
# Welcome to The Graveyard Config!
#Structures:
#Configure separation (Minimum distance between two structures of this type in chunks. Must be less than spacing).
#Configure spacing (Average distance between two structure placement attempts of this type in chunks).
#Configure whitelist:
#   1) Single Biome: use "modId:biome" to whitelist biomes (mod identifier (for example: minecraft) + ":" + biome name).
#   A full list of all minecraft biomes can be found here https:minecraft.fandom.com/wiki/Biome#Biome_IDs.
#   2) Biome Collection Tag: use "#forge:biomeTag" to whitelist the structure for any biome in this tag (#forge + ":" + tag name).
#   A list of all valid tags can be found here: https://github.com/MinecraftForge/MinecraftForge/tree/1.19.x/src/generated/resources/data/forge/tags/worldgen/biome
#   3) Biome Collection Tag: use "#minecraft:biomeTag" to whitelist the structure for any biome in this tag (#minecraft + ":" + tag name).
#   A list of all valid tags can be found here: https://minecraft.fandom.com/wiki/Tag#Biomes
#Configure blacklist:
#   use "modId:biome" to blacklist biomes (mod identifier (for example: minecraft) + ":" + biome name).
#   for example: minecraft:plains, byg:allium_fields, terralith:moonlight_valley ... 
#Configure terrain check radius: set how far from structure placement a block is checked in all cardinal directions. Only necessary for the large graveyard.
#Configure max terrain height: set how far apart the different heights from the terrain check can be. Increase this value to allow more structures to spawn, but to also increase chance of weird placement.
#Configure if graveyard mobs can spawn naturally in structures.
#
#Mobs:
#Configure spawning weight and group size of the spawn.
#Configure if mobs burn in sunlight and/or if mobs are affected by the wither effect.
#Configure whitelist:
#   1) Single Biome: use "modId:biome" to whitelist biomes (mod identifier (for example: minecraft) + ":" + biome name).
#   A full list of all minecraft biomes can be found here: https:minecraft.fandom.com/wiki/Biome#Biome_IDs.
#   2) Biome Collection Tag: use "#minecraft:has_structure/structureName" to whitelist the mob for any biome in this tag (#minecraft + ":" + has_structure/tagName).
#   A full list of valid tags can be found here: https://minecraft.fandom.com/wiki/Tag#Biomes
#   Only use the tags with "has_structure" in it! If you have further questions head to the discord channel, linked on the curseforge page.
#Configure blacklist:
#   use "modId:biome" to blacklist biomes (mod identifier (for example: minecraft) + ":" + biome name).
#   for example: minecraft:plains, byg:allium_fields, terralith:moonlight_valley ... 
#Additional:
#Configure graveyard fog particles rising from moss and set the chance of spawning them (higher numbers = lower chance of spawning).
#Configure if hordes of graveyard mobs can spawn and set their size and frequency.
#Configure if urns have a double chest inventory.
#Configure if the wither skeleton spawner in the large graveyard will be replaced by a skeleton spawner.
#
["The Graveyard - Structures Config"]

	["The Graveyard - Structures Config".hauntedHouse]
		generate = true
		#Range: 0 ~ 200
		spacing = 20
		#Range: 0 ~ 200
		separation = 15
		#Range: 0 ~ 10000000000
		salt = 451235912
		whitelist = ["minecraft:dark_forest", "minecraft:swamp", "minecraft:mangrove_swamp", "minecraft:old_growth_pine_taiga", "minecraft:old_growth_spruce_taiga", "minecraft:mangrove_swamp", "terralith:moonlight_valley", "terralith:cloud_forest", "graveyard_biomes:haunted_lakes"]
		#Range: 0 ~ 250
		terrainCheckRadius = 30
		#Range: 1 ~ 100
		terrainHeightDifference = 5
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".largeGraveyard]
		generate = true
		#Range: 0 ~ 200
		spacing = 12
		#Range: 0 ~ 200
		separation = 10
		#Range: 0 ~ 10000000000
		salt = 304812394
		whitelist = ["minecraft:taiga", "minecraft:snowy_taiga", "minecraft:snowy_plains", "minecraft:plains", "terralith:forested_highlands", "terralith:lush_valley", "terralith:shield", "terralith:shield_clearing", "terralith:wintry_forest", "graveyard_biomes:haunted_forest"]
		#Range: 0 ~ 250
		terrainCheckRadius = 60
		#Range: 1 ~ 100
		terrainHeightDifference = 5
		canSpawnMobs = true
		blacklist = []

	["The Graveyard - Structures Config".mediumGraveyard]
		generate = true
		#Range: 0 ~ 200
		spacing = 18
		#Range: 0 ~ 200
		separation = 16
		#Range: 0 ~ 10000000000
		salt = 1690192399
		whitelist = ["minecraft:forest", "minecraft:flower_forest", "minecraft:windswept_forest", "terralith:brushland", "terralith:blooming_valley", "terralith:temperate_highlands", "graveyard_biomes:eroded_haunted_forest"]
		#Range: 0 ~ 250
		terrainCheckRadius = 30
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = true
		blacklist = []

	["The Graveyard - Structures Config".memorialTree]
		generate = true
		#Range: 0 ~ 200
		spacing = 14
		#Range: 0 ~ 200
		separation = 12
		#Range: 0 ~ 10000000000
		salt = 529239621
		whitelist = ["minecraft:old_growth_birch_forest", "minecraft:birch_forest", "terralith:birch_taiga"]
		#Range: 0 ~ 250
		terrainCheckRadius = 10
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".mushroomGrave]
		generate = true
		#Range: 0 ~ 200
		spacing = 24
		#Range: 0 ~ 200
		separation = 18
		#Range: 0 ~ 10000000000
		salt = 379123039
		whitelist = ["minecraft:mushroom_fields", "minecraft:jungle", "minecraft:sparse_jungle", "minecraft:bamboo_jungle", "minecraft:swamp", "minecraft:mangrove_swamp"]
		#Range: 0 ~ 250
		terrainCheckRadius = 7
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".smallDesertGrave]
		generate = true
		#Range: 0 ~ 200
		spacing = 20
		#Range: 0 ~ 200
		separation = 16
		#Range: 0 ~ 10000000000
		salt = 681236914
		whitelist = ["minecraft:desert", "terralith:desert_canyon", "terralith:desert_oasis", "terralith:desert_spires", "terralith:ancient_sands"]
		#Range: 0 ~ 250
		terrainCheckRadius = 4
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".smallDesertGraveyard]
		generate = true
		#Range: 0 ~ 200
		spacing = 32
		#Range: 0 ~ 200
		separation = 28
		#Range: 0 ~ 10000000000
		salt = 598017285
		whitelist = ["minecraft:desert", "terralith:desert_canyon", "terralith:desert_oasis", "terralith:desert_spires", "terralith:ancient_sands"]
		#Range: 0 ~ 250
		terrainCheckRadius = 20
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".smallGrave]
		generate = true
		#Range: 0 ~ 200
		spacing = 25
		#Range: 0 ~ 200
		separation = 20
		#Range: 0 ~ 10000000000
		salt = 451235912
		whitelist = ["minecraft:forest", "minecraft:sunflower_plains", "minecraft:plains", "minecraft:meadow", "minecraft:windswept_forest", "minecraft:old_growth_birch_forest", "minecraft:taiga", "minecraft:flower_forest", "minecraft:birch_forest", "terralith:blooming_plateau", "terralith:blooming_valley"]
		#Range: 0 ~ 250
		terrainCheckRadius = 4
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".smallSavannaGrave]
		generate = true
		#Range: 0 ~ 200
		spacing = 12
		#Range: 0 ~ 200
		separation = 8
		#Range: 0 ~ 10000000000
		salt = 709787761
		whitelist = ["minecraft:badlands", "minecraft:eroded_badlands", "minecraft:wooded_badlands", "minecraft:savanna", "minecraft:savanna_plateau", "minecraft:windswept_savanna", "terralith:savanna_badlands", "terralith:savanna_slopes", "terralith:fractured_savanna"]
		#Range: 0 ~ 250
		terrainCheckRadius = 4
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".smallGraveyard]
		generate = true
		#Range: 0 ~ 200
		spacing = 20
		#Range: 0 ~ 200
		separation = 18
		#Range: 0 ~ 10000000000
		salt = 240451934
		whitelist = ["minecraft:sunflower_plains", "minecraft:plains", "minecraft:meadow", "terralith:blooming_plateau", "terralith:blooming_valley"]
		#Range: 0 ~ 250
		terrainCheckRadius = 15
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".smallMountainGraveyard]
		generate = true
		#Range: 0 ~ 200
		spacing = 12
		#Range: 0 ~ 200
		separation = 8
		#Range: 0 ~ 10000000000
		salt = 725689810
		whitelist = ["minecraft:grove", "minecraft:snowy_slopes", "minecraft:frozen_peaks", "minecraft:jagged_peaks", "minecraft:stony_peaks", "terralith:painted_mountains", "terralith:rocky_mountains", "terralith:haze_mountain", "terralith:mountain_steppe"]
		#Range: 0 ~ 250
		terrainCheckRadius = 4
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".crypt]
		generate = true
		#Range: 0 ~ 200
		spacing = 24
		#Range: 0 ~ 200
		separation = 22
		#Range: 0 ~ 10000000000
		salt = 893183913
		whitelist = ["minecraft:dripstone_caves", "minecraft:lush_caves", "terralith:cave/andesite_caves", "terralith:cave/crystal_caves", "terralith:cave/deep_caves", "terralith:cave/desert_caves", "terralith:cave/diorite_caves", "terralith:cave/frostfire_caves", "terralith:cave/fungal_caves", "terralith:cave/granite_caves", "terralith:cave/ice_caves", "terralith:cave/infested_caves", "terralith:cave/mantle_caves", "terralith:cave/thermal_caves", "terralith:cave/tuff_caves"]
		#Range: 0 ~ 250
		terrainCheckRadius = 1
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".altar]
		generate = true
		#Range: 0 ~ 200
		spacing = 30
		#Range: 0 ~ 200
		separation = 24
		#Range: 0 ~ 10000000000
		salt = 1093123913
		whitelist = ["minecraft:snowy_plains", "minecraft:ice_spikes"]
		#Range: 0 ~ 250
		terrainCheckRadius = 7
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".giantMushroom]
		generate = true
		#Range: 0 ~ 200
		spacing = 20
		#Range: 0 ~ 200
		separation = 18
		#Range: 0 ~ 10000000000
		salt = 365012356
		whitelist = ["minecraft:mushroom_fields"]
		#Range: 0 ~ 250
		terrainCheckRadius = 10
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false
		blacklist = []

	["The Graveyard - Structures Config".lichPrison]
		generate = true
		#Range: 0 ~ 200
		spacing = 30
		#Range: 0 ~ 200
		separation = 28
		#Range: 0 ~ 10000000000
		salt = 258195719
		whitelist = ["#minecraft:is_ocean"]
		blacklist = ["minecraft:cold_ocean", "minecraft:deep_cold_ocean", "minecraft:frozen_ocean", "minecraft:deep_frozen_ocean"]
		#Range: 0 ~ 250
		terrainCheckRadius = 1
		#Range: 1 ~ 100
		terrainHeightDifference = 1
		canSpawnMobs = false

	["The Graveyard - Structures Config".ruins]
		generate = true
		#Range: 0 ~ 200
		spacing = 22
		#Range: 0 ~ 200
		separation = 20
		#Range: 0 ~ 10000000000
		salt = 467108394
		whitelist = ["#minecraft:is_forest"]
		blacklist = []
		#Range: 0 ~ 250
		terrainCheckRadius = 25
		#Range: 1 ~ 100
		terrainHeightDifference = 3
		canSpawnMobs = false

["The Graveyard - Mob Spawning Config"]

	["The Graveyard - Mob Spawning Config".ghoul]
		enabled = true
		#Range: 0 ~ 100
		weight = 25
		#Range: 1 ~ 100
		minGroupSizeGhoul = 2
		#Range: 1 ~ 100
		maxGroupSizeGhoul = 5
		canBurnInSunlight = true
		canBeWithered = false
		whitelistedBiomes = []
		blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
		whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]

	["The Graveyard - Mob Spawning Config".revenant]
		enabled = true
		#Range: 0 ~ 100
		weight = 25
		#Range: 1 ~ 100
		minGroupSizeRevenant = 5
		#Range: 1 ~ 100
		maxGroupSizeRevenant = 8
		canBurnInSunlight = true
		canBeWithered = false
		whitelistedBiomes = []
		blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
		whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]

	["The Graveyard - Mob Spawning Config".reaper]
		enabled = true
		#Range: 0 ~ 100
		weight = 10
		#Range: 1 ~ 100
		minGroupSizeReaper = 2
		#Range: 1 ~ 100
		maxGroupSizeGhoul = 3
		canBurnInSunlight = true
		canBeWithered = false
		whitelistedBiomes = ["graveyard_biomes:eroded_haunted_forest"]
		blacklistedBiomes = []
		whitelistedModId = []

	["The Graveyard - Mob Spawning Config".nightmare]
		enabled = true
		#Range: 0 ~ 100
		weight = 7
		#Range: 1 ~ 100
		minGroupSizeNightmare = 1
		#Range: 1 ~ 100
		maxGroupSizeNightmare = 1
		canBurnInSunlight = false
		canBeWithered = false
		whitelistedBiomes = []
		blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
		whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]

	["The Graveyard - Mob Spawning Config".skeleton_creeper]
		enabled = true
		#Range: 0 ~ 100
		weight = 20
		#Range: 1 ~ 100
		minGroupSizeSkeletonCreeper = 1
		#Range: 1 ~ 100
		maxGroupSizeSkeletonCreeper = 4
		canBurnInSunlight = true
		canBeWithered = false
		whitelistedBiomes = []
		blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
		whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]

	["The Graveyard - Mob Spawning Config".acolyte]
		enabled = false
		#Range: 0 ~ 100
		weight = 0
		#Range: 1 ~ 100
		minGroupSizeAcolyte = 2
		#Range: 1 ~ 100
		maxGroupSizeAcolyte = 3
		canBurnInSunlight = false
		canBeWithered = false
		whitelistedBiomes = []
		blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
		whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]

	["The Graveyard - Mob Spawning Config".wraith]
		enabled = false
		#Range: 0 ~ 100
		weight = 0
		#Range: 1 ~ 100
		minGroupSizeWraith = 2
		#Range: 1 ~ 100
		maxGroupSizeWraith = 3
		canBurnInSunlight = true
		canBeWithered = false
		whitelistedBiomes = []
		blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
		whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]

	["The Graveyard - Mob Spawning Config".corruptedPillager]
		enabled = false
		#Range: 0 ~ 100
		weight = 0
		#Range: 1 ~ 100
		minGroupSizeCorruptedPillager = 2
		#Range: 1 ~ 100
		maxGroupSizeCorruptedPillager = 3
		canBurnInSunlight = true
		canBeWithered = false
		whitelistedBiomes = []
		blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
		whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]

	["The Graveyard - Mob Spawning Config".corruptedVindicator]
		enabled = false
		#Range: 0 ~ 100
		weight = 0
		#Range: 1 ~ 100
		minGroupSizeCorruptedVindicator = 2
		#Range: 1 ~ 100
		maxGroupSizeCorruptedVindicator = 3
		canBurnInSunlight = true
		canBeWithered = false
		whitelistedBiomes = []
		blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
		whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]

["The Graveyard - Horde Config"]

	["The Graveyard - Horde Config".horde]
		generate = true
		#Range: 0 ~ 1000
		mobSpawnAttempts = 40
		#Range: 1 ~ 1000000
		ticksUntilSpawnHorde = 24000
		#Range: 1 ~ 1000000
		additionalRandomizedTicks = 1200

["The Graveyard - Particle Config"]

	["The Graveyard - Particle Config".particle]
		generate = true
		#Range: 1 ~ 500
		frequency = 50

["The Graveyard - Additional Config"]

	["The Graveyard - Additional Config".urn]
		urnHasDoubleInventory = true

	["The Graveyard - Additional Config".spawner]
		disableWitherSkeletonSpawner = false

	["The Graveyard - Additional Config".terrain]
		#Range: 1 ~ 100
		maxTerrainHeightDifference = 5

["The Graveyard - Corrupted Champion Config"]

	["The Graveyard - Corrupted Champion Config".corruptedChampion]
		#Range: 1.0 ~ 1024.0
		healthInCastingPhase = 400.0
		#Range: 1.0 ~ 1024.0
		healthInHuntingPhase = 200.0
		#Range: 1.0 ~ 2048.0
		damageCastingPhase = 30.0
		#Range: 1.0 ~ 2048.0
		damageHuntingPhaseAddition = 40.0
		#Range: 0.0 ~ 30.0
		armor = 18.0
		#Range: 0.0 ~ 20.0
		armorToughness = 14.0
		#Range: 0.0 ~ 1024.0
		speedInHuntPhase = 0.15
		#Range: 0 ~ 100000
		durationHuntingPhase = 800
		#Range: 0 ~ 100000
		durationFallingCorpseSpell = 400
		#Range: 0 ~ 100000
		durationHealingSpell = 700
		#Range: 0 ~ 100000
		durationLevitationSpell = 150
		#Range: 1 ~ 100
		maxAmountSkullsInShootSkullSpell = 5
		#Range: 0 ~ 100
		maxSummonedMobs = 30
		#Range: 1 ~ 100
		maxGroupSizeSummonedMobs = 5
		#Range: 0 ~ 100000
		ghoulSpawnTimerInFight = 6000
		isBloodCollectableEntity = ["entity.minecraft.villager"]
		isBossSummonableItem = ["item.minecraft.debug_stick"]
		summoningNeedsStaffFragments = true
		isMultiphaseFight = true
		isInvulnerableDuringSpells = true

