//Parameters for the building as a whole
building.length=5
building.width=7
building.buildingorientation=3
building.max=0
building.icon=woodsword

building.showtownhallsigns=false
building.startinggood=denier,1.0,10,42
building.startinggood=denierargent,0.5,1,3
building.startinggood=inuitbow,0.67,1,0
building.startinggood=furhelmet,0.5,1,0
building.startinggood=furplate,0.67,1,1
building.startinggood=furlegs,0.67,1,1
building.startinggood=furboots,0.5,1,0
building.startinggood=leatherhelmet,0.75,1,3
building.startinggood=leatherchest,0.75,1,4
building.startinggood=leatherlegs,0.75,1,3
building.startinggood=leatherboots,0.75,1,2
building.startinggood=inuittrident,0.75,1,0
building.startinggood=inuitbow,0.67,1,0
building.startinggood=arrow,0.5,10,42
building.startinggood=ulu,0.25,1,4
building.startinggood=inuitbearstew,2.0,1,2
building.startinggood=bearmeat_cooked,0.5,1,1
building.startinggood=woodsword,1.0,1,1
building.startinggood=bone,1.0,10,42
building.startinggood=dye_white,1.0,10,42

//Parameters for initial construction
initial.startlevel=-1
initial.nativename=Unatannik Tupiq
initial.translatedname=name_en,murderer shack
initial.priority=7
initial.male=inuit_madman
initial.male=inuit_madman
initial.male=inuit_madman2