#Disable wool drops to force the player to get shears.
disableWoolDrops = true
#Use skill fragments as the way of leveling up skills instead of XP levels.
useSkillFragments = false
#This makes it so that when you level up from a higher level, no more XP points will be consumed than when leveling up from a lower level
useXpPoints = false
#The minimum amount of skill levels lost on death.
#Range: 0 ~ 100
deathLevelLossMin = 0
#The maximum amount of skill levels lost on death.
#Range: 0 ~ 100
deathLevelLossMax = 0
#Amount of skill fragments obtained by completing task advancements.
#Range: 0 ~ 64
skillFragmentsFromTasks = 1
#Amount of skill fragments obtained by completing goal advancements.
#Range: 0 ~ 64
skillFragmentsFromGoals = 2
#Amount of skill fragments obtained by completing challenge advancements.
#Range: 0 ~ 64
skillFragmentsFromChallenges = 3
#Starting cost of upgrading to level 2, in levels.
#Range: 0 ~ 10
startingCost = 2
#Amount of levels added to the cost with each upgrade (use 0 for constant cost).
#Range: 0 ~ 10
costIncrease = 1
#Maximum level each skill can be upgraded to.
#Range: 2 ~ 100
maximumLevel = 100
#List of item and block skill requirements.
#Format: mod:id skill:level
#Valid skills: attack, defence/defense, mining, gathering, farming, building, agility, magic
skillLocks = ["minecraft:netherite_sword attack:10", "minecraft:netherite_shovel gathering:10", "minecraft:netherite_pickaxe mining:10", "minecraft:netherite_axe gathering:10", "minecraft:netherite_helmet defence:10", "minecraft:netherite_chestplate defence:10", "minecraft:netherite_leggings defence:10", "minecraft:netherite_boots defence:10", "minecraft:lead farming:5", "minecraft:bow attack:5 agility:3", "minecraft:shield defence:2", "minecraft:crossbow attack:5 agility:5", "minecraft:trident attack:15 agility:10", "minecraft:golden_apple magic:2", "minecraft:enchanted_golden_apple magic:3", "minecraft:ender_pearl magic:5", "minecraft:ender_eye magic:10", "minecraft:tnt building:10", "minecraft:enchanting_table magic:5", "minecraft:anvil building:5", "minecraft:chipped_anvil building:5", "minecraft:damaged_anvil building:5", "minecraft:smithing_table building:10", "minecraft:end_crystal magic:20", "minecraft:elytra agility:20"]

