABELS)
        _G.EXBV_LABELS = CopyStringArray(merged)
        _G.EXBOSSEXWIND_LABELS = CopyStringArray(merged)
        return merged
    end

    catalog.GetStandardLabels = function()
        return GetMergedLabelList()
    end

    catalog.GetDropdownItems = function()
        local labels = GetMergedLabelList()
        local items = {}
        for i = 1, #labels do
            local label = labels[i]
            items[#items + 1] = { label, label, text = label, label = label, value = label }
        end
        return items
    end

    if originalPackLabels then
        catalog.GetPackLabels = function(packName)
            local name = SafeString(packName) or ""
            if name == "" or name == "EXWIND (Default)" or name:find("EXWIND", 1, true) then
                return CopyStringArray(ENGLISH_LABELS)
            end
            if name == CUSTOM_VOICE_PACK_NAME then
                return CopyStringArray(ENGLISH_LABELS)
            end
            if name == "" or name == "EXWIND (Default)" or name == "EXWIND(ÃƒÆ’Ã‚Â©Ãƒâ€šÃ‚Â»Ãƒâ€¹Ã…â€œÃƒÆ’Ã‚Â¨Ãƒâ€šÃ‚Â®Ãƒâ€šÃ‚Â¤)" or name == "EXWIND(ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â©ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â»ÃƒÆ’Ã¢â‚¬Â¹Ãƒâ€¦Ã¢â‚¬Å“ÃƒÆ’Ã†â€™Ãƒâ€šÃ‚Â¨ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â®ÃƒÆ’Ã¢â‚¬Å¡Ãƒâ€šÃ‚Â¤)" then
                return GetMergedLabelList()
            end
            return MergeLabelLists(originalPackLabels(packName))
        end
    end

    catalog._englishPatchMergedVoiceHook = true
end

local function GetButtonFontString(button, preferredFontString)
    if type(preferredFontString) == "table" and type(preferredFontString.GetObjectType) == "function" and preferredFontString:GetObjectType() == "FontString" then
        return preferredFontString
    end
    if type(button) ~= "table" then
        return nil
    end
    if type(button.GetFontString) == "function" then
        local ok, fs = pcall(button.GetFontString, button)
        if ok and fs then
            return fs
        end
    end
    if type(button.GetRegions) == "function" then
        local ok, regions = pcall(function()
            return { button:GetRegions() }
        end)
        if ok and type(regions) == "table" then
            for i = 1, #regions do
                local region = regions[i]
                if type(region) == "table" and type(region.GetObjectType) == "function" and region:GetObjectType() == "FontString" then
                    return region
                end
            end
        end
    end
    return button.Text or button.text or button.label
end

local function ShouldLeftAlignButtonText(button, fs)
    if type(button) ~= "table" or type(fs) ~= "table" then
        return false
    end
    if button.label == fs and (button.accent or button.badge or button.arrow or button.bar) then
        return true
    end
    if button.fs == fs then
        return true
    end
    return false
end

local function ShouldFitButtonFontString(button, fs)
    if type(button) ~= "table" or type(fs) ~= "table" then
        return false
    end
    if ShouldLeftAlignButtonText(button, fs) then
        return true
    end
    if button.Text == fs or button.text == fs or button.label == fs or button.fs == fs or button._fs == fs then
        return true
    end
    if type(button.GetFontString) == "function" then
        local ok, buttonFontString = pcall(button.GetFontString, button)
        if ok and buttonFontString == fs then
            return true
        end
    end
    return false
end

local function FitButtonTextToWidth(button, preferredFontString)
    local fs = GetButtonFontString(button, preferredFontString)
    if not fs or type(fs.GetText) ~= "function" or type(fs.GetFont) ~= "function" or type(fs.SetFont) ~= "function" then
        return
    end

    local text = fs:GetText()
    if type(text) ~= "string" or text == "" then
        return
    end

    local width = type(button.GetWidth) == "function" and button:GetWidth() or 0
    if not width or width <= 0 then
        return
    end

    local font, size, flags = fs:GetFont()
    size = tonumber(button._englishPatchOriginalButtonFontSize or size) or 12
    if not button._englishPatchOriginalButtonFontSize then
        button._englishPatchOriginalButtonFontSize = size
    end

    local isSidebarArrow = type(button) == "table" and button.arrow == fs
    if isSidebarArrow then
        return
    end
    local maxWidth = math.max(20, width - 6)
    local leftAlign = ShouldLeftAlignButtonText(button, fs)
    if type(fs.SetWidth) == "function" then
        fs:SetWidth(leftAlign and math.max(20, maxWidth - 8) or maxWidth)
    end
    if type(fs.SetWordWrap) == "function" then
        fs:SetWordWrap(false)
    end
    if type(fs.SetNonSpaceWrap) == "function" then
        fs:SetNonSpaceWrap(false)
    end
    if type(fs.SetJustifyH) == "function" then
        fs:SetJustifyH(leftAlign and "LEFT" or "CENTER")
    end

    local targetSize = size
    if type(fs.GetStringWidth) == "function" and font then
        fs:SetFont(font, targetSize, flags)
        while targetSize > 9 and fs:GetStringWidth() > maxWidth do
            targetSize = targetSize - 1
            fs:SetFont(font, targetSize, flags)
        end
    end
end

local function TranslateWidgetText(widget)
    if not widget or not widget.GetObjectType then
        return
    end

    local function SafeGetText(target)
        if type(target.GetText) ~= "function" then
            return nil
        end
        local ok, value = pcall(target.GetText, target)
        if not ok or type(value) ~= "string" then
            return nil
        end
        local comparable = pcall(function()
            return value == value
        end)
        if not comparable then
            return nil
        end
        return value
    end

    local function SafeTranslate(value)
        local ok, translated = pcall(ReplaceText, value)
        if not ok or type(translated) ~= "string" then
            return nil
        end
        local comparable = pcall(function()
            return translated == translated
        end)
        if not comparable then
            return nil
        end
        return translated
    end

    local function SafeStringsEqual(left, right)
        local ok, result = pcall(function()
            return left == right
        end)
        if not ok then
            return false
        end
        return result and true or false
    end

    local function SafeSetText(target, value)
        if type(target.SetText) ~= "function" then
            return
        end
        pcall(target.SetText, target, value)
    end

    local objectType = widget:GetObjectType()
    if objectType == "DropdownButton" and type(widget._items) == "table" then
        -- USER REQUEST: Do not translate dropdown contents (especially in Boss Dungeons Page)
        -- because these act as exact database lookup keys for audio files and configuration logic.
        return
    end

    if objectType == "FontString" then
        local parent = type(widget.GetParent) == "function" and widget:GetParent()
        local pType = parent and type(parent.GetObjectType) == "function" and parent:GetObjectType()
        if parent and parent.arrow == widget then
            -- ExwindTools regenerates sidebar expand/collapse markers; keep them ASCII-safe.
            return
        end
        if pType == "DropdownButton" then
            -- USER REQUEST: Bypass translating the text natively displayed on the button surface
            return
        end

        local current = SafeGetText(widget)
        if not current then
            return
        end
        local translated = SafeTranslate(current)
        if not translated then
            return
        end
        if SafeStringsEqual(widget._englishPatchLastSource, current) and SafeStringsEqual(widget._englishPatchLastTranslated, translated) then
            return
        end
        widget._englishPatchLastSource = current
        widget._englishPatchLastTranslated = translated
        if not SafeStringsEqual(translated, current) then
            SafeSetText(widget, translated)
        end
        if parent and pType == "Button" and ShouldFitButtonFontString(parent, widget) then
            FitButtonTextToWidth(parent, widget)
        end
        return
    end

    if objectType == "Button" and type(widget.GetText) == "function" and type(widget.SetText) == "function" then
        local current = SafeGetText(widget)
        if not current then
            return
        end
        local translated = SafeTranslate(current)
        if not translated then
            return
        end
        if SafeStringsEqual(widget._englishPatchLastSource, current) and SafeStringsEqual(widget._englishPatchLastTranslated, translated) then
            return
        end
        widget._englishPatchLastSource = current
        widget._englishPatchLastTranslated = translated
        if not SafeStringsEqual(translated, current) then
            SafeSetText(widget, translated)
        end
        FitButtonTextToWidth(widget)
        return
    end

    if objectType == "EditBox" and type(widget.GetText) == "function" and type(widget.SetText) == "function" and not widget:HasFocus() then
        local current = SafeGetText(widget)
        if not current then
            return
        end
        local translated = SafeTranslate(current)
        if not translated then
            return
        end
        if SafeStringsEqual(widget._englishPatchLastSource, current) and SafeStringsEqual(widget._englishPatchLastTranslated, translated) then
            return
        end
        widget._englishPatchLastSource = current
        widget._englishPatchLastTranslated = translated
        if not SafeStringsEqual(translated, current) then
            SafeSetText(widget, translated)
        end
    end
end

local trackedDropdowns = setmetatable({}, { __mode = "k" })

local function CanTranslateUiNow()
    return not (type(InCombatLockdown) == "function" and InCombatLockdown())
end

local PLAYER_STATS_COMPACT_LABELS = {
    ["Main Stat"] = { en = "Main", es = "Ppal" },
    ["Primary Stat"] = { en = "Main", es = "Ppal" },
    ["% Primary Stat"] = { en = "Main", es = "Ppal" },
    ["%% Primary Stat"] = { en = "Main", es = "Ppal" },
    ["Primary"] = { en = "Main", es = "Ppal" },
    ["Estadistica principal"] = { en = "Main", es = "Ppal" },
    ["Estadistica Principal"] = { en = "Main", es = "Ppal" },
    ["% Estadistica principal"] = { en = "Main", es = "Ppal" },
    ["% estadistica principal"] = { en = "Main", es = "Ppal" },
    ["%% Estadistica principal"] = { en = "Main", es = "Ppal" },
    ["%% estadistica principal"] = { en = "Main", es = "Ppal" },
    ["Ppal"] = { en = "Main", es = "Ppal" },
    ["Strength"] = { en = "Str", es = "Fue" },
    ["Fuerza"] = { en = "Str", es = "Fue" },
    ["Agility"] = { en = "Agi", es = "Agi" },
    ["Agilidad"] = { en = "Agi", es = "Agi" },
    ["Intellect"] = { en = "Int", es = "Int" },
    ["Intelecto"] = { en = "Int", es = "Int" },
    ["Critical Strike"] = { en = "Crit", es = "Crit" },
    ["Critico"] = { en = "Crit", es = "Crit" },
    ["Haste"] = { en = "Haste", es = "Celer" },
    ["Celeridad"] = { en = "Haste", es = "Celer" },
    ["Mastery"] = { en = "Mast", es = "Maest" },
    ["Maestria"] = { en = "Mast", es = "Maest" },
    ["Versatility"] = { en = "Vers", es = "Vers" },
    ["Versatilidad"] = { en = "Vers", es = "Vers" },
    ["Leech"] = { en = "Leech", es = "Robo" },
    ["Robo de vida"] = { en = "Leech", es = "Robo" },
    ["Avoidance"] = { en = "Avoid", es = "Evit" },
    ["Evitacion"] = { en = "Avoid", es = "Evit" },
    ["Speed"] = { en = "Speed", es = "Vel" },
    ["Move"] = { en = "Speed", es = "Vel" },
    ["Velocidad"] = { en = "Speed", es = "Vel" },
}

local function StripWowColorCodes(text)
    if type(text) ~= "string" then return nil end
    local out = text:gsub("|c%x%x%x%x%x%x%x%x", ""):gsub("|r", "")
    return out:gsub("^%s+", ""):gsub("%s+$", "")
end

local function CompactPlayerStatsLabel(text)
    local plain = StripWowColorCodes(SanitizeTranslatedText(text))
    if not plain or plain == "" then return nil end
    local normalizedPlain = plain:gsub("^%%+%s*", "")

    local row = PLAYER_STATS_COMPACT_LABELS[plain] or PLAYER_STATS_COMPACT_LABELS[normalizedPlain]
    if row then
        return SelectPatchText(row.en, row.es)
    end

    if normalizedPlain:find("Primary", 1, true) or normalizedPlain:find("Estadistica", 1, true) or normalizedPlain:find("estadistica", 1, true) or normalizedPlain:find("principal", 1, true) then
        return SelectPatchText("Main", "Ppal")
    end
    if normalizedPlain:find("Critical", 1, true) or normalizedPlain:find("Critico", 1, true) then
        return "Crit"
    end
    if normalizedPlain:find("Vers", 1, true) then
        return "Vers"
    end

    return nil
end

local function ApplyPlayerStatsPanelTextFix()
    NormalizePlayerStatsSavedKeys()

    local statsUI = _G.EXStatsUI
    if type(statsUI) ~= "table" or type(statsUI.RowFrames) ~= "table" then
        return false
    end

    local frame = statsUI.frame or _G.ExwindPlayerStatsFrame
    local frameWidth = 280
    if type(frame) == "table" then
        if type(frame.GetWidth) == "function" then
            frameWidth = math.max(frameWidth, tonumber(frame:GetWidth()) or 0)
        end
        if type(frame.SetWidth) == "function" then
            frame:SetWidth(frameWidth)
        end
        if type(frame.SetClampedToScreen) == "function" then
            frame:SetClampedToScreen(true)
        end
    end

    for _, row in pairs(statsUI.RowFrames) do
        if type(row) == "table" and row.label and row.value then
            local rowWidth = math.max(220, frameWidth - 16)
            if type(row.GetWidth) == "function" then
                local width = tonumber(row:GetWidth()) or 0
                if width > 0 then
                    rowWidth = math.max(rowWidth, width)
                end
            end
            if type(row.SetWidth) == "function" then
                row:SetWidth(rowWidth)
            end
            if type(row.SetHeight) == "function" then
                row:SetHeight(math.max(24, tonumber(row:GetHeight()) or 0))
            end

            local gap = 8
            local labelWidth = math.max(118, math.floor(rowWidth * 0.52))
            local valueWidth = math.max(96, rowWidth - labelWidth - gap)
            if labelWidth + valueWidth + gap > rowWidth then
                labelWidth = math.max(96, rowWidth - valueWidth - gap)
            end
            if type(row.label.SetWidth) == "function" then
                row.label:SetWidth(labelWidth)
            end
            if type(row.value.SetWidth) == "function" then
                row.value:SetWidth(valueWidth)
            end
            if type(row.label.ClearAllPoints) == "function" and type(row.label.SetPoint) == "function" then
                row.label:ClearAllPoints()
                row.label:SetPoint("RIGHT", row, "CENTER", -(gap / 2), 0)
            end
            if type(row.value.ClearAllPoints) == "function" and type(row.value.SetPoint) == "function" then
                row.value:ClearAllPoints()
                row.value:SetPoint("LEFT", row, "CENTER", gap / 2, 0)
            end
            if type(row.label.SetWordWrap) == "function" then row.label:SetWordWrap(false) end
            if type(row.label.SetNonSpaceWrap) == "function" then row.label:SetNonSpaceWrap(false) end
            if type(row.label.SetIndentedWordWrap) == "function" then row.label:SetIndentedWordWrap(false) end
            if type(row.label.SetMaxLines) == "function" then row.label:SetMaxLines(1) end
            if type(row.value.SetWordWrap) == "function" then row.value:SetWordWrap(false) end
            if type(row.value.SetNonSpaceWrap) == "function" then row.value:SetNonSpaceWrap(false) end
            if type(row.value.SetIndentedWordWrap) == "function" then row.value:SetIndentedWordWrap(false) end
            if type(row.value.SetMaxLines) == "function" then row.value:SetMaxLines(1) end
            if type(row.label.SetJustifyH) == "function" then row.label:SetJustifyH("RIGHT") end
            if type(row.value.SetJustifyH) == "function" then row.value:SetJustifyH("LEFT") end

            local current = type(row.label.GetText) == "function" and row.label:GetText() or nil
            local compact = CompactPlayerStatsLabel(current)
            if compact and compact ~= current and type(row.label.SetText) == "function" then
                row.label:SetText(compact)
            end
        end
    end

    return true
end

local function InstallPlayerStatsPanelPatch(attempt)
    attempt = tonumber(attempt) or 1
    local statsUI = _G.EXStatsUI
    if type(statsUI) ~= "table" then
        if attempt <= 10 and C_Timer and type(C_Timer.After) == "function" then
            C_Timer.After(0.5, function() InstallPlayerStatsPanelPatch(attempt + 1) end)
        end
        return
    end

    if type(statsUI.RefreshRows) == "function" and not statsUI._englishPatchCompactStatsHook then
        hooksecurefunc(statsUI, "RefreshRows", function()
            if C_Timer and type(C_Timer.After) == "function" then
                C_Timer.After(0, ApplyPlayerStatsPanelTextFix)
            else
                ApplyPlayerStatsPanelTextFix()
            end
        end)
        statsUI._englishPatchCompactStatsHook = true
    end

    if NormalizePlayerStatsSavedKeys() and type(statsUI.RefreshRows) == "function" and not statsUI._englishPatchNormalizingRows then
        statsUI._englishPatchNormalizingRows = true
        pcall(statsUI.RefreshRows, statsUI)
        statsUI._englishPatchNormalizingRows = nil
    end

    ApplyPlayerStatsPanelTextFix()
end

local function RegisterTrackedDropdown(dropdown)
    if type(dropdown) ~= "table" or type(dropdown.GetObjectType) ~= "function" then
        return
    end

    if dropdown:GetObjectType() ~= "DropdownButton" then
        return
    end

    trackedDropdowns[dropdown] = true

    if not dropdown._englishPatchMenuHideHook and type(dropdown.HookScript) == "function" then
        dropdown:HookScript("OnHide", function(self)
            if type(self.CloseMenu) == "function" then
                pcall(self.CloseMenu, self)
            end
        end)
        dropdown._englishPatchMenuHideHook = true
    end
end

local function CloseTrackedDropdownMenus()
    for dropdown in pairs(trackedDropdowns) do
        if type(dropdown) == "table" and type(dropdown.CloseMenu) == "function" then
            pcall(function()
                if type(dropdown.IsMenuOpen) ~= "function" or dropdown:IsMenuOpen() then
                    dropdown:CloseMenu()
                end
            end)
        end
    end
end

local function WrapExwindDropdownFactory(methodName)
    local ui = _G.ExwindTools and _G.ExwindTools.UI
    if not ui or ui["_englishPatchWrapped_" .. methodName] then
        return
    end

    local original = ui[methodName]
    if type(original) ~= "function" then
        return
    end

    ui[methodName] = function(self, ...)
        local dropdown = original(self, ...)
        RegisterTrackedDropdown(dropdown)
        return dropdown
    end

    ui["_englishPatchWrapped_" .. methodName] = true
end

local function InstallExwindMultiSelectTranslation()
    local ui = _G.ExwindTools and _G.ExwindTools.UI
    if not ui or ui._englishPatchMultiSelectTranslated then
        return
    end

    local original = ui.CreateMultiSelectDropdown
    if type(original) ~= "function" then
        return
    end

    ui.CreateMultiSelectDropdown = function(self, parent, width, label, options, selections, onUpdate)
        if type(options) ~= "table" or type(selections) ~= "table" then
            return original(self, parent, width, SafeReplaceText(label), options, selections, onUpdate)
        end

        local displayOptions, displayToOriginal, changed = {}, {}, false
        for i = 1, #options do
            local originalKey = tostring(options[i] or "")
            local displayKey = SafeReplaceText(originalKey)
            if type(displayKey) ~= "string" or displayKey == "" then
                displayKey = originalKey
            end
            if displayToOriginal[displayKey] and displayToOriginal[displayKey] ~= originalKey then
                displayKey = displayKey .. " #" .. tostring(i)
            end
            displayOptions[i] = displayKey
            displayToOriginal[displayKey] = originalKey
            if displayKey ~= originalKey then
                changed = true
            end
        end

        if not changed then
            return original(self, parent, width, SafeReplaceText(label), options, selections, onUpdate)
        end

        local proxySelections = {}
        for displayKey, originalKey in pairs(displayToOriginal) do
            proxySelections[displayKey] = selections[originalKey] == true
        end

        local function SyncProxySelections(updatedProxy)
            for displayKey, originalKey in pairs(displayToOriginal) do
                if updatedProxy and updatedProxy[displayKey] then
                    selections[originalKey] = true
                else
                    selections[originalKey] = nil
                end
            end
            if type(onUpdate) == "function" then
                onUpdate(selections)
            end
        end

        return original(self, parent, width, SafeReplaceText(label), displayOptions, proxySelections, SyncProxySelections)
    end

    ui._englishPatchMultiSelectTranslated = true
end

local function InstallExwindButtonTextFit()
    local ui = _G.ExwindTools and _G.ExwindTools.UI
    if not ui or ui._englishPatchButtonFitInstalled then
        return
    end

    if type(ui.CreateButton) == "function" then
        local originalCreateButton = ui.CreateButton
        ui.CreateButton = function(self, parent, width, height, text, onClick)
            local button = originalCreateButton(self, parent, width, height, SafeReplaceText(text), onClick)
            FitButtonTextToWidth(button)
            return button
        end
    end

    if type(ui.CreateSmallButton) == "function" then
        local originalCreateSmallButton = ui.CreateSmallButton
        ui.CreateSmallButton = function(self, parent, text, onClick)
            local button = originalCreateSmallButton(self, parent, SafeReplaceText(text), onClick)
            FitButtonTextToWidth(button)
            return button
        end
    end

    ui._englishPatchButtonFitInstalled = true
end

local function InstallDropdownTracking()
    WrapExwindDropdownFactory("CreateDropdown")
    WrapExwindDropdownFactory("CreateLSMDropdown")
    WrapExwindDropdownFactory("CreateLSMTextureDropdown")
    WrapExwindDropdownFactory("CreateLSMSoundDropdown")
    WrapExwindDropdownFactory("CreateMultiSelectDropdown")
    InstallExwindMultiSelectTranslation()
    InstallExwindButtonTextFit()
end

local MYTHIC_DASHBOARD_DUNGEON_ABBR = {
    ["Seat of the Triumvirate"] = "SEAT",
    ["Pit of Saron"] = "POS",
    ["Skyreach"] = "SR",
    ["Algeth'ar Academy"] = "AA",
    ["Eco-Dome Al'dani"] = "AA",
    ["Eco-dome Al'dani"] = "AA",
    ["Windrunner Spire"] = "WS",
    ["The Dawnbreaker"] = "WS",
    ["Magister's Terrace"] = "MT",
    ["Magisters' Terrace"] = "MT",
    ["Maisara Caverns"] = "MC",
    ["Ara-Kara, City of Echoes"] = "MC",
    ["Ara-Kara"] = "MC",
    ["Echoes"] = "MC",
    ["Nexus-Point Xenas"] = "NPX",
    ["Operation: Floodgate"] = "NPX",
}

local function PatchMythicDashboardFontString(fs)
    if not fs or type(fs.GetObjectType) ~= "function" or fs:GetObjectType() ~= "FontString" or type(fs.GetText) ~= "function" or type(fs.SetText) ~= "function" then
        return
    end

    local text = fs:GetText()
    if type(text) ~= "string" or text == "" then
        return
    end

    local plain = text:gsub("|c%x%x%x%x%x%x%x%x", ""):gsub("|r", "")
    plain = plain:gsub("^%s+", ""):gsub("%s+$", "")
    local abbr = MYTHIC_DASHBOARD_DUNGEON_ABBR[plain]
    if abbr and abbr ~= text then
        fs:SetText(abbr)
    end
end

local function PatchMythicDashboardDungeonNames(frame, context)
    frame = frame or _G.EXWIND_TableBox or _G.EXMRH_MainFrame
    if not frame or type(frame) ~= "table" then
        return
    end
    if type(frame.IsShown) == "function" and not frame:IsShown() then
        return
    end

    context = context or { visited = {}, count = 0, max = 260 }
    if context.visited[frame] or context.count >= context.max then
        return
    end
    context.visited[frame] = true
    context.count = context.count + 1

    if type(frame.GetRegions) == "function" then
        local regions = { frame:GetRegions() }
        for i = 1, #regions do
            if context.count >= context.max then
                break
            end
            PatchMythicDashboardFontString(regions[i])
            context.count = context.count + 1
        end
    end

    if type(frame.GetChildren) == "function" then
        local children = { frame:GetChildren() }
        for i = 1, #children do
            if context.count >= context.max then
                break
            end
            PatchMythicDashboardDungeonNames(children[i], context)
        end
    end
end

local function TranslateFrameTree(frame, context)
    if not frame or type(frame) ~= "table" then
        return
    end

    if type(frame.IsShown) == "function" and not frame:IsShown() then
        return
    end

    context = context or { visited = {}, count = 0, max = 1200 }
    local visited = context.visited
    if visited[frame] or context.count >= context.max then
        return
    end
    visited[frame] = true
    context.count = context.count + 1

    RegisterTrackedDropdown(frame)
    TranslateWidgetText(frame)

    if type(frame.GetRegions) == "function" then
        local regions = { frame:GetRegions() }
        for i = 1, #regions do
            if context.count >= context.max then
                break
            end
            TranslateWidgetText(regions[i])
            context.count = context.count + 1
        end
    end

    if type(frame.GetChildren) == "function" then
        local children = { frame:GetChildren() }
        for i = 1, #children do
            if context.count >= context.max then
                break
            end
            TranslateFrameTree(children[i], context)
        end
    end
end

local function TranslateKnownFrames()
    if not CanTranslateUiNow() then
        return
    end

    if _G.ExBoss_MainPanel and _G.ExBoss_MainPanel:IsShown() then
        TranslateFrameTree(_G.ExBoss_MainPanel)
    end
    if _G.ExwindToolsMainFrame and _G.ExwindToolsMainFrame:IsShown() then
        TranslateFrameTree(_G.ExwindToolsMainFrame)
    end
    if _G.ExBossChangelogFrame and _G.ExBossChangelogFrame:IsShown() then
        TranslateFrameTree(_G.ExBossChangelogFrame)
    end
    if _G.ExwindToolsChangelogFrame and _G.ExwindToolsChangelogFrame:IsShown() then
        TranslateFrameTree(_G.ExwindToolsChangelogFrame)
    end
    if _G.ExBoss_MDTOverlay and _G.ExBoss_MDTOverlay:IsShown() then
        TranslateFrameTree(_G.ExBoss_MDTOverlay)
    end
    if _G.ExwindDeathSoundFrame and _G.ExwindDeathSoundFrame:IsShown() then
        TranslateFrameTree(_G.ExwindDeathSoundFrame)
    end
    if _G.StaticPopup1 and _G.StaticPopup1:IsShown() then
        TranslateFrameTree(_G.StaticPopup1)
    end
    if _G.StaticPopup2 and _G.StaticPopup2:IsShown() then
        TranslateFrameTree(_G.StaticPopup2)
    end
    if _G.StaticPopup3 and _G.StaticPopup3:IsShown() then
        TranslateFrameTree(_G.StaticPopup3)
    end
    if _G.StaticPopup4 and _G.StaticPopup4:IsShown() then
        TranslateFrameTree(_G.StaticPopup4)
    end
    if _G.EXMRH_MainFrame and _G.EXMRH_MainFrame:IsShown() then
        TranslateFrameTree(_G.EXMRH_MainFrame)
        PatchMythicDashboardDungeonNames(_G.EXMRH_MainFrame)
    elseif _G.EXWIND_TableBox and _G.EXWIND_TableBox:IsShown() then
        PatchMythicDashboardDungeonNames(_G.EXWIND_TableBox)
    end
end

local function ScheduleTranslateBurst(frame)
    if not CanTranslateUiNow() then
        return
    end

    if frame and type(frame) == "table" and type(frame.IsShown) == "function" and frame:IsShown() then
        TranslateFrameTree(frame)
        PatchMythicDashboardDungeonNames(frame)
    else
        TranslateKnownFrames()
    end
end

local translateTicker = nil
local hudTranslateTicker = nil

local function StopTranslateTickers()
    if translateTicker then
        translateTicker:Cancel()
        translateTicker = nil
    end
    if hudTranslateTicker then
        hudTranslateTicker:Cancel()
        hudTranslateTicker = nil
    end
end
local function AreConfigPanelsVisible()
    if _G.ExwindToolsMainFrame and _G.ExwindToolsMainFrame:IsShown() then return true end
    return false
end

local function UpdateTranslateTicker()
    local canRun = CanTranslateUiNow()
    if not canRun then
        StopTranslateTickers()
        return
    end

    -- UI ticker: kept modest to avoid frame hitches while large panels are open.
    local isConfigOpen = canRun and AreConfigPanelsVisible()
    if isConfigOpen and not translateTicker then
        translateTicker = C_Timer.NewTicker(0.9, function()
            if _G.ExwindToolsMainFrame and _G.ExwindToolsMainFrame:IsShown() then
                ScheduleTranslateBurst(_G.ExwindToolsMainFrame)
            end
        end)
    elseif not isConfigOpen and translateTicker then
        translateTicker:Cancel()
        translateTicker = nil
    end

    -- Slower HUD ticker: 2.5s for combat elements to save CPU
    local shouldRunHud = canRun and ((_G.ExBoss_MDTOverlay and _G.ExBoss_MDTOverlay:IsShown()) or (_G.ExwindDeathSoundFrame and _G.ExwindDeathSoundFrame:IsShown()))
    if shouldRunHud and not hudTranslateTicker then
        hudTranslateTicker = C_Timer.NewTicker(2.5, function()
            TranslateKnownFrames()
        end)
    elseif not shouldRunHud and hudTranslateTicker then
        hudTranslateTicker:Cancel()
        hudTranslateTicker = nil
    end
end

local function HookFrameOnShow(frame)
    if not frame or frame._englishPatchShowHook then
        return
    end
    frame:HookScript("OnShow", function()
        ScheduleTranslateBurst(frame)
        UpdateTranslateTicker()
    end)
    frame:HookScript("OnHide", function()
        UpdateTranslateTicker()
    end)
    frame._englishPatchShowHook = true
end

_G.EXEnglishPatch_ShouldTranslateChatLine = function(text)
    local ok, shouldTranslate = pcall(function()
        if type(text) ~= "string" then
            return false
        end
        if not (text:find("Exwind", 1, true) or text:find("EXWIND", 1, true) or text:find("ExBoss", 1, true) or text:find("EXBoss", 1, true) or text:find("EXBOSS", 1, true) or text:find("<EXBOSS>", 1, true)) then
            return false
        end
        return ContainsCJKText(text) or HasHighByteText(text)
    end)
    return ok and shouldTranslate == true
end

_G.EXEnglishPatch_TranslateChatLine = function(text)
    local okShouldTranslate, shouldTranslate = pcall(_G.EXEnglishPatch_ShouldTranslateChatLine, text)
    if not okShouldTranslate or not shouldTranslate then
        return text
    end
    local ok, translated = pcall(SafeReplaceText, text)
    return ok and translated or text
end

_G.EXEnglishPatch_HookChatFrame = function(frame)
    -- Do not hook ChatFrame:AddMessage: Blizzard chat event payloads can be protected
    -- secret strings, and touching them from a tainted addon causes Lua errors.
end

_G.EXEnglishPatch_InstallChatMessageHooks = function()
    local exwind = _G.ExwindTools
    if type(exwind) == "table" and type(exwind.Print) == "function" and not exwind._englishPatchPrintWrapped then
        local originalPrint = exwind.Print
        exwind.Print = function(self, msg, ...)
            if select("#", ...) > 0 and type(msg) == "string" then
                local ok, formatted = pcall(string.format, msg, ...)
                if ok then
                    print("|cffA330C9ExwindTools|r " .. tostring(_G.EXEnglishPatch_TranslateChatLine(formatted) or formatted))
                    return
                end
            end
            return originalPrint(self, _G.EXEnglishPatch_TranslateChatLine(msg), ...)
        end
        exwind._englishPatchPrintWrapped = true
    end

    local exbossPrint = _G.ExBoss and _G.ExBoss.Print
    if type(exbossPrint) == "table" and type(exbossPrint.Say) == "function" and not exbossPrint._englishPatchSayWrapped then
        local originalSay = exbossPrint.Say
        exbossPrint.Say = function(msg, ...)
            return originalSay(_G.EXEnglishPatch_TranslateChatLine(msg), ...)
        end
        exbossPrint._englishPatchSayWrapped = true
    end
end

_G.EXEnglishPatch_ExtractNPCIDFromGUID = function(guid)
    if type(guid) ~= "string" or guid == "" then
        return nil
    end
    local npcID = guid:match("^%a+%-%d+%-%d+%-%d+%-%d+%-(%d+)%-")
    return tonumber(npcID)
end

_G.EXEnglishPatch_FindTrashTraitCandidate = function(rows, npcID)
    if type(rows) ~= "table" then
        return nil
    end
    npcID = tonumber(npcID)
    if not npcID then
        return nil
    end
    local unpackRow = _G.EXDB and _G.EXDB._r
    for i = 1, #rows do
        local row = rows[i]
        local t = row
        if type(row) == "table" and row[1] ~= nil and type(unpackRow) == "function" then
            local unpacked = unpackRow(row[1])
            if type(unpacked) == "table" then
                t = unpacked
                t.dungeon = row[2]
                t.npcID = row[3]
                t.name = row[4]
                t.boss = row[5]
                t.castTimeSet = row[6]
                t.channelTimeSet = row[7]
                t.spellIDs = row[8]
            end
        end
        if type(t) == "table" and tonumber(t.npcID) == npcID then
            return {
                dungeon = tostring(t.dungeon or ""),
                npcID = npcID,
                name = tostring(t.name or "?"),
                score = 999,
                strength = 999,
                row = t,
            }
        end
    end
    return nil
end

_G.EXEnglishPatch_InstallAcademyTrashIdentityFix = function()
    local observation = _G.ExBoss and _G.ExBoss.TrashCD and _G.ExBoss.TrashCD.Observation
    if type(observation) == "table" and type(observation.CollectObservedUnit) == "function" and not observation._englishPatchNPCIDWrapped then
        local originalCollectObservedUnit = observation.CollectObservedUnit
        observation.CollectObservedUnit = function(unit, ...)
            local obs = originalCollectObservedUnit(unit, ...)
            if type(obs) == "table" and type(UnitGUID) == "function" then
                local ok, guid = pcall(UnitGUID, unit)
                if ok then
                    obs.npcID = _G.EXEnglishPatch_ExtractNPCIDFromGUID(guid)
                end
            end
            return obs
        end
        observation._englishPatchNPCIDWrapped = true
    end

    local layer1 = _G.ExBoss and _G.ExBoss.TrashCD and _G.ExBoss.TrashCD.Layer1Filter
    if type(layer1) == "table" and type(layer1.BuildCandidates) == "function" and not layer1._englishPatchAcademyNPCIDWrapped then
        local originalBuildCandidates = layer1.BuildCandidates
        layer1.BuildCandidates = function(obs, currentDungeonKey, rows, explicitMapID, runtime, ...)
            local candidates = originalBuildCandidates(obs, currentDungeonKey, rows, explicitMapID, runtime, ...)
            if tonumber(explicitMapID) == 2526 and type(obs) == "table" then
                local npcID = tonumber(obs.npcID)
                if npcID and (npcID == 196671 or npcID == 197219 or npcID == 192333 or npcID == 192680 or npcID == 196200) then
                    local exact = _G.EXEnglishPatch_FindTrashTraitCandidate(rows, npcID)
                    if exact then
                        return { exact }
                    end
                end
            end
            return candidates
        end
        layer1._englishPatchAcademyNPCIDWrapped = true
    end
end

_G.EXEnglishPatch_EditModeTitleByKey = {
    ["ExBoss.TimerBar"] = { "Timer Bar", "Barra de tiempo" },
    ["ExBoss.BunBar"] = { "Bun Bar", "Barra vertical" },
    ["ExBoss.Countdown"] = { "Countdown", "Cuenta atras" },
    ["ExBoss.FlashText"] = { "Flash Text", "Texto emergente" },
    ["ExBoss.FlashTextMedium"] = { "Flash Text Medium", "Texto emergente medio" },
    ["ExBoss.RingProgress"] = { "Ring Progress", "Progreso del anillo" },
    ["ExBoss.CastProgressBar"] = { "Cast Progress Bar", "Barra de progreso de lanzamiento" },
    ["ExBoss.PrivateAuraMonitor"] = { "Private Aura", "Aura privada" },
    ["ExBoss.PrivateAura"] = { "Private Aura", "Aura privada" },
    ["ExTools.MiniTools.CombatAlert.Enter"] = { "Enter Combat Alert", "Aviso de entrar en combate" },
    ["ExTools.MiniTools.CombatAlert.Leave"] = { "Leave Combat Alert", "Aviso de salir de combate" },
    ["ExTools.StreamerTools.Timer"] = { "Combat Timer", "Temporizador de combate" },
    ["ExTools.StreamerTools.BRez"] = { "Battle Rez Timer", "Temporizador de resurreccion en combate" },
    ["ExTools.StreamerTools.MobCount"] = { "Mob Count", "Conteo de enemigos" },
    ["ExM+.MythicCast"] = { "Nearby Cast Monitor", "Monitor de lanzamientos cercanos" },
    ["ExM+.InterruptTracker"] = { "Interrupt Tracker", "Monitor de interrupciones" },
    ["ExTools.PlayerPosition"] = { "Player Position Marker", "Marcador de posicion del jugador" },
    ["ExTools.ChatChannelBar"] = { "Chat Channel Bar", "Barra de canales de chat" },
    ["ExTools.YYSound"] = { "Bloodlust Sound", "Sonido de Ansia de sangre/Heroismo" },
    ["ExTools.TransformTimer"] = { "Devourer Transform Timer", "Temporizador de transformacion de Devorador" },
    ["ExTools.CastSequence"] = { "Cast Sequence", "Secuencia de lanzamiento" },
    ["ExTools.InstanceNote"] = { "Instance Notes", "Notas de instancia" },
    ["ExTools.PlayerStats"] = { "Player Stats Monitor", "Monitor de atributos del jugador" },
    ["ExClass.RangeCheck"] = { "Range Monitor", "Monitor de distancia" },
    ["ExClass.NoMoveSkillAlert"] = { "Movement CD Alert", "Aviso de CD de movimiento" },
    ["ExClass.FocusCast"] = { "Focus Cast Alert", "Aviso de lanzamiento del foco" },
    ["ExClass.BrewmasterStagger"] = { "Brewmaster Stagger Bar", "Barra de Aplazar del maestro cervecero" },
}

_G.EXEnglishPatch_GetEditModeTitle = function(moduleKey, fallback)
    local row = _G.EXEnglishPatch_EditModeTitleByKey[tostring(moduleKey or "")]
    if row then
        return SelectPatchText(row[1], row[2])
    end
    return SafeReplaceText(fallback or moduleKey or "")
end

_G.EXEnglishPatch_PatchEditModeStrings = function()
    local et = _G.ExwindTools
    if et and et.UI and et.UI.EditModeToggleButton and type(et.UI.EditModeToggleButton.SetText) == "function" then
        et.UI.EditModeToggleButton:SetText(et.GlobalEditMode and SelectPatchText("Disable Edit Mode", "Desactivar modo edicion") or SelectPatchText("Enable Edit Mode", "Activar modo edicion"))
    end
    if StaticPopupDialogs and StaticPopupDialogs["EXWIND_EDIT_MODE_EXIT"] then
        StaticPopupDialogs["EXWIND_EDIT_MODE_EXIT"].text = SelectPatchText("Exit Edit Mode?", "Salir del modo edicion?")
        StaticPopupDialogs["EXWIND_EDIT_MODE_EXIT"].button1 = SelectPatchText("Confirm", "Confirmar")
    end

    local mod = _G.ExBoss and _G.ExBoss.EditMode
    if type(mod) ~= "table" then
        return
    end

    if type(mod.systems) == "table" then
        for moduleKey, system in pairs(mod.systems) do
            if type(system) == "table" then
                local title = _G.EXEnglishPatch_GetEditModeTitle(moduleKey, system.title)
                system.title = title
                if system.standardOverlay and system.standardOverlay.Title and type(system.standardOverlay.Title.SetText) == "function" then
                    system.standardOverlay.Title:SetText(title)
                end
                if system.frame and et and et.GlobalEditMode == true and CanTranslateUiNow() then
                    TranslateFrameTree(system.frame, { visited = {}, count = 0, max = 90 })
                end
            end
        end
    end

    local panel = mod.panel or _G.ExBossEditModePanel
    if not panel then
        return
    end

    if panel.Title and type(panel.Title.SetText) == "function" then
        panel.Title:SetText(SelectPatchText("EXBoss Edit Mode", "Modo de edicion de EXBoss"))
    end
    if panel.SubTitle and type(panel.SubTitle.SetText) == "function" then
        panel.SubTitle:SetText(SelectPatchText("Choose which items stay visible in edit mode", "Elige que elementos permanecen visibles en modo de edicion"))
    end
    if panel.ShowAllButton and type(panel.ShowAllButton.SetText) == "function" then
        panel.ShowAllButton:SetText(SelectPatchText("Show All", "Mostrar todo"))
    end
    if type(panel.rows) == "table" then
        for _, row in pairs(panel.rows) do
            if type(row) == "table" and row.Label and type(row.Label.SetText) == "function" then
                if row.entryType == "group_toggle" then
                    row.Label:SetText(SelectPatchText("All", "Todo"))
                elseif row.entryType == "system" then
                    row.Label:SetText(_G.EXEnglishPatch_GetEditModeTitle(row.moduleKey, row.Label.GetText and row.Label:GetText() or row.moduleKey))
                end
            end
        end
    end
    if CanTranslateUiNow() then
        TranslateFrameTree(panel, { visited = {}, count = 0, max = 220 })
    end
end

_G.EXEnglishPatch_InstallEditModeHooks = function()
    local et = _G.ExwindTools
    if type(et) == "table" and not et._englishPatchEditModeHooksInstalled then
        if type(et.RefreshEditMode) == "function" then
            hooksecurefunc(et, "RefreshEditMode", function()
                if C_Timer and type(C_Timer.After) == "function" then
                    C_Timer.After(0, _G.EXEnglishPatch_PatchEditModeStrings)
                else
                    _G.EXEnglishPatch_PatchEditModeStrings()
                end
            end)
        end
        if type(et.ToggleGlobalEditMode) == "function" then
            hooksecurefunc(et, "ToggleGlobalEditMode", function()
                if C_Timer and type(C_Timer.After) == "function" then
                    C_Timer.After(0, _G.EXEnglishPatch_PatchEditModeStrings)
                else
                    _G.EXEnglishPatch_PatchEditModeStrings()
                end
            end)
        end
        et._englishPatchEditModeHooksInstalled = true
    end
    HookFrameOnShow(_G.ExBossEditModePanel)
    _G.EXEnglishPatch_PatchEditModeStrings()
end

local function HookRenderMethod(target, methodName, frameArgIndex, idKey)
    if type(target) ~= "table" then
        return
    end

    local hookKey = idKey or ("_englishPatchHook_" .. tostring(methodName))
    if target[hookKey] or type(target[methodName]) ~= "function" then
        return
    end

    hooksecurefunc(target, methodName, function(_, ...)
        local frame = select(frameArgIndex or 1, ...)
        ScheduleTranslateBurst(frame)
    end)

    target[hookKey] = true
end

local EXBOSS_PROFILE_SLOT_TEXT = {
    raid_tank = { en = "Raid Tank", es = "Tanque de banda" },
    raid_dps = { en = "Raid DPS", es = "DPS de banda" },
    raid_heal = { en = "Raid Healer", es = "Sanador de banda" },
    mplus_tank = { en = "M+ Tank", es = "Tanque M+" },
    mplus_dps = { en = "M+ DPS", es = "DPS M+" },
    mplus_heal = { en = "M+ Healer", es = "Sanador M+" },
}

local function TranslateExBossProfileSlot(slotKey, fallback)
    local meta = EXBOSS_PROFILE_SLOT_TEXT[SafeLower(slotKey) or ""]
    if meta then
        return SelectPatchText(meta.en, meta.es)
    end
    return SafeReplaceText(fallback)
end

local function TranslateExBossAuthorName(authorName, authorKey)
    local key = SafeString(authorKey) or ""
    if key == "PresetConfig" or SafeString(authorName) == "PresetConfig" then
        return SelectPatchText("Default Preset", "Preajuste predeterminado")
    end
    return SafeReplaceText(authorName)
end

local function TranslateExBossSlotListItem(item)
    if type(item) ~= "table" then
        return
    end
    local slotKey = item.value or item[2] or item.slotKey
    local translated = TranslateExBossProfileSlot(slotKey, item.text or item.label or item[1])
    item[1] = translated
    item.text = translated
    item.label = translated
end

local function TranslateExBossAuthorListItem(item)
    if type(item) ~= "table" then
        return
    end
    local authorKey = item.value or item[2] or item.authorKey
    local translated = TranslateExBossAuthorName(item.text or item.label or item[1], authorKey)
    item[1] = translated
    item.text = translated
    item.label = translated
end

local function InstallExBossProfileTranslationHooks()
    local bossConfig = _G.ExBoss and (_G.ExBoss.BossConfig or (_G.ExBoss.Modules and _G.ExBoss.Modules.Boss))
    if type(bossConfig) ~= "table" or bossConfig._englishPatchProfileTranslationWrapped then
        return
    end

    if type(bossConfig.GetSlotLabel) == "function" then
        local originalGetSlotLabel = bossConfig.GetSlotLabel
        bossConfig.GetSlotLabel = function(self, slotKey, ...)
            return TranslateExBossProfileSlot(slotKey, originalGetSlotLabel(self, slotKey, ...))
        end
    end

    if type(bossConfig.GetSlotItems) == "function" then
        local originalGetSlotItems = bossConfig.GetSlotItems
        bossConfig.GetSlotItems = function(self, ...)
            local items = originalGetSlotItems(self, ...)
            if type(items) == "table" then
                for i = 1, #items do
                    TranslateExBossSlotListItem(items[i])
                end
            end
            return items
        end
    end

    if type(bossConfig.GetAuthorItems) == "function" then
        local originalGetAuthorItems = bossConfig.GetAuthorItems
        bossConfig.GetAuthorItems = function(self, ...)
            local items = originalGetAuthorItems(self, ...)
            if type(items) == "table" then
                for i = 1, #items do
                    TranslateExBossAuthorListItem(items[i])
                end
            end
            return items
        end
    end

    if type(bossConfig.GetSelectionSummary) == "function" then
        local originalGetSelectionSummary = bossConfig.GetSelectionSummary
        bossConfig.GetSelectionSummary = function(self, ...)
            local summary = originalGetSelectionSummary(self, ...)
            if type(summary) == "table" then
                for i = 1, #summary do
                    local row = summary[i]
                    if type(row) == "table" then
                        row.label = TranslateExBossProfileSlot(row.slotKey, row.label)
                        row.author = TranslateExBossAuthorName(row.author, row.author)
                    end
                end
            end
            return summary
        end
    end

    if type(bossConfig.GetManagedAuthorProfiles) == "function" then
        local originalGetManagedAuthorProfiles = bossConfig.GetManagedAuthorProfiles
        bossConfig.GetManagedAuthorProfiles = function(self, ...)
            local profiles = originalGetManagedAuthorProfiles(self, ...)
            if type(profiles) == "table" then
                for i = 1, #profiles do
                    local row = profiles[i]
                    if type(row) == "table" then
                        row.displayName = TranslateExBossAuthorName(row.displayName, row.authorKey)
                    end
                end
            end
            return profiles
        end
    end

    bossConfig._englishPatchProfileTranslationWrapped = true
end

_G.EXEnglishPatch_CompactExwindToolsHomePage = function()
    local function findHomeChildByHeight(page, expectedHeight)
        if not page or type(page.GetChildren) ~= "function" then
            return nil
        end

        local children = { page:GetChildren() }
        for i = 1, #children do
            local child = children[i]
            if child and type(child.GetHeight) == "function" then
                local height = child:GetHeight() or 0
                if math.abs(height - expectedHeight) <= 2 then
                    return child
                end
            end
        end
        return nil
    end

    local ui = _G.ExwindTools and _G.ExwindTools.UI
    local page = ui and ui.PageCache and ui.PageCache.Home
    if not (ui and page) then
        return
    end

    local hero = findHomeChildByHeight(page, 168)
    local support = findHomeChildByHeight(page, 190)
    local cardRow = findHomeChildByHeight(page, 410)
    local footer = findHomeChildByHeight(page, 84)

    if hero then
        hero:SetHeight(130)
    end
    if support then
        support:SetHeight(174)
        if hero then
            support:ClearAllPoints()
            support:SetPoint("TOP", hero, "BOTTOM", 0, -10)
        end

        local editBox
        local copyButton
        local children = { support:GetChildren() }
        for i = 1, #children do
            local child = children[i]
            local objectType = child and type(child.GetObjectType) == "function" and child:GetObjectType() or nil
            if objectType == "EditBox" then
                editBox = child
            elseif objectType == "Button" and type(child.GetWidth) == "function" and (child:GetWidth() or 0) >= 160 then
                copyButton = child
            end
        end

        local supportWidth = support:GetWidth() or 720
        if editBox then
            editBox:ClearAllPoints()
            editBox:SetSize(math.max(300, supportWidth - 244), 34)
            editBox:SetPoint("BOTTOMLEFT", support, "BOTTOMLEFT", 22, 18)
        end
        if copyButton and editBox then
            copyButton:ClearAllPoints()
            copyButton:SetSize(178, 34)
            copyButton:SetPoint("LEFT", editBox, "RIGHT", 12, 0)
        end
    end

    if cardRow and support then
        cardRow:ClearAllPoints()
        cardRow:SetPoint("TOP", support, "BOTTOM", 0, -12)
    end
    if footer and cardRow then
        footer:ClearAllPoints()
        footer:SetPoint("TOP", cardRow, "BOTTOM", 0, -12)
    end

    local pageHeight = 916
    if type(page.SetHeight) == "function" then
        page:SetHeight(pageHeight)
    end
    if ui.RightScrollChild and type(ui.RightScrollChild.SetHeight) == "function" then
        ui.RightScrollChild:SetHeight(pageHeight)
    end
    if ui.CurrentPage == "Home" and ui.RightScrollFrame and type(ui.RightScrollFrame.SetVerticalScroll) == "function" then
        ui.RightScrollFrame:SetVerticalScroll(0)
    end
end

local function InstallUiHooks()
    InstallPlayerStatsPanelPatch()
    InstallExBossProfileTranslationHooks()
    _G.EXEnglishPatch_InstallChatMessageHooks()
    _G.EXEnglishPatch_InstallAcademyTrashIdentityFix()
    _G.EXEnglishPatch_InstallEditModeHooks()

    if SlashCmdList and type(SlashCmdList["EXMPLUS"]) == "function" and not _G.EXEnglishPatch_EXMPLUSWrapped then
        local originalEXMPLUS = SlashCmdList["EXMPLUS"]
        SlashCmdList["EXMPLUS"] = function(...)
            local result = originalEXMPLUS(...)
            C_Timer.After(0, function()
                PatchMythicDashboardDungeonNames(_G.EXMRH_MainFrame or _G.EXWIND_TableBox)
            end)
            C_Timer.After(0.2, function()
                PatchMythicDashboardDungeonNames(_G.EXMRH_MainFrame or _G.EXWIND_TableBox)
            end)
            return result
        end
        _G.EXEnglishPatch_EXMPLUSWrapped = true
    end

    if _G.ExBoss and _G.ExBoss.UI and _G.ExBoss.UI.Panel and type(_G.ExBoss.UI.Panel.Toggle) == "function" and not _G.ExBoss.UI.Panel._englishPatchToggleHook then
        hooksecurefunc(_G.ExBoss.UI.Panel, "Toggle", function()
            ScheduleTranslateBurst(_G.ExBoss_MainPanel)
            C_Timer.After(0, UpdateTranslateTicker)
        end)
        _G.ExBoss.UI.Panel._englishPatchToggleHook = true
    end

    if _G.ExwindTools and _G.ExwindTools.UI and type(_G.ExwindTools.UI.Toggle) == "function" and not _G.ExwindTools.UI._englishPatchToggleHook then
        hooksecurefunc(_G.ExwindTools.UI, "Toggle", function()
            ScheduleTranslateBurst(_G.ExwindToolsMainFrame)
            C_Timer.After(0, UpdateTranslateTicker)
        end)
        _G.ExwindTools.UI._englishPatchToggleHook = true
    end

    if _G.ExwindTools and _G.ExwindTools.UI and type(_G.ExwindTools.UI.RefreshContent) == "function" and not _G.ExwindTools.UI._englishPatchRefreshHook then
        hooksecurefunc(_G.ExwindTools.UI, "RefreshContent", function()
            _G.EXEnglishPatch_CompactExwindToolsHomePage()
            ScheduleTranslateBurst(_G.ExwindToolsMainFrame)
        end)
        _G.ExwindTools.UI._englishPatchRefreshHook = true
    end

    if _G.ExwindTools and _G.ExwindTools.UI and type(_G.ExwindTools.UI.ShowHomePage) == "function" and not _G.ExwindTools.UI._englishPatchHomeHook then
        hooksecurefunc(_G.ExwindTools.UI, "ShowHomePage", function()
            C_Timer.After(0, function()
                _G.EXEnglishPatch_CompactExwindToolsHomePage()
                ScheduleTranslateBurst(_G.ExwindToolsMainFrame)
            end)
        end)
        _G.ExwindTools.UI._englishPatchHomeHook = true
    end
    _G.EXEnglishPatch_CompactExwindToolsHomePage()

    local exBossPanel = _G.ExBoss and _G.ExBoss.UI and _G.ExBoss.UI.Panel
    if exBossPanel then
        HookRenderMethod(exBossPanel.VoicePackPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.OtherVoicePage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.ImportExportPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.FixedTimelinePage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.GlobalSettingsPage, "Render", 2, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.GeneralOverviewPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.GeneralColorPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.CountdownPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.PrivateAuraPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.PrivateAuraMonitorPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.BossPage, "Render", 2, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.TimerBarPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.BunBarPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.FlashTextPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.ConditionsPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.SpellPage, "Render", 1, "_englishPatchRenderHook")
        HookRenderMethod(exBossPanel.RingProgressPage, "Render", 1, "_englishPatchRenderHook")
        if exBossPanel.TrashCDPage and type(exBossPanel.TrashCDPage.Render) == "function" and not exBossPanel.TrashCDPage._englishPatchTrashTextHook then
            local originalTrashCDRender = exBossPanel.TrashCDPage.Render
            exBossPanel.TrashCDPage.Render = function(self, ...)
                _G.EXEnglishPatch_PatchTrashCDTextTables()
                return originalTrashCDRender(self, ...)
            end
            exBossPanel.TrashCDPage._englishPatchTrashTextHook = true
        end
        HookRenderMethod(exBossPanel.TrashCDPage, "Render", 1, "_englishPatchRenderHook")
    end

    HookFrameOnShow(_G.ExBoss_MainPanel)
    HookFrameOnShow(_G.ExwindToolsMainFrame)
    HookFrameOnShow(_G.EXMRH_MainFrame)

    if _G.ExBoss_MDTOverlay then
        HookFrameOnShow(_G.ExBoss_MDTOverlay)
    end
    if _G.ExwindDeathSoundFrame then
        HookFrameOnShow(_G.ExwindDeathSoundFrame)
    end

    if _G.ExBoss and _G.ExBoss.MDT and _G.ExBoss.MDT.Overlay and type(_G.ExBoss.MDT.Overlay.Refresh) == "function" and not _G.ExBoss.MDT.Overlay._englishPatchRefreshHook then
        hooksecurefunc(_G.ExBoss.MDT.Overlay, "Refresh", function()
            ScheduleTranslateBurst(_G.ExBoss_MDTOverlay)
            C_Timer.After(0, UpdateTranslateTicker)
        end)
        _G.ExBoss.MDT.Overlay._englishPatchRefreshHook = true
    end

    if _G.UnitPopup_ShowMenu and not _G.EXBoss_EnglishPatch_UnitPopupHooked then
        hooksecurefunc("UnitPopup_ShowMenu", CloseTrackedDropdownMenus)
        _G.EXBoss_EnglishPatch_UnitPopupHooked = true
    end

    if _G.FriendsFrame_ShowDropdown and not _G.EXBoss_EnglishPatch_FriendsPopupHooked then
        hooksecurefunc("FriendsFrame_ShowDropdown", CloseTrackedDropdownMenus)
        _G.EXBoss_EnglishPatch_FriendsPopupHooked = true
    end
end

_G.EXEnglishPatch_PatchTrashCDTextTables = function()
    local function TranslateField(row, key, keepVoiceLabel)
        if type(row) ~= "table" or type(row[key]) ~= "string" or row[key] == "" then
            return
        end
        if keepVoiceLabel then
            row[key] = LABEL_TRANSLATIONS[row[key]] or row[key]
        else
            row[key] = LABEL_TRANSLATIONS[row[key]] or SafeReplaceText(row[key])
        end
    end

    local function PatchRow(row)
        if type(row) ~= "table" then
            return
        end
        TranslateField(row, "customName")
        TranslateField(row, "centralText")
        TranslateField(row, "countdownText")
        TranslateField(row, "labelTemplate")
        TranslateField(row, "timerBarName")
        TranslateField(row, "timerBarRenameText")
        TranslateField(row, "preAlertText")
        TranslateField(row, "ringRenameText")
        TranslateField(row, "castProgressBarRenameText")
        TranslateField(row, "voiceLabel", true)
        TranslateField(row, "voice1Label", true)
        TranslateField(row, "voice2Label", true)
        TranslateField(row, "castVoiceLabel", true)
        TranslateField(row, "pre5VoiceLabel", true)
        TranslateField(row, "tr1Label", true)
        TranslateField(row, "tr2Label", true)
    end

    local root = rawget(_G, "EXBOSS_TRASH_CD_PRESET")
    if type(root) == "table" then
        for _, mapRow in pairs(root) do
            if type(mapRow) == "table" then
                for _, npcRow in pairs(mapRow) do
                    if type(npcRow) == "table" then
                        for _, spellRow in pairs(npcRow) do
                            PatchRow(spellRow)
                        end
                    end
                end
            end
        end
    end

    if type(ExBossDB) == "table" and type(ExBossDB.trashCD) == "table" and type(ExBossDB.trashCD.spellEntries) == "table" then
        for _, spellRow in pairs(ExBossDB.trashCD.spellEntries) do
            PatchRow(spellRow)
        end
    end

    if type(ExwindToolsDB) == "table" and type(ExwindToolsDB.ModuleDB) == "table" then
        PatchRow(ExwindToolsDB.ModuleDB["ExBoss.TrashCD.SpellEditor"])
    end
    if _G.ExwindTools and type(_G.ExwindTools.DB) == "table" and type(_G.ExwindTools.DB.ModuleDB) == "table" then
        PatchRow(_G.ExwindTools.DB.ModuleDB["ExBoss.TrashCD.SpellEditor"])
    end
end

local function RefreshCaches()
    ForceEnglishVoiceLabels()
    EnsureCauseseVoicePackSelected()
    _G.EXEnglishPatch_InstallChatMessageHooks()
    _G.EXEnglishPatch_InstallAcademyTrashIdentityFix()
    _G.EXEnglishPatch_PatchTrashCDTextTables()
    PatchExwindDatabases()
    InstallExwindDataHooks()
    InstallExBossProfileTranslationHooks()
    PatchExwindRuntimeTables()
    _G.EXEnglishPatch_InstallEditModeHooks()

    if _G.EXBossData and type(_G.EXBossData.TouchEventConfig) == "function" then
        _G.EXBossData.TouchEventConfig()
    end
    if _G.EXBossData and type(_G.EXBossData.GetEventConfigRoot) == "function" then
        local root = _G.EXBossData.GetEventConfigRoot()
        if type(root) == "table" then
            for rawEventID, row in pairs(root) do
                FixEventConfigRow(rawEventID, row)
            end
        end
    end
    if _G.EXBossData and type(_G.EXBossData.RebuildTimelineBosses) == "function" then
        _G.EXBossData.RebuildTimelineBosses()
    end
    PatchTimelineBosses()

    local engine = _G.ExBoss and _G.ExBoss.Voice and _G.ExBoss.Voice.Engine
    if engine and type(engine.InvalidateLabelCache) == "function" then
        engine:InvalidateLabelCache()
    end
end

local applied = false
local function ApplyEnglishPatch(forceFull)
    ForceEnglishVoiceLabels()
    EnsureCauseseVoicePackSelected()
    _G.EXEnglishPatch_InstallChatMessageHooks()
    _G.EXEnglishPatch_InstallAcademyTrashIdentityFix()
    _G.EXEnglishPatch_PatchTrashCDTextTables()

    if forceFull or not applied then
        ForceLocales()
        PatchLocales()
        WrapLocaleRoot(_G.ExBoss and _G.ExBoss.Locale)
        WrapLocaleRoot(_G.ExwindLocale)
        WrapLocaleProxy(_G.ExBoss and _G.ExBoss.L)
        WrapLocaleProxy(_G.ExwindTools and _G.ExwindTools.L)
        InstallExwindDataHooks()
        
        -- Yield CPU to prevent 'script ran too long' timeouts during heavy UI/Audio setups
        C_Timer.After(0.1, function()
            if not CanTranslateUiNow() then
                StopTranslateTickers()
                return
            end
            PatchEncounterData()
            PatchPrivateAuraData()
            PatchAuthorPresets()
            PatchMetadataTables()
            PatchExwindRuntimeTables()
            WrapExBossDataApi()
            WrapAddOnMetadata()
            
            C_Timer.After(0.1, function()
                if not CanTranslateUiNow() then
                    StopTranslateTickers()
                    return
                end
                RegisterSoundAliases()
                WrapLabelCatalog()
                InstallDropdownTracking()
                
                C_Timer.After(0.1, function()
                    if not CanTranslateUiNow() then
                        StopTranslateTickers()
                        return
                    end
                    RefreshCaches()
                    InstallUiHooks()
                    applied = true
                    
                    RefreshDynamicLabelTranslations()
                    ForceEnglishVoiceLabels()
                    if CanTranslateUiNow() then
                        TranslateKnownFrames()
                        UpdateTranslateTicker()
                    else
                        StopTranslateTickers()
                    end
                end)
            end)
        end)
    else
        RefreshDynamicLabelTranslations()
        ForceEnglishVoiceLabels()
        if CanTranslateUiNow() then
            TranslateKnownFrames()
            UpdateTranslateTicker()
        else
            StopTranslateTickers()
        end
    end
end

local applyPatchQueued = false
local applyPatchNeedsFull = false
local function QueueApplyEnglishPatch(delay, forceFull)
    if forceFull then
        applyPatchNeedsFull = true
    end
    if applyPatchQueued then
        return
    end
    applyPatchQueued = true
    C_Timer.After(delay or 0, function()
        applyPatchQueued = false
        local runFull = applyPatchNeedsFull or not applied
        applyPatchNeedsFull = false
        if not CanTranslateUiNow() then
            if runFull then
                applyPatchNeedsFull = true
            end
            StopTranslateTickers()
            return
        end
        ApplyEnglishPatch(runFull)
    end)
end

EXEnglishPatchLanguagePickerFrame = nil

EXEnglishPatchPatchIcon = "Interface\\AddOns\\EXwindtools_EXboss_EnglishPatch\\EXenUS.png"
EXEnglishPatchKullThranUIIcon = "Interface\\AddOns\\KullThranUI\\Libraries\\KUITextures\\KUILogoCuadrado.PNG"
EXEnglishPatchKullThranUICurseURL = "https://www.curseforge.com/wow/addons/kui-kullthranui"
EXEnglishPatchKullThranUIDiscordURL = "https://discord.gg/cqAVWpeVvd"
EXEnglishPatchKullThranUIDiscordIcon = "Interface\\AddOns\\KullThranUI\\Libraries\\texture\\media\\icons\\discord-2.png"
EXEnglishPatchKUITextureBG = "Interface\\AddOns\\KullThranUI\\Libraries\\KUITextures\\Background.png"

EXEnglishPatchKUIStyle = {
    accent = { r = 1.00, g = 0.08, b = 0.34 },
    border = { r = 1.00, g = 0.18, b = 0.39 },
    bg = { r = 0.04, g = 0.02, b = 0.03, a = 0.97 },
    panel = { r = 0.065, g = 0.045, b = 0.055, a = 0.94 },
    text = { r = 0.98, g = 0.94, b = 0.96 },
    muted = { r = 0.74, g = 0.72, b = 0.76 },
}

function EXEnglishPatchApplyKuiBackdrop(frame, r, g, b, a, borderAlpha)
    if not frame or not frame.SetBackdrop then
        return
    end
    frame:SetBackdrop({
        bgFile = "Interface\\Buttons\\WHITE8X8",
        edgeFile = "Interface\\Buttons\\WHITE8X8",
        tile = true,
        tileSize = 16,
        edgeSize = 1,
        insets = { left = 1, right = 1, top = 1, bottom = 1 },
    })
    frame:SetBackdropColor(r or EXEnglishPatchKUIStyle.bg.r, g or EXEnglishPatchKUIStyle.bg.g, b or EXEnglishPatchKUIStyle.bg.b, a or EXEnglishPatchKUIStyle.bg.a)
    frame:SetBackdropBorderColor(EXEnglishPatchKUIStyle.border.r, EXEnglishPatchKUIStyle.border.g, EXEnglishPatchKUIStyle.border.b, borderAlpha or 0.72)
end

function EXEnglishPatchSetKuiTextColor(fontString, color, alpha)
    if fontString and fontString.SetTextColor then
        local c = color or EXEnglishPatchKUIStyle.text
        fontString:SetTextColor(c.r, c.g, c.b, alpha or 1)
    end
end

function EXEnglishPatchCreateKuiButton(parent, text, width, height)
    local btn = CreateFrame("Button", nil, parent, "BackdropTemplate")
    btn:SetSize(width or 132, height or 28)
    EXEnglishPatchApplyKuiBackdrop(btn, 0.08, 0.055, 0.065, 0.98, 0.48)

    local glow = btn:CreateTexture(nil, "ARTWORK")
    glow:SetPoint("BOTTOMLEFT", btn, "BOTTOMLEFT", 3, 3)
    glow:SetPoint("BOTTOMRIGHT", btn, "BOTTOMRIGHT", -3, 3)
    glow:SetHeight(2)
    glow:SetColorTexture(EXEnglishPatchKUIStyle.accent.r, EXEnglishPatchKUIStyle.accent.g, EXEnglishPatchKUIStyle.accent.b, 0.68)
    btn.accentLine = glow

    local label = btn:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
    label:SetAllPoints(btn)
    label:SetJustifyH("CENTER")
    label:SetJustifyV("MIDDLE")
    label:SetText(text or "")
    EXEnglishPatchSetKuiTextColor(label, EXEnglishPatchKUIStyle.text)
    btn.label = label

    btn:SetScript("OnEnter", function(self)
        EXEnglishPatchApplyKuiBackdrop(self, 0.11, 0.065, 0.08, 1, 1)
        if self.accentLine then self.accentLine:SetAlpha(1) end
    end)
    btn:SetScript("OnLeave", function(self)
        EXEnglishPatchApplyKuiBackdrop(self, 0.08, 0.055, 0.065, 0.98, 0.48)
        if self.accentLine then self.accentLine:SetAlpha(0.68) end
    end)
    return btn
end

function EXEnglishPatchGetLanguagePickerCopy()
    if GetSelectedPatchLanguage() == LANGUAGE_OPTION_SPANISH then
        return {
            title = "Parche EXwindTools + EXBoss",
            body = "Elige el idioma de los textos para ExwindTools y EXBoss.",
            note = "El audio permanece en ingles.",
            current = "Idioma actual: Espanol",
            command = "Escribe /exlanguage para reabrir esta ventana.",
            doNotShow = "No mostrar al iniciar",
            spanish = "Espanol",
            english = "Ingles",
            kui = "Recomendado: KullThranUI",
            kuiTooltip = "Haz clic para ver el enlace de descarga en CurseForge.",
            popupTitle = "Descargar KullThranUI",
            popupBody = "Copia este enlace y pegalo en tu navegador:",
            popupClose = "Cerrar",
            discordTooltip = "Haz clic para ver el Discord de KullThranUI.",
            discordPopupTitle = "Discord de KullThranUI",
            discordPopupBody = "Copia este enlace y pegalo en tu navegador:",
        }
    end

    return {
        title = "EXwindTools + EXBoss Patch",
        body = "Choose the text language for ExwindTools and EXBoss.",
        note = "Audio stays in English.",
        current = "Current language: English",
        command = "Type /exlanguage to reopen this window anytime.",
        doNotShow = "Do not show on login",
        spanish = "Espanol",
        english = "English",
        kui = "Recommended: KullThranUI",
        kuiTooltip = "Click to show the CurseForge download link.",
        popupTitle = "Download KullThranUI",
        popupBody = "Copy this link and paste it into your browser:",
        popupClose = "Close",
        discordTooltip = "Click to show the KullThranUI Discord.",
        discordPopupTitle = "KullThranUI Discord",
        discordPopupBody = "Copy this link and paste it into your browser:",
    }
end

EXEnglishPatchKUIDownloadFrame = nil
function EXEnglishPatchShowKullThranUiDownloadPopup()
    local copy = EXEnglishPatchGetLanguagePickerCopy()
    if not EXEnglishPatchKUIDownloadFrame then
        local popup = CreateFrame("Frame", "EXEnglishPatchKullThranUIDownload", UIParent, "BackdropTemplate")
        popup:SetSize(430, 158)
        popup:SetPoint("CENTER", UIParent, "CENTER", 0, 28)
        popup:SetFrameStrata("FULLSCREEN_DIALOG")
        popup:SetToplevel(true)
        popup:SetFrameLevel(200)
        popup:EnableMouse(true)
        EXEnglishPatchApplyKuiBackdrop(popup, EXEnglishPatchKUIStyle.bg.r, EXEnglishPatchKUIStyle.bg.g, EXEnglishPatchKUIStyle.bg.b, 0.98, 0.85)

        local topLine = popup:CreateTexture(nil, "ARTWORK")
        topLine:SetPoint("TOPLEFT", popup, "TOPLEFT", 14, -12)
        topLine:SetPoint("TOPRIGHT", popup, "TOPRIGHT", -14, -12)
        topLine:SetHeight(2)
        topLine:SetColorTexture(EXEnglishPatchKUIStyle.accent.r, EXEnglishPatchKUIStyle.accent.g, EXEnglishPatchKUIStyle.accent.b, 0.9)

        local title = popup:CreateFontString(nil, "OVERLAY", "GameFontHighlightLarge")
        title:SetPoint("TOP", popup, "TOP", 0, -25)
        title:SetWidth(370)
        title:SetJustifyH("CENTER")
        EXEnglishPatchSetKuiTextColor(title, EXEnglishPatchKUIStyle.text)
        popup.titleText = title

        local body = popup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
        body:SetPoint("TOP", title, "BOTTOM", 0, -15)
        body:SetWidth(370)
        body:SetJustifyH("CENTER")
        EXEnglishPatchSetKuiTextColor(body, EXEnglishPatchKUIStyle.muted)
        popup.bodyText = body

        local editBox = CreateFrame("EditBox", nil, popup, "InputBoxTemplate")
        editBox:SetSize(354, 24)
        editBox:SetPoint("TOP", body, "BOTTOM", 0, -12)
        editBox:SetAutoFocus(false)
        editBox:SetText(EXEnglishPatchKullThranUICurseURL)
        editBox:SetCursorPosition(0)
        editBox:SetScript("OnEscapePressed", function(self) self:ClearFocus() end)
        editBox:SetScript("OnEditFocusGained", function(self) self:HighlightText() end)
        popup.urlBox = editBox

        local closeButton = EXEnglishPatchCreateKuiButton(popup, "Close", 104, 26)
        closeButton:SetPoint("BOTTOM", popup, "BOTTOM", 0, 15)
        closeButton:SetScript("OnClick", function() popup:Hide() end)
        popup.closeButton = closeButton

        EXEnglishPatchKUIDownloadFrame = popup
    end

    EXEnglishPatchKUIDownloadFrame.titleText:SetText(copy.popupTitle)
    EXEnglishPatchKUIDownloadFrame.bodyText:SetText(copy.popupBody)
    if EXEnglishPatchKUIDownloadFrame.closeButton and EXEnglishPatchKUIDownloadFrame.closeButton.label then
        EXEnglishPatchKUIDownloadFrame.closeButton.label:SetText(copy.popupClose)
    end
    EXEnglishPatchKUIDownloadFrame.urlBox:SetText(EXEnglishPatchKullThranUICurseURL)
    EXEnglishPatchKUIDownloadFrame:SetFrameStrata("FULLSCREEN_DIALOG")
    EXEnglishPatchKUIDownloadFrame:SetFrameLevel((EXEnglishPatchLanguagePickerFrame and EXEnglishPatchLanguagePickerFrame:GetFrameLevel() or 100) + 80)
    EXEnglishPatchKUIDownloadFrame:Raise()
    EXEnglishPatchKUIDownloadFrame:Show()
    EXEnglishPatchKUIDownloadFrame.urlBox:SetFocus()
    EXEnglishPatchKUIDownloadFrame.urlBox:HighlightText()
end

EXEnglishPatchDiscordLinkFrame = nil
function EXEnglishPatchShowKullThranUiDiscordPopup()
    local copy = EXEnglishPatchGetLanguagePickerCopy()
    if not EXEnglishPatchDiscordLinkFrame then
        local popup = CreateFrame("Frame", "EXEnglishPatchKullThranUIDiscord", UIParent, "BackdropTemplate")
        popup:SetSize(430, 158)
        popup:SetPoint("CENTER", UIParent, "CENTER", 0, 28)
        popup:SetFrameStrata("FULLSCREEN_DIALOG")
        popup:SetToplevel(true)
        popup:SetFrameLevel(200)
        popup:EnableMouse(true)
        EXEnglishPatchApplyKuiBackdrop(popup, EXEnglishPatchKUIStyle.bg.r, EXEnglishPatchKUIStyle.bg.g, EXEnglishPatchKUIStyle.bg.b, 0.98, 0.85)

        local topLine = popup:CreateTexture(nil, "ARTWORK")
        topLine:SetPoint("TOPLEFT", popup, "TOPLEFT", 14, -12)
        topLine:SetPoint("TOPRIGHT", popup, "TOPRIGHT", -14, -12)
        topLine:SetHeight(2)
        topLine:SetColorTexture(0.35, 0.45, 1, 0.92)

        local title = popup:CreateFontString(nil, "OVERLAY", "GameFontHighlightLarge")
        title:SetPoint("TOP", popup, "TOP", 0, -25)
        title:SetWidth(370)
        title:SetJustifyH("CENTER")
        EXEnglishPatchSetKuiTextColor(title, EXEnglishPatchKUIStyle.text)
        popup.titleText = title

        local body = popup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
        body:SetPoint("TOP", title, "BOTTOM", 0, -15)
        body:SetWidth(370)
        body:SetJustifyH("CENTER")
        EXEnglishPatchSetKuiTextColor(body, EXEnglishPatchKUIStyle.muted)
        popup.bodyText = body

        local editBox = CreateFrame("EditBox", nil, popup, "InputBoxTemplate")
        editBox:SetSize(354, 24)
        editBox:SetPoint("TOP", body, "BOTTOM", 0, -12)
        editBox:SetAutoFocus(false)
        editBox:SetText(EXEnglishPatchKullThranUIDiscordURL)
        editBox:SetCursorPosition(0)
        editBox:SetScript("OnEscapePressed", function(self) self:ClearFocus() end)
        editBox:SetScript("OnEditFocusGained", function(self) self:HighlightText() end)
        popup.urlBox = editBox

        local closeButton = EXEnglishPatchCreateKuiButton(popup, "Close", 104, 26)
        closeButton:SetPoint("BOTTOM", popup, "BOTTOM", 0, 15)
        closeButton:SetScript("OnClick", function() popup:Hide() end)
        popup.closeButton = closeButton

        EXEnglishPatchDiscordLinkFrame = popup
    end

    EXEnglishPatchDiscordLinkFrame.titleText:SetText(copy.discordPopupTitle)
    EXEnglishPatchDiscordLinkFrame.bodyText:SetText(copy.discordPopupBody)
    if EXEnglishPatchDiscordLinkFrame.closeButton and EXEnglishPatchDiscordLinkFrame.closeButton.label then
        EXEnglishPatchDiscordLinkFrame.closeButton.label:SetText(copy.popupClose)
    end
    EXEnglishPatchDiscordLinkFrame.urlBox:SetText(EXEnglishPatchKullThranUIDiscordURL)
    EXEnglishPatchDiscordLinkFrame:SetFrameStrata("FULLSCREEN_DIALOG")
    EXEnglishPatchDiscordLinkFrame:SetFrameLevel((EXEnglishPatchLanguagePickerFrame and EXEnglishPatchLanguagePickerFrame:GetFrameLevel() or 100) + 80)
    EXEnglishPatchDiscordLinkFrame:Raise()
    EXEnglishPatchDiscordLinkFrame:Show()
    EXEnglishPatchDiscordLinkFrame.urlBox:SetFocus()
    EXEnglishPatchDiscordLinkFrame.urlBox:HighlightText()
end

function EXEnglishPatchRefreshLanguagePickerFrame()
    local frame = EXEnglishPatchLanguagePickerFrame
    if not frame then
        return
    end

    local copy = EXEnglishPatchGetLanguagePickerCopy()
    if frame.titleText then frame.titleText:SetText(copy.title) end
    if frame.versionText then frame.versionText:SetText("v" .. PATCH_VERSION) end
    if frame.bodyText then frame.bodyText:SetText(copy.body) end
    if frame.noteText then frame.noteText:SetText(copy.note) end
    if frame.currentText then frame.currentText:SetText(copy.current) end
    if frame.cmdHintText then frame.cmdHintText:SetText(copy.command) end
    if frame.doNotShowLabel then frame.doNotShowLabel:SetText(copy.doNotShow) end
    if frame.kuiText then frame.kuiText:SetText(copy.kui) end
    if frame.spanishButton and frame.spanishButton.label then frame.spanishButton.label:SetText(copy.spanish) end
    if frame.englishButton and frame.englishButton.label then frame.englishButton.label:SetText(copy.english) end
end

function EXEnglishPatchCreateLanguagePickerFrame()
    if EXEnglishPatchLanguagePickerFrame then
        EXEnglishPatchRefreshLanguagePickerFrame()
        return EXEnglishPatchLanguagePickerFrame
    end

    local frame = CreateFrame("Frame", "EXEnglishPatchLanguagePicker", UIParent, "BackdropTemplate")
    frame:SetSize(460, 360)
    frame:SetPoint("CENTER", UIParent, "CENTER", 0, 70)
    frame:SetFrameStrata("DIALOG")
    frame:SetToplevel(true)
    frame:SetMovable(true)
    frame:EnableMouse(true)
    frame:RegisterForDrag("LeftButton")
    frame:SetClampedToScreen(true)
    frame:SetScript("OnDragStart", frame.StartMoving)
    frame:SetScript("OnDragStop", frame.StopMovingOrSizing)
    EXEnglishPatchApplyKuiBackdrop(frame, EXEnglishPatchKUIStyle.bg.r, EXEnglishPatchKUIStyle.bg.g, EXEnglishPatchKUIStyle.bg.b, EXEnglishPatchKUIStyle.bg.a, 0.88)

    local bg = frame:CreateTexture(nil, "BACKGROUND")
    bg:SetPoint("TOPLEFT", frame, "TOPLEFT", 2, -2)
    bg:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 2)
    bg:SetTexture(EXEnglishPatchKUITextureBG)
    bg:SetAlpha(0.16)
    frame.bgTexture = bg

    local header = CreateFrame("Frame", nil, frame, "BackdropTemplate")
    header:SetPoint("TOPLEFT", frame, "TOPLEFT", 12, -12)
    header:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -12, -12)
    header:SetHeight(72)
    EXEnglishPatchApplyKuiBackdrop(header, 0.075, 0.035, 0.055, 0.96, 0.42)
    frame.header = header

    local headerAccent = header:CreateTexture(nil, "ARTWORK")
    headerAccent:SetPoint("BOTTOMLEFT", header, "BOTTOMLEFT", 6, 5)
    headerAccent:SetPoint("BOTTOMRIGHT", header, "BOTTOMRIGHT", -6, 5)
    headerAccent:SetHeight(2)
    headerAccent:SetColorTexture(EXEnglishPatchKUIStyle.accent.r, EXEnglishPatchKUIStyle.accent.g, EXEnglishPatchKUIStyle.accent.b, 0.9)

    local logo = header:CreateTexture(nil, "ARTWORK")
    logo:SetSize(44, 44)
    logo:SetPoint("LEFT", header, "LEFT", 14, 0)
    logo:SetTexture(EXEnglishPatchPatchIcon)
    logo:SetTexCoord(0.08, 0.92, 0.08, 0.92)
    frame.patchIcon = logo


    local title = header:CreateFontString(nil, "OVERLAY", "GameFontHighlightLarge")
    title:SetPoint("LEFT", logo, "RIGHT", 12, 8)
    title:SetPoint("RIGHT", header, "RIGHT", -78, 8)
    title:SetJustifyH("LEFT")
    EXEnglishPatchSetKuiTextColor(title, EXEnglishPatchKUIStyle.text)
    frame.titleText = title

    local version = header:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
    version:SetPoint("LEFT", logo, "RIGHT", 13, -14)
    version:SetWidth(90)
    version:SetJustifyH("LEFT")
    version:SetTextColor(EXEnglishPatchKUIStyle.accent.r, EXEnglishPatchKUIStyle.accent.g, EXEnglishPatchKUIStyle.accent.b, 1)
    frame.versionText = version

    local content = CreateFrame("Frame", nil, frame, "BackdropTemplate")
    content:SetPoint("TOPLEFT", header, "BOTTOMLEFT", 0, -10)
    content:SetPoint("TOPRIGHT", header, "BOTTOMRIGHT", 0, -10)
    content:SetHeight(108)
    EXEnglishPatchApplyKuiBackdrop(content, EXEnglishPatchKUIStyle.panel.r, EXEnglishPatchKUIStyle.panel.g, EXEnglishPatchKUIStyle.panel.b, EXEnglishPatchKUIStyle.panel.a, 0.34)
    frame.contentPanel = content

    local body = content:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
    body:SetPoint("TOP", content, "TOP", 0, -17)
    body:SetWidth(380)
    body:SetJustifyH("CENTER")
    EXEnglishPatchSetKuiTextColor(body, EXEnglishPatchKUIStyle.text)
    frame.bodyText = body

    local note = content:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
    note:SetPoint("TOP", body, "BOTTOM", 0, -12)
    note:SetWidth(380)
    note:SetJustifyH("CENTER")
    note:SetTextColor(EXEnglishPatchKUIStyle.accent.r, EXEnglishPatchKUIStyle.accent.g, EXEnglishPatchKUIStyle.accent.b, 1)
    frame.noteText = note

    local currentText = content:CreateFontString(nil, "OVERLAY", "GameFontNormal")
    currentText:SetPoint("TOP", note, "BOTTOM", 0, -11)
    currentText:SetWidth(380)
    currentText:SetJustifyH("CENTER")
    currentText:SetTextColor(1, 0.88, 0.24, 1)
    frame.currentText = currentText

    local kuiLink = CreateFrame("Button", nil, frame, "BackdropTemplate")
    kuiLink:SetSize(354, 32)
    kuiLink:SetPoint("TOP", content, "BOTTOM", 0, -12)
    EXEnglishPatchApplyKuiBackdrop(kuiLink, 0.065, 0.045, 0.055, 0.94, 0.38)
    kuiLink:SetScript("OnClick", EXEnglishPatchShowKullThranUiDownloadPopup)
    kuiLink:SetScript("OnEnter", function(self)
        EXEnglishPatchApplyKuiBackdrop(self, 0.095, 0.055, 0.072, 0.98, 0.86)
        GameTooltip:SetOwner(self, "ANCHOR_TOP")
        GameTooltip:SetText(EXEnglishPatchGetLanguagePickerCopy().kuiTooltip)
        GameTooltip:Show()
    end)
    kuiLink:SetScript("OnLeave", function(self)
        EXEnglishPatchApplyKuiBackdrop(self, 0.065, 0.045, 0.055, 0.94, 0.38)
        GameTooltip:Hide()
    end)
    frame.kuiLink = kuiLink

    local kuiIcon = kuiLink:CreateTexture(nil, "ARTWORK")
    kuiIcon:SetSize(20, 20)
    kuiIcon:SetPoint("LEFT", kuiLink, "LEFT", 44, 0)
    kuiIcon:SetTexture(EXEnglishPatchKullThranUIIcon)
    kuiIcon:SetTexCoord(0.08, 0.92, 0.08, 0.92)
    frame.kuiIcon = kuiIcon

    local kuiText = kuiLink:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
    kuiText:SetPoint("LEFT", kuiIcon, "RIGHT", 8, 0)
    kuiText:SetPoint("RIGHT", kuiLink, "RIGHT", -20, 0)
    kuiText:SetJustifyH("LEFT")
    kuiText:SetWordWrap(false)
    EXEnglishPatchSetKuiTextColor(kuiText, EXEnglishPatchKUIStyle.text)
    frame.kuiText = kuiText

    local spanishButton = EXEnglishPatchCreateKuiButton(frame, "Espanol", 142, 30)
    spanishButton:SetPoint("TOPLEFT", kuiLink, "BOTTOMLEFT", 0, -12)
    spanishButton:SetScript("OnClick", function()
        SetSelectedPatchLanguage(LANGUAGE_OPTION_SPANISH)
        frame:Hide()
        ReloadUI()
    end)
    frame.spanishButton = spanishButton

    local englishButton = EXEnglishPatchCreateKuiButton(frame, "English", 142, 30)
    englishButton:SetPoint("TOPRIGHT", kuiLink, "BOTTOMRIGHT", 0, -12)
    englishButton:SetScript("OnClick", function()
        SetSelectedPatchLanguage(LANGUAGE_OPTION_ENGLISH)
        frame:Hide()
        ReloadUI()
    end)
    frame.englishButton = englishButton

    local cmdHint = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
    cmdHint:SetPoint("BOTTOM", frame, "BOTTOM", 0, 47)
    cmdHint:SetWidth(380)
    cmdHint:SetJustifyH("CENTER")
    cmdHint:SetTextColor(0.00, 0.75, 1.00, 1)
    frame.cmdHintText = cmdHint

    local doNotShow = CreateFrame("CheckButton", nil, frame, "UICheckButtonTemplate")
    doNotShow:SetSize(24, 24)
    doNotShow:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT", 28, 14)
    frame.doNotShowCheck = doNotShow

    local doNotShowLabel = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
    doNotShowLabel:SetPoint("LEFT", doNotShow, "RIGHT", 4, 0)
    doNotShowLabel:SetPoint("RIGHT", frame, "RIGHT", -70, 0)
    doNotShowLabel:SetJustifyH("LEFT")
    EXEnglishPatchSetKuiTextColor(doNotShowLabel, EXEnglishPatchKUIStyle.text)
    frame.doNotShowLabel = doNotShowLabel

    local discordButton = CreateFrame("Button", nil, frame, "BackdropTemplate")
    discordButton:SetSize(28, 28)
    discordButton:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -28, 14)
    EXEnglishPatchApplyKuiBackdrop(discordButton, 0.065, 0.045, 0.055, 0.92, 0.34)
    discordButton:SetScript("OnClick", EXEnglishPatchShowKullThranUiDiscordPopup)
    discordButton:SetScript("OnEnter", function(self)
        EXEnglishPatchApplyKuiBackdrop(self, 0.095, 0.08, 0.13, 1, 0.9)
        GameTooltip:SetOwner(self, "ANCHOR_LEFT")
        GameTooltip:SetText(EXEnglishPatchGetLanguagePickerCopy().discordTooltip)
        GameTooltip:Show()
    end)
    discordButton:SetScript("OnLeave", function(self)
        EXEnglishPatchApplyKuiBackdrop(self, 0.065, 0.045, 0.055, 0.92, 0.34)
        GameTooltip:Hide()
    end)
    frame.discordButton = discordButton

    local discordIcon = discordButton:CreateTexture(nil, "ARTWORK")
    discordIcon:SetSize(20, 20)
    discordIcon:SetPoint("CENTER", discordButton, "CENTER", 0, 0)
    discordIcon:SetTexture(EXEnglishPatchKullThranUIDiscordIcon)
    discordIcon:SetTexCoord(0.08, 0.92, 0.08, 0.92)
    frame.discordIcon = discordIcon

    local closeButton = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
    closeButton:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -2, -2)
    closeButton:SetScript("OnClick", function()
        if doNotShow:GetChecked() then
            GetPatchDB().lastPromptVersion = PATCH_VERSION
        end
        frame:Hide()
    end)

    frame:SetScript("OnShow", EXEnglishPatchRefreshLanguagePickerFrame)
    frame:Hide()

    EXEnglishPatchLanguagePickerFrame = frame
    EXEnglishPatchRefreshLanguagePickerFrame()
    return frame
end
function EXEnglishPatchShowLanguagePicker()
    local frame = EXEnglishPatchCreateLanguagePickerFrame()
    if not frame then
        return
    end

    EXEnglishPatchRefreshLanguagePickerFrame()
    frame:Show()
    if frame.Raise then
        frame:Raise()
    end
end

SLASH_EXLANGUAGE1 = "/exlanguage"
SlashCmdList["EXLANGUAGE"] = function()
    EXEnglishPatchShowLanguagePicker()
end

EXEnglishPatchEventFrame = CreateFrame("Frame")
EXEnglishPatchEventFrame:RegisterEvent("ADDON_LOADED")
EXEnglishPatchEventFrame:RegisterEvent("PLAYER_LOGIN")
EXEnglishPatchEventFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
EXEnglishPatchEventFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
EXEnglishPatchEventFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
EXEnglishPatchEventFrame:SetScript("OnEvent", function(_, event, arg1)
    if event == "ADDON_LOADED" then
        local addonName = SafeLower(arg1) or ""
        if TARGET_ADDONS[addonName] then
            QueueApplyEnglishPatch(0.05, true)
        end
        return
    end

    if event == "PLAYER_LOGIN" then
        _G.EXEnglishPatch_InstallChatMessageHooks()
        QueueApplyEnglishPatch(0.05, true)
        print("|cff00ccffEXwindtools & EXBoss English Patch|r v" .. PATCH_VERSION .. " loaded")
        print("Type |cff00ccff/exlanguage|r to open translation options")
        if GetPatchDB().lastPromptVersion ~= PATCH_VERSION then
            C_Timer.After(1, function()
                if GetPatchDB().lastPromptVersion ~= PATCH_VERSION then
                    EXEnglishPatchShowLanguagePicker()
                end
            end)
        end
        return
    end

    if event == "PLAYER_REGEN_DISABLED" then
        StopTranslateTickers()
        return
    end

    if event == "PLAYER_REGEN_ENABLED" then
        QueueApplyEnglishPatch(0, false)
        C_Timer.After(0.05, UpdateTranslateTicker)
        return
    end

    QueueApplyEnglishPatch(0.05, true)
end)

C_Timer.After(0, function()
    QueueApplyEnglishPatch(0, true)
end)


