
[general]
	#Repair cost cap
	#Range: > 1
	repair_cost_cap = 99
	#Prior Work Penalty
	prior_work_penalty = true
	#Prior Work Penalty Scale
	#Range: 1.0 ~ 1.7976931348623157E308
	prior_work_penalty_scale = 2.0
	#Does anvil take damage
	damageable = true
	#Damage chance
	#Range: 0.0 ~ 1.0
	damage_chance = 0.12
	#Anvil renaming always costs 1 level
	cheap_renaming = true
