
#Client configuration settings
[client]
	#The time in milliseconds to wait before polling the controller. The lower the value the better the input latency but drains the controller battery faster.
	#Range: 1 ~ 128
	controllerPollInterval = 8

	#In-game related options. These can be changed in game instead of config!
	[client.options]
		#If enabled, allows you to craft quickly when clicking an item in the recipe book
		quickCraft = true
		#If enabled, inverts the controls on the Y axis for the camera
		invertLook = false
		#If enabled, shows common actions when displaying available on the screen
		#Allowed Values: ALL, MINIMAL, NONE
		showActions = "MINIMAL"
		#If enabled, the player will render in the top left corner likes Bedrock Edition
		renderMiniPlayer = true
		#The speed which the cursor or virtual mouse moves around the screen
		#Range: 0.0 ~ 50.0
		mouseSpeed = 15.0
		#The image to use for the cursor. This only applies if virtual mouse is enabled!
		#Allowed Values: LIGHT, DARK, CONSOLE, LEGACY_LIGHT, LEGACY_DARK
		cursorType = "LIGHT"
		#The speed which the camera turns in game
		#Range: 0.0 ~ 100.0
		rotationSpeed = 25.0
		#The distance you have to move the thumbstick before it's input is registered. This fixes drifting as some thumbsticks don't center to zero.
		#Range: 0.0 ~ 1.0
		deadZone = 0.15
		#The controller icons to use in game to display actions
		#Allowed Values: DEFAULT, PLAYSTATION_4, PLAYSTATION_3, XBOX_ONE, XBOX_360, SWITCH_JOYCONS, SWITCH_CONTROLLER, GAMECUBE, STEAM
		controllerIcons = "DEFAULT"
		#If enabled, controller will be automatically selected on start up or when plugged in
		autoSelect = true
		#If enabled, the game will use a virtual cursor instead of the real cursor. This must be turned on to be able to run multiple instances!
		virtualMouse = true
		#If enabled, plays a pop sound when you navigate in inventories, menus or scrolling the radial menu
		uiSounds = true
		#If enabled, some actions will cause the controller to vibrate
		forceFeedback = true
		#If enabled, hotbar will render closer to the center of the screen like on console.
		consoleHotbar = false
		#The thumbstick to use when scrolling items in the radial menu
		#Allowed Values: LEFT, RIGHT
		radialThumbstick = "RIGHT"

