{
  "entity.guardvillagers.guard": "警卫村民",

  "item.guardvillagers.guard_spawn_egg": "警卫村民刷怪蛋",

  "guardinventory.health": "血量：%s",

  "guardinventory.armor": "护甲：%s",

  "guardvillagers.midnightconfig.title":"警卫村民配置",

  "guardvillagers.midnightconfig.reputationRequirementToBeAttacked":"被袭击需要的声望要求",

  "guardvillagers.midnightconfig.reputationRequirement":"声望要求",
  
  "guardvillagers.midnightconfig.guardEntitysRunFromPolarBears":"警卫村民遇北极熊尖叫跑开",
  
  "guardvillagers.midnightconfig.guardEntitysOpenDoors":"警卫村民开门",
  
  "guardvillagers.midnightconfig.guardEntityFormation":"警卫村民编队",

  "guardvillagers.midnightconfig.clericHealing": "牧师治疗",

  "guardvillagers.midnightconfig.armorerRepairGuardEntityArmor":"铁匠修复警卫村民盔甲",

  "guardvillagers.midnightconfig.attackAllMobs": "警卫村民对谁都想打",

  "guardvillagers.midnightconfig.guardAlwaysShield": "警卫村民始终使用盾牌",

  "guardvillagers.midnightconfig.friendlyFire": "友军伤害",

  "guardvillagers.midnightconfig.mobBlackList":"黑名单",

  "guardvillagers.midnightconfig.amountOfHealthRegenerated": "警卫村民恢复血量",

  "guardvillagers.midnightconfig.followHero":"跟随村庄英雄",

  "guardvillagers.midnightconfig.healthModifier":"血量修正",
  
  "guardvillagers.midnightconfig.speedModifier":"速度修正",
  
  "guardvillagers.midnightconfig.followRangeModifier":"跟随范围修正",

  "guardvillagers.midnightconfig.giveGuardStuffHotv": "需要村庄英雄才能给予警卫村民物品",

  "guardvillagers.midnightconfig.setGuardPatrolHotv": "需要村庄英雄才能设置警卫村民巡逻",

  "guardvillagers.midnightconfig.chanceToDropEquipment":"爆装备概率",

  "guardvillagers.midnightconfig.useSteveModel": "使用史蒂夫模型(好丑)",

  "guardvillagers.midnightconfig.raidAnimals": "掠夺者会屠杀动物",

  "guardvillagers.midnightconfig.witchesVillager": "女巫会用药毒村民",

  "guardvillagers.midnightconfig.blackSmithHealing": "铁匠会修复铁傀儡",

  "guardvillagers.midnightconfig.armorerRepairGuardArmor": "铁匠修复警卫村民护甲",

  "guardvillagers.midnightconfig.convertVillagerIfHaveHotv": "需要村庄英雄才能转化村民",

  "guardvillagers.midnightconfig.guardVillagerHelpRange": "警卫村民帮助范围",

  "guardvillagers.midnightconfig.illagersRunFromPolarBears":"灾厄村民遇北极熊尖叫跑开",

  "guardvillagers.midnightconfig.villagersRunFromPolarBears":"村民遇北极熊尖叫跑开",

  "guardvillagers.midnightconfig.guardArrowsHurtVillagers": "警卫村民箭矢扎伤村民",

  "subtitles.entity.guard.ambient": "警卫：喃喃自语",

  "subtitles.entity.guard.hurt": "警卫：受伤",
  
  "subtitles.entity.guard.death": "警卫：殉职"
}
