
[Gameplay]
	#Chance of bleeding on damage (only for entities with a tag forge:ob_system/bleeding), {damage * chance * lostHP%}
	#Range: 0.0 ~ 10.0
	bleedingChance = 0.1
	#Chance to apply the Massacre effect to hostile mob (Page I+)
	#Range: 0.0 ~ 1.0
	monsterMassacreChance = 0.01

