local _, addon = ...
local L = addon.L;
local API = addon.API;


local Def = {
	MainKeys = {
		"HelpPlateButton", "CharacterPreview", "WardrobeCollection", "Bg",
	},

	ChildKeys = {
		"SaveOutfitButton", "MoneyFrame", "PurchaseOutfitButton", "DividerBar",
	},

	OutfitCollection = {
		MaximizedHeight = 860,
		MinimizedHeight = 776,
		BackgroundAlpha = 0.6,
	},

	MainFrame = {
		MaximizedWidth = 1618,
		MaximizedHeight = 883,

		MinimizedWidth = 314,
		MinimizedHeight = 800,
	},

	ClickHandlerName = "PLMR_OUTFIT",
	MacroIcon = 2869702,
	PlumberMacroCommand = "outfit",

	DefaultOffsetX = -480,
	DefaultOffsetY = 0,
};


local EL = CreateFrame("Frame");
local Mod = {};
local AcquireOutfitMacro;
local ClickHandler;
local ExtraFrame;
local CreateExtraFrame;
local RepositionFrame;
local CreateRepositionFrame;


do  -- DragButton On TransmogFrame
	local DragButton;

	local DragButtonMixin = {};

	function DragButtonMixin:OnEnter()
		self.Text:SetTextColor(1, 1, 1);

		local tooltip = GameTooltip;
		tooltip:SetOwner(self.Text, "ANCHOR_RIGHT", 6, 0);
		tooltip:SetText(L["Quick Access Outfit Button"], 1, 1, 1);
		tooltip:AddLine(L["Quick Access Outfit Button Tooltip"], 1, 0.82, 0, true);

		if not addon.CanPickupOrCreateCommand("outfit") then
			tooltip:AddLine(" ");
			tooltip:AddLine(L["No Slot For New Character Macro Alert"], 1, 0.125, 0.125, true);
		end

		tooltip:Show();
	end

	function DragButtonMixin:OnLeave()
		GameTooltip:Hide();
		self.Text:SetTextColor(1, 0.82, 0);
	end

	function DragButtonMixin:SetIconAndText(icon, text)
		local iconSize = 16;
		local gap = 6;

		self.Icon:SetSize(iconSize, iconSize);
		self.Text:ClearAllPoints();
		self.Text:SetPoint("LEFT", self.Icon, "RIGHT", gap, 0);

		self.Icon:SetTexture(icon);
		self.Text:SetText(text);

		local contentWidth = API.Round(iconSize + gap + self.Text:GetWrappedWidth());
		local buttonWidth = math.max(240, contentWidth);
		self:SetWidth(buttonWidth);
		self.Icon:SetPoint("LEFT", self, "LEFT", 0.5*(buttonWidth - contentWidth), 0);
	end

	function DragButtonMixin:OnDragStart()
		if API.CheckAndDisplayErrorIfInCombat() then
			return
		end

		local macroID = AcquireOutfitMacro();
		if macroID then
			PickupMacro(macroID);
		end
	end

	function CreateExtraFrame(parent)
		local f = CreateFrame("Frame", nil, parent);
		ExtraFrame = f;
		f:SetSize(308, 34);
		f:SetFrameLevel(128);

		local file = "Interface/AddOns/Plumber/Art/Frame/TransmogUI.png";
		local alpha = 0.5;

		local Left = f:CreateTexture(nil, "OVERLAY");
		Left:SetSize(40, 12);
		Left:SetTexture(file);
		Left:SetTexCoord(0, 80/512, 0, 24/512);
		Left:SetPoint("BOTTOMLEFT", f, "BOTTOMLEFT", 0, 0);

		local Right = f:CreateTexture(nil, "OVERLAY");
		Right:SetSize(40, 12);
		Right:SetTexture(file);
		Right:SetTexCoord(160/512, 240/512, 0, 24/512);
		Right:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", 0, 0);

		local Center = f:CreateTexture(nil, "OVERLAY");
		Center:SetSize(40, 12);
		Center:SetTexture(file);
		Center:SetTexCoord(80/512, 160/512, 0, 24/512);
		Center:SetPoint("TOPLEFT", Left, "TOPRIGHT", 0, 0);
		Center:SetPoint("BOTTOMRIGHT", Right, "BOTTOMLEFT", 0, 0);

		API.DisableSharpening(Left);
		API.DisableSharpening(Right);
		API.DisableSharpening(Center);

		Left:SetAlpha(alpha);
		Right:SetAlpha(alpha);
		Center:SetAlpha(alpha);


		DragButton = CreateFrame("Button", nil, f);
		DragButton:SetSize(240, 30);
		DragButton:SetPoint("CENTER", f, "CENTER", 16, 0);
		DragButton.Icon = DragButton:CreateTexture(nil, "OVERLAY");
		DragButton.Text = DragButton:CreateFontString(nil, "OVERLAY", "GameFontNormal");
		Mixin(DragButton, DragButtonMixin);
		DragButton:SetIconAndText(Def.MacroIcon, L["Quick Access Outfit Button"]);
		DragButton:SetScript("OnEnter", DragButton.OnEnter);
		DragButton:SetScript("OnLeave", DragButton.OnLeave);
		DragButton:SetScript("OnDragStart", DragButton.OnDragStart);
		DragButton:RegisterForDrag("LeftButton");

		f:SetPoint("TOPLEFT", TransmogFrame, "TOPLEFT", 4, -21);
	end
end


do  -- Drag to repostion TransmogFrame (For Minimized Mode)
	local RepositionFrameMixin = {};

	function RepositionFrameMixin:OnDragStart()
		if InCombatLockdown() then return end;

		self.isDragging = true;
		self:RegisterEvent("PLAYER_REGEN_DISABLED");
		self:SetScript("OnEvent", self.OnEvent);

		if self.isFrameMovable == nil then
			self.isFrameMovable = TransmogFrame:IsMovable();
		end

		TransmogFrame:SetClampedToScreen(true);
		TransmogFrame:SetMovable(true);
		TransmogFrame:StartMoving(true);
	end

	function RepositionFrameMixin:OnDragStop()
		self:StopDragging();
	end

	function RepositionFrameMixin:OnHide()
		self:Hide();
		if self.isDragging then
			self:StopDragging();
		end
	end

	function RepositionFrameMixin:StopDragging()
		self.isDragging = nil;
		self:UnregisterEvent("PLAYER_REGEN_DISABLED");
		self:SetScript("OnEvent", nil);
		TransmogFrame:SetMovable(self.isFrameMovable);

		if not InCombatLockdown() then
			TransmogFrame:StopMovingOrSizing();
			local x0, y0 = UIParent:GetCenter();
			local x1, y1 = TransmogFrame:GetCenter();
			if x0 and y0 and x1 and y1 then
				local x = API.Round(x1 - x0);
				local y = API.Round(y1 - y0);
				ClickHandler:SetFramePosition(x, y);
				PlumberDB.TransmogOutfitSelect_Position = {x, y};
			end
		end
	end

	function RepositionFrameMixin:OnEvent()
		self:StopDragging();
	end

	function RepositionFrameMixin:OnEnter()
		if not InCombatLockdown() then
			SetCursor("Interface/CURSOR/UI-Cursor-Move.blp");
		end
	end

	function RepositionFrameMixin:OnLeave()
		ResetCursor();
	end

	function CreateRepositionFrame(parent)
		local f = CreateFrame("Button", nil, parent);
		RepositionFrame = f;

		f:SetSize(Def.MainFrame.MinimizedWidth - 48, 24);
		f:SetPoint("TOPLEFT", parent, "TOPLEFT", 0, 0);
		f:SetFrameLevel(parent.NineSlice:GetFrameLevel() + 1);

		Mixin(f, RepositionFrameMixin);
		f:SetScript("OnDragStart", f.OnDragStart);
		f:SetScript("OnDragStop", f.OnDragStop);
		f:SetScript("OnHide", f.OnHide);
		f:SetScript("OnEnter", f.OnEnter);
		f:SetScript("OnLeave", f.OnLeave);
		f:RegisterForDrag("LeftButton");
	end
end


do  -- Outfit Macro    #plumber:outfit
	local function WriteFunc_outfit(body)
		local header = "#plumber:"..Def.PlumberMacroCommand;
		local icon = Def.MacroIcon;
		local macro = "/click "..Def.ClickHandlerName;
		body = header.."\n"..macro;
		return body, icon
	end

	local function Generator_outfit()
		local name = L["Outfit Collection"];
		local body, icon = WriteFunc_outfit();
		if not body then
			body = "#plumber:"..Def.PlumberMacroCommand;
			icon = Def.MacroIcon;
		end
		return name, icon, body
	end

	function AcquireOutfitMacro()
		return addon.AcquireCharacterMacro(Def.PlumberMacroCommand, Generator_outfit);
	end

	local OutfitCommand = {
		command = Def.PlumberMacroCommand,
		name = L["PlumberMacro Outfit"],
		modifyType = "Overwrite",
		writeFunc = WriteFunc_outfit,
	};

	addon.AddPlumberMacro(OutfitCommand);
end


do  -- Blizzard Frame Modification
	local function SetWidgetShown(state)
		local f = TransmogFrame;

		for _, key in ipairs(Def.MainKeys) do
			f[key]:SetShown(state);
		end

		for _, key in ipairs(Def.ChildKeys) do
			f.OutfitCollection[key]:SetShown(state);
		end
	end

	function Mod.Transmog_OnLoad()
		if Mod.loaded then return end;
		Mod.loaded = true;

		TransmogFrame:HookScript("OnShow", Mod.SwitchMode);
		if TransmogFrame:IsShown() then
			Mod.SwitchMode();
		end
	end

	function Mod.MinimizeTransmogUI()
		SetWidgetShown(false);
		TransmogFrame.OutfitCollection.Background:SetAlpha(Def.OutfitCollection.BackgroundAlpha);
		TransmogFrame.OutfitCollection:SetHeight(Def.OutfitCollection.MinimizedHeight);
		TransmogFrame:SetSize(Def.MainFrame.MinimizedWidth, Def.MainFrame.MinimizedHeight);

		if not InCombatLockdown() then
			TransmogFrame:SetClampedToScreen(true);
		end

		if ExtraFrame then
			ExtraFrame:Hide();
		end

		if not RepositionFrame then
			CreateRepositionFrame(TransmogFrame);
		end
		RepositionFrame:Show();

		EL:ListenEvents(true);
	end

	function Mod.MaximizeTransmogUI()
		SetWidgetShown(true);
		TransmogFrame.OutfitCollection.Background:SetAlpha(1);
		TransmogFrame.OutfitCollection:SetHeight(Def.OutfitCollection.MaximizedHeight);
		TransmogFrame:SetSize(Def.MainFrame.MaximizedWidth, Def.MainFrame.MaximizedHeight);

		if not ExtraFrame then
			CreateExtraFrame(TransmogFrame);
		end
		ExtraFrame:Show();

		if RepositionFrame then
			RepositionFrame:Hide();
		end

		EL:ListenEvents(false);
	end

	function Mod.SwitchMode()
		if C_Transmog.IsAtTransmogNPC() then
			Mod.MaximizeTransmogUI();
		else
			Mod.MinimizeTransmogUI();
		end
	end
end


do  --SecureHandler
	ClickHandler = CreateFrame("Button", Def.ClickHandlerName, nil, "SecureHandlerClickTemplate");
	ClickHandler:RegisterForClicks("AnyUp");
	ClickHandler:SetFrameRef("UIParent", UIParent);
	ClickHandler:SetSize(1, 1);

	local HANDLER_ONCLICK = [=[
		local frame = self:GetFrameRef("TransmogFrame");
		if not frame then return end;

		local show = (not frame:IsShown()) and not PlayerInCombat();
		if show then
			local UIParent = self:GetFrameRef("UIParent");
			frame:ClearAllPoints();
			frame:SetPoint("CENTER", UIParent, "CENTER", %d, %d);
			frame:Show();
		else
			frame:Hide();
		end
	]=];

	function ClickHandler:SetFramePosition(x, y)
		if type(x) == "number" and type(y) == "number" then
			self:SetAttribute("_onclick", HANDLER_ONCLICK:format(x, y));
		end
	end

	ClickHandler:SetFramePosition(Def.DefaultOffsetX, Def.DefaultOffsetY);

	ClickHandler:SetScript("PreClick", function(self)
		if API.CheckAndDisplayErrorIfInCombat() then
			return
		end

		if not TransmogFrame then
			Transmog_LoadUI();
		end

		if TransmogFrame then
			Mod.Transmog_OnLoad();

			self:SetScript("PreClick", function()
				if API.CheckAndDisplayErrorIfInCombat() then
					return
				end
			end);

			self:SetFrameRef("TransmogFrame", TransmogFrame);
		end
	end);

	function ClickHandler:InitializePosition()
		local db = PlumberDB.TransmogOutfitSelect_Position;
		if db and db[1] and db[2] then
			ClickHandler:SetFramePosition(db[1], db[2]);
		end
	end

	ClickHandler:SetScript("OnEvent", function(self, event)
		--Load Initial Position
		if event == "PLAYER_ENTERING_WORLD" then
			self:UnregisterEvent(event);
			if InCombatLockdown() then
				self:RegisterEvent("PLAYER_REGEN_ENABLED");
			else
				self:SetScript("OnEvent", nil);
				self:InitializePosition();
			end
		elseif event == "PLAYER_REGEN_ENABLED" then
			self:UnregisterEvent(event);
			self:SetScript("OnEvent", nil);
			self:InitializePosition();
		end
	end);

	ClickHandler:RegisterEvent("PLAYER_ENTERING_WORLD");
end


do  --EL Event Listener
	function EL:OnEvent(event, ...)
		if event == "PLAYER_REGEN_DISABLED" then
			self:ListenEvents(false);
			if TransmogFrame then
				TransmogFrame:Hide();
			end
		end
	end

	function EL:OnKeyDown(key)
		if InCombatLockdown() then
			self:ListenEvents(false);
			return
		end

		local valid;
		if key == "ESCAPE" then
			valid = true;
			self:ListenEvents(false);
			if TransmogFrame then
				TransmogFrame:Hide();
			end
		end

		self:SetPropagateKeyboardInput(not valid);
	end

	function EL:ListenEvents(state)
		if state then
			self:RegisterEvent("PLAYER_REGEN_DISABLED");
			self:SetScript("OnEvent", self.OnEvent);
			self:SetScript("OnKeyDown", self.OnKeyDown);
		else
			self:UnregisterEvent("PLAYER_REGEN_DISABLED");
			self:SetScript("OnEvent", nil);
			self:SetScript("OnKeyDown", nil);
		end
	end
end


do  --Module Registry
	local function EnableModule(state)
		if state and not EL.enabled then
			EL.enabled = true;
			if C_AddOns.IsAddOnLoaded("Blizzard_Transmog") then
				Mod.Transmog_OnLoad();
			else
				if not EL.hooked then
					EL.hooked = true;
					EventUtil.ContinueOnAddOnLoaded("Blizzard_Transmog", Mod.Transmog_OnLoad);
				end
			end

		elseif (not state) and EL.enabled then
			EL.enabled = nil;
			if TransmogFrame then
				Mod.MaximizeTransmogUI();
			end
		end
	end

	local moduleData = {
		name = L["ModuleName TransmogOutfitSelect"],
		dbKey = "TransmogOutfitSelect",
		description = L["ModuleDescription1 TransmogOutfitSelect"].."\n\n"..L["ModuleDescription2 TransmogOutfitSelect"],
		toggleFunc = EnableModule,
		moduleAddedTime = 1769000000,
		categoryKeys = {"Collection"},
	};

	if addon.IS_MIDNIGHT then
		addon.ControlCenter:AddModule(moduleData);
	end
end
