<Ui>
	<GameTooltip name="CPCredits" virtual="true" inherits="SharedTooltipTemplate" scale="1.25">
		<Frames>
			<Frame parentKey="Slot">
				<Size x="68" y="68"/>
				<Anchors>
					<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="4" y="0"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND" textureSubLevel="1">
						<Texture parentKey="Border" inherits="CPAtlas" setAllPoints="true">
							<KeyValues>
								<KeyValue key="atlas" value="UI-HUD-ActionBar-IconFrame-AddRow" type="string"/>
								<KeyValue key="useAtlasSize" value="false" type="boolean"/>
							</KeyValues>
						</Texture>
					</Layer>
					<Layer level="BACKGROUND" textureSubLevel="2">
						<Texture parentKey="Hilite" inherits="CPAtlas">
							<KeyValues>
								<KeyValue key="atlas" value="UI-HUD-ActionBar-IconFrame-Mouseover" type="string"/>
								<KeyValue key="useAtlasSize" value="false" type="boolean"/>
							</KeyValues>
							<Anchors>
								<Anchor point="TOPLEFT" relativeKey="$parent.Border" x="1" y="-1"/>
								<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Border" x="-8" y="9"/>
							</Anchors>
						</Texture>
					</Layer>
					<Layer level="BACKGROUND" textureSubLevel="3">
						<Texture parentKey="Logo" file="Interface\AddOns\ConsolePort\Assets\Textures\Logo\CP">
							<Size x="64" y="64"/>
							<Anchors>
								<Anchor point="CENTER" relativeKey="$parent.Border" x="-4" y="2"/>
							</Anchors>
						</Texture>
						<MaskTexture parentKey="LogoMask" file="Interface\Masks\CircleMaskScalable">
							<Size x="64" y="64"/>
							<Anchors>
								<Anchor point="CENTER" relativeKey="$parent.Logo" x="0" y="2"/>
							</Anchors>
							<MaskedTextures>
								<MaskedTexture childKey="Logo"/>
							</MaskedTextures>
						</MaskTexture>
					</Layer>
					<Layer level="BACKGROUND" textureSubLevel="4">
						<Texture parentKey="Point" file="Interface\AddOns\ConsolePort_Config\Assets\Cursor_Point_96.png">
							<Size x="42" y="42"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativePoint="CENTER" relativeKey="$parent.Logo" x="-4" y="4"/>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
	</GameTooltip>

	<CheckButton name="CPAboutLinkButton" virtual="true" inherits="CPCardSmallTemplate">
		<Size x="200" y="180"/>
		<ButtonText parentKey="Text" inherits="CPHeaderFont" justifyH="CENTER">
			<Anchors>
				<Anchor point="BOTTOM" y="24"/>
			</Anchors>
		</ButtonText>
		<NormalTexture parentKey="NormalTexture">
			<Size x="100" y="100"/>
			<Anchors>
				<Anchor point="CENTER" y="8"/>
			</Anchors>
		</NormalTexture>
		<HighlightTexture parentKey="HighlightTexture">
			<Size x="100" y="100"/>
			<Anchors>
				<Anchor point="CENTER" y="8"/>
			</Anchors>
		</HighlightTexture>
		<PushedTexture parentKey="PushedTexture">
			<Size x="100" y="100"/>
			<Anchors>
				<Anchor point="CENTER" y="6"/>
			</Anchors>
		</PushedTexture>
	</CheckButton>

	<Frame name="CPAboutLinkTray" inherits="HorizontalButtonTrayTemplate" virtual="true">
		<Size x="1" y="1"/>
		<KeyValues>
			<KeyValue key="expand" value="true" type="boolean"/>
			<KeyValue key="widthPadding" value="4" type="number"/>
			<KeyValue key="spacing" value="20" type="number"/>
			<KeyValue key="templateType" value="CheckButton" type="string"/>
			<KeyValue key="buttonTemplate" value="CPAboutLinkButton" type="string"/>
		</KeyValues>
	</Frame>

	<Script file="About.lua"/>
</Ui>