-- Locale
local AceLocale = LibStub:GetLibrary("AceLocale-3.0");
local AL = AceLocale:NewLocale("RareScanner", "zhCN", false);

if AL then
	AL["ALARM_MESSAGE"] = "一个稀有NPC刚刚出现，检查你的地图!"
	AL["AUTO_HIDE_BUTTON"] = "自动隐藏按钮与缩影"
	AL["AUTO_HIDE_BUTTON_DESC"] = "在选择的事件过后自动隐藏按钮与缩影 (以秒计)。 如果您选择0秒按钮与缩影不会自动隐藏。"
	AL["CLICK_TARGET"] = "点击将NPC设为目标"
	AL["DISPLAY"] = "显示"
	AL["DISPLAY_BUTTON"] = "按钮与缩影显示开关"
	AL["DISPLAY_BUTTON_DESC"] = "当取消按钮与缩影显示以后不会再次显示。它不影响报警声音和聊天警报。"
	AL["DISPLAY_OPTIONS"] = "显示选项"
	AL["ENABLE_SCAN_CONTAINERS"] = "宝藏或宝箱搜寻开关"
	AL["ENABLE_SCAN_CONTAINERS_DESC"] = "启用以后当每次你的小地图上有宝藏或宝箱出现时会有视觉警告与声音提醒"
	AL["ENABLE_SCAN_EVENTS"] = "事件搜寻开关"
	AL["ENABLE_SCAN_EVENTS_DESC"] = "启用以后当每次你的小地图上有事件出现时会有视觉警告与声音提醒"
	AL["ENABLE_SCAN_RARES"] = "稀有NPC搜寻开关"
	AL["ENABLE_SCAN_RARES_DESC"] = "启用以后当每次你的小地图上有稀有NPC出现时会有视觉警告与声音提醒"
	AL["GENERAL_OPTIONS"] = "一般选项"
	AL["NOT_TARGETEABLE"] = "无法设为目标"
	AL["SHOW_CHAT_ALERT"] = "聊天警报显示开关"
	AL["SHOW_CHAT_ALERT_DESC"] = "每次当宝藏、宝箱或NPC出现时在聊天中显示一则私人讯息。"
	AL["SOUND"] = "声音"
	AL["SOUND_OPTIONS"] = "声音选项"
	AL["TOC_NOTES"] = "小地图扫描器。 当每次稀有NPC、宝藏/宝箱或事件出现在您的小地图上时，使用一个按钮与缩小的模型视觉化提醒您并拨放声音。"
	AL["UNKNOWN_TARGET"] = "未知目标"

	-- CONTINENT names
	AL["ZONES_CONTINENT_LIST"] = {
		[9999] = "Class Halls"; --Class Halls
		[9998] = "暗月岛"; --Darkmoon Island
		[9997] = "Dungeons/Scenarios"; --Dungeons/Scenarios
		[9996] = "Raids"; --Raids
		[9995] = "Unknown"; --Unknown
	}
end