-----------------------------------------------------------------------
-- AddOn namespace.
-----------------------------------------------------------------------
local LibStub = _G.LibStub
local ADDON_NAME, private = ...

local LibDialog = LibStub("LibDialog-1.0RS")

local RSCollectionsDB = private.NewLib("RareScannerCollectionsDB")

-- Locales
local AL = LibStub("AceLocale-3.0"):GetLocale("RareScanner");

-- RareScanner database libraries
local RSNpcDB = private.ImportLib("RareScannerNpcDB")
local RSContainerDB = private.ImportLib("RareScannerContainerDB")
local RSConfigDB = private.ImportLib("RareScannerConfigDB")
local RSAchievementDB = private.ImportLib("RareScannerAchievementDB")

-- RareScanner libraries
local RSConstants = private.ImportLib("RareScannerConstants")
local RSLogger = private.ImportLib("RareScannerLogger")
local RSUtils = private.ImportLib("RareScannerUtils")
local RSRoutines = private.ImportLib("RareScannerRoutines")
local RSTooltipScanners = private.ImportLib("RareScannerTooltipScanners")

---============================================================================
-- Transmog locations (added in 9.2.5)
---============================================================================

local TRANSMOG_LOCATIONS = {
	["HEADSLOT"] = { Enum.TransmogCollectionType.Head };
	["SHOULDERSLOT"] = { Enum.TransmogCollectionType.Shoulder };
	["BACKSLOT"] = { Enum.TransmogCollectionType.Back };
	["CHESTSLOT"] = { Enum.TransmogCollectionType.Chest };
	["SHIRTSLOT"] = { Enum.TransmogCollectionType.Shirt };
	["TABARDSLOT"] = { Enum.TransmogCollectionType.Tabard };
	["WRISTSLOT"] = { Enum.TransmogCollectionType.Wrist };
	["HANDSSLOT"] = { Enum.TransmogCollectionType.Hands };
	["WAISTSLOT"] = { Enum.TransmogCollectionType.Waist };
	["LEGSSLOT"] = { Enum.TransmogCollectionType.Legs };
	["FEETSLOT"] = { Enum.TransmogCollectionType.Feet };
	["MAINHANDSLOT"] = { Enum.TransmogCollectionType.Wand, Enum.TransmogCollectionType.OneHAxe, Enum.TransmogCollectionType.OneHSword, Enum.TransmogCollectionType.OneHMace, Enum.TransmogCollectionType.Dagger, Enum.TransmogCollectionType.Fist, Enum.TransmogCollectionType.TwoHAxe, Enum.TransmogCollectionType.TwoHSword, Enum.TransmogCollectionType.TwoHMace, Enum.TransmogCollectionType.Staff, Enum.TransmogCollectionType.Polearm, Enum.TransmogCollectionType.Bow, Enum.TransmogCollectionType.Gun, Enum.TransmogCollectionType.Crossbow, Enum.TransmogCollectionType.Warglaives, Enum.TransmogCollectionType.Paired };
	["SECONDARYHANDSLOT"] = { Enum.TransmogCollectionType.Shield, Enum.TransmogCollectionType.Holdable };
}

local CLASS_MISSING_APPEARNACES = {
	[1] = { --Warrior
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Axe2H, Enum.ItemWeaponSubclass.Bows, Enum.ItemWeaponSubclass.Guns, Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Mace2H, Enum.ItemWeaponSubclass.Polearm, Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Sword2H, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Bearclaw, Enum.ItemWeaponSubclass.Catclaw, Enum.ItemWeaponSubclass.Unarmed, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Thrown, Enum.ItemWeaponSubclass.Crossbow, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Plate, Enum.ItemArmorSubclass.Shield }
	};
	[2] = { --Paladin
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Axe2H, Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Mace2H, Enum.ItemWeaponSubclass.Polearm, Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Sword2H, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Plate, Enum.ItemArmorSubclass.Shield }
	};
	[3] = { --Hunter
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Axe2H, Enum.ItemWeaponSubclass.Bows, Enum.ItemWeaponSubclass.Guns, Enum.ItemWeaponSubclass.Polearm, Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Sword2H, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Bearclaw, Enum.ItemWeaponSubclass.Catclaw, Enum.ItemWeaponSubclass.Unarmed, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Crossbow, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Mail }
	};
	[4] = { --Rogue
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Bows, Enum.ItemWeaponSubclass.Guns, Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Bearclaw, Enum.ItemWeaponSubclass.Catclaw, Enum.ItemWeaponSubclass.Unarmed, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Thrown, Enum.ItemWeaponSubclass.Crossbow,  Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Leather }
	};
	[5] = { --Priest
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Wand, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Cloth }
	};
	[6] = { --DeathKnight
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Axe2H, Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Mace2H, Enum.ItemWeaponSubclass.Polearm, Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Sword2H, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Plate }
	};
	[7] = { --Shaman
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Axe2H, Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Mace2H, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Bearclaw, Enum.ItemWeaponSubclass.Catclaw, Enum.ItemWeaponSubclass.Unarmed, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Mail, Enum.ItemArmorSubclass.Shield }
	};
	[8] = { --Mage
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Wand, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Cloth }
	};
	[9] = { --Warlock
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Wand, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Cloth }
	};
	[10] = { --Monk
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Polearm, Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Bearclaw, Enum.ItemWeaponSubclass.Catclaw, Enum.ItemWeaponSubclass.Unarmed, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Leather }
	};
	[11] = { --Druid
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Mace2H, Enum.ItemWeaponSubclass.Polearm, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Bearclaw, Enum.ItemWeaponSubclass.Catclaw, Enum.ItemWeaponSubclass.Unarmed, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Leather }
	};
	[12] = { --Demon Hunter
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Warglaive, Enum.ItemWeaponSubclass.Bearclaw, Enum.ItemWeaponSubclass.Catclaw, Enum.ItemWeaponSubclass.Unarmed, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Leather }
	};
	[13] = { --Evoker
		[Enum.ItemClass.Weapon] = { Enum.ItemWeaponSubclass.Axe1H, Enum.ItemWeaponSubclass.Axe2H, Enum.ItemWeaponSubclass.Mace1H, Enum.ItemWeaponSubclass.Mace2H, Enum.ItemWeaponSubclass.Sword1H, Enum.ItemWeaponSubclass.Sword2H, Enum.ItemWeaponSubclass.Staff, Enum.ItemWeaponSubclass.Bearclaw, Enum.ItemWeaponSubclass.Catclaw, Enum.ItemWeaponSubclass.Unarmed, Enum.ItemWeaponSubclass.Generic, Enum.ItemWeaponSubclass.Dagger, Enum.ItemWeaponSubclass.Thrown, Enum.ItemWeaponSubclass.Fishingpole },
		[Enum.ItemClass.Armor] = { Enum.ItemArmorSubclass.Mail }
	};
}

---============================================================================
-- Auxiliar functions
---============================================================================

local function PlayerCanUseItem(itemID)
	local _, _, classIndex = UnitClass("player");
	local _, _, _, itemEquipLoc, _, classID, subclassID = C_Item.GetItemInfoInstant(itemID)
	
	-- If cloak
	if (itemEquipLoc == Enum.InventoryType.IndexCloakType) then
		return true
	end
	
	-- If weapon or armor
	if (CLASS_MISSING_APPEARNACES[classIndex][classID] and RSUtils.Contains(CLASS_MISSING_APPEARNACES[classIndex][classID], subclassID)) then
		return true
	end
	
	return false
end

---============================================================================
-- Manage database
---============================================================================

local function ResetEntitiesCollectionsLoot()
	private.dbglobal.entity_collections_loot = {}
end

local function UpdateEntityCollection(itemID, entityID, source, itemType)
	if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()) then
		 ResetEntitiesCollectionsLoot()
	end
	
	if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source]) then
		RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source] = {}
	end
	
	if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID]) then
		RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID] = {}
	end
	
	if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][itemType]) then
		RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][itemType] = {}
	end
	
	if (not RSUtils.Contains(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][itemType], itemID)) then
		table.insert(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][itemType], itemID)
	end
end

---============================================================================
-- Toys
---============================================================================

local function UpdateNotCollectedToys(routines, routineTextOutput)
	-- Backup settings
	local collectedShown = C_ToyBox.GetCollectedShown();
	local uncollectedShown = C_ToyBox.GetUncollectedShown();
	local unusableShown = C_ToyBox.GetUnusableShown();
	
	-- Prepare filters
	C_ToyBox.SetCollectedShown(false);
	C_ToyBox.SetUncollectedShown(true);
	C_ToyBox.SetUnusableShown(true);
	C_ToyBox.SetAllExpansionTypeFilters(true);
	C_ToyBox.SetFilterString("");
		
	for i=1,C_PetJournal.GetNumPetSources() do
		if (i == 1) then
			C_ToyBox.SetSourceTypeFilter(i, true) -- Drop source
		else
			C_ToyBox.SetSourceTypeFilter(i, false) -- Other source
		end
	end
	
	private.dbglobal.not_colleted_toys = {}
	
	-- Query
	local notCollectedToyRoutine = RSRoutines.LoopIndexRoutineNew()
	notCollectedToyRoutine:Init(C_ToyBox.GetNumFilteredToys, 50, 
		function(context, i)
			local toyID = C_ToyBox.GetToyFromIndex(i)
			local itemID, _, _, _, _, _ = C_ToyBox.GetToyInfo(toyID)
			tinsert(private.dbglobal.not_colleted_toys, itemID)
		end,
		function(context)
			-- Restore settings
			C_ToyBox.SetCollectedShown(collectedShown);
			C_ToyBox.SetUncollectedShown(uncollectedShown);
			C_ToyBox.SetUnusableShown(unusableShown);
			C_ToyBox.SetAllExpansionTypeFilters(true);
			C_ToyBox.SetAllSourceTypeFilters(true);
			
			RSLogger:PrintDebugMessage(string.format("UpdateNotCollectedToys. [%s no conseguidos].", RSUtils.GetTableLength(private.dbglobal.not_colleted_toys)))
			
			if (routineTextOutput) then
				routineTextOutput:SetText(string.format(AL["EXPLORER_MISSING_TOYS"], RSUtils.GetTableLength(private.dbglobal.not_colleted_toys)))
			end
		end
	)
	table.insert(routines, notCollectedToyRoutine)
end

local function GetNotCollectedToys()
	return private.dbglobal.not_colleted_toys
end

local function CheckUpdateToy(itemID, entityID, source, checkedItems)
	-- If cached use it
	if (checkedItems[RSConstants.ITEM_TYPE.TOY][itemID]) then
		UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.TOY)
	else
		if (RSUtils.Contains(GetNotCollectedToys(), itemID)) then
			UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.TOY)
			checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] = true
			return true
		end
	
		return false
	end
end

function RSCollectionsDB.RemoveNotCollectedToy(itemID, callback) --NEW_TOY_ADDED
	if (itemID and GetNotCollectedToys() and table.getn(GetNotCollectedToys()) ~= nil) then		
		-- Drop missing toy
		for i = #private.dbglobal.not_colleted_toys, 1, -1 do
    		if (private.dbglobal.not_colleted_toys[i] == itemID) then
       			table.remove(private.dbglobal.not_colleted_toys, i)
				RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedToy[%s]: Eliminado coleccionable conseguido.", itemID))
       			break
       		end
		end
		
		-- Update filters
		if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()) then
			return
		end
		
		local refresh = false
		for source, info in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()) do
			for entityID, itemTypes in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source]) do
				local lootList = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.TOY]
				if (lootList) then
					for i = #lootList, 1, -1 do
						if (lootList[i] == itemID) then
							if (table.getn(lootList) == 1) then
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedToy[%s]: Eliminado coleccionable de la lista de la entidad [%s]. No tiene mas juguetes.", itemID, entityID))
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.TOY] = nil
							else
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedToy[%s]: Eliminado coleccionable de la lista de la entidad [%s].", itemID, entityID))
								table.remove(lootList, i)
							end
							
							-- Check if the entity doesn't have more collections
							if (RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID]) == 0) then
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID] = nil
								
								-- Filter
								if (RSConfigDB.IsAutoFilteringOnCollect()) then
									if (source == RSConstants.ITEM_SOURCE.NPC) then
										RSConfigDB.SetNpcFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedToy[%s]: Filtrado NPC [%s] por no disponer de mas coleccionables.", itemID, entityID))
										if (RSNpcDB.GetNpcName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSNpcDB.GetNpcName(entityID)))
										end
									elseif (source == RSConstants.ITEM_SOURCE.CONTAINER) then
										RSConfigDB.SetContainerFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedToy[%s]: Filtrado Contenedor [%s] por no disponer de mas coleccionables.", itemID, entityID))
										if (RSContainerDB.GetContainerName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSContainerDB.GetContainerName(entityID)))
										end
									end
								end
							end
							
							refresh = true
							break
						end
					end
				end
			end
		end
		
		if (refresh and callback) then
			callback()
		end
    end
end

---============================================================================
-- Pets
---============================================================================

local function UpdateNotCollectedPetIDs(routines, routineTextOutput)
	-- Backup settings
	local filterCollected = C_PetJournal.IsFilterChecked(LE_PET_JOURNAL_FILTER_COLLECTED)
	local filterNotCollected = C_PetJournal.IsFilterChecked(LE_PET_JOURNAL_FILTER_NOT_COLLECTED)
	
	-- Prepare filters
	C_PetJournal.SetFilterChecked(LE_PET_JOURNAL_FILTER_COLLECTED, false)
	C_PetJournal.SetFilterChecked(LE_PET_JOURNAL_FILTER_NOT_COLLECTED, true)
	C_PetJournal.SetAllPetTypesChecked(true)
	C_PetJournal.ClearSearchFilter()
	
	for i=1,C_PetJournal.GetNumPetSources() do
		if (i == 1) then
			C_PetJournal.SetPetSourceChecked(i, true) -- Drop source
		else
			C_PetJournal.SetPetSourceChecked(i, false) -- Other source
		end
	end
	
	private.dbglobal.not_colleted_pets_ids = {}
	
	-- Query
	local notCollectedPetIDs = RSRoutines.LoopIndexRoutineNew()
	notCollectedPetIDs:Init(C_PetJournal.GetNumPets, 50, 
		function(context, i)
			local _, _, _, _, _, _, _, _, _, _, companionID, _, _, _, _, _, _, _ = C_PetJournal.GetPetInfoByIndex(i)
			-- The first parameter is the petID but for some reason it comes nil, so we must use the companionID
			if (companionID) then
				table.insert(private.dbglobal.not_colleted_pets_ids, companionID)
			end
		end,
		function(context)
			-- Restore settings
			C_PetJournal.SetFilterChecked(LE_PET_JOURNAL_FILTER_COLLECTED, filterCollected)
			C_PetJournal.SetFilterChecked(LE_PET_JOURNAL_FILTER_NOT_COLLECTED, filterNotCollected)
			C_PetJournal.SetAllPetSourcesChecked(true)
			
			RSLogger:PrintDebugMessage(string.format("UpdateNotCollectedPetIDs. [%s no conseguidas].", RSUtils.GetTableLength(private.dbglobal.not_colleted_pets_ids)))
			
			if (routineTextOutput) then
				routineTextOutput:SetText(string.format(AL["EXPLORER_MISSING_PETS"], RSUtils.GetTableLength(private.dbglobal.not_colleted_pets_ids)))
			end
		end
	)
	table.insert(routines, notCollectedPetIDs)	
end

local function GetNotCollectedPetsIDs()
	return private.dbglobal.not_colleted_pets_ids
end

local function GetPetItemID(creatureID)
	if (creatureID) then
		return private.DROPPED_PET_IDS[creatureID]
	end
	
	return nil
end

function RSCollectionsDB.GetCreatureID(itemID)
	if (itemID) then
		for creatureID, internalItemID in pairs(private.DROPPED_PET_IDS) do
			if (internalItemID == itemID) then
				return creatureID
			end
		end
	end
	
	return nil
end

local function CheckUpdatePet(itemID, entityID, source, checkedItems)
	-- If cached use it
	if (checkedItems[RSConstants.ITEM_TYPE.PET][itemID]) then
		UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.PET)
	else
		local creatureID = RSCollectionsDB.GetCreatureID(itemID)
		if (creatureID) then			
			if (RSUtils.Contains(GetNotCollectedPetsIDs(), creatureID)) then
				UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.PET)
				checkedItems[RSConstants.ITEM_TYPE.PET][itemID] = true
			end
			
			return true
		end
		
		return false
	end
end

function RSCollectionsDB.RemoveNotCollectedPet(petGUID, callback) --NEW_PET_ADDED
	if (petGUID and GetNotCollectedPetsIDs() and table.getn(GetNotCollectedPetsIDs()) ~= nil) then
		local _, _, _, _, _, _, _, _, _, _, creatureID, _, _, _, _, _, _, _ = C_PetJournal.GetPetInfoByPetID(petGUID)
		if (not creatureID) then
			RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedPet[%s]: No se ha localizado el creatureID asociado.", petGUID))
			return
		end
		
		-- Drop missing pet
		for i = #private.dbglobal.not_colleted_pets_ids, 1, -1 do
    		if (private.dbglobal.not_colleted_pets_ids[i] == creatureID) then
       			table.remove(private.dbglobal.not_colleted_pets_ids, i)
				RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedPet[%s]: Eliminado coleccionable conseguido.", petGUID))
       			break
       		end
		end
		
		-- Update filters
		if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()) then
			return
		end
		
		local refresh = false
		for source, info in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()) do
			for entityID, itemTypes in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source]) do
				local lootList = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.PET]
				if (lootList) then
					for i = #lootList, 1, -1 do
						if (lootList[i] == GetPetItemID(creatureID)) then
							if (table.getn(lootList) == 1) then
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedPet[%s]: Eliminado coleccionable de la lista de la entidad [%s]. No tiene mas mascotas.", petGUID, entityID))
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.PET] = nil
							else
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedPet[%s]: Eliminado coleccionable de la lista de la entidad [%s].", petGUID, entityID))
								table.remove(lootList, i)
							end
							
							-- Check if the entity doesn't have more collections
							if (RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID]) == 0) then
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID] = nil
								
								-- Filter
								if (RSConfigDB.IsAutoFilteringOnCollect()) then
									if (source == RSConstants.ITEM_SOURCE.NPC) then
										RSConfigDB.SetNpcFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedPet[%s]: Filtrado NPC [%s] por no disponer de mas coleccionables.", petGUID, entityID))
										if (RSNpcDB.GetNpcName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSNpcDB.GetNpcName(entityID)))
										end
									elseif (source == RSConstants.ITEM_SOURCE.CONTAINER) then
										RSConfigDB.SetContainerFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedPet[%s]: Filtrado Contenedor [%s] por no disponer de mas coleccionables.", petGUID, entityID))
										if (RSContainerDB.GetContainerName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSContainerDB.GetContainerName(entityID)))
										end
									end
								end
							end
							
							refresh = true
							break
						end
					end
				end
			end
		end
		
		if (refresh and callback) then
			callback()
		end
    end
end

---============================================================================
-- Mounts
---============================================================================

local function UpdateNotCollectedMountIDs(routines, routineTextOutput)
	-- Backup settings
	local colletedFilter = C_MountJournal.GetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_NOT_COLLECTED)
	local notColletedFilter = C_MountJournal.GetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_NOT_COLLECTED)
	local notUnusableFilter = C_MountJournal.GetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_UNUSABLE)
	
	-- Prepare filters
	C_MountJournal.SetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_COLLECTED, false);
	C_MountJournal.SetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_NOT_COLLECTED, true);
	C_MountJournal.SetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_UNUSABLE, true);
	C_MountJournal.SetSearch("");
	C_MountJournal.SetAllSourceFilters(true)
	C_MountJournal.SetAllTypeFilters(true)
	
	private.dbglobal.not_colleted_mounts_ids = {}
		
	-- Query
	local notCollectedMountIDs = RSRoutines.LoopIndexRoutineNew()
	notCollectedMountIDs:Init(C_MountJournal.GetNumMounts, 50, 
		function(context, i)
			local name, _, _, _, _, _, _, _, _, _, _, mountID = C_MountJournal.GetDisplayedMountInfo(i);
			if (mountID) then
				table.insert(private.dbglobal.not_colleted_mounts_ids, mountID)
			end
		end,
		function(context)			
			-- Recover settings
			C_MountJournal.SetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_COLLECTED, colletedFilter);
			C_MountJournal.SetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_NOT_COLLECTED, notColletedFilter);
			C_MountJournal.SetCollectedFilterSetting(LE_MOUNT_JOURNAL_FILTER_UNUSABLE, notUnusableFilter);
			
			-- Process hidden mounts
			for _, mountID in ipairs (private.HIDDEN_MOUNT_IDS) do
				local name, _, _, _, _, _, _, _, _, _, isCollected, _ = C_MountJournal.GetMountInfoByID(mountID)
				if (not isCollected) then
					table.insert(private.dbglobal.not_colleted_mounts_ids, mountID)
				end
			end
			
			RSLogger:PrintDebugMessage(string.format("UpdateNotCollectedMountIDs. [%s no conseguidas].", RSUtils.GetTableLength(private.dbglobal.not_colleted_mounts_ids)))
			
			if (routineTextOutput) then
				routineTextOutput:SetText(string.format(AL["EXPLORER_MISSING_MOUNTS"], RSUtils.GetTableLength(private.dbglobal.not_colleted_mounts_ids)))
			end
		end
	)
	table.insert(routines, notCollectedMountIDs)
end

local function GetNotCollectedMountsIDs()
	return private.dbglobal.not_colleted_mounts_ids
end

local function GetMountItemID(mountID)
	if (mountID) then
		return private.DROPPED_MOUNT_IDS[mountID]
	end
	
	return nil
end

local function GetMountID(itemID)
	if (itemID) then
		for mountID, internalItemID in pairs(private.DROPPED_MOUNT_IDS) do
			if (RSUtils.Contains(internalItemID, itemID)) then
				return mountID
			end
		end
	end
	
	return nil
end

local function CheckUpdateMount(itemID, entityID, source, checkedItems)
	-- If cached use it
	if (checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID]) then
		UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.MOUNT)
	else
		local mountID = GetMountID(itemID)
		if (mountID) then		
			if (RSUtils.Contains(GetNotCollectedMountsIDs(), mountID)) then
				UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.MOUNT)
				checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] = true
			end
			
			return true
		end
		
		return false
	end
end

function RSCollectionsDB.RemoveNotCollectedMount(mountID, callback) --NEW_MOUNT_ADDED
	if (mountID and GetNotCollectedMountsIDs() and table.getn(GetNotCollectedMountsIDs()) ~= nil) then
		RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedMount[%s]", mountID))
	
		-- Drop missing mount
		for i = #private.dbglobal.not_colleted_mounts_ids, 1, -1 do
    		if (private.dbglobal.not_colleted_mounts_ids[i] == mountID) then
       			table.remove(private.dbglobal.not_colleted_mounts_ids, i)
				RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedMount[%s]: Eliminado coleccionable conseguido.", mountID))
       			break
       		end
		end
		
		local refresh = false
		for source, _ in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()) do
			for entityID, itemTypes in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source]) do
				local lootList = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.MOUNT]
				if (lootList) then
					for i = #lootList, 1, -1 do
						if (RSUtils.Contains(GetMountItemID(mountID), lootList[i])) then
							if (table.getn(lootList) == 1) then
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedMount[%s]: Eliminado coleccionable de la lista de la entidad [%s]. No tiene mas monturas.", mountID, entityID))
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.MOUNT] = nil
							else
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedMount[%s]: Eliminado coleccionable de la lista de la entidad [%s].", mountID, entityID))
								table.remove(lootList, i)
							end
							
							-- Check if the entity doesn't have more collections
							if (RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID]) == 0) then
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID] = nil
								
								-- Filter
								if (RSConfigDB.IsAutoFilteringOnCollect()) then
									if (source == RSConstants.ITEM_SOURCE.NPC) then
										RSConfigDB.SetNpcFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedMount[%s]: Filtrado NPC [%s] por no disponer de mas coleccionables.", mountID, entityID))
										if (RSNpcDB.GetNpcName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSNpcDB.GetNpcName(entityID)))
										end
									elseif (source == RSConstants.ITEM_SOURCE.CONTAINER) then
										RSConfigDB.SetContainerFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedMount[%s]: Filtrado Contenedor [%s] por no disponer de mas coleccionables.", mountID, entityID))
										if (RSContainerDB.GetContainerName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSContainerDB.GetContainerName(entityID)))
										end
									end
								end
							end
							
							refresh = true
							break
						end
					end
				end
			end
		end
		
		if (refresh and callback) then
			callback()
		end
    end
end

---============================================================================
-- Appearances
---============================================================================

local function AddAppearanceClassItemID(classID, itemID)
	if (not private.dbglobal.classes_appearances_item_id) then
		private.dbglobal.classes_appearances_item_id = {}
	end
	
	if (not private.dbglobal.classes_appearances_item_id[classID]) then
		private.dbglobal.classes_appearances_item_id[classID] = {}
	end
	
	private.dbglobal.classes_appearances_item_id[classID][itemID] = true
end

local function AddAppearanceItemID(appearanceID, itemID)
	if (not private.dbglobal.appearances_item_id) then
		private.dbglobal.appearances_item_id = {}
	end
	
	if (not private.dbglobal.appearances_item_id[appearanceID]) then
		private.dbglobal.appearances_item_id[appearanceID] = {}
	end
	
	if (not RSUtils.Contains(private.dbglobal.appearances_item_id[appearanceID], itemID)) then
		table.insert(private.dbglobal.appearances_item_id[appearanceID], itemID)
	end
end

local function GetNotCollectedAppearanceItemIDs()
	return private.dbglobal.not_colleted_appearances_item_ids
end

local function DropNotCollectedAppearance(appearanceID)
	if (private.dbglobal.appearances_item_id and appearanceID and private.dbglobal.appearances_item_id[appearanceID]) then
		if (GetNotCollectedAppearanceItemIDs()) then
			local itemIDs = private.dbglobal.appearances_item_id[appearanceID]
			for _, itemID in ipairs (itemIDs) do
				if (GetNotCollectedAppearanceItemIDs()[itemID]) then
					RSLogger:PrintDebugMessage(string.format("DropNotCollectedAppearance[%s]. Eliminado item [%s].", appearanceID, itemID))
					GetNotCollectedAppearanceItemIDs()[itemID] = nil
				end
			end
		end

		private.dbglobal.appearances_item_id[appearanceID] = nil
		RSLogger:PrintDebugMessage(string.format("DropNotCollectedAppearance[%s]. Eliminada apariencia.", appearanceID))
		
		return true
	end
	
	return false
end

local function GetAppearanceItemIDs(appearanceID)
	if (private.dbglobal.appearances_item_id) then
		return private.dbglobal.appearances_item_id[appearanceID]
	end
	
	return nil
end

local function UpdateNotCollectedAppearanceItemIDs(routines, routineTextOutput)
	private.dbglobal.not_colleted_appearances_item_ids = {}
	
	-- Prepare filters
	C_TransmogCollection.SetUncollectedShown(true);
	C_TransmogCollection.SetAllFactionsShown(true);
	C_TransmogCollection.SetAllRacesShown(true);
	C_TransmogCollection.SetSearch(Enum.TransmogSearchType.Items, "");
	
	-- Query
	for transmogLocationName, transmogCollectionTypes in pairs (TRANSMOG_LOCATIONS) do
		local transmogLocation = TransmogUtil.GetTransmogLocation(transmogLocationName, Enum.TransmogType.Appearance, Enum.TransmogModification.Main)
		for _, categoryID in ipairs (transmogCollectionTypes) do
			local visualsList = C_TransmogCollection.GetCategoryAppearances(categoryID, transmogLocation)
			
			-- Appearances hidden in the collections tab
			if (private.MISSING_SOURCES[categoryID]) then
				local notCollectedAppearanceItemIDs = RSRoutines.LoopIndexRoutineNew()
				notCollectedAppearanceItemIDs:Init(function() return private.MISSING_SOURCES[categoryID] end, 100, 
					function(context, i)
						if (not context.counter) then
							context.counter = 0
						end
						
						local visualItemID = private.MISSING_SOURCES[context.arguments[1]][i]
						local sVisualID, sItemID = strsplit(";",visualItemID)
						
						local visualID = tonumber(sVisualID)
						local itemID = tonumber(sItemID)
							
						if (visualsList) then
							local collected = false
							local inVisualList = false
							for j = 1, #visualsList do
								if (visualsList[j].visualID == visualID and visualsList[j].isCollected) then
									collected = true
									inVisualList = true
									break
								end	
							end
							
							if (not collected and not C_TransmogCollection.PlayerHasTransmog(itemID, visualID)) then	
								context.counter = context.counter + 1
								AddAppearanceItemID(visualID, itemID)
							
								if (not private.dbglobal.not_colleted_appearances_item_ids[itemID]) then
									private.dbglobal.not_colleted_appearances_item_ids[itemID] = true
								end
								
								-- Some items show up as not collected but they are, so if it wasnt in the visuallist check the tooltip
								if (not inVisualList) then
									local item = Item:CreateFromItemID(itemID)
									item:ContinueOnItemLoad(function()
										if (not RSTooltipScanners.ScanLoot(item:GetItemLink(), TRANSMOGRIFY_TOOLTIP_APPEARANCE_UNKNOWN)) then
											DropNotCollectedAppearance(visualID)
										end
									end)
								end
							end
						end
					end,
					function(context)
						local name, _, _, _, _ = C_TransmogCollection.GetCategoryInfo(context.arguments[1])
						if (not name) then
							for categoryName, categoryID in pairs(Enum.TransmogCollectionType) do
								if (categoryID == context.arguments[1]) then
									name = categoryName
									break;
								end
							end
						end
						RSLogger:PrintDebugMessage(string.format("UpdateNotCollectedAppearanceItemIDs. [%s] [%s no conseguidas (ocultas)].", name, context.counter or "0"))
					
						if (routineTextOutput) then
							--routineTextOutput:SetText(string.format(AL["EXPLORER_MISSING_APPEARANCES"], context.counter or "0", name))
						end
					end,
					categoryID
				)
				table.insert(routines, notCollectedAppearanceItemIDs)
			end
			
			-- Appearances shown in the collections tab
			if (visualsList) then
				local notCollectedAppearanceItemIDs = RSRoutines.LoopIndexRoutineNew()
				notCollectedAppearanceItemIDs:Init(C_TransmogCollection.GetCategoryAppearances, 100, 
					function(context, j)
						if (not context.counter) then
							context.counter = 0
						end
						if (visualsList[j] and not visualsList[j].isCollected) then
							local previousVisualID
							for classID = 1, GetNumClasses() do
								local sources = C_TransmogCollection.GetValidAppearanceSourcesForClass(visualsList[j].visualID, classID, context.arguments[1], context.arguments[2]);
								if (sources) then
									-- If any of the sources collected then ignore
									local collected = false
									for k = 1, #sources do
										if (sources[k].isCollected) then
											collected = true
											break
										end
									end
									
									if (not collected) then
										for k = 1, #sources do
											if (sources[k].sourceType == 1 or sources[k].sourceType == 4 or sources[k].sourceType == 3) then --Boss Drop/World drop
												if (not GetAppearanceItemIDs(sources[k].visualID) or not RSUtils.Contains(GetAppearanceItemIDs(sources[k].visualID), sources[k].itemID)) then
													AddAppearanceItemID(sources[k].visualID, sources[k].itemID)
												end
												
												if (not previousVisualID or previousVisualID ~= sources[k].visualID) then
													context.counter = context.counter + 1
													previousVisualID = sources[k].visualID
												end
												
												AddAppearanceClassItemID(classID, sources[k].itemID)
										
												if (not private.dbglobal.not_colleted_appearances_item_ids[sources[k].itemID]) then
													private.dbglobal.not_colleted_appearances_item_ids[sources[k].itemID] = true
												end
											end	
										end
									end
								end
							end
						end
					end,
					function(context)							
						local name, _, _, _, _ = C_TransmogCollection.GetCategoryInfo(context.arguments[1])
						if (not name) then
							for categoryName, categoryID in pairs(Enum.TransmogCollectionType) do
								if (categoryID == context.arguments[1]) then
									name = categoryName
									break;
								end
							end
						end
						RSLogger:PrintDebugMessage(string.format("UpdateNotCollectedAppearanceItemIDs. [%s] [%s no conseguidas].", name, context.counter or "0"))
						
						if (routineTextOutput) then
							routineTextOutput:SetText(string.format(AL["EXPLORER_MISSING_APPEARANCES"], context.counter or "0", name))
						end
					end,
					categoryID,
					transmogLocation
				)
				table.insert(routines, notCollectedAppearanceItemIDs)
			end
		end
	end
end

local function CheckUpdateAppearance(itemID, entityID, source, checkedItems)
	-- If cached use it
	if (checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID]) then
		UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.APPEARANCE)
		
		return true
	-- Otherwise query
	else				
		if (GetNotCollectedAppearanceItemIDs() and GetNotCollectedAppearanceItemIDs()[itemID]) then
			UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.APPEARANCE)
			
			if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID]) then
				checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] = true
			end
			
			return true
		end
		
		return false
	end
end

function RSCollectionsDB.IsNotCollectedClassAppearance(itemID)
	if (not GetNotCollectedAppearanceItemIDs()) then
		return false
	end
	
	if (not private.dbglobal.classes_appearances_item_id) then
		return false
	end
	
	local _, _, classID = UnitClass("player")
	if (not private.dbglobal.classes_appearances_item_id[classID]) then
		return false
	end	
	
	if (not private.dbglobal.classes_appearances_item_id[classID][itemID]) then
		-- If missing item that doesn't show up in the collections tab
		if (RSCollectionsDB.IsNotcollectedAppearance(itemID) and PlayerCanUseItem(itemID)) then
			return true
		end
	
		return false
	end
	
	return true
end

function RSCollectionsDB.IsNotcollectedAppearance(itemID)
	if (not GetNotCollectedAppearanceItemIDs()) then
		return false
	end
	
	if (GetNotCollectedAppearanceItemIDs()[itemID]) then
		return true
	end
	
	return false
end

function RSCollectionsDB.RemoveNotCollectedAppearance(appearanceID, callback) --TRANSMOG_COLLECTION_UPDATED
	if (appearanceID and GetAppearanceItemIDs(appearanceID) and table.getn(GetAppearanceItemIDs(appearanceID)) ~= nil) then	
		RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedAppearance[%s]", appearanceID))
		
		local routines = {}
	
		-- Update filters
		if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()) then
			return
		end
		
		for source, info in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()) do
			local removeNotCollectedAppearanceRoutine = RSRoutines.LoopRoutineNew()
			removeNotCollectedAppearanceRoutine:Init(function() return RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source] end, 20,
				function(context, entityID, _)
					local lootList = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.APPEARANCE]
					if (lootList) then
						for i = #lootList, 1, -1 do
							if (RSUtils.Contains(GetAppearanceItemIDs(appearanceID), lootList[i])) then
								if (table.getn(lootList) == 1) then
									RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedAppearance[%s]: Eliminado coleccionable [%s] de la lista de la entidad [%s]. No tiene mas apariencias.", appearanceID, lootList[i], entityID))
									RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.APPEARANCE] = nil
								else
									RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedAppearance[%s]: Eliminado coleccionable [%s] de la lista de la entidad [%s].", appearanceID, lootList[i], entityID))
									table.remove(lootList, i)
								end
								
								-- Check if the entity doesn't have more collections
								if (RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID]) == 0) then
									RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID] = nil
									
									-- Filter
									if (RSConfigDB.IsAutoFilteringOnCollect()) then
										if (source == RSConstants.ITEM_SOURCE.NPC) then
											RSConfigDB.SetNpcFiltered(entityID)
											RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedAppearance[%s]: Filtrado NPC [%s] por no disponer de mas coleccionables.", appearanceID, entityID))
											if (RSNpcDB.GetNpcName(entityID)) then
												RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSNpcDB.GetNpcName(entityID)))
											end
										elseif (source == RSConstants.ITEM_SOURCE.CONTAINER) then
											RSConfigDB.SetContainerFiltered(entityID)
											RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedAppearance[%s]: Filtrado Contenedor [%s] por no disponer de mas coleccionables.", appearanceID, entityID))
											if (RSContainerDB.GetContainerName(entityID)) then
												RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSContainerDB.GetContainerName(entityID)))
											end
										end
									end
								end
							end
						end
					end
				end,
				function(context) end
			)
			tinsert(routines, removeNotCollectedAppearanceRoutine)
		end
		
		local chainRoutines = RSRoutines.ChainLoopRoutineNew()
		chainRoutines:Init(routines)
		chainRoutines:Run(function(context)
			-- Drops not collected appearance
			local dropped = DropNotCollectedAppearance(appearanceID)
			if (dropped and callback) then
				callback()
			end
		end)
    end
end

---============================================================================
-- Drakewatcher manuscripts
---============================================================================

local function UpdateNotCollectedDrakewatchers(routines, routineTextOutput)
	private.dbglobal.not_colleted_drakewatchers = {}
	
	-- Query
	local notCollectedDrakewatcherRoutine = RSRoutines.LoopRoutineNew()
	notCollectedDrakewatcherRoutine:Init(function() return private.DRAKEWATCHER_QUESTS end, 100, 
		function(context, itemID, questIDs)
			for _, questID in ipairs(questIDs) do
				if (not C_QuestLog.IsQuestFlaggedCompleted(questID)) then
					tinsert(private.dbglobal.not_colleted_drakewatchers, itemID)
				end
			end
		end, 
		function(context)	
			RSLogger:PrintDebugMessage(string.format("UpdateNotCollectedDrakewatchers. [%s no conseguidos].", RSUtils.GetTableLength(private.dbglobal.not_colleted_drakewatchers)))		
			if (routineTextOutput) then
				routineTextOutput:SetText(string.format(AL["EXPLORER_MISSING_DRAKEWATCHER"], RSUtils.GetTableLength(private.dbglobal.not_colleted_drakewatchers)))
			end
		end
	)
	table.insert(routines, notCollectedDrakewatcherRoutine)
end

local function GetNotCollectedDrakewatchers()
	return private.dbglobal.not_colleted_drakewatchers
end

local function CheckUpdateDrakewatcher(itemID, entityID, source, checkedItems)
	-- If cached use it
	if (checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID]) then
		UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.DRAKEWATCHER)
	else
		if (RSUtils.Contains(GetNotCollectedDrakewatchers(), itemID)) then
			UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.DRAKEWATCHER)
			checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] = true
			return true
		end
	
		return false
	end
end

function RSCollectionsDB.RemoveNotCollectedDrakewatcher(spellID, callback) --UNIT_SPELLCAST_SUCCEEDED
	if (spellID and GetNotCollectedDrakewatchers() and table.getn(GetNotCollectedDrakewatchers()) ~= nil and private.DRAKEWATCHER_SPELLS[spellID]) then		
		-- Drop missing drakewatcher manuscript
		local itemID
		for i = #private.dbglobal.not_colleted_drakewatchers, 1, -1 do
			itemID = private.dbglobal.not_colleted_drakewatchers[i]
    		if (private.DRAKEWATCHER_SPELLS[spellID] == itemID) then
       			table.remove(private.dbglobal.not_colleted_drakewatchers, i)
				RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDrakewatcher[%s]: Eliminado Manuscrito de dracovigía conseguido.", itemID))
       			break
       		end
		end
		
		-- Update filters
		if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()) then
			return
		end
		
		local refresh = false
		for source, info in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()) do
			for entityID, itemTypes in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source]) do
				local lootList = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.DRAKEWATCHER]
				if (lootList) then
					for i = #lootList, 1, -1 do
						if (lootList[i] == itemID) then
							if (table.getn(lootList) == 1) then
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDrakewatcher[%s]: Eliminado coleccionable de la lista de la entidad [%s]. No tiene mas manuscritos.", itemID, entityID))
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.DRAKEWATCHER] = nil
							else
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDrakewatcher[%s]: Eliminado coleccionable de la lista de la entidad [%s].", itemID, entityID))
								table.remove(lootList, i)
							end
							
							-- Check if the entity doesn't have more collections
							if (RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID]) == 0) then
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID] = nil
								
								-- Filter
								if (RSConfigDB.IsAutoFilteringOnCollect()) then
									if (source == RSConstants.ITEM_SOURCE.NPC) then
										RSConfigDB.SetNpcFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDrakewatcher[%s]: Filtrado NPC [%s] por no disponer de mas coleccionables.", itemID, entityID))
										if (RSNpcDB.GetNpcName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSNpcDB.GetNpcName(entityID)))
										end
									elseif (source == RSConstants.ITEM_SOURCE.CONTAINER) then
										RSConfigDB.SetContainerFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDrakewatcher[%s]: Filtrado Contenedor [%s] por no disponer de mas coleccionables.", itemID, entityID))
										if (RSContainerDB.GetContainerName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSContainerDB.GetContainerName(entityID)))
										end
									end
								end
							end
							
							refresh = true
							break
						end
					end
				end
			end
		end
		
		if (refresh and callback) then
			callback()
		end
    end
end

---============================================================================
-- Decor / Housing
---============================================================================

local function UpdateNotCollectedDecors(routines, routineTextOutput, catalogSearcherCallback)
	-- Searcher
	local searcher = C_HousingCatalog.CreateCatalogSearcher()
	
	-- Prepare filters
	searcher:SetAllowedIndoors(true)
	searcher:SetAllowedOutdoors(true)
	searcher:SetCollected(false)
	searcher:SetCustomizableOnly(false)
	searcher:SetFirstAcquisitionBonusOnly(false)
	searcher:SetOwnedOnly(false)
	searcher:SetSearchText("")
	searcher:SetUncollected(true)
	
	-- Run searcher
	searcher:SetResultsUpdatedCallback(function()
		local catalogSearchResults = searcher:GetCatalogSearchResults()
	    
	    private.dbglobal.not_colleted_decors = {}
	    if (not private.dbglobal.decors_items_ids) then
	    	private.dbglobal.decors_items_ids = {}
	    end
	    
		-- Query
		local notCollectedDecorRoutine = RSRoutines.LoopIndexRoutineNew()
		notCollectedDecorRoutine:Init(function() return catalogSearchResults end, 50, 
			function(context, i)
				local entryID = catalogSearchResults[i]
				local info = C_HousingCatalog.GetCatalogEntryInfo(entryID)
        		if (info and info.itemID) then
					tinsert(private.dbglobal.not_colleted_decors, info.itemID)
					private.dbglobal.decors_items_ids[entryID.recordID] = info.itemID
				end
			end,
			function(context)				
				RSLogger:PrintDebugMessage(string.format("UpdateNotCollectedDecors. [%s no conseguidos].", RSUtils.GetTableLength(private.dbglobal.not_colleted_decors)))
				
				if (routineTextOutput) then
					routineTextOutput:SetText(string.format(AL["EXPLORER_MISSING_DECORS"], RSUtils.GetTableLength(private.dbglobal.not_colleted_decors)))
				end
			end
		)
		table.insert(routines, notCollectedDecorRoutine)
		
		-- Callback
		catalogSearcherCallback()
	end)
	
	-- With this timer the callback SetResultsUpdatedCallback is actually called, otherwise it isn't after login into the game (only after reloading)
	C_Timer.After(1, function() searcher:RunSearch() end)
end

local function GetNotCollectedDecors()
	return private.dbglobal.not_colleted_decors
end

local function CheckUpdateDecor(itemID, entityID, source, checkedItems)
	-- If cached use it
	if (checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
		UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.DECOR)
	else
		if (RSUtils.Contains(GetNotCollectedDecors(), itemID)) then
			UpdateEntityCollection(itemID, entityID, source, RSConstants.ITEM_TYPE.DECOR)
			checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID] = true
			return true
		end
	
		return false
	end
end

function RSCollectionsDB.RemoveNotCollectedDecor(decorID, callback) --HOUSE_DECOR_ADDED_TO_CHEST
	if (decorID and GetNotCollectedDecors() and table.getn(GetNotCollectedDecors()) ~= nil) then
		-- Get decor itemID
		local itemID = private.dbglobal.decors_items_ids[decorID]
		if (not itemID) then
			return
		end
		
		-- Drop missing decor
		for i = #private.dbglobal.not_colleted_decors, 1, -1 do
    		if (private.dbglobal.not_colleted_decors[i] == itemID) then
       			table.remove(private.dbglobal.not_colleted_decors, i)
				RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDecor[%s]: Eliminado coleccionable conseguido.", itemID))
       			break
       		end
		end
		
		-- Update filters
		if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()) then
			return
		end
		
		local refresh = false
		for source, info in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()) do
			for entityID, itemTypes in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source]) do
				local lootList = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.DECOR]
				if (lootList) then
					for i = #lootList, 1, -1 do
						if (lootList[i] == itemID) then
							if (table.getn(lootList) == 1) then
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDecor[%s]: Eliminado coleccionable de la lista de la entidad [%s]. No tiene mas decoraciones.", itemID, entityID))
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][RSConstants.ITEM_TYPE.DECOR] = nil
							else
								RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDecor[%s]: Eliminado coleccionable de la lista de la entidad [%s].", itemID, entityID))
								table.remove(lootList, i)
							end
							
							-- Check if the entity doesn't have more collections
							if (RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID]) == 0) then
								RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID] = nil
								
								-- Filter
								if (RSConfigDB.IsAutoFilteringOnCollect()) then
									if (source == RSConstants.ITEM_SOURCE.NPC) then
										RSConfigDB.SetNpcFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDecor[%s]: Filtrado NPC [%s] por no disponer de mas coleccionables.", itemID, entityID))
										if (RSNpcDB.GetNpcName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSNpcDB.GetNpcName(entityID)))
										end
									elseif (source == RSConstants.ITEM_SOURCE.CONTAINER) then
										RSConfigDB.SetContainerFiltered(entityID)
										RSLogger:PrintDebugMessage(string.format("RemoveNotCollectedDecor[%s]: Filtrado Contenedor [%s] por no disponer de mas coleccionables.", itemID, entityID))
										if (RSContainerDB.GetContainerName(entityID)) then
											RSLogger:PrintMessage(string.format(AL["EXPLORER_AUTOFILTER"], RSContainerDB.GetContainerName(entityID)))
										end
									end
								end
							end
							
							refresh = true
							break
						end
					end
				end
			end
		end
		
		if (refresh and callback) then
			callback()
		end
    end
end

---============================================================================
-- Custom items
---============================================================================

function RSCollectionsDB.GetItemGroups()
	if (not private.dbglobal.explorer_item_groups) then
		private.dbglobal.explorer_item_groups = {}
	end
	
	if (RSUtils.GetTableLength(private.dbglobal.explorer_item_groups) == 0) then
		RSCollectionsDB.AddItemGroup(AL["EXPLORER_CUSTOM_ITEMS_GROUP_DEFAULT"])
	end
	
	return private.dbglobal.explorer_item_groups
end

function RSCollectionsDB.SetGroupName(groupKey, value)
	if (value and strtrim(value) ~= '' and groupKey and private.dbglobal.explorer_item_groups and private.dbglobal.explorer_item_groups[groupKey]) then
		-- Ignore if already exists
		for _, v in pairs (private.dbglobal.explorer_item_groups) do
			if (value == v) then
				return
			end
		end
		
		private.dbglobal.explorer_item_groups[groupKey] = strtrim(value)
	end
end

function RSCollectionsDB.GetGroupKeyByName(groupName)
	if (private.dbglobal.explorer_item_groups) then
		for key, name in pairs (private.dbglobal.explorer_item_groups) do
			if (name == groupName) then
				return key
			end
		end
	end
	
	return nil
end

function RSCollectionsDB.AddItemGroup(value)
	if (value and strtrim(value) ~= '') then
		-- Ignore if already exists
		for _, v in pairs (private.dbglobal.explorer_item_groups) do
			if (value == v) then
				return
			end
		end
		
		local key = 1
		if (RSUtils.GetTableLength(private.dbglobal.explorer_item_groups) > 0) then
			local keys = {}
			for k, _ in pairs (private.dbglobal.explorer_item_groups) do
				tinsert(keys, k)
			end
			
			key = math.max(unpack(keys)) + 1
		end
		
		private.dbglobal.explorer_item_groups[key] = strtrim(value)
		return key
	end
end

function RSCollectionsDB.DeleteItemGroup(key)
	if (key) then
		-- Delete group
		private.dbglobal.explorer_item_groups[key] = nil
		
		-- Delete group's items
		if (private.dbglobal.explorer_item_list) then
			private.dbglobal.explorer_item_list[key] = nil
		end
		
		-- Delete explorer filter settings
		RSConfigDB.SetSearchingCustom(key, nil)
		
		-- Delete loot filter options
		RSConfigDB.SetShowingCustomItems(key, nil)
		
		-- Delete possible scanned items
		local droppedGroupKey = string.format(RSConstants.ITEM_TYPE.CUSTOM, key)
		if (RSCollectionsDB.GetAllEntitiesCollectionsLoot()) then
			local routines = {}
			
			for source, info in pairs (RSCollectionsDB.GetAllEntitiesCollectionsLoot()) do
				local removeDroppedGroupRoutine = RSRoutines.LoopRoutineNew()
				removeDroppedGroupRoutine:Init(function() return RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source] end, 20,
					function(context, entityID, _)
						if (RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][droppedGroupKey]) then
							RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID][droppedGroupKey] = nil
						end
										
						-- Check if the entity doesn't have more collections
						if (RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID]) == 0) then
							RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source][entityID] = nil
						end
					end,
					function(context) end
				)
				tinsert(routines, removeDroppedGroupRoutine)
			end
		
			local chainRoutines = RSRoutines.ChainLoopRoutineNew()
			chainRoutines:Init(routines)
			chainRoutines:Run(function(context) end)
		end
	end
end

function RSCollectionsDB.AddGroupItem(key, itemID)
	if (key) then
		if (not private.dbglobal.explorer_item_list) then
			private.dbglobal.explorer_item_list = {}
		end
		
		if (not private.dbglobal.explorer_item_list[key]) then
			private.dbglobal.explorer_item_list[key] = {}
		end
		
		-- Skip if duplicated
		for _, itemID_ in ipairs(private.dbglobal.explorer_item_list[key]) do
			if (itemID == itemID_) then
				return
			end
		end
		
		tinsert(private.dbglobal.explorer_item_list[key], itemID)
	end
end

function RSCollectionsDB.DeleteGroupItem(key, itemID)
	if (key and itemID and private.dbglobal.explorer_item_list and private.dbglobal.explorer_item_list[key]) then
		-- Delete the item for this group
		for i, item in ipairs (private.dbglobal.explorer_item_list[key]) do
			if (item == itemID) then
				tremove(private.dbglobal.explorer_item_list[key], i)
				break
			end
		end
	end
end

function RSCollectionsDB.GetGroupItems(key)
	if (key and private.dbglobal.explorer_item_list and private.dbglobal.explorer_item_list[key]) then
		return private.dbglobal.explorer_item_list[key]
	end
end

function RSCollectionsDB.HasGroupItems(key)
	if (key and private.dbglobal.explorer_item_list and private.dbglobal.explorer_item_list[key]) then
		return true
	end
	
	return false
end

local function CheckUpdateCustom(itemID, entityID, source, checkedItems, customGroupKeys)
	-- If cached use it
	for _, customGroupKey in ipairs(customGroupKeys) do
		if (checkedItems[customGroupKey][itemID]) then
			UpdateEntityCollection(itemID, entityID, source, customGroupKey)
			return true
		end
	end
	
	for groupKey, _ in pairs(RSCollectionsDB.GetItemGroups()) do
		local itemIDs = RSCollectionsDB.GetGroupItems(groupKey)
		if (itemIDs and RSUtils.Contains(itemIDs, itemID)) then
			UpdateEntityCollection(itemID, entityID, source, string.format(RSConstants.ITEM_TYPE.CUSTOM, groupKey))
			checkedItems[string.format(RSConstants.ITEM_TYPE.CUSTOM, groupKey)][itemID] = true
			return true
		end
	end

	return false
end

---============================================================================
-- Collections database
---============================================================================

function RSCollectionsDB.UpdateEntityCollectibles(entityID, items, source)
	if (not RSCollectionsDB.GetAllEntitiesCollectionsLoot()) then
		return
	end

	-- Clean previous version
	RSCollectionsDB.GetAllEntitiesCollectionsLoot()[RSConstants.ITEM_SOURCE.NPC][entityID] = nil
	
	-- If no loot stop
	if (not items) then
		return
	end
	
	local checkedItems = {}
	checkedItems[RSConstants.ITEM_TYPE.UNKNOWN] = {}
	checkedItems[RSConstants.ITEM_TYPE.APPEARANCE] = {}
	checkedItems[RSConstants.ITEM_TYPE.TOY] = {}
	checkedItems[RSConstants.ITEM_TYPE.PET] = {}
	checkedItems[RSConstants.ITEM_TYPE.MOUNT] = {}
	checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER] = {}
	checkedItems[RSConstants.ITEM_TYPE.DECOR] = {}
	
	local customGroupKeys = {}
	for groupKey, _ in pairs(RSCollectionsDB.GetItemGroups()) do
		local itemTypeCustomKey = string.format(RSConstants.ITEM_TYPE.CUSTOM, groupKey)
		tinsert(customGroupKeys, itemTypeCustomKey)
		checkedItems[itemTypeCustomKey] = {}
	end
	
	for _, itemID in ipairs (items) do
		if (not checkedItems[RSConstants.ITEM_TYPE.UNKNOWN][itemID]) then
			-- Custom items wont be taken into account in other categories
				
			-- Check if appearance
			if (not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
				CheckUpdateAppearance(itemID, entityID, source, checkedItems)
			end
			
			-- Check if toy
			if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
				CheckUpdateToy(itemID, entityID, source, checkedItems)
			end
					
			-- Check if pet
			if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
				CheckUpdatePet(itemID, entityID, source, checkedItems)
			end
			
			-- Check if mount
			if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
				CheckUpdateMount(itemID, entityID, source, checkedItems)
			end
			
			-- Check if drakewatcher manuscript
			if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
				CheckUpdateDrakewatcher(itemID, entityID, source, checkedItems)
			end
			
			-- Check if decor
			if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID]) then
				CheckUpdateDecor(itemID, entityID, source, checkedItems)
			end
	
			-- Check if custom item
			CheckUpdateCustom(itemID, entityID, source, checkedItems, customGroupKeys)
			
			if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID] and not RSUtils.ContainsKeyValue(checkedItems, customGroupKeys, itemID)) then
				checkedItems[RSConstants.ITEM_TYPE.UNKNOWN][itemID] = true
			end
		end
	end
end

local function CheckUpdateCollectibles(checkedItems, customGroupKeys, getter, source, routines, routineTextOutput)
	local checkUpdateCollectiblesRoutine = RSRoutines.LoopRoutineNew()
	checkUpdateCollectiblesRoutine:Init(getter, 30, 
		function(context, entityID, items)
			for _, itemID in ipairs (items) do
				if (not checkedItems[RSConstants.ITEM_TYPE.UNKNOWN][itemID]) then	
					-- Custom items wont be taken into account in other categories
				
					-- Check if appearance
					if (not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
						CheckUpdateAppearance(itemID, entityID, source, checkedItems)
					end
					
					-- Check if toy
					if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
						CheckUpdateToy(itemID, entityID, source, checkedItems)
					end
							
					-- Check if pet
					if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
						CheckUpdatePet(itemID, entityID, source, checkedItems)
					end
					
					-- Check if mount
					if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
						CheckUpdateMount(itemID, entityID, source, checkedItems)
					end
			
					-- Check if drakewatcher manuscript
					if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID]) then
						CheckUpdateDrakewatcher(itemID, entityID, source, checkedItems)
					end
			
					-- Check if decor
					if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID]) then
						CheckUpdateDecor(itemID, entityID, source, checkedItems)
					end
			
					-- Check if custom item
					CheckUpdateCustom(itemID, entityID, source, checkedItems, customGroupKeys)
					
					if (not checkedItems[RSConstants.ITEM_TYPE.APPEARANCE][itemID] and not checkedItems[RSConstants.ITEM_TYPE.PET][itemID] and not checkedItems[RSConstants.ITEM_TYPE.TOY][itemID] and not checkedItems[RSConstants.ITEM_TYPE.MOUNT][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER][itemID] and not checkedItems[RSConstants.ITEM_TYPE.DECOR][itemID] and not RSUtils.ContainsKeyValue(checkedItems, customGroupKeys, itemID)) then
						checkedItems[RSConstants.ITEM_TYPE.UNKNOWN][itemID] = true
					end
				end
			end
		end,
		function(context)
			RSLogger:PrintDebugMessage(string.format("CheckUpdateCollectibles. [%s]. Finalizado.", source == RSConstants.ITEM_SOURCE.NPC and "NPCs" or "Contenedores"))
			
			if (routineTextOutput) then
				if (source == RSConstants.ITEM_SOURCE.NPC) then
					routineTextOutput:SetText(string.format(AL["EXPLORER_FOUND_NPCS"], RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source])))
				else
					routineTextOutput:SetText(string.format(AL["EXPLORER_FOUND_CONTAINERS"], RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()[source])))
				end
			end
		end
	)
	table.insert(routines, checkUpdateCollectiblesRoutine)
end

local function UpdateEntitiesCollections(callback, routineTextOutput, manualScan)
	-- Saves current version
	private.dbglobal.lastCollectionsScanVersion = RSConstants.CURRENT_LOOT_DB_VERSION

	-- Reset database
	ResetEntitiesCollectionsLoot()
	
	local checkedItems = {}
	checkedItems[RSConstants.ITEM_TYPE.UNKNOWN] = {}
	checkedItems[RSConstants.ITEM_TYPE.APPEARANCE] = {}
	checkedItems[RSConstants.ITEM_TYPE.TOY] = {}
	checkedItems[RSConstants.ITEM_TYPE.PET] = {}
	checkedItems[RSConstants.ITEM_TYPE.MOUNT] = {}
	checkedItems[RSConstants.ITEM_TYPE.DRAKEWATCHER] = {}
	checkedItems[RSConstants.ITEM_TYPE.DECOR] = {}

	local customGroupKeys = {}
	for groupKey, _ in pairs(RSCollectionsDB.GetItemGroups()) do
		local itemTypeCustomKey = string.format(RSConstants.ITEM_TYPE.CUSTOM, groupKey)
		tinsert(customGroupKeys, itemTypeCustomKey)
		checkedItems[itemTypeCustomKey] = {}
	end
	
	local routines = {}
	
	-- Sync npc loot
	CheckUpdateCollectibles(checkedItems, customGroupKeys, RSNpcDB.GetAllInteralNpcLoot, RSConstants.ITEM_SOURCE.NPC, routines, routineTextOutput)
	RSLogger:PrintDebugMessage("UpdateEntitiesCollections. Actualizada la lista de collecionables de NPCs no conseguidos.")
	
	-- Sync container loot
	CheckUpdateCollectibles(checkedItems, customGroupKeys, RSContainerDB.GetAllInteralContainerLoot, RSConstants.ITEM_SOURCE.CONTAINER, routines, routineTextOutput)
	RSLogger:PrintDebugMessage("UpdateEntitiesCollections. Actualizada la lista de collecionables de contenedores no conseguidos.")
		
	-- Launch all the routines in order
	local chainRoutines = RSRoutines.ChainLoopRoutineNew()
	chainRoutines:Init(routines)
	chainRoutines:Run(function(context)
		checkedItems = nil
		RSLogger:PrintMessage(AL["LOG_DONE"])
		RSLogger:PrintDebugMessage("UpdateEntitiesCollections: Finalizado proceso.")
		callback()
	end)
end

local loaded = false
local function LoadNotCollectedItems(callback, routineTextOutput, manualScan)
	RSLogger:PrintMessage(AL["LOG_FETCHING_COLLECTIONS"])
	
	-- Prepare not collected queries routines
	local routines = {}
	UpdateNotCollectedToys(routines, routineTextOutput)
	UpdateNotCollectedPetIDs(routines, routineTextOutput)
	UpdateNotCollectedMountIDs(routines, routineTextOutput)
	UpdateNotCollectedAppearanceItemIDs(routines, routineTextOutput)
	UpdateNotCollectedDrakewatchers(routines, routineTextOutput)
	
	-- Decors API fires a callback when the searcher is ready
	UpdateNotCollectedDecors(routines, routineTextOutput, function()
		-- Launch all the routines in order
		local chainRoutines = RSRoutines.ChainLoopRoutineNew()
		chainRoutines:Init(routines)
		chainRoutines:Run(function(context)
			-- Reset filters
			C_TransmogCollection.SetDefaultFilters()
								
			loaded = true
			routineTextOutput:SetText(AL["LOG_FILTERING_ENTITIES"])
			UpdateEntitiesCollections(callback, routineTextOutput, manualScan)
			RSLogger:PrintMessage(AL["LOG_DONE"])
		end)
	end)
end

local function FindProfile(name)
	local profiles = {}
	for _, v in pairs(private.dbm:GetProfiles(profiles)) do
		if (v == name) then
			return true
		end
	end
	
	return false
end

function RSCollectionsDB.ApplyCollectionsEntitiesFilters(callback, routineTextOutput, manualScan)	
	-- Loads all not collected items if not done in this session --
	if (not loaded) then
		LoadNotCollectedItems(callback, routineTextOutput, manualScan)
	else
		UpdateEntitiesCollections(callback, routineTextOutput, manualScan)
	end
end

function RSCollectionsDB.ApplyFilters(filters, callback)	
	-- Creates profile backup if selected
	if (RSConfigDB.IsCreateProfileBackup()) then
		local name = GetUnitName("player", true)
		local realmName = GetRealmName()
		local currentProfile = private.dbm:GetCurrentProfile()
		if (name) then
			local i = 0
			local backupProfileName = string.format("%s-%s_col_%s", name, realmName, i)
			while (FindProfile(backupProfileName)) do
				i = i + 1
				backupProfileName = string.format("%s-%s_col_%s", name, realmName, i)
			end
			
			private.dbm:SetProfile(backupProfileName)
			private.dbm:CopyProfile(currentProfile, true)
			RSLogger:PrintMessage(string.format(AL["COLLECTION_FILTERS_PROFILE_BACKUP_CREATED"], backupProfileName))
		end
	end
	
	local routines = {}
	
	-- Filter all NPCs
	RSConfigDB.FilterAllNpcs(routines)
	RSConfigDB.FilterAllContainers(routines)
	
	-- Remove filters for NPCs with collections
	if (RSCollectionsDB.GetAllEntitiesCollectionsLoot() and RSCollectionsDB.GetAllEntitiesCollectionsLoot()[RSConstants.ITEM_SOURCE.NPC]) then
		local collectionsLoot = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[RSConstants.ITEM_SOURCE.NPC]
		
		local removeNPCFilterByCollectionRoutine = RSRoutines.LoopRoutineNew()
		removeNPCFilterByCollectionRoutine:Init(RSNpcDB.GetAllInternalNpcInfo, 500, 
			function(context, npcID, npcInfo)
				local removeFilter = false
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_MOUNTS] and collectionsLoot[npcID] and RSUtils.GetTableLength(collectionsLoot[npcID][RSConstants.ITEM_TYPE.MOUNT]) > 0) then
					removeFilter = true
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_PETS] and collectionsLoot[npcID] and RSUtils.GetTableLength(collectionsLoot[npcID][RSConstants.ITEM_TYPE.PET]) > 0) then
					removeFilter = true
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_TOYS] and collectionsLoot[npcID] and RSUtils.GetTableLength(collectionsLoot[npcID][RSConstants.ITEM_TYPE.TOY]) > 0) then
					removeFilter = true
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_APPEARANCES] and collectionsLoot[npcID] and RSUtils.GetTableLength(collectionsLoot[npcID][RSConstants.ITEM_TYPE.APPEARANCE]) > 0) then
					if (filters[RSConstants.EXPLORER_FILTER_DROP_CLASS_APPEARANCES]) then
						for _, itemID in pairs(collectionsLoot[npcID][RSConstants.ITEM_TYPE.APPEARANCE]) do
							if (RSCollectionsDB.IsNotCollectedClassAppearance(itemID)) then
								removeFilter = true
								break
							end
						end
					else
						removeFilter = true
					end
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_DRAKEWATCHER] and collectionsLoot[npcID] and RSUtils.GetTableLength(collectionsLoot[npcID][RSConstants.ITEM_TYPE.DRAKEWATCHER]) > 0) then
					removeFilter = true
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_ACHIEVEMENT_CRITERIA] and npcInfo.achievementID) then			
					if (RSAchievementDB.IsNotCompletedAchievementCriteria(npcID, npcInfo.achievementID, npcInfo.questID, npcInfo.criteria)) then
						removeFilter = true
					end
				end
				if (not removeFilter) then
					for groupKey, _ in pairs(RSCollectionsDB.GetItemGroups()) do
						local droppedGroupKey = string.format(RSConstants.ITEM_TYPE.CUSTOM, groupKey)				
						if (filters[string.format(RSConstants.EXPLORER_FILTER_DROP_CUSTOM, groupKey)] and collectionsLoot[npcID] and RSUtils.GetTableLength(collectionsLoot[npcID][droppedGroupKey]) > 0) then
							removeFilter = true
						end
					end
				end
				
				if (removeFilter) then
					RSConfigDB.DeleteNpcFiltered(npcID)
					
					for npcIDpostEvent, npcIDPpreEvent in pairs (RSConstants.NPCS_WITH_PRE_NPCS) do
						if (npcIDpostEvent == npcID or npcIDPpreEvent == npcID) then
							RSConfigDB.DeleteNpcFiltered(npcIDpostEvent)
							RSConfigDB.DeleteNpcFiltered(npcIDPpreEvent)
							break
						end
					end
				end
			end,
			function(context)
				RSLogger:PrintDebugMessage("ApplyFilters. Eliminados filtros de NPCs con coleccionables aun no conseguidos")
			end
		)
		table.insert(routines, removeNPCFilterByCollectionRoutine)
	end
	
	-- Remove filters for Containers with collections
	if (RSCollectionsDB.GetAllEntitiesCollectionsLoot() and RSCollectionsDB.GetAllEntitiesCollectionsLoot()[RSConstants.ITEM_SOURCE.CONTAINER]) then
		local collectionsLoot = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[RSConstants.ITEM_SOURCE.CONTAINER]
		
		local removeContainerFilterByCollectionRoutine = RSRoutines.LoopRoutineNew()
		removeContainerFilterByCollectionRoutine:Init(RSContainerDB.GetAllInternalContainerInfo, 500, 
			function(context, containerID, containerInfo)
				local removeFilter = false
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_MOUNTS] and collectionsLoot[containerID] and RSUtils.GetTableLength(collectionsLoot[containerID][RSConstants.ITEM_TYPE.MOUNT]) > 0) then
					removeFilter = true
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_PETS] and collectionsLoot[containerID] and RSUtils.GetTableLength(collectionsLoot[containerID][RSConstants.ITEM_TYPE.PET]) > 0) then
					removeFilter = true
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_TOYS] and collectionsLoot[containerID] and RSUtils.GetTableLength(collectionsLoot[containerID][RSConstants.ITEM_TYPE.TOY]) > 0) then
					removeFilter = true
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_APPEARANCES] and collectionsLoot[containerID] and RSUtils.GetTableLength(collectionsLoot[containerID][RSConstants.ITEM_TYPE.APPEARANCE]) > 0) then
					if (filters[RSConstants.EXPLORER_FILTER_DROP_CLASS_APPEARANCES]) then
						for _, itemID in pairs(collectionsLoot[containerID][RSConstants.ITEM_TYPE.APPEARANCE]) do
							if (RSCollectionsDB.IsNotCollectedClassAppearance(itemID)) then
								removeFilter = true
								break
							end
						end
					else
						removeFilter = true
					end
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_DROP_DRAKEWATCHER] and collectionsLoot[containerID] and RSUtils.GetTableLength(collectionsLoot[containerID][RSConstants.ITEM_TYPE.DRAKEWATCHER]) > 0) then
					removeFilter = true
				end
				if (not removeFilter and filters[RSConstants.EXPLORER_FILTER_ACHIEVEMENT_CRITERIA] and containerInfo.achievementID) then			
					-- If quest completed then the achievement criteria is completed too
					if (containerInfo.questID) then
						for _, questID in pairs(containerInfo.questID) do
							if (not C_QuestLog.IsQuestFlaggedCompletedOnAccount(questID)) then
								removeFilter = true
								break
							end
						end
					else
						if (RSAchievementDB.IsNotCompletedAchievementCriteria(containerID, containerInfo.achievementID, containerInfo.questID, containerInfo.criteria, true)) then
							removeFilter = true
						end
					end
				end
				if (not removeFilter) then
					for groupKey, _ in pairs(RSCollectionsDB.GetItemGroups()) do
						local droppedGroupKey = string.format(RSConstants.ITEM_TYPE.CUSTOM, groupKey)				
						if (filters[string.format(RSConstants.EXPLORER_FILTER_DROP_CUSTOM, groupKey)] and collectionsLoot[containerID] and RSUtils.GetTableLength(collectionsLoot[containerID][droppedGroupKey]) > 0) then
							removeFilter = true
						end
					end
				end
				
				if (removeFilter) then
					RSConfigDB.DeleteContainerFiltered(containerID)
				end
			end,
			function(context)
				RSLogger:PrintDebugMessage("ApplyFilters. Eliminados filtros de Contenedores con coleccionables aun no conseguidos")
			end
		)
		table.insert(routines, removeContainerFilterByCollectionRoutine)
	end
			
	-- Launch all the routines in order
	local chainRoutines = RSRoutines.ChainLoopRoutineNew()
	chainRoutines:Init(routines)
	chainRoutines:Run(function(context)	
		RSLogger:PrintDebugMessage("ApplyFilters: Finalizado proceso.")
		
		if (callback) then
			callback()
		end
	end)
end

function RSCollectionsDB.GetAllEntitiesCollectionsLoot()
	return private.dbglobal.entity_collections_loot
end

function RSCollectionsDB.GetEntityCollectionsLoot(entityID, type)
	local items = {}
	if (entityID and RSUtils.GetTableLength(RSCollectionsDB.GetAllEntitiesCollectionsLoot()) > 0) then
		local collectionsLoot = RSCollectionsDB.GetAllEntitiesCollectionsLoot()[type]		
		if (collectionsLoot and collectionsLoot[entityID]) then			
			-- If mount
			if (RSConfigDB.IsShowingMissingMounts() and collectionsLoot[entityID][RSConstants.ITEM_TYPE.MOUNT]) then
				items = RSUtils.JoinTables(items, collectionsLoot[entityID][RSConstants.ITEM_TYPE.MOUNT])
			end
			
			-- If pet
			if (RSConfigDB.IsShowingMissingPets() and collectionsLoot[entityID][RSConstants.ITEM_TYPE.PET]) then
				items = RSUtils.JoinTables(items, collectionsLoot[entityID][RSConstants.ITEM_TYPE.PET])
			end
			
			-- If toy
			if (RSConfigDB.IsShowingMissingToys() and collectionsLoot[entityID][RSConstants.ITEM_TYPE.TOY]) then
				items = RSUtils.JoinTables(items, collectionsLoot[entityID][RSConstants.ITEM_TYPE.TOY])
			end
			
			-- If appearance
			if (RSConfigDB.IsShowingMissingAppearances() and collectionsLoot[entityID][RSConstants.ITEM_TYPE.APPEARANCE]) then
				-- If class appearance
				if (RSConfigDB.IsShowingMissingClassAppearances()) then
					for _, itemID in pairs (collectionsLoot[entityID][RSConstants.ITEM_TYPE.APPEARANCE]) do
						if (RSCollectionsDB.IsNotCollectedClassAppearance(itemID)) then
							tinsert(items, itemID)
						end
					end
				else
					items = RSUtils.JoinTables(items, collectionsLoot[entityID][RSConstants.ITEM_TYPE.APPEARANCE])
				end
			end
			
			-- If drakewatcher manuscripts
			if (RSConfigDB.IsShowingMissingDrakewatcher() and collectionsLoot[entityID][RSConstants.ITEM_TYPE.DRAKEWATCHER]) then
				items = RSUtils.JoinTables(items, collectionsLoot[entityID][RSConstants.ITEM_TYPE.DRAKEWATCHER])
			end
			
			-- If decor
			if (RSConfigDB.IsShowingMissingDecors() and collectionsLoot[entityID][RSConstants.ITEM_TYPE.DECOR]) then
				items = RSUtils.JoinTables(items, collectionsLoot[entityID][RSConstants.ITEM_TYPE.DECOR])
			end
			
			-- If custom items
			for groupKey, _ in pairs(RSCollectionsDB.GetItemGroups()) do
				local droppedGroupKey = string.format(RSConstants.ITEM_TYPE.CUSTOM, groupKey)
				if (RSConfigDB.IsShowingCustomItems(groupKey) and collectionsLoot[entityID][droppedGroupKey]) then
					items = RSUtils.JoinTables(items, collectionsLoot[entityID][droppedGroupKey])
				end
			end
		end
	end
	
	return items
end

function RSCollectionsDB.IsCollectionsScanDoneWithCurrentVersion()
	if (private.dbglobal.lastCollectionsScanVersion and private.dbglobal.lastCollectionsScanVersion == RSConstants.CURRENT_LOOT_DB_VERSION) then
		return true
	end
	
	return false
end