
[general]
	#Shows a message in chat warning the player that the mod is early in development
	showBetaWelcomeMessage = false

[machine]

	[machine.fluidGenerators]
		#The amount of fluid (in milliBuckets, or mB) fluid generators consume at once.
		#Lower values reduce waste, but may cause lag as the generator more frequently turns on/off.
		#A generator with less fluid in the tank will not be able to run.
		#Range: 1 ~ 1000
		injectionVolume = 100

[world]
	#Set to 'false' to completely disable ore generation from this mod, ignoring all other settings.
	#You can also enable/disable ores individually, but this is useful if you plan to use another mod for ore generation.
	masterSwitch = true

	#Configs for specific ores. Set veinCount to zero to disable an ore.
	[world.ores]

		[world.ores.nickel]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 0
			#Number of veins per chunk
			#Range: > 0
			veinCount = 0
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 24
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 0

		[world.ores.platinum]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 5
			#Number of veins per chunk
			#Range: > 0
			veinCount = 1
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 20
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 8

		[world.ores.tin]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 20
			#Number of veins per chunk
			#Range: > 0
			veinCount = 0
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 55
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 0

		[world.ores.copper]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 35
			#Number of veins per chunk
			#Range: > 0
			veinCount = 0
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 65
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 0

		[world.ores.bauxite]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 15
			#Number of veins per chunk
			#Range: > 0
			veinCount = 4
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 40
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 8

		[world.ores.silver]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 0
			#Number of veins per chunk
			#Range: > 0
			veinCount = 0
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 40
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 0

		[world.ores.uranium]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 0
			#Number of veins per chunk
			#Range: > 0
			veinCount = 5
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 25
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 8

		[world.ores.zinc]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 20
			#Number of veins per chunk
			#Range: > 0
			veinCount = 7
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 50
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 9

		[world.ores.lead]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 0
			#Number of veins per chunk
			#Range: > 0
			veinCount = 0
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 30
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 0

		[world.ores.bismuth]
			#Minimum Y-coordinate (base height) of veins
			#Range: 0 ~ 255
			minHeight = 16
			#Number of veins per chunk
			#Range: > 0
			veinCount = 3
			#Maximum Y-coordinate (highest level) of veins
			#Range: 0 ~ 255
			maxHeight = 54
			#Size of veins
			#Range: 0 ~ 100
			veinSize = 8

	[world.oilLake]
		#Chance of oil lakes spawning (1 in chance). Higher numbers = less common. Set 0 to disable.
		#Water is 4, lava is 80. Oil lakes will spawn underground about 90% of the time.
		#Note that disabling oil will make some items uncraftable unless recipes are changed
		#Range: > 0
		chance = 10

