
[sbmmagicmirror]
	#Distance in meters (block) ,ignoring height, for teleport position to be cleared. Set to -1 to allow unlimited range.
	#Range: -1 ~ 1000000000
	teleport_break_distance = 200
	#Set to true to allow loot to spawn in vanilla minecraft dungeons
	enable_dungeon_loot = true
	#Time in ticks (20 ticks a second) to hold the mirror in order to teleport
	#Range: 5 ~ 1000000000
	teleport_hold_delay = 100
	#Time delay in ticks (20 ticks a second) before counting as on the surface
	#Range: 5 ~ 1000000000
	surface_cooldown = 100
	#Time delay in ticks (20 ticks a second) before creating a new teleport location
	#Range: 5 ~ 1000000000
	position_set_cooldown = 100
	#Cost in xp to use the mirror
	#Range: 0 ~ 10000000
	xp_cost = 1
	#Should xp be used as a flat rate (true) or as a cost per meter traveled (false)
	flat_xp_use = false
	#Should using the mirror require xp
	use_xp = true
	#Time delay in ticks (20 ticks a second) before counting as not under the sky
	#Range: 5 ~ 1000000000
	sky_cooldown = 100
	#Time delay in ticks (20 ticks a second) the player needs to be on the surface to record a location. This acts as a charging mechanic for the mirror. Higher amount of time means longer the mirror needs to chargein sun light
	#Range: 5 ~ 1000000000
	min_surface_time = 1200

