{ 
	"allow_all_armor": true,
	"cold_damage": 1.0,
	"cold_damage_interval": 400,
	// Freeze effect duration ticks
	"cold_damage_effect_time": 2400,
	// Time after freezing occurs
	"cold_tick_interval": 400,
	"warm_armor_tick_modifier": 40,
	"heating_up_interval": 100,
	// Substracting freeze effect ticks
	"heating_up_cold_tick_decrease": 400,
	// Caution! This could decrease performance
	"heating_up_block_range": 1,
	"freeze_icon_x": 7,
	"freeze_icon_y": 52
}