<Ui>
	<Script file="HintBar.lua"/>

	<Cooldown name="CPHintTimerTemplate" virtual="true"
		hideCountdownNumbers="true"
		useCircularEdge="true"
		drawEdge="true"
		reverse="true"
		rotation="180">
		<Size x="42" y="42"/>
		<SwipeTexture file="Interface\AddOns\ConsolePort_Bar\Assets\Textures\Cooldown\Swipe">
			<Color r="0" g="0.75" b="0.95" a="1"/>
		</SwipeTexture>
		<EdgeTexture file="Interface\AddOns\ConsolePort_Bar\Assets\Textures\Cooldown\Swipe">
			<Color r="0" g="0.75" b="0.95" a="1"/>
		</EdgeTexture>
		<BlingTexture file="Interface\AddOns\ConsolePort\Assets\Textures\Cooldown\Bling">
			<Color r="0.3" g="0.6" b="1" a="0.8"/>
		</BlingTexture>
	</Cooldown>

	<Frame name="CPHintTemplate" virtual="true" hidden="true" mixin="CPHintMixin">
		<Size y="40"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="Icon" name="$parentIcon">
					<Size x="32" y="32"/>
					<Anchors>
						<Anchor point="LEFT"/>
					</Anchors>
				</Texture>
				<FontString parentKey="Text" name="$parentText" inherits="Game20Font">
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.Icon" relativePoint="RIGHT" x="8"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad method="OnLoad"/>
			<OnShow method="OnShow"/>
			<OnHide method="OnHide"/>
		</Scripts>
	</Frame>

	<Frame name="CPHintBarTemplate" frameStrata="FULLSCREEN_DIALOG" virtual="true" hidden="true" mixin="CPHintBarMixin">
		<Size x="0" y="52"/>
		<Scripts>
			<OnLoad method="OnLoad"/>
		</Scripts>
	</Frame>

</Ui>
