
[ArsNouveauLootConfig]

	#Part of ArsNouveau loot data was hard-coded, but now you can tweak them here
	#TheNumberOfItems = basicCount + aRandomNumberBetweenZeroAndMaxCount
	#Another example, if you turn 'manaGem' off, this items will not appear in loots anymore.
	[ArsNouveauLootConfig.BasicLoot]
		manaGem = true
		wildenSpike = true
		#Range: 1 ~ 64
		wildenSpikeMaxCount = 3
		#Range: 0 ~ 64
		wildenSpikeBasicCount = 1
		#Range: 1 ~ 64
		wildenHornMaxCount = 3
		#Range: 1 ~ 64
		wildenWingMaxCount = 3
		#Range: 0 ~ 64
		wildenWingBasicCount = 1
		wildenWing = true
		#Range: 1 ~ 64
		manaGemMaxCount = 5
		#Range: 1 ~ 64
		manaBerryBushMaxCount = 3
		strongManaRegenPotion = true
		manaBerryBush = true
		#Range: 0 ~ 64
		manaGemBasicCount = 1
		#Range: 0 ~ 64
		manaBerryBushBasicCount = 1
		#Range: 0 ~ 64
		wildenHornBasicCount = 1
		manaRegenPotion = true
		wildenHorn = true
		longManaRegenPotion = true

	[ArsNouveauLootConfig.RareLoot]
		glowTrap = true
		theShadowsTemporaryTunnel = true
		takeoff = true
		gootasticsTelekineticFishingRod = true
		baileysBovineRocket = true
		xacrisTinyHut = true
		runeOfRenewing = true
		farfallasFrostyFlames = true
		warpImpact = true
		arachnesWeaving = true
		potentToxin = true
		fireball = true
		vault = true
		knockedOutOfOrbit = true

	[ArsNouveauLootConfig.UncommonLoot]
		#Range: 0 ~ 64
		warpScrollBasicCount = 1
		warpScroll = true
		sylphShard = true
		drygmyShard = true
		#Range: 0 ~ 64
		pierceArrowBasicCount = 16
		#Range: 0 ~ 64
		splitArrowBasicCount = 16
		#Range: 0 ~ 64
		amplifyArrowMaxCount = 16
		wixieShard = true
		#Range: 1 ~ 64
		warpScrollMaxCount = 2
		carbuncleShard = true
		#Range: 0 ~ 64
		amplifyArrowBasicCount = 16
		ritualTablets = true
		splitArrow = true
		#Range: 0 ~ 64
		pierceArrowMaxCount = 16
		#Range: 0 ~ 64
		splitArrowMaxCount = 16
		amplifyArrow = true
		pierceArrow = true

