//Priority: 1
/**
  
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  █░▀░█ █▄█ █░▀█ █▄█ █░▀░█ ██▄ █░▀█ ░█░ █▀█ █▄▄   ██▄ █░█ █▀▀ ██▄ █▀▄ █ ██▄ █░▀█ █▄▄ ██▄

  ☻/  * @file The doFireTick gamerule script
  /▌  * @copyright KnightDexx's Modded Minecraft World & ModernGamingWorld
  /\

*/
ServerEvents.loaded((event) => {

   let gamerules = [{
      rule: 'doFireTick',
      value: 'false'
   }]

   gamerules.forEach((gamerule) => {
      if (!event.server.persistentData[gamerule.rule]) {
         event.server.runCommandSilent(`/gamerule ${gamerule.rule} ${gamerule.value}`)
         console.log(`Default Gamerule Applied: ${gamerule.rule} = ${gamerule.value}`)
         event.server.persistentData[gamerule.rule] = gamerule.value
      }
   })

})