
["Progress Indicator"]
	#Always use custom progress indicator, chunkDistance == 0 is always overridden
	alwaysOverrideProgressIndicator = true
	#Delay between frames in milliseconds, ignored when using single progressAnimation frame
	#Range: > 1
	animationFrameTime = 333
	#Animation frames to use for progress indicator, can use vanilla Formatting Codes
	#https://minecraft.fandom.com/wiki/Formatting_codes#Use_in_server.properties_and_pack.mcmeta
	progressAnimation = ["[#####]", "[§c#§r####]", "[§4#§c#§r###]", "[§c#§4#§c#§r##]", "[#§c#§4#§c#§r#]", "[##§c#§4#§c#§r]", "[###§c#§4#§r]", "[####§c#§r]"]

["World Create/Load Text"]
	#Use (randomized) text for createWorld.preparing
	preparingWorldTextOverride = true
	#Random text used for createWorld.preparing, can use vanilla Formatting Codes
	#https://minecraft.fandom.com/wiki/Formatting_codes#Use_in_server.properties_and_pack.mcmeta
	preparingWorldText = ["Preparing for your doom...", "Prepare to meet your horrible doom!"]
	#Use (randomized) text for selectWorld.data_read
	readDataTextOverride = true
	#Random text used for selectWorld.data_read, can use vanilla Formatting Codes
	#https://minecraft.fandom.com/wiki/Formatting_codes#Use_in_server.properties_and_pack.mcmeta
	readDataText = ["Abandoning all hope...", "The knowledge... It fills me! It is neat!"]
	#Use (randomized) text for connect.joining
	joiningWorldTextOverride = true
	#Random text used for connect.joining, can use vanilla Formatting Codes
	#https://minecraft.fandom.com/wiki/Formatting_codes#Use_in_server.properties_and_pack.mcmeta
	joiningWorldText = ["I'm an unstoppable death machine, you know", "Dance with us, Dance with us into oblivion!", "Yayyyy! It BURNS!"]

