
#Miscellaneous
[miscellaneous]
	#Disables thunder storms, fixing glitched lighting from thunder and other side-effects
	enableStormTweak = false
	#Prints your death point in chat
	enableDeathPoint = true
	#Show food hunger & saturation on item hover
	#Allowed Values: NEVER, WITH_SHIFT, ALWAYS
	foodTooltipSetting = "NEVER"
	#Makes all anvil tool repairs always cost 1 level of XP
	enableCheapAnvilRepair = true
	#Show a welcome message in chat when joining a world for the first time
	enableGuideNotifier = true
	#Show tool durability on item hover
	#Allowed Values: NEVER, WITH_SHIFT, ALWAYS
	durabilityTooltipSetting = "WITH_SHIFT"

#Block Tweaks
["block tweaks"]
	#A list of blocks to ignore, of form <modid:block>
	cropTweaksBlacklist = []
	#Allows for r-clicking to harvest most any (including mod) crops
	cropTweaksEnabled = true
	#Allows more plants to be bonemealed
	enableBonemealTweak = true
	#Fixes some tools NOT being effective on certain materials
	enableToolEffTweaks = true
	#Trees fall down (like, actually not just like lumbering). Credit to Tersnip's impl (oitsjustjo.se/u/5cCfruy1x)
	enableTreeChopDown = false
	#The number of logs above the one broken to trigger the chopdown effect
	#Range: > 1
	chopDownLogRequirement = 2
	#Allows for uneaten cake to drop on break
	enableCakeDrop = true

#Enchantments
[enchantments]
	#Number of levels Imperishable costs to create in an anvil
	#Range: 1 ~ 40
	imperishableCost = 30
	#Should the lumbering enchantment also prune the leaves of a tree?
	lumberingCutsLeaves = false
	#Should the lumbering enchantment be strict about wood types?
	#e.g. if you're in a forest with mixed woods touching, should lumbering only break the same type of wood that was initially broken?
	lumberingIsStrictAboutWood = true
	#Enable the Imperishable enchantment for any breakable item
	enableImperishable = true
	#Feather Falling IV or above directs 100% of fall damage to boots
	enableFeatherFallTweak = true
	#The maximum amount of logs lumbering can destroy
	#Range: > 1
	maxLumberCount = 1024
	#Number of levels Lumbering costs to create in an anvil
	#Range: 1 ~ 40
	lumberingCost = 8
	#Enable the Lumbering enchantment for Axes
	enableLumbering = true

#Mob Tweaks
["mob tweaks"]
	#Enable custom nametags on challenger mobs
	challengerMobsNames = true
	#If set to "OWNER", this will prevent owners of pets from attacking their own pet. If set to "ALL", this prevents all players from attacking anyone's pet
	#Allowed Values: DISABLED, OWNER, ALL
	disablePetFriendlyFire = "OWNER"
	#Randomly spawns more difficult (but more lootworthy) enemies.
	#Applies to ALL enemies but those in this blacklist.
	challengerMobsEnabled = true
	#The class name (or part of it) of any entities that should not be turned to challenger mobs
	challengerMobsBlacklist = ["alexsmobs:bald_eagle", "alexsmobs:blobfish", "alexsmobs:bone_serpent", "alexsmobs:cachalot_whale", "alexsmobs:capuchin_monkey", "alexsmobs:centipede_body", "alexsmobs:centipede_head", "alexsmobs:centipede_tail", "alexsmobs:cockroach", "alexsmobs:cockroach_maracas", "alexsmobs:cockroach_maracas_headless", "alexsmobs:crimson_mosquito", "alexsmobs:crimson_mosquito_fly", "alexsmobs:crimson_mosquito_fly_full", "alexsmobs:crimson_mosquito_full", "alexsmobs:crocodile", "alexsmobs:crow", "alexsmobs:dropbear", "alexsmobs:elephant", "alexsmobs:emu", "alexsmobs:endergrade", "alexsmobs:enderiophage", "alexsmobs:fly", "alexsmobs:frilled_shark", "alexsmobs:gazelle", "alexsmobs:gorilla", "alexsmobs:grizzly_bear", "alexsmobs:guster", "alexsmobs:guster_red", "alexsmobs:guster_soul", "alexsmobs:hammerhead_shark", "alexsmobs:hummingbird", "alexsmobs:kangaroo", "alexsmobs:komodo_dragon", "alexsmobs:leafcutter_ant", "alexsmobs:leafcutter_ant_queen", "alexsmobs:lobster", "alexsmobs:mimicube", "alexsmobs:mimic_octopus", "alexsmobs:moose", "alexsmobs:orca", "alexsmobs:platypus", "alexsmobs:raccoon", "alexsmobs:rattlesnake", "alexsmobs:roadrunner", "alexsmobs:seagull", "alexsmobs:seal", "alexsmobs:shoebill", "alexsmobs:snow_leopard", "alexsmobs:soul_vulture", "alexsmobs:soul_vulture_heart", "alexsmobs:spectre", "alexsmobs:straddler", "alexsmobs:stradpole", "alexsmobs:sunbird", "alexsmobs:tarantula_hawk", "alexsmobs:tasmanian_devil", "alexsmobs:tiger", "alexsmobs:void_worm", "alexsmobs:void_worm_splitter", "alexsmobs:warped_mosco", "alexsmobs:warped_toad", "autumnity:snail", "autumnity:turkey", "betterendforge:cubozoa", "betterendforge:dragonfly", "betterendforge:end_fish", "betterendforge:end_slime", "betterendforge:shadow_walker", "betterendforge:silk_moth", "betternether:firefly", "betternether:flying_pig", "betternether:jungle_skeleton", "betternether:naga", "betternether:skull", "buzzier_bees:moobloom", "minecraft:armor_stand", "minecraft:bat", "minecraft:bee", "minecraft:blaze", "minecraft:cat", "minecraft:cave_spider", "minecraft:chicken", "minecraft:cod", "minecraft:cow", "minecraft:creeper", "minecraft:dolphin", "minecraft:donkey", "minecraft:drowned", "minecraft:elder_guardian", "minecraft:ender_dragon", "minecraft:endermite", "minecraft:evoker", "minecraft:fox", "minecraft:ghast", "minecraft:giant", "minecraft:guardian", "minecraft:hoglin", "minecraft:horse", "minecraft:husk", "minecraft:illusioner", "minecraft:iron_golem", "minecraft:llama", "minecraft:magma_cube", "minecraft:mooshroom", "minecraft:mule", "minecraft:ocelot", "minecraft:panda", "minecraft:parrot", "minecraft:phantom", "minecraft:pig", "minecraft:piglin", "minecraft:piglin_brute", "minecraft:pillager", "minecraft:player", "minecraft:polar_bear", "minecraft:pufferfish", "minecraft:rabbit", "minecraft:ravager", "minecraft:salmon", "minecraft:sheep", "minecraft:shulker", "minecraft:silverfish", "minecraft:skeleton", "minecraft:skeleton_horse", "minecraft:slime", "minecraft:snow_golem", "minecraft:spider", "minecraft:squid", "minecraft:stray", "minecraft:strider", "minecraft:trader_llama", "minecraft:tropical_fish", "minecraft:turtle", "minecraft:vex", "minecraft:villager", "minecraft:vindicator", "minecraft:wandering_trader", "minecraft:witch", "minecraft:wither", "minecraft:wither_skeleton", "minecraft:wolf", "minecraft:zoglin", "minecraft:zombie", "minecraft:zombie_horse", "minecraft:zombified_piglin", "gravestone:player_ghost", "infernalexp:blackstone_dwarf", "infernalexp:blindsight", "infernalexp:warpbeetle", "infernalexp:skeletal_piglin", "infernalexp:embody", "infernalexp:glowsquito", "infernalexp:voline", "infernalexp:basalt_giant", "infernalexp:glowsilk_moth", "infernalexp:shroomloin", "quark:crab", "quark:forgotten", "quark:foxhound", "quark:frog", "quark:stoneling", "quark:stoneling_carry", "quark:toretoise", "quark:wraith", "quark:wrapped", "savageandravage:creepie", "savageandravage:executioner", "savageandravage:griefer", "savageandravage:iceologer", "savageandravage:raider_drops", "savageandravage:skeleton_villager", "savageandravage:trickster", "savageandravage:creeper", "savageandravage:evoker", "savageandravage:pillager", "savageandravage:vindicator", "supplementaries:firefly", "tconstruct:ender_slime", "tconstruct:terracube", "tconstruct:sky_slime", "tconstruct:earth_slime", "tetra:ender_dragon_extended", "thermal:basalz", "thermal:blitz", "thermal:blizz", "upgrade_aquatic:flare", "upgrade_aquatic:glow_squid", "upgrade_aquatic:great_thrasher", "upgrade_aquatic:lionfish", "upgrade_aquatic:nautilus", "upgrade_aquatic:perch", "upgrade_aquatic:pike", "upgrade_aquatic:thrasher", "upgrade_aquatic:ululu"]
	#The frequency (out of 100 - higher means more frequent) of a mob being turned into a Challenger
	#Range: 1 ~ 100
	challengerMobsFrequency = 50
	#Prevents mobs from spawning above sea level unless it's a new moon
	peacefulSurfaceEnabled = true
	#A list of dimensions (of form <modid:type>) to ignore when prevent surface mob spawns.
	peacefulSurfaceDimBlacklist = ["minecraft:the_nether", "minecraft:the_end", "lostcities:lostcity"]
	#A string list of form <modid:item> of possible loot items a Challenger Mob could drop
	challengerMobsLoot = []
	#Allows chicken feathers to be plucked w/ shears
	enableFeatherPlucking = true
	#The lowest Y-level which mobs will be prevented from spawning
	#Range: 1 ~ 255
	peacefulSurfaceMinY = 60
	#Allows you to gear up tamed pets any armor and/or weapon. Doesn't render, but DOES work!
	enablePetArmory = true

#Item Tweaks
["item tweaks"]
	#Allows egg items in the world to hatch instead of despawn
	eggHatchingEnabled = true
	#The chance (out of 100 - higher means more frequent) that the egg will turn into a chick
	#**DO NOT SET THIS TOO HIGH OR ELSE CHICKENS MAY INFINITELY LAG YOUR WORLD**
	#Range: 1 ~ 100
	eggHatchingChance = 1
	#Convert Concrete Powder to Concrete when the item is thrown into water
	enableConreteTweaks = true
	#Allow for modifications to item despawn timers
	enableDespawnTimeAdjustments = false
	#Adjust Item Despawn Time (in ticks: 20 ticks in a second - default despawn delay is 6000 ticks)
	#-1 prevents items from despawning at all.
	#If other "do x on despawn" configs are enabled, then those items **will still despawn**
	#Range: > -1
	despawnTimeAdjustments = 6000
	#Instead of de-spawning, saplings will attempt to plant themselves
	enableSaplingPlanting = true

