
[MinecraftServer]
	#Chunk Distance as used by ServerChunkCache->addRegionTicket() (0 = skip generating chunks, 11 = vanilla)
	#Actual logic used: ((chunkDistance * 2) - 1) ^ 2 = totalChunkCount, taking vanilla as a example: ((11 * 2) - 1) ^ 2 = 441 chunks
	#Range: 0 ~ 32
	chunkDistance = 32

