{
  "mca.books.death.author": "戦士のOzzie",
  "mca.books.death.0": "§fやれやれ、いったい何度吾輩の家族がクリーパーによって粉々に吹き飛ばされたことか。どうしてまだ彼らがここに生きているのかって？簡単なことさ！親愛なる読者諸君、私は死そのものの治療法を発見したのだ！ぜひとも吾輩はこの方法を諸君に伝授したい。",
  "mca.books.death.1": "§f§l墓§r§f\n§r§f村人が死んだ時、その死体は一番近い墓に埋められる。したがって、墓地の区画に空きを作るのを忘れてはならない。",
  "mca.books.death.2": "§f§l死神の召喚§r§f\n残念なことだが、死を打ち負かせるものは、死そのもの──死神だけだ。奴を呼び出すには、２ブロック以上の高さの黒曜石の柱３本からなる祭壇をる必要がある。仰々しいのがお好みなら、柱はもっと高くても構わない。",
  "mca.books.death.3": "§f§l死神の召喚２§r§f\n祭壇の中央には、生贄としてエメラルドブロックを置く。",
  "mca.books.death.4": "§f§l死神の召喚 3§r§f\n祭壇が完成したら、夜まで待つのだ。夜闇の中、3本の柱に火をつける。戦う心構えができているのなら、エメラルドブロックに火をつけ......逃げるのだ!!",
  "mca.books.death.5": "§f§lFighting Grim§r§f\nGrim is tough. Use full diamond armor, lots of potions, and lots of enchantments. He can:\n- Fly\n- Block attacks\n- Blind you\n- Move your items\n- Teleport",
  "mca.books.death.6": "§f§l死神との戦い 2§r§f\nもし死神が防御態勢になっている間に攻撃すると、死神は背後に瞬間移動して攻撃してくる。弓矢、毒を使ってみようなどと考えないほうがいい。奴は完璧に耐性をつけている。",
  "mca.books.death.7": "§f§l死神との戦い 3§r§f\n体力を大きく減らした死神は、空中へ瞬間移動し、回復を始める。その間、奴は冥界から手下を呼び出し、君を攻撃させる。",
  "mca.books.death.8": "§f§l死神との戦い 4§r§f\n回復を終えた死神は、君への攻撃を続ける。だが、奴は3分半はもう一度回復することができないし、攻撃される前の体力にまでは回復できない。",
  "mca.books.death.9": "§f§l死神の鎌§r§f\n死神に致命傷を与えると、奴は鎌を落とし、奈落へと帰っていく。氷のように冷たい死神の鎌は、強力な道具である。誰か他の村人を鎌で倒すと、魂を刈り取ることができる。その魂を、墓石に移すのだ。",
  "mca.books.death.10": "§f§l死神の鎌 2§r§f\nしかし、君の友人は地下で過ごした時間のために、感染した状態で目覚めるだろう。治す方法はある。確か我が友リチャードがこのことについて本を書いていたと思う。",
  "mca.books.death.11": "§f§l生命の杖§r§f\n罪なき村人の命が惜しいなら、もっと平和的な解決方法もある。生命の杖だ。 これはネザースターの凝縮された力を使って君の友人を蘇生する。",
  "mca.books.death.12": "§f§l生命の杖 2§r§f\nこの杖は5人まで蘇生できる強力な道具である。死神の鎌と違って、生き返った人物の病をも治癒してくれる。",
  "mca.books.romance.author": "Gerry the Librarian",
  "mca.books.romance.0": "§lIntroduction§r\nInteraction is key to building relationships and finding the love of your life. I've happily written this book in order to share my knowledge of interaction, love, and, unfortunately, divorce, to anyone who may need a little push in the right direction.",
  "mca.books.romance.1": "§lPersonalities§r\nWhen speaking to any villager, you'll notice they have a personality. Pay close attention to this! Some people like jokes more, some love a hug. Some personalities are more obvious than others. Hover over the personality to see some hints.",
  "mca.books.romance.2": "§lMoods§r\nEvery person has a mood, which is always apparent when speaking to them. Moods can change throughout the day, and determine how likely a villager is to like certain interactions.",
  "mca.books.romance.3": "§lMoods 2§r\nThe death of a villager seems to put those nearby in bad moods. Taxing also gradually decreases the moods of everyone. Gifts and successful interactions are known to boost moods.",
  "mca.books.romance.4": "§lInteracting§r\nChoose wisely when interacting with a villager, based on their mood and personality! If choosing a romantic interaction, be sure that the villager you are talking to likes you a lot.",
  "mca.books.romance.5": "§lInteracting pt. 2§r\nDon't be annoying! Talking to someone for too long will bore them, and your interactions may stop succeeding. If this happens, simply wait some time before trying to talk to them again.",
  "mca.books.romance.6": "§lGifts§r\nGifts are another great way to win someone's friendship. But again, be careful who you gift what. A fisherman loves fish, but oh my, don't ever gift a smelly fish to a noble lady.",
  "mca.books.romance.7": "§lMarriage§r\nTo get married, simply gift a villager a wedding ring once you feel you have reached the highest relationship level.",
  "mca.books.romance.8": "§lDivorce§r\nUnfortunately, sometimes it is best to split from your spouse and move on. To do this, look for a cleric to get divorce papers. Then talk to your spouse.",
  "mca.books.romance.9": "§lDivorce pt. 2§r\nAlternatively you can end the marriage without papers, they will not be happy tho.",
  "mca.books.family.author": "Leanne the Cleric",
  "mca.books.family.0": "Children, are our future! Make sure to have as many as you possibly can.§rNot only do you get to experience the joy of raising a child, but once they are past the baby stage, put them to work!",
  "mca.books.family.1": "§lBabies§r\nWhen you are married, simply approach your spouse and offer to 'Procreate'. After a short dance, you'll be the proud owner of a new baby boy or girl (or maybe even both)!",
  "mca.books.family.2": "§lGrowth§r\nBabies take time to grow, make sure to hold them until they are ready, or give them to your spouse to take care of. Once a baby is ready to grow, you may place it on the ground and it will grow into a child!",
  "mca.books.family.3": "§lAdolescence§r\nChildren will grow slowly. However, the magical properties of Golden Apples are said to accelerate any child's growth. I have yet to try this myself.",
  "mca.books.family.4": "§lChores§r\nAny child can farm, cut wood, mine, hunt, and fish. You'll need to provide them with the tools they need to do so. If a tool breaks and the child doesn't have another, they will have no choice but to stop working.",
  "mca.books.family.5": "§lGreed§r\nIf you notice your child has a Greedy personality, be careful! Greedy children are known to steal away items that they may pick up while doing chores.",
  "mca.books.family.6": "§lMining§r\nA special note on mining here, most children have a peculiar ability to search for and locate ores underground. This activity damages any pickaxe they may have in their inventory.",
  "mca.books.family.7": "§lAdulthood§r\nAs sad as it may be, children will eventually grow into adults. Once they are adults, they will no longer work for you. Adults can be married off by using Matchmaker's Rings, or they will eventually get married on their own.",
  "mca.books.rose_gold.author": "William the Miner",
  "mca.books.rose_gold.0": "§lWarning!\nTOP SECRET§r\nThis manual is the property of William Mining Co.§rIf you are not a William Mining Co. employee, please refrain from reading this manual and return promptly to William the Miner.",
  "mca.books.rose_gold.1": "Ah, rose gold - a lovely combination of silver, copper, and gold that smelts into a pinkish-orange metal. Most use it as an alternative to gold for crafting rings as it is much less expensive. However, it has some interesting qualities that are easy to miss.",
  "mca.books.rose_gold.2": "§lCreating Dust§r\nRose gold, once smelted, can be crushed into a fine dust. Look closely at rose gold dust in bright light, and you'll see shiny flecks of pure gold!§r",
  "mca.books.rose_gold.3": "§lWashing Dust§r\nWith a little work, we can extract the gold from the dust and create pure gold ingots. Simply mix the dust with a bucket of water. The lighter silver and copper components will wash away, leaving you with about 6 smaller piles of gold dust.",
  "mca.books.rose_gold.4": "§lExtracting Gold§r\nArrange 9 piles of dust on your crafting table, and if you're lucky, you'll find a gold nugget in one of them!§rAnd of course, once you have 9 gold nuggets, you'll be able to craft them into a solid gold ingot.",
  "mca.books.infection.author": "Richard the Zombie",
  "mca.books.infection.0": "Good, day, readers! I've written this book so that you may not end up suffering the same fate as I. Although I caught the infection, I was luckily able to keep all of my mental faculties.",
  "mca.books.infection.1": "§lWhat is the Infection?§r\nI discovered a long time ago that the zombies that appear at night were once villagers! Newly infected villagers slowly turn green, feel unwell and may be unable to speak properly!",
  "mca.books.infection.2": "§lCuring§r\nContrary to popular belief, any infected villager can be cured. Gift a villager a golden apple to cure an ongoing infection. If the infection turned the villager into a zombie already you must first weaken the zombie with a potion, then apply the golden apple.",
  "mca.books.infection.3": "§lCuring 2§r\nAny other zombies you see unfortunately are too far gone, and cannot be cured.",
  "mca.books.infection.4": "§lCuring 3§r\nZombies will take a couple of minutes to be fully cured. Villagers who were recently infected, though, and haven't had time to degrade into a full zombie, will be cured instantly!",
  "mca.books.infection.5": "§lWarnings§r\nVillagers are highly susceptible to infection, decrease the risk of infection by building an infirmary!",
  "mca.books.blueprint.author": "Carl the Builder",
  "mca.books.blueprint.0": "§fWe villager can farm. We can smith tools and armor. We can read, brew, enchant and so much more. But there is one thing we lack the knowledge for: construction!",
  "mca.books.blueprint.1": "§fOn your journey, you probably come across several villages full of small, impractical, and barely decorated. How should a village ever evolve into something bigger?",
  "mca.books.blueprint.2": "§f§lBlueprint§r§f\nThat's why I'm wandering across the planet, helping villages across the plane. And you could too! Craft yourself a blueprint using blue dye and paper and check out the catalog of buildings every village needs but can't build on their own.",
  "mca.books.blueprint.3": "§f§lRequirements§r§f\nA buildings usually requires a minimum size. You can't just plug everything into a shed. Then you have to make sure that all the block requirements are fulfilled.",
  "mca.books.blueprint.4": "§f§lFinish§r§f\nOnce done, hit 'Add Building' and watch how villagers integrate it into the village.",
  "mca.books.blueprint.5": "§f§lRanks§r§f\nBut you don't need to be selfless! The more advanced your village is, the higher your rank gets. Every dreamed to live a life of a noble? A mayor? Or even a King?",
  "mca.books.cult_0.author": "Lucas the Devotee",
  "mca.books.cult_0.0": "A long time ago, a being from another world came to this plane, sharing its wisdom as it travels across the land… This entity was called Sirben the 99.",
  "mca.books.cult_0.1": "Despite good intentions, its knowledge was too much for our minds to comprehend, some people didn’t listen, but those who did were changed, to never be the same again…",
  "mca.books.cult_0.2": "Their minds, shattered by the truths Sirben said, became obsessed, and they passed “the sacred words” on to the next generations. Everyone who gains this erratic behavior receives the “Sirben” trait.",
  "mca.books.cult_0.3": "Until this day, some people say they still can hear its whispers…",
  "mca.letter.condolence": "%s,\n\nIt is with great regret that we have to inform you of %s's death.\n\nYours sincerely,\nthe mayor of %s",
  "mca.books.supporters.author": "The Community",
  "mca.books.supporters.patrons": "Patrons",
  "mca.books.supporters.contributors": "Contributors",
  "mca.books.supporters.translators": "Translators",
  "mca.books.supporters.wiki": "Wiki",
  "mca.books.supporters.old": "Before MCA 7.0.0",
  "mca.books.supporters.thanks": "Thank you!"
}
