local _, addon = ...
local L = addon.L;
local GameTooltipItemManager = addon.GameTooltipManager:GetItemManager();
local ReplaceTooltipLine = addon.GameTooltipManager.ReplaceTooltipLine;
local ReplaceLineByMatching = addon.GameTooltipManager.ReplaceLineByMatching;
local DeleteLineByMatching = addon.GameTooltipManager.DeleteLineByMatching;


local ALREADY_KNOWN = ITEM_SPELL_KNOWN; --ERR_COSMETIC_KNOWN, Already known, with lowercase k
local PATTERN_PARTIALLY_KNOWN = L["Match Pattern Transmog Set Partially Known"];
local GREY_CHECKMARK = "|TInterface\\AddOns\\Plumber\\Art\\ExpansionLandingPage\\Icons\\CheckmarkGrey:0:0|t";


local ipairs = ipairs;
local GetItemLearnTransmogSet = C_Item.GetItemLearnTransmogSet;
local GetBaseSetID = C_TransmogSets.GetBaseSetID;
local GetVariantSets = C_TransmogSets.GetVariantSets;
local GetSetInfo = C_TransmogSets.GetSetInfo;
local GetSetPrimaryAppearances = C_TransmogSets.GetSetPrimaryAppearances;
local GetAllSetAppearancesByID = C_Transmog.GetAllSetAppearancesByID;
local GetSourceInfo = C_TransmogCollection.GetSourceInfo;
local IsAppearanceCollected = addon.API.IsAppearanceCollected;
--local GetNumCollectedAppearanceSources = addon.API.GetNumCollectedAppearanceSources;


local LegionRaidEnsemble = {};
local ItemXSets = {};


local DifficultyNames = {
    PLAYER_DIFFICULTY3,
    PLAYER_DIFFICULTY1,
    PLAYER_DIFFICULTY2,
    PLAYER_DIFFICULTY6,
};


local CollectionCache = CreateFrame("Frame");
do
    CollectionCache.cache = {};

    function CollectionCache:ListenEvents(state)
        if state then
            if not self.listend then
                self.listend = true;
                self:RegisterEvent("TRANSMOG_COLLECTION_SOURCE_ADDED");
                self:RegisterEvent("TRANSMOG_COLLECTION_SOURCE_REMOVED");
                self:RegisterEvent("TRANSMOG_COSMETIC_COLLECTION_SOURCE_ADDED");
            end

        else
            if self.listend then
                self.listend = nil;
                self:UnregisterEvent("TRANSMOG_COLLECTION_SOURCE_ADDED");
                self:UnregisterEvent("TRANSMOG_COLLECTION_SOURCE_REMOVED");
                self:UnregisterEvent("TRANSMOG_COSMETIC_COLLECTION_SOURCE_ADDED");
            end
        end
    end

    function CollectionCache:GetData(setID)
        if not self.cache[setID] then
            local setItems = GetAllSetAppearancesByID(setID);
            if setItems then
                local appCol, appTotal = 0, 0;
                local sourceCol, sourceTotal = 0, 0;
                local appearanceIDs = {};
                local sourceInfo;
                for _, v in ipairs(setItems) do
                    sourceInfo = GetSourceInfo(v.itemModifiedAppearanceID);
                    if sourceInfo and sourceInfo.visualID then
                        appearanceIDs[sourceInfo.visualID] = true;
                        sourceTotal = sourceTotal + 1;
                        if sourceInfo.isCollected then
                            sourceCol = sourceCol + 1;
                        end
                    end
                end

                for appearanceID in pairs(appearanceIDs) do
                    appTotal = appTotal + 1;
                    if IsAppearanceCollected(appearanceID) then
                        appCol = appCol + 1;
                    end
                end

                self.cache[setID] = {appCol, appTotal, sourceCol, sourceTotal};
                self:ListenEvents(true);
            end
        end

        local v = self.cache[setID];
        if v then
            return v[1], v[2], v[3], v[4]
        end
    end

    CollectionCache:SetScript("OnEvent", function(self)
        self:ListenEvents(false);
        self.cache = {};
    end);
end


local function ProcessItemTooltip(tooltip, itemID, hyperlink, isDialogueUI)
    --[[ --debug
    local setID = hyperlink and C_Item.GetItemLearnTransmogSet(hyperlink);
    if setID then
        if not ItemXSets[itemID] then
            if not PlumberDevData then
                PlumberDevData = {};
            end
            if not PlumberDevData.ItemXSets then
                PlumberDevData.ItemXSets = {};
            end
            ItemXSets[itemID] = setID;
            local name = C_Item.GetItemInfo(hyperlink);
            print(name, itemID, setID);
            PlumberDevData.ItemXSets[itemID] = string.format("{%s},     --%s", setID, name);
        end
    end
    --]]

    if not hyperlink then return end;

    local setID = GetItemLearnTransmogSet(hyperlink);
    if setID then
        if LegionRaidEnsemble[itemID] then
            if not ItemXSets[itemID] then
                local baseSetID = GetBaseSetID(setID);
                local baseSetInfo = GetSetInfo(baseSetID);
                local allSetInfo = GetVariantSets(baseSetID);
                local insertBaseSet = true;
                for _, info in ipairs(allSetInfo) do
                    if info.setID == baseSetID then
                        insertBaseSet = false;
                        break
                    end
                end

                if insertBaseSet then
                    table.insert(allSetInfo, baseSetInfo);
                end

                table.sort(allSetInfo, function(a, b)
                    if a.uiOrder ~= b.uiOrder then
                        return a.uiOrder < b.uiOrder
                    end
                    return a.setID < b.setID
                end);

                local tbl = {};
                for i = 1, 4 do
                    tbl[i] = allSetInfo[i].setID;
                end
                ItemXSets[itemID] = tbl;
            end

            tooltip:AddLine(" ");

            local allCollected = true;

            for i, setID in ipairs(ItemXSets[itemID]) do
                local appearances = GetSetPrimaryAppearances(setID);
                local numCollected = 0;
                local numTotal = 0;
                for _, v in ipairs(appearances) do
                    if v.collected then
                        numCollected = numCollected + 1;
                    end
                    numTotal = numTotal + 1;
                end
                if numCollected >= numTotal then
                    tooltip:AddDoubleLine(DifficultyNames[i], GREY_CHECKMARK, 0.5, 0.5, 0.5, 1, 1, 1);
                else
                    allCollected = false;
                    tooltip:AddDoubleLine(DifficultyNames[i], numCollected.."/"..numTotal, 1, 1, 1, 1, 1, 1);
                end
            end

            ReplaceTooltipLine(tooltip, ALREADY_KNOWN, nil);
            DeleteLineByMatching(tooltip, PATTERN_PARTIALLY_KNOWN);

            if allCollected then
                tooltip:AddLine(" ");
                tooltip:AddLine(ALREADY_KNOWN, 1, 0.125, 0.125, true);
            end

            return true
        else
            --Generic Ensembles
            local appCol, appTotal, sourceCol, sourceTotal = CollectionCache:GetData(setID);
            local showItems = C_CVar.GetCVarBool("missingTransmogSourceInItemTooltips");
            if appCol and ((appCol < appTotal) or (showItems and sourceCol < sourceTotal)) then
                local found1, isLastLine1 = ReplaceTooltipLine(tooltip, ALREADY_KNOWN, " ");
                local found2, isLastLine2 = ReplaceLineByMatching(tooltip, PATTERN_PARTIALLY_KNOWN, " ");

                if not (isLastLine1 or isLastLine2) then
                    tooltip:AddLine(" ");
                end

                if appCol < appTotal then
                    tooltip:AddDoubleLine(L["Collected Appearances"], appCol.."/"..appTotal, 1, 1, 1, 1, 1, 1);
                elseif showItems then
                    tooltip:AddDoubleLine(L["Collected Appearances"], appCol.."/"..appTotal, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5); --Show numbers instead of checkmark
                end

                if showItems then
                    if sourceCol < sourceTotal and sourceTotal > appTotal then
                        tooltip:AddDoubleLine(L["Collected Items"], sourceCol.."/"..sourceTotal, 1, 1, 1, 1, 1, 1);
                    end
                end

                return true
            end
        end
    end
    return false
end


local ItemSubModule = {};
do
    function ItemSubModule:ProcessData(tooltip, itemID, itemLink)
        if self.enabled then
            return ProcessItemTooltip(tooltip, itemID, itemLink)
        else
            return false
        end
    end

    function ItemSubModule:GetDBKey()
        return "TooltipTransmogEnsemble"
    end

    function ItemSubModule:SetEnabled(enabled)
        self.enabled = enabled == true;
        GameTooltipItemManager:RequestUpdate();
    end

    function ItemSubModule:IsEnabled()
        return self.enabled == true
    end
end


do
    --local function ProcessItemTooltip_DialogueUI(tooltip, itemID, itemLink)
    --    return ProcessItemTooltip(tooltip, itemID, itemLink, true)
    --end

    local function EnableModule(state)
        ItemSubModule:SetEnabled(state);

        if state then
            GameTooltipItemManager:AddSubModule(ItemSubModule);
        end

        --if DialogueUIAPI and DialogueUIAPI.AddItemTooltipProcessorExternal then
        --    DialogueUIAPI.AddItemTooltipProcessorExternal(ProcessItemTooltip_DialogueUI);
        --end
    end

    local moduleData = {
        name = addon.L["ModuleName TooltipTransmogEnsemble"],
        dbKey = ItemSubModule:GetDBKey(),
        description = addon.L["ModuleDescription TooltipTransmogEnsemble"],
        toggleFunc = EnableModule,
        categoryID = 3,
        uiOrder = 1205,
        moduleAddedTime = 1755200000,
		categoryKeys = {
			"Collection",
		},
        searchTags = {
            "Tooltip", "Transmog",
        },
    };

    addon.ControlCenter:AddModule(moduleData);
end


LegionRaidEnsemble = {
--Pattern?: {n+1, n-2, n-1, n}

[241558] = true,     --Ensemble: Eagletalon Battlegear
[241566] = true,     --Ensemble: Vestments of Enveloped Dissonance
[241574] = true,     --Ensemble: Vestment of Second Sight
[241582] = true,     --Ensemble: Vestments of the Purifier
[241449] = true,     --Ensemble: Light's Vanguard Battleplate
[241465] = true,     --Ensemble: Regalia of the Dashing Scoundrel
[241473] = true,     --Ensemble: Bearmantle Battlegear
--[241607] = true,     --Ensemble: Regalia of the Chosen Dead
[241489] = true,     --Ensemble: Runebound Regalia
[241497] = true,     --Ensemble: Radiant Lightbringer Armor
[241505] = true,     --Ensemble: Regalia of the Skybreaker
[241513] = true,     --Ensemble: Fanged Slayer's Armor
[241521] = true,     --Ensemble: Stormheart Raiment
[241529] = true,     --Ensemble: Diabolic Raiment
[241537] = true,     --Ensemble: Regalia of the Arcane Tempest
[241545] = true,     --Ensemble: Battleplate of the Highlord
[241553] = true,     --Ensemble: Regalia of Shackled Elements
[241459] = true,     --Ensemble: Garb of Venerated Spirits
--[241601] = {182},     --Ensemble: Chains of the Chosen Dead
[241562] = true,     --Ensemble: Doomblade Battlegear
[241570] = true,     --Ensemble: Garb of the Astral Warden
[241578] = true,     --Ensemble: Legacy of Azj'aqir
[241586] = true,     --Ensemble: Regalia of Everburning Knowledge
[241445] = true,     --Ensemble: Juggernaut Battlegear
[241453] = true,     --Ensemble: Dreadwake Armor
[241461] = true,     --Ensemble: Serpentstalker Guise
[241469] = true,     --Ensemble: Chi-Ji's Battlegear
[241477] = true,     --Ensemble: Felreaper Vestments
[241485] = true,     --Ensemble: Gilded Seraph's Raiment
[241493] = true,     --Ensemble: Titanic Onslaught Armor
[241501] = true,     --Ensemble: Gravewarden Armaments
[241509] = true,     --Ensemble: Wildstalker Armor
[241517] = true,     --Ensemble: Xuen's Battlegear
[241525] = true,     --Ensemble: Demonbane Armor
[241533] = true,     --Ensemble: Vestments of Blind Absolution
--[241604] = {178},     --Ensemble: Garb of the Chosen Dead
[241549] = true,     --Ensemble: Dreadwyrm Battleplate
--[241597] = {186},     --Ensemble: Funerary Plate of the Chosen Dead
[241481] = true,     --Ensemble: Grim Inquisitor's Regalia
[241541] = true,     --Ensemble: Warplate of the Obsidian Aspect
};