
["Loot Bag Mod Config"]

	["Loot Bag Mod Config".Misc]
		#Maximum possible stack size for dropped items
		#Range: 1 ~ 64
		stacksize = 15
		#How many items drop when a loot bag is used
		#Range: 1 ~ 1000
		dropamount = 10
		#Try to place items into inventory before dropping them onto the ground
		itemsininventory = true

	["Loot Bag Mod Config"."Debug/Modpack tools"]
		#Print mobs registry name to chat and log file when killed
		entityname = false
		#Print list of items dropped to debug.log
		itemsdropped = false
		#Print list of items dropped to the chat
		itemsdroppedchat = false

	["Loot Bag Mod Config"."Black And White Lists"]
		#Use the whitelist
		enablewhitelist = false
		#BlackList (Syntax "minecraft or modid : item or block name"; example "minecraft:air" or "lootbagmod:lootbag")
		blacklist = ["lootbagmod:lootbag", "minecraft:air", "minecraft:command_block", "minecraft:structure_block", "minecraft:knowledge_book", "minecraft:chain_command_block", "minecraft:repeating_command_block", "minecraft:barrier", "minecraft:enchanted_book", "minecraft:written_book", "minecraft:potion", "minecraft:splash_potion", "minecraft:lingering_potion", "minecraft:spawn_egg", "minecraft:structure_void", "minecraft:mob_spawner", "minecraft:bedrock"]
		#WhiteList Syntax "minecraft or modid : item or block name"; example minecraft:air or lootbagmod:lootbag)
		whitelist = ["minecraft:stone", "minecraft:nether_star"]

	["Loot Bag Mod Config"."Mod List"]
		#Mod black/whitelist (Syntax " modid ")
		modlist = ["tconstruct"]

	["Loot Bag Mod Config"."Contains List"]
		#Contains List (Synyax "word")
		contains = ["apples", "creative"]
		#Enable Contains List
		enablecontains = false

	["Loot Bag Mod Config"."Mob Drops"]
		#Mob drops list (Syntax " minecraft or modname : mobregistryname ")
		mobdropslist = ["minecraft:blaze", "minecraft:cave_spider", "minecraft:creeper", "minecraft:drowned", "minecraft:elder_guardian", "minecraft:enderman", "minecraft:endermite", "minecraft:evoker"]
		#Loot Bag drop chance from mobs (the higher the number the more common they are)
		#Range: 1 ~ 100
		dropchance = 80
		#Make Loot Bags dropppable from all hostile Mobs
		allHostileMobs = true
		#Make Loot Bags droppable from all passive and neutral mobs
		allNonHostileMobs = false

